The GUS Daily Digest Thursday, 21 December 1995 Volume 26 : Number 014 Today's Topics: The GUS Daily Digest V26 #13 AutoResponse Re: Propats Lits WPatmenu? [none] Music and joystick problems with EF2000 11th Hour and Gus (it does work) Re : Propats Lite WPatmenu? need to get mikasm.arj GUS Joystick Problems To Eero, Ricky, Vince. Re: Bad DMA (read) error! GUS game support Re: Tyrian problems; DOS4/GW GUS problems with ICR2, possibly bung motherboard Re: Bad DMA (read) error! Re: To Eero, Ricky, and Vince Hang about... What the hell? Standard Info: - Meta-info about the GUS can be found at the end of the Digest. - Before you ask a question, please READ THE FAQ. ---------------------------------------------------------------------- From: owner-gus-general-digest@apollo.COSC.GOV Date: Wed, 20 Dec 1995 00:06:11 -0800 Subject: The GUS Daily Digest V26 #13 The GUS Daily Digest Wednesday, 20 December 1995 Volume 26 : Number 013 Today's Topics: Re: your mail SB32 / GUS Win95 Drivers out 22nd Dec AutoResponse Win95 Drivers out 22nd Dec Discontinue Mailing List Re: GUS RAM under WIN Warcract ][ CakeWallk 4.0 Help Games support getting WORSE. Re: SB32 / GUS Re: Warcract ][ Re: Warcract ][ Re: The GUS Daily Digest V26 #12 GUS with Macromedia Director in WIN95 Re: GUS RAM under WIN Re: Win95 Drivers out 22nd Dec Re: The GUS Daily Digest V26 #11 Need for Speed w/GUS Re: SB32 / GUS Warcraft ][ Re: SB32 / GUS MegaEM Propats Lite WPatmenu? Need for the speed 11th Hour+GUS+Win95--HELP Need for Speed good for the GUS Re: MegaEM Re: Need for the speed Standard Info: - Meta-info about the GUS can be found at the end of the Digest. - Before you ask a question, please READ THE FAQ. - ---------------------------------------------------------------------- From: Ted Ching Date: Tue, 19 Dec 1995 00:36:26 -0800 (PST) Subject: Re: your mail On Sun, 17 Dec 1995, Yossi Oren wrote: > Ted, I'll be brief. If you don't want to solve your GUS problems or any other > people's GUS problems, get the fuck out of the digest. We're not here for > the flamewars. no need for profainty or anger.. i'm simply expressing my opinions. Maybe I was a little upset because Warcraft 2 keeps freezing on me. I apologize. I am considering another sound card, and wanted input about the SB32 versus the GUS. I don't want to get flamed any more than I already have :) BTW, when was the last time you saw a GUS for sale? Unfortunately I haven't seen one for quite a while in any of the electronics stores (Babbages, Software Etc, Electronics Boutique, Fry's, Best Buy) that i've been to. (in OC, LA, & the valley). what about you? - ------------------------------ From: Ted Ching Date: Tue, 19 Dec 1995 00:44:48 -0800 (PST) Subject: SB32 / GUS 'ola. can anyone give me a comparison of the SB32 (no AWE) & GUS/Interwave? Factors like MIDI playback, SoundFont vs GUS's patches, etc. & please tell me about SB32's AWEUTIL TSR, and what AWE chip does - ------------------------------ From: spsun5!eg@aluxpo.att.com (Goh Eu Gene ) Date: Tue, 19 Dec 95 15:16:20 SST Subject: Win95 Drivers out 22nd Dec Good news everyone! I found on gravis web page (www.gravis.com) a message from Gravis saying the new Win95 drivers for the GUS and GUS MAX will be available on the 22nd of DEC. This version will not support the DOS box sound but the update released on Jan 5th will have full DOS box support Check it out! Eugene - ------------------------------ From: NULL@gravis.com Date: Tue, 19 Dec 95 09:43:12 -0800 (GMT) Subject: AutoResponse I will out of the Office between Dec. 19th and Jan. 8th 1996. I will not be able to respond to your message until then. Merry Christmas and a Happy New Year. Paul Malcolm. - ------------------------------ From: spsun5!eg@aluxpo.att.com (Goh Eu Gene ) Date: Tue, 19 Dec 95 15:16:20 SST Subject: Win95 Drivers out 22nd Dec Good news everyone! I found on gravis web page (www.gravis.com) a message from Gravis saying the new Win95 drivers for the GUS and GUS MAX will be available on the 22nd of DEC. This version will not support the DOS box sound but the update released on Jan 5th will have full DOS box support Check it out! Eugene - ------------------------------ From: Mark Gregson Date: Tue, 19 Dec 95 21:28 EST Subject: Discontinue Mailing List Hi There, Could someone please organise to stop the GUS mailing list being sent to my host. I no longer have anyone here that subscribes to it, therefore I no longer need it sent. Regards, Mark Gregson V O R T E X U N I X H O S T Email: markg@vortex.apana.org.au Phone: +61-52-23-1671 (Data) P.O. Box 1049, Geelong, Victoria 3220 PUBnet is Copyright (C) 1989-95 By Mark Gregson. - ------------------------------ From: Clarke Brunt Date: Tue, 19 Dec 1995 10:55:42 GMT Subject: Re: GUS RAM under WIN >>I have a 1024 GUS 2.2. I have loaded bosen_l.pat with Ultramid but I can not >>get it to load under WIndows with patch manager. The Patch manager reports >>that I only have 1008k of memory left, before any patches are loaded. The >>Gus dram test reported all OK on 1024k bytes. Anyone know what's up? >Your Windows GUS memory = installed memory - memory reserved for >sound-playback buffers (now you know what the stuff in the lower >left-hand corner of the UltraSound setup window is for :) - some minor >internal data (<1K usually). Correct - so how does he fix the problem?? In UltraSound setup, select the 'fixed buffer size' (i.e. not dynamic) then make the buffers smaller. If you aren't going to record, then you can make the record buffer very small. If you use the 'dynamic buffer size' option, then the full amount is always reserved, and you are allowed to dynamically choose to use a lesser amount. The Bosen patch will fit once you reduce the buffer sizes. And now a moan about those damn Christmas decorations clogging up both Digests - a bit like like those Turkeys posted a while ago. I didn't really understand the Turkeys - I assume they were something to do with some celebration in some country somewhere. Perhaps there are people who read our list for whom Christmas doesn't mean anything either - should we all start posting about *all* festivals of any description? I'd complain to the the list admin, if I didn't get the impression that they *were posted by the list admin*. Let's keep to GUS please. - - -- Clarke Brunt (clarke@lsl.co.uk) - ------------------------------ From: guardia@CAM.ORG (Samuel Audet) Date: Tue, 19 Dec 95 06:53:17 EST Subject: Warcract ][ Why do I still get mouse drifting in Warcraft ][ (just like in Warcraft I) when I'm using my GUS?!? BTW, are the GUS drivers intentionally made to interfere with the mouse and joystick or what!?? Are Gravis's programers so impotent? - ------------------------------ From: kpm@pt.com (Ken Maier) Date: Tue, 19 Dec 95 08:16:05 EST Subject: CakeWallk 4.0 Help Sorry if this is a repeat question, but ... Does anyone know how to get around this problem ??? When starting CakeWallk 4.0 I get the message "error audio device". Since I cannot start CakeWallk I cannot configure it. There seems to be a problem with the wave in device driver. Thanks, Ken Maier - ------------------------------ From: WES (Walter Scott) Date: Tue, 19 Dec 1995 08:44:38 -0500 Subject: Games support getting WORSE. I'm now only a casual observer of the GUS Digest as I got fed up with my GUS back in October and got a Soundscape ELITE. I just like to look in and see all the headaches I am missing! :) The "last straw" for me was "Command & Conquer" 's broken, crappy digital audio. (Which now works & sounds terrific with my SSE :-) ). Anyway, I've been noticing that other newer games are giving GUS owners fits. Crusader: No Remorse won't work at all with a GUS. Look at the folks having trouble with Need for Speed. Look at The 11th Hour people having trouble getting MIDI in it. Didn't Gravis say support would be getting BETTER? It's getting WORSE for christ's sake! And some of you people who use your GUS for games, are actually considering getting a GUS PnP?!? Unbelievable. - ------------------------------ From: Lance Kalzus Date: Tue, 19 Dec 1995 09:28:17 -0500 (EST) Subject: Re: SB32 / GUS On Tue, 19 Dec 1995, Ted Ching wrote: > 'ola. can anyone give me a comparison of the SB32 (no AWE) & GUS/Interwave? > > Factors like MIDI playback, SoundFont vs GUS's patches, etc. Hmmm... I'll start with easy things first: SoundFont for SB32: Doesn't exist: the SB32 ships w/o onboard RAM, you must add that yourself... Then it looks for most purposes like an AWE32 w X amount of RAM. Well, apparently you own a GUS, so I don't have to tell you that you can roll your own .PATs even w/ a stock GUS and some effort. > & please tell me about SB32's AWEUTIL TSR, and what AWE chip does AWEUTIL is, among other things, an emulator frontend like Mega-Em, only less and more sophisticated. It supports different patch mappings (GS, normal MIDI, and one other), but doesn't operate in protected mode at all (a-la MegaEm v2.XX). What else?... The EMU-8000, the heart of the AWE, supports two effects: chorus and reverb. I'm told it also has individual filters for each channel, but I doubt anyone uses it in games. And about crashing WarCraft 2? Hmmm... Pitiful reason to ditch the GUS. Half the GUS problems today are related to bad or unusual programming practices. The GUS works in Tie Fighter Deluxe, Doom, Doom][, Heretic, Hexen, Wing Commander III, etc. so obviously there isn't a design flaw in the GUS :) Related to this, does anyone know of a remedy for getting Tyrian to work properly? It has the same problem as WarCraft, only more "reliable:" with music on, it doesn't get to the selection screen ever :), and you can't run setup again until you erase the Tyrian.cfg file. If you don't want WarCraft freezing up just run w/o music until a patch gets released :) - ------------------------------ From: Lance Kalzus Date: Tue, 19 Dec 1995 09:31:24 -0500 (EST) Subject: Re: Warcract ][ On Tue, 19 Dec 1995, Samuel Audet wrote: > Why do I still get mouse drifting in Warcraft ][ (just like in Warcraft I) > when I'm using my GUS?!? > > BTW, are the GUS drivers intentionally made to interfere with the mouse and > joystick or what!?? Are Gravis's programers so impotent? Hmmm... May be Blizzard's fault. AFAIK I don't get any mouse drift ever... See if altering your mouse driver settings causes any useful changes. BTW: I don't suppose you're running w/ working music support? - ------------------------------ From: Medical King Date: Tue, 19 Dec 1995 22:38:11 +0800 Subject: Re: Warcract ][ At 06:53 AM 12/19/95 EST, Samuel Audet wrote: >Why do I still get mouse drifting in Warcraft ][ (just like in Warcraft I) >when I'm using my GUS?!? >BTW, are the GUS drivers intentionally made to interfere with the mouse and >joystick or what!?? Are Gravis's programers so impotent? But, Warcaraft 2 works fine with my GUS max... have you try other mouse driver? Regards, Johnny - ------------------------------ From: "Jurassic Mark" Date: Tue, 19 Dec 1995 11:07:37 -0400 Subject: Re: The GUS Daily Digest V26 #12 >From: nls7997@tam2000.tamu.edu (Nowhere Man) >Date: Mon, 18 Dec 1995 09:51:15 -0600 >Subject: Win95 Drivers > >Everyone remember this post back in October? Any word >on if Gravis will make (has made) the deadline? 4 days >and counting.... Gravis will keep their words. Sorry, but that's all I can say. :-) . . / Jurassic Mark (Marc Y. Paulin) \ . * . . / Email and PowWow: markus@nbnet.nb.ca \ * - - -----BEGIN PGP PUBLIC KEY BLOCK----- Version: 2.6 mQA9AjDRnScAAAEBgLlPznj5gSU4DkZdbXcmYKvAeqTRrHOX+hWe5SLYPmo0cNiJ RhsDAgFGg6b4s1IWwQAFEbQiSnVyYXNzaWMgTWFyayA8bWFya3VzQG5ibmV0Lm5i LmNhPg== =jtLu - - -----END PGP PUBLIC KEY BLOCK----- - ------------------------------ From: d941693@umacsn2.umac.mo Date: Wed, 20 Dec 1995 00:01:35 +0800 (HKT) Subject: GUS with Macromedia Director in WIN95 I'm just a beginer in using the director. But I've got a problem in using it. The sound clips are chopped in pieces. It just play for 3 to 4 seconds and will stop for another 3 seconds. Then it played for 3 seconds again, and on and on. Anyone can help ? Currently using Ultrasnd.drv version 5.51 DMA 5, Buffer size 8192(fixed), active voice 32 IRQ 11, base port address 220. - ------------------------------ From: Ed Dunkle Date: Tue, 19 Dec 1995 10:47:52 -0600 Subject: Re: GUS RAM under WIN At 10:55 AM 12/19/95 GMT, you wrote: >>>I have a 1024 GUS 2.2. I have loaded bosen_l.pat with Ultramid but I can not >>>get it to load under WIndows with patch manager. The Patch manager reports >>>that I only have 1008k of memory left, before any patches are loaded. The >>>Gus dram test reported all OK on 1024k bytes. Anyone know what's up? > >>Your Windows GUS memory = installed memory - memory reserved for >>sound-playback buffers (now you know what the stuff in the lower >>left-hand corner of the UltraSound setup window is for :) - some minor >>internal data (<1K usually). > >Correct - so how does he fix the problem?? In UltraSound setup, >select the 'fixed buffer size' (i.e. not dynamic) then make the >buffers smaller. If you aren't going to record, then you can make >the record buffer very small. If you use the 'dynamic buffer size' >option, then the full amount is always reserved, and you are allowed >to dynamically choose to use a lesser amount. > >The Bosen patch will fit once you reduce the buffer sizes. > Ah, thank you Clarke. I already tried to reduce the buffer sizes and that did not help. I did notice the dynamic option was checked but wasn't sure what that meant. I will switch to "fixed". And can you suggest a workable size for the buffers? I was going to try both set to 512. I don't record often, but I do have a MIDI keyboard connected, and will eventually give IPhone a try. ********************************************************************* * Ed Dunkle Texas Instruments Inc. * * Internet: ewd@ti.com PO Box 869305 MS 8409 * * CompuServe: 76376,2215 Plano, TX 75086 * * 214-575-4791 * * FAX 214-575-2524 * ********************************************************************* - ------------------------------ From: David Bakken Date: Tue, 19 Dec 1995 12:08:14 -0500 Subject: Re: Win95 Drivers out 22nd Dec >Good news everyone! > >I found on gravis web page (www.gravis.com) a message >from Gravis saying the new Win95 drivers for the GUS >and GUS MAX will be available on the 22nd of DEC. >This version will not support the DOS box sound but the >update released on Jan 5th will have full DOS box support > >Check it out! Hopefully they make this schedule ... we'll see. I'm sure that there will be a number of email announcements on this list once it happens. BTW, what is "the DOS box sound", compared to what the Win95 drivers due 12/22 will provide? I have a 3-year-old 486 which has had a GUS from almost day one, and it has really old drivers. I just upgraded to Windows 95, and hope to get it running. I ordered the set of disks and manual ($27 or so; I think v4.10) and hopefully the documentation for the Windows drivers will be a little more clear. I've never had the time and stomach to learn a lot about the gory details of configuring DOS and Windows 3.1, and I found the manual with the new disks to give almost no overviews if what tools/etc one might want to configure for different purposes, e.g. just for some games and edutainment compared to serious music playing or recording. Hopefully the Windows 95 drivers will have better documentation, but I'm not terribly hopeful. We'll see... Thanks for any insights and pointers. Dave - - ---- Dr. David E. Bakken Distributed Systems Department BBN Systems and Technologies 10 Moulton Street MS 6/3D Cambridge, MA 02138 USA Voice: 617-873-6072 FAX: 617-873-4328 email: dbakken@bbn.com - ------------------------------ From: Shawn Ruttledge Date: Tue, 19 Dec 1995 13:00:58 -0700 (MST) Subject: Re: The GUS Daily Digest V26 #11 > Has anyone heard of a project to develop something like this? My > settings under Linux differ from that used under Win95 or DOS, and its a > big bother to reboot back into DOS to adjust the settings to avoid I/O > timeouts... I could use arguments to LILO or recompile the kernel too, > but that's a bugger as well. :) But does that work, when you go to DOS and adjust the settings? That doesn't make sense that it would because when you compile a kernel it asks about all the parameters (IRQ's and port and DMA channel). So presumably the ultrinit-like code is in the kernel itself. IE the kernel sets these parameters every time you boot linux, and the DOS settings should have no effect. Unless the GUS has novram/eeprom to store the settings (I forget if it does), and what you mean is that you must use the setup utility to change the novram settings to match Linux's expectations. In which case you don't need an ultrinit like thing for Linux, you need something like the setup utility. It would be better to pick settings that work in both DOS and Linux and then recompile your kernel. Recompiling the kernel is fairly painless if you have a fairly stock distribution installation, with source, and if you know enough about the system to answer all the questions it will ask you when you do a "make config". If you need step-by-step instructions there will be a README in the linux source directory. This would be a good time to update your system to all-ELF if you haven't done so yet. I just did that myself. ........................ > Now, the problem is quite always the same... The joystick won't > calibrate ok (ex: IndyCar Racing ][, I have to unplug it to play the > game), or moves all by itself some times (some other game), and with > one game, it works ok (NHL '96). > I've tried to use GUS's port and disable SB's, and use SB's and > disable GUS's. I've even tried using the joystick on the first port > (the controller card's), and they all give the same result (which I > didn't have before installing the GUS). So the problem comes from a > conflict or bug on the GUS. I've tried changing the adress. No > effect. What should I do? Just scrap that damn GUS card ?!? Maybe I wish you and everyone else would quit posting flamebait like that. It's getting old. Or, go buy a mac or something. PC users generally expect to tweak things a lot and have fun at it too. > sounds 100 times better than a SB 1.0, but at least, my SB WORKED! > to the DOS command line without any error message. Well see if it still works now, with the GUS pulled out. If not maybe your joystick got hosed. Just like the volume knobs on an old stereo joysticks have been known to get "noisy" from getting dirt in their pots. Make sure the centering knobs on the joystick are adjusted appropriately. And be sure to disable the port on your multi-IO/hd controller card if it has one. And when you attempt to use the SB port be sure the parameter to ultrinit in your autoexec.bat isn't initializing the GUS joystick port. I think that's what turns it on. There's probably some software option like that for the SB too. But I don't know for sure; I have never tried to run a sb in my system, and the GUS stick port has always worked fine for me, with the one on my multi-io disabled. If I enable that port it causes conflicts though. My multi-io has a jumper to disable the joystick port. - - -- _______ KB7PWD @ KC7Y.AZ.US.NOAM ecloud@goodnet.com (_ | |_) html: http://www.goodnet.com/~ecloud __) | | \__________________________________________________________________ * Gravis Ultrasound * freedom of information * ham radio * electronics * - ------------------------------ From: Matt Bachand Date: Tue, 19 Dec 1995 15:12:10 -0500 Subject: Need for Speed w/GUS I have NFS and I use it with my GUS all the time. I NEVER have a problem with either of them... IT SOUNDS GREAT... no flaws.. I have an OLD gus... I am not sure of the revision, nor do i care :) - - -Matt - ------------------------------ From: Ted Ching Date: Tue, 19 Dec 1995 15:52:34 -0800 (PST) Subject: Re: SB32 / GUS On Tue, 19 Dec 1995, Lance Kalzus wrote: > Related to this, does anyone know of a remedy for getting Tyrian to work > properly? It has the same problem as WarCraft, only more "reliable:" > with music on, it doesn't get to the selection screen ever :), and you can't > run setup again until you erase the Tyrian.cfg file. i have the same problem. Tyrian just doesn't work with music. I think theres a new version.. (1.2 ?) thats supposed to fix it, though i haven't tried it yet - ------------------------------ From: guardia@CAM.ORG (Samuel Audet) Date: Tue, 19 Dec 95 20:11:16 EST Subject: Warcraft ][ Hum... ok, it's a mouse problem. It doesn't like M$ MOUSE 10. Seems to work fine with 8.0 though. Well guys, I encounter so much programs and games having that kind of GUS problem, it's now a reflex to attribute anything that doesn't work to the GUS :) Whoops... I also got random lock ups, and disapeared when using ms mouse 8. BTW, The new Manley OS/2 drivers (coming up) are way kool man. Finnally, we will be served (a bit late :). I'm currently running a real early beta stage version, FYI. Bye! - ------------------------------ From: Lance Kalzus Date: Tue, 19 Dec 1995 20:21:50 -0500 (EST) Subject: Re: SB32 / GUS On Tue, 19 Dec 1995, Ted Ching wrote: > On Tue, 19 Dec 1995, Lance Kalzus wrote: > > > Related to this, does anyone know of a remedy for getting Tyrian to work > > properly? It has the same problem as WarCraft, only more "reliable:" > > with music on, it doesn't get to the selection screen ever :), and you can't > > run setup again until you erase the Tyrian.cfg file. > > i have the same problem. Tyrian just doesn't work with music. I think > theres a new version.. (1.2 ?) thats supposed to fix it, though i haven't > tried it yet On an only semi-related note, has anyone else played the game through several times and had their ship turned into the "Super Carrot," complete with front and rear "Banana Blasters" (I'm dead serious)? I couldn't get it to happen again; not that I want to ditch the Banana Blasters mind you, they pack a hell of a punch. :) More seriously, has anyone experimented with different versions of UltraMid, or preloading the patch set? And what other games are known which supposedly use UltraMid for GUS sound/music, but music causes the game to freeze? - ------------------------------ From: cholland@vnet.IBM.COM Date: Tue, 19 Dec 95 20:48:15 EST Subject: MegaEM From: Chris Holland +61-2-354-7666 FA42 Project Assistant - Technical Operations Group ISSC Australia Subject: MegaEM Firstly I too have had no trouble with TNFS's sound and I can use the joystick with it too (Great game, but needs network support). Now for my three questions. I have tried to use the newer versions of MegaEM 304b and 306b, and every time, it prints the message "loading patches...." or whatever, and then completely hangs my machine (reset button time.). Has anyone else had this problem. I was wondering if it could have anything to do with the Rev number of the card, mine is Rev 1.8 (its a MAX). My system is a P100 16Mb. Second. What is the diference between the revisions of the GUS cards. I believe 1.8 is old, so what do the newer versions have that mine doesn't. Third. I have an IDE CDROM, so I can't use any of the CD interfaces on the gus card, but I would still like to connect the sound output of the CD into the GUS, but it won't work. Do you have to enable one of the GUS CD interfaces to be able to use the CDROM line-in? If I plug the external cd-out to the GUS' external line-in it works, but I would rather have the cable connect internally. One last thing, anyone know if the GUS web page registration is fixed yet? Thanks for any suggestions. Chris. ISSCAUS(CHOLLAND) E-Mail : cholland@vnet.ibm.com - ------------------------------ From: Michael Pool Date: Tue, 19 Dec 1995 23:05:32 -0600 Subject: Propats Lite WPatmenu? I can not run the Wpatmenu program. I get the Application Error message: Exception EVBXError in module WPATMENU.EXE at 0001:222B. Could not load 'Guage.VBX'. I am using WIN95. Does anyone know how to get this to run? Michael Pool mpool@ccwf.cc.utexas.edu - ------------------------------ From: ricky@creative.lt.flashnet.it Date: Wed, 20 Dec 95 07:08:17 EST Subject: Need for the speed >>I just installed "Need 4 Speed" after having enjoyed the demo which >>sounded great with the GUS. The commercial version however starts fine >GUS sound with NFS sounds VERY bad... also, the joystick is disabled while >using the GUS. Bah, GUS has crappy support most of the time, just use a SB >Pro (or 16 or 32) for NFS. My SB 16 surpasses BY FAR the sound quality in >NFS. >Bye! Sorry but you're COMPLETELY WRONG. I have a GUS 3.74, a SB Pro, I've tested a SB16 also (just to be sure) and: 1) The music quality is THE SAME with the GUS and with the SB16. 2) The joystic port DOES work when the GUS is playing sound and works well... Better check your setup...... - ------------------------------ From: toe@shadow.net Date: Wed, 20 Dec 1995 01:24:54 -0500 Subject: 11th Hour+GUS+Win95--HELP Anyone have any luck getting 11th Hour to run using Windows 95 and a GUS. Setsound.exe won't let me choose my GUS as a soundcard (although the GUS comes up first as the choice for midi and digital in setsounds menu). I am running it in ms-dos mode. Do I need to restart the GUS drivers in some way. Any help is gratefully appreciated. Milton P.S. Glad to hear the news about the Win95 drivers---FINALLY. toe@shadow.net http://www.shadow.net/~toe/ - ------------------------------ From: Alex Goh Date: Wed, 20 Dec 1995 15:08:41 +0800 (MYT) Subject: Need for Speed good for the GUS >From: guardia@CAM.ORG (Samuel Audet) >Date: Mon, 18 Dec 95 18:34:53 EST >Subject: The Need for Speed with GUS > >>I just installed "Need 4 Speed" after having enjoyed the demo which >>sounded great with the GUS. The commercial version however starts fine > >GUS sound with NFS sounds VERY bad... also, the joystick is disabled while >using the GUS. Bah, GUS has crappy support most of the time, just use a SB >Pro (or 16 or 32) for NFS. My SB 16 surpasses BY FAR the sound quality in >NFS. > >Bye! Hey... that's not very true .... I have a SB16 installed and a GUS 3.73 installed ... I tested two soundcards on NFS. And the SB16 give such lousy and blur sounds... While the GUS gave me superb crisp and clear music tracks !!!! hey.. it's no doubt that , so many pople is ctiticizing the AWEful card... and the NFS works well with GUS !!! although i did not play the game with any joysticks... and this is not to offend you ... but this is the comparison that i've made... This couldn't be more true... coz i own 2 of these cards and tested it... > > >------------------------------ > - - ---------------------------------------------- ____ __ __ __ _______ [ ] [ ] [ ] [ ] [ ____] [ ] | | | \ | | | | [ __ ] | | | \| | | | [ ] [ ] | | | |\ | | |____ [__] [____] [__] [__] [___] [_______] ainc@pl.jaring.my - - ---------------------------------------------- - ------------------------------ From: Lance Kalzus Date: Wed, 20 Dec 1995 02:39:08 -0500 (EST) Subject: Re: MegaEM On Tue, 19 Dec 1995 cholland@vnet.IBM.COM wrote: Whoah, 80-column padded lines... The quoting could be quite messy, sorry about this peoples. :( > Firstly I too have had no trouble with TNFS's sound and I can use the > joystick with it too (Great game, but needs network support). Plplplplplpl. Lucky you :) > Now for my three questions. > I have tried to use the newer versions of MegaEM 304b and 306b, and > every time, it prints the message "loading patches...." or whatever, > and then completely hangs my machine (reset button time.). > Has anyone else had this problem. I was wondering if it could have > anything to do with the Rev number of the card, mine is Rev 1.8 (its a > MAX). My system is a P100 16Mb. Dunno, but i don't think it's the GUS Max at all as I have the same version. Some more information on the processor and mainboard would probably help people diagnose your problem. (Particularly whether or not it's supposed to, and in fact does, have working NMI procedure). > Second. What is the diference between the revisions of the GUS cards. > I believe 1.8 is old, so what do the newer versions have that mine > doesn't. I don't think 1.8 is old for the GUS Max, which has a different set of numbers. GUSses go up to 3.7 or higher AFAIK, and GUS 1.x's were never publicly released in large quantities. > Third. I have an IDE CDROM, so I can't use any of the CD interfaces on > the gus card, but I would still like to connect the sound output of the > CD into the GUS, but it won't work. Do you have to enable one of the GUS > CD interfaces to be able to use the CDROM line-in? No. > If I plug the external cd-out to the GUS' external line-in it works, > but I would rather have the cable connect internally. Make sure the cable you have coming out of your CD-ROM either fits the 3-prong (the wiring is Left-Ground-Right) connector or the 4-prong (wiring is Left-Ground-Ground-Right). > Thanks for any suggestions. - ------------------------------ From: Lance Kalzus Date: Wed, 20 Dec 1995 02:41:39 -0500 (EST) Subject: Re: Need for the speed On Wed, 20 Dec 1995 ricky@creative.lt.flashnet.it wrote: > > >>I just installed "Need 4 Speed" after having enjoyed the demo which > >>sounded great with the GUS. The commercial version however starts fine > > >GUS sound with NFS sounds VERY bad... also, the joystick is disabled while > >using the GUS. Bah, GUS has crappy support most of the time, just use a SB > >Pro (or 16 or 32) for NFS. My SB 16 surpasses BY FAR the sound quality in > >NFS. > > >Bye! > > Sorry but you're COMPLETELY WRONG. > I have a GUS 3.74, a SB Pro, I've tested a SB16 also (just to be sure) > and: > 1) The music quality is THE SAME with the GUS and with the SB16. > 2) The joystic port DOES work when the GUS is playing sound > and works well... > Better check your setup...... I'm afraid this is setup dependent, like he says, but not how he means it exactly. Some Multi-I/O cards can't have their I/O ports completely disabled. Try running GravUtil w/ the UltraSound's joystick port disabled, and try running the FindCard utility. Unless it says in certain terms that the joystick port is completely non-existent, count on some trouble when using a joystick with a Gravis UltraSound in certain games (Tie Fighter and Tie Fighter CD come to mind for my system, which usually reports technical(2) or technical(5) warnings instead of "no joystick port found"). - ------------------------------ End of The GUS Daily Digest V26 #13 *********************************** To post to tomorrow's digest: To (un)subscribe or get help: To contact a human (last resort): FTP Sites Archive Directories --------- ------------------- Main N.American Site: ftp.orst.edu pub/packages/gravis wuarchive.wustl.edu systems/ibmpc/ultrasound Main Asian Site: nctuccca.edu.tw PC/ultrasound Main European Site: src.doc.ic.ac.uk packages/ultrasound ftp.pwr.wroc.pl pub/ultrasound Main Australian Site: ftp.mpx.com.au /ultrasound/general /ultrasound/submit South African Site: ftp.sun.ac.za /pub/packages/ultrasound Submissions: archive.epas.utoronto.ca pub/pc/ultrasound/submit Newly Validated Files: archive.epas.utoronto.ca pub/pc/ultrasound Mirrors: garbo.uwasa.fi mirror/ultrasound ftp.st.nepean.uws.edu.au pc/ultrasound ftp.luth.se pub/msdos/ultrasound Gopher Sites Menu directory ------------ -------------- Main Site: src.doc.ic.ac.uk packages/ultrasound WWW Pages --------- Main Site: http://www.xmission.com/~grue/gus.html Main European Site: http://src.doc.ic.ac.uk/packages/ultrasound/ Main Australian Site: http://ftp.mpx.com.au/archive/ultrasound/general/ http://ftp.mpx.com.au/archive/ultrasound/submit/ http://ftp.mpx.com.au/gravis.html Mirrors: http://www.st.nepean.uws.edu.au/pub/pc/ultrasound/ GUS Digest Archives: http://gpu.srv.ualberta.ca/~itam/digest.html http://www.student.adelaide.edu.au/~godfathr/gus/gus.html MailServer For Archive Access: Email to Hints: - Get the FAQ from the FTP sites or the request server. - Mail to for info about other GUS related mailing lists (programmers, musicians, etc.). ------------------------------ From: NULL@gravis.com Date: Wed, 20 Dec 95 08:32:21 -0800 (GMT) Subject: AutoResponse I will out of the Office between Dec. 19th and Jan. 8th 1996. I will not be able to respond to your message until then. Merry Christmas and a Happy New Year. Paul Malcolm. ------------------------------ From: Clarke Brunt Date: Wed, 20 Dec 1995 09:40:07 GMT Subject: Re: Propats Lits WPatmenu? > I can not run the Wpatmenu program. I get the Application Error message: >Exception EVBXError in module WPATMENU.EXE at 0001:222B. Could not load >'Guage.VBX'. I am using WIN95. Does anyone know how to get this to run? It's GAUGE.VBX (not guage) - a visual basic add-on. Eero has included in in his latest upload to the epas submit directory, together with fixes to one or two patches. (Thanks Eero!). Also don't forget to set the 'PROPATS' environment variable in your AUTOEXEC. On the subject of Pro Patches Lite: I thought it might be nice to use PatchMan's Bank Manager thing to set up a bank with the new patches, but I think I now see the drawbacks with this approach. Obviously the new patches have to be in a different directory (since they have the same names as the old ones), and they aren't a complete set, so you would need to make extra copies of some of the old patches to fill the gaps. PatchMan's 'make default bank' option doesn't seem to pay attention to the 'directory' entry (unless I'm mistaken) so even then can't be used to switch banks - you have to edit ULTRASND.INI. I guess anyone who wanted to take this approach could rename the new patches to have different names, then they could all go in the same directory, but this would break Eero's PATMENU, so I think I'll stick with that for now. - -- Clarke Brunt ------------------------------ From: Javier Prieto Mart!nez Date: Wed, 20 Dec 1995 11:47:12 +0000 (CUT) Subject: [none] =09Hello, Xmas GUSers :) =09 =09I've got a problem with MegaEm 3.04 (I had it with 3.03 too) =09When I load it, it gives me the following message: WARNING: Can't find a free interrupt vector for UltraMID support. UltraMID =09 support has been disabled. WARNING: Can't find the 16 bit codec. Most likely you have your system =09 configured for an Ultrasound MAX when you don't actually have one. =09How can I solve it? =09My system is an EISA 486/66 with an Adaptec 1740, a GUS 3CD (it's =09a usual GUS with 512Kb banks and CD interfaces like a MAX) and a =09SB Pro 2.0 with the following envo vars: SET ULTRASND=3D250,5,6,7,3 SET BLASTER=3DA220 I5 D1 T4 - --------------------------------------------------------------------- Firmado/Signed: Javier Prieto Mart=A1nez (prietom%galileo.fie@cs.us.es) Yep. I'm Spanish, so... Sorry 'bout my English :) - --------------------------------------------------------------------- ------------------------------ From: amfg@cic.teleco.ulpgc.es (Angel Fern'andez Gonz'alez) Date: Wed, 20 Dec 95 10:52:52-010 Subject: Music and joystick problems with EF2000 Help !!! the music hangs my computer when playing in the install process (.mdi drivers being used this had never happened to me using this drivers , I have a 1 meg Gus) and the gravis analog joystick attached to my Gus Max was calibrated, but when I run the game it does not work. I rerun calibration and the game does not find the joystick. I ran Gravutil and in Findcard I had an error that said technical reference (2). But It does not say say nothing about that in the manual. The midi music does not hang the computer during the game. what is happening ? what is technical reference (2). How can I solve it?. I can not play a Flght simulator without a joystick. Please help. Thanks ------------------------------ From: Ronald.Bleeker@lcnnl.sprint.com Date: Wed, 20 Dec 1995 06:48:00 -0500 Subject: 11th Hour and Gus (it does work) It Works!! A friend of mine bought the game and told me that it didn't work (he has got an SB 16) He tried several machines and none of them would play the game. When I tried it at my machine at worked the first time around (with SOund, voices and MIDI). Whatever the problem is, I believe it has something to do with the videocard and not the soundcard. The machines which wouldn't play the game all had VRAM, my machine has got DRAM. On my PC at work (with an AWE32) it also works fine (DRAM video memory). My pc is a 486DX2 (66Mhz) with 8MB RAM , Stealth 64 2MB DRAM videocard The gus settings are: @set ultrasnd=220,5,6,11,7 @blaster=A220 I7 D1 T1 If there is anyone having questions don't hesitate but mail me, maybe I can help. Ronald Bleeker E-Mail: Ronald.Bleeker@lcnnl.sprint.com ------------------------------ From: Sebastien Brault Date: Wed, 20 Dec 1995 13:31:38 +0100 Subject: Re : Propats Lite WPatmenu? I think, your problem is using VBX with WIN95. Usually, VBX are 16 bits code, and they are bad supported by WIN95 (I'm sure that with WIN NT,=20 VBX work very bad). For example, with the new Visual Basic 4, VBX have been replaced by OCX,= =20 which are 32 bits (and they have other advantages). PS: I'm french, sorry for my english. ------------------------------ From: Carl Mueller Date: Wed, 20 Dec 1995 05:23:44 -0800 Subject: need to get mikasm.arj due to the insane practices of the epas archive, that is, deleting files after they are submitted, but claiming to still have them in their indexes, i have no way of getting this file (mikasm.arj). it is a tpascal/asm linkable library which supports playing of MODs in the bkg, among other formats. i really need it. the mirrors are a joke, some of them don't even archive ultrasound stuff at all anymore. there is no complete archive out there. who's responsible for this horrible system? can anyone please send me mikasm.arj?, please!!!?? carl ------------------------------ From: Matt Stevenson Date: Wed, 20 Dec 1995 12:56:39 -0500 Subject: GUS Joystick Problems Ok I've been reading people's problems with the GUS joystick port and I am having the same kind of thing. First of all the GUS Joystick port is the ONLY joystick port on my system. I have an ASUS PVI-486SP3 motherboard with built in I/O, this I/O doesn't include a joystick port so there's nothing to conflict with the GUS. Also the GUS is the only soundcard used on my system. Here's the list of games that work and don't work with the GUS joystick port: Work: US Navy Fighters US Marine Fighters MS Flight Simulator 5.1 NHL 96 Don't Work: Terminal Velocity Nascar Racing NBA 95 Wing Commander III (it is still usable with a joystick, but doesn't calibrate well) These are the main games I use, there are others but I can't think of em' right now :) Anyway, what happens to the games that "don't work" is the joystick refuses to calibrate properly and it ends up randomly jumping all over the place. Nascar Racing is the worst, the highlight bar just scrolls down forever on the main menu and no matter how many times I recalibrate it, the same thing happens. Yet other games work perfectly with no glitches at all. What could cause this? The new GRAVUtil says my port is working fine, and reports no conflicts.. hmmm... ------------------------------ From: Yossi Oren Date: Wed, 20 Dec 95 20:14:52 +0200 Subject: To Eero, Ricky, Vince. To add my piece to the ProPatches Lite discussion - when listening to rock/ jazz sequences, PPL excels with its superior basses, drums and so forth. When large-scale orchestral pieces, such as classical and soundtrack music, the "integration" of the original GUS patch set shines. See, this is a problem also seen with the Wave Blaster - while individual sounds are brilliant, add too many of them and you get the feeling that you're not there. Those of you who've dabbled with soundtracks know how important it is to tweak the equs when mixing and make sure everything's sound "looks" the same. The explanation is simple - if Eero created patches from a variety of sources, a uniformity in sound is hard to expect. Subtle tuning differences and different recording environments between patches stand out when 20 of them play at the same time. The fact that Eero filtered some of the patches to get better response alleviates this problem. Eero, if you can do it, get a tech-minded wave editor (like Coolwave 1.33, a Windows wave editor) and try to make all patches have similar ramps (or however it's called). If you're working on enhanced patches, use the originals rather than the filtered copies - every filter adds distortion. Ricky, I've helped install an AWE on a friend's system, so I can share my experiences as well. The AWE has some good points - reverb adds depth to the sound while the SB16 components make sure you get SOME sort of sound out of anything. That's about it. MIDI playback was a downright embarrassment - the percussion sounds like something you'd get out of a $20 Casio keyboard, and while the effects are cool, they're also unneccessarily hard to use, and very inflexible. It seems the AWE developers had something bigger in mind and stopped in the middle (the Deadline Disease). As for the wave I/O, the GUS you and I have is a relic - right now all Gravis sells is the Ultrasound MAX, with 16-bit, 48KHz stereo recording (and simultaneous playback, while we're at it) and quality on par with Turtle Beach cards. Whew. GODDAMNIT Vince! CUT OUT those 300-line-long ASCII-art SPAMS every holiday! Think about it - 300 lines times 800 users = a big fucking waste of bandwidth. (Oh, I forgot it's illegal to say 'fucking' in the USA. Sorry.) Happy Hannukah and new civilian year, y'all. Have a good one. Yossi. lioren1@weizmann.weizmann.ac.il / Visit . Currently serving somewhere in / Politically correct my ass. the Israeli Defense Forces. / Get a GUS. - --------( "ObKibo" )--------- ------------------------------ From: haydn@cix.compulink.co.uk (Haydn Evans) Date: Thu, 21 Dec 95 01:05 GMT Subject: Re: Bad DMA (read) error! In-Reply-To: <199512200806.AAA05017@apollo.COSC.GOV> Hi to all, Any hardware gurus out there? I have upgraded my machine as follows: PCI m/b with ALI chipset, onboard EIDE to mode 4, AMI WIN BIOS, AMD DX4-120 CPU, Diamond Stealth PCI DRAM (1 meg). Since upgrading a couple of months ago I cannot get my GUS to work properly:-( I have tried everything I can think of whenever I have had the time. Which has amounted to quite a number of hours I can tell you! Can anyone help? The problem is this. When I install the GUS software I get an error 'bad DMA (read) error'. I have tried all the possible IRQ and DMA settings but it is always the same. I have tried all the various CLCK settings in the BIOS (on advice from GravisTech) but that does not make any difference. The GUS works, but the MIDI sound is distorted. Some files sound better than others, particularly the MIDI files that only use one (or a few) channels. This affects all musical sounds MIDI, MODS, etc. However, SFX in DOOM, HERETIC etc. are excellent which leads me to believe that there may be a solution other than changing my m/b? Any help appreciated as you guys are my last chance :-) ]-[aydn ------------------------------ From: Alex Kay Date: 21 Dec 95 9:33:59 Subject: GUS game support I agree with the sentiments floating around that the GUS support in new games is getting worse. Many new CDROM titles are streaming their music straight of the CD and therefore will sound pretty much the same on any 16-bit soundcard with decent digital sound anyway (Command & Conquer). I have both a SB16 and GUS and while I have generally been able to get most games working well with the GUS in the past, I'm finding the new trends in sound support accommodate the SB16 much more adequately. This generally means that unless the game supports MIDI I use the SB16 because the GUS support is usually flawed in some way. Just about every new game these days uses a standard sound driver library anyway (HMI, Miles, etc.) so its not surprising that many games have similar problems supporting the GUS. The GUS is different from most other cards, in particular it allows mixing of multiple digital channels in hardware which should be great for games. However because the majority of cards out there don't do this the generic game sound drivers do all of their mixing using the CPU (even DOOM I think which sounds great on a GUS). So basically what I'm getting at is that unless game developers are going to support the GUS natively (forget it) or WIN'95 provides the driver support the GUS needs for its particular capabilities (I hope so) then the GUS is no more than a great sounding card with mediocre support. Even Gravis have been very disappointing in their support, their web presence being long overdue. Their lack of customer relations in providing GUS owners with regular updates on new developments and progress reports through this digest and the internet is inexcusable. It's unfortunate because it really looked like the GUS was getting somewhere a while back, but now its fallen into obscurity. It no longer has a unique edge to set it apart from all the other MIDI capable soundcards, particularly with games. The new soundcard from gravis using the Interwave chip doesn't stick out from the crowd and I'm sure that, here at least, it won't be any cheaper than the other similar cards available. Sorry for the length of this, it's my first contribution and I needed to get these things of my chest. ------------------------------ From: rylee@ix.netcom.com (Robert Lee) Date: Wed, 20 Dec 1995 17:36:13 -0800 Subject: Re: Tyrian problems; DOS4/GW Lance, I had problems with Tyrian (shareware), too, but only when I forgot to load Ultramid first 8-). Just a thought, although if you're getting effects, its probably loaded. OTOH, I don't remember not being able to run setup, so i may have just had a later version. Also, I used the Ultramid in my gus directory (v1.12), not the one that came with the game (v???). On a different topic, Tyrian's DOS4/GW module (v1.97, i think) would only load if my memory manager was installed (EMM386), yet I thought DOS4/GW was itself a memory manager, and I remember Doom 1.1's module running better without EMM...anyone?? >Related to this, does anyone know of a remedy for getting Tyrian to work >properly? It has the same problem as WarCraft, only more "reliable:" >with music on, it doesn't get to the selection screen ever :), and you can't >run setup again until you erase the Tyrian.cfg file. ------------------------------ From: MICHAEL PAUL DANIEL Date: Thu, 21 Dec 1995 13:44:07 +1000 (GMT+1000) Subject: GUS problems with ICR2, possibly bung motherboard I cant get indycar 2 to work properly with my gus, however I suspect it may be my motherboard, since I was able to get it worknig with my old MB (which I took back because of fake cache, but thats another story) It seems that whenever I try to use my GUS with the computer in protected mode it locks up, althoughgh windows 95 works fine (16bit drivers) In indycar2 it doesn't lock up, but it seems that the data coming of the hard drive is corrupted since I can't load the tracks properly. It works fine if I set it up for no sound. The motherboard has a UMC82C498, 82C496 chipset. are there any known problems for this motherboard, and if so are there any hardware hack to fix it. Ive noticed there are some resistors soldered between two pins on some of the chips which seems a bit suspect. anyone have any ideas?? ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, | Save the Albert Park Grand Prix: Relocate the Protesters | | Michael Daniel mdanie@wilbur.mbark.swin.oz.au | ```````````````````````````````````````````````````````````` ------------------------------ From: Lance Kalzus Date: Thu, 21 Dec 1995 00:55:28 -0500 (EST) Subject: Re: Bad DMA (read) error! On Thu, 21 Dec 1995, Haydn Evans wrote: > In-Reply-To: <199512200806.AAA05017@apollo.COSC.GOV> > Hi to all, > Any hardware gurus out there? I have upgraded my machine as follows: > PCI m/b with ALI chipset, onboard EIDE to mode 4, AMI WIN BIOS, AMD ----------- -------- "Hmmmmm" #1 "Hmmmmm" #2 > DX4-120 CPU, Diamond Stealth PCI DRAM (1 meg). Since upgrading a couple > of months ago I cannot get my GUS to work properly:-( I have tried > everything I can think of whenever I have had the time. Which has > amounted to quite a number of hours I can tell you! Can anyone help? > > The problem is this. When I install the GUS software I get an error 'bad > DMA (read) error'. I have tried all the possible IRQ and DMA settings but > it is always the same. I have tried all the various CLCK settings in the ------------ Do you know a bit about how that works? If not, then do you know your motherboard's ISA bus clock speed? Or do you know what clock(s) which that CLCK setting actually affects? > BIOS (on advice from GravisTech) but that does not make any difference. > The GUS works, but the MIDI sound is distorted. Some files sound better > than others, particularly the MIDI files that only use one (or a few) > channels. This affects all musical sounds MIDI, MODS, etc. "Distorted." You'll have to elaborate on this. If you mean patches cut out completely, volume or panning changes are non-existent or they happen completely randomly; or do you mean static; or do you mean that every orchestral patch sounds like a poor guy fighting off wolves as he tries to gargle mouthwash at the same time...? :) If it's staticy, try to determine if it's "consistent" in some way. If in one piece of music, it seems that certain patches are messed up at the exact same points, it could be an ISA bus-timing problem which is affecting your DMA performance. Gravis UltraSounds are only certified to the 8Mhz clockspeed, and whether or not your GUS will tolerate a faster bus speed is up to the whims of God, Satan, or The Great Pumpkin (your choice). Try this: obtain a copy of XTaCy player. In it's .INI file there is an option to change how it uploads patches to the Gravis (DMA or port-poking). Whether changing how it uploads changes the sound or not can be important in diagnosing this problem. > However, SFX in DOOM, HERETIC etc. are excellent which leads me to > believe that there may be a solution other than changing my m/b? > Any help appreciated as you guys are my last chance :-) Mmmm.... OTOH, it may not be a DMA problem specifically: I don't know exactly how the different versions of Doom, Heretic, et. al., handle sound. I do know that different versions of Doom (and possible Heretic/Hexen, others) handled sound differently (ever wonder why v1.8 and v1.9 are faster than v1.666 even with a GUS ? v1.666 used software mixing for sound effects (egads!). v1.8 and v1.9 offload sound effects to the GUS RAM instead. I heard some rumor a while ago about one of the sound programmers getting his ass reamed for that mistake :) ------------------------------ From: Lance Kalzus Date: Thu, 21 Dec 1995 01:02:03 -0500 Subject: Re: To Eero, Ricky, and Vince On Wed, 20 Dec 1995, Yossi Oren wrote: > To add my piece to the ProPatches Lite discussion - when listening to rock/ > jazz sequences, PPL excels with its superior basses, drums and so forth. When > large-scale orchestral pieces, such as classical and soundtrack music, the > "integration" of the original GUS patch set shines. See, this is a problem > also seen with the Wave Blaster - while individual sounds are brilliant, add > too many of them and you get the feeling that you're not there. Those of > you who've dabbled with soundtracks know how important it is to tweak the equs > when mixing and make sure everything's sound "looks" the same. > The explanation is simple - if Eero created patches from a variety of sources, > a uniformity in sound is hard to expect. Subtle tuning differences and > different recording environments between patches stand out when 20 of them play > at the same time. The fact that Eero filtered some of the patches to get > better response alleviates this problem. AHHHH!!! Thank GOD! Someone who can say what I always say about wavetable boards, but can do it in English! Thank you Yossi! I always figured the best way was to record _every_ instrument in a mostly noise-free environment (anyone own an anechoic chamber in their basement? :), with equal volume. Then, if you want, run it through a DSP to make it sound however you want (reverb, chorus, flanging, phasing, whatever your heart desires). This way there's no noise for the algorithms to multiply and make more evident. And, since every instrument is uniform in that every one seems to exist in the same ambient conditions, the instruments can flow together. (See, I can't say this in English. If you understand the above paragraph, let me know ;) > Eero, if you can do it, get a tech-minded wave editor (like Coolwave 1.33, a > Windows wave editor) and try to make all patches have similar ramps (or > however it's called). If you're working on enhanced patches, use the originals > rather than the filtered copies - every filter adds distortion. Another good idea (although not as easy to implement) is possibly to sample some of them yourself from decent sources. I admit getting some of them (Taiko, Marcato or Pistolshot, anyone?) may be hard to come by. > and while the effects are cool, they're also unneccessarily hard to use, and > very inflexible. It seems the AWE developers had something bigger in mind and You mean the EMU8000's developer: Kurzweil. They had it in mind for a professional-quality synthesizer (with a professional patch bank, of course :), not a goddamn PC soundboard. > stopped in the middle (the Deadline Disease). As for the wave I/O, the > GODDAMNIT Vince! CUT OUT those 300-line-long ASCII-art SPAMS every holiday! > Think about it - 300 lines times 800 users = a big fucking waste of bandwidth. > (Oh, I forgot it's illegal to say 'fucking' in the USA. Sorry.) ------- Hmmm, well I wouldn't expect the Federal Communications Commission to come after you :) Just another lamer in the soup, Lance Kalzus kalzus@[128.122.230.28] ------------------------------ From: Lance Kalzus Date: Thu, 21 Dec 1995 01:03:27 -0500 (EST) Subject: Hang about... What the hell? I can't DNS-lookup apollo.cosc.gov anymore, even though reverse-DNS works okay. What's going on? Just another confoothed lamer in the soup, Lance Kalzus kalzus@[128.122.230.28] ------------------------------ End of The GUS Daily Digest V26 #14 *********************************** To post to tomorrow's digest: To (un)subscribe or get help: To contact a human (last resort): FTP Sites Archive Directories --------- ------------------- Main N.American Site: ftp.orst.edu pub/packages/gravis wuarchive.wustl.edu systems/ibmpc/ultrasound Main Asian Site: nctuccca.edu.tw PC/ultrasound Main European Site: src.doc.ic.ac.uk packages/ultrasound ftp.pwr.wroc.pl pub/ultrasound Main Australian Site: ftp.mpx.com.au /ultrasound/general /ultrasound/submit South African Site: ftp.sun.ac.za /pub/packages/ultrasound Submissions: archive.epas.utoronto.ca pub/pc/ultrasound/submit Newly Validated Files: archive.epas.utoronto.ca pub/pc/ultrasound Mirrors: garbo.uwasa.fi mirror/ultrasound ftp.st.nepean.uws.edu.au pc/ultrasound ftp.luth.se pub/msdos/ultrasound Gopher Sites Menu directory ------------ -------------- Main Site: src.doc.ic.ac.uk packages/ultrasound WWW Pages --------- Main Site: http://www.xmission.com/~grue/gus.html Main European Site: http://src.doc.ic.ac.uk/packages/ultrasound/ Main Australian Site: http://ftp.mpx.com.au/archive/ultrasound/general/ http://ftp.mpx.com.au/archive/ultrasound/submit/ http://ftp.mpx.com.au/gravis.html Mirrors: http://www.st.nepean.uws.edu.au/pub/pc/ultrasound/ GUS Digest Archives: http://gpu.srv.ualberta.ca/~itam/digest.html http://www.student.adelaide.edu.au/~godfathr/gus/gus.html MailServer For Archive Access: Email to Hints: - Get the FAQ from the FTP sites or the request server. - Mail to for info about other GUS related mailing lists (programmers, musicians, etc.).