v. 1.0 (beta)
Main window : menu, try window, evaluation window
Game play : doing the try, evaluating the try
Options : arrangement, special
WWMastermind 2D is a game to train your brain. Its aim is to find a combination of colors by doing a guess and evaluating it iteratively.
The color combination to find is set by the computer. It is a two-dimensional distribution of colored balls - instead of one in a line (also known as the 'classic' Mastermind game).
The main window of WWMastermind 2D consists of the try window on the right, the evaluation window on the left, the menu above them and an info area at the bottom.
Play - Start new game |
cancel the current game (if there is one started) and start a new game |
cancel the current game |
|
Play - Options |
open the dialog window to set several options |
Play - Exit |
quit WWMastermind 2D |
Help - General |
show help window with general information about the game |
Help - About |
product information |
The try window occupies the right-hand part of the main window. It contains the playboard, the information controls and a set of buttons.
On the playboard there are the colored balls
displayed. At the beginning all balls have gray color. This can be
changed by clicking with the mouse (left or right, it doesn't matter)
on a ball and selecting a new color from the appearing pop-up menu.
If a new game has not started yet, you are asked if you want to do
so. When all balls are set to a color different from gray, the
evaluation can be started by pressing the OK button:
The button below (
) is the cancel button. It has the same effect like selecting 'End
game' from the play menu.
The button at the bottom (
) is the help button. Pressing it brings up the help window showing
information about the main window of WWMastermind 2D.
Information about the elapsed time of the current game and the number of the current try can be found on the upper right.
Above the playboard all available colors are displayed.
This window shows the stored tries you did in their temporal order. On the right-hand side of the displayed try you find the evaluation for it. The small signs have the following meaning (in an increasing degree of correspondance) :
:
ball with the right color on the right position.
:
ball with the right color, placed in the right horizontal line.
:
ball with the right color, but misplaced.
Only the highest degree of correspondance is shown, i.e., a right color appears only once.
Example :
Set to find: |
|
---|---|
Try of player: |
|
This would result in :
: 1,
: 1,
: 2.
Start a new game by clicking in the try window on a gray ball or selecting 'Start new game' from the 'Play' menu.
The color of a ball can be changed by clicking on it - with the left or right mouse button, it doesn't matter. From the appearing pop-up menu, select the new color. Before evaluating the try, all balls have to be given a new color to, i.e., a color different from gray.
After setting a color for all balls in the try window, the guess has to be evaluated. This is done by pressing the OK button. The evaluation is shown in the left part of the window. The balls in the try window are reset to gray.
The arrangement of the balls can be selected on the corresponding options page. Six arrangements - different in size and/or geometrical form - are available. If the arrangement is changed during a running game, this game is stopped and a new one with the new arrangement is started. The last arrangement will be used automatically the next time the program is started.
The maximum number of guesses to find out the right combination of colors can be set on this options page. This setting takes effect only the next time the program is started.
Informations about updates of WWMastermind 2D can be found on the WesargWare homepage www.wesargware.de.
Found bugs, comments etc. should be sent to wwmm2d@wesargware.de.
You are allowed to use this beta version of WWMastermind 2D at your own risk and distribute it freely.
Thanks to Emmanuelle Vaniet for writing this HTML document!