SNDPAUSE
From QB64 Wiki
The _SNDPAUSE statement pauses a sound using a handle from the _SNDOPEN function.
- _SNDPAUSE handle&
Description:
- Sound must be playing or will not do anything
- Sound files opened must have the "PAUSE" capability to use this statement.
- Continue playing by calling _SNDPLAY
- Calling _SNDPAUSE again will not continue playing!
Code Examples:
_SNDPAUSE h&
See also: