SNDLOOP
From QB64 Wiki
The _SNDLOOP statement is like _SNDPLAY but the sound is looped. Uses a handle from the _SNDOPEN function.
- _SNDLOOP (handle&)
Description:
- Plays the sound, looping it.
- _SNDSETPOS cannot be called while a looping sound is being played.
Example: Loading a sound or music file and playing it in a loop until a key is pressed.
bg = _SNDOPEN("back.mid") '<<<<<<<<<< change to your sound file name _SNDLOOP bg DO _LIMIT 10 'keep CPU resources used low LOOP UNTIL INKEY$ <> "" 'key press program exit _SNDSTOP bg _SNDCLOSE bg
See also: