GlClearDepth
From QB64 Wiki
_glClearDepth: specify the clear value for the depth buffer
SUB _glClearDepth (BYVAL depth AS DOUBLE)
void _glClearDepth(GLdouble depth);
void _glClearDepthf(GLfloat depth);
- depth
- Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
Description:
_glClearDepth specifies the depth value used by _glClear to clear the depth buffer. Values specified by _glClearDepth are clamped to the range [0, 1].
Notes:
The type of the depth parameter was changed from GLclampf to GLfloat for _glClearDepthf and from GLclampd to GLdouble for _glClearDepth. This change is transparent to user code.
Use With:
_glGet with argument _GL_DEPTH_CLEAR_VALUE
See also:
Copyright: 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.