#include <cgbinding.h>
Public Methods | |
CgBind (void) | |
CgBind (VertexBindingType b, unsigned int handle) | |
bool | Activate (CgBinding *bindings, unsigned int program_handle, void *context1, void *context2) |
This class manages a single binding point between a particular instance of a Cg vertex program fragment and remaps it to a logical VertexBindingType. The application must be able to provide the data that is needed for this bind point. For example the world*view*projection matrix.
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