enum | VertexBindingType {
VBT_UNDEFINED,
VBT_WORLD,
VBT_WORLDIT,
VBT_WORLDVIEW,
VBT_WORLDVIEWIT,
VBT_WORLDVIEWPROJ,
VBT_PROJECTION_MATRIX,
VBT_EYEPOSITION,
VBT_AMBIENTCOLOR,
VBT_LIGHTCOLOR,
VBT_LIGHTPOSITION,
VBT_LIGHTVECTOR,
VBT_LIGHTTYPE,
VBT_WAVESH,
VBT_WAVESX,
VBT_WAVESY,
VBT_TIME,
VBT_IN,
VBT_KD,
VBT_BONES,
VBT_BUMPSCALE,
VBT_C_FOGPARAMS,
VBT_C_HEIGHT_FOG_PARAMS,
VBT_C_LIGHT_CONST,
VBT_C_LIGHT_POS_OSPACE,
VBT_C_ZEROONE,
VBT_CLAMPZ,
VBT_CONSTANTS,
VBT_CONSTS_0512,
VBT_DISPLACEMENT,
VBT_ETA,
VBT_FACTORS,
VBT_FATNESS,
VBT_FREQ_AMP,
VBT_FRESNEL,
VBT_FRESNELCONSTANTS,
VBT_FURHEIGHTSCALE,
VBT_NOISEMATRIX,
VBT_OBJTOCUBESPACE,
VBT_PG,
VBT_PIS,
VBT_SCALESTART,
VBT_SHADOWEXTRUDEDIST,
VBT_TERRAIN_PARAM,
VBT_TEX_OFFSET,
VBT_TEX_SCALE,
VBT_TEXTRANSFORM,
VBT_TEXTUREMATRIX,
VBT_VA,
VBT_VCOS,
VBT_VD,
VBT_VECCOS,
VBT_VECSIN,
VBT_VSIN,
VBT_WAVE1,
VBT_WAVE1ORIGIN,
VBT_WAVE2,
VBT_WAVE2ORIGIN,
VBT_WVP_0,
VBT_WVP_1,
VBT_WVP_2,
VBT_WVP_3,
VBT_LAST
} |