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cgvertexformat.h

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00001 #ifndef CGVERTEXFORMAT_H
00002 
00003 #define CGVERTEXFORMAT_H
00004 
00005 enum VertexBindingFormat
00006 {
00007   VBF_FORMAT0,            // Used by ripple shader.
00008   VBF_FORMAT1,            // Most standard vertex format float3, float3, float2, position, normal, texcoord0
00009   VBF_LAST
00010 };
00011 
00012 #endif

Generated on Fri Jul 19 11:37:32 2002 for CgBinding by doxygen1.2.17