GF4J 0.9.4 Beta

Serialized Form


Package gameframe

Class gameframe.ApplicationAppletBase implements Serializable

Serialized Fields

m_thread

java.lang.Thread m_thread
The thread use to run the applet/application.

m_fApplet

boolean m_fApplet
Whether the program is running as an applet (true) or application (false).

m_fInitialized

boolean m_fInitialized
Whether the program is properly initialized or not.

m_fRunning

boolean m_fRunning
True when applet/application should be running, false when it should exit.

m_args

java.lang.String[] m_args
The arguments given to the program.

Class gameframe.GameFrameException implements Serializable

Class gameframe.SettingsException implements Serializable


Package gameframe.engines.jdk11x

Class gameframe.engines.jdk11x.CComponentGraphicsEngine implements Serializable

Serialized Fields

mStatic_size

java.awt.Dimension mStatic_size
The size of this component.

m_createdBitmaps

java.util.Vector m_createdBitmaps
All the bitmaps created through this graphics engine.

m_createdDrawableBitmaps

java.util.Vector m_createdDrawableBitmaps
All the drawable bitmaps created through this graphics engine.

m_strDataDirectory

java.lang.String m_strDataDirectory
Name of the directory that contains loaded bitmaps.

m_backgroundColor

java.awt.Color m_backgroundColor
The color that is used when painting the backbuffer in the clear operation.

m_backBuffer

java.awt.Image m_backBuffer
The offscreen image used for double buffering.

m_backBufferGraphics

java.awt.Graphics m_backBufferGraphics
The graphics context of the current offscreen buffer.

m_frontBuffer

java.awt.Image m_frontBuffer
The image that is shown on the screen upon repaint.

m_frontBufferGraphics

java.awt.Graphics m_frontBufferGraphics
The graphics context of the image shown on the screen.

m_componentGraphics

java.awt.Graphics m_componentGraphics
The graphics context of the component.

m_fIsNotified

boolean m_fIsNotified
Indicates if this frame has been addNotified.

m_width

int m_width
Width of this frame.

m_height

int m_height
Height of this frame.

m_fontBitmap

Bitmap m_fontBitmap
The bitmap that contains all the letters in the current font.

m_letterWidth

int m_letterWidth
Width of all the letters in the font bitmap.

m_letterHeight

int m_letterHeight
Height of all the letters in the font bitmap.

m_aFonts

Bitmap[] m_aFonts
Bitmaps of the fonts.

Class gameframe.engines.jdk11x.CEmulatedFullscreenGraphicsEngine implements Serializable

Serialized Fields

m_insets

java.awt.Insets m_insets
Insets from the window frames.

Class gameframe.engines.jdk11x.CWindowedGraphicsEngine implements Serializable

Serialized Fields

m_insets

java.awt.Insets m_insets
Insets from the window frames.

m_fAddNotified

boolean m_fAddNotified
Indicates whether the window has its peer created or not.


Package gameframe.engines.jdk12x

Class gameframe.engines.jdk12x.CComponentGraphicsEngine implements Serializable

Serialized Fields

mStatic_size

java.awt.Dimension mStatic_size
The size of this component.

m_createdBitmaps

java.util.Vector m_createdBitmaps
All the bitmaps created through this graphics engine.

m_createdDrawableBitmaps

java.util.Vector m_createdDrawableBitmaps
All the drawable bitmaps created through this graphics engine.

m_strDataDirectory

java.lang.String m_strDataDirectory
Name of the directory that contains loaded bitmaps.

m_backgroundColor

java.awt.Color m_backgroundColor
The color that is used when painting the backbuffer in the clear operation.

m_backBuffer

java.awt.Image m_backBuffer
The offscreen image used for double buffering.

m_backBufferGraphics

java.awt.Graphics2D m_backBufferGraphics
The graphics context of the current offscreen buffer.

m_frontBuffer

java.awt.Image m_frontBuffer
The image that is shown on the screen upon repaint.

m_frontBufferGraphics

java.awt.Graphics2D m_frontBufferGraphics
The graphics context of the image shown on the screen.

m_componentGraphics

java.awt.Graphics2D m_componentGraphics
The graphics context of the component.

m_fIsNotified

boolean m_fIsNotified
Indicates if this frame has been addNotified.

m_width

int m_width
Width of this frame.

m_height

int m_height
Height of this frame.

m_fontBitmap

Bitmap m_fontBitmap
The bitmap that contains all the letters in the current font.

m_letterWidth

int m_letterWidth
Width of all the letters in the font bitmap.

m_letterHeight

int m_letterHeight
Height of all the letters in the font bitmap.

m_aFonts

Bitmap[] m_aFonts
Bitmaps of the fonts.


Package gameframe.engines.msjava4x

Class gameframe.engines.msjava4x.CFullscreenGraphicsEngine implements Serializable

Serialized Fields

m_modeBpp

int m_modeBpp
The bits per pixel value of the display. If value is NO_PREFERRED_BPP it is set to be the same as system BPP value.

m_modeRefresh

int m_modeRefresh
The refresh rate of the display. Initially set to NO_PREFERRED_REFRESHRATE which means that all refresh modes are enumerated.

m_directDraw

gameframe.engines.msjava4x.DirectDraw m_directDraw
DirectDraw object.

m_ddsPrimary

gameframe.engines.msjava4x.DirectDrawSurface m_ddsPrimary
DirectDraw primary surface.

m_ddsBack

gameframe.engines.msjava4x.DirectDrawSurface m_ddsBack
DirectDraw backbuffer surface.

m_ddPalette

gameframe.engines.msjava4x.DirectDrawPalette m_ddPalette
DirectDraw palette.

m_ddclipper

gameframe.engines.msjava4x.DirectDrawClipper m_ddclipper
The DirectDrawClipper for front and back surfaces.

m_fInfullscreenMode

boolean m_fInfullscreenMode
Flag that indicates if we are at the moment in fullscreen mode or not.

m_fFocused

boolean m_fFocused
Flag that indicates if we have at the moment focus or not.

m_backgroundColor

java.awt.Color m_backgroundColor
The color that is used when painting the backbuffer in the clear operation.

m_backgroundFillValue

int m_backgroundFillValue
The actual pixel value that is used to fill the backbuffer with background color.

m_width

int m_width
Width of this frame.

m_height

int m_height
Height of this frame.

m_loadedBitmaps

java.util.Vector m_loadedBitmaps
Every bitmap that has been loaded since last finalize method call.

m_screenRectangle

gameframe.engines.msjava4x.Rect m_screenRectangle
The rectangle object that holds the size of this screen.

m_strDataDirectory

java.lang.String m_strDataDirectory
Name of the directory that contains loaded bitmaps.

m_ddsFontBitmap

gameframe.engines.msjava4x.DirectDrawSurface m_ddsFontBitmap
DirectDraw surface that contains the letter for the current font.

m_letterWidth

int m_letterWidth
Width of all the letters in the font bitmap.

m_letterHeight

int m_letterHeight
Height of all the letters in the font bitmap.


GF4J 0.9.4 Beta