GF4J 0.9.4 Beta

Package gameframe.graphics

Graphics related interfaces and classes.

See:
          Description

Interface Summary
Bitmap Defines an interface to a bitmap image that can blit (draw) or strecth (scale) itself in the graphics engine's backbuffer or into drawable bitmap.
DrawableBitmap Defines an interface to a bitmap image that can blit (draw) or strecth (scale) itself in the graphics engine's backbuffer or into drawable bitmap, but also can be blitted into.
GraphicsEngine Defines an interface to a graphics engine that can be thought to be a "display device".
 

Class Summary
AnimBitmap Implementation of an animated bitmap.
BitmapData Represents the bitmap data loaded from a bitmap file.
BitmapEffect Baseclass for all bitmap effect classes that process bitmaps.
BitmapFile Represents Windows Bitmap (BMP) file and has utility methods for loading a Windows Bitmap file and returning its bitmap data.
ColorMapping Contains two colours that are related somehow.
ColorReplacementEffect Replaces the colors with other colours given as colour mappings.
EffectGroup Groups a number of bitmap effects that are then applied when this effect is used in the order they were added.
FlipEffect Defines a flip effect that flips the image (mirrors it around a centered horizontal line).
MirrorEffect Mirrors (mirrors around a vertical line) the image.
RotationEffect Rotates the image around its center the given amount.
ScaleEffect Scales the image the given amount.
 

Package gameframe.graphics Description

Graphics related interfaces and classes.


GF4J 0.9.4 Beta