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GF4J 0.9.4 Beta | ||||||||
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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Defines the base interface for all representations of a sound. Offers methods for controlling the playback of a sound.
Method Summary | |
void |
finalize()
Frees all the resources that are used by the sound representation. |
boolean |
isPlaying()
Returns true if play() or playLooped() has been invoked on the sound and the stop() hasn't been called after that. |
void |
playLooped()
Plays the sound over and over again (looping). |
void |
playOnce()
Plays the sound once and then stops. |
void |
stop()
Stops playing the sound. |
Method Detail |
public void playOnce()
public void playLooped()
public void stop()
public boolean isPlaying()
public void finalize()
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GF4J 0.9.4 Beta | ||||||||
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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |