GF4J 0.9.4 Beta

Package gameframe

The base classeses for user applications, library entry point and common exception classes.

See:
          Description

Class Summary
AppletGameFrame The GameFrame librarys main entry point class.
ApplicationAppletBase Base class for a game that can act both as application and as an applet.
GameFrame The GameFrame librarys main entry point class.
GameFrameSettings This class offers the methods for a game developer to define what kind of features he wants to be enabled (fullscreen or non-fullscreen graphics modes, proprietary engines or plain Java engines etc.) the resolution of the created graphics engine.

Default values are:
Fullscreen modes allowed. Microsoft Java allowed. Java Media Framework 1.1 allowed. Native libraries allowed. Required resolution "640x480". 16 bits per pixel. No preferred refresh rate.
 

Exception Summary
GameFrameException Base class for all GameFrame exceptions.
SettingsException GameFrame exception that gets thrown when GameFrame is used in a wrong way.
 

Package gameframe Description

The base classeses for user applications, library entry point and common exception classes.


GF4J 0.9.4 Beta