GF4J 0.9.4 Beta

Package gameframe.engines.msjava4x

Microsoft Java 4.x implementations of the classes that make up the GF4J implementation.

See:
          Description

Interface Summary
IBitmapStorage Defines an interface for classes that wish to be able to register created bitmaps (in this case the graphics engines).
 

Class Summary
CBitmapBase Baseclass for all Microsoft Java DirectX bitmap implementations.
CDDAlphaBitmap Implementation of the transparent bitmap image for the Microsoft Java DirectX platform.
CDDBitmap Implementation of the non transparent bitmap image for the Microsoft Java DirectX platform.
CEngineFactory Implementation of an engine factory for Microsoft Java JVM's that support DirectX interfacing from Java.
CFullscreenGraphicsEngine Microsoft DirectDraw (from DirectX 3) implementation of the graphics engine.
CMidiMusic A MIDI music clip.
CModeEnumerator Enumerator for enumerating the modes that a DirectX instance can support.
CPixelConverter Implementation of an pixel converter that converts arrays containing bitmap data from one pixel format to another.
CSoundEngine Implementation of sound engine for Microsoft JVM's that support DirectX interfacing.
CTimer Microsoft Java VM specific implementation of the timer.
IConstants Defines some of the error messages that are used by engine implementations for Microsoft Java 3.x.
 

Package gameframe.engines.msjava4x Description

Microsoft Java 4.x implementations of the classes that make up the GF4J implementation.


GF4J 0.9.4 Beta