Genuts API
A C D F G I L M N P R S T U V X Y

A

addCollisionPosition(int, int, int, int) - Method in class com.genuts.gameui.LCDCollisionManager
Adds a collision position for 2 sprites.
addSprite(Sprite) - Method in class com.genuts.gameui.SpriteDisplayManager
 
addSprite(Sprite) - Method in class com.genuts.gameui.SpriteCollisionManager
 
addSprite(Sprite) - Method in class com.genuts.gameui.PlayField
Adds the specified sprite to the end of this playfield.
addSprite(Sprite) - Method in class com.genuts.gameui.LCDCollisionManager
 
addSprite(Sprite) - Method in interface com.genuts.gameui.DisplayManager
Adds a sprite in the display list of this display manager.
addSprite(Sprite) - Method in interface com.genuts.gameui.CollisionManager
Adds a sprite in the check list of this collision manager.
addSprite(Sprite, int) - Method in class com.genuts.gameui.PlayField
Adds the specified sprite to this playfield at the given position.
addTickable(Tickable) - Method in class com.genuts.gameui.PlayField
Adds a tickable object to this playfield to the end of list.
addTickable(Tickable, int) - Method in class com.genuts.gameui.PlayField
Adds a tickable object to this playfield at the given position in the list.
addValue(int) - Method in class com.genuts.gameui.SpriteCounter
Adds a value to the value of this counter.
animate(int) - Method in class com.genuts.gameui.LCDAnimatedSprite
Animates the sprite as desired.
animate(int) - Method in class com.genuts.gameui.AnimatedSprite
Animates the sprite as desired.
AnimatedSprite - class com.genuts.gameui.AnimatedSprite.
This sprite is an animation of pictures in one image.
AnimatedSprite(Image, int, int, int) - Constructor for class com.genuts.gameui.AnimatedSprite
Initializes the sprite, with an animation image.

Genuts API
A C D F G I L M N P R S T U V X Y
Genuts API