Genuts API
A C D F G I L M N P R S T U V X Y

T

Tickable - interface com.genuts.gameui.Tickable.
When an object need to receive a tick, it has to implement this interface, and the playfield will call its method every ticks.
TraceSpriteWrapper - class com.genuts.gameui.TraceSpriteWrapper.
Still in development.
TraceSpriteWrapper(Sprite) - Constructor for class com.genuts.gameui.TraceSpriteWrapper
 
TransparentColorFilter - class com.genuts.gameui.image.TransparentColorFilter.
Converts a given color of an image to the transparent pixel.
TransparentColorFilter(int) - Constructor for class com.genuts.gameui.image.TransparentColorFilter
Creates the filter with the given color to convert.
tick(int) - Method in class com.genuts.gameui.AnimatedSprite
Receives a tick from the playfield to animate picture.
tick(int) - Method in class com.genuts.gameui.LCDAnimatedSprite
Receives a tick from the playfield to animate picture
tick(int) - Method in class com.genuts.gameui.MovingSpriteWrapper
Commands to delagate the moving action to move(int).
tick(int) - Method in class com.genuts.gameui.ScrollingImageSprite
 
tick(int) - Method in class com.genuts.gameui.SpriteWrapper
Propagations of the tick event to the action event if it is an instance of Tickable.
tick(int) - Method in interface com.genuts.gameui.Tickable
The object receives a tick as desired.
tick(int) - Method in class com.genuts.gameui.TraceSpriteWrapper
 
toString() - Method in class com.genuts.gameui.LCDSprite
Returns a string representation of this LCDSprite.
toString() - Method in class com.genuts.gameui.Sprite
Returns a string representation of this Sprite.

Genuts API
A C D F G I L M N P R S T U V X Y
Genuts API