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Tickable
- interface com.genuts.gameui.
Tickable
.
When an object need to receive a tick, it has to implement this interface, and the playfield will call its method every ticks.
TraceSpriteWrapper
- class com.genuts.gameui.
TraceSpriteWrapper
.
Still in development.
TraceSpriteWrapper(Sprite)
- Constructor for class com.genuts.gameui.
TraceSpriteWrapper
TransparentColorFilter
- class com.genuts.gameui.image.
TransparentColorFilter
.
Converts a given color of an image to the transparent pixel.
TransparentColorFilter(int)
- Constructor for class com.genuts.gameui.image.
TransparentColorFilter
Creates the filter with the given color to convert.
tick(int)
- Method in class com.genuts.gameui.
AnimatedSprite
Receives a tick from the playfield to animate picture.
tick(int)
- Method in class com.genuts.gameui.
LCDAnimatedSprite
Receives a tick from the playfield to animate picture
tick(int)
- Method in class com.genuts.gameui.
MovingSpriteWrapper
Commands to delagate the moving action to
move(int)
.
tick(int)
- Method in class com.genuts.gameui.
ScrollingImageSprite
tick(int)
- Method in class com.genuts.gameui.
SpriteWrapper
Propagations of the tick event to the action event if it is an instance of
Tickable
.
tick(int)
- Method in interface com.genuts.gameui.
Tickable
The object receives a tick as desired.
tick(int)
- Method in class com.genuts.gameui.
TraceSpriteWrapper
toString()
- Method in class com.genuts.gameui.
LCDSprite
Returns a string representation of this LCDSprite.
toString()
- Method in class com.genuts.gameui.
Sprite
Returns a string representation of this Sprite.
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Genuts API