Genuts API
A C D F G I L M N P R S T U V X Y

D

DebugPlayField - class com.genuts.gameui.DebugPlayField.
A Debugging playfield.
DebugPlayField(CollisionManager, DisplayManager, int, int) - Constructor for class com.genuts.gameui.DebugPlayField
Initializes the playfield with a collision manager and a size.
DebugPlayField(CollisionManager) - Constructor for class com.genuts.gameui.DebugPlayField
Initializes the simple playfield with a collision manager.
DebugPlayField(DisplayManager) - Constructor for class com.genuts.gameui.DebugPlayField
Initializes the simple playfield with a display manager.
DebugPlayField(int, int) - Constructor for class com.genuts.gameui.DebugPlayField
Initializes the playfield with a size.
DebugPlayField(CollisionManager, int, int) - Constructor for class com.genuts.gameui.DebugPlayField
Initializes the playfield with a size.
DebugPlayField(DisplayManager, int, int) - Constructor for class com.genuts.gameui.DebugPlayField
Initializes the playfield with a size.
DebugPlayField() - Constructor for class com.genuts.gameui.DebugPlayField
Initializes the simple playfield.
DisplayManager - interface com.genuts.gameui.DisplayManager.
Defines an interface for classes that know how to paint sprites.
drawDebug(Graphics) - Method in interface com.genuts.gameui.CollisionManager
Draws debug informations for this collision manager.
drawDebug(Graphics) - Method in interface com.genuts.gameui.DisplayManager
Draws debug informations for this display manager.
drawDebug(Graphics) - Method in class com.genuts.gameui.LCDCollisionManager
 
drawDebug(Graphics) - Method in class com.genuts.gameui.SpriteCollisionManager
 
drawDebug(Graphics) - Method in class com.genuts.gameui.SpriteDisplayManager
 

Genuts API
A C D F G I L M N P R S T U V X Y
Genuts API