Genuts API

Uses of Interface
com.genuts.gameui.Tickable

Packages that use Tickable
com.genuts.gameui Contains all of the classes for creating sprite-based games.  
 

Uses of Tickable in com.genuts.gameui
 

Classes in com.genuts.gameui that implement Tickable
 class AnimatedSprite
          This sprite is an animation of pictures in one image.
 class LCDAnimatedSprite
          This sprite is an animation of pictures of a LCDSprite.
 class MovingPrecisionSpriteWrapper
          Sprite wrapper with the ability to move with precision positions.
 class MovingSpriteWrapper
          Sprite wrapper with the ability to move.
 class ScrollingImageSprite
          A scrolling image sprite is a background sprite in which an image scrolls with a given speed.
 class ScrollingTransparentImageSprite
          A scrolling image sprite is a background sprite in which an image scrolls with a given speed.
 class SimpleAnimationSprite
          A simple animation sprite provides a sprite for an animated picture with several cycles of animation.
 class SpriteWrapper
          This Sprite is a special sprite, its goal is only to wrap another Sprite Object.
 class TraceSpriteWrapper
          Still in development.
 

Methods in com.genuts.gameui with parameters of type Tickable
 void PlayField.addTickable(Tickable t)
          Adds a tickable object to this playfield to the end of list.
 void PlayField.addTickable(Tickable t, int index)
          Adds a tickable object to this playfield at the given position in the list.
 void PlayField.removeTickable(Tickable t)
          Removes a tickable object from this playfield.
 


Genuts API

Genuts API