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CollisionManager
- interface com.genuts.gameui.
CollisionManager
.
Defines an interface for classes that know how to check collision between sprites.
checkAllCollisions()
- Method in interface com.genuts.gameui.
CollisionManager
Checks collisions of sprites with all other sprites in the playfield, and with the edges of the playfield.
checkAllCollisions()
- Method in class com.genuts.gameui.
LCDCollisionManager
checkAllCollisions()
- Method in class com.genuts.gameui.
PlayField
Checks collisions of sprites with all other sprites in this playfield, and with the edges of this playfield.
checkAllCollisions()
- Method in class com.genuts.gameui.
SpriteCollisionManager
checkCollision(Sprite)
- Method in interface com.genuts.gameui.
CollisionManager
Checks collision of the given sprite with all other sprites in the playfield, and with the edges of the playfield.
checkCollision(Sprite)
- Method in class com.genuts.gameui.
LCDCollisionManager
checkCollision(Sprite)
- Method in class com.genuts.gameui.
LCDSprite
Checks collision position of this sprite with another collision from the other sprite.
checkCollision(Sprite)
- Method in class com.genuts.gameui.
PlayField
Checks collision of the given sprite with all other sprites in this playfield, and with the edges of this playfield.
checkCollision(Sprite)
- Method in class com.genuts.gameui.
Sprite
Checks collision of this sprite with another sprite or with the edges of the playfield.
checkCollision(Sprite)
- Method in class com.genuts.gameui.
SpriteCollisionManager
checkCollision(Sprite)
- Method in class com.genuts.gameui.
SpriteWrapper
Checks collision of the action sprite with another action sprite or with the edges of the playfield.
clearAllCollisionPositions()
- Method in class com.genuts.gameui.
LCDCollisionManager
Clears all collision positions for this collision manager.
cloneSprite()
- Method in class com.genuts.gameui.
Sprite
Creates a new sprite of the same class as this sprite.
cloneSprite()
- Method in class com.genuts.gameui.
SpriteWrapper
Creates a new sprite wrapper of the same class as this sprite.
collisionWith(Sprite)
- Method in class com.genuts.gameui.
Sprite
Receives the event that this sprite is collision with another sprite.
collisionWith(Sprite)
- Method in class com.genuts.gameui.
SpriteWrapper
Propagations of the collision event to the action event.
com.genuts.audio
- package com.genuts.audio
Helpful classes to play sounds in Applets.
com.genuts.gameui
- package com.genuts.gameui
Contains all of the classes for creating sprite-based games.
com.genuts.gameui.image
- package com.genuts.gameui.image
Provides classes for modifying images.
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Genuts API