Genuts API
A C D F G I L M N P R S T U V X Y

G

getActionSprite() - Method in class com.genuts.gameui.Sprite
Returns the action sprite.
getActionSprite() - Method in class com.genuts.gameui.SpriteWrapper
Returns the action sprite.
getAllPictures(String) - Method in class com.genuts.gameui.image.PictureExtractor
Extracts all pictures from an image file.
getAllPictures(URL) - Method in class com.genuts.gameui.image.PictureExtractor
Extracts all pictures from an url.
getAllPictures(Image) - Method in class com.genuts.gameui.image.PictureExtractor
Extracts all pictures from an image.
getBackground() - Method in class com.genuts.gameui.Sprite
Gets the background color of this sprite.
getBackground() - Method in class com.genuts.gameui.SpriteWrapper
Gets the background color of the action sprite.
getBackgroundImage() - Method in class com.genuts.gameui.PlayField
Returns the background image of this playfield.
getBaseline() - Method in class com.genuts.gameui.SpriteLabel
Gets the baseline of this label.
getBottomCollisionOffset() - Method in class com.genuts.gameui.Sprite
Gets the offset on the bottom side for which the collision must not be considered.
getBottomCollisionOffset() - Method in class com.genuts.gameui.SpriteWrapper
Gets the offset on the bottom side for which the collision must not be considered.
getBounds() - Method in class com.genuts.gameui.Sprite
Gets the bounds of this sprite in the form of a Rectangle object.
getBounds() - Method in class com.genuts.gameui.SpriteWrapper
Gets the bounds of the action sprite in the form of a Rectangle object.
getCollisionManager() - Method in class com.genuts.gameui.PlayField
Gets the collision manager of this playfield.
getCollisionStep() - Method in class com.genuts.gameui.SpriteCollisionManager
Returns the collision step check of this collision manager.
getColor() - Method in class com.genuts.gameui.SpriteLabel
Gets the color of this label.
getContinuity() - Method in class com.genuts.gameui.LCDSprite
Indicates the continuity of pictures from the sequence.
getCurrentPictureNumber() - Method in class com.genuts.gameui.ImageSequenceSprite
Gets the current picture index in the image sequence.
getCurrentPosition() - Method in class com.genuts.gameui.LCDSprite
Gets the current position.
getCurrentRemindTick() - Method in class com.genuts.gameui.AnimatedSprite
Gets the number of ticks to way before the next picture will be displayed.
getCurrentRemindTick() - Method in class com.genuts.gameui.LCDAnimatedSprite
Gets the value of currentTick.
getCycles() - Method in class com.genuts.gameui.SimpleAnimationSprite
Gets the number of cycles of this animation.
getDigitsCount() - Method in class com.genuts.gameui.SpriteCounter
Gets the number of digits to display.
getDigitsImage() - Method in class com.genuts.gameui.SpriteImageCounter
Gets the digits from the image for this counter.
getDisplayManager() - Method in class com.genuts.gameui.PlayField
Gets the display manager of this playfield.
getDisplayStep() - Method in class com.genuts.gameui.SpriteDisplayManager
Returns the display step check of this display manager.
getDoneCycles() - Method in class com.genuts.gameui.SimpleAnimationSprite
Gets the number of done cycles of this animation.
getFinalActionSprite() - Method in class com.genuts.gameui.Sprite
Returns the first action sprite contained in this sprite that is not a SpriteWrapper.
getFinalActionSprite() - Method in class com.genuts.gameui.SpriteWrapper
 
getFinalWrapper() - Method in class com.genuts.gameui.Sprite
Gets the final wrapper sprite of this sprite.
getFont() - Method in class com.genuts.gameui.SpriteLabel
Gets the font of this label.
getFrequence() - Method in class com.genuts.gameui.AnimatedSprite
Returns the number of ticks to wait between two pictures of the animation.
getFrequence() - Method in class com.genuts.gameui.LCDAnimatedSprite
Returns the number of ticks before a picture of the animation change.
getHeight() - Method in class com.genuts.gameui.PlayField
 
getHeight() - Method in class com.genuts.gameui.Sprite
Gets the height of the sprite.
getHeight() - Method in class com.genuts.gameui.SpriteWrapper
Gets the height of the action sprite.
getHorizontalPicture() - Method in class com.genuts.gameui.ImageSequenceSprite
Returns the current horizontal index of the displayed picture in the image.
getHorizontalPictures() - Method in class com.genuts.gameui.SpriteImageCounter
Gets the number of pictures contained horizontally in the image of digits.
getHorizontalPicturesCount() - Method in class com.genuts.gameui.ImageSequenceSprite
Gets the number of pictures contained horizontally in the sequence image.
getId() - Method in class com.genuts.gameui.Sprite
Gets the id of this sprite.
getId() - Method in class com.genuts.gameui.SpriteWrapper
Gets the id of the action sprite.
getImage() - Method in class com.genuts.gameui.Sprite
Gets the image of this sprite.
getImage() - Method in class com.genuts.gameui.SpriteWrapper
Gets the image of the action sprite.
getLCDAnimatedSpriteCount() - Method in class com.genuts.gameui.LCDAnimatedSprite
Number of LCDAnimatedSprite in the parent playfield.
getLeftCollisionOffset() - Method in class com.genuts.gameui.Sprite
Gets the offset on the left side for which the collision must not be considered.
getLeftCollisionOffset() - Method in class com.genuts.gameui.SpriteWrapper
Gets the offset on the left side for which the collision must not be considered.
getMaximumValue() - Method in class com.genuts.gameui.SpriteCounter
Gets the maximum value of this counter.
getParent() - Method in class com.genuts.gameui.Sprite
Gets the parent playfield of this sprite.
getParent() - Method in class com.genuts.gameui.SpriteWrapper
Gets the parent playfield of the action sprite.
getPicturesCount() - Method in class com.genuts.gameui.ImageSequenceSprite
Gets the number of pictures contained in the sequence image.
getPlayfield() - Method in interface com.genuts.gameui.CollisionManager
Returns the playfield associated with this collision manager.
getPlayfield() - Method in interface com.genuts.gameui.DisplayManager
Returns the playfield associated with this display manager.
getPlayfield() - Method in class com.genuts.gameui.LCDCollisionManager
 
getPlayfield() - Method in class com.genuts.gameui.SpriteCollisionManager
 
getPlayfield() - Method in class com.genuts.gameui.SpriteDisplayManager
 
getPosition() - Method in class com.genuts.gameui.Sprite
Gets the position of this sprite in the playfield.
getPosition() - Method in class com.genuts.gameui.SpriteWrapper
Gets the position of the action sprite in the playfield.
getPositions() - Method in class com.genuts.gameui.LCDSprite
Gets positions for each sequence.
getPrecisionX() - Method in class com.genuts.gameui.MovingPrecisionSpriteWrapper
Gets the X position of the action sprite in the playfield with double type value.
getPrecisionY() - Method in class com.genuts.gameui.MovingPrecisionSpriteWrapper
Gets the Y position of the action sprite in the playfield with double type value.
getPreferredHeight() - Method in class com.genuts.gameui.PlayField
Returns the preferred height of this playfield.
getPreferredSize() - Method in class com.genuts.gameui.PlayField
Returns the preferred size of this playfield.
getPreferredWidth() - Method in class com.genuts.gameui.PlayField
Returns the preferred width of this playfield.
getRightCollisionOffset() - Method in class com.genuts.gameui.Sprite
Gets the offset on the right side for which the collision must not be considered.
getRightCollisionOffset() - Method in class com.genuts.gameui.SpriteWrapper
Gets the offset on the right side for which the collision must not be considered.
getRotation() - Method in class com.genuts.gameui.Sprite
Gets the angle of the rotation in degree of the image.
getRotation() - Method in class com.genuts.gameui.SpriteWrapper
Gets the angle of the rotation in degree of the image of this action sprite.
getScrollingImage() - Method in class com.genuts.gameui.ScrollingImageSprite
Gets the image for the scrolling.
getSequence() - Method in class com.genuts.gameui.ImageSequenceSprite
Gets the sequence image for this sprite.
getSize() - Method in class com.genuts.gameui.Sprite
Returns the size of this sprite.
getSize() - Method in class com.genuts.gameui.SpriteWrapper
Returns the size of the action sprite.
getSleepTime() - Method in class com.genuts.gameui.PlayField
Returns the time delay between 2 ticks.
getSpeed() - Method in class com.genuts.gameui.ScrollingImageSprite
Returns the speed of the scrolling.
getSprite(int) - Method in class com.genuts.gameui.PlayField
Gets the nth sprite in this playfield.
getSpriteAt(int, int) - Method in class com.genuts.gameui.SpriteCollisionManager
Locates the first Sprite that contains the x,y position.
getSpriteAtCell(int, int) - Method in class com.genuts.gameui.SpriteCollisionManager
Locates the first Sprite which is contained in cell x,y of the array of sprites.
getSpriteCount() - Method in class com.genuts.gameui.PlayField
Gets the number of sprites in this playfield.
getSpriteIndex(Sprite) - Method in class com.genuts.gameui.PlayField
Returns the index of the given sprite in this playfield.
getSpriteWithId(int) - Method in class com.genuts.gameui.LCDCollisionManager
Returns the first sprite with the desired id.
getText() - Method in class com.genuts.gameui.SpriteLabel
Gets the text of this label.
getTicks() - Method in class com.genuts.gameui.PlayField
Returns the number of ticks from the start of the this playfield.
getTopCollisionOffset() - Method in class com.genuts.gameui.Sprite
Gets the offset on the top side for which the collision must not be considered.
getTopCollisionOffset() - Method in class com.genuts.gameui.SpriteWrapper
Gets the offset on the top side for which the collision must not be considered.
getValue() - Method in class com.genuts.gameui.SpriteCounter
Gets the value of this counter.
getVerticalPicture() - Method in class com.genuts.gameui.ImageSequenceSprite
Returns the current vertical index of the displayed picture in the image.
getVerticalPictures() - Method in class com.genuts.gameui.SpriteImageCounter
Gets the number of pictures contained vertically in the image of digits.
getVerticalPicturesCount() - Method in class com.genuts.gameui.ImageSequenceSprite
Gets the number of pictures contained vertically in the sequence image.
getWidth() - Method in class com.genuts.gameui.PlayField
 
getWidth() - Method in class com.genuts.gameui.Sprite
Gets the width of the sprite.
getWidth() - Method in class com.genuts.gameui.SpriteWrapper
Gets the width of the action sprite.
getWrapper() - Method in class com.genuts.gameui.Sprite
Gets the wrapper sprite of this sprite.
getX() - Method in class com.genuts.gameui.Sprite
Gets the X coordinate of the sprite.
getX() - Method in class com.genuts.gameui.SpriteWrapper
Gets the X coordinate of the action sprite.
getXOffset() - Method in class com.genuts.gameui.PlayField
Gets the X offset of the display image.
getY() - Method in class com.genuts.gameui.Sprite
Gets the Y coordinate of the sprite.
getY() - Method in class com.genuts.gameui.SpriteWrapper
Gets the Y coordinate of the action sprite.
getYOffset() - Method in class com.genuts.gameui.PlayField
Gets the Y offset of the display image.

Genuts API
A C D F G I L M N P R S T U V X Y
Genuts API