| Nr. |
Filename |
Date |
Size |
Downloads |
Description |
| 1 |
2islands.zip |
02-08-1997 |
9 Kb. |
0 |
000] WC II: - Two Islands. Winter, 96x96, 1
play
Roland Haag, hucky@nuernberg.netsurf.de |
| 2 |
2on1.zip |
01-08-1997 |
15 Kb. |
0 |
000] Two on One. Forest, 128x128, 3 players.
By
camustng@ix.netcom.com |
| 3 |
4tri.zip |
01-08-1997 |
16 Kb. |
0 |
000] 4 Triangle. Incredible map to play two
agai
computers (you can have all the buildings)!
Winter, 128x128, 2 players max, 3 computers
By Jean-Simon Durand (Raptor), jsdurand@acce |
| 4 |
6maps.zip |
01-08-1997 |
47 Kb. |
0 |
000] Six levels with no story line. By
jahrling@ripco.com |
| 5 |
7eleven.zip |
02-08-1997 |
21 Kb. |
0 |
000] WC II: - 7 Eleven. Winter, 128x128, 1
playe
Cesar Kuriyama & Juan Kuriyama, Yurico@aol.c
kuriyama@ix.netcom.com |
| 6 |
8play.zip |
01-08-1997 |
13 Kb. |
0 |
000] Eight Play. Forest, 128x128, 8 players.
By
bhurak@netconnect.com.au |
| 7 |
allies.zip |
01-08-1997 |
76 Kb. |
0 |
000] Allies. Six levels that should be played
as
multiplayer levels. |
| 8 |
alterac.zip |
01-08-1997 |
43 Kb. |
0 |
000] Four levels with one central story line.
By
whitesr@freenet.scri.fsu.edu |
| 9 |
ambush.zip |
01-08-1997 |
14 Kb. |
0 |
000] The Ambush. Forest, 128x128, 2 players.
By
nathanh@wave.co.nz |
| 10 |
anfuhrer.zip |
16-10-1997 |
20 Kb. |
0 |
000] WarCraft 2 - Level |
| 11 |
angriff.zip |
16-10-1997 |
20 Kb. |
0 |
000] WarCraft 2 - Level |
| 12 |
assault.zip |
01-08-1997 |
18 Kb. |
0 |
000] Assault. Forest, 128x128, 4 players.
By Ru
mahno@arcus.lv |
| 13 |
aussy.zip |
02-08-1997 |
15 Kb. |
0 |
000] WC II: - Australia. Wasteland,, 128x128,
1
By Justin Timblin, jet@engin.umich.edu |
| 14 |
bludlust.zip |
02-08-1997 |
13 Kb. |
0 |
000] WC II: - Bludlust. Winter, 128x128, 1
playe
3 computers max. by Shampoo405@aol.com and
grunge19@starnetinc.com |
| 15 |
bmdcross.zip |
01-08-1997 |
12 Kb. |
0 |
000] Criss Cross. Forest, 128x128, 4 players.
By
M. Dammen, Bison@bbs.collider.com |
| 16 |
bmdmount.zip |
01-08-1997 |
9 Kb. |
0 |
000] The Battle of Mt. Buffalo. Forest, 96x96,
2
players. By Brian M. Dammen,
bison@bbs.collider.com |
| 17 |
bosquet.zip |
01-08-1997 |
15 Kb. |
0 |
000] Bosquet. Very good map to play 2 against
up
computers. Forest, 128x128, 2 players max,
computers max. By Maxime Bombardier (Cyrus)
bombamax@leo.stjeannet.ca |
| 18 |
btof4.zip |
01-08-1997 |
13 Kb. |
0 |
000] The Battle of Four. Wasteland,, 128x128,
4 |
| 19 |
butgood.zip |
02-08-1997 |
18 Kb. |
0 |
000] WC II: - Hard but Good. Wasteland,, 128x12
player. by Calder, Blair, calder@itgroup.com |
| 20 |
canraid.zip |
01-08-1997 |
9 Kb. |
0 |
000] Canyon Raid. Wasteland,, 96x96, 2 players.
Pressel, saufer@earthlink.net |
| 21 |
choke.zip |
01-08-1997 |
18 Kb. |
0 |
000] Supchoke. Forest, 128x128, 2 players.
By
BobaPhat, Knightod@aol.com |
| 22 |
civilwa.zip |
02-08-1997 |
18 Kb. |
0 |
000] WC II: - Civil War. Winter, 128x128, 1
play
Eric Burns, eburns41@PORTLAND. CAPS.MAINE.ED |
| 23 |
corners.zip |
01-08-1997 |
13 Kb. |
0 |
000] Free for all or Two on Two. Winter, 96x96,
players. By Brandon Kraft, shampoo405@aol.c |
| 24 |
crossriv.zip |
02-08-1997 |
16 Kb. |
0 |
000] WC II: - Crossrivers. Forest, 128x128,
1 pl
By Jeff Kunkel, chessman@aol.com |
| 25 |
dallas.zip |
01-08-1997 |
6 Kb. |
0 |
000] Dallas. Forest, 64x64, 2 players. By
Richa
Simmons, dsimmons@netpath.net |
| 26 |
darksea.zip |
01-08-1997 |
10 Kb. |
0 |
000] Cross the Darksea. Wasteland,, 96x96,
2 pla
By webster@voicenet.com |
| 27 |
dethtran.zip |
01-08-1997 |
16 Kb. |
0 |
000] Dethtran. Winter, 128x128, 2 players.
By C
Tran, cttma@jazz.ucc.uno.edu |
| 28 |
diediedi.zip |
02-08-1997 |
19 Kb. |
0 |
000] WC II: - Die, Die, Die. Wasteland,, 128x12
player. by choppa@yoyo.cc.monash.edu.au |
| 29 |
disc.zip |
01-08-1997 |
19 Kb. |
0 |
000] Discworld. Forest, 128x128, 6 players.
By
Metcalf, metco@tilers.demon.co.uk |
| 30 |
doug.zip |
01-08-1997 |
11 Kb. |
0 |
000] Doug. Forest, 128x128, 2 players. By
Richa
Simmons, dsimmons@netpath.net |
| 31 |
endpuds1.zip |
01-08-1997 |
101 Kb. |
0 |
000] Nine levels with no story line. By
thesam@ix.netcom.com |
| 32 |
enemies.zip |
02-08-1997 |
92 Kb. |
0 |
000] Enemies. Six levels that should be played
a
man for themself multiplayer levels. |
| 33 |
final.zip |
02-08-1997 |
14 Kb. |
0 |
000] Final. Forest, 128x128, 2 players. By
Pete
Gavin, pgavin@peganet.com |
| 34 |
forest.zip |
02-08-1997 |
17 Kb. |
0 |
000] WC II: - The Forest. Winter, 128x128,
1 pla
John White, whitesr@freenet.scri.fsu.edu |
| 35 |
fort.zip |
02-08-1997 |
15 Kb. |
0 |
000] WC II: - Defend and Destroy. Human player,
sea bay port and destroy all orc encampments
Forest, 128x128, 1 player max. by Tony Moore
Tony.Moore@internetMCI.COM |
| 36 |
french.zip |
02-08-1997 |
52 Kb. |
0 |
000] Three grouped levels. By fgoncalves@tease |
| 37 |
frost.zip |
02-08-1997 |
13 Kb. |
0 |
000] WC II: - Frost. Winter, 96x96, 1 player.
by
Brandon Kraft, Shampoo405@aol.com |
| 38 |
fw_puds.zip |
02-08-1997 |
47 Kb. |
0 |
000] Three grouped levels, with no story, I
would
these for multiplayer. hor's: Admiral-X, F
and Lord White |
| 39 |
guarmy.zip |
02-08-1997 |
20 Kb. |
0 |
000] WC II: - Gul'dan's Army. Wasteland,, 128x1
player. by Randude28@aol.com |
| 40 |
heenzpud.zip |
04-02-1998 |
53 Kb. |
0 |
000] Ein paar tolle Level für Warcraft 2
(c) 1997 by Heenz
----------------------------------- |
| 41 |
hilander.zip |
02-08-1997 |
18 Kb. |
0 |
000] Hilander. Forest, 128x128, 2 players.
By N
Scott, 74473.2003@compuserve.com |
| 42 |
hunt1.zip |
01-08-1997 |
17 Kb. |
0 |
000] WC II: - Hunt 1. Forest, 128x128, 1 player
Dimitri Tzotzos, dimitrit@UVic.CA |
| 43 |
hunter.zip |
02-08-1997 |
16 Kb. |
0 |
000] Hunter. Forest, 128x128, 4 players. By
Hun
Luisi, Hunter_Luisi@interactive.sony.co m |
| 44 |
imposibl.zip |
01-08-1997 |
19 Kb. |
0 |
000] WC II: - Two on One. Forest, 128x128,
1 pla
Cesar Kuriyama & Juan Kuriyama, Yurico@aol.c
kuriyama@ix.netcom.com |
| 45 |
island.zip |
01-08-1997 |
16 Kb. |
0 |
000] WC II: - Island People. Forest, 128x128,
1
By Steven Knotz, bitsko@kbbsnet.com |
| 46 |
isles.zip |
01-08-1997 |
18 Kb. |
0 |
000] WC II: - Isles. Forest, 128x128, 1 player.
Carlson, ? |
| 47 |
italy.zip |
02-08-1997 |
13 Kb. |
0 |
000] Italy. Forest, 128x128, 2 players. By
Just
Timblin, jet@engin.umich.edu |
| 48 |
killorcs.zip |
01-08-1997 |
16 Kb. |
0 |
000] WC II: - Killorcs. Forest, 128x128, 1
playe
& Greg, ajfrewin@switchtech.net |
| 49 |
klrsheep.zip |
02-08-1997 |
11 Kb. |
0 |
000] Killer Sheep. Forest, 96x96, 8 players.
Eri
Simper & Karl Smith, simpere@student.ns.suu.
smithk@student.ns.suu.edu |
| 50 |
lakeland.zip |
02-08-1997 |
21 Kb. |
0 |
000] LakeLand Wars. Winter, 128x128, 4 players.
Kevin Saba, ksaba@d.umn.edu |
| 51 |
landbrg.zip |
02-08-1997 |
11 Kb. |
0 |
000] Land Bridge. Winter, 96x96, 2 players.
SyBe
ViSSyBeR11@aol.com & Visxalby1@aol.com |
| 52 |
levels.zip |
02-08-1997 |
47 Kb. |
0 |
000] Four levels with no story line. By
jesse@www1.netscape.com |
| 53 |
mayhem.zip |
01-08-1997 |
18 Kb. |
0 |
000] WC II: - Mayhem. Forest, 128x128, 1 player
Raphael Ruiz, rruiz02@solix.fiu.edu |
| 54 |
michigan.zip |
01-08-1997 |
10 Kb. |
0 |
000] WC II: - Michigan. Winter, 96x96, 1 player
Justin Timblin, jet@engin.umich.edu |
| 55 |
mikey.zip |
02-08-1997 |
15 Kb. |
0 |
000] Mikey's Level. Forest, 128x128, 3 players.
Mike, UFOFiero@aol.com |
| 56 |
moats.zip |
01-08-1997 |
15 Kb. |
0 |
000] WC II: - Moats of Fury. Forest, 128x128,
1
By Cameron Buschardt, c027319@starnetinc.com |
| 57 |
mount.zip |
01-08-1997 |
6 Kb. |
0 |
000] WC II: - Moutains, Trees and Everything
else
Winter, 64x64, 1 player. by wrwright@ix.netc |
| 58 |
mudd1.zip |
02-08-1997 |
18 Kb. |
0 |
000] Find the Humans, Kill them! Play it as
it's
default, for best play, if multiplayer, it h
the orcs fight the humans, it's the way it's
to be. Forest, 128x128, 4 players max, 3 com
max. By hauuk@ix.netcom.com |
| 59 |
nafta.zip |
02-08-1997 |
19 Kb. |
0 |
000] Orcs in South America. Forest, 128x128,
2 p
.By MoonXIII@aol.com |
| 60 |
nfrndenz.zip |
01-08-1997 |
22 Kb. |
0 |
000] WC II: - Infernal Denizens of the Wasteland
Wasteland,, 128x128, 1 player. by Sanaugi@ao |
| 61 |
no_fear.zip |
01-08-1997 |
11 Kb. |
0 |
000] WC II: - No Fear. Forest, 128x128, 1 playe
Chris Bennett, chrisb@moenet.com.au |
| 62 |
nz.zip |
01-08-1997 |
13 Kb. |
0 |
000] WC II: - Infernal Denizens of the Wasteland
Wasteland,, 128x128, 1 player. by Sanaugi@ao |
| 63 |
oneonone.zip |
02-08-1997 |
11 Kb. |
0 |
000] One on One. Winter, 96x96, 2 players.
By D
Metcalf and Phil Symonds, metco@tilers.demon |
| 64 |
orcs.zip |
02-08-1997 |
19 Kb. |
0 |
000] Orc's in the Middle. Wasteland,, 128x128,
6
players. |
| 65 |
orc_il.zip |
02-08-1997 |
16 Kb. |
0 |
000] Orc Island. Forest, 128x128, 2 players.
By
Gable, tgable@hooked.net |
| 66 |
orksaga.zip |
02-08-1997 |
87 Kb. |
0 |
000] Seven levels with one central story line.
Th
an Orc campaign. By Excaluber@aol.com |
| 67 |
peldor.zip |
01-08-1997 |
18 Kb. |
0 |
000] WC II: - Peldor. Forest, 128x128, 1 player
computers max. by virgil@austin.ibm.com |
| 68 |
philmap1.zip |
01-08-1997 |
16 Kb. |
0 |
000] WC II: - Phil's First. Forest, 128x128,
1 p
By Dave Metcalf and Phil Symonds,
metco@tilers.demon.co.uk |
| 69 |
portals.zip |
01-08-1997 |
17 Kb. |
0 |
000] WC II: - Portals of Doom. Forest, 128x128,
player. by Adrian Choi,
choppa@yoyo.cc.monash.edu.au |
| 70 |
potato.zip |
01-08-1997 |
14 Kb. |
0 |
000] Potato. Forest, 128x128, 2 players. By
mwal@ozemail.com.au |
| 71 |
puds.zip |
28-01-1999 |
822 Kb. |
0 |
000] Een heleboel levels voor
warcraft 2 |
| 72 |
ring.zip |
01-08-1997 |
19 Kb. |
0 |
000] The Ring. Forest, 128x128. By Thomas
Cahil
tmcahill@ucdavis.edu |
| 73 |
rivers.zip |
01-08-1997 |
16 Kb. |
0 |
000] Rivers. Here is a pud! Great for playing
2
4 computers!!! Excellent for practicing aga
those friends who only use dragons! Winter,
128x128, 6 players max, 5 computers max. By
michael@promedia.net |
| 74 |
sandd.zip |
01-08-1997 |
10 Kb. |
0 |
000] WC II: - Search and Destroy. Player is
huma
thier job is to search out and destroy all o
camps in the forest of Krandia. Forest, 96x9
player max. by Tony Moore,
Tony.Moore@internetMCI.COM |
| 75 |
sargeras.zip |
01-08-1997 |
16 Kb. |
0 |
000] Gul'dan Seeks the Tomb. Wasteland,, 128x12
players. By Pedro Margate, |
| 76 |
sea.zip |
01-08-1997 |
16 Kb. |
0 |
000] WC II: - Battle for the Seas. Basically
a s
level, you have to manage both land and sea
for this one. Winter, 128x128, 1 player. by
Stowe, cstowe@radix.net |
| 77 |
shadow.zip |
01-08-1997 |
17 Kb. |
0 |
000] Shadow Lands. Those that missed the bridge
war1 will most likely love this level. Fore
128x128, 4 players. By Cort Stowe, |
| 78 |
shadowc.zip |
01-08-1997 |
14 Kb. |
0 |
000] WC II: - Destroy the Shadow Council. Fores
128x128, 1 player. by Deckker,
s0800048@singnet.com.sg |
| 79 |
showdown.zip |
01-08-1997 |
18 Kb. |
0 |
000] WC II: - Showdown. Forest, 128x128, 1
playe
Seth Luisi, appreciate it if the author woul
provide one. |
| 80 |
siege.zip |
01-08-1997 |
15 Kb. |
0 |
000] Siege. Forest, 128x128, 2 players. By
Oleg
Karas, oleg2@apex.arcus.lv |
| 81 |
strong.zip |
01-08-1997 |
12 Kb. |
0 |
000] WC II: - Stronghold. Forest, 128x128,
1 pla
103365.2570@compuserve.com |
| 82 |
survive.zip |
01-08-1997 |
13 Kb. |
0 |
000] WC II: - Survive. Forest, 128x128, 1 playe
Steven Knotz, bitsko@kbbsnet.com |
| 83 |
t2.zip |
01-08-1997 |
8 Kb. |
0 |
000] WC II: - T2. Forest, 64x64, 1 player.
by
Clawsssss@aol.com |
| 84 |
time.zip |
01-08-1997 |
14 Kb. |
0 |
000] Time. Good for 2 players going against
the
computer, allows orc players to have control
human mage tower. Forest, 128x128, 2 player
computers. By kspencer@intergate.bc.ca |
| 85 |
traitor.zip |
01-08-1997 |
13 Kb. |
0 |
000] WC II: - Traitor and Surrounded. Wasteland
96x96, 1 player. by Randude28@aol.com |
| 86 |
tuff.zip |
01-08-1997 |
19 Kb. |
0 |
000] Tuff. Forest, 128x128. By Blackpete,
slabouca@awinc.com |
| 87 |
valtirge.zip |
01-08-1997 |
19 Kb. |
0 |
000] Val 'Tirge Island. Winter, 128x128, 2
playe
Bauguss, Bauguss@unm.edu |
| 88 |
wall.zip |
01-08-1997 |
13 Kb. |
0 |
000] WC II: - Wall. Forest, 128x128, 1 player. |
| 89 |
war2.zip |
01-08-1997 |
80 Kb. |
0 |
000] Six levels with no story line. By revelan |
| 90 |
war2map.zip |
01-08-1997 |
19 Kb. |
0 |
000] WC II: - Lands of Glory and Doom. Forest,
1
1 player. by Grymloke@aol.com |
| 91 |
warlands.zip |
01-08-1997 |
176 Kb. |
0 |
000] Thirteen grouped levels. By mhofer@mcs.co |
| 92 |
warnung.zip |
16-10-1997 |
20 Kb. |
0 |
000] WarCraft 2 - Level |
| 93 |
wc2_isls.zip |
01-08-1997 |
17 Kb. |
0 |
000] Islands of Good and Evil. Forest, 128x128,
players. By Daniel Terborn,
daniel.terborn@mailbox.swipnet.se |
| 94 |
wc2_outp.zip |
02-08-1997 |
15 Kb. |
0 |
000] WC II: - The Two Outposts. Wasteland,,
128x
player. by Daniel Terborn,
daniel.terborn@mailbox.swipnet.se |
| 95 |
wolver.zip |
02-08-1997 |
12 Kb. |
0 |
000] WC II: - Wolverine. Forest, 96x96, 1 playe
Justin Timblin, jet@engin.umich.edu |