What's new?

PMAME33 --------------------------------------------------------------------------------------

Beta 3 Release b

Shawn Hargreaves has released a new version of the Allegro 3.0 Work In Progress files!  I'm
happy to recompile. :)  I'm not sure what positive results this will give, but here it is.
The docs relate to some optimizations within Allegro... Check the Allegro homepage for more
info!  

Beta 3 Release a 

Bug in Gauntlet and Toobin' fixed!  Thanks Nicola!!  :)  Sometimes having the right source
helps!

Beta 3

Here it is!  :)  Bug in Gauntlet games.. I know.. :(  I'm working on it.

Beta 2

Yippie! Beta 2 is out.  After some more investigation, I think I've found the problem with 
my compiler.  Anyway, here it is.  

Source change!  I finally made a small one.  I put the samples in for Q*Bert's Qubes, as per
a request on the board.  I'll be making this available to the team shortly.  I want to 
cosolodate the driver into the Q*Bert driver, to clean things up a bit first.

Beta 1

:)  Welcome to the wide world of Beta.  It's really better than VHS.
This is the final release of Beta 1 that I will be doing. It is the fastest I can make it
with my current build platorms.  Enjoy it!

Also released today, AMAME33 Beta 1 .. My first attempt to make something better at this 
level for the AMD.  My prior efforts have been half-hearted, but I've got things coming 
my way to improve that... (If all goes well.)

PMAME31 --------------------------------------------------------------------------------------

Finally!  The source is available.  I've compiled this with the newer GCC 2.8.0 code base, plus
the Allegro WIP additions, plus the PGCC 1.0.1 optimized compiler.  This should give a moderate
improvement over the regular MAME release.  No miracles, as they are now using a slightly more
optimized set of code themselves, but it should be faster regardless.  No source changes yet.

I've removed a flag the flag (from PMAME30A) that was crashing AMD's for now, even though you 
wouldn't want to use this build on an AMD... It's slower overall anyway, so why worry about it 
crashing?  :) I may put this flag back in at a later date if I can find a way to make it stable. 

I've started the process of building my own version of PGCC, so I can maintain an up to date
compile environment.  When this process is complete, I will release another build of MAME31.

PMAME30A -------------------------------------------------------------------------------------

I've gotten ahold of the newest WIP updates for Allegro and incorporated them.
I downloaded the newer GCC (2.8.0) support files and incorporated them into my build process.
I've also added a flag or two to my compile for slightly faster speed. (About 2-4%)
Added a "PentiuMAME Enhanced!" startup message to identify my build.

PMAME30 --------------------------------------------------------------------------------------

Inital release, kind of haphazard.  
Multiple names floating around (PENTMAME, MAMEPENT, MAME, etc) - Sorry about that, it wasn't
  really meant to get out as rapidly as it did. :)
First attempt at compiling with PGCC.


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