State of Emergency
- FAQ/Walkthrough 
Written by: James Pelchar (jesterguy) 
Version 1.01
Date: 2.19.01
Email: hyper_mickey@hotmail.com 
*If you have any questions, comments, suggestions, send them to my email. I will try 
to respond as quickly as possible.  Please look to see if your question is answered 
in this FAQ/Walkthrough before asking!

Contents:

I.    Updates
II.   Coming Soon
III.  Introduction
IV.   Controller
V.    Revolution
VI.   Chaos
VII.  Weapons
VIII. Legal
IX.   Credits


----------
I. Updates
----------

(2.17.01)
Version 1.0 - Finished typing up the entire first stage in Revolution 
              mode, more updates to come shortly.  Lots of stuff in
              store for the next updates, stay tuned!
(2.19.01)
Version 1.01 - Partial guide for Chinatown is up, added in a weapons secion as
               well.  Also did a bit of work on the Chaos area (more work on that
               later).  Didn't get around to doing a character section yet, don't
               even know if that will ever happen, we'll see...


---------------
II. Coming Soon
---------------

My section to let you know what I'm currently doing with this project, and some things 
to expect.  I will do my best to finish all of this stuff but it will take a little 
time, so be patient with me!  Also note that many sub-sections appear to be incomplete, 
they will be finished off soon, its a work in progress.

In the next update:
- More in the Chaos section
- More on the Weapons section
- Full guide on Chinatown, partial on East Side
- Possibly a character section (doubtful)
- Try to get a better format, yes I know, this one is terrible

Future:
- More sub-sections
- More additions to the walkthrough(s), details, etc.
- More promises about me adding things to this FAQ

Estimated time for next update: 2-3 days.

-----------------
III. Introduction
-----------------

Welcome.  The Freedom movement is in full swing, and the reason for this is the evil 
'corperation'.  Of course, what would a corperation be if it wasn't evil?  You must 
complete tasks to overthrow this system and help all of the citizens out of this mess.  
You'll need a little luck and a lot of firepower.

Soon as I think of something good to say, this nonsensical rambling will be replaced...


--------------
IV. Controller
--------------

(DPad)
Up:          Display Map
Down:        ---
Left:        ---
Right:       ---
Start:       Pause Menu
Select:      Options Menu
X:           Attack (punch)
Square:      Attack (kick)
Circle:      Pick up Item
Triangle:    Special Attack
L1:          Move Camera
L2:          Run/Move Camera
R1:          Move Camera
R2:          Run/Move Camera
L. Analog:   Move
R. Analog:   Move Camera

Square + X:  Pick up Enemy


-------------
V. Revolution
-------------

At the beginning you have your choice between two characters: McNeil or Libra.  Select 
whoever you wish and its on to the missions!  Best of luck to you.


--Capitol City Mall--
Total Missions: 35

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Eliminate the gang members

Very simple mission, follow the arrow around the corner where 2 gang members await.  
Defeat both of them to complete the mission.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Retrieve detonators from Big Dollar
- Bring detonators to Auto Shack
- Return to base

Follow the arrow to the Big Dollar store, smash the window with a red outline around 
it.  Before picking up the package, kill all the mallrats who come at you.  Pick up 
the detonators and take them to the Auto Shack which is just a few shops down.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Rendezvous with saboteur
- Escort saboteur to securtiy station
- Defend security station while saboteur plants explosives
- Escort saboteur to safety
- Return to base

A little more complex than the previous mission, but still not to bad.  Meet with 
the saboteur and take him to the station, kill all of the guards that rush you as 
he's in there.  Take him back to where you picked him up from and return to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Retrieve security plans
- Return plans

Take the escalator directly left of where you get your mission.  Make a left at the 
top and follow it around to the back door, be sure the man with the plans doesn't 
get out.  Kill him, take the plans and return it to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Deliver plans to bookstore
- Protect the book shop
- Return to base

Head over to the bookstore, kill any and all guards who rush at you.  After they've 
all been defeated you can return to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Retrieve security pass
- Return pass to Maxis

Run to the back door again, a semi-large group of guards will attack you.  Just blast 
through them as quick as possible since the man carrying the security pass will be 
running for the door (An Uzi is good, and the batons work good as well).  Beat him 
down and grab the passes, return back to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Rendezvous with hacker at Candy Girl
- Protect hacker
- Defend the Phone Exchange
- Escort hacker to safety
- Return to base

This mission can be a real pain, probably the hardest mission you've done so far.  
I suggest you leave the Uzi at the base for now (kill a guard and grab his baton), 
head up the escalator on the left.  Take out the 4 guards along the way so the path 
will be clear for the hacker.  Head to the Phone Exchange and protect him from the 
few guards waiting outside already, and as he's inside more troopers come.  Kill them 
all and when the hacker is done, go grab your Uzi.  Go up the escalator that will 
lead you directly into the Candy Girl shop.  At the top will be some gun-carrying 
guards at the top, riddle them with bullets and lead the hacker to the shop, return 
home. 

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Wait for the mole to hand over the list then silence him
- Silence the mole, stop the exeuctive
- Retrieve the list, eliminate the exeuctive
- Deliver list to Maxis

Grab the Shotgun and walk over to where the mole and a large group of guards are, 
make sure to keep a safe distance until he hands the papers over.  When the papers 
are given, massacret the group and chase down the exeuctive.  Blast him and grab the 
documents, give them to Maxis.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Retrieve medical ID card
- Return card to Maxis

Go up the escalator on the left and head right at the top.  Wait in front of the down 
escalator and the doctor will run right into you along with his posse.  Beat him down 
and snatch the ID card and take it back to Maxis.  Pretty simple mission as long as 
the agents running with the doc don't cap you.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Kill the corperate doctors
- Return medical crate to Maxis

Grab the shotgun and head up the escalator to where the doctors are cowering in the 
corner behind a pretty large group of guards.  Well, you know what to do now, 
exterminate the group leaving only the three doctors.  Stand behind them and hit from 
there so you don't break the crates, literally kick their asses.  Pick up the crate 
and run back to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Rendezvous with technician
- Defend technician from attack
- Escort technician to Candy Girl
- Return to base

Pick up the gun and head over to where the tech. is standing.  Some suicide bombers 
will run towards him with the intent to kill.  They come in this order (directions 
are from facing the same way as the tech.): Right, Left, Right.  Kill the three before 
they get to close then head to the Candy Girl.  Just before you get there another 
bomber appears, kill him and head to the shop.  Finished?  Not quite...  Turn around 
to meet another bomber running right at you, kill or be killed.  After beating him 
return to the base. 

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Retrieve barrel from Scooters
- Deliver barrel to Autoshack
- Return to base

Go to where the arrow points to meet a group of Mall Rats.  Defeat them all (there's 
a bunch of them), and pick up the barrel.  Drop it off at Autoshack where a few 
modifications will be made to it.  Head back to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Pick up bomb from Autoshack
- Deliver bomb to Magruders
- Protect Reggie
- Return to base

Go back to Autoshack, get the bomb, and drop it off at Magruders which is located 
right next to your base.  Follow Reggie and when he has problems with the detonator 
you must guard him for about 3 seconds.  He'll set the bomb off and you can return 
to your base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Retrieve medical supplies
- Deliver medical supplies to Maxis

Follow the arrow to where the medical supplies are located and kill the guards around 
them.  Break the glass grab the supplies and head back to the base.  Sounds easy?  
On your way out a group of armed guards will start blasting at you, take them all 
out and then you can go to Maxis.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Rescue Freedom operative
- Escort operative to Candy Girl
- Return to base

The coperation is trying to make a point by doing a public execution on one of the 
Freedom fighters.  Head over to where its happening and you'll see a row of agents 
about to kill the operative.  Naturally you must kill, kill, kill.  Shoot like there 
is no tomorrow, there are a bunch of guards and taking them all down is the wise thing 
to do.  After clearing the area, take the operative back to the Candy Girl shop and 
return to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Rendezvous with Mad Willy
- Retrieve Willy's sword
- Return to base

Mad Willy is the local gun shop owner who Freedom wishes to recruit.  Talk to him 
and he'll ask you to get his katana back from the Mall Rats.  Go to their area and 
kill them all, the katana is laying back near the ATM.  Bring it back and Willy joins 
up.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Protect the gun store
- Return to base

Willy is in trouble already, the corporation has found out about your deal and they 
wish to make their presence felt.  Head up to the gun shop and grab the AK-47 out 
in front.  The guards will run at you, make short work of them with the gun.  Defeat 
them all and return to your base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Escort Freedom operative to movie theater
- Stop corporation interrogators from escaping
- Defend the movie theater
- Escort Freedom agents to Candy Girl
- Escort Freedom agent to Blossoms
- Return to base

As the mission begins, take off as fast as you can to the movie theater, this will 
give you a little extra time to get set.  Kill the guards standing in front and pick 
up the Shotgun alongside the wall.  Walk over to the down escalator and wait for the 
operative to arrive.  When the interrogators and guards come rushing out, blast them 
with the shotgun and kill whoever is left standing.  Now the hard part.  Escort the 
agents up to Candy Girl, some Shock Troopers will do their best to hinder your efforts.  
The second agent has some urgent matter to attend to, take him down to Blossoms and 
return to the base.  Congrats!  50% done here!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Defend Candy Girl
- Return to base

Head up to the Candy Girl shop and grab a baton from the ground, I highly reccomend 
you wait to use the Uzi.  A set of guards will come at you kill them and another will 
join in.  After defeating 2 of the second set, two suicide bombers will rush in.  Now 
is the time to grab the Uzi and cap these guys before they get too close.  Kill any 
remaining guards and head back to base.  

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Retrieve corporation itinerary
- Return to base with itenerary

Of course when you are going after one guy with an item there is bound to be a group 
of troopers around him.  Find him and do whatever it takes to kill him, knock out 
the guards while you're at it.  Grab the itinerary and head back to base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Silence corporation exeuctive
- Return to base

Of course when there is a corporation exeuctive, he's got a minion of soldiers 
protecting him.  Go into the parking garage (where the wall is blown out) to meet 
up with his posse.  Its a big group of agents and guards, so it will take a few minutes 
to actually kill them all off.  If you are running low on life and are still surrounded, 
run into the mall and take down some of the security guards standing around, the agents 
won't follow but the soldiers will.  Soon as they are all dead, find the exec. hiding 
in the back corner, kill him, then return to base.  

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


*Note:
For the next mission, head over to Blossoms where you're 'boss' will be waiting.  All 
of the missions for Yellow (Blossom's) will be first, then the Red ones (Maxis).


- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Rendezvous with hacker by payphones
- Protect hacker
- Escort hacker to Candy Girl
- Return to base

Hurrah! Another 'protect the hacker' mission.  I know the first one was just too much 
fun *rolls eyes*.  Meet up with him by the payphones, make sure you grab the baseball 
bat sitting in front of a nearby store, this will be of more help than a baton would.  
Two sets of guards will come straight for the hacker so beat the hell out of them 
before they take down the defenseless hacker.  When they are done go to the escalator 
that leads you directly to the Candy Girl, you're not out of the woods yet.  Waiting 
at the top is a small group of gun-carrying guards ready to kill the hacker.  Beat 
them, go to the store, then head back to base.  

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Retire corporation informants
- Return to base

Freedom has decoded a list of people feeding information to the corporation, seek 
and destroy!  There are five of them running all over the mall, some have a little 
backup but the guards shouldn't be anything more than a nussiance.  When you kill 
all five you'll get a notice that another list has been decoded, so find another set 
of people.  This mission isn't that hard, it just requires a lot of running and some 
patience.  Kill them all and return to base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Rendezvous with Freedom agent behind Pro-Tech
- Destory Pro-Tech
- Return to base

Meet with the agent behind Pro-Tech (around back to Big Willy's gun shop) and grab 
the molotov cocktail.  Defeat any guards coming your way and throw the cocktail through 
the doors and blow up the shop.  Head back to base to complete the mission.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Take over the corporation storeroom
- Hold the store room until relieved
- Return to base

Head to the storeroom upstairs and kill all of the guards standing there.  Run inside 
and grab the Uzi and taked down the first wave of troopers that come your way.  Make 
sure to use up all of the bullets and grab another gun when it appears in there.  A 
group of Mall Rats will appear, they are basically a cover for another set of troopers 
with guns, if you run out of bullets just take a baton and swing at everyone and 
everything.  When all are dead, return to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Escort jeweler to his shop
- Destroy any Mall Rats in the area
- Protect the jeweler
- Protect the jewelery store
- Return to base

Grab the Uzi and take the jewler up to his shop, its located upstairs near the back 
door.  You'll come across 2 sets of Mall Rats along the way, defeat both of them and 
protect the store as he's in there.  Kill all the enemies coming at you and then return 
to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Steal corporation cash delivery
- Return cash to jewelry store
- Return to base

Just as it says, go and grab the cash delivery.  There is a group of guards here too, 
why carry a lot of money if you have no protection?  Kill them all with your bare 
hands, or a shotgun which works a lot better.  Nab the cash and take it back to the 
jewelery store, return to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Destroy Fat Momma's
- Return to Blossoms

You'll need the grenade for this one, its just like blowing up the gun shop only with 
a different weapon.  Before taking the grenade, get a baton or any weapon and clear 
the path of guards, then go blow up the shop.  When you've finished, go to Blossoms.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Protect agents in bank during robbery
- Escort agents to jewelry store
- Return to blossoms

Meet up with the robbers and head down towards the bank.  A group of troopers will 
intercept you, take them all out and the robbers rush in (don't use the Uzi yet, just 
use a different weapon for now).  Now pick up the Uzi and another set of troopers 
will try to stop the robbers, as they come around the corner blast them all.  When 
the robbers come out, take them up to the jewelry store and go to Blossoms.

The following are missions from in front of Maxis.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Lead Freedom agent to Mall Rat base
- Eliminate the corporation executives
- Protect the girls
- Return to base

Take the Freedom agent to where the Mall Rats are at, he will gas them out.  The execs. 
and girls will come running out at the same time, execs. are Red, girls are Green.  
Do not hit any girls or you'll fail the mission.  They executives head to the back 
door so if any of them manage to get past you, thats where they're headed.  Kill them 
all and go to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Meet with Mall Rat leader
- Defeat the Mall Rats
- Return to base

This mission has ambush written all over it.  Go into the parking garage and to the 
back corner where a few Mall Rats are hanging out.  Start to fight them and you'll 
be ambushed from the back.  Shouldn't be to much of a problem because if you haven't 
noticed by now, the Mall Rats are terrible fighters.  The bats are particularly useful 
against them.  Take them all down and return to your base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Wipe out the Mall Rats
- Return to base

If you liked the last mission, you'll love this one.  Go to the Mall Rats hideout 
upstairs where you'll see a few lined up in front.  Kill them all and a huge group 
comes out, keep fighting until they're all dead.  Yet another group will come out 
and of course, kill them all as well.  An apparently angry gang member comes out with 
a somewhat oddly titled 'Minigun'.  Hit him quick so he drops this and kick him while 
he's down.  Head back to the base when you're done.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Deliver money to arms dealer
- Pick up weapons 
- Return to base with weapons

Go up the escalator and towards the back door.  A few troopers will shoot at you, 
just hit them with the AK-47 you were given at the start.  Walk back and get the weapons 
box from the dealer.  Before taking it down, clear out the path you will be taking 
to the base and then get the box.  Take it home to finish the mission.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Stop the corporation reinforcements
- Return to base

You have been left a gift upastairs, it may only appear to be an AK-47, but run around 
to the front of the gun store and pick up a grenade launcher.  Go downstairs to where 
an extremely large set of troopers are lined up and just nuke them.  It will take 
a few shots and you may just have to drop the grenade launcher and grab the AK-47 
when they start chasing you down.  Make sure you get all of the guards after you and 
then return to base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Destroy key corporate supported shops
- Destroy Rocket Burger
- Destroy Clothes Pour Hommie
- Destroy Clothes Pour Femme
- Destroy the bank
- Destroy the antique store
- Destroy Westco Drugs
- Destroy the corporation government office

Quite a list.  Go meet up with the Freedom guys who will assist you in taking out 
all of these targets, try to grab a baton from a guard before you go.  Each time you 
get a new target to hit, you must first kill off a group of troopers, don't use the 
molotov cocktails though.  When the troopers are all dead, get the coctail, find the 
target and throw it inside to blow up the store.  You don't have to break out the 
windows beforehand, just throw it right through and it'll work just the same.  Its 
alright if your posse dies, you will get a new group to help you out.  When you get 
the mission to destroy the corporation office, you won't have as much help.  The 
Freedom fighters won't assist you, but the rocket launcher will more than make up 
for their absence.  A bigger set of troopers will try and attack, you know what to 
do, exterminate them with the rocket launcher.  You don't even need the cocktails 
to destroy the shop, just hit it with a rocket.  As soon as all objectives are complete, 
the mall will be liberated.  Long live Freedom!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
_____________________________________________________________________________


--Chinatown--
Total Missions:

Welcome to Chinatown!  Notice you've got another playable character: Spanky.  Instead 
of having 1-2 places to get missions like in the mall, here you have four.  The guide 
will be in this order: Red, Green, Yellow, Blue.  You may choose to start from whichever 
color you want, thats just how my guide is.  

_____________________________________________________________________________
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Protect Ms. Grant
- Return to base

Ms. Grant is about to be attacked by the 3rd Street Killaz, make sure she lives.  Find 
her and a 2 groups of Killaz will attempt to attack her, make sure you get there fast, 
they won't wait for you.  Pick up one of their bats and head back to the base when 
you're done.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Rescue the fireworks shop owner
- Escort him to safety

When the mission starts, go straight down from where you are, the fireworks shop owner 
and the Killaz will come right down this way.  Beat the hell out of the gang members 
and bring the shop owner to the safehouse (behind where you got the mission).

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Red)
- Lead Freedom forces to take back safe house
- Return to base

The Freedom forces are right across the street, lead them over to where you dropped 
off the shop owner where the Killaz are waiting.  You'll have a small battle in the 
front alley and more are in the back.  Kill them all and return to base to complete 
the mission.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Green)
- Protect Freedom leader

One of the founding members of Freedom is going to give a speech at the temple, your 
job is to escort him there.  Naturally, being a man of his position, there is bound 
to be some resistance.  Three sets of Corporation agents with shotguns and handguns 
will try to stop him, kill all of the agents to complete the mission.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Green)
- Protect Washington
- Cover temple entrance while Mr. Washington escapes
- Return to base

Washington (the leader) will give a speech while more troopers show up, don't wait 
for them to shoot first.  Run out and defeat them all before they get any shots on 
Washington.  After giving his speech the place will be covered in guards, kill them 
all and return to base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Retrieve medical crate from behind Beerhut

Go to pick up the package where a line of troopers carrying Pistols and Shotguns will 
be waiting.  Before grabbing the crate take them out and then make a run for it.  Its 
up to you wether you'd like to clear your path first then grab the crate, or just 
take a few hits and return the package.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Meet the informant behind the bank
- Return to the mission giver

Freedom thinks they have an inside informant who will cooperate with them.  Go meet 
up with him, unfortunatly the only thing he informed was the Corporation who will 
gas the place and start shooting at you.  Its really unnescessary to kill them all, 
just run back to base.  If you're feeling violent, have at them.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Steal lab data from scientist
- Return to base with lab report

The scientist (wearing medic clothes) will be walking along, escorted by a few 
troopers.  As soon as you start hitting him/troopers, the scientist will run off and 
try to escape.  Forget the guards, chase after him.  Kill him and get back to the 
base and deliver the report.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Take on the guards in front of Westco Drugs
- Meet contact behind Autoshack
- Destroy Westco Drugs

Freedom has known Westco Drugs to be a big supporter of the Corporation, head over 
there and beat down on the guards.  Keep going until they are all dead and report 
to the Autoshack.  Pick up the health if needed, grab a Molotov Cocktail and blow 
up the drugstore.  Ignore the other agents on your way, you should have plenty of 
health.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Blue)
- Meet with Sgt. Buckland outside Homeworld
- Follow and protect Sgt. Buckland
- Escort Buckland to safety

Find Buckland, an ex-Corporation officer who was caught embezzling money.  Follow 
him into the alley (you'll do some running) where he will stop for a minute.  Only 
a few guards come after him, take them out and you'll be ambushed.  Don't worry about 
killing them, just run to the safehouse before Buckland gets killed.  Trying to get 
all of the agents will really up yours/Buckland's chances of dying.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Blue)
- Neutralize the Corporation banker
- Return to base

Find the banker and kill him, simple as that.  He's got a couple of troopers with 
guns and a few with batons attempting to protect him.  Make sure you go for the 
gun-carrying ones first, then the batons, you'll have a much better chance of living 
that way.  He's in the back behind some trashcans, kill him and go back to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


NOTE: After completing the previous mission, the colors will change.  The guide will 
go in this order: Purple, Yellow, Red, Green.


- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Purple)
- Rendezvous with Gibson at the West Gate
- Escort him to safe house

This may take a few tries to complete (most 'escort' missions do), so don't get 
frustrated.  If you do fail, I reccomend getting a shotgun from one of the troopers 
at least, this way you can use it on your next attempt.  Find Gibson and as soon as 
you talk, a set of guards with handguns pop out from behind you.  Shoot, punch, whatever.  
I reccomend taking the alley as opposed to the street, less Corporation people this 
way.  Agents with shotguns appear in front of the Corporation base and in the gate 
in front of the safe house building.  Do whatever it takes to get Gibson to safety.


- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Purple)
- Retrieve security pass from foreign delegate
- Return pass to base

The delegate and his crew are walking from right in front of the Corporation building, 
aim for him first and worry about the guards later.  As soon as he's hit, he'll head 
for the building and the mission fails if he makes it.  Kick him while he's down and 
get the pass, return it to the base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Purple)
- Escort Gibson to hotel
- Divert guards outside the hotel
- Stand clear of the blast

Gibson is right near where you get the mission and the hotel is just around the corner.  
He won't wait for you so run ahead and take out the agents waiting and the few who 
come out of the hotel.  Gibson runs inside, plants the bomb and tells you to stay 
clear.  Mission passed.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Escort Church to safety
- Escape and return to mission contact

Church is located right near the temple, very low on life.  He informs you its a trap 
and a minion of soldiers appears from behind you.  Guns, guns, everywhere, just get 
out of that area A.S.A.P.  Forget about even trying to pick them all off, just head 
back to base.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Follow Bishop
- Eliminate Bishop

Freedom has a leak and they think Bishop may be the traitor.  Follow him from the 
laundry place to where he meets with some Corporation agents.  Just stay around the 
corner and out of sight until they are done talking, then ambush Bishop.  Its best 
to use a gun (if you have it) or pick up the baton sitting near where the group is 
meeting.  Kill Bishop to pass the mission.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

(Yellow)
- Secure the laundry
- Rescue Washington

Grab the AK47 and run to the laundry where a semi-large pack of agents are heading.  
Blast them all with the AK47, leave around 50 bullets though.  When clearing that 
area, run over to the Corporation building where Washington is being taken.  Kill 
all of the troopers with him and take him to the safe house.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


---------
VI. Chaos
---------

--Last Clone Standing Missions--
Basically you are thrown into an area with Corporate clones running around.  Your 
mission: Kill!  Some basic rules to remember:

1. Run, don't walk
You're goal is to beat a time, walking around won't beat that time, you must run.  
Find a weapon, kill everything in sight and run to the next place.  You'll cover more 
area in a shorter time.

2. No clone is to small
Eventually you'll have to kill off a clone anyway, so why night get him now while 
he's in sight?  It doesn't matter if you waste a clip chasing him down, there are 
plenty of weapons.  If it moves, kill it.

3. Ammo is good
Nothing is worse on these clone missions than chasing one down and running out of 
ammo.  If you are getting close to another weapon, just waste whatever ammo you have 
left on the one you're carrying and grab a new one.  Also this saves you from picking 
up the same used gun twice, since when you're out the gun will drop and disappear.

4. Know the location
Explore the area a bit, find out where each weapon is located, and think of a pattern 
you can run to get to the ones you need when you need them.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Times/Scores to Beat:

--Capitol City Mall--

-Kaos-
Target Score:

-Fixed Time 3 Min.-
Target Score: 

-Fixed Time 5 Min.-
Target Score:

-Last Clone Standing-
Target Time: 6:30

-Timed Last Clone Standing-
Target Time:


--Chinatown--

-Kaos-
Target Score:

-Fixed Time 3 Min.-
Target Score: 150,000

-Fixed Time 5 Min.-
Target Score: 200,000

-Last Clone Standing-
Target Time:

-Timed Last Clone Standing-
Target Time:


--East Side--

-Kaos-
Target Score:

-Fixed Time 3 Min.-
Target Score: 

-Fixed Time 5 Min.-
Target Score: 

-Last Clone Standing-
Target Time:

-Timed Last Clone Standing-
Target Time:


------------
VII. Weapons
------------

Of course, its the weapons which truely make State of Emergency a blast to play.  The 
following is a list of weapons, their range, the fun factor on each, and a short 
description.  Fun factor ranges from 1 to 3, 3 being the most fun (in my opinion).


--Baton--
- Range: Close
- Fun Factor: 1
The baton is a weapon carried by the cops around each area so it is very easy to obtain.  
It doesn't have much power, meaning that you'll have to hit your target with it a 
couple times before he/she goes down, and even then they might not be KO'ed.


--Baseball Bat--
- Range: Close
- Fun Factor: 1
Many of the gangs carry the Baseball Bat, such as the Mall Rats, Killaz, etc.  It 
has more power than the baton, but it can be dropped easier.  You'll have to hit a 
few times to KO a person with this as well.


--Meat Cleaver--
- Range: Close
- Fun Factor: 2
The Meat Cleaver, while still close range, is a very fun weapon.  Just the hacking 
sounds it has when hitting someone makes this weapon pretty fun/funny to use.  Like 
the other close-range weapons, it has low power.  You'll need to swing a lot, but 
luckily you'll have a good time doing it.


--Katana--
- Range: Close
- Fun Factor: 2
Ah, the katana.  Can't beat slicing through enemies on the run with a razor sharp 
blade of doom.  Its more powerful than most short ranged weapons, and plus you look 
cool carrying it.


--Pepper Spray--
- Range: Close
- Fun Factor: 3
While not necessarily the best weapon in the game, it sure is funny.  This lethal 
spray will have friend and foe alike on the gound in pain.  Just seems odd that 
something which looks so harmless is so fatal.


--Tazer--
- Range: Close
- Fun Factor: 2
Get up close and zap an unsuspecting person with some high voltage electricity.  If 
only it had a little more range on it, might be more fun to use if there was water 
in this game...  


--Street Furniture--
- Range: Medium
- Fun Factor: 1
You can find this everywhere, it ranges from trash cans, to boxes, to TV sets, etc.  
Its not as fun as other weapons simply because of the abundance of it, so finding 
it is no big thing.  It is pretty humorous to use though, where else can you smash 
someone's head in with a VCR?


--Pistol--
- Range: Medium
- Fun Factor: 1
Your basic firearm, nothing to special about it.  Doesn't have much power when compared 
with things like the Shotgun, AK47.  Its kinda like the Baton is with the club-type 
weapons.


--Uzi--
- Range: Medium
- Fun Factor: 1



--Shotgun--
- Range: Medium
- Fun Factor: 2



--AK47 Kalashnikov--
- Range: Long
- Fun Factor: 2



--M16 Assult Rifle--
- Range: Long
- Fun Factor: 2



--Mini-Gun--
- Range: Long
- Fun Factor: 3



--Flame Thrower--
- Range: Medium
- Fun Factor: 3



--Grenade Launcher--
- Range: Long
- Fun Factor: 3



--Rocket Launcher--
- Range: Long
- Fun Factor: 3
One of my personal favorite weapons, if you liked the one in Goldeneye, you'll love 
this one.  Hitting any solid object (car, building, wall, etc.) will create a huge 
blast killing everything surrounding it.  It has amazing range so you can take out 
targets from quite a distance.  Fun, fun, fun.


--Tear Gas Launcher--
- Range: Long
- Fun Factor: 2
Though not letal by any means, this will make it so you and your opponents are fighting 
hand to hand, no weapons allowed.  Whatever weapon you attempt to pick up is 
automatically fumbled so don't waste your time.


--Grenade--
- Range: Medium
- Fun Factor: 2
Though not nearly as fun as the grenade launcher, a single grenade can still cause 
havok in the streets.  Works similar to the Molotov Cocktail, and is also excellent 
for hitting buildings.


--Molotov Cocktail--
- Range: Medium
- Fun Factor: 2
Excellent for blowing up buildings, also pretty good for taking out small groups of 
Corporation/gang members.  Throw it and it will explode, engulfing all surrouding 
things in flames.


-----------
VIII. Legal
-----------

This FAQ is (c) Copyright 2002 to James Pelchar aka 'jesterguy'. This is for personal 
use only, you may not put this on your site or use it to make a profit. If you do 
wish to use this FAQ, contact me at my mail and I will consider it. Do not distribute 
this document, or alter it in any way shape or form. It can be printed out for personal 
private use only. You can NOT use this document without my permission. Period. 
Please contact me if you found this FAQ on a site other than GameFAQs.com

-----------
IX. Credits
-----------

I'd like to thank the following:

The People - For reading my FAQ.  I hope it has been helpful, comments,
             things to add, etc. are always welcomed.

Rockstar/VIS - For creating this wonderful game, very excellent if I do
               say so myself.

CJayC - For putting this FAQ up, and creating a great site.
        http://www.gamefaqs.com


