            ____                                           _____
           (    )                                         /     \
            |  |                                         /  /|  |
            |  |        ___  _______  ___  ___  ______   \__\/  /
            |  |        \ /  \ /\   \ \ / / _ \\   _  \     /  /
            |  |        | |  | | | \ \| || (_) || |_) /    /  /_||
            |  |       _| \__/ | | |\   || | | || |-\ \   /      |
            |  |______/ |\____/ /___\\__/__\ /_____\ \ \ |_______|
            |           /                             \ \__
           (___________/    E T E R N A L   B L U E    \___/
                            
=============================================================================
                    Lunar 2: Eternal Blue FAQ/Walkthrough
=============================================================================
                           Written By: Matt Hulbert
                        Email Author: Rocky1328@aol.com
                       Version 2.3 Submitted on 12/29/01
                       Sony Playstation or Playstation 2
                         (c) 2002; All Rights Reserved.

   Hello and Welcome, ladies and gentlemen to my unofficial FAQ/Walkthrough for
Lunar 2: Eternal Blue. This is in my opinion the best RPG ever created for the
Playstation, or any console for that matter. This guide will take you though
the entire game, with all the information and tips you need to make it, along
with all the extra information to make your playing time that much more fun.
The guide is complete with everything you could possibly need or want to know
about Lunar 2: Eternal Blue, the Working Designs masterpiece.

                                                  -Matt Hulbert, Author


_____________________________________________________________________________
TABLE OF CONTENTS

I. Story Analysis
II. Basic Gameplay
   Menus/System
   Magic Effects
III. The Walkthrough
   Disc 1
   Disc 2
   Disc 3
   Epilogue
IV. Character Information
   Biography Information
   Magic Abilities
V. Enemy Information
   Monster Bestiary
   Boss Strategies
VI. In-Game Lists
   All Shop Listings
   Weapon/Armor List
   Rememberizer Locations
VII. Lunar 2 Game Review
VIII. Frequently Asked ?'s
IX. Collectors Info
X. Contributor Credits
XI. Legal Information


==========-==========-==========-===========-==========-==========-==========
Chapter I: Story Analysis
==========-==========-==========-===========-==========-==========-==========

The story for Lunar 2: Eternal Blue goes very in-depth into several different
smaller stories that has to do with each character, and then in some way that
story will tie in the larger picture, which is of course saving the world of
Lunar from the destruction that will be brought on it by Zophar. Before you go
on any further, make not that there will be spoilers ahead, so if you have not
completed the game yet, don't read this. This section was intended to help you
better understand the story once you've completed the game.

Basically what we've got is a teenage boy, Hiro and a group of friends, Ronfar,
Jean, Lemina and Ruby and then one who means something more to him, Lucia. Who
are going on a journey to save mankind and the human race. Now along the way
they will encounter many trials, and more specifically there will be one for
each character individually, for Ronfar it was facing what happened with his
true love Mauri, many years before. For Lemina it is rescuing her mother from
Borgan the Wizard and last, Jeans personal sub story was to free herself of her
past and rid Lunar of the Shadow Dragon Cult. Leo, who is not with our party
for the entire game, but long enough to have his own sub story, has a little
bit different problem. He doesn't know who he is, after he finds out the truth
about Althena, he has to do some soul searching. Hiro and Lucia share a common
problem and since they are the main characters, it is the main plot. Lucia has
to save the world from Zophar, and since Hiro is in love with Lucia (and she
loves him as we'll find out later) he naturally has to help her, so its
transitive, Lucia must save the world, Hiro loves Lucia, so Hiro must save the
world.

Now along the way the only thing that's going to impede our parties progress
will not just be the sub-stories or even the monsters and bosses you come
across along the way. Lucia has never lived or even been around human being. So
the entire time that she is on Lunar, she is learning and experiencing emotion
for the first time, this accounts for her strange behavior at times, and for
the first portion of the game, not understanding sarcasm or other things like
that. As the game progresses and she becomes more and more normal you will be
able to see the change in the way she acts. Now once you get the end of the
normal game your in for a shocker as you probably already know. Lucia leaves
Hiro, I was a
good deal surprised, because I didn't know about the epilogue when I first beat
the game, it was a pleasant surprise to say the least. Now you might be saying,
why did she leave, she loved him? Well my friends, have you ever heard duty
comes before all? Lucia must be a very, very strong believer in that one.

Now once you start the epilogue, you go and collect the old party for one last
crack at adventure, and video game immortality. So anyway, as you can see, the
sub stories we related to each character have now come into play, as when you
go an retrieve your friends, you will see how well they resolved their own
personal conflict. Now a tricky subject is Ghaleon, a personal favorite because
of his mysterious, all knowing presence. Ghaleon was in Lunar: Silver Star
Story, which is the prequal to this game. In that game he is evil and the main
villain, but as you will come to find in this game, he might seem like he's on
the other side but he is really helping you along, and making sure you get
where you need to. He was brought back by Zophar, to help in the universal
domination, but little does Zophar know, that Ghaleon is actually playing him,
so he could get back to life and help Hiro. You see Ghaleon realizes the pain
and hurt he caused 1000 years ago (in Lunar SSS) and decided he wanted to
repent, and this was really the only way he could do it. When goes up to the
heavens in his final cut scene, you can fully appreciate what he did for your
party.

Whether or not the things mentioned in this section come true or are resolved
is totally up to you, but I will tell you one thing. You will get as much out
of the story as you put in. There are tons of little extras to be seen in this
game if you only take the time to do them. I would recommend going through the
game very slowly exploring and trying everything, talk to everyone, visit all
the buildings, do it all. That is the only way to truly experience the magic
that is this game and the masterpiece that is its story.




==========-==========-==========-===========-==========-==========-==========
Chapter II: Basic Gameplay
==========-==========-==========-===========-==========-==========-==========

Normal Menu:

Magic:
You can cats spells like healing spells when not in battle. You can view the
types of magic your party members have as well as how much MP they have. You
can basically do anything pertaining to magic, except fighting out of battle.

Items:
Items such as Herbs, and other non-battle items are accessible. You can view
how many of a certain item you have, do anything that has to do with items.

Equipment:
Change your weapon by equipping a different one. Each character has there
own little inventory of things that can be equipt and all of the different
things have different stats the stats are like as follows:

Attack:         Attack power
Attacks:        # of attacks
Defense:        Defense power
Agility:        Reaction speed
Speed:          How frequently they attack
Wisdom:         Magic ability
Magic Defense:  Defense against magic
Range:          Movable distance in combat
Luck:           Ability to land a critical hit

System:
Go into options like:
Save    - save your game in slot 1 or 2 and choose between game 1 and 2.
Load    - load a previously saved game, must be on the controller pack.
Options - options like box color, volume, all of the normal features.

 ___________________________________________________________________________
|                  | Magic Effect: Only effects the selected ally.          |
|   ^        o     |                                                        |
|^     ^   [o]  o  |--------------------------------------------------------|
|  ^ ^      o  o   | Name: One Ally              | Abbreviation: IA         |
|__________________|_____________________________|__________________________|

 ___________________________________________________________________________
|                  | Magic Effect: Effects all allies in the party.         |
|   ^        [o]   |                                                        |
|^     ^   [o][o]  |--------------------------------------------------------|
|  ^ ^      [o][o] | Name: All Allies            | Abbreviation: AA         |
|__________________|_____________________________|__________________________|

 ___________________________________________________________________________
|                  | Magic Effect: Effects allies in selected area.         |
|   ^         o    |                                                        |
|^     ^  [o]   o  |--------------------------------------------------------|
|  ^ ^    [o]  o   | Name: Ally Zone             | Abbreviation: AZ         |
|__________________|_____________________________|__________________________|

 ___________________________________________________________________________
|                  | Magic Effect: Only benefits person casting spell       |
|   ^        o     |                                                        |
|^     ^   [o]  o  |--------------------------------------------------------|
|  ^ ^      o  o   | Name: One's Self            | Abbreviation: OS         |
|__________________|_____________________________|__________________________|

 ___________________________________________________________________________
|                  | Magic Effect: Only effects the selected foe.           |
|   ^        o     |                                                        |
|^     [^]  o  o   |--------------------------------------------------------|
|  ^ ^      o  o   | Name: One Enemy             | Abbreviation: IE         |
|__________________|_____________________________|__________________________|

 ___________________________________________________________________________
|                  | Magic Effect: Effects all enemies on battle field.     |
|    [^]     o     |                                                        |
|[^]   [^]  o   o  |--------------------------------------------------------|
|  [^][^]   o  o   | Name: All Enemies           | Abbreviation: AE         |
|__________________|_____________________________|__________________________|

 ___________________________________________________________________________
|                  | Magic Effect: Only effects enemies selected area.      |
|   ^        o     |                                                        |
|^     ^   [o]  o  |--------------------------------------------------------|
|  [^][^]   o  o   | Name: Enemy Zone            | Abbreviation: EZ         |
|__________________|_____________________________|__________________________|

 ___________________________________________________________________________
|                  | Magic Effect: Only effects enemies in line.            |
|   ^        o     |                                                        |
|^     ^    o   o  |--------------------------------------------------------|
|  [^ ^]    o  o   | Name: Single line           | Abbreviation: SL         |
|__________________|_____________________________|__________________________|




==========-==========-==========-===========-==========-==========-==========
Chapter III: The Walkthrough
==========-==========-==========-===========-==========-==========-==========

----------------------------------------------------------------------------
Dragon Eye Ruins:
----------------------------------------------------------------------------

You are going to start the game out with Hiro and Ruby as they are trying to
steal the Dragons Eye Jewel, which they do. Then you will watch hem run from
all the fire monsters until they exit the ruins.


----------------------------------------------------------------------------
East Desert Pass:
----------------------------------------------------------------------------

Now, once you are out of the Ruins, you will be in the desert, and there are
a lot of Dung Beetles and Sand Sharks roaming around, so you need to watch
out. There is a statue of Althena that you can pray to and it will restore
all of your HP and MP. Fighting all of the monsters (ALL of them) will get
Hiro to gain up to Level 7, and now you will earn the Poe Sword Attack, it
uses 6 MP but is much stronger than the boomerang. Now, you need to just go
along with the path on your way to grandpa Gwyn's house, until the game cuts
to an animation scene of "The Dragonship Destiny" which is captained by the
head of Althena's guard, Leo. He will ask you what you are doing in the area
tell you of the destroyer, which is why he claims you need to evacuate this
area immediately. Once he starts sailing off for Gwyn's house (thanks for
not giving you a ride...eh?) you will resume your walk.


----------------------------------------------------------------------------
Gwyn's Place:
----------------------------------------------------------------------------

Once you arrive you will go up into the main house. Leo and Gwyn are talking,
and Gwyn tells Leo that he knows nothing about the Blue Spire, and Leo finds
it hard to believe but is forced to accept it. After Leo leaves, something
very strange happens to the Spire while you are on the observation deck with
Gwyn. Now you will decide to go to the Blue Spire, but first you have to go
to the basement and get his ancient knife from the treasure chest.

----------------------------------------------------------------------------
The Blue Spire
----------------------------------------------------------------------------

Once you have departed from the house, you will head north to the entrance of
the Spire. By the way, he has given you the Opal Jewel, which will be used to
open the door, or that's what his book said anyway. So once you arrive there,
the stone is put in and nothing happens! But luckily Hiro and Ruby managed to
steal the Dragon Eye Jewel, so it fits in the other eye hole of the statue so
now you can go in. Once you are in the tower, you will realize that there are
four stone blocks buttons that need to be pushed down, which will create the
ledge for you to walk along to cross to the next section. TO push down all of
the buttons press X when standing in front of them. There are monsters just
about everywhere in this place, but once you have pressed down all the button
you will see that the walkway has appeared and you can cross. Now you are in
the hall of ancient rooms. You will have to go in and power down all of the
four Blue Labyrinths, one located in each room, again just press X infront of
it. The rooms are the Sun, Star, Moon and Mystic. Once all of them are down,
go and stand on the giant star emblem, it is blue and gold, and It will take
you to the next level of the tower. Beware, when you are trying to power down
the Labyrinths, there are monsters guarding the entrance to each room. Well,
once you are teleported to the next level, your now in the Blue Spire Garden.
Make your way along, cautious of the monsters (mostly mummies) until you get
to the main corridor. Now this will get a little tricky and take a while, so
take your time in this area. Crystal Knights and Bomb Angels are everywhere,
so watch yourself. Basically, to make a long story short, your going to have
to go through 4 levels of rooms, fighting through most of them. Then you will
reach a beautiful hall and go to the door at the end of it. Now you will come
to a room where Gwyn says he needs to find the secret passage, so go and look
for it. Immediately just go to the earth orb floating over the Star emblem so
you can be taken to the next level. Stand on it and light will appear and you
will be "beamed up." Now your in Lucia's Room, where you will watch the scene
of her coming out of the Spire Waterfall and through to the world that Althena
created. She will tell you that you need to help her find Althena, and Ruby is
a little jealous of how Hiro looks at her. So, she will take you back to Gywn
and now its time to get out of here. Basically, once you try to leave you will
find yourself in that big hall surrounded by 4 crystal knights! But then once
you go to attack Lucia gets pissed and uses some very strong magic and that's
the end of them. Now go back through the way you came, she will tell whatever
you fight not to interfere and destroy them! Go until you have reached the
gardens and now Lucia is very worried because Althena cannot be sensed. Then
you will find out why, its Zophar the evil one! He will cruse Lucia and take
away her magic, because she cannot fight, due to the fact that he has sealed
away the four dragons! He will leave you to take care of Lucia, but you have
some bigger problems coming. Make sure as you walk by the fountain that you
pray and heal you and Gwyn, you'll need it. Just when you think your safe you
will saddly find that the Guardian Statue has come to life, and its huge! So
now make sure to use the order feature to get Hiro up front and Gwyn in the
back of the party, so he doesn't get attacked. Use Poe Sword every time and
have Gwyn use Broken Armor, or heal Hiro, and hopefully you'll defeat it this
way, it took me a few tries. So make sure that you have saved before you go
to where the Guardian is. Once you have killed the Guardian you just have to
go back through the easy Labyrinth part, shouldn't be a problem. Now you will
have some trouble, there are four more Guardians! Fight them as long as you
can, and then you will see Ruby ready to die, then all of a sudden there is
a brilliant flash and there all dead! It is the Dragonship Destiny and there
beam cannon. Leo will ask some questions but you lie and hurry back to Gwyns
house to try to heal Lucia.


----------------------------------------------------------------------------
Sailing to Larpe:
----------------------------------------------------------------------------

You are saddly going to find that the curse is way beyond the healing powers
of Grandpa, so you and lucia are going to have to sail to Larpe, where there
is a priest who can help her, he tells you to seek out Ronfar. Go to the dock
that is due west of Gwyn's house and then use the O button to dock. Once you
are docked and on foot again, travel until you reach the town of Larpe.


----------------------------------------------------------------------------
Finding Ronfar:
----------------------------------------------------------------------------

Upon entering the town you will see that it is a mountain town, and there is
a lot you can do. First, I would go into the shop and buy some Herbs or what
ever you think you'll need. Now, go to the Althena statue and talk to the man
in front of it and then pray to it and heal yourself. Now, go up to the next
level of the town and go to the house where you see two men standing outside.
Read the note on the door then go back down to the tavern and talk to the man
on the far right. Now, once your done talking to him go back up to the church
or sanctuary and then talk to all the priests. Now go back down and talk to
the man in the tavern again. Gamble with him, your choices don't matter you'll
lose either way. Now after 2 tries, stop gambling and then Ruby will talk to
you, then Lucia will faint. Ronfar will take you to his house and let her rest
there. Then Leo comes to his house and almost finds you, but luckily Ronfar
covers! Now you will roll dice with him to see if he will heal her or not, and
you win this time! So now your going to take the back way to the sanctuary and
through those caves Im sure you noticed before. Battle your way through the 2
caves and then take the hazardous jump (no one is hurt). Now you have to find
the Althena statue, but make sure you avoid Leo. The first time he tries to
heal her he fails. Then he tells you about Mauri and how he failed only once
before. Then he tries very hard, really concentrating and heals her. He could
not help her 100% but she is much better now. You will go back to his house to
rest, everyone goes to sleep. The next morning you find that Lucia is gone. So
go to the house with the baby and get the Bromide from the man then talk to
the woman and watch the cut-scene. Now go to the mayors house and talk to him,
it's the big one in the center of the mountain. He will tell you where she has
gone, and you have to pay him her 30$. Now run down to the sand ship dock and
talk to her. She thanks you and says she has to go to Dalton, then to the city
of Parelguila, the holy city. She leaves, and then Ronfar finds you and tells
you that Leo is heading there too! So now it is up to you guys to go and save
her and luckily he decides to come along to!


----------------------------------------------------------------------------
Rescuing Lucia:
----------------------------------------------------------------------------

Ok, once you leave Larpe, head over to Dalton, there might be a fight or so on
the way there, but nothing major. Once you get there the scene will cut to Leo
trying to capture Lucia with his men. She fights the soldiers off, but Leo and
his magic blade of the white knight are just to much. Now, go into the town so
you can board the ship. First, go into all the buildings and find the treasures
because once your in it's a pain in the ass to have to come back out. So, also
go to the sanctuary and pay the money too pray, buy TONS of herbs I had like 20
because you will need them. Once you are ready, go into the door connected to
the bridge and then go to the right immediately once you get in, there is a 90%
concealed passage. Board the ship and go to the door on the back. You are going
to have to fight your way through the entire ship, but once you have killed all
of the guards (Privates and Captains) your reward will be Lucia! You will find
her in jail, with Leo interrogating. Once he is gone, free her, then he will
come back and you guys lock him in, so Ronfar can talk to him. Now exit and go
to the store and stock up again before you leave Dalton.


----------------------------------------------------------------------------
Through the Woods:
----------------------------------------------------------------------------

Now you are going to have to travel north into the forests and you will come to
the fork in the road, just get through either way it doesn't matter. You will
have to fight a lot, see why you bought all the herbs? Eventually you will come
to the Dragon Tower, where Hiro will have a long talk with Lucia while Ronfar's
exploring a bit. She will come to the conclusion that you are different from
the other humans and are not bad. He will come back and it will be time to go,
but pray to the statue and heal yourselves before you go. Now you are going to
have to find the gambling friend of Ronfar, and he wants to play dice to see if
he will show you how to get through the illusion woods. Luckily you still have
the loaded dice and Ronfar wins, so he shows you how to get through the patches
by hitting X.


----------------------------------------------------------------------------
Illusion Woods:
----------------------------------------------------------------------------

Basically what the thicket thing is, when you come to patches of bush that are
a different color, hit X to reveal a chest, a passage or a dead end. You will
have to find your way through the forest passage by passage. Keep going and
fighting and running through and finally you will come to a larger main way to
go and it will open up into what appears to be more woods, but then you hear
a strange noise... its music? Then you spot the dancer, and realize it's the
carivan! Now watch the cool cut-scene and then meet the people!


----------------------------------------------------------------------------
Meeting the Carivan:
----------------------------------------------------------------------------

Ok, now you have been introduced to everyone and learned why they are stuck in
the woods... stupid vines. Ruby wants to go talk to Jean, so follow her off an
once you find her ask her all three possible questions. Then when she is askin
you questions Lucia is snatched up by a living vine! Hiro is about to help but
then Jean kicks the living crap out of it with her bare hands and saves Lucia!
She then asks you to forget and never speak of this to anyone. Then you will
see a neat cut-scene of her and her Shadow Dragon training. Now, the next day
you wake up and Ronfar returns from the hot springs, so you and Lucia and Ruby
decide to go.


----------------------------------------------------------------------------
The Hot Springs:
----------------------------------------------------------------------------

Talk to the man at the door of the springs and he'll tell you that Hiro needs
to go to the right and Lucia to the left. Well Ruby should go left but she goes
with Hiro anyway. Then you see Hiro and Ruby splashing each other when Ruby let
out a scream! Its Lucia! Hiro is so surprised he can't even speak, Lucia has no
clue what they are upset about... I will let you find out for yourself how the
cut-scene for this part goes! So anyway once your out of the water... with some
clothes on mind you, Ruby gives Lucia a talk on, well you know. Then you hear
this big noise and run back to the camp.


----------------------------------------------------------------------------
The Plantela Vines!
----------------------------------------------------------------------------

A Vine creature is all over the place grabbing people and pulling them into the
ground. So naturally you have to go and get them out, with some persuading Jean
decides to come with you. Once you are down there, fight with the enemies
(goblins) until you reach the white and round area at the bottom of the tunnel.
Ok, now once you go in you will see the Plantela itself, its very big and not
very nice looking. Gabin will tell you to be careful, then the battle is on. I
mean this thing is not that easy either!


----------------------------------------------------------------------------
BOSS: Plantela
----------------------------------------------------------------------------

Ok, against this thing you wanna use the best attacks you've got, and having a
fighter like Jean with you is a very lucky advantage. Hiro should use his Poe
Sword, I used the Anger Dice with Ronfar and have Jean use the Bee Dance and
Sleep Step. Eventually you think you have beat it, but it is just transforming
and the brown comes off. Now instead of vines it spits brown nuts at you. I
would just keep using the same attacks and sometimes have Ronfar use his spell
to heal members. Sometimes even Lucia pitches in with a Napalm Shot. Then once
again it will transform after enough damage and turn into a woman. Keep up the
fight and eventually you will kill it and free your friends.


----------------------------------------------------------------------------
Takkar Village:
----------------------------------------------------------------------------

Ok, now it is time for your party to leave the carivan, and we have great news
because Jean decided to come with you! Well, once you depart you will travel
to the small village of Takkar, and this is a very important part of the game.
Go into the tavern (ale house) and talk to the cloaked woman at the table and
she will tell you that she is from the Magic Guild and you can take the test
to join, then Ruby says something and she leaves. Now go talk to the man who
is guarding the _North Gate_. Talk to him and he will tell you that a monster
is on the lose and that the Althena Guard says no one can leave. Luckily this
stranger will show you another way out, if your up to the challenge.

Now, keep going along the path, the bird thing will get to you almost right
when you start. After you kill it, keep moving you have along way to go. Soon
you will come up on a group of ape looking creatures, who throw rocks, do not
get hit by the rocks, and you might as well not try to run, because you can't.
Fight them until your path is clear, then soon you will come to a building and
you should probably save before you enter it. Now once you go into the building
you will find that there are a lot of new enemies, and some of them are a lot
different, so make sure you check the monster bestiary.

You don't know which way to go at first, so just start with the left side, and
fight the monster guarding the chest. Now skip the next opening and then get to
the other chests besides that passage. Now once you have got all the others go
back to that one you skipped. Fight your way through, if you kill all monsters
in the entire passage (I mean the whole thing) then you will gain some levels.
One of which a very useful thing Jean will gain is the Butterfly dance. Once
you are through the maze like passages I would save after replenishing health
with either herbs, items and try not to use all your magic, you will need it.
Now continue until Ruby see's the large statue in the middle of the room which
she foolishly thinks is a ride.

Well the "ride" is going to come to life, and its not exactly the most fierce
looking boss, but he is going to give you a run for your money!


----------------------------------------------------------------------------
Boss: Magic Tester LXI
----------------------------------------------------------------------------

This guy is a real pain in the butt, it seems like this fight just goes on and
one forever. Have your order like this: Hiro on the top left so he takes most
of the hits, Ronfar and Jean in the back and then Lucia is going to play a more
important role than you would think. Keep her where she will be hit on ocassion
but not enough to have to heal her. This way she will use the Napalm shot and
get you some extra damage, if she gets feinted out, don't worry about reviving
her, save them for the more important fighters. Have Ronfar heal you whenever
you get into a range where Hiro will feint if he is hit again, and have Jean
use her magic until it is gone. After a while his arms will come off, then his
feet. He is a four stage boss, unlike the Plantela which was 3. But, once you
manage to destroy him, that girl from the village comes out! And she is made at
you for destroying her test robot! But, you passed the test to join the guild,
to bad you can't join. So she decides to join you until you can come and sign
up for the guild. Keep going down the mountain now, and once you get to her
flying carpet she will start to take you down, then she sneezes and everyone
falls down. Once your down pray at the conveniently located statue and then go
and stock up on some supplies.


----------------------------------------------------------------------------
Trading Village of Nota:
----------------------------------------------------------------------------

Ok, come into the village and take your time shopping around, and make sure to
look for the treasure chests! Now, I would recommend that you get some armor,
you should have more than enough silver after all of the recent fighting. Once
you have everything you think you'll need, and you have prayed at the statue
(if you didn't when you came in) head to the bridge.


----------------------------------------------------------------------------
Run in with the Dragonship Destiny:
----------------------------------------------------------------------------

You are only going to get halfway across the bridge when you hear a familiar
rumbling noise, and once again it is that White Knight Leo. He will have his
troops secure you on the bridge, but when he starts to get off the ship you
make a run for it, and you decide that in order to get him away from there you
will have to lure him from the city, then sneak back. So, head to the carnival
up north, and once you get there go to the northern most area and talk to Giben
and he will allow you to use the magic arrow to fly over Nota. First though, he
says that Lucia has to change her clothes, so then there is a cut scene of her
looking at outfits and Ronfar and Hiro sneaking a peak and getting beat up :)


----------------------------------------------------------------------------
Hiding in the Circus:
----------------------------------------------------------------------------

Once Lucia has a suitable outfit everyone meets up again, and since Giben is so
crafty will dealing with Leo, because wouldn't you know he shows up here right
about now, but he gets rid of him. Then, when you are about to get launched you
hear Leo yell that he found them and then you all jump in, but before you can
take off he shoot the canon and turns it the other way, then you take off.


----------------------------------------------------------------------------
The Ancient Ruins/Seal:
----------------------------------------------------------------------------

You will land in the mountains somewhere in some very ancient ruins. After you
make sure everyone is ok you see that there is a temple but cannot find a way
to get in. Lucia can sense the magic seal of the door and opens it so you go in
and what happens next is pretty cool. You will come up to an oddly shaped thing
in the middle of the floor and then a cut-scene comes on and then after Lemina
says that it was the destruction of Vane and Lucia tells you that the woman was
Althena some time again, in the era of Alex the Dragonmaster and Ghaleon the
evil man who tried to take over the world. Then you get to wondering how in the
heck this got here, then you hear the voice...


----------------------------------------------------------------------------
Ghaleon Lives!:
----------------------------------------------------------------------------

Then a figure will start to form out of the darkness of the above entrance and
it is a strange looking man, who seems to know Lucia some how. He tells her he
is Ghaleon! But how is this possible when Alex the Dragonmaster defeated him?
Well, who knows... but he is back and he escpapes the ruins, saying something
how they are destined to meet again. Now I want you to do something: Go to the
leather instruction book and go to the last page of the character information
and look at the mystery picture, where it says someone comes out of the past
to form an alliance! Well guess what buddy, Ghaleon is actually on your side!
(But keep in mind that Hiro and the gang don't know this yet.)


----------------------------------------------------------------------------
The Floating Maze:
----------------------------------------------------------------------------

Well, you still have to get out of this place, so go to the door and you will
come to a maze of floating blocks, manuever yourself so that you make it to the
door on the next side, but becareful, because there are monsters on most of the
stationary platforms. Once you are through the entire maze you will come to a
large sealed door and Lucia says that whoever that Ghaleon man was must have
done this because it is VERY strong, but she unlocks it none the less and you
head out.


----------------------------------------------------------------------------
Stand at Dragonship Destiny:
----------------------------------------------------------------------------

Once your back on the world map, head forward and all of a sudden you will once
again hear that very familiar rumble and Leo has caught you once again and he's
shooting at you this time! When he pulls up he tells you to give up and a cool
thing happens. Lucia tells Hiro she is going to fight, even though there is no
way they can win, and Hiro says he would fight to the death with her, then
Ronfar joins in too! Leo doesn't like this so he tells them to shoot the canon,
but then all of a sudden electric bolts ruin the canon and strike down Leo! You
are so lucky! Your not gonna believe who it is, it is Ghaleon who saved you!
After no one can figure out why he did, but they don't really mind it.


----------------------------------------------------------------------------
Mountain Town Zulan:
----------------------------------------------------------------------------

Now travel through the snow covered mountains until you come to the town of
Zulan, and go to the huge building and get the treasure upstairs, then talk to
the woman there with the baby. She will tell you that a monster is destroying
the village and that you have to help her daughter who went up to get medicene
for the baby and hasn't returned, they fear the worst. When you agree to help
Lucia wants no part of this, insisting that it will take to long and that she
must find Althena, then when Hiro argues she leaves the group! Well, the rest
of the group now needs to head to the entrance to the north mountain range.


----------------------------------------------------------------------------
The North Zulan Mountains:
----------------------------------------------------------------------------

The mountains are not a very fun part of the game at all. Ruby will melt the
ice doors for you and you have to travel through the canyons and up the snow
stairs to reach the next level of the mountain, but there are false doors and
they contain monsters. Do not try to run away from anything once you are in
battle because it won't work. Now, keep going up through the ice chambers and
then once you get to the once with the chest on the right and then the stairs
leading down and a door on the right it's the last one. When your out, you
will hear a big monster noise, but no one can see it. Then all of a sudden you
hear a rumble and think it's the monster, but no it's really a huge avalanche!
The next thing you hear is Lucia begging Hiro to wake up, when he does he finds
that he cannot move and she heals him.

She will tell him that when she was away she missed him fiercely and felt an
odd pain in her chest as she got further away, he says he missed her a lot to.
Then he thanks her for saving him (lucky she came back eh?) and thanks her for
coming back into his life, which makes her blush (smoothie). Then you will go
and heal the rest of the party and she apologizes to them all. Now it is time
to really fight the beast, but you have another nice surprise waiting for you,
and no it is not Ghaleon here to kill it either!

There will be a large change in battle now, because Lucia will be fighting! I
think this will be a big help later when the monsters are more powerful, her
Napalm Strike is better than not having anything, right? So anyway she is now
like one of the gang kind of, and just in time for...


----------------------------------------------------------------------------
Boss: The Missing Link
----------------------------------------------------------------------------

This was not nearly as hard as the Plantela was in my opinion. Just keep up
the healing with Ronfar and have Hiro attack (Lucia will on her own) until they
are feinted out, then it will just be Jean, Lemina and Ronfar. Lemina is by far
the most important because it is her fire strike attack and other heat attacks
that do crazy huge damage. When he does a whirlwhind around himself, don't even
waste your magic just heal and revive feinted members because nothing will hurt
him. Eventually he dies and then you are all very happy. Note: Watch out for
his attack when he causes the avalanche, be sure to heal enough to survive it!


----------------------------------------------------------------------------
Resolution of Maria:
----------------------------------------------------------------------------

Once the Link is dead, you still have to find Maria, luckily she is right
there and Ronfar sees her, so you get her and take her back to her father.
Once you have brought Maria back, she still has no memory and wants to come
with you insisting she is of noble blood. Well, you cannot take her with you
but what are you gonna do to stop her?! So then when she is about to leave
her baby (she still doesn't remember it though) cries and they beg her to go
and hold it so maybe she'll remember, she doesn't but decides to stay and to
look after it for a while.


----------------------------------------------------------------------------
Visiting Mast Lunn
----------------------------------------------------------------------------

Alright, once you are in Meribia you are going to need to go into the very
large castle looking building, it is actually Master Lunn's Dojo. When you
get in you will watch a small cut scene of him instructing his students, and
then when you speak with him he says he has never heard of the Shadow Dragon
Fist (which is a load of BS). Now he will tell you that if you can go to the
Taben's Peak and locate the cult, that he will lead an assault on it, so now
you need to head to Taben's Peak.


----------------------------------------------------------------------------
Taben's Peak
----------------------------------------------------------------------------

Once you arrive at Taben's Peak, you will see a white baby dragon, and Ruby
chases after it, then a strange boy named Nall catches her. He will warn you
to leave his property at once so he doesn't have t hurt you. Now, keep going
through and up the mountain and eventually the kids will attack you again it
is mainly towards Ronfar. Now, you will be captured by the Dragon Kids in a
net and then everyone decides to go to sleep in the cell. Now, it is morning
again when Hiro finally wakes up and he discovers all his friends are doing
chores and stuff. He then looks for Lucia who is upstairs speaking to Nall.


----------------------------------------------------------------------------
Meeting with Nall
----------------------------------------------------------------------------

When Hiro gets up there, they talk for a bit and then there is a scream and
Nall rushes out to the playground, you and your friends follow. When you get
out there you will realize that it is the Shadow Dragon Cult trying to steal
some of the Kids that Nall watches over. Well, they end up getting away with
the kids and it is your job of course to go and rescue them. So, Nall says
that once you has to stay so you can't just run off, and he picks Lucia so
she can watch the children. Now, go down into the sewers of Meribia through
the large store and off you go.


----------------------------------------------------------------------------
The Meribian Sewers
----------------------------------------------------------------------------

Once you are in the sewers you will notice that there are a lot of dead ends
and there are raised bridges that you have to get down by going all over the
place and hitting the little buttons. Eventually you will just keep going it
happened to me, that I just wandered and came upon the Shadow Dragon Cult. I
do not know if there is a real way that you have to go, or if that is the
only way you can go, if anyone knows any more about this please email me.


----------------------------------------------------------------------------
Fighting the Shadow Dragon Cult
----------------------------------------------------------------------------

Alright, now that you have spotted the Shadow Dragon Cult with the kids you
have to get them back. You will fight with the students that the masked man
has with him (just use Poe Sword and other group attacks). Once you have
defeated them, the masked man will try to talk to Jean but she attacks him
and takes his mask. Now the Dragon Kids will leave, so follow them out, do
not try to go back the way you came.


----------------------------------------------------------------------------
Revisiting Nall
----------------------------------------------------------------------------

Go back the Nall and he will thank you for rescuing the kids. Lucia is out
in the playground singing for some kids, because they taught her lullabies.
Now, when you are leaving the fortress, Ball will catch up with you and he
will give you're the Dragon Wings, so you can go back to the entrance of a
dungeon in the event of an emergency, these will come in very handy. Now go
back, and start out for the city of Vane, and the path is now clear.


----------------------------------------------------------------------------
Onward to Vane
----------------------------------------------------------------------------

When you get to the entrance of Vane, Bordan the wizards men will not allow
you to pass, because he is on some important business. Now, you are going to
have to backtrack a bit, but go back to the world map and then go to the
small pond. This is the spring of transmission, a way into Vane from the old
world. Now, use it and you will end up in the cave of testing. Make your way
through the cave and then into the city. You cannot pick up the treasure but
you will be able to later. If you didn't use the statue at Nall's place use
the one in the city.

----------------------------------------------------------------------------
The Magic City of Vane
----------------------------------------------------------------------------

Now, once you are into the city, you are going to want to go and stock up on
anything your low on (herbs, fruit etc.) and then make your way to Lemina's
house. Here you will meet her mother, and Bordan, who is not very nice. He's
trying to get Lemina's mother to come with him to Neo-Vane. When Lemina does
not agree he transports her mom to Neo-Vane with him and his men, and then
there is a cut scene where Lemina thinks herself a failure, after you guys
cheer her up, it is off to Avado to meet one of Ronfars friends and then to
get a boat to Pentagulia.


----------------------------------------------------------------------------
Going to Avado
----------------------------------------------------------------------------

Once you are in the city, go to the shrine and talk to the man next to the
large statue, he and Ronfar will converse for a while and you will find out
that the old High Priest has been thrown out and that his house is the only
one with the red roof, so you can go and find it. When you get to the house
you will talk to his son Poram, then the high priest will come out and you
all go into his house and talk. After he says he can get you a boat, rest at
his house for a while. When nightfall comes you will find out about how it
is no longer safe at night because Mauri has a prophecy of fire to all those
who are evil. So now head to the boat (the largest one) and once you board I
would suspect you will immediately notice that it's the Dragonship Destiny.

Now, Ruby makes some noise and then Leo and his men come up on deck and even
after the fight you are captured. Just then fire shoots out all over the city
and Leo thinks it is the work of Lucia the destroyer, but then Hiro shows him
that it is the flame from the torch. Now, they tell Leo what the high priest
told them about the evil chosen, so he decided he needs to hear it from them
himself, so Hiro, Ronfar and him set off. Once you get to the house you will
see a cut scene and the son trying to help the father. Now, talk to them and
then go to the shrine. Use the entrance on the right once inside the shrine
and keep going up. You will see the chosen causing the fire and Leo decides
that you guys have to put it out. So now go into the door on the left and you
will keep going until you reach the torch on the outside of the statue.

Boss: Fire Phoenix

Now the statue's flames are going to come alive and turn into the shape of a
bird and lucky you gets to fight it. Leo should be the one who takes the one
person hits because he has the highest HP. Have Ronfar use healing and have
Hiro use Poe Sword. Leo should use the Flash Blade, or heal himself whenever
he has to. It is a very long fight, but eventually you will kill it and the
city will no longer be burning. Now you need to get back to the ship and get
your friends.


----------------------------------------------------------------------------
Appearance of Mauri
----------------------------------------------------------------------------

Once you get back to the ship Leo will act as if he is going to kill Lucia,
but then he sets all your friends free! Just then Mauri appears and says if
he will not kill Lucia and take out Althena's will, then she will. Leo then
tells her if she does he will strip her of her power, because he can do that
being the White Knight. Now, she will disappear and he decides that he has a
little faith in Lucia, but not enough to free her. He decides you will all
go to Pentagulia aboard the Dragonship Destiny, then you can seek what you
wanted to with Althena, but if you start anything he'll kill you.


----------------------------------------------------------------------------
Aboard the Dragonship Destiny
----------------------------------------------------------------------------

While your aboard the ship, Ronfar will go and tell you to check out the
interior, you should remember it well, since you saved Lucia from the ship a
while back. Once you see her below deck, she will ignore you, then find the
door to go up to the deck, and when you see her Hiro will cleverly get Ruby
away so he can talk to her. He goes up there and speaks with her, and she is
an emotional wreck, it is obvious she wants to stay but cannot, and doesn't
know why she feels this way, so she just gets really mad at Hiro. Once you
get to Pentagulia the ship will dock and you say your goodbyes.


----------------------------------------------------------------------------
Arrival at Pentagulia
----------------------------------------------------------------------------

Once you get there enter the very large building and then you will find Leo
waiting at the top of the stairs, and you are allowed to go in and see her.
Ghaleon is inside and you have to wait in silence as she comes, but Lucia is
trying to tell them that it is not really Althena and they hush her. Then
she talks to Althena and yells at her for not really being Althena, she does
attack her and Ghaleon blocks it. He then strikes her, and then it is time
for Hiro and Ghaleon to get it on, because Hiro doesn't think he should have
hit her.

Boss: Ghaleon

It should be apparent that you cannot win against Ghaleon, so just do as best
you can, until the scene cuts, he will knock you out, and then Leo will ask if
he can take care of you because you are innocent, but he does not care about
Lucia. The next thing you know you are in jail.


----------------------------------------------------------------------------
Rescuing your Party
----------------------------------------------------------------------------

Now, you are going to be saved by Leo, but he is wearing a mask and calling
himself Mystere. Now you have to go and get all of the others so that you
can save Lucia, even though he doesn't know where she is. Once you rescue
each one of them you will hear a different story regarding how they're mini
quests turned out, here is what we heard:

Jean: Jean went back to see Lunn who was in Pentagulia, and when she gave
him the mask he got all defensive, and when she said that she knew she had
heard the voice before but couldn't place it, he lets the cat out of the
bag. He is the leader of the Shadow Dragon Cult! Now, she will challenge him
to a fight and he accepts, knocking her out with one shot, then when she got
awake she found herself in jail.

Ronfar: He went to seek out Mauri, and upon finding her that had a little bit
of an argument which resulted in Ronfar being taken away to his cell. You see
he wanted her to change, and kept telling her she was under some spell, but
then she says no it was his fault, then he gets all upset and we've got some
tempers flairing, and he tells her he can't live without her. Then her true
self gets through the curse just a little bit, and then he was sent away.

Lemina: When she went to talk to Bordan the Wizard, he wouldn't bring back her
mother, and he says that she is in the city of Neo-Vane, and she likes it and
doesn't want to come back. Lemina doesn't believe this, so she says she will
take him out, then he tells her that he plans to marry her mom and make her a
daughter, she gets very made and he knocks her out and sends her to her cell.


----------------------------------------------------------------------------
Save Lucia
----------------------------------------------------------------------------

Once you have rescued all the others, work your way through with Leo, now he
is no longer Mystere, until you come upon a cut scene of Ghaleon talking to
her, then when he is gone find the passage through to that room and set her
free. Now that you have her she says that you must find Althena and runs off
after thanking everyone... Leo meanwhile is in denial and runs off because
he cannot believe it is the fake Althena.


----------------------------------------------------------------------------
The 5th Tower of Althena
----------------------------------------------------------------------------

Now, when you catch up with Lucia, she will say that the presence of Althenas
magic is very strong here and you need to go there. Of course the humans cant
see the tower like Lucia, so they just jump in the water anyway. When you get
there you see it, and Lucia tries to free Althena but finds that the seal is
to strong. Then the fake Althena and Lunn, Mauri and Bordan appear... luckily
Nall gave you that Dragon Wing, because he totally saves your butt! You are
transported away to him, and Ghaleon is scolded for not being in time, then
he is talked to by Zophar and told not to chase them anymore.


----------------------------------------------------------------------------
Returning to the White Dragon
----------------------------------------------------------------------------

Nall has brought you back and reveals that he is in fact the white dragon,
after you left there Ghaleon came and took his Aura. Now he says you have to
go and get it back, then set the white dragon free, in a cave surrounded by
Ice Bergs which is northwest from here. He also tells you that before you can
set him free, you have to fight with Leo to get the Aura. So first you need
to go to Vane and stock up on supplies, and then go to the Dragonship Destiny
and when you get on board Leo knows he has to fight you...

Boss: Leo the White Knight

Leo is not that hard at all, and it is very easy to figure out what attack he
is going to do, so you will know when to heal or attack. All you have to do is
wait out until he can no longer heal and then you will have defeated him. He
gives you the Aura, and then a little surprise, he is leaving you in control
of the Dragonship Destiny! He shows you how to navigate it and now you take it
out for a spin!


----------------------------------------------------------------------------
The White Dragon Caves
----------------------------------------------------------------------------

These caves are not very fun at all, so I hope you brought a lot of healing
and magic refillers. Basically fight all of the enemies and then go around the
bottom and you will come into another section. From here you will have to run
or fight from door to door, and keep in mind whatever you run from will still
be there when you have to leave. So eventually you will get to a door with a
set of stairs right in front of it and then a large open surface. Heal and all
that stuff now, so that you won't have to waste battle turns. Walk forward and
then you'll see what you up against. At first you thinks it's the white Dragon
but it's a fake, and you have to kill it to unblock the door.

Boss: White Fiend

This thing is crazy strong, and JP Lee says that it is actually the weakest
of the things you'll have to face! So you are going to need Lemina and Hiro
to be the main attackers, with Poe Sword and Fire Shot, so have Jean stand in
the front, because her magic is basically useless. Lucia will heal people a lot
which helps, but Ronfar might have to as well. Keep attacking then once you do
finally kill it, everyone will level up. Now head to the door that it was in
front of and get this over with.


----------------------------------------------------------------------------
Freeing Nall (The White Dragon)
----------------------------------------------------------------------------

Nall will be in there and he wants you to throw the aura at the crystal so
that it can be set free, when you do he turns into the white dragon again!
Then he tells Ruby not to be so obsessed with Hiro, and eventually she will
have to turn into the Red Dragon!


----------------------------------------------------------------------------
The Blue Dragon Aura
----------------------------------------------------------------------------

Now the next aura you need to find is the blue dragon aura which is in the
possession of Master Lunn! Now, first you need to go to Horam, and stock up
on a ton of supplies and heal yourself at the statue. Go to the large place
that is actually the Dojo of Wong-Lee and speak with him. Now Jean will be
the representative for their Dojo at Lunn's tournament. He will teach her to
use the Blue Dragon Palm attack. Now head to the small place south of Horam.


----------------------------------------------------------------------------
The Fighting Tournament
----------------------------------------------------------------------------

When you get there pray, and then show the man at the door the invitation so
that he will let you in (Wong gives it to you). Once you get in, talk to the
man next to the stairs of the wring (not the salesman the other guy). He will
ask if you are ready to start, and if you are go and fight! FIRST! Before you
fight you need to go and talk to Lunn first, so he promises to fight you if
you win the tournament. Now, first fight some pretty weak guys you shouldn't
have a problem with. Now you have to watch the Cult kill of some guys. Then
talk to the man again and fight the Wolf Karate Clan. After beating then you
will face the Shadow Dragon Cult. Just keep healing and using Batallion and
Blue Dragon Palm, eventually they will die. Now, go and heal yourself at the
statue outside and then confront Lunn.

Boss: Master Lunn

He will keep good to his word, and he will fight you. Use the Blue Dragon Palm
and healing Nuts whenever you need to, and just wait out the fight kind of the
way you had to do with Leo. When he is defeated he will denounce Zophar and he
will give you the Blue Dragon Aura then he realizes he must retrain himself to
be good and not evil, so now he is a good guy again.


----------------------------------------------------------------------------
The Blue Dragon Cave
----------------------------------------------------------------------------

Ok, after you have defeated Master Lunn, its time to put the Blue Dragon Aura
to good use. You need to travel on the Dragonship Destiny all the way back to
Horam and stock up on HP and MP healing items in the shop, also make sure to
pray if you have not already done so. Now, go to the cave that is north of
the city and it has a ring of tree on top of it, but you will be surprised to
find that it holds ice inside.

Now, once you enter you are going to have to fight your way through to the
first door, some of the enemies in here are Tiger Sharks and Water Elementals
so you need to be cautious at least. Now, once you get through to the next
cavern, you are going to have to fight the Doom Rigger, and even though I
have its strategy below, this is like a mini boss so here it is again:

DOOM RIGGER -
These are not that hard to fight but they do take away some MP that you are
gonna wish you had against the Blue Feind. Usually they don't even attack,
they just shoot off smaller things that attack. Use the Batallion Sword if
you have enough MP tp get rid of most of the little ones at the same time.
After enough damage the large thing will just run away, leaving you to get
rid of its off spawns.

Once you have defeated the Doom Rigger, you will jump across of the series of
blocks in the middle of the water, don't worry about falling, the CPU does
it for you. Get the hurricane staff out of the chest from near by, and don't
even try to go into the waterfall because you cannot. Make your way through
to the next door, and there is another chest, as well as another one of these
stupid Doom Riggers. Once through the door enter the next room and then follow
the same routine of getting the chest and then the next door.

Once in the next door get the treasure chest, and enter the next door. You are
going to have to jump across the blocks again, but you should be an old pro at
this by now. Once you get to the next door there is yet another chest! And you
might be surprised to find that in the next door there is another one! Ok, now
that you have all that if you would kindly make your way to the left, you will
see the Blue Feind. If you say to yourself how easy the last one was, he will
totally beat the crap out of you. Make sure everyone is healed and ready to go
before you engage in battle.

Boss: Blue Feind

This is a lot like the White Fiend, and it is a difficult fight regardless,
use much the same strategy that you did with the White Fiend, and you should
be ok. Remember there is nothing wrong with not killing it the first time,
just keep trying and learn from your mistakes. More emails come in about this
than anything, so just remember to save BEFORE you start to fight...


----------------------------------------------------------------------------
Mining Neo-Vane
----------------------------------------------------------------------------

Your going to have to find your way out of here and it is pretty annoying,
use the save thing to look at what rooms your in, and it should help you out
atleast a little bit. Your gonna have to find Ronfar and Jean, because they
have no real magic and are seperated and sent to these mines when you try to
enter the city. Once you have them both in the party again, it is time to
confront Borgan. You are going to have to find your way into the palace by
going through the mines, and this will take a while (almost an hour for me).
But once you do get through you should have a chance to heal etc.. Once you
get up to him, talk to him a couple times then fight with him.


----------------------------------------------------------------------------
Fight with Borgan
----------------------------------------------------------------------------

Borgan is pretty strong, but if I could beat him the first try, you should
be able to as well. Have Hiro use his fire blade attacks, and Lemina is the
biggest asset to your party. Have her use her more powerful fire magics too.
Jean will just do Blue Dragon Fist/Kicks and have Ronfar heal when needed. I
would count on it always, but sometimes Lucia will help out as well with her
Napalm Shot, which doesn't really do anything, but what the heck. Once you
beat him, you will have a heart to heart talk with him. Oh, also watch out
for his shield, dot try to disable it with magic, just keep attacking it and
it will eventually break.


----------------------------------------------------------------------------
Coming to Terms with Borgan
----------------------------------------------------------------------------

Once you have defeated Borgan, he is going to spill his heart out to Lemina
and you will find he is not as bad as you thought. He will give you the Aura
for the Black Dragon, now go and find your way back through the mines out of
the city.


----------------------------------------------------------------------------
The Mines of Zaback
----------------------------------------------------------------------------

Ok now that you have defeated Borgan go back to the Zaback (the town) and then
go into the house with the door leading to the mines. You will need to explore
all of the rooms in the mines and get all the treasure chests. The bombs are
very annoying but they can be avoided in most cases. Make your way through it
all until you come to the last area, then go to the door leading to the Black
Fiend cave, you will have to use the key Borgan gave you.


----------------------------------------------------------------------------
BOSS: The Black Fiend
----------------------------------------------------------------------------

Make your way through the Black Dragon cave and you will then find the Black
Fiend. I thought the last Fiend would be the hardest, but I was very wrong.
You are going to need to save before you fight this guy, cause odds are you
won't kill it the first time. The hard part is that only magic will really
do anything to it. So try to use all of your most powerful magics quickly and
kill it before it has a chance to do the same, and use Jean and maybe even
Ronfar as healers and item users if necessary.


----------------------------------------------------------------------------
The Dragonship Destiny Returns
----------------------------------------------------------------------------

Once you have defeated the Black Fiend, the Black Dragon will be freed and
so will the Dragonship destiny which is good cause you are going to be doing
some traveling. Go back to the ship and then find your way to Raculi where
Mauri used to live. When you get their talk to Leo the White Knight (yes its
been a
long time).


----------------------------------------------------------------------------
Mauri
----------------------------------------------------------------------------

Ok once you get to the temple go through and you will come upon Mauri and Leo
and you go up to them and Ronfar goes into Mauri, this is kinda weird. When you
are using Ronfar, choose the second and then the middle Mauri, this is the
easiest way to fight the monster. Eventually you will kill the flame head and
then receive the Red Dragon Aura.


----------------------------------------------------------------------------
BOSS: Mauri's ID
----------------------------------------------------------------------------

This is a pretty fun fight actually, not very difficult like I imagined it
being. All you have to do is use your higher end Magics and go for the head
that is flaming, and you will have her killed in no time. Once you have beaten
it, Mauri will be returned back to normal, as will all of the people in Raculi
who had gone insane. Leo will then leave the party, and it is time for you to
enter the Red Dragon Cave to face the last of the Feinds!


----------------------------------------------------------------------------
The Red Dragon Cave
----------------------------------------------------------------------------

Once you get the Aura, Mauri will tell you where the cave is and you will
need to go there pronto. Make your way through the cave collecting as many
of the items as you can. Remember you should have healed before coming to
find Mauri, at the statue in the temple. This fight coming will be easier
but not that easy so be careful


----------------------------------------------------------------------------
BOSS: Red Fiend
----------------------------------------------------------------------------

This is the last of the trapped Dragons, and it is guarded by the Red Fiend.
Use Hiro and Lemina's powerful magics to hurt the Dragon, while Ronfar is as
always the healer and Lucia will chip in sometimes. Jean can make or break
in this fight, depending on whether or not you can use the White Dragon Protect
enough times. Figure out the pattern it will attack with (Or just go to JP Lees
Guide which is great for Bosses). And use that when necessary. Once you have
killed the Red Fiend, you will find out that Nall was right and Ruby was the
Red Dragon, which she will turn into after that.


----------------------------------------------------------------------------
The Freed Dragons
----------------------------------------------------------------------------

The four dragons are not very happy campers and are going to bust up that
shield around the city of Pentagulia which Althena is trapped in. Make your way
through the city and then to the Tower. Here you will do battle with a very
evil person, The Fony Althena which Lucia Identified earlier. Ruby will return
to the ship telling Hiro how they took out that shield like nobodies brother.


----------------------------------------------------------------------------
The Holy City
----------------------------------------------------------------------------

The Fake Goddess Althena is very worried (you will see the scene later) about
losing the city, and he reassures her that everything will be fine. The city is
pretty run down, and there is no where to buy anything, so do that before you
get here for gods sake! Now, once you get off the boat at the dock, its pretty
easy to get by the zombie guys that are waiting outside their, as well as it
will be easy to do when you have to come out too.


----------------------------------------------------------------------------
BOSS: The False Althena
----------------------------------------------------------------------------

Ok, now that your free to get into the city, your going to have to go through
the Althena's Roads to get to the Goddess Tower. This is not that easy, as I
started run out of MP about half way through. Now once you get to the 9th Road
you will go into the Goddess Crossing. Here you can heal at a statue, and then
keep going cause your gonna have to fight the Fake Althena. When you come upon
here she will be blocking the wave to the real Althena's tower. She is pretty
easy to defeat, especially if you have Triple Sword (I didn't at that point,
and still beat her pretty easily.)


----------------------------------------------------------------------------
The Truth about the Goddess Althena
----------------------------------------------------------------------------

Well, once you get past the Fake Althena and her Canon Angels, you will
eventually come to Nall, who is at the top of the Goddess Tower. He will then
show Lucia something very shocking that is going to change the outcome of the
rest of the game as you know it. There is no Goddess Althena anymore! Back 1000
years ago, when she came to earth as Luna, she fell in love with Alex the
Dragonmaster and chose to stay human with him, giving up her immortality. She
explains to Lucia that humanity holds the power large enough to defeat Zophar,
and that she can do it!


----------------------------------------------------------------------------
Lucia Claims Althena's Power!
----------------------------------------------------------------------------

Lucia is stunned by what has transpired about Lunar/Althena, and becomes almost
frantic. Hiro tries to talk her down but she won't let him near her. She claims
the power of Althena, which takes away the Magic of all the people in Lunar,
except Zophar, and then rushes off to find and confront him. Meanwhile our
heroes are left magic-less when the tower starts to crumble. Ronfar happens to
the one to point that out and they make a break for it.


----------------------------------------------------------------------------
Evacuating the Goddess Tower
----------------------------------------------------------------------------

Hiro is still pretty shocked by what happened with Lucia only moments ago but
he still manages to lead them out of the falling tower. Luckily you don't have
to fight anything on the way down, the AI just kinda lets you go. Now when you
get out you will board the Dragonship Destiny and go up the steering wheel and
hit X this will start the next chain of events, which is very important, so pay
attention!


----------------------------------------------------------------------------
Zophar Revived!
----------------------------------------------------------------------------

You guessed it that crazy rumbling and huge dark form coming out of the ocean
can only mean one thing, "He's Back...". No but seriously this is a pretty
crazy cut scene, the animators did a great job blending the computer graphics
with the drawn in anime. ANYWAY, Zophar basically swallows the tower up like a
giant jellyfish and it will later become Zophar's Lair, where the final stand
will take place. Just as you think things can't get any worse, everyone is
knocked out, then when you wake up you find Lucia confronting Zophar!


----------------------------------------------------------------------------
Lucia vs. Zophar!
----------------------------------------------------------------------------

Mills Lane: "Ok I want a good clean fight, Zophar, no black magic and Lucia
watch the biting! Let's get it on!" SERIOUSLY, though Lucia stands in front of
Zophar in open defiance because she HAS the power to destroy, although she
won'' use it. Zophar tells the story of the destruction of the Blue Star, and
how Althena had to use all the power in Lunar to do it, just as Lucia was about
to use now, which would destroy Zophar, but Lunar along with him. Lucia had not
told them this, and her friends are quite shocked but not out of it yet. Hiro
yells in open defiance to Zophar, as Lucia is gathering the power to destroy
him. Then she hesitates, and Zophar is annoyed and says he will destroy her
distraction. So he send a huge ball of power hurtling at the Dragonship
Destiny. Well Lucia holds her ground for a while then goes to save her friends.
When she lets her guard down Zophar captures her and is about to destroy Hiro
and the gang when she uses her last bit of magic to transport them away to
safety.

END DISC 2 - INSERT DISC 3

----------------------------------------------------------------------------
Up on the Roof...
----------------------------------------------------------------------------

Once you get disc three in there, your going to find Hiro and Ruby on the roof
of the Magic Guild. Ruby will start talking to Hiro who seems to have his feet
on the ground and his mind in the clouds. Ruby will tell you that its been
three days since the confrontation with Zophar, and that you need to start
letting it go and think of a way to save the world. Hiro is reluctant to
listen. That's when Ruby tells him Miria (Lemina's Mom) wants to see him. She
is in the middle room downstairs with Borgan. Now, shes going to tell you to go
find the rest of the gang before she tells you what she has to say. For now,
ignore Ramus the salesboy, although don't waste money, you will need him later.


----------------------------------------------------------------------------
Finding the Gang...
----------------------------------------------------------------------------

You are going to have to go find the three remaining heroes (Lucia is no longer
with you). First go find Lemina, who is in the Cave of Trials. You can get in
there by entering the very small building up by the front entrance to the city.
Just keep talking to her until she has nothing left to say. Now its time to
find Ronfar, who is in the Library (Big building on the left side of town) with
Mauri. Talk to him, and get the two treasure chests in the library, theres on
in the top left corner and one in the bottom right corner. Now you need to find
Jean who is training with Master Lunn on the left balcony near the Althena
Statue. Talk to her, and heal if necessary. Now head back to talk to Miria.


----------------------------------------------------------------------------
Miria's Message
----------------------------------------------------------------------------

Miria sent Hiro off to find all of his friends hoping that he would see the
common trait among them, every single one of them was getting ready to go fight
with Zophar. And she tells him that he is the one who taught them to never give
up and fight to the end. This helps Hiro a little bit but he is still hesitant.
NOW this is very important. Before you go to the roof to see who the Guild
visitor is that Miria wants you to go talk to, buy as many supplies as you can
from Ramus (StarLights, Angel Tears, Healing Nuts, etc..). Now head back up to
the roof. Where you are going to find Leo! He has come to help you fight Zophar
and has readied the Dragonship Destiny, and says he will meet you down there!


----------------------------------------------------------------------------
Ghaleon's Last Stand...
----------------------------------------------------------------------------

Well wouldn't you know it just as Hiro is getting through the door to go down
to the ship someone familiars voice cracks the sky. Yes you guessed it, its
Ghaleon! Everyones favorite evil Magician/World Conqueror. Well he has some not
very nice things to say about Hiro, and also mentions how pathetic his friends
are for even thinking they could defeat Zophar. He tells Hiro that he has come
to kill him, because Hiro is not worthy to die at Zophar's Judgement. Well Hiro
will have none of this and stands his ground! Then Ghaleon explains to him why
Lucia didn't destroy Lunar along with Zophar. And then strikes Hiro down, and
when Hiro tries to get up, Zophar tells him its time to die alone basically.
Well that's about the same time Ronfar and the crew shows up *The boys are back
in town, and when the boys are back there ain't no foolin' around!* Well
Ghaleon still doesn't seem worried, and with a little pep talk your off to
fight him!


----------------------------------------------------------------------------
BOSS: Ghaleon
----------------------------------------------------------------------------

Round 1: No Magic...

This first round is tougher in my opinion than the second one, which will be a
relied if you can manage to live through this one. Have Lemina stay back and
heal since her attacks are basically worthless. Leo, Ronfar, Hiro and Jean
(make sure she has the right weapon) are the ones gonna be doing the damage.
Just keep having them all do their normal attacks, and heal when necessary.
Ghaleon is obviously holding back, but what the heck. Now by the end of this
first round, all of your party members will probably not be conscious, that's
ok, they will come back for the second round. Now once you have done enough
damage to trigger the second round there is another talking section and Ghaleon
says your all still weak and that he underestimated you, but you will still die
then he strikes them all down. Amazingly they get up and still have confidence
to win! Now its time to go for real!

Round 2: Magic's Back!

Now in this fight it's a little different now that the magic is back, and
Ghaleon is totally outnumbered. Have Hiro use Poe Sword, and Jean use White
Dragon Protect on the group attacks. Ronfar should revive faints and heal as
necessary (Miracle Litany). And then have Leo use Flash blade and Jean use Blue
Dragon Palm as much as she can when she isn't protecting. Now this fight will
go for a while and you will probably be short a couple members at the end, but
hopefully you bought enough stuff from Ramus downstairs like I told you. (Now
for all the people who blew that warning off, DON'T YOU WISH YOU HAD NOW?
HUH!?). Well anyway, once you beat Ghaleon, you'll hear that familiar Boss is
dead kinda music.


----------------------------------------------------------------------------
Ghaleon's Repentance
----------------------------------------------------------------------------

Now Hiro knows and its pretty obvious that Ghaleon let them win, since he could
have killed all of them at the start. When Hiro asks why, Ghaleon answers that
he was brought back to life by the power of Zophar to serve him, but it was no
coincidence. He hid his true motives to betray Zophar from him, and came back
to make up for the evil sins he once committed. He will also give you his
sword, since he says he cannot join you in the fight. (Zophar's power brought
him back and keeps him alive, and once he learns of the betrayel, he will take
it away). Hiro and Ghaleon clasp hands and Hiro promises to kill Zophar for
Ghaleon's sake. Now, you can go buy stuff again from Ramus and heal at
Althena's Statue, but if you want to go that don't talk to Ghaleon again yet!
Once your ready, come back and talk to him, then you he will transport you to
the Dragonship destiny, where you will then sail to Zophar's Lair. He will
watch you sail away and says a few things to himself, then is drawn up into the
heavens, where he now belongs for saving you and giving you the power to kill
Zophar.


----------------------------------------------------------------------------
Zophar's Lair
----------------------------------------------------------------------------

When you are on the Destiny and you pull up to it, your going to see a cut
scene of Lucia and Hiro talking and Lucia tries to warn him to leave, but Hiro
is still devoted to saving her. When she asks him why he is so kind and nice to
her, he is about to say he loves her, but she disappears. Now for gods sake
Hiro is pissed off, or at least he should be, so its time to go get a piece of
Zophar once and for all! When you start out in the Lair the monsters are not
much to be afraid of. If your not leveled up enough (I wasn't). You are going
to have to keep fighting the enemies at the beginning of the lair and healing
at the Ship until you are like level 50 or 51 so you can use the Triple Sword.


----------------------------------------------------------------------------
Confronting the Destroyer, Zophar...
----------------------------------------------------------------------------

Alright good, you made it through the lair without taking to much damage
hopefully. Now, the boss Zophar is in four different forms and the first two
are not going to be a problem and neither is the fourth, but the third form is
the one that gets people messed up, so I am gonna try to explain as much as
possible. Once you get to him, you'll see Lucia trapped and she'll tell you to
run away, and then you'll see Zophar in his true state.


----------------------------------------------------------------------------
Zophar Form 1
----------------------------------------------------------------------------

The first form is not a very tough fight, have Hiro use Triple Sword, Ronfar as
always is the healer of the party when necessary. Now depending on whether you
have items to get back magic, If you do, have Leo use Flash Blade the whole
time and Lemina can use Catastrophe. Jean should use Blue Dragon Palm. The
tricky part is, judging how much longer the fight will last so you can
replenish Hiro's MP, so you will have enough for the next round, which is VERY
important.


----------------------------------------------------------------------------
Zophar Form 2 (Sub-Form)
----------------------------------------------------------------------------

Now in this form your primary concern is not to do damage to the head. But
rather to take out atleast one of the flashing hands, and do some major damage
on the other of the 2. I usually go for the one on the bottom first, but it
doesn't matter. Have Hiro use Triple Sword, Jean use Dragon Fist, Lemina can
use Catastophe (very important attack). Ronfar can heal and attack if possible.
Leo should use Flash Blade or Soul Blade, depending on the MP status he is at.
Now keep attacking the 1 hand until its gone, then with what time you have left
go for the other (FLASHING HANDS ONLY!). Eventually Lucia will get away from
him, now on to the hard part...


----------------------------------------------------------------------------
Zophar Form 3
----------------------------------------------------------------------------

Now, right when the fight starts, go all out on the hand that is left over from
the fight before. Once that is done, just start attacking the head, don't worry
about the body. Now hopefully you have some items to get back your magic,
because about half way through the fight your gonna be in trouble if you don't.
The ENTIRE time Lemina should use White Dragon Protect. Jean should use Dragon
Palm to save MP (not Kick). Hiro will use Triple Sword for as long as he can
and Ronfar will heal the entire party (EVERY TURN). There are a lot of factors
that go into this fight, and I think mine lasted like 11 or 12 turns. Once this
form is dead, it will crack up like a mirror, then the easy part comes!


----------------------------------------------------------------------------
Zophar Final Stand (4)
----------------------------------------------------------------------------

Now Zophar is still in denial but that doesn't really matter, all you have to
do is put the finishing touches on him, and you've beat the regular game. Have
Hiro use Triple sword 3-4 times and Lucia will attack him or heal you. Now
don't worry if you don't have enough magic to do Triple Sword the first turn,
just use an item, because Zophars attacks are pretty weak. Once you have
defeated him, there will be large story scenes which are explained below.


----------------------------------------------------------------------------
The Story Continues...
----------------------------------------------------------------------------

Now Lunar 2 was one great game (My Favorite ever) and now that it's over... you
get to play it all over again with new bosses and items! No your not dreaming
its time to play the epilogue! Ok here is the story that leads up to the
epilogue game. You will be back in Vane after winning the fight, and you will
say your goodbyes to everyone, Ronfar goes back to be with Mauri, Jean goes
back to being a dancer and Lemina stays in Vane to work on her Magic Guild.
Nall and Ruby go to Taben's Peal together and Hiro and Lucia are going back to
Gwyn's to stay together for ever, or so we thought...

When you are almost to Gwyn's, Lucia asks Hiro to take her to visit the Blue
Spire, and stupidly, but unknowing he says ok. So when they get there she drops
the bomb on him. She says she has seen the power of humanity, and that is why
she MUST go back to the Blue Star! So there are some very touchy cut scenes,
and then Hiro finds Lucia's pendant once she is transferred back to the Blue
Star. Now Hiro isn't about to take this sitting down, he decides he is going to
go to the Blue Star to tell her how he feels. So he talks to Gwyn who tells him
he is gonna need 2 Dragon Eye Jewls to get back there. Now of course you KNOW,
you can't go on another adventure without your friends, so go find them: Jean
is at the Carnival, Lemina is in Vane, Ronfar is in Raculi, and Leo is in the
Mystic Ruins...

============================================================================
                         Epilogue Walkthrough
============================================================================

----------------------------------------------------------------------------
Finding the Gang
----------------------------------------------------------------------------

Ok, I went to find Jean first, no particular reason, she will be back at her
old job at the carnival. Ronfar is in Raculi with Mauri, who is now his wife,
and it take s a little convincing to get him back into the party. Leo is in the
Mystic Ruins, where we first came across Ghaleon, with the fairies and stuff.
Lemina is back in Vane, trying to get the Guild back together. Once you are all
together it is time to start another journey, to retrieve Hiro's lost love.


----------------------------------------------------------------------------
Althena's Sword
----------------------------------------------------------------------------

To get Althena's sword, all you have to do is go and talk to Nall at Taben's
peak. He will give it to you, no big deal. This is the most powerful sword in
the entire game, even more powerful than white fang or the Master sword. This
will be Hiro's weapon of choice for the duration of the game.


----------------------------------------------------------------------------
The Rememberizer Crystal
----------------------------------------------------------------------------

To get the rememberizer crystal, go to Nota. Go across the bridge to west nota
and then talk to the girl in the white wedding dress. She will ask you to do
her a favor, do so. The favor was to go tell Kyle, the guy in the pub in east
nota, that she will never forget him. Go tell him and then Hiro will give him a
speak and then he wants to get Julia back. So you will stop her wedding with a
little help from the Dragonship, and they will kiss etc.. Now when they are
about to leave, they will give you the rememberizer crystal, it will allow you
to view the cut scenes from the game, but the catch is, you have to find them.


----------------------------------------------------------------------------
Item Stockpiling
----------------------------------------------------------------------------

Ok, now before you go and run to fight anything, there are a couple things that
will make the Boss fights so much easier its crazy. You should have a ton of
silver left over, so go and max out on magic and healing supplies. Before you
go to fight the Dragon Ruins boss, make sure you atleast level 56 and then for
the Water Boss 57. All you have to do is use White Dragon Protect for Lemina on
every turn and when she gets low, have Ronfar use items on her. This will keep
the party safe and free to attack as they want. Use the Pendant after each boss
to go to Vane where you can re-stock your supplies for the next boss.


----------------------------------------------------------------------------
The Dragon Ruins
----------------------------------------------------------------------------

Once you enter the Dragon ruins, the monsters in there are pretty friggin
annoying, but your lucky you have all those items. Try to get away from the
ones you can, but remember you should try to level up too, so use good
judgement. All this really does is wind around a lot, nothing really tricky
about it. The only thing that posses a problem is that every once in a while
you'll run into a false door. Just keep going and eventually you will reach
what I call the Phantom menace.


----------------------------------------------------------------------------
Boss: Phantom Menace
----------------------------------------------------------------------------

This Boss is so easy if you use this plan along with the item stockpiling
explained earlier, you will be amazed at how efficiently it works compared to
how you used to fight the dragon fiends. Ok, here is what is going to happen:

Hiro: Triple Sword (Every turn)
Ronfar: Normal Attack - Give magic supplies when needed. (Lemina/Hiro)
Jean: Blue Dragon Palm (Every turn)
Lemina: White Dragon Protect (Every turn)
Leo: Any Magic attacks you want.

The beauty of this system is that you never have to heal, as long as you use
Ronfar to keep the rest of the parties magic sustained, so the Boss cant even
do any damage. And that in turn keeps you from having to use other items. Now
you might say that this is going to run Lemina's Magic out so fast, if you
leveled up Lemina can do White Dragon Protect quite a few times before you have
to do anything for her. I was level 56 when I fought this and it was simple.


----------------------------------------------------------------------------
The Water Ruins
----------------------------------------------------------------------------

These are a little different than the Dragon ruins, you are going to have to
find the red lights and use them to drain the pools blocking the stairs to the
doors so you can move on. This is not very difficult, and there are 5 levels to
this. Now the kicker is, that you don't even have to fight the boss. You are
going to eventually come to an area where you can follow a hall up to a large
double door, obviously the boss is in there. But right when you get in there,
theres a door on the right (directly infront of you) it is white. Just go in
there and get the jewl, simple! Now save and go down and fight the boss, which
is still super easy compared to the others.


----------------------------------------------------------------------------
Boss: Water Guardian
----------------------------------------------------------------------------

This Boss is so easy if you use this plan along with the item stockpiling
explained earlier, you will be amazed at how efficiently it works compared to
how you used to fight the dragon fiends. Ok, here is what is going to happen:

Hiro: Triple Sword (Every turn)
Ronfar: Normal Attack - Give magic supplies when needed. (Lemina/Hiro)
Jean: Blue Dragon Palm (Every turn)
Lemina: White Dragon Protect (Every turn)
Leo: Any Magic attacks you want.

The beauty of this system is that you never have to heal, as long as you use
Ronfar to keep the rest of the parties magic sustained, so the Boss cant even
do any damage. And that in turn keeps you from having to use other items. Now
you might say that this is going to run Lemina's Magic out so fast, if you
leveled up Lemina can do White Dragon Protect quite a few times before you have
to do anything for her. I was level 57 when I fought this and it was simple.


----------------------------------------------------------------------------
Brave Labyrinth
----------------------------------------------------------------------------

This area is pretty similar in difficulty to the other 2 levels of the
epilogue. First your going to have to get the swords to follow you over the
little sword signs on the ground, then the door will open. Now go into the next
room, you will see statues on the wall. Choose the one closest to the door on
the left. In the next room choose the one closest to the door on the right.
Next room choose the one farthest from the door on the left. And in the nest
room choose the one farthest from the door on the right. Once you get past this
set, the pattern reverses itself. Make your way to the final door and the boss
area and make sure you have your attributes full before you walk up to the
treasure chest.


----------------------------------------------------------------------------
Boss: Hero's Talisman
----------------------------------------------------------------------------

This boss is pretty easy, since its HP is much lower than its 2 predecessors.
Don't even worry about the 2 things with it. Have Hiro use Triple sword on
every attack, Jean use Dragon Palm on every attack, Ronfar attack and use magic
items to sustain Lemina's magic, Lemina use White Dragon protect or Stat Boost
for Hiro, depending on how the enemy attacks. Have Leo use Flash blade or stat
boost on himself, whichever you want. Just go for the Talisman (in the back)
because once its dead the rest is easy. When theyre all dead get the talisman
and equip it for Hiro.


----------------------------------------------------------------------------
Star Dragon Halls
----------------------------------------------------------------------------

There are 6 different stories, none of the enemies are that tough. Don't worry
about conserving magic for the party since Hiro is the only who has to fight
the Star Dragon. You should probably even be able to level up before you get
there. Just make sure that you have full magic and HP for Hiro by the time you
get to the room where you see the Dragon.


----------------------------------------------------------------------------
Boss: Star Dragon
----------------------------------------------------------------------------

You will talk to the Star Dragon, who guards the bridge to the Blue Spire, and
then you will have to fight him, since he won't let you pass on your own. The
fight is pretty simple 7-8 Triple Sword attacks and he's history. I didn't even
have to heal because I used the ring that gives back HP every time. Once you
defeat him he will say how he saw how much you love her and how great your
skills are, then he will let you pass.


----------------------------------------------------------------------------
Saying Goodbye
----------------------------------------------------------------------------

Once the pass is clear Hiro will turn these will be your final goodbye's
atleast until next time... Leo thanks you for how much you helped him realize
who he was, and Jean and Lemina are pretty teary eyed (sniffle) but I have a
feeling Hiro will see them again. Ronfar gives a pep talk involving none other
than gambling, what else. Ruby cries but you will most likely see them all
again, so onward we go.


----------------------------------------------------------------------------
Reunion with Lucia
----------------------------------------------------------------------------

Step up to the crystal and hit X, It will flash three times and then you will
be transported to the Blue Star. You will see Lucia in her crystal waiting,
then a faint knocking becomes louder and louder... Then we will see Hiro
hanging upside down and smiling, she will wake up and smile and laugh, then you
will see Hiro and Lucia standing over the Blue Star Together, forever.




==========-==========-==========-===========-==========-==========-==========
Chapter IV: Character Information
==========-==========-==========-===========-==========-==========-==========

Hiro:

The grandson of Gwyn, Hiro is very interested in exploring the ancient ruins
near his grandfathers research keep. He and Ruby frequently go there even if
his grandfather tells him not to, which he does quite often. We first meet
him in the act of mischief as he narrowly escapes with his life! He wants to
understand the future by learning all that happened in the past, and he is a
pretty nice kid, not to mention he is skilled with a sword and boomerang. I
now think there is more to Hiro than just an adventurer, he is truly starting
to fall in love with Lucia he was willing to die for her against Leo. He is
also starting to get more into the quest of saving lunar, instead of just an
adventure as before, like when he really wants to save Maria in Zulan.

Lucia:

We first catch up with Lucia as she emerges from her sleep in whatever that
class container was. She emerges into the cold and seems very worried, she
says that it was not her time to awaken, but I don't think she had a choice.
She forsees a terrible vision of a giant explosion, and I would guess Leos
tale of the coming destroyer would have something to do with it. She is a
very pretty, yet mysterious girl, she has secrets and nightmares she cannot
share with Hiro. She is very strong with magic, but not attacks, naturally.
She is having some changes now that are much more apparent and she doesn't
know why, so we will watch as she progress's more to being like a human. I

Ruby:

This is Hiros pet cat, or as she says "baby red dragon." Hiro doesn't think
she really is, but they don't care because they have been friends for a very
long time. She can spit fire at enemies and she is a life saver sometimes as
she can be the deciding factor in a fight when she decides to help out. She
talks to you a lot, and is an entertaining addition to your party. Well, I
personally and annoyed that ruby is trying to ruin Hiro and Lucia's chances,
stupid little dragon, its not like she can marry him anyway, so whats up w/
her? Well, she has gotten more useless, because the enemies are stronger so
her fire breath isn't much help now. Well, Nall has now told as that Ruby is
the true Red Dragon but lost her Aura long ago, so we'll see if it is possible
to get it back and restore it to her.

Gwyn:

Hiros historian grandfather, he is the most respected historian ever. When
Leo comes to him asking questions he doesn't tell the truth, so then you and
him go to try to find out whats going on. He does pretty good damage when he
hits things with his cane. Gwyn wants to leave a huge mark on history to be
remembered by, so hopefully this will turn out good for him.

Ronfar:

Once the wielder of very powerful healing magic, he gave it up after he was
unable to use it to save his sick lover. He is now a womanizer, seeming to
have a "magic" charm,, and is pretty unpredictable. He is thought to once
have been Althenas Priestess and was once married to Mauri, hopefully more
light will be shed on that later in the game. He is a gambling shark, with
an obvious advantage that some would call "magic." After he meets with Mauri
and sees the spell she is under he gets pretty upset, but can he save her?

Lemina:

She will join your party for better or worse. She is the Junio Premiere of
magic at the Magic Guild of Vane. Her mother Maria was very cautious and a
keeper of the trust and legacy of the great magicians, she is just a little
spoiled kid who doesn't heed or understand the past, and not much care. Very
rarely she will show that there is a good side to her, stressing rarely.
Saddly, everything with her seems to revolve around money, and she plays a
nasty trick on you when she gets you to go into the manor, but I think she
is a very worth while member to your party, she has very strong magic. Her
mom was kidnapped kind of, so now she must find her, that's her new quest.

Jean:

Said to have been trained as a fighter when she was a young child, this fan
dancer, pretty I might add, is not one you want to mess with. She works in
the circus, and they say she does not do well with relationships. It is
said she has a overbearing over protective complex, but we'll find out in
the game now won't we. Wow, who knew she was like Bruce Lee or something!
She killed that vine with her bare hands before Hiro could even move, close
to where they were. So she is a student, or was and is trying to forget,
of the Shadow Dragon fighting clan... She finally got rid of the clan!

Leo:

The head of the Althena guard, sworn protectors of the goddess Althena. He
is unmatched by any creature purely human with the sword, and is not very
nice to Hiro and Ruby when we first catch up with him, and then continues
to spread his bad attitude with Gwyn. He seems to be very dedicated and a
good guy, but he really needs a chill pill. He is not 100% human and has
been given use of the Dragonship Destiny to travel. Wow, he has now given
up the destiny ship to Hiro after finding out that Althena is a fraud and
the real one is trapped, he is gone at the moment.

Lunn:

The famous martial arts expert is said to have mixed intentions, but he is
a good governor. he is the governor of Meribia, and he even created a town
just to teach his martial arts, Horam. He is one of the four heroes, and is
said to be the best, but he is humble and would never admit it. He ha a
secret that he is keeping from everyone, maybe we'll uncover it... Well we
sure did and he is the freakin leader of the Shadow Cult! Luckily Jean was
able to stop him.

Althena:

The goddess is starting to get a bad reputation, people are now saying that
she is to oppressive. She has never been seen since the death of Alex, the
last of the Dragonmasters from 1000 years ago. Something is obviously wrong
and I suspect we are going to find out later in the game. Hmm... somethings
wrong because her magic cannot be sensed by Lucia, where is she anyway? Well
the real Althena is trapped in the 5th tower in Pentagulia, while the fraud
is trying to help Zophar come back to power.

Mauri:

The sister of Leo, she was once married to Ronfar, but that was broken off
for unknown reasons. She is very loyal to the goddess as a Red Priestess.
She is very shy and quiet yet pleasant, and not one to cross, because she
has the power of the red dragon. Hopefully we will learn more about her in
the near future. Well, we saw the cut-scene of her illness, she must be a
very tough little lady. She is under a spell by the false Althena and not
even Ronfars love can break it through, what will save her?

Borgan:

Said to have the strongest magic in the world, he is the black wizard. Not
like the name he has been dealt and his looks, he is very nice. He has the
power of the black dragon, which basically means never ending power. He is
trying to restore the Magic Guild, will he succeed? How can he aid Hiro?...
He to is in alliance with Zophar, and is under a curse, can he be stopped?
Well Borgran turns out to not be as bad as everyone thought, in the end he
wants to help out with the new Magic Guild, so that's good for Lemina.


Magic Abilities:


----------------------------------------------------------------------------
Hiro
----------------------------------------------------------------------------
|                                                                          |
| Boomerang (3MP):                                                         |
| Hiro throws his boomerang and it returns to him after hitting the enemy. |
|                                                                          |
| Poe Sword (6MP):                                                         |
| Hiro Jumps up in the air and hits very hard with his sword.              |
|                                                                          |
| Squall (7MP):                                                            |
| Hiro chants and then creates a whirl wind that surrounds the enemy.      |
|                                                                          |
| Cross-Boomerang (6MP):                                                   |
| A more powerful version of the boomerang - double power.                 |
|                                                                          |
| Vortex (10MP):                                                           |
| A very strong wind attack, it hits every single monster in battle!       |
|                                                                          |
| Tempest (14MP):                                                          |
| Only hits one monster, but it extremely strong, looks like the Squall.   |
|                                                                          |
| Speed Storm (8MP):                                                       |
| Increases your agility so you can attack them before they get you.       |
|                                                                          |
| Super Cyclone (20MP):                                                    |
| Most powerful wind spell, just an enormous Squall, but much more deadly. |
|                                                                          |
| Sybillium Sword (10MP):                                                  |
| Hiro shoots some serious wind out of his sword.                          |
|                                                                          |
| Batallion Sword (14MP):                                                  |
| A very high speed slasjing attack, Hiro glows and stuff.                 |
|                                                                          |
| Triple Sword (30MP):                                                     |
| The most powerful sword attack, kills bosses in 3 strikes!               |
|                                                                          |
| Concussion Sword (20MP):                                                 |
| Lets loose a very powerful blast from his sword.                         |
|__________________________________________________________________________|

----------------------------------------------------------------------------
Lucia
----------------------------------------------------------------------------
|                                                                          |
| Napalm Shot (?MP)                                                        |
| This is a powerful attack of blue beams piercing the enemy.              |
|                                                                          |
| Magic Barrier (?MP)                                                      |
| This is a very strong defensive spell, she conjuers a blue magic shield. |
|                                                                          |
| Lightning Bomb (?MP)                                                     |
| Just as the title says lightning hits either a group or one monster.     |
|                                                                          |
| Plasma Rain (?MP)                                                        |
| This is a good attack against groups, its just a powerful magic shot.    |
|__________________________________________________________________________|

----------------------------------------------------------------------------
Gwyn
----------------------------------------------------------------------------
|                                                                          |
| Heal Litany (4MP):                                                       |
| Use this to heal one member of our parties HP.                           |
|                                                                          |
| Calm Litany (12MP):                                                      |
| Use this to heal all members of your parties health power.               |
|                                                                          |
| Fractured Armor (12MP):                                                  |
| This will decrease your enemies defense stats.                           |
|                                                                          |
| Shattered Sword (6MP):                                                   |
| This will decrease your enemies attack stats, very useful.               |
|__________________________________________________________________________|

----------------------------------------------------------------------------
Ronfar
----------------------------------------------------------------------------
|                                                                          |
| Escape Litany (2MP):                                                     |
| Use this to go to the entrance of the dungeon your in, emergencies only! |
|                                                                          |
| Heal Litany (4MP):                                                       |
| Heal some HP for one member of your party only.                          |
|                                                                          |
| Purity Litany (12MP):                                                    |
| Will restore ALL HP to one member of your party.                         |
|                                                                          |
| Calm Litany (12MP):                                                      |
| Restores a little bit of HP to all party members.                        |
|                                                                          |
| Tranquil Litany (24MP):                                                  |
| Restores ALL HP to ALL party members!                                    |
|                                                                          |
| Anger Dice (2MP):                                                        |
| Rolls dice, the higher the number the bigger the explosion!              |
|                                                                          |
| Recovery Coin (20MP):                                                    |
| Luck will decide is a fainted member is revived.                         |
|                                                                          |
| Destiny Dice (5MP):                                                      |
| If you guess the right choice (odd or even) you lose HP or hit enemies!  |
|                                                                          |
| Revive Litany (12MP):                                                    |
| Revives a fainted ally, but does not restore much HP.                    |
|                                                                          |
| Saint Litany (5MP):                                                      |
| One party member will get some HP after every turn.                      |
|                                                                          |
| Clean Litany (3MP):                                                      |
| One ally is cured of all his/her conditions.                             |
|                                                                          |
| Miracle Litany (30MP):                                                   |
| Awakens a fainted member and give them back all their HP.                |
|                                                                          |
| Light litany (8MP):                                                      |
| Steals enemies HP and gives it to a party member.                        |
|                                                                          |
| Cleansing Litany (18MP):                                                 |
| All party members are cured of all conditions.                           |
|                                                                          |
| Divine Litany (20MP):                                                    |
| All party members get a little HP after every turn.                      |
|                                                                          |
| Shining Litany (30MP):                                                   |
| Takes away a lot of HP form enemies and gives it to the party.           |
|__________________________________________________________________________|

----------------------------------------------------------------------------
Jean
----------------------------------------------------------------------------
|                                                                          |
| Moth Dance (6MP):                                                        |
| Will attack and poison one enemy.                                        |
|                                                                          |
| Sleep Step (5MP):                                                        |
| Will put your enemy to sleep for an extended amount of time :)           |
|                                                                          |
| Bee Dance (7MP):                                                         |
| A very powerful paralyzing attack, good to know.                         |
|                                                                          |
| Enchanting Kiss (7MP):                                                   |
| This one is cool, it confuses the enemy and he attacks his allies!       |
|                                                                          |
| Soul Kiss (14MP):                                                        |
| Hits a group of enemies very hard.                                       |
|                                                                          |
| Butterfly Dance (9MP):                                                   |
| Poisons an entire group of unsuspecting enemies.                         |
|                                                                          |
| Dream Dance (9MP):                                                       |
| Puts an entire group of monsters to sleep.                               |
|                                                                          |
| Swarm Dance (12MP):                                                      |
| Paralyzes an entire group of monster enemies!                            |
|                                                                          |
| Dopple Dance (16MP):                                                     |
| A ghost will attack enemies after each round of battle.                  |
|                                                                          |
| Blue Dragon Palm (10MP):                                                 |
| A blue dragon image bits your enemies!                                   |
|                                                                          |
| Blue Dragon Fist (32MP):                                                 |
| Very powerfully multiplies herself and pimp slaps all the enemies!       |
|                                                                          |
| Slam Dance (32MP):                                                       |
| The ghost will use the Dragon Palm attack.                               |
|                                                                          |
| Blue Dragon Wave (14MP):                                                 |
| When surrounded, use this attack, only when JEAN is surrounded though!   |
|__________________________________________________________________________|

----------------------------------------------------------------------------
Lemina
----------------------------------------------------------------------------
|                                                                          |
|Flame (4MP):                                                              |
| Shoots fire from her hands!                                              |
|                                                                          |
| Flame Shot (8MP):                                                        |
| A upgraded flame, but this is now a fireball.                            |
|                                                                          |
| Flame Bomb (7MP):                                                        |
| A very powerful bomb of fire.                                            |
|                                                                          |
| Burning Rain (10MP):                                                     |
| Showers all the enemies on the battle ground with fire.                  |
|                                                                          |
| Power Flame (9MP):                                                       |
| One party member will receive some attack stats.                         |
|                                                                          |
| Pyro Pillar (14MP):                                                      |
| A VERY powerful version of the flame bomb.                               |
|                                                                          |
| Crematorium (30MP):                                                      |
| An extremely powerful version of Burning Rain, known as hell showers!    |
|                                                                          |
| Power Drive (18MP):                                                      |
| A very large boost of attack stats for one member.                       |
|                                                                          |
| Erase Magic (18MP):                                                      |
| Wipes out the effects of enemy stat changes.                             |
|                                                                          |
| Cryo-shield (16MP):                                                      |
| One member gets a lot of defense stats.                                  |
|                                                                          |
| Catastrophe (55MP):                                                      |
| An ENORMOUS lightning attack, EXTREMELY POWERFUL!!!                      |
|                                                                          |
| Ice Shell (8MP):                                                         |
| One meber will receive some defensive stat upgrades.                     |
|                                                                          |
| Dispel Magic (3MP):                                                      |
| Removes the effects of stat changing spells.                             |
|                                                                          |
| Magic Swiper (1MP):                                                      |
| Steals enemies MP and gives it to herself.                               |
|                                                                          |
| Magic Shield (18MP):                                                     |
| Boosts the whole parties magic defense.                                  |
|                                                                          |
| Magic Seal (3MP):                                                        |
| Prevents enemy from using magic.                                         |
|                                                                          |
| Ice Pick (4MP):                                                          |
| Stabs the enemy with a sharp icicle.                                     |
|                                                                          |
| Ice Lance (7MP):                                                         |
| Very good damage for the MP cost, hard hitting ice.                      |
|                                                                          |
| Freeze Claw (10MP):                                                      |
| A huge ice storm hits your enemies.                                      |
|                                                                          |
| Mega Seal (9MP):                                                         |
| Prevents the whole enemy group from using magic.                         |
|                                                                          |
| Ice Arrows (16MP):                                                       |
| 3 iceicles stab the enemy who is targeted.                               |
|                                                                          |
| Ice Wall (21MP):                                                         |
| Hail will shower down on the enemies.                                    |
|                                                                          |
| Freeze Smash (20MP):                                                     |
| Kind of an avalanche just on the enemies.                                |
|__________________________________________________________________________|

----------------------------------------------------------------------------
Leo
----------------------------------------------------------------------------
|                                                                          |
| Rock Viper (4MP):                                                        |
| Throws rocks all over the place.                                         |
|                                                                          |
| Rock Crush (7MP):                                                        |
| A huge boulder falls on the targeted enemy.                              |
|                                                                          |
| Crack Point (10MP):                                                      |
| Causes an earthquake on the enemies.                                     |
|                                                                          |
| Earth Prayer (15MP):                                                     |
| Boosts his attack and defensive stats quite a bit.                       |
|                                                                          |
| Rock Cobra (8MP):                                                        |
| A more powerful version of the rock viper.                               |
|                                                                          |
| Rock Riot (14MP):                                                        |
| A HUGE version of the power crush attack.                                |
|                                                                          |
| Crack Zone (20MP):                                                       |
| Rocks Everywhere! A powerful version of the crack point.                 |
|                                                                          |
| Flash Blade (8MP):                                                       |
| A very fast series of sword strikes.                                     |
|                                                                          |
| Buzz Blade (18MP):                                                       |
| Holy lights hits an entire group of enemies.                             |
|                                                                          |
| Soul Blade (26MP):                                                       |
| Leo takes away a crazy huge amount of the enemies HP.                    |
|                                                                          |
| Grizzle Blade (20MP):                                                    |
| A very powerful spell, Im not really sure how to describe it...          |
|__________________________________________________________________________|




==========-==========-==========-===========-==========-==========-==========
Chapter V: Enemy Information
==========-==========-==========-===========-==========-==========-==========


Monster Bestiary

----------------------------------------------------------------------------
Name: Bandage Boy
Found in: Blue Labyrinth

Battle Stats:
Attack - 18
Attacks - 1
Defense - 36
Agility - 15
Speed - 21
Wisdom - 10
Magic End - 16
Range - 25
Luck - 1
Hit Points - 18
Exp. Points - 0
Silver - 1

----------------------------------------------------------------------------
Name: Bomb Angel
Found in: Blue Spire

Battle Stats:
Attack - 30
Attacks - 1
Defense - 30
Agility - 22
Speed - 20
Wisdom - 8
Magic End - 36
Range - 25
Luck - 1
Hit Points - 45
Exp. Points - 3
Silver - 8

----------------------------------------------------------------------------
Name: Brainpicker
Found in: Blue Labyrinth

Battle Stats:
Attack - 24
Attacks - 1
Defense - 25
Agility - 25
Speed - 29
Wisdom - 28
Magic End - 35
Range - 30
Luck - 1
Hit Points - 55
Exp. Points - 4
Silver - 9

----------------------------------------------------------------------------
Name: Crystal Knight
Found in: Blue Spire

Battle Stats:
Attack - 31
Attacks - 1
Defense - 40
Agility - 25
Speed - 31
Wisdom - 20
Magic End - 20
Range - 30
Luck - 1
Hit Points - 55
Exp. Points - 6
Silver - 15

----------------------------------------------------------------------------
Name: Dung Beetle
Found in: East Desert Pass

Battle Stats:
Attack - 17
Attacks - 1
Defense - 20
Agility - 12
Speed - 18
Wisdom - 6
Magic End - 6
Range - 12
Luck - 1
Hit Points - 5
Exp. Points - 1
Silver - 1

----------------------------------------------------------------------------

Name: Magic Masque
Found in: Blue Spire

Battle Stats:
Attack - 20
Attacks - 2
Defense - 40
Agility - 15
Speed - 25
Wisdom - 23
Magic End - 13
Range - 20
Luck - 1
Hit Points - 25
Exp. Points - 1
Silver - 3

----------------------------------------------------------------------------
Name: Mummy
Found in: Blue Labyrinth

Battle Stats:
Attack - 20
Attacks - 2
Defense - 36
Agility - 20
Speed - 18
Wisdom - 20
Magic End - 20
Range - 25
Luck - 1
Hit Points - 46
Exp. Points - 6
Silver - 5

----------------------------------------------------------------------------
Name: Sand Cyclops
Found in: East Desert Pass

Battle Stats:
Attack - 21
Attacks - 1
Defense - 34
Agility - 10
Speed - 8
Wisdom - 22
Magic End - 8
Range - 25
Luck - 1
Hit Points - 30
Exp. Points - 3
Silver - 4

----------------------------------------------------------------------------
Name: Sand Shark
Found in: East Desert Pass

Battle Stats:
Attack - 17
Attacks - 1
Defense - 30
Agility - 12
Speed - 24
Wisdom - 13
Magic End - 14
Range - 30
Luck - 1
Hit Points - 28
Exp. Points - 2
Silver - 2

----------------------------------------------------------------------------
Name: Slime
Found in: Blue Spire

Battle Stats:
Attack - 20
Attacks - 1
Defense - 35
Agility - 11
Speed - 11
Wisdom - 11
Magic End - 16
Range - 20
Luck - 1
Hit Points - 21
Exp. Points - 1
Silver - 1
----------------------------------------------------------------------------

Name: Goblin

These are kind of like the Dung Beetles of the forest, they are very week so
if you can get one good attack on them they will die. A very easy way to get
rid of a lot of them is the Squall attack, if they are close enough together
but if not try Ronfars destiny dice, a lucky pick will kill them all.

----------------------------------------------------------------------------

Name: Hop Goblin

These are a step up from the Green Goblins and they carry a better weapon, I
don't think they are that powerful, but be careful of them. Usually a hit an
another good hit will take care of them.

----------------------------------------------------------------------------

Name: Goblin King

These are very strong and very annoying. They have a nasty habit of powering
up the rest of the group, as if HopGoblins weren't all buff already! A nice
way once you have Jean is to paralyze them, then they cant do it. Three to
four good solid attacks should get rid of them, has to be magic ones though.

----------------------------------------------------------------------------

Name: Captain (Althena Guard)

These are very tough, but they are relatively rare and are a gold mine for
the experience points. Four to five good magic hits should kill them, but if
they are with a private try to use things that hit both of them.

----------------------------------------------------------------------------

Name: Private (Althena Guard)

These are just a toned down version of the captain and will take less to get
rid of, but then they are usually in pairs, so you have to use just as much
magic to kill them. They will dodge normal attacks, so magic only again.

----------------------------------------------------------------------------

Name: Hummingbird

These are fats so they are hard to avoid, they usually show up with a goblin
so they aren't that hard to kill off. A few good magic attacks take care of
the pests, and why is a freakin hummingbird attacking you anyways?

----------------------------------------------------------------------------

Name: Scorpions

Poisonous and annoying, luckily they aren't very fast so you can usually not
even come into contact with them. A few good magic hits they are history. I
hate facing them, because they make me nervous, if they ever really used the
pinchers right, they'd chop you in half!

----------------------------------------------------------------------------

Name: Poison Beetles

The most annoying and you would think weak enemy of all, but alas they are a
very serious threat to you. They are poisonous biters and take a couple hits
to get rid of, so use magic and do it fast, or you'll be dead very quickly.

----------------------------------------------------------------------------

Name: Killer Fly

These are a pest and they are pretty easy to kill, they can poison you so I
would think it wise to try to dispose of them as quick as possible. Ruby is
fun to watch in flying combat with them after the main turns.

----------------------------------------------------------------------------

Name: Banshee Foul

You really won't run into these that much, and even when you do they are not
all that powerful. They resemble a ghost like wrath, but a couple good hits
of magic and they fall just like the rest. They have decent attacks against
you but nothing to cry about.

----------------------------------------------------------------------------

Name: Rufus

These are like super annoying, and they are pretty fast so they are hard to
avoid, they take a coupe good magic hits, and they are similar to the Goblin
in the forest. They are not very intelligent and Jeans spells should work.

----------------------------------------------------------------------------

Name: Death Worm

Bleh! Whoever thought up these annoyances should be shot! They take 3, yes 3
good magic hits, so they don't die with their escorting monsters, and they
suck you in and get you closer to the other monsters attacks.

----------------------------------------------------------------------------

Name: Mud Cyclops

These are not very common and shouldn't be any trouble for you to take care
of. In most instances they are dead before they even get a chance to attack
so its not a problem. They usually come with some escorts though.

----------------------------------------------------------------------------

Name: Rolling Imp

These guys are pretty easy to kill and there are 2 forms, one where they are
moving their feet, and then if they aren't they can shoot there head at you
and turn into one of those, be cautious of them in larger numbers.

----------------------------------------------------------------------------

Name: Knuckle Buster

These are tougher than you would think. Normal attacks do next to nothing so
you have to use magic, and not just any magic will harm them. Use the Anger
Dice and that's about it, unless you want 1 hit point per attack.

----------------------------------------------------------------------------

Name: Susie Death

Ah! These are friggin annoying to, they suck the power right out of you, and
normal magic doesn't do jack against the. One attack that I have found very
useful against them is the Sleep Step, once there out, one hit will kill'em.

----------------------------------------------------------------------------

Name: Man Eater

These are kinda common either, and you should have no problem taking them
with a couple deent magic hit, and you might even want to use normal attacks
if you are in a state of low magic to try to conserve it.

----------------------------------------------------------------------------

Name: Killer Buzz

These are just your average enemy, maybe a little stronger than a few, but
I wouldn't say they are as powerful as a Death Worm. You should be cautious
but its not like there a boss or anything huge.

----------------------------------------------------------------------------

Name: Killer Shroom

This is a very rare and not very hard to kill enemy. One solid magic attack
and then a smaller attack (sword/fan hits) should kill it easy. I believe
that they are only in the one building, but I am not sure right now :P

----------------------------------------------------------------------------

Name: Parasite

very rare and only in a couple area's, they are not that tough, they kind of
look like an octopus and no they do not suck onto you or anything, so get it
out of your head, what do you think this is Alien 3?!

----------------------------------------------------------------------------

Name: Dark Knight

These are pretty tough but luckily I have only found them in like one small
room in the floating maze, so they arent that abundant. Use strong magic and
for gods sake don't try to use normal attacks!

----------------------------------------------------------------------------

Name: Wyburn

This is not that tough, but I wouldn't want to fight them in larger numbers
because they are a pest. There decent attack strength, but not that great.

----------------------------------------------------------------------------

Name: Barbarian

These are pretty common in a couple areas they are similar to the HopGoblins
in the forest, they look tougher than they are. Use magic and don't try to
use normal attacks, or they will slap you around.

----------------------------------------------------------------------------

Name: Reflector

Only seen in the floating maze in the ruins, very easy to kill and they only
inflict average damage. Contrary to popular belief they do not reflect your
attack back at you, because that would really suck.

----------------------------------------------------------------------------

Name: Razor Wolf

These are pretty tough, and when you are getting low on magic they are super
hard when there is more than one. Do not use Ronfars Coin attack because if
you guess wrong you are in serious trouble with these things!

----------------------------------------------------------------------------

Name: Albino Chimp

Well in the colder mountains these are pretty abundant, I cant remember if
it was chimp or ape, so hopefully someone email, and im sure they will :P
But anyway, they about the same strength as a Hop Goblin.

----------------------------------------------------------------------------

Name: Tormentor

These are not that tough to get rid off, just use a couple of magic attacks
and you will have them dead in no time, they do average damage so you might
want to heal after a couple attacks, use group attacks.

----------------------------------------------------------------------------

Name: Magic Hat

These are really stupid because most of your magic won't work on them and I
do remember that they can do decent damage on their better attacks, so be
on the look out, and make sure everyone is healed up!

----------------------------------------------------------------------------

Name: Dark Sorcerer

These are pretty tough, I am so sick if finding that out in the shrine too!
Use magic when you can and luckily Leo can help you out a lot, if he wasn't
here you would be in some serious poo.

----------------------------------------------------------------------------

Name: Octo Plant

These are pretty tough, and when you are getting low on magic they are super
hard when there is more than one. Do not use Ronfars Coin attack because if
you guess wrong you are in serious trouble with these things!

----------------------------------------------------------------------------

Name: Dream Leech

Ah! These are friggin annoying to, they suck the power right out of you, and
normal magic doesn't do jack against the. One attack that I have found very
useful against them is the Sleep Step, once there out, one hit will kill'em.

----------------------------------------------------------------------------

Name: Fatal Hopper

These are pretty common in a couple areas they are similar to the HopGoblins
in the forest, they look tougher than they are. Use magic and don't try to
use normal attacks, or they will slap you around.

----------------------------------------------------------------------------

Name: Grog Snake

These are not that tough to get rid off, just use a couple of magic attacks
and you will have them dead in no time, they do average damage so you might
want to heal after a couple attacks, use group attacks.

----------------------------------------------------------------------------

Name: Gargoyle

These are not that tough to get rid off, just use a couple of magic attacks
and you will have them dead in no time, they do average damage so you might
want to heal after a couple attacks, use group attacks.

----------------------------------------------------------------------------

Name: Flash Lord

These are very annoying and are about the same as a sorcerer. Use your magic
but Not Jeans because it won't work. They are pretty abundant in the shrine
in Avado, so be on the lookout, they also have the ability to move so fast
that you cant even see them, nice eh?

----------------------------------------------------------------------------

Name: Sgt. Slaughter

These are pretty tough, and when you are getting low on magic they are super
hard when there is more than one. Do not use Ronfars Coin attack because if
you guess wrong you are in serious trouble with these things!

----------------------------------------------------------------------------

Name: Gun Foot

These are either very weak or very strong. If they shoot the beam at you out
of their face it will do some pretty good damage, if they use there claws I
think you will survive :P Just use some magic and kill them quickly.

----------------------------------------------------------------------------

Name: Doom Rigger

These are not that hard to fight but they do take away some MP that you are
gonna wish you had against the Blue Feind. Usually they don't even attack,
they just shoot off smaller things that attack. Use the Batallion Sword if
you have enough MP tp get rid of most of the little ones at the same time.
After enough damage the large thing will just run away.

----------------------------------------------------------------------------

Name: Tiger Shark

These are not that tough to fight, much like the sand sharks only in the ice
and their attacks are about the same. Usually Jean or Hiro's normal attack
can get rid of them, sometimes it takes a little but more.

----------------------------------------------------------------------------

Name: Water Elemental

These are pretty tough and they are super annoying. About 50% of the time
they will cast a mute spell on the first 2 attackers in your party, and it
keeps them from using magic until they are healed, so you might want to try
and change your order while in the company of these.

----------------------------------------------------------------------------

Name: Aqua Assasin

These have a couple of different attacks, they aren't that strong, but can
be a nuisance if you are low on HP and healing items. They never travel by
themselves, so it is usually more a matter of killing what escorts them.

----------------------------------------------------------------------------

Name: Mecha Star

Besides being very annoying, if you let them live TO long, they will cause
you some nasty damage, and since these are mostly in areas where your gonna
need all the stats you can, try to take them out fast.

----------------------------------------------------------------------------

Name: Canon Angel

These are Very dangerous, have Hiro use a magic attack to get rid of them,
because they can do major damage to the whole party. They are in Althena's
Tower, after you fight Fake Althena, but you still have a ways to go, so be
careful.

----------------------------------------------------------------------------

Name: Crazy Crab

These can be killed pretty easily, but if you let them they will attack the
entire party for average damage. They are not hurt much buy some of Lemina's
Magic, so your gonna have to use Hiro in most cases.

----------------------------------------------------------------------------

Name: Stone Knight

These guys can just plain brawl with you, and this is not good because they
are in Althena's Fortress BEFORE you get to Fake Althena, so your gonna need
those stats high, be careful. If they attack one person, they can do over 200
damage, take care of them fast.

----------------------------------------------------------------------------

Name: Zombie

These are fast, and annoying making them a pest. They do average to good damage
depending on who they attack. Jean can use Dragon Fist and get rid of them all
if you can afford the magic, but Battalion Sword will work for some of them
too.

----------------------------------------------------------------------------

Name: Elder Boomba

These are a step up from the Big Boomba's. IF they are doing that eye attack,
just kill them with like Battalion Sword. If they are exploding be careful,
because than, unlike the other 2 types, can do decent damage. Also watch out if
they are with other types.

----------------------------------------------------------------------------

Name: Big Boomba

These are a lot like the Boomba's but when they explode on you they do a little
bit more damage. Still nothing to pee yourself about, but be careful if your
getting low on HP. When they are in large groups is when they are most
dangerous.

----------------------------------------------------------------------------

Name: Boomba

These are basically there to annoy and wear down on your stats. They do average
damage, and the only way they could faint someone was if they already had low
HP and ALL of them attacked that same person, take them out easily.

----------------------------------------------------------------------------

Name: Hades

Geez man who let the dogs out? These guys are ripped, and they let you know it
by causing major damage if you don't kill them fast. They are also VERY fast
when out of battle mode, so don't plan on running and avoiding them, might as
well fight. Note: They are to strong to afford trying to run and then not being
able to, they will make you pay for it major.

----------------------------------------------------------------------------

Name: Snatcher

These can be a serious problem if your low on HP and MP because they can
paralyze a member of the party, and if you were depending on Jean to do Dragon
Fist, that could matter. They can do decent damage, but they are never alone,
so just keep an eye on that MP you use killing them.

----------------------------------------------------------------------------


Boss Strategies


----------------------------------------------------------------------------
BOSS: The Guardian
----------------------------------------------------------------------------

 ________________________
| Attack     |   52      |
| Attacks    |    1      |
| Defense    |   45      |
| Agility    |   40      |
| Speed      |   19      |
| Misdom     |   20      |
| Magic End  |   20      |
| Range      |   30      |
| Luck       |    1      |
| Hit Points |   550     |
| Exp Points |   121     |
| Silver     |   100     |
 

Just when you think your safe you will sadly find that the Guardian Statue has
come to life, and its huge! So now make sure to use the order feature to get
Hiro up front and Gwyn in the back of the party, so he doesn't get attacked.
Use Poe Sword every time and have Gwyn use Broken Armor, or heal Hiro, and
hopefully you'll defeat it this way, it took me a few tries. So make sure that
you have saved before you go to where the Guardian is. Once you have killed the
Guardian you just have to go back through the easy Labyrinth part, shouldn't be
a problem.


----------------------------------------------------------------------------
BOSS: Plantela
----------------------------------------------------------------------------

 ________________________
| Attack     |   15      |
| Attacks    |    1      |
| Defense    |   75      |
| Agility    |   30      |
| Speed      |   52      |
| Misdom     |   20      |
| Magic End  |   35      |
| Range      |    0      |
| Luck       |    1      |
| Hit Points |   1800    |
| Exp Points |   420     |
| Silver     |    0      |
 

Ok, against this thing you wanna use the best attacks you've got, and having a
fighter like Jean with you is a very lucky advantage. Hiro should use his Poe
Sword, I used the Anger Dice with Ronfar and have Jean use the Bee Dance and
Sleep Step. Eventually you think you have beat it, but it is just transforming
and the brown comes off. Now instead of vines it spits brown nuts at you. I
would just keep using the same attacks and sometimes have Ronfar use his spell
to heal members. Sometimes even Lucia pitches in with a Napalm Shot. Then once
again it will transform after enough damage and turn into a woman. Keep up the
fight and eventually you will kill it and free your friends.


----------------------------------------------------------------------------
Boss: Magic Tester LXI
----------------------------------------------------------------------------

 ________________________
| Attack     |   90      |
| Attacks    |    1      |
| Defense    |   90      |
| Agility    |   30      |
| Speed      |   36      |
| Misdom     |   30      |
| Magic End  |    5      |
| Range      |   50      |
| Luck       |   10      |
| Hit Points |   2700    |
| Exp Points |   1080    |
| Silver     |    0      |
 

This guy is a real pain in the butt, it seems like this fight just goes on and
one forever. Have your order like this: Hiro on the top left so he takes most
of the hits, Ronfar and Jean in the back and then Lucia is going to play a more
important role than you would think. Keep her where she will be hit on ocassion
but not enough to have to heal her. This way she will use the Napalm shot and
get you some extra damage, if she gets feinted out, don't worry about reviving
her, save them for the more important fighters. Have Ronfar heal you whenever
you get into a range where Hiro will feint if he is hit again, and have Jean
use her magic until it is gone. After a while his arms will come off, then his
feet. He is a four stage boss, unlike the Plantela which was 3. But, once you
manage to destroy him, that girl from the village comes out! And she is made at
you for destroying her test robot! But, you passed the test to join the guild,
to bad you can't join. So she decides to join you until you can come and sign
up for the guild. Keep going down the mountain now, and once you get to her
flying carpet she will start to take you down, then she sneezes and everyone
falls down. Once your down pray at the conveniently located statue and then go
and stock up on some supplies.


----------------------------------------------------------------------------
Boss: The Missing Link
----------------------------------------------------------------------------

 ________________________
| Attack     |   60-135  |
| Attacks    |   1       |
| Defense    |   65      |
| Agility    |   40-55   |
| Speed      |   5-70    |
| Misdom     |   40      |
| Magic End  |   35-65   |
| Range      |   50      |
| Luck       |   5       |
| Hit Points |   2700    |
| Exp Points |   2600    |
| Silver     |   0       |
 

This was not nearly as hard as the Plantela was in my opinion. Just keep up
the healing with Ronfar and have Hiro attack (Lucia will on her own) until they
are feinted out, then it will just be Jean, Lemina and Ronfar. Lemina is by far
the most important because it is her fire strike attack and other heat attacks
that do crazy huge damage. When he does a whirlwhind around himself, don't even
waste your magic just heal and revive feinted members because nothing will hurt
him. Eventually he dies and then you are all very happy. Note: Watch out for
his attack when he causes the avalanche, be sure to heal enough to survive it!


----------------------------------------------------------------------------
Boss: Fire Phoenix
----------------------------------------------------------------------------

 ________________________
| Attack     |   70-115  |
| Attacks    |   1       |
| Defense    |   80      |
| Agility    |   25      |
| Speed      |   50-62   |
| Misdom     |   90      |
| Magic End  |   80      |
| Range      |   40      |
| Luck       |   5       |
| Hit Points |   5000    |
| Exp Points |   8000    |
| Silver     |   0       |
 

Now the statue's flames are going to come alive and turn into the shape of a
bird and lucky you gets to fight it. Leo should be the one who takes the one
person hits because he has the highest HP. Have Ronfar use healing and have
Hiro use Poe Sword. Leo should use the Flash Blade, or heal himself whenever
he has to. It is a very long fight, but eventually you will kill it and the
city will no longer be burning. Now you need to get back to the ship and get
your friends.


----------------------------------------------------------------------------
Boss: Ghaleon
----------------------------------------------------------------------------

 ________________________
| Attack     |   N/A     |
| Attacks    |   N/A     |
| Defense    |   N/A     |
| Agility    |   N/A     |
| Speed      |   N/A     |
| Misdom     |   N/A     |
| Magic End  |   N/A     |
| Range      |   N/A     |
| Luck       |   N/A     |
| Hit Points |   N/A     |
| Exp Points |   N/A     |
| Silver     |   N/A     |
 

It should be apparent that you cannot win against Ghaleon, so just do as best
you can, until the scene cuts, he will knock you out, and then Leo will ask if
he can take care of you because you are innocent, but he does not care about
Lucia. The next thing you know you are in jail.


----------------------------------------------------------------------------
Boss: Leo the White Knight
----------------------------------------------------------------------------

 ________________________
| Attack     |   60-200  |
| Attacks    |   2       |
| Defense    |   200     |
| Agility    |   50      |
| Speed      |   30      |
| Misdom     |   25      |
| Magic End  |   60      |
| Range      |   18      |
| Luck       |   10      |
| Hit Points |   75      |
| Exp Points |   5000    |
| Silver     |   0       |
 

Leo is not that hard at all, and it is very easy to figure out what attack he
is going to do, so you will know when to heal or attack. All you have to do is
wait out until he can no longer heal and then you will have defeated him. He
gives you the Aura, and then a little surprise, he is leaving you in control
of the Dragonship Destiny! He shows you how to navigate it and now you take it
out for a spin!


----------------------------------------------------------------------------
Boss: White Fiend
----------------------------------------------------------------------------

 ________________________
| Attack     |   100     |
| Attacks    |   1       |
| Defense    |   100     |
| Agility    |   100     |
| Speed      |   43-82   |
| Misdom     |   40-99   |
| Magic End  |   80-99   |
| Range      |   0       |
| Luck       |   10      |
| Hit Points |   4500    |
| Exp Points |   11000   |
| Silver     |   0       |
 

This thing is crazy strong, and JP Lee says that it is actually the weakest
of the things you'll have to face! So you are going to need Lemina and Hiro
to be the main attackers, with Poe Sword and Fire Shot, so have Jean stand in
the front, because her magic is basically useless. Lucia will heal people a lot
which helps, but Ronfar might have to as well. Keep attacking then once you do
finally kill it, everyone will level up. Now head to the door that it was in
front of and get this over with.


----------------------------------------------------------------------------
Boss: Master Lunn
----------------------------------------------------------------------------

 ________________________
| Attack     |   100-150 |
| Attacks    |   1       |
| Defense    |   130     |
| Agility    |   15-20   |
| Speed      |   60      |
| Misdom     |   90      |
| Magic End  |   100     |
| Range      |   0       |
| Luck       |   5       |
| Hit Points |   2100    |
| Exp Points |   8800    |
| Silver     |   0       |
 

He will keep good to his word, and he will fight you. Use the Blue Dragon Palm
and healing Nuts whenever you need to, and just wait out the fight kind of the
way you had to do with Leo. When he is defeated he will denounce Zophar and he
will give you the Blue Dragon Aura then he realizes he must retrain himself to
be good and not evil, so now he is a good guy again.


----------------------------------------------------------------------------
Boss: Doom Rigger
----------------------------------------------------------------------------

 ________________________
| Attack     |   N/A     |
| Attacks    |   N/A     |
| Defense    |   N/A     |
| Agility    |   N/A     |
| Speed      |   N/A     |
| Misdom     |   N/A     |
| Magic End  |   N/A     |
| Range      |   N/A     |
| Luck       |   N/A     |
| Hit Points |   N/A     |
| Exp Points |   N/A     |
| Silver     |   N/A     |
 

These are not that hard to fight but they do take away some MP that you are
gonna wish you had against the Blue Feind. Usually they don't even attack,
they just shoot off smaller things that attack. Use the Batallion Sword if
you have enough MP tp get rid of most of the little ones at the same time.
After enough damage the large thing will just run away, leaving you to get
rid of its off spawns.


----------------------------------------------------------------------------
Boss: Blue Feind
----------------------------------------------------------------------------

 ________________________
| Attack     |   120     |
| Attacks    |   1-2     |
| Defense    |   120     |
| Agility    |   100     |
| Speed      |   46-91   |
| Misdom     |   80-110  |
| Magic End  |   40      |
| Range      |   0-16    |
| Luck       |   10-30   |
| Hit Points |   5000    |
| Exp Points |   16500   |
| Silver     |   0       |
 

This is a lot like the White Fiend, and it is a difficult fight regardless,
use much the same strategy that you did with the White Fiend, and you should
be ok. Remember there is nothing wrong with not killing it the first time,
just keep trying and learn from your mistakes. More emails come in about this
than anything, so just remember to save BEFORE you start to fight...


----------------------------------------------------------------------------
Fight with Borgan
----------------------------------------------------------------------------

 ________________________
| Attack     |   150-200 |
| Attacks    |   1       |
| Defense    |   180-200 |
| Agility    |   50      |
| Speed      |   10-200  |
| Misdom     |   70-127  |
| Magic End  |   120     |
| Range      |   0       |
| Luck       |   10      |
| Hit Points |   4200    |
| Exp Points |   18700   |
| Silver     |   0       |
 

Borgan is pretty strong, but if I could beat him the first try, you should
be able to as well. Have Hiro use his fire blade attacks, and Lemina is the
biggest asset to your party. Have her use her more powerful fire magics too.
Jean will just do Blue Dragon Fist/Kicks and have Ronfar heal when needed. I
would count on it always, but sometimes Lucia will help out as well with her
Napalm Shot, which doesn't really do anything, but what the heck. Once you
beat him, you will have a heart to heart talk with him. Oh, also watch out
for his shield, dot try to disable it with magic, just keep attacking it and
it will eventually break.


----------------------------------------------------------------------------
BOSS: The Black Fiend
----------------------------------------------------------------------------

 ________________________
| Attack     |   50-150  |
| Attacks    |   1       |
| Defense    |   450     |
| Agility    |   50      |
| Speed      |   62-116  |
| Misdom     |   50-140  |
| Magic End  |   0       |
| Range      |   0       |
| Luck       |   1-10    |
| Hit Points |   5000    |
| Exp Points |   24200   |
| Silver     |   0       |
 

Make your way through the Black Dragon cave and you will then find the Black
Fiend. I thought the last Fiend would be the hardest, but I was very wrong.
You are going to need to save before you fight this guy, cause odds are you
won't kill it the first time. The hard part is that only magic will really
do anything to it. So try to use all of your most powerful magics quickly and
kill it before it has a chance to do the same, and use Jean and maybe even
Ronfar as healers and item users if necessary.


----------------------------------------------------------------------------
BOSS: Mauri's ID
----------------------------------------------------------------------------

 ________________________
| Attack     |   200     |
| Attacks    |   1       |
| Defense    |   150     |
| Agility    |   50      |
| Speed      |   15-104  |
| Misdom     |   40      |
| Magic End  |   100     |
| Range      |   99      |
| Luck       |   10      |
| Hit Points | 2000-3500 |
| Exp Points |   29430   |
| Silver     |   437     |
 

This is a pretty fun fight actually, not very difficult like I imagined it
being. All you have to do is use your higher end Magics and go for the head
that is flaming, and you will have her killed in no time. Once you have beaten
it, Mauri will be returned back to normal, as will all of the people in Raculi
who had gone insane. Leo will then leave the party, and it is time for you to
enter the Red Dragon Cave to face the last of the Feinds!


----------------------------------------------------------------------------
BOSS: Red Fiend
----------------------------------------------------------------------------

 ________________________
| Attack     |   200     |
| Attacks    |   1       |
| Defense    |   100     |
| Agility    |   50      |
| Speed      |   50-150  |
| Misdom     |   15-25   |
| Magic End  |   0       |
| Range      |   0       |
| Luck       |   30      |
| Hit Points |   11000   |
| Exp Points |   36300   |
| Silver     |   0       |
 

This is the last of the trapped Dragons, and it is guarded by the Red Fiend.
Use Hiro and Lemina's powerful magics to hurt the Dragon, while Ronfar is as
always the healer and Lucia will chip in sometimes. Jean can make or break
in this fight, depending on whether or not you can use the White Dragon Protect
enough times. Figure out the pattern it will attack with (Or just go to JP Lees
Guide which is great for Bosses). And use that when necessary. Once you have
killed the Red Fiend, you will find out that Nall was right and Ruby was the
Red Dragon, which she will turn into after that.


----------------------------------------------------------------------------
BOSS: The False Althena
----------------------------------------------------------------------------

 ________________________
| Attack     |   20-220  |
| Attacks    |   1       |
| Defense    |   10      |
| Agility    |   50      |
| Speed      |   30-200  |
| Misdom     |   130     |
| Magic End  |   10      |
| Range      |   50      |
| Luck       |   99      |
| Hit Points |   10000   |
| Exp Points |   40000   |
| Silver     |   0       |
 

Ok, now that your free to get into the city, your going to have to go through
the Althena's Roads to get to the Goddess Tower. This is not that easy, as I
started run out of MP about half way through. Now once you get to the 9th Road
you will go into the Goddess Crossing. Here you can heal at a statue, and then
keep going cause your gonna have to fight the Fake Althena. When you come upon
here she will be blocking the wave to the real Althena's tower. She is pretty
easy to defeat, especially if you have Triple Sword (I didn't at that point,
and still beat her pretty easily.)


----------------------------------------------------------------------------
BOSS: Ghaleon
----------------------------------------------------------------------------

 ________________________
| Attack     |   300     |
| Attacks    |   1       |
| Defense    |   280     |
| Agility    |   100     |
| Speed      |   30-100  |
| Misdom     |   120     |
| Magic End  |   120     |
| Range      |   99      |
| Luck       |   10      |
| Hit Points |   7000    |
| Exp Points |   50000   |
| Silver     |   0       |
 

Round 1: No Magic...


This first round is tougher in my opinion than the second one, which will be a
relied if you can manage to live through this one. Have Lemina stay back and
heal since her attacks are basically worthless. Leo, Ronfar, Hiro and Jean
(make sure she has the right weapon) are the ones gonna be doing the damage.
Just keep having them all do their normal attacks, and heal when necessary.
Ghaleon is obviously holding back, but what the heck. Now by the end of this
first round, all of your party members will probably not be conscious, that's
ok, they will come back for the second round. Now once you have done enough
damage to trigger the second round there is another talking section and Ghaleon
says your all still weak and that he underestimated you, but you will still die
then he strikes them all down. Amazingly they get up and still have confidence
to win! Now its time to go for real!

Round 2: Magic's Back!

Now in this fight it's a little different now that the magic is back, and
Ghaleon is totally outnumbered. Have Hiro use Poe Sword, and Jean use White
Dragon Protect on the group attacks. Ronfar should revive faints and heal as
necessary (Miracle Litany). And then have Leo use Flash blade and Jean use Blue
Dragon Palm as much as she can when she isn't protecting. Now this fight will
go for a while and you will probably be short a couple members at the end, but
hopefully you bought enough stuff from Ramus downstairs like I told you. (Now
for all the people who blew that warning off, DON'T YOU WISH YOU HAD NOW?
HUH!?). Well anyway, once you beat Ghaleon, you'll hear that familiar Boss is
dead kinda music.


----------------------------------------------------------------------------
Confronting the Destroyer, Zophar...
----------------------------------------------------------------------------

Alright good, you made it through the lair without taking to much damage
hopefully. Now, the boss Zophar is in four different forms and the first two
are not going to be a problem and neither is the fourth, but the third form is
the one that gets people messed up, so I am gonna try to explain as much as
possible. Once you get to him, you'll see Lucia trapped and she'll tell you to
run away, and then you'll see Zophar in his true state.


----------------------------------------------------------------------------
Zophar Form 1
----------------------------------------------------------------------------

 ________________________
| Attack     |   250     |
| Attacks    |   2       |
| Defense    |   300     |
| Agility    |   100     |
| Speed      |   10-76   |
| Misdom     |   110     |
| Magic End  |   130     |
| Range      |   50      |
| Luck       |   10      |
| Hit Points |   1600    |
| Exp Points |   0       |
| Silver     |   0       |
 

The first form is not a very tough fight, have Hiro use Triple Sword, Ronfar as
always is the healer of the party when necessary. Now depending on whether you
have items to get back magic, If you do, have Leo use Flash Blade the whole
time and Lemina can use Catastrophe. Jean should use Blue Dragon Palm. The
tricky part is, judging how much longer the fight will last so you can
replenish Hiro's MP, so you will have enough for the next round, which is VERY
important.


----------------------------------------------------------------------------
Zophar Form 2 (Sub-Form)
----------------------------------------------------------------------------

 ________________________
| Attack     |   40-200  |
| Attacks    |   1-2     |
| Defense    |   250-280 |
| Agility    |   100     |
| Speed      |   10-996  |
| Misdom     |   100-2000|
| Magic End  |   90-150  |
| Range      |   50      |
| Luck       |   10      |
| Hit Points |6000-17000 |
| Exp Points |   0       |
| Silver     |   0       |
 

Now in this form your primary concern is not to do damage to the head. But
rather to take out atleast one of the flashing hands, and do some major damage
on the other of the 2. I usually go for the one on the bottom first, but it
doesn't matter. Have Hiro use Triple Sword, Jean use Dragon Fist, Lemina can
use Catastophe (very important attack). Ronfar can heal and attack if possible.
Leo should use Flash Blade or Soul Blade, depending on the MP status he is at.
Now keep attacking the 1 hand until its gone, then with what time you have left
go for the other (FLASHING HANDS ONLY!). Eventually Lucia will get away from
him, now on to the hard part...


----------------------------------------------------------------------------
Zophar Form 3
----------------------------------------------------------------------------

 ________________________
| Attack     |   40-200  |
| Attacks    |   1-2     |
| Defense    |   250-280 |
| Agility    |   100     |
| Speed      |   10-30   |
| Misdom     | 100-2000  |
| Magic End  |   90-150  |
| Range      |   50      |
| Luck       |   10      |
| Hit Points | 6000-17000|
| Exp Points |   0       |
| Silver     |   0       |
 

Now, right when the fight starts, go all out on the hand that is left over from
the fight before. Once that is done, just start attacking the head, don't worry
about the body. Now hopefully you have some items to get back your magic,
because about half way through the fight your gonna be in trouble if you don't.
The ENTIRE time Lemina should use White Dragon Protect. Jean should use Dragon
Palm to save MP (not Kick). Hiro will use Triple Sword for as long as he can
and Ronfar will heal the entire party (EVERY TURN). There are a lot of factors
that go into this fight, and I think mine lasted like 11 or 12 turns. Once this
form is dead, it will crack up like a mirror, then the easy part comes!


----------------------------------------------------------------------------
Zophar Final Stand (4)
----------------------------------------------------------------------------

 ________________________
| Attack     |   220     |
| Attacks    |   1       |
| Defense    |   260     |
| Agility    |   50      |
| Speed      |   78      |
| Misdom     |   130     |
| Magic End  |   90      |
| Range      |   50      |
| Luck       |   10      |
| Hit Points |   2000    |
| Exp Points |   0       |
| Silver     |   0       |
 

Now Zophar is still in denial but that doesn't really matter, all you have to
do is put the finishing touches on him, and you've beat the regular game. Have
Hiro use Triple sword 3-4 times and Lucia will attack him or heal you. Now
don't worry if you don't have enough magic to do Triple Sword the first turn,
just use an item, because Zophars attacks are pretty weak. Once you have
defeated him, there will be large story scenes which are explained below.

Ok now that you have defeated Zophar, you will all split your separate ways, or
so you thought. Hiro will go with Lucia, back to Gywn's place, and everyone
else will go home, but don't worry you will be back together very soon...

Note: If your still having trouble with this, check out the guide that Darkness
King just got put up, its an alternate way to beat Zophar. Hopefully you didn't
have THAT much trouble, but if you did his guide might help your realize
something that your just missing with mine, and trust me, all his info is good.


----------------------------------------------------------------------------
Boss: Phantom Menace
----------------------------------------------------------------------------

 ________________________
| Attack     |   200     |
| Attacks    |   1       |
| Defense    |   300     |
| Agility    |   50      |
| Speed      |   30      |
| Misdom     |   110     |
| Magic End  |   110     |
| Range      |   50      |
| Luck       |   10      |
| Hit Points |   20000   |
| Exp Points |   55000   |
| Silver     |   0       |
 

This Boss is so easy if you use this plan along with the item stockpiling
explained earlier, you will be amazed at how efficiently it works compared to
how you used to fight the dragon fiends. Ok, here is what is going to happen:

Hiro: Triple Sword (Every turn)
Ronfar: Normal Attack - Give magic supplies when needed. (Lemina/Hiro)
Jean: Blue Dragon Palm (Every turn)
Lemina: White Dragon Protect (Every turn)
Leo: Any Magic attacks you want.

The beauty of this system is that you never have to heal, as long as you use
Ronfar to keep the rest of the parties magic sustained, so the Boss cant even
do any damage. And that in turn keeps you from having to use other items. Now
you might say that this is going to run Lemina's Magic out so fast, if you
leveled up Lemina can do White Dragon Protect quite a few times before you have
to do anything for her. I was level 56 when I fought this and it was simple.


----------------------------------------------------------------------------
Boss: Water Guardian
----------------------------------------------------------------------------

 ________________________
| Attack     |   40-250  |
| Attacks    |   1       |
| Defense    |   240     |
| Agility    |   50      |
| Speed      |   30      |
| Misdom     |   110     |
| Magic End  |   110     |
| Range      |   50      |
| Luck       |   10      |
| Hit Points |   20000   |
| Exp Points |   60000   |
| Silver     |   0       |
 

This Boss is so easy if you use this plan along with the item stockpiling
explained earlier, you will be amazed at how efficiently it works compared to
how you used to fight the dragon fiends. Ok, here is what is going to happen:

Hiro: Triple Sword (Every turn)
Ronfar: Normal Attack - Give magic supplies when needed. (Lemina/Hiro)
Jean: Blue Dragon Palm (Every turn)
Lemina: White Dragon Protect (Every turn)
Leo: Any Magic attacks you want.

The beauty of this system is that you never have to heal, as long as you use
Ronfar to keep the rest of the parties magic sustained, so the Boss cant even
do any damage. And that in turn keeps you from having to use other items. Now
you might say that this is going to run Lemina's Magic out so fast, if you
leveled up Lemina can do White Dragon Protect quite a few times before you have
to do anything for her. I was level 57 when I fought this and it was simple.


----------------------------------------------------------------------------
Boss: Hero's Talisman
----------------------------------------------------------------------------

 ________________________
| Attack     |   200     |
| Attacks    |   2       |
| Defense    |   200     |
| Agility    |   100     |
| Speed      |   90      |
| Misdom     |   150     |
| Magic End  |   150     |
| Range      |   35      |
| Luck       |   5       |
| Hit Points |   3000    |
| Exp Points |   0       |
| Silver     |   0       |
 

This boss is pretty easy, since its HP is much lower than its 2 predecessors.
Don't even worry about the 2 things with it. Have Hiro use Triple sword on
every attack, Jean use Dragon Palm on every attack, Ronfar attack and use magic
items to sustain Lemina's magic, Lemina use White Dragon protect or Stat Boost
for Hiro, depending on how the enemy attacks. Have Leo use Flash blade or stat
boost on himself, whichever you want. Just go for the Talisman (in the back)
because once its dead the rest is easy. When theyre all dead get the talisman
and equip it for Hiro.


----------------------------------------------------------------------------
Boss: Star Dragon
----------------------------------------------------------------------------

 ________________________
| Attack     |   250     |
| Attacks    |   1       |
| Defense    |   250     |
| Agility    |   50      |
| Speed      |   30      |
| Misdom     |   100     |
| Magic End  |   100     |
| Range      |   50      |
| Luck       |   10      |
| Hit Points |   10000   |
| Exp Points |   0       |
| Silver     |   0       |
 

You will talk to the Star Dragon, who guards the bridge to the Blue Spire, and
then you will have to fight him, since he won't let you pass on your own. The
fight is pretty simple 7-8 Triple Sword attacks and he's history. I didn't even
have to heal because I used the ring that gives back HP every time. Once you
defeat him he will say how he saw how much you love her and how great your
skills are, then he will let you pass.

Note: It is a very good idea to save in the foyer right before you go fight the
Star Dragon, I know compared to others like the Black Fiend he is a joke, but
you never know what could happen if your not paying attention, so just err on
the side of caution so you don't lose all that progress.




==========-==========-==========-===========-==========-==========-==========
Chapter VI: In-Game Lists
==========-==========-==========-===========-==========-==========-==========

Shop List

==========================================================================
AZADO
==========================================================================

Store Location: Azado
Store Name: Azado Potion Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Herb             | 50
Healing Nut      | 200
Purity Herb      | 20
Cleansing Water  | 60
Holy Water       | 100
Vitality Vial    | 50
Angels Tear      | 1000
--------------------------------------------------------------------------


Store Location: Azado
Store Name: Azado Armor/Weapons Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Smash Saber      | 2100
Rune Sword       | 3900
Jeans Fan        | 3500
Platinum Shield  | 1500
Plat. Bracelet   | 1320
Jeans Dress      | 2940
Ceremonial Clo.  | 2590
Platinum Helm    | 1020
Charm Bandana    | 900
--------------------------------------------------------------------------


==========================================================================
DALTON
==========================================================================

Store Location: Dalton
Store Name: Dalton General Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Long Sword       | 690
Flail            | 630
Woodshield       | 100
Bracelet         | 80
Colorful Bandana | 60
Herb             | 40
Purity Herb      | 20
Vitality Vial    | 50
Angels Tear      | 1000
Dragonfly Wing   | 100
--------------------------------------------------------------------------


==========================================================================
LARPA
==========================================================================

Store Location: Larpa
Store Name: Larpa General Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Herb             | 40
Purity Herb      | 20
Short Sword      | 340
Mace             | 300
Leather Armor    | 360
Leather Cap      | 40
--------------------------------------------------------------------------


==========================================================================
MERIBIA
==========================================================================

Store Location: Meribia
Store Name: Meribia Weapon Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Bastard Sword    | 2450
Platinum Fan     | 2580
--------------------------------------------------------------------------


Store Location: Meribia
Store Name: Meribia Armor Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Steel Bracelet   | 850
Plat. Gauntlet   | 650
Silver Armor     | 1920
Purity Clothes   | 1800
Platinum Hairpin | 360
--------------------------------------------------------------------------


Store Location: Meribia
Store Name: Meribia Potion Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Herb             | 40
Purity Herb      | 20
Cleansing Water  | 60
Vitality Vial    | 50
Angels Tear      | 1000
Dragonfly Wing   | 100
Starlight        | 2000
Healing Nut      | 200
--------------------------------------------------------------------------


==========================================================================
NOTA
==========================================================================

Store Location: Nota (East)
Store Name: Nota General Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Herb             | 40
Purity Herb      | 20
Vitality Vial    | 50
Angels Tear      | 1000
Dragonfly Wing   | 100
Iron Shield      | 300
Flared Dress     | 720
Silver Robe      | 680
Iron Helm        | 150
Silver Bandana   | 240
Broad Sword      | 1240
--------------------------------------------------------------------------


Store Location: Nota (West)
Store Name: 2nd Level Street Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Herb             | 40
Purity Herb      | 20
Cleansing Water  | 60
Vitality Vial    | 50
Angels Tear      | 1000
Dragonfly Wing   | 100
--------------------------------------------------------------------------


Store Location: Nota (West)
Store Name: Weapon/Armor Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Silver Sword     | 1600
Silver Bracelet  | 480
Silver Gauntlet  | 320
Iron Armor       | 1300
Priest Clothes   | 1150
Silver Hairpin   | 180
--------------------------------------------------------------------------


==========================================================================
RACULI
==========================================================================

Store Location: Raculi
Store Name: Raculi General Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Master Sword     | 10340
Prayer Mace      | 8800
White Tiger Claw | 7700
Healing Nut      | 200
Holy Water       | 60
Vitality Vial    | 50
Hunter Crest     | 3500
Soul Crest       | 3000
--------------------------------------------------------------------------


==========================================================================
TAKKAR
==========================================================================

Store Location: Takkar
Store Name: Takkar Weapons/Armor Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Silver Mace      | 1320
Iron Fan         | 1160
Iron Bracelet    | 240
Iron Gauntlet    | 60
Chain Mail       | 720
Hairband         | 60
--------------------------------------------------------------------------


Store Location: Takkar
Store Name: Takkar Potion Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Herb             | 40
Purity Herb      | 20
Vitality Vial    | 50
Angels Tear      | 1000
Dragonfly Wing   | 100
--------------------------------------------------------------------------


==========================================================================
VANE
==========================================================================

Store Location: Vane
Store Name: Vane Armor Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Purity Ring      | 3200
Vigor Ring       | 3500
Dew Ring         | 3200
Noisy Amulet     | 3200
Power Talisman   | 4000
--------------------------------------------------------------------------


Store Location: Vane
Store Name: Vane Weapon Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Earth Crest      | 3000
Thunder Crest    | 3000
Water Crest      | 3000
Fire Crest       | 3000
Wind Crest       | 3000
--------------------------------------------------------------------------


Store Location: Vane
Store Name: Potion Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Herb             | 40
Purity Herb      | 20
Cleansing Water  | 60
Vitality Vial    | 50
Angels Tear      | 1000
Dragonfly Wing   | 100
Starlight        | 2000
Healing Nut      | 200
Passion Fruit    | 1000
Holy Water       | 100
--------------------------------------------------------------------------


==========================================================================
ZULAN
==========================================================================

Store Location: Zulan
Store Name: Zulan Potion Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Herb             | 40
Purity Herb      | 20
Cleansing Water  | 60
Vitality Vial    | 50
Angels Tear      | 1000
Dragonfly Wing   | 100
--------------------------------------------------------------------------


Store Location: Zulan
Store Name: Zulan Weapon/Armor Shop

--------------------------------------------------------------------------
Item:            | Price
-----------------|--------------------------------------------------------
Silver Shield    | 600
Fur Dress        | 1300
Fur Robe         | 1050
Silver Helm      | 360
Lucky Bandana    | 450
Golden Mace      | 2100
Razor Fan        | 1800
--------------------------------------------------------------------------


Weapon/Armor List


SWORDS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Attack Boost:
-------------------------------------------------------------------------------
Short Sword        340                      +17
Long Sword         690                      +23
Broad Sword        1240                     +31
Silver Sword       1600                     +40
Bastard Sword      2450                     +49
Smash Saber        2100                     +70
Rune Sword         3990                     +57
Platinum Blade     5360                     +67
Samurai Sword      6840                     +76
Amethyst Sword     8500                     +85
Master Sword       10340                    +94
Ghaleons Sword     N/A                      +100
Althena's Sword    N/A                      +111
Dynes Sword        4550                     +65
White Fang         10340                    +94
Nameless Sword     12600                    +107


MACES
-------------------------------------------------------------------------------
Name:              Silver Cost:             Attack Boost:
-------------------------------------------------------------------------------
Mace               300                      +15
Flail              630                      +21
Silver Mace        1320                     +33
Golden Mace        2100                     +42
Spirit Mace        3000                     +50
Ritual Mace        4060                     +58
Flaying Flail      5760                     +72
Amethyst Mace      7200                     +80
Prayer Mace        8800                     +88
Holy Mace          10320                    +93
Justic Rod         12000                    +100


DAGGERS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Attack Boost:
-------------------------------------------------------------------------------
Dagger             80                       +2
Ancient Dagger     200                      +6
Star Dagger        2000                     +26
Rusty Dagger       2                        +1


FANS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Attack Boost:
-------------------------------------------------------------------------------
Feather Fan        720                      +24
Iron Fan           1160                     +29
Razor Fan          1800                     +36
Platinum Fan       2580                     +43
Jean's Fan         3500                     +50


CLAWS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Attack Boost:
-------------------------------------------------------------------------------
Iron Claw          4400                     +55
Black Panther Claw 5940                     +66
White Tiger Claw   7700                     +77
Crushing Fist      9570                     +87
Berserker Claw     11880                    +99
Fierce Fist        5886                     +60


STAFFS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Spell:
-------------------------------------------------------------------------------
Magic Staff        1200                     Thunder Bolt
Quake Staff        2000                     Rock Viper
Thunder Staff      2000                     Lightning Rain
Water Staff        2000                     Ice Pick
Flame Staff        2000                     Flame
Wind Staff         2000                     Wind Cutter
Earth Staff        6000                     Rock Crush
Lightning Staff    6000                     Plasma Shock
Ice Staff          6000                     Ice Lance
HellFire Staf      6000                     Flame Bomb
Hurricane Staff    6000                     Squall
Sage Staff         20000                    Unique Spell
Thieves Staff      N/A                      Possible Item


ARMOR
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Leather Armor      360                      +12
Chain Mai          l720                     +18
Plate Armor        1000                     +30
Iron Armor         1300                     +26
Silver Armor       1920                     +32
Platinum Armor     2800                     +40
Warrior Armor      3840                     +48
Amethyst Armor     5040                     +56
Dynes Armor        6400                     +64
Dragon Armor       8250                     +75
Goddess Armor      8200                     +70
Chaos Armor        1554                     +59


CLOTHES
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Priest Clothes     1150                     +23
Purity Clothes     1800                     +30
Ceremonial Clothes 2590                     +37
Holy Clothes       3520                     +44
Battle Clothes     4680                     +52
Miracle Clothes    6000                     +60
Saint Clothes      7700                     +70


ROBES
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Robe               520                      +13
Silver Robe        680                      +17
Fur Robe           1050                     +21
Magician Robe      2100                     +30
Immortal Robe      3200                     +40
Wisdom Robe        4500                     +50
Aura Robe          6000                     +60
Sage Robe          7700                     +70


SHIRTS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Peasant Clothes    30                       +3
Adventurer Clothes 120                      +6
Blue Pajamas       30                       +3
Red Pajamas        30                       +3
Yellow Pajamas     660                      +66


DRESSES
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Pretty Dress       420                      +14
Flared Dress       720                      +18
Fur Dress          1300                     +21
Silk Dress         2040                     +34
Jean's Dress       2940                     +42


BRACELETS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Bracelet           80                       +4
Iron Bracelet      240                      +8
Silver Bracelet    480                      +12
Steel Bracelet     850                      +17
Platinum Bracelet  1320                     +22
Bejeweled Bracelet 1890                     +27
Amethyst Bracelet  2560                     +32
Holy Bracelet      3420                     +38
Goddess Bracelet   4400                     +44


SHIELDS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Saucepan Lid       6                        +2
Wood Shield        100                      +5
Iron Shield        300                      +10
Silver Shield      600                      +15
Steel Shield       1000                     +20
Platinum Shield    1500                     +25
Warrior Shield     2170                     +31
Amethyst Shield    2880                     +36
Master Shield      3780                     +42
Legendary Lid      1462                     +20
Dragon Shield      5000                     +50
Holy Shield        4800                     +46


WRAPS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Hawk Wrap          4240                     +58
Ninja Wrap         5500                     +67
Tiger Wrap         6900                     +76
Scarlet Wrap       8470                     +85


GAUNTLETS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Iron Gaunlet       60                       +3
Silver Gauntlet    320                      +8
Platinum Gauntlet  650                      +13
Magic Gauntlet     1080                     +18
Jewel Gauntlet     1540                     +22
Mystic Gauntlet    2160                     +27
Psycho Gauntlet    2970                     +33
Goddess Gauntlet   4000                     +40


ARMLETS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Hawk Armlet        1820                     +26
Leopard Armlet     2480                     +31
Tiger Armlet       3240                     +36
Lunn's Armlet      4300                     +43


HELMETS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Safety Helmet      800                      +15
Leather Crap       40                       +2
Iron Helm          150                      +5
Silver Helm        360                      +9
Steel Helm         650                      +13
Platinum Helm      1020                     +17
Warrior Helm       1470                     +21
Amethyst Helm      2000                     +25
Master Helm        2710                     +29
Dragon Helm        3500                     +35
Lion Helm          3400                     +34


HAIRPINS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Cute Ribbon        520                      +8
Headband           60                       +3
Silver Hairpin     180                      +6
Platinum Hairpin   360                      +9
Bejewled Hairpin   600                      +12
Ritual Hairpin     900                      +15
Gold Hairpin       1260                     +18
Amethyst Hairpin   1680                     +21
Holy Hairpin       2160                     +24
Goddess Hairpin    3000                     +30
Fantasy Ribbon     3000                     +30


BANDANAS
-------------------------------------------------------------------------------
Name:              Silver Cost:             Defense:
-------------------------------------------------------------------------------
Bandanna           10                       +1
Colorful Bandanna  60                       +3
Silver Bandanna    240                      +6
Lucky Bandanna     450                      +9
Soul Bandanna      600                      +12
Charm Bandanna     900                      +15
Prayer Bandanna    1260                     +18
Spirit Bandanna    1680                     +21
Aura Bandanna      2160                     +24
Miracle Bandanna   3000                     +27




Rememberizer List

LUCIA'S AWAKENING:  This is the clip that you see when you first start
Lunar: EBC.  She awakens, then is standing outside wondering what's
wrong.  To get this one, you'll have to proceed back to the first
Dragon Ruins where Hiro took the Dragon Eye jewel from the Dragonhead,
and go to the very topmost floor, where you'll find yourself outside at
the Dragonhead.  The clip will automatically trigger.  I THINK there's
a boss you have to fight, but I'm not sure on that.


RUIN RAIDERS:  This is the clip where Hiro takes the Dragon Eye Jewel,
with Ruby holding the lantern.  It follows LUCIA'S AWAKENING.  To get
this one, follow the same steps as above.  It will trigger at the same
location.


DRAGONSHIP DESTINY:  This is the clip where you meet Leo for the first
time.  If you remember, he rides up beside you while you're heading
down the mountain towards home.  To get this one, go to the winding
hills south of the Dragon Ruins, enter from the top, and walk normally
as though you were heading through them.  When you reach the cliff
where you first saw Leo, the clip will trigger.


THE BLUE SPIRE:  This is the clip where Ruby is in awe of the Blue
Spire as the duo looks up at it just before entering.  To get this
clip, head to the Blue Spire and walk up.  It should trigger just
before you get to the Althena's Statue in the fountain.


LUCIA'S ARRIVAL:  This is the clip where Lucia first appears to Hiro
and Ruby.  To get it, proceed to the very top of the Blue Spire and
walk into the room with the floating globe.


LUCIA'S CONFUSION:  This is the clip where Lucia first wonders what
happened to Althena.  It is just before her first encounter with
Zophar.  To trigger, follow the steps under THE BLUE SPIRE.


RONFAR'S ENTRANCE:  This is the clip where you first meet Ronfar.  To
trigger, walk into the bar of Larpa.


LUCIA REFLECTS:  This is the clip where Lucia wonders about the
different aspects of humanity as she overlooks from a dock in Larpa,
just before she leaves Hiro to search for Althena on her own.  To get
this one, proceed to Larpa and go to the same dock where she stood.
YOU MUST walk down to the end of the dock, or the clip won't trigger.


JEAN'S ENTRANCE:  This is the clip where you see Jean dancing as you
first encounter her troupe.  To trigger, walk to the clearing where the
troupe used to be.  It's easier and faster to go from the opposite
side.


ALTHENA'S SPRING:  This is the wonderful clip where Lucia walks in on
Hiro while she's naked, in the spring.  To trigger, walk into the
male's side of the bath of the spring inside the same forest where
Jean's troupe was.


LEMINA'S ENTRANCE:  This is the clip where Lemina reveals herself after
defeating the Magic Tester.  To trigger, walk through the Haunted Manor
all the way to the room where you fought the Tester and continue to
walk up until it triggers.


THE DISGUISE:  This clip is where Lucia, Jean, and Lemina are trying to
find a new outfit for Lucia inside the carnival tent.  To trigger, walk
through the carnival to the caravan in the back.  It should
automatically trigger when you enter.


PUNCHED-OUT PEEPS:  This clips is where Ronfar and Hiro get knocked
into the sky for peeping on the chicks.  Same steps to trigger as THE
DISGUISE above.


LUCIA'S NEW CLOTHES:  This is the clip where Lucia displays her new
outfit of shorts and a shirt.  Same steps to trigger as THE DISGUISE
above.


RECORDED HISTORY:  This is where you see the recorded memories of
Ghaleon and the old times.  To trigger, head to the second-to-top floor
of the Ancient Ruins where the memory modules are.

THE ENTRANCE:  This is the clip where Ghaleon first enters.  Same steps
to trigger as RECORDED HISTORY.


AN OLD FRIEND:  This is the clip where you first encounter Nall.  To
trigger, enter Taben's Peak from the front side (closest to Meribia)
and walk up until the clip triggers.


MOONLIT SWIM:  This is a wonderful clip where Hiro wakes up late
evening and spies Lucia swimming in the water.  To trigger, walk into
the Water Ruins south of Vane from the back entrance (other side of the
river from Vane).


EN ROUTE TO PENTAGULIA:  This is the clip where Lucia is singing on the
bridge of the Dragonship Destiny.  You start with this one automatically
when you get the Rememberizer.


THE HOLY CITY:  This is the clip that shows a panoramic view of
Pentagulia from the outside.  To trigger, enter the area where
Pentagulia used to be.


DRAGONMASTER GHALEON: This is the clip where Ghaleon meets you as you step from
the Dragonship Destiny into Pentagulia.  Same steps to trigger as THE HOLY
CITY.


AUDIENCE WITH ALTHENA:  This is the clip where you first see the Goddess
Althena
and Lucia deems her a fake.  Same steps to trigger as THE HOLY CITY.


SHADOW WARRIOR JEAN:  This is the clip where Jean sheds her dancer's uniform
for
a more..."karate" type uniform in Horam.  To trigger, walk into the dojo at the
end of Horam...if this doesn't trigger it, walk into the back room on the
right.


NEO-VANE:  This is the clip of Neo Vane as it flys over the Dragonship and
paralyzes it.  To trigger, drive the Dragonship around the Blue Dragon's
mountain and south towards Zaback and Neo Vane.  It should trigger
automatically
when you get to a certain point.


DRAGON ATTACK:  This is the clip that displays the Dragons' assault on
Pentagulia's shielding.  Same steps to trigger as THE HOLY CITY.


DEATH OF THE BLUE STAR:  This is the clip where Lucia explains how the Blue
Star
was originally destroyed.  Same steps to trigger as THE HOLY CITY.


LUNA'S STORY:  This is the clip where Lucia finds out that the Goddess Althena
remained in human form and renounced her powers to be with Alex, and to believe
in the human spirit to defeat evil.  Same steps to trigger as THE HOLY CITY.


ZOPHAR'S REVIVAL:  This is the clip where Zophar first makes his appearance
along with his domain.  Same steps to trigger as THE HOLY CITY.


ZOPHAR VS. LUCIA:  This is the clip that displays the faceoff between Zophar
and
Lucia and the ultimate capture of Lucia.  Same steps to trigger as THE HOLY
CITY.


GHALEON'S CHALLENGE:  This is the clip of Ghaleon's final challenge to Hiro on
the roof of the Vane Magic Guild.  To trigger, walk into the Guild and go to
the
roof.


DESTINY DEPARTS:  This is the clip where the Dragonship Destiny departs for
Pentagulia as Ghaleon watches from afar, then dissolves into light.  Same steps
to trigger as GHALEON'S CHALLENGE.  (this one, I'm not 100% sure about. 
Someone
please verify.)


ZOPHAR'S CASTLE:  This is the clip where Hiro and crew see the full evolution
of
Zophar's Domain, including the 'freezing' of the water and the image of the
trapped Lucia.  Same steps to trigger as THE HOLY CITY.  (this one, I'm also
not
100% sure about.  Someone please verify this one.)


OMNI-ZOPHAR:  This is the clip that shows the first evolution of Zophar
himself.
Same steps to trigger as THE HOLY CITY.


SPIRE IN SHADOW:  This is the clip that shows the Blue Spire clouded in shade.
Same steps to trigger as THE BLUE SPIRE.  (not 100% sure.  Someone please
verify.)


TEARFUL FAREWELL:  This is Lucia's goodbye to Hiro.   Same steps to trigger as
LUCIA'S ARRIVAL.


A NEW BEGINNING:  This is Hiro's promise that he will find a way to be with
Lucia, and him and Ruby sailing off on another adventure.  Same steps to
trigger
as LUCIA'S ARRIVAL.  (this one might be automatic, I'm not sure.)




==========-==========-==========-===========-==========-==========-==========
Chapter VII: Lunar 2 Game Review
==========-==========-==========-===========-==========-==========-==========

The year is 2001 and Working Designs has just delayed Lunar 2: Eternal Blue,
the much-awaited sequel to Lunar: Silver Star Story, much to the dismay of
Lunars loyal following. Little did we know that when Working Designs finally
did get the game shipped, that it would define an era of the RPG's and set a
standard by which all games should be judged. But, don't just take my work for
it, let this review be the proof you need to open your eyes to one of the, if
not the best game in the history of everything that is electronic or even
remotely related to games.

The story is quite captivating, although I know a lot of people called it "the
generic RPG story line" when it was in the final phases of production and we
got glimpses of the story through some assorted previews. The story Is actual a
great deal more in-depth than people cared to admit after. Our story is going
to start out with a young boy, who is the grandson of a famous "Explorer/Wise
man" kind of guy. Now they will go to see what is happening at the mystical
Blue Spire and find a beautiful girl who needs they're help, and go on an epic
journey, meeting many friends and making many enemies along the way to
achieving this girls mission. Well you can see the story like that if you want
too, but in a sense, that is the basic plot line for every RPG ever created, so
why be so stubborn.

All right, the story has more than just one element that makes it great. First
off we have the plot line itself. It might not be the most original generally
speaking, but there is a great deal of things that set this apart from other
games. Working Designs did a great job making sure everything tied in with each
other, you'll never see something and be like "what the hell does that mean?"
The characters are really the most important thing aside from the plot, and
Lunar 2 has the best collection of different personalities for their heroines
that I've ever come across, so lets meet them shall me?

Hiro: First we have Hiro, the fun loving but cautious grandson of the famous
Gwyn. Hiro will be the anchor throughout the entire story keeping the party
together and on track. He is a genuinely nice guy, and makes friends pretty
easily as you will see throughout you progress in the game. Hiro has a natural
knack for getting in and out of trouble, and trust me your going to need it.

Ronfar: Ronfar is another fun loving young man, a little older than Hiro, but
not by much. He was once a priest and his ghosts of the past continue to haunt
him. He will be vital to your party, assuming you can keep him alive. He will
act as a guiding light for Hiro, but in his own immature and sarcastic way, but
when you really get down to him, he's a great guy, but will his past ghosts due
him in?

Jean: The ever-beautiful gypsy dancer that will prove to be an enormous gain to
the party when she joins up. She too like Ronfar has ghosts from her past that
continue to torture her, but will her strength and determination be able to set
her free of the thing she most hates? Or will she self-destruct under the
pressure, only time will tell.

Lemina: To sum her up in a word, would be impossible. She is strong in the
magic arts, but will her family troubles keep her subdued, and will it cost the
party something vital? The leader of the New Magic Guild will either have to
discover her self in a new light, or be swallowed up by the shadowy figure that
looms to destroy her future, the choice is hers, but only story will tell.

Ok, now that we have met our heroes, I'd say its time for a look at our
villains, because as we all know the story wouldn't matter if the villains
weren't cool. I am going to give Working Designs a huge pat on the back for
doing such a good job with the evil element of the story. We see some returning
from past experiences, new foes arising and deception and deceit at every turn,
but is the reality of the situation what it seems, or is that just the sadistic
villains once again? Lets meet them and judge for yourself.

Mysterious Guardian?: Who is this mysterious creature who is aligned himself
with Zophar? Will he ever show himself? Will he ever come out and face our
brave heroes or will the mistakes of his past lead him down another road, only
time and patience will tell, but this villain is not one to be taken lightly,
for he holds the key of life and death for our young party, whether they know
it or not.

Zophar: Zophar the destroyer, the most evil thing seen in the world of Lunar
since the time of the last Dragonmaster Alex, and the vanquishing of the
monster Ghaleon. He has called Lucia the destroyer in an effort to get rid of
his most hated threat before she has a chance to stop him, but will a new
situation arise and put a holt on this plan, or will evil prevail yet again?

Althena?: Is this wicked woman we will come to know truly the Goddess that
lived in the time of Alex or is she simply and diversion or illusion propelled
by the evil magic of Zophar? Only time will tell yet again, but for the sake of
Lunar, and the entire human people, we can only hope that there is a twist in
this tale that has not yet been revealed, or our heroes could be in some
trouble.

Now that we have taken a little preview of our villains, do you still think
this is a story meant for small children? I would certainly hope not unless
your kid is Chucky or Problem Child. We have taken a look at most of the major
players in this story and hopefully sparked some curiosity in what will become
of them, not it is on to the sound, another equally important part of the game

The sound in a game can be one of the most important elements and give the game
the edge it needs to go to the top, or it can be the weak link that causes it
to come crashing down. The music soundtrack used in Lunar 2 was genius, and it
was not that weakest link, but only embedded the already great game down even
more into the slot for best game ever. In a lot of games the music is thought
of as something you just have to have but apparently that's not what Working
Designs was thinking when they came up with the tracks for Lunar 2, using some
of the original stuff from the Sega CD and Saturn releases, and coming up with
some new re-mastered stuff to give it a little techno flair. The story
coincides with the music in a way that most people don't realize. The ups and
downs of the story can be magnified and brought even more to life through the
music if it is done properly, and Lunar 2 is a classic example of this. In all
of the most emotional points of the story, we don't the same monotone music
just blaring through like in a lot of games, we see a change of pace that I
think adds a lot.

The voice acting which plays a pretty big role in this game was done amazingly
well compared to some games done in the past (not by Working Designs, but in
general.) In all of the FMV cut scenes, words match up with mouth movement
almost to the exact which is a big plus, because no one wants a game looking
like an old Godzilla movie right? You can learn more about the voice acting in
the "Making of Lunar 2" CD, there is a whole thing on it.  Another thing that
impressed me that most people don't really notice, is how the voice of the
characters matches up with the look and personality of the characters. You
can't have a character like Jean, who is supposed to be very beautiful go and
have a trucker Bob voice, then she would lose her effect, you know? Now there
was a little but of talk about how repetitive the things they say in battle are
"Taste my Refreshments" is a phrase you will come to know and love. But I think
this adds a comedic cliche to the game that many lack.

The gameplay, no game can survive without it, and it is rarely mastered by
anyone even a company as great as Working Designs. The gameplay in an overall
category is as close to perfection as I've ever seen. it is simple and user
friendly, but doesn't tone down the effects of the story. The game plays at a
good speed, its not blinding fast but keeps you entertained. The controller
configuration and the in-game menus are super easy to figure out and actually
kind of entertaining to fool around with sometimes. One of the things I most
enjoyed about the game was the battle system, but we'll go into that a little
bit more later. Gameplay can mean a lot of things, it can be how well the game
flows, it can be how much your entertained by it or the speed at which it
performs and the story moves, but whatever you want to call it Lunar 2 is tops.

Ok, now lets get back to this battle system that I like so much. Part of it is
because the spells themselves and the items and all of that stuff is so easy to
coordinate, and it even comes with an AI feature which is basically like cruise
control, and lets you set a certain number of attack orders/spells and it will
just do it for you when you want to. The other thing I liked how they stuck to
what worked. They didn't try to go all revolutionary and make some totally new
system that was ground breaking, but also a pain to use because it was only in
its early stages. They kept it simple and did a great job just fine tuning what
worked from the Sega CD and Saturn versions. If you've played Lunar 1 and you
liked the battle system your going to love this.

Now I had been saving this category because aside from the characters its what
I wanted to talk about the most. And if you hadn't guessed it already, Ladies
and Gentlemen, boys and girls, its time for GRAPHICS!
Lunar 2 for the majority of the game is going to be in what I call old school
2D graphics, but they're good 2D graphics, and we'll get more into that later.
They're will also be a large number of FMV cut scenes, which are magnificently
drawn and carried out, they somewhat resemble an anime cartoon. You will come
to find the graphics that everyone thought were so kiddy, have, well, grown up.

2D graphics might not be the newest technology on the block, but if you ask me,
it's the only way to do an RPG. Lunar 2 doesn't have to have the flashy FVIII
graphics to get people to buy it, it uses all the elements of a game to lure
buyers, not to say there is anything wrong with the 2D graphics. You might
think "Well how can anything be detailed and stuff in 2D?" 2D is not as
undetailed as you might think, trees still look like trees, and people are
still people. They actually add a certain "camp" or "fun traveling" since about
the game. You have the ability to explore all of these towns and stuff and
there is actually a lot of work put in to make them and all the people and
stuff look good, which they do of course.

Now onto the magically FMV cut scenes. My god do these things really look good.
I can't remember the exact number of them, but they always come in to display
turning points, or very emotional or important points in the story. There are a
couple which are just extremely touching, I mean they're all great but there
are a couple that will just knock your socks off, so be on the lookout for
these. Later the game may possibly allow you the feature to go back to the
areas where you first triggered these scenes and collect them so you can view
them again, bringing back some memories you might say.

People usually have a little thing telling whether you should buy or rent the
game that the review is featured on, but I don't think that's really necessary
for this one, for a number of reason. A.) Renting this game would in no way
even come close to giving you the necessary time to get to everything and see
all that there is to know in the world of Lunar. B.) You've just got to get
your hands on this collectors edition stuff, its really worth the extra money
and you can say you've got it, bragging rights are always good. C.) How could
you even think about just "renting" a game like this! Shame on you! Blockbuster
probably doesn't even have it anyway, so nyah!

'Replay value? We don't need no stinking replay value!" Ok, now that your all
done quoting Blazing Saddles, I'm going to give you a surprise, an RPG that
*gasp has replay value! In my experience with this game, there are really main
runs to play it, the first time just to beat it and to see the story line
unfold. The second time to get all of the stuff you missed the first time. And
the third time just for fun and to try to max out on everything, and do all of
the optional side. Now what other game is entertaining enough that's an RPG to
be able to play it 3 times one after the other and still not be bored, I don't
know, you tell me.

Ok, I realize I have been rambling on for a pretty long time now and its time
to wrap things up, so we'll try to make the conclusion brief. For all of those
people who read the introduction to this review, and were one of the people who
still said it was "kiddy" or "Just another RPG with the same story" what do you
have to say for yourself now, huh? And I will sum it up in this short phrase:
What other game can offer you a mature and engrossing yet comical story line,
the greatest bunch of diverse personalities for villains and heroes I've ever
seen, and the gameplay, sound and other elements that games need all being
rated at 10 for 10? Sorry about that, but it was actually a trick question,
because there is no other game, only Lunar 2!

Lunar 2: Eternal Blue - 10/10




==========-==========-==========-===========-==========-==========-==========
Chapter VIII: Frequently Asked ?'s
==========-==========-==========-===========-==========-==========-==========

What is a Bromide?
- A Bromide is basically a picture of one of the characters, that throughout
the game and the epilogue you can collect for fun. It is just a challenge to
try to collect all 22. (Remember during the normal game you can only get a few
of them, most are located in places during the epilogue).


How do I get the Epilogue?
- Once you have defeated Zophar completely, the credits will roll and you will
see anime scenes of everyone going home. Now, once the credits are done rolling
you will be asked if you want to save your memories, if you want to play the
epilogue, say YES. Then you will be able to load that as normal.


When should I save?
- Saving should be done in before bosses, and in places where important things
happen. Sometimes you don't want to save, like if your experimenting with
items.


What is Althena(Luna) and Lucia's relationship?
- No one I have talked to is really sure, but here is my take on it. First of
all, they are not mother-daughter like some people on the board thought. Even
though Althena was once a goddess, she died almost 1000 years before this saga
even started, and Lucia doesn't look 1000 does she :P I believe that Lucia has
simply been isolated and kept on the Blue Star, starting since Althena
destroyed the civilization there, but she didn't age because she was frozen
chronogenically, and that's best way I can explain it (>_<). Sorry.


How does L2EB connect chronologically with LSSS?
- Lunar 2, takes place 1000 years after Dragonmaster Alex defeated Ghaleon. All
of the characters (except the dragons) have passed away, with the exception of
Ghaleon who was brought back by Zophar (which was his downfall).




==========-==========-==========-===========-==========-==========-==========
Chapter IX: Collectors FAQ
==========-==========-==========-===========-==========-==========-==========

----------------------------------------------------------------------------
What You Get
----------------------------------------------------------------------------
1 Cloth Map of Lunar
1 Official Lunar 2 Soundtrack with holder

1 Official Leather Bound Instruction Booklet
1 Lucia's Moon Pendant with cloth bag
17 Stand up Figurines
1 Making of Lunar CD

----------------------------------------------------------------------------
The Stand up Figures
----------------------------------------------------------------------------
Instructions:
   - Place your fingers on the standees, as shown in the picture in your
instructions which should have come with the set. Then simply press your thumb
and index finger together very softly. Continue to press down until the picture
is fully displayed. BE CAREFUL! DON'T TEAR THEM!

Here is a Figure Checklist:
---------------------------
1.)  Mauri
2.)  Gywn
3.)  Lucia
4.)  Lucia
5.)  Leo
6.)  Lunn
7.)  Ronfar
8.)  Mystere
9.)  Lemina
10.) Hiro
11.) Ruby
12.) Althena
13.) Borgan
14.) Goddess Althena
15.) Jean
16.) Nall
17.) Ghaleon


----------------------------------------------------------------------------
Lucia's Pendant
----------------------------------------------------------------------------

This Pendant is located in the black cloth bag in the Omake Box. This is an
exact replica of the pendant that Lucia wears during the game. It appears to be
a pendant of the blue moon, during one of its phases. Take care of this because
yes, it is in fact a collectors item.


----------------------------------------------------------------------------
Offical SoundTrack
----------------------------------------------------------------------------
Track #   Track Name/Playing Time
-------   ------------------------------------------------------------------
   1.     Star Dragon Theme ['95 mix](2:43)
   2.     Ghaleons' Theme (3:40)
   3.     Promenade (2:46)
   4.     Field to Tomorrow (2:39)
   5.     Crowded Street Corner (3:06)
   6.     Gypsy Heart [Jean's Theme](4:24)
   7.     Brave Warriors (3:48)
   8.     Holding On [Lemina's Theme](2:46)
   9.     White Mask Funk [Mystere's Theme](2:18)
   10.    Wine, Women, and Song [Ronfar's Theme](2:47)
   11.    Eternal Blue [Instrumental](2:32)
   12.    Desire (3:45)
   13.    Justice [Leo's Theme](1:35)
   14.    Boss Battle (1:50)
   15.    Hiro's Fight (1:29)
   16.    Eternal Blue [Rondo-Light and Shadows](5:02)
   17.    Golden Voice (2:49)
   18.    Lucia vs. Zophar (2:23)
   19.    Growing Fear (3:25)
   20.    Heart-Shaped Tears (2:52)
   21.    Zophar's Arrival (2:23)
   22.    Somber Memories (4:01)
   23.    Dragonship Destiny (2:39)
   24.    Lucia's Theme (5:59)


----------------------------------------------------------------------------
Cloth Map
----------------------------------------------------------------------------

In your complete set you will receive a cloth map of the world of Lunar. It is
made out of pretty fragile stuff, so I would recommend that you keep it in the
box and not keep messing with it. The map shows large geographical landmarks in
the world of Lunar.


----------------------------------------------------------------------------
Leather Booklet
----------------------------------------------------------------------------

Included in your Complete Set will be a leather bound instruction booklet which
contains a Walkthrough for the first few minutes of the game as well as lots of
information on the battle system and some of the main characters. it will shed
some light on the world of Lunar, as well as an interview with the music
director. I suggest that you read this book.


----------------------------------------------------------------------------
The Making of Lunar
----------------------------------------------------------------------------

This CD was a major plus, it was a very interesting documentary on how they
made Lunar 2, and then how they translated it into English. You get to meet and
talk to a lot of the voice actors, as well as several Japanese teenagers when
they are buying the game. There are sections about art, graphics and a lot of
other stuff about the making of the game. It even shows a little bit of the
programming. If you are interesting in making games as a career, this CD is a
must watch!


Note to people: Take care of this set and keep it all together for gods sake!
                All of the items in this set are pretty nifty, and it would
                be a shame to lose them. Now just to stop people from emails
                that I KNOW will come, NO I will not mail/sell you any pieces.


How Can I Find the Collectors Editions?

Your best bet for finding the rare collectors edition for Lunar 1 is either
going to be on Ebay or in a Store that carries or specializes in rare games.
EBWord sometimes has links to places that are selling the COMPLETE edition but
they are usually not. If you are looking for Lunar 2, that is much easier to
find, as most stores still carry it, since its only about a year old. Pawn
Shops and other smaller stores like that sometimes have them, But I would check
the discs before buying them, and thoroughly inspect all of the stuff.


Story Behind the Lunar 1 Re-Release

Ok, the re-release was originally set for December 4, 2001. But it has now been
pushed back to January 10, 2001 (I know what were thinking, more Working
Designs Delays, (>_<). So anyway, there will be a limited number of the games
remade copy from the 32-bit version, and I mean totally re-mastered will be
hitting stores. I would suggest reserving a copy if possible. No one really
knows the reasoning for sure, probably because they're in such a high demand.
Other people have speculated that it is to compete with Squares recent remake
hit Final Fantasy Chronicles, both are valid reasons.


Story Behind the original Lunar's rarity

Alright, I was told this story by a few of the people from the Lunar boards. It
seems that when Lunar 1 was first released, a limited number of the collectors
edition sets were ever made (Lunar: Silver Star Story COMPLETE). The collectors
set was the one that came if the book and stuff. And were not just saying that
Working Designs announced it once, they had it in ads and all kinds of stuff,
saying they would NEVER put out Lunar 1 again. Well, now that they have
scheduled the re-release for January 10, 2001, a lot of people are angry. We
don't know yet whether or not it will be the collectors edition that is
re-released, but if it is a lot of people will be both happy or unhappy.


Where to find the Strategy Guides

 - Alright the strategy guides are probably even harder to find than the games
and there is a little bit of a story about them. It is my understanding, and
that of a great many people, that the art on the cover was pretty expensive or
hard to do or something along those lines (as it is VERY nice). Now apparently
Working Designs decided they would stop production after only so many were made
(this is for Lunar 2 mind you). So now they are some what of a collectors item
themselves. You can find them on Ebay sometimes, and very rarely will a game
store have them, usually only if they buy used goods, and someone sold it back.
I would recommend that you pick up one of these whenever you can. (Note: You
used to be able to order them from Working Designs, but I don't know if you
still can.)




==========-==========-==========-===========-==========-==========-==========
Chapter X: Contributor Credits
==========-==========-==========-===========-==========-==========-==========

Lunar 2 Official Guide: I owe these guys big time, thanks to them the guide has
attributes for all of the bosses, and most of the stats from the weapons came
from them as well. They did a great job with their guide, I would recommend you
pick one up, its very nice.

Revelated:
A very big thanks for providing me with the Rememberizer locations, yes all of
them. They were very helpful for me when I was playing, and I hope they will be
for you too, thanks Revelated.

Working Designs:
Thanks for giving us another great RPG, after Lunar 1 it didn't seem like it
could get any better, we were wrong. Hopefully we will see a Lunar 3 in the
future, but until then, thanks for such a great game guys.

Mike Mason:
Just a little shout out and a thanks for all his help in Zelda, as well as a
little bit of formatting opinionating. Hopefully I can get his lazy self to
Do a FAQ sooner or later.

Matt Hulbert:
Well I compiled and wrote the guide, and all I ask in return is that you do
not violate the disclaimer and please support this game and all of the nice
people in the credits.

Dingo Jellybean:
A special thanks for helping out a lot with the format, considering I have
never done a FAQ on an RPG before, so he helped a lot. I would also like to
thank him for getting me into writing guides.




==========-==========-==========-===========-==========-==========-==========
Chapter IX: Copyright Information
==========-==========-==========-===========-==========-==========-==========

   This guide is protected under International Copyright Law and the Berne Act
of 1976. Any illegal or profitable acts dealing with this guide are strictly
forbidden. Any distribution of this guide requires the permission of the author
and is forbidden otherwise. Magazines, Web-Sites, Web-Pages, Newsletters, Books
or any other type of reproduction of this guide, whether it be for public or
private use is forbidden. This guide is meant for the private use of online
readers and may only be accessed through GameFAQs.com and GameWinners.com. All
other suppliers of this guide are doing so illegally. All of the information in
this guide was either created by the author or acquired legally. The
information in this guide may not be copied and placed in other guides, nor way
any part of this guide ever be separated from this disclaimer, which must be
shown in its entirety. Any questions regarding this disclaimer may be addressed
to the author, Matt Hulbert.

This Document Copyright 2002; All Rights Reserved to Matt Hulbert.
