             +-----------------------------------------------+
             |   E   S   C   A   P   E       F   R   O   M   |
             +-----------------------------------------------+

 @@@@@.        @@@@   .@@@@@.  @@@@@@  @@@@@  @@    @@@ @@@@@@@@ @@@    @@@
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  @@  '@.    @'   @@   @   @@ @ @  @   @@ @  @ @ @ @    @ @       @. @@ .@ 
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   @    @.  @'    @@  @     @ @ @  @ @    @  @ @ @  @   @ @@@      '@  @'
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  @@   @@      @ @  @   @ @ @@@@' @ @       @ @  @  @  @ @  @   @  @  @ @..@@
 @@     @@      @   @   @ @       @ @@@@@@@@@ @@@@  @@@@ @  @    @ @  @ @@' @
  @@   @@           @   @  @@@@@@@                      @@@@@@    @@  @   .@   
   @@ @@            @   @                                            @@@@@'  
    @@@             @   @                                                      
     @              @   @                                                      
                    @   @                                                      
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                  @@     @@                                                    
                   @@   @@                                                     
                    @@ @@                                                      
                     @@@                                                       
                      @                                                        
                                                                                
********************************************************************************
**===================================**=======================================**
** 1. - FAQ Information                                                       **
**===================================**=======================================**
********************************************************************************

Game:                                          Escape From Monkey Island
Platform:                                      DOS/Windows (PC)
Genre:                                         Adventure
Author:                                        TimmyTheRabidTurtle (Celebraug)
E-Mail Address:                                walls_of_jericho2002@yahoo.co.uk
AIM Messenger username:                        GodZeroRule
MSN Username:                                  timmytherabidturtle@hotmail.com
Yahoo Messenger:                               walls_of_jericho2002
Last Updated:                                  Saturday, 25rd July 2003
Date Created:                                  Monday, 8th July 2002
Currant Version:                               Version 2.98
FAQ Size:                                      143KB
FAQ Type:                                      FAQ/Walkthrough 

********************************************************************************
**===================================**=======================================**
** 2. - Table of Contents                                                     **
**===================================**=======================================**
********************************************************************************

                          1. - FAQ Information 
                          2. - Table of Contents
                          3. - Version History
                          4. - Intro
                          5. - Game Information/System Requirements
                          6. - Characters
                          7. - Walkthrough 
                          8. - Frequently Asked Questions
                          9. - Cut-Scenes
                         10. - Items List
                         11. - Insult Arm-Wrestling 
                         12. - Monkey Kombat 
                         13. - Places Of Interest
                         14. - The MI Story 
                         15. - Main Menu
                         16. - Credits
                         17. - My E-Mail Policy
                         18. - Copyright Information
 
********************************************************************************
**===================================**=======================================**
** 3. - Version History                                                       **
**===================================**=======================================**
********************************************************************************

Version 2.98 - Added the Cut-Scenes to the walkthrough to help tell the story.
             - Added the Items List as far as Jambalaya Island.
             - Changed the order of the sections.
             - Changed the spelling of 'Mandrel' to the correct 'Mandrill' in 
               the entire guide. Can't believe I messed up with that >_<.
             - Oh, by the way, this guide is now over a year old!

Version 2.9  - Yes! It's back from the dead!
             - Changed an assload of grammar...
             - Deleted sections 15, 6 and 19 as they are all just pointless  
               filler.
             - Changed the width from 69 characters to 79.
             - Also deleted the review 
             - Changed all section dividers.
             - Lost 2kb from that update...

Version 2.82 - I've had enough. It is getting annoying just updating with 
               errors. By now, I'm sure I've looked over it enough. If there 
               is another update, it will be big. It won't be for a while 
               though. Thanks to anyone who has helped in this FAQ, anyway.

Version 2.81 - Edited a lot. It seems that this document is getting ludicrously
               large, so, if the two previously mentioned sections aren't 
               finished by the time this document hits the 150KB mark, I will
               have to do a quick final version. At the moment, it is at 135KB.

Version 2.79 - Did a lot of editing, though it was mainly to do with format and 
               stuff.
             - Changed the format of the Other Characters section, and changed 
               the order they are displayed in. Added Charles L. Charles to it,
               too :).
            *- By the way, this FAQ is almost complete, bar two sections which
               the final version, so if you want to contribute anything, or 
               make a suggestion, hurry!

Version 2.77 - Oh Holy God. I realised that my EFMI ASCII Art was complete 
               rubbish, so I've gone and deleted it... That should happily take
               two or three KB off the guide...
             - It seems that due to other updating done, I have accidentally 
               added two more KBs on... Curses...
             - I edited a few parts. Not too much.
             - I made a new heading, which you can see at the top.
             - Also, I have changed the numbers of some sections.


Version 2.74 - Added my alternative alias to the top of the page, and edited the 
               ASCII art also. I'm not really quite sure if I like this one, so 
               I may lose it in the next few weeks. It's been a while since I've 
               updated. Also, if I may bring it to your attention I have a new
               Secret of Monkey Island FAQ/Walkthrough up. I encourage you all 
               to take a look at it on GameFAQs.com

Version 2.72 - Added a few more questions to the FAQ section. 
             - Edited some more parts of the FAQ, mainly the Cut-Scenes 
               section.

Version 2.7  - Did a bit more editing. Once I get a few more sites for the sites 
               section, this FAQ will be pretty much finished. 
             - I've added a new 'Save Game' part to the walkthrough. Basically,  
               it's just advising you on when to save the game during play.
             - Added the 'Game Advice' section. You can tell what it is, I'm 
               sure...
             - I have added 2 MI2 Stories... I had none until now... thanks to 
               DarkCloud and Andr Stern, anyway. Also added another version of
               the SoMI story, again by Andre Stern.
             - Added the large ASCII text, too.
             - Added my MSN and AIM usernames to the top of the FAQ.
             - Added the date of this FAQ's creation to the top of the page.

Version 2.55 - You probably won't notice anything new in this latest update, as 
               most of what I've done is barely noticeable.
             - By the way, there is a new FAQ rating system on GameFAQs... I'm 
               not telling you to vote, just asking you politely: if you have 
               found this guide useful, then please vote yes... otherwise, vote
               no.

Version 2.53 - Changed a random section slightly.
             - By now, I have almost finished the "quotes" section.
             - Moved the FAQ section to no. 10. 

Version 2.48 - Changed the format a bit.
             - Added a question or two to the Frequently Asked Questions 
               section.                                    
             - Edited many sections.
             - Added a thanks
                                         

Version 2.42 - Changed my contributor name to my new one, TimmyTheRabidTurtle.
             - I've added the Frequently Asked Questions section.
             - Fixed many errors and grammar problems.
             - Added E-Mail Policy section.
             - Re-worded a few parts.


Version 2.26 - I've added the MI1 story, thanks to Leyginaire@cs.com
             - Did a full grammar and spell check. 
             - Updated the "Thanks" section.


Version 2.22 - I added another 3 quotes. I'm not even close to getting through 
               the whole game yet...

Version 2.2  - I added 2 quotes and a little message to the end of the "Quotes" 
               section
             - Added the Monkey Island Help Sites Section. You are welcome to 
               submit a web site to the list, via my e-mail address. It can be
               any site that you think is good, but is not on the list, or it 
               can be your own Website.
             - Did a lot of editing on the way the document is displayed.

Version 2.09 - I revised a few sections and edited them, which I can't actually     
               remember at the moment.


Version 2.07 - Did a full spelling/grammar check. I need some help with the 
               Monkey Island series story. I need CMI, SoMI and  MI2. Anyone 
               who helps will be thanked immensely and their help will be 
               recorded in the thanks section.


Version 2.05 - The Monkey Island Series story is added though it is not close 
               to being finished. I appeal to any of you to help me out with 
               the section.


Version 2.0  - Added the Game Information section. 
            

Version 1.9  - Added a review of the game.
             - I'm finished the first Act in looking for quotes. I never get 
               time during the day to play though.

Version 1.8  - Added the quotes section and I'm planning on going through the 
               whole game looking for some good quotes. I've got as far as 
               talking with Carla and Otis.           
             - Added someone to the thanks section.
             - Added the Escape from monkey island story.

Version 1.7  - Made the FAQ Info. part at the top into a section. 
             - I have added the 'Quotes' Section but there is yet something to 
               go in there. I will start it soon.
             - I quickly skimmed the FAQ in search of errors
             - I changed the order of the FAQ slightly. The Main Menu section
               is now number 10, instead of 8.  

Version 1.6  - The Monkey Kombat section is finally up. It might be kinda  
               confusing though.  
             - I have finally done a full spelling/grammar check.
             - I changed the top slightly


Version 1.5  - Added Stan to the Characters section
             - Added JoJo Jr. to the not-so-main-characters section.
             - Added the large Text at the top of the page.
             - Added the History of the MI games section
             - Edited some of the FAQ/Walkthrough
             - Changed the Version History section so it looks like this.
            

Version 1.4  - Added some more Characters and a link to the
             - Monkey Kombat FAQ on GameFAQs.com. 
             - I have finished the Insults section. 
             - Added the Places of Interest section.

Version 1.25 - Added the 'Main Menu' section.

Version 1.2  - Fixed a few errors/   
             - Added a short note at the bottom. 
             - Took out the details of cut-scenes in the walkthrough and put in  
               their numbers
             - Added the 'Not-so-main characters' section though it is still 
               unfinished.

Version 1.0  - Added the full walkthrough (apart from Monkey Kombat)
             - Added the main characters section 
             - Added the cut-scenes section 
             - Added the Copyright Info. Section.


********************************************************************************
**===================================**=======================================**
** 4. - Intro                                                                 **
**===================================**=======================================**
********************************************************************************

You, Guybrush Threepwood, Mightiest Pirate ever, are just back from your 3- 
month honeymoon with your newlywed, Elaine Marley-Threepwood, who is the 
Governor of the pirate island, Mle Island, in the Tri-Island area. When you 
get back, you discover that due to the prolonged honeymoon, Elaine was declared 
"Dead at sea". You also discover that your mansion is contracted to be destroyed 
by Mle Island city hall. Dammit, I hate when that happens. You'd think that 
they'd give her a call or something, but noooooo - I want to declare someone 
dead, just for the hell of it! Well excuse me, buster, you can't go around 
destroying people's mansions and declaring the occupants dead! It's just not 
right!......... Ok, I'm done with that rant. Anywho, you have to go to 
Lucre Island to talk with your wife's lawyers to get everything straightened 
out, with hilarious consequences, and sexy results! (The Simpson's and Sabrina 
The Teenage Witch jokes only).

Anyway, Escape From Monkey Island is the latest (at the time of writing) game in 
the legendary LucasArts adventure series of Monkey Island. I wrote this guide 
because I did not feel the other guides were complete enough, nor did they 
completely cover all aspects of the game. 

********************************************************************************
**===================================**=======================================**
** 5. - Game Information/System Requirements                                  **
**===================================**=======================================**
********************************************************************************

============
 Game Info.
============

Name:           Escape From Monkey Island

Game Genre:     Adventure (Point 'n' Click)

Developers:     LucasArts'

Publisher:      LucasArts'

Released:       Dos/Windows: November 9th, 2000 

Released:       PlayStation2: January 20th, 2001

Re-released:    Dos/Windows: October, 2001 (re-released as a low-
                budget classic)

ESRB Rating:    Teen

Price:          $15.99, 12.99, 23.99

Demo:           3 different versions available from the LucasArts
                official site. The smallest is about 10Mb (without
                sounds). The biggest is about 150Mb (with sounds).

==============
 Main Actors:         
==============


Guybrush Threepwood:           Dominic Armato
Elaine Threepwood-Marley:      Charity James
Charles L. Charles:            Earl Boen
LeChuck:                       Earl Boen
Ozzie Mandrill:                Nick Tate
Herman Toothrot:               Wally Wingert
Carla:                         Pamela Tyson
Otis:                          S Scott Bullock
Ignatious Cheese               W. Morgan Sheppard
JoJo Jr.                       John Mariano
Pegnose Pete:                  Tom Kane
The Voodoo Lady:               Leilana Jones Wilmore
Murray:                        Denny Deik
Admiral Ricardo Casaba:        Daryl Kurylo
Meathook:                      Cam Clarke
Marco DePollo:                 Jeff Glen Bennet
Deadeye Dave:                  Tress MacNeille
Brittany, The Bank Teller:     Maria Bamford
Reverend Allegro Raspurin:     Keith Szarabajka
Miss Rivers                    Edie Ross
The Drunk (In SCUMM Bar):      Jim Ward


==============================
 Minimum System Requirements:
==============================

Windows:           95, 98, 2000, or Millennium 

CPU:               200 MHz processor (At least 266 MHz recommended) 

Memory:            32 MB RAM (Windows 2000 users must have 64 MB) 

Video:             4 MB Direct3D or OpenGL-compatible 3-D graphics 
                   accelerator card 

Sound Card:        16-bit sound card 

CD-ROM Speed:      4x CD-ROM 

Controllers:       100 percent Windows-compatible keyboard and mouse

DirectX:           DirectX 7.0a or higher (DirectX is included on CD)

**-------------------------------------**-------------------------------------**
**           ESCAPE FROM MONKEY ISLAND REQUIRES A 3D ACCELERATOR              **
**-------------------------------------**-------------------------------------**

********************************************************************************
**===================================**=======================================**
** 6. - Characters                                                            **
**===================================**=======================================**
*****************************************=**************************************
 
                          I - Guybrush Threepwood     
                         II - Elaine Threepwood-Marley
                        III - Ozzie Mandrill 
                         IV - LeChuck
                          V - Otis
                         VI - Carla
                        VII - The Voodoo Lady
                       VIII - Charles L. Charles
                         IX - Pegnose Pete
                          X - Inspector Canard
                         XI - Meathook
                        XII - Murray
                       XIII - Marco DePollo
                        XIV - Stan
                         XV - JoJo Junior
                        XVI - Herman Toothrot


*I - Guybrush Threepwood: 
Guybrush is the main character of the Monkey Island series. In our first episode 
with Guybrush, he decides he wants to be a pirate. His simple quest turns into 
him finding his current wife and his archenemy - LeChuck. Now he is a hero and 
he even has his own themed restaurant - Planet Threepwood! One of the few REAL 
pirates left in the world, sadly... (*Sniff*) Guybrush is a master of Insult-
Sword-fighting. Guybrush Always seems to end up on Monkey Island at the end of 
adventures. Sadly, Guybrush lost in the first round of the GameFAQs.com 
character battle of 2002. Yes, I'm still bitter about that!

*II - Elaine Marley-Threepwood: 
Guybrush Threepwood's wife and the governor of Mle Island. Great at politics 
but, hounded by LeChuck to marry him. Damn I hate it when undead pirates try to 
marry your wife. She usually has to stay at home while Guybrush goes 
gallivanting around the tri-island area. Elaine's grandfather is the old 
governor of Mle Island, H.T. Marley. Elaine was declared dead at the start of 
MI4 and her family's mansion was going to be destroyed by city hall. She lets 
Guybrush uses the gubernatorial seel of Mle Island to great effect during 
Monkey Island 4. 

*III - Ozzie Mandrill:
An Australian millionaire, planning to transform the Caribbean to a pirate-free 
place of tourism. Guybrush must stop him to make sure the carefree days of grog 
swilling and sword fighting live on. Damn that evil genius. Has LeChuck working 
for him to help assemble the Ultimate Insult. Tried to take over the SCUMM Bar 
but failed thanks to I. Cheese. He eventually won though. Owns such places as, 
The Lua Bar, Planet Threepwood, Starbuccaneer's Caf, the Micro Groggery and 
numerous other shops/bars/restaurants. Ozzie also bribes the judges on 
Jambalaya Island to make Marco DePollo win in plank diving.

*IV - LeChuck: 
Evil. Undead. Demonic. Zombie. Ghost. Pirate. The designer and owner of the big 
whoop amusement park on Monkey Island, LeChuck is the enemy of Guybrush and even 
has a church dedicated to him. Its headquarters are on Monkey Island and a 
ghostly priest, called Father Allegro Rasputin, runs the church. LeChuck is 
working for Ozzie Mandrill in this game, on the condition that he will get 
Elaine as his wife after Ozzie uses the Ultimate Insult on her. LeChuck is also 
Charles L. Charles, who ran for election after Elaine was declared DEAD at sea 
from the start of Escape From Monkey Island...  and won!


*V - Otis:
Also from Mle Island, Otis was a crook (If you count picking flowers as a 
crime... and I do). He pretends that, he is a "Victim of Society", but he is a 
really a double-crossing thief. Guybrush rescued him from jail so Otis joined 
his crew to the Isle of Monkeys in SoMI. Otis is in Guybrush's crew in Monkey 
Island 4. Otis is mentally scarred from the last time that he travelled to 
Monkey Island, and plans never to return there.


*VI - Carla
Carla was originally from Mle Island and was also part of Guybrush's original 
crew destined for Monkey Island in Monkey Island 1. Guybrush had to beat her in 
a sword fight in SoMI for one of the Three trials. She was stranded on Monkey 
Island with Otis and Meathook after Guybrush left them there. She was in 
Guybrush's crew in Monkey Island 4 after Guybrush bribed her and Otis with a 
'cushy' government job. 


*VII - The Voodoo Lady:  
This mysterious woman seems to show up whenever Guybrush is in more trouble than 
he can get himself out of. This powerful voodoo figure currently resides in 'The 
International House of Mojo' on Mle Island. Apparently, she has an unbreakable 
five-game contract with LucasArts. She used to live in Puerto Pollo in a sunken 
ship in a swamp, among other places...


*IV - Charles L. Charles:
In Escape From Monkey Island, Charles L. Charles is running against Elaine 
Marley-Threepwood in the Mle Island Governor election. There is something 
mysterious about Charles, and it seems that he helped get rid of Elaine from the 
governor's office. Charles promises to give the citizens of Mle "Good 
Times, and Free Grog!" as part of his campaign, although it is obviously phoney. 


*VIII - Pegnose Pete: 
This infamous, no-nosed pirate framed Guybrush for stealing from the first bank 
of Lucre Island and also framed him for stealing the Marley family heirlooms. 
Our favourite no-nosed bandit, Pegnose works for Ozzie Mandrill and LeChuck and 
is wanted by the Lucre Island police department (Inspector Canard) for many 
(over two hundred) different crimes. He lives past the 'Mystes O' Tyme' Swamp. 
Pegnose uses a TK-241 type prosthetic nose, which can be bought in Deadeye 
Dave's prosthetic palace. Also, towards the end, the power of the Ultimate 
Insult is used on him, and he commits suicide.


*IX - Inspector Canard:
Inspector Canard is the main detective on Lucre Island and seems to live (!) in 
the jail on Lucre Island. He doesn't actually like Guybrush very much after 
Pegnose Pete, disguised as Guybrush, and stole a lot of money and the Marley 
Family Heirlooms from the second bank of Lucre Island. He deploys the 'Guilty 
until proven innocent' trick a lot. He also Placed Otis in jail, again (Otis: 
"I'm a victim of society!").


*X - Meathook:
Meathook is currently a strange artist with no hands. Meathook is currently 
living on Mle Island making wax pictures to sell. Was once asked to do a 
painting by H.T. Marley, Governor of Mle. Has a parrot that used to be 'tough' 
and does a really cool trick with the tattoo on his chest. Was also in 
Guybrush's original crew to Monkey Island in Monkey Island 1.


*XI - Murray
Evilest. Scull. Ever. Murray is a talking scull with a quest to take over the 
world. Was once a prize on Monkey Island in LeChuck's theme park. Now works as a 
bouncer for the 'Planet Threepwood' corporation. Murray is the best addition 
that was ever made in the Monkey Island series, in my opinion. Lost the rest of 
his body when Guybrush blew it away.


*XII - Marco DePollo:
The world famous plank diver, Marco DePollo, is paid by Ozzie Mandrill to dive 
on the tallest artificial diving plank in the world on Jambalaya Island. He was 
influenced to dive by children chanting his name (they were actually playing a 
game - the fact it was his name is a coincidence ^_^) Marco likes to put baby 
seel oil on him before a dive. He wears a black and white striped swimsuit and 
was beaten by Guybrush for his diving title, which was part of the Ultimate 
Insult.


*XIII - Stan:
This energetic businessman, who seems to always wear a tartan suit, is 
Guybrush's old friend from the days of Monkey Island 1. Stan has worked in many 
different jobs including an insurance salesman, a ship salesman and this time, a 
time-share company employee. In this episode of Monkey Island, Stan can be found 
in the southeast of Jambalaya Island in the gaudy house. Currently, his house is 
up for extermination.


*XIV - JoJo Junior:
JoJo Jr. was the Monkey Kombat champion before Guybrush became champ by beating 
him. JoJo is the world's only talking monkey and can be found in the monkey 
village on Monkey Island. JoJo is the son of JoJo Sr., whom Guybrush 
accidentally killed in a previous adventure. He also helped, along with Herman 
Toothrot, to pilot the huge, giant Monkey Robot to Mle Island so Guybrush 
could confront Ozzie and LeChuck.


*XV - Herman Toothrot:
The hermit of Monkey Island, Herman has helped Guybrush a bit in the past and is 
still some help now. Washed up on the shores of Monkey Island when Ozzie 
Mandrill knocked him out of his boat. He permanently lost his memory but 
Guybrush cured him and now he remembers everything. *SPOILERS*: Herman is 
actually your father-in-law, H.T. Marley, The old Governor of Monkey Island. 
Herman is Elaine's grandfather.

********************************************************************************
**===================================**=======================================**
** 7. - Walkthrough                                                           **
**===================================**=======================================**
********************************************************************************

[Cut-Scene - 1: The intro of the game. Guybrush, the games' main character, 
writes in his diary, and explains his currant state. He looks back on his life 
as a pirate, from where it began, to where he is now. A sea battle is shown 
happening, with Elaine, his wife, shouting at him.]

Okay then, on with the Walkthrough: You will be stranded and tied to a pole in 
the middle of Elaine's pirate ship with a vicious pirate battle ensuing all 
around you. You must help Elaine win the battle and fend off the attacker(s). 
Use the brazier of hot coals. Pick Up the hot coals. Kick it at the loaded 
cannon, which is the cannon on the right. 

[Cut-Scene - 2: The cannon, which Guybrush fired, destroys the offending 
pirates' ship. Elaine's crew surround the opposition as they look on. ]

[Cut Scene - 3: Guybrush helps unload his wife's possessions, but when Elaine 
and Guybrush arrive at the harbour, there is nobody to be found to great them. 
Elaine figures there is something wrong in the town, while Guybrush makes some 
helpful suggestions.]

**-------------------------------------**-------------------------------------**
** ACT I - THING TO DO ON MELEE ISLAND WHEN YOU'RE DEAD                       **
**-------------------------------------**-------------------------------------**

[Save Game]

Talk to the catapult operator and tell him to stop firing boulders at your 
house. Ask him what would it take to stop firing boulders. Ask him what are the 
numbers he is muttering. Stop talking to him and go to the Mle Island town. 
Enter the SCUMM Bar... your grog-home for so long (*sniff*). Go to the top of 
the bar. 

Talk to the drunken pirate and ask if you can have his pretzels. Look at the 
balloon. Go back towards the door and talk to the Short Dart Player. He says 
they're busy. You say: "Yeah! Busy making holes!" Ask why there are so many 
holes in the wall. Keep asking to hit different stuff until the option of 
telling him to hit the balloon comes up. Stop talking to them and go to the 
Drunken Pirate again. Steal his kudu-jerky pretzels. Hee-hee, we're so evil! 
Leave the bar. 

Go further up the town and Talk to the Familiar Looking Pirates. Tell them they 
look awfully familiar. Ask them if we shared a cruise to Monkey Island before. 
They turn out to be Carla, the sword-master and Otis, the petty thief (But then 
again you already knew that, didn't you _). Ask them to join you're crew. Say 
that you will give them cushy Government jobs. Leave and go to the harbour.

Pick Up the popped inner tube. Leave and go back to the mansion. Go to the front 
door. Use the popped Inner Tube with the funny-looking cactus. Go back to the 
catapult operator and offer him some pretzels. Tinker with the controls of the 
catapult. He will try to hit the cactus and the boulder will rebound and knock 
the catapult off the cliff.

You discover that Elaine was declared 'Dead At Sea' and will have to run for 
election again to retain the title of Governor and will be running against the 
mysterious Charles L. Charles. You have to go to Lucre Island to talk to the 
Marley family lawyers. 

Go to Mle Island town and go to the Scumm Bar. Go to the top of the bar talk 
to the crusty pirate (I. Cheese) Ask him to join your crew. Tell him your going 
to Lucre Island. Ask him why he won't go. Ask him why he thinks the Scumm Bar 
will be stolen. Ask him about Insult Arm Wrestling. Ask him if he can be 
persuaded to go to Lucre Island. Say: "If I beat you at Insult arm wrestling 
will you join my crew?" You now have to beat Ignatius Cheese in a match of 
insult arm wrestling. Go to the Insults section if you want a bit of help on the 
subject. But I prefer to do it myself. When you beat him you have the first 
person of your crew.

Leave and go to the Governor's Mansion. Enter the mansion and go to the side 
opposite Elaine. Go to the not-so-fine china cabinet. Pick Up the government 
paper. Go to the side Elaine is on. Give it to Elaine and she will sign it. You 
can pick up the government paper beside Elaine if you want, but you don't 
actually need it to finish the game. Talk to Elaine and say you are having 
trouble getting a ship. Say you don't have the authority to requisition one. She 
gives you the gubernatorial seel of Mle Island. Leave the Mansion and go to 
Mle Island town.

[Save Game]

Go to where Carla and Otis are. Give them the 'cushy government job contract'. 
You now have a crew. Leave and go to the harbour. Give the gubernatorial seel of 
Mle Island to the Lady of Leisure. Now you have a ship and crew so you can 
leave the island. 

Lucre Island: Leave the ship and go to the steps on the right. You should end up 
near the Bait Shoppe. Pick Up the duck. Walk to the left of the Bait Shoppe. 
Continue to your left once you get to the next part of the town. Enter the Law 
Offices. You will automatically talk to the lawyers. Afterwards they give you a 
letter for Elaine from her father, H.T. Marley. Go to the bank. Look at the 
letter and talk to the bank teller, Brittany. Tell her you want to make a 
withdrawal from your safe deposit box. 

[Cut-Scene - 4: The bank manager unlocks the door leading to the safe deposit 
boxes. He opens H.T. Marley's safe and Guybrush rummages through his things. A 
mysterious man then enters the bank and steals from it.]

Pick Up the handkerchief, the large sponge, medium sponge, small sponge and the 
old sword. Look in the safe deposit box. Pick Up the music box and Pick up the 
bottle of fine grog. Use the old sword with the bottom hinge. Use the old broken 
sword with the crack. Use the small, medium and large sea sponges with the 
'crack with old broken sword jammed in it'. Use the bottle of fine grog with the 
crack. Crikey! Freedom! This would feel so much better if I wasn't about to be 
arrested...

You now have to find the perpetrator (who stole the heirlooms), the loot (the 
heirlooms) and find proof that he was at the scene of the crime.

Go over to the iron maiden and Pick Up the tin of chicken grease. Leave the jail 
and go to the perfume stall on the left of the screen. Pick Up one of the empty 
spritzer bottles, and next Pick Up the cologne. Go to the bank. Use the broken 
sword on the manhole. Pick up the manhole cover. Look at the cover. Take note of 
the names on it and go to the Palace Of Prostheses beside the bank. 

Talk to the guy inside with two eye patches (Deadeye Dave). Say you want some 
gifts for your friends. Ask if he has anything for free. First of all, choose 
the names that were on the manhole cover. You get prosthetic skin (!). If you 
want, you can choose different combinations of names so you can get different 
body parts. The different parts you can get are, a foot, liver, intestines 
(guts), heart, butt, stomach and a head. If you join them all together you get 
an 'Abomination of Nature'. You don't actually need it for any part of the game, 
but it's fun.

Take out the music box and play it for Dave. While it is still playing go over 
to the basket of prostheses (It has a red hand in it) and pick up the wooden 
hand. Pick up the music box. Take out the handkerchief and use it with Deadeye 
Dave. Leave. Go to the bait Shoppe. GO inside and pick up the free bait. Take 
out the wooden hand and use it with the termite circus. Leave and go to the 
bank. Use the prosthetic skin with the manhole. Use the 'manhole with prosthetic 
skin stretched over it'. You will find yourself in the bank. No, you're not 
allowed steal from it...(again, *wink wink*).

Once inside, climb the ladder and use the pull chain and walk over to the table 
and Pick Up the ScupperWare container. Climb back up the ladder, and look at the 
funny shadow. You will find a nose. The guard will come in and take the nose off 
you. Exit through the window. 

[Save Game]

Go to where you find two people playing chess (go back to the ship and look up 
along the harbour if you can't find it) Talk to the portly guy. Say 'um...' Tell 
him that his friend looks awfully focussed. Stop talking to him and talk to the 
skinny guy. Say 'Um...' again and say something like 'Hey! Brittany'. Keep 
distracting the two of them until they get into a fight. Pick Up the clock when 
they do. 

Go to 'The House of Sticks'. After about 10 seconds or so Ozzie Mandrill will 
come in and get his new stick. Pick Up the wood shavings after he leaves. Exit 
the town and go to the foreboding mansion. Pick Up the flower that is near the 
scary fountain. Go to the misty swamp. Use the free bait with the empty spritzer 
bottle. Use the flower and wood shavings with the homemade perfume. 
Take out the perfume and Use it with the puddle. Leave the swamp and go to the 
town and then go to Deadeye Dave's shop again.

Use the Pegnose Pete scented perfume with Deadeye Dave. He will say something 
like " Of course I know that smell seeing as, [Insert Name Here], is my best 
customer" Take note of the name he says. Use the controls of the file retrieving 
system. There are 3 parts to the name and you have to change the controls to 
suite the name that Deadeye said. 

The Bunny      = A-D 
The Palm Tree  = E-H 
The Pumpkin    = I-M 
The Monkey     = N-S 
The Banana     = T-Z 

You should write the name down just to be certain. Anywho, you should get the 
directions if you do it right. Exit the shop and go to the Mystes O' Tyme. Use 
the clock with the raft. This is the part of the game I hate : I really, 
REALLY, hate it. *sighs*

Look at the directions and write down what down the times and the letters after 
them, so you won't have to keep checking back and forth. Use the raft. Paddle 
around until you see a time that is the same as the times on the directions, on 
the clock on the bottom right corner of the screen (kinda confusing, ain't I?) 
E.G. If it says '12:10 W' on the directions and it says 12:10 on the clock on 
the bottom right, then paddle to the West. Simple. But it gets worse!

After a while of finding the right times you will run into a gate and another 
Guybrush will say "Hey Guybrush! I need your help." He will give you a rope, 
gun, key and a chicken with a pulley in the middle. Remember the order he gives 
them to you in. You will ask him a question and he will answer. Remember the 
answer. When you open the gate, he will go through and you go through to the 
other side. After a while you will find the exact same situation again, only 
with you as the other Guybrush. You have to do the EXACT same things that the 
other Guybrush did, otherwise the space-time continuum will open up and you will 
go back to the start. 

After a while you will see a house and if you go close to the door, you will 
hear people talking. It is Ozzie Mandrill and Pegnose Pete. After Ozzie leaves, 
use the tin of chicken grease on the welcome mat and use the duck with the 
window. Pegnose will come running out and will slip on the grease and fall into 
the cage-like-item. You bring him back to the jail. 

[Cut-Scene - 5: Elaine Marley-Threepwood campaigns to the pirates of Melee 
Island about economic growth for Melee Island, but Charles L. Charles offers 
only 'Good Times and Free Grog'. The dim-witted pirates seem happy with Good 
Times, Alas.]

[Save Game]

Exit the jail and go to the Bait Shoppe. Go inside, get more bait and then 
leave. Go to Ozzie's mansion (foreboding mansion). Talk to him for a while and 
Use the Eau De LeChuck on Ozzie's Platypus in front of him. He will break his 
cane in half (Apparently Accidentally) and then he will leave to get a new one. 
Leave the mansion and go to the House of Sticks. Use the termite infested 
prosthetic hand on Mr. Mandrill's cane. He will come and take it, leaving a 
trail of wood shavings on the ground. Go back to Ozzie's mansion. Talk to him 
and say "Hey you're the guy who hired Pegnose Pete to frame me for robbing the 
bank!" He should leave after a while and when he does, follow him. 

Follow Ozzie and the trail until he goes onto a small peninsula. After he leaves 
the peninsula go onto it. Go around the back of the trees and you will find a 
secret passage after a while. Climb down the passage and press the button on the 
table. You will see the Marley heirlooms. 

Climb back up the ladder and go to the water's edge until it says 'Dive into 
deep water' Press Enter and Guybrush will jump in. Use the bait with the 
ScupperWare container, wait until the glowing fish are near by and then open the 
container. Once of the fish should go in and then you have light. Go into the 
secret door. 

Pick Up the Marley Family Heirlooms. Pick up the tiny screw. Go back to the town 
and then go into the jail. Give the itty-bitty screw to Inspector Canard

[Cut Scene - 6 - Guybrush and Inspector Canard try to fit the prosthetic nose on 
Pegnose Pete. It fits, and Guybrush is relieved of the crime and has the voodoo 
anklet of severe discomfort taken from his limb. Pegnose, in desperation, breaks 
free of the jail and vanishes from sight with a puff of smoke.] 

You and your crew will then leave Lucre Island.

[Cut-Scene - 7 - Charles L. Charles is winning in the pre-election polls. 
Guybrush arrives home to the Melee Island Governor's mansion with the Marley 
family heirlooms. After a long, well-thought out story about what happened on 
Lucre Island from Guybrush, Charles L. Charles bursts into the Marley's home. He 
then transforms into his original state of the Demon Zombie Ghost Pirate LeChuck 
and runs off into the night.]

**-------------------------------------**-------------------------------------**
** ACT II - EMTER THE MANATEE                                                 **
**-------------------------------------**-------------------------------------**

So now, that you know Charles L. Charles is really that heinous LeChuck him... 
But How?

[Save Game]

First, after finishing talking to Elaine, leave the mansion and go to Mle 
Town. Go to the house with the torches hung all over it (International House of 
Mojo). Go inside and walk over to the hand-shaped table. Use the finger. The 
Voodoo lady should come out of the mirror. Talk to her and ask her about the 
ultimate insult. Ask what it is, where to find it and how do you make it. Stop 
talking about the Ultimate Insult and then ask about the connection between the 
Marley Family Heirlooms and the Ultimate Insult. Ask what you have to do with 
the wedding presents. Stop talking to her and go to the harbour. 

Go to the grog machine at the front of the harbour. Look at the change return 
slot. Pick Up the quarter. Use the quarter with the grog machine. Kick the 
machine, Punch the machine, shake the machine and finally, yell at the machine. 
Pick Up the cans of grog. Go to your ship, The Dainty Lady, and use the earrings 
with the strange figurehead. Use the necklace with the figurehead and, finally, 
use the pen on a chain with the figurehead. Leave the harbour and go to the 
large house at the top right of the screen (Meathook's house). Enter 
Meathook's house, via his new bridge... I've always liked the old "Rubber 
Chicken with a pulley in the middle" method or getting across... 

Disturb Meathook. Ask about the Ultimate Insult.  Say you're looking for the 4th 
wedding present. Ask what the candles are for. You can talk to him about other 
stuff if you want to find out what happened to him after Monkey Island 1, if you 
have played it before, and want to 'Catch up on old times', but that won't be 
included in this Walkthrough. Pick Up the paintbrush in the bucket. 
Leave Meathook's and go to the town. Go to where the SCUMM bar is. It is now the 
'Lua Bar', thanks to Ozzie Mandrill. That evil bastard, he's ruined all of our 
lives...  

Enter the Lua Bar. Go to where there are 2 people eating, just before the 
bridge. Pick up the chopsticks. Go to the bottom right of the screen (near the 
picture) and sit down on one of the barstools. Talk to the waitress. Ask if you 
can order. Ask for something that has been cooked. She will recommend to you the 
flaming scuttlefish. Ask for that. Stop talking to her and then take out 
Meathook's paintbrush. The objective is to get the flaming scuttlefish in front 
of the wax painting. To do that, jam the paintbrush in the sushi boat propulsion 
contraption. Make sure you time it right. 

Once you have the flames in front of the painting, the chef will come down to 
see what has stopped the boats from moving. Go to the top of the bar/restaurant 
and walk into the kitchen. Walk over to the thing that looks like a furnace. Use 
the bottle of grog with the steam generator (It looks like a little hatch on the 
pipe of the furnace)

[Cut Scene - 8 - The Flaming Sushi melts the wax off the canvas, H.T. Marley's 
fourth wedding present underneath. ] 

[Save Game]

Exit the bar and go to the harbour. Pick up another can of grog. Go to your ship 
and Use the fourth wedding present with the figurehead. The pen around her neck 
should write an 'X' over Jambalaya Island. This is where you have to go. 
The Ultimate Insult is a Bronze hat, Silver monkey head and a golden man. Give 
Elaine the gubernatorial symbol of Mle Island. Insert Disc 2 and be on your 
merry way. 

Jambalaya Island: You land on Jambalaya Island, apparently your average Pirate 
town, though currently a victim of Ozzie Mandrill's take over. That damned 
Ozzie! You'd think he'd have more sense than to meddle with Guybrush 
Threepwood... he doesn't, though... heh... stupid jackass...

Leave the harbour and go to the main part of the town. Talk to the strange 
skull, Murray, outside Planet Threepwood, just because he is funny though. You 
don't actually have to, but I just think he is so cool. He should get his own TV 
show and/or game. He looked better in MI3 though, ads he's a little to white, 
and a little more evil. Go to the Starbuccaneer's Coffee Shop and, just before 
you go in, go up very close to the window and look at the empty groggaccino cup. 
Go inside and go up really close to the flower/plant near the windows. You 
should be able to find the groggaccino cup there. Pick it up.                       

Go to the fat tourist in the middle of the shop. Look At her shopping bag and 
Pick up the Starbuccaneer's mug. Give the empty groggaccino cup to the counter 
clerk. Ask for a refill and you now have some groggaccino. Excellent. Pick up a 
mini-bagel from the tray on the counter. Exit the coffee shop and exit the town.

[Save Game]

Go to the gaudy house (Stan's time-share emporium). Go to the door and pick up 
the pot o' glue, which is sitting slightly to the left of the door. Talk to the 
salesman behind the desk (Stan). Ask about the pamphlets. Say, "You're hawking 
real estate now?" Stop talking to him and drink the groggaccino and quickly talk 
to Stan. Get him to give you his entire pitch. Leave the vicinity of the house, 
and go to Jambalaya Island town.

Go to the Micro Groggery. Go inside and use the jar o' glue on the strange 
contraption (a manatee). Talk to the bartender. Ask about the thing with the 
saddle. Ask what it's in here for. Ask if you can take a crack at riding the 
manatee. The glue helps you to stick on so you end up winning. You get a monkey 
mug meal at Planet Threepwood for winning. Lucky You. Talk to the bartender and 
ask for a drink. He won't let you have straight grog, so he gives you 'Grog-
Lite'. Take the drink and stop talking to the bartender. Before you leave, you 
will see Carla in a drunken state, slouched over the bar. Leave the bar and go 
to Planet Threepwood.

Talk to the waitress. Say you are ready to order. Ask for any combination of 
food. Go sit down, and talk to the Jolly Pirate. When he asks you if you want a 
characature Say "Sure, why not". Say anything you want until you get your 
characature. Use the jar o' glue with the characature and use the characature 
with the Starbuccaneer's Mug. Switch (Use) the Fake mug with the real mug. 
Leave the restaurant. Eat the mini bagel you got from Starbuccaneer's.

Go to the statue in the middle of town. Look at the plaque. Talk to the tourist. 
Ask if he knows anything about the Ultimate Insult. Say one of the pieces looks 
like a bronze pirate hat. Say, "That's a great Ensemble." Ask what he is doing. 
Ask about the top of the statue. Stop talking to him.

Go to the harbour and use the rowboat next to your ship. Row to the ship beside 
Knuttin Atoll. He will fire a shot from his cannon at you. You can talk to 
Admiral Casaba a bit more if you want a little background information. Leave 
Casaba. Row to the non-rocky beach of Knuttin Atoll.

Go to the colourful hut (puppet theatre). Talk to Little LeChuck. Talk about 
everything until he says "Look Over There" You will be let talk to Little 
Guybrush. Ask Little Guybrush if you can talk to the puppeteer. Ask him again. 
Ask him anything until you can say something about the Ultimate Insult. Stop 
talking to him and show him the picture of the Ultimate Insult. He will be 
scared and will run away. Pick UP the Guybrush and LeChuck puppets. 

Go to the white and blue building at the top of the island (school). Talk to the 
woman by the door. Say that it is a strange place for a school. Ask to sign up 
for the classes. You will see the start of the classes taking place. At the end 
you have to pass an exam, which makes up for 90% of your grade. Answer all the 
questions like a pirate and she will give you a 'dunce' cap and send you 
outside. Take off the cap and keep it. 

[Save Game]

Use the fire alarm at the right-hand side of the school, and then run back 
inside the school. Go to the treasure chest of pirate-y items and Pick Up the 
whistle. Miss. Rivers will probably catch you. Go to the path along the coast of 
the sea, going to the right. Walk along it until you go into a clearing with two 
other pirates. One of them will run off and Admiral Casaba will fire a shot from 
his cannon again. 

Talk to the fat guy in the clearing. Say that he is awfully large. Say you are 
looking for the Ultimate Insult. Ask if he is related to Tiny LaFeet. Say you 
want to talk about his father. Ask if he was really called 'Tiny the Friendly 
Pirate'. Say something along the lines of "If you're father was such a great 
pirate..." Ask about the statue. Ask where he buried the Bronze hat. Ask if you 
can keep it if you find it. Ask about his parrots and then stop talking to 
Jambeaux. 

[Cut-Scene - 9 - It's election day (night :p) on Melee Island. Almost all the 
citizens are voting for Charles L. Charles, despite Elaine telling them 
profusely that Charles is really LeChuck.]

Go off the right of the map and you will find a boulder. Use the whistle 
(Parrot call). The parrots will come down and land on the rock. Give one of them 
the wimpy grog. Ask the other one a question you know the answer to. So now you 
know which one tells the truth and which one lies. Ask the truth-telling parrot 
which way should you go to find Tiny's hat. 
Go in the direction he told you to go and when you get to that boulder, use the 
parrot call and ask the truth-telling parrot which way to go to find the hat. 
Repeat until he says "Nowhere" You know that Tiny's hat is under that rock. 
Take out little Guybrush and Little LeChuck. Start a fight between the two of 
them. 

[Cut-Scene - 10 - 'Lil Guybrush and 'Lil LeChuck start arguing loudly. Admiral 
Casaba, thinking them conspirators, orders his crew to take out the "really 
really big cannon." He fires it, destroying the boulder which covered the bronze 
hat. Guybrush picks up the bronze hat.]

[Save Game]

Leave and go to Jambalaya Island. Exit the Jambalaya Island town and walk down 
the path to the Tall Rock. Talk to the guy in the black and white striped 
swimsuit (Marco DePollo). Ask how he got into diving. Ask if he stills dives 
into piles of children. Ask if the competition is open to anyone. Ask if you can 
dive against him. Stop talking to him, and use the half-eaten bagel with the 
bottle of baby oil. Go into the changing tent and Use it (The Changing 
Tent). 

Run along the plank that runs towards the front of the screen. Talk to the 
judges. Ask to dive against DePollo. You will get a physical test and pass it. 
Go back towards the changing tent and Talk to DePollo. Ask to dive against him. 
When you get to the top of the rock, Just move towards the plank and dive 
straight in.

Go to the judges and talk to the hippie judge. Ask what was wrong with your last 
dive. Write what he says down; it's usually this:

Keelhaul - UP
Rum Barrel - DOWN
Spinning Swordsman - RIGHT
Alpha Monkey - LEFT

When one of the judges announces one of DePollo's dives, you must copy them to 
please the Hippie judge. Talk to the judge on the left (Grouchy judge). Ask why 
he gives you such low scores. Stop talking to him and look at your inventory. 
Look At the pamphlet. Give the pamphlet to the grouchy judge. Now ask DePollo 
for a shot at diving against him again. Make sure you write down what moves 
DePollo does so you can copy them. 

When you get to the top of the plank, wear your 'dunce' cap. Start to move on to 
the plank and type in the moves that DePollo did. If you did it right, You will 
get a 10/10 out of all the judges which makes you draw against him. You will 
have to dive again to win the match. Do any dive and you will get a 10/10. 
When Marco DePollo goes to dive seagulls will start pecking at him and he will 
fall in to the water. You now have all the pieces to the Ultimate Insult. 

[Cut-Scene - 11 - Guybrush, reaching home, finds LeChuck and Ozzie Mandrill 
working together, trying to crack the secret of the Ultimate Insult. They steal 
the pieces from Guybrush and ]

**-------------------------------------**-------------------------------------**
** ACT III - ESCAPE FROM MONKEY ISLAND                                        **
**-------------------------------------**-------------------------------------**

[Save Game]

Run to the front of the screen to get off the beach. Go to the cluttered 
clearing. Go to the little shack and pick up the coconut. Go to the little man 
(Herman Toothrot). Stop talking to him. Go to the canyon and go to the cactus at 
the front of the screen. Pick Up the banana picker. Go to the beach you landed 
on at the start of this act. Pick Up the bunch of bananas 3 times so you get the 
whole bunch. 

Exit and go to vista point. When you get up, Pick up one of the rocks in the 
pile. Throw it in the right canal. Pick Up another rock. When the first one 
passes one of the branches and moves the branch slightly, throw another in. 
When the next one passes a branch throw a rock into the left canal. When a rock 
moves a branch again throw another in the left canal. That rock should land in 
the lava field, forming a puddle. Go to the lava field and then exit it.

Go to the castle near the lava field. Enter the cathedral. Use the banana picker 
on the shields above the door. Walk further into the cathedral and a priest will 
appear. Say something about the lava flowing through the church. 
Say "Funerals". Ask how it can fit into the ceremony. Ask if you can try it. 
Ask again. You should be allowed to try it.

Ram into the logs so that you have a clear path to the milk bottle. When you are 
near the bottle, Use the banana picker on it. Float into the puddle (you might 
have to hold down a direction button to get in). Get out of the boat-item. Run 
towards the left until you are beside a tree. Use the tree. Run across it. Go to 
the beach.

Take out one of your bananas and give it to Timmy. He will follow you. Go to the 
canyon. Give Timmy another banana. Go inside the mineshaft. Make sure Timmy is 
with you and then go to the big metal door. Use the vent. Use a banana with the 
vent. Close the vent (Use it). Use a banana with the portal. Timmy will be so 
desperate to be getting a banana he will open the door. Enter the tube. Use the 
banana picker with the weed whipper that is stuck in the strange machinery. 
Crawl back into the big tube. Leave and go to the lava field.

[Save Game]

Go to the puddle that was made with the big boulder. Use the weed whipper with 
the patch of weeds. Go across the bridge. Go to the village on the northeast 
side of the island. Go to the monkey playing the accordion. Take out the shields 
and Use them (Play them) the monkey drops his accordion and takes the cymbals 
off you. Talk to the monkey wearing the bronze hat. Say something nice about the 
hat. Ask what he means by 'Hat of honour'. Ask what Monkey Kombat is. 
Ask how it works. 

Go to the Monkey Kombat section for more information.

After you have beaten JoJo Jr., Go to the clearing where Herman Toothrot stays. 
******SAVE THE GAME****** Throw the coconut, milk bottle and finally the 
accordion at him (IN THAT ORDER). You might have to talk to him a bit in-between 
each item. In case anyone else has done this, if you throw any other items other 
than those three at him, you have screwed up your game and Herman looses his 
memory completely. Hope you've saved it!

[Cut-Scene - 12 - Herman tells Guybrush about how be came to be on Monkey Island 
and where he got his name from. Soon enough, he tells you that he is, in fact, 
H.T. Marley--Guybrush's Grandfather-in-law.]

You find out that Herman is actually H.T. Marley, the governor of Mle Island 
and your Grandfather-in-law. Talk about everything until he asks you about the 
gubernatorial seal of Mle Island.

[Save Game]

[Cut-Scene - 13 - The citizens of Melee Island have been enslaved and forced to 
build a giant statue of LeChuck. Elaine is found by Pegnose Pete and brought to 
LeChuck and Ozzie's presence.]

Go to the Giant Monkey Head. Use the banana picker with the giant monkey's nose. 
Use the bronze hat with the monkey head. Walk inside the mouth and up the 
passage. Use the gubernatorial seal with the prominent slot in the controls.

[Cut-Scene 14 - The true secret of Monkey Island is revealed as a large 
mechanical monkey emerges from the ground and runs to Melee Island to confront 
Ozzie and LeChuck.]

**-------------------------------------**-------------------------------------**
** ACT III+ - GUYBRUSH KICKS UNUSUALLY LARGE BUTT                             **
**-------------------------------------**-------------------------------------**

Pick Up really big plank; Use it with the small tower. Climb Up the small tower. 
Jump on the plank to springboard yourself up on to the large tower. Use the big 
switch to deactivate the giant amplifier. 

[Cut-Scene - 15 - The monkey robot pulls the giant switch on the amplifier 
island. In the mansion, LeChuck can't find the last piece of the Ultimate Insult 
(The Gubernatorial Seel of Mle Island). The seel falls out of Elaine's pocket. 
Ozzie joins it to the Ultimate Insult and it makes the Ultimate Insult work. 
Pegnose attempts to arrange a better paying deal  by holding them at gunpoint. 
Ozzie uses the Ultimate Insult on Pegnose and he is reduced to nothingness. 
Mandrill tells him to commit suicide, and he does so. Ozzie uses the Insult on 
the tube connected to the amplifier. The switch is turned off so obviously it 
doesn't work. LeChuck gets downhearted. Meanwhile, the monkey robot lands on 
Mle. LeChuck tries to get his own back on Ozzie so he uses voodoo to make his 
statue live. Mandrill is about to use the Ultimate Insult on the Threepwood's 
but LeChuck's statue's stomping knocks him to the ground. LeChuck picks up 
Elaine and Ozzie. Ozzie tries to use the ultimate insult on LeChuck. It doesn't 
work. Ozzie then gets LeChuck in the eye with the Ultimate Insult. That works. 
It makes the big LeChuck submissive. Ozzie commands LeChuck to kill Guybrush. 
Guybrush escapes and gets into the Monkey Robot. JoJo Jr. calls for Monkey 
Kombat to ensue.]

You find yourself, still in the giant monkey robot, and in a battle versus the 
statue of LeChuck, controlled by Ozzie Mandrill. The statue of LeChuck has 
Elaine in his hand as well. All you have to do in Monkey Kombat against LeChuck 
and Ozzie, is match Ozzie/LeChuck's moves three times, as it is impossible to 
beat LeChuck or lose to him in the normal way. On the third time drawing, 
Elaine will escape and LeChuck will fight the Ultimate Insult and end up 
squishing Ozzie. Then, for some crazy, unknown reason, LeChuck explodes, and 
thus ends the adventure for today.

[Cut-Scene - 16 - Elaine escapes from LeChuck's stone hand. LeChuck then begins 
to fight the Ultimate Insult and eventually kills Ozzie. He then randomly blows 
up, ending the scourge of Ozzie and LeChuck once and for all.]

Congratulations, you have now completed Escape From Monkey Island! Now, finish 
it again - This time, without the walkthrough.  

If there is anything you want me to explain in detail, don't fret to email me at 
walls_of_jericho2002@yahoo.co.uk but please, look in the Frequently Asked 
Questions section first.


********************************************************************************
**===================================**=======================================**
** 8. - Frequently Asked Questions                                            **
**===================================**=======================================**
********************************************************************************

Questions about the Prologue
Questions about Part 1 - Things To Do On Mle Island When You're Dead
Questions about Part 2 - Enter the Manatee
Questions about Part 3 - Escape From Monkey Island
Questions about Part 3+ - Guybrush Kicks Unusually Large Butt
Miscellaneous Questions

**------------------------------------***-------------------------------------**
** Questions about the Prologue                                               **
**------------------------------------***-------------------------------------**

Q: How the hell do I get off this crappy pirate boat?
------------------------------------------------------
To get off it and win the battle, you must knock over the hot coals nearby 
container, pick up one of them and kick it at the loaded cannon (the cannon on 
the right). The cannon's fuse will be lit, and it will blow the hell out of the 
attacking pirate ship. 

**------------------------------------***-------------------------------------**
** Questions about Part 1 - Things To Do On Mle Island When You're Dead     **
**------------------------------------***-------------------------------------**

Q: How do I get the catapult to stop firing boulders at my house?
------------------------------------------------------------------
You must first get the inner tube from the harbour and tie it around the 
catapult in front of the mansion. Give the catapult operator a snack and while 
he's gone, mess up the catapult configurations. He will attempt to hit the 
cactus and the slingshot will make the boulder rebound and hit him.


Q: Where is the Voodoo Lady and how do I talk to her?
------------------------------------------------------
The Voodoo Lady is in the International House of Mojo in the middle of Mle 
Town. You must first look at all of the fingers on the pink hand-shaped table 
inside. Pull/Push/Use the one that looks slightly different from the others.


Q: Snack? Where the heck am I going to get a snack at this time of day?
---------------------------------------------------------------------
In the SCUMM Bar, you must get the dart players to hit the drunken pirate's 
balloon. Take the kudu-jerky pretzels from him.


Q: Whom will I put in my crew?
--------------------------------
If you use the right (ahem) tactics, you can persuade your old crew, Carla and 
Otis to join. There is a pirate navigator in the SCUMM Bar. Beat him at insult 
arm wrestling and he will also join.


Q: Um... what kind of tactics?
-------------------------------
Aw, Jeez can none of you figure stuff out for yourself?! There is a cushy 
government job contract in Elaine's mansion. Get Elaine to sign it and bribe 
Carla and Otis with it. 


Q: ...And a ship?
------------------
Ask the pirate mistress for one. When she refuses, ask Elaine to help you get a 
ship. She gives you the Gubernatorial Symbol of Mle Island, which will command 
you some authority.


Q: How do I get the Marley family heirlooms out of the bank?
------------------------------------------------------------
You must first read the letter you got from the Marley family lawyers. Talk to 
the bank teller, Brittany and ask her if you can take some stuff out of the 
vault. 


Q: How do I get out of the locked vault?
-----------------------------------------
Pick up all the sponges and pick up the fine grog from inside the vault. Use the 
sword to make a hole in the door of the vault. Try to make it bigger. Put the 
sponges in the crack and use the fine grog with them.
 

Q: What do I have to do to prove my innocence?
-----------------------------------------------
You must catch the real perpetrator, Pegnose Pete, present some evidence that he 
was at the scene of the crime and retrieve the stolen bank loot. The local 
inspector believes you to be guilty of the crime so; he doesn't really help much 
with your enquiry. 


Q: Um... how will I get evidence of Pegnose Pete being at the scene of the 
crime?
-------------------------------------------------------------------------------
First, go into the bank, by getting the prosthetic skin from Dave. Use the skin 
over the manhole. Look around inside for strange or "funny" things in the bank.


Q: Where does Pegnose Pete live?
---------------------------------
He lives out past the Myste's O Tyme swamp on Lucre Island. 


Q: How do I catch Pegnose Pete?
--------------------------------
First, go to the stall beside the house of sticks. Pick up one of the empty 
spritzer bottles. Put in the wood shavings from the house of sticks, some bait 
from the Bait Shoppe, one of the flowers from outside Ozzie Mandrill 's mansion. 
Go to the Myste's O Tyme swamp and use the perfume with the puddle. Leave and go 
to the Palace O Prosthesis.

Use the Pegnose Pete scented perfume with Deadeye Dave. He will say something 
like " Of course I know that smell, seeing as, [Insert Name Here], is my best 
customer" Take note of the name he says. Use the controls of the file retrieving 
system. There are 3 parts to the name and you have to change the controls to 
suite the name that Deadeye said. 

The Bunny      = A-D 
The Palm Tree  = E-H 
The Pumpkin    = I-M 
The Monkey     = N-S 
The Banana     = T-Z 

When you get the right one, Guybrush will say, "They're directions to Pegnose 
Pete's house". Put the directions in your inventory and go to the harbour. If 
you look along the harbour, you will see that there are two people playing chess 
on there somewhere. Go to where they are. 

Talk to the fat one and get all the information you can from him. Then talk to 
the other one and say "Hey Brittany" or something to that effect. You must keep 
doing stuff like that to each of them until they get into a fight. Pick Up the 
clock when they do. Go to the swamp.

Look at the directions and write down what down the times and the letters after 
them, so you won't have to keep checking back and forth. Use the raft. Paddle 
around until you see a time that is the same as the times on the directions, on 
the clock on the bottom right corner of the screen (kinda confusing, ain't I?) 
E.G. If it says '12:10 W' on the directions and it says 12:10 on the clock on 
the bottom right, then paddle to the West. Simple. But it gets worse!

After a while of finding the right times you will run into a gate and another 
Guybrush will say "Hey Guybrush! I need your help." He will give you a rope, 
gun, key and a chicken with a pulley in the middle. Remember the order he gives 
them to you in. You will ask him a question and he will answer. Remember the 
answer. 

When you open the gate, he will go through and you go through to the other side. 
After a while you will find the exact same situation again, only with you as the 
other Guybrush. You have to do the EXACT same things that the other Guybrush 
did, otherwise the space-time continuum will open up and you will go back to the 
start. 

After a while you will see a house and if you go close to the door, you will 
hear people talking. It is Ozzie Mandrill and Pegnose Pete. After Ozzie leaves, 
use the tin of chicken grease on the welcome mat and use the duck with the 
window. Pegnose will come running out and will slip on the grease and fall into 
the cage-like-item. You bring him back to the jail. 


Q: How will I get proof that Pegnose committed the crime?
-----------------------------------------------------------
You must get the loot back from Pegnose's secret booty chamber. 


Q: ...And how do I get there? 
------------------------------
First, go to Deadeye Dave's shop, the Palace O' Prosthesis. Play the music box 
near Dave and quickly go to the basket with the wooden prosthetic hand in it. 
Pick it up. Pick up the music box and then leave. Go to the Bait Shoppe. Use the 
wooden hand with the Termite Circus inside. Then, go to the grassy knoll outside 
the House of Sticks. Go to the perfume salesman and pick up the bottle of 
cologne. Go to Ozzie's mansion and spray it on one of his animals. He will break 
his stick, and have to get a new one. Go to the House of Sticks and put the 
termites on Mr Mandrill's stick. Go back to Ozzie's mansion and talk to him 
until he says he will go to the Booty Showroom. When he does, follow him and he 
will lead you to the show room. There is a hidden passage behind he knoll. 


Q: How do I actually GET the Marley heirlooms?
-----------------------------------------------------
Follow the instructions above, until you get inside the booty showroom. In case 
you haven't already, get the ScupperWare container inside the bank and some more 
bait. Open the ScupperWare container and put the bait in it. Go to the edge of 
the peninsula where the showroom is, where it says, "Dive into Deep Water". Dive 
in. Open the ScupperWare container when the lighted fish come near and one of 
them should swim inside. This gives you a torch-like lamp. Go inside the secret 
door. I believe that the heirlooms are there.


**------------------------------------***-------------------------------------**
** Questions about Act II - Enter the Manatee                                 **
**------------------------------------***-------------------------------------**

Q: What is the fourth wedding present? 
-----------------------------------------
The fourth wedding present is a map of the tri-island area, which was painted by 
Meathook, your old friend. Since Grandfather Marley died, he has painted over 
some of his old canvases, one of which, happened to be the Fourth wedding 
present. That exact picture is in the Lua (SCUMM) Bar. 


Q: How do I get the fourth wedding present?
----------------------------------------------
First, go to the harbour and you will find a quarter on the ground. Put it in 
the grog machine and it will get stuck. Kick, Punch and Yell at it and a few 
(hundred) grogs will come out. Pick one up and go to Meathook's house in the 
corner of Mle Island. Talk to him until he shows you one of the paintbrushes 
he has. Pick it up and go to the Lua Bar.

You must sit down at one of the seats in the Lua bar. Ask the waitress can you 
order something, while sitting down. Ask her for something cooked and she 
recommends the flaming scuttlefish. When you see it coming down on one of the 
boats, get ready and take out the paintbrush (from Meathook's). Put it in the 
mechanics of the system when the scuttlefish passes the pole in front of the 
screen. You must time it perfectly. The chef will come running out, and you 
should go up to the kitchen. But the grog in the steam generator and a cut-scene 
will ensue.


Q: What do I do with the wedding presents, now that I have them all?
---------------------------------------------------------------------
Go to your ship, The Dainty Lady. There is a figurehead at the front. Put the 
voodoo earrings on her and she will come to life. Put the necklace and the pen 
on a chain on her. Finally, put the painting in her hands. Ask her anything 
about the Ultimate Insult. Go to Jambalaya Island.


Q: How do I stay awake during Stan's pitch?
---------------------------------------------
You must go to Starbuccaneer's Caf and there is a coffee cup hidden in the 
window. Pick it up and then ask for a refill.


Q: How do I stay on the "Mechanical Manatee"? 
-------------------------------------------------
You must use the pot of glue you got in Stan's time-share emporium (gaudy house) 
with the manatee. Ask for another shot at staying on the manatee, and you should 
stick onto it. 


Q: I have two Monkey Mug Meal vouchers. What do I need two for?
----------------------------------------------------------------
The second one is in case you screw up on the first attempt of doing what you 
are supposed to do in there.


Q: Which part of the Ultimate Insult is the Bronze hat?
---------------------------------------------------------
The bronze hat part is from the top of the statue in the middle of Jambalaya 
Island town. 


Q: Which part of the Ultimate Insult is the Silver Monkey head?
----------------------------------------------------------------
The Silver Monkey Head part of the Ultimate Insult is from the Ceremonial Monkey 
Mug in Planet Threepwood.


Q: Which part of the Ultimate Insult is the golden man?
--------------------------------------------------------
The golden man part is the diving trophy at the tallest artificial plank dive in 
the world. You can get it by beating Marco DePollo.


Q: How do I get the bronze hat?
--------------------------------
(Taken from walkthrough) Go to the statue in the middle of town. Look at the 
plaque. Talk to the tourist. Ask if he knows anything about the Ultimate 
Insult. Say one of the pieces looks like a bronze pirate hat. Say, "That's a 
great Ensemble." Ask what he is doing. Ask about the top of the statue. Stop 
talking to him.

Go to the harbour and use the rowboat next to your ship. Row to the ship beside 
Knuttin Atoll. He will fire a shot from his cannon at you. You can talk to 
Admiral Casaba a bit more if you want a little background information about him 
being there. Leave Casaba's ship. Row to the non-rocky beach of Knuttin Atoll.

Go to the colourful hut (puppet theatre). Talk to Little LeChuck. Talk about 
everything until he says "Look Over There" You will be let talk to Little 
Guybrush. Ask Little Guybrush if you can talk to the puppeteer. Ask him again. 
Ask him anything until you can say something about the Ultimate Insult. Stop 
talking to him and show him the picture of the Ultimate Insult. He will be 
scared and will run away. Pick UP the Guybrush and LeChuck puppets. 

Go to the white and blue building at the top of the island (school). Talk to the 
woman by the door. Say that it is a strange place for a school. Ask to sign up 
for the classes. You will see the start of the class-taking place. At the end 
you have to pass an exam, which makes up for 90% of your grade. Answer all the 
questions like a pirate and she will give you a 'dunce' cap and send you 
outside. Take off the cap and keep it. 

Use the fire alarm at the right-hand side of the school, and then run back 
inside the school. Go to the treasure chest of piratey items and Pick Up the 
whistle. Miss. Rivers will probably catch you. Go to the path along the coast of 
the sea, going to the right. Walk along it until you go into a clearing with two 
other pirates. One of them will run off and Admiral Casaba will fire a shot from 
his cannon again. 

Talk to the fat guy. Say that he is awfully large. Say you are looking for the 
Ultimate Insult. Ask if he is related to Tiny LaFeet. Say you want to talk about 
his father. Ask if he was really called 'Tiny the Friendly Pirate'. Say 
something along the lines of "If you're father was such a great pirate..." Ask 
about the statue. Ask where he buried the Bronze hat. Ask if you can keep it if 
you find it. Ask about his parrots and then stop talking to Jambeaux. 

Go off the right of the map and you will find a boulder. Use the whistle. The 
parrots will come down and land on the rock. Give one of them the wimpy grog. 
Ask the other one a question you know the answer to. So now you know which one 
tells the truth and which one lies. Ask the truth-telling parrot which way 
should you go to find Tiny's hat. 

Go in the direction he told you to go and when you get to that boulder, use the 
parrot call and ask the truth-telling parrot which way to go to find the hat. 
Repeat until he says "Nowhere" You know that Tiny's hat is under that rock. 
Take out little Guybrush and Little LeChuck. Start a fight between the two of 
them.


Q: How do I get the Silver Monkey Head part of the Ultimate Insult?
--------------------------------------------------------------------
First, make sure you have the Starbuccaneer's Mug (from the tourist) and the 
Pot o' Glue from Stan's Time-Share Emporium. Go into Planet Threepwood and say 
you are ready to order. Ask for any combination of food. Go to sit down, and 
talk to the Jolly Pirate. When he asks you if you want a characature, say 
"Sure, why not". 

Pick any of the answers to the questions he asks until you get your characature 
(Make sure it's a characature with you AND the monkey mug). Use the jar o' glue 
with the characature and use the characature with the Starbuccaneer's Mug. 
Switch (Use) the Fake mug with the real mug. 


Q: How do I get the Golden Man part of the Ultimate Insult?
--------------------------------------------------------------------
Firstly, make sure you have the pamphlet from Stan's, mini-bagel from 
Starbuccaneer's and the dunce hat from the pirate school on Knuttin Atoll.

Run to the tall rock, and when you get there, chew the mini-bagel. Talk to the 
guy in the black and white swimsuit (Marco DePollo). Ask him how he got into 
diving. Ask if he stills dives into piles of children. Ask if the competition is 
open to anyone. Ask if you can dive against him. Use the half-eaten bagel with 
the bottle of baby oil. Go into the changing tent and Use it. 

Run along the plant that runs towards the front of the screen. Talk to the 
judges. Ask to dive against DePollo. You will get a physical and pass it. Go 
back to the changing tent and Talk to DePollo. Ask to dive against him. When you 
get to the top of the rock, just move towards the plank and dive straight in.

Go to the judges and talk to the hippie judge. Ask what was wrong with your last 
dive. Write this down:

Keelhaul - UP
Rum Barrel - DOWN
Spinning Swordsman - RIGHT
Alpha Monkey - LEFT

When one of the judges announces one of DePollo's moves you must copy them to 
please the Hippie judge. Talk to the judge on the left (Grouchy judge). Ask why 
he gives you such low scores. Stop talking to him and look at your inventory. 
Look At the pamphlet. Give the pamphlet to the grouchy judge. Now ask DePollo 
for a shot at diving against him again. Make sure you write down what moves 
DePollo does so you can copy them. 

When you get to the top of the plank, put on the 'dunce' cap. Move towards on to 
the plank and type in the moves that DePollo did. If you did it right, You will 
get a 10/10 out of all the judges which makes you draw against him. Do any dive 
and you will get a 10/10. When Marco DePollo goes to dive seagulls will start 
pecking at him and he will fall in to the water, making you win the trophy.

**------------------------------------***-------------------------------------**
** Questions about Act III - Escape From Monkey Island                        **
**------------------------------------***-------------------------------------**

Q: What do I have to do at Vista Point?
----------------------------------------
Go to vista point, when you get up, pick up one of the rocks in the nearby pile. 
Throw it in the right canal. Pick Up another rock. When the first one passes one 
of the branches and moves the branch slightly, throw another in. 
When the next one passes a branch throw a rock into the left canal. When a rock 
moves a branch again throw another in the left canal. That rock should land in 
the lava field, forming a puddle of lava. 


Q: How do I open the large, metal door in Herman's gold mine?
--------------------------------------------------------------
Get the banana picker outside of the mine, and go to the beach. Use the banana 
picker to pick up the bananas until you get the whole bunch. Give Timmy the 
monkey a banana and he will follow you. Go to the mine and go inside. Open the 
vent and put a banana inside. Close the vent and use the portal to tease Timmy 
with a banana - He will be so desperate for a banana that he will open the door.


Q: How do I get across the river that runs through Monkey Island?
-----------------------------------------------------------------
First, follow the above advice, and go up to the church beside the lava field. 
Ask the ghost-priest if you can go on the river of molten lava and, when you do, 
float into the puddle that was formed by the boulder. To get back, push down the 
tree near the bridge and run across. 


Q: How do I get the accordion from the monkey in the village?
--------------------------------------------------------------
Use must use the two shields that you got in LeChuck's church together, making 
cymbals. It is best that you wait until the last moment before you give him the 
cymbals that as that infernal banging drives you INSANE. Insane, I say! 


Q: How do I get the bronze hat off JoJo Jr. and why do I need it?
------------------------------------------------------------------
You need the bronze hat to make a giant Ultimate Insult, along with the giant 
monkey head and the banana picker. To get it you must engage in the art of 
Monkey Kombat to get it. See the Monkey Kombat section for help on this subject.

                                    *
                                    *
                                    *
                                 *  *  *
                                  * * *
                                   ***
                                    *

*******************************************************************************
*******************************************************************************
Q: What do I have to do to Herman before he gets his memory back?
*********************************************************************
Hmmm... I've answered this question many, many times by many different people 
and hopefully making this section will stop such a large amount of E-mail's 
asking the same question. Anywho...

You must first get the Milk bottle (from the lava field), accordion (from the 
monkey in JoJo Jr's village) and the coconut (beside Herman's shack in the 
clearing). Hit him with these three things and these three things *_ONLY_*. If 
you hit him with more than those three things he will completely lose his memory 
and you must restart from your last saved game... it's harsh, I know. 
You must hit him in this exact order too: Coconut, milk bottle, and accordion. 

*******************************************************************************
*******************************************************************************


                                    *
                                   ***
                                  * * *
                                 *  *  *
                                    *
                                    *
                                    *

Q: How do I get inside the giant Monkey Head?
------------------------------------------------
Use the banana picker with the nose of the monkey head, as there is a latch in 
there. The stairway will be revealed and you can go inside.


Q: How do I get the giant Monkey Robot to work?
-----------------------------------------------
First, use the weed whipper to cut down the weeds near the lava puddle. This 
gets the lava inside the robotics. Next, put the bronze hat on top of the monkey 
head. Use the banana picker with the latch inside the nose of the head, making a 
giant Ultimate Insult. Go inside the robot and put the Gubernatorial seal of 
Mle Island in the slot beside the main chair. 

**------------------------------------***-------------------------------------**
** Questions about Act III+ - Guybrush Kicks Unusually Large Butt             **
**------------------------------------***-------------------------------------**

Q: How do I get up to the top of the really big tower?
--------------------------------------------------------
Pick Up really big plank and use it with the small tower. Climb Up the smallest 
tower and jump on the plank to springboard yourself onto the medium sized tower. 
Use the big switch on top to turn off the amplifier. 


Q: How do I actually beat LeChuck and Ozzie in Monkey Kombat?
---------------------------------------------------------------
You will never beat LeChuck, due to the fact that his and your health keeps 
coming back after you hit him with a move. You must only draw with him three 
times. On the third time Elaine will escape from LeChuck's hand and LeChuck 
eventually blows up.


Q: The hell?! Is that it?!?!
--------------------------------
Yes, that's it I'm afraid. If you're waiting for a sequel, try a different game, 
as it will be a long time before a sequel is released. 


**------------------------------------***-------------------------------------**
**                           Miscellaneous Questions                          **
**------------------------------------***-------------------------------------**


Q: Which is the best game of the Monkey Island series to buy first?
--------------------------------------------------------------------
Well, it's quite obvious... Start with Monkey Island one, The Secret Of Monkey 
Island, and after that, move up to Monkey Island 2: LeChuck's revenge. Get the 
Curse of Monkey Island then and finally finish with Escape From Monkey Island, 
if you haven't already.


Q: Are there any other games like any of the Monkey Island series?
--------------------------------------------------------------------
Yeah, I suppose there is a few, like Sam & Max: Hit The Road, Maniac Mansion 1, 
Maniac Mansion 2: Day Of The Tentacle and Grim Fandango. Most of the Indiana 
Jones series are pretty good too, but a lot harder than MI and not as much 
humour involved. You can get 'Indiana Jones and the Fate of Atlantis' on many 
demo/shareware/ROM sites as it is a shareware game. The Dig is a good adventure 
game also, and isn't as hard as any of the Indiana Jones series. Many, many 
puzzles in both. Also, you might want to check out a couple RPGs, like Final 
Fantasy and the like.


Q: What the heck is the ending of Monkey Island 2 about?
------------------------------------------------------------------
Ahhh... Monkey Island 2... the only Monkey Island game I don't have anymore... 
From what I have read on other websites, I think the ending is supposed to be a 
dream, and the conclusion was supposed to play out in Monkey Island 3. The 
person responsible for the first two games (Ron Gilbert for your information) 
left the company and Monkey Island 3 was made the way it is now. I believe there 
is a report about this on Scummbar.com with the guy (again, Ron Gilbert) who 
made the first two. Originally, the Monkey Island was supposed to be only a 
trilogy. Apparently, Monkey Island is now supposed to be a five game series. 
Though, only four have been released.


Q: Did anyone else notice that there is an X-Wing in the Mystes O' Tyme swamp 
on Lucre Island?
-------------------------------------------------------------------------------
Yes, many have seen it. That is an X-Wing from the best trilogy of films ever 
made, Star Wars. The Myste's O' Tyme swamp is supposed to be like the swamp on 
Degobah, which Luke crash-lands into. Yoda eventually rescues the ship in the 
end, and Luke escapes. There are many more in-game jokes, which can be found at 
this site: www.worldofmi.com along with a lot more information about the Monkey 
Island series. Great site.


Q: How did Guybrush's name come about?
---------------------------------------
In the olden days, when Monkey Island was being created, picture files were 
saved as ".brush" files. The designer of the characters had a main character 
drawn up, but had failed to give him a name, instead just naming the file 
"Guy.brush" until he found a suitable name for him. Threepwood, Guybrush's 
surname, was something that the designer had earlier on in development of MI 1. 
When he was thinking of a main character, he was using the model of a
 

Q: How come none of the characters in MI speak like pirates?
--------------------------------------------------------------
I dunno... never thought of it, really... there isn't really as many pirate-
speaking pirates in Monkey Island 4 as there was in Monkey Island 3, but there 
is still a few here and there. Although, in general, there is not very many 
pirates at all in EFMI, let alone Pirate speaking ones. There are more tourists 
than anything else. The 'Insult sword-fighting' part of MI3 had a lot of pirates 
speaking like that.


Q: Is there any point to the prosthetic limbs that can be got from Deadeye 
Dave?
-------------------------------------------------------------------------------
Not really - they aren't really necessary to complete the game. If you join them 
all together you make 'The Abomination of Nature'. If you use the 
Abomination, Guybrush shrieks "It... Is... Alive!" but the creature falls apart, 
back into its broken-prosthetic-limb form.


What to do once you have got the game but haven't played it yet?
------------------------------------------------------------------

Well, first of all, if you haven't played Monkey Island 1, 2, or 3, you must 
play those first, especially SoMI, as it introduces the characters, and may help 
you get a grasp on general MI knowledge. Ok, if you have played them, then 
I'm sure you are already installing the game. Well, once it's installed, you can 
go ahead and play. 


What do I need to do to be good at a Monkey Island-style game?
----------------------------------------------------------------
Well, first of all, get rid of all your logical thinking, due to the fact that 
you can do almost anything in this game. Second, try to pick up anything - 
Almost anything of value in MI games is available to pick up, or to use someway. 
Third, prepare for a long and gruelling couple of weeks while playing. This game 
gets quite frustrating, so it might take a bit of determination to get by.


When should I save the game to avoid losing any data?
--------------------------------------------------------

I know, this question sounds stupid but to me at least, it is important. 
Basically, you should save the game regularly in these situations:

- If the game is getting slower than it should be, or isn't smooth, save it, 
  just in case the game exits or crashes, for no apparent reason.

- If you have just completed one of the more difficult parts, it is
  wise to save it, due to the fact that it may quit accidentally randomly.

- If the graphics are getting a bit off-colour, or jerky, you might  
  want to save and reboot your computer before continuing playing.


What to do when you have beaten Escape From Monkey Island?
-----------------------------------------------------------
Well, it kinda sucks when you're finished, because in The Curse of Monkey 
Island (MI3), you had the "Mega Monkey" mode, which was basically the main 
story/plot, only harder. You will realise some of the strange things that will 
automatically be completed to make the game easier in the other mode.

Sadly, in EFMI, there is no Mega-Monkey mode, so, there ain't really a whole lot 
else to do. Of course, instead of just letting the game sit there and gather 
dust, write an FAQ or something, as long as you have enjoyed it.

********************************************************************************
**===================================**=======================================**
** 9. - Cut-Scenes                                                            **
**===================================**=======================================**
********************************************************************************

These Cut-Scenes can be viewed in the 'Cut-Scene' section of the main menu. 
They are also viewed during gameplay when you reach that part of the game.

1. - 'Been There, Done That': Guybrush reflects on his life as a pirate into 
   his diary. From where it started, after washing up on Mle Island, to his 
   last adventure of when he finally rid the world of LeChuck. After he is 
   done daydreaming, Elaine calls for him to help in an on going see battle.

2. - 'I Meant To Do That': Guybrush sets off the cannon that sinks the 
   enemy's pirate ship. Guybrush's crew defeat the other ship's crew and Elaine 
   thanks Guybrush.

3. - 'Home Is Where You Squish Your Hat': The Marley's luggage is unloaded 
   and Guybrush squashes a package that Elaine specifically said has to stay on 
   the top. They get off their ship on to Mle Island, to discover that there 
   is nobody to welcome them home. 

4. - 'Guybrush Meets His Match': The bank manager opens H.T. Marley's safe
   deposit box to get out the Marley heirlooms. Guybrush searches through it 
   while a mysterious man in a mask comes in and steals the Marley heirlooms. 
   It is really Pegnose Pete.

5. - 'Good Times, Free Grog': Elaine campaigns while Charles L. Charles offers
   to give the citizens of Mle Island "Good Times and Free Grog". The 
   citizens applaud the proposition, while Elaine is disgusted by the notion 
   and eventually shoots a bullet from a pistol in the air.

6. - 'Nobody Nose The Trouble I've Seen': - Guybrush and the Inspector try to
   fit the prosthetic nose (that Guybrush found) on Pegnose Pete. It fits and 
   Guybrush is relieved of the voodoo anklet. Pegnose Pete escapes just after 
   Guybrush is freed in a puff of smoke, possibly to join Ozzie and LeChuck.

7. - 'The Shocking Truth About Charles': It is seen that Charles is ahead in
   the polls. Guybrush gets back with the Marley family heirlooms and the deed 
   to the mansion. Guybrush fills Elaine in on what happened on Lucre Island. 
   Charles barges into the mansion, and shows himself to really be LeChuck. He 
   says he wants to find the Ultimate Insult. 

8. - 'Sushi + Flames = Fun': The flames from the flaming scuttlefish melts 
   the wax from Grandfather Marley's (H.T. Marley) 4th wedding present in the 
   LUA Bar on Mle Island. The chef of the LUA bar looks on in amazement and 
   shock.

9. - 'Spin Control': It's Election Day on Mle Island. The citizens of Mle
   are all voting for Charles L. Charles. Elaine tries to persuade them of the 
   truth, but naturally, no one believes her. Charles brags about winning the 
   election.

10. -'Talk To The Hands': The lil' Guybrush and Lil' LeChuck puppets get in an
    argument with each other. Admiral Casaba spots them and fires the 'really 
    really big cannon' at them, blowing up the boulder beneath Guybrush. 
    Guybrush picks up the bronze hat.

11. - 'Guynapped!': Guybrush gets home from Jambalaya Island to discover 
    LeChuck and Ozzie Mandrill are working together. LeChuck steals the pieces 
    of the Ultimate Insult from Guybrush. LeChuck tells Guybrush why he is 
    working for Ozzie. Guybrush asks where Elaine is. Ozzie asks the same 
    question. LeChuck thinks the Ultimate Insult will help Elaine marry him. 
    They decide to keep Guybrush as a hostage, but on Monkey Island. The scene   
    ends with Ozzie, LeChuck and Guybrush laughing evilly (Funniest. Scene. 
    Ever).

12. - 'The Confession Of H.T. Marley': Herman Toothrot tells you how he got to 
    Monkey Island - He was in a bar when Ozzie Mandrill came over. H.T. decided 
    to cheer him up by telling him of the secrets of the Caribbean. During the 
    race, Ozzie smashes up H.T.'s boat knocking him into a whirlpool. He tells   
    you he is H.T. Marley. Guybrush tells him he is his son-in-law.

13. - 'Hide and Go Stink': While working on a giant stone statue of LeChuck The 
    citizens of Mle Island bicker over who voted for Charles and who didn't. 
    Elaine thinks about the hopelessness of  the situation. Pegnose Pete finds 
    Elaine and brings her to see Ozzie and LeChuck.

14. - 'The REAL Secret of Monkey Island': A green light comes out of the giant 
    monkey head. All the monkeys on the island go help out with the robot and 
    Three of the monkeys go in to help control the robot. Guybrush tries to 
    sneak away but H.T. stops him. The robot runs away to Mle Island. 

15. - 'The Ultimate Insult': The monkey robot pulls the giant switch on the 
    amplifier island. In the mansion, LeChuck can't find the last piece of the 
    Ultimate Insult (The Gubernatorial Seel of Mle Island). The seel falls 
    out of Elaine's pocket. Ozzie joins it to the Ultimate Insult and it makes 
    the Ultimate Insult work. Pegnose attempts to arrange a better paying deal 
    by holding them at gunpoint. Ozzie uses the Ultimate Insult on Pegnose and 
    he is reduced to nothingness. Mandrill tells him to commit suicide, and he 
    does so. Ozzie uses the Insult on the tube connected to the amplifier. The 
    switch is turned off so obviously it doesn't work. LeChuck gets 
    downhearted. Meanwhile, the monkey robot lands on Mle. LeChuck tries to 
    get his own back on Ozzie so he uses voodoo to make his statue live. 
    Mandrill is about to use the Ultimate Insult on the Threepwood's but 
    LeChuck's statue's stomping knocks him to the ground. LeChuck picks up 
    Elaine and Ozzie. Ozzie tries to use the ultimate insult on LeChuck. It 
    doesn't work. Ozzie then gets LeChuck in the eye with the Ultimate Insult. 
    That works. It makes the big LeChuck submissive. Ozzie commands LeChuck to 
    kill Guybrush. Guybrush escapes and gets into the Monkey Robot. JoJo Jr. 
    calls for Monkey Kombat to ensue. 

16. - 'The Ultimate Comeback': Elaine escapes the grasp of the statue LeChuck 
    and runs to Guybrush's robot. LeChuck stops obeying Ozzie (Perched on 
    LeChuck's hat) and starts attacking him. Ozzie gets killed and LeChuck 
    blows up for some reason or another, finishing the game.

********************************************************************************
**===================================**=======================================**
** 10. - Items List                                                           **
**===================================**=======================================**
********************************************************************************

**-------------------------------------**-------------------------------------**
** ACT I - THING TO DO ON MELEE ISLAND WHEN YOU'RE DEAD                       **
**-------------------------------------**-------------------------------------**

 _____________________________________________________________________________
|                       |                                                     | 
|         Item          |   Description (What Guybrush says about it)         | 
|_______________________|_____________________________________________________| 
|                       |                                                     |
| Bowl of Jerky Pretzels| "Mmmm... kudu jerky pretzels..."                    |
| Popped Inner Tube     | "This inner tube looks as though it's been it's     |
|                       |  been subjected to unspeakable stress."             |
| Government Job...     | (Contract Form)"The header says: 'Melee Government  |
|                       |  Employment Contract."                              |
| Signed Government Job | (Contract)"The header says: 'Melee Government       |
|                       |  Employment Contract."                              |
| Government Paper      | "The header says: "The header says: 'Melee Goverment|
|                       |  Employment Contract--Cushy Edition.'"              |
| Signed Cushy...       | (Government Job  Contract)"The header says: 'Melee  |
|                       |  Government Employment Contract--Cushy Edition.'"   |
| Duck                  | "That's the second biggest duck I've ever had in my |
|                       |  pants."                                            |
| Old Sword             | "It's an old, cracked sword."                       |
| Handkerchief          | "This hanky has 'P.P.' embroidered on it. I highly  |
|                       |  doubt that THIS belonged to Grandpa Marley."       |
| Small Sea Sponge      | "It's a small packing sponge."                      |
| Medium Sea Sponge     | "It's a packing sponge."                            |
| Large Sea Sponge      | "It's a large packing sponge."                      |
| Music Box             | "It's a cute little music box."                     |
| Bottle of Fine Grog   | "It's a bottle of the '67 Chateau de Spittle. A fine|
|                       |  vintage grog with an insouciant flavour and a saucy|
|                       |  aftertaste."                                       |
| Broken Sword          | "It's a broken sword."                              |
| Tin of Chicken Grease | "Ew... greasy. I guess they use it on these iron    |
|                       |  maiden spikes to allow smooth impaling."           |
| Empty Spritzer Bottle | "It's an empty perfume spritzer."                   |
| Cologne               | "'Now you can smell like the most infamous pirate   |
|                       |  the Caribbean has ever known. WARNING: The contents|
|                       |  of this bottle should not be used on or near       |
|                       |  animals, anyone with a heart condition or pregnant |
|                       |  women."                                            |
| Manhole Cover         | "There's something scratched into the bottom of     |
|                       |  this. It says 'Cindy loves Fred'...but scratched   |
|                       |  out right next to that it says 'Larry loves Cindy.'|
|                       |  What a weird place to profess your love for        |
|                       |  someone."                                          |
| Wooden Prosthetic Hand| "It's a wooden hand."                               |
| Prosthetic Skin       | "It looks pretty life-like, but it feels too        |
|                       |  stretchy to be real."                              |
| Clock                 | "It's a chess clock."                               |
| Bait                  | "It's a little dead fish used for fishing bait. "   |
| Termite-Infested...   | (Prosthetic Hand)"It's a wooden hand infested with  |
|                       |  termites."                                         |
| ScupperWare           | "It's an empty ScupperWare container."              |
| ScupperWare with Bait...| (in it)"It's filled with stinky bait."              |
| Wood Shavings         | "It's a cedar-smelling pile of wood shavings."      |
| Flower                | "It's a pleasant-smelling flower."                  |
| Home-Made Perfume     | "It's a little perfume spritzer with a bunch of     |
|                       |  stuff in it."                                      |
| Directions            | "They're directions to Pegnose Pete's house."       |
| Skeleton Key          | "I bet I could open any lock with this key."        |
| Gun                   | "I've never had a gun in any of my previous         |
|                       |  adventures...this should be fun."                  |
| Rubber Chicken with...| (a Pulley in the Middle)"I haven't seen one of these|
|                       |  in a long time. It seems heavier than I remember   |
|                       |  it, though."                                       |
| Rope                  | "It's a fifty foot long piece of rope. Give or take |
|                       |  a few feet."                                       |
| Glowing ScupperWare   | "There's a little glowing fish sealed inside."      |
| Marley Family...      | (Heirlooms)"It's the stolen booty from the bank."   |
| Itty-Bitty Brass Screw| "Hmm... I wonder what this little brass screw could |
|                       |  be used for."                                      |
|_______________________|_____________________________________________________|

**------------------------------------***-------------------------------------**
** Questions about Act II - Enter the Manatee                                 **
**------------------------------------***-------------------------------------**
 _____________________________________________________________________________
|                       |                                                     | 
|         Item          |   Description (What Guybrush says about it)         | 
|_______________________|_____________________________________________________| 
|                       |                                                     |
| Earrings              | "They're a pair of old, wooden earrings. And they're|
|                       |  pink."                                             |
| Necklace              | "This necklace looks new.. I wonder how it got in   |
|                       |  with the rest of these old heirlooms."             |
| Pen on Chain          | "This pen says 'Second Bank of Lucre' on it. It must|
|                       |  have fallen into the chest during the robbery...I'd|
|                       |  hate to think that Grandpa Marley stole it."       |
| Paint Brush           | "This paintbrush seems pretty solid."               |
| Chopsticks            | "They're cheap, crummy, mass-produced chopsticks."  |
| Quarter               | "It's a coin."                                      |
| Can of Grog           | "Ahhh...ice-cold, refreshing grog."                 |
| Blue Painting         | "It's a painting from Meathook's blue period,       |
|                       |  depicting what appears to be the entire tri-island |
|                       |  area."                                             |
| Blue Painting         | "It's got a map on one side, and a picture of the   |
|                       |  Ultimate Insult on the other. The Ultimate Insult  |
|                       |  looks like it's comprised of three parts: A silver |
|                       |  monkey head, a bronze hat and a golden man."       |
| Empty Groggocino Cup  | "It's an empty StarBuccaneer's groggocino cup."     |
| StarBuccaneer's logo... | (mug)"It's an over-priced trendy mug with the       |
|                       |  StarBuccaneer's logo on it."                       |
| Cup o' Groggocino     | "It's a frosty cup of StarBuccaneer's groggocino."  |
| Mini-Bagel with...    | (Schmear Whiz on it)"It's a mini-bagel with some    |
|                       |  artificial lox and cream cheese spread on it."     |
| Juicy Wad of Chewed...| (Up Bagel Chunks and Schmear Whiz) "Yuck. This thing|
|                       |  looks almost as bad as it tasted."                 |
| Wimpy Grog            | "'Grog Jr. All the Great Grog Taste with Only Two   |
|                       |  Per Cent of the Alcohol.' That is SO wrong."       |
| Time Share Brochure   | "There's a big picture of some couple in here that  |
|                       |  I don't recognise."                                |
| Planet Threepwood...  | (coupon)"This coupon is redeemable at any Planet    |
|                       |  Threepwood diner and is good for one (1) Silver    |
|                       |  Monkey Mug Meal. Offer expires 12/25. Void where   |
|                       |  prohibited. Not valid in conjunction with any other|
|                       |  offers or to employees or slaves of the Planet     |
|                       |  Threepwood conglomerate. Promotion subject to      |
|                       |  change. So don't bug us if it does.                |
| Jar of Glue           | "'Hyper Glue: Shakin's no use cause it won't come   |
|                       |  loose.' Sounds like some pretty potent stuff.      |
| Monkey Mug            | "It's a silver mug that looks a LOT like a Monkey   |
|                       |  Head. Spooky."                                     |
| Li'l Guybrush and...  | (Li'l LeChuck)"This little Guybrush puppet sure is  |
|                       |  cute. On the other hand (literally), this LeChuck  |
|                       |  puppet is downright creepy."                       |
| Dunce Cap             | "Pointy."                                           |
| Whistle               | "It's a cute little whistle. I can't image what's   |
|                       |  so piratey about it."                              |
|_______________________|_____________________________________________________|


****Incomplete****

********************************************************************************
**===================================**=======================================**
** 11. - Insult Arm-Wrestling                                                 **
**===================================**=======================================**
********************************************************************************

This section of the guide was written for the insult arm-wrestling match you 
have in the first part against Ignatius Cheese, the owner of the SCUMM bar. The 
prize: If Guybrush wins, Mr. Cheese will be Guybrush's navigator. The match 
itself isn't really hard if you have used the Monkey Island insult system 
before, in The Secret of Monkey Island 1 and The Curse of Monkey Island. It may 
take a few tries if you have never used it though. Basically you must insult 
Mr. Cheese first and if he knows the comeback to that particular comeback, then 
he wins that round. If you win 3 rounds more than Ignatius, you win the whole 
contest. Likewise, if you lose 3 rounds more than him you lose the contest. You 
will always have a chance to try to beat him again. The only problem 
is.............. All the comebacks usually have to rhyme with the insult before 
it. They're not really that picky in this game with it rhyming as much as they 
were in Monkey Island 3, but if there is a rhyming comeback for a certain insult 
available, then it would probably be wiser to choose that one, unless it doesn't 
make sense.


The insults are written with <I> before and after them for easy recommendation 
purposes. Comebacks are written with a <C> before and after them for the same 
reason.

Example: <I> Shut Up! <I>
         <C> No, You shut up! <c>

I know, that was a crap example. But it's the best I could think of that isn't 
in the game.

Monkey Island 4 Insults:

<I> Today, by myself, twelve people I've beaten. <I>
<C> From the size of your gut I'd guess they were eaten. <C>

<I> I've got muscles in places you've never even heard of. <I>
<C> It's too bad none of them are in your arms. <C>

<I> Give up now, or I'll crush you like a grape! <I>
<C> I would if it would stop your WINE-ING. <C>

<I> My 98-year-old grandmother has bigger arms than you do! <I>
<C> Yeah, but we both got better bladder control than you do. <C>

<I> I'm going to put your arm in a sling! <I>
<C> Why, ya studying to be a nurse? <C>

<I> My stupefying strength will shatter your ulna into a million
    pieces! <I>
<C> I'm surprised you can count that high! <C>

<I> Hey, look over there! <I>
<C> Yeah, yeah I know: it's a three-headed monkey. <C>

<I> Your knuckles I'll grind to a splintery paste. <I>
<C> I thought that the been dip had a strange taste. <C>

<I> Your arms are no bigger than fleas that I've met! <I>
<C> So THAT'S why you're scratching. I'd go see a vet. <C>  

<I> People consider my fists lethal weapons! <I>
<C> Sadly, your breath should be equally reckoned. <C>

<I> Only once have I met such a coward! <I>
<C> He must have taught you everything you know. <C>

<I> You're the ugliest creature I've ever seen in my life. <I>
<C> I'm shocked that you've never gazed at your wife. <C>

<I> My forearms have been mistaken for tree trunks! <I>
<C> An over-the-counter defoliant could help with that problem. <C>

<I> I've out-wrestled octopi with these arms! <I>
<C> I'm sure that spineless creatures everywhere are humbled by your might. <C>

<I> Do I see quivers of agony dance on your lip? <I>
<C> It's laughter that's caused by your feathery grip. <C>

Of course, this part is only brief and is relatively easy. 

********************************************************************************
**===================================**=======================================**
** 12. - Monkey Kombat                                                        **
**===================================**=======================================**
********************************************************************************
   
                             I - Note
                            II - Introduction/Rules 
                           III - Who Beats Who
                            IV - Changing Stances
        

-----I - NOTE: -----
The Monkey Kombat combinations are different on every game so you must figure 
the different changes out for yourself depending on your game. But, if you're 
stuck badly you can send me your saved game and I will figure out the stances 
and/or pass the Monkey Kombat part depending on what you choose. I highly 
recommend that you do it yourself, though. (**At this current point in time, I 
have lost my 2nd CD for Escape From Monkey Island. Please do not send me any 
Monkey Kombat saved games until this notice is taken down**).

-----NOTE 2:----
Ask JoJo Jr. _EVERYTHING_ just in case I have forgot about some certain parts of 
the Kombat rules.

II - Introduction/Rules:
Monkey Kombat is a monkey sport (art), which uses certain stances to beat the 
other stance. A stance is made when a monkey (competitor) says a 3-word battle 
cry, which enables him to change to another stance. There are 4 different words 
which can be part of the cry (Oop, Eek, Ack and Chee) They must be said in a 
certain order for the stance change to be acceptable. If the battle cry is 
incorrect the competitor who spoke it 'Fouls' and loses 2HP. (Hit Points) 

Certain stances beat other stances (see table below) and each stance beats two 
other stances and loses to two stances. Every stance draws against itself. 
Every time you draw no matter what your stance is, you both get changed to a 
different stance in a drawing position. For each time you beat an opponent's 
stance he/she/it loses 2 health points (HP). The amount of HP each competitor 
has at the start of a battle varies from their strength and experience in the 
Monkey Kombat art.

A Monkey Kombat win is declared when one competitor has lost all his/her/its HP 
and the other competitor has at least 1 HP. The owner of the sacred bronze hat 
is the champion of Monkey Kombat (JoJo Jr.). Usually only monkeys play Monkey 
Kombat but for some reason Guybrush takes it up. Now that I've explained the 
rules, on with the game!


-----III - Who Beats Who?-----

Ok first of all make a table like this:

   
   |  1  | 2   |  3  |  4  |  5  |      
 __|_____|_____|_____|_____|_____|
|1 |  \  |     |     |     |     |
|__|___\_|_____|_____|_____|_____|      1. - Drunken Monkey 
|2 |     | \   |     |     |     |      2. - Bobbing Baboon
|__|_____|___\_|_____|_____|_____|      3. - Anxious Ape 
|3 |     |     | \   |     |     |      4. - Charging Chimp
|__|_____|_____|__\__|_____|_____|      5. - Gimpy Gibbon
|4 |     |     |     | \   |     | 
|__|_____|_____|_____|__\__|_____|
|5 |     |     |     |     | \   |
|__|_____|_____|_____|_____|__\__|



You can either print that out or make your own, which will be something like 
that. This is the battling chart. You fill in which stance can beat the other 
stance and fill it in here. Example:


   |   1 |  2  |  3  |  4  |  5  |   
 __|_____|_____|_____|_____|_____|
|1 |  \  |  2  | 1   |  1  |  5  |
|  |___\_|_____|_____|_____|_____|      1. - Drunken Monkey 
|2 |  2  | \   |     |     |     |      2. - Bobbing Baboon
|  |_____|__\__|_____|_____|_____|      3. - Anxious Ape 
|3 |  1  |     | \   |     |     |      4. - Charging Chimp
|  |_____|_____|__\__|_____|_____|      5. - Gimpy Gibbon
|4 |  1  |     |     | \   |     | 
|  |_____|_____|_____|__\__|_____|
|5 |  5  |     |     |     | \   |
|__|_____|_____|_____|_____|__\__|


This shows that the Drunken Monkey Stance(1) will beat the Anxious Ape(3) and 
Charging Chimp(4) stances, but it will lose to the Bobbing Baboon(2) and Gimpy 
Gibbon(5) stances. You must fill in both ends (horizontal and vertical). Each 
stance beats two other stances and loses to two stances (in the drunken monkey's 
case it loses to 5+2 and beats 3+4). And for a last note, Every stance draws 
against its own stance!

This information isn't right in your game! It changes every time you make a new 
game!

---IV - Changing Stances----

To change a stance you enter a 3-word battle cry. There are four words that can 
be used as a battle cry, Chee, Ack, Oop and Eek. You must enter the words in 
certain combinations. The combination of moving from stance to stance is 
different depending on what stance you are currently on and which you are 
changing to. Again, all stances draw against each other. Enter the same word 3 
times to stay on the same stance.

You don't have to make a table here but you can if you want. I won't make one 
for this FAQ because I don't think it is needed. You can just write them down 
like this:

1-2 - Oop, Eek, Chee. 

This means that in order to change from stance 1 (Drunken Monkey) to stance 2 
(Bobbing Baboon) you must enter Oop, Eek, and Chee consecutively.
Entering Oop, Eek, Chee will also work for the opposite (changing from stance 2 
to stance 1). 

Again, the combinations are different in every game so my examples are very 
unlikely to work in your game!

For additional Information or if you're just confused by the way I've explained 
different aspects of this mini-game, Monkey Kombat, go to this link (In-depth 
MK FAQ):
 
http://db.gamefaqs.com/computer/doswin/file/escape_from_monkey_island_monkey_kom
bat.txt 
                                 
********************************************************************************
**==================================**========================================**
** 13. - Places of Interest                                                   **
**==================================**========================================**
********************************************************************************

=============
Mle Island:
=============

The SCUMM Bar - Home of the evilest, meanest pirates in the Caribbean and our 
favourite alcoholic beverage, grog. In other words: Best. Bar. Ever. The Scumm 
Bar is one of the few remaining bars that still serve straight grog. It is also 
where Guybrush started out on his quest to become a pirate. I think it has been 
in all the Monkey Island games ever, except maybe for The Curse Of Monkey 
Island.

The Governor's Mansion - Your (Guybrush's) humble home. The viscous piranha 
poodles usually guard it. Elaine actually owns the house, as it is the 
Governor's mansion. Sadly this house is destined to be destroyed bye City Hall. 
It lies on the Northwest side of Mle Island. There are many animal hedge-
sculptures outside, lining the path leading to the door.

Meathook's House - Home of the famous wax-painted and your old crewmember. Also 
the old home of Meathook's infamous parrot. Closed for the time being. 
Recently, Meathook got a bridge, instead of the old "Rubber Chicken with a 
pulley in the middle" method of getting there. 

The International House of Mojo - This is the shop/home of the Voodoo Lady. Home 
of weird voodooey items and strange contraptions for her to pop out of. In this 
version, you must pull one of the fingers on a chair to get her to appear. 
The Voodoo Lady usually is the one to give you the best advice for the various 
conundrums...

The Harbour - Okay, nearly every island or town has one of these, but not every 
harbour has a fat woman in purple clothing to run it, like Mle's. This is 
where your ship, the Dainty Lady, is parked while you don't need it. There are 
various other ships there too. Also, there is a grog machine, which really can't 
help the drink-driving laws...

=============
Lucre Island:
=============

Hall 'o Justice - A.K.A., Lucre Island Jail. Inspector Canard works/lives(?) 
here. Also the place where there is a huge hook for some reason. Otis spent some 
time in this jail ("I'm a victim of society!"). 

The 2nd Bank of Lucre Island - This is where the Marley family heirlooms were 
stored until Guybrush came to collect them. The bank was run out of business 
when Pegnose Pete stole the loot from it, but it is now up and running again. 

Prosthetics Palace - Deadeye Dave's shop of prosthesis. Very useful if your 
missing a stomach or butt. Or maybe even some skin! Deadeye gives out some free 
experimental prostheses in exchange for a story that he can tell you. 

The Myste's 'o Tyme Swamp - The only swamp with a time continuum. That's good, 
right? Not if you hate doing that part in the game (and I hate it). This is also 
where Pegnose Pete lives. There is a crashed X-Wing among the trees and water 
and crap there.

Ozzie Mandrill's Mansion - The largest building on Lucre Island. Ozzie Mandrill 
operates his evil schemes from here; though there are Australian stuffed animals 
placed everywhere. There is a cool water fountain outside it too, and also a 
flower.

=================
Jambalaya Island:
=================

Planet Threepwood - Your own personal restaurant. They seem to have robbed 
plenty of stuff from your mansion, as there is an incredible amount of Guybrush 
Threepwood memorabilia there. Planet Threepwood is also, the only known home of 
the famous monkey mug. Ozzie Mandrill's Corporation owns Planet Threepwood. 

Starbuccaneer's - A coffee shop... on Jambalaya Island?! Again, this coffeehouse 
is the work of the infamous Ozzie Mandrill. A new product called groggaccino is 
supposed to be like grog but is really just a high-energy drink. 

The Micro Groggery - Your average modern grog-serving bar. Strict with their 
serving as everyone must hold ID. Grog-lite is served here (wimpy grog). There 
is also a mechanical manatee for entertainment in the bar. Carla is found drunk 
in here.

The Statue of Tiny LaFeet - There is a statue of Tiny LaFeet in the middle of 
Jambalaya Town. Ozzie Mandrill pretended that Tiny was a friendly pirate. That 
is not true. Jeamboux LaFeet stole the hat off the statue. There is usually some 
fucking tourist around the statue. 

Plank Dive Competition (Tall Rock) - Where Mr. Marco DePollo puts on his shows 
of plank dives. The home of the golden man part of the ultimate insult.
Stan's Time Share (Gaudy Mansion) - Where your old friend, Stan runs his new 
Time Share business. His house is being sprayed for big bugs so his desk is 
outside.

==============
Knuttin' Atoll: 
==============

The Pirate Conversion School - This is the school where pirates get converted to 
normal, law abiding citizens again. After they pass the final exam, they go to 
live on Jambalaya Island. The school is run by one teacher, Miss Rivers. She 
runs a strict school, and 90% of the grade rests on the final (oral) exam.

Hellbeard's Puppet Theatre - Hellbeard, the once fearless swashbuckling pirate, 
now lives in a puppet theatre with the Lil' Guybrush puppet and Lil' LeChuck 
puppet. Hellbeard's ego was squashed by the Ultimate Insult many years ago when 
that was legal.

===============
Monkey Island:
===============
The Campsite - This is where you meet Herman Toothrot, who has now lost his 
memory completely. His house (made out of a boat) is there too. You get to hit 
him with a coconut there and then. Yay! 

Canyon - A gold-filled canyon, which Herman Toothrot 'owns'. It is also the 
contraption, which the giant monkey robot is controlled from. There are many 
roots sticking through the ceiling, as there isn't much soil on Monkey Island. 

The First Church of LeChuck - A [nice] church on the side of the volcano. The 
ghostly Reverend Allegro Rasputin runs it. There are many stained glass windows 
of LeChuck and one of Elaine. There is a river of lava running through the 
middle of the church. It is used for weddings. It was built to hold the wedding 
of Elaine and LeChuck.

Lava Field - Simply, a Lava field, into which your pet monkey, Timmy throws a 
metal milk bottle into. Not really that great but when was the last time you saw 
a lava field in your backyard? You can also take a ride from LeChuck's church 
into it... pretty classy... 

Monkey Town - The monkeys of Monkey Island have moved, and now reside in the old 
cannibal's village. JoJo Junior is there who is also the Monkey Kombat champion. 
He is the son of JoJo Senior, who you killed accidentally in the Secret of 
Monkey Island. Usually there is a few monkeys lying around, including the 
annoying musical monkey... *shudders* 

World Famous Giant Monkey Head - As Guybrush has said, "That's the second 
biggest monkey head I've ever seen!" - Quite True! Our favourite giant monkey 
head in the world is really quite remarkable. Once combined with the banana 
picker and the bronze hat, you have a giant ultimate insult. There is also a 
passageway inside, which leads to the control room of a giant monkey robot. A 
must-see if you're a tourist..., which, I'm not. Are you? *eyes reader 
suspiciously*

Any other places that you feel are worthy of being in this section 
Then e-mail me with the address at the top of the FAQ.

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**==================================**========================================**
** 14. - The MI Story                                                         **
**==================================**========================================**
********************************************************************************

The Monkey Island games go in this order:

1. - The Secret Of Monkey Island
2. - Monkey Island2: LeChuck's Revenge
3. - The Curse Of Monkey Island
4. - Escape From Monkey Island

You probably know what happens in this, the fourth Monkey Island game, Escape 
from Monkey Island, but I put in the whole story, anyway. This section is 
basically what has happened in the series overall, before now. I would like to 
tell you everything myself, but sadly I don't have MI 2 anymore due to my lack 
of skill at keeping CDs safe... Anywho, if anyone has it and feels like helping 
me a bit more, you can feel free to e-mail me with your contributions and 
suggestions. And By the way, I still need a definitive version of the MI2 story, 
until I make my own as soon as I get the game and complete it again.

Note: The game's stories are first, and below them there is a short review for 
each (Bar MI2, of course).

*****----------------------------------------------------------------------*****
1.	The Secret Of Monkey Island:
*****----------------------------------------------------------------------*****

Contributed by Leyginaire@cs.com

OK, so, it starts nicely: Guybrush walks onto screen and strikes up a 
conversation with the (blind) Melee Island watchman, saying he's Guybrush 
Threepwood and he wants to be a pirate. The watchman directs him towards the 
SCUMM Bar, where there is some sort of pirate high-council tribunal. They tell 
him to officially become a pirate, he must complete three tasks: find and defeat 
Carla, the swordmaster of Mle Island (in insult sword fighting competition), 
find a buried treasure, and break into the governors house and steal The Idol Of 
Many Hands. 

In the long process of these inane tasks, he hears rumours about LeChuck, meets 
Elaine and the towns' new sheriff, Fester Shinetop. Guybrush is dumbstruck by 
Elaine (literally, he can only say thing like "blurg" and "guh"), but finds the 
sheriff also wants her hand. The sheriff is a big jerk, and Elaine is not 
interested in him, but it seems he has been persisting with this for a while. He 
tries to kill Guybrush for getting in his way, but Guybrush saves himself (and 
acquires the sword he needs for the sword master task, if I recall correctly). 

Anywho, Guybrush completes all the tasks, but returns to find the town nigh 
vacant of its inhabitants (including the pirate tribunal). He finds out LeChuck 
came by to kidnap Elaine, and all the pirates have gone into cowering. Guybrush 
determines he must go to Monkey Island to retrieve his new love and accomplish 
his first piratey adventure. He must gather a crew, convincing sword master 
Carla, Otis (who you must spring from jail), and Meathook, and acquire a ship by 
stealing the shopkeepers credit voucher and haggling with Stan. 

They set off and he quickly finds his 'crew' is unwilling to do anything to 
help, so Guybrush must find the way to the mysterious island on his own. While 
exploring the ship he finds a recipe for Monkey Island, which needless to say, 
strikes him as odd. He goes about preparing the concoction, and when it's done, 
the putrid smell knocks him out. When he wakes up, he finds he apparently cast a 
crazy spell, and they have drifted to Monkey Island. The crew is still refusing 
to do anything, and the lifeboat is broken, so Guybrush finds a way to 
firehimself out of a cannon to reach shore, abandoning his useless crew. 

On shore, he meets Herman Toothrot (whom Guybrush promises to take home) and 
many monkeys. He finds a catapult, which plays an intricate puzzle role. Also 
note, if you mistakenly sink your ship with the catapult, you hitch a ride with 
Herman, who apparently had his own ship or plane or something the whole time, on 
your way back to Melee. At the end of the game, Guybrush muses that he "could 
swear he forgot something", and you see either Herman or your crew, whoever you 
left behind, stranded and pissed off still back at Monkey Island. 

Anyway, Guybrush meets some cannibals, who say they can make a ghost killing 
spray out of a root, which apparently only LeChuck has. They give you a snooty 
magic talking navigator's head to find LeChuck's ghost ship in the hellish 
bowels of Monkey Island, and a necklace, which makes you invisible to ghosts. 
On LeChuck's ship, you find that the Fester Shinetop, Mle Sheriff, is in fact 
LeChuck in a disguise, and he intends to marry Elaine so he will control Melee 
Island. 

After Guybrush obtains the root, he brings it back to the cannibals, who make 
him a special root potion, and he goes back to confront LeChuck, but finds they 
have left to go back to Mle island to get married. He follows them back and 
attempts to break up the wedding, but before he can use his potion, LeChuck 
wallops him through the roof, causing Guybrush to drop the bottle. LeChuck then 
proceeds to kick Guybrush's ass all over Mle island (literally, he hits you 
and you go flying across the map ^_^). 

Landing in the shipyard, Guybrush develops the intuition to put money in the 
drink machine and bust out a root beer on LeChuck's evil, undead, ghostly ass, 
which is promptly blown away. And such is the end of Guybrush's first adventure. 

Review:
Guybrush's first adventure, (given the circumstances) couldn't have been better. 
(By 'circumstances', I mean the year in which it was released.) Although there 
is no sound, I still feel "in to" it enough to be able to make up my own 
'Guybrush voice'. (you don't wanna hear it _) One minus point for it is that the 
characters (to me) aren't as well developed as they could have been. The Secret 
of Monkey Island is still an amazing game, although it seems long and boring 
when you have no sound.

*****----------------------------------------------------------------------*****
2.	- Monkey Island 2: LeChuck's Revenge:
*****----------------------------------------------------------------------*****

Contributed by DarkCloud.

The game starts as follows: Guybrush is seen in an abyss, hung on a rope with a 
treasure box in his hand. Elaine saves Guybrush, and has. Guybrush then explains 
how he got to the bottom of the hole. Guybrush sits (so to speak as a flashback) 
with two other pirates at a campfire on Scabb Island. He tells the story again 
how he destroyed LeChuck. Guybrush then decides to attempt to find the largest, 
most powerful known treasure in the Caribbean, Big Whoop. Soon, his campfire 
friends get bored of that story. Guybrush then decides to rent a ship, to help 
his quest. But a man named Largo prevents it. The Voodoo Lady gives him advice 
on what to use to get rid of Largo off the island. Guybrush manages to rid the 
island of Largo though not for free: Before Largo pushes off, it still nicks a 
piece of LeChuck from Guybrush: His beard. Largo disappears with the words: "For 
years we have sought a piece of LeChuck! We can revive him now! "The Voodoo 
wants to take the LeChuck revenge at it Lady tells. 
Why is probably clear. But Guybrush can't turn himself away of it and decide to 
take on the search for Big Whoop. 

    He learns that the map (which leads to Big Whoop) was cut into four parts. 
Guybrush finds all four; however, LeChuck takes him captive before he can get to 
the Big Whoop treasure. Guybrush can flee fortunately and blows himself up on 
the Dinky Island. By chance Dinky Island is exactly the island on which Big 
Whoop shall be. Guybrush finds the famous 'X marks the spot' on the ground and 
force it open with explosives. He fastens a rope at a hook, vaults to the pit 
and grabs the box itself. This is the scene from the intro. Elaine wants to help 
Guybrush, but the rope breaks, before Elaine could do a thing. 

    Guybrush wakes up and sees LeChuck in front of him, with a Voodoo doll in 
his hand. He torments Guybrush a bit with that. LeChuck suddenly disappears, 
because he wants to have a little more fun with him later. Guybrush shoots to 
turn the spear over, and makes a Voodoo doll of LeChuck. Guybrush lured LeChuck 
into a dead end. After Guybrush has pierced him a bit, he tears a leg off from 
the LeChuck doll. LeChuck tells Guybrush the following: "Guybrush, I'm your 
Brother, please remove my mask". Guybrush removes the Mask, and he sees his 
brother, Chucky. Suddenly a safety employee comes and takes the two to her 
parents. Guybrush and Chucky are children again, and they are in a place called  
"Big Whoop Theme Park". This is everything that leads to the strangest Ending of 
all times. To see the meaning of this ending, go to the Frequently Asked 
Questions Section, under 'Misc Questions'.

*****----------------------------------------------------------------------*****
 3. - The Curse Of Monkey Island:
*****----------------------------------------------------------------------*****

The story starts as Guybrush is stranded in a dodgem car in the middle of the 
ocean. He floats into a battle between LeChuck and Elaine. Eventually he is 
picked up by LeChuck's ship and kept imprisoned. Guybrush meets Wally in 
LeChuck's hold and eventually gets out to finds a huge diamond ring. He uses 
that ring to propose to Elaine and after Elaine puts the ring on, Wally tells 
him that it was a cursed ring from LeChuck's hold. Suddenly, Elaine turns into 
a solid gold statue and Guybrush panics and leaves her out in the open. He flees 
to the voodoo lady's shack in the swamp. 
       The Voodoo lady helps him and tells him of a larger diamond on Blood 
Island, which might break the curse. When Guybrush tries to go back to the place 
where he left Elaine, he discovers that some pirates have taken her. The pirates 
bury Elaine in the theatre in Puerto Pollo. Guybrush uses his exceptional 
ventriloquism skills to win the map of where Elaine is buried. 
Guybrush must go to Blood Island to get the bigger diamond so he can rescue 
Elaine. Along the way, Captain Rottingham steals Guybrush's map and Guybrush 
must learn the art of insult sword fighting to help get it back.
       When he finally reaches Blood Island, Guybrush uses some underhanded 
tactics to get the diamond and retrieve a new wedding band. He eventually frees 
Elaine of her golden body cell. Soon after, LeChuck's followers surround him and 
Elaine, taking them to LeChuck's amusement park on Monkey Island. 
       LeChuck puts a spell on Guybrush, turning him into a kid and sends 
Guybrush on his roller coaster of death. To save him, Elaine switches the track 
route. LeChuck then attempts again to kill Guybrush again, but then Guybrush 
saves himself and Elaine by blowing up half of Monkey Island and LeChuck's 
amusement park while burying LeChuck under a mountain of ice. Only to be saved 
by Ozzie, as you know, just before the start of EFMI...                        

Review:
The Curse of Monkey Island is, without a doubt, the best game from the Monkey 
Island series yet. Originally, it was supposed to be different, but that can't 
hide the sheer brilliance that this game radiates. The graphics are smooth, 
although it is quite simple, and the sound works with the gameplay seamlessly. 
For me, it is an excellent game.


********************************************************************************
**===================================**=======================================**
** 15. - The Main Menu                                                        **
**===================================**=======================================**
********************************************************************************

---- Press F1 to get into the main menu screen during gameplay. -----

HELP - Help shows the different keys to use (walking, looking picking up, etc.) 

OPTIONS - Options is the screen to change different aspects of the game. It will 
be explained in detailed further down the page.

SAVE GAME - You can save games here. There are 20 pages of save slots to use. 
To move to other pages press Left/Right. To save a game press Enter to select 
the game, type in the name then press Enter again to save it. 

LOAD GAME - The list of saved games is here. To load a game press press the 
up/down arrows to select it. Then press Enter. Press Left/Right to change pages.

ERASE SAVED GAME - This screen erases different saved games. It is pretty much 
the same buttons system as loading a game. Once it is erased it is gone forever! 
Make sure before erasing any game!

CREDITS - The list of people, who helped make/design/act in Monkey Island, 
Bless 'em.

NEW GAME - Start a new game from the beginning on MI.

(RESUME GAME) - Continue your last game from the point you pressed F1           
at.

QUIT - Exit from Monkey Island 4. 

********************************************************************************
**===================================**=======================================**
** 16. - Credits                                                              **
**===================================**=======================================**
********************************************************************************

Thanks To:
                         
LucasArts             - For developing such an excellent series of games, and 
                        hopefully many more like it.
Ron Gilbert           - For coming up with the idea of Monkey Island.
DisneyLand, Paris     - For making the Pirates in the Caribbean ride in the 
                        park. This helped inspire Monkey Island
CJayC                 - For posting this    
Neoseeker.com         - For posting this  
Ggmania.com           - For posting this 
Celeborn              - For letting me use his Monkey Kombat FAQ, while 
                        briefly.
NR0Cloud              - For help with Legal Junk.
DarkCloud             - Thanks for sending me the MI2 story.
Ciarn Gorman         - For helping and commenting me on this FAQ and a few 
                        other things.
Kookamunga            - for many nights of random crap on the Irish Regional 
                        board at GameFAQs.com 
CMoriarty             - Short, but effective review.
Atom Edge             - For the new ASCII art.
Anna                  - Personal Reasons :p

Special thanks to Leyginaire@cs.com for helping with the Game History section.

Many thanks also go to Stefan Lenschow, who has helped me immensely over the 
past two months. Also, he made a really cool Escape From Monkey Island ASCII 
art, but I couldn't use it because it was more than 79 characters per line...
 
Thanks to everyone, and everything that helped in the making of this Guide. All 
the people that, even though it may have been minor, have helped. Thanks!

********************************************************************************
**===================================**=======================================**
** 17. - My E-Mail Policy                                                     **
**===================================**=======================================**
********************************************************************************

Following a string of annoying e-mails to do with the Herman's Memory part, I 
have decided to do a small section on what do send me and what not to send me. 


E-Mail's I will gladly accept and answer:

-  Well-worded comments regarding this FAQ and any others.
-  Contributions of any kind.
-  Suggestions and reviews of this FAQ and any others.
-  E-Mail's regarding any of my FAQs being stolen or ripped off anywhere. If I 
   get a settlement, you are entitled to 10% of it. 


E-Mail's I will grudgingly accept and answer:

-  Any part of EFMI that hasn't been explained thoroughly. But PLEASE look in 
   the Walkthrough or Frequently Asked Questions first.
-  E-Mail's asking me to let me use my FAQ on their site.
-  Something asking me on how to make a guide for Escape From Monkey Island, or 
   any other game. I will gladly give you tips and a few pointers, but I'm not 
   going to write half the guide for you.

E-Mail's I will NOT accept:

-  Spam
-  Strongly worded comments about this, or any other of my FAQs, with poor  
   grammar, punctuation and/or spelling.
-  Anything that has been answered din the Frequently Asked Questions section.
-  Death threats.

Once again, my e-mail address for the GOOD e-mails is 
walls_of_jericho2002@yahoo.co.uk
                
  
********************************************************************************
**===================================**=======================================**
** 18. - Copyright Information                                                **
**===================================**=======================================**
********************************************************************************

This document is copyright (c) 2002 Conor Cosgrave and cannot be reproduced in 
part, or in whole, without the expressed written and/or oral consent of this 
author. All Rights Reserved. By reproducing this document, you infringe on the 
Copyright Laws of the Republic of Ireland and can be held criminally responsible 
in the Court of Law. All characters are trademarks of LucasArts.

The only sites that this Guide can be displayed on are:

                             www.GameFAQs.com           
                            www.Neoseeker.com        
                             www.GGMania.com               
                               www.DLH.net    
                          www.PioneerGaming.com

If you have seen this FAQ on any other site(s) e-mail me at the address at the 
top of the page and tell me.

**===================================**=======================================**
            
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                                 |____________|                  
                                                              
                                      
This document is Copyright (c) Conor Cosgrave All rights reserved. All characters 
are trademarks of LucasArts. I hold no responsibility for any copyright 
infringements made in this document.
---

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