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"Bart and the Beanstalk" for the Gameboy
Guide Version 1.1
3/ 11/ 02
Written by Vic Rome(SubSane)
-darksub01@yahoo.com-
www.angelfire.com/games4/subsane/simpsons.htm

****************************
Table of Contents
****************************

I. General Information
   A. Game history
   B. Basic plot
   C. Gameplay

II. Guide
   A. Up the Beanstalk
   B. Outside the Castle
   C. The Giant's Cupboard
   D. Soup Du Jour
   E. The Giant's Room
   F. Escape from the Castle
   G. Down the Beanstalk

III. Miscellaneous
   A. Codes
   B. Version history
   C. Credits, appreciation, and so on...
   D. Legal stuff
   E. Notes

****************************
I. General Information
****************************
----------
A. Game history
----------
-This game was released in 1993, the third installment of the Gameboy Bart trilogy.
----------
B. Basic plot
----------
-Once upon a time, there was a poor family with a son named Bart. The family was so poor, they
sent Bart into town to sell the family cow. On his way to town a miser traded some magical
beans and a slingshot to him for the cow. When Bart took the beans back home, his father Homer
tried to eat them, then spit them out the window. He sent Bart to his room for the night. The
next morning, Bart saw that a giant beanstalk had grown into the sky. He grabbed his slingshot
and headed up the beanstalk.
----------
C. Gameplay
----------
-You play as Bart, a poor kid trying to get some money. It's a pretty basic side scroller where
you have to collect a certain number of coins then defeat a simple boss. Although the game is
kinda short, they made up for that by making the game hard to beat. I'll get into that later.
Here's all the basic stuff you need to know to play the game.

Controls
Start- Pause
Select- Use special weapon
Left- Walk or jump left
Right- Walk or jump right
Down- Climb down vines or speed up parachute
Up- Climb up vines or slow down parachute
B button- Use slingshot, do an attack spin during parachute level
A button- Jump

Items
Gold coin- Need a certain number of these to complete each stage, get energy for coins too
Dynamite stick- Use it to destroy all enemies on screen
Paper plane- Use it to kill enemies in one shot
Black ball- Temporary slingshot upgrade (more powerful shots)
Golden goose- Need it to beat the "Giant's Closet" level
Harp- Need it to beat the "Giant's Closet" level
Money bag- Need it to beat the "Giant's Closet" level
Golden egg- Temporary invincibility

Points
Money bag- 900 points
Regular stage enemy- 200 points
Boss- 200 points
Gold coin- 100 points
Dynamite stick- 100 points
Paper plane- 100 points
Black ball- 100 points
****************************
II. Guide
****************************
----------
A. Up the Beanstalk
----------
Gold coin requirement: 40 coins
Enemies: Beetles, hornets, flies

Believe it or not, this is the one of the hardest levels in the game. Although basic, there are
way too many enemies and other obstacles that hurt you, not to mention that if you fall too
far you will lose a life. I'll go through what I can to make the stage as easy as possible.
When you start off you'll see a beetle. To kill him just stay far enough away to see the
pattern, then time your shots to kill him. It takes two hits. Always remember that your shots
are infinite and you have no timer. NEVER take a risk because you're trying to get through
quicker. Trust me, it's better to wait and be careful, otherwise you will not beat this game.
One other thing, if you die you have to start all over again!!! That's right, you lose all the
coins you've gathered and a life, and you get sent back to the beginning of the level. So,
don't die!!!

Anyway, kill it and collect the first 3 coins. Coin count is now 3. Keep in mind that you get
energy for the coins you collect. Ya know, a little extra help. Then pick up the dynamite
stick. The dynamite stick is used to destroy all the enemies on screen, but don't use it yet.
When you reach the vine, use the thin leaves to bounce up. Collect the next 3 coins to get a
total of 6. Kill the next beetle. When you come across the circle of flies, press select to use
the dynamite stick and kill them. Directly under you there should be a hanging vine and some
coins. To get to the vine, fall off the left edge and quickly hold right to grab the vine.
Collect the next 3 coins to have a total of 9 coins. From here jump to the long vine on the
left and climb up, beware of the beetle and the thin spot in the ground. To kill the beetle
just stand to the left, next to the thin spot. Then jump over the thin spot, to the left. Use
the leaves on the left to get those 3 coins, then carefully fall off the edge and avoid the
flies to get the 3 coins on the left. You now have a total of 15 coins. Go back up and head to
the right. Collect the 3 coins hanging next to the vines, then climb to the bottom of the
longest vine and jump to the right platform. Hopefully you jumped low enough to avoid the
spikes and flies on the top platform. Kill the beetle and get the dynamite stick, then go back
to the vine farthest right. Jump up and jump over the spikes. This is often hard to do because,
well, it's damn hard! You will most likely get hit, but try your best to make it over. Get the
3 coins to have 21.

Make your way back to the right, jumping over the spikes and flies. Bounce up the right vine and
kill that beetle when it's on the opposite end. Keep going up the vine to collect the dynamite
stick then go left. Kill the hornets with two hits each. When you climb up the vine on the left,
make sure your body is turned to the right. A spiky beehive will fall on the left, so be careful
of it. Kill the beetles and pick up the next 2 coins to have 23. When you reach the right edge,
fall and hold left to grab the vine and the paper planes. If you still had the dynamite stick,
try and go somewhere where there are flies on the screen and use the dynamite to kill them
before you get the planes. Climb down that vine until you're nearly at the bottom. If you were
at the correct spot, when you jump to the left you should be able to grab the next vine. If you
were at the wrong spot then you'll either fall short and go down, or land on the platform above.
Once you manage to get to the vine, make another small jump to the left and collect those 4
coins, you now have 27 coins. When you go right and see the leaves to bounce on, wait a second.
There is a long vine far to the right that has 3 coins, and the only way to get them is to
bounce on the far right of the first leaf. When you jump, go far enough to hit the leaf as far
right as possible. If you did it right you should bounce passed the second leaf and over to the
vine. You now have 30 coins. Climb up the vine and kill the beetle with a plane, then climb up
the next vine and collect the dynamite and the 2 coins to the left to get 32 coins, only 8 to
go!

Climb back down the vine because if you jump you might die, then head left. Collect another
dynamite and use it on the flies then bounce up the left side. Get the next 3 coins and kill the
beetle. Bounce up the next vine and collect the next 2 coins for a total of 37 coins. Go all the
way to the platform and head right, but only grab the coins when the beetle is on the opposite
side. Kill it if you want the dynamite stick. Well, you are done with the coin collecting, and
you also got an energy boost from collecting all the coins, so head up the leaves and use the
dynamite stick on the flies. At this point there are extra coins on the vine to the left and
the one above you, but you shouldn't need them. If you do, grab as many as you need. Climb up
the vine above you, but keep your body to the right. The falling spike hive may hit you. Kill
that beetle and grab the black ball to get a temporary slingshot upgrade. With it, it only takes
one hit to kill an enemy. Head to the right to meet the "boss" of the level.

The Homer beetle is simple to beat. When you enter the area stay to the left. Wait for him to
climb down and shoot him, then jump right over. Make sure to time your shots so it hits him
when he hits the floor. If you picked up the slingshot upgrade it takes 15 hits, if you don't
it'll take 20 hits. I mean really, it's too easy isn't it? Well, finally out of here.

----------
B. Outside the Castle
----------
Gold coin requirement: 30 coins
Enemies: None

Whoa, that previous section was too long, wasn't it? If you managed to beat the first stage,
then you know all the basics. I'll try to make this section shorter.
Ok, the basics about this level. The white clouds are permanent but sometimes have lightning
bolts on them, the moving grey clouds are also permanent but you have to move as they move, and
the grey clouds that don't move are bouncy, so you can bounce on them once and they disappear.
If you need to use one again, they reappear after a few seconds. I don't need to point out any
coins because you collect them as you go right, they are real easy to spot.

Ok, go right getting all the coins you see and avoiding the lightning bolts. Whenever you bounce
on a grey cloud, always hold right. There should be a platform to land on, and if you miss the
grey cloud will be gone, and thou will fall to thy doom. So, uh, keep going right until you see
a chain. Avoid the missiles (were there missiles in Jack and the beanstalk? eh...), and hop
down the lower left platforms to get the egg. The egg gives you invincibility, so grab it and
head back to the chain and go right. When you reach the tower, be careful around the holes.
They shoot out air that can knock you off the platform. Keep going right and you should get all
the coins you need pretty quick, so keep going right getting everything you can.

Eventually you'll reach the boss, the Burns cloud. This guy is a bit trickier than the last
boss, but I'll tell ya the pattern. First of all head to the right. When he goes towards you,
you have to shoot him and jump up so you avoid him. He will go across like this THREE times.
After the third time, stand in the middle and jump over him as he goes across. He will then go
across the top of the screen shooting bolts and stay on the other side shooting lightning bolts.
Stay on the far left and you should be fine. He will then repeat the same pattern, meaning he'll
go across the floor at you THREE times again. After the third time, just stand in the middle and
go back to the right side. He will repeat the same pattern as the first time. The VERY important
trick here is to time your shot so that you can hit him and still have time to jump up. Although
it may seem easy, it is actually quite hard. It takes nearly 30 hits to beat this guy!!! Well,
it took me awhile. Hopefully you still had the dynamite stick to use. Good luck.

----------
C. The Giant's Cupboard
----------
Gold coin requirement: 35 coins
Enemies: Rats

Ok, this stage is sorta easy. I'd say medium difficulty. As you go along, you want to jump over
the thumb tacks, which is an easy task. You see those rat traps? Well, you don't want to touch
the spike on the right of them. You do want to use the spring on the left side of them. The rats
are simple to kill, only 2 hits with a normal shot, 1 hit with the upgrade. These aren't as slow
as the beetles, so stay far away. As for the candles, you have to walk across when they are
flickered out. You only get like a second, so move very fast. Also, every once in a while a pen
will fall down the screen. Very easy to avoid.

Alright, just head right, jumping over tacks, killing rats, and using the springs to jump over
obstacles. Eventually you'll pass some candles and some tacks, and you'll see some coins. Grab
the 1 coin you can reach from above, then keep going right. You'll get a good ol slingshot
upgrade and 3 more coins, bringing you to a total of 4. Go back across the candles and make
sure to hit that spring as far to the left as possible. If you don't you'll land right on the
spike across the gap. Get those 4 coins to have 8. Avoid the pen and go left to collect the
dynamite stick and 4 coins to get a total of 12. Go the top way to the right, avoiding the pen
and killing the rat. Go up the steps to get 4 more coins and have 16 total. Waste whatever
upgrade shots you have left, then fall down that hole to collect another upgrade and 11 coins.
After you fall, head back up to the spot you were just at. Go across the gaps for 7 more coins,
and a total of 34. Kill the rat and go over to the candles. Quickly grab the egg at the bottom
and try to get across as many candles as possible. The coins you get here will finish the coin
requirement. Continue to the right and reach the end to finish the level. Guess what, no boss!

----------
D. Soup Du Jour
----------
Gold coin requirement: 15 coins
Enemies: None

This is a simple level. Avoid the salt shaker from the top and the bubbles in the soup. The way
the level works is for every coin you grab, another appears on another meatball. When you're
jumping from meatball to meatball never stand still on the middle ones. Sometimes they sink
into the soup, causing you to die. Also remember to always jump from one to another, never drop
onto a lower one, because you can't. You'll just fall and die. After easily getting the 15
coins, it's on to the next level.

----------
E. The Giant's Closet
----------
Gold coin requirement: 30 coins
Enemies: Rats, fire flies

This one's relatively easy too. First of all, you may notice that whenever you walk into a light
area, you flash as if hurt. Well, you're not getting hurt. Whenever you get into a light area,
you have about 5 or 6 seconds to get out before a giant hand comes down and smashes you, making
you lose a life. So just remember to stay in the dark areas as much as possible.

If you head straight to the right you should find 5 coins and a dynamite stick. From there go
straight up and left to find the money bag the giant's wife mentioned earlier. If you go up and
right into the light area you'll get 4 coins, then just jump over the rat and quickly go into
the gap between the two lamps. Collect the next 4 coins and kill the rat, then jump over or use
the dynamite stick on the fire flies. Get the upgrade and the 3 coins right next to it, then
quickly go through the light area. I mean quick, ignore the rat in the way! Get the next 3 coins
and kill that rat if you like. You now have 19 coins. When you jump on that small platform,
quickly jump off and to the right. The platform disappears and you'll fall if you stay on. Get
the next 3 coins, then the paper planes and another 3 coins. Coins now totaled at 25. Go across
quickly again and you'll find 4 more coins. I suggest ignoring any rats if you are in a light
area, it's just a waste of valuable seconds to kill them. Anyway, go right again and you'll find
the last coins you need to meet the requirement. If you go down and left, jumping the small
platforms, you'll find the giant's harp. Remember to go through as quickly as possible. Next
there is a platform below the top-right one. Take the bottom path and make your way across the
small platforms, as carefully as possible. You're near the end, so make a mad dash for the
finish line. You'll find the giant's golden goose and the exit. Guess what, no boss, again!!!

----------
F. Escape from the Castle
----------
Gold coin requirement: None
Enemies: None

This stage is basically you going backwards through the "Outside the Castle" level, except a
lot quicker. Remember to always stay to the left, because if the right of the screen gets you,
you'll lose a life when the giant gets you. If you don't see anything, wait a second or two for
a platform to appear. It's too easy to lose a life, but it's still possible. Just make definite
jumps and stay to the left.

----------
G. Down the Beanstalk
----------
Gold coin requirement: None
Enemies: Ducks, beetles

This one is also really simple. As you go down, remember that holding down will speed you up,
holding up will slow you down. Along the way you'll come across ducks, beetles, and spikes. You
can kill the ducks by pressing B to do a little attack spin. There is one simple way to get
down the beanstalk: follow the coins! The coins will lead you to the bottom with no problem.
Sometimes you may get stuck on a platform, in which case quickly get to a gap and keep falling.
If the top of the screen reaches you, the giant will take 1 life away. Anyway, once you reach
the bottom, go to the left and grab the axe to finally finish the level.

Congratulations you skilled bastard, you just beat the game!!!

****************************
III. Miscellaneous
****************************
----------
A. Codes
----------
-Game Shark codes for all Gameboy Versions
Unlimited lives
010350C1

Unlimited energy
015F2BC1

----------
B. Version History
----------
-March 8- Version 1.0- Entire guide completed.

-March 11- Version 1.1- Edited a few minor things, nothing noticeable.

----------
C. Credits, appreciation, and so on...
----------
-I have to thank Matt Groening and his brilliant mind for creating the Simpsons. After 12 years
the Simpsons is still one of the best shows out there.

-The entire guide comes from my experience with the game, so thanks to, uh, anyone who reads
this guide, I guess...

----------
D. Legal Stuff
----------
-"Bart and the Beanstalk" is copyright  1993 Acclaim Entertainment Inc. The Simpsons
and any related Simpsons characters are property of Twentieth Century Fox Film Corporation.

-This guide copyright  2002 Vic Rome. Any unauthorized reproduction or alteration of this
guide is not allowed and illegal. If you wish to place it in a public forum in it's original
form, e-mail me and I will consider it. The sites allowed to have the guide are:

www.gamefaqs.com

www.angelfire.com/games4/subsane/simpsons.htm

www.newspringfield.com/games

----------
E. Notes
----------
-I couldn't help notice how Bart is good at stating the obvious. Always saying something like,
"Whoa, that's one giant...". It's really annoying...



