Star Wars Obi-Wan
Only for Xbox
By 
Wassup1444465 

February 28, 2002 Version 1.8

This FAQ/Walkthrough can only be posted on GameFaqs.com 

E-mail me at Wassup1444465@Aol.com. Remember to make the subject Obi-
wan, or it will get deleted.
Copyright 2002 Wassup1444465
Rules for E-mail: no spam. 
Include a subject called star wars obi-wan
Nothing in the walkthrough already.

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Version History: 1) December 28, 2001: Started FAQ
1.1) December 29, 2001 Added combos, and more in the walkthrough.
1.2) December 30, 2001 More in the walkthrough, combos, and Darth Maul
1.3) December 31, 2001 More Darth Maul, procrastinating in walkthrough, 
created FAQ
1.4) January 26, 2002 Updating FAQ to my point in the game. I completed 
the Jedi Arena Section.
1.5) February 14, 2002 There is rumor about unlocking Darth Maul and 
Yoda for Jedi Arena. I'm posting it with huge credit. I added a new 
section to this guide. And another. Added the chapter and mission 
titles. Even corrected many mistakes. (Maybe now I will get put on 
gamefaqs)
1.6) February 15, 2002 More in walkthrough
1.7) February 23, 2002 Another section added. Walkthrough finished! 
Hoorah. Just as a present, I added the order the shields go out in 
Valuable Assistance. They may be different from your game, but they 
probably aren't.
1.8) February 8, 2002 DM strategy under each level added, and I added 
new section. Val. Assistance is 2:30, not 1:30.    
____________________________________________
Table of contents: 
1) Basic Skills and Strategy
2) Combos
3) Allies
4) Common Enemies (See the word common?)
5) Powerups and Medals
6) Way too Many
7) FAQ/Walkthrough 
8) Codes and Rumors
9) Darth Maul Strategy
10) Jedi Arena 
11) Credits
12) Legal Stuff

____________________________________________

Basic skills: 
Left Trigger: Force button. Access force attacks.
Right Trigger: Locks onto enemy. Useful in repelling bullets.
A Button: Jumps. Use with the force attack in order to jump higher.
B Button: Acrobatics. Use with force to blast MOVEABLE objects away, or 
at enemies.
X Button: Crouch. Use with force attack to pull BLASTERS away from 
enemies.
Y Button: Opens doors. Use with force attack to throw enemies off the 
edge.
White Button: Hold it to look around with out moving. With force attack 
it slows time temporarily.
Black Button: Turns you around fast. Works in force jump.
Right Thumb Stick: Controls light saber swing. Force power enhances it. 
Left Thumb Stick: Steers Obi-Wan
Direction Pad: Uses inventory item. Turns light saber on and off. (Keep 
it on all of the time.)

____________________________________________

Combos: Using the force with the light saber makes the attack stronger, 
but uses force energy (blue meter). All force attacks (such as the 
force + A button) Use the same energy.  I like to slow down time and 
use the light saber for a cool, Matrix like affect. If you have full 
force power, and get near an enemy, push up on the right thumb stick, 
you will automatically trip the enemy, and stab down on him. A touch R 
rated, it works well.  My favorite combo of all is to use the force and 
Y button, which pushes the enemy. If he falls, run to him, and swing at 
the ground. In chapter 2, you will be able to defeat the armored 
enemies quickly with this move. Try to pull guns away from the enemy, 
and run up and hit them. They'll be easy to defeat with no gun. You 
could also pull the gun away, and (while keeping the force button down) 
hit the enemy with your saber. This next one is need in the game. Hold 
down the force button, and push the right trigger into the controller. 
Don't jam it, just do it so it clicks. This throws your light saber. 
Steer it with the right trigger, holding the force button. When you 
need it back, just let go of the force button. You can block with the 
light saber if you push down when someone swings or shoos at you. It 
repels bullets, and stuns the enemy. 
In chapter five, if you use the attack on a droid, it may kick him into 
the wall. It does the same thing.

Send me your combos at wassup1444465@aol.com. I'll give you credit for 
them.

Allies: Resistance fighters: These guys can be your best friends. Keep 
them alive, but stay out of their fire, because it can hit you. They 
are very common in Betrayal.
Jedi: Eeth Koth and Plo Koon appear only in one level to help you 
(aside from Jedi arena). Qui-Gon Jinn helps you in several, but dies at 
the end of the game. These guys are not damaged by your attacks; so 
don't worry about getting to close.
Captain Panaka: One of the resistance fighters, his cousin once knew a 
Jedi. He will do anything for the Queen.
Queen Amidala: She does some help in the level where you have to help 
in the pilot hanger (I think that's her. It may be Asha.) You protect 
her in one level.
Asha: A palace servant, she is glad to be of any assistance to you once 
you save her life. 
Common Enemies: Droids: There are several types of these droids. The 
regular droids, and the droids with the red stripes usually use guns or 
electro blades, except for when you take those weapons away. Then they 
will use hand-to-hand combat. Droids with blue stripes always use this 
combat. Small droids which yell terminate are suicide droids, and blow 
up n your face. Force push them away, and use them against the other 
droids. Not as small droids will attack with explosives, but if you get 
close, they don't shoot. The tallest will do the same thing, except 
they are huge, on four legs. Getting close to attack works well when 
against them. Assasin droids have similar armor as the Jin'Ha, so use 
good combat tactics on them.
Jin'Ha: Heavily armed, they come in the similar varieties as droids, 
and are armed with cortosis, which can withstand your light saber.
Black Heth Thugs: One to two hits from the saber will destroy them.    
 
Powerups and Medals
Health Powerup: Green with metal rings around it. Restores some of Obi-
Wan's health.
Full Health: Green with metal rings and flashing energy. Restores all 
of Obi-Wan's health.
Invincibility Powerup: Purple coin Obi-Wan becomes temporarily 
invincible. 
Unlimited Force: Temporary unlimited force power.

Medals: They are just there to get, with no secrets in them.

Exploration: Find several markers in a level to get this.

Force: Activate the force several times to get this.

Light saber Accuracy: 100% accuracy earns this one.

Live: Win the level on your first try.

Time: Available only after you have gotten the other levels in a level. 
Beat the clock to earn this.
   
Way too Many

So there are too many droids, and there giving you problems. You almost 
broke your controller when you through it, but fixed it. You want tips 
badly. Here is where I will put the tips, according to the enemy. 

Jin'Ha

These bad boys have manufactured some good weapons, so you need to 
steal them. In large groups, however, if one has grenades, lure 
everyone to one spot, and jump out of the way when he shoots. Everyone 
else gets damaged, but not you. This makes it easier to attack them. 
When they all have no guns, just swords, use the force and to the left 
or right on the right thumb stick. It can take out many at once. In 
escape, however, you may just want to run, and avoid combat until the 
end.

Droids

When grouped with regular droids, you may want to do one of two things. 
Just reflect their bullets, or use a force to the side light saber 
attack. Either works. 

Assassin Droids
Keep full force power, and super force attack one of them, and then let 
your force recharge while defending yourself and repeat for all 
remaining droids.

Suicide Droids (The ones yelling terminate)    

Either throw your light saber from a distance into them, or force push 
them into one another. If there are many other droids hanging around, 
throw the suicide droids into them.

Tall and Short Explosive Droids

Get as close as you can to one, and hit it as fast as you can until it 
dies, and then go to the next.

Black Heth Thugs

If any have explosives, lure them all to one spot, and let them throw 
the explosives. For the small fee of energy, they all die. If they all 
have swords and clubs, concentrate on one, kill him, and turn around 
and kill another. Steeling their blasters, or reflecting their shots, 
are both also good ideas.
 
FAQ/Walkthrough

Note for DM times: The battle arenas just require blocking, and fast 
attacking, for when there's an opening. The training droid just needs 
to be pushed down, and then whacked at. In Royal, just let people kill 
theirselves, and then attack. Kill Adi-Galia right away, though.

Chapter 1-Corascant and the Black Heth: Mission 1-Shadows of Corascant 

Pull out your lightsaber the second you start this level. Trust me 
you'll need it. Kill the guys you see. Not Chewbacca! Leave him be, or 
talk to him, and he will help you in the level by killing the enemies. 
But hitting him makes him attack you, so don't. Do a little walking and 
killing. There should be many ramps to climb.  One will take you to an 
area in the top of the whole complex. You will know it's the right one 
because you will get a new mission objective to appear at the top of 
the screen. "Clear the obstructive blocking the train!" Kill anyone 
near, or on, the train. One guy will need you to hit him several times 
before he dies. Once no one is left, use the force push (force and b) 
on the large object in the track. Congrats, rookie. You just beat level 
1.

Time Beating: You just have to know your way around the level first, 
and get to the top, move the obstacle and kill the thug as quickly as 
you can. 


Bonus: Beat the Training Droid
Kill him like any enemy, and you can progress.

Bonus 2: Beat Depa Bilaba
This is the same thing. From here on, I will just mention the title, so 
you know.

Also, completing onus missions may unlock some goodies if it's your 
first time through.    

Mission 2-Rescue the Informant: (Thanks to the board posters. They will 
be in the credit section)

This takes patients. You start at a top tower. Drop down 1 level, and 
you will hear a guard saying to sound the alarm. This will happen many 
times, but I will only explain what to do once. Find the droid, and 
kill it (It looks like C3PO). Anyone attacking you will need to be 
destroyed, too. Drop another level, and kill all bad guys once again.  
This is what kills, confuses, and frustrates people. You need to find 1 
of two computers, and push Y on it. Fall down a level, and kill 
everyone once again. Anytime you see a computer like this, repeat, 
until you only see a wall marked with an arrow pointing downwards. This 
is an elevator. Push the button next to it, and it opens. Run inside, 
and go down a level. Kill everyone as normal. Navigation will lead you 
to find more enemies than you think, with grenades. As soon as they're 
dead, look for an elevator. You are looking for a different one than 
before. You will tell when you enter it, because there is a button 
inside of it. Push it with Y. The game will say loading, and you will 
be elevated to a new area.  There will be many bad guys, so be prepared 
for anything. Follow the corridor, and collect the health after 
everyone dies. You will find an elevator shaft with no cart. Enter the 
door, and you will be above where the informant and many enemies are. 
There is another health pack. Get it and fall down a nearby hole. Start 
fighting right away. Steal all of the blasters, and swing that light 
saber!  Once everyone dies, you will automatically win the level. Pat 
yourself on the back!

Time Beating: Get to the loading screen, and then let the guys kill 
you. This resets the clock, and then just kill everyone as fast as you 
can. When you get to the informant, let the grenadier kill some of the 
thugs, and then attack. This is easier than you think. 


Mission 3-Secrets of the Black Heth:

Watch the beginning seen; it's funny. Run down the stairwell in front 
of you, and fight any bad guys. If they all die, a bridge will appear. 
A new group of people will challenge you. These guys don't die right 
away. They have armor. Steal any blasters, and fight swiftly. See my 
combo section for tips on killing them.  Once they all die, grab any 
nearby health packs. Go up the left stairwell, and fight 1 more of 
these new enemies. He isn't so hard since there is only 1 of him. 
Defeat him, and you win the level. Good job! 

Time Beating: Get to the boss, die, and then from where you restart, 
you can just kill the boss easily, with much time to spare.



Chapter 2-Into the Den of the Jin'Ha: Bonus levels to complete.

Mission 1- The Jin'Ha swamp: 

       This is what I call a fun and hard level. Fight the armored bad 
guys, and follow Qui-Gon. I shouldn't need to help that much. Just view 
my combo section. And at the end of the level, when you see the ship, 
just jump off the ledge into it, and then you beat the level.

Time Beating: Get to the loading screen; go up to where the hills are 
with the steps. Go up those, die, and then you'll restart where the 
hills were, so jump up them, go strait, and fall where the ship is.


Mission 2-The Mines of Obredaan: (Thanks again to posters who helped 
with this one.)

Start off fighting the enemies. Remember, they need to be hit multiple 
times in order to die. Beat them all, and go in the door. Steal the 
guns from everyone in the next room, and kill them fast. Follow the 
corridor repeating your tactics. You will wind up in a room with 2 
holes in it. Kill the bad guys, and go to the right of where you came 
in. Jump down the hole, landing on the platform. There are other raised 
platforms to jump down to. Find the lowest one in jumping reach, and 
look for a gray bridge below you. Look further down, and you will see a 
red platform, which will mean your facing the right way. Jump to the 
gray walkway, and then to the red. You will see pipes. Jump onto the 
doubled on, and walk to the single one. Walk from the single one to the 
ground. Don't jump or you will die when you hit the ground. Pick one of 
the doors, and follow the corridor, if you come to a fork, then you 
have the right one. You should either be able to go strait and enter a 
door, or make a right turn, go strait, and make another right. It 
depends where you are. If you did it right, you will wind up in a room 
with an Island in the middle. Kill the bad guys, and bridges will 
appear. Cross them, and enter another door. This is the final room. 
When you kill everyone in here, and spot the red barrier, trigger the 
nearby switches. Kill the guy, and repeat for the next barrier. Walk to 
the big machine, and you win the level. Good job!

Time Beating: Get to the end, die, and then just finish the level from 
where you restarted.


Mission 3-Escape: 

Do the whole level backwards. Don't kill the guys, just go past them. 
There are boxes nearby to jump to get past the barriers the enemy 
activated. When you reach the Island part, hit the switches, and force 
jump into the updraft. When you come to the room where you carefully 
jumped, push one of the buttons, and jump to the moving platform. If 
you are followed, force push the enemies away. Still avoiding your 
enemies, make your way to the first room. DON'T GO OUTSIDE. Instead, go 
to the smaller door, run up the stairs, hit the switch, and then go 
outside. Qui-Gon and his 2 Jedi will help kill the enemies. Don't 
attack unless you are provoked, or at full health and want a piece of 
the action. When you beat it, an Imperial ship flies above you. What 
could they be doing here?

Time Beating: Get to the end, die and then just finish off the Jin'Ha.

Bonus: Beat Jedi
Reward: Extra mission, new Jedi Arena character.   

Chapter 3-The Trade Federation: Bonuses. Beat them like normal. 

Mission 1-Betrayal:

Follow Qui-Gon, killing the droids, and collecting the health WHEN YOU 
NEED IT. When you get to the computer room, just hit and destroy the 
computers. Always do as he says, up until you get to the part where you 
are locked by blue barriers. Look at the ceiling, find a hole in it, 
and force jump in. He calls you a genius U.  Keep doing as he says, and 
when you have to open the bridge door, and he says to cover him, kill 
every droid that comes. Don't use the complete health refill until you 
are in red. Then, quickly grab it, and continue your duty. Once every 
droid is dead, you will have won the level.

Time Beating: Get to the end, die, restart with another life, and then 
quickly kill the droids.

Mission 2:Stowaway

In this mission, you have to take control of the ship. Jump off of your 
starting platform and kill the droids. You will see 2 buttons. Push 
each one once, and look at the gray things that rise from the ground. 
Hit each one until it sparks. Exit through the nearby door. Follow the 
hallway killing the droids. One door will be open. Go through it. Kill 
the droids, and jump down. More will come through a garage. Beat them, 
and enter the next room through the door that they came in. DON'T get 
the blue coin that you see. Just kill the droids, not touching the blue 
poles either. Once the droids are gone, stand away from one pole, but 
perform the lightsaber throw on it. It will explode (I said to stand 
far away, didn't I?). Repeat with all of the other ones. A new room 
will open. NOW get the coin, and run into the room. Since you are 
temporarily invincible, you can swing your lightsaber at the blue poles 
with no worries. Kill the droids while doing this. Once your 
invincibility runs out, concentrate on the droids. When they are gone, 
do the same thing as the other room. Destroy the poles. Enter the new 
doorway, push the blue buttons at the control panels, and kill all of 
the droids that approach. Follow the corridors, and you will eventually 
reach another door that elevator, after you exposed of the droids. It 
will take you down a floor. The door that opens is opposite of the 
other one. Exit the elevator, and take a right turn. Kill the droids 
again. Watch out for exploding ones. They shout the word terminate. 
Force push them away. Once everyone is gone, take the path on the left, 
and you will have to fight someone with the same armor as the Jin'Ha. 
Kill him, and you won the level.

Time Beating: Get to the end, let the boss kill you, and then kill him 
fast. This is easy, isn't it. 

Mission 3-City Under Siege:

First, your going to need to kill as many guys as you can. The 
prisoners that they gun down may contain valuable information, so keep 
them alive. Force push the droids away, so you never risk killing the 
prisoner(s). One prisoner will say that he knows where to find more. 
Follow him, turn around, face backward, go straight, and open the door. 
Starting here, you may find resistance fighters with blasters. Don't 
under estimate their power; they are handy. Some are armed with 
blasters, others with grenades. Stay away from their weapons, because 
they can hurt you too.
Turn right, and help kill droids. Follow the hallway/corridor, until 
you come to a wall. Look down with the white button, and you will see 
small grassy platforms. Fall to them, one by one, and follow the 
walkway. 

*When it ends, force jump up, and kill the droids.* Look to see even 
more platforms. Jump on those, and when you reach the highest you can 
jump to, look down to see an even newer platform. Jump to it, and go 
through the window, and go up the stairs. You will reach a hall in 
which you can fall far down. Stay to the left, and go through the last 
door. Hit the switch, and get back to the double starred area. Go 
opposite of the direction that the broken bridge is. You will see an 
assassin droid, and a small stairway behind him. Walk down.

Time Beating: Get to the bridge, die, and then run past the droids and 
hit the waterfall switch, backtrack, and go down the steps.

Mission 4-In the palace:

From the start, kill the droids. Talk to the girl. Listen to any text 
said. Jump up the platforms, and get to the top. Kill droids, and push 
the switch. Always follow her lead when she opens doors. And whatever 
you do, keep her alive! With a little exploring, you will come to a 
place where she is separate from you do to the barrier. Walk in the 
water, and force jump up to where you are getting attacked.  Kill 
everyone, and destroy the switches. Kill the droids while she struggles 
with the door. Keep killing the droids until you eventually meet up 
with resistance fighters and Captain Panaka. Destroy any switches for 
the barriers, and go through the doors. Kill the droids, once again 
following the girl's lead, until you come to a pilot who tells you 
where the queen is.

Crack! Uh oh. We have a problem here. Keep that guy alive, and you beat 
the level. 

Time Beating: Get to where the guy tells you Queen Amidala is gone, 
die, and then kill the droids. 


Mission 5-A Queen in Peril:

Swim up to the place where there is a big statue, but remember to take 
out the droids at the turrets. Once at the statue, follow the walkway, 
and pass the guy who tells you about the tank. You don't need him. But 
if you want the ion grenades, get them. Run on the bridge, dodge the 
turret fire, and run to the back alley. Zoom past the droids, until you 
find the force field. Push the button, and walk through the door. 

As normal, the resistance fighters are the best. Treat them like Qui-
Gon, and help them. Look for a place where you have the option to go 
across a bridge, but have to avoid assassin droids. Well, the object is 
to kill them, not avoid them. Run across the bridge, and look for a 
back alley. There should be a barely visible fork, and you should take 
the right. Qui-Gon will be fighting to guys. Let him do the work; you 
need the health. He says to follow him, and tells you to retract your 
saber. Pull down on the inventory pad, and crouch, while getting an 
overhead view with the white button. When he says, jump down, and keep 
the Queen safe. Force push everyone away, and wait for her to get cover 
before being a little more aggressive. Stay near her, though. Once the 
droids are gone, you're good to go. Make sure you kill the self-
destruct droids by pushing them into the other droids. That makes the 
job easier. And push assassin droids at Qui-Gon, and let him take care 
of the job.

Time Beating: Get to the end, let the queen die, and then restart. 
Protect the queen, and beat the level. 

Chapter 4-Tatooine Mission 1-Recue on Tatooine: 

All you need to do here is keep your skills. Practice in the Jedi 
Arenas with the toughest of friends, or in the 1 player.

The Tuskans you fight are like Jin Ha. Basically, you have to just 
follow the path you see. You're going in the right direction if you 
find new guys. Remember, when set on fire, roll. The path should be 
marked with skulls or fire. There isn't much to tell you. When you 
reach the bridges, explore the caves. At the end of the level, there is 
a huge downhill. Run down, and jump to avoid combat, and you will reach 
the end of the level.

Time Beating: Get to the loading screen; get to the end of the level, 
die, and then restart. From here, just keep running, avoiding combat.

Mission 2-The Tusken War Chief:

If you have the unlock all levels and bonus levels, delete the file, or 
better yet, don't play it. You wont get the bonus at the end of this. 
Start by killing Tuskans. Don't use the items on the ground yet. And 
don't push the guys off, because the come back on the arena. Kill them, 
and the war chief attacks. Throw any flaming objects you can at the war 
chief, but not on the other ones. Hit him a lot, and try not to get him 
to fall, since the fire extinguishes. Once he is at a quarter of his 
life, throw everything in sight. If he gets you on fire, jump down. 
Roll if your order to extinguish you. Kill him, and you get a new Arena 
in 2-player mode. You better get that Queen and leave...

Time Beating: I honestly am stuck at this one, but do know a strategy. 
Take out the first ones with one sword + force attack, and then light 
the chief on fire, and attack him fast but hard.

Bonus:
Beat Mace Windu. You get him in Jedi Arena.

Chapter 5-Theed: Mission 1- Captives of the Federation

Start out by walking up the stairs, and jumping down to where the 
droids are. Stop them from setting the alarm, and kill everyone else. 
Walk up the stairs, and immediately go for the alarm box. Destroy it, 
and then kill the droids. Walk up the stairs to the locked door, and 
jump on the grassy ledge, following the ledge to a waterfall. Go to 
where the narrow ledges are closer, walk as close as you can without 
falling, and force jump to the next. You should barely cling to the 
ledge, but when you do, walk to the new grassy platform, jump onto it, 
and walk through the courtyard. Ignore the droids, and go strait to 
where you will see a tunnel shaped thing. Walk in, and the game should 
say loading.

From here, climb the left platform, and run to where you see stairs. 
From here, run through the yard, avoiding the droids, and go through 
big doors nearby. You are in the right place if there are many droids. 
Don't walk up the stairs, but reflect the bullets, killing whatever you 
can. Once the shooting stops, and there are more droids, walk up the 
stairs, and run back down to get attention, and reflect. Once the 
threat is eliminated, go up the stairs, and through the doors. You will 
be at a bridge. Quickly kill all of the droids, and then the assassin 
droids that appear. Don't worry if you die in the next part; you 
reappear at the bridge and only have to fight the droids again. Go to 
the right, and force jump onto the ledge. Try hugging the wall. There 
is another ledge, but people often make the mistake of jumping to it. 
Instead, look up, and there is a small cling on ledge. Well, cling on 
to it, and scoot to the right with the left thumb stick, and push down 
when you're over the platform. From here, jump down the window, kill 
the droids, and walk up the stairs, continuously killing them, until 
you reach the pilots. Kill every droid, and free them. They will always 
walk to where you need to go, and then tell you to kill all of the 
droids in one area so they can move on. So you can be relieved, there 
are many less, due to the fact that the Resistance has taken them out. 
Kill them (the Resistance isn't there yet) and move on. Keep doing 
this, following the squad to where to attack the droids, until you come 
to the fighters. Kill the droids, and you beat this very hard level. 

Time Beating: Rescue the pilots, get to the loading screen, die, and 
then beat the level from where Obi-Wan restarts.    

Mission 2- Grounded
This level is pretty strait forward. You kill the enemies, and a new 
door opens. Start by going up the stairs, into the first door. Go 
through the area, killing the droids, and walking through the areas 
until you come to a small black door. Go through, and repeat the 
process of finding a new door that can be opened. Once the game says 
loading, you're good. Enter the new area, and kill droids and the one 
at the turret. As you kill more droids, more doors open. Once all are 
dead, one door will open, and there will be a black one in the hallway 
side. Go strait, ignoring the black one, leading to an area with a 
destroyer droids, and a turret. Go to the left, avoid the droids fire 
by jumping and weaving, and then when you get up the stairs and see a 
tank with blue beams on the side, hit those beams, and you win the 
level.

Time Beating: Get to the cannon at the end, die, and then restart from 
where it takes you, and beat the level. 


Mission 3-Valuble Assistance:

Enter the door, go straight, and hit the power box. The more of these 
you hit, the fewer enemies. Wait for another one to get the blue turned 
off, and hit it. You need to keep the guy on the control panel alive, 
so kill droids. There are two complete health power ups. Save them for 
when you're at red. Don't forget about the doors on the sides; those 
need to be destroyed too. I will post the order of the doors that when 
they go out, but don't read ahead if you don't want to see it.

From where you come in, go to the one on the right and hit it. Then 
left of it. Then on the right wall, and then the bottom right one. Then 
the left wall, and the bottom left one.  
Complete the tasks given, and the pilots leave. But who is at the door...

Time Beating: While doing the doors in the order I gave you, kill as 
many droids as you can; that makes the process go faster.

Mission 4-Darth Maul:
Whatever is here is exactly the same as the Darth Maul section.
You start out in the generator room, see Qui-Gon die, and attack Darth 
Maul. Don't read the following if you don't want any tips.

   He isn't that hard. Block as much as you can. It looks fairly 
obvious when he attacks, but not like Mace Windu. Don't worry if it 
takes a few tries, you'll get it eventually. He won't go far on a force 
push, so don't bother. And don't throw the lightsaber. It is impossible 
to save Qui-Gon, just like in the movie, so don't try. Also, don't fall 
in the hole in the ground. That would be plain dumb. There is a ledge 
in there, and it has some neat stuff. You can get that, force jump, and 
hit him from behind. Note that the stuff on the wall can be thrown at 
Darth Maul. He throws it at you too. Once you beat him, his lightsaber 
breaks, and he gets one more stick of life. It wont be easy, but you 
have to kill him like in a Jedi Arena. 

Time Beating: So, how do you see Qui-Gon die and beat the level? Die 
fighting DM, and then restart, and you can kill him very easily. I 
killed him seeing Qiu-Gon die, just to let you know. 

 When you beat him, you unlock a new Jedi Arena, and one last mission. 
   
  
     

      


Feel free to ask me any questions, so this can be a real FAQ. I'm going 
to make one up, so you know in the later levels.

How do I kill the droid with the shield and lasers?
Use Ion grenades, you should have one by now. 

How do I stop those guys with the explosive guns?
Steal their guns. See basics section for more info.  
I can't seem to kill those droids that self-destruct. What do I do?
Force push them away. See basics section for more info.

Codes: (Thanks to the board posters. They will be credited)
Enter these as your name. Make sure to delete Jedi from the name 
screen.

m1a2u3l4!? unlocks all levels up to DM 
greytherat unlocks all levels + bonus levels

these next ones are rumors, confirmed by few. I'm posting them in case 
they are true. E-mail me if they're not.

Littleguy7 unlocks yoda in Jedi Arena if you beat the game with that 
name.

To unlock DM, use the m1a2... code, and beat the levels within these 
times. Note that you can try as much as you like, and if you die, the 
clock resets. So if your in the Queen in peril level, and you get to 
where qui-gon meets up with you, and tells you the plan, dying will 
reset the clock, allowing you plenty of time to finish. These do not 
have to be done in order, either. 


Chapter 1 
mission 1 Shadows of coruscant- 2:30  
Mission 2 training droid-: 30 
Mission 3 Saber arena depa girl-: 30 
Mission 4 the informant- 2:00 
Mission 5 black heth- 2:00 
Chapter 2 
Mission 6 Saber Arena-: 30 
Mission 7 Saber Arena-: 30 
Mission 8 Saber Arena-: 30 
Mission 9 Jin ha Swamp- 3:00  
Mission 10 Mines of Obredaan- 4:30 
Mission 11 Escape- 4:00 
Chapter 3 
Mission 12 Saber Arena-: 30 
Mission 13 Saber Arena-: 30 
Mission 14 Betrayal- 6:00  
Mission 15 Stowaway- 4:00 
Mission 16 City Under Siege- 5:00 
Mission 17 In the place- 5:00 
Mission 18 A queen in peril- 4:00 
Chapter 4 
Mission 19 Rescue on Tattoine- 5:00 (Just keep running) 
Mission 20 War Chief level- :30  
Chapter 5 
Mission 21 Mace Windu- 1:00 
Mission 22 Captives of the federation- 5:00 
Mission 23 Grounded- 5:00 
Mission 24 Valuable Assistance- 2:30 
Mission 25 Darth Maul- 1:00 
Battle Royal- 3:00

Please remember that I have not confirmed the above codes, but have 
honest and wonderful resources that have claimed that they are true. 
They will be in the credit section. I will say them here to. Willow55, 
from the gamefaqs board, who says he knows someone from a cheat 
website, and says that these codes wont be out for a little while. 


Darth Maul: He isn't that hard. Block as much as you can. It looks 
fairly obvious when he attacks, but not like Mace Windu. Don't worry if 
it takes a few tries, you'll get it eventually. He won't go far on a 
force push, so don't bother. And don't throw the light saber. It is 
impossible to save Qui-Gon, just like in the movie, so don't try. Also, 
don't fall in the hole in the ground. That would be plain dumb. There 
is a ledge in there, and it has some neat stuff. You can get that, 
force jump, and hit him from behind. Note that the stuff on the wall 
can be thrown at Darth Maul. He throws it at you too. Once you beat 
him, his light saber breaks, and he gets one more stick of life. It 
wont be easy, but you have to kill him like in a Jedi Arena. Beating 
him will unlock a new Jedi Arena, and one last level. 

____________________________________________

Jedi Arena: This is the ranking I have for all of the Jedi Arena 
Characters. DON'T e-mail me disagreeing what I say about other 
characters, unless it's a new strategy. If the new strategy is good, 
then that character will be moved in the rankings. Remember that when 
you e-mail me, I need the subject to be obi-wan.

1) Mace Windu- He has a good force recharge time, a cool lightsome, and 
goes little distanced when force pushed. He has great defense.
2) Qui-Gon- Better than Obi-Wan in speed. I'd say he is stronger. In 
levels with stairs, run up them and jump off, catching your opponent 
off guard. In open areas like the Federation Ship, jump a lot, force 
push the enemy away, and attack. 
3) Obi-Wan- If you rapidly swing at anyone, or block often, you are 
ensured a win.  Throw your light saber, and steer it around for long 
rang attacks in order to avoid counter. 
4) Adi-Gala- This one is not bad. If you do the acrobatics, you can 
easily avoid being hit. I don't like her defense. It seems like she 
dies easily.
5) Plo-Koon- He has the ultimate force recharge. He doesn't have as 
high characteristics as other players. 
6) Eeth-Koth- He is just a bit below Plo-Koon's level.
7) Saesee Tin- I had to put him somewhere. If you have tips for this 
bad sounding guy, give them before this guy gets ear cancer.
8) Ki-Adi-Mundi- He's not the worst, but defiantly not the best. If 
someone gives strategy, then he'll move up in the rankings if it's a 
good one.
9) Depa Bilaba- She just needs to toughen up. She isn't bad when you 
first get her, but once you're up to Mace Windu, she could be better.       

___________________________________________

Credits: Anyone who posted in the Obi-Wan board. You guys helped big 
time. 
Microsoft for the great game.
Anyone I forgot to mention.

Willow55 at gamefaqs boards, and his friend at cheatcc.com. 

Email me any tips you have, and I'll post them, and give you credit. If 
you help with missions, if the tip works and I beat the mission, you 
will get a BIG thank you. Remember though, to e-mail me with the 
subject of Obi-Wan, or I will delete it. Don't advertise; it will get 
you blocked from my address.


Legal Stuff: COPYRIGHT 2002 Wassup1444465. You are not allowed to copy 
this FAQ, and if you do, you will suffer harsh consequences.   
