Dynasty Warriors 3 Character Guide and FAQ Version 0.94
Written by Z-Force (z-force@execpc.com)

Table of Contents

I.	Intro
II	Disclaimer
III	Version History
IV	Places to get this FAQ
V	The Basics
VI	Characters
a.	Shu Kingdom
b.	Wei Kingdom
c.	Wu Kingdom
d.	Other characters
VII	Items and Weapons Guide
VIII 	Strategies
IX	Codes and tricks
X	Contributors and other resources.
XI        Things to Come (Future Updates)

INTRO AND THANKS

This guide is intended to be a guide to all the characters in Dynasty Warriors 3.  In time,
hopefully it will grow to contain other information as well.  Contributions are welcome,
and full credit will be given.  I'd like to give props out to Muni Shinobu, who has
provided lots of information on the game (some of which is incorporated here) the people
on the GameFAQ's DW3 board, for providing information to those in need, and Dynasty
Warriors 3 Essence (http://www.geocities.com/dw3essence/) for being an all around cool
site.  And of course, thanks to Koei, for making this awesome game which has sucked up
hours of my free time.

DISCLAIMER

This document is copyrighted by Z-Force and.  I really don't care that much if you take it
and use it for your own website or whatever, just don't try to sell it or use it in any way to
make money.  Also, if you want to use my FAQ on your website, e-mail me so I can add
your site to my list.  Also let me know if you are currently using your FAQ.

Version History

Version 0.1 (1-2-2002) First Version, everything you see here has been added.
Version 0.2 (1-4-2002) Added Info on a few of the generals, the Super Sneaky Officer
Killing Trick, and descriptions on how to get some special items.  Added basics section, a
codes and tricks section, and a contributors and resources section.
Version 0.3 (1-7-2002)  Added info on getting the items that I forgot to put in the last
revision.  Added more info on generals, and various other additions, including the secret
ending.  Began adding strategies for some of the stages.  Check out the He Fei section for
a comprehensive guide to unlocking Sun Quan, which has been one of the most requested
posts on the GameFAQs boards.
Version 0.4 (1-8-2002)  Added strategy for a couple more stages.  Added strategy for
getting Cao Cao and Zhang He's fourth weapons.  Added info on a few more officers.
Added to the strategies section with some general tips on getting fourth weapons.
Version 0.5 (1-9-2002)  Added more stage strategy, and officer info.  Added info on
getting Zhou Yu, Zhuge Liang, and Sun Jian's fourth weapons.  Added info on what
stages each character plays, courtesy of Mashu's FAQ.  Added how to get the Art of War
special item.  Last but not least, added the cheat codes for the US version of the game.
Version 0.6 (1-10-2002)  Added a lot of info on character's attacks.  Added strategy for
several different stages.
Version 0.7 (1-11-2002)  Added strategies for several stages, and officer info for a couple
of characters.  Added how to get Lu Xun and Liu Bei's fourth weapons.  Added another
DW3 website to the resources list.  Added info on horses and the scoring system to the
Misc info section
Version 0.8 (1-13-2002)  Added a lot of stage strategy, and info for some officers.
Added the rest of the descriptions on how to get Red special items.
Version 0.85 (1-14-2002)  Added some more officer info and stage strategy.  Most of the
stage strategy is complete, except for a few variations on the different stages.  Added a
couple fourth weapon strategies.  Added the complete list of weapons, however many of
them don't have their base stats and users, so anyone who can help me fill this in would
be greatly appreciated.
Version 0.87 (1-15-2002)  Added some more info on generals' attacks and stage strategy.
Version 0.9 (1-16-2002)  Finished up the list of moves for each officer.  Added a few
more stage strategies.  Added a list of things to add (how redundant :P) for future
updates.
Version 0.92 (1-17-2002)  Finished up stage strategies and how to get fourth weapons for
each character.
Version 0.94 (1-18-2002)  Added snack and wine locations for each stage, taken from
DW3 Essence.  They're listed in each stage's strategy.  Added physical descriptions for
each character as requested by Xandoidao.  I tried to be funny with them and probably
failed : )  Added some new stuff to the basics section about defense, and dealing with
archers.  Added my opinions on the benefits of the non red special items (Peacock urn
and such)

Places to get this FAQ

www.gamefaqs.com
www.psxcodez.com
www.cheatcc.com/
www.angelfire.com/wrestling2/ffc (My personal homepage)
www.neoseeker.com
www.cheatportal.com
www.911codes.com
www.911cheats.com
www.fastcheater.com
www.25000cheats.com


THE BASICS

I'm not going to bore you by reciting every single thing out of the manual, but I will take
the time here to give you some basic tips when fighting.

First off, make sure to learn how your character fights.  Before getting into the thick of
things, practice your moves and get a feel for your character.  Guys who use similar
weapons often fight somewhat the same, but even they are different.  Find each
character's nuances.

When you're playing the stages, make sure to take out the gate guards.  This is crucial in
some stages, because enemies will pour out of the gates till you take them down.  This is
especially true once you reach the boss, if you don't take out the gate captain first, you'll
be swarmed with bad guys.

Attack Properties

When fighting on foot, you have several basic attacks.  Each one has a specific function,
but its execution varies depending on the character (S = Square, T = Triangle

Combo attack (S rapidly)  This is a repeated series of attacks with your character's
weapon.  The better weapon you have, the more hits you can do in the combo.  You can
end the combo with any of the special attack listed below.

Attack 1 (T)  This is a wide attack, that can clear out a group of enemies, usually the
ones in front of you.  Usually I don't use this attack too much, because it's slow to come
out, but it can be useful.

Attack 2 (S, T)  Juggle Attack.  This attack knocks the enemy into the air.  You can
follow it up with a combo if you like.  This attack usually isn't too useful either, because
you'll get a better juggling attack later.

Attack 3 (S, S, T)  Dizzy Attack.  This attack will dizzy anyone who it hits.  The
effectiveness of this attack varies depending on the character.  Generally it's pretty
useful, as it sets up enemies for a bunch more hits.

Attack 4 (S, S, S, T)  Knockback attack.  This attack will knock away any enemy who it
hits.  This will generally be your staple move, as it often has a good range, and will allow
you to take out a lot of enemies and clear a path.

Attack 5 (S, S, S, S, T)  High Juggle Move.  This attack becomes available once you've
gotten your second weapon.  This hits the enemy up in the air really high, and is the key
to high hitting combos.  You can hit the enemy when they come down, and possibly do
the high juggle move again, resulting in an infinite combo.  Also, if you repeatedly hit T
after knocking the enemy up, you will follow them up in the air and attack them further.

Attack 6 (S, S, S, S, S, T)  Special Attack.  The nature and properties of this attack vary
completely depending on your character.  For more information, refer to the character
sections.  Some characters can repeatedly hit T after the 6th attack for even more attacks.

Bow attacks:  When you hold down R1, you switch into bow mode.  From here, fire an
arrow with S, a stunning arrow with T, or a Rapid fire arrow assault with Circle.  Arrows
are very useful in many situations, so use them wisely.  The arrow is also useful for the
Super Sneaky Officer Killing Trick, see the bottom of this FAQ for details.

Mounted Attacks:  Horses are mainly used to get from point A to point B faster, but you
can attack off of them too.  S will swing your weapon from left to right.  This usually
keeps the enemy off their guard, but in a big group, someone will usually manage to
knock you off your mount.  T will do a charge attack to both sides.  Circle activates your
Musou attack, which will swing your weapon and hit both sides of your mount.

Elephant Attacks:  You only get elephants in the Nanman stage, they're slow, yet very
powerful.  Use S to swing your trunk to nail anyone in front of you.  T does a powerful
stomping attack that is very powerful and dizzies those who it hits (it's also useful for
knocking other guys off their elephants).  Circle activates Musou which has you
repeatedly rush forward to trample fools.  The S attack also breaks down the wooden
barriers you see in some parts of the stage.

Defensive tactics

As far as defense is concerned, the R1 button is your best friend.  Use it to block the
enemy's attacks, however beware.  If you hold a block for too long, the enemy can break
your guard and screw you over, unless you've got the Buckler, in which case you can
turtle all day while you wait for an opening.  If you tap S at the right time while blocking,
you can push the enemy back a bit.  This is useful to create a bit of a distance from a
powerful enemy, so you can quickly drop your guard and get the heck out.  Finally, the
most useful defensive tactic is the recovery.  When you are knocked down, tap L1 at the
right moment to make a fast recovery.  You can also hit S while springing back up to do
your jumping attack.  This can clear out some enemies and help you clear a path.
Usually, you hit L1 as your guy hits the ground, but if you are knocked up by different
combos, sometimes you can hit L1 in midair to recover there.  This is useful when you
are knocked up by an elephant, you can spring up high, and take a swing at the rider.

Archer Tactics

Soon into this game, you will develop a hatred for archers.  These guys are nasty as all
hell, and can kill you rather easily.  They love to pick at you while you're fighting
through a crowd of bigger guys.  When you get shot, try to figure out from what direction
the shot came in, then as soon as you have an opening, go for that guy.  As soon as you're
in range, start swinging, and hopefully, you'll get in your licks before the archer can run
away.  Most of the time, archers will go down to a few good hits.  If they are in a large
group, try to hit as many as you can before they scatter.  Using a Musou attack grants you
invincibility and long range Musou attacks like Sima Yi can be useful in clearing them
out from a distance.  Also, when there is a group of archers far away, and you have to
rush them, do so in a zig zag pattern so they can't target you as easily.  Also using a jump
is helpful to throw off their aim.  When dealing with archers in watchtowers, try to do it
from closer up.  This way, your arrows can reach them faster.  Also pay attention to
whether you knock them down, or knock them out of the tower completely, and follow
up accordingly.

CHARACTERS

This is the meat of this FAQ.  I hope to provide a comprehensive guide to each of the
characters in this game, including how they fight, their special attacks, and other
information about them.  The information is provided in the following format

Name (Self Explanatory)
History (A brief description of the character's background, ripped from the manual and
DW3 Essence)
Unlocking  (How to unlock the character)
Fourth Weapon  (How to obtain the character's fourth weapon NOTE:  Fourth weapons
must be obtained on Hard Mode)
Attacks  (A list of each character's special attacks NOTE:  S = Square and T = Triangle)
   Attack 1  T  (This attack usually clears out a few foes in front of you)
   Attack 2  ST (Low Juggling Move)
   Attack 3  SST (Dizzying Move)
   Attack 4  SSST  (Knockback Move)
   Attack 5  SSSST  (High Juggling Move)
   Attack 6  SSSSST  (This attack will vary depending on your character)
   Musou Attack  A description of the special Musou attack
Overall Assessment  (Basic strengths and weaknesses of the character)



SHU KINGDOM

Zhao Yun
History:  Formerly a servant of Yuan Shao and later Gongsun Zan, he changed loyalties
to Liu Bei, impressed by his virtuousness and personality. Bold and daring, he singled-
handedly charged through the enemy army at the Battle of Chang Ban in order to rescue
Liu Bei's son, Liu Shan. He is among the Five Tiger generals of the Shu Kingdom.
Unlocking:  Starting Character
Description:  He's the guy your cursor is on from the start.  He wears greenish blue armor
and carries a spear.  Your basic heroic looking character.
Stages Played
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Assault on Cheng Du 214 AD (Liu Bei vs Liu Zhang)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Chang Ban stage, Shu side.  Defeat Xiahou Dun and Zhang Liao.  After
a little while, Cao Cao's unit will appear.  Liu Bei will call for help, so get a horse and
ride over to him, at which point a cut scene will appear.  Then get to Zhang He and defeat
him.  A supply troop will appear near Zhang He's starting point, and head for the
northeast entry point.  Hunt down the captain and kill him to get the item.
Attacks
Attack 1:  A quick spinning strike with his spear.  Good for a hard hit, or a clear out.
Attack 2:  Uppercut with the back end of his spear.  Standard Juggling move.
Attack 3:  A downward strike with his spear.  Dizzies anyone it hits.  Doesn't have much
horizontal range.
Attack 4:  Sweeping strike with his spear.  Clears out a pretty good path of enemies, but
will still leave those behind you able to attack.
Attack 5:  High uppercut with his spear.  Standard High Juggling move.
Attack 6:  A series of 3 thrusts with his spear.  This attack does a lot of damage to one
enemy, and is an 8 hit combo if you connect with the rest of the hits in your combo,
which will net you a better item from an officer.  You can rapidly tap T during this attack
to get some more hits.
Musou Attack:  A rapid fire series of spear strikes.  Useful for doing a lot of damage to a
single enemy, or cutting through a group of them.
Overall Assessment:  Zhao Yun is a very good, well balanced character.  He doesn't
shine in any one particular area, but has good moves, and good abilities, that will enable
him to take down most challengers.

Guan Yu
History:  Sworn brother of Liu Bei and Zhang Fei, he is the leader of the Five Tigers and
helped build the foundation of the Shu Kingdom. With his strong sense of duty and
bravery, he has been labeled as a "match for 10,000 men." Guan Yu is also known for his
beautiful, long beard.
Unlocking:  Starting Character
Description:  Big dude with a long black beard and green uniform.  Carries a spear.  His
beard is beautiful and long :P
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Guan Yu's Escape 201 AD (Guan Yu vs Cao Cao)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Guan Yu's escape, Guan Yu's side (hey, who'da thunk it?)  Once you
pass the fourth gate, the supply team will appear north of the fourth fort and head south.
Kill the captain to get the weapon.
Attacks
Attack 1:  A sweeping strike with your spear.  This attack has a nice wide range and will
clear out those in front of you.
Attack 2:  Uppercut strike with your spear.  Basic Juggling move.
Attack 3:  Downward strike with your spear:  Will dizzy those who it hits, but no
horizontal range.
Attack 4:  Sweeping strike with your spear.  Great for clearing out crowds in front of you.
Attack 5:  Uppercut spear strike.  Basic High Juggling move.
Attack 6:  A very wide swing that creates a small shockwave, nailing any enemy around
you.  Very useful as a clear out move.
Musou Attack:  A rapid fire series of sweeping strikes.  This can do some good damage,
and is very useful as a crowd clearing move.
Overall Assessment:  Guan Yu is another well balanced character, with good strength and
decent speed.  He can go in and swing with the grunts, and do some good damage to the
enemies.  A solid all around choice.  No glaring strengths or weaknesses.  He gets the job
done, although he lacks the pizzazz of some of the other generals.

Zhang Fei
History:  A member of the Five Tigers. Sworn brother of Liu Bei and Guan Yu. At the
Battle of Chang Ban, he alone rode out on the Chang Ban Bridge and gave a powerful
shout, frightening off one million of Cao Cao's troops, who were in pursuit. A lover of
wine and drink, it often leads to his defeat in battle more times than not.
Unlocking:  Starting Character
Description:  Wears a red bandanna, is fat, and carries a spear.  He also always seems
pissed off.
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Assault on Cheng Du 214 AD (Liu Bei vs Liu Zhang)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Mountain Bandit Campaign
The Nanman Campaign 225 AD (Shu vs Nanman)
Fourth Weapon:  Chang Ban Stage, Shu Side.  Meet the enemies at the Chouhan Bridge
(it's the one south of where Cao Cao initially appears)  You will get the yell event (I shall
make you fear death!)  Then kill Xiahou Dun and Xiahou Yuan.  The supply team will
appear by the entry point near Xu Zhu, and head toward the northeast entry point.  Kill
the captain to get the item.
Attacks
Attack 1:  A spinning attack.  Clears out enemies all around you.
Attack 2:  Whack the enemy with the back end of your spear.  Standard juggling attack.
Attack 3:  A downward strike, dizzies anyone it hits.  Effective against enemies that are
in front of you, but not against a large group.
Attack 4:  A thrusting attack that knocks back enemies it hits very far.  However, it's only
good against a few enemies at once, and won't help much in a crowd.
Attack 5:  High swing with his spear.  Standard high juggling move.
Attack 6:  A stomping attack that creates an earthquake, and knocks back everyone
around you.  Very useful for clearing a crowd.
Musou Attack:  A rapid fire series of attacks.  Fairly good for clearing out a group or
doing damage to a few big enemies.
Overall Assessment

Ma Chao
History:  The eldest son of Ma Teng, he received the nickname "Ma Choa of Splendid"
due to his attempt to avenge his father, he commanded an army of troops from Xi Liang
to attack Cao Cao at Chang An, but lost. He later went on to serve Liu Bei. He proposed
numerous strategies, such as the capture of Han Zhong. He is counted among Shu's Five
Tigers.
Unlocking:  Clear Musou mode with a Shu general or he is unlocked at the start if you
have a DW2 save on your memory card.
Description:  Wears a gold suit of armor that covers his entire body and carries a spear.
Can't think of a funny thing to say here.
Stages Played
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
Raid on the Rogue Fortress
The Battle at Tong Gate 211 AD (Allies vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Tong Gate stage, allies side.  Wait for Han Sui to meet with Cao Cao,
and defect to him.  After a while, the supply team will appear on the right side of the
bridge, north side of the map and head toward the northeast entry point.  Kill the captain
to get the weapon.
Attacks
Attack 1:  A spinning slash that is slow to come out, but will whack pretty much
everyone who is around you.
Attack 2:  A wide upper slash.  This attack can juggle a lot of enemies at once, and take
them out of your hair.
Attack 3:  A downward attack that dizzies those it hits.  Fair range on this one, you can
stun a group of guys at once.
Attack 4:  A wide sweeping slash that will knock back enemies in front of you.
Attack 5:  A powerful upward strike.  Standard high juggling move, hits a good number
of guys.
Attack 6:  A spinning attack that sends out a shockwave and blasts a group of foes all at
once.  An awesome attack to take out a group of enemies.
Musou Attack:  A series of strikes, followed by a big attack where he flips up on his
spear and sends out a shockwave.  Great attack for escaping enemies and doing some
damage at the same time.
Overall Assessment:  Ma Chao is a pretty good all around character, much like most of
the tiger generals are.  His best attribute is his attacking speed, he's quite fast with his
strikes, and can damage a group of enemies quickly.  Most of his moves are also very
useful for crowd control, making him able to go into a group of foes and take them out
quickly.

Wei Yan
History:  He served under Liu Biao until his death, at which point he joined Liu Bei. At
the time, despite his rebellious spirit, and the disapproval of Zhuge Liang, Liu Bei took
him in as one of his own, eventually promoting him. He later went on to continue the line
of the Five Tigers with his bravery and was a major force in the Shu efforts to take the
North.
Unlocking:  Clear Musou mode with a Shu general or he is unlocked at the start if you
have a DW2 save on your memory card.
Description:  Carries a double headed spear, wears a crazy looking mask.  Looks like he
could be a pro wrassler.  Also talks really funny.
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
Raid on the Rogue Fortress
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Jie Ting stage, Shu side.  Wait for Ma Su to climb up to the summit and
get ambushed.  Save his worthless hide by killing the general attacking him.  Defeat all
the enemy generals except Sima Yi, then enter his camp.  The special item will appear on
top of the hill where Ma Su made camp.  Grab it and finish the stage.
Attacks
Attack 1:  A flipping strike.  It will take out enemies in front of you and has decent speed.
Attack 2:  Upward attack.  Can juggle a small group of enemies at the same time.
Attack 3:  A wide strike.  It will dizzy enemies it hits.  Poor forward range, but good
width, so it can stun a group of foes that are directly in front of you.
Attack 4:  A powerful wide slash.  Will knock back a large group of enemies at the same
time.  Very effective crowd clearer.
Attack 5:  Upward Slash.  Standard high juggling attack.  Can hit a couple of foes at the
same time.
Attack 6:  Press the triangle button rapidly to perform a series of strikes.  He twirls his
weapon above his head.  This can take out a group of enemies, and can also get some nice
combos if you do it right (about 12 hits)
Musou Attack:  A couple of big low spinning slashes.  These don't do much singular
damage, but cover a wider range and are useful crowd control attacks.
Overall Assessment:  Besides his funny walk, Wei Yan is a somewhat awkward character
to use.  His attacks don't have that much range, although his special moves have a good
area of effect and can take out a lot of enemies.

Zhuge Liang
History:  The Shu strategist and advisor. He is often referred to as the "Sleeping Dragon."
He decided to serve Lui Bei after being honored by three visits from the young Shu
leader. Liu Bei's trust in Zhuge Liang was so strong, it could be compared to that of a fish
and the sea. A genius of both domestic and foreign affairs, he was a major contributor to
the founding of the Shu Kingdom. He attempted to conquer the Northern territories on
five different occasions, but halfway to realizing his dream, he was defeated at the Wu
Zhang Plains.
Unlocking:  Clear Musou mode with any Shu general except Pang Tong or Zhang Fei
Stages Played
Description:  Guy in white and green who carries a fan.  You can imagine how much
damage a fan does in combat.
Raid on the Rogue Fortress
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Peacock Feather:  Wu Zhang Plains stage, Shu side.  Wait for the
reinforcement troops to come for the enemy.  Cao Xiu will be one of the generals for the
reinforcement group.  Kill him.  The precious item will then appear near where Zhuge
Liang started.  I recommend using two players to get this item.  Zhuge will be totally
protected as the first player, then once you kill Cao Xiu, he can easily grab the item.
Then switch to your powerful second player to kill Sima Yi and finish the stage.  The
reinforcements generally come between 10 and 15 minutes into the stage.  In the
meantime, beat as many enemy generals as you can.
Attacks
Attack 1:  Your fan floats in a circle around you.  Good attack for clearing out enemies
directly around you.
Attack 2:  Quick upward toss of your fan.  Standard juggling move.
Attack 3:  Shoots a beam of light in a straight path, dizzying anyone it hits.  Great
forward range, but hard to hit a large group of foes with.
Attack 4:  Spin around, creating a beam of light and a small energy blast below you.
Great move for clearing out a crowd of enemies, and will knock them back.
Attack 5:  Upward strike with your fans.  Standard juggling attack, however, if you get
his fourth weapon, this attack will be enhanced by the fire.
Attack 6:  Shoots laser beams in up to three different directions, depending on how many
times you hit the T button.  The beams stun enemies they hit and have great forward
range, but are very difficult to hit with.
Musou Attack:  Shoots a barrage of beams in front of him.  Great at taking out enemies in
front of you, will hit lots of foes and do fair damage.
Overall Assessment:  Zhuge Liang has terrible range with his regular attacks, and not
very good strength either.  Also, several of his moves are hard to hit with, although they
have good range.  His attack speed is mediocre, and he tends to get interrupted a lot.
He's best left as an expert's character, to be played when you master the others.

Huang Zhong
History:  Masterful with a bow, he was capable of hitting a target 100 out of 100 tries. He
served both Liu Biao and Han Xuan. While under Han Xuan, he had a fierce battle with
Guan Yu. He later served Liu Bei and served in the Yi Province and in the Battle of Mt.
Ding Jun. He accompanied Liu Bei during his ascension to the throne of Han Zhong, and
was appointed to the Five Tigers.
Unlocking:  Clear Musou mode with two Shu generals
Description:  Every fighting game needs and old guy, and here's DW3's.  He carries a
bow, and has some armor.
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Assault on Cheng Du 214 AD (Liu Bei vs Liu Zhang)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Mount Ding Jun stage, Shu Side.  Head down the center route and
defeat Xiahou Shang.  The special item report will then appear west of Cao Cao's
original position.  Grab it and finish the stage.
Attacks
Attack 1:  A wide sword swing.  Somewhat slow, but will clear out the enemies in front
of you and to your sides.
Attack 2:  An upward slash.  Juggles the enemy and can hit multiple foes at the same
time.
Attack 3:  A flipping slash that dizzies enemies.  Pretty good range, and can hit a small
group of foes.
Attack 4:  A wide sweeping slash that will hit a lot of enemies and is a powerful crowd
control move.  One of his staple attacks.
Attack 5:  Upward slash.  Standard high juggling move.
Attack 6:  A double spinning slash that releases two bolts of energy.  The double swings
take out enemies near and around you, while the energy bolts do some nice damage.
Musou Attack:  Rapid fire swinging slashes.  Nice move to escape and cut through
crowds with.
Overall Assessment

Liu Bei
History:  The first Emperor of the Shu Kingdom. Along with his sworn brothers, Guan
Yu and Zhang Fei, he participates in the campaign against the Yellow Turbans. After
fighting in various battles, he establishes the Shu Kingdom, signifying the beginningof
the Three Kingdom era. His aim is to restore the Han Dynasty, thereby bringing peace to
the troubled land.
Unlocking:  Clear Musou mode with two Shu generals
Description:  He's the heroic looking hero of the Shu army.  He carries a sword and
uhm is heroic looking.  Did I mention he's the hero?
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Assault on Cheng Du 214 AD (Liu Bei vs Liu Zhang)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon: Gold Moon Dragon  Yi Ling stage, Shu side.  Defeat Sun Shang Xiang.
The precious item will appear in Sun Quan's camp on the northeast side.  Grab it, then
defeat Sun Quan to complete the stage.
Attacks
Attack 1:  Spinning slash attack.  Fast, and will take out a lot of enemies.
Attack 2:  High upward slash.  Standard juggling attack.
Attack 3:  Wide slash attack.  Will hit a lot of enemies in front of you and dizzy them.
Attack 4:  Downward slash.  Poor area of effect, but will knock back any foe in front of
you.
Attack 5:  Upward slash.  Standard high juggling attack.
Attack 6:  A spinning attack that will send a shockwave all around you and blast anyone
it hits.  Awesome attack for clearing crowds, although the damage is fairly low.
Musou Attack:  Rapid series of sword slashes.  Nothing fancy, but will damage the
enemies and get you out of a crowd if you need to.
Overall Assessment:  Liu Bei is a pretty well balanced character.  Compared to the other
leaders, Cao Cao and Sun Jian, he's not as strong, but he's a bit faster, and has better
crowd clearing moves, making him effective in large battlegrounds.

Jiang Wei
History:  He once belonged to Wei, but was caught in a plot by Zhuge Liang, who had
come to conquer the North, and joined Shu. Filled with admiration for Zhuge Liang, he
was treated as a successor and was even entrusted with Zhunge Liang's strategy books.
After his mentor's death, he vowed to fulfill Zhuge Liang's ambition, and continued the
attack against the North.
Unlocking:  Clear Musou mode with Zhuge Liang
Description:  Young looking guy with a green outfit, no armor, and carries a spear.
Looks like he'd get ripped apart by most of the other generals in the game, including the
Qiao sisters :P
Stages Played
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Mountain Bandit Campaign
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Jie Ting stage, Shu side.  Defeat Zhen Ji and Cao Zhen.  The supply
team will come in at the entry point northeast of Sima Yi and head toward the northwest
entry point.  Kill the captain to get the item.
Attacks
Attack 1:  A sweeping strike that takes out practically everyone around you, however
there is a slight delay on the attack.
Attack 2:  An upward swing.  Standard juggling move, but can hit multiple foes.
Attack 3:  A spear thrust.  It dizzies anyone it hits, and has good forward range, however,
there is a delay on the attack, that the enemy can counter.
Attack 4:  He strikes out with the side of his pole, knocking back anyone in front of him.
Average clear out ability.
Attack 5:  Upward spear strike.  Standard high juggling move.
Attack 6:  He shoots a shockwave from his spear.  Hard to aim, but if it hits a guy, it does
good damage, can also cut through a group of guys in front of you.
Musou Attack:  Rapid spear swings.  Nice move for cutting out of a crowd.
Overall Assessment

Pang Tong
History:  A classmate of Zhuge Liang, he was often compared to the Sleeping Dragon as
an accomplished strategist. At the Battle of Chi Bi, he helped carry out the "Linked Ship"
plot, ensuring victory for the Allied forces. After joining Liu Bei, he suggested the
capture of the Shu lands and led the campaign himself.
Unlocking:  Clear the Chen Du stage with Pang Tong alive.  (Either Musou or Free
mode)
Description:  Looks like a bum wearing green robes, is hunched over, and carries a staff.
Stages Played
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Assault on Cheng Du 214 AD (Liu Bei vs Liu Zhang)
The Battle at Yi Ling 222 AD (Shu vs Wu)
Raid on the Rogue Fortress
The Nanman Campaign 225 AD (Shu vs Nanman)
Fourth Weapon:  Assault on Cheng Du stage, Liu Bei's side.  You will get a message and
be surrounded by Zhang Ren's troops.  Kill Zhang Ren.  The special item will appear on
the northwest side of the map.  Get it and finish the stage.
Attacks
Attack 1:  He whips out his staff which splits and creates a barrier which knocks out any
for in front of him.  Good speed, and frontal clearance ability.
Attack 2:  He tosses out his staff which knocks the enemy upward.  Good range,
otherwise a standard juggle move.
Attack 3:  He uses his staff as a pole vault of sorts and does a sweeping kick.  Cool
looking move that has decent range, and dizzies foes that it hits.
Attack 4:  He does a spiral kick straight upwards.  His staff flies around him, knocking
back anyone it hits.  A solid move for clearing out a group of foes.
Attack 5:  He tosses his spear high into the air.  Standard high juggling move.
Attack 6:  He creates a tornado around him, blasting anyone nearby.  Excellent clear out
attack.
Musou Attack:  He creates a tornado like blast and spins in place.  This move doesn't
have much range, but it will devastate enemies close to you, making it awesome against a
single enemy such as a powerful officer.
Overall Assessment


WEI KINGDOM

Xiahou Dun
History:  He is related to Cao Cao. It is said that he lost his eye to an arrow in a battle
with Lu Bu, but since it was given to him at birth, he removed it from the arrow and ate
it. Later, he commanded numerous troops and fought in various places, serving as Cao
Cao's right-hand man.
Unlocking:  Starting Character
Description:  Badass looking guy with a blue and yellow outfit.  Has a blue cape and an
eyepatch, which certifies his badassness.  Carries a scimitar
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
Guan Yu's Escape 201 AD (Guan Yu vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Guan Yu's Escape Stage, Cao Cao's side.  Defeat Zhou Can, Chen Zen,
and Guan Ping.  The special item will appear on the northeast side of the fort Guan Ping
is in (basically right next to you)  Grab it and finish the stage.  A key here is to work as
fast as possible, so you have a lot of time to take out the 3 officers you must kill.  You
don't want to let the carriage get too far ahead of you or you're screwed.
Attacks
Attack 1:  A wide slash.  Somewhat slow, but will clear out the enemies in front of you.
Attack 2:  Upward Slash.  Standard juggling attack.
Attack 3:  A powerful downward Slash.  Dizzies anyone it hits.  Not that much range or
area of attack.
Attack 4:  A big spinning slash.  Clears out just about everyone around you, making this a
staple attack.
Attack 5:  A high slash.  Standard high juggling attack.
Attack 6:  Shoots a shockwave from his sword.  Blasts enemies in front of you, however,
it's hard to aim this move at a single enemy you're trying to hit.
Musou Attack:  Rapid fire series of slashes.  Good for doing damage or smashing up a
group of enemies.  Wide slash at the end is also a good enemy clearer.
Overall Assessment:  Xiahou Dun is a good all around character with good speed and
power.  He can clear out crowds when he needs to, but he's generally better at taking on a
single enemy and breaking them.

Zhang He
History:  Once under the command of Yuan Shao, he was forced into a tight corner due to
false charges brought against him by Guo Tu. He then went on to serve Cao Cao and
fought mainly against the Shu forces, where his abilities were acknowledged by Zhune
Liang. At the Battle of Jie Ting, he surrounded Ma Su and defeated him. He is counted
among the Five Generals of Wei.
Unlocking:  Starting Character
Description:  He's the only guy in the game who carries a claw so you can't miss him.  Is
the spitting image of Vega from the Street Fighter series.
Stages Played
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:   - Guan Du Stage, Cao Cao's side.  With Wen Chou and Yan Liang still
alive, you must find and burn the enemy's supply depot.  On the map, you will see there
are four small forts.  Randomly, one of these will be the enemy's supply depot.  I
recommend using the Red Hare saddle if you have it.  Go to each of the forts, and there
will be one or two officers there.  Kill them to open the gate.  Once you pass through the
gates, you will be told if it is or is not the supply depot.  If it's not, get back on your horse
and get to the next one.  If it is, you will see a cutscene.  Once you've found the supply
depot, you will find an enemy officer inside.  Kill him, and you will see a cutscene where
the depot is burned.  After this, the special item report will appear around the center of
the map where the 3 rivers meet.  Grab the item and finish the stage normally.
Attacks:
Attack 1:  A forward strike with both claws.  Good to clear out a few enemies in front of
you.
Attack 2:  A High kick.  Basic Juggling move.
Attack 3:  A strike similar to Attack 1, but with better range and dizzying power.  This is
a good attack to use often to beat down a group of enemies.
Attack 4:  He flies across the field with a claw extended, nailing anyone in his way.  This
is an awesome attack for getting you away from a large group and doing some damage at
the same time.  Use it often.
Attack 5:  A backflip kick.  Basic High Juggling move.
Attack 6:  He takes a backstep and does a hard strike.  Not very impressive, but useful
when he gets his fourth weapon due to the instant kill power.  You can double tap T, for a
double strike which makes it even more effective.
Musou Attack:  A rapid fire series of sliding claw strikes.  This will decimate anyone in
his path, and can clear out a group and get you to safety all at once.
Overall Assessment:  One of my favorite characters, Zhang He is very fast, has decent
power, and has some excellent moves, which can allow him to take out large groups of
enemies with relative ease.

Dian Wei
History:  A giant of a man often referred to as pure evil. Served as Cao Cao's personal
bodyguard and was constantly by his side. After Zhang Xiu's night attack on Wan Castle,
he alone stood before the enemy troops, giving his life so that Cao Cao could escape.
Unlocking:  Starting Character
Description:  He's big, he's bald, he has a big ol' axe.  Fear him.
Stages Played
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Wan Castle 197 AD (Cao Cao vs Zhang Xiu)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at You Ting 228 AD (Wei vs Wu)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  Wan Castle Stage, Cao Cao's side.  Defeat Hu Che.  The supply troop
will appear to the east of Hu Che's position and head toward the entry point guarded by
Jia Xu.  Kill the captain to get the item.
Attacks
Attack 1:  A spinning axe attack that will clear out enemies close to you.  Short range on
this one, but still a fairly useful crowd clearer.
Attack 2:  A big upward slash that juggles the enemy pretty high.  It can also hit a group
of enemies at the same time.
Attack 3:  A stomping attack.  Will dizzy enemies it hits.  Short range on this attack.
Attack 4:  Throws his axe, which returns to him like a boomerang.  Knocks back anyone
it hits.  Good range makes this a useful crowd clearer.
Attack 5:  An upward Axe swing.  Juggles the enemy very high, and makes it easy to
combo them.
Attack 6:  Shoots out a shockwave.  Will nail any foe it hits, but it's hard to connect it on
a single enemy.
Musou Attack:  A rapid fire series of axe strikes, followed by a spinning attack.  Pretty
good move to use as a crowd clearer.
Overall Assessment:  Dian Wei is pretty slow, but has great strength.  His axe attacks also
cover a wide range, so he can hit a lot of enemies at the same time with his normal
attacks.  His special attacks are also pretty useful as crowd control, making him a solid
choice if you can get by his lack of speed.

Xu Zhu
History:  An extremely large man possibly as big around as he is tall. As capable in battle
as the great Dian Wei, he also served as Cao Cao's personal bodyguard. Normally an
average and absent-minded man, he transformed on the battlefield, fighting with the
fierceness of a tiger, earning him the nickname Crazy Tiger.
Unlocking:  Clear Musou mode with a Wei general or he is unlocked if you have a DW2
save on your memory card.
Description:  Fat guy with a big club with a rock on the end of it.  Acts like a complete
idiot in most cut scenes he's included in.
Stages Played
The Mountain Bandit Campaign
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Tong Gate 211 AD (Allies vs Cao Cao)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Tong Gate stage, Cao Cao's side.  Kill Ma Dai and Pang De.  Then
enter the fort and get to the southeast corner of the fort.  The special item will appear
there.
Attacks
Attack 1:  A spinning club strike.  Very slow (as are most of his attacks), but will clear
out a lot of enemies.
Attack 2:  Upward club swing.  Standard juggling attack, but it can hit a group of foes if
you aim at them.
Attack 3:  A powerful swing that is EXTREMELY slow, but will hit a lot of guys and
dizzy them.
Attack 4:  Swings his club in a wide range.  It will clear out most of the guys around you
but is (you guessed it) slow.
Attack 5:  Upward club swing.  Standard high juggling attack.
Attack 6:  Press the T button rapidly here.  He does a series of belly bops that knock the
enemies back, but there's a big payoff in the end, a massive butt drop that causes an
earthquake and hits practically everyone around you in a wide range and knocks them
back.
Musou Attack:  He swings his club in a broad range, which hits a lot of guys and does
nice damage.  After this move, he tires himself out and lays down for a split second
which may leave him open to attack.
Overall Assessment:  As you probably guessed by my descriptions of his attacks, this guy
is slow with a capital S.  Almost all of his attacks have a delay of some sort, leaving him
wide open to be countered.  However, his power is immense, and he can hit a lot of
enemies.  If you can get his 3rd weapon, his Last special attack is both powerful and
useful for hitting a group of characters at the same time.

Zhen Ji
History:  A woman of peerless beauty. She was married to Yuan Shao's second son, Yuan
Xi. However, when Cao Cao captured the Ji Province, his son, Cao Pi, fell in love with
her at first sight and immediately made her his wife.
Unlocking:  Clear Musou mode with a Wei general or she is unlocked if you have a DW2
save on your memory card.
Description:  Hot chick in a blue dress.  Carries a flute, which she beats the crap out of
people with.  Her husband is a no name general in this game.
Stages Played
The Mountain Bandit Campaign
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at You Ting 228 AD (Wei vs Wu)
The Siege of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  Dark Moon Flute  On the Jie Ting stage, defeat Jiang Wei.  After that,
you will see a precious item report near Zhuge Liang's camp.  Grab the weapon then
clear the stage.
Attacks
Attack 1:  A spinning kick that clears out anyone it hits.  Good forward range makes this
a useful clear out move.
Attack 2:  A reverse upward kick.  Standard juggling move.
Attack 3:  A spinning pirouette style kick.  Dizzies anyone it hits, forward range isn't too
good, but it will clear out anyone around you.
Attack 4:  A powerful kick.  Sends enemies it hits flying back a good distance, but the
attack range is pretty poor.
Attack 5:  A double flip kick.  Standard high juggling move.
Attack 6:  Plays her flute creating an energy blast that dizzies anyone it hits.  This move
hits everyone around her with great area of effect.  An awesome attack.
Musou Attack:  She plays her flute, creating an energy field that blasts anyone around her
for several hits.  Very useful to get her out of a tight group of enemies, but it's easy for a
powerful enemy to block, making it risky in that situation unless you are using it to
counter attack.
Overall Assessment:  Zhen Ji is a good character because of two things.  Her Musou
attack, and her Attack 6 (see above) these allow her to take out a large group of enemies
at once.  Along with this, she boasts good speed, but doesn't have great power or range.

Sima Yi
History:  A Wei vassal. He was promoted after Cao Cao recognized his talent and ability.
In the battle with Shu, he refused to be lured out by Zhuge Liang, putting his heart and
soul into a strong defensive effort, which resulted in victory. After serving four
generations of the Cao family, he won a battle with Cao Shuang to seize control of Wei
Empire, laying the foundation for what would eventually become the Jin Dynasty.
Unlocking:  Clear Musou mode with a Wei General other than Dian Wei, Zhen Ji, or
Zhang Liao
Description:  Similar outfit to Zhuge Liang, except he's blue and purple, and carries a
fan.
Stages Played
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Siege of He Fei Castle 234 AD (Wei vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Wu Zhang Plains, Wei side.  Kill Zhang Bao, then wait about 20
minutes (!)  At around the initial point of Zhang Bao's area, a supply team will appear.
Kill the captain to get Nothing! (What the hell?)  But fear not, a special item report
will appear at the entry point southeast of Shu's base.
Attacks
Attack 1:  His fan floats around him in a circle.  This attack is slow, but will hit all the
enemies around him
Attack 2:  His fan flies straight up to juggle the enemy.  Cool looking, but kind of slow.
Attack 3:  He creates a barrier in front of him and shoots a laser beam out, both of which
can dizzy the enemy.  This is a useful dizzy attack that hits guys both in front of him
directly, and a long way off.
Attack 4:  He creates a wave of energy that blasts and knocks back any foe it hits.  Great
forward range makes this a useful clear out move.
Attack 5:  His fan flies up to juggle the enemy.  Same as the other move, but juggles
people higher.
Attack 6:  He shoots a series of laser beams.  You can tap T to continue this attack.  The
beams are hard to connect with, but do a lot of damage if they hit.
Musou Attack:  He shoots an array of laser beams which blast anyone in front of you.
Great against Archer groups and marauding attackers.
Overall Assessment

Cao Cao
History:  The Wei ruler. He was labeled the "hero of a troubled land." Skilled in the arts
and in warfare, he wrote numerous books on strategy and tactics. During the Yellow
Turban Rebellion, he joined the Imperial army, distinguishing himself on the field of
battle. Following the death of Dong Zhuo, he strengthened his foothold in the troubled
central plains, there by establishing the foundation for what would become the giant Wei
Empire.
Unlocking:  Clear Musou mode with two Wei generals
Description:  Wears bluish purple robes, carries a sword, and is the ultimate badass of the
3 Kingdoms.  Fear him.
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Wan Castle 197 AD (Cao Cao vs Zhang Xiu)
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Tong Gate 211 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Siege of He Fei Castle 234 AD (Wei vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Wrath of Heaven  Yellow Turban Stage, Han side.  You must defeat
Zhang Bao and Zhang Liang without any gates being lost on either side.  Once you've
done this, a supply team will appear on the northwest enemy entry point, and will make
its way to the entry point on the top center of the screen.  Kill the supply captain to get
the weapon.  To get this, I recommend having two players, the first player must be using
Cao Cao, and the second one can be anybody, preferably someone you have powered up.
Also both players should equip the Red Hare Saddle.  Take the second player to the east
end where the boulders are dropping, and kill the general there.  Have Cao Cao be hiding
in a safe place.  Once the first enemy is gone, put your second player in a safe place, and
take Cao Cao to the west end and kill the enemy there.  Several morale messages will
appear, followed by the appearance of the supply captain.  Once you kill the general, get
back on Red Hare and make your way to the northwest gate, then move toward the
central gate, catch up to and kill the supply captain.  Then take out the boss to clear the
stage.  This weapon is a pain to get, but it's well worth it.
Attacks:  Basic frontal slash.  Useful for taking out a group of guys who are in front of
you.
Attack 1:
Attack 2:  Standard upward slash that juggles the enemy.
Attack 3:  A forward slash that will dizzy anyone it connects with.  Not a very wide
range, but useful for taking out enemies in front of you.
Attack 4:  Wide sweeping sword hit.  Will knock back anyone who it hits, and will knock
them quite a ways away.  However, this attack will only hit those in front of you, so be
careful.
Attack 5:  High upward slash.  Standard high juggling move.
Attack 6:  This attack is just a big wide slash.  What makes it special is you can continue
to hit T after the initial slash for a rapid-fire series of attacks.  This attack lets you plow
through a bunch of guys in a hurry, and is devastating in combination with Cao Cao's
fourth weapon.
Musou Attack:  A rapid fire Series of Sword Strikes.  Nothing fancy, but if you connect
with a lot of them, you can do high damage, or work your way through a crowd.
Overall Assessment:  Cao Cao isn't as good at crowd control as some of the other
generals, but he's pretty powerful, and is very good at direct attacks.  He's also well
balanced between power and speed.  His biggest weakness is his lack of versatile special
moves; most of his stuff is pretty basic.  He becomes a lot more dangerous once you get
him a 6 hit weapon though, then he can plow through the ranks quickly, and becomes an
absolute monster if you get his fourth weapon.

Xu Huang
History:  A servant of Yang Feng, he joined Cao Cao after being persuaded by Man
Chong. He served as an important part of the Wei forces. A wise and valiant general, Cao
Cao labeled him "A match for Sun Tzu!" after his victory over the army of Guan Yu at
Fan Castle. He is counted among the Five Generals of Wei.
Unlocking:  Clear Musou mode with two Wei generals
Description:  Wears a turban with his blue and white outfit, and has a battle axe.
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Wan Castle 197 AD (Cao Cao vs Zhang Xiu)
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at Tong Gate 211 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Fan Castle Stage, Wei side.  Kill Guan Ping before the flood event.  The
precious item will then appear around the northeast edge of the ground level.  Grab it and
finish the stage.
Attacks
Attack 1:  A big halberd swing.  A little slow, but very effective at clearing out enemies.
Attack 2:  Upward Swing.  Standard juggling move.
Attack 3:  A downward strike, that dizzies anyone it hits.  Good range, but only against
enemies right in front of you.
Attack 4:  A HUGE swinging attack.  A little slow, but very nice to clear out a crowd.
Attack 5:  Powerful upward strike.  Standard high juggling move.
Attack 6:  He stomps with his halberd and his foot, which creates an earthquake, blasting
everyone around him.  Very useful as a clear out move.
Musou Attack:  A rapid-fire series of one-handed swings.  Very cool for cutting through a
big crowd.
Overall Assessment

Xiahou Yuan
History:  A Wei officer and brother to Xiahou Dun. He worked with Cao Cao from the
beginning, bearing one wing of Cao Cao's newly formed army. Famous for his lighting
quick attacks, he had a long list of accomplishments, including defeating Ma Chao.
However, at the Battle of Mt. Ding Jun, he was drawn out by a Shu general, and killed by
Huang Zhong
Unlocking:  During the Mt. Ding Jun stage, in the Shu scenario, defeat Xiahou Yuan.
Description:  Fat guy in blue armor, has a big sword, and wishes he could be half as cool
as his brother Dun.
Fourth Weapon:  Mt. Ding Jun stage, Wei scenario.  After Huang Zhong runs down the
mountain, kill him.  The special item will then appear in an alcove to the west of Huang
Zhong's initial position.  Grab it and finish the stage.
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Mountain Bandit Campaign
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Attacks
Attack 1:  Spinning sword strike.  Decent speed, and a good crowd clearer.
Attack 2:  Upward slash that juggles enemies, and can hit a lot of guys at once.
Attack 3:  A wide sword slash that can dizzy a large group of foes at once, and is a good
move to use in crowds.
Attack 4:  A downward slash that knocks back enemies.  Good forward range, but not
that good in a group.
Attack 5:  Upward slash.  Standard high juggling move.
Attack 6:  A rapid-fire series of slashes, similar to Cao Cao's.  Rapidly press T to extend
the attack.
Musou Attack:  Rapid-fire sword swings.  Nice move to thin out and escape from crowds.
Overall Assessment

Zhang Liao
History:  In the beginning, he fought in various battles under Lu Bu. After Lu Bu's death,
he served under Cao Cao. During his defense of He Fei, he managed to repel over
100,000 Wu troops with just 800 men. He was so feared that it was said that even crying
children stopped their tears when he appeared. He was promoted to the head of the Five
Wei Generals.
Unlocking:  At the He Fei stage, in the Wu scenario, defeat Zhang Liao
Description:  Wears turquoise armor, and has a big spear.  Can't think of a funny
comment here.
Stages Played
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
Raid on the Rogue Fortress
The Battle at Tong Gate 211 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Siege of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  He Fei stage, Wei side.  Kill Zhou Tai.  The special item will appear to
the north of the broken bridge.  Grab it and finish the stage.
Attacks
Attack 1:  A sweeping strike.  Can clear out a crowd, but it's slow and can be countered.
Attack 2:  Upward slash.  Standard juggling attack
Attack 3:  Jumping downward slash.  Useful against a small group of enemies to get them
dizzy.
Attack 4:  A spinning kick.  Somewhat of a delay, but good to knock back enemies in
front of you.
Attack 5:  Upward slash.  Standard high juggling attack, but can hit a lot of enemies at
once.
Attack 6:  Creates a wind barrier around him that blasts any foe near him.  Nice move to
clear out a group
Musou Attack:  Rapid fire slashes.  Can be used to do big damage to one foe, or to cut
your way through a group.
Overall Assessment


WU KINGDOM

Zhou Yu
History:  Is the sworn brother of his Lord, Sun Ce. According the Sun Ce's will, he
became chief lieutenant to the young Sun Quan. At the Battle of Chi Bi, he served as the
commander, leading his fleet to victory over the much larger forces of Cao Cao. He was
often complemented on his good looks.
Unlocking:  Starting Character
Description:  Handsome man in a red robe and has a slender sword.  The term "Pretty
Boy" comes to mind.
Stages Played
The Mountain Bandit Campaign
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Assault on Wu Territory 197 AD (Sun Ce vs Allies)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
Fourth Weapon:  Ancient's Sword  Chi Bi Stage, Sun Quan's side.  Defeat Xiahou Dun
and Zhang He, and the special item will appear south of where Cao Cao starts.  Get the
item and clear the stage.
Attacks
Attack 1:  A wide slash.  Pretty fast, and it takes out enemies in a wide path in front of
you.
Attack 2:  Upward slash.  Standard juggling attack, but it can take out a couple guys at
once.
Attack 3:  A forward stabbing attack that dizzies anyone it hits.  However, this attack's
range is so poor, it will probably only hit one or two guys at once.
Attack 4:  A jumping attack that knocks down anyone it hits.  However, it doesn't do a
very good job at getting you out of a group.
Attack 5:  High upward slash.  Standard high juggling attack.
Attack 6:  Shoots a disc shaped energy blast in front of him.  A pretty good attack that has
range, and can hit a group of enemies.
Musou Attack:  A rapid-fire series of slashes.  Pretty basic stuff, but it can hit a lot of
enemies and get you out of a bind.
Overall Assessment:  Zhou Yu is a fairly well balanced character, with good speed,
although he's a little short on the power department.  Also, his crowd control ability is
rather lacking.  A choice for the more experienced player.

Huang Gai
History:  An officer with Wu since the days of Sun Jian. A master of the iron staff. At the
Battle of Chi Bi, together with Zhou Yu, he hatched the "Last Resort" plan. After being
"attacked" by Zhou Yu, Huang Gai surrendered to Cao Cao, where he then set fire to the
Wei fleet, leading to a great victory for Wu.
Unlocking:  Starting Character
Description:  Big bald dude with a big club.  Unlike Xu Zhu and other big guys, is able to
move slightly faster than a slug.
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Surprise Attack on Liu Biao 192 AD (Sun Jian vs Liu Biao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Battle at You Ting 228 AD (Wei vs Wu)
The Siege of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  Black Shadow  Chi Bi Stage, Wu Side.  Defeat Zhang Liao.  The
special item will then appear near Zhuge Liang's place of prayer.  Grab it then finish off
the stage.
Attacks
Attack 1:  A wide club swing.  Takes out foes in front of you and is reasonably fast.
Attack 2:  A powerful swing that juggles a group of enemies at once.
Attack 3:  A high kick.  Dizzies enemies that it hits, but has poor range and will only hit
guys directly in front of you.
Attack 4:  A big forward smash.  It will knock an enemy that it hits VERY far back, but
the area of effect is poor, and it won't hit many foes.
Attack 5:  A upward swing.  Standard high juggling move.
Attack 6:  A stomp attack that will clear out all the enemies around you.  Very nice as a
crowd control move.
Musou Attack:  A rapid fire series of swings.  Can do some good damage, and also has
good ability to clear out a group.
Overall Assessment:  As you might expect from a big guy wielding a club, Huang Gai is
very powerful, although somewhat slow.  He's still fast enough to do his damage though,
unlike some other big characters in the game.  His special attacks don't give him much
crowd clearing ability, till you get a 6 hit weapon, but his regular attacks still cover a
good range, making him decent at crowd control

Sun Shang Xiang
History:  The daughter of the Sun clan. She is the younger sister of both Sun Ce and Sun
Quan. A somewhat manly woman, she took interest in the martial arts form a young age.
She later became Liu Bei's wife, but it is said that her ladies-in-waiting were constantly
outside her room, dressed in full armor.
Description:  Hot chick in red, carries a pair of chakram (bladed rings)
Unlocking:  Starting Character
Stages Played
The Mountain Bandit Campaign
The Battle at Chi BI 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Wu vs Nanman)
Raid on the Rogue Fortress (vs Zhang Fei)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  You Ting Stage, Wu side.  Kill Cao Xiu.  The special item will appear
next to Cao Xiu's initial position.  Grab it and finish the stage.
Attacks
Attack 1:  A twirling upside down kick.  This move is fast, and will knock back enemies
close to you.
Attack 2:  Upward strike with one chakram.  Standard juggling attack.
Attack 3:  Throws her chakram out which hits practically every enemy close to you and
dizzies them.  A very useful attack.  Good speed too.
Attack 4:  She throws out both chakram, which travel in a circular motion and knock
back practically everyone around you.  Great crowd control move.
Attack 5:  Upward slash with both chakram.  Standard high juggling move.
Attack 6:  Throws out both her chakram which travel in a very wide range, and hit the
enemies multiple times.  Very good move for damage and clearing out a crowd.
Musou Attack:  She tosses her chakram multiple times to nail anyone it hits for decent
damage.  She ends with a spinning attack that hits enemies all around you.  Good move
for doing damage to a large group of foes.
Overall Assessment:  SSX doesn't have much range or power, but she has great speed
and amazing clear out capability.  Many of her attacks hit a wide range of enemies and hit
everyone around you.  This makes her great for going into a thick group of enemies and
clearing her way out of them.

Lu Xun
History:  A Wu officer and married to Sun Ce's daughter. A very thoughtful young man
whose distinguished service was rewarded with a promotion from Sun Quan. In
cooperation with Lu Meng, he managed to defeat Guan Yu and succeeded in recapturing
the Jing Province. Also, at the Battle of Yi Ling, he served as Supreme Commander,
leading Wu to a carefully planned victory over Liu Bei and the massive Shu army.
Unlocking:  Clear Musou mode with one Wu general, or he is unlocked if you have a
DW2 save on your memory card.
Description:  Pretty boy character with two swords, and a funny hat.
Stages Played
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle at You Ting 228 AD (Wei vs Wu)
The Siege of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  Falcon - Yi Ling stage, Wu Side.  Either Lu Meng or Gan Ning must
stay alive while you do this.  First you must break though the stone warrior formation
which is the square area on the south area of the map.  You won't see a map on the main
screen, but you can pause to see where you are.  Enter through the top, then make your
way around clockwise till you reach the exit on the west side.  Head towards Liu Bei.  On
the way there, Zhuge Liang's unit will appear.  Defeat Zhuge Liang.  The precious item
will then appear in the northeast side of the maze.  Grab it, then make your way back and
defeat Liu Bei to finish the stage.
Attacks
Attack 1:  A spinning attack with both swords.  Rather fast, and good for clearing crowds.
Attack 2:  Double upward sword attack.  Standard juggling move, but with good width.
Attack 3:  A quick jumping strike.  Fast and covers a good distance, dizzying anyone it
hits.
Attack 4:  A double flipping attack that clears out anyone it hits.  Short range, but it
carries the death element once you get his fourth weapon.
Attack 5:  A spinning upward sword strike.  Standard high juggling move.
Attack 6:  Sends shockwaves out in two directions in front of him.  Good range, and can
hit a large group of foes, but won't always hit guys directly in front of you.
Musou Attack:  Rapid fire series of strikes.  Very fast, and good for clearing out a crowd
or damaging a single tough foe.
Overall Assessment:  Lu Xun is a good character with well rounded abilities, emphasis is
on speed.  He's good at clearing out attackers, and becomes an absolute monster with his
fourth weapon.  His biggest weakness is lack of range, but you can equip items (or his
fourth weapon) to improve on that.

Da Qiao
History:  The daughter of Qiao Xuan. She later married Sun Ce of the Wu Kingdom.
Toeghter with he younger sister, Xiao Qiao, they were known as thwo of the world's
great beauties and referred to as the "Two Qiaos." It is said that their beauty shone
brighter than any moon or star and put the most beautiful flower to shame.
Unlocking:  Either beat Musou mode with one Wu general, or she is unlocked at the
beginning if you have a DW 2 save on your card
Description:  12 year old girl with fans, black hair and a pink outfit.
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Surprise Attack on Liu Biao 192 AD (Sun Jian vs Liu Biao)
Assault on Wu Territory 197 AD (Sun Ce vs Allies)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Siege of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  You Ting stage, Wu Side.  Kill Zhang He.  The special item will appear
at the dead end to the west of the northwest entry point.  Grab it and finish the stage.
Attacks
Attack 1:  She hops in the air and throws both her fans around her.  This is a good attack
to clear out enemies close to you.
Attack 2:  Uppercut with one fan.  Basic juggling move.
Attack 3:  Throws her fans a short distance in front of her, dizzying any enemy they hit.
Fairly useful as a crowd control move, but the range is overall poor.
Attack 4:  A swooping attack with both fans outstretched.  This is a VERY useful attack,
that is both fast, and can clear out a crowd and get you out of a jam in a hurry.
Attack 5:  She tosses both fans into the air, juggling anyone they hit.  This can knock
several enemies into the air at once, however, it's very difficult to do follow up hits
afterward.
Attack 6:  She tosses both fans out in front of her.  Useful when taking on a single enemy,
it can inflict multiple hits, but is hard to connect with.
Musou:  The first part has her twirling her fans in front of her, you can rotate this move
with the analog stick, to take out enemies around you.  She ends it with a fan throw that
extends all the way around her several times, clearing out enemies all around.  The first
part of this attack is useful to rack up combo hits if you're just facing one enemy.
Overall Assessment:  Da Qiao has some of the fastest attacks in the game, and is an
excellent hit and run character.  She lacks strength, and her higher weapons don't
improve that much, but she can cut through a group of attackers quickly.  Her jumping
attack is very useful, as is her non Musou 6 hit combo, which is excellent for clearing
crowds.

Xiao Qiao
History:  The daughter of Qiao Xuan. She later married Zhou Yu of Wu. Together with
her older sister, Da Qiao, they were referred to as the "Two Qiaos." Upon hearing a
rumor by Zhunge Liang that Cao Cao was after the Qiao sisters, Zhou Yu proposed war
to Sun Quan, effectively drawing the Wu Kingdom into the Battle of Chi Bi.
Unlocking:  Clear Musou mode with either Zhou Yu or Da Qiao
Description:  12 year old girl with brown hair, fans, and a greenish outfit.
Stages Played
Pirate Attack on the High Seas
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
Raid on the Rogue Fortress
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
Fourth Weapon:  Nanman stage, Wu side.  Kill Zhu Rong.  The special item will appear
to the east of the bridge on the northwest side of the map.  Grab it and finish the stage.
Attacks
Attack 1:  Throws both fans in a circle around her.  This attack can clear out enemies on
both sides.
Attack 2:  A short upward slash with her fan.  Standard juggling attack.
Attack 3:  Throws her fan in a circle, dizzying those it hits.  Good radius of effect on this
attack.
Attack 4:  Throws her fans, one in front of her, the other straight behind her.  This attack
knocks back anyone it hits, and has good range, though it won't hit enemies to your sides,
making it somewhat risky in a big crowd.
Attack 5:  A big upward fan strike, lifts the enemy high up for a juggle.  Much easier to
combo with than her sister's high juggle attack.
Attack 6:  Press T rapidly here, she rolls repeatedly, and hits enemies around her.  Fairly
useful as a clear out move.
Musou Attack:  Goes into a rolling spin, nailing any foes around her.  This attack is fairly
useful for getting out of a crowd, but is somewhat hard to control.  The double fan throw
at the end is nice for clearing crowds.
Overall Assessment:  Xiao Qiao isn't as good as her sister by any stretch of the
imagination.  Her attacks are still very fast, but her special moves aren't as useful for
getting her out of a sticky situation.  She does get a fourth weapon with a death element
though, which is a plus in her favor.  Also, her running in attack is just plain horrible.
She jumps at the enemy, then falls on her face, while she's getting up, she's WIDE open
to get attacked.

Sun Jian
History:  A great hero who is descended from the legendary Sun Tzu. He made a name
for himself by defeating a band of pirates. After distinguishing himselft in battle against
the Yellow Turbans, he became the governor of Chang Sha. He served as the vanguard
for the Allied forces aginst Dong Zhuo, being the first to reach the city Luo Yang.
Following the battle, he found the Imperial Seal hidden within a well and took it back
home with him.
Unlocking:  Clear Musou mode with two Wu generals
Description:  Has gold armor, and carries a sword.  He's the big boss of Wu, unless he
happens to get slaughtered during your campaign.
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Suprise Attack on Liu Biao 192 AD (Sun Jian vs Liu Biao)
Assault on Wu Territory 197 AD (Sun Ce vs Allies)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle at You Ting 228 AD (Wei vs Wu)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  Savage Wolf  Liu Biao Stage, Sun Jian's side.  Kill Lu Gong.  Once
he's dead, the special item will appear at the entrance to the path that led to Lu Gong.
Backtrack to the item and grab it.  Then finish the stage as normal.
Attacks
Attack 1:  Broad slash with the sword.  Will hit pretty much every enemy in front of you.
Attack 2:  Jumping upper slash.  Standard juggling attack
Attack 3:  A quick charging slash that dizzies enemies hit by it.  Fast, but not much range,
or area of effect.
Attack 4:  A reverse thrusting attack, knocks back anyone it hits.  Poor width, not very
useful for clearing crowds.
Attack 5:  Powerful upward slash.  Standard High Juggling Attack.  This attack gains a
fire element for extra damage once you get his fourth weapon
Attack 6:   Shoots a shockwave from his sword.  Good range, and it will rip through
enemies in front of you.
Musou Attack:  A rapid fire series of sword strikes.  This is a pretty good attack, capable
of clearing out crowds, and doing damage to a big enemy if you want.
Overall Assessment:  Sun Jian is a very direct attacker.  He's got fair attacking speed and
good power.  However his crowd control capabilities are not very good.  He becomes
much better at fighting his enemies, if you equip him with a Wind Scroll to improve his
reach.  He can hit more enemies this way, making him more effective in crowds.

Sun Ce
History:  The oldest son of Sun Jian. After his father's death, Sun Ce went to serve Yang
Shu. Later, borrowing 3000 troops in exchange for the Imperial Seal, he went on to raise
his own army. In a short while, he had already stabilized the land of Jian Dong, leading to
his nickname of the "Little King." Starting with his old friend Zhou Yu, he went on to
gather many talented officers. thereby laying the foundation for the Wu Kingdom.
Unlocking:  Clear Musou mode with two Wu generals
Description:  Carries tonfa (nightsticks) and is a badass because he uses them.
Stages Played
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Assault on Wu Territory 197 AD (Sun Ce vs Allies)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
Fourth Weapon:  Overlord  Wu Territory Stage, Wu Side.  Make Taishi Ci surrender to
you by defeating the enemy in the lower right.  The special item will appear in the area
where Taishi Ci starts.  Grab it then finish the stage.
Attacks
Attack 1  Rolls forward and does a short sweeping attack with both tonfas.  Fairly useful
to clear out those in front of you.
Attack 2:  Backflip kick.  Standard juggling move.
Attack 3:  A short charging attack that dizzies those it hits.  Good range, and fast.  Useful
to get out of trouble with.
Attack 4:  A spinning attack with both tonfas.  Good frontal clear out ability.
Attack 5:  A stronger backflip kick.  Basic high juggling move, but is does have better
combo power than some others.
Attack 6:  Rapid fire tonfa assault.  Rapidly press T here for more hits.  Extremely useful
to rack up a big combo on a single enemy.  The ending strike can hit enemies all around
you.  Don't use this one in a group though because range is pretty poor.
Musou Attack:  A repeated series of forward dashing strikes, ending with a big jumping
attack.  Fairly standard Musou attack, but it does decent damage.
Overall Assessment

Taishi Ci
History:  With his strong sense of duty and a feeling of obligation to his mother, he saved
Kong Rong, the viceroy of Bei Hai, from danger. Later, he serves Liu Yong and fights
Sun Ce to a draw. Liu Yong eventually loses to Sun Ce, forcing Taishi Ci to submit to
Sun Ce, serving him from there on.
Unlocking:  During the Wu scenario, defeat Liu Yiu with Taishi Ci still alive (Musou
mode only)
Description:  Big dude with armor and two massive sticks that he uses to pound his
enemies into slush.
Stages Played
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Suprise Attack on Liu Biao 192 AD (Sun Jian vs Liu Biao)
The Battle at Chi BI 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
Raid on the Rogue Fortress
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Wu vs Nanman)
Fourth Weapon:  Assault on Wu Territory, Allied side.  Kill all the enemy generals
except Sun Ce.  The Special item report will then appear in the area in front of the center
north entry point.  Grab it and finish the stage.
Attacks
Attack 1:  A sweeping swing with both rods.  Kinda slow, but damaging and will clear
out enemies in front of you.
Attack 2:  A fast sweeping strike.  Standard juggling move, but can hit multiple enemies.
Attack 3:  A downward swipe.  Will dizzy any enemy it hits, but will only hit guys right
in front of you, limiting its effectiveness.
Attack 4:  A straight strike with both rods.  Will knock enemies right in front of you way
back.  Not useful as a crowd clearer.
Attack 5:  High upward strike.  Standard high juggling move, but it can hit a group of
enemies.
Attack 6:  Mash T here for rapid fire rod strikes.  This will do a lot of damage to single
enemies, but don't use it in a crowd, even though the hit at the end can clear out some
foes around you.
Musou Attack:  A rapid fire series of rod strikes.  Pretty basic stuff, yet it does the job it
needs to do.
Overall Assessment

Gan Ning
History:  A former pirate, he attached bells to himself and surrounded himself with other
ruffians. He served under both Liu Biao and Huang Zu, but after being passed over for
promotion, took his services to Sun Quan, who at the recommendation of Zhou Yu and
Lu Su, welcomed him to Wu. He later fought at Chi Bi and in he campaign against Wei.
Unlocking:  He Fei stage, Wu scenario, after Gan Ning appearance event, defeat Gan
Ning.  (Musou mode only)
Description:  Wears no shirt, has red pants with bells on em (wtf?) and carries a fairly big
sword.
Stages Played
Pirate Attack on the High Seas
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  He Fei stage, Wu side.  Wait for the Taishi Ci death event.  A supply
team will appear at the entry point at the northwest of the map and head toward the entry
point on the southeast side of the map.  Kill the captain to get the item.
Attacks
Attack 1:  A sweeping strike with some good range and frontal clearing ability, but
there's a slight delay on the attack.
Attack 2:  An uppercut punch.  Other than being one of the few non weapon strikes in the
game, and thus being cool, it's a standard juggling move.
Attack 3:  A powerful sword slash that dizzies foes that it hits.  Can take out a line of
enemies, but only those on your right side.
Attack 4:  A sweeping strike that carries good speed, and will knockback anyone in front
of you, but the forward range is rather poor.
Attack 5:  Upward slash that juggles the enemies high, and can also hit a group of foes at
once.
Attack 6:  He stomps the ground twice, sending out shockwaves each time.  The
shockwaves do a lot of damage, but are hard to connect with.
Musou Attack:  He rushes the enemy with his sword, wasting anyone in his path, then
strikes at the end.  Hard to control against a single enemy, but this is very useful to get
him out of danger.
Overall Assessment

Lu Meng
History:  Already an accomplished warrior, he devoted himself to learning and became a
paradigm of wisdom and valor after being admonished by Sun Quan. He was greatly
admired by his senor, Lu Su as a great servant of the Wu Kingdom. Together with Lu
Xun, they retook the Jing Province, capturing the great Guan Yu in the process
Unlocking:  Clear the Fan Castle stage with Lu Meng still alive (Musou mode only)
Stages Played
Description:  Dude with a spear.  Not much funny to say about him.
Pirate Attack on the High Seas
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  Fan Castle stage, Allied Side.  Kill Guan Ping.  The Precious item will
appear southeast of the Wei base, on the middle level platform.  Grab it and finish the
stage.
Attacks
Attack 1:  A sweeping halberd strike.  A little slow coming out, but it will hit all the
enemies around you.
Attack 2:  A wide halberd strike.  Can hit a number of enemies and will juggle them.
Attack 3:  A downward swing.  Decent forward range, and will dizzy enemies in front of
you.
Attack 4:  A short ranged spinning attack.  Will knock back enemies that are right next to
you.
Attack 5:  Upward strike.  Standard high juggling move.
Attack 6:   He shoots out a shockwave, which does a lot of damage and can cut through a
group of enemies right in front of you, but is hard to connect with.
Musou Attack:  A rapid fire series of attacks.  Can clear out some enemies, but is better
suited for doing heavy damage to a single foe.
Overall Assessment

Sun Quan
History:  The first Emperor of the Wu Kingdom. He is the second son of Sun Jian and the
younger brother of Sun Ce. He succeeds the family line, following Sun Ce's sudden
death. Of his younger brother, Sun Ce is to have said, "You believe that your offense is
strong, but in actuality, it is your defense which is stronger." At the Battle of Chi Bi, Sun
Quan met the much larger forces for Cao Cao and managed to emerge victorious
Unlocking:  He Fei stage, Taishi Ci death, Sun Quan jump event  (Musou mode only)
See the He Fei stage strategy for a detailed description on unlocking him.
Description:  He carries a sword, and sounds like a moron.  Not much else to say here,
now move on.
Stages Played
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
Raid on the Rogue Fortress
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Battle at You Ting 228 AD (Wei vs Wu)
The Nanman Campaign 225 AD (Wu vs Nanman)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  He Fei Castle stage, Wu side.  Kill Zhang He.  The special item will
appear to the east of the pond in the center of the castle.  Grab it and finish the stage.
Attacks
Attack 1:  A sweeping sword strike.  Fast and good for clearing out enemies in front of
you.
Attack 2:  A high upward slash.  Standard juggling move.
Attack 3:  Short dashing strike that dizzies enemies.  Fast, and good forward range, but
not effective against a large group.
Attack 4:  A double slash attack that clears out practically anyone in front of you.  Good
move to use in crowds.
Attack 5:  Powerful slash attack.  Standard high juggling move.
Attack 6:  He shoots a disc of energy which can take out a group of enemies that are in
front of you.  More powerful than the standard shockwave attacks that some officers use,
because it's easier to hit with, and can hit a group of guys at once.
Overall Assessment


OTHER GENERALS

Lu Bu
History:  The mighty Lu Bu. Skilled in all the martial arts, especially archery and horse
ridding. It was often said, "Among men, Lu Bu... Among horses, Red Hare..." Red Hare,
who could run 1000 miles in a single day, and Lu Bu, who burnished his fabled Lunar
Spear. Loyal only to himself, he cut down his own stepfather, Ding Yang, and joined
Dong Zhuo, only to later betray him as well.
Unlocking:  Defeat 1000 enemies at the Hu Lao gate stage (Musou or Free mode)
Description:  HUGE guy with armor and a HUGE spear.  Also has a funny looking
helmet, but I'm not going to tell HIM that.
Fourth Weapon:  Hu Lao gate stage, Dong Zhuo's side.  Kill Liu Bei, Guan Yu, and
Zhang Fei.  You may also have to kill Gonsung Zan, I haven't confirmed this, but he's
close enough to the other guys that you might as well kill him anyway to be safe.  Also,
make sure to kill Liu Bei last, otherwise Guan Yu and Zhang Fei will take off.  Once
you've killed all these guys, a supply team will appear on the northeast part of the map,
and head for the entry point behind Cao Cao's initial position.  Kill the captain to get the
weapon.
Attacks
Attack 1:  A huge stomp, which causes an earthquake, knocking down everyone around
you.  Good radius on this move makes it a good crowd stopper.
Attack 2:  An upward thrust with the back end of your weapon.  Standard juggling move.
Attack 3:  Charges forward, dizzying any foe in his path.  Useful to get out of a crowd,
but doesn't hit that many enemies, unless they are right in front of you.
Attack 4:  A huge swipe with your halberd.  Great range all around, this one will clear out
pretty much everyone around you.
Attack 5:  A big kick that will knock the enemy high into the air.  Standard high juggling
move.
Attack 6:  Two powerful shots, followed by a big stomp like the one in Attack 1.  This
will do a lot of damage to enemies in front of you, then clear out the other guys around
you.  Tap T rapidly for more hits.
Musou Attack:  A rapid fire series of strikes.  Good range and power, makes it a good
crowd clearer.
Overall Assessment:  Lu Bu as a playable character isn't as all powerful as the computer
controlled Lu Bu at Hu Lao gate, but he's still a formidable force and one of the best
characters in the game.  He has mad range with his attacks, and can cut through the
enemy with little effort.  His special attacks are also powerful, and great for clearing out
the masses.  Once you power him up, he'll be nearly unstoppable.

Diao Chan
History:  A young songstress unequaled in beauty a well as song and dance. Raised by
Wang Yun as his own daughter. For the sake of Wang, who is fearful of Dong Zhuo and
Lu Bu, she gets chose to both of them, and succeeds in tearing their relationship apart,
with Lu Bu later killing Dong.
Unlocking:  Defeat Diao Chan at the Hu Lao gate stage  (Musou or Free mode)
Description:  Hot chick wearing a white and pink outfit, and carries two weapons that
resemble maracas.
Fourth Weapon:  Gold Globe  Hu Lao Gate Stage, Dong Zhuo's side.  Kill Yuan Shu.
The special item will then appear on the left side of Fan Shui Gate.  Grab it and finish the
stage.
Attacks
Attack 1:  A quick spinning strike.  Short range, but will clear out those around you fairly
well.
Attack 2:  A quick jumping strike.  Standard juggling move.
Attack 3:  A jumping spin strike that dizzies enemies it hits.  Poor range.
Attack 4:  A strike with your mace, followed by a spin kick.  Not much range, but will
clear out enemies directly in front of you.
Attack 5:  A powerful upward strike.  Standard high juggling move.
Attack 6:  She shoots two discs on angles in front of her.  Tremendous range, and will
take out a lot of enemies.
Musou Attack:  A rapid fire series of jumping strikes.  Not very damaging, but useful to
clear out a crowd or get you out of trouble.
Overall Assessment:  Diao Chan has very little going for her, other than speed.  Her range
is very poor, as is her attacking strength.  Once you get her 6 hit weapons, she has a
pretty cool special attack with them, but even that doesn't take out the enemies straight in
front of you, leaving her open.

Dong Zhuo
History:  He served as the governor of Xi Liang, but at the call of He Jin, decided to
come to the capital Luo Yang. Taking advantage of the chaos, he moved to the Imperial
Palace, with he pretext of caring for the child Emperor in order to take over the
government for himself. Adopting the mighty Lu Bu, he seized the throne from the
capital to the city of Chang An. His reign of tyranny came to an end by the hand of Lu
Bu, his own adopted son.
Unlocking:  Defeat both Lu Bu and Diao Chan at Hu Lao gate Stage (Musou or Free
mode)
Description:  Fat guy with a purple outfit and carries a sword.  No one likes him
Fourth Weapon:  Hu Lao gate stage, Dong Zhuo's side.  Wait for all of your guys to get
killed except for Diao Chan and Lu Bu.  Diao Chan will then defect to the enemy.  Pay
her back for this act of treachery by killing her.  The special item will appear by the entry
point west of the map.  Grab it and finish the stage.
Attacks
Attack 1:  Basic frontal swipe.  Fairly useful for clearing out enemies in front of you, but
not much range on it.
Attack 2:  Short jumping strike.  Standard juggling attack.
Attack 3:  A shoulder butt that dizzies enemies.  Very bad range, but can still hit a group
of foes, if they're grouped together.
Attack 4:  A powerful thrust attack that knocks the enemy it hits quite a ways away.
However, this attack is only effective on enemies directly in front of you.
Attack 5:  A powerful upward slash.  Standard high juggling move.
Attack 6:  Shoots a beam of energy directly in front of you, blasting anyone it hits.  Great
range, useful on single enemies.
Musou Attack:  A series of broad sword strikes, followed by a belly flop, which knocks
away anyone in front of you.  Decent damage, this attack is best used to escape a large
group.
Overall Assessment:  Dong Zhuo isn't that great a character, fortunately you don't really
have to use him much.  His crowd control ability is poor, but he's got decent power and
can do good damage to single enemies.

Yuan Shao
History:  A member of the distinguished Yuan clan, he became the leader of the Allied
forces in the movement against Don Zhuo. Following Dong Zhuo's death, he fought with
Cao Cao, who was trying to take control of the central plains. However, despite his large
army at the Battle of Guan Du, internal strife and various other troubles such as the attack
of his supply depot led to a major defeat.
Unlocking:  Guan Du stage, Wei scenario, defeat Yian Liang and Wen Chou (Musou or
Free mode)
Description:  Has gold armor and a tall helmet.  Carries a sword.
Fourth Weapon:  Guan Du stage, Yuan Shao's side.  Keep Wen Chou alive for 10
minutes.  A supply team will appear north of the southeast fort and head toward the
southeast entry point.  Kill the captain to get the weapon.
Attacks
Attack 1:  A spinning sword strike.  This attack is fast, and will take out pretty much
everyone around you.
Attack 2:  Jumping sword slash.  Standard juggling attack.
Attack 3:  Broad sword slash, dizzies anyone it hits.  Great width on this attack, will take
out everyone in front of you.
Attack 4:  A downward slash.  Poor range, will knock back anyone it hits.
Attack 5:  Powerful upward slash.  Standard high juggling move, but easy to combo after.
Attack 6:  Sends a shockwave out on a circular motion.  Great range, and an excellent
crowd clearer.
Musou Attack:  Rapid fire series of sword slashes.  Nothing fancy, but it gets the job
done.
Overall Assessment:  Yuan Shao is a good character with some nice crowd control
moves, making him good for big battles.  His other attributes are pretty well balanced,
making him a solid character overall.  Too bad he can't be used in Musou mode.

Zhang Jiao
History:  A former government official out of the Ju Lu Territory. He spread his
teachings as the founder of the religious sect known as the Way of Peace. He used the
turmoil of the land to gather the support of the people. With these supporters, he formed
the group known as the Yellow Turbans. Declaring himself the "General of Heaven," he
turned against the Han Dynasty, leading the Yellow Rebellion.
Unlocking:  Yellow Turban stage, defeat Zhang Bao, Zhang Liang, and Zhang Jiao
Description:  Wacky looking guy who carries a staff and can shoot great balls of fire from
it.  Could be fearful if he didn't die in the first stage.
Fourth Weapon:  Yellow Turban stage, Yellow Turban side.  Either defeat all of Cao
Cao's generals, all of Liu Bei's generals, or all of Sun Jian's generals.  The special item
report will appear on the southeast side of the river on the north side of the map.  Grab it
and finish the stage.
Attacks
Attack 1:  He plants his staff on the ground, which then splits in two, with a barrier
forming between the two, nailing anyone it hits.  Good attack for hitting foes in front of
you.
Attack 2:  Upward Staff strike.  Standard juggling move, but it still hits them up pretty
high.
Attack 3:  Throws his staff, which returns to him, and anyone it nails is dizzied.
Somewhat of an awkward move, because of its delay of hitting.
Attack 4:  Shoots flame at a long distance, knocking back anyone it hits.  This attack has
great range, and is good for clearing out enemies in front of you.
Attack 5:  A two handed upward strike.  Standard high juggling move.
Attack 6:  Shoots a big fireball that travels in a straight path.  Damaging, but hard to
connect with at a distance.  Attack 3 is more useful.
Musou Attack:  Shoots a group of fireballs at nearby foes, ending with a sweeping fire
attack that hits everyone around him.  Good damage, and a good crowd clearing move at
the end.
Overall Assessment

Meng Huo
History:  The King of Nanman. He controlled the lands south of Shu, but lead a rebellion
against them. He fought with Zhuge Liang, who had come on an expedition, but was no
match for Zhuge's wit. He was captured seven times, and Zhuge Liang released him each
time. This impressed him so much that he agreed to serve Zhuge Liang and the Shu
Kingdom.
Unlocking:  Nanman stage, defeat Meng Huo all seven times that he appears (Musou
mode only)
Description:  Massive guy with two weird gloves that he lays a beating on people with.
Runs with both arms outstretched, looking like an idiot.
Fourth Weapon:  Nanman stage, Nanman side.  Defeat all enemy generals on the East
side - Ma Chao, Zhang Yi, and Ma Dai, or all enemy generals on the West side - Zhang
Fei, Zhang Bao, and Guan Xing.  The special item report will then appear west of the
blocking mountain at the center of the map.  Grab it and finish the stage.
Attacks
Attack 1:  A spinning lariat attack.  Not much forward range, but good for clearing out
the crowds.
Attack 2:  A big uppercut punch.  For a regular juggle move, this hits the enemy very
high.
Attack 3:  He throws his gauntlets at the enemy, dizzying anyone they hit.  Good forward
range, but only hits guys straight in front of you.
Attack 4:  A big belly flop which knocks everyone down in the area he lands in.  Good
attack for getting out of trouble for a bit, then good for clearing out the crowd.
Attack 5:  A double fisted uppercut.  This one knocks enemies REALLY high.
Attack 6:  An earthquake punch that clears the area around you.  Very useful and
powerful attack.
Musou Attack:  He pounds the ground multiple times, hitting everyone around him for
damage, then the big hit in the end sends everyone flying.  Great attack.
Overall Assessment

Zhu Rong
History:  The wife of Meng Huo, King of Naman. She is a descendant of the legendary
God of Fire, Zhu Rong. Very strong and skilled in the martial arts, her trademark move is
a deadly leaping slash attack. Stepping in for her husband, she managed to capture Zhang
Yi and Ma Zhong, but was caught herself by Wei Yan and Ma Dai. A hostage exchange
ensued, with both parties returning safely.
Unlocking:  Nanman stage, defeat Zhu Rong (Musou or Free Mode)
Description:  Stereotypical Amazon hottie.  Wears next to nothing, and carries a
boomerang.
Fourth Weapon:  Nanman stage, Nanman side.  Keep Dong Tu Na and Huei Nan alive for
15 minutes at which point, they'll meet and retreat from the battlefield.  The precious
item will appear near the bridge at the center of the map.  Grab it and finish the stage.
Attacks
Attack 1:  A sweeping strike with her boomerang.  Decent range, this one will clear out
guys in front of you.
Attack 2:  Upper boomerang slash.  Standard juggling move.
Attack 3:  Throws her boomerang out, dizzying anyone it hits.  Good range, can hit a
pretty big group of enemies.
Attack 4:  Throws her boomerang in a wide radius, clearing out anyone it hits.  Very
good clear out move to get out of a jam.
Attack 5:  A big upward slash.  Standard high juggling move.
Attack 6:  Throws a group of darts which spread in a wide path in front of her.  Good
radius on this attack, and can nail a big group of enemies.
Musou Attack:  Throws a series of darts at foes, then ends with a sweeping slash.  Fairly
useful attack for clearing out a crowd, but there are better Musou attack from other
characters.
Overall Assessment

Nu Wa
History:  Nu Wa is a deity in Chinese legend.  More info on her as I dig it up.
Unlocking:  Clear Musou mode with every female character (Zhen Ji, Sun Shang Xiang,
and the Qiao sisters)
Description:  Chick with a green outfit and carries a rapier that she uses to ventilate her
enemies.
Fourth Weapon:  Nu Wa's Rapier  Wan Castle Stage, Allies side.  Defeat Dian Wei.
The special item will appear just north of where he started.  Grab it and finish the stage.
Attacks
Attack 1:  A basic wide slash.  Good for taking out enemies in front of you.
Attack 2:  Upward slash.  Standard juggling move.
Attack 3:  A forward lunging attack that dizzies anyone it hits.  Good forward range, but
won't hit enemies around you.
Attack 4:  A big slash that clears out everyone it hits.  Good forward range and will take
out a lot of enemies in front of you.
Attack 5:  A forward thrust followed by an upward slash.  Basic high juggling move, but
it gets an extra hit.
Attack 6:  A rapid fire series of stabs, followed by a big lunging attack.  Not very good in
groups, but will do a lot of damage to a single enemy.
Musou Attack:  A rapid fire series of stabs, followed by a big slash at the end.  The stabs
will do mad damage to a single enemy then the ending slash clears out the group.  You
can also direct this attack to hit enemies around you.
Overall Assessment

Fu Xi
History:  ????
Unlocking:  Clear Musou mode with Cao Cao, Liu Bei, and Sun Jian
Description:  Guy with a gigantic sword.  Some have said he looks like a hero from an
RPG.
Fourth Weapon:  Liu Biao assault stage, Liu Biao's side.  Kill Huang Gai.  Special item
will appear at the dead end on the northwest section of the beach.  Grab it and finish the
stage.
Attacks
Attack 1:  He swings his sword in a wide arc around him.  Kinda slow, but will hit a lot
of enemies.
Attack 2:  Upward sword strike.  Standard juggling move.
Attack 3:  A forward sword thrust that dizzies anyone it hits and does nice damage.  Good
forward range make it useful against a single foe.
Attack 4:  A wide sword slash.  Fairly standard knockback move that is slow but covers a
lot of ground in front of you.
Attack 5:  Big upward sword slash.  Standard high juggling move.
Attack 6:  He impales the enemy on his sword, (you can mash T to inflict multiple hits)
then he tosses them away at the end.  Very effective against a single enemy, does great
damage and looks really cool.
Musou Attack:  He repeatedly swings his sword in a big arc.  Awesome move for
clearing crowds.
Overall Assessment

ITEMS AND WEAPONS GUIDE

Items

There are two kinds of items that you can get;  pick up items, and equipable items.

Pick up items

Meat Bun  These restore your life, and come in four sizes.
1 Meat Bun - +50 HP  (These are fairly common, and you can get em by beating
goons)
2 Meat Buns - +100 HP
3 Meat Buns - +200 HP
Big Meat Bun  Restores all HP
Arrows  These give you more arrows.  You can get them from some boxes, or by killing
enemy archers.  They give you either 5, 10, 15, or 20 extra arrows.
Swords  Permanently increase your attack power.  You get them by beating officers.
More prestigious officers usually drop better swords.  If you finish off an officer with a
high hitting combo, they drop better items as well.
	Bronze Sword - +1 attack
	Iron Sword - +2 attack
	Silver Sword - +4 attack
	Gold Sword - +8 attack
Shields  Same rules apply as with the swords, except these improve your defense.  Gate
captains will drop them as well
Common Shield - +1 attack (dropped by gate captains. Though you can get better
ones from them by killing them with an 8 or more hit combo)
	Noble Shield - +2 attack
	General's Shield - +4 attack
	Emperor's Shield - +8 attack
Dim Sum  Increases your Max HP by 10.  These are always in set locations in the
stages.
Musou Wine  Same as Dim Sum, but this increases the size of your Musou gauge by 10.
Chinese Wine (Big Brown Jug)  Fills your Musou gauge instantly.  If you see one, and
your gauge is already full, try to nail a nearby group with your Musou attack, then grab
the wine so it isn't wasted.
Healing ointment (Blue Bottle)  Fills up both your Life and Musou gauge.  Very useful,
and also very rare.
Battle Axe  Doubles your attack strength for 30 seconds.  When you've got this, try to
attack as many guys as possible, to do big damage.
Battle Armor  Doubles your defense for 30 seconds.
Emperor's Seal  Fills your Musou gauge to max, and keeps it full for 10 seconds.  You
can use this to do a really long Musou attack on a group of guys, but in general, it's not
quite as useful as it sounds.
Weapon Box  Contains a weapon.  You'll see its contents at the end of the stage
Item Box  Contains an item.  You'll see its contents at the end of the stage

Equippable Items:  These are the items that you can equip at the start of the stage.  There
are two main kinds, variable items, which raise a stat by a certain amount, and special
items, which give you a special power, that is usually very useful, and requires a special
method to obtain (much like Fourth Weapons)

Variable Items

Speed Scroll  Increases Speed (Range = 1-16)
Value:  This affects your walking speed, not your attacking speed.  If you have a really
slow guy, like Xu Zhu or Meng Huo, use it, otherwise forget it.

Dragon Amulet  Increases Max Musou Gauge (Range = 1-60)
Value:  Not too useful, unless you really like extending your Musou bar.

Tiger Amulet  Increases Attack Power (Range = 1-20)
Value:  This is best used at the beginning if you have a rather weak character.  Once you
build this up to a high value it's pretty nice, but once your guy is powered up, this won't
make much of a difference since you can only go up to +20

Huang's Bow  Increases Bow Attack Power (Range = 1-40)
Value:  Pretty decent if you like using your bow to snipe enemies, but there are better
items out there.

Wind Scroll  Increases Reach (Range = 1-20)
Value:  This is one of the two super rare items (the other being the elixir)  The usefulness
of this weapon depends on who is using it, and it has to be at least +10 to notice a
considerable difference.  Guys who use spears, halberds and polearm type weapons
already have long range and don't need it.  Characters with small weapons, Fans, Sun
Shang Xiang's chakram, etc. probably won't notice a big enough difference for it to be
useful, although if you have one with a high bonus, you might want to experiment.  I've
gotten the best results with this item using it with sword characters, such as Liu Bei and
Sun Jian.  Their weapons have medium range, which seems to get the best boost by using
this.  Experiment with your favorite characters to see if the increase in attacking range is
to your liking.

Peacock Urn - Increases HP Max (Range = 1-60)
Value:  Definitely useful, especially when you get it into the 30+ range.  The extra HP
can mean the difference between life and death.

Tortoise Amulet - Increases Defense (Range = 1-40)
Value:  Anything that keeps you in the fight longer is cool by me.

Shell Armor - Increases Bow Defense (Range = 1-40)
Value:

Horned Helm - Increases Mounted Attack (Range = 1-40)
Value:  If you find yourself getting murdered by arrows, you may find this item is for
you, but I would only bother with it if you have a high point value on it.

Cavalry Armor - Increases Mounted Defense (Range = 1-40)
Value:  Useless.  Since you can only take one hit before getting knocked off your horse,
who cares if that hit is slightly lessened.

Wing Boots - Increases Jump (Range = 1-16)
Value:  Useless.  The only time this might be useful is in getting your guy to be able to
jump high enough to take out an elephant rider, and since that only occurs in one stage,
and there are other ways to take out riders, so stick this one on the shelf

Seven Star Orb - Increases Luck (Range = 1-20)
Value:  Luck is said to give you better items, which I haven't confirmed, however it does
seem to increase the amount of item drops (meatbuns and stuff) from regular enemies.  If
you find yourself in need of a lot of meatbuns, you may find this useful, but it's better in
general to pull out an item that will keep you alive longer.

Elixir - Increases Musou Charge speed (Range = 1-20)
Value:  This is one of the two rarest items (and I should know, I've gotten exactly TWO
of them in over 50 hours of game playing)  This item increases the speed at which your
Musou gauge charges, making it rather useful for those who like to throw out Musou
attacks often, and their included invincibility.  Very nice in combination with the Way of
the Musou item as the True Musou attacks enable you to rip through the enemies.

Special Items

Red Hare Saddle
Effect:  Start the stage riding Red Hare
Method:  Defeat Lu Bu on the Hu Lao gate stage.  Once you've done this, a supply team
will appear around the middle of the map, on Cao Cao's attack route.  The supply team
will make its way north after a brief period of time.  Defeat the supply captain to get the
item.  I recommend waiting for Cao Cao's group to get past the Fan Shui gate before
knocking off Lu Bu, otherwise, his guys might kill the supply captain.
Value:  This is a very useful item, since Red Hare is extremely fast and powerful.  If
you're having problems on certain stages, you can get Red Hare, blow past everyone, and
go straight to the boss if you want.  It's also helpful in stages such as Nanman, where you
have to cover a lot of ground, and is very helpful to get fourth weapons, or other special
items where you have to catch up to supply teams to get em.

Hex Mark Saddle
Effect:  Start the stage riding Hex Mark
Method:  On the Chen Du Stage, defeat every enemy general except Liu Zhang.  The
precious item will appear in the corner, fairly close to Liu Zhang.
Value:  If you're having trouble beating Lu Bu, this item is a lot easier to get.  Hex Mark
isn't as good of a horse, but is almost as fast, and can still get you where you're going in
a hurry.

Imperial Saddle
Effect:  Can ride any horse, regardless of rank
Method:  Yi Ling stage, Shu side.  First you must defeat Zhu Ran when he appears to
stop the fire attack.  Then you must defeat every other enemy general under Sun Quan.
Once they're all defeated, the supply team will appear at the entry point north of Sun
Quan.  Kill the Supply Captain to get the item, then finish the stage.  It's best to defeat Lu
Xun first, since he is closest to where the supply team will appear.
Value:  A waste.  You only need to get up to rank 11 to ride the dark brown and white
horses, which are fast enough to get you where you need to go in most cases.  If you
really want to use a horse throughout the stage, use the Red Hare or Hex Mark saddles
instead.

The Art of War
Effect:  Temporary items last 30% longer (Imperial Seal, Battle Axe, and Armor)
Method:  He Fei Castle Stage, Wei side.  Defeat every general on the opposing side,
except Sun Quan.  This isn't easy to do, so I recommend taking a buffed up character to
do this with.  Also, you have to get the kills yourself.  Once you've beaten all the enemy
generals, wait a while.  I recommend biding your time by beating up as many enemy
soldiers as you can, to make the eventual fight with Sun Quan easier.  After a while, the
special item report will appear on Sun Quan's ship (bottom of the map)  Go and grab it,
then return and take out Sun Quan to finish the stage
Value:  Not an item I use personally.  The boost in time for your axes and stuff is nice,
but I would rather spend the slot on a different item.

Bodyguard Manual
Effect:  Powers up your bodyguards
Method:  Siege of He Fei Castle stage on the Wu side.  You must defeat Xu Zhu, then the
precious item will appear behind him.  If you're playing the stage just to get this item, I
recommend using one of the Saddles to get yourself a fast horse, so you can get to Xu
Zhu in a hurry and beat him.
Value:  This item is pretty useful.  The power up in your bodyguards is rather subtle, but
it makes a difference, especially if you have a larger number of bodyguards.

The Way of the Musou
Effect:  Allows you to do true Musou attack regardless of how much health you have
Method:  On Guan Yu's stage, you must defeat Xiahou Dun.  After a certain period of
time, he will start chasing after you.  If you're not playing as Guan Yu, you must
backtrack to find and beat him before Guan Yu kills him off (and if you're playing on
Normal, Guan Yu WILL kill him off with no help)  If you are playing as Guan Yu,
simply wait for him to come, then kill him.  Once he's dead, he'll drop the item.
Value:  IMO, this is the most useful item in the game, since I use Musou attacks fairly
often.  The true Musou attacks do a lot of damage and will make a big difference in your
fighting.

Survival Guide
Effect:  When your life is in the critical range, your attack strength doubles
Method:  Wu Zhang Plains stage, Shu side.  Once two of the Tiger General on the stage
have been killed (The Tiger Generals are the guys on your side that you can choose as
your character, except for Zhuge Liang) you will see a cut scene where shooting stars
fall.  After the cut scene, the special item will appear north of Zhuge Liang's base, around
the middle of the screen.
Value:  Not very useful, what this actually does is when your life is in the red, and you
are knocked down, you will spring back up with a 30 second attack doubling effect.

Defender
Effect:  When your life is in the critical range, your defense strength doubles
Method:  Wu Zhang Plains, Wei side.  Once two of your playable generals are killed (by
playable, I am referring to people like Zhang He, and Zhen Ji, that are usable in Musou
mode, not guys like Cao Ren)  After this has happened, you will see the shooting star
event described in the Survival guide's section, and the item will appear at the top right
part of the map.  Basically, you have to sit around for a loooooooong time, waiting for
your people to die, then the item will appear.  Once you've got it, you can clear the stage.
Value:  Not very useful, see survival guide's description for the reason why.  This is a
little more useful because it can keep you alive while you search for extra energy, but I
wouldn't bother

Fire Arrows
Effect:  Lets you shoot fire arrows.  These arrows do more damage, and seem to be easier
to connect with
Method:  Chi Bi stage, Wei side.  Defeat Zhou Yu before he initiates the fire attack.  This
item will then appear in the center of the map, north of where you fought Zhou Yu.  The
best way to get this item is to ignore all the enemies and head straight for Zhou Yu and
take him out.  Once you've beaten him and gotten the item, then you can retreat and beat
the stage however you see fit.
Value:  This item makes your arrows stronger.  When you connect with one, the arrow
will do damage, then the fire effect will tack on some additional damage.  It also seems to
be easier to hit enemies with arrows.  Overall, this is one of the more useful special items,
especially if you like using bows during the game.

Buckler
Effect:  Won't be overpowered while blocking
Method:  He Fei stage on the Wu side.  Let Taishi Ci get killed in the arrow attack, then
retreat with Sun Quan to the lower right corner of the stage.  When Zhang Liao comes to
attack Sun Quan, defeat Zhang Liao and he will drop the item.
Value:  Very useful if you block a lot, especially against powerful enemies like Lu Bu,
who can normally break your guard down with ease.

Power Scroll
Effect:  Won't lose attack locks
Method:  He Fei stage, Wei Side.  First you must get Zhang Liao to kill Taishi Ci, which
is done by having both of them be in the center square, and letting a few minutes pass.
Then defeat other officers in the center square, and eventually, Zhang Liao will leave for
the next attack, which is a surprise attack on Sun Quan.  Right after this attack, Gan Ning
will appear near your HQ.  Defeat him and he will drop the item.
Value:  I personally find this item useful, since I tend to lose attack locks all the time.
Depending on your button mashing ability, you may or may not find this item useful.
One use is that it allows you to cancel an enemy's Musou attack with one of your own,
causing a lockup, which you can win easily, then put a beating on the enemy.

Golden Harness
Effect:  Won't be knocked off your horse by arrows
Method:  Tong Guan Gate stage, Wei side.  You must get Han Sui to defect, by defeating
Ma Chao's two subordinates, which will allow Han Sui to meet with Cao Cao and
eventually defect to him.  After that, kill all the other generals, then Ma Chao will retreat
into the castle.  Enter the castle, and the supply team will show up from the left side.
Defeat the Captain to get the item.
Value:  Unless you spend a lot of time on horseback (which I don't) this item isn't very
useful.  Save your slots for something better.

Weapons

This is (or will be) a list of every weapon in the game, including who can use it (some
basic weapons are used by multiple characters), its stats, and how many hits can be done
with it.  To obtain the unique weapons, see each character's section.  The weapons are
listed in the order they are given in the Database section of the game.  Also note, that
weapons other than the unique weapons may have any number of bonuses to your various
stats.

Iron Sword
Attack +16
Hits: 4
Used By:  Zhou Yu, Xiahou Yuan, Huang Zhong, Gan Ning

Steel Sword
Attack +31
Hits: 5
Used By: Zhou Yu, Xiahou Yuan, Huang Zhong, Gan Ning

Broad Sword
Attack +17
Hits: 4
Used By:  Cao Cao, Dong Zhuo, Yuan Shao, Sun Jian, Liu Bei, Sun Quan

Long Sword
Attack +32
Hits: 5
Used By: Cao Cao, Dong Zhuo, Yuan Shao, Sun Jian, Liu Bei, Sun Quan

Scimitar
Attack +18
Hits: 4
Used By:  Xiahou Dun

Great Scimitar
Attack +33
Hits: 5
Used By: Xiahou Dun

Spear
Attack +14
Hits: 4
Used By: Zhao Yun, Zhang Fei, Ma Chao, Jiang Wei

Long Spear
Attack +29
Hits: 5
Used By:  Zhao Yun, Zhang Fei, Ma Chao, Jiang Wei

Halberd
Attack +15
Hits: 4
Used By:  Guan Yu, Lu Bu, Zhang Liao

Great Halberd
Attack +30
Hits: 5
Used By:  Guan Yu, Lu Bu, Zhang Liao

Hand Axe
Attack +19
Hits: 4
Used By: Dian Wei

Strike Axe

Club
Attack +19
Hits: 4
Used By: Xu Zhu

Spiked Club

Twin Sabers
Attack +17
Hits: 4
Used By: Lu Xun

Wing Sabres
Attack +32
Hits: 5
Used By: Lu Xun

Twin Rods
Attack +16
Hits: 4
Used By: Taishi Ci

Spiral Rods

Mace
Attack +13
Hits 4
Used By:  Diao Chan

Great Mace

War Fan
Attack +15
Hits: 4
Used By: Sima Yi, Zhuge Liang

Warlord Fan
Attack +30
Hits: 5
Used By: Sima Yi, Zhuge Liang

Chakram
Attack +17
Hits: 4
Used By: Sun Shang Xiang

Crescent Chakram
Attack +32
Hits: 5
Used By: Sun Shang Xiang

Battle Axe
Attack +18
Hits: 4
Used By: Xu Huang

War Axe

Bronze Claw
Attack +16
Hits: 4
Used By: Zhang He

Steel Claw
Attack +31
Hits: 5
Used By: Zhang He

Iron Flute
Attack +13
Hits: 4
Used By: Zhen Ji

Steel Flute
Attack +28
Hits: 5
Used By: Zhen Ji

Iron Rod
Attack +16
Hits: 4
Used By: Huang Gai

Steel Rod
Attack +31
Hits: 5
Used By: Huang Gai

Tonfa
Attack +16
Hits: 4
Used By: Sun Ce

Studded Tonfa
Attack +31
Hits: 5
Used By: Sun Ce

Double Voulge
Attack +18
Hits: 4
Used By: Wei Yan

Strike Voulge
Attack +33
Hits: 5
Used By: Wei Yan

Staff
Attack +13
Hits: 4
Used By: Zhang Jiao, Pang Tong

Mirage Staff
Attack +28
Hits: 5
Used By: Zhang Jiao, Pang Tong

Nanman Gauntlet
Attack +19
Hits: 4
Used By: Meng Huo

Beast Gauntlet
Attack +34
Hits: 5
Used By: Meng Huo

Boomerang
Attack +15
Hits: 4
Used By: Zhu Rong

Hawk Boomerang

Twin Fans
Attack +16
Hits: 4
Used By: Da Qiao

Violet Fans
Attack +31
Hits: 5
Used By: Da Qiao

Bastard Sword
Attack +19
Hits: 4
Used By: Fu Xi

Great Sword
Attack +34
Hits: 5
Used By: Fu Xi

Rapier
Attack +17
Hits: 4
Used By: Nu Wa

Swift Rapier

Dragon Spear
Attack +43
Hits: 6
Used By: Zhao Yun

Blue Dragon
Attack +49
Hits: 6
Used By: Guan Yu

Snake Blade
Attack +47
Hits: 6

Kirin Sword
Attack +48
Hits: 6

Bull

Bone Crusher

Elder Sword
Attack +46
Hits: 6

Eagle
Attack +46
Hits: 6

Wolf Slayer

Gold Orb

White Feather

Sword of Heaven
Attack +45
Hits: 6
Used By: Cao Cao

Sky Piercer
Attack +50
Hits: 6
Used By: Lu Bu

Luna Chakram
Attack +40
Hits: 6
Used By: Sun Shang Xiang

Gold Dragon
Attack +40
Hits: 6
Used By: Liu Bei

Lone Wolf
Attack +43
Hits: 6
Used By: Sun Jian

King Wolf

Star Sword

Master Sword

Steel Stallion

Sage Sword

Demon Sword

Dragon Blade

Black Feather

Tiger Hook

River Master

Vapor

Staff of Fire

Destroyer

Peacock Claw
Attack +43
Hits: 6
Used By: Zhang He

Moon Flute
Attack +37
Hits: 6
Used By: Zhen Ji

Shadow Rod
Attack +44
Hits: 6

Conqueror
Attack +42
Hits: 6
Used By: Sun Ce

Double Star
Attack +46
Hits: 6

Staff of Wind

Beast Master
Attack +48
Hits: 6

Fire Wheel

Beauty
Attack +37
Hits: 6
Used By: Da Qiao

Grace
Attack +38
Hits: 6
Used By: Xiao Qiao

Holy Avenger

Celestial Blade

Fierce Dragon (Unique)
Attack +43
Hits: 6 + Fire Element
HP Max +74
Attack: +25
Defense: +52
Musou Max +80
Used By: Zhao Yun

Blue Moon Dragon (Unique)
Attack +49
Hits: 6 + Lightning Element
HP Max +87
Attack: +28
Defense: +59
Musou Max + 25
Used By: Guan Yu

Viper Blade (Unique)
Attack +47
Hits: 6
Attack +29
Defense +58
Mounted Attack: +56
Mounted Defense: +57
Musou Max +24
Used By: Zhang Fei

Kirin Fang (Unique)
Attack +48
Hits: 6 + Fire Element
Attack: +26
Bow Defense: +60
Mounted Defense: +56
Reach: +24
Used By: Xiahou Dun

Mad Bull (Unique)
Attack +49
Hits: 6 + Lightning Element
HP Max: +84
Attack: +27
Musou Max +28
Used By: Dian Wei

Stone Crusher (Unique)
Attack +50
Hits: 6
Musou Max +88
HP Max +86
Attack: +28
Defense: +58
Luck: +27
Used By: Xu Zhu

Ancient's Sword (Unique)
Attack +46
Hits: 6 + Fire Element
Attack +23
Defense +50
Reach +25
Musou Charge +27
Used By: Zhou Yu

Falcon (Unique)
Attack +42
Hits: 6 + Death Element
Speed +22
Musou Max +75
Defense +43
Reach +29
Used By: Lu Xun

Tiger Slayer (Unique)
Attack +45
Hits: 6 + Lightning Element
HP Max +81
Attack: +26
Bow Attack: +55
Mounted Attack: +51
Used By: Taishi Ci

Gold Globe (Unique)
Attack: +40
Hits: 6
Musou: +65
Defense +48
Luck: +30
Reach: +28
Musou Charge: +30
Used By: Diao Chan

Peacock Feather (Unique)
Attack +40
Hits: 6 + Fire Element
Speed +22
Jump +22
Defense +55
Bow Defense +55
Mounted Defense +55
Used By: Zhuge Liang

Wrath of Heaven (Unique)
Attack +45
Hits: 6 + Death Element
Attack +24
Bow Attack +52
Mounted Attack +48
Reach +24
Used By: Cao Cao

Sky Scorcher (Unique)
Attack: +50
Hits: 6 + Lightning Element
Jump: +24
Musou: +90
HP: +90
Attack: +30
Defense: +60
Used By: Lu Bu

Sol Chakram (Unique)
Attack +40
Hits: 6
Speed: +23
Jump: +22
HP Max +66
Luck +23
Reach +30
Used By: Sun Shang Xiang

Gold Moon Dragon (Unique)
Attack +40
Hits: 6
Speed +20
Musou Max +70
Mounted Attack +44
Mounted Defense +52
Luck +22
Used By: Liu Bei

Savage Wolf (Unique)
Attack +43
Hits: 6 + Fire Element
Musou Max +76
HP Max +68
Attack +22
Defense +49
Used By: Sun Jian

Master Wolf (Unique)
Attack +42
Hits: 6
Musou Max +68
Attack: +22
Bow Attack: +49
Bow Defense: +50
Musou Charge +26
Used By: Sun Quan

Grand Star (Unique)

Grand Master (Unique)
Attack: +44
Hits: 6
Jump: +20
Musou Max: +78
Defense: +54
Bow Attack: +51
Mounted  Attack: +46
Used By: Yuan Shao

Steel Dragon (Unique)
Attack +42
Hits: 6 + Fire Element
Jump +21
Mounted Attack: +60
Mounted Defense: +60
Reach: +21
Used By: Ma Chao

Oracle Sword (Unique)
Attack +44
Hits: 6
Attack +23
Defense +45
Bow Attack: +60
Bow Defense: +58
Reach +26
Used By: Huang Zhong

Demon Fang (Unique)
Attack +45
Hits: 6 + Fire Element
Musou Max +84
HP Max +78
Bow Attack: +58
Bow Defense: +59
Used By: Xiahou Yuan

Dragon Breath (Unique)
Attack +48
Hits: 6
HP Max +79
Attack: +25
Mounted Attack: +58
Mounted Defense: +58
Reach: +21
Used By: Zhang Liao

Dark Feather (Unique)

White Tiger (Unique)
Attack +45
Hits: 6 + Lightning Element
Defense: +53
Bow Defense: +54
Mounted Defense: +54
Musou Charge +25
Used By: Lu Meng

Sea Master (Unique)
Attack +46
Hits: 6 + Blue Element
Speed: +22
Jump: +21
Attack: +25
Luck: +26
Musou Charge +28
Used By: Gan Ning

Blink (Unique)
Attack +41
Hits: 6 + Lightning Element
Musou Max +74
Attack: +23
Luck: +25
Used By: Jiang Wei

Volcano Staff (Unique)
Attack: +37
Hits: 6 + Fire Element
Musou Max: +72
Attack: +43
Reach: +27
Used By: Zhang Jiao

Marauder (Unique)

Peacock Talon (Unique)
Attack +43
Hits: 6 + Death Element
Jump +23
Attack +24
Reach +27
Musou Charge +29
Used By: Zhang He

Dark Moon Flute (Unique)
Attack +37
Hits: 6
Speed +23
Defense +52
Bow Attack +50
Mounted Attack +50
Reach +25
Used By: Zhen Ji

Black Shadow (Unique)
Attack +44
Hits: 6
HP Max +82
Defense: +57
Mounted Attack: +52
Reach: +23
Musou Charge +27
Used By: Huang Gai

Overlord (Unique)
Attack +42
Hits: 6 + Fire Element
Speed: +21
Jump: +20
Musou Max +80
HP Max +72
Used By: Sun Ce

Double Comet (Unique)
Attack +46
Hits: 6 + Death Element
Jump: +23
Attack: +24
Defense: +56
Reach: +22
Used By: Wei Yan

Tornado Staff (Unique)
Attack +38
Hits: 6
HP Max +66
Attack: +22
Bow Attack: +46
Reach: +28
Musou Max +29
Used By: Pang Tong

King of Beasts (Unique)
Attack: +48
Hits: 6 + Fire Element
HP Max: +88
Attack: +27
Mounted Attack: +54
Mounted Defense: +54
Used By: Meng Huo

Magma Wheel (Unique)
Attack +42
Hits: 6 + Fire Element
Musou Max: +72
Defense: +52
Bow Defense: +52
Reach: +26
Used By: Zhu Rong

True Beauty (Unique)
Attack +37
Hits: 6
Musou Max +64
HP Max +65
Attack +22
Defense +48
Luck +29
Used By: Da Qiao

True Grace (Unique)
Attack +38
Hits: 6 + Death Element
Speed: +24
Defense: +47
Luck: +28
Musou Charge +30
Used By: Xiao Qiao

Fu Xi's Sword (Unique)
Attack +46
Hits: 6 + Fire Element
Attack: +26
Defense: +51
Reach: +23
Musou Charge +24
Used By: Fu Xi

Nu Wa's Rapier (Unique)
Attack +39
Hits: 6 + Death Element
Musou Max +62
HP Max: +62
Attack: +21
Defense: +46
Used By: Nu Wa

STRATEGIES AND MISC INFO

Basic Strategies

Body Guards:  You can set your guards to use 5 different weapons, and set them to either
attack or defend.  As you rise in rank, your guards will as well, you'll also be awarded
with more bodyguards, up to a maximum of 8.  As far as which ones to use, I offer this
strategy.  Early on, your guards are going to get slaughtered pretty quickly, so I
recommend setting them with a bow (regular or crossbow, it's up to you, though I
personally use crossbow) and set them to defend.  This way they'll hold back and pelt the
enemies from a distance, and won't die quite as quickly.  Later on, once you've got up to
4 guards, you can change them to attack if you want.  Later on, once you've gotten 6 or 8
bodyguards and they've become stronger, you have a choice.  You can either keep them
as bow soldiers, to take the enemy down from a distance, or you can change them to
melee guards, and give them a sword, spear, or pike.  Personally, I recommend giving
them spears, as I've found that once they reach elite status, guards with a good melee
weapon will maul the majority of the lesser enemies, and will wear down officers and
major enemies, or at least keep them occupied while you attack them from behind.

Powering up your characters:  I highly recommend that before you begin taking a
character through Musou mode, you spend a little time in Free Mode stages to power
them up.  The best stage to take a beginning character to is Guan Yu's escape.  Since
you're teamed up with Guan Yu, it's a lot easier to fight through this stage.  Since there
are 10 generals on this board, you can get a decent array of power ups, also it's a fairly
short stage.  I recommend playing this stage a couple times until you can get the
character's second weapon.  This will give you an advantage in the early stages in Musou
mode.  If you're really lucky, you can get your 3rd weapon on Guan Yu's escape.  This
will give you an extreme advantage in early stages in Musou mode.  For middle range
characters, you can play just about any stage, but one of my favorites in the Hu Lao gate
stage.  There are a lot of generals and gate guards to give you power ups here.  The most
risky, but potentially high reward stage is the Nanman stage.  There are tons of generals
here, and if you manage to beat Meng Huo all seven times, you'll get lots of good power
ups from him each time, and you'll be in good shape if you can beat the stage.

The Super Sneaky Officer Killing Trick:  Use this trick at your own risk, as it does take
some of the fun out of battling generals.  The trick is simply this.  Most high ranking
enemy officers (bosses, and other characters you can play as generally) have a fixed
"zone" that they will attack you in.  They will chase you up until you exit their zone, then
retreat back to their starting point.  The trick is to simply stand outside enough of their
zone where they won't attack you, then pull your bow and shoot them.  Even though you
can hit them, they will usually run back and forth like an idiot, not bothering to attack the
guy who's standing 50 feet away filling them full of holes until they've been reduced to a
human pin cushion.  This glaring flaw in the enemy's AI will allow you to take down
many level bosses and other dangerous opponents with ease.  WARNING:  This trick
does NOT seem to work on Lu Bu in Hu Lao gate, he WILL give pursuit, and probably
slaughter you if you try it.

Fourth Weapons Strategies:  Here are some basics about obtaining and using the fourth
weapons.

- You must be playing on Hard mode.  Either Musou or Free Mode is fine, though Free
mode is usually easier.

- Once you've fulfilled the conditions for each weapon, there will either be a supply team
appearance, or a special item report.  If it's a special item, it will stay put, so just go over
to where it is and get it.  If it's a supply team, they will appear at a certain location, then
move to another part of the map, then retreat through another entry point.  You must kill
the supply captain before he leaves to get the item.

- For Supply Team weapons, you should consider enlisting the aid of the second player.
If you do this, the first player must be the person you are trying to get the weapon for.
They will usually hang out in a secluded area near where the supply team will appear,
while the second person (preferably someone who's powered up) goes and does the tasks
needed to make the supply team appear.  Then the first player can quickly go to where the
supply team is, kill the captain, and get the weapon.  Even if the second player grabs the
weapon, you'll still get credit for it anyway.  This is useful in stages with precious items
that stand still.  If you want to get a beginning character their fourth weapon early, just
have them be player one, while player two is a guy you've maxed out, then sit your first
player someplace safe while the second player does the tasks, gets the weapon, and clears
the stage.

- Horses are your friends!  Using a horse to get the fourth weapons if highly
recommended, as you can accomplish the tasks faster (some have to be done quickly,
before something else happens) and also to catch up to the supply team.  Getting the Red
Hare, or Hex Mark saddles will be highly beneficial to your fourth weapon collecting
quest.

- Elements:  There are 3 types of elemental effects that may be attached to your fourth
weapon, along with any bonuses you get from it.  These elements are released by one of
your special attacks, usually the last one in the chain.  Experiment to find yours.  The
effects are as follows

Red:  Fire  The enemy gets caught on fire, taking damage while they are burning.
Blue:  Lightning  The lightning spreads to hit a group of enemies when an enemy hit
with it lands on the ground
Purple:  Death  Creates a flash of purple light.  Lesser enemies who touch this light die
in one hit.  Other enemies still take good damage.

Stage Specific Strategies

This will be a guide to beating each stage.  I'll also try to incorporate ways to get secret
characters and items when applicable.  Also, don't take my guide as absolute, since every
battle will play out slightly differently each time you play.  Also, I will try to have
strategies for both sides.

184 AD:  Yellow Turban Rebellion  Han vs Turbans
Played By
SHU: Liu Bei, Guan Yu, Huang Zhong, Wei Yan
WEI: Cao Cao, Xiahou Dun, Xiahou Yuan, Xu Huang
WU: Sun Jian, Huang Gai, Lu Meng, Da Qiao
Han Side:  This is an easy stage, which is why it's a beginning stage for so many
characters.  There are 3 main enemies to worry about, each one will do something
annoying to try to tip the battle in their favor.  Zhang Liang starts out on the west side of
the stage, and will eventually freeze the river to the north, allowing the troops in the north
to storm the castle.  If this happens, you might have to run in and protect HQ.  On the east
side, Zhang Bao will drop boulders on your troops.  This lowers morale, and when you
go up to take him out, you'll have to avoid the boulders, which do quite a bit of damage if
they squash you.  Take both of these guys out first, depending on which side you start on.
Zhang Jiao is the boss, and he must be killed twice to beat the stage.  If you leave him
alone, your allied troops will probably take care of them on their own.  If left alone long
enough, he will teleport inside the castle, but don't worry, again your allies will take care
of him.  Or you can go beat him up yourself and get whatever power up he drops.  Any
way you slice it, after he goes down the first time, he will teleport off the battlefield, only
to reemerge a few minutes later at the north end of the stage.  Go and beat him up again
to finish the stage, but be careful of his fire attacks.

Yellow Turban Side:  Basically this is the reverse of what you were trying to do with the
Han side, you'll be taking out the enemies around the castle, then busting your way in.
Of course, the enemies you have to deal with are tougher, which include Liu Bei and his
brothers, Cao Cao, and Sun Jian.  When you enter the castle, an ambush party will
appear, so be ready.  The final battle with He Jin is pretty easy, but he does have decent
stamina, so use your big moves to take him out quickly.

Snacks and Wines
Snack: in a pot near the river at the North side of the outer fortress wall
Snack: at the second protrusion from the North of the East castle wall
Wine: map left, in a pot slightly below center
Wine: at the second protrusion from South of the West castle wall

191 AD:  Battle of Hu Lao Gate  Allies vs Dong Zhuo
Played By
SHU: Liu Bei, Guan Yu, Zhang Fei, Huang Zhong, Wei Yan, Pang Tong
WEI: Cao Cao, Dian Wei, Xiahou Dun, Xiahou Yuan, Zhang Liao, Xu Huang, Zhen Ji
WU: Sun Jian, Sun Ce, Zhou Yu, Taishi Ci, Huang Gai, Lu Meng, Da Qiao, Xiao Qiao
This is a pretty easy stage if you know what you're doing.  It is imperative in this stage
that you take out every gate guard so that extra troops don't come running out at you.
There are also a good number of less officers you can beat up, so this is a good stage to
build up some power.  Make your way up to the Gate in the middle of the map (Fan
Shui).  Climb the stairs to the top, so you can get the Musou Max up that's there.  Then
make your way to the right, and down.  Early in the stage, Lu Bu will appear.  Avoid
messing with him if your power is low, as he will probably destroy you.  Let the other
guys deal with him, and continue making your way over to the boss area.  Along the way,
beat up any gate guards and officers that get in your way.  When you reach the curved
point at the bottom of the map, one of Dong Zhou's men will stage an ambush, featuring
several groups of archers in the hills.  Stay back, and take these guys out from a distance
before they waste you.  If you rush in, you will probably lose LOTS of health.  Take your
time and pick them off.  Once you reach Hu Lao gate, an assault unit will appear.  Protect
your assault captain, until the gate falls.  There are some archers in the watchtowers
above you so watch out.  Once you're through the gate, you'll meet up with Diao Chan.
She's pretty weak, and killing her should be pretty easy.  Once she's gone, climb up the
stairs, and take out the archers, and grab the Max Life power up that's up there.  Then
drop back down, and hug the walls, and take out the 3 gate captains, so that no more
enemies can back up Dong Zhuo.  Try to stay near the walls so that you don't bring Dong
Zhuo into the fight just yet.  Once you've taken out the captains, you can fight the boss
enemy.  If you've done everything right, you should have plenty of backup, and Dong
Zhuo will be fairly easy to defeat, just watch out for his big combos.  During this stage,
you will also see a couple officers join the fight near the top of the map, who will make
their way down.  You shouldn't have to worry about these guys, Yuan Shao's army
should be able to hold them off long enough for you to clear the stage.

Dong Zhuo's Side:  This side can only be played in Free mode, but it's fun to try, since
you get to have Lu Bu on your side in this war.  There's no really special strategy, since
Dong Zhuo is pretty well fortified, you can simply cut your way through the ranks, and
make your way up to Yuan Shao and beat him down.

Snacks and Wines
Snack: pot near the stairs up the Hu Lao Gate
Wine: pot near the stairs up the Fan Shui Gate

192 AD:  Surprise Attack on Liu Biao  Sun Jian vs Liu Biao
Played By
WU: Sun Jian, Taishi Ci, Huang Gai, Da Qiao
This is a pretty straight forward level.  If you are playing Sun Jian, you become the target
of attack, otherwise, it's Sun Ce.  Also, if you are not playing Sun Jian, there will be a
cutscene where he gets crushed by rocks and killed.  Early on in the stage, sweep all the
way across the front and take out both gate captains and whoever else gets in your way,
but beware of the archers.  There are a couple routes you can take here to get to the boss,
each having a couple enemy officers to knock off.  Beat them down quickly, and get to
the boss.  Liu Biao isn't that tough a boss so take him out quickly.

Liu Biao's Side:  For this side, Sun Jian is the target.  There's not a whole lot of strategy
to this stage, simply find Sun Jian and take him out.  You may also have to fight Sun Ce
and Huang Gai, so be ready for these guys.

Snacks and Wines
Snack: center of map, area of Zhang Hu's initial position where 3 pots stand next to each
other
Wine: tents lined up by the beach, in a pot by the farthest left tent

197 AD:  Battle at Wan Castle  Cao Cao vs Zhang Xiu
Played By
WEI: Cao Cao, Dian Wei, Xu Huang
Wei's Side:  This is a basic short stage.  You will get to fight a lot of enemy generals
here, mostly no name officers, thus you can find a fair number of power ups here.  The
final boss, Zhang Xiu is relatively easy and you should be able to take him down with
little problem.  If you manage to clear a path for Cao Cao, he can escape and you'll win
the stage that way.

Zhang Xiu's Side:  This side is tougher to play, because you have to go through two of
Cao Cao's top officers, ending with the man himself.  However, Cao Cao does not have
any gates to bring out more soldiers, although he will get a reinforcement troop at some
point.  Dian Wei is the first guy you'll have to fight through, watch out for his power.
You'll have to beat him to clear the first gate.  As you get closer, the reinforcements will
appear in the form of Xiahou Dun and Xiahou Yuan.  If you want, you can go deal with
them or continue to get to Cao Cao.  The man is backed up by Xu Huang, Xu Zhu, and a
bunch of other guys though, so watch out.  If you continue north, you will be assaulted by
a couple of ambush parties.  You have to take these guys out fast, Cao Cao will escape if
you give him a clear path to do so.

Snacks and Wines
Snack: from the gate of Hu Che Er's castle, go right along the castle wall until you reach
the pot
Wine: from the castle gate at the bottom right of map, go left up, in the shadow of the
house there

197 AD:  Assault on the Wu Territory  Sun Ce vs Allies
Played By
WU: Sun Jian, Sun Ce, Zhou Yu, Da Qiao
This stage is pretty easy.  There are 3 generals you have to defeat to clear the stage, but
none of them are very tough.  The only powerful enemy that you will fight is Taishi Ci.
However, if you defeat Liu Yong, on the bottom left first, Taishi Ci will defect to your
side and you won't have to fight him (you will also unlock him as a character).  If you
fight and defeat him, he leaves a nice power up usually.  Go to the right at the start of the
stage and fight your way through, taking out the gate captain.  From there, you can pretty
much choose your path through the stage, but make sure to take out the gate captains as
you go.  Also on the right side, especially as you near Wang Lang, there are a lot of
watchtowers with archers.  All in all though, this is an easy stage, and you should blow
through it with no serious trouble.

Allies Side:  This is just a basic "Kill all the enemy generals" type level.  Basically you
have to defend your 3 leaders, while beating up all the enemy generals (Both Sun Ce and
Zhou Yu have about 4 subordinates each)  Once you've cleaned out the rabble, you can
make your way to Sun Ce and finish him off.

Snacks and Wines
Snack: at the corner of the troop entry point just past the first gate
Wine: North of Yian Bai Hu's position, behind the left of the 2 towers

200 AD:  Battle at Guan Du  Cao Cao vs Yuan Shao
Played By
WEI: Cao Cao, Xu Zhu, Xiahou Dun, Xiahou Yuan, Xu Huang, Zhang He, Sima Yi
Cao Cao's Side:  This stage is fairly tough but not too bad once you get the hang of
things.  There are four forts at the beginning, one of which hosts the enemy's depot.  Go
to each of them, kill the officers guarding it and enter.  If it's the depot, you will see a
cutscene, after which you must kill the officer inside to destroy the depot.  Once you've
done this, Cao Cao's troops will mount their attack.  Also towards the beginning of the
stage, an enemy unit will appear in front of the castle.  You might want to take these guys
on before going after the supply depots (unless you are trying to get Zhang He's fourth
weapon, see his section in the character strategies for more on that)  Also, at some point
later on, Guan Yu and Liu Bei will meet up on opposing sides.  This will make Liu Bei
leave the battle which is good because he's tough and you don't want to fight him if you
don't have to.  Yuan Shao is a fairly tough enemy, but if you brought plenty of backups
to deal with him, you should be able to defeat him.  Remember to take out his gate
captains so he can't get backup.

Yuan Shao's Side:  Start the stage out by taking out the enemies north of the castle.  Cao
Cao's forces are basically all grouped into this one area, so if you fight quickly, you can
keep them stuck there.  Crossing the bridge to the castle area, your first enemies will be
Xiahou Dun and Xu Huang, complete with their subordinates, so get these guys before
they do major damage.  Eventually, Yan Liang will be slaughtered by Guan Yu, so the
guy you're supposed to follow becomes Wen Chou.  Once the first two officers are down,
make your way west across the north side of the castle.  All the way to the left, you'll
face Xiahou Yuan and a gate guard.  Some reinforcements will attack you from the south
east side, but they shouldn't be too much of a bother.  If you leave a path open, your
troops will break down the north wall, allowing for your army to attack.  Inside the outer
part of the castle wait Guan Yu and Zhang Liao along with several subordinate officers.
Kill these guys and take out the two gates before heading in for the final showdown with
Cao Cao.  Also during this stage, Wen Chou may be attacked by an ambush group, so go
to his aid if need be.

Snacks and Wines
Snack: map center, slightly to the top, pot at where the rivers join
Wine: in the center of Cao Cao troop's fort, slightly to the top, in a pot along the water
passage

201 AD:  Guan Yu's Escape  Guan Yu vs Cao Cao
Played By
SHU: Guan Yu
WEI: Xiahou Dun
Guan Yu's Side:  This stage is basically a gauntlet.  You'll have to protect the carriage,
and yourself from 5 of Cao Cao's top officers and their flunkies.  The trick with
protecting the carriage is to stay with it when it's moving.  If you're around, the enemies
will attack you, not the carriage.  In order, you'll have to fight Zhang He, Zhen Ji, Xiahou
Yuan, Xu Huang, and Xu Zhu.  Each of these enemies will also have a lesser officer with
them.  Basically, this stage is just plow through, kill the bad guys, and go.  Also, partway
through the stage, Xiahou Dun will begin pursuing you from the starting point.  Once he
catches up, you'll have to deal with him as well.  Once you kill him, he'll drop the Way
of the Musou special item, so make sure to get it.  Make sure to grab the life max up near
the wagons in the first area, and after you pass the second gate, there will be a Musou
gauge power up directly to the right of the exit.  This is a good stage for powering up
characters because it's short, has life and Musou power ups, and has a lot of officers to
give you items.

Wei Side:  This is similar format to Guan Yu's side, however he'll be clearing the gates
for you, while you play catchup.  Guan Yu will leave some troops in each fort for you to
deal with, usually these are lead by a no name general, however the last fort will have
you facing Zhao Yun.  The final battle with Guan Yu himself can be tough so watch out.
Also, you have to finish the stage before the carriage clears the 5th gate.  The Carriage
moves pretty slow, so you should be able to stay in front of it as long as you're fast.

Snacks and Wines
Snack: in the storage room in front of the first gate
Wine: on the other side of the door of the second gate

208 AD:  Battle of Chang Ban  Liu Bei vs Cao Cao
Played By
SHU: Liu Bei, Guan Yu, Zhang Fei, Zhao Yun, Ma Chao, Huang Zhong, Wei Yan,
Jiang Wei, Pang Tong, Zhuge Liang
WEI: Cao Cao, Dian Wei, Xu Zhu, Zhang Liao, Zhang He, Sima Yi, Zhen Ji
Liu Bei's Side:  You will probably begin the stage on the upper right area of the map,
Towards the top of the screen lurk Zhang Liao and Xiahou Dun, along with two gate
captains.  Try to take out these enemies quickly.  Once you've dealt with these threats,
it's recommended to escape from this area, as Cao Cao will eventually show up here,
about 5 minutes into the battle.  If you want, you can defeat the stage quickly by beating
Cao Cao, or you can join up with Liu Bei's troops.  Eventually, Liu Bei's rescue ships
will appear.  You can clear the stage by beating all the enemy generals between Liu Bei
and his ships and letting him escape.  You also have to protect the peasants that the
various generals are protecting, so take out the enemies in the lower right corner if you
wish to win this way.  Otherwise, Liu Bei won't retreat.  You can also lead Cao Cao off
to the west away from Liu Bei, but this will force you to fight him, and whoever happens
to be in the area, with little or no backup.

Cao Cao's Side:  On this stage, Liu Bei will slowly advance to the southwest, eventually
retreating from battle, which will cause you to lose.  Depending on your start position,
take out whatever enemy generals are closest to you.  If possible, grab a horse, and make
your way around, so that you can cut off his retreat and defeat him, taking out whoever
else gets in your way.  Shortly into the battle, Cao Cao will arrive as backup and the
pursuit will begin.  Zhang Fei will hold off your guys at the bridge, so take him out
yourself, so that your guys can continue to pursue.  Since Liu Bei is basically pinned
between your two units, you should have no trouble taking him out, just make sure to
waste any of his officers that get in your way.

Snacks and Wines
Snack: direct South of Zhang He's initial position
Wine: along the shore of Liu Bei's escape route

208 AD:  Battle at Chi Bi  Allies vs Cao Cao
Played By
SHU: Liu Bei, Zhang Fei, Zhao Yun, Ma Chao, Jiang Wei, Pang Tong, Zhuge Liang
WEI: Cao Cao, Dian Wei, Xu Zhu, Zhang Liao, Zhang He, Sima Yi, Zhen Ji
WU: Sun Jian, Sun Ce, Sun Quan, Sun Shang Xiang, Zhou Yu, Lu Xun, Taishi Ci,
Gan Ning, Huang Gai, Lu Meng, Da Qiao, Xiao Qiao
Wu Side:  This stage isn't too bad if you take your time.  If you rush through it, you'll
have problems.  First, make your way up to the center of the screen, where Xiahou Dun is
waiting.  Take him out of commission.  (If you want, you can use the Super Sneaky
Officer Killing Trick, which is usually preferred)  After a while, Zhuge Liang will finish
his spell to change the direction of the wind.  This will set Huang Gai into motion
towards the center.  All units are supposed to cover him, but if you took Xiahou Dun out
of the way, he'll have no problems getting there.  This will set up the fire attack later on,
that will lower Cao Cao's morale, as well as drive all his troops together.  There will also
be two groups of reinforcements that show up during the stage, one for Cao Cao, and
other by some of Shu's troops, this is often led by Zhang Fei, but may be led by someone
else.  You can pick and choose which route you want to take to get to Cao Cao from here,
the side paths usually offer less resistance, and less power ups, or you can go straight
down the center, and fight more enemies.  The end fight with Cao Cao can be pretty
tough, especially if he makes it to the very back of the stage, where he has arrow troopers
in the watch towers, and several gates where more enemies can come from.  Hopefully
you've got backup, as he'll have a lot of guys waiting for you, including a lot of arrow
troopers, making it a rough fight.

Shu Side:  This is pretty similar to the Wu side, except Xiahou Dun isn't in the middle of
the screen from the start.  This will make it easier for you to get the fire attack going as
you shouldn't need to worry about saving Huang Gai as long as the center area is clear.
Other than that, this stage will play pretty much the same as it did with Wu's side.

Wei Side:  This stage is basically the reverse of playing it on the allies side.  You can stop
the fire attack by defeating Zhou Yu or Huang Gai.  If the fire attack goes off, your
morale will take a big hit.  Once you've stopped the fire attack, just take out the enemies
that get in your way.  Most of Wu's super heavyweights will be on hand, but for the final
showdown with Sun Quan, you can try to snipe him if you want, or fight him directly.

Snacks and Wines
Snack: in between the two troop entry points at the top left of screen
Wine: from the entry point at the bottom right of the map, direct north is a boat, in a pot
on the boat

211 AD:  Battle at Tong Gate  Allies vs Cao Cao
Played By
SHU: Ma Chao
WEI: Cao Cao, Xu Zhu, Zhang Liao, Xu Huang

Wei Side:  This stage really just boils down to a battle royal.  If you can defeat Ma
Chao's two subgenerals, you can clear the way for Han Sui to meet with Cao Cao, which
will lower their morale, and eventually, Han Sui will defect to your side.  Other than that,
it's a basic, kill everyone on the opposing side, then finish off Ma Chao type of battle.

Allies Side:  Like before, this is a battle royal, you'll have the numbers advantage, but
Cao Cao has actual usable characters, and therefore will be a force to be reckoned with.
In no particular order, you'll have to face off with Xu Zhu, Xu Huang, Xiahou Yuan, and
of course, Cao Cao himself.  You may want to try a sneak attack here, going around the
long way and attacking from the side.

Snacks and Wines
Snack: top left of map, at the end of a narrow path
Wine: top right of map, area before entering a narrow path, around a Cao Cao troop entry
point

214 AD:  Assault on Cheng Du  Liu Bei vs Liu Zhang
Played By
SHU: Liu Bei, Zhang Fei, Zhao Yun, Huang Zhong, Pang Tong
This is a pretty easy stage.  The only annoying part comes from the beginning when you
are in the forest.  There's no map on the upper right side to show where you are going,
but you can always press start to get your bearings.  Basically this stage just boils down
to find each officer and kill them off.  The only event of notice is when Pang Tong shows
up and remarks what a strange place he's in.  Right after this, Zhang Ren will ambush
him, and kill him fairly quickly, which is a bummer if you're trying to unlock Pang Tong,
since you must clear the stage with him alive to unlock him.  Thus, you should try to kill
Zhang Ren fairly quickly.  Once you've gotten him out of the way, finish off the rest of
the officers one by one.  Once you've beaten all the enemy generals, the Hex Mark saddle
will appear in the lower left corner of the map, so go get that.  Also, when you've killed
everyone else, the Liu Zhang will surrender to you, thus clearing the stage.  Of course, if
you want, you can kill Liu Zhang instead if you prefer, he's not particularly difficult.

Liu Zhang's Side:  Pretty much just the opposite of what Liu Bei is trying to do.  Protect
your leader, find the enemies, and clean them out.  Zhao Yun and Pang Tong are the most
dangerous foes you'll face, along with Liu Bei himself.

Snacks and Wines
Snack: bottom left of Zhao Yun's position
Wine: to the side of the deep forest command base

215 AD:  Battle at He Fei  Wei vs Wu
WEI: Cao Cao, Dian Wei, Xiahou Dun, Xiahou Yuan, Zhang Liao, Xu Huang. Zhen Ji
WU: Sun Jian, Sun Ce, Sun Quan, Sun Shang Xiang, Zhou Yu, Lu Xun, Taishi Ci, Gan
Ning, Xiao Qiao
Wu Side:  Unless you're playing as Lu Xun, you'll probably be dropped into the middle
of the map here, which is a good place to start, as you can take a couple different paths.
Zhang Liao is hanging around somewhere near the middle of the map, so deal with him
first.  (unless you're trying to unlock Sun Quan, see below for more details)  Once he's
out of the way, you can advance any way you want, taking down whatever generals are in
your path.  Once you get to Cao Cao, you'll have to defeat him.  I recommend taking
your time on this board, taking out the other generals so that you can get some extra
power ups for later stages.  Also, watch out for Xu Zhu who's hanging out by Cao Cao on
the upper right.

Unlocking Sun Quan:  There are a lot of posts on the GameFAQs board asking about this,
so I will outlay how I unlocked Sun Quan here.  You must be playing in Musou mode for
this to work.  First off, don't kill Zhang Liao right away, instead just bide your time for a
while.  Eventually, you will see a cut scene, where Zhang Liao leads a group of archers to
pelt Taishi Ci to death with arrows.  After this, Sun Quan will begin to retreat to the
southeast.  Go with him.  When you get to a broken bridge, you will see a cut scene
where your character and Sun Quan both jump over the bridge.  Once Sun Quan is
positioned and stopped, sit and wait.  Eventually, Zhang Liao will appear near Sun Quan
and attack.  Take out Zhang Liao, and whatever other suckers are with him.  After this,
Sun Quan will initiate a counterstrike.  This is where it gets tough, as you'll now have to
take on pretty much Cao Cao's entire army with you, Sun Quan, and whoever is left on
your side, since probably everyone else will be dead on your side.  If you have trouble
defeating all of these guys (and their 6000 archers) then you might want to try running to
one of the corners of the stage at the beginning and wiping out everyone there, thus
lessening the amount of guys you'll have to fight later.  Also, Zhang Liao will drop the
Buckler special item as an added bonus once defeated.  Cao Cao will also get some
reinforcements during the battle, but Gan Ning will also appear to fight for your side.  If
you can get Sun Quan to reach the enemy HQ, you will win the battle, and add Sun Quan
to your roster.  You can also defeat Cao Cao, if that suits your fancy better.  One final
note, if you make your final advance correctly, you can fight all the enemies near the
river bridges making the fight much easier, as you can take on enemy generals one at a
time.  If you do it wrong, you and Sun Quan will wind up smack dab in the middle of the
fort, with every enemy surrounding you, and you'll probably die.  NOTE:  Depending on
your character going through Musou mode, you may have a different commander for this
stage, either Sun Jian or Sun Ce.  This won't matter, just follow the same directions and
you'll be fine.  For the record, I used Xiao Qiao when I did this stage.

Wei Side:  During this stage, if you can keep Zhang Liao long enough, he will wipe out
Taishi Ci for you, which helps, since he's tough.  If you defeat the other generals in the
main square, Zhang Liao will leave the center, and pull a sneak attack on the commander.
Eventually, Gan Ning will pull an ambush near your HQ, so try to take him out if need be
(watch out, he's very tough, and brings a lot of soldiers and archers with him)  Once he's
gone, go find Sun Quan (or whoever is the commander in your case) and finish him off.

Snacks and Wines
Snack: very top left of the map
Wine: very top right of the map

219 AD:  Battle at Fan Castle  Shu vs Allies
Played By
SHU: Guan Yu
WEI: Sima Yi
WU: Sun Ce, Lu Xun, Gan Ning, Lu Meng
Shu Side:  This stage is pretty tough.  You have to fight through the majority of the guys
yourself, including Xu Huang, and one lesser general.  There are also a lot of archers
you'll have to deal with.  To my knowledge, you can't get drowned by the water attack,
even when it says the water is about to rise.  Once you get to higher ground, the water
will rise, killing anyone on the lower level.  At this point, a bunch of Wu troops will
show up and attack.  You can go back and save your allies if you want some backup, or
plow through the guys and get to the boss.  The choice is yours, but watch out for Lu
Xun, he's very tough.  Any way you slice it, you'll have to slice your way through the
bad guys on your way to a battle with Sima Yi at the end.

Allies Side:  This one is pretty straight forward.  Head to the upper level of the castle and
take out the enemies.  Guan Ping on the bottom right should be your first target.
Eventually, the water attack will hit, which will kill some of your guys, but
reinforcements will also appear.  Once Guan Ping is gone, go after Guan Yu, but pass by
him at first so you can take out his gate captain, then return and finish him off.

Snacks and Wines
Snack: Southern edge from the high tower where Sima Yi is positioned
Wine: top left of map, to the Northern corner of the Shu troop entry point

219 AD:  Battle of Mt. Ding Jun  Shu vs Wei
Played By
SHU: Liu Bei, Zhao Yun, Huang Zhong
WEI: Cao Cao, Xiahou Yuan, Zhang He
Wei Side:  This is pretty much a basic short stage.  There's not much to do here except
kill the enemy generals along the way en route to a bout with Liu Bei.  Just be careful of
the archers that like to hang out in the watch towers.  Also, watch out for all the spiked
traps that are on the mountain, if you touch the spikes you get hurt a lot.  However, since
Wei's side is going uphill and the spikes are pointing the opposite way, their not that
much of a danger to Wei's side.  You'll see a cutscene where Huang Zhong fires an
arrow towards Xiahou Yuan's unit that will lower morale, but there's not a whole lot you
can do against it other than kill Huang Zhong really fast.  On this board it won't make
much of a difference.  One road goes through him, the other goes through Zhang Fei, but
if you want to power up, you can backtrack and take them both out.  When you get close
to Liu Bei, an ambush party led by Zhao Yun appears, so watch out for him.  He starts a
ways away though, so if you can finish Liu Bei quickly, you don't have to worry about
him.  The fight with Liu Bei is pretty standard, he's only got one gate captain backing
him up, so take that out ASAP.

Shu Side:  Basically this is the same as the Wei side, except you'll be taking on Xiahou
Yuan and Zhang He.  The main thing to be careful of here is that on Shu's side, you are
going downhill, and you run the risk of running into the spikes, which do quite a bit of
damage.  Avoid these, and finish off your enemies en route to a battle with Cao Cao at
the end.

Snacks and Wines
Snack: far left from where Cao Cao is positioned
Wine: the path to the right of the high tower where archers shoot at a downhill

222 AD:  Battle at Yi Ling  Shu vs Wu
Played By
SHU: Liu Bei, Guan Yu, Zhang Fei, Zhao Yun, Ma Chao, Huang Zhong, Wei Yan, Jiang
Wei, Pang Tong, Zhuge Liang
WU: Sun Jian, Sun Ce, Sun Quan, Sun Shang Xiang, Zhou Yu, Lu Xun, Taishi Ci, Gan
Ning, Huang Gai, Lu Meng, Da Qiao, Xiao Qiao
Shu Side:  This is a TOUGH stage.  Early on Lu Xun will survey your camp and order a
fire attack.  You must act quickly to stop this.  Sometimes you will just get a message
saying that Zhu Ran's unit is preparing their fire attack, with no cut scene (This happened
when I played as Zhuge Liang, don't know about other characters)  You must get to Zhu
Ran and kill him, he's in the valley slightly to the northwest of Liu Bei's starting point.
If he is successful with the fire attack, your side's morale will be pretty much flushed
down the toilet and the stage becomes VERY hard from there.  Also watch out, as a
raiding party may appear near Liu Bei's camp.  Once you've managed to take out the fire
attack, you can begin the business of taking out Sun Quan's other minions.  Watch out for
Lu Xun, as he's stronger than normal in this stage.  Most of the other generals are pretty
tough to, but you'll have to go through Lu Xun to get to the final battle with Sun Quan.
If you take out the other generals, you'll have more troops pushing through to aid you in
the final battles, so it is to your benefit to aid your allies.

Shu Side:  On the Wei side, this stage is still tough, but not nearly as hard as it is when
playing Wu.  I recommend starting the stage by knocking off whoever is the closest
general to you.  What you're after early on is a horse, preferably a white one due to its
speed.  Then your next goal is to attack and eliminate each enemy general on the map (I
know, this sounds obvious, but on this stage, it's especially to your benefit to take them
all out)  Once they're all gone, head to the southwest where Liu Bei and Zhuge Liang are
waiting.  There are several watchtowers with archers, so be careful of them.  I
recommend passing by Zhuge Liang and Liu Bei for the time being, and taking out all of
the Gate Captains in the boss's area, although Zhuge Liang might give chase.  Once all
these enemies are gone, you can take on Liu Bei.  By the time you've eliminated
everyone else, there should be plenty of your own guys in the camp to help you finish
him off.

Snacks and Wines
Snack: lower center of map, in a pot to the right of the stone maze
Wine: lower center of map, in a pot to the bottom left of the stone maze

225 AD:  Nanman Campaign  Shu vs Nanman
Played By
SHU: Liu Bei, Zhang Fei, Zhao Yun, Ma Chao, Jiang Wei, Pang Tong, Zhuge Liang
WU: Sun Jian, Sun Ce, Sun Quan, Sun Shang Xiang, Zhou Yu, Lu Xun, Taishi Ci, Gan
Ning, Xiao Qiao
Shu or Wu Side:  This is a long stage if you do it the long way.  You will have to fight
Meng Huo up to seven times.  However, if you move down towards the bottom left area
of the map, he will show up in the fort, and you'll only have to fight him the one time.
However, if you fight him all seven times, you'll be able to get some nice power ups
from him.  Also, there are a lot of other enemy generals for you to take on, so I
recommend taking them on while you're after Meng Huo each time.  By doing this, you
will aid your allies, and this will later free them up for the big battle at the end.  Watch
out for the guys with wooden hats, they can't be shot with arrows.  Also, you must be
very wary of the elephant troops.  Since they are so high, it's hard to take them off their
mounts.  Basically there are 3 ways to do it;  1)  With an arrow  2)  With another elephant
(best to use the T attack) or 3)  With a character with very high jump rating, jump up and
knock them off.  There are also certain barriers you'll need to break with the elephants to
get to Meng Huo on one or two occasions.  Once you get near Meng Huo's base for the
final battle, you'll have to deal with his wife, Zhu Rong.  She's pretty tough and fast, so
try to deal with her in the quickest way possible.  Once she's out of the way, you can go
through the gate to face Meng Huo the final time.  Be very careful of the myriad of watch
towers containing archers that can shoot at you while you're fighting Meng Huo.

Nanman Side:  This stage is pretty tough, but fun to play.  Both side have a lot of units at
their disposal, so this is a real battle royal.  Most of Shu's top guys will have to be fought,
so deal with them accordingly, and don't be afraid to fall back to protect HQ if necessary.
About 15 minutes into the fight, two of your guys will meet and retreat from the battle,
which will kill morale, so you'll have to kill a lot of officers to build it back up.  Once
you've beaten everyone else, head to enemy HQ for a showdown with Zhuge Liang.  Kill
the gate captains to the right and left of their HQ.  When you enter the gates, there will be
an event where the enemy shoots fire arrows at you in some half baked attempt to ruffle
your feathers.  This will lower morale, but if you've got plenty of backup troops, beating
Zhuge Liang at this point shouldn't be too tough.  Take out the archers in HQ first though
just to be safe.

Snacks and Wines
Snack: center of map, slightly to the bottom, in pot beside the river (not accessible unless
a wall is broken with an elephant)
Wine: from the upper fort, crosss bridge to the left and go up, in the pot there

228 AD:  Battle of Jie Ting  Shu vs Wei
Played By
SHU: Liu Bei, Wei Yan, Jiang Wei, Zhuge Liang
WEI: Xiahou Dun, Zhang He, Sima Yi
Shu Side:  This stage is basically a battle royale between your troop and Cao Cao's troop.
During the fight, Ma Su will disobey your orders, climb to the mountain's summit and
risk getting himself wasted unless you go aid him.  During this fight you'll encounter
Zhen Ji, Zhang He, and a couple lesser guys under their command.  Waste these fools and
go take down Cao Cao ASAP.  Zhao Yun will also appear during this stage to back you
up.  There are a lot of archers towards the end too so beware.  Sima Yi is also waiting at
the end to make your life a living hell along with Cao Cao, in addition to 3 gate captains.

Wei Side:  Basically the same strategies for Shu's side can be reversed for Wei's side.
This stage does include probably the funniest intro in the game, involving Zhang He.
Once his unit gets clear, they will do the dreaded "Falling Blossom Charge"  Defeat all
the enemy generals here, and make your way down.  Zhuge Liang has 3 gate guards to
back him up, so get rid of them quickly.  Zhuge Liang isn't too dangerous here, but if you
delay, Zhao Yun will appear to back him up and you'll have to deal with him as well.

Snacks and Wines
Snack: atop the mountain where Ma Su set up base
Wine: to the Northwest of Wei Yan's initial position is a house, in a pot there

228 AD:  Battle at You Ting  Wei vs Wu
Played By
WEI: Dian Wei, Zhen Ji
WU: Sun Jian, Sun Quan, Lu Xun, Huang Gai
Wu Side:  The key to this stage is to take out the main generals on each side, along with
those in the middle.  In this case, it's better to go after the west base first, because it's
guarded by a no name general, while the east side is guarded by Zhang He.  Zhen Ji is
also on the west side, so you can pick your poison here as to who you want to take out
first.  Both sides also have plenty of archers in watch towers for your enjoyment.  Once
you've taken out one fort, head across the map to take out the other.  You must do this
quickly to gain the advantage, otherwise Sima Yi will see through Zhou Fang's double
cross.  When you take out both towers, Zhou Fang will defect to your side.  Take out the
guys in the center of the map next, so that the rest of your allies can make their way up.
The enemy will get a reinforcement unit as well, but it's nothing to worry too much
about.  Once you've taken care of all the enemies, you can proceed to the enemies fort to
take out Sima Yi.  You'll meet Xu Zhu along the way, so get rid of him too.  Sima Yi has
3 gate guards, but unless you're after power ups, you really only need to worry about the
middle one.  Also, watch out for archers in the towers.

Wei Side:  This stage can be really tough if you don't do it right.  At all costs, you must
keep the east and west forts from being taken over.  Since your teammates seem to be
incompetent, and will eventually get themselves killed, you must do the task of defending
the bases yourself.  Go to one side or the other, and defeat the generals there.  Watch out
for the Qiao sisters, as they're really fast and they'll chop you to bits if you're not careful.
Eventually, Zhou Fang will defect to the enemy's side.  If you've protected the bases,
you'll be OK, just go take him out.  If both bases fell, he will defect, and you'll have
REAL trouble.  You'll be surrounded by the enemy with almost no chance to get out, and
will have to deal with both the Qiao sisters, Sun Shang Xiang, Sun Quan, and whatever
else they can throw at you.  If you've protected the base, take out Zhou Fang quickly,
then go around the map, and take out the gate captain in the far back, to protect any
additional troops from coming in.  Then come back to the middle to take out Sun Quan.

Snacks and Wines
Snack: center of map, slightly to the bottom
Wine: fort in the center of map, in the pot at the right corner of the wooden shelter

234 AD:  Siege of He Fei Castle  Wei vs Wu
Played By
WEI: Cao Cao, Dian Wei, Xu Zhu, Zhang Liao, Zhang He, Sima Yi, Zhen Ji
WU: Sun Jian, Sun Quan, Sun Shang Xiang, Lu Xun, Gan Ning, Huang Gai, Lu Meng,
Da Qiao
Wei Side:  This is another tough stage.  You'll have to take on basically Wu's entire
army, which is by no means an easy task.  To make matters worse, you have two people
named Zhen Ji participating in the battle (fortunately for you, the one on your side is a
hot chick who can kick ass, the other is a relative no name general, but he'll probably be
the first one you encounter, so take him out)  If you're playing Cao Cao himself on this
board, he becomes the target instead of Sima Yi.  The good thing about this, is you don't
have to worry about protecting another person, the bad news is that everyone will come
gunning for you.  Whatever you do, DO NOT enter the courtyard area near the pond (it's
on the map just south of where Sima Yi starts, you have to cross a stone bridge to enter it.
Doing this will trigger a bunch of enemy archers which is the last thing you need on this
stage.  I recommend beginning by targeting Zhen Ji and Sun Shang Xiang, since they're
the two enemies closest to you.  Lu Xun and Lu Meng will stay put at the gate till you
come after them, so take them out next.  While you're fighting these guys, a
reinforcement troop will appear, led by Zhuge Jin and Sun Shao.  These guys will take a
while to get to you, so continue taking out the foes in the castle.  Your side will get some
reinforcements too, but their troop is pretty small and will probably impact the battle very
little.  If all else fails, grab a horse from someone, and make a beeline to Sun Quan, and
try to take him out.

Wu Side:  This stage is somewhat easier than it is in Wei's scenario.  Start the battle off
by making your way to the left side, taking out whoever gets in your way.  If you enter
the center gates, there will be an ambush party there, so avoid this.  Enter through the
west gate, and make your way up to take out the gate captain.  Enemy resistance will
increase once you enter the castle.  After you get to a second gate, you will enter the
dreaded HALL OF ARRROWS, where arrows shoot out the side walls.  Try to fight your
way through this as quickly as possible.  Once you pass this, a large group of enemy
reinforcements will attack you from behind.  They will make a beeline for Sun Quan if
he's on the ship, so you will probably have to go back and save him.  While you're
clearing these guys out, some of your attacking officers may get killed, but at least a few
will stand by and wait for you to return.  Past the Hall of Arrows is the even more
dangerous WIND CORRIDOR trap, which is avoided by simply hugging the walls and
running around it.  If you stumble into the trap though, it does a lot of damage, and you
won't be able to see it till the cutscene appears (of course, this is why I write
walkthroughs, so you know about these things : ) )  Once you've gotten past the two
traps, the battle royale begins.  Head to the lower side of the courtyard by the gates,
where you'll find Zhang He and Xu Huang waiting for you with their personal armies.
Be careful of the archers who like to hide amongst the real fighters and shoot at you.
Once you've beaten the two generals by the gate, make your way to the top, taking care
to avoid the stone bridge area which calls out a crapload of archers to make your life
miserable.  If you start on the left side of the HQ, you will have to fight Zhen Ji, if you
start on the top right, you'll meet Zhang Liao.  Both of them are a pain, so pick your
poison.  Your troops will also split up at this point, so go with the one that has more
troops going that direction.  Once you've taken out your officer of choice, not much
stands between you and the final clash with Sima Yi.  If you've made it this far, he
shouldn't be too big of a deal to finish off.

Snacks and Wines
Snack: in the pot to the top of the Wind Room
Wine: in pot to the top of the destroyed bridge room on the top right path

234 AD:  Battle at Wu Zhang Plains  Shu vs Wei
Played By
SHU: Liu Bei, Guan Yu, Zhao Yun, Ma Chao, Huang Zhong, Wei Yan, Jiang Wei,
Zhuge Liang
WEI: Cao Cao, Xu Zhu, Xiahou Dun, Xiahou Yuan, Xu Huang, Zhang He, Sima Yi
Wei:  If you're playing Cao Cao here, you are the target, other wise it's Sima Yi.  One
thing going for you on this stage is that Zhuge Liang is the boss, not one of the 3 main
generals, and he's a little easier to beat.  Otherwise, this is a rather tough stage.  Take
your time through it and take out the enemy generals as quickly as possible.  On Wei's
side, you have the catapults on your side, which can strike the enemy at various intervals,
lowering their morale.  Since this is the climactic battle with Shu, basically all of the big
Shu generals will be there to oppose you.  Both sides can also get reinforcements at
various points in the battle.  Watch out when you get up to Zhuge Liang's fort, as there
will be an ambush party to attack you.  If enemy troops get close to HQ, you may have to
do a big save to prevent Sima Yi from getting killed.  Once you reach him, Zhuge Liang
isn't particularly tough, just make sure to kill the gate guards to prevent reinforcements.

Shu Side:  Basically the strategies for Wei's side will apply here, but you're fighting
different people.  Either Sima Yi or Cao Cao will be the target, depending on who you
are using.  If you have Liu Bei, Cao Cao will appear, and along with Sima Yi, that makes
the fight even tougher.  Like with Wei's side, take your time, fight through each general
so that you have more allies to help you in the final battle.  Unlike Wei's side however,
Shu's fort is relatively well protected, so you shouldn't have to worry about your leader
getting bumped off.  You also have the benefit of the Wood Ox which will appear in a
few places, such as the bottom right corner.  Items are hidden in the Wood Ox if you need
em.  The enemy will also get reinforcements a couple of times, so deal with them
accordingly.

Snacks and Wines
Snack: in pot near the troop entry point to the bottom of Sima Yi's position
Wine: at the end of the dead-end path to the left of the high tower where Zhuge Liang is

Misc Info

Mount Guide

There are five different horses you can ride during the game.  Each has increased speed
and knockdown ability.  Here's a guide to the different horses (provided by Muni
Shinobu)

Light Brown Horse
Rank Allowed:  Any
Speed:  Lowest
Knockdown Ability:  None
Comments:  The worst horse, ridden by low level enemies.  Unless your guy is really
slow, you're better off walking

Dark Brown Horse
Rank Allowed:  11
Speed:  Moderate
Knockdown Ability:  Can knock down enemy soldiers
Comments:  Ridden by lesser enemy generals.  Useful to get where you want to go.

White Horse
Rank Allowed:  11
Speed:  Moderate
Knockdown Ability:  Can knock down enemy soldiers
Comments:  Ridden by major generals.  Only difference between this and the Dark
Brown Horse is that this one looks cooler.

Hex Mark (Black Horse)
Rank Allowed:  6 (or Hex Mark Saddle)
Speed:  Fast
Knockdown Ability:  Can knock down generals
Comments:  Ridden by Liu Bei.  Gives you a bonus to your luck.

Red Hare (Red Horse)
Rank Allowed:  1 (or Red Hare Saddle)
Speed:  Fastest
Knockdown Ability:  Can knock down anyone except your bodyguards.
Comments:  Ridden by Lu Bu during Hu Lao gate stage, and Guan Yu in later stages.
It's the biggest, baddest, and best horse.  Nuff Said.

Scoring System (provided by Muni Shinobu)

90 minute stages:
Boss General = 500 points
Enemy Generals = 300 points each
Enemy Sub-generals = 200 points each
Total Time = 2000 points
after 6 minutes, -40 points every minute

30 minute stages:
Boss General = 600 points
Enemy Generals = 350 points each
Enemy Sub-generals = 200 points each
Total Time = 1000 points
after 6 minutes, -40 points every minute

Both stages:
Bodyguards = +250 points each survivor, -250 points each dead
Entry Point Captains = 100 points each

Codes and Tricks

Activate Opening Edit  Clear Musou mode with one character from the Wu, Shu, and
Wei sides.  This will allow you to mess around with the game's opening cinema, putting
whoever you want in each of the scenes.

Secret Ending  Once you've activated Opening Edit, highlight the Replay option, hold
down all four shoulder buttons, and press X.

WARNING:  The following codes are to unlock characters and other things within the
game.  They are to be inputted at the main menu, when you are selecting your mode.
You will hear a cheer when the code is done correctly.  Use them at your own risk, as in
my opinion, they take some of the enjoyment out of the game. With that out of the way,
here you go.

Unlock all free mode stages- R1 R2 L2 L1 Square L1 L2 R2 R1 triangle

Unlock all movies in gallery- Triangle L1 Triangle R1 Triangle Square L2 Square R2
Square

Unlock "Opening" item in options- R1 Square R1 Triangle R1 L1 Square L1 Triangle L1

Unlock all sound test BGMs- L1 L1 R1 R1 L2 L2 R2 R2 Square Triangle

Unlock all Shu Chars- L1 Square Triangle R2 L1 L2 L2 R1 square L1

Unlock all Wu Chars- Triangle Triangle L1 square R1 R2 L1 L2 L2 L2

Unlock all Wei Chars- L2 L1 Square Triangle L1 L2 R1 R2 L1 L2

Unlock all Characters- R2 R2 R2 L1 Triangle L2 L2 L2 R1 Square

Contributors and Resources

Contributors:  Those who have helped in the FAQ's creation in one way or another

Muni Shinobu  Some of the information that you find here is from his FAQ's.

Mashu  Use of his stage reference FAQ listing the stages each character goes through.

Kepella  Posted the US version cheat codes on the Gamefaqs message board.

Brandon Swetz  Sent in stats for some weapons.

Resources:  Places to go to find more information about DW3, and the Three Kingdoms
era.

KOEI Official Website:  www.koeigames.com - Makers of Dynasty Warriors 3, and
several other awesome games.  Also, they have a site to track the records for Endurance
and Time Attack modes, which is done through the passwords that you can obtain.

Dynasty Warriors 3 Essence: http://www.geocities.com/dw3essence/ - A great site about
Dynasty Warriors 3

http://www.geocities.com/musoumaster/dynasty.html - Another cool DW3 site with a lot
of good information

http://clubs.yahoo.com/clubs/ultimatedynastywarriorclub - Yahoo club for Dynasty
Warriors

http://www.threekingdoms.com/ - A site devoted to the 3 Kingdoms era.  You can read
the entire novel here online, and it also has links to order the book version.

Romance of the Three Kingdoms Frontier: http://3kingdoms.net/ - Another awesome
resource about the 3 Kingdoms era.

A SIGN OF THINGS TO COME

These are things that will be added to the FAQ in future revisions

- Add personal assessments for each officer (the ones that don't already have them)  I will
also try to rate/rank the officers in some way

- Add more strategies on use of special items

- Finish up the weapons list

- Any other stuff that I can think of.  I may also reorganize the FAQ in some way.  If
anyone has any suggestions on things to add, or ways to tidy up the FAQ, please tell me.

