"Virtual Bart" for the Super Nintendo Entertainment System
Guide Version 1.1
6/ 5/ 02
Written by SubSane
-darksub01@yahoo.com-
www.angelfire.com/games4/subsane/simpsons.htm

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Table of Contents
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I. General Information
   A. Game history
   B. Basic plot
   C. Gameplay

II. Guide
   A. Dinosaur
   B. Baby
   C. Pig 
   D. Vandal 
   E. Water slide 
   F. Post-Apocalypse

III. Miscellaneous
   A. Codes
   B. Version history
   C. Credits, appreciation, and so on...
   D. Legal stuff
   E. Notes

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I. General Information
****************************

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A. Game history
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-This game was released in 1994. The games that preceded it were "Krusty's Super Fun House" in 
1992 and "Bart's Nightmare" in 1992, and the game that followed was "The Itchy and Scratchy 
Game" in 1994.

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B. Basic plot
----------
-What, Bart actually wants to go to school? No, not to learn though. Bart decides to attend 
the school science fair, and is trapped in, er, volunteers to test a virtual reality machine. 
Now he has to survive six sinister simulations to escape the machine without any brain damage.

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C. Gameplay
----------
-This game is slightly different from a regular platform game. It's divided into six different 
stages that all play differently. Since the stages are different, I'll go into technical details
for each one in their respective sections.

I will however explain the stage select process. You basically choose Wheel of Fortune style. 
As Bart spins you have to press X, Y, B, or A to make him stop on a stage. To choose the stage 
you want you have to press the button on the stage two spaces away from the one you want. For 
example: if you want to choose the Vandal stage, you have to press the button when the arrow is
on the Baby stage.

You also have a limited amount of tries in this part. For example: if you play the Baby stage 
and lose, then you go back to the stage select screen with one less try. Lose all three tries 
and, sorry, you lose.

Do you see that space on top that has a corndog/skull? Well, that can get you an extra try for
choosing a stage. It's random, really. Getting the corndog will get you the extra try, while 
getting the skull will take away a try. Use the same method that you would use to choose a
stage to get the corndog/skull.

Oh, and you can play the stages in any order. I just listed them clock-wise.

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II. Guide
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A. Dinosaur
----------
Controls
Left- Run or jump left
Right- Run or jump right
B- Jump
A- Tail whip attack
Y- Roar (destroy all enemies on screen)
Start- Pause game
Select- Slow motion

Items
Roar icon- Gives you the Roar attack, which can be used once to kill all enemies
Corndog- Restores energy
Circle Bart icon- Extra life

Enemies
Mosquitos
Little green dinos
Pterodactyls
Mini-pterodactyls
Stegosauruses
Triceratops
Boulders
Radioactive balls
Prehistoric versions of:
Homer
Marge
Lisa
Maggie
Moe
Barney
Mr. Burns
Smithers
Krusty

This one is a basic side scrollin', platform jumpin' stage. However, actually beating it can 
be one hell of a challenge. You play as Bart the dinosaur and have to try to get through a
prehistoric world full of prehistoric Simpsons characters. Hehehe, welcome to hell...

You start off at the base of ancient Mount Springfield. One basic tip before I proceed, 
ALWAYS be cautious. Never, ever go forward without slowly checking out what's ahead. There
are so many enemies and obstacles in the way that you could easily lose A LOT of your life
by one bad judgement. Of course, you have my guide to tell you what's ahead, but be cautious
nonetheless. Also, avoid enemies as much as possible. Sometimes enemies require a simple
jump, while others may need some more clever avoision (yes it's a word, look it up). I leave
it up to you.

If you move slightly to the right then go back to the left, you'll see a mosquito appear.
These die with one hit, so jump up and tail whip it quickly. Next you'll come across a steam
geyser. Just wait for it to go back down before jumping over. When you reach the platforms
jump on them to avoid the green dino that will come from the right, and grab the roar icon.
With this icon you can destroy all the enemies, but DO NOT use it yet. So after you grab it 
go back down and you can either hop over the green dino or whip it twice. Either way it 
takes two hits. Also avoid the pterodactyl and it's babies. Now just make your way to the 
right and use the next platforms to jump over the charging stegosaurus and other dino that 
will appear. Don't waste your time on them, just jump over. Also grab the corndog to get
some extra energy if you were damaged. When you reach the mountain you'll see some platforms 
that go up. Quickly hop up the platforms to the third one. Do you see the lowest platform? 
Well, those types of platforms break away after you step on them, and will only reappear if
you go away and come back. Memorize those types of platforms because they'll appear through-
out the rest of the level. Also, if you die you'll just start from the last level you
reached, so don't get stresses out.
On the next level jump up to second lowest platform and wait there. This way you can avoid 
the rocks and kill any enemies that might have followed you. At this point you could go up,
but there is some cool stuff to the right, so I suggest going that way. Jump over all the 
lava pools and avoid the rocks and dinos and after the third lava pool you'll come across a
triceratops. Simply use the roar you should still have, and it will die with one hit. Go to 
the right to grab two corndogs, another roar, and an extra life icon. You'll get either one
or two lives, depending on the number of points. Go back to the left and hop back up the 
platforms.
On the third level avoid the lava spout and pool, and kill any mosquitos that are hanging 
around if you like. Here there are two sets of platforms. The set on the left has Maggie
hurling bones at you, and a corndog. Don't go up there. Just keep going right. The second
set has Lisa at the top shooting arrows. Go to the right to quickly pick up a corndog. 
Alright, here it gets harder. Make your way up, avoid Lisa's arrows, and start hopping some 
very difficult platforms. They mixed in the breakable ones with regular ones, so you can 
never stop on a platform unless you are positive that it's a solid one. So make your way 
across and up to the fourth level. Up here you'll see Moe and Homer with clubs. I suggest 
completely avoiding them and going to the left. Hop up until you see Barney burping out gas 
clouds, then use the ever important roar on him. Pick up the extra life and make your way to 
the inside of the mountain.

Damnit, what the hell is Acclaim's problem. They made their Simpsons games nearly impossible.
Anyway, now this part gets real tough. Right away you should see Krusty throwing skulls at
you. Jump in and whip him once then stand still to the left. See, Krusty runs off the screen
and comes back every time you hit him, so stand still and whip him whenever he appears.
After enough hits he'll die and leave behind a corndog. Go ahead and you'll see a dino and 
Marge, who hurls bones at you. I suggest running through quickly and hopping up to the
platforms. BUT, before you get to the platoforms... You'll see three types of them. One is 
small, one is large, and one is thin and wide. The thin and wide ones break apart, which 
means that you have to keep hopping no matter what. So start making your way up, stopping
on the solid platforms to avoid the lava drops and falling boulders. THIS PART TAKES
PRACTICE!!! The basic thing to do is hop up slowly, and whenever you see a boulder headed 
your way just hop on it, or over it if possible. If you stand there and let the boulder hit 
you it will just knock you ALL the way down, so remember, JUMP OVER BOULDERS. 
On the next level grab the corndog, and run for it. There are stalactites that fall as you
pass under them, so don't stop running. Just go left and hop over any boulders that you 
should see. For the next set of platforms use the same method you used for the previous
ones. It should be easier as there are no lava drops and hardly any boulders. 
The third level is the same as the previous. Just run to the right and collect the corndog. 
The next platoforms have the lava drops and boulders again, so employ the same cautious and 
careful method you used with the first set of platforms. At the top you'll see Maggie
throwing bones, BUT, wait a second. See, the last platform breaks away, so the best thing to
do is to just jump straight into Maggie and run like a mad-dino to the end. Make sure to
grab the extra life along the way.

YES, FINALLY OUT OF THE CAVE! This next part is sort of easy. What I suggest doing for this
part is GO FAST. I mean don't stop at all. Just hop from one platform to the next without
pausing. You should probably pick up the corndog behind Moe when you get to him, ya know, 
for extra energy. Anyway, so never stop jumping. If you've made it this far, then you're 
an expert at platform jumping, trust me. Eventually you'll reach a LONG line of breakable
platforms, so you definitely don't want to pause anywhere. The only problem you might have
is with the red pterodactyl that shows up and can make you fall. Just do your best to 
hop over it and keep the jumping pattern going. Eventually with some skill and Godly luck
you'll reach the entrance into the next cave.

Damnit, another cave... This one is in a dark and dank cavern, where you can hardly see
a thing. The best tip to dealing with the lack of light is to proceed slowly and wait for
the glowing substances to light up the area. Anyway, you'll run into another Barney in the
first part of the stage. If you have the roar then just use it on him and the dino, and 
pick up the extra life. If you don't have the roar, run through them. You won't really get 
that hurt. Proceed though the radiation drops, which is a simple task. Like I mentioned 
though, wait for the green glow to be bright so you don't fall in the gaps. After all this 
you'll walk through a dark part and come out next to a lava pool. Here is another platform
jumping part. It's easy enough, though it's best to stay along the top platforms. At the 
beginning you'll have to use a moving platform to get across. Don't jump off until the end 
because if you jump too early you might sink in the lava. After getting across hop along
the top ones until you reach the sinking platform. This one requires split second timing, 
so time your jump to land at the exact moment it is all the way up, and jump off that 
second. The next two platoforms sink when you step on them, so jump across quickly and get 
back on solid ground. 
Now you have to make your way up a hill, full of radioactive balls! They tumble down the 
hill as you make your way up. This part is hella hard as well. Basically you have to bounce
on the balls that roll, and walk under the ones that bounce. You'll see what I mean. Once 
again, if you make it through this then you are a master of gaming. Read Only Memory users
are wise to save state... Once at the top you'll continue to the right, avoiding the rolling
balls. At a certain point you'll see a gap. Fall in the gap. Inside there are some corndogs
and and an extra life. Be careful down here because the platform has edges, which means you
can fall and die. The invisible platforms to get back to the top are on the right side, 
just jump around to find them. Go right again and eventually you'll reach what could be 
considered a "boss". Smithers and Burns are on top of a platform while Smithers tosses 
radioactive balls at you. To beat these two you have to whip the brown boulders back at 
Mr. Burns after he releases them. Easier said than done. Honestly, I think Smithers tosses
way too many of those balls to make an effective attack against them, but I beat it
nonetheless. I simply avoided the balls as much as possbile, stayed as far as possible, and 
whipped those balls from the right side, not the left. After maybe ten hits they die, and 
the exit opens up.

Alright, the final icy stretch!!! When you start off go straight to the right. Eventually 
you'll jump over a geyser and come across Homer. Kill Homer. Remember that strategy for 
beating Krusty? Well, do the same thing, With every whip Homer runs and comes back, so
repeat the process until he dies. Then go back to the entrance and use the hidden platform
on the left to grab the items by the door. Go right again, and prepare for more platform
hell! These platforms aren't just difficult, they're slippery! Which means you have to make 
precise jumps. As you go along you'll come across another Homer. Just go past him onto the
long platform. From here the platforms get breakable. Go a few platforms out to the solid
one to the right. If you broke any platforms you can just come back to this spot and wait 
for the breakable ones to reappear. Go up once again and eventually you'll reach another
long platform. Jump over the spikes here and go to the right.
From the edge hop onto the breakable platform to the right and quickly jump over to the
next ledge. Go to the right to get to the pterodactyls. The pterodactyls are now your
friends. Use them to get across the icy river below. DON'T FALL. Though there are some 
platforms below, it's harder getting across those than it is the pterodactyls. So anyway, 
make your way across, gradually going lower and lower. Remember to stay in the middle of 
the pterodactyls, otherwise you might fall. Also, you don't have to jump. Just step from
the one you're on to the lower one. After you make it all the way across, either by 
pterodactyl or platform (if you fell), you'll be on some solid land. From there go right 
and jump onto the floating platform that's in the water, then jump onto the next strip of
land. Wait for the platform to float up from the bottom, then stand at that spot and hold
down. When you see it come up again press B and you'll go through the platform onto the
floating one. Follow it down until you see one come from the right. You want to make a 
SMALL hop onto the platform when it's as far to the left as it'll go. If you jump too high
you'll end up drowning. Make another small hop onto the next solid platform, then another
small hop onto another floating platform. Be aware that someone will be tossing snowballs
at you from the top, so watch out. Another hop onto a solid one, then another hop to a 
moving one that goes up, then a final one to the top. 
This part might be easy, depending on how much energy you have. There are basically two 
platforms, one to the left, the other on the right. What you have to do is whip the 
platforms to make them get shorter, and eventually Homer and Moe will have no platform left 
and they'll die. It's easy, When your going to the right, stand on the right of your 
platform and hold the A button. When you're going left, stand on the left and hold A. Repeat 
the process until they die. They might hit you at first, but as they get lower you start to 
hit their snowballs before they hit you, so by the end they never hit you at all. Enjoy the
"ending". 

Well, if you just beat this stage, GOD YOU ARE!!!!! HELLO GOD, YOU ARE THE GOD OF GAMES!!!
I mean damn, I barely managed to beat it, and I admit I used a code for one part.
DAMN YOU, YOU SKILLED BASTARD!!! Um, ahem, onto stage 2...

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B. Baby 
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Well, another side scroller. And just like the previous stage, it's hella hard. This time you 
play as Bart the baby and have to get through the most dangerous part of the world:
Evergreen Terrace.

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C. Pig 
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Controls
Left- Run or jump left
Right- Run or jump right
Up- Hold when jumping to do a bounce
B- Jump
X- Hold to freeze the game
Start- Pause
Select- Slow motion

Items
Colored keys- Use to unlock doors of coresponding color

Enemies
Clowns
Corporate suits

The third side scrolling stage is, big surprise, another hard one. I'm not saying that lightly,
This stage is HARD!!! Especially in the later sections. Anyway, you play as Bart the pig and 
have to escape a meat processing plant while saving your fellow pig buddies.

Your main enemies are clowns, and the only way to kill them is to hop on their head. I wouldn't
suggest trying to kill them though, because you will get hurt nearly every time. Avoid the 
electric rods and mallets by simply bouncing over the clown from far away.
Alrighty, so you start off in the packing room. You have to free your pig friends as you make 
your way through the conveyor belts and machines. When you start, a clown with an electric
rod will be right behind you, so hold right as soon as you start. On the way to an elevator
on the right you'll see two pigs behind bars and a lever between them. Jump and hold up to 
bounce up and pull down the lever. After you free those two pigs, take the elevator on the right 
to the next floor. Avoid the clown with the mallet and get to the platforms on the left. Hit
that lever to free the pigs in the nets. Go back to the elevator and up to the third floor. Run
to the left under the green machine and up to the conveyor belt. Hit the lever on the right,
DON'T go in the machine or you'll die. Go back to the left and enter the door to go to the 
fourth floor. Jump up the platforms to the conveyor belt, then use a bounce to get across the
gap on the right. Go in the door to go to part 2 of the packing room.
From here jump to the right and you'll be on a platform with three levers. Hit the one on the 
left and pick up the green key, then make a jump to the left and open the cell with the green
lock. Go back up to the three levers and hit the middle one. From here go to the right and drop
straight down past two platforms and onto the third. You should see a door on the right. Go 
through and you'll be on a conveyor belt. Go under it to get the blue key. The blue lock is
on the platform right under the three main levers. To get there go down to the first floor and
use the platforms on the left to climb back up. Watch out for the clown and open the second
cell. Hit the third lever and drop down to the third platform on the right again. From here
run to the left and make a jump onto a lower platform on the left. If you landed on the right
platform you'll see a door, go in. You should be on a conveyor belt next to the red key. Grab 
it and fall down to the door on the right. Jump off this platform to the right onto the 
three levers platform, then make another jump to the right. Avoid this clown and release the
last pig. Go back to the three levers and pick up the yellow key, then drop to the first floor 
and go up the platforms on the left and enter the door on the fifth platform. Go to the right 
and enter the Krusty door.

Finally out of that damn packing room, you're now in the freezer. This part is HARD as hell. 
You basically have to make a bunch of extremely hard jumps, nothing else. First go to the left 
and go on the conveyor belts. Then you have to jump on those two moving platforms. They have
to be sticking out for you to be able to stand on them, so just time your jumps. Eventually
you'll go across two more conveyor belts. This little part is HARD. There is a certain gap that
is nearly impossible to make, at least the way I do it. When you get on the second conveyor belt 
start bouncing by holding up. When the platform pops out, bounce over onto it. Then from there
bounce onto the cloud. Ok, when you land on the cloud you'll do one bounce and it'll start to
move. Well, on your second bounce you have to hold left and land on the white platform to the
left. Trust me, it's very possible, though it is hard. Eventually you get the pattern pretty 
easily. The cloud goes off into some other direction, but I couldn't figure out what for. If
anyone knows, e-mail me.
From here go left, avoiding the pig cubes because they damage you. When you reach the last 
conveyor belt wait for the cloud to appear, then jump on it. It'll go up to a small conveyor
on your right, quickly jump on that before the cloud disappears. The whole time there will be
pig cubes going along the conveyor belt, so avoid them as best as possible. Make your way right 
until you reach the last conveyor again, and jump on the next cloud to the right. From here
just make the last few jumps to reach the door.
Next is another area of the freezer. There is a clown you can't kill in here, so the best way
to avoid him is to jump on those blue rectangular AC units. You'll see it. Just jump up 
on it to avoid the cold air shots from the clown. The basic point of this area is to push
the pig cubes all the way to the right onto that blue spring. When you've placed the cube
on the spring, jump on the red button to launch the cube up. Launch it when a hook is passing by
to make it grab it and carry it away. The basic thing to do is to push the cube along and jump 
whenever the clown is near. Repeat the process five times to get out of here.

Out of the cold and into the warmth. That isn't a good thing though... When you start off, go to
the right and start bouncing on the furnace. For this section I just bounce the entire way up. 
Forget about avoiding the flames 'n what not, just make your way to the top by bouncing on the
platforms. For the next area, with the crushers and flames, there is a pattern to memorize. 
Wait for the first one to come down, then run into the gap between the first and second. Once
the second one comes dowm and comes up, quickly hold Right and run straight to the right. Stop
when you get on the conveyor, then wait for the next crusher to come down. Run or bounce quickly
enough to avoid them all and stop next to the last one. This part is a bit hard because there 
are two paths to take. The first one is the easier one. 

Use the moving platforms to make your way down to the left. From here bounce on a platform and 
make sure you're in a bounce position when you're holding Right. Fall to the right, sticking
right next to the tank, and if you were in a bounce position you'll hit the platform. Hopefully
you have enough energy to just bounce your way through and get to the door.

The second way is a bit shorter, as well as harder. From the conveyor belt wait for the first 
moving platform to come out. Wait about a second 'n a half then bounce onto the platform. From
here you have to do a long bounce onto the very right edge of the second one while still holding
Right. If you did it right you'll bounce off the second and then just barely make it over the 
tank, right on the edge of it. One more bounce and you'll land right next to the door. This 
one is a bit harder, but I just wanted to show the two paths.

Finally, the last area. You have to beat three corporate guys. First of all, let me tell you 
that the safest spot to stand is the very left edge. Stay there if you need some seconds to 
plan an attack or whatever, and just jump if someone trys to hit you. The two main attackers
in the beginning are the tall guy behind the desk, and the guy with a moustache.
Basically they run from right to left, and if you get in the way they'll attack you. You also
get hit by the books that the fat guy knocks off the shelves, the pens the tall guy throws, and 
the dishes the moustache guy throws, so never pause under them. Wait for the tall guy to come 
out from behind the desk, then go in the center of the room. When he appears on the right, stay
a bit ahead of him and run to the left. What you have to do is time it so that he gets hit by
the books that fall after you pass through. Kill this guy by repeating the same process, then 
kill the moustache guy by using the same method. Wait for him to jump to the ground and chase 
you, then the books will hit him too. It takes some time to get the right distance, but it's
simple enough. Also, remember to jump if you're on the left edge and the guy chased you, that
way you avoid the frying pan/mallet. Two hits is all it takes for each one. The last one to get 
rid of is 'ol fatty. 
To start off, jump on the desk. He won't hit you up there. His pattern is the same as the last 
guys where he runs back and forth across the floor. The best thing to do is to wait right under
one of the legs of the table, and wait for fat man to come close. When he gets near you he does
a jumping attack, and what you wanna do is make him land right under one of the book cases, so
when he gets near you jump up on the table and make him land in the right spot. Do this twice
and it's over. 

HELL YEA, YOU ROCK! Make your way to the right to finally be out of here.

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D. Vandal 
----------

Controls
Left- Aim projectile left
Right- Aim projectile right
B- Press once to send out target meter, press again to send out the projectile
Start- Pause

Items
None

Enemies
Any kid at the school
Skinner's bent over butt

Hoorah, no more side scrolling! In fact, this is one of the funnest stages in the game.
Bart decides to ruin picture day at Springfield Elementary by hitting everyone with tomatos
and eggs.

This stage is set up as two rounds. Round 1 is a tomato toss in front of the school. To shoot
a tomato you have to first press B to send out a yellow aiming line, then press B again when
the yellow line is in front of a target's path. If you see someone that's on the right or left,
you can press Right or Left as you press B and the tomato will go to the right or left. This 
takes some time to learn though, so I just wait for the target to be in the middle. There is a 
limited amount of time and tomatos, so keep your eye on that stuff. Anyway, all you have to do 
is hit all the kids on the school lawn to beat this round. The kids walk at different speeds,
so you have to time your shot to hit when the kid passes through. Always remember NOT to hit 
any of the adults, if you do you will lose. A cool bonus target is Skinner when he bends over 
and wiggles his butt. Hehe...

The egg toss in Round 2 is a bit harder than the first one. In this one everybody walks up and
down the playground, which messes you up when you line up a shot and the person ends up walking
out of the way. You can use the same strategy as above for most of the time, but the time limit 
kinda needs you to use the Left and Right aiming to hit some of the people. Also, remember 
that you can't hit the adults.
 
PRACTICE!!! Seriously, though the tomato toss is not that hard, the egg toss is. I suggest 
playing in practice mode for a while to get the feel of the aiming and targeting and what not,
then try to beat it in regular mode.

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E. Water slide 
----------

Controls
Left- Slide left
Right- Slide right
Start- Pause

Items
Corndog- Extra energy
Clock- Extra time
Bart face- Extra life
Boogie board- Temporary invincibility

Enemies (these aren't enemies you can kill, but they do still get in the way)
Ms. Krabappel
Krusty
Fish
Shark fin
Bald guy
Janey
Sherry and Terry
Martin
Scuba diver
Periscope
Santa's Little Helper
Comic book guy

Nothing like a day at the water park. The lines...the people...the lines full of people. Hell, 
even the water slide is packed! Bart has to make his way through the danger-filled water slide
and avoid falling out of the wrong end.

What can I say about this stage...it's sorta easy, sorta not. Well, with some practice. 
The main thing about this stage is that you keep coming along forks in the path where you have 
to go either left or right. Go the right way and you continue through the water slide, go the
wrong way and you will either run into Homer's ass, fall off a cliff, crash into a sign, or
get eaten by a lion (don't ask me to explain because I really don't know why). All these 
except the lion and Homer's ass will cost you 1 life. To find out which direction is correct, 
look at the distance meter on the top right. Next to that fish (being you) a colored arrow will 
appear of a certain color. That color indicates the path you should take. The thing is the 
arrow appears like 2 seconds before the fork comes up, so your eyes have to constantly be on 
the meter. There are also random occurences, like objects or people crashing into you, that 
cause you to go through the wrong path. It's patience is what it is. 

About half way through you'll start getting really beat up by all the stuff (unless you are 
good enough to avoid them, in which case I solute you). The best thing to do is obviously try
and collect all the corndogs you can, keeping your energy up.

Don't fret though, I have the ultimate tip to beat this stage. You see, there is a pattern to
the different colored tunnels. As you go along keep your eyes constantly on the fish. Whenever 
you see the PURPLE arrow, turn RIGHT. When you see the GREEN ARROW, turn RIGHT. When you see the
BLUE arrow, turn LEFT. Be aware that there's a small problem with the pattern, sometimes the
GREEN arrow makes you turn left, but this happens near the end. You should be able to spot
it easily. This pattern applies to the SNES version ONLY. The Genesis version may be different.

This stage is simple, they even start you off at the latest fork you passed if you die. You can
even play some other stages and come back to this one later! With some practice this stage'll
be a piece of cake, a piece of crumb cake...

----------   
F. Post-Apocalypse
----------

Controls
Left- Turn left
Right- Turn right
B- Speed up
Y- Shoot weapon
L- Kick left
R- Kick right
Start- Pause

Items
Corndog- Extra energy
Nitro tank- Extra speed boost
Bart face- Extra life

Enemies
Jimbo in a go-kart (throws bombs)
Kearney in a chariot thing (uses a chain)
Otto in his bus (drives up the road at you)

Hell yea! This stage is a mix of Road Rash and Mad Max, and it's tied with the Vandal stage as 
the best stage in the game. In it you have to ride a motorcycle up a highway while fending off 
road bullies.

This stage doesn't really require any type of guide because it's really short and simple. 
Although some of you may think it's better to go as fast as possbile, well, you are sorta right.
I'd say that miles 10-4 are extremely easy because all you have to do go along at regular speed.
If Kearney or Jimbo appear in front of you, just fire two shots at each one to kill them. If 
they come out on your right or left, then use L or R to kick them to death. Also, ALWAYS avoid 
Otto's bus when it comes down the road. He takes away a lot of energy with one hit, so don't 
play chicken with him.

Ok, so remember to go at regular speed until you reach miles 3 or 2. You can accelerate if you
need to catch up to an item or something, but not the whole time. 
Another major tip to beating this stage is to collect every item possible. This is real easy. 
Whenever Jimbo or Kearney get in front of you, and you kill them, the item appears. Collect it, 
so simple. If they are on either side of you, then kick em to death. Stick close to collect the 
item easily. You'll get plenty of corndogs to keep your energy nearly full, and every once in 
a while a nitro tank will appear, which gives you an ultimate speed boost for about a mile.
Also avoid the rocks in the road...

If you need to practice, well, go to practice mode! That's why I love this game, plenty of
time to practice. Trust me though, this stage is so easy, you'll beat it in 1 try, 3 tops.

Wow, if you just finished the game, well, YOU ARE A GOD!!! Congratulations, you are among the 
best, if not THE best, gamers out there. You rock seriously, no foolin'. YOU DA MAN (or chick)!

****************************
III. Miscellaneous
****************************

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A. Codes
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Fly At Any Stages (Code discovered by Darkness King at GameFAQs.com)
Press Up, X, Down, B, L, Y, R, A with the 2nd controller. (Yup, it sure look like a DBZ code, 
doesn't it)

Pigs Fly!!!
Hold L and R in the pig stage to float through walls. 

Skip Stage 
To skip the current stage, press Start on the 2nd controller during game play.

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B. Version History
----------
-May 1- Version 1.0- I finished four of the six stages and the rest of the guide, which I 
think is pretty damn good. This game is HARD, HARD I TELL YA!!!

-June 5- Version 1.1- I added a section for the dinosaur stage. 

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C. Credits, appreciation, and so on...
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-I have to thank Matt Groening and his brilliant mind for creating the Simpsons. After 12 years 
the Simpsons is still one of the best shows out there.

-Thanks to Darkness King for his code.

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D. Legal Stuff
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-"Virtual Bart" is copyright  1994 Acclaim Entertainment, Inc. The Simpsons and any other 
related Simpsons characters are property of Twentieth Century Fox Film Corporation.

- This guide copyright  2002 SubSane. Any unauthorized reproduction or alteration of this 
guide is not allowed and illegal. If you wish to place it in a public forum in it's original 
form, e-mail me. The sites allowed to have the guide are:

The best FAQs site out there: www.gamefaqs.com

Comic Book Guy's Video Game Collection: www.angelfire.com/games4/subsane/simpsons.htm

Noiseland Arcade: www.newspringfield.com/games

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E. Notes
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-Come on, who else loves the Vandal level? Fun as hell...Especially when ya get to splatter 
a tomato all over Skinner's ass!

-Acclaim, I HATE YOU! You bastards must have some serious mental problems to make a game so 
difficult. I don't know who the testers were for this game, but I suggest you hire some
testers who have the common sense to know when a game is TOO HARD AND NOT FUN AT ALL!!!

