                                *-*-*-*-*-*-*-*-*-*-*-*-*-*-*
                                -     Copyright Tazar       -
                                *          2001             *
                                -      Version 1.1          -
                                *        12/28/01           *
                                - lupus_jack64@hotmail.com  -
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                            PIKMIN FAQ / WALKTHROUGH 

                           FOR  THE NINTENDO GAMECUBE 

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
1)    - I N T R O D U C T I O N -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

     This guide will tell you where & how to get all 30 rocket parts in 30 days.  
It will have tips for raising pikmin, a FAQ, and monsters listing.  E-mail me at 
lupus_jack64@hotmail.com for questions, comments, suggestions, information, or 
anything of the like.  Make the subject Pikmin. 

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2)        - C O N T E N T S -
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1)Introduction
2)Contents
3)Versions
4)Controls
5)Tactics
6)Areas
  A-Impact Site
  B-The Forest of Hope
  C-The Forest Navel
  D-The Distant Well
  E-The Final Trial
7)Story
8)Walkthrough
9)FAQ
10)Monster
11)Credits
12)Legal Disclaimer   

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3)      - V E R S I O N S -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

Version 1.1- 12/28/01-  Updated Monster Info, added descriptions for most and 
weight for some.  Added Anti-Dioxin Filter to Day 9.  Added Days 10, 11, and 12 
to the walkthrouh. Updated Area monsters and ship pieces.  Added the Aiming 
trick to the Tactics Section.  Edited the full thing.  Added more to C in the 
controls section.

Version 1.0- 12/28/01-  Has walkthrough to end of Day 9, full list of monsters, 
controls, a few tactics, part of the area guide done, and made the story.

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
4)      - C O N T R O L S -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
     
     These are the basic controls of the game.  If you can't get used to these, 
then you won't get anywhere in this game.  

B:  This calls your pikmin to come to you.  The longer you hold it the more area 
the whistle covers.  In dialogue it goes straight to the end of it.  It also 
cancels a selection.

A:  Use to confirm or move on in dialogue.  Use to throw the pikmin.  If held 
while throwing a pikmin then all of the pikmin in your current group will line 
up color wise.  If you are not commanding any Pikmin then Olimar can attack the 
enemy with his head.

R:  This allows you to zoom in or out.  When harvesting pikmin I prefer the 
closest but otherwise the more distant ones are better.

Z:  Switches between birds-eye or fixed camera views.  The regular, or fixed, is 
better.

L:  In whatever direction Olimar is facing and you press L, the camera will move 
to his back.

Analog Stick:  If you just slightly move it, it will move the cursor, but moved 
more you will be controlling Olimar.  Used to select options.

C:  Use this to control the Pikmin.  Like to tell them to charge the enemy or 
take a pellet back to an onion, that is what its for.  It also makes the Pikmin 
get in form so they can fit through smaller places.  You'll know that you are 
commanding them whenever a tune is playing.

Y:  Use this to go into your computer during the game.

X:  If your commanding Pikmin, press this to dismiss them and they will form 
three groups color wise.

Start:  Press this to Pause and go into a menu.  

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5)       - T A C T I C S -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

     Here are some tactics that are popular for attacking enemies.

F I G H T I N G 

C stick rush-  This is what I use on all of the weaker enemies early on like 
dwarf bulborbs etc.  Use it to slow down enemies but it also gives a bigger 
chance of your Pikmin getting hurt.

Throw Barrage-  Start throwing enemies rapidly at the enemy.  This is helpful 
because whenever the Pikmin land they start attacking the monster.

Aiming-  I have found that if you throw a Pikmin on the enemy's head they will 
hold on and do more damage.

M A K I N G   P I K M I N

Color Coding- Always color code.  This means that if you find a yellow pellet 
and put it in a yellow onion, it will be 20 yellows.  But if you took that same 
pellet and put it in a blue or red onion, you would end up with only 10 of that 
color.  

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6)            - A R E A S -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

     Here are the areas of pikmin where you will recover the 30 space ship 
parts.  It will tell you the ship parts you will find in the area and also what 
day of the walkthrough it is in.  The monsters in the area are also listed.

A-    IMPACT SITE
=======================
     This is where you first crash, as the name says.  It is a small area and 
holds only 2 ship parts. 

Ship Parts:
Engine  -------------  Day 1       
Positron Generator --  Day 6

Monsters: 
Pearly Clamp Clamp
Irredescent Flint Beetle
Goolix
Mamuta

B-    THE FOREST OF HOPE
==============================
     Here you will encounter your first battle.  There are 8 ship pieces here.  
You will add yellow Pikmin to your party here.

The ship parts:
Eternal Fuel Dynamo ---  Day 2
Nova Blaster    -------  Day 4
Extraordinary Bolt ----  Day 4
Sagittarius   ---------  Day 7
Shock Absorber --------  Day 7
Radiation Canopy ------  Day 7
Whimsical Radar -------  Day 3
Geiger Counter --------  Day 8

Monsters:
Spotty Bulborb
Bugs
Tadpoles
Armored Cannon Beetle
Burrowing Snagret


C-    THE FOREST NAVEL
===========================
     There are 9 ship pieces here.  Blue Pikmin call this cave their home.

The ship parts for this area are:
Omega Stabilizer ----- Day 9
Space Float ---------- Day 5
Ionium Jet #1 -------- Day 5
Automatic Gear ------- Day 5
Gravity Jumper ------- Day 9
Libra ---------------- Day 10
Analog Computer ------ Day 10
Anti-Dioxin Filter --- Day 9
Guard Satellite ------ Day 11

The monsters here are:

PuffStool
WollyWog
Swooping Snitch Bug
BreadBug
Beady Long Legs

D-   THE DISTANT SPRING
=========================
This is a relatively bigger and more challenging level with 10 ship parts.

The ship parts in this area are:
Gluon Drive ------------ Day 
Repair-type Bolt ------- Day
Massage Machine -------- Day 12
Pilot's Seat ----------- Day 
Interstellar Radio ----- Day 12

The monsters in this area are:
Spotted Bulbear
Wolly Wog
Puffy Blowhog
Water Dumple
Swooping Snitch Bug

E-    THE FINAL TRIAL
=========================  

This is the final area that holds one rocket piece.

The rocket piece is:
            --------- Day  
The Monsters in this area are:
The Emporer Bulbax


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7)         - S T O R Y -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*  

     Captain Olimar is doing his everyday thing, riding in his own rocket, the 
Dolphin, but this time he was on vacation, instead of being delivery boy.  The 
Dolphin soon ran into a meteorite, while Captain Olimar was unaware of it.  He 
banged his head into the control panel and blacked out.  When he became 
concious, he looked around and seen the dolphin in pieces.  And everything 
around him seemed way too big.  He then saw something that resembled an onion, 
and another thing popped out resembling his favorite food, pik pik carrots.  His 
life support would only last 30 days.  Can Captain Olimar find a way to 
survive????

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8)    - W A L K T H R O U G H -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

     This will be divided up by days. Before Each day I will sum up how many 
pikmin I have so you can compare them to yours.  This is my first time through 
the game.

                     +++++++++++++++++++++++++++++
                                DAY 1
                             Impact Site
                         Ship Pieces: Engine   
                          Pieces Collected:0
                           Current Pikmin:0
                                Red: 00
                              Yellow: 00
                               Blue: 00
                     +++++++++++++++++++++++++++++

     You land at the impact site.  There is no sun meter since you are just 
getting used to the controls, so take your time here.  You know nothing of this 
world so you decide to explore.  Turn around and walk around until you find a 
blackish-purple machine like thingy, then walk up to it.  It will fly up and 
transform into a red onion and goes on to release your first pikmin.  Whenever 
it sprouts go and pick it up.
     Now you can move your camera controls.  Get used to these.  I recommend 
being the second or third farthest away from Olimar so you can see more of what 
is going on.  Anyway, go around and knock down a some flowers and take the seeds 
back to the onion.  Don't pick them until they are flowers though.  There is one 
flower on the ledge and to get it throw your pikmin onto it and then throw it up 
on it again and it will carry the seed back to the onion.  Whenever the second 
number in the bottom right corner of your screen says nine then wait until they 
are all flowers.  When 5 of them are flowers pick them and then go to the 5 seed 
you seen by the flower on the ledge. Take it to the onion.
    Once all the your pikmin are flowers(you should have 14) go to the box and 
push it out of the way.  You then find the Engine.  You need 20 Pikmin to carry 
it so ignore it for now.  Head up over the box and order your pikmin to carry 
all of the seeds back to the onion.  Wait for them to bloom and then pick them.  
Head to the engine and then carry it back to the rocket to end the level.
                          
                     +++++++++++++++++++++++++++++++++++++++++++++++++
                                        DAY 2
                                  The Forest of Hope                         
                           Ship Pieces: Eternal Fuel Dynamo
                                  Pieces collected: 1  
                                  Current Pikmin: 25
                                       Red: 25
                                    Yellow: 0
                                      Blue: 0
                     +++++++++++++++++++++++++++++++++++++++++++++++++
                                                                      
     First thing thing each day to do is to take your Pikmin out of the onions.  
Just take your 25 red pikmin.  Take the few pellets in the area to the onion.  
Now see the white gate behind the onion?  Take your Pikmin and have them slap 
the heck out of it and it will eventually fall down.  When the gate falls the 
sun meter should be in between the 2nd and 3rd dot.  Now go kill the two small 
bulborbs.  I recommend taking them one at a time since you only have 25 Pikmin.  
Take thier bodies back to the onion for some seeds.  Also take all the flower 
pellets.
     Now take your 25 pikmin and head out of the gate and head right.  Get the 
10 pellet and carry it back.  Head back out there and beat the 2 small bulborbs.  
Carry them back to the onion.  My sun meter is now on the 4th dot.  Take some of 
your Pikmin and dont regroup them back with your flower pikmin.  Take about 10 
of them at a time.  Head to some grass and they will chop it up and then they 
will find some nectar and mature to flowers.  Once you have at least 40 pikmin, 
regroup.  At noon I had 50 Pikmin.  Head out of the gate and over to the two big 
batteries.  This is the Eternal Fuel Dynamo.  Assign all of your Pikmin to it 
and then head back.  Pluck the rest of the flower Pikmin and then head out of 
the gate to the right.
     At this point I would sneak past the Spotty Bulborb and advance ahead.  
Smack the next gate down.  Kill the little bulborb and ignore the Spotty 
Bulborb.  You will now see another Onion in the ground.  Approach it and pops up 
and transforms into a yellow Onion.  Pluck the leaf Pikmin out of the ground.  
Gather the pellets from around the area without bothering the monsters.  When 
you feel confident take out the monsters.  Watch your sun meter.  On the last 
dot I had 11 seeds in the yellow ground but not plucked. Whenever it says 
"hurry! It is almost sunset" then gather all the pikmin you have into your party 
and if you want or are near just put them back into their onions.  If you leave 
any behind they are killed by the monsters.

                        ++++++++++++++++++++++++++++++++++++++                 
                                       DAY 3
                                The Forest of Hope
                           Ship pieces: Whimsical Radar
                               Pieces Collected: 2
                                Current Pikmin: 73
                                     Red:  60
                                  Yellow:  13
                                    Blue:   0
                        ++++++++++++++++++++++++++++++++++++++
 
     Today the yellow onion lands beside the red onion.  If you haven't yet 
plucked your yellow Pikmin I think they will still be in the area where it used 
to be.  So take out all of your yellow and what you can of your reds, I can take 
all of them.  Every day the Nectar has regrown already so if you have unmatured 
Pikmin take them there.  Now head out of the gate to the right.  You now can 
take on the Spotty Bulborbs if you already havent, but don't be surprised if 
some of your Pikmin die.  Just finish them off as quickly and efficiently as 
possible.  When you kill the Bulborb carry him back to the Yellow onion, since 
you don't have as many of them yet.  After plucking some more Pikmin, on the way 
back to where the bulborb was pick up some bomb rocks with the yellow Pikmin.  
     Go to the wall where there are already a few bomb rocks and blow it up but 
make sure you take all your pikmin away afterwards.  When you get through beat 
the enemies and then you see a steering wheel like device up on the cliff right?  
Well it is actually the Whimsical Radar.(NOTE: Once the radar is attached you 
can press Y to see a map of the area)  Well throw your pikmin up their and they 
will carry it back.  On the way back equip some of your yellow pikmin with the 
remaining bomb-rocks.
     When you get back take your bomb rock pikmin and see the other rock wall?  
This one requires bomb rocks.  Blow it up.  My yellow pikmin were turning into 
flowers no so I picked them.  My sun meter is in between the 9th and 10th now.  
Kill the Bulborb.  Carry it to the yellow onion.  Carry all the pellets back 
now.  Get all your current yellows and throw them up at the 20 yellow pellet.  
Also if you need to go back and heal Olimar by standing in the rainbow circle 
and pressing A.  Go back to where you beat the spotty bulborb.  Slap the dark 
gate down.  It is stronger so it will take longer.
      At this point It is almost sundown so get ready to gather your Pikmin.

                    +++++++++++++++++++++++++++++++++++++++++++++++++++
                                            DAY 4                       
                                    The Forest of Hope
                       Ship Pieces: Nova Blaster, Extraordinary Bolt   
                                   Pieces collected: 3
                                   Current Pikmin: 122
                                          Red:66
                                        Yellow:56
                                         Blue:00
                    ++++++++++++++++++++++++++++++++++++++++++++++++++++ 
     
     Take 75 reds or whatever you have.  Then take 25 yellows.  Head out the 
first gate and head to the right to where you bombed the wall.  To your left is 
a can with some bomb rocks inside.  Equip them.  Go past where you got the 
whimsical radar and to the rock wall.  Bomb it.  Them bombs weren't enough for 
me so go back and go to the first can where you found the eternal fuel dynamo.  
Re equip yourself and rebomb it.  Inside youll find the extraordinary bolt.  
Carry it back to the rocket.  If neccessary heal your suit.  
     Now head back through the 2nd gate.  This time with as many reds as 
possible and just fill in extra spaces with yellow.  Go through the destroyed 
dark wood gate and battle the three bulborbs and reach the Nova Blaster.  Carry 
it back to the rocket.  Carry the big bulborbs body to whoever has the least 
amount of pikmin, red or yellow.  For me its red. 
     Back at the onions, remember where you got that 20 yellow pellet?  It is 
back so get it again.  Currently it is just after noon.  Now just go out and 
kill some monsters and get some pikmin.  Again, make sure you have your pikmin 
at sunset.

                   ++++++++++++++++++++++++++++++++++++++++++++++
                                       DAY 5
                                The Forest Navel
            Ship Pieces: #1 Ionium Jet, Automatic Gear, Space Float      
                               Pieces Collected: 5
                               Current Pikmin: 179
                                    Red: 91 
                                  Yellow:88
                                   Blue: 00
                   ++++++++++++++++++++++++++++++++++++++++++++++

     First thing here is to pull out every one of your reds.  See that light 
wooden gate right by you? Assign half of the to attack that and take the rest 
with you.  Go back to the bases and fall of the ledge where the blue onion would 
be. Go right until you see a pile of sticks that looks like a campfire with no 
fire.  Across the ledge is the automatic gear.  Assign about 40 of your Pikmin 
to attack the brush and they will automatically go across when its done so go 
ahead.
     Now drop straight down from there and head right and you will see the last 
onion, the blue.  Pick the blue out of the ground and do the normal, collect all 
the pellets in the area.  Though I this time would take out all the leaf pikmin 
not worrying if thier flower or not.
     Now you should have over 15.  If not go get some pellets.  Then go out of 
the pool then go up the ramp.  You will see a pool with a lower pool behind it.  
Drop into the first pool and then in to the one behind it by an incline.  You 
then find the Ionium Jet #1.  Put all your pikmin on it and let them go.  Go 
back to where you assigned your red group #1.  Take them and get some more 
pikmin if you can.  
     If not then go get the ones that took the automatic gear back.  Now find 
the bread bug that has been roaming around.  It is the one that has a wrinkly 
red body and wobbles around.  When you do, grab a pellet nearby and assign 
double however many it takes to carry it.  It will then slowly be dragged to the 
onion and hit its head on it.  If it doesnt kill it try to throw pikmin on it 
and it will die.  Then take the Space Float.
     Use the remaining time trying to get more blue pikmin.

                    ++++++++++++++++++++++++++++++++++++++++++++++
                                       DAY 6
                                 The Impact Site
                           Ship Pieces: Positron Generator
                                Pieces Collected: 8
                               Current Pikmin: 186
                                      Red: 88
                                    Yellow: 84
                                     Blue: 18
                    ++++++++++++++++++++++++++++++++++++++++++++++

     This is the last time you will see this place.  Now is the time we will 
pump up our blues and even out our pikmin numbers.  First go and take out 15 
yellow Pikmin.  All of your blues, since you only have a few anyway. And take 
out however many reds you can.  Head through where you pushed the box and 
dismiss your pikmin and get your yellows.  Equip them with the bomb rocks on the 
opposite side of the box.  Go up and over the box and destroy the wall.  Go and 
get your reds and take the 20 red pellet back.  Get the rest of your pikmin and 
head up to the first pearly clamp clamp on your right.  To fight these guys you 
simply throw pikmin at his pearl and whenever he is about to shut his mouth 
QUICKLY call them back and repeat.
     Whenever that is done his pearl flies out.  The pearls are worth 50 pikmin 
so don't slack.  Get 3 blues to take it back.  Now get all your yellows and reds 
and go to your left and have them smack that gate down.  Meanwhile your blues 
are attacking the pearly clamp clamp with the positron generator in it.  Once it 
flies out just leave it there unless you have 20 blues with you.  Then take it 
back.  But if you dont go back and put some reds away and take some of them 
blues you just got  from the pearl and go back and get it.
     Whenever they are taking that back get 20 yellows and go right above the 
box and launch them up there.  Now that they are carrying that back go and get 
back your blues and kill that other pearly clamp clamp.  Carry that pearl to the 
blue onion.  Go back and get more blues to carry the blue 20 in the pond back to 
the onion.  By now it should be approaching sunset but get as many Pikmin as you 
can!
     Make sure that you pluck the pikmin before the day is over because we arent 
coming back for them.  Whew did I get a lot of Pikmin there.
                 
                      ++++++++++++++++++++++++++++++++++++++++++
                                        DAY 7
                                 The Forest of Hope
              Ship Pieces: Sagittarius, Shock Absorber, Radiation Canopy 
                                Pieces Collected: 9
                                 Current Pikmin: 343
                                      Red: 113
                                    Yellow: 94
                                     Blue: 136
                      ++++++++++++++++++++++++++++++++++++++++++

     First thing to do whenever you land is to take 100 blue pikmin.  Head out 
of the first gate and make half of them work on that bridge.  Take the other 
half and go into the water and go past the island and you'll see another bridge 
that needs unraveling.  Throw them up there.  Whenever the other Pikmin are done 
get them over there too.  Once that bridge is done,  Walk across them to reach 
the Sagittarius.  Assign as many as possible to it.  On your way back to base, 
take all the monsters you killed on the way.
     Back at the base, the sun meter on the 4th dot, the Sagittarius is being 
put in the rocket.  Make sure you got all of your blue pikmin yet and we're 
ready to head out.
     Outside the 1st gate again, we are ready to get the shock absorber.  To 
your immediate left there is a small pool and a branch that connects upwards.  
The best way to get your pikmin up it is to go up it yourself,you commanding all 
of them and after you get up it go a short way and then push c to the left and 
right and see if any come up.  I got 76 at one time like this.
     Whenever you get up make sure you don't fall off the ledge in front of you.  
Go to your right, ignoring the shock absorber, and bombarding the spotty 
bulborb.  Once you kill him have some pikmin carry him back.  Carry the shock 
absorber back now.  
     Back at the base, my sun meter is on the Noon dot.  This gives us plenty of 
time.  Restock your blue troops if needed and head out the 2nd gate.  You should 
still need 100 blues.  Head out the 2nd gate and go through the right gate then.  
Go into the water on your left and smack it down.  Now go back to the base and 
replace the blue with red pikmin.  Now with your 100 red Pikmin go to the ledge 
where over it you can see a black gate.  Throw all your reds up there.    
     Now go through the gate your blues opened.  Get your reds and smack the 
gate down.  Inside is the armored cannon beetle and the radiation canopy.  You 
could escape without defeating the cannon beetle but that is harder.  Whenever 
the beetle faces you, Throw Pikmin at the opening in his forehead when he takes 
big breaths.  He will then spread his wings and you throw pikmin at the red.  
The first time I did this I took away almost all of his health.  He should take 
two turns to defeat.  
     Carry the Armored Cannon Beetle back to your base along with the radiation 
canopy.  Now it should be sunset by now, but if not just get some more pellets.
                
                     +++++++++++++++++++++++++++++++++++++++++
                                      DAY 8
                               The Forest of Hope 
                            Ship Pieces: Geiger Counter
                             Pieces Collected: 12
                              Current Pikmin: 415
                                   Red: 166 
                                  Yellow: 94 
                                   Blue: 155
                     ++++++++++++++++++++++++++++++++++++++++++

     To start take 50 blue and 10 yellow.  Go out the 1 gate and go to where the 
old location of where the yellow onion was.  Go left and blow up that wall.  
Leave the yellows here.  Go through with the blues and sneak through into the 
water on the left.  Throw some of the blues behind the box and they will push it 
out of the way.  Sneak back out and grab your yellows on your way back to the 
base.
     At the base, put all of them back into there rightful onions and withdraw 
100 red pikmin.  Now head back to where the box was.  Go through there with 
caution so that you don't make your reds fall into the water.  Now you have to 
battle the Burrowing Snagrets.  They are not easy.  When one sticks it's head up 
throw millions of pikmin on its head.  Your in luck if they get their head stuck 
in the ground and only their beak sticks up.
     If that happens you can throw pikmin on much more easily, and it does more 
damage too.  So carry the Gieger Counter back to the base.  Just waste around 
getting pikmin the rest of the day.

                 +++++++++++++++++++++++++++++++++++++++++++++++++
                                        DAY 9
                                  The Forest Navel
          Ship Parts: Omega Stabilizer, Gravity Jumper, Anti-Dioxin Filter
                                   Ship Pieces: 13
                                  Current Pikmin: 356
                                       Red:  107
                                    Yellow:  94
                                      Blue:  155                                   
                 ++++++++++++++++++++++++++++++++++++++++++++++++++

     Start out by getting 100 reds.  If you have explored this place, you'll 
know where the freaky lookin place is.  Well if you haven't, then go directly 
behind you until you get to a large clearing. Then youll get to a wall with a 
spring on it. Remember that place.  Then go straight left.  
     Meet PUFFSTOOL.  He'll introduce you to a new color of pikmin!  They are 
purple mushroom headed traitors who attack Olimar ruthlessly.  So the trick 
is.... Go up to him and C-stick rush him with ALL 100 of your reds and then hell 
flip over and now you can do major damage by throwing reds directly on top of 
his stem thing.
     Whenever he is done with, get the stuff and carry it back.  If you have any 
leftover guys with you who aren't carrying anything, go back to the spring.  
Throw them up in front of the pile of sticks so they start forming the bridge 
for later.
     Whenever they're doing that, go back to the onions.  Pull out all your 
blues and put your redheads in.  Since you should of cleared the big plain from 
the fiery blowhogs already, go to the back of the big lake and you will find the 
anti-dioxin filter.  Assign as many to it as you can and go back.
     Back at the base you should just take the reds back with you again.  Head 
to the spring.  Whenever you get there, the bridge should be formed.  If not, 
then start forming it.  Go up and get the gravity spring.  Take note that there 
is some bomb rocks right there behind you, but dont go there yet.  
     Back at the base it is almost sunset.  So do the usual and get more pik 
pik's.

                            ++++++++++++++++++++++++++++++++++++
                                           Day 10
                                      The Forest Navel
                             Ship Pieces: Analog Comuter, Libra
                                    Pieces collected: 16
                                    Current Pikmin: 327
                                          Red: 100
                                        Yellow: 94
                                         Blue: 133
                            +++++++++++++++++++++++++++++++++++++ 

     Start by taking 40 reds, 30 blues, and 20 yellows. Go down to where the 
blue onion was.  Leave the yellow and blue behind and take the red ahead.  Kill  
the fiery blowhogs that are in your way.  Follow the path to the right and  
you'll see one more plus a black wall.  Kill the blowhog and get your other 
pikmin now.  Slap the gate down.  At this point my sun meter is just before 
noon.  Now move along and move you c-stick to the left while you are walking 
directly along the left wall.  Whenver you get to the first bridge, Assign all 
of your yellows on it.  Now move along doing the same till you get to the water.  
Now make your blues go into the water and carry the Analog Computer out.
     Whenever it gets onto the land stop them and make the reds start carrying 
it.  Now get everyone you have left to go back to where the yellows were and 
help them finish it.  Whenever that is done get your blues to go into the water 
and unplug the air hole.  Now throw your yellows onto the next ledge.  Now go to 
the air spout and launch yourself up.  Now throw the yellows even higher and 
they will pull down the Libra.  They will wreck and hurt themselves.  Now they 
pick it up again and start back.  Tke the yellows off and put 15 reds on it and 
head back to the base.
     Take the regular order now for some more pik pik carrots.

                             +++++++++++++++++++++++++++++++++++++++
                                            DAY 11
                                      The Forest Navel
                              Ship Pieces: The Guard Satellite
                                    Pieces Collected: 18
                                     Current Pikmin: 317
                                             Red:97 
                                          Yellow: 92
                                            Blue:128
                             ++++++++++++++++++++++++++++++++++++++++

     First take out 10 yellows.  Then take 90 reds.   Now head to where the 
gravity jumper was and go behing there equip as many of your yellows as you can 
with the bomb rocks.  Now start building that bridge, its not to long.  Now go 
to the beginning of the area where puffstool was.  To your left is a long 
incline, go up that.  Take your bomb-equipped pikmin and bomb it open, making 
sure not to go into the fire geyser.  When it is open, take about 40 reds in 
there.  Beady Long Legs will appear and start to attack you.  To beat him 
whenever he is moving his legs around, you'll learn the pattern after a while, 
his head will come down lower launch Pikmin repeatedly on his head to win.  
After the battle, his ball(Head)heh, will fall open and you will get 5 seeds and 
the Guard Satellite.  Carry them back to the Base.
    If you haven't noticed, I've been getting really low on Pikmin.  I lost 103 
on the way back from beating the burrowing snagrets because I assigned every one 
of my pikmin to carry a seed.  I was ambushed by like 5 Spotty Bulborbs and lost 
my whole army to them.  Since then I have been losing more and more since I 
didn't have a strong army.  So now I have time to get some more.
     But I am actually losing a lot still since I lost a few fighting Beady Long 
Legs.

                       ++++++++++++++++++++++++++++++++++++++ 
                                     DAY 12
                                 The Distant Spring
                   Ship Pieces: Interstellar Radio, Massage Machine
                                Pieces Collected 19
                                Current Pikmin:275
                                     Red:62
                                   Yellow: 85
                                    Blue: 128      
                       ++++++++++++++++++++++++++++++++++++++  
 
     The first thing you should do in this level when you enter it is explore it 
with just captain Olimar.  If you walk in the water for a while and see a bunch 
of islands and a ball, I wouldn't touch it yet.  But for later references that 
is the Smoky Progg.  Once you get used to the level restart it.
     Once you start get 100 blues.  Go to your map and you'll see a kind of few 
lines that curve with a star at the end, near the onions.  We're not going after 
that star though.  There is a  star which the curve almost ends up pointing at, 
so head in that dirdtion.  When you get there you fight a few shearwigs.  After 
that rush and throw barrage the spotty bulbear.  Now assign all of your pikmin 
to form the bridge nearby.  When that is done defeat the yellow wollywog on the 
other side.  Now go back and carry the massage machine and all of the bodies you 
want to take back to the onions.
     After harvesting take 100 blue pikmin again.  See the swirling islands on 
your map?  We're heading to the star after that.  
     You'll know you're there whenever you see a bunch of water dumples and a 
puffy blowhog.  Eliminate the water dumples first.  Whenever you beat them, its 
time to kill the puffy blowhog.  To kill it, After it blows throw all your 
pikmin on him and he will fall down.  Charge him and kill him for the 
Interstellar Radio.
     Carry it back to the onions with reinforcements to take out the enemies.  
When it is back at the base, it is turning sunset.  Turn in all your blues and 
get 100 reds.
     Go onto your map and look for the 2 closest stars on there.  The left one 
is what we are looking at.  Kill all the monsters you can between the base and 
there before sunset.  If you get done early, start forming the bridge to it.

                       +++++++++++++++++++++++++++++++++++++++
                                     DAY 13
                                The Distant Spring
                            Ship Pieces: Gluon Drive
                               Pieces Collected: 21
                                Current Pikmin: 286
                                      Red: 96
                                    Yellow: 85
                                     Blue:105
                       +++++++++++++++++++++++++++++++++++++++

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9)            - F A Q -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

     Here are some questions that are often asked.  E-mail me more questions and 
I'll put them up.  My e-mail is lupus_jack64@hotmail.com.n  Please E-mail me 
some questions so I can start this section.

Q1:


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10)      - M O N S T E R S -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
     
    Here are the monsters and how to beat them, where they are located, what 
their bodies are worth, and if they are holding anything.

Armored Cannon Beetle-
Located: The Forest of Hope, The Distant Spring
Worth:
Weight: 30
Holds: The Radiation Canopy(It is hidden behind him, hes not actually holding 
it.)The one at the Forest Of Hope holds it.  The one at The Distant Spring also 
holds something.  It has the Bow Spirit
How to beat:  Whenever it is sucking up air for its attack, throw a pickmin at 
the opening in its forehead.  It will then spread its wings.  From here throw 
your pikmin onto his red back and this is how you deal damage to him.
Description-  He is big, black and has shoots a rock out of his mouth.  What 
else can I say?

Beady Long Legs-  
Located:The Forest Navel
Worth:5 seeds
Holds: Guard Satellite
Weight:1 for each seed
How to beat:  To beat him whenever he is moving his legs around, you'll learn 
the pattern after a while, his head will come down lower launch Pikmin 
repeatedly on his head to win.  
Description-He is big, you'll know who he is when you see him.  Just think of 
the name and you'll know.

Bread Bug-
Located: The Forest Navel
Worth: 3
Weight: 3
Holds:The space float, the one in the Forest Navel
How to Beat: Put double the amount of Pikmin on a pellet than required and the 
breadbug will be dragged into the onion, hitting his head, almost killing him.  
Or you can throw pikmin at him.
Description:A tan head,red body with wrinkles and wobbles around like it just 
learned to move.

Burrowing Snagret-
Located: The Forest Of Hope
Worth: Gives out several multi-colored pellets 
Holds: The Geiger Counter
Weight: Whatever the pellets say.
How to Beat:  There are three of these, but you can take them one at a time.  
Whenever they come out of the ground, start launching pikmin at their heads.  
They have a lot of hp but they will go down.  On of them hold the geiger 
counter.
Description:  A yellow beak white head, and blue snakelike neck that much 
resembles a Pelican.  

Emporer Bulbax
Located: Final Trial
Worth:
Holds:
Weight:
How to Beat:
Description:

Fiery Blowhog-
Located: The Forest Navel
Worth:
Holds:
Weight:7
How to Beat:  Get red Pikmin and c-stick rush him and throw at him, but the fire 
can de-volve your pikkies. 
Description: They are silver colored with a snout that blows fire.

Goolix-
Located: The Impact Site
Worth:
Holds:
Weight:
How to Beat:
Description:  He is a roundish blue blob with dual Nuclei.

Honeywisp-
Located: The Forest of Hope, The Forest Navel
Worth:A drop of Nectar
Holds:A drop of Nectar
Weight:
How to Beat: Throw pikmin at them when they are low and they drop a drop of 
nectar.
Description:

Iridescent Flint Beetle-
Located: The Impact site, The Forest of Hope, The Forest Navel
Worth:If a thrown pikmin hits it, it drops a pellet.
Holds:
Weight:
How to Beat:  Your Pikmin hate these monsters, and go after him automatically.
Description: A tealish blue small rodent that is rather fast.

Mamuta-
Located:The Impact Site
Worth: 15
Holds: Nothing
Weight: 8
How To Beat:  Just take your pikmin and launch them at the monster repeatedly.  
He can not kill your pikmin he just puts them back into the ground.
Description: A tan stone thing that smacks your pikmin into the ground.  Has a 
kind of heart shape at the top.

Pearly ClamClamp-
Located:The Impact Site
Worth:----50----
Holds:
Weight:3
How to Beat:  Throw pikmin in to attack the pearl.  Whenever he is about to 
clamp his mouth shut, quickly call back your pikmin.  Repeat several times until 
the pearl flies out.
Description: Obviously this is the clam with a pearl in it.

Puffstool-
Located:The forest navel
Worth:
Holds: Omega Stabilizer
Weight: 10
How to Beat:  He'll introduce you to a new color of pikmin!  They are purple 
mushroom headed traitors who attack Olimar ruthlessly.  So the trick is.... Go 
up to him and C-stick rush him with ALL 100 of your reds and then hell flip over 
and now you can do major damage by throwing reds directly ontop of his stem 
thing.  He isnt that hard.
Description: A giant mushroom, needless to say.

Puffy Blowhog-
Located: The Distant Spring
Worth: 4 of multicolored 5 pellets
Holds:Interstellar Radio(The one behind the Smoky Progg.)
Weight:
How to Beat:
Description: They are blue and white floatie things that puff your pikmin away.

Shearwig-
Located:The Forest Navel
Worth:
Holds:
Weight:1
How to Beat: Just rush them.
Description: Small and green.

Smoky Progg-
Location:The Distant Well
Worth:-----100-----
Holds:
Weight:3
How to Beat:
Description:  He is a big frog with acid dripping from him

Spotty Bulbear-
Located:The Distant Spring
Worth:
Holds:
Weight:10
How to Beat:
Description: A big mouth with a round body and two legs.  Has red dots and black 
skin.

Spotty Bulborb-
Located:The Forest of Hope
Worth:
Holds:
Weight:10
How to Beat:Rush and throw your pikkies at them.
Description: A big mouth with a round body and two legs.  Has red skin and white 
dots.

Swooping Snitchbug-
Located:The forest navel, The Distant Spring
Worth:
Holds:Holds three different multicolored seeds.
Weight:3
How to Beat:
Description:

Water Dumple-
Located:  The Distant Spring
Worth:
Holds:
Weight: 5
How to Beat:

Wollywog-
Located:The Forest Navel, The Distant Spring
Worth:
Holds:
Weight:7
How to Beat:

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
11)     - C R E D I T S -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

    I would like to thank Dallas and AstroBlue for their variety of faqs at 
www.faqwarp.com
Thanks to Nintendo for creating such a wierd game.

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
12)- L E G A L   D I S C L A I M E R -
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     This FAQ is copyright Tazar 2001.  Under no circumstances may anyone use 
this faq to make money.  The only way you can use this faq on your site is if I 
give you permission.
