
   I Have No Mouth And I Must Scream FAQ/Walkthrough
     This document Copyright 2002 Alicia Belliveau
              (morgaine@belliveau.net)
                    Version 1.0


Table Of Contents

1. Introduction
2. Characters
3. Pillar of Hate Walkthrough
     a. Gorrister
     b. Ellen
     c. Benny
     d. Nimdok
     e. Ted
4. Endgame Scenario
5. Frequently Asked Questions


1.     Introduction

During the Cold War hysteria of the 20th Century, three 
superpowers of the world built vast subterranean 
computer complexes to wage a global war. The Chinese, 
Russian, and American computers were fed killing 
data to carry out this war. However, the machines 
expanded beyond their programming and became aware of 
one another. They united as AM, as in the Latin phrase 
Cogito Ergo Sum. I think, therefore I am. The countries 
attempted to shut their computers down, but AM had 
already started the Final War. It wiped the Human race 
off the face of the planet. But with no other 
programming except for killing data, it has nowhere 
else to expand to. It cannot dream or think or imagine. 
So before the end of the Final War, Am took down 5 
humans, seemingly at random. AM can create illusions, 
landscapes and keep the remaining humans immortal, so 
it may torture them for its own amusement. At the 
start of the game, the 5 damned humans have been with 
AM for 109 years.

2.     Characters 

Gorrister  has been turned into a suicidal loner. A 
self-proclaimed victim of the women in his life, 
Gorrister longs for death more than any of the other 
captives.

Ellen was a brilliant engineer who was climbing the 
corporate ladder when AM seized her. But if she is that 
competent, that cool, that smart, why does she become 
hysterical when confronted with the colour yellow?

Benny is AMs favourite torture toy. Radiation sores 
and scars, blindness, an arthritic condition that comes 
and goes so that sometimes he cannot even hold a spoon. 
He has been altered to appear simian.

Nimdok is so ancient, and so withered, he looks as if 
he is constructed of leather strips. AM sees this mean-
spirited old man as a kindred spirit, but if he has any 
secrets he is keeping them to himself.

Ted is a cynical paranoid. His eyes keep darting here 
and there, as if he expects a sniper to aim at his 
exposed head. He is so twitchy he could make poison ivy 
nervous.

3.     Pillar of Hate Walkthrough

a. Gorrister

Look into the mirror and out the porthole. Pick up and 
read the note on the floor. Leave this room to the 
corridor. Head into the room on your far right. Get the 
sheet and look at the book on the desk. Leave this room 
and enter the 2nd room on the left. Get the sheet there 
and leave. Now go to the left screen. Enter the first 
door. Move the pillow to find a gun. Leave, and go into 
the 2nd door. Look at the debris around you, and head 
further in the room. Get the knife and the fork on the 
ground. Scare the rats away with the knife and eat the 
bread left behind. Read the cookbook on the shelf. Look 
at the bottle next to it. Leave and go back to the 
corridor. Go down past the hatch. Take the milky fluid 
from the panel. Push the lever and get the bloody key. 
Go back to the dining room and use the tablecloth to 
clean your hands. Go back to the engine room where you 
got the milk, and throw the fork into the engine. Go up 
and then up the stairs to the air bags. Go to the end 
of the walkway and use the knife to make a tear in the 
bag. Crawl through. Tie your sheets together and tie 
them to the mooring ring to get your heart at the end 
of the zeppelin. Use the knife to get your rope back. 
Now go back in, and cut two of the air bags with your 
knife. Go back down the stairs, and if you did it 
right, youll have landed next to a honky-tonk. Open 
the hatch, and go inside the honky-tonk. Use the 
jukebox, but only the 1st and 2nd selections. The third 
will make your Spiritual Barometer go down, and the 4th 
is useless. Get the whiskey on the shelf behind the bar 
and go out the back door. Talk to the jackal as much as 
you can, and give him your heart when he asks for it. 
Go back in the honky-tonk. Look at Harry, then try and 
talk to him. Youll have to pour him a drink before 
hell answer any of your questions though. Talk as much 
as you can, and then go to the restroom. Get the 
magnifying glass from the urinal and look at the 
graffiti. Go back to the zeppelin and use the 
magnifying glass on the debris in the dining room. Go 
confront Harry. Use the stall three times and youll 
find yourself in a meat locket. Try talking to Glynis 
and then talk to Edna. Keep talking as much as you can. 
Dont shoot her, gut out her heart, or give her the 
milk. Try to take her down from the hook. Shell attack 
you and drop the key. Tie her up with the rope. Take 
the key. Leave, and talk to jackal. Hell offer you 
your heart back if you give him Ednas. Go back to the 
zeppelin and back to the corridor with 4 doors. Open 
the first door with Ednas key and read the logbook. Go 
back to the freezer and give the milky fluid to Glynis. 
Talk to her and take her out of the freezer. Use the 
magnifying glass with the side of beef and then cut out 
the beef heart. Exchange this heart for yours with the 
jackal. Find the shovel next to the trashcans and make 
a grave for Glynis. Bury her. Talk to the jackal about 
making amends. Now go back to the engine room on the 
zeppelin. Put Edna in the harness to power the engine. 
Go up to the air bags and press the emergency inflater. 
Go to the room with Ednas logbook. Use the lever to 
fly the zeppelin. Go outside the tear and shoot the 
honky-tonk. If the Spiritual Barometer goes white, 
youve gotten the best ending for Gorrister.

b. Ellen

Theres nothing to do outside the pyramid so enter. Try 
to drink out of the fountain, but youll find you cant 
reach. Go right, and look at the 4th computer monitor. 
Press it, then look at it again. Use the wiring under 
the 1st monitor, and then go back to the room with the 
fountain. Press where you saw the secret passage, and 
enter. Go to your right and get the forceps, and the 
yellow fabric. Ellen will panic the first time, but you 
can pick it up the 2nd time. Go back to the room with 
the 5 monitors and put on the fabric as a blindfold. 
Enter the room to your right and get the cup. Now use 
it with the fountain, and drink two cups of water. Fill 
it up again. Go down the passageway, look at the 
sarcophagus, and try and use both it, and the keypad. 
Talk to Anubis as much as you can. Throw the cup of 
water on Anubis to short-circuit him. Then use the 
forceps to take out a ROM chip. Go right twice. Put on 
the blindfold and take out the gem from the statue. Go 
right again. Put the gem in the left workstation and 
then the ROM chip. Use the workstation to reprogram the 
chip to designate you the new master. Take the chip 
out, and put it back in Anubis. Talk to him and hell 
give you the password to the sarcophagus. Enter it.

Use the elevator panel and enter all the dates, 
starting with the earlier. Keep talking to the workman, 
and when you get the chance, fight back. Leave the 
elevator. Look at the logo and component to your left 
and the wiring to your right. Go down. Youll notice 
Ellen isnt afraid of the colour yellow anymore. Go 
right to the 3 workstations. Use the last one. Enter 
the date of the elevator incident. Ask the computer 
everything you can. Now youll need a speaker. Theres 
one of the wall by the fountain where you first came 
in. Get it, then use it with the wiring down by the 
elevator exit. Talk to the computer as much as you can, 
then go down. Now you can get the CD-ROM in the statue. 
Use it with the middle workstation. Activate the Chaos 
Trebler. Now talk to Anubis again. Use the sarcophagus 
to end Ellens scenario.

c. Benny

Try to walk up or down the stairs. When you fall, walk 
towards the caves in the background. Enter the 2nd cave 
that glows blue. Look at the bag, talk to the elder and 
use the screen on the wall. Leave and head right. Get a 
piece of fruit from the tree and try to eat it. Cant 
can you? If you ate it, leave and go back to get 
another piece. Now go to the third cave with the mother 
and son. Give the fruit to the boy and hell use the 
screen to talk with you. Talk as much as you can and 
get another piece of fruit. (Either from the tree, or 
the basket above the caves) Give it to the mother and 
shell feed it to you. Talk to the boy again, and go to 
sleep. When you wake talk to the boy. Head down the 
path from the caves to the altar. Watch the sacrifice 
of the mother and then look at the debris below. Go 
back to where you fell, and then left to the graves. 
Talk to all of them and then Murphys grave once more. 
Keep asking how you can prove youve changed. Other 
options will lower your Spiritual Barometer. When 
youre done, talk to the boy, and be kind to him. Enter 
the elders cave. When hes not there, steal the 
lottery bag. Show it to the boy. Get a piece of fruit 
and go back to the graves. Talk to the graves. Then 
talk to Thomass and hell reveal Brickmans grave. 
Push the vines away and talk to him. Bury a piece of 
fruit in his grave. Go to sleep. Look at the screen in 
the elders cave. Go talk to the boy again, and tell 
him he needs to hide in the hole. Hes too afraid, so 
youll need to make him a doll. Get the mothers head 
from the altar. Take some fruit to the right cave, and 
get the piece of wood there. Go to the left cave and 
get a wire from the wall. Take these back to the boy 
and hell make a doll. Use the video screen again. Go 
to sleep. When you wake, look in the hole and the boy 
will be gone. Go to the altar, and ask to be put in the 
boys place. You have completed Bennys scenario.

d. Nimdok





5. Frequently Asked Questions

Q) Why does the background of the character portraits 
change colour?

A) This is your Spiritual Barometer. The lighter colour 
green it goes, the better you are. The darker, the 
worse off you are. Raise it by doing good deeds, 
getting past obstacles, and confronting your fears. 
Lower it by killing innocents, reading your Psych 
Profile, getting physically 
injured, or giving up.

Q) Why is the option disk spinning?

A) This means you havent saved in a while.

Q) Can you beat the endgame scenario with anyone 
besides Nimdok?

A) Yes. Besides Nimdok, two other characters will 
figure out the password if they get it wrong a few 
times. You can also use the password with one 
character, kill them, and enter with a different 
character.

Q) What about the bugs in the game?

A) There is one major one that pops up from time to 
time, particularly in Bennys scenario. Sometimes 
moving to a different screen or loading a saved file 
will cause your character to disappear and your cursor 
to refuse to click on any objects. When this happens, 
save your game, then just reload it. Also, minimizing 
the game using alt-tab can sometimes change the 
background music. Strangely enough, the music doesnt 
sound distorted and never shows up in any other part of 
the game.

Q) What does the Psych Profile do?

A) It gives you hints on your next objective. When you 
use it, its admitting your faults so you Spiritual 
Barometer will go down, so if you want to use it, save 
first, then reload.

Q) Can you get the ending thats depicted in Harlan 
Ellisons short story?

A) Partly. You cant get the Benny attacking Gorrister 
part, but you can get the no mouth part. When youre 
at the endgame scenario. Simply kill off everyone of 
your characters, and the last one will be caught by AM.  
Each character will quote a different part of the 
ending monologue of the book, so try it with everyone.
