=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
__  __         __ __    ____    ____      ___    
\ \/ /  ___   /  V  \  / _  )  |  _ \    (_  )  
 )  (  |___| | /\ /\ |( (/ /_  | | \ |    / /_ 
/_/\_\       |_||_||_| \_____| |_| |_|   |____| 
                      _
                     | |                           _
                     | |                          (_)
 _        _    ___   | | __    __   ____     ___   _   ____     ____    ___
| |  /\  | |  / _ \  | | \ \  / /  / _  )   / __| | | |  _ \   / _  )  / __|
 \ \/  \/ /  ( (_) ) | |  \ \/ /  ( (/ /_  | /    | | | | \ | ( (/ /_  \__ \
  \__/\__/    \___/  |_|   \__/    \_____| |_|    |_| |_| |_|  \_____| |___/ 
  ___    ____   __    __   ____    ____     ____    ____
 / __|  / _  )  \ \  / /  / _  )  |  _ \   / _  |  / _  )
| /    ( (/ /_   \ \/ /  ( (/ /_  | | \ | ( (_| | ( (/ /_
|_|     \_____|   \__/    \_____| |_| |_|  \__  |  \_____|
                                              | |
                                            _/ /
                                           |__/

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X-Men 2 Wolverine's Revenge FAQ / Walkthrough for PS2
Written by Game Whiz 7

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Guide is Copyright Shay Irwin 2003 and belongs to the author (me) in all ways, shape and 
form possible!

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E-mail: ShaysLair@aol.com
Version info: See section 2

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>>>>>>>>>>

TITLE DATA

>>>>>>>>>>

Genre: Action
Designed By: Genepool
Number of Players: 1
Recommended: 310KB Memory, Dual Shock 2

>>>>>>>>>>>>>

REALEASE DATA

>>>>>>>>>>>>>

NA: 16th April 2003
EU: 17th April 2003

Thank you to GameFAQ's for this

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1: TABLE OF CONTENTS

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Hold Ctrl and press F to start Find mode. Write the name of the section you want to get to, 
to get there quickly

1:  Table of Contents
2:  Version Information
3:  Introduction
4:  Legal Policy
5:  The Story Thus Far
6:  Wolverine Information
7:  Game controls
8:  Basics
9:  Items
10: Hints
11: Dog Tags, Strikes and Challenges
12: Walkthrough!!! (Incomplete)
13: Cheats 
14: Secrets (Incomplete)
15: FAQ's (Frequently Asked Question's)
16: Author Info
17: Credits

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2: VERSION INFORMATION

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>>>>>>>>>>>>

VERSION 1.3:

>>>>>>>>>>>>

26/7/03

Dotted some things around the FAQ. Took out the hall of fame coz no-one was submitting 
anything. Added act 3 part 2 and changed act 2 part 2 and made the SS and TS a bit clearer. 
Changed all those pesky 4's in the middle of words into vi's. Added Author Info section

NEWS: I am going away from the 27th - 7th and 16th - 30th so if I don't answer e-mail from 
then you'll just have to wait. Usually I will answer e-mail within 1 or 2 days. Sorry for 
any inconvenience caused 

>>>>>>>>>>>>

VERSION 1.2:

>>>>>>>>>>>>

15/7/03

Added some Cerebro Files. Dotted more things around the FAQ. Added act 3 part 5. Changed the 
ASCII art at the top (don't ask why!) Added the other sites able to use the guide

>>>>>>>>>>>>

VERSION 1.1:

>>>>>>>>>>>>

14/7/03

Changed the cheats and added some more things to act 2 part 3 and act 2 part 3. Took out the 
hopefully in the 'CJayC will post this'. Originally it would have said 'CJayC will post this 
(hopefully)'. Dotted a few extra things around the FAQ. Added act 3 part 1 and some secret 
stuff. Added the Wolverine Cerebro file

>>>>>>>>>>>>

VERSION 1.0:

>>>>>>>>>>>>

13/7/03

FAQ Posted on 13th July. Version will be updated until April 2005, and also with every E-
Mail received

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3: INTRODUCTION

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Hi, and welcome to my first FAQ / Walkthrough to 'X-Men 2 Wolverines Revenge.' Many people 
will agree with me that this game is great! As I already had 'Spiderman' I thought I'd buy 
this, and expected it to be just as good, but this is much better and has already given me 
more hours of game play! Game rating: 9.5 / 10. See my review for my opinion on the game in 
full. The synopsis is 'Finally, a good Wolvie game!' 

Since as this is only my first FAQ feel free to correct me on minor and major mistakes 
alike. Thanxz

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4: LEGAL POLICY

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So, how do I start this??? Geez, I've never written a legal policy before. It's kinda cool, 
writing your own mini-law. I think I'll start with...

>>>>>>

E-MAIL

>>>>>>

I will accept

> Extra Hints for Section 10
> Mistakes (even minute ones. Hence, I am British so I spell things different to my American 
friends)
> Compliments
> Complaints, but only if you say how to improve
> Questions
> Improvements
> Extra STRIKE Opportunities
> Easier Ways to do Things

I won't accept

> E-Mail with no Subject
> Complaints that don't say how to improve
> Rip Offs
> Ones that are asking me for my password etc.
> Poor grammar. Example below
> Ones that demand an answer
> Ones that I may find offensive

If you E-Mail me wrong information on purpose, I will not listen to future E-Mail from you

Write me proper E-Mail! Not stuff like: Hi my name's xxxxx and I need your help I can't get 
past this guy he's real hard how do I get past him and by the way your FAQ is good / rubbish 
/ the pits and I like / don't like / hate it thank you from xxxxx. This kinda stuff is too 
hard to read and I will not answer it!

YOU WILL GET CREDIT IF YOU E-MAIL ME!!!

>>>>>>>>>>>>>>>>

MY 7 LEGAL RULES

>>>>>>>>>>>>>>>>

1. Thou shall not take ANY credit for this FAQ, unless though is changing some

2. Thou shall not sell this FAQ

3. Thou shall not put this guide on your website without MY permission, and must give me 
credit if you are granted permission

4. Thou shall not use part of this FAQ in a magazine without MY permission, and must give me 
credit if you are granted permission

5. If thou have the privilege of this FAQ, thou shall not change anything except spelling 
mistakes

6. Thou may print this guide but must give me credit

7. If thou is printing some of the FAQ, thou may change it, but plz will they give me SOME 
credit???

The following websites have my permission to have this guide

www.gamefaqs.com
www.cheatcc.com
www.andysgamezone.2ya.com
www.cheats.de
www.ign.com 

More will be added as they get permission

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5: THE STORY THUS FAR

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This is taken straight from the manual and I do not take any responsibility for anything 
that may be wrong

James Howlett was born into pr4ilege in Canada during the late 19th century, the second son 
of John and Elizabeth Howlett. At the shock of seeing his father shot and killed, young 
James manifested his latent mutant abilities when bone claws jutted from the back of each 
hand. The beast unleashed, James attacked and killed his father's murderer, then fled to 
British Columbia with Rose, the young woman he loved

Under the identity of Logan he discovered that he had other mutant abilities including 
animal-keen senses and an accelerated healing factor. Due to his tenacity and refusal to 
back down from a challenge, Logan acquired the nickname Wolverine. When Wolverine confronted 
the son of his father's murderer, a battle ensued, tragically ending with Rose impaled on 
Wolverine's claws. Wracked by grief over the death of the woman he truly loved, Wolverine 
fled into the woods

He was not seen for a long time and due to his healing factor, even after 100 years 
Wolverine appeared to be in his mid-30s. During that time his life became shrouded in 
mystery, peppered with half-truths and anecdotal reports of unconfirmed sightings. The 
legend of the man named Wolverine was slowly taking form

In the latter half of the 20th century, the government subjected Logan to a bizarre battery 
of experiments intended to forge the ultimate killing machine. Weapon X scientists grafted 
the indestructible metal adamantium to Logan's skeleton and bone claws, and introduced 
memory implants the shaped his past to suit their ends. Combined with the earlier effects of 
his healing factor, these false memories have made it impossible for Logan to discern fact 
from fiction when recalling his former life. He now knows little of his past, save that it 
was fraught with pain and loss

Wolverine was working as an operative for the Canadian government when he accepted Professor 
X's offer to join the X-Men. Logan chose to stay; on partly due to his belief in Xavier's 
vision for the co-existence of humans and mutants, and partly because of his attraction 
towards Jean Grey. During his time with the X-Men, Logan has worked to regain his lost 
memories, but virtually every answer leads him to even more questions...

Now...
A deadly viral time bomb has been triggered into Wolverine's nervous system. The race is on 
to find the antidote before the virus goes lethal! Faced with a brand new adventure, 
Wolverine must take his powers and endurance to the very limit

>>>>>>>>>>

MY OPINION

>>>>>>>>>>

I don't really like this story very much. It's just boring old history of Wolverine, and 
then just says: Oh, now he's got a virus. Besides, it doesn't follow the X-Men 2 story at 
all and is very soppy. This is the only part of the game that isn't as good as the rest 
(putting it mildly)!

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6: WOLVERINE INFORMATION

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Want Wolverine Info? You've come to the right place!

Real Name: James Howlett (Birth Name), currently known as Logan

Group Affiliation: X-Men

Base of Operations: Xavier Institute for Higher Learning, Westchester County, New York

First Appearance: Incredible Hulk #180 (1974)

Height: 5'3"

Weight: 90kg (115kg with adamantium skeleton)

Eye Colour: Brown

Hair Colour: Black 

Powers / Weapons: > Animal-Keen Senses
                  > Accelerated Healing Factor
                  > Adamantium-Laced Skeleton
                  > Retractable Adamantium Claws

Cerebro File: 

Very little is known of Logan, the man we refer to as Wolverine. Department H and the Weapon 
X Facility did their best to eliminate Wolverine's past, and all other vestiges of his 
humanity in an attempt to make him a more efficient killer. On the exterior he is a living 
weapon, imbued with a healing factor that compensates for nearly any injury, and a skeleton 
and claws that are all but indestructible. At his core however, he is much, much more. He is 
both noble and savage, the prototypical masterless samurai, seeking to understand his past, 
in the hopes that it will lead him to a brighter future

Power: > Speed 52 / 100
       > Strength 88 / 100
       > Stealth 94 / 100
       > Intelligence 66 / 100

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7: GAME CONTROLS

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Here are the controls for the PS2!
        _____                                          _____
       /     \                  |\/|                  /     \
      /|  2  |\                 |  |                 /|  2  |\
      /|_____|\                 |  |                 /|_____|\
     / |__1__| \\               |  |               // |__1__| \
     /   //|\\   \______________|  |______________/   //|\\   \
    /  //  L  \\  ______________|  |______________  //  R  \\  \
    ///         \\\_DUALSHOCK 2__________________///         \\\
   /       /\                 S O N Y                    /\     \
   /      |  |               ___    ___              __ /__\ __ \
  /    ___|  |___           |___|PS|___>            |  |    /  \ \
  /  <|___ >< ___|>        SELECT   START           |__|    \__/ \
 /        |  |      ______     ANALOG     ______        \__/      \
 /        |__|    _/______\_   |____|   _/______\_      /  \      \
/          \/    / /      \ \    ||    / /      \ \                \
/               / /        \ \________/ /        \ \               \
\             _/\ \        / /        \ \        / /\_             /
\            /   \_\______/_/          \_\______/_/   \            /
 \_        _/      \______/              \______/      \_        _/
   \______/                                              \______/

Neat huh! Copy freely, but E-Mail me first (ShaysLair@aol.com) and GIVE ME THE CREDIT!

>>>>>>>>>>>>>>

BASIC CONTROLS

>>>>>>>>>>>>>>

Left D-Pad / Left on Left Stick................... Move Left*
Down D-Pad / Down on Left Stick................... Move Down*
Right D-Pad / Right on Left Stick................. Move Right*
Up D-Pad / Up on Left Stick....................... Move Up*
Left + Down D-Pad / Left + Down on Left Stick..... Move Left + Down*
Left + Up D-Pad / Left + Up on Left Stick......... Move Left + Up*
Right + Down D-Pad / Right + Down on Left Stick... Move Right + Down*
Right + Up D-Pad / Right + Up on Left Stick....... Move Right + Up*
Right Stick....................................... Rotate Camera*
(R3).............................................. Reset Camera*
[L1].............................................. Stealth Mode**
[L2].............................................. Senses Mode**
[R1].............................................. Crouch
[R1] + Left Stick / D-Pad......................... Move Crawling
[R2] While Claws Are Sheathed..................... Pop Claws
[R2] While Claws Are Popped....................... Sheathe Claws
Double Tap [R2]................................... Feral Rage Mode
[] While Claws Are Sheathed....................... Punch
[] While Claws Are Popped......................... Slash
()................................................ Action
X................................................. Jump
[R1] + /\......................................... Floorsweep
Start during Play................................. Pause
Start during Pause................................ Play

>>>>>>>>>>>>>

WHILE RUNNING

>>>>>>>>>>>>>

/\................................................ Sliding Tackle
X + []............................................ Claw Dive
()................................................ Spinning Attack

>>>>>>>>>

IN COMBAT

>>>>>>>>>

[L1].............................................. Break Enemy Lock-On
[L2].............................................. Lock-On to Nearest Enemy
D-Pad / Left Stick................................ Quick Evade* / ***
X................................................. Flip Over
[R1].............................................. Duck
[R1] + []......................................... Crouching Uppercut
[R1] + ()......................................... Reverse Crouch Kick
X + [] While Claws Are Sheathed................... Reverse Left Punch
X + [] While Claws Are Popped..................... Reverse Left Slash
X + () While Claws Are Sheathed................... Reverse Right Punch
X + () While Claws Are Popped..................... Reverse Right Slash
[]................................................ Grab Enemy****
[] While Claws Are Sheathed....................... Punch and Throw Enemy*****
[] While Claws Are Popped......................... Stab and Throw Enemy*****
()................................................ Throw Enemy*****
()................................................ STRIKE!******

>>>>>>>>>>>>

BASIC COMBOS

>>>>>>>>>>>>

[], [] While Claws Are Sheathed................... Double Punch
[], [] While Claws Are Popped..................... Double Slash
[], [], [] While Claws Are Sheathed............... Triple Punch
[], [], [] While Claws Are Popped................. Triple Slash
/\, /\............................................ Double Kick
/\, /\, /\........................................ Triple Kick
/\, X............................................. Flip Kick
X, /\............................................. Flip Over Kick
[], /\ While Claws Are Sheathed................... Punch and Flying Knee Kick
[], /\ While Claws Are Popped..................... Slash and Flying Knee Kick

>>>>>>>>>>>>>>>>>>>>>>>>>>

GUN/PLASMA TURRET CONTROLS

>>>>>>>>>>>>>>>>>>>>>>>>>>

D-Pad / Left Stick................................ Navigate*
[]................................................ Fire
[L2] / [R2]....................................... Zoom In/Out
Hold ()........................................... Exit

>>>>>>>>>>>>>>>>>>>

VOID DROID CONTROLS

>>>>>>>>>>>>>>>>>>>

D-Pad / Left Stick................................ Navigate Droid*
Right Stick....................................... Navigate Target*
[L1].............................................. Mini Gun
[R1].............................................. Plasma Cannon

* Left and Right Stick is the description given to when you push the stick. (L3) and (R3) is 
when you press it
** While in Senses mode you are also stealthy
*** There is an option in the main menu which allows the Right Stick to do this
**** Press [] instead of () when it says STRIKE to grab
***** You can only do this when your opponent is grabbed
****** You can only STRIKE when it says strike

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8: BASICS

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Here are the basics... Read this first, because as much as you may know, there may be 
something here you didn't know! Also if you're new to this game

>>>>>>>>>>>>>>

HEALING FACTOR

>>>>>>>>>>>>>>

Healing occurs unless

> Your claws are out
> You're in combat
> You're in Feral Rage Mode
> You're being poisoned or choked by gas
> You're under the influence of the SHIVA virus
> You're getting hurt (well duh!)

>>>>>>>>>>>>>>>

CLAWS / PUNCHES

>>>>>>>>>>>>>>>

> You can Unsheathe / Pop your claws with [R2]
> Claws cause more damage than punches but are slower (so your enemy has more time to attack 
you)
> Claws can cause damage and destroy environmental things
> When your claws are popped you can't heal
> Clawing something electric will hurt you
> Claws auto-Pop when you're in Feral Rage Mode

>>>>>>>>>>>>>>>

FERAL RAGE MODE

>>>>>>>>>>>>>>>

> The Feral Rage Bar is above your health bar
> Rage builds up as you hit or are hit
> Rage depletes as you are left alone
> When the bar turns red, you can go Feral by pressing [R2] twice
> If the bar fills up completely, you will go Feral automatically
> In Feral Mode you're claws pop and
  > You cannot sheathe them
  > You can move faster
  > You have more offence and defence
  > You can't heal
  > You can't see very well

>>>>>>

SENSES

>>>>>>

With Senses you can

> Track footprints
> Detect heat
> See things further away
> See in the dark
> See objects inside objects
> Detect smells
> Detect lasers, hidden cameras, trip wires etc.
> You are stealthy and can
  > Not be heard
  > Not move as fast
  > Be seen still
  > Press yourself against walls for extra stealth  
  > Get an opportunity to Stealth STRIKE by pressing () when it says STRIKE!

You cannot use senses when

> You're in combat
> You're under the influence of gas / SHIVA



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9: ITEMS

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Here are your local Pick-Ups!

Health: A violet coloured cylinder that gives Wolverine's healing factor a little boost

Rage Energy: Gives Wolverine more rage energy

Max Rage: Send Wolverine into Feral Rage for about 10 seconds

Comic Cover: Gives Wolverine another costume at the Bonus Menu

Cerebro File: Unlocks a very detailed description of a character in the Bonus Menu. All of 
which are listed in section 14

Dog Tags: The 'currency' of the game, dog tags make Wolverine more powerful

That's it!

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10: HINTS 

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Here are some hints before you start the game! Feel free to e-mail me any you think I've 
missed out!

> Enter every room in senses mode: You never know what might be there!
> In senses mode you should always crawl... Not only are you faster but it's harder to be 
seen because you keep your head down!
> If you've been hurt but have killed everyone in the area, remember to hide and heal!
> If you want loads of dog tags then when you get into the later levels when you TS someone 
just press (). It won't kill them and you can do it over and over till they die and you'll 
get lots of dog tags then!

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11: DOG TAGS, STRIKES AND CHALLENGES 

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Ah, the hardest part of the game to figure out... that's why I've done this!

>>>>>>>

STRIKES

>>>>>>>

Without these, the game would be very hard to complete. A tap of combined strings of () and 
/\ unleashes a special Wolverine attack which usually involves spinning and jumping and 
other things. To have hopes of completing the game you've gotta get some dog tags man!

>>>>>>>>>>>>>>>>>

THE STRIKE SYSTEM

>>>>>>>>>>>>>>>>>

Here's my Strike board

Key for positions:

X = You
0 = Enemy

|----------|----------|----------|----------|----------|
| Position | Level 1  | Level 2  | Level 3  | Level 4  |
|          | 0 Tags   | 10 Tags  | 30 Tags  | 60 Tags  |
|----------|----------|----------|----------|----------|
| Button-> |    ()    |   ()/\   |  ()/\()  | ()/\()/\ |
|----------|----------|----------|----------|----------|
|    0     |          |          |          |          |
|    |     |Cyclone   |The       |Rack 'n'  |Surgical  |
|    X--0  |Claw      |Guillotine|Ruin      |Precision |
|          |          |          |          |          |
|----------|----------|----------|----------|----------|
|     0    |          |          |          |          |
|     |    |Raining   |Over and  |          |          |
|  0--X    |Pain      |Out       |Body Bag  |Wipeout   |
|          |          |          |          |          |
|----------|----------|----------|----------|----------|
|          |          |          |          |          |
| 0--X--0  |Slice 'n' |Bustin'   |Double    |Hama's    |
|          |Dice      |Heads     |Whammy    |Hammer    |
|          |          |          |          |          |
|----------|----------|----------|----------|----------| 
|    0     |          |          |          |          |
|    |     |          |Dance of  |          |Leaping   |
| 0--X--0  |Claw City |Death     |Claw Slam |Wolf      |
|          |          |          |          |          |
|----------|----------|----------|----------|----------|

>>>>>>

POINTS

>>>>>>

Position = 0         0  = 20,000 points x level. e.g. Wipeout = 80,000
           |         |
           X--0   0--X   0--X--0

Position =   0     = 50,000 points x level e.g. Claw Slam = 150,000
             |
          0--X--0 

>>>>>>>>

DOG TAGS

>>>>>>>>

Dog Tags are the so-called currency of the game, and the more you get, the more powerful you 
become. Dog tags can be earned in the following ways...

> A Stealth Strike (SS). A strike where the victim doesn't see you kill him / her: 1 Tag
> A Triple Strike (TS). A strike where you strike 3 people at once (quite hard to do): 1 Tag
> Killing a boss: Multiple no. of Tags (about 5 Tags)
> It says in the book picking up a secret item earns 1 Tag, BUT THIS ISN'T TRUE!!!

>>>>>>>>>>

CHALLENGES

>>>>>>>>>>

These challenges are available after you complete the game and completing the first one 
unlocks the second etc. Since as you have to complete the game to get them I don't need to 
explain them because if you've completed the game they'll be simple to work out! Might add 
them later if I get a lot of e-mail saying 'how do you do it?'

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12: WALKTHROUGH!!! SPOLER ALERT!!!

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Here is the walkthrough (at last...)

Key: SS = Stealth Strike
     TS = Triple Strike

>>>>>>>>>>>>>>

ACT 1: REBIRTH

>>>>>>>>>>>>>>

>>>>>>>>>>>>>>>>

PART 1: WEAPON X

>>>>>>>>>>>>>>>>

Take out the guys in the area first. You can get a triple strike and a dog tag here. There 
are four guys and after you get three guys, there will be one more, so kill him. Slash open 
the wires by the door and go into senses mode. Wall-hug the right wall and when you get to 
the end you can Stealth Strike the guy and get a dog tag. Watch the patrolling guy on the 
right, and when his back is turned sneak over to the guy on the left and SS him. Hide behind 
the pillar and when the patrolling guy is walking right and can't see the guy you are about 
to SS, SS the guy. Then SS the patrolling guy

Go into senses mode and walk across the mine field, taking GREAT care not to step into the 
spinning disks and set off the alarm, not to mention get hurt like hell. Sneak through the 
door at the right at the end of the mine field. SS the guy on the left and kill the other. 
If you've set off the alarm just kill them. Activate the keyboard and watch the cut scene. 
Destroy the crates on the right, one with health vials inside, which you have to crawl into 
and may be handy if you got blown up, and one with a comic behind a crusty wall

Exit this room. If you set off the alarm kill the guys, again taking GREAT care not to step 
into the spinning disks. If you haven't set off the alarm there will be no soldiers. Either 
way, walk across the mine field and see the short clip. Now, it's very hard to sneak past 
this fat guy, but this is my method. Take the furthest fence away out, and crawl past him, 
round the pillar and SS him. Nick his card key and open the door on the right at the end. 
Sneak in, SS the guy working under the truck, and SS the guy on the right. Go in the room in 
front and it is possible to get a triple strike and dog tag, but novices should just plain 
out kill them or you'll die. Activate the keyboard on the level above and go through the now 
open door to part 2

>>>>>>>>>>>>>>>>>>>>

PART 2: BELOW GROUND

>>>>>>>>>>>>>>>>>>>>

Simply run into the open and let EVERY guy see you, then run back and wall-hug the wall that 
started on your right. Go and hide at the end. Wait until they've all turned away, then SS 
them ALL. Go into the room at the end and watch the short clip. Go in and hide behind a box. 
SS the guys who come to see what's behind it. If no-ones watching jump out, Give a claw demo 
and go back. Keep doing this and you should be able to SS them all. Then, go through the 
fire and get a free comic cover costume 

Bust open the door in the ditch with your claws and walk through the passageway. DON'T 
ACTIVATE THE SO-CALLED 'DEVICE' AT THE SIDE. IT WILL START BEEPING AND BLOW UP. Walk through 
till you hear beeping and turn back sharpish before it blows up. Do it again when it beeps 
again. Go through and go into senses. Go into the passage way on the left still in senses so 
you can see in the dark, and at the end there is a Wolverine Cerebro File

Go back to the exit of the tunnel, and after Sabretooth attacks you, go up the stairs and go 
into the room. 'CHOKING GAS!' will appear at the top of the screen. Kill the guys or triple 
strike them, but I recommend not wasting your time triple striking, because it takes time 
and the gas slowly sips your life. When you kill them heal up cause the gas will fade. Enter 
the room and if you can, keep hiding in different places round walls (namely the choking gas 
room) and you may be able to SS them. Go back up the stairs and bust open the LEFT door. You 
may be able to use the hide strategy and SS the guy inside. Open the door to find 8 health 
vials hidden in the crates inside. Use at will. Exit the room and climb the ladder, to find 
another Cerebro File: Department H and the Weapon X Facility

Exit this room and go Senses into the other room. Go over to the guy in senses and SS him. 
Activate the machine in the bottom-right corner of the room. Three guys will enter the room. 
You can yet again hide in the choking gas room and do that SS trick. Now go into the newly 
opened door, and do the hide and SS trick again to the both guys inside. Go back to there 
and there will be a short clip showing Wolverine's senses. Go senses and crawl past all the 
lasers. Bust open the door and SS the guy who activated the lasers. Deactivate them and bust 
open your free ticket to part 3!

>>>>>>>>>>>>>>>>>

PART 3: FREAKSHOW

>>>>>>>>>>>>>>>>>

From the beginning, stay at the top of the stairs in senses mode and go to the banister. 
When STRIKE! comes up SS the guy below. Kill or TS the rest of them. Take the card key and 
open the door. Turn left and kill or TS a couple of the guys in the area and grab the health 
vial at the end. Go back like as if you came in and wall hug the wall. Go right and SS the 
guy around the corner. Wall hug the wall on the right and go to the end. Wait for the 
patrolling guy to come towards you and SS him from the corner wall. Follow this passageway 
and you'll come to a door on your left. Enter through in senses mode and SS the guy inside. 
Back out of this room and carry on the way you were going. Turn right into the room and in 
the rightest door there is a health vial inside. 3 guards will come to see what's going on 
and you can TS or kill them. Exit this room and go back down the passageway and turn right. 
Wall hug the left wall and SS the guy from the corner. Turn 180 degrees and SS the guys in 
this order: Right, then left, then middle, or they'll see you

Go through the security door and kill or TS the guys inside. Carry on and when you see the 
lasers make a return, keep in senses mode, keep to the very left wall and crawl past them. 
Activate the keyboard to deactivate the lasers and open the GENETICS door. Go through the 
GENETICS door and kill the freak experiment WITH YOUR CLAWS IN. I recommend keeping your 
claws in for this because they are very powerful, but a bit slower than your punches. If you 
punch them they can't get an attack in edgeways, but attack them with your claws and they 
are that bit faster than you and you will end up losing health. Follow through the 
passageway, past the lift and on to the platform where the freaks are asleep in there 
science tubes. Activate the keyboard and the freaks will wake up and attack. Kill them 
(claws in boy!) and jump over the platform for some health. Carry on into the lift and watch 
the cut scene, where Sabretooth attacks you and kills a scientist. When it's over, go 
through the tunnel and protect the scientist by killing the freaks for him

When you've killed them, heal up and follow the scientist on to the lift. When upstairs kill 
the freaks and follow the scientist downstairs. MAKE SURE YOU DO NOT FALL OFF THE PLATFORM 
AS THE FREAKS WILL THEN KILL THE SCIENTIST AND YOU HAVE TO START OVER. (You don't want to 
lose the level now, trust me.) Keep following him and he will do his bit on the keyboard. 
Follow him inside the lift, and when you reach the top, enter the door to part 4

>>>>>>>>>>>>>>>>>>>>>>>>>>

PART 4: RUNT OF THE LITTER

>>>>>>>>>>>>>>>>>>>>>>>>>>

Your first mission is to kill Sabretooth and boy, is he hard first time round... Yet when 
you've done him he's so easy. So, harm Sabretooth and find out he's got the speed, strength, 
savagery and healing factor to rival Wolverine's. Anyway, you have to hurt him till the 
tanker enters. You have to get his life bar to something like this: |_|______| HE WILL NOT 
DIE EVEN IF YOU TAKE UP ALL HIS LIFE. Just thought I'd let you know. I recommend going Feral 
to get his life pretty low anyways. When the tanker enters you have to throw him into it 
three times. Sounds easy, but putting it mildly, I don't think Sabretooth likes being 
chucked at tankers. Anyway, just jump behind him in combat mode (when he has the red circle 
at his feet) and press STRIKE. Wolverine will chuck him head first into a wall / tanker. 
Make it the tanker 3 times to just about kill him. When he falls go over to him and STRIKE 
him. You'll throw him against the wall. Take his Cerebro File, 5 Dog Tags and Card Key and 
exit the room

Now you have got to find the Professor. Exit the room and turn right, go down the stairs. 
You'll come to the main platform that was on Part 2I. Exit through the GENETICS door and 
just follow through till you get to the series of passageways where you got all the SS's. 
Kill the freak, keep going straight and at the end of the passage turn right into the Core 
Chamber. Go clockwise round the circle till you come to the stairs. At the top is a Cerebro 
File on the Professor. Go back down and carry on clockwise till you get to a red lit 
hallway. Go down here and through the door to Act 2!

>>>>>>>>>>>>>>>>>>>>>

ACT 2: LONE WOLF DOWN

>>>>>>>>>>>>>>>>>>>>>

>>>>>>>>>>>>>>>>>>

PART 1: CRASH SITE

>>>>>>>>>>>>>>>>>>

Stay at the start and sheathe your claws till you have about 1/4 health. Crawl in senses 
mode up to the patrolling guy when he's not looking and SS him. Run over to the cliff edge 
and look down in senses mode. When STRIKE! comes up you will jump down and SS the guy, if 
you pressed (). Stay in senses mode and watch the helicopters sight range. When the guy 
below isn't in its range jump cliff SS him, then hide from view of the chopper QUICKLY! Go 
back up to the start and go to the left where you can jump off. When the choppers not 
looking, jump off the cliff and leg it! You don't have to worry about the chopper till later 
because it won't look for you... yet...

Tear through the fence and on your right should be a house half-covered in snow. Climb 
through the snow on to the roof and SS the guy below. Far ahead of you should be able to 
just see a bridge; one of those ones that cars drive on in industrial areas like on a 
motorway. Run over to it and start to cross it, only to come to a big hole. You can jump it: 
just. Run up and around the truck and watch a cut scene where a man is dangling on the edge 
of the hole. He has five seconds to be 'saved'. Duck down and SS him to chuck him in the 
truck, get a dog tag and some very essential health! Woo hoo!

Back up off of the bridge and there is a fence surrounding something. Tear through and 
activate the big power machine inside. NOW WAGGLE THE LEFT STICK LIKE IT WAS THE LAST THING 
ON EARTH TO SET FREE OR YOU'LL GET ELECTROCUTED! When you're free your worst enemy the 
chopper will make a welcome return and try to spot you

Once you've torn through the fence again, you should be able to see a house. Go to it and 
climb up the ladder. Smash the window and go inside to find more health. Return outside and 
climb down the ladder again. Behind the house is a patrolling guard so when his back's 
turned, SS him and his patrolling friend in front to the left of you. Go through the hole in 
the wall, ignore the 2 guards and get into the big garage type thing

Carry on through this tunnel till you come to a big room. On the right are some stairs. 
Climb up them and follow the platform. Jump the hole and carry on till you get into a room 
that seems there is no exit except the entrance. Oh, look, there's a door... but it's 
locked... oh. Well, on the right of the door is a weak wall *I knew that!* and you can blow 
it up. Claw through it and grab the comic at the end. In the bit on the left Activate the 
lift and you're nearly on to part 2... except you gotta get through a new bunch of about 10 
guards: all of which are armed and dangerous. For you stealth guys there is absolutely NO 
STEALTH HERE and all you can rely on is your good old self

Jump through the window and start spin attacking the guards (()) to unarm them. When they're 
all unarmed they will be much easier to beat and you can get a couple of TS's out of them. 
When they're all dead, hop into the lift and activate it to part 2! Whew!

>>>>>>>>>>>>>>>>>>>>>>>>>>

PART 2: THE LURKING HORROR

>>>>>>>>>>>>>>>>>>>>>>>>>>

Exit the lift and check out all the dead military people. Run up the ramp and go through the 
door in senses mode to see in the dark. Run over to the computer and activate it. You will 
see a monster called Wendigo growl and run off on the camera. Exit this room and continue 
along as if you just climbed the ramp. In the room on the very left, will be a comic, but to 
find it, enter in senses mode and at the end will be a weak wall. It'll be in there

After you exit the room, most people get stuck because there's no where to go now, but if 
you pretend you have just exited the lift. Go to the right of the room and duck down in 
senses. There's a hole in the wall and you can crawl through it... so... do just that in 
senses till you reach the end!

WARNING! FROM NOW ON GETTING SPOTTED MEANS YOU'LL HAVE YOU START AGAIN!!!

Seriously. So... wall hug the left wall and corner SS the guy. Crawl over to the guy on the 
right and SS him. Crawl down the right passageway and corner SS the guy on the left. Turn 
around and SS the guy on the computer. Activate the computer and crawl down the passageway. 
Wall hug the right wall and corner SS the guy. Crawl down this passage way. Wait for the 
patrolling guy to turn around and SS him. Activate the device in here and wait about half a 
minute for everyone to move around. Jump SS the guy below and sneak around the back of the 
machine. Go round the machines in a counter-clockwise direction and SS everyone in sight. 
Once done, go up the stairs by the last guy you SSed. Enter the mine deeper and you'll end 
up in part 3!

>>>>>>>>>>>>>>>>>

PART 3: SEALED IN

>>>>>>>>>>>>>>>>>

Keep going straight all the way down the train track in senses and crawling mode. I'm only 
saying this because the other pathways end in health vials or dead ends and you don't need 
them. After you cross a hole there will be another one. Let go of senses, jump it and hope 
you make it. When you see a military guy SS him and take the right path. You'll end up at a 
room with loads of people in. Professor X says the guards know your position, but they won't 
until you enter the spotlight, which you won't of course. Sneak past the spotlight and sneak 
up the stairs, following the route and SSing the 2 guys. At the end of the route is a hole 
which you can just jump, so jump it, go into senses mode and SS the guy. Slash up the device 
on the wall and the last four guys will come out and spot you. TS three and kill the last 
one. Exit the room into part 4!

>>>>>>>>>>>>>>>>>>>>>>>>

PART 4: GRIM DISCOVERIES

>>>>>>>>>>>>>>>>>>>>>>>>

This level has some good opportunities for earning dog tags using TS's. So, basically, the 
monster called Wendigo likes meat... live meat... and unless you want to be chewed and 
crunched into little bits and have to start again, I don't think it should be you. At the 
beginning, check out Wendigo and run away! All these military guys will drop from the 
ceiling in attempt to kill you. Attack one with kicks till strike comes up and press [] to 
pick him up. Chuck him at Wendigo and Wendigo will run off. Follow him

Don't fall into what everyone falls into next. As you're going down the ditch, it will end 
up in another ditch, which holds Wendigo, and if you fall into the ditch: HE WILL EAT YOU! 
Wait for the military guys to approach, and use the same method as before (pick up and 
throw). Again Wendigo will run off. And again follow him!

When you reach him, he will be running around. Don't let him touch you or he will eat you! 
When he runs off, pick someone up and run all the way up the winding upwards platform. 
Military guys will drop from above. Ignore them and head for Wendigo. Feed him his last 
snack and follow him to part 5!

>>>>>>>>>>>>>>>>>>>>>> 

PART 5: WENDIGO'S CAVE

>>>>>>>>>>>>>>>>>>>>>>

This guy is not one to mess around with. At first shot this guy will take at least 3 goes, 
while when you get better he's easy, like Sabretooth. The main way to die here is fall off 
the platform. When Wendigo charges, run backwards and to the side (make sure not to fall 
off) and when he stops, run over to his butt, punch it, then strike him. Waggle the left 
stick to charge your throwing power and chuck him off or on the platform. When he makes ice 
cubes fall watch the shadows and don't go near them, and also jump over the shockwaves if he 
jumps. Just keep doing this. You may realize that at the end you throw him and nothing 
happens to his life bar, even though it's like this: ||_______|. This is because you have to 
throw him off the platform at last shot. When you do, he'll jump back up with a shockwave 
and sway like he's gonna faint. Walk up to him and strike him to finish him. Take the 
cerebro file and the 5 dog tags to proceed to act 3

>>>>>>>>>>>>>>>>>>>>>>>>>

ACT 3: RETURN TO WEAPON X

>>>>>>>>>>>>>>>>>>>>>>>>>

>>>>>>>>>>>>>>>>>>>>>>>>>>

PART 1: TACTICAL DECISIONS

>>>>>>>>>>>>>>>>>>>>>>>>>>

Gawd, this level is long... From the start go into senses and enter the door down the small 
bunch of stairs on the left. SS the guy inside for a dog tag and exit here. WARNING! If in 
senses you still get hit by the camera then the guns will all aim at you and they cause a 
huge amount of damage. So, crawl in senses trying not to get caught in the spotlight. Take 
the left path after the spotlight and you'll come to a force field. On the left is a door. 
Enter in senses and wall hug the right wall. Corner SS the guy. Go back into senses and 
follow the flashing footprints all the way to a guy, who you can SS. Retrace your steps and 
claw up the generators, deactivating the force field

Go to where the force field was. Enter the door in senses and wall hug the left wall. Corner 
SS the guy and wall hug the truck in front of you. Go left and go round the corner, then 
corner SS the guy. Crawl in senses mode up the stairs past the laser and SS the guy. Claw up 
the boxes that say 'danger'. One has an M3 Barracks Decoder inside. The rest blow up and 
hurt this much: |______________-->||, which isn't much. Exit and REMEMBER THE LASER! The 
amount of people who forget it and set of the alarm. If I got a penny each time someone done 
it I'd be rich I tell you... RICH!!! Well exit the force field room then!

Turn left down the snow passage. On the right just after the turn right is a ladder. Climb 
up and when you reach the top SS the guy. Cross the bridge and enter the door on the right 
before the vault like door (those ones that turn with wheels) and SS the guy. Exit here and 
enter the vault like door. At the bottom of the stairs is a patrolling guard. SS him when 
his back is turned. The last 5 people will be easy to SS. Use your common sense (and 
Wolverine's sense) and be smart, coz you are smart!

When everyone's dead, blast open the barrack B door (you'll find it) and SS all 6 sleeping 
guards. It's quite funny; the way Logan says 'Wakey, wakey' and kills them. Grab he key card 
on the window sill and enter the testing area back outside again. In the testing area, turn 
left and go down the stairs IN SENSES! There are mines at the bottom. Carefully make your 
way across the mini mine-field, ignoring the gunshots. Go down the stairs still in senses. 
Avoid the spotlight that moves and kill everyone. Activate the computer and exit, 
remembering the camera. If you get caught in the light you'll have to face three guards, and 
trust me, on a mine-field it ain't fun. Heal up if needed and exit the testing area

Enter the now open door in senses. SS the guy on the gun and aim with the gun at the electro 
pack by the electric fence. Don't worry about the guards, but if they get your health low 
exit the gun and heal, then get back on and aim for the electro pack. After some time it'll 
blow up. Retrace all your steps back to the electric fence (you should know where it is by 
now), and tear it open

Use your sense and Logan's to SS the guys in the area. Ignore the stairs and door and keep 
following the pathway, which will end up at a garage. Enter, kill or SS everyone and program 
the computer to your liking: Kill everyone behind that door that you saw. Logan will 
automatically enter the mysterious room when you shoot everyone with the computer program. 
Now no-ones in here, and the place is in blazes. Head up the stairs into a room and there's 
a big tough looking guy called... wait for it... Kirby! (>^.^)> Sorry guys, go away Kirby! 
Kill him <(*.*)> (KIRBY! NO MORE SNEAKING INTO MY FAQ!) and take his key card. <('_')> 
KIRBY! GET LOST! Sorry...

Exit the mysterious room and you'll get an overhead view and get chased by your favourite 
enemy; the chopper! Ignore the 4 guys coz they're hard to TS (but you can if you wish) and 
exit through the electric fence. Turn left and go up and left into the door. The end room 
from act 1 part 1 makes a return. Kill the 5 guys (or TS them) and Activate the keyboard. 
Enter the tunnel that makes a return from act 1 part 2, and exit act 3 part 1! Whew!

YOU SHOULD NOW HAVE LEVEL 4 STRIKE!!!

NOTE: FROM NOW ON YOU SHOULD HAVE GOT TO GRIPS WITH STEALTH STRIKES SO I'M NOT GOING TO 
MENTION ANY COZ YOU SHOULD JUST AUTOMATICALLY KNOW, PLUS YOU SHOULD NOW HAVE THE HIGHEST 
LEVEL POSSIBLE: LEVEL 4. Just enter everywhere in senses and SS the guys who aren't looking 
at you

>>>>>>>>>>>>>>>>>>>>>>>>>>>

PART 2: UNFINISHED BUISNESS

>>>>>>>>>>>>>>>>>>>>>>>>>>>

Take a break from act 3 part 1 and take a shower or something before doing this part. Also 
this level is a revisit from act 1 part 2, just improved on. I can tell coz many rooms are 
the same, and when Sabretooth knocks you into the wall the mark is still there (you'll 
recognise it straight away). So, let's start, shall we?

Run down the tunnel and into the room through the doors. TS the guys or kill them and then 
jump over the ledge in the room and kill or TS the guys in this room too. Watch the camera 
behind the big trailer thing in the top-right corner of the room. When everyone's dead sneak 
in senses mode past the camera behind the trailer thing into the new room. Sneak up the 
stairs and SS the guy working on the keyboard. Activate the keyboard to deactivate the force 
field and head back down the stairs into the area you came from, remembering the camera

Kill or TS the guys in the area. Enter through the room where the force field was and SS the 
guys behind the crates. Turn left and go up the ramp. Sneak into the left room and SS the 
guy inside. Turn back and go into the other room. Lean over the edge and jump SS the guy 
below. Kill or TS the guys in this area. Take the key card from one of them and head into 
the new room. Starting from the left, SS all the guys behind the crates till you reach the 
furthest on the right, by which time they will all be dead

Enter the new door and wall hug the left wall. Corner SS the guy and kill or TS the rest. 
Enter in the left room and climb the ladder. Kill the guy and nick his key card. Exit this 
room and turn left into the next. Turn left and crawl in senses past the lasers. Getting 
touched by one means certain death for sure, as you will see with the poor defenceless 
rodent that does. Go into the room with loads of windows and activate the keyboard inside. 
Enter the new room and head up the stairs. Kill or TS the guys inside. Activate the keyboard 
and enter the doorway to part 3!

>>>>>>>>>>>>>>>>>

PART 5: SURPRISE!

>>>>>>>>>>>>>>>>>

Along with other things that make a return, so does Sabretooth, and this time I don't think 
he's being Mr. Nice Guy anymore. Use the same method as before when you fought him: Jump 
behind him and strike him, to chuck him headfirst into somewhere. When his life bar is down 
halfway he will wreck the trucks and start throwing flaming barrels at you. When he throws 
it in the air don't do anything coz it'll come to land in Sabretooth's hand which will throw 
it at you. Punch / claw / kick it and it should reflect and hit him. The reason I said don't 
punch when it's in the air is because when you finished punching he will throw it and it 
will hit hard and hurt. When he gets hit he will swap sides and you'll have to too because 
Sabretooth ain't in the best of moods, mildly. Keep doing this. When he swaps over sometimes 
he will attack you. Make sure he doesn't throw you into the fire coz Logan takes ages to get 
up and the fire will sap about a quarter of your life. Keep doing this (as I've said) and he 
will give up this method when he's realizing it's backfiring at him. Now he'll jump into the 
air. A green cross will mark where he's about to land for about 2 seconds and in that time 
you should quickly get under there and press STRIKE to kill him once and for all. Take the 
Void Cerebro File and the dog tags to advance to act 4!

>>>>>>>>>>>>>>>>>>>>

ACT 4: INTO THE VOID

>>>>>>>>>>>>>>>>>>>>

>>>>>>>>>>>>>>>>>>

PART 6: LOCOMOTION

>>>>>>>>>>>>>>>>>>

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

13: CHEATS

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

I have only used these cheats for FUN and to make sure they work! Not to complete the game 
coz there's no fun in that!

>>>>>>>>>>

CHEAT MENU

>>>>>>>>>>

Press /\, /\, (), (), [], [], (), (), [L1] at the main menu. During pause a new option 
labelled cheats will show up and you can do something special... Become invincible... 
SPOILER!

>>>>>>>>>>>>

ALL COSTUMES

>>>>>>>>>>>>

Press /\, (), /\, [], [], [], [L1] at the main menu

>>>>>>>>>>

PICK LEVEL

>>>>>>>>>>

Press /\, (), /\, [], /\, (), [L1] at the main menu. WARNING, this cheat makes dog tags not 
appear so in my opinion this is a very bad code

>>>>>>>>>>>>>>>>>

ALL CEREBRO FILES
 
>>>>>>>>>>>>>>>>>

Press /\, (), /\, [], [], [], [R1] at the main menu

>>>>>>>>>>>

ALL STRIKES

>>>>>>>>>>>

Press /\, (), /\, [], /\, (), [L1] at the main menu

Thank you to Cheatplanet.com for the cheats (even though I had to change some quite a bit)

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

14: SECRETS

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>>>>>>>>>>>>>>

COMIC COSTUMES

>>>>>>>>>>>>>>

These aren't hard to find but I'll list them anyway...

>>>>>>>

COMIC 1

>>>>>>>

Comic 1 is the Ultimate X-Men outfit, found in act I part I. It looks sorta weird, but then 
there's always one. It's found in the area after the mine-field. Blast open the crate and 
it's in there

>>>>>>>

COMIC 2

>>>>>>>

Comic 2 is the Patch outfit in act I part 2. This is the outfit Wolverine has in the bar at 
the beginning in X Men the movie (not X-Men 2). When you get into the second area walk 
through the fire to get it

>>>>>>>

COMIC 3

>>>>>>>

Comic 3 is the Classic Orange / Tan outfit. You'll know what this looks like for sure. When 
you go into the tunnel at the end it's just after you blow up the wall; in the open

>>>>>>>

COMIC 4

>>>>>>>

You'll know what this looks like too, as it's the Yellow / Blue Classic in act 2 part 2. At 
the beginning it's in the left room up the ramp. Reach the end and blow up the wall to get 
it

>>>>>>>>>>>>>

CEREBRO FILES

>>>>>>>>>>>>>

>>>>>>>>>>>>>>>>>

FILE 1: WOLVERINE

>>>>>>>>>>>>>>>>>

Found in act 1 part 2. When you go through the hallway lined with detonators, before you say 
hi to Sabretooth on the left is a passageway. Use your senses to see in the dark. It's at 
the end of the passageway

File:

Very little is known of Logan, the man we refer to as Wolverine. Department H and the Weapon 
X Facility did their best to eliminate Wolverine's past, and all other vestiges of his 
humanity in an attempt to make him a more efficient killer. On the exterior he is a living 
weapon, imbued with a healing factor that compensates for nearly any injury, and a skeleton 
and claws that are all but indestructible. At his core however, he is much, much more. He is 
both noble and savage, the prototypical masterless samurai, seeking to understand his past 
in the hopes that it will lead him to a brighter future

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

FILE 2: DEPARTMENT H AND THE WEAPON X FACILITY

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Found in act 1 part 2. Once you've cleared the choking gas room and go upstairs into the 
room, on the left is a door. Bust it open, kill the guy and take the ladder to the File

File:

Nestled deep within the Canadian wilderness, Department H and the Facility were responsible 
for the Weapon X program some thirty years ago. Now, the Facility is running again, carrying 
out new, sinister agendas and tying up loose ends. One of those loose ends happens to be the 
elimination of the now wayward members of a thirty year old super-soldier program known as 
'Weapon X'

>>>>>>>>>>>>>>>>>>

FILE 3: SABRETOOTH

>>>>>>>>>>>>>>>>>>

Found in act 1 part 4. Simply beat him to get his Cerebro File

File:

Sabretooth was once in the very same covert operations unit that created Wolverine. Unlike 
Wolverine, Sabretooth has given up all pretence of humanity and exists only for the kill. 
Sabretooth, with the strength, speed, savagery and healing factor to rival Wolverine's to 
this day remains one of Logan's most implacable foes

>>>>>>>>>>>>>>>>>>>>>

FILE 4: THE PROFESSOR

>>>>>>>>>>>>>>>>>>>>>

Found in act 1 part 4. After you beat Sabretooth and are in the core chamber, go clockwise, 
go up the first set of stairs you see and he's at the top

File:

Charged with the creation of a mutant powered covert operations unit, the Professor 
assembled some of Canada's greatest mutants for the task, whether they wanted to join or 
not. With cold calculation, augmentations were mandated for some of the group's members. 
First among these orders was the grafting of adamantium to the bones to the mutant code-
named 'Weapon X'. Today, Weapon X is known by another name: Wolverine

>>>>>>>>>>>>>>>

FILE 5: WENDIGO

>>>>>>>>>>>>>>>

Found in act 2 part 5. Simply beat him to get his Cerebro File

File:

Wolverine's first assignment with Department H was no small task: Find and eliminate the 
Incredible Hulk. On that mission he encountered the Wendigo. This poor soul is the result of 
an ancient curse placed upon the Canadian wilderness, and lives off human flesh. Although 
the curse can be passed on to different people, the spirit that is Wendigo will always 
remember one of it's greatest foes: Wolverine

>>>>>>>>>>>>>>>>

FILE 6: THE VOID

>>>>>>>>>>>>>>>>

Found in act 3 part 5. When you beat Sabretooth for the second time he'll leave the void 
Cerebro File where he fainted

>>>>>>>>>>>>>>>>

FILE 7: COLOSSUS

>>>>>>>>>>>>>>>>

Found in act 4 part 1. In the area where you SS all the guys and there's the electric floor 
after the force field, head up the ladder and go round the platform to find it

File:

As the world inched irrevocably closer to the precipice of genetic war, Piotr Rasputin stood 
his ground. The powerhouse of the X-Men, he used his powers to protect those who had come to 
hate and fear his kind, but the cold organic steel into which the Russian-born Colossus 
could transform masked an artistic heart - a heart of such courage and strength that he 
sacrificed his life to cure the lethal Legacy virus

>>>>>>>>>>>>>>>>>

FILE 8: OMEGA RED

>>>>>>>>>>>>>>>>>

Found in act 4 part 4. When you enter the big hallway just go up the catwalk and on it is 
his file if you keep to the path

Originally created as the Soviet answer to Captain America, Arkady Rossovich was eventually 
placed into cyro-sleep due to his psychotic and uncontrollable nature. He has recently been 
re-awakened and has resumed his quest for the Carbonadium-Synthesizer, the only device that 
can stabilize his mutant ability to generate 'Death Pheromones'. The whereabouts of the C-
Synthesizer are known to only one man: Wolverine

>>>>>>>>>>>>>>>>>>>

FILE 9: CAROL HINES

>>>>>>>>>>>>>>>>>>>

Found in act 4 part 4. Bust open the crates at the end of the level and her file's inside 
there

File:

Caught up in the events that she was powerless to change, Carol Hines felt she had no choice 
but to follow orders in the creation of Weapon X, but as Carol shall no doubt discover, 
there is almost always a choice, and verily there are always consequences

>>>>>>>>>>>>>>>>>>>>>>

FILE 10: DR. CORNELIUS

>>>>>>>>>>>>>>>>>>>>>>

Found in act 4 part 4. Right next to Carol's using the busting crates method again

File:

Thirty years ago Dr. Cornelius and others destroyed a man named Logan and replaced him with 
the killing machine known as Wolverine. He has regretted his actions ever since, but more 
importantly he fears what will happen when his demons come home to roost

>>>>>>>>>>>>>>>>>>>

FILE 11: JUGGERNAUT

>>>>>>>>>>>>>>>>>>>

Found in act 4 part 6. Beat him to get it

File:

When Professor X's stepbrother, Cain Marko discovered the power residing the Gem of Cytorrak 
he became the Unstoppable Juggernaut. Unfortunately, he has since used his almost limitless 
might to fuel his long-harboured resentment towards Prof. X, clashing time and again with 
him and the X-Men over the years. Now, Cain is being held in The Void, there until he is 
either rehabilitated, or the X-Men devise a means to divest him of the mysterious energies 
that make him such a dangerous foe  

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15: FAQ's (FREQUENTLY ASKED QUESTIONS)

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StaryKiss57: What does SS mean?
         Me: Stealth Strike. Sorry if I didn't make it clear. I'll make it clearer

      Einer: What do I do wrong in act 2 part 2 when you jump on the guy, because I keep 
getting seen?
         Me: Wait until no-ones seeing the guy you're about to jump on, then SS him. Thanks 
for making me investigate this!

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16: AUTHOR INFO

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Real Name: Shay Irwin
AIM: Shays Lair
E-Mail: ShaysLair@aol.com

Hey, here's my bit!

Well, I have always had an ambition to write a walkthrough to a game that everyone else 
could read. At home, I wrote ones out but it wasn't fun at all. No-one asked questions and 
no-one read them except me. I was really bored. Then in Jan 2003 I got a computer and 
started writing a Crash Bandicoot 3 FAQ. Then I got the internet in Feb and started looking 
up walkthroughs to games I couldn't complete. I used a search engine and one day it bought 
up gamefaqs.com. I decided to check it out and found I could fulfil my ambition and do what 
I'd dreamed of for so long, so I carried on with my CB3 one. After writing it for ages I 
decided it was too old and started to change it into the X2 guide you are reading now. After 
3 long months, I came up with version 1.0 and have updated this guide in most of my spare 
time. Other hobbies of mine include playing PS2 and GBA, and cycling over to my mate's 
houses

Thanxz for reading this!

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17: CREDITS

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Me (Well of course): BECAUSE I WROTE ALL THIS!!!

CJayC: For posting this and for the information on the game

Einer: For making me investigate act 2 part 2 even further

Cheatplanet.com: For the cheats!

Andrew2728: For being my pal

Starykiss57: For making me make SS and TS etc clearer

Marvel: For the responsibility of the X-Men

You: For reading this!

EEEEE          d
E              d
EEE   n nn   ddd
E     nn  n d  d 
EEEEE n   n  dddd

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|                              |  |  |  |                        /
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                                                     ,'',
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See Ya Soon! (In another FAQ...)
I'll add FAQ's I've written here... When I've written them!
