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                              %############             %%%
                          O R A C L E  O F  A G E S
                                %##########
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                              %%%%%%%%%%%%%%%*

                     The Legend of Zelda: Oracle of Ages
                         FAQ/Walkthrough  Version 0.5

               Written by Shdwrlm3 (shdwrlm3@aol.com)
                        & AstroBlue (astroboy_blue@yahoo.com)

                         Last Updated: March 21, 2001


+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
-                              IMPORTANT NOTE!!                              +
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

PLEASE, if you are even remotely considering writing a FAQ/Walkthrough for
Oracle of Ages, DO NOT READ ON!  Just as it's best for players to play the
game before looking for help, it's best for authors to play the game
themselves before using someone elses info!  AstroBlue and I have worked VERY
hard to collect all this info, and you would be doing a great disservice to us
and all the people who have helped us if you take any of this info!  PLEASE do
your own work!  Ask permission before taking anything!


******************************************************************************

Welcome to Shdwrlm3 & AstroBlue's The Legend of Zelda: Oracle of Ages
FAQ/Walkthrough for the Game Boy Color!  Both of us have limited Japanese (in
fact, mine is non-existent), but it shouldn't be too hard to complete the
walkthrough.  Expect an in-depth walkthrough, complete lists, and tons of tips
to help you get through Link's latest adventure!  Since an English version has
yet to be released, progress will be relatively slow, but we assure you that
we're working hard to complete these guides!


Table of Contents

     1.Prelude
     2.Controls
     3.Characters
     4.FAQs
     5.Walkthrough
     6.Side-Quests
     7.Bosses/Bestiary
     8.Items
          A)Tools
          B)Special Items
     9.Rings
     10.Heart Locations
     11.Gacha Locations
     12.Link System
     13.Codes & Secrets
     14.Miscellaneous
          Shameless Self-Promotion
     15.Version History
     16.Credits
     17.Copyright Info


   /\/\
  /__\                         1. P R E L U D E                         /__\
 /\  /\                        ----------------                        /\  /\
/__\/__\______________________________________________________________/__\/__\


(Interpretation of the Japanese story)

In the land of Hyrule, a lone boy rides his horse.  His name is Link.  He is
led by an unseen force to the place in which he arrives, Hyrule Castle!  Deep
inside the beautiful Triforces awaits.  Upon touching the Triforce a bright
light engulfs Link.

"Link... Link...  the trials of the Triforce haver begun"

When Link came to his senses he realized he was in a forest that he didn't
recognize.  After he walked a little down a path, he encountered Impa.  Impa
was searching for Nayru the songstress.  Impa asked Link, "Will you help me
search for her?.

With Impa, Link advanced to the inner part of the forest.  Here they
encountered the girl who sung beautiful songs.  Her beautiful songs lured
animals from around the forest.  Link become engrossed in the song of the
girl.  This very girl is  Nayru.  It is the songstress whom Impa has searched
for.

Then suddenly Impa started laughing with a scream.  The forest became dark,
and a dreadful shadow appeared from the body of Impa

"Nayru, Sorceress of Time!  Veran the Priestess of Darkness will inhabit your
body!"

The Shadow then entered Nayru's body!

"Now I have the power of the Sorceress of Time!  I will use her power so the
world will return to the former times of suffering!"

So saying, Veran disappeared.  The Body of Nayru was now one with Veran's
shadow.

Since the "The Time Sorceress" was lost, time began to flow strangely!  Many
disasters swept the world.  As for the aim of Veran, it is for people to
suffer.  She began gathering power so she could create "The World of
Darkness".

As for Link, is it possible for him to rescue Nayru from the hands of the
Priestess of Darkness, Veran?

Link's adventure begins....


   /\/\
  /__\                        2. C O N T R O L S                        /__\
 /\  /\                       ------------------                       /\  /\
/__\/__\______________________________________________________________/__\/__\


Control Pad -  Move Link around.
               Move cursor in Menus.

A Button -  Use item assigned to A Button.
            Assign item to the A Button in the Sub-Screen.
            Talk / Read / Look
            Scroll through text
            Dive  while swimming.
            End Cutscene

B Button -  Use item assigned to B Button.
            Assign item to the A Button in the Sub-Screen.
            Cancel
            Scroll through text
            Dismount off Rikki, Mooshy, or UuiUui (while he is not in the
             water).
            Stroke faster while swimming.

Start    -  Pause / Sub-Screen
            Hold with Select to open Save Menu.

Select   -  View Map
            Change screen in Sub-Screen.
            Hold with Start to open Save Menu.


   /\/\
  /__\                      3. C H A R A C T E R S                      /__\
 /\  /\                     ----------------------                     /\  /\
/__\/__\______________________________________________________________/__\/__\


Link
----
The blood of Hyrulian Knights flows through his veins.  He must face the
trials of the Triforce to return to his beloved world of Hyrule.

Nayru
-----
She is "The Time Sorceress" who controls the flow of time.  A very shy being,
she is usually in the form of a singer.  She protects the peace of time by
making every day pass by her song.

Veran
-----
She, "The Priestess of Darkness," can transfer via a shadow into other people.
She is the one who wants to disturb the flow of time in Laburennu.

Maple
-----
A girl who is in the midst of training to use Magic.  While exploring by
flying on her broom she crashes into Link.

Farore
------
Farore is the third Sorceress who links Holodrum, the world of the sorceress
Din, with Laburennu, the world of the sorceress Nayru.

Zora Race
---------
The race of the sea whom live underwater.  The king is bothered as the sea has
become murky.

Goron Race
----------
A very care-free race which live in the Goron Mountains.

Forest Fairy
------------
The mischievous fairy of the forest.  Beware the forest maze that it
inhabits...

Raften
------
He is the expert at raft making in Rennu Village.

Lizard Men
----------
It is on the lone island of the stopping sea called "Mikajiki island", where
they live.

Shibaaru
--------
He is the inventor of Rennu Village.  You need his help to make a seaworthy
raft, but...


   /\/\
  /__\                            4. F A Q s                            /__\
 /\  /\                           ----------                           /\  /\
/__\/__\______________________________________________________________/__\/__\


1) Q. Can I e-mail you guys a question about the games?

   A. Yes, you may, but ONLY if you've read through the entire FAQ already and
      have not found the answer to your question.  PLEASE try not to ask about
      how to beat things farther than the walkthrough is up to.  Believe me,
      we're working hard to finish the walkthrough, and questions only slow us
      down!  If you have a question, try asking someone at the GameFAQs Zelda
      message boards first!  The people there (including myself and Astroblue
      who visit frequently) are very nice and will be willing to help.

2) Q. Can I use information from your FAQ?

   A. Perhaps... but ask permission first!  Also, if you're even remotely
      thinking about doing a FAQ for these games, DO NOT READ OUR FAQs!  You
      may read them to get yourself out of a few difficult parts, but try to
      do the work yourself!  Astroblue and I have worked countless hours on
      this FAQ, and it isn't nice for either of us or the countless people who
      have helped us to have our work stolen from.


   /\/\
  /__\                     5. W A L K T H R O U G H                     /__\
 /\  /\                    ------------------------                    /\  /\
/__\/__\______________________________________________________________/__\/__\


------------------------------------------------------------------------------
                                   Prologue
------------------------------------------------------------------------------

Forest of Time
``````````````
Head up two screens to find Impa being attacked by Octoroks.  The Octoroks
will run away, and you'll have a short conversation with Impa.  After the
talk, she will join you.

Head up one screen, then left one screen.  After Impa speaks, head to the
stone with the triangle symbol on it and push it to the left or right to clear
the path.  Head up two screens to reach Nayru and her forest pals.  Talk to
each of the creatures surrounding her at least once, then speak to the bear
once again to make him move.  Walk past the bear to see a nice cutscene
featuring Nayru and Link.

After the cutscene ends and the events unfold (NOOO!!  Not the monkeys!), Impa
will give you the Wood Sword and will tell you to visit the Maka Tree in Rennu
Town.

Head down three screens.  Cut down the bushes with your new sword and head
left to the next screen.

------------------------------------------------------------------------------
                         Quest for the Soul of Memory
------------------------------------------------------------------------------

Rennu Town
^^^^^^^^^^
Welcome to Rennu Town.  Visit the shop and check out the goods.  You can spend
some time in the Forest of Time or the Town cutting down bushes to get rupees
for the Wood Shield, but it's not necessary.  It's best to wait until later
for the Shield.  Explore the rest of the town if you wish.  When you're ready,
head up two screens from where the shop is and enter the cave.

Maka Way
********
Once inside the cave (Maka Way), head up three screens.  Go up the stairs to
meet the Maka Tree.

After speaking with the Maka Tree, head right one screen.  Talk to Ralph, then
enter the portal to go to the Past.

Northeast Rennu
```````````````
Once in the Past, head down one screen, then left one screen.

Rennu Village
^^^^^^^^^^^^^
Welcome to Rennu Village.  Head down one screen, then left three screens.  Now
head down two screens.

Tower of Darkness
*****************
The name of this place took me a while to translate...  Anywho, go down one
screen, then right one screen.  Speak to the miner there to view a short
cutscene.  Afterwards, he will move out of the way to let you pass.  Head up,
then enter the doorway on the next screen.

You're now inside the Tower of Darkness.  Head right to the next room, then up
to another room, and finally left to the room after that.  Head left in this
room, then go down and talk to the distinct-looking orange miner.  The Shovel
is now yours!  See those rocks to the right of the guy who gave you the
Shovel?  You can use the Shovel to break those!  Now that you've gotten what
you needed, exit the Tower of Darkness the way you came, or use the Shovel to
get rid of the rocks blocking the path.

Once outside, head down (get the Piece of Heart if you wish), left, then up
two screens to return to Rennu Village.

Rennu Village
^^^^^^^^^^^^^
Back in Rennu Village, use your newfound Shovel to dig up the ground.  You
may find hearts, rupees (sometimes rare Blue Rupees), or enemies.  Try to dig
up enough rupees to buy a shield when you return to the Present.  From where I
left off (one screen above the Tower of Darkness), go up once and right three
times.  Now head up one screen to reach the screen with the entrance to Maka
Way.  Use the Shovel to break the rocks, then enter the cave.

Maka Way
********
Welcome to your first dungeon (technically mini-dungeon).  Since dungeons are
pretty linear, I'll use a different method for their walkthroughs.  Each
letter USUALLY denotes a new room, unless otherwise stated.

A) Head up and enter the next room.

B) In the next room, push the block up to open the door.  Go through the door.

C) Push the block in the middle of the room to the right, then kill the 3
   Keese (Bats) in the room.  Head right and go to the next room.

D) The door will close when you enter the room.  Kill the Mini-Gels (who can't
   hurt you) to open the doors.  Head up through the upper door.

E) Push the block in the way up.  Head right on the narrow path (not a good
   idea to fall into the pit!) until you reach two blocks.  Push the left
   block up and the right block right.  Go up and step on the switch.  Make
   your way back to the fork in the path and head left this time.  Follow that
   path to reach the Treasure Chest with a Small Key inside.  Exit the room
   the way you came.

F) Exit the room through the left.

G) Head to the far-left of the room and open the door with your Small Key.

H) You'll see two groups of blocks arranged in the following manner:

    # #   # #
   # 3 2 # # #
   # # 1 # # #
   ##### #####

   Push 1 to the left, 2 up, and 3 to the left.  Now step on the switch to
   open the door.

I) Immediately kill the 2 Stalfos in the the room.  To get the Piece of Heart,
   push the left-most block up, then push the block that was next to it to the
   left.  Now push the block by itself in any direction to open the doors.
   Head through the right door.

J) In the next room, head up the stairs to meet the Maka Shrub.

You will find the Maka Shrub being attacked by some Moblins.  They will attack
you, but it shouldn't be hard to defeat them.  Be careful, though, since they
have arrows.  Once you've beaten them, you have successfully saved the Maka
Tree and can return to the Present.

Head down once screen and go through the Time Portal.

Rennu Town & South Rennu
^^^^^^^^^^   ```````````
Head up and talk to the Maka Tree.  When it's time to make a decision, choose
the response on the right.  Eventually the Maka Tree will give you a Seed Bag
with 20 Achichi Seeds (technically it's best translated as Nuts or Berries,
but Nintendo Power insists on seeds).

Head down one screen and equip the Seed Bag.  Use the seeds on that little
tree on the right of the screen to burn it.  Head right and open the Treasure
Chest on the next screen for a Giant Blue Rupee worth 30!

Head back left, then go down two screens and buy the Shield from the Shop if
you haven't done so already.  Head out of the Shop and go down one screen.

Use the sword to hit the tree and the red seeds will fall out.  Use this tree
to replenish your Achichi Seed supply.  Head back up one screen, then go right
once.

Forest of Time
``````````````
Head up once, right once, and down once.  Equip the Achichi (Red) Seeds and
burn down the little tree on the right of the screen.  Head right one screen.

Yooru Graveyard
```````````````
Burn the tree on the screen here as well.  Head right once, down once, then
left once.  You'll see some little boys playing.  Make sure to note the spot
of soil on this screen- these are where you'll plant seeds that you acquire.
After the boys are done talking, head down the bridge to the next screen.
Head right two screens and burn the tree on the bottom.  Enter the hidden
staircase.

Inside, head right just a little bit, then head up and light the lamp.  Now
head to the right and light the other lamp.  Pick up the Grave Key that falls
down and exit.

Head left twice, up once, right once, and up twice.  Open the gate there, then
head right once.  Go down three times and enter Level 1 - The Spirit Grave.

------------------------------------------------------------------------------
                            Level 1 - Spirit Grave
------------------------------------------------------------------------------

NOTE: I may change the whole letter format by the next version.

A) Welcome to your first real dungeon.  Not very hard, but then again, it's
   only the first dungeon.  Head right to the next room.

B) The door will close behind you.  Kill the 3 Red Gels to open the doors.
   Head right and push the block in the middle to the left or right to clear
   the path.  Head up to the next room.

C) Push the Cube up 3 times to open the door.  If you wish, head left and go
   up those stairs to the room below to get the Dungeon Map.  Once you're done
   doing that, return to the Cube room (and redo the puzzle if it resetted).
   Head through the door on the right.

D) Kill the 2 Stalfos then head up to the next room.

E) Kill the Ghini in the room to open the doors and receive a Small Key.  Exit
   through the left door.

F) Go to the middle of the room and push the block there to the left.  Head up
   through the upper door.  If you want the Compass, head up through the door,
   then back down, and push the block down to get to the Treasure Chest.  See
   those vines to the left of the Chest?  Burn 'em down, then enter the door.

G) Cut down the rock formations with your sword.  Kill the Snakes, then step
   on the switch to make a Chest appear.  Open the Chest to get a Ring.  Head
   out through the right exit.

H) Push the block to the right, then exit the room through the upper exit.

I) Push the block nearest to you up.  Follow the path and open the Chest for a
   Small Key.  Exit to the left of the room.

J) Push the bottom-most block to the left, then push the block above it up.
   Follow the path and exit through the right exit.

K) Follow the path and exit throught the upper exit.

L) You'll see blocks arranged in the following pattern:

     4 5
     213
   ##   ##

   Push 1 up, 2 to the left, 3 right, and both 4 & 5 up.  Head right and step
   on the switch to make a moving platform appear.  Head left and step on the
   switch there to make a Chest appear.  Walk on the moving platform and open
   the Chest to get a Small Key, then exit the way you came.

M) Head to the left exit.

N) Head to the upper exit.

O) Go to the left and move onto the moving platform.  When it brings you up,
   step off to the right and push the block there to the right.  Head to the
   upper right of the room and step on the switch.  Open the Chest that
   appears for a Gachiya Seed.  Head to the upper left of the room and jump
   down to the moving platform.  Exit through the left.

P) Cut down the bushes and use the Small Key on the bottom door.  Exit through
   it.

Q) Defeat the Giant Ghini (for strategies, look in the Bosses/Bestiary
   section), then exit to the left.

R) Kill the 2 Goriyas, then open the door on the bottom.

S) Head down and push the blocks on the upper-left and upper-right down, then
   push the block in the middle to the right.  Exit below.

T) Kill the 4 Stalfos, then head to the upper-right exit.

U) Kill the 2 Stalfos, then light the 2 lamps to make a staircase appear.
   Head down it.

   Climb down the ladder, head right, climb up the ladder there, and head left
   for the Power Bracelet.  Exit the room, then head down one screen.

V) Equip the Power Bracelet and lift the pots on the bottom-left of the room.
   Open the Chest for a Ring.  Jump down to the next room.

W) Head right to the next room.

X) Lift the pots, kill the Stalfos, and open the Chest for the Boss Key.  Exit
   the room through the right exit.

Y) Enter the Portal.

Z) Exit up.

AA) Exit through the upper exit.

AB) Head to the right of the room and open the door with the Boss Key.  Go
   through the door.  Also, be careful of the Hand that appears in this room.
   If it grabs you, you'll be returned to the dungeon entrance.

AC) Get ready to face the Pumpkinhead boss.  See the Bosses section for
   strategies.  When you defeat him, pick up the Heart Container and exit
   above.

AD) Go up and pick up the Soul of Memory.

------------------------------------------------------------------------------
                        Quest for the Forest of Memory
------------------------------------------------------------------------------

Yooru Graveyard and Forest of Time and Rennu Town
```````````````     ``````````````     ^^^^^^^^^^
You should be familiar with this terrain by now, so I won't have step-by-step
instructions.  Make your way out of Yooru Graveyard (meeting Maple on the
way, planting the Gachiya Seed, or getting the Piece of Heart), go through
the Forest of Time, and get back to Rennu Town.

Once in Rennu Town, head left two times from where the Shop is, then up once.
Now head left, down, then left again.

Noon Plateau
````````````
Pick up the rock with your Power Bracelet, then head left to the next screen.
Head down to enter the Fairy Forest.

Fairy Forest
````````````
Head right, down, left, down, left, and up to meet the Fairies.  They will
hide, and you must go find them.  Pay attention to these directions carefully!

Head right, then down, and cut the bushes to find the first Fairy.  Now go up,
then left to return to "home base," where all the Fairies will gather once you
find them.  Head left twice.  Cut down the bushes to find the second Fairy.
Go right to return home.  Once there, head up, down, then up again.  Lift the
rock to find the 3rd and final Fairy.

The Fairies will talk to you, and will take away the spell from the forest so
that it won't be a maze.  Head right and pick up the rock on the next screen.
Once you move a little to the right, the building there will collapse.
Immediately return to the Maka Tree.

Forest of Time
``````````````
Once at the Maka Tree, exit to the right.  On the next screen, hop down from
the cliff, then exit at the bottom-right.  Exit to the right on the next
screen, then head up.  Here you will find Nayru's house, where Impa is
staying.  Enter the house.

Inside, push the statue in front of Impa to the left, then enter the door the
statue was blocking.  Go down the stairs, and collect the Harp of Time in the
next room.

After the talk with Nayru, exit the house and use the Harp of Time, Song of
Echo.  Enter the Time Portal that appears...

Northeast Rennu and Rennu Village
```````````````     ^^^^^^^^^^^^^
Make your way to the bottom-left of Rennu Village, lift the rocks with your
Power Bracelet and head left to enter West Rennu.

West Rennu and Troiwa Mountains
``````````     ````````````````
Head left one screen, then down one screen to enter the Deku Nut's Forest.

Deku Nut's Forest and Anbi's Palace
`````````````````     `````````````
Go to the bottom-right exit of the screen, then head down once and left two
times.  Now head up one screen (use the upper-right exit) and lift the rocks
on the upper-right of the screen.  Go down the stairs.

Head down a little and push the block there down.  Go to the right of the room
and push the upper-left block left and the lower-left block down.  Follow the
path until you reach the other side of the Chest.  Push the block down, then
push the middle block to the right.  Open the Chest for a Gachiya Seed.  Exit
the cave.

Head down, then up (going to the upper-left exit this time).  Go left once,
then down twice.  Now head left and burn the tree there.  Follow the path up
to the next screen, then head right one screen and up one screen.  Lift the
rocks and cut down the bushes at the to replenish your hearts or Achichi
Seeds.  This is a great place to restock because the items will reappear once
you enter and exit the stairs nearby.  Once you're content, head down the
stairs.

Head left and open the Chest for a Giant Blue Rupee.  Head back to the right,
and cut down the bushes there.  Head down and cut the bush at the corner
before it can attack you.  Continue to the left, lift the rock, and walk left
to the next screen.  Go up the stairs there.

Back outside, head down one screen (be careful of the bush on the way).  Whack
the tree with your sword to get Hatena (Green) Seeds.  Try using some on the
Owl Statue to make it talk.  Head back up, enter the stairs, and make your way
out of the cave.

Once you're out of the cave, head down one screen and a Guard will come talk
to you.  Apparently, Queen Anbi wants some of em Hatena Seeds, so the Guard
takes you to her at her Palace.  She takes all of your Hatena Seeds and gives
you some Bombs in return.

After the event unfold, you'll end up outside of Anbi's Palace.

Head back to the Deku Nut's Forest and use Bombs in front of the building
there.  Enter the Dungeon of Wings.

------------------------------------------------------------------------------
                          Level 2 - Dungeon of Wings
------------------------------------------------------------------------------

This dungeon is considerably harder than the first in terms on puzzles and
battles.  Still, it's not too bad.  Also, if you noticed, 1F is shaped like a
bird.

A) Pick up some of the pots to replenish your supply of Hearts and Hatena
   Seeds.  When you're done, head up.

B) Have your shield equipped.  When the Spiked Beetles charge at you, raise
   your shield and they'll turn over.  Hit them with your sword when they're
   on their backs to kill them.  Head through the left exit.

C) Head left and go up the stairs.  This Cube puzzle can be a little tricky,
   so pay attention.  Push the Cube down twice, right three times, up three
   times, left once, then down once.  Push it left 6 times to complete the
   puzzle.  Exit through the upper exit.

D) Push the right block up, then head right and go down the stairs.  Kill the
   Snakes, then exit up.

E) Head left.

F) Head to the left exit, and make sure to be careful of the Sparks and Green
   Gels on the way.

G) Kill all of the enemies (2 Keese and 2 Pig Warriors w/ Swords) in the room
   for a Small Key, then exit the room the way you came in.

H) Exit to the right.

I) Head down.

J) Go down and head up the stairs.  Blow up the right wall with a Bomb and go
   through.

K) Open the Chest for the Dungeon Map, then exit the way you came in.

L) Head left, push the blocks out of the way, and exit down.

M) Head down, then exit through the right.

N) Kill the Spiked Beetles if you wish.  Otherwise, open the door on the right
   with your Small Key.

O) Kill the Snakes in the room, or else they'll charge at you and cause you to
   fall through the pits.  Push the block to the right and open the Chest for
   the Compass.  Blow up the cracked wall on the bottom and go through.

P) Kill the enemies (2 Red Gels and 2 Pig Warriors w/ Arrows), then go down
   the stairs.

   Climb down a little on the ladders, then climb to the right and jump off.
   Be careful of the Keese here, too.  Wait for the moving platform to come,
   then walk onto it.  Walk off, then head right to the next screen.

   Head right onto the moving platform.  Walk off of it, then walk a little to
   the right to trigger the Spiked Thwomp.  Immediately walk back left, then
   head right when the Spiked Thwomp goes back up.  Go onto the moving
   platform, wait for it to bring you up, and climb up the ladder.

Q) Kill the Snakes in the room to make a Chest appear.  Open it for a Small
   Key, then go back down the stairs.

R) Get past the Spiked Thwomp and moving platforms again.  Go up the ladder at
   the upper-left.

   After you emerge from the side-scrolling section, exit the room through the
   upper exit.

S) Push the block to the right, then head up through the upper exit.

T) Kill the Pig Warriors w/ Swords, then open the door with the Small Key.

U) Head onto the Minecart (somebody please tell Nintendo minecarts are no
   longer original!).  Use your sword to kill any enemies in your way.  After
   the Minecart stops, exit up.

V) Oohh, a hard Guardian, this is!  Check the Bosses section for details on
   how to beat the Winged Guardian.  If you fall down into the holes during
   the battle, head right into the next room, then go up the stairs.  Head
   left to face him again.  After you beat him, head through the upper-right
   exit.

W) Head down the stairs.

X) Head to the bottom exit.

Y) Equip your shield to deflect the arrows from the Shrouded Stalfos.  Head
   to the right exit.

Z) Kill the 2 Shrouded Stalfos, then head up the stairs.

   Climb up the ladder, then walk to the right.  Trigger the Spiked Thwomp,
   then get out of its way.  As it resets, head right past it and go to the
   next screen.

   Pick up the Roc's Feather, then head back left.

   Equip the Roc's Feather and jump up to the left.  Wait for the Spiked
   Thwomp to come down, then hop on its back.  After it brings you up, jump to
   the left and collect the Giant Blue Rupee.  Fall down to the left and climb
   down the ladder.

   Head to the right of the Yellow Floor tile and jump over it.  For example:

   #Y#

   The Y is the Yellow Floor Tile, while the ampersands are the cracked floors
   (which, by the way, you shouldn't stand on too long or else they'll fall
   down).  Stand on the right ampersand, then jump to the left so that you'll
   land on the left ampersand.  You'll notice that the Tile will change to
   Blue.  Jump over the tile again to turn it Red-- the color of the block on
   the left.  This will open the door on the right.

AA) Jump across the platforms (be careful of the Keese) until you reach the
    Minecart.  Hop onto it.

AB) After the Minecart takes you to the next room, face downwards and hit the
   switch with your sword to change the tracks.  Otherwise you'll end up back
   in the previous room.  Hop off the Minecart and use a Bomb to blow up the
   cracked wall on the right.  Head through the opening.

AC) Kill the 2 Sword Stalfos and 2 Keese to make a Chest appear.  Open the
   Chest for a Small Key, then exit the room.

AD) Push the Cube left twice, up once, right three times, up again, left, up,
   right, down, and left once more.  There are other ways to complete this
   puzzle.  Once that's done, head to the Minecart and hop on it.

AE) Be careful of the Peahats (those whirling, flying plants) in the room.
   Equip the Rock's Feather, then jump over the floor tiles until they match
   the blocks on the left.  Just jump over the left two once and the right two
   twice.  Pick up the Small Key, then exit through the left.

AF) Head left and go up the stairs.

AG, AH, AI) Head left, and take the bottom-right exit in the next room.  In
   the next room, after head down.

AJ) Jump across the platforms until you reach the Floor Tile.  Jump over it
   until it turns Blue.  Exit the room the way you came.

AK, AL) Head left to the next room.  Take the upper-right exit in that next
   room.

AM) Clear the block with your Small Key, then jump onto the Minecart.

AN) Once the Minecart stops, head right and jump across the pit.  Open the
   Chest for a Gachiya Seed.  Jump back up, then take the upper exit.

AO)  It'd be a good idea to kill the 2 Pig Warriors and 2 Peahats first.
   After you do, equip your Power Bracelet and Roc's Feather.  Pick up all the
   Pots except the upper-right one.  Push the Pot up 5 times, then head left
   and jump over the pit.  Push it right 3 times, then jump over the pit and
   push the Pot down twice.  Head back to the left and jump over the pit.
   Push the Pot to the right three times to open the door.

AP) Head down to the next screen.

AQ) Kill the 2 Pig Warriors, and get ready for puzzly goodness.  Jump over the
   Tile once to make it Yellow.  Go to the right and push the yellow statue
   left twice.  Hop over the Tile again to make it Blue, then push the blue
   statues onto the spaces above, below, and to the left and right of the
   yellow statue.  Jump over the Tile again to make it Red, and push the red
   statues onto the four corners.  Voila!  The statues will now be in the same
   pattern as the ones on the left, and a Small Key will fall down.  Pick up
   the key, then head up to the next screen.

AR) Open the door on the upper-right of the room and enter it.

AS) Your objective in this room is to kill all the Mini-Gels.  To do this, you
   must hit them when they're a different color from the floor.  Jump over the
   Tile repeatedly to change the color and make the Mini-Gels visible.  Defeat
   them all to make a Chest appear.  Open it for the Boss Key, then exit then
   room.

AT) Go to the upper-left of the room and open the door with your Small Key.

AU) Defeat the Keese and avoid the Sparks as you make your way through the
   room.  Open the door with your Boss Key.

AV) Break the Pots for some extra supplies (e. g., bombs, which you'll really
   need).  Go up the stairs to face the Roulette Thwomp.  See the Bosses
   section for strategies.  Once he's gone, pick up the Piece of Heart and
   climb down the ladder on the right.

AW) Exit to the right.

AY) Collect the Forest of Memory.

------------------------------------------------------------------------------
                        Quest for the Beast of Memory
------------------------------------------------------------------------------

The gap between Level 2 and Level 3 is a large one, so it'll take quite some
time and work to get to Level 3.  Hope you're prepared for a long journey!

Deku Nut's Forest
`````````````````
Want a Piece of Heart?  Head left twice from the Dungeons of Wings' entrance,
then jump over the pit and head down one screen.  Burn the tree and go down
the stairs.  Head right to get the Piece of Heart, then exit.

Troiwa Mountains and Restoration Wall
````````````````     ````````````````
Another Piece of Heart, you say?  Well, head to Troiwa Mountains (just above
the Deku Nut's Forest) and jump over the pit to go to the next screen.  On the
next screen, go up the stairs.  Enter the cave.

Inside, jump around and pick up Pots until you get to the Piece of Heart.
Exit the cave.  Explore the rest of Troiwa Mountains if you wish (you can meet
Maple here again).  When you're done, return to Rennu Village.

Rennu Village and South Sea
^^^^^^^^^^^^^     `````````
Head to the screen with the Achichi Seed Tree.  Head down once, then right
once.  Jump across the water and go up one screen.  Enter Shibaaru's House to
meet the Rope-Maker, who, for some reason, can't give you a rope.  Exit the
house, and Ralph will appear.  Go to a Time Portal and return to the Present.

Yooru Graveyard
```````````````
Make your way to Yooru Graveyard.  There, you'll find Mooshy being attacked by
some Ghinis (Ghosts).  Defeat all 3 to save Mooshy.  Talk to him and he will
join you.  Bring him left one screen, then up once.  Repeatedly push A to make
him fly  (if you hold A, he'll charge up and do a stomp attack).  Fly over the
pits to the right, then fly up, and to the left until you reach the tombstone
next to the rock that you can lift with the Power Bracelet.  Push the
tombstone up and go down the stairs.

Shibaaru Grave
**************
Be careful of the Red Gels and Shelled Beetles in this area.  Go to the upper
exit and to the next screen.  Head right one screen then down one screen.
Equip your Roc's Feather and Power Bracelet for some timed puzzley goodness.
Jump around the room until you reach an orange lever.  Use your Power Bracelet
to pull it back as far as you can, and you'll notice the blocks in front of
the flippers will start seperating.  Immediately let go of the lever and jump
to the right.  Collect the Flippers before the blocks reset.

Hop off the ledge on the left, then swim up one screen.  Swim to the right and
above those plants in the water until you reach the upper-left exit of the
room.  In the next room, swim to the left until you collect the Shibaaru Rope.
Hop off the ledge, swim down one screen, and exit the grave.

Yooru Graveyard
```````````````
Get out of this place (saying good-bye to Mooshy for now), and head to Rennu
Village in the Past.

Rennu Village and South Sea
^^^^^^^^^^^^^     `````````
Go to the screen with the Achichi Seed Tree.  Go up once, left once, and down
once.  Head left across the bridge, then go down three screens.  Go inside the
Raft House (literal translation is more like Raften's House).  Talk to him and
choose the left choice to give him the Rope.  However, he'll tell you that you
need the Sea Map before you can use the Raft.  Refrain from cursing and leave
his house.

Go up one screen and Ralph will show up once again to tell you something's
wrong.  He will tell you of the Crescent Moon Island South Sea Map.  Time to
return to the Present.  Head back to the Forest of Time.

Forest of Time and South Sea
``````````````     `````````
Head to the entrance of Yooru Graveyard and you'll meet Ricky the Kangaroo.
Seems that he's missing his Glove (Boxing), so find it for him!  Head down one
screen, cut down the bushes there, and head left.  Head down one screen, jump
over the pits, and head down another screen.

Now at the South Sea, head left one screen and take out your trusty Shovel.
Break the rocks.  Underneath one of them is Ricky's Glove.  Return to Ricky
and give him back his Glove.  He'll then join you.

Press A to make Ricky punch.  Hold A to charge up a whirlwind punch.  Head
down one screen and punch the bushes out of the way.  Head left one screen.
On the next screen, hold Up until Ricky jumps up to the ledge.  Head down one
screen, and just hold Left to make him jump over the pits.  Head up one
screen, and jump up to the Balloon Man.  Hop out of Ricky's pouch and equip
your Roc's Feather and Sword.  Jump up and slash the Balloon to make the guy
(whose name is Chinkuru or something) fall down.  Talk to him and choose the
left option to get a Crescent Moon Island Sea Map from him.  Ricky will then
say good-bye... forever.  Or at least until you can find his Horn.  Return to
the Raft House in the Past.

South Sea
`````````
Talk to the Raft-Maker, and he'll finally allow you to use a Raft.  Head right
one screen and take the bottom exit there.  Outside, you'll find your nifty
new Raft.  Explore for a while if you wish.  When you're ready, head down two
screens, right once, then up twice.

Hmm... the weather looks pretty nasty around here.  Hey, wha?!  You can't
control the Raft anymore?!  Why is it so dark?  And where'd all this thunder
and lightning come from?  Uh-oh, maybe Link shouldn't have held his sword up
when that lightning came down...  Is this the end for our mighty adventurer?

Crescent Moon Island
````````````````````
Of course not, but be ready for a long stay at Crescent Moon Island,
Labarennu's premiere Lizardman hangout.  I'm sure these Lizardmen will take
good care of you... Wait!  What are you doing with my items!?  Come back!!!

Alrighty, Link, time to get your beloved items back.  Head down one screen and
push that green plant right two spaces.  Head right one screen, then down one
screen and speak to the Lizardman there to get your Shovel back.

After getting the Shovel, head up one screen and enter the cave.  Inside, head
all the way up and push the block there left.  Use your shovel to break the
rocks, then head down and get your Sword back.  Exit the cave.

Head left one screen, then up one screen.  Go up the stairs and go right one
screen.  Beware the Leevers and Blue Octoroks, both of which take more than
one hit to defeat.  Head down one screen then right one screen.  Talk to the
Deku Shrub near the top to buy back your Shield for 50 Rupees.  Head down one
screen and push the plant to the upper left of the screen, just below that
ledge.  Continue down one screen then right one screen.  Head up three screens
and enter the hut there.

Head to the Power Bracelet and press A.  Choose the left option to exchange
your Shovel for a Power Bracelet.  Head out of the hut, then down three
screens and left once.  Head up the stairs and take the upper-right exit to
the next screen, then head up another screen.  Lift the rock with your Power
Bracelet, then go down the stairs.

Push the two lower-right blocks to the right, then go up the stairs.  Grab the
blocks, then go back down.  Use bombs on the two cracked blocks and collect
the Gachiya Seed.  Exit up the left stairs.

Go down one screen, left once, right once (using the lower-right exit), then
up twice.  Bomb the cracked wall and enter.  Talk to the orange Lizardman, and
play his game (choose the left option) for a Itete Tree Seedling.  Each game
is 10 Rupees.  Pick up the food in the middle of the room and toss it to the
Lizardmen that will come flocking in on the sides.  A Red Lizardman signals
the end.  Play again to win 20 Rupees, then 50, then a Gachiya Seed, then a
Giant Blue Rupee worth 100.  The game gets EXTREMELY hard even by the 50 Rupee
game, so I hope you have lots of patience.  There are no prizes beyond the 100
Rupees (if you play again you'll play for 100 Rupees again).

Once you have the Seed, get the heck outta that cave before the game drives
you insane!  Head up one screen, exchange your Bracelet for the Shovel, then
the Shovel for the Roc's Feather, and head out.  Head down three screens, then
left once.  Jump over the pits, then head left one screen and up one screen.
Bomb the cracked wall and enter.

Jump around and bomb the cracked blocks until you reach the Lizardman with
your Flippers.  Head back to the Trading Hut and get your Power Bracelet back.
Come back to the cave and pick up the rocks at the upper-left of the room.  Go
to the deep water and press B to dive down.

Swim through the side-scrolling area and head up the ladders.  After you
emerge, pick up the rocks and go up the stairs.  Outside, head left one screen
and get your Seed Bag back.  Head right and jump down.  You'll crush the plant
in the process.  Leave the screen then come back again and push the plant back
to the upper-left of the area.

Once you're done, head up one screen, left once, up again, then right.  Lift
up the rocks and talk to the Lizardman.  He'll take the Itete Tree Seedling
and plant it.  Jump off the ledge on the right and head right one screen.  Go
inside the hut and buy back your Roc's Feather for good with 10 Hatena Seeds.

Head out of the hut and go down three screens and left two screens.  Enter the
cave.

Lift up the pots by the staircase and go down.  Swim to the screen on the left
and equip your Roc's feather.  Climb up the ladder, then jump onto the moving
platform.  Jump off the moving platform when it heads right, then go right one
screen.  Jump over the hole and climb up the ladder on the other side.  Head
out of the cave, then talk to the Lizardman to get your Harp of Time back.

Head back to the Trading Hut.  From there, head down two screens and use the
Harp of Time.  Head through the Time Portal.

Go down one screen then left one.  Head up two screens then left once and go
down the vines there (if there aren't any vines, go back to the Past and push
the plants in the right spots).  After you go down the vines, go left one
screen and climb up the vines there to the screen above.  Now head right two
screens and get some shiny new Itete Seeds.  Hop down the ledge on the right,
then head right once, then down twice.  Head into the Time Portal.

Back in the Past, go to the Lizardman's Hut and trade 10 Itete Seeds for
whatever item you have left there (probably the Shovel).  Now that you have
the Roc's Feather, Power Bracelet, and Shovel, head to the Lizardman that gave
you your Harp of Time back.  From where he is, go up one screen, left one, and
finally down one.  Play the Song of Echo to activate the Time Portal and jump
in.

Back in the Present, head up three screens, right once, down twice, then up
once more (this time through the upper-right exit).  Enter the Moonlight
Shrine.

------------------------------------------------------------------------------
                          Level 3 - Moonlight Shrine
------------------------------------------------------------------------------

The third dungeon is a bit harder puzzle-wise than the others.  Keep your wits
and never give up!  You're a bit more experienced now, so not every letter
denotes a new room.  Sometimes I'll just tell you to head to a certain visited
room without giving you step-by-step instructions.  C'mon, you can handle it!

A) Head to the upper left of the room and use a Bomb to blow up the cracked
   block.  Push the block two spaces above it to the left, then the block
   below down.  Exit left to the next room.

B) Never played Zelda before?  Then you don't know the special secret behind
   Pols Voices (those rabbit-like creatures).  Sure, you can use Bombs against
   them, but it's far simpler to use your Harp of Time against them.  That's
   right, just like the Ocarina in Link's Awakening could be used to defeat
   them, the same goes for the Harp of Time.  Whichever way you kill them,
   collect the Dungeon Map from the Chest that appears, then head back to the
   previous room.

C) Bomb the cracked block, then push the block on the right out of the way.
   Exit up.

D) Kill the Mini Moldorms to open the door on the right.  Go through that
   door.

E) Break the Crystal in the room and beware the Iron Masks, who can only be
   struck from behind.  Exit up.

F) This will be the room you travel to the most, known to those at the
   GameFAQs Zelda boards as "The Wheel Room."  Just go inside the wheel, then
   exit right.

G) Head to the right of the room where the green statues are.  Bomb the
   cracked block.  Stand by the green barrier and toss another Bomb to the
   left, which should break another cracked block.  Head up and to the left,
   and push the block there down.  Stand by the green barrier there and throw
   a bomb down to break another cracked block.  Head back down and push one of
   the blocks there up.  Slash the Crystal.  Push the block next to the
   Crystal up.  Push the green statue right twice, up twice, left once, and
   finally down.  Collect the key that drops down.  Go back to the Wheel Room.

H) Head down one room, then left one room.  Open the locked door in the Mini
   Moldorm room and go up.  In the next room, fall down through the pit.

I) Beware the 2 Red Gels, 2 Blue Tektites, and 2 Orange Tektites.  The
   Tektites in particular can be a pain.  Head down one room.

J) Kill the Mini Moldorm behind the green barrier, then go through the door
   that opens at the bottom of the room.

K) Use Bombs or the Harp to kill the Pols Voices, then exit through the
   upper-left door.

L) Head up one screen (by going up and left), then go up the stairs.  Break
   the Crystal in the room, then go back down the stairs and back to the room
   in which the Moldorm is behind the green barrier.  Kill the Mini Moldorm by
   throwing Bombs at it, then exit through the lower-left door.  On the next
   screen, head left to the next room.

M) Time a Bomb throw so that the Bomb explodes when it's next to the Crystal
   Switch.  Turning the Crystal Switch red will bring the Armos Statue to
   life.  Kill it with a Bomb (easier said than done).  Collect the Compass
   from the Chest, then go up the stairs.

N) Head left one screen, and you'll see some blocks.  Push the uppermost block
   up, then the blocks next to it to the left and right.  Pick up the Small
   Key that appears.  Head back right to the next room, then jump off the
   ledge.  Make your way back to the "Pit Room" (where you previously fell
   down the pit).

   In the Pit Room, head right one screen and you'll find yourself in the
   Wheel Room.  Take a ride on the wheel, then exit down and once again go
   back to the Pit Room.  Back in the Pit Room, head right again and ride the
   wheel again.  You should be able to exit up.

O) Beware the Like Likes, who can steal your Shield if they swallow you.  Exit
   to the right.

P) Step on the switch and blow up the 4 Armos Statues (if you wish, place one
   near a statue and then step on the switch to get rid of one quickly).
   Collect the Small Key that falls down, then head back left.

Q) Open the locked door, then go through it.

R) Equip your Sword and Shield.  Kill the Red Gels quickly, then stay in one
   place and lift your Shield or keep slashing to destroy the Flying Tiles.
   Once they're all gone, head through the left door.

S) Beware the Spiny Beetles hiding under the bushes in the next few rooms.
   You can tell where they are because the floor beneath them is different
   than the floor beneath the other bushes.  Anyhow, head down one screen,
   then up one screen (using the upper-left exit).  If you'd like a Giant Blue
   Rupee worth 30, go up the stairs and open the Chest in the room below.
   When you're finished, open the locked door and go through.

T) Just exit to the left.

U) Kill the 2 Mini Moldorms and 2 Arm-Mimics (who move in the opposite
   direction as you) to make a Chest appear.  Collect your brand new
   Peashooter inside, then exit to the right.

V) Equip your Peashooter (w/ Achichi Seeds) and use it to light up the lamp.
   Head down two screens, and (using the upper-right exits) then up one
   screen.  Head right one screen from there and face the Flying Tiles once
   again.  Head down one screen and equip your Peashooter.  Go to the left of
   the room where the Crystal is.  Hold the button you assigned the Peashooter
   to, then use the Directional Pad to angle your shot.  Break the 4th
   and final Crystal in that way.  Now head down one screen and open the Chest
   for a Gachiya Seed.  Head left to the Pit Room and fall down.

W) Head right one screen into the new Wheel Room.  Ride the Wheel, then go
   down.

X) Defeat the Iron Masks, then go to the lower-right of the room.  Push the
   blocks there to the left.  Equip your Peashooter (w/ Achichi Seeds).  Stand
   where the middle block was and angle your Peashooter to the upper-left and
   fire.  Go up one space (to where the upper block was) and angle your
   Peashooter to the lower-left and fire once again.  If that doesn't work,
   keep trying until both lamps are lit.  Collect the Gachiya Seed from the
   Chest.  Exit to the left.

Y) Head up, then back right to be in the Wheel Room once again.  Take a spin
   and you should end up going up.  Well, go up!

Z) Ignore the Peahats and head up to the next room.

AA) Fight the Drill Mole (strategies in the Bosses section).  Exit to the
   left.

AB) Head up one screen.  On the next screen, kill the Mini Moldorms, then push
   the lower-right block to the left.  Pick up the key that falls down.
   Backtrack to the Wheel Room, and exit to the left.  In the next room, exit
   up.

AC) Hit the Crystal Switch twice, then shoot straight into the red bouncer
   thingy with your Peashooter (any seed will do) to hit the switch.  Cross
   the bridge.  Hit the Crystal Switch twice, then shoot into the red bouncer
   to hit the switch again.  Cross the bridge and collect the 20 Rupees in the
   Chest.  And in case you're wondering, you can cut the plants down to
   resupply on seeds (and sometimes other items).  Wait a few seconds and
   they'll regenerate.  Once you're done, open the locked door and head up.

AD) Hit the Crystal Switch once, then shoot at the red bouncer and cross the
   bridge.  Hit the Crystal Switch twice, then shoot at the red bouncer and
   cross the new bridge.  Go up one screen.

AE) Push the block to the right, then make your way back to the Wheel Room and
   take a spin.  This time you should end up on the right, so exit right.

AF) Step on the switch, then walk off.  Step on it again and stay on it!
   Equip your Peashooter (w/ any seed) and angle it to the upper-right.  When
   the switch is hit, the door will open.  Go through it.

AG) Collect the Boss Key and hop off.  Head left one screen, up once, left
   again, then up.  Open the Boss Door and enter.

AH) Be ready to fight the Shadow Witch (have lotsa seeds with you).
   Strategies be in the Bosses section.  When you're done, head left.

AI) Collect the Beast of Memory.

------------------------------------------------------------------------------
                        Quest for the Flame of Memory
------------------------------------------------------------------------------

Crescent Moon Island
````````````````````
It's time to leave Crescent Moon Island!  Hope you've enjoyed your stay!  Head
down one screen, up one screen (using the upper-left exit), and up once more.

Oh no!  What are those Lizardmen doing to that poor Dodongo?!  Give them an
Achichi Seed to make them go away.  Talk to Uui Uui (Dmitri), and he will join
you.

Explore if you wish with Dmitri.  Just head up one screen, then left one
screen from where you found him to return to mainland.  Say goodbye to your
Dodongo friend now.  Who knows if you'll see him again???

Forest of Time
``````````````
If you want an upgraded Seed Bag, simply return to Chinkuru (the guy who gave
you the Sea Map) and talk to him.  He'll upgrade your Seed Bag, allowing you
to carry up to 50 of each seed.

Rennu Town and Noon Plateau and Fairy Forest
^^^^^^^^^^     ````````````     ````````````
IMPORTANT NOTE!  The following strategies will differ depending on one factor.
If you buy the Flute inside the Rennu Town Shop for 150 Rupees, you will
receive Dmitri instead of Mooshy, and Noon Plateau will look completely
different.  It is currently unknown if there's a way to get Ricky either.

Return to Rennu Town.  Leave Rennu through the western exit.  On the next
screen, head up one screen.  Take out your Peashooter (w/ Achichi Seeds) and
burn the bush on the right.  Next shoot the switch to extend the bridge.
Continue up to the next screen.

Beware the Buzz Blobs and Zolas/Zoras on the next few screens.  The Buzz Blobs
cannot be defeat with the Sword, and the Zolas spit fireballs at you.

Didn't Buy Flute in Rennu Shop       |Bought Flute in Rennu Shop
******************************       |**************************
Anyhow, go left one screen, up once, |Go left one screen, up once, right
right three times, up again, then    |twice, then up once more.
left once.                           |

Speak to the Carpenter, then backtrack to Rennu Town.  On the way, one
of the Forest Fairies will stop by and tell you of trouble in the Fairy
Forest.  Head back to the Fairy Forest.

Head to the screen with the ruins of the Dungeon of Wings.  Head left once to
meet the Fairies.  Simply head up one screen, down, then up again to find your
old friend Mooshy or Dmitri!  You'll end up outside of Fairy Forest, and
Mooshy or Dmitri will give you Mooshy's Flute or Dmitri's Flute so you can
call them at any time.

------------------------------------------------------------------------------
The following area will differ depending on which animal pal you received.
Make sure to follow the correct walkthrough.

Mooshy
******
Return to the screen with the Carpenter.  Head right one screen and slash the
bush there.  Use Mooshy to fly over the pits, then head up one screen.  Speak
with the man there, then go back down one screen.  Next, go right one screen.
Use Mooshy to fly to the far-right of the screen.  Cut down the bushes, then
continue down one screen.  If you want, enter the cave for a Ring.  Otherwise,
fly left to the next screen.  On the next screen, climb up the stairs, head
right one screen, then head up and talk to the man there.  Go down, left,
right (using the lower-right exit), up, then left.  Next, head up twice and
right once.  Go down the stairs and head down one screen.  Fly to the man and
talk to him.  Return to the Carpenter and agree to get all 3 crew members
back.

UuiUui (Dmitri)
***************
Return to the screen with the Carpenter.  Head down one screen, then right one
screen.  Use Dmitri to swim up the waterfall, then go up one screen and talk
to the man there.  Go back down one screen, then go right.  Talk to the man
there as well.  On the same screen, you can go up the waterfall and enter the
cave to find a Ring.  Head up one screen, climb up the waterfall, and continue
up to the next screen to find the final man.  Return to the Carpenter and
agree to get all 3 crew members back.
------------------------------------------------------------------------------

Return to all 3 men and speak with them.  After you speak with the 3rd, you'll
end up back on the screen with the broken bridge.  The Carpenter and his men
will fix the bridge, allowing you to go to Troiwa Mountains and Scimitar
Village (literal translation is Shimetori, but I'd guess Scimitar would be a
good translation).  Head left one screen.

Scimitar Village and Troiwa Mountains
^^^^^^^^^^^^^^^^     ````````````````
The Soldiers present in this area are relatively difficult to beat (just
because it takes a few hits to beat them), so just try to avoid them.

Head up one screen to enter what remains of Scimitar Village.  Nice place, eh?
Beware the Podobo Chains that shoot fireballs while you're here.  Anyway, go
left one screen and collect some Piyoo Seeds.  These seeds can return you to any
tree that you've previously visited, which is extremely useful!  Also, cut
down the bushes to reveal Time Portals.  Use you Harp of Time to activate the
portals, then hop into one.

Welcome to Scimitar Village.  A slightly less dreary place, but what's that
rumbling sound?  Uh-oh, the volcano's gonna explode!  That explains why the
village is destroyed in the Present!  Well, Link, it's your job to save the
town and gain access to Level 4!

You'll notice there's a house where the Piyoo Seed Tree was.  That is the
Center House, which will be important in saving the town.  Enter the Center
House and speak to the ladies inside.  Agree to retrieve and repait the Minomu
Fruit, which will stop the volcano from erupting.

Exit the house.  Head right one screen, then up one screen.  Enter the house
and speak to the man to receive the Broken Minomu Fruit.  You'll now need to
repair the seed, so exit the house.  Head left twice, down twice, and up
twice.  Swim to the patch of deep water on the upper-right of the screen and
dive there.

Swim down and right to the next screen (avoid the Cheep-Sheeps).  On the next
screen, swim right until you reach the ladder. Climb up.

Once you emerge, speak to the man inside the room.  Play your Harp of Time,
Song of Echo and he will go berserk.  After dancing on the counter, he'll give
you the Flow Song for you Harp of Time, which will allow you to transport to
the Present anywhere from the Past (but not vice versa).  Head back to the
underwater tunnel and return to the overworld.

Back on the overworld, head down one screen then left once.  Stay to the
lower-left of the screen and use the Flow Song.  Back in the Present, cross
the bridge to the next screen and pick up the Piece of Heart.

Return to the Past, then head right one screen, down once, and left once.
Stay to the lower-left of the screen, then use your Harp of Time, Flow Song to
transport to the Present.

In the Present, head down, right, down, left, down twice, and right once.  Go
up the stairs in the middle of the screen to go to the next screen.  Lift the
rock on the next screen and use the Song of Echo to activate the Time Portal.

In the Past, head down one screen and push the plant to the spot on the right.
Go back up one screen and enter the cave.  Inside the cave, head up the
stairs.  Exit through the right and push the block outside to the left.  Go
back inside the cave and head down the stairs.  Exit the cave and use the Flow
Song to return to the Present.

In the Present, head down one screen.  Climb up the vines on the right to go
to the next screen.  Head right one screen, then up twice.  Now head left
once, then down.  Use the Song of Echo to activate the Time Portal and go to
the Past.

Back in the Past, head up one screen, right, down three times, right, and up
once.

Restoration Wall
````````````````
Get ready for some climbin'.  Make sure to avoid the falling boulders while
climbing.  Climb up the vines to the next screen.  On the next screen, climb
up once again to the next screen.  On the next screen, climb up yet again (use
the middle path).  Next, climb up and enter the cave.

Talk to the Repairman and give him the Broken Minomu Fruit.  Follow him down
the stairs, then speak to him again.  It's time to play the Hardhat Beetle
Mini-Game.  The object of the game is to force the Beetles intro the holes (it
doesn't matter which one you push into which hole) before the Minecart
crashes.  You can extend your time by steeping on the switch just as the
Minecart passes by.

The game is relatively easy.  As the game begins, immediately single out one of
the Beetles and swing your Sword to force it back into a hole.  Lead the
rest of the Beetles near one of the holes and just keep slashing your sword to
keep them away while you stand on the switch (or, if you still have time, just
push them into a hole).  Once the Minecart is safe, return to trying to slash
the Beetles into the holes.  Don't get touched by the Beetles, or else you'll
be pushed back.  Also, try not to get surrounded by them- keep them on one
side.  After you beat the game, the Repairman will give you the restored
Minomu Fruit.

Exit the Repairman's Cave, head right one screen, jump off the cliff, and head
up one screen to return to Scimitar Village.

Scimitar Village
^^^^^^^^^^^^^^^^
Head to the Center House and enter.  Walk up and place the Minomu Fruit on the
pedestal.  Congratulations, you've helped save Scimitar Village!  Exit the
Center House and use the Flow Song to return to the Present.

Cheery place now, ain't it?  Head up one screen from the Piyoo Tree and enter
the Skull Dungeon.

------------------------------------------------------------------------------
                           Level 4 - Skull Dungeon
------------------------------------------------------------------------------

Level 4 - Skull Dungeon

1F                       Places of Interest
                         Entrance-  1F, G-4
   1 2 3 4 5 6 7 8       Boss-
       _ _ _             Small Key-
A    _|_|_|_|_
B  _|_|_|_|_|_|_
C |_|_|x|_|x|_|_|
D |_|x|_|_|_|x|_|
E |_|_|_|_|_|_|_|
F   |_|_|_|_|_|
G   |_| |_| |_|
H

B1F

   1 2 3 4 5 6 7 8

A    _       _
B   |_|_   _|_|
C   |_|_|_|_|_|
D     |_|_|_|
E
F
G
H

A) Head up to the next room.

B) Beware the 2 Red Gels and the Flame Keese in the room.  Exit to the left.

C) Kill the 2 Stalfos and 1 Shrouded Stalfos to open the door on the left.  Go
   through it once it's open.

D) Jump over the lava pit (be careful of the 2 Shrouded Stalfos) and exit up.

E) Be careful of the 2 Flame Keese and the Spark.  Follow the path to the
   lower-left exit.

F) Push one of the blocks down and open the Chest for a Compass.  Continue to
   the bottom exit.

G) Kill the 2 Stalfos and 1 Red Gel.  Jump over the lava.  Push the Cube down
   four times, right, up, left, down, and left twice.  Open the Chest that
   appears for a Small Key.  Exit to the upper right.

H) Jump off the ledge, then head right one three rooms.

I) Jump to the right, then jump down.  Walk right across the platform, then
   jump up.  Jump to the right, walk up a little, then jump to the left twice.
   Head left and push the block left.  Jump up, then push the block on your
   right to the right.  Go up and open the door.

J) There are 4 Stalfos and 1 Spark in this room.  Hurry your way to the right
   exit.

K) Hit the switch and hop into the Minecart.  When the Minecart stops, jump to
   the left and open the Chest to get the Map.  Go back onto the Minecart.
   After it returns you to the previous room, hit the switch again and hop
   back onto the Minecart.

   After the Minecart enters the next room, face left and hit the switch.  The
   Minecart will continue going down...

L) Kill the Mini-Moldorm with some Bombs if you wish.  After you do that,
   equip your Peashooter and angle your shot so that it'll hit the Crystal
   Switch.  A Chest will appear with a Small Key inside.  Hop back on the
   Minecart.

M) Kill the Shrouded Stalfos in the room and open the door on the upper-right
   of the room.  In the next room, exit to the right.

N) Walk to the right to trigger the Blade Traps, then immediately head back
   left.  While the Blade Traps are resetting, hop over the lava and kill the
   Shrouded Stalfos.  Go to the exit at the upper-right of the room.

O) Equip your Power Bracelet and pull the lever as far back as you can.  A
   floor will slowly appear over the lava.  Let go of the lever and head as
   fast as you can to the left, then up.  Exit up.

P) Defeat the 4 Stalfos in the room to open the door on the left.  Go through.

Q) I find it best to use the Peashooter to get rid of the Hardhat Beetles in
   the room.  Jump over the lava and exit up.

R) Jump over the tiles so that they match the colored blocks on the right of
   the room.  Go through the door that opens.

S) Trigger the Blade Traps, then quickly retreat.  As they reset, hurry to the
   left and kill the Shrouded Stalfos.  Head right and trigger the Blade Traps
   again.  Quickly hurry to the space above the Cube and push the Cube down
   twice.  Push the Cube left (be quick or the floor will collapse below you)
   5 times, and finally, down twice.

T) After the Minecart stops, kill the 4 Snake Ropes that drop down, then head
   right to the next room.

U) Try to kill the Keese so they won't bother you.  Hit the Crystal Switch
   with the Peashooter (you don't necessarily have to go onto the moving
   platform) and open the Chest for a Small Key.  Head left two rooms (don't
   jump on the Minecart!).

V) Kill the Stalfos and Keese, then unlock the block.  Jump over the tile
   until it's Blue, then return to the room on the right and hop onto the
   Minecart.

W) When the Minecart enters the room with the 3 Stalfos, equip your Peashooter
   and kill them.  This will open the door on the left, which you should go
   through.

X) Hop across the moving platforms and exit down.

Y) Do yourself a favor and kill the Peahats before you attempt the puzzle.
   Jump over the tiles until they match the colors of the blocks above them.
   Collect the Small Key.  Exit up.

Z) Unlock the block, then hop onto the Minecart.  After the Minecart stops,
   kill the Gibdos and exit to the left.

AA) A moderately hard mini-boss, the Armos Knight may take a bit of practice.
   Check out the Bosses section for strategies.  After the Armos Knight is
   beaten, head down to the bottom exit.

AB) Kill the Stalfos, head up the stairs, avoid the Mini-Moldorm, and head
   down one screen.

AC) Head right, cross the bridge, and continue to the next room.  In the next
   room, Bomb the cracked wall and go through.

AD) It's your first Floor Tile Puzzle.  Your goal is to make ALL the tiles
   Yellow.  I'll be using abbreviated directions.  L, U, R3, D, R5, U2, L2, D,
   L2, U, R, U, R2, U, R, U2, L5, D, R3, D, L5, U2, L, D4, R2, U, R.  Open the
   Chest for the Switch Hook (a horrid variation of the Hookshot, in my
   opinion).  Exit to the left.

AE) Use the Switch Hook on the Diamond and you'll switch places with it.  Go
   up one room, then right one.  Go up the steps and exit up.

AF) Use the Switch Hook on the Diamond on the right, then go down one screen
   and right one.

AG) Lay some Itete Seeds near the bottom of the screen so the Shrouded Stalfos
   won't pose a problem later.  Use your Switch Hook on the Diamond.  When
   you're on the other side of the lave, kill the enemies, then step on the
   switch.  While you're on the switch, use the Switch Hook on the Diamond on
   the right.  This will keep the switch pressed down so you can go through
   the door at the bottom.

AH) Head right two rooms, up two, and left once.  Go down the stairs.

AI) Head up one room.

AJ) Kill the Snake Ropes in the room, then switch with the Diamond from the
   bottom side.  Switch with the Pot on the right, then keep switching with
   the Diamond until you get it on the switch.  Exit below.

AK) Head left one room.  In the next room, keep switching with the Pots until
   you reach the lower exit.

AL)  Hop over the tile to make the Mini-Gels visible, then kill them to open
   the door on the left.  Exit through that door.

AM) Kill the Peahats and hop over the lava.  Run to the left or jump to avoid
   the Blade Traps, then exit to the left.

AN) It's a good idea to kill the Mini-Moldorms first, then re-enter the room
   to reset the puzzle.  To solve the Floor Tile Puzzle, follow these
   directions: L, D, R, D3, L2, U5, R2, U, L, U, R, U, L2, D, L, U, L9, D2, R,
   D3, L, D3, R, U2, R, D2, R7, U2, L2, D, L, U, L, D, L, U, L, U, L, U3, R,
   U, R, D, R2, U, R2, D, R, D, L6, D, R, D, R, U, R4, D, L2.  Open the Chest
   for a Small Key then exit up.

AO) Carefully jump across the moving platforms until you reach the staircase
   at the upper-left of the room.  Be careful of the Hardhat Beetle in the
   way, then go up the stairs.

   Jump on the moving platforms on the next two screens and switch with the
   Pots until you reach the upper-left ladder.  Go up.

AP) Unlock the block and head left to the next room.  In the next room, switch
   with the Diamonds and exit to the left.

AQ) Head to the bottom of the room and pull the lever back as far as you can.
   Hurry across the floor to the upper-left exit.

AR) Again, pull the lever in this room as far as you can.  Get up to at least
   the first Pot and lift it up.  Now just switch with the Pots until you
   reach the last one (don't worry about the floor disappearing).  Do a
   diagonal jump to the upper-left and exit up.

AS) This room can be a pain if you don't plan things out.  Head up the steps
   then jump to the right.  Lift the Pot below you, then push the other Pot to
   the right.  Switch with the Pot on the upper-right, then push the Pot there
   up.  Switch with the Pot at the upper-left part of the room, then push the
   Pot that was next to it to the left until it's on the switch.  Switch with
   the Pot on your right and open the Chest for the Boss Key.  Backtrack to
   the room with the Boss Door, open it, and enter.

AT) Face Patra.  Strategies in the Bosses Section.  Once you poke out the
   eyes, exit up.

AU) Collect the Flame of Memory.

------------------------------------------------------------------------------
                        Quest for the Earth of Memory
------------------------------------------------------------------------------

Northeast Rennu and GoroGoro Mountain Base
```````````````     ``````````````````````
Head to the Maka Tree in the Present and use the Time Portal one screen to the
right of her.

In the Past, climb down the ladder and jump over the pits on the right.
Continue right to the next screen.  Walk up one screen then left one screen.
Use the Switch Hook to get across the pit, then head left one screen.  Enter
the cave.

Speak with all the Goron's inside the cave.  They will tell you that they need
a Bomb Flower to blow up the wall.  Exit the cave and use the Flow Song to
return to the Present.  Enter the cave in the Present.

Inside the cave, head to the left, then up, and exit to the right.  On the
next screen, go up the staircase at the bottom of the room.  In the next room,
head up and exit to the left.  Next, head left and walk up the small steps.
If you want some Rupees, go to the lower-right exit and go down the stairs on
the next screen.  Next, go left one screen and open the the Chest for 50
Rupees.  Go back up the stairs on the right, head left one screen, and go up
the other staircase.  Go up the small steps and Bomb the cracked wall near the
Goron.  Go through for a Piece of Heart.  Go back to the previous room and
exit by going down.

GoroGoro Mountains
``````````````````
Pig Warriors abound in this area, so be careful.  Go down the staircase and
step on the switch.  Cross the bridge and go down the staircase, then open the
Chest to get 30 Rupees.  Head back outside.

Go right three screens and lift the rock with your Power Bracelet.  Activate
the Time Portal and go to the Past.

Head left three screens, up the steps, and up one screen.  Slash the tree and
collect the Sassa (Quick) Seeds.  Use the Flow Song to return to the Present.

Head down one screen, right once, and up once.  Enter Boss Brin's Fort.

Boss Brin's Fort
****************
Equip your Sassa Seeds and use them to run to the staircase.  If you're not
fast enough, the floor will fall beneath you.  In the next room, head up the
staircase to face Boss Brin.  Check the Bosses section for strategies.

After you defeat him, you'll receive the Bomb Flower.

GoroGoro Mountains
``````````````````
Go down the stairs on the left.  Once underground, climb up the ladders (be
careful of the Flames) until you reach the upper-right ladder.  Climb that
ladder then jump onto the moving platforms in the next room.  Once you reach
the water, swim to the right and climb up the ladder there.  Open the Chest in
the room for a Ring.  Head back down the stairs and swim down and to the right
in the next room.  Exit to the right.  Swim up in the next room and climb up
the ladder.  In the next room, Bomb the blocks and climb up the ladder.  Exit
the cave.

Head left one screen, down one, and right twice.  Activate the Time Portal and
journey back to the Past.

Go left two screens, then jump down off the ledge.  Head left once screen and
enter the cave.  Speak with the Gorons inside and they'll use the Bomb Flower
to free who appears to be Darunia.  He'll hand over the Crown Key.  Go past
Darunia, follow the path and go up stairs until you end up back at the to of
GoroGoro Mountains.  Head right one screen, then up one screen and use the
Flow Song.

In the Present, enter the cave where Boss Brin's Fort was.  Inside the cave,
equip your Roc's Feather and Seed Bag (w/ Sassa Seeds).  Use the Sassa Seeds
and jump across the platforms until you reach the right side of the room and
exit.  On the next screen, jump across the platforms and head to the
lower-right of the room.  Exit the cave.

Head left one screen and use the Crown Key on the keyhole.  Enter Crown
Dungeon.

------------------------------------------------------------------------------
                           Level 5 - Crown Dungeon
------------------------------------------------------------------------------

I'm trying out the new dungeon format that Astroblue and I will use for all
future dungeons (and eventually get around to reformatting the previous ones).
Since sometimes it's not exactly clear, any "x"s means there is no room there.

Level 5 - Crown Dungeon

1F                       Places of Interest
                         Entrance-  1F G-3
   1 2 3 4 5 6 7 8       Boss-  1F G-7     Mini-Boss-  1F E-7
                         Small Key-  1F: G-2, G-5, G-4
A        _                           B1F: E-1, F-2, D-6
B      _|_|_             Dungeon Map- G-6
C  _  |_|_|_|  _         Compass- 1F D-7
D |_|_ _|_|_ _|_|        Boss Key- B1F C-2
E |_|_|_|_|_|_|_|        Staff of Somalia- B1F G-3
F |_|x|_|x|_|x|_|        Earth of Memory- 1F F-7
G |_|_|_|_|_|_|_|
H

B1F

   1 2 3 4 5 6 7 8

A      _ _
B    _|_|_|_
C  _|_|   |_|_
D |_|  _ _  |_|
E |_|_|_|_|_|_|
F   |_|_ _|_|
G     |_|_|
H

1F
G-3   Head up to the next screen.
F-3   Kill the 3 Goriyas to open the door above.  Exit through that door.
E-3   Kill the Goriyas and exit left (DON'T hit the Crystal Switch!).
E-2   Beware the Anti-Faerie, Laser, and Goriya.  Exit to the left, then head
      up to D-1.
D-1   Kill the 4 Goriyas in the room to make a staircase appear near the top
      of the room.  Go down the stairs.

B1F
D-1   Jump over the pit, defeat the Goriyas and Gels, and use the Switch Hook
      to place the Diamond on top of the switch.  Go through the door that
      opens.
E-1   Just go up the stairs and avoid the Anti-Faeries and Like-Likes.

1F
E-1   Exit down two screens to G-1.
G-1   Hit the Crystal Switch (to lower the Blue Blocks) and head right one
      screen.
G-2   Stay in between the lower two Eyes and equip your Peashooter.  Shoot a
      Seed to the right, then immediately face up and shoot a Seed up.  If
      done correctly, all 3 Eyes will open at the same time and a Chest will
      appear.  Open the Chest for a Small Key.  Exit back to the left.
G-1   Hit the Crystal Switch (to lower the Red Blocks).  Head up and stay
      above the Red Blocks and use the Switch Hook (or any other long-range
      weapon) to hit the Crystal Switch (to lower the Blue Blocks once again).
      Head up two screens to E-1.
E-1   Now that the Blue Blocks have been lowered, you can go down the
      staircase.

B1F
E-1   Now that the Blue Blocks are down, you can collect a Small Key from the
      Chest.  Go back up the stairs.

1F
E-1   Head right two screens to E-3.
E-3   Use the Peashooter to hit the Crystal Switch.  Hit the Crystal Switch
      again (to lower the Blue), and exit to the lower-right.
E-4   Head right one screen to E-5, then down two screens to G-5.
G-5   Head right to the next room.
G-6   Beware the Laser and Soldier, then open the Chest for the Dungeon Map.
      Head back left.
G-5   Open the door with your Small Key and head left.
G-4   Head down the stairs for now.

B1F
G-4   Shoot Achichi Seeds with your Peashooter at the Red Deflectors until you
      light all the Lamps.  Go through the door that opens.
G-3   Jump over the chasm, and you'll find some colored statues.  If you step
      on the switch on the right side of the room, you'll see what positions
      they should be moved to.

      Here's what they look like before:
      1 2
      3 4
      5 6

      Move 2 left, then up.  Next, move 4 right, up, then left.  Now you can
      move 6 up.  Move 3 right.  Move 1 up, then move 3 down twice.  Go back
      and move 1 down twice.  Collect the Staff of Somalia from the Chest,
      then exit to the right and go up the stairs in the next room.

1F
G-4   Move each of the 3 statues onto the switches, then use the Staff of
      Somalia to place a Block on the remaining switch.  Collect the Small Key
      from the Chest.  Head right one screen, up twice, and left twice to
      return to E-3.
E-3   Hit the Crystal Switch to lower the Red Blocks, then head right one
      screen.
E-4   Go down the stairs.

B1F
E-4   Hit the Crystal Switch and head left past the blocks.  Before you leave
      the room, make sure the Blue Blocks are lowered.  Exit to the
      lower-left.
E-3   Avoid the Ball and Chain Trooper and Like Like and go down the stairs at
      the upper-left of the room.

      Hop across the moving platforms and go up the ladder.
F-2   The floor in this room is invisible.  Use your Staff of Somalia to make
      blocks.  If they fall, there's no floor there.  The general direction is
      right, then down, then left, then up and right to the Chest.  Collect
      the Small Key and use the Switch Hook on the Diamond.  Go down the
      stairs and return to E-3.
E-3   Head right one screen and go up the stairs.  Make sure the Red Blocks
      are down before you leave.

1F
E-4   Head left one screen and hit the Crystal Switch to lower the Blue
      Blocks.  Head right two screens then down one to go to F-5.
F-5   Head down the stairs.

B1F
F-5   Be careful of the Lasers.  Lift the Pots and go down the stairs.

      Head right and use the Staff of Somalia to make a Block so you can jump
      to the right.  Avoid the Spark on the next screen and create another
      Block.  Climb up the ladder on the right.
E-6   Use the Peashooter on the Crystal Switch until you reach the top exit.
      Exit up.
D-6   Jump over the gap and equip the Staff of Somalia.  Push the bottom
      statue left twice then up once.  Create a Block to the right of that
      statue, then push the upper statue right 4 times.  Place a Block below
      the statue on the left, then push the statue on the right down twice.
      Open the Chest for a Small Key.  Backtrack to 1F, F-5.

1F
F-5   Head up one screen then right one screen to E-6.
E-6   Use the Sassa Fruit and your Roc's Feather to jump over the large gaps.
      Open the door with a key.
E-7   Get ready for Smasher.  Strategies in the Bosses section.  Exit up once
      he's gone.
D-7   Place a Block on the switch then cross the bridge.  Use the Switch Hook
      on the Diamonds and collect the Compass from the Chest.  Head up the
      steps and go down the stairs.

      Hop across the moving platform and head right to the next screen.  On
      the next screen, jump across the moving platforms and climb down the
      ladder.

B1F
C-5   Head up the stairs on the other side of the room.

1F
C-5   Stand where the Blue Blocks would be and hit the Crystal Switch with the
      Peashooter.  Walk on top of the Blue Blocks and head left to the next
      room.
C-4   Head down one room.
D-4   Unlock the block and head up one screen.
C-4   Head up and exit left.
C-3   Unlock the block and hit the Crystal Switch to lower the Red Blocks and
      raise the Blue Blocks.  Head up the steps and jump down onto the Red
      Blocks.  Exit right.
C-4   Exit up.
B-4   Head to the upper-right of the room and go down the stairs.

B1F
B-4   Hit the Crystal Switch until you reach the locked door on the left.
      Unlock it and make sure the Blue Blocks are down before going through.
      (Or, if you want 50 Rupees, keep the Red Blocks lowered, head left to
      the next room and open the Chest, then backtrack and lower the Blue
      Blocks.)
B-3   Head down the stairs in the upper-left corner.

      Create a block, jump to the right, and climb up the ladder on the right.
C-2   More puzzley goodness!  Move the top yellow statue left 3 times.  Move
      the left-most blue statue right 3 times, down 3 times, then right once.
      Place a Block (using the Staff of Somalia) on the right of the
      upper-right blue statue.  Push the right-most red statue up, then left.
      Push the bottom-most blue statue right twice, place a Block above the
      upper-right blue statue, and move the bottom blue statue up.  Place a
      Block below the lower red statue, then push the remaining red statue in
      the remaining spot.  Collect the Boss Key from the Chest.  Backtrack to
      1F B-4.

1F
B-4   Head down three screens and jump down.  Head left one screen to B-3,
      then exit right using the lower-right exit.  Head right twice, down
      twice, then right once more to G-6.
G-6   Break the Pots to resupply, then open the Boss Door.
G-7   Time to face the Evil Cloud (anyone got a better name?).  It's game time
      (his words, not mine)!  Check the Bosses section for strategies.  Exit
      up.
F-6   Collect the Earth of Memory.

------------------------------------------------------------------------------
                       Quest for the Mountain of Memory
------------------------------------------------------------------------------

------------------------------------------------------------------------------
                           Level 6 - Mermaid's Cave
------------------------------------------------------------------------------

------------------------------------------------------------------------------
                         Quest for the Sea of Memory
------------------------------------------------------------------------------

------------------------------------------------------------------------------
                        Level 7 - Jabu Jabu's Stomach
------------------------------------------------------------------------------

------------------------------------------------------------------------------
                         Quest for the Star of Memory
------------------------------------------------------------------------------

------------------------------------------------------------------------------
                           Level 8 - Ancient Grave
------------------------------------------------------------------------------

------------------------------------------------------------------------------
                              Tower of Darkness
------------------------------------------------------------------------------


   /\/\
  /__\                     6. S I D E - Q U E S T S                     /__\
 /\  /\                    ------------------------                    /\  /\
/__\/__\______________________________________________________________/__\/__\


The Trading Game
----------------

Item: Poe Clock
Location: Yooru Graveyard (Present)
Notes: Speak to the Friendly Ghost.  After he disappears, push the tombstone
     nearby up and enter.  Speak to the ghost again, then exit.  Once outside,
     speak to him a final time to receive
Trade for: Letter Set

Item: Letter Set
Location: Rennu Village (Past)
Notes: Speak to the Postman in the Post Office.  Give him the Poe Clock and he
     will run out, dropping the Letter Set behind.
Trade for: Scent Bag

Item: Scent Bag
Location: Rennu Village (Past)
Notes: Speak to The Hand inside the Bathroom.
Trade for: Delicious Meat

Item: Delicious Meat
Location: Crescent Moon Island (Present)
Notes: Speak to the Lizardman in the lower-right hut.
Trade for: Dog Mask

Item: Dog Mask
Location: Noon Plateau/Troiwa Mountains (Present)
Notes: Speak to the Mask Shop guy and trade him the Delicious Meat for the Dog
     Mask.
Trade for: Iron Dumbbell

Item: Iron Dumbbell
Location: Rennu Town (Present)
Notes: Speak with Madame Yan (the lady with the dog) and trade the Dog Mask
     for a Dumbbell.
Trade for: Mustache

Item: Coarse Mustache
Location: Scimitar Village (Past)
Notes: Speak with the man in the basement of the Center House.
Trade for: Bow

Item: Bow
Location: Rennu Town (Present)
Notes: Speak with the guy in the tuxedo and give him the Mustache.
Trade for: Sentimental Picture Book

Item: Sentimental Picture Book
Location: Rennu Village (Past)
Notes: Go inside the Decadent House (one screen to the right of the Bathroom).
     Speak with the Boy inside and give him the Bow.
Trade for: Magic Oar

Item: Magic Oar
Location: Anywhere (Past or Present)
Notes: You must give the Sentimental Picture Book to Maple to receive this
     item.  This can be quite a pain because Maple tends to not show up when
     you want her to.  Just bump into Maple and the trade will occur.
Trade for: Sea Ukelele

Item: Sea Ukelele
Location: South Sea (Past)
Notes: Speak with Raften inside his house and give him the Magic Oar.  He will
     give you the Sea Ukelele.
Trade for: Broken Sword

Item: Broken Sword
Location: Zora Zone
Notes:
Trade for: White Sword

Item: White Sword
Location: Restoration Wall (Past)
Notes:

Target Aim Game
---------------

Lizardman Food Game
-------------------
1)Itete Seedling
2)20 Rupees
3)50 Rupees
4)Gachiya Seed
5)100 Rupees


   /\/\
  /__\                        7. B E S T I A R Y                        /__\
 /\  /\                       ------------------                       /\  /\
/__\/__\______________________________________________________________/__\/__\


____________------------------------------------------------------____________
\                             Bosses & Guardians                             /
/___________------------------------------------------------------___________\


Giant Ghini
-----------
Found in: Lv 1 Spirit Grave
Strategies: Use your sword to defeat the 3 Mini-Ghini surrounding the big one,
     then slash at the Big Ghini.  The Mini-Ghini can't actually hurt you, but
     they will slow you down so the Big Ghini can charge you.  6 hits will
     kill it.
Attacks: Charge- The Giant Ghini will charge at you.

Pumpkinhead
-----------
Found in: Lv 1 Spirit Grave
Strategies: Equip your Sword and Power Bracelet.  Use your sword and hit him 4
     times.  The body will disappear and only the head will be left.  Pick the
     head up, then throw it at the Mini-Ghost.  Do this 2 times to defeat it.
Attacks: Fireballs- The Pumpkinhead will spit out 3 fireballs at you.
         Hopping Attack- He will jump around the room, trying to crush you.

Winged Guardian
---------------
Found in: Lv 2 Dungeon of Wings
Strategies: Darn, this one can be hard.  Wait in one place for a while until
     the Winged Guardian starts flapping his wings really fast.  When he does,
     immediately move out of the way before he crushes you!.  When he comes
     down, hit him with your sword.  The attack will leave a hole in the
     floor- don't fall through!  Repeat this pattern 5 more times.  After 6
     hits or so, he'll start bouncing around 2-3 times after he comes down.
     Walk away from him until he bounces 3 times before you try hitting him.
     10 hits total will do him in.
Attacks: Big Drop- The Winged Guardian will flap his wings fast, then try to
     crush you!  This attack will leave a hole in the floor.  Be careful not
     to fall through!
         Big Drop x2, x3- As the battle progresses, the Winged Guardian will
     bounce around a couple of times after the initial drop.

Roulette Thwomp
---------------
Found in: Lv 2 Dungeon of Wings
Strategies: Equip your Bombs and Roc's Feather, and get ready for a heckuva
     battle!  Climb up the ladders on either side of the room.  Use a Bomb,
     and throw it at the Roulette Thomp as you move.  Time your throw so that
     it'll land inside when it's Red.  It'll spin for a while, then finally
     stop at a color.  If it's Red, it'll drop a heart and be hurt, then it'll
     start spinning again.  Hit him 4 times to defeat him.
          Also, you can try throwing the Bombs while you're on one of the
     moving platforms, but it's easiest and safest to throw them from one of
     the ledges.
          Every once in a while, it'll toss out some Bombs so you can
     replenish your supply.
Attacks: Podobos (Green)- If you throw the Bomb into the Thwomp when it's
     Green, it'll toss out some Podobos (Flames) at you.  It will also do this
     automatically if you don't hit it for a while.  To evade it, just stand
     on one of the top ledges.
         Fireballs (Blue)- If you throw the Bomb into the Thwomp when it's
     Blue, it'll toss lots of little fireballs at you.  To escape, immediately
     move to the opposite end of the room.
         Quake (Purple)- If you throw the Bomb into the Thwomp when it's
     Purple, it'll crash to the ground, causing it to shake.  Little boulders
     will come crashing down.  Simply stand beneath one of the blocks near the
     ladders to escape unharmed.

Drill Mole
----------
Found in: Lv 3 Moonlight Shrine
Strategies: Wow, this is easy!  Equip your Shovel and Sword.  When he digs
     down, use your Shovel to get him back up, then strike him with your
     sword.  He will start moving faster after a few hits.  10 hits will do
     him in.
Attacks: Up-Drill- After the Drill Mole digs down, he'll wander around a while
     and will eventually drill up.  Keep on movin'!

Shadow Witch
------------
Found in: Lv 3 Moonlight Shrine
Strategies: This one can be a little tough.  Equip your Roc's Feather and
     Peashooter.  Jump over the shadows, then, when she recombines, be ready.
     She'll release butterflies, which you can just ignore.  She'll appear
     behind you, but don't turn around!  Instead, shoot the Peashooter (and
     seed) into the wall.  The seeds will bounce off and hit her!  Do this 6
     times in all.
Attacks: Shadows- The Shadow Witch will seperate into 4 shadows.  Simply jump
     over them to avoid.
         Butterflies- The Witch will release 4 butterflies when she
     recombines.  Ignore them or kill them with your Sword.
         Charge- When your back is turned, she'll charge at you.  Either look
     at her or hit her to make he go away.

Armos Knight
------------
Found in: Lv 4 Skull Dungeon
Strategies: Hmm, the Armos Knight has slimmed down since his last appearance,
     eh?  The Armos Knight will release his sword then start pacing around the
     room.  Follow the Armos Knight, doing your best to make his sword hit
     him.  3 hits from his own sword will break his shield, allowing you to
     attack him directly with your Sword.  Wait in one place for a second,
     then move out of the way to make him pass you.  Follow him and hit him
     after he hits the wall.  Repeat.  5 hits from Link's sword will defeat
     the Armos Knight.
Attacks: Flying Sword- The Armos Knight will make his sword spin around the
     room.  Avoid at all costs.
         Charge- After he loses his shield, the Armos Knight will start
     charging at you.

Patra
-----
Found in: Lv 4 Skull Dungeon
Strategies: Equip your Switch Hook and Sword.  Use your Sword (or Switch Hook)
     to defeat the 4 Mini-Patras surrounding the big one.  Once the coast is
     clear, use the Switch Hook on the giant Patra, then slash it with your
     Sword.  10 hits will kill this easy boss.
Attacks: Surrounding Eyes- The Mini-Patras will surround the Big Eye.
         Flying Eyes- The Mini-Patras will fly randomly around the room.

Boss Blin
---------
Found in: Boss Blin's Fort
Strategies: Pick up the large Bombs (you need to equip the Power Bracelet),
     wait a few seconds, then toss them back at Boss Blin.  Evade the small
     Bombs by standing in one place and moving once the Pig Warriors toss them
     at you.  6 hits and he's a goner.
Attacks: Big Bomb- Boss Blin will hurl large Bombs at you.
         Bomb- The Pig Warriors will toss regular Bombs at you.

Smasher
-------
Found in: Lv 5 Crown Dungeon
Strategies: Equip the Power Bracelet.  Wait for Smasher to throw the Iron Ball
     at you, then move away.  After the ball lands, pick it up and toss it at
     Smasher.  If you're not quick enough, the Iron Ball will disappear and
     reappear somewhere else in the room!  It's best to corner Smasher before
     attempting to hit him.  5 hits will do him in.
Attacks: Smash Throw- Smasher will bick up the Iron Ball and throw it at you.

Evil Cloud
----------
Found in: Lv 5 Crown Dungeon
Strategies: Equip your Power Bracelet and Sword for this tough boss battle.
     The Evil Cloud will split in two.  Your goal is to place a Block with the
     Staff of Somalia in front of a Mini-Cloud so that it will move onto it,
     then quickly create another Block next to it and move it over to the
     other set of blocks so that the two Mini-Cloud will collide and
     recombine.  This is easier said than done, however.  If you get rid of
     the Block before a Mini-Cloud attaches to another one, it'll disapppear
     and start over wandering around the regular blocks.  If you step on the
     switch at the upper-left of the room, you'll reset everything.

MAJOR TIP: If you slash the Mini-Clouds with your Sword, you stall them for a
while, allowing the other Mini-Clouds time to reach each other!

Phase 1) Best place to put Block (#-Regular Block, X-Staff of Somalia Block):

      #
     ###

    X
     ###
      #

3 hits with the Sword when it's combined will defeat the first form.

Phase 2) Best place to put Block (#-Regular Block, X-Staff of Somalia Block):

           #
     #  #  #
     #  # X
     #XX#

The right two Mini-Clouds are easy to combine, but the third can be a hassle.
Place a block where the left-most X is, then when the Mini-Cloud is on it,
immediately place another Block where the next X is.  Another 3 hits and it's
gone.

Phase 3) Best place to put Block (#-Regular Block, X-Staff of Somalia Block):

          #
     ###XX XX###
          #

Phase 3 is harder, because you have to bring one Mini-Cloud to the other side
slowly.  Place Blocks where the Xs are, and try to get at least one Mini-Cloud
to circle one of the middle blocks.  Then just stall it until the other
Mini-Cloud comes by.  Again, 3 hits ends this phase.

Phase 4) Best place to put Block (#-Regular Block, X-Staff of Somalia Block):

        ###
     #    #  # #
     #   #     #
     #      #  #
     #     # X #
     #X#XX#   X#

This is the final, and coincidentally, hardest, phase.  Combine the right two
Mini-Cloud first, then bring the one on the left to the right.  Thankfully,
the Big Cloud moves slower than a Mini-Cloud, so it shouldn't be too hard.

Attacks: Gas Cloud- The Mini-Clouds will repeatedly spew gas clouds at you.
     They hurt, so stay far away!  You can also use your Sword to destroy
     them.
         Thunder Zap- The combined form will shoot little thunder bolts at
     you.


____________------------------------------------------------------____________
\                                  Enemies                                   /
/___________------------------------------------------------------___________\


Name: Keese
Descrition: These bat-like creatures inhabit much of Laburennu.

Mini-Gel

Gel

Octorok

Pig Warrior


   /\/\
  /__\                           8. I T E M S                           /__\
 /\  /\                          ------------                          /\  /\
/__\/__\______________________________________________________________/__\/__\


Wood Sword
----------
This is Link's main weapon.  Use it to defeat enemies and slash bushes.

White Sword
-----------

Master Sword
------------

Tree Shield
-----------
The shield is used to deflect projectiles and to guard from other attacks.

Iron Shield
-----------

Mirror Shield
-------------

Shovel
------
The shovel can dig through soil and break some rocks.

Seed Bag
--------
10 Seeds
50 Seeds
99 Seeds
     Achichi Seed (Red)
          Light trees on fire, or light up darkened rooms.
     Hatena Seed (Green)
          Breath life into statues, or blow away enemies with a whirlwind.
     Itete Seeds (Orange)
          Enemies will be drawn to the strange smell.

Power Bracelet
--------------
The Power Bracelet allows you to lift Bushes, Pots, Rocks, and other
objects...

Powerful Glove
--------------

Harp of Time
------------
     Song of Echo
          Activate Time Portals.
     Flow Song
          Transport to the Present anywhere from the Past.
     Song of Time
          Transport to the Past anywhere from the Present.

Bomb
----
These explosives can be used to create holes in walls and rocks.

Bombchu
-------

Roc's Feather
-------------
The Roc's Feather gives you the power to jump.

Pea Shooter
-----------
The nuts of trees are shot out by it.  When the nuts hit against walls they
will ricochet and will continue to fly.

Switch Hook
-----------
After discharging it, it draws things towards Link and vice versa.

Long Switch Hook
----------------

Staff of Somalia
----------------
This is the staff of magic which creates blocks before the very eyes of Link.


   /\/\
  /__\                           9. R I N G S                           /__\
 /\  /\                          ------------                          /\  /\
/__\/__\______________________________________________________________/__\/__\


This ring info took a LOOOOOONG time to compile.  Do us the favor of not
ripping off our hard work.

No. 1
Name:     Meeting Ring
Found in: Ring Shop
Uses:
Comments:

No. 2
Name:     Power Ring L-1
Found in: Level 1 - Spirit Grave
Uses:
Comments:

No. 3
Name:     Power Ring L-2
Found in:
Uses:
Comments:

4)

No. 5
Name:     Defense Ring L-1
Found in: Boss Burin Fort (Present)
Uses:     Halves damage received.
Comments: Extremely useful ring.  The best part is that enemies that only
          cause a quarter heart damage will cause no damage if they only hit
          you once!  Very useful for dungeons.  However, there are obviously
          better Defense Rings...

6)
7)
8)
9)
10)

No. 11
Name:     Demon Ring
Found in:
Uses:
Comments:

12)

No. 13
Name:     Fire Enhancer Ring
Found in:
Uses:     Bomb power increased.  (Roughly 25% more power).
Comments:

No. 14
Name:     Boomerang Ring L-1
Found in:
Uses:     Boomerang power increased a little.
Comments:

No. 15
Name:     Advanced Ring (Space-Time)
Found in: Shop Advanced
Uses:     Unknown
Comments: A very mysterious ring that can only be found in the Advanced Shop.

No. 16
Name:     Maple Ring
Found in:
Uses:
Comments:

17)

No. 18
Name:     Quick Ring
Found in:
Uses:
Comments:

No. 19
Name:     Poi Poi Ring
Found in: Anywhere
               -Random Ring that Maple drops.
Uses:
Comments:

20)

No. 21
Name:     Heart Ring L-2
Found in:
Uses:
Comments:

No. 22
Name:     Sui Sui Ring
Found in:
Uses:
Comments:

23)

No. 24
Name:     Light Ring L-1
Found in: Noon Plateau
Uses:     Allows you to shoot beams from the Level 2 Sword even if you lose up
          to 2 hearts.
Comments: Relatively useful if you absolutely must have the sword beams.
          Obviously there's a L-2 ring, which probably makes the requirements
          for hearts even less, so wait for that.

No. 25
Name:     Light Ring L-2
Found in:
Uses:
Comments:

26)

No. 27
Name:     Peace Ring, Green
Found in: Crescent Moon Island
Uses:     Trap damage halved.
Comments:

No. 28
Name:     Peace Ring, Blue
Found in:
Uses:     Beam damage halved.
Comments:

No. 29
Name:     Peace Ring, Yellow
Found in:
Uses:
Comments:

No. 30
Name:     Peace Ring, Red
Found in: Target Aim Mini-Game
Uses:     Spiked Floor damage halved.
Comments:

No. 31
Name:     Sage Ring, Green
Found in:
Uses:     Electric shock damage nulled.
Comments:

No. 32
Name:     Sage Ring, Blue
Found in:
Uses:     Zora Fireball damage nulled.
Comments:

No. 33
Name:     Sage Ring, Red
Found in:
Uses:     Small rock damage nulled.
Comments:

34)

No. 35
Name:     Super Rock Ring
Found in:
Uses:
Comments:

No. 36
Name:     Dragon Ring
Found in:
Uses:
Comments:

37)

No. 38
Name:     Luck Ring, Blue
Found in: Tower of Darkness (Present)
               -Save Zelda (Password game only!)
Uses:     Get 2 Hearts for the price of 1!
Comments: Pretty darn useful!  Of course, I'd rather have a Ring that prevents
          damage, but this Ring does help replenish your health faster.

39)

No. 40
Name:     Luck Ring, Green
Found in:
Uses:     Get 2 Iron for the price of 1?
Comments:

No. 41
Name:     Discovery Ring
Found in: Level 1 - Spirit Grave
Uses:     A tone will sound whenever there is a Gachiya Soil location on the
          screen.
Comments: Not the most useful ring around.  However, some soil locations are
          well hidden, so have it equipped if you have a Ring Box that holds
          more than one ring.

42)

No. 43
Name:     Octo Ring
Found in:
Uses:     Transform into an Octorok.
Comments:

No. 44
Name:     Moblin Ring
Found in:
Uses:     Transform into a Moblin.
Comments:

No. 45
Name:     Like Ring
Found in:
Uses:     Transfrom into a Like Like.
Comments:

No. 46
Name:     Uura Ring
Found in:
Uses:     Transform into an Uura.
Comments:

47)
48)

No. 49
Name:     Fireworks Ring
Found in:
Uses:     Bomb explosions do not hurt our brave hero.
Comments: Not the most useful ring, unless, of course, you're in a place where
          Bombs play an important role.  It's most useful for enemies that can
          only be killed by Bombs but move far too fast to time your Bomb
          throw easily.

50)
51)

No. 52
Name:     Advanced Ring (Gaia)
Found in: Advanced Shop
Uses:     Unknown
Comments: A very mysterious ring that can only be found in the Advanced Shop.

No. 53
Name:     Goblin Killer Ring
Found in:
Uses:     Monster 1000 Proof?
Comments:

54)
55)
56)
57)

No. 58
Name:     Sword Ring
Found in:
Uses:
Comments:

No. 59
Name:     Gacha Ring
Found in: Anywhere (Past or Present)
Uses:     Unknown
Comments: This is a random item that Maple sometimes drops.

No. 60
Name:     Relief Ring
Found in:
Uses:
Comments:

No. 61
Name:     Zora Ring
Found in:
Uses:     Allows Link to dive as long as he wants without having to come up
          for air.
Comments:

No. 62
Name:     Fist Ring
Found in:
Uses:
Comments:

No. 63
Name:     Mood Ring
Found in:
Uses:
Comments:

No. 64
Name:     1 Damage Ring
Found in: Shop Advanced
Uses:     All attacks cause Link to lose only 1 heart.
Comments: This can be very useful against some of the tougher bosses and
          enemies that take away more than one heart.  However, make sure not
          to equip it against weak enemies!


   /\/\
  /__\                 10. H E A R T  L O C A T I O N S                 /__\
 /\  /\                --------------------------------                /\  /\
/__\/__\______________________________________________________________/__\/__\


1) Location: Tower of Darkness (Past)
        -One screen below the Entrance to the Tower of Darkness.
   Item(s) Needed: Shovel
2) Location: Maka Way (Past)
        -Upper-left room.
   Item(s) Needed: None
3) Location: Yooru Graveyard (Present)
        -Lower-left screen.
   Item(s) Needed: Power Bracelet
4) Location: Deku Shrub's Forest (Past)
        -Burn one of the bushes in the lower left of the forest.  Go down the
        stairs and get the Piece of Heart there.
   Item(s) Needed: Seed Bag (Achichi Seeds)
5) Location: Anywhere (Maple) (Past or Present)
        -A random (?) item that she drops.
   Item(s) Needed: None
6) Location: Troiwa Mountains (Past)
        -Inside a cave.
   Item(s) Needed: Power Bracelet & Roc's Feather
7) Location: Troiwa Mountains (Present)
        -Out in the open.  Just transport from the Past.
   Item(s) Needed: Flow Song
8) Location: Rennu Town (Present)
        -Transport from the Past to the Present to reach the other door at the
   Shop.  Buy the Piece of Heart for 500 Rupees.
   Item(s) Needed: Flow Song
9) Location: GoroGoro Mountains
        -
   Item(s) Needed: Bombs


   /\/\
  /__\                 11. G A C H A  L O C A T I O N S                 /__\
 /\  /\                --------------------------------                /\  /\
/__\/__\______________________________________________________________/__\/__\


Yes, the Japanese Katakana translates into Gacha, not Gachiya or Gachia as
previously though.  Don't be surprised if it gets changed for the U. S.
version, however.

Seeds
-----

1) Rennu Town (Present)- At the Shop.  Buy for 30 Rupees.  ONLY in a Password
   game!
2) Rennu Village (Past)- Gardener's house, upper-left of Rennu Village.
3) Rennu Village (Past)- Shop Advanced.  Buy for 100 Rupees.  ONLY while
   playing on a Gameboy Advance.
4) Level 1 - Spirit Grave (Present)- In a Treasure Chest in one of the rooms.
5) Deku Shrub's Forest (Past)- Inside a Chest inside one of the underground
   caves.
6) Level 2 - Dungeon of Wings (Past)- In a Treasure Chest in one of the rooms.
7) Yooru Graveyard (Present)- Buy it at the Witch's Shop for 300 Rupees.
8) Crescent Moon Island (Past)- In the cave that leads to the Bombs.
9) Crescent Moon Island (Past)- 4th prize in Lizarman Food Mini-Game.
10) Level 3 - Moonlight Shrine (Present)- In a Treasure Chest in one of the
   rooms.
11) Level 3 - Moonlight Shrine (Present)- In a Treasure Chest in one of the
   rooms.
12) Troiwa Mountains (Present)- Transport to the Present from the Past.  It's
   inside a Chest on the lower-right most screen of the area.  Transport one
   screen below Restoration Wall (the place with all the vines).
13) Rennu Town (Present)- Transport to the Present from the Past to reach the
   other door at the Shop.  Go inside, then down the stairs, and buy the
   Gachiya Seed for 300 Rupees.
14) Maka Tree (Present)- Upper-left of the top of the Maka Tree.  It appears
   after you beat Level 4.


Soil Locations
--------------

1) Rennu Village (Past)- Same screen as "The Hand's" house.
2) Yooru Graveyard (Present)- One screen above the screen with the Piece of
   Heart.
3) Troiwa Mountains (Past)- The soil is surrounded by 4 rocks that can be
   lifted by the Power Bracelet.  Use a Shovel to reveal it.
4) South Sea (Past)- South of the Tower of Darkness.  A few screens northwest
   of Raften's house.  The soil is surrounded by 5 rocks that can be broken by
   the Shovel.  Use a Shovel to reveal it.
5) Crescent Moon Island (Present)- On the highest cliff.  Make sure to push
   all the plants in the Past to the proper place so you can climb to it in
   the Present.  Lift the rocks to reveal it.
6) Crescent Moon Island (Present)- A small island northeast of CMI is the
   location of this soil.  Slash the bushes to uncover it.
7) Noon Plateau (Present)- The soil is on the northwest most screen of the
   Noon Plateau.  Just keep digging around until you find it.
8) Troiwa Mountains (Past)- One screen right of the upper-most screen.  You
   must transport there from the Present.
9) Troiwa Mountains (Present)- Lower-left most screen.  You must transport
   there from the the Past.
10) GoroGoro Mountain Base (Past)- Northwest most screen of Thunder Mountain
   Base.  The soil is beneath one of the bushes.
11) GoroGoro Mountains (Past)- On the same screen where King's Crown Dungeon
   is in the Present.  Transport here from the Present and dig where the
   ground is surrounded by rocks.


   /\/\
  /__\                     12. L I N K  S Y S T E M                     /__\
 /\  /\                    ------------------------                    /\  /\
/__\/__\______________________________________________________________/__\/__\


Passwords
---------
Ring Password-

King Zora Password- Receive from the Zora in Hero's Cave in Oracle of Seasons.
Speak with King Zora in the Present and he'll give you the (L-3) Master Sword!
Use the new password given to you in your Seasons game to transfer the
upgrade.  (You can receive the Password after defeating Level 4 in Seasons).

Libary Password-

Troy Password- Receive from the kid next to the Windmill in Oracle of
Seasons.  Speak with Troy (who resides at the Peashooter/Minecart Mini-Game in
GoroGoro Mountains), then play the Peashooter Mini-Game and get a perfect
score.  Troy will give you some Bombchus.  Use the new password given to you
in your Seasons game to transfer the Bombchus.

Tinkle Password- Receive from the Cave Faerie in Oracle of Seasons (she's
hidden in a cave in Win Forest).  Speak with Tinkle and give him the password
for an upgraded Seed Bag that allows you to carry up to 99 Seeds!  Use the new
password given to you in your Seasons game to transfer the upgrade.

Scimitar Village Password-

Mischievous Fairy Password- Receive from the Fountain Lady in Oracle of
Seasons.  Speak with the Blue Forest Fairy to receive a Heart Container.  Use
the new password given to you in your Seasons game to transfer the Heart
Container.  (You can receive the Password after defeating Level 1 in Seasons).

Goron Elder Password-

Lizardman Password-

Mayor Puren Password-

Mamamu Yan Password-

Link Cable
----------

Changes
-------

Intro is slightly different.

Link starts with 4 Hearts as well as his Sword.

Impa gives you a Shield instead of your Sword.

Hero's Cave is now present to the right of Maka Way.

The baby is now all grown up, and retains the name you gave him in the other
game.

A Lady awaits you in the Super Super Puren House.  She apparently has a
password for you.

A Ghini awaits you near the Witch's Syrup Shop.  It apparently has a password
for you.

A Girl awaits you south of the Tower of Darkness, a few screens northwest of
Raften's house.  She apparently has a password for you.

An Uura girl chases away the Lizardman who stole your Shovel.

You must save Zelda who is held captive in the Tower of Darkness (Present).
(Appears after Level 3)

------------------------------------------------------------------------------
                              Tower of Darkness
------------------------------------------------------------------------------

After you return from Crescent Moon Island, you'll find Impa and a Bird
outside the Tower of Darkness in the Present.  Apparently Zelda has been taken
captive in the Tower of Darkness.  Speak with Impa, then enter the Tower of
Darkness.

Inside, you'll find a Winged Demon from Holodrum.  Speak with him, then go up
the stairs.

Equip your Roc's Feather for a boss fight.  Wait a second... the boss music is
playing, but where's the boss?  Well, there isn't one, really.  All you have
to do is avoid the fireballs thrown at you and keep climbing to the top to
save the Princess trapped in a cage...  Sound familiar?  Yep, it's basically
like playing Donkey Kong!  God bless Nintendo for inserting this piece of
nostalgia.

A few tips.  The fireballs "usually" don't go down the ladders, and they never
get onto the moving platform on the second screen.  They also tend to hurt A
LOT, so try not to get hit too many times.

Get to the top and walk to Princess Zelda's cage to free her.  You are
rewarded with a Luck Ring, Blue.


A Great Faerie appears at the ruins of the Dungeon of Wings (Present).  She
apparently has a password for you.  (Appears after Level 3)

A Lady appears next to the Achichi Tree (Present).  She apparently has a
password for you.  (Appears after Level 4)


------------------------------------------------------------------------------
                                 Hero's Cave
------------------------------------------------------------------------------


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Secrets of the Maka Tree
------------------------
Retrieve the Soul of Memory to open the upper-right bush on the middle of the
top of the Maka Tree.

Retrieve the Forest of Memory to open the lower-left bush on the middle of the
top of the Maka Tree.

Retrieve the Beast of Memory to open the bush on the right of the top of the
Maka Tree.

Shop Advanced
-------------

Access this secret shop only on the Gameboy Advance!  Where is it, exactly?
Remember the door next to the Target Aim Mini-Game in Rennu Village (Past)?
Well, it only opens when you're playing the game on a Gameboy Advance.  Inside
are Gachiya Seeds and Rings for you to buy.  All the items cost 100 Rupees.


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Faerie Spring Locations
-----------------------

Maka Tree (Present)- Upper-right "bush" on the top-middle of the Maka Tree.
Crescent Moon Island (Present)- Lower-left of the island.
Noon Plateau (Present)- Inside one of the caves.
GoroGoro Mountains (Present)- One screen below and two screens right of Boss
     Blin's Fort.

Shameless Self-Promotion
------------------------

FAQ's by Shdwrlm3: Wario Land 3 (CGB)
                   Mario Golf (CGB)       w/ AstroBlue as head author
                   Mario Tennis (CGB)     w/ AstroBlue as head author
                   Perfect Dark (CGB)     w/ myself as head author
                   Pokemon Puzzle Challenge (CGB)
                   Picross 2 (GB)

GameFAQ's CONTRIBUTOR PAGE for AstroBlue:
www.gamefaqs.com/features/recognition/4127.html


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V 0.1-February 26, 2001- First version. Basic stuff done and an extremely
      small fraction of the walkthrough done!

V 0.2-March 2, 2001- Walkthrough done up to about halfway through the Quest
      for the Forest of Memory.  Various sections added.

V 0.3-March 8, 2001- Walkthrough complete up to and including Level 3.
      Sections revised.

V 0.3a-March 11, 2001- Lots of stuff added, yet not enough walkthrough added
      to warrant a full number update :P

V 0.4-March 16, 2001- Beware the (day after the) Ides of March!  Walkthrough
      complete up to and including Level 4.  Lots of stuff added.

V 0.5-March 21, 2001- Level 5 completed.  Massive updates to Link System
      section (thanks to Demajen) and the Rings section (thanks to Meowth346).

Temporary Notes- I've beaten all of Ages, so I really don't need any help with
anything.  If I do need help, I'll ask, but I'm fine right now :)

I'm not liking the formatting of some sections.  Expect them to be changed in
the future.


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Thanks to all of the people who have made this FAQ possible:

Nintendo/Capcom/Flagship-For making these Zelda games!

CJayC-For hosting our FAQs at GameFAQs!

Al Amaloo-For hosting our FAQs at Gamewinners.com and all its partners.

JWPce and Edict-For helping with translations.

____________------------------------------------------------------____________
\                              SPECIAL THANKS!                               /
/___________------------------------------------------------------___________\

emholl, St90, RK9X, no name guy, truthseeker, and all the rest at the GameFAQs
Zelda Message Board-For helping with some of the particularly tricky stuff.
MANY thanks!  I couldn't have done it without you guys.

darkakuma-For the saved games that helped make the Rings section more
complete!

demajen-For help with passwords and other such stuff.  Make sure to check out
his Oracle of Seasons and Oracle of Ages website:

http://templeof4seasons.cjb.net
OR
http://www.geocities.com/templeof4seasons/index.html

Contact him: zelda_2k1@yahoo.co.uk

Astroblue and I will be working closely with him to help make the definitive
Oracles site!

Meowth346-For his save file containing all 64 Rings!!!  Many thanks in helping
us get our Ring section completed faster!  Check out his own Oracles website:

http://members.nbci.com/_XMCM/meowth346/LOZ/index.htm

____________------------------------------------------------------____________
\                              SPECIAL THANKS!                               /
/___________------------------------------------------------------___________\


Nintendo Power-For some "official" names.  Also, thanks for the Dungeon Map
format originally used in the "The Legend of Zelda: Link's Awakening" Player's
Guide!  One can only hope the Oracles guides will be just as great!

Powerlord-For informing me about how to get UuiUui's Flute.


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This FAQ is  Copyright 2001 to Shdwrlm3 & AstroBlue.  This file is for
non-profit use only.  Do not print it out and sell it or use it to profit in
any way.  You may keep a copy of this file on your hard drive and you may
print it out for personal use.  Do not use information from this FAQ that is
not general knowledge without asking for permission first.

Zelda and related characters are trademarks of Nintendo Pty. Ltd

The following sites are the only *official* carriers of this FAQ:

* GameFAQs (www.gamefaqs.com)
* Video Game Strategies at About.com (vgstrategies.about.com)
* The Temple of Four Seasons
       (http://www.geocities.com/templeof4seasons/index.html)

Those sites always have the most up-to-date version, so please check them for
newer versions before sending us a question. You may post this FAQ on your
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2. No advertisements are present on the same page the FAQ is viewed.
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This is an EXCLUSIVE FAQ for the following sites ONLY:


If you see this FAQ anywhere else, please e-mail us the URL of the site or
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