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***********************************************************************

    Grand Theft Auto 3 - PS2 Version - FAQ/Walkthrough Version 3.0
   By: Minesweeper (Nathan Norris) Email:  minesweeper1@hotmail.com

***********************************************************************

Last updated:  1/10/02

Table of Contents

This guide is pretty long, so to help you find what you are looking for, try 
pressing Ctrl + F.

1:  Introduction
2:  Revision History
3:  E-mail Policy
4:  General Strategies
    4A - Liberty City
    4B - Controls
          - On foot
          - In a car
    4C - Vehicles
          - Getting in vehicles
          - Carjacking
          - When its time to bail out
    4D - Hideout
    4E - Shops
          - Ammu-nation
          - Pay and Spray
          - 8-Ball's Bomb Shop
    4F - Getting Busted/Wasted
          - Busted
          - Wanted level
          - Lowering a wanted level
          - Raising a wanted level
          - Wasted
    4G - Missions
          - Career missions
          - Phone missions
          - Vigilante missions
          - Rampage missions
          - Offroad missions
    4H - Guns
          - Fists
          - Baseball bat
          - Handgun
          - Uzi
          - Shotgun
          - AK-47
          - M16
          - Sniper rifle
          - Rocket launcher
          - Flame-thrower
          - Moltov Cocktail
          - Grenade
    4I - Items
          - Heart
          - Body armor
          - Rampage icon
          - Police bribe
          - Adrenaline pill
5:  Story/Optional Missions Walkthrough
    5A - Portland
          - Luigi
          - Joey
          - Toni
          - Salvatore
          - Marty
          - Offroad
          - Toyz
    5B - Staunton
          - Asuka
          - Kenji
          - Ray
          - Donald
          - King Courtney
          - Offroad
          - Toyz
    5C - Shoreside
          - Ray
          - Donald
          - Asuka
          - Catalina
          - D-Ice
          - Offroad
          - Toyz
6:  Extra Things
    6A - Import/export garage in Portland
    6B - Emergency vehicle crane in Portland
    6C - Import/export garage in Shoreside Vale
    6D - Hooker trick
    6E - Freebie item vehicles
    6F - Hidden Packages
    6G - Rampages
    6H - Unique Jumps
    6I - Flying the Dodo Mini-FAQ
    6J - Securicar Cracking Garage
    6K - Bulletproof Cheetah (no kidding!)
    6L - Bulletproof Securicar
    6M - Bulletproof Bobcat
    6N - Best Places to Fight the Police
7:  Cheat Codes
    7A - Heatlh and Weapons Codes
    7B - Vehicle Codes
    7C - Weather Codes
    7D - Pedestrian Codes
    7E - Miscellaneous Codes
8:  Reader's Contributions
9:  Thanks
10:  Copyright

-----------------------------------------------------------------------

1:  Introduction

Ahh, yes.  Grand Theft Auto 3 is one delightful little game.  I been forever 
dreaming of a game with this kind of absolute freedom.  Now, thanks to 
Rockstar, that dream has come true!  You can do almost ANYTHING you want to 
do in this game.  You can jack cars, rampage through downtown with an 
arsenal of weaponry, pose as a cop and kill criminals, anything.  The city 
of Liberty City is before you.  Read below, to help you better in upping the 
carnage you cause or moving up through the ranks of the street gangs...

-----------------------------------------------------------------------

2:  Revision History

Version 1.0 11/23/01 - First Edition

***********************************************************************

Version 1.5 11/26/01 - I added the "Flying the Dodo Mini-FAQ," have gone 
through the main walkthrough to correct some laughable errors I made in my 
rush to get this guide out before my Thanksgiving break was over, and added 
Joshua to Reader's Contributions for his corrections on my rant about the 
flame-thrower and the Moltov Cocktails.

Oh yeah, and I'm making a new standard copyright again.  I'm gonna let 
psxcodez.com host all my PSX and PS2 guides from now on.

***********************************************************************

Version 1.6 11/29/01 - I added a few reader notes, and am still trying to 
hunt down all the awkward phrases and paragraphs in this guide.

***********************************************************************

Version 1.7 12/2/01 - I added more readers' notes, and added the Securicar 
Cracking Garage to the Extra Things section.

***********************************************************************

Version 1.8 12/5/01 - More readers notes....yawn.  And a small addition to 
info on 8-Ball's Bomb Shop.

***********************************************************************

Version 2.0 12/7/01 - I added King Vinsfeld's info on how to get a 
bulletproof Cheetah, no joke!  I also wrote in more stuff for the emergency 
vehicle missions section, one unique jump, and added readers notes.  This 
guide needs to be updated so FREQUENTLY!

***********************************************************************

Version 2.1 12/9/01 - Added the bulletproof Securicar, a few extra things on 
the Dodo, and a few corrections to the Ambulance missions.

***********************************************************************

Version 2.2 12/14/01 - More reader's notes.  I moved my email policy to the 
start of the walkthrough so some of you people will actually read the thing. 
  Also added the Best Places to Fight the Police.  I have a bone to pick 
with some of you who aren't reading up my whole guide before emailing like I 
ask you to in my email policy.  I'll post answers to questions most 
frequently asked to me:

- WHERE DO I FIND (INSERT CAR)?

Read the Import/Export garage section in the Extra Things section.  It's in 
the table of contents for crying out loud!

- I NEED HELP WITH (INSERT MISSION).  HOW DO YOU BEAT IT?

Man, this one really ticks me off.  READ THE GUIDE!!! THIS GUIDE CONTAINS 
ALL I KNOW AND NOTHING LESS!!!  From now on, I'll simply direct you to read 
my guide, because I am getting tired of repeating information you should 
have read here in the first place.

- I TURNED ON (INSERT CHEAT) AND I CAN'T MAKE IT TURN OFF.  HOW DO I TURN IT 
OFF?

I clearly state the answer to this in my Cheat Codes section.  Some of the 
codes cannot be deactivated once you have input them and saved your game.  
The only answer is to delete your file and restart the game.

- DO YOU KNOW ABOUT (INSERT CHEAT)?

I also clearly state this in my Cheat Codes section.  I DO NOT use cheat 
codes.  DON'T ASK ME ABOUT THEM!!!

***********************************************************************

Version 2.3 12/19/01 - Some more unique jumps, more reader's notes, more 
corrections, the usual.  Also, I now have a section on an bulletproof 
Bobcat.

***********************************************************************

Version 2.4 12/26/01 - Hope you had a good Christmas.  All I am adding is 
more reader's notes, and to tell you of a curious bug I found.

I had a bug in a taxi mission once when a fare slammed the door EXACTLY when 
time ran out.  I had infinite time for the rest of the taxi mission.  So, 
possibly this bug can work with all the other emergency vehicle missions.  
It would be a real big help in Paramedic, that's for sure.  This also works 
in the Offroad missions, as said by Jason Hulance.  See below.

***********************************************************************

Version 2.5 12/29/01 - I have added even more reader's notes, and I'm afraid 
I'm gonna have to start making restrictions.

Submissions will work on a "first come, first served" policy, meaning 
whoever submits a certain tip first will be credited for it and get his 
message posted.

Also, if you have found an easy way to get through the mission using a cheat 
code, then DON'T send it in.  I want no cheating methods to get through 
levels.  I only want legit methods.

***********************************************************************

Version 2.6 1/01/02 - HAPPY NEW YEAR!  Anyway, nothing but reader's notes.

***********************************************************************

Version 2.7 1/04/02 - Well, this is now my first 200KB+ document, and it's 
thanks to all you readers!  Anyway, I believe it has been confirmed the time 
limit code works for all emergency vehicle missions, because I have had a 
bug in the minimission Taxi Driver, and Tom Severson has had the same bug in 
the Fire Fighter missions.

***********************************************************************

Version 3.0 1/10/02 - Since so many of you are intent to use cheat codes, I 
have finally filled up my cheat codes section.  I have also placed more 
reader's notes in, and I read through the walkthrough a little, to 
standardize the format throughout this guide.

A lot of you seem to be real intent on getting your info into my guide, so 
intent you'll submit the tiniest tips.  I am afraid I am going to have to 
place more restrictions in this guide.

- I only want walkthroughs that differ a lot from what is already in the 
guide.  This especially means don't submit me the same walkthrough in my 
guide, where the only difference is you recommend a specific car.

- If a mission already has three different reader walkthroughs up, don't 
expect another one to get one posted.
-----------------------------------------------------------------------

3:  E-mail Policy

I have received a lot of stupid e-mail in the past, but now it is starting 
to get ridiculous so I am going to start enforcing what kinds of messages 
will and will not get answered.

Please DO:

- read the whole document before sending a question.  If you have time to 
waste your life away on video games, then you have enough time to scan my 
document for a few minutes for an answer to a problem.

- put the name of the game in the message topic.  It makes it A LOT easier 
for me to pick out which messages are on games and which are not.  Also if 
the name is not there, I might accidentally delete it, thinking it is junk 
mail.

- spell correctly.  I won't be able to help much with your problem if you 
send me something like "Hy mn cn u hlp me wth ths 1 prblm, I cnt bt ths 1 
lvl ok thnks gby."

- send a message in English.  I can barely read Spanish, let alone translate 
Japanese.  You wouldn't believe how many messages I have received in some 
foreign languages that I don't even know which continent they are from.

- be polite.  Any mail with excessive flaming will be instantly deleted.

Please DO NOT:

- write the title of the message as "About your walkthrough" or something 
similar to that.

- flame.  I hate flaming.  Especially messages with the f-word or the 
s-word.  These will be instantly deleted.

- send advertisements.  These will be considered junk mail and will be 
deleted instantly.

- ask me something that is already answered in the walkthrough or the 
manual.  C'mon, would you rather spend a few minutes skimming my guide, or 
would you rather spend a few hours, days, or even weeks waiting for me to 
get back to you?

- forget to include the name of the game in the message or on the title.  I 
am not a psychic.  I cannot tell what game you are after if you do not 
include the name in it.

- send me a message in any language other than English.  The only other 
language I can barely understand at all is Spanish, and even then, I can 
hardly form simple sentences.  So don't send the message in any language 
besides English or I simply won't be able to help you.

-----------------------------------------------------------------------

4:  General Strategies

*****************
4A - LIBERTY CITY
*****************

"Welcome to Liberty City, the Worst Place in America."
- Instruction Manual, page 2

As said above, the town you are looking for work in here is Liberty City.  
Liberty City is divided into three islands, which can only be reached via 
the subway, the underground tunnels, or the bridges.

After escaping from the prison truck you were being transported in the 
opening, you'll begin in Portland, the industrial sector.  After doing work 
for several employers here, the Callahan Bridge, which was destroyed in the 
opening, will be repaired so you can cross over to Staunton Island.  After 
working for more new employers here, the Shoreside Lift Bridge will be 
fixed, giving you access to the final island, Shoreside Vale.

Be careful returning to islands you have already completed the missions on, 
especially Portland, because your enemies will be all over you there because 
of the mayhem you created earlier.

The mission you must finish in Portland to open up Staunton Island is "Last 
Requests" by Salvatore Leone, and the mission you must complete in Staunton 
Island to open up Shoreside Vale is "A Drop in the Ocean" by Donald Love.

*************
4B - CONTROLS
*************

- ON FOOT

TRIANGLE          - Enter a vehicle
CIRCLE            - Use a weapon or your fists
X                 - Run
SQUARE            - Jump
L2, R2            - Change weapons
L1                - Center camera
R1                - Target pedestrian
D PAD, LEFT STICK - Move
SELECT            - Change camera view
START             - Bring up pause menu
R3                - Look behind you

- IN A VEHICLE

TRIANGLE          - Exit a vehicle (car must be slowed or stopped)
CIRCLE            - Use the Uzi if holding L2 or R2, not both
X                 - Accelerate
SQUARE            - Brake
L2, R2            - Look left or right, if pressed together look behind
L1                - Change radio station
R1                - Handbrake
D PAD, LEFT STICK - Move
RIGHT STICK       - Rotate turrent (Fire Truck and Rhino only), or 
hydraulics tricks in Yardie Lobo
SELECT            - Change camera view
START             - Bring up pause menu
L3                - Horn, light tap activates siren, or activates  
hydraulics in Yardie Lobo
R3                - Trigger vehicle mission if inside a special vehicle

*************
4C - VEHICLES
*************

- GETTING IN VEHICLES

To enter any unlocked vehicle, be it car, train, boat, or plane, press 
TRIANGLE.  Press TRIANGLE to get out.  The best way to stop a moving car is 
to stand in front of it or leave another car in front it to make the driver 
stop, then quickly move to the side door and push the driver out.

- CARJACKING

Some people will see what you are packing and will gladly hand over their 
car if you try to take it, but others may try to fight back if you stick 
around.  Also beware that there are other carjackers who will attempt to 
steal your ride as well.  When traveling through rough territory like 
Chinatown, be careful.  If you stop for too long, enemy gang member around 
will try to throw you out of the car!

Jacking a police vehicle is a little trickier.  Unlike every other 
dim-witted motorist in the city, they actually lock their doors.  If you 
attempt to jack a police car on the road, the door lock will stop you and 
the cop will jump out to arrest you.  Fortunately, after he slams his door, 
all the doors will be unlocked.  Wait until you hear his door slam or the 
lock will still stop you.

IMO the best way to jack a police car is to try to open the passenger side 
door, let the cop slam the driver's side door, then open your door and zoom 
away fast before the cop can wrench open the door again and arrest you.

Jacking a gang car is also a little trickier than a civilian vehicle.  If 
you take a gang car, all his fellow gang members and cars in the area will 
immediately swarm over you to kick your butt.  You had best get away as fast 
as you can.

Also beware parked cars.  Some of the parked cars you see have their doors 
locked, and sometimes the car alarm will activate if you take one of them.  
You should wait in a quiet area for the alarm to stop, because if a cop sees 
you driving a vehicle with the car alarm on, he's going to try to stop you.

- WHEN ITS TIME TO BAIL OUT

You should abandon the vehicle you are in if its about to be destroyed.  If 
your car catches fire, GET OUT.  That's the signal your car is about to 
explode, and it's going to take anything around it with it.  Also your car 
has flipped over on its top and won't go back up, then get away fast because 
the car will catch fire soon and blow up.

************
4D - HIDEOUT
************

This is where you save your game and store a car(s).  If you put a vehicle 
in the garage, it will be automatically repaired for free, even if it's a 
blown up car.  This is also where the extra goodies are stored, which you 
have earned by doing the emergency vehicle missions.  There will always be a 
Baseball Bat here though.

**********
4E - SHOPS
**********

There are three types shops you can visit in Liberty City for your illegal 
needs.  Learn where each kind of shop is in which district.

- AMMU-NATION

This is where you can buy guns, and they don't require ID, because everyone 
is trustworthy here!  There is one in Portland and one in Staunton, but not 
one in Shoreside Vale.

- PAY AND SPRAY

Here, you can take any car (as long as its not a law enforcement or 
emergency vehicle, minus the FBI Car) and get it repaired and resprayed for 
$1000.  This will remove your wanted level, no matter how high it is, so if 
you can't get away from the police, come here.

If your car is totally undamaged, you can get your car in a different color 
for free as many times as you want.  Just drive back and forth in and out of 
the garage until you have the color you want.

- 8-BALL'S BOMB SHOP

Here is where you can get a car rigged with a bomb for $1000.  Press Circle 
to activate it.  Each bomb shop in each district provides a different kind 
of bomb.

The Portland bomb shop will give out ignition bombs.  When you arm the bomb, 
the car will explode when the engine is next ignited.

The Staunton Island bomb shop will give out timed bombs.  After arming the 
bomb and leaving the car, the bomb will explode after a certain amount of 
time.

The Shoreside Vale bomb shop will give out remote control bombs.  After 
arming the bomb, leave your vehicle and get a safe distance away.  Cycle 
through your weapons until you find a detonator.  Use the fire button to set 
off the bomb.

**************************
4F - GETTING BUSTED/WASTED
**************************

- BUSTED

This is what will happen if you get dragged out of a car by a cop with a 
wanted level.  You will then be warped to the police station.  You'll lose 
all the weapons you had, some money, and if you were working on a mission at 
the time, you will fail it.

- WANTED LEVEL

This indicates how badly the cops want to get you.  In Portland, the max 
rating you can get is 4, after reaching Staunton 5, and after reaching 
Shoreside you can finally get 6 stars.  I'm saying this so you people won't 
whine to me about not being able to get past five.  I will tell you what the 
stars mean:

1 STAR - The police seem to be more interested in finishing their donuts 
than catching you.  Usually there will be only one car with one cop in it 
chasing you if there's anyone at all.

2 STARS - Now it gets a little challenging.  More patrol cars will come, and 
there are two cops inside each one.

3 STARS - The police are really starting to get fed up with you at this 
point.  There will be many cars in pursuit, and they'll even call a 
helicopter to the scene to follow and shoot at you.  They will also start 
setting up roadblocks.

4 STARS - The pigs are now ready to shut you down.  SWAT trucks full of guys 
with Uzis will begin coming after you, and there will be police cars 
everywhere you turn, not to mention barricades of SWAT trucks.

5 STARS - Prepare for big trouble if you manage to last long enough to get 
this far.  The police will leave, and let the FBI take over.  They'll chase 
you in really fast black cars, and each one of them has four FBI agents, 
each equipped with an AK-47.  You'd better find somewhere to hide or you 
WILL get taken down.

6 STARS - Okay, the police are now so desperate they have called in the 
NATIONAL GUARD!  They will come after you with freakin' huge trucks, and 
TANKS even!  Consider suicide...

- LOWERING A WANTED LEVEL

Find a police bribe, which looks like a blue disc with a star on it.  This 
will take a star off your wanted meter.  To get your wanted level down 
completely, take a non-police car to the Pay and Spray and your car will be 
resprayed so the cops can't recognize you.  It costs $1000 but its 
definitely worth it if the FBI or worse is breathing down your neck.

- RAISING A WANTED LEVEL

I am assuming you are trying to do this so you can get hold of a tank or an 
FBI car.  There are lots of good ways to do this.  You can:

- blow up civilian cars
- kill civilians
- steal lots of civilian cars

The fastest ways to raise your stars up from nothing are going after the 
police:

- Try to jack a cop car with a cop in it (go to Wanted Level 1 instantly)
- Shoot at a cop car or target a cop (go to Wanted Level 1 instantly)
- Kill a civilian in front of a cop (go to Wanted Level 1 instantly)
- Steal a car in front of a cop (go to Wanted Level 1 instantly)
- Blow up cop cars
- Kill lots of cops
- Blow up helicopters (this will take you up one star instantly the first 
time)

IMO the best way to kill lots of officers on foot to quickly raise the 
wanted level is to get out of your car.  The officers will then get out of 
their cars, and you can easily run them over.

- WASTED

Notice you have a health meter in the upper-right corner.  When it runs out, 
you are wasted.  You'll get transported to the hospital, lose some money and 
all your guns, and you'll fail any mission you were working on then.  Don't 
go into deep water or your character will drown very quickly.

*************
4G - MISSIONS
*************

- REQUIREMENTS TO COMPLETE ALL MISSIONS

I have received many pleas for help from people who can't complete all 73 
missions in the game for one reason or another, so below, I will list the 
exact requirements to defeat every mission:

- All Career Missions
- All Phone Missions, including the ones by Marty Chonks
- All four RC Car missions
- All four Offroad missions

This is all the requirements to get your mission counter filled up.  These 
are things that WON'T bring your Missions Completed count up:

- Emergency Vehicle missions
- Rampage missions
- Hidden packages
- Import/Export Garage, Emergency Vehicle Crane
- Anything else

If you still can't beat some missions, it's probably because you are not 
completing bosses in the order they appear in.  If you do LAST REQESTS or A 
DROP IN THE OCEAN before doing a minor boss's missions, like Joey, then the 
minor boss will stop giving work.  This is because these missions unlock the 
next island.  Complete bosses' missions in the order you meet them to get 
around this.

Also, later in the game, you will be told to kill off someone.  This someone 
is vital towards getting all your missions done.  Be sure not to kill this 
person, until you have completed all the missions that revolve around this 
person.  If you want to know who this important person is, then read the 
walkthrough.  Warning though, it will spoil the story.

- CAREER MISSIONS

These missions are done by big-time crime leaders in Liberty City.  You can 
find them on your map.  They are indicated by their first initial.  For 
example, Luigi is indicated by the letter L on the map.  Be sure to do the 
bosses in the order you meet with them, so you won't become a victim of the 
occurrence that is listed above

- PHONE MISSIONS

These missions are given to you via public phones located around Liberty 
City.  They aren't necessary to finishing the game, but you will need to 
finish them if you want to get 100%.

- EMERGENCY VEHCILE MISSIONS

Certain vehicles you can hijack have special missions which you can trigger 
by pressing the R3 button.  Read the Emergency Vehicle Missions section 
below the main walkthrough for more info.  These special missions are:

**********************************************************************
Taxi Driver - If you have a Taxi, Cabbie, or Borgnine Taxi you can go pick 
up people and drive them to their destinations around the city for cash.  If 
you get there quickly enough you'll get a Speed Bonus.  If you smash up your 
car bad, people will refuse to get in your taxi, or will get out if already 
inside.

Your reward for accumulating 100 fares, not in order or in certain district, 
is the Borgnine Taxi in Harwood.  You will find it parked at the Borgnine 
Taxis garage, a little down the street from the El Burro phone.

I had a bug in a taxi mission once when a fare slammed the door EXACTLY when 
time ran out.  I had infinite time for the rest of the taxi mission.  So, 
possibly this bug can work with all the other emergency vehicle missions.  
It would be a real big help in Paramedic, that's for sure.  This also works 
in the Offroad missions, see below.
**********************************************************************
**********************************************************************
Vigilante - If you have a Police Car, Enforcer, FBI Car, or Rhino, you can 
pose as a police officer and eliminate criminals fleeing in their getaway 
cars.  Follow the dot to the criminal, then do whatever it takes to kill the 
criminal for a cash reward.

IMO the best vehicle for this mission is the Police Car, because its well 
rounded.  The Enforcer may be tough, but it's too slow to be useful in 
keeping up with those fast criminals.  The FBI Car may be fast, but its a 
little TOO fast. Unless you're good with the handbrake it has a nasty habit 
of spinning out.  The Rhino has the distinct edge of having a cannon and 
being almost indestructible, but its horribly slow unless you are aiming the 
cannon behind you and firing repeatedly.

Some good ways to make the criminal bail out of his vehicle are to trap him 
in a corner so he can't move, drive-by him a lot, or ram him a lot.

There is a bug that has been discovered by the guys at the www.gamefaqs.com 
GTA3 messageboard, and it makes these missions really easy.  If you are 
nearby a criminal, but not touching him, you can hit start then unpause.  
The criminal will ALWAYS get out of his vehicle if you do this, and you can 
run him down easily.

Your reward for getting 10 kills in one district is a Police Bribe at your 
hideout.  If you get 20 kills in one district you'll get a second Police 
Bribe, but no more.  You'll need to do more somewhere else.
**********************************************************************
**********************************************************************
Paramedic - If you get an Ambulance, then there is this mission where you 
can act as a paramedic and pick up wounded people, then take them to the 
hospital for cash.  Any bumps will take away from the timer and lessen your 
patients chances of survival.  This has a strict time limit.  You get more 
time by dropping off two or three people at the hospital and picking up 
patients.

This is considered by most to be the hardest of all the Emergency Vehicle 
Missions, so I will give a little help.  Your ambulance is IMO among the 
easiest of the vehicles in the game to flip over.  You have to treat this 
vehicle much more gently.  Brake BEFORE you begin turning, then accelerate 
only AFTER you have crossed the apex of the corner.  This should help in 
keeping you on your wheels.

This mission also requires more strategy than the other missions because 
your ambulance can only hold three patients.  You need to make regular 
drop-offs at the hospital.  Be careful about dropping off only one guy, 
because sometimes you won't get a time bonus for that.  It's much better to 
drop off two at a time.  Be careful with the siren.  It may make cars get 
out of the way, but some will become confused and swerve INTO you instead of 
away.  Your driving has to be as flawless as possible because remember any 
bump will take away precious seconds from your time limit.

Your reward for saving 35 people is a Health Icon at your hideout.  Get 70 
people and you will get an Adrenaline Pill at your hideout.  If you manage 
to get to Ambulance Level 12, you will receive Infinite Run, enabling you to 
run forever without having to catch your breath.
**********************************************************************
**********************************************************************
Fire Fighter - Lastly, if you get a Fire Truck, you can go around the city 
putting out car fires for rewards.  Use the right stick to aim the hose on 
top.  It takes practice to drive the large fire truck, but if you use the 
handbrake it turns much better.  This is the best way to find the elusive 
Mr. Whoopee van for your Import/Export garage in Portland.

Your reward for putting out 20 fires in each district (60 altogether) is a 
Flame-thrower at your hideout.

Tom Severson has experienced the infinite time bug in this mission as well, 
so I guess it's safe to say that this time bug can work in all emergency 
vehicle missions.  He said it occurred when he put out a fire exactly as 
time ran out.
**********************************************************************

- RAMPAGE MISSIONS

You get these missions by finding an item that looks like a blue circle with 
a skull on it.  What you must do in these missions is kill a certain amount 
of something, like blow up x amount of cars with a certain gun.

- OFFROAD MISSIONS

There are certain vehicles scattered about Liberty City which will trigger 
this kind of mission if you jump into them.  In these missions you must hit 
every checkpoint that appears within a time limit.  Really tough to do.

READER SUBMISSIONS:

#######################################################################
I have accidentally discovered a cheat/bug/feature which has made the 
checkpoint missions A Ride In The Park and Multi-Storey Mayhem a heck of a 
lot easier. I've been trying to get it to work on Patriot Playground, too, 
but no luck so far. Collect a checkpoint just after the time runs out, i.e., 
catch it just before it disappears. You'll then be able to complete the 
checkpoints without the timer! You need to get your timing right but it's 
easy to try again, and a little less frustrating than missing the last 
checkpoint (with the timer on). I can guarantee that this works for A Ride 
In The Park and Multi-Storey Mayhem (my stats list me as completing them in 
20 seconds!). Like I said, I'm having trouble getting it to work on Patriot 
Playground. So if it's a bug then it's pretty specific. I'd like to think it 
was a great feature (or a cheat).

Submitted by:  Jason Hulance
#######################################################################
I would like to add a little of my own info to this.  I had a similar bug in 
a taxi mission when a fare slammed the door EXACTLY when time ran out.  I 
had infinite time for the rest of the taxi mission.  Tom Severson also got 
this same bug to occur in the Fire Fighter missions, when he extinguished a 
fire exactly when time ran out.  So, possibly this bug can work with all the 
other emergency vehicle missions.  It would be a real big help in Paramedic, 
that's for sure.

*********
4H - GUNS
*********

- FISTS

You will have this all the time, obviously.  Its better than nothing, but 
you won't get far with it.  Each punch and kick only drains a small amount 
of health.

- BASEBALL BAT

This is the easiest weapon to find.  There will always be a bat outside your 
hideout at all times.  It only takes three strikes and the enemy's out.  
Just knock them over with the first swing, and hit them on the ground to 
kill them easy.  Don't try to use it against someone with a gun of course.

- HANDGUN

This is the first firearm you will get.  It's weak, but at least you don't 
have to be right next to your target to strike.  It will get the job done, 
though with a fair amount of trouble.  One good thing though is that you can 
fire on the run, something heavier weapons can't do.

- UZI

This one of the BEST guns in the game because its so versatile.  It spits 
out lead real quick, you can fire on the run, in fact it's the only gun you 
can do DRIVE-BYS with it!  Just enter a car, and the Uzi is equipped 
automatically.  Hold down the L2 or R2 button, and press Circle to fire out 
the side window.  It's hard to aim well at first, but you'll get better with 
practice.  This is great to have if a cop pulls up beside you and is 
sideswiping you.

- SHOTGUN

This is an extremely powerful gun, but its hard to amass a lot of ammo for 
it because its not for sale anywhere until late in the game.  You can get 
one of these and five free shells if you get inside a police car though.  
It's VERY powerful up close.  Anybody standing in the general direction you 
fire is going to be seriously maimed if not dead.   Its also excellent for 
blowing up cars.  Just two or three up close shots is all that is necessary 
to get the engine on fire.  Be careful though, its slow firing and you have 
to stand still when you use it.

Below is a way to make your shotgun fire much more quickly.

READER SUMBISSIONS:

#######################################################################
This trick only works if you've got many targets (Enemies or Pedestrians) 
that you wanna take out.  Anyway, if you hold the Circle button, and keep 
tapping R1 really fast, your shotgun will fire each time you change the 
target.  The faster you change targets, the faster the gun goes off.  It's 
pretty cool just to walk into a crowd of people, and just unload on them.

Submitted by:  J.T.
#######################################################################

- AK-47

This weapon is more accurate and has more powerful bullets than the Uzi, but 
its weakened by the fact you must stand still while firing, and can't use it 
in a car.

- M16

This is the best rapid-fire gun for blowing up cars.  It also has a scope to 
use for more accurate shots.  If you empty a clip into a car, it'll blow up 
real fast.  This is only one of two guns that can blow up helicopters.  Aim 
for the rotor.

- SNIPER RIFLE

I LOVE this gun.  It has a long range scope for accurate shots at a 
distance.  It's perfect for assassinations.  Use Square to zoom in, and X to 
zoom out.  You can only fire when you are looking through the scope.

- ROCKET LAUNCHER

THE weapon of the game.  One shot will destroy any vehicle, except for the 
tank, and the massive explosion will take down entire crowds of people.  Be 
careful not to fire near a wall or a vehicle or YOU may get hit by the 
explosion too.  It's very rare and expensive to use, so don't foolishly 
waste your shots.  This the second weapon that's effective against 
helicopters.

- FLAMETHROWER

This will be your best buddy if you are surrounded by gang members.  Wave it 
around and watch everyone burn to death.  Just don't let anyone on fire 
touch you or you'll catch fire also.  This weapon is good for blowing up 
damaged vehicles, and especially good on tanks.
(thanks to Joshua)

I noted this a while ago, but forgot to put it in.  It has a special ability 
of penetrating walls.  Just hide behind a wall, press the fire button, and 
listen to everyone on the other side scream in agony.

- MOLTOV COCKTAIL

This weapon is better at catching things on fire than blowing them up.  
Throw it in a crowd and everybody will burn up.  Like the Flame-thrower, its 
good for damaged vehicles, and the tank.  The longer you hold Circle the 
farther you'll throw it.
(thanks to Joshua)

This weapon can also penetrate walls like the Flamethrower.

- GRENADE

This operates like a Moltov Cocktail, but you use this for vehicle 
destruction instead.  It's hard to aim accurately enough to hit a moving 
vehicle though.  Best used on stationary targets, like an opposing gang car 
stuck in a traffic jam.

**********
4I - ITEMS
**********

- HEART

This will replenish your health to 100 again.  You can find them at 
hospitals, and in some out of the way places on each island.  It looks like 
a heart.

- BODY ARMOR

This gives you an extra life meter, for armor strength.  You can buy them at 
the Ammu-nation in Staunton, you can find them inside Enforcers, or you can 
look for them throughout the islands yourself.  It looks like a green 
shield.

- RAMPAGE ICON

This begins a rampage, where you must kill a certain amount of something in 
a limited amount of time with one particular gun.  They look like a skull, 
and are pretty tricky to find.

- POLICE BRIBE

These take your wanted level down by one.  They look like a yellow star and 
are in out of the way places.

- ADRENALINE PILL

This gives you superhuman strength outside of a vehicle, and produces 
Matrix-like effects.  If you punch someone they'll fly 20 feet away.  It 
looks like a pill of course.
-----------------------------------------------------------------------

5:  Story/Optional Missions Walkthrough

Okay, its now time to start your life as a gunman for hire.  The game begins 
showing you a car pulling up in front of a club.  Meanwhile, some gang 
members in the back alley crash through the fire exit, with a briefcase in 
hand.  A guy with a shotgun chases after them.  The female one holds him at 
gunpoint as he rounds a corner, and shoots him in the chest.  She says he's 
just small time as she walks away while the guy sags to the ground.

Later, the man who was shot is arrested and taken to court.  The jury 
unanimously decides he is guilty of his crimes.  Later that night, he is 
being transported to prison in a bulletproof truck with two other guys.  A 
van and another truck silently follow after them.  The van drops a bomb 
while crossing the bridge.  The truck pulls in front of the convoy and stops 
it.

Some guys leap out of the van and get the cops to surrender to them.  
They're after only the old man, but the two other prisoners, the guy in the 
first part of the opening and a black guy, take advantage of the situation 
and steal the keys to their handcuffs.  They take off their handcuffs with 
them.  Meanwhile, the van and the truck have fled with the old man.

The two guys look at the other end of the bridge and see the bomb that was 
dropped.  It blows the bridge in half, but they are okay.  The black man is 
8-Ball, and he's the first guy to befriend you in the underworld.  The other 
guy who was in the first part of the opening will be your character.  Now, 
its up to you to decide where the story will go...

Your first mission begins right after you are freed.
______   _____   _____   _____   _       _____   _   _   _____
|  _  | |  _  | |  _  | |_   _| | |     |  _  | | \ | | |  _  \
| |_| | | | | | | |_| |   | |   | |     | |_| | |  \| | | | | |
|  ___| | | | | |  _  /   | |   | |     |  _  | |     | | | | |
| |     | |_| | | | | \   | |   | |___  | | | | | |\  | | |_| |
|_|     |_____| |_| |_|   |_|   |_____| |_| |_| |_| \_| |_____/

***********************************************************************
GIVE ME LIBERTY

REWARD - Freedom, a new hideout, and your first boss

Get inside the car with 8-ball, and drive to the pink dot to find your first 
hideout in the Red Light District.  Feel free to take your time, as the cops 
are too busy dealing with the bridge explosion to be thinking about 
capturing you.  After you get to your hideout, you and 8-Ball will run 
inside to change out of your prison clothes and into civilian clothes.

This is where you will save your game.  Its also where you can store ONE car 
in the garage next to your place.  Don't worry, you'll eventually move up to 
garages that hold a few cars at the same time.

After you get your clothes changed, head for the next pink dot to Luigi's 
Sex Club 7, also in the Red Light District.  You will be introduced to 
Luigi, your first boss, and then the mission will be over.  He then 
immediately gives you your first real mission.
***********************************************************************

>From now on, the missions done by their respective bosses will be listed 
under their names, like this name below.  Each boss is indicated by the 
initial of their first name.  I say you should finish off one boss's 
missions at a time, so your map won't be cluttered with bosses to satisfy.
            __
|   |  | | | _  |
|__ |__| | |__| |

LUIGI MISSIONS
***********************************************************************
LUIGI'S GIRLS

REWARD - $1,500

This mission is really easy, all you have to do is pick up Misty from the 
hospital, then bring her back here.  Follow the green dot into Portland 
View, where the hospital is.  Stop next to Misty and let her get in.

After she gets in the car, go back to Sex Club 7 in the Red Light District.  
You now have some money in your pocket and you're free to go explore 
Portland.
***********************************************************************

***********************************************************************
DON'T SPANK MA B**** UP

REWARD - $4,000

You are given a letter written by Luigi.  He writes that there's a new drug 
on the streets called SPANK.  A guy is giving this out to his girls at 
Portland Harbor, and he wants you to go and kill him.  Then, he wants you to 
take his car and respray it, and deliver it to his lockup.

Begin by taking the bat on the sidewalk in front of the club, then get a car 
and head for Portland Harbor by following the green dot.  When you enter the 
docks, you'll see the guy talking to two hookers.  When he sees you he'll 
come after you.  Despite what Luigi says, you don't need to kill him with 
the bat.  I just ran him over.

After you kill him, get in his Stallion and take it to the Pay and Spray in 
the Red Light District.  Its a little down the street from Sex Club 7.  
Drive it into the garage.  This is where you can get your cars resprayed and 
repaired to lose the cops.  It costs $1000 dollars, but this time it's free.

After you are done doing that, take the car to Portland View and drive it 
into the garage.  It's across the street from the hospital.  After you park 
inside, get out of the car and go outside.
***********************************************************************

***********************************************************************
DRIVE MISTY FOR ME

REWARD - $1,000, and a new boss

Joey Leone wants some action from Misty, so you have to go pick her up at 
her apartment then take her to his garage.  Go to Hepburn Heights, which is 
just down the road from where you are.  Park in the circle, then honk your 
horn so Misty will come out.  Take her to Joey's garage in Portland View.  
You'll go inside, and after talking to Misty, Joey will say you oughta come 
back later if you want work from him.  If you want to check out his 
missions, go to the end of Luigi's missions on this walkthrough.  Joey's 
missions are right below.
***********************************************************************

***********************************************************************
PUMP-ACTION PIMP

REWARD - $4,000, and the Handgun becomes available at Ammu-nation

The Diablos have been messing with Luigi's girls, and now you have to go 
straighten things out.  Luigi says if you want a gun, then go to Ammu-nation 
opposite the subway.  Let's head for the gun shop first.  Go inside, and the 
guy behind the counter will tell you he left a gun behind the shop for you, 
and it's free of charge.  Go into the alley and take the gun.  If you want 
to, you can practice shooting at the targets.

When you are done, then follow the red dot to find the guys you need to 
kill.  Ram their Diablo Stallion off the road.  When they get out, be 
careful, because one of them is packing a shotgun that can kill you with two 
blasts.  After you kill both of them you complete the mission.
***********************************************************************

***********************************************************************
THE FUZZ BALL

REWARD - $2,000

There's a police ball taking place at the old school hall.  Luigi wants you 
to deliver as many girls as you can to the ball so he can profit from the 
money the cops are blowing.  Get a car that can hold four passengers so you 
can take three girls per trip.  It takes a minimum of four girls to pass the 
mission.  For each additional girl, you'll get $500.

I recommend that after you drop off the first three girls, you should jack a 
police car at the ball so you can use the siren to clear the traffic out of 
the way, making it easier to get all the girls.  After you beat this 
mission, Luigi will have no more work for you.  It's time to try out Joey's 
missions.
***********************************************************************
      __   __
   | |  | |__ \_/
|__| |__| |__  |

JOEY MISSIONS
***********************************************************************
MIKE LIPS LAST LUNCH

REWARD - $10,000

The Forelli Brothers owe Joey money, but they haven't paid him since 
forever.  Steal Mike's car while he's eating, get it equipped with a bomb, 
then bring it back with no damage to the car, so Mike won't suspect 
anything.  Then watch the fireworks.

This is your first mission with a time limit, but fortunately you've got a 
generous one of six minutes.  That's enough time to do this mission twice!  
Still, you shouldn't dilly dally.  Get over to Marco's Bistro in Saint 
Marks's, then take his car.  Drive it CAREFULLY to 8-Ball's Bomb Shop down 
the road.

If you damage the car you will have to get it repaired, otherwise Mark will 
know something's wrong.   Park it inside his garage, and the bomb will be 
equipped.  Again, drive CAREFULLY back to Marco Bristro.  Park the car in 
the same spot, arm the bomb with Circle, then step back out onto the street. 
  Mikey will get into his car and get blasted.
***********************************************************************

***********************************************************************
FAREWELL 'CHUNKY' LEE CHONG

REWARD - $10,000

Chunky is selling SPANK at his noodle stand in Chinatown.  You have to go 
take him out.  If you want another gun or more ammo, go to Ammu-nation.

Go to Ammunation first for more ammo if you want to, then head towards 
Chinatown.  The noodle stand is in a place where poles block off access to 
vehicles.  You'll get a cinematic of the stand when you are close.  However, 
when you approach the stand, some Triads will shoot at you while Chunky 
flees to his car around the corner.

Don't bother chasing after him, there's a real good chance he'll make it to 
his car before you can catch him.  Instead, run back to your own car, then 
track down Chunky and box him into a corner.  It should be easy as he's 
driving a slow Perennial.  Throw him out of his car, then kill him as he 
runs away like a little chicken.  IMO this is the funnest way to beat the 
mission.

READER SUBMISSIONS:

#######################################################################
My friend and I were playing Grand Theft Auto 3 last weekend and he came up 
with a good idea for beating the "Chunky" Lee Chong mission.
When you get the mission, don't enter the noodle stand area right away. 
Instead go around back to where "Chunky" has his car parked. Jack the car 
and take it to 8-Ball so he can arm it with a bomb. Park "Chunky's" car 
where it was, then enter the area with the noodle stand. The Triads jump you 
and "Chunky" runs to his car, but as he starts it, it explodes. All you have 
to do is jump in your car when "Chunky" runs away and let 8-Ball's bomb do 
the rest.

Submitted by:  Dan Streckert
#######################################################################
#######################################################################
I was playing GTA3 a few weeks ago, and I found an easy way to beat the 
Farewell "Chunky" Lee Chong mission.Where you find 8-Ball's shop,there is a 
tunnel where the train is.Well stomp the people in there and you will get 
some Molotov Cocktails and a Hidden Package.Weel once that is done,do the 
mission.When you find him,stand behind the poles(the ones that prevent cars 
from coming through)and throw one at the noodlestand.It shouldnt take more 
than 10 seconds once you get there.

Submitted by:  BmHero
#######################################################################
***********************************************************************

***********************************************************************
VAN HEIST

REWARD - $20,000, and a new boss

In this mission, you are going to try to jack a money van, then take it to 
the docks.

First, get a big tough vehicle, like say the Coach from the Trenton Bus 
Station.  Then, track down the Securicar, and ram it until the security 
guards bail out.  If you hit it with the Coach head on it'll take off like 
over half it's health.

Take the Securicar to the Portland Docks in Trenton.  Be careful with the 
car, as you have intentionally smashed it up.  Park it in the blue circle, 
then drive it into the garage and walk out to complete the mission.
***********************************************************************

IMPORTANT!  PLEASE READ!:  After you finish this mission, El Burro will page 
you, saying that if you want work from him, go to the payphone in Hepburn 
Heights.  I gotta say something really important about him:  Get his Turismo 
mission done as early as you can.  Because, (spoiler) when you finish 
Portland, it'll become a warzone, and it'll be difficult to race in the 
Turismo mission because of all the people shooting at you (end spoiler).  
Skip below to the end of the Portland section for his missions.

***********************************************************************
CIPRIANI'S CHAUFFER

REWARD - $3,000, a new boss, and the Uzi becomes available at Ammu-nation

In this mission, you must transport Toni Cipriani to Momma's Restaurant in 
Saint Mark's, which he owns.  But before that, he needs to go to Mr. Wong's 
Launderette in Chinatown to conduct some business.

Drive Cipriani up to Mr. Wong's in Chinatown.  After he goes inside and 
talks for a little bit, the Triads spring an ambush to take you two out.  
Get outta Chinatown as fast as you can.

After escaping the Triads, take Toni to his original destination at Momma's 
Restaurant in Saint Mark.  He'll say that he's ready to launch a war on the 
Triads, and if you want to help him out on this, come back later for some 
work.
***********************************************************************

***********************************************************************
DEAD SKUNK IN THE TRUNK

REWARD - $10,000

A Forelli brother has been killed, and now you have to get rid of the 
evidence by taking the car with the body in the trunk to the crusher.

Go to the Greasy Joe's Diner at Callahan Point and take the car.  You may 
note the blood trail on the back.  When you get inside, the Forelli brothers 
spring an ambush to get revenge for what was done to their little brotha.

Get away from these punks as fast as you can.  Once you enter the winding 
streets of Chinatown you should be able to make a clean getaway.  After 
losing your pursuers, take the car to the car crusher in Harwood.  Park it 
in the circle, then get out of the car.  The crane will pick up the car and 
lower it into the crusher.  Ah well, it was an ugly car anyway.

READER SUBMISSIONS:

#######################################################################
I know this isn't the hardest mission in the world, but I had some trouble 
outrunning the Forelli Bros. in their fast cars, so I tried something 
different. After Joey gives you the info, head around the corner to the Bus 
Depot. Grab one of those big *** "Coach" buses and head for Greasy Joe's 
Diner. See that nice sedan parked all by itself on the right? That's one of 
the Forelli Bros. waiting to kill whoever picks up the hot car...namely, 
YOU. Anyway, park that big bus right across his bumper. Hop in and hit the 
gas, 'cause the other car can't be stopped and the one you trapped will 
escape after a few minutes. Still, this simple maneuver should make the 
getaway a breeze.

Submitted by:  Daniel Felt

(NOTE BY THE AUTHOR:  The Coach buses can be found at the Trenton Bus 
Station near the Portland docks, in case anyone doesn't know.)
#######################################################################
#######################################################################
I noticed that the person who wrote the one and only reader submission for 
that mission said that you have to use buses to block the Forelli brother in 
the parking lot. But most of the time I have a hard time finding places in 
Liberty City when they are not listed on my radar, so I just carjacked 4 
cars and parked them around the Forelli brother parked in the lot. Now there 
is a second car parked in a little hiding place across the street from the 
Diner with the second Forelli brother inside. The other reader submission 
says that he can't be stopped but I found that that was not true. I 
carjacked 3 cars and put them around him and he didn't go anywhere. But I 
did find out that when putting the cars around either one of the Forelli 
brothers cars you must be careful not to bump against them in ANY way. Even 
the slightest bump on a Forelli's car can set him off and make him chase 
after you.

Submitted by:  Ben Hoeffler
#######################################################################
As you stated, the Farelli cars are fast and strong, and the skunk car is 
slow and weak. So what I did was 'jack a cube truck like a Triad fish truck, 
or van (although next time I'll try finding a bus) and drive to the lot with 
the skunk car. You can see the Farelli car sitting off to the side with its 
headlights on. Nevermind blocking him in; get that truck moving and slam 
into him head on. The other Farelli car will begin to appear and both will 
try to run you off the road. Those cars won't be strong enough to push the 
truck around easily. So from here just keep banging into the Farelli cars 
until they run, or until they blow up. After the cars blew up, I got some 
extra cash for doing a crazy stunt bonus. With the Farellis gone, it's 
smooth cruising all the way to the crusher.

Submitted by:  Chad Kawikuamoo
#######################################################################

***********************************************************************

***********************************************************************
THE GETAWAY

REWARD - $30,000

In this mission, you have to pick up some friends of Joey's so they can rob 
a bank, then get them back to their hideout with no tail.

To begin, get a vehicle that can seat four passengers, then head to their 
hideout in Saint Mark's.  Honk the horn to call the men out.  After they are 
in the car, drive them to the bank in Chinatown.  The guys will then set a 
world record in the time it takes to steal the money out of a bank.

But that's not important, because now you have a three star wanted level!  
If you take the alleyway to the north of the bank, you'll get a police 
bribe, and that will take a little weight off your shoulders at least.

You should now drive to the Pay and Spray near the Sex Club 7 in the Red 
Light District.  You will lose your wanted level instantly, and you can 
enjoy a nice, quiet drive back to the hideout.  IMO it's worth the one grand 
you pay.  You have now finished with Joey.
***********************************************************************

IMPORTANT!  PLEASE READ!:  When you start working for Toni, he's going to 
ask you to help him fight against the Triads in Chinatown.  After you start 
helping him out the Triads will hate your guts so much you'll never be able 
to sit down and eat won ton soup in Chinatown ever again.  There's no way to 
make the Triads like you again.

I suggest you start looking for the Hidden Packages in this area of town 
before confronting Toni, because its going to be hard to find them while 
there are a few dozen Chinamen with baseball bats and handguns coming after 
you.  Don't come crying to me if you made this mistake, there ain't no way 
to undo it.
___  __
.|  |  | |\ | |
.|  |__| | \| |

TONI MISSIONS
***********************************************************************
TAKING OUT THE LAUNDRY

REWARD - $20,000

The goal for this mission is to blow up three Triad laundry vans driving 
around the city.  8-Ball will also give you a bundle of grenades to help 
take out the vans.

Begin by going to 8-Ball's garage to collect the grenades, then head out to 
take down the vans.  The best way to blow them up is to block the road ahead 
of them with a vehicle, then throw a kink their way.  The Triad will never 
know what hit him.

Just don't accidentally hit their vans or they'll start driving like maniacs 
to get away from you, making grenades almost impossible to use.  If this 
happens, you'll either need to do drive-bys on the vans with the Uzi, or 
you'll need to box them into a wall to throw them out of the vans so you can 
use the grenades.

READER SUBMISSIONS:

#######################################################################
The "taking out the trash" mission for toni is a lot easier if you steal the 
delivery vans and then just run them into a couple of walls, then you don't 
need to worry about missed grenades, or maniac drivers, or anything but 
getting out of the car before it explodes. as a nice side benefit, you get 
to keep all 10 grenades. :)

Submitted by: Zac Christenson
#######################################################################
#######################################################################
For the "Taking Out the Laundry" mission I found it much easier to just 
avoid driving a vehicle at all. This is because you would run the risk of 
bumping the Triad truck. So instead I just traveled on foot to where a Triad 
truck stops at a red light, then I ran up along side it and sliped a hand 
grenade underneith. This may only work on the first and second truck. I 
found it sometimes doesn't doesnt work on the third one, because they avoid 
stopping at red lights.

Submitted by:  Ben Hoeffler
#######################################################################

***********************************************************************

***********************************************************************
THE PICK-UP

REWARD - $10,000

The laundry has agreed to repay their debts, so go to Chinatown to get the 
cash.  Careful, though, it could be a trap.

Head for Chinatown and go to the alley behind Mr. Wong's Launderette to find 
the cash.  When you take it, the Triads will spring the expected ambush.  
Quickly RUN, don't drive, out of the alleys so you'll have room to breathe.  
If you try to get back in your car, there's a very good chance you'll just 
get thrown out again and the Triads'll beat you up until you're wasted.

IMO the best fork to take out of the alleys is the one with the Triad Fish 
Van at the entrance.  Get inside the van, and drive back and forth over the 
Triads as they foolishly run into the open where you can smash them flat.

After they are all dead, get the cash back to Toni at Momma's Restaurant.

READER SUBMISSIONS:

#######################################################################
This is for the mission "The Pick-Up"... I found the ABSOLUTE easiest way to 
beat the mission was to back a car, preferably a taxi because of its 
steering, into the opening before picking up the briefcase. This way that 
right after you pick up the "package," you can just hop in and get away, or 
stick around to kill the guys...

Submitted by:  Devin
#######################################################################
***********************************************************************

***********************************************************************
SALVATORE'S CALLED A MEETING

REWARD - $15,000

In this mission, the leader of the Mafia, Salvatore Leone, wants all the 
major heads to come to a meeting he's having at his mansion.  Go to Joey's 
garage to pick up a limo, then pick up Luigi, Joey, and Toni.  Drive them 
all to Salvatore's mansion.

To begin, go to Joey's garage of course to get the Stretch.  Joey will get 
in with you.  Next, drive to Sex Club 7 in the Red Light District to pick up 
Luigi.  Sound the horn and he'll get in.  After you do that, go back to 
Momma's Restaurant in Saint Mark's to get Toni.  Sound the horn and he will 
also get in.

Now, at this time, the Triads will take advantage of this chance to kill off 
nearly all the Mafia's leaders at the same time!  Get up the hill fast, and 
do your best to try to evade the Triad Fish Vans in the bulky Stretch.  When 
you get to the front gate at the top of the hill, you will see that the 
Triads have blocked off the entrance.  There is however a big gap on the 
right side.  Drive through there to get onto the mansion grounds.  The 
Triads will back off here because this is DEEP Mafia territory.  Drive into 
the garage to finish the level.

You will now have your meeting with Salvatore.  He will congratulate you 
upon your recent successes, and says he sees nothing but good things coming 
from you.
***********************************************************************

IMPORTANT NOTE:  You must do Salvatore's first mission after the previous 
mission above before you can tackle any other missions.  Skip below to 
Salvatore's missions for instructions.

***********************************************************************
TRIADS AND TRIBULATIONS

REWARD - $30,000

The Mafia has announced war upon the Triads.  You are ordered to take some 
of Toni's men, and kill off the Triad warlords.

Get in a car with room for four passengers and head for Chinatown.  The 
first warlord you should kill is the one in front of the Raffles Fish 
Factory.  Run him down and you should kill him easily.

The second warlord is in the area that is off limits to vehicles, where 
Chunky used to work his noodle stand.  Its going to be easier this time, as 
you have backup.  Kill the warlord here.

The last warlord is at the Turtle Head Fish Company at Callahan Point.  You 
will need a Triad Fish Van for the front gate to open.  Jack one from around 
here, then go to the factory and kill the final warlord to end the mission.

READER SUBMISSIONS:

#######################################################################
One of the Triad Warlords is hiding in the fish factory. In theory, you must 
steal a fish truck to enter the gates, then shoot the guy and run out of 
there. That's not too hard, but I have a much easier solution. I assume by 
now you've found all 31 packages in Portland, meaning you have a hearty 
supply of grenades at your hideout. After killing the first two warlords, 
head for the fish factory. Drive around the walls to find a nice hill with a 
full view of the inner yard. Park your car on top and take a look. You can 
clearly see your target and all his boys. The warlord is the guy with the 
blue arrow over his head. One well-thrown grenade will kill the lot of them. 
Mission over....*kaching* get paid.

Submitted by:  Daniel Feit
#######################################################################
#######################################################################
In the mission "Triads and Tribulations", I found that for killing the final 
warlord at the fish factory it is much easier to drive your truck around the 
building running down all the Triads except for the one that stays atop the 
platform. When you finally run them all down except for the one on the 
platform get out of the truck, and run and hide behind the gas canisters 
right near the platform. Get the Uzi ready, then jump out and as fast as you 
can get the final warlord on target and blow him away.

Submitted by:  Ben Hoeffler
#######################################################################
#######################################################################
To kill the last warlord at the fish factory, you can easily drive your fish
truck up on the left side of the building (left when entering the gate) and
then get out.  The triads won't see you if you stay behind your truck, right
next to the platform.  Then just use your shotgun and shoot your truck until
it catches fire, then run back towards the gate and let the explosion take
out the warlord and the other members.

Submitted by: Ripe
#######################################################################
***********************************************************************

***********************************************************************
BLOW FISH

REWARD - $3,000

Toni says he's sick and tired of this war, and wants to cut down the Triad's 
cash at its source.  8-Ball has loaded up a garbage truck (or dust cart as 
they call it in this game) with explosives.  You need to pick up the garbage 
truck, park it between the gas canisters at the Turtle Head Fish Company, 
then get out.  Be careful though, the bomb is on a timer, and if you take 
too much damage the bomb will blow prematurely.

Go to 8-Ball's place to get the Trashmaster.  This thing is a down-right 
monster to drive, and now you have only two and a half minutes to get to 
where you are going in this slug.  Drive carefully to the factory at 
Callahan Point, and the guards will let you in.  Park the Trashmaster 
between the gas cans as Toni told you to do, then get out of the blast 
radius.  Don't worry, you can still be in the compound and not get hurt.  
You are now finished with Toni. It's time to take orders directly from the 
Don himself, Salvatore.
***********************************************************************
___   __            __  ___  __   __   __
|__  |__| |   |  | |__|  |  |  | |__| |__
___| |  | |__  \/  |  |  |  |__| |  \ |__

SALVATORE MISSIONS
***********************************************************************
CHAPERONE

REWARD - $10,000

You have been given the job of baby-sitter to watch Maria for the night.  
She says she wants to go see Chico, who's down at the waterfront in 
Chinatown.  Go there, and Maria will go talk to Chico.  He says there's a 
party in a warehouse at the Atlantic Quays.

Maria jumps in and tells you she wants to go see this party.  Drive her to 
the warehouse in the Atlantic Quays, and stay outside while she goes in.  
While you're waiting, aim the car back towards the road.  In a little bit, 
you'll get a cinematic of a SWAT truck moving into the area.

The party's the target for a police raid!  Stay where you are and wait for 
Maria to get back in the car with you.  Don't worry about the cops, the 
security guards will take care of them for you, and the cops also tend to 
aim for the other guests rather than you.

When she does get in, PUNCH IT!  Get back to Salvatore's mansion where 
you'll be safe.  Go into the garage to end the mission.
***********************************************************************

***********************************************************************
CUTTING THE GRASS

REWARD - $15,000

There's a rat in the Mafia.  Salvatore suspects it's Curly Bob, who works at 
Sex Club 7, because he's spending more money than he's earning.  He usually 
takes a taxi home.

Get over to Sex Club 7 and park far away from the cab you see waiting.  
Curly will come out and get in.  Now you will see a Spookmeter near the 
other meters.  You must stay far away enough from the taxi so Curly won't 
suspect anything, yet close enough so as not to lose sight of your target.  
If the meter fills up totally, then Curly will call off his meeting and 
you'll lose.

After arriving at Portland Docks in Trenton, he starts a meeting with the 
leaders of the Columbia Cartel.  He gives out some sensitive info to them, 
then walks away.  He is a rat after all.  Run down that little squealer!

READER SUBMISSIONS:

#######################################################################
I've found an easier way to complete the "Cutting The Grass" mission. It was 
actually purely by accident, during my 7th attempt to chase the bar man (I'm 
not a good driver) I choose a Taxi to chase him with. I pulled up behind the 
other Taxi at Luigie's bar and waited. When he did emerge he got into my 
taxi instead. It then tells you to drive him to the docks, with no time 
limit! This is allot easier than chasing him, and you don't even have to 
switch on the taxi mission; he just gets in, and beings he doesn't know you 
he can't recognise you as one of Salvatore's boys.

Submitted by:  Jace
#######################################################################
We've discovered another way of solving the "Cutting the Grass" mission, 
which may or may not be very sporting. We had done this three or four times 
(my husband drives and I navigate, so that we can play together)and were 
having trouble staying close enough to figure out where Curly Bob was going 
but far enough back not to trip the spookometer. We were getting 
increasingly frustrated after repeatedly making it to the gate of the docks 
and then spooking him, and we asked ourselves, why couldn't we just hurry 
from Don Salvatore's to the docks and hide and wait for the rat to show up? 
Well, it worked like a charm! To the left of the entrance, we hid in the 
long alleyway that leads towards the water. When we saw his blue arrow 
coming (we couldn't see the taxi because of the wall), we ducked back a 
little more, and after the game went to the cut scene, we circled around, 
found him with a blue arrow over his head, and wasted him.

Submitted by:  Catherine J.S. Lee
#######################################################################
***********************************************************************
BOMB DA BASE:  ACT 1

REWARD - nothing

Salvatore wants you to destroy the Cartel's boat, where they are producing 
their SPANK.  He tells you to go see 8-Ball, as he could probably figure out 
a way to do it.

Head down the hill and go to 8-Ball's Bomb Shop and talk with him.  He says 
he can blow up that huge boat, but he needs $100,000 to pay for the 
explosives.  8-Ball says to come back later when you get the money.
***********************************************************************

***********************************************************************
BOMB DA BASE:  ACT 2

REWARD - $150,000

It's EXTREMELY important you save your game before taking on this mission, 
unless you want to risk losing a hundred grand.  Don't worry about the cash; 
as you can see above, you'll get it all paid back and even get an extra 
$50,000.  When you're all set for the mission, come back to 8-Ball's place.  
He will give you a Sniper Rifle as a little gift for your generosity.  Get 
in a car, then drive down to Portland Docks in Trenton.

When you stop in the circle, 8-Ball will say he'll move onto the boat as 
soon as you fire the first shot.  Before you start shooting, go to the front 
of the warehouse where the mobile trailers are.  Here you will find an 
Adrenaline Pill which will slow down time, making sniping easier.  Don't get 
in a car or it will wear off.  Run back down the side of the warehouse were 
the boat is, and go up the stairs you find.  They will lead to the roof 
where you should set up your sniper's nest.

Shoot the guy to the left of the ramp going onto the ship, as he's harder to 
hit, then shoot the other guy.  Look up and you'll see red drums next to a 
guy.  Shoot the drums to make them explode and take him out.  Look along to 
the right and snipe the rest of the guys along the boat.  If you see more 
oil drums, shoot them for explosions that will kill guys.  Don't stop 
shooting until you have reached the building on the front of the ship.  
8-Ball will run in there if you were successful.  He'll set the bombs, and 
run away as the ship sinks.
***********************************************************************

IMPORTANT NOTICE!  PLEASE READ!:  When you take on this next mission of 
Salvatore's, you just about won't be able to show your face in Portland ever 
again, because (spoiler) Salvatore's gonna double-cross you in this next 
mission (end spoiler).  Finish up all business you have in Portland, RIGHT 
NOW, like finding all the hidden packages, doing the emergency vehicle 
missions, etc.  Finishing up El Burro's missions being a real important 
thing you ought to do.  Don't make the same mistake I did on my first game.

***********************************************************************
LAST REQUESTS

REWARD - $20,000, a new hideout, a new boss, and access to Staunton Island

There was a little disagreement and it got messy.  You gotta get rid of a 
car that's been splattered with brains inside.

Go down to the Red Light District, and Maria will page you.  She says the 
car is a trap, and to meet her at the dock at Callahan Point.  Listen to her 
advice, because the nice Cheetah you find is rigged with a bomb.  Follow the 
pink dot to the docks, where Maria will reveal her connections with a second 
crime group, called the Yakuzas.  She's made friends with Asuka, one of the 
leaders.

Asuka says they had better head for Staunton island, which is safe from the 
Mafia.  Drive the boat across the river to Asuka's condo in Newport, 
Staunton Island.  Maria says she and Asuka need to talk, and suggests you go 
cruising around.  I say you take her advice.
***********************************************************************
___       __        __   __   __
|__ |    |__\ |  | |__| |__| |  | (OPTIONAL)
|__ |__  |__/ |__| |  \ |  \ |__|

EL BURRO MISSIONS
***********************************************************************
TURISMO

REWARD - $10,000

If you were wise and listened to my advice about doing this mission early, 
it will be SO much easier.  However, don't come moaning to me if you decided 
to put off this hard mission for later, because there's no way to (spoiler) 
make the Mafia like you again.  It's gonna be near impossible to do this 
race then because of those powerful shotguns they have (end spoiler.)  You 
will need to use a bulletproof vehicle to win, like say the bulletproof 
Cheetah.  You can find out how to get one near the bottom of the FAQ.

This mission is like Midnight Club all over again, which was also made by 
Rockstar.  This mission is simply a race.  Hit all the checkpoints.  The 
first one to go all the way around the "track" is the winner.  However, 
beating it is not so easy.  The guys you are racing against are driving 
EXTREMELY fast Cheetahs, ones you won't be able to get access to unless you 
play the Vigilante or Fire Fighter mini-missions and a target is a Cheetah.

There are a couple of good ways to tackle this mission.

- THE HONEST WAY

Get a real fast car and win like in a normal race without cheating.  Get the 
lead early and don't lose it if you are going to do it this way.  Your 
fellow racers tend to crash, as the Infernus and Cheetah have poor cornering 
and blow up just by slamming the car door too hard.  I have a few good cars 
to suggest.

Banshee - You will find this car in the showroom at Easy Credit Autos in 
Saint Mark's.  Its really fast and corners good, but blows up easy.  Just 
don't hit too much stuff and you'll be fine.

Diablo Stallion - This car is real fast, but not as fast as the Banshee is.  
It also doesn't corner as well, due to the fact it was mostly custom-made 
for high speed and not much attention was made to maneuverability.  It makes 
up for it with durability though.  If you choose this car, use the R1 
handbrake button to powerslide through the corners.

Police - This car is real fast, but not as fast as the Diablo Stallion or 
the Banshee.  It makes up for this with the facts it can take lots of 
punishment, and has the distinct advantage of having a siren to make the 
other cars get out of the way.  It also corners quite well.

- THE DISHONEST WAY

Get a couple of buses from the Trenton Bus Station, and use them to block 
your competitors at the starting line.  You can even win using a downright 
slow car if you do this.  The other racers will really get slowed down by 
the barricade you set up.  Be careful though, sometimes the game becomes 
wise to this plan and punishes you by making the buses or your car vanish.

Whatever method you choose, be sure to maintain alertness.  There are other 
cars driving everywhere and your Banshee won't be able to stand up to too 
many wrecks.  It's much better to lose some time correcting a driving error 
than to crash.

As said above, also try to get the lead as early as you can.  The other cars 
tend to fall behind more and more when you get ahead of them.

BTW, you may notice you can keep coming back to the El Burro phone again and 
again and he always gives you this mission.  This is so you can get a faster 
time on your status screen in the pause menu.  You only have to beat the 
mission once and never again, so don't think you have to keep coming back.

READER SUBMISSIONS:

#######################################################################
Regarding the Turismo race. A good car to use is the Borgnine Taxi which 
turns really good and is also pretty fast. You have to do 100 taxijobs to 
get it, you'll find it in harwood area. Also, if you want to get a headstart 
try driving fast and just hitting one of the others cars a little and the 
race will start and you'll get a good headstart.

Submitted by:  Stefan Hoberg
#######################################################################

***********************************************************************

***********************************************************************
I SCREAM, YOU SCREAM

REWARD - $6,000

Somebody has threatened to kill off one of El Burro's girls, and he wants 
you get a bomb, then steal an ice cream truck, rig it with the bomb, and 
lure them to their deaths with the jeengle-jeengles.

To begin, pick up the briefcase at Borgnine Taxis in Harwood.  It's just 
down the street from where the payphone is.  Next, track down the ice cream 
van and jack it.  After you get the van, drive it to the warehouse El Burro 
told you about in the Atlantic Quays.  Don't waste time pretending to be 
Sweet Tooth from Twisted Metal.  When you park it in the blue circle, arm 
the bomb with Circle, then press the horn button to ring the van's bells.

Get out of the lot, then when you see all the men gather around the truck, 
use the remote control in your inventory to set off the bomb and kill the 
enemies.

(Here's a small hint that will make your life a lot less painful in the 
future.  DON'T detonate the van.  Instead, shoot the guys who come out 
yourself.  You can now take it to the Import/Export Garage at the Portland 
Docks, to spare yourself the trouble of tracking one down later.  Mr. 
Whoopee is the rarest car in the game, so this would be a good idea to try 
out.)
***********************************************************************

***********************************************************************
TRIAL BY FIRE

REWARD - $10,000

You need to find a weapon in Chinatown, and kill as many Triads there as you 
can.

Head for the dot in Chinatown, and you'll find a Flame-thrower in an alley.  
You must kill 25 Triads in 2 and a half minutes.  In case you didn't know, 
the Triads are the guys wearing completely blue clothes.  I say you go to 
the basketball court nearby, as lots of Triads hang out there.  If you stay 
near the park there, more will come, and you should be able to get enough 
easily.
***********************************************************************

***********************************************************************
BIG 'N VEINY

REWARD - $20,000

A guy has stolen El Burro's...um...literature...and you have to go follow 
the trail of magazines to the idiot who left the back door open.

Get in the van with the arrow.  You start with 25 seconds, but for every mag 
you pick up, you get a second back.  Kind of like the Trailblazer minigame 
in Driver.  This guy took a long and winding route, so be ready for sudden 
curves.  Also, there's a downhill section in Saint Mark's that you can use 
to get back time.  Take advantage of it, you're gonna need all the extra 
seconds you can get.

Eventually, the trail will lead you to Portland docks.  When you reach the 
end of the route, kill the guy who stole the magazines, then drive your van 
to the dot in the Red Light District to finish the mission.
***********************************************************************
      __   __  ___
|\/| |__| |__|  |  \_/ (OPTIONAL)
|  | |  | |  \  |   |

Marty is a special boss, who calls you via a telephone in Trenton that's not 
marked on the radar.  It's outside the dog food factory, which he runs.  The 
phone only rings at certain times of the day, from 09:00 to around 18:00.

MARTY MISSIONS
***********************************************************************
THE CROOK

REWARD - $1,000

Marty wants you to pick up the bank manager, so he can have a "discussion" 
with him.

Get the Perennial from inside his lot, then go to the Bank of Liberty in 
Chinatown to pick up the bank manager.  Drive the bank manager back to the 
dog food factory.  Marty will have his "discussion" with the manager.  You 
now have to get the car crushed, because it's evidence.  Take it to the 
crusher in Harwood.  When the car has been crushed, the mission is over.
***********************************************************************

***********************************************************************
THE THIEVES

REWARD - $3,000

Marty hired some thieves to break into his apartment and steal some stuff so 
he can claim the insurance.  But they threaten to tell the insurance company 
the real story unless he gives them some of the cash he earns.  He tells you 
to get them from the Red Light District and bring them back here so he can 
deal with them.

Go into his lot again and take the Sentinel he left for you.  Head for 
Chinatown where they are.  Pick them up and bring them back to the dog food 
factory.  Marty will have another "discussion."  You have to go now and get 
the car resprayed so there won't be any evidence.  Take it to the Pay and 
Spray in the Red Light District.  After you have the car resprayed, bring it 
back to the factory again to finish the mission.
***********************************************************************

***********************************************************************
THE WIFE

REWARD - $2,000

Marty's business is near bankruptcy, thanks to his wife's spending habits.  
But, she does have an insurance policy.  Pick her up from Classic Nails, and 
bring her back to the factory, so Marty may have yet another "discussion."

Get the Esperanto from the factory again, then go to Classic Nails in the 
Red Light District.  Bring her back to the factory.  Marty will again have 
one of his "discussions."  Drive the car to the nearby Portland Docks, park 
next to the edge, and push the car into the ocean to get rid of the evidence 
again.
***********************************************************************

***********************************************************************
HER LOVER

REWARD - $4,000

It turns out Marty's wife was seeing someone he owes money to, and Marty has 
planned to have another "discussion" with him of course.

Take the Stallion Marty left for you in his lot, then go pick up this guy in 
Chinatown.  Bring him back to the factory like usual, and Marty will be 
waiting outside.  (spoiler) This time, however, it's different.  Marty gets 
blown away by Carl's shotgun.  Nice to have something different happen for a 
change. (end spoiler)
***********************************************************************
___   __  __  __   __   __   __
|  | |__ |__ |__| |  | |__| |  \  (OPTIONAL)
|__| |   |   |  \ |__| |  | |__/

OFFROAD MISSION
***********************************************************************
PATRIOT PLAYGROUND

REWARD - $20,000

The vehicle for this mission is a Patriot parked out front of Supa Save in 
Trenton.  You have to collect 15 checkpoints in 5 minutes in any order.  
Each checkpoint will net you 20 seconds to get to the next one.

To begin, grab checkpoint 1 on the beach near the docks.  Drive backwards 
into it to give yourself a head start when the timer begins.  Drive forward 
and grab checkpoint 2 on the ledge a little to the right.  Snag checkpoint 3 
from underneath the subway platform further up the hill.  Be careful, it's 
easy to slip and fall.

Go back to the cliff at the beach.  Go up atop the cliff, then grab 
checkpoint 4 from the edge of the cliff.  Checkpoint 5 is a bit difficult to 
see because it's below the ledge.  You can't see it until its too late to 
turn back.  Adjust the camera to top-down view so you'll know where to go 
down.  On the beach, take checkpoint 6 from near the water.  Don't fall in 
or you'll die.  Go under the large stone arch and take checkpoint 7 from 
here.  Next, grab checkpoint 8 from under the high cliff here.  Go across 
the beach to find checkpoint 9.  Again be careful not to slip into the 
water.

Turn around and climb over the small ledge on the far right of the hill to 
get checkpoint 10.  Climb up over the very top of the hill where Salvatore's 
mansion is to find checkpoints 11 and 12.  Drive past the mansion onto the 
top of the stone arch to get checkpoint 13 at the very tip of it.  Be 
careful backing up to get out of here.  Go back to the front of the mansion, 
then go down the cliff at the place where it curves inward to get checkpoint 
14.  Again go up to the mansion.   Go to the other edge of the cliff, and 
down to a ledge where checkpoint 15 is.
***********************************************************************
___  __      __
.|  |  | \_/  /  (OPTIONAL)
.|  |__|  |  /_

TOYZ MISSION
***********************************************************************
MAFIA MASSACRE

REWARD - $1,000 per gang car

The vehicle for this mission is in an alley near Toni's restaurant in Saint 
Mark's.  You have two minutes to blow up as many Mafia Sentinels as 
possible.  The best place for kills is in front of the restaurant itself.
***********************************************************************

***********************************************************************
DIABLO DESTRUCTION

REWARD - $1,000 per gang car

The vehicle for this mission is next to the stairs that lead to the subway 
platform in Hepburn Heights.  You have two minutes to blow up as many Diablo 
Stallions as possible.  The best place for kills is the four-lane road to 
the left of your van.
***********************************************************************
______   _______   _____   _   _   _   _   _______   _____   _   _
|  ___| |__   __| |  _  | | | | | | \ | | |__   __| |  _  | | \ | |
| |___     | |    | |_| | | | | | |  \| |    | |    | | | | |  \| |
|___  |    | |    |  _  | | | | | |     |    | |    | | | | |     |
____| |    | |    | | | | | |_| | | |\  |    | |    | |_| | | |\  |
|_____|    |_|    |_| |_| |_____| |_| \_|    |_|    |_____| |_| \_|

Welcome to Staunton Island, the commercial district of Liberty City.  
Driving here is VERY different from Portland, so cruise around and get a 
feel of all the major landmarks, your hideout and the stadium being 
particularly important.  There is also a whole new set of cars to steal 
here, so sample them a little too.  Your first boss here is Asuka, who 
resides in a condo complex in Newport.
___   __             __
|__| |__  |  | |__/ |__|
|  |  __| |__| |  \ |  |

ASUKA MISSIONS
***********************************************************************
SAYONARA SALVATORE

REWARD - $25,000, and a new boss

Asuka says she wants to prove your loyalty by assassinating Salvatore, your 
old boss.  She says that he will be leaving Sex Club 7 in three hours, and 
you have to make sure he doesn't get home alive.

Make sure you buy a Sniper Rifle from Ammu-nation if you don't have one, 
then drive back into Portland via the newly-rebuilt Callahan Bridge, which 
only a few minutes before was just as totally destroyed as when it was blown 
up in the opening.  Man those construction workers move fast!  Anyway, once 
you are back in Portland, go to the Red Light District, near, but not at, 
Sex Club 7.

There is an alley in the block across the street from the club.  It has a 
staircase which will take you to the rooftops.  This will allow you to get a 
birds-eye view of the front of the club.  Wait until Salvatore leaves the 
club, via the service entrance, and walks out into the open. Shoot him with 
the Sniper Rifle.  He'll die rather easily, just don't miss that first shot 
and you won't have to deal with the bodyguards.  IMO this is the easiest and 
fastest way to kill him.

When you arrive back in Staunton, King Courtney of the Yardies will page 
you, asking for your business.

READER SUBMISSONS:

#######################################################################
in your Sayonara Salvatore mission, you mentioned using the sniper rifle. 
This wasn't the method I tried first, but when I did, I had difficulty 
hitting him (only managed to do it once). The mob always spots me, and after 
I miss my first sniper shot, he's off in his car, leaving me behind. The 
method I use, and it seems to work well is as follows. Go to AmmuNation and 
pick up either an Uzi, AK-47, or grenades. Then, provided you know the route 
from Azuka to Portland well enough, drive it quickly with a Yazuka Stinger 
back to Portland, and avoid Sex Club 7 altogether. Instead, drive to 
Salvatore's house, and park the Stinger a bit away from the dirt road 
leading to Salvatore's house. Then, carjack any bypassing cars, and park 
them in the dirt road passway. Beat down the passengers with a bat to keep 
cop attention to a minimum. Get as many cars in the driveway as you can 
until Salvatore's car starts to near from. As he nears you, I've seen one of 
two things happen. Either the mob cars stop cold, and slowly try to inch by, 
or they blast at the roadblock at top speed. In either event, stand by your 
Stinger and either toss grenades, or shoot at your roadblock cars with the 
Uzi/AK-47 as the blue arrow over the mob car becomes visible. They'll catch 
fire, and blow up, taking the mob with them. Get in your Stinger and bolt. 
(Another option is to stand BEHIND the roadblock cars a bit and shoot at 
them with the AK-47 when the mob cars are close. This may provide a little 
better timing to take out the cars via the explosion). (Sounds like more 
work, but like I said, I had trouble with the sniper rifle for this mission, 
and this worked well for me consistently).

Submitted by: Jason Plackey
#######################################################################
***********************************************************************

***********************************************************************
UNDER SURVEILANCE

REWARD - $15,000

It's extremely important you get a Sniper Rifle before you start this 
mission.  You'll meet Kenji here, and he says after you are done with 
Asuka's mission, come to his casino if you want work from him.  After he 
leaves, Asuka tells you that there are Mafia spies all over Staunton looking 
into her group's affairs.  You have to take them out.

When the mission begins, you will be given a 6 and a half minute time limit 
to kill all the spies.  The first group of agents are at the park in 
Belleville Park.  Go into the park and head for the park pond.  Now it's the 
time to take advantage of a bug in the enemy AI's programming.  This bug 
does not allow opposing gang members to fire over vehicles, so all you have 
to do to kill the guys fortified on the pond island is to park your vehicle 
between them and you.  Bang, bang, and now you can move on to the next 
group.

The second group is hiding in a van at Bedford Point.  Just throw one 
grenade and BOOM!  Three well-done Mafia agents.  Or just repeat the car 
shield trick if you don't have a grenade.

The last group is observing Kenji's casino from a hotel across the way.  Go 
to Torrington where Kenji's casino is.  Climb up near the roof, then hide 
behind the railing at the top of the stairs.  When you are here, the agents 
won't be able to hit you and you can snipe all of them easily.
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PAPARAZZI PURGE

REWARD - $10,000

This mission is quite difficult, especially if you have the misfortune to be 
doing it in a time when the sea is rough because of weather.  What you must 
do is take the police boat from the dock near Asuka's condo, then use it to 
kill a reporter in a boat who's been spying on Asuka.

Follow the dot to the boat, and take it.  Go out to where the reporter is.  
Don't tail his boat directly, or you'll lose him, as he is driving the 
fastest model of boats available in the game, the Speeder.  Instead, go 
straight, and don't follow the reporter's weaving turns.  Shoot (Circle 
button) the boat with the onboard cannons when you are in range.  If you 
shoot him enough the boat will blow up and you'll win.

If you are patient though, there's an easier way.  Just follow him around 
Portland until he ditches his boat at a dock in Staunton.  He will get in a 
car.  You should be able to hunt him down much more easily on land.
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PAYDAY FOR RAY

REWARD - $11,000, and a new boss

There's a turncoat cop working for Asuka's group, and it's time for you to 
deliver his pay for his services.  But it's not that simple. 
NOOOOOOOOoooooooooOOOOOOOOOOOoooooooo.....the cop wants to play a "game" 
first, with payphones, and a strict time limit.  Sound familiar?

Make sure you have a fast car like the Banshee close at hand for this 
mission.  First, get to the payphone at Torrington, near the waterfront.  
The cop will direct you on the phone to get to another payphone in the West 
Belleville Park.  Actually, its not in the park, but instead its at the 
emergency markers blocking the circular highway ramp.

After you get there, he will direct you to go to the third phone in Liberty 
Campus.  When you get to this phone, he will order you back to the 
Belleville Park area, this time the southern part.  This phone is still not 
inside the park itself, but on a block just south of it.  After you answer 
this final phone, he will tell you to meet him in the toilets, and the time 
limit will be canceled.  Go to the toilets to meet the cop.

This guy's name is Ray, and he cares nothing about his betrayal to the 
badge.  He says he could also use you for some work he has.  Seems like just 
about everyone in this city needs our help...  Still, I suggest you finish 
up Asuka's missions before you try to help out anyone else.

(NOTE:  I have encountered a bug on this mission.  Sometimes after answering 
a phone, the arrow does not go to the next phone but instead stays on the 
phone you just answered, making it impossible to finish the mission.  Try 
not to get frustrated if this happens, the only thing you really can do is 
redo the mission until the bug doesn't mess you up.  It WILL go away, 
eventually.  It did on my game.)

READER SUBMISSIONS:

#######################################################################
I just wanted to let you know that your guide on Gamefaqs.com (which is 
great, by the way) illustrates a certain "bug" in the mission on Stunton 
island called "Payday for Ray." You mentioned that this bug keeps the next 
phone from lighting up on the map. Just a little advice, i've found that the 
only time that the phones don't light up on the map is for a specific 
reason: i had at least one star on my wanted meter. I suppose that the 
crooked cop doesn't want any police following his trail of payphones. 
Anyways, that's what i've found. Maybe i'm mistaken, but i thought you might 
want to check it out.

Submitted by:  Jay C.
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TWO-FACED TANNER

REWARD - $20,000

One of the top drivers in the Yakuzas has been revealed to be an undercover 
cop.  You have to go and take him out.  Drive to Kenji's casino in 
Torrington, and make sure you bring a tough, durable vehicle with you, like 
the Enforcer parked at the LCPD building in Torrington.

When you park in the blue circle, Tanner will dash down the stairs and leap 
inside his old Esperanto.  You gotta chase after him and take him out.  Only 
problem is, he's alerted every cop in the city to his trouble, and they will 
make your life miserable while trying to take him down.

Ram Tanner's car as much as you can between poundings by the police, and try 
to drive-by him with the Uzi for extra damage.  When you damage his car 
enough, he'll jump out.  Run him down and the mission will end.  The cops 
will instantly call off their pursuit when you kill him so don't worry about 
trying to escape afterwards.  You're now done with Asuka for now, let's take 
on her brother Kenji's missions.

There's another easier way, beat the mission "Arms Shortage" by Ray before 
taking this one on.  Get a rocket launcher then blast Tanner as he zooms 
away at the start from the casino.

READER SUBMISSIONS:

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If you have the bazooka follow him until he goes to the bridge underpass. 
Drive a ways in front of him get out of your car and shoot him with the 
bazooka when he drives by you. You don't run the risk of getting caught by 
the cops for hitting his vehicle.

Submitted by:  Chad Gilbertson
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On the 'Two-Faced Tanner' mission, follow Tanner until he finally will turn 
left to drive on the waterfront (the water will be on the right). Then 
quickly, try to push Tanner's car into the water. This will probably take a 
couple of trys since the cops will be on your ass the first time you make 
contact with Tanner. When you're side by side with Tanners car, just steer 
right to make his car fall of the ledge into the water. Be careful not to 
fall in yourself. Then just drive away, mission passed, and the cops will 
not follow you.

Submitted by:  Muhammad Abdul-Bahar
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In the "2 faced turner" mission, if you have found enough hidden packages to 
get the moltov cocktails, i believe its 40, then pick those up before you 
head to asuka for the mission. once you get the mission then go to the 
casino and park close by the blue circle, as close as possible without being 
in it, then run into the circle with the moltovs selected as your weapon, 
wait for the cut scene, and right after the cut toss one (a moltov) in front 
of turner's car, at this point jump in your car and 1 of 2 things can 
happen: 1) itll hit his car and the car will catch fire or 2) it will miss 
his car. If it hits his car get the hell out of there because the cops are 
coming, but don't worry the car will blow up soon anyway and they will be 
off of you. If it misses, dont worry because you wont get any stars, but 
speed after him and get in front of him and stop, not to close because if he 
hits you the cops come and you are gone. once you stop toss another moltov. 
repeat this till you either run out of moltovs or you destroy his car. This 
may seem kinda hard but with some aim, skill and a bit of luck it can be 
pulled off quite easily. Also if you dont have any moltovs at your hideout 
you can always trek back to portland and get them in the tunnel by 8 ball's. 
Last but not least, try to hit turner early because he always goes straight 
from the casino so you can almost anticipate when his car will get across 
the street and when to throw the moltov, the longer the pursuit the harder 
it gets because this guy is pretty elborate in his getaway routes. Anyways i 
found this method much easier to do then to avoid all the cops raming the 
hell out of your car while trying to pull a drive by on his car.

Submitted by:  Mike Morse
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(NOTE:  I must take this time to point out something.  There is a game on 
PSX called Driver, which was made by Reflections, and it was about an 
undercover cop who was also named Tanner, only it took place in the '70's.  
This Tanner dresses A LOT like the Tanner in this game, plus, he's driving 
an old, '70's looking car in this mission, that looks A LOT like the car he 
uses in some of the cutscenes in Driver 2.

Is all of this REALLY coincidence?  Is Rockstar trying to say that their 
game is better than Reflections' games, by killing off this character that 
just happens to have A LOT in similarity to his look-alike in their games?  
Who knows :)
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|  \ |__  | \| |__| |

KENJI MISSIONS
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KANBU BUST-OUT

REWARD - $30,000

Kenji needs you to break out of jail an important member of his family.

The first thing you need to do is get hold of a police car.  That should be 
easy.  Head for the LCPD building in Torrington and there will be one parked 
in the front lot for you to steal.  It's only a couple blocks away from the 
casino.  Next, you need to take the car to 8-Ball's Bomb Shop in Newport to 
get it rigged with a bomb.

Take the car back to the police station, but this time use the police car to 
open the automatic gate in the front lot.  Drive the police car into the 
back lot, and park it next to the wall indicated by the blue circle.  
Activate the bomb with Circle, then stand back and the bomb will blow a hole 
in the wall, releasing the Yakuza Kanbu.

Doing this will also get you a 3 star wanted level.  Get inside a car with 
him, then take the ramp to the right of the destroyed wall, as this one will 
lead you to a Police Bribe.  Go to the alley where the Pay and Spray is in 
Newport.  You will find a Blista in one of the garages here. Take it to the 
Pay and Spray in this same alley to lose your wanted level.  Then drive the 
Kanbu to the Hyaku Dojo in Bedford point to finish the mission.
***********************************************************************

***********************************************************************
GRAND THEFT AUTO

REWARD - $25,000

Kenji owes someone a favor, and he wants you to steal him certain models of 
cars for his collection to pay for his debts.  He wants them delivered to 
his garage in Newport, with NO DAMAGE WHATSOEVER.

Remember, not one scratch is permissible.  If you scratch any car, take it 
to the Pay and Spray next door to the garage.  After you scratch the car, 
you might as well drive any way you want to because the Pay and Spray 
repairs all damages.

If you want to, you can just drive any way you want to all the way there and 
get the cars repaired at the Pay and Spray, as it's right next door to the 
garage you need to take them to.   Be careful, though, because getting the 
cars repaired costs precious time.

Park the car inside the garage Kenji designated, and when the game tells you 
to get out of the car and go outside, do so.  Make sure you get this message 
before you step out, otherwise the game won't register the car is there.  
You have six minutes to do this in.  Don't go to the pink dot, because 
that's where the garage is.  Instead, go to the red dots, where the cars 
are.

The first car to jack is a Stinger in Bedford Point.  It's inside a 
closed-in parking lot, so you'll need to use an alley.  Take this car to the 
garage in Newport.  The second car is an Infernus parked at the football 
stadium in Aspatria.  Take it back to the garage as well.  The last car is a 
Cheetah parked at the hospital in Rockford.  Once all three cars have been 
delivered, you'll complete the mission.

(NOTE:  There is another bug I have encountered on this mission in my game.  
Sometimes the game just refused to close the garage door no matter what, 
making the mission impossible to finish.  If this happens, try parking the 
car further inside the garage.  If that does not fix it, then it's the bug, 
and you'll just have to restart.  It will fix itself eventually, so don't 
get impatient.)

READER SUBMISSIONS:

#######################################################################
I have been using your walkthrough guide for this incredible game and ran 
into the bug you were talking about on Kenji's "Grand Theft Auto" mission 
where you steal cars a'la "Gone in 60 Seconds". I think I have figured out 
the problem. It seems when the garage door does not shut, it is because the 
car door is still open. Anytime I went back to back in the car and just got 
out again, but made sure I shut the door, the big door closed. This always 
works for me, so it may work for everybody.

Submitted by:  Charlie Beck
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hey i figured what is wrong in the mission grand theft auto with the garage 
door. it is not the car door that is the problem, it is that is the car is 
not parked straight then it won't close. I left the car door open everytime 
but when i didn't park one of the cars straight, it didn't shut.

Submitted by:  David Cooper
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DEAL STEAL

REWARD - $25,000

The Colombian Cartel are refusing to listen to the Yakuza's requests to stay 
out of Liberty City.  Now they are trying to gain a firmer foothold by 
allying with the Yardies.  What you must do is steal a Yardie Lobo, and use 
it to fool the Cartel at a meeting so you can get in close and kill them 
off.

Immediately go north from the casino, and you are bound to see Yardie Lobos 
driving down the highway.  In case you didn't know, they are the reddish 
cars with a gold top, and leopard skin seats.  After you steal one, go meet 
your contact in Aspatria.  He will tell you the meeting is taking place at 
the hospital parking lot in Rockford.  Get over there and park in the blue 
circle.

Tap the horn to get the Colombians to come over, then take cover behind your 
car and kill off all the Colombians.  After you have dealt with them, 
destroy their trucks, then take their briefcase.  Take the briefcase back to 
the parking lot behind Kenji's casino.
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SHIMA

REWARD - $10,000

You need to go pick up some protection money from certain businesses and 
bring it back to the casino for Kenji.  Drive to Torrington to collect the 
briefcase.  Next, go to Bedford Point, where all the flashy neon signs are 
to collect the second briefcase.  Next, go to Belleville Park to get to the 
next business that owes you money.  It turns out the place has been looted 
by a rival gang, and the owner has no money left to pay.

You must track down this rival gang, and take the protection money the 
grocery owes you.  It turns out they are in Portland, so head over there.  
The dot will lead you to Hepburn Heights.  It seems the people responsible 
are the Diablos.  Park outside the fence of their lot, and use your car as 
cover.  They will foolishly try to run through the fence, but of course that 
won't work, so you can easily kill them all.  Take the final briefcase they 
were guarding, and head back for Staunton.  When you get the money back to 
the parking lot behind Kenji's casino, the mission will be over.
***********************************************************************

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SMACK DOWN

REWARD - $10,000, plus $1,000 for every Yardie killed after 8

Kenji is extremely angry at you because you were unsuccessful in breaking up 
the Jamaicans and Cartel's alliance.  You now have to go out and kill off 
the Yardies who are dealing the SPANK on the street.

You have to kill off at least eight Yardies to finish the mission.  You have 
to take them down quickly because once they are out of SPANK they will leave 
the streets.  For every Yardie you take down, another one will come on the 
streets to take his place.  This mission is just basically seek and destroy. 
  Run them over at high speed to kill them fast.  For every Yardie you kill 
after 8, you will receive a bonus $1000 added to the mission reward.  This 
is rather easy for being Kenji's final mission.
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|  \ |  |  |

RAY MISSIONS
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SILENCE THE SNEAK

REWARD - $30,000

There's a witness, called McAffrey, of the goings-on of the crime underworld 
that is under police protection.  You have to blow up his apartment to force 
him out into the open, then kill him.

Make sure you have Grenades or Moltov Cocktails with you when you begin this 
mission.  Head for the large alley behind the car park at Newport.  You'll 
get a cinematic showing you which window to aim for.  Before throwing that 
bomb, block the alleyway to the right of the window with  a heavy vehicle, 
like an Enforcer.  You will see why I'm telling you to do this in a bit.

Stand on the ramp near the window, and hopefully you'll eventually toss an 
explosive inside the window.  Use the sniper rifle to help get yourself 
correctly lined up.  Make sure to aim to the LEFT of the window, not 
straight at it, because your guy is right-handed.

I can't give a good location on the ramp to stand because the guy varies his 
throws too much, even if you always hold down the button the same amount of 
time.  Sometimes he'll throw them high, sometimes low.  Sometimes more to 
the left, other times more to the right.

After you do manage that lucky throw, the garage door to the left of the 
window will open up, and McAffrey will try to flee in his car, while the 
cops in the garage with him will keep you busy. Hopefully the game didn't do 
that evil trick of making the vehicle vanish from its place in front of the 
exit.

Grab another car if McAffrey did manage to flee the scene; it's gonna be 
real tough to catch him.  I say the best way to kill him is to drive-by him 
from the median in the middle of the freeway he drives onto.  He usually 
stays on the freeway, no cars drive on the median, and there aren't any 
light poles to watch out for in one part of the freeway.  The first time I 
beat this mission, I got lucky because he accidentally drove into the ocean 
behind Kenji's casino.

READER SUBMISSIONS:

#######################################################################
In your Silence the Sneak mission, you mention standing on the ramp and 
hoping for a lucky shot through the window with a grenade. I tried this at 
first, as well (thinking I needed the height). I eventually did make it, but 
only after 15-20 grenades. I've found the easiest way is simply to stand 
directly in front of the window (off the ramp), and toss one. It typically 
goes right in, provided your distance from the window is about right.

Submitted by:  Jason Plackey
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In your walkthrough for the "silence the sneak" mission, you advise blocking 
off the alley with a car to prevent McAffery from escaping. When I first 
started this mission, that was what my instinct told me to do, but he kept 
escaping. I had gotten really frustrated when Inspiration hit: just block 
the garage he comes out of (I used an Enforcer), and toss a couple grenades 
when it opens. Target eliminated; no fuss, no muss.

Submitted by:  Jim Burm
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on the mission Silence the Sneak, i found an even EASIER way to get the 
grenade into the room other than going on the ramp or near it. After you put 
the large vehicle in front of the garage as you suggested, there is a van in 
an open garage across the pavement from the room. take the van, and place it 
lined up with the room on the part of the pavement that slants downwards. 
Now, all you have to do is jump ontop of the van and throw the grenade in. 
You may have to move back and forth on top of the van to get the correct 
distance, but this has worked for me every time. Also, watch out for 
grenades bouncing back off the walls... they can sometimes be painful if 
you're not quick enough.

Submitted by:  Blue Devil
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***********************************************************************
ARMS SHORTAGE

REWARD - $10,000, and the Army Surplus Store will open up for business

A buddy of Ray's runs an army surplus store in Rockford.  The Cartel have 
threatened to rip off his stock today, so you will need to back him up.

Get to Rockford.  The place you are looking for is near the football 
stadium.  When you arrive, Phil will tell you to grab any guns you can find, 
because the Cartel will be arriving soon.

First, get your car, and set it up so your car is covering the opening 
between the sandbag cover and the warehouse.  From here, you can perform the 
car barricade trick and easily shoot any Columbian who dares enter your 
field of vision from the front gate.  Watch out though, two guys will enter 
via the alley in the corner across the yard from you. This is a pretty easy 
way to do it.  Just don't let Phil die and you'll win.

Or, you could block that little alleyway with your car, then quickly block 
the front gate with the Barracks OL parked nearby.  This will keep any 
enemies from entering.  Do this fast, because you don't have much time to 
prepare after Phil finishes talking.  After you have done that, toss 
grenades over the vehicles till all the Colombians have been blown to dust.

Lastly, you could come with a tall vehicle, like your own Cartel Cruiser, 
and leap up on the crates to get the rocket launcher.  Blow up all the cars 
before anyone can even get out.  And be sure to fire a rocket at the alley 
to stop those two sneaky Colombians from getting in a suprise attack.

After you have killed everyone, you will be told to check on Phil.  Before 
you do that, be sure to grab all the items, as you will get them for free.  
After you do check on Phil, the items will vanish, and now to get guns 
you'll have to pay for them.
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EVIDENCE DASH

REWARD - $10,000, and a new boss

There is an important man in town, and the police have some rather 
embarrassing photographs of him.  You have to ram the truck that is carrying 
the evidence until the files falls out, then collect them on the ground.  
After you have all the files, leave them in the car and blow it up.

Track down the pickup that is transporting the evidence.  Ram it until a 
piece of evidence falls out.  Collect it, then continue pursuing and ramming 
the truck until you have all the evidence.  Of course the police are going 
to try to stop you.

After you have all the evidence, find some nice, quiet alley.  Get out of 
your car, then blow it up.  After you beat this mission, Donald Love, the 
man who's reputation you were protecting, will become available as a boss.

If you want to, you can tag the pickup once to get your star rating up to 
two, then go to the Pay and Spray to lose it.  When you come back, you won't 
get a wanted level for hitting the pickup.
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GONE FISHING

REWARD - $15,000

Ray suspects his partner of being a rat, and says you need to go eliminate 
him.  He usually goes fishing out by the lighthouse at Portland Rock.  If 
you looked around on the beach below Salvatore's mansion, you should have 
already seen it.  Don't worry, this boat mission is a lot easier than the 
last one.

First, go find a police boat.  The dot will point you towards a dock in 
Portland, but its much easier to get the one from near Asuka's condo in 
Newport.

After you do get a police boat, set sail for Portland Rock.  You will spot 
Ray's partner in a blue boat, using a rather unique method to catch fish.  
When he sees you, he'll try to flee.  Shoot up his boat like you did with 
the reporter in the last mission.  His boat is much slower, so this will be 
easy.  Just watch out for the bombs he drops behind him and you'll be fine.
***********************************************************************

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PLASTER BLASTER

REWARD - $15,000

McAffrey is still alive it turns out, and he's getting ready to make a 
Federal Disposition today.  You need to hunt down the ambulance that's 
transporting him, and kill him again.

First, head for Rockford to find the ambulance.  When you get spotted by the 
driver, he'll radio for help and you'll get a two star wanted rating.  You 
need to ram the ambulance enough so that McAffrey falls out of the back door 
in his full body cast.  After he does fall out, go to the Pay and Spray to 
lose your wanted level, then come back and throw grenades at him until he 
dies, or you could run back and forth over him if you're patient.
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|  \ |  | |\ | |__| |   |  \
|__/ |__| | \| |  | |__ |__/

IMPORTANT!  PLEASE READ!:  If you want to get 100% completion in this game, 
then watch out for Donald Love, who you will meet through Ray.  In one of 
his missions, he will order you to kill off an important someone who will 
remain nameless for now.  If you do this mission before finishing up a 
certain person's missions, you will be unable to complete all the missions 
and get 100% completion.

DONALD MISSIONS
***********************************************************************
LIBERATOR

REWARD - $40,000

You have to rescue Donald's "Old Oriental Gentleman" from the Colombians in 
Aspatria.

First, get a Cartel Cruiser, so you can infiltrate their hideout.  They are 
usually seen driving around the construction site in Fort Staunton, so head 
there.  After you get hold of one of their cars, head for their hideout in 
Aspatria.

The automated gate will open up for you.  Now, use the Cartel Cruiser to 
perform the car shield trick again to eliminate all the enemies in the area. 
  The Old Oriental Gentleman is inside one of the garages.  Pull up next to 
a garage and get out of your vehicle to make them open up.  Some of them 
have just enemies, but the one has him inside.

Eliminate the guard in the garage with the Old Oriental Gentleman, then get 
in a car with him.  Go back to Donald Love's apartment.  BTW, you may want 
to save a Cartel Cruiser from the Colombian's hideout, as you'll need one 
for the next mission.

READER SUBMISSIONS:

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First, steal the Colombian Cruiser BEFORE heading to Donald Love. You'll 
find one in the construction site around the corner from your hideout. 
Otherwise, you'll drive across town and back, wasting your time.
Secondly, make sure you have a sniper rifle. If you must, purchase one at 
Ammu-Nation. Drive towards the Colombian hideout but park across the street, 
taking care NOT to open the gate. Ignoring the game's warnings, get out of 
your car and aim your sniper rifle through the gate. You should have clear 
shots at four Colombians. They will not shoot back or evade your fire. Take 
your time. Once there are no more visible targets, drive the Cartel Cruiser 
inside. There will be two men around the corner; kill them any way you 
prefer. The simplest way is to run them over. Now you can check the garages 
at your leisure for the "Old Oriental Gentleman." Have a weapon ready as you 
will face more gunfire from the guards in the garages. Still, opening doors 
one at a time you should find the prisoner without taking any hits. Patience 
is key!

Submitted by:  Daniel Feit
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WAKA-GASHIRA WIPEOUT

REWARD - $30,000

This is the mission I warned you about above.  Donald will tell you to kill 
Kenji with a Cartel Cruiser so the Yazuka will think the Colombians are 
declaring war upon them.  Make TOTALLY sure you have all of Kenji's missions 
done before accepting this one, otherwise you won't be able to get 100% 
completion on your game file.

First, if you didn't save a Cartel Cruiser from the last mission, then go to 
the construction site in Fort Staunton to get another one.  After you have 
one, head for the car park in Newport, as Kenji is at a meeting on the top 
floor.  When you get up there, run Kenji down, then leap off the ramp up 
here to escape quickly.  Make this hit-and-run as fast as you can before the 
Yakuzas can shoot your truck up.

The police will be called to the scene after the assassination and you'll 
get a three-star rating.  Get out of Newport and fast!  Once you leave the 
Newport area and ditch the Cartel Cruiser, the mission will end, and the 
police will disperse.

READER SUBMISSIONS:

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I was having trouble with the gang members blowing up my Cartel Cruiser with 
thier guns before I could jump off the ramp. I tried this mission probably 
20 times. I got a rocket launcher, parked across the street from the 
entrance of the parking garage and started firing the rocket launcher toward 
the top level of the parking garage. I didn't think it was doing any good, 
but when I got in the parking garage I immediately got a 3 star wanted level 
and when I got the to the top level, there were no gang members, only Kenji. 
Run him over, jump the ramp and get out of there. No worry about the Yazuka 
shooting up your car.

Submitted by:  Jarrod Miles
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A DROP IN THE OCEAN

REWARD - $10,000, two old bosses reopen for business again, and access to 
Shoreside Vale

A light aircraft is supposed to go over the bay today.  You need to pick up 
several packages it drops before anyone else does, then bring them back to 
Donald.

You have two minutes to get to a boat, then get out in the water to collect 
the boxes.  Head for Asuka's condo in Newport, as there's lots of boats 
parked over there.  After you do get a boat, go out to meet the plane by 
following the yellow dot.  When the time limit expires, the plane will begin 
dropping the packages.

For each package you pick up, you'll get another star in your wanted level, 
except the last one.  So, after you gather them all up, you'll have FIVE 
STARS!!!  That means the FBI are gonna be after you when you come back to 
shore.

The best course of action once you arrive back in Staunton would to be to go 
to the Pay and Spray.  Fortunately, its practically right next door to 
Asuka's condo.  Dock at Asuka's place, get a car, then take the road leading 
into the city.  The alley leading to the Pay and Spray is on the right of 
this street.  Pull in there, get your car sprayed, and then you can just 
enjoy a nice, quiet drive back to Donald's apartment.

After you get back in your car again, you'll hear a radio announcement about 
the Shoreside Lift Bridge being fixed and reopened to traffic.  Also, Ray 
will have more missions for you to do, plus Donald has more other missions 
for you as well.  But before you take them on, why not try out King 
Courtney's missions for the Yardies?  Go to the payphone near the St. 
Matthias University on Liberty Campus for work.
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             __    __  __        __  ___       __
|__/ | |\ | | _   |   |  | |  | |__|  |  |\ | |__ \_/ (OPTIONAL)
|  \ | | \| |__|  |__ |__| |__| |  \  |  | \| |__  |

KING COURTNEY MISSIONS
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BLING-BLING SCRAMBLE

REWARD - $1,000 per checkpoint

There are checkpoints the King has set up all over Staunton.  Whoever hits 
the most checkpoints out of 15 wins.

Get a fast car, then get to the stadium, and when you go in the blue circle, 
make sure your car is pointed towards the city.  Soon the other racers will 
arrive.  The only racer you really have to worry about is the guy driving 
the Cheetah.  The other fools brought trucks, so its mostly between you and 
the guy with the Cheetah.  IMO this race is a lot easier than the Turismo 
one.  You shouldn't have much trouble.

If you come back to King Courtney's phone after you've beaten all the 
missions for it, you'll get to replay this one.  This is only so you can get 
a better score for this mission in the status screen in the pause menu.  
After you beat this mission once, you'll never have to play it again.

READER SUBMISSIONS:

#######################################################################
On the Bling-Bling Scramble mission for King Courtney,I found an alternative 
way to beat this.First beat the Grand Theft Aero mission for Donald 
Love.Then,get SIX STARS(which is pretty hard).If your having trouble getting 
this feat,go to either Ammu-Nation or the Army Surplus and load up on 
Rockets,Snipers,and Grenades.After that go to the multistory(where you do 
the Multistory Mayhem mission).Then kill everything in sight until you get 
4-5 stars.Start chucking grenades out the building and hitting the FBI.After 
a while you should have SIX STARS.Somehow you need to kill the soldiers in 
the tank.After that,grab a car and go get it resprayed.Then come back and 
grab a tank.Then do Bling-Bling Scramble mission.Once the race starts,blow 
up all your competitors the evil way.Then just race through all fifteen 
checkpoints and win.

Submitted by:  BMHero

(NOTE BY THE AUTHOR:  There is an easier way to get a tank.  Just save this 
mission until you beat "THE EXCHANGE" mission.  You can now go to Phil's 
Army Surplus Store and get the tank there.  It will be unlocked if you have 
defeated that mission.)
#######################################################################
***********************************************************************

***********************************************************************
UZI RIDER

REWARD - $10,000

You need to go to Portland to help in a drive-by on the Diablos.  At the 
mission start, some Yardies will show up in a Perennial.  They tell you to 
get in, and that they are only here to make sure you don't chicken out.  You 
have to do the driving and the shooting.  They'll hand you an Uzi, and tell 
you to drive.

Go to Portland, and head for Hepburn Heights.  Here, you need to shoot 10 
Diablos with the Uzi, and you aren't allowed to leave the car.  The guys you 
need to shoot are wearing red or blue bandannas and wearing blue clothes.  
This will undoubtedly attract unwanted attention from the cops.  If the 
action gets too hot, then stop in the Pay and Spray, as it's right next to 
Hepburn Heights.

After you meet your quota of 10 Diablo deaths, get your car sprayed again if 
you have a wanted level of two or higher, then go back to Yardie turf on 
Staunton as the Jamaicans order you.  Take the guys to the Shopping Mall in 
Newport to end the mission.
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***********************************************************************
GANGCAR ROUND-UP

REWARD - $10,000

The King needs you to steal a gang car from each gang in Staunton and 
Portland.  He needs a Mafia Sentinel, a Yakuza Stinger, and a Diablo 
Stallion.  He needs them in relatively good condition, not perfect 
thankfully.  They must all be transported to his garage in Newport.

I say you go after the Mafia Sentinel first to get it out of your hair.  
This is a black four-door sedan, and it looks like a BMW.  It's the most 
difficult one to get because the Mafia have some real powerful shotguns 
that'll blow up a car in a few good hits.  You'll find these cars driving 
around Saint Mark's in Portland, like you always have.  Try to grab one 
that's on the outer rim of Saint Mark's though, so you won't have to deal 
with the Mafia.  Under the train tracks near the hospital is a good spot to 
look for one.

I neglected to mention something important earlier when this guide was first 
out.  If you want to get one of these cars easy, then sneak up the side of 
the hill his house is on top of.  You will find two of them parked there 
with no Mafia guys around.

The second car to go after is a Diablo Stallion.  Its a black car with 
flames painted on the sides.  You'll find them in Hepburn Heights, also in 
Portland.  They are infinitely easier to get, as all the Diablos have for 
weapons is baseball bats.  Just drive around the apartments there and you're 
bound to see one.

The last car to go after is the Yakuza Stinger.  Its a white car with red on 
the sides.  This is the easiest car to get.  Simply go to Asuka's apartment 
and there is one parked right outside.  No mess and no fuss.

(NOTE:  I have encountered the same bug in the Grand Theft Auto mission 
here.  Sometimes the garage door is stubborn about closing or won't close at 
all.  Try repositioning the car inside, and that might make the door close.  
If it doesn't, the only thing you can do is restart the mission.)

READER SUBMISSIONS:

#######################################################################
I also collected the cars BEFORE taking on the mission, so I would just jack 
them and hide them in my garage.......then I would take the mission on, and 
just move the cars from the hideout to the destination garage.
BTW: The "glitch" of parking the cars in the garage and the door not 
closing....(Yes I saw the other reader's submission correcting this, but he 
is off the mark a bit)....The garage door will close on your car as long as 
you pull it up far enough. If the door doesn't close, get back in the car 
and pull it up a bit more, until you see the name of the car appear at the 
bottom your screen.......That confirms the garage recognizing the car you 
delivered.

Submitted by:  Joe Kerner
#######################################################################
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***********************************************************************
KINGDOM COME

REWARD - $10,000

King Courtney needs you to pick up a car in Bedford Point that has a stash.

It's in the same parking lot as the Stinger was in Grand Theft Auto.  You 
have a minute and a half to get over there.  Move fast.

Inside you'll find a note, it says that it's time you witnessed the TRUE 
power of SPANK.  A van drives up, and a guy jumps out.  He's been high on 
SPANK, and has a bomb on his chest!  He runs over and blows himself up next 
to your car.  Now, there are crazy spanked-up madmen everywhere!  King 
Courtney double-crossed you!  You have to destroy the vans, or suicide 
bombers will spawn endlessly from them.

The first thing you should do is escape the parking lot as fast as you can.  
Unfortunately, all the escape routes are blocked by vans with the same 
suicide bombers in them.  The best van to try to break through is the one up 
and to the right.  You will have a brief moment to dash to freedom before 
the guy leaps out of the van to get you.

After you manage to get past the van, shoot the bomber who chases after you. 
  He'll blow up.  Then, another bomber will leap out.  When he walks around 
the van, shoot him to destroy him and the van.

Next, drive around on the street to the entrances to the other alleys on 
this block, and sneak up on the vans from behind them.  Either shoot up the 
van there yourself, or wait for the bombers to find you and shoot them when 
they come you.  That leaves two vans in the parking lot.  Shoot the bombers, 
then shoot the next bombers when they get out of their vans.  You are 
finished with King Courtney now.

READER SUBMISSIONS:

#######################################################################
On the kingdom come mission, if you have an m-16, you can head out of the 
courtyard to the right, make a left out of the lot, make another left at the 
light, and look for an entrance on the left back into the courtyard. this 
will take you up to an area with a secret package that also happens to be an 
excellent sniping area for 3 of the 4 vans.

Submitted by:  Zac Christenson
#######################################################################
#######################################################################
Another way to beat this mission is after reading the letter and seeing the 
first guy blow up next to your car, backup really fast turning to where 
you're facing one of the vans.  Drive at the van and slam into hitting the 
breaks.  Escape your car fast.  If performed correctly,  one of the Spank 
men should have hit your car causing it to become on fire, although, you 
also slammed into the van.  When you escape the car your car will blow up, 
blowing the van to blow up too.  NOW MAKE A FAST DASH TO THE NEAREST EXIT 
AND RUN OUT OF THERE.  After escaping and keeping the spank man from being 
on your tail,  you run around to the other van and blow it up with gernades 
or any weapon available to you.

Submitted by:  Snakeeyes
#######################################################################
***********************************************************************
___   __  __  __   __   __   __
|  | |__ |__ |__| |  | |__| |  \  (OPTIONAL)
|__| |   |   |  \ |__| |  | |__/

OFFROAD MISSIONS
***********************************************************************
A RIDE IN THE PARK

REWARD - $30,000

The vehicle you need for this mission is a Landstalker parked in front of 
the cabin in the park at Belleville Park.  You've got 2 minutes to collect 
12 checkpoints in any order.  You'll get 10 seconds for each checkpoint.

Be careful, the Landstalker is not as great at climbing hills as the 
Patriot.  To start off, line yourself up with the dock so you can drive 
straight through, hit the checkpoint, and land in the water without getting 
hung up on a pole.  Ford the pond and get checkpoint 2 from the island in 
the middle of the pond.

Jump off the island and head for the fence that you should be facing right 
now.  Drive right next to the fence to get checkpoints 3 and 4.  Back up a 
little to nab checkpoint 5.  After you do that, drive through the toilet 
block where Ray gives out his missions to get checkpoint 6.  Go up the 
stairs leading to the statue to collect checkpoint 7.  Back up, and collect 
checkpoint 8 that's next to the railing.  Checkpoints 9, 10, and 11 are 
around the small park bridge.

When you get all of them at the bridge, drive to the end of the park where 
final checkpoint 12 is sitting all by its lonesome self.
***********************************************************************

***********************************************************************
MULTI-STORY MAYHEM

REWARD - $30,000

This one is quite different from all the other offroad missions.  To start 
this one, you must steal a Stallion that is OUTSIDE the garage, NOT one 
that's inside.  To use one that's inside, bring it outside, then get out, 
and get back in.  Make sure your car is pointed at the door.

You have to collect 20 checkpoints in any order in two minutes.  Each one 
adds 5 seconds, to the timer that starts IMMEDIATELY after the mission 
begins.  There are four checkpoints on each floor of the garage.  You can 
basically pick them up in any order as long as you clear out each floor 
while going up.  The last checkpoint is hovering in midair next to the 
garage.  You have to use the ramp to get it.
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___  __      __
.|  |  | \_/  /  (OPTIONAL)
.|  |__|  |  /_

TOYZ MISSION
***********************************************************************
CASINO CALAMITY

REWARD - $1,000 per gang car

The vehicle for this mission is behind a small planter you can drive over, 
across the street from Kenji's casino.  You have two minutes to blow up as 
many Yakuza Stingers as possible.  The best place for kills is in front of 
the casino itself.  It's easy to accidentally blow yourself up in this 
mission, because when the RC cars first go, they are aimed in the general 
direction of your van.
***********************************************************************

______   _   _   _____   _____   _____   _____   _   _____   _____
|  ___| | | | | |  _  | |  _  | |  ___| |  ___| | | |  _  \ |  ___|
| |___  | |_| | | | | | | |_| / | |___  | |___  | | | | | | | |___
|___  | |  _  | | | | | |  _  \ |  ___| |___  | | | | | | | |  ___|
____| | | | | | | |_| | | | | | | |___   ___| | | | | |_| | | |___
|_____| |_| |_| |_____| |_| |_| |_____| |_____| |_| |_____/ |_____|

Here we are, the final district!  This place has probably the most complex 
layout of all.  Its roads have lots of hills and curves, making it a 
challenge to drive, and there are bridges and tunnels networking this place. 
  Spend some time cruising around here, getting to know where everything is, 
where every bridge leads, where every tunnel goes.  You won't really see any 
new cars here, sadly.  There is the Dodo plane you can steal at the Francis 
International Airport, but it can't truly fly.  Why else would they call it 
Dodo? :)

Let's do Ray first, because his only mission for this part of the game has 
great rewards.

IMPORTANT!  PLEASE READ!:  At some point while you are in Shoreside Vale, 
D-Ice of the Red Jacks will page you for work.  Sometimes a bug occurs on 
his first mission, forcing you to restart.  Watch out for it because the 
only way to fix it is to start a completely new file.

ANOTHER ANNOUNCEMENT:  You may notice the Cedar Ridge Observatory on the 
mountains bordering this district.  You CAN'T get there, even if you fly 
there because an invisible wall will stop you.  Also, the tunnels in Cedar 
Grove are always inaccessible and don't go anywhere important anyway.
___   __
|__| |__| \_/
|  \ |  |  |

RAY MISSION
***********************************************************************
MARKED MAN

REWARD - $20,000, a truckload of artillery, and a bulletproof Patriot

The CIA have come to Liberty City, and they want to take over this SPANK 
business.  Ray is a marked man, so he needs you to get him to his flight at 
the airport so he can skip town.  Believe me, you oughta trust him when he 
says he'll make it worth your while :)

Firstly, get a fast car.  You need to get to the Francis International 
Airport in three minutes, and you aren't allowed to use the Shoreside Lift 
Bridge because the CIA have surveillance teams there.  You'll need to take 
another route.  I say the best route is the traffic tunnel behind the 
hospital in Rockford.  Get over there FAST.

Drive down the tunnel.  Try to go fast, but take it easy when you have to.  
It's much better to lose a couple of seconds to avoid a wreck than to get 
your car blown up.  You need to go left at the first intersection, then left 
again at the second intersection.  If you follow my directions correctly, 
you'll be outside the airport.  Drive Ray to the entrance, and he'll give 
you a key to his lockup, where he stashed supplies and cash for you.

Take the tunnel again, because the CIA will still shoot at you if you try to 
go that way.  Turn right at the first intersection, and right again at the 
second intersection.  Go back to Staunton, and you'll find his lockup in 
Newport, just to the right of Callahan Bridge.  Inside, he left you a rocket 
launcher, a sniper rifle, an M16, a flame-thrower, and a bulletproof 
Patriot.  Ray is a real nice guy for being a sleazy cop.  This mission is 
also his first and last one for Shoreside Vale.

If you got the bulletproof Cheetah from the TURISMO mission, the bulletproof 
Bobcat from EVIDENCE DASH, or the bulletproof Securicar from VAN HEIST, then 
this mission will be super easy.  Just drive across the Shoreside Lift 
Bridge like nobody is shooting at you.  The bullets from the CIA agents 
won't even scratch your bulletproof car.

If you need to know how to get those cars, then read towards the end of the 
Extra Things section and there is a walkthrough for getting each of them.  I 
don't consider this cheating because most of these vehicles are really hard 
to get.  You could also use one of the other BP Vehicles or the tank from 
the army (good luck.)

#######################################################################
for the marked man mision, you can get there in like 2 minutes if you get a 
fast car and go right to the subway, accross from the hospital stairs and 
the constrution site, take the fast car down the steps slowyly and dont 
wreak it, then, drive right on the subway tracks, turn right on them to get 
to shoreside vale, you will get to the other station in about a minute or 
less and when your their, turn onto the left passanger loading dock and go 
upstairs and youll be right outside the airport with 2 blocks more to go, it 
is very fast and you dont have to worry aobut hitting cars on the 
underground tunnel, then, just go back the same way and pick up his weapons 
and cartel.

Submitted by:  Jeff
#######################################################################
#######################################################################
Nice FAQ you've got. Just noticed on the section 'bout Shoreside
Ray's mission, "Marked Man". You can do this in an Barracks OL too -
seems to be bulletproof for some reason. Just amble across the
bridge, being careful not to flip it, and Bob's your proverbal
uncle...

Submitted by:  Lee
#######################################################################


***********************************************************************

IMPORTANT!  PLEASE READ!:  The bulletproof Patriot Ray is giving you is the 
only one you'll find in the game.  Be sure you guard it with your life :)
___   __        __       __
|  \ |  | |\ | |__| |   |  \
|__/ |__| | \| |  | |__ |__/

DONALD MISSIONS
***********************************************************************
GRAND THEFT AERO

REWARD - $50,000, and an old boss reopens for business again

Make sure you've got lots of sniper rifle or M16 ammo for this mission.  
Donald says that those packages you picked up for him before were just 
decoys.  The real package you need to get is still in the plane.  The 
authorities have seized the plane and are searching it thoroughly.  Donald 
says he has bribed the airport officials, and that your real cargo is 
waiting at the customs hanger in the Francis International Airport at 
Shoreside Vale.

First, get a car that is low to the ground, one that you can perform the car 
shield trick with well, like say the taxi.  Go to Shoreside Vale over the 
Shoreside Lift Bridge and go towards the customs hanger.  You'll then 
discover the Colombian Cartel have beaten you to the plane.

The most effective way to eliminate them is to do the car shield trick.  
After you eliminate them all, get inside the plane.  You'll discover that 
the package has been taken by the Cartel.  Check the van outside and it will 
read "Panlantic Construction Company."  This clue will point you towards the 
construction site back in Staunton.

Cross the Shoreside Lift Bridge again, and go to the construction site in 
Fort Staunton.  They are hiding in that maze of walls near the main 
building.  Before going in to handle them, take out the single Colombian 
inside the partial skyscraper nearby.  After you do that, look around in 
this place for stairs going up.  This place is an excellent sniper's nest.  
You can take out quite a few guys from up here, making your journey through 
the maze below easier.

After you've shot everyone you can, go back down the stairs, and use the car 
barricade trick to eliminate anyone who gets in your way.  Be careful, the 
Colombians like to hide right out of sight behind corners, and if they are 
high up over you, the car shield trick won't work.  You'll be told to take 
the elevator to the top of the tower after you have eliminated everyone.

Do so, and you'll see that Miguel and Catalina, the leaders of the Cartel, 
have your package.  You'll hold them at gunpoint, and Miguel says he'll give 
up the package.  Catalina shoots him in the back for not trying to escape, 
then leaps off the building and into a pile of cardboard boxes.  She will 
get away, and then Asuka will come.  She will talk about how Miguel killed 
her brother (though we all know the truth :) and says she's now going to 
milk him for all of his information.  She says to come back later because 
you'll need to help her with the new plans she's gonna make with his info.

After the conversation, you'll go back down the elevator again.  Note that 
the Yakuza have taken over the compound.  Finish up your original mission of 
taking the package back to Donald Love's place.

READER SUBMISSIONS:

#######################################################################
On the grand theft aero mission, i much prefer parking behind the
plane directly opposite of the hanger, pulling out the sniper rifle and
popping one of the guys on the right. this causes them all to run to their 
cover, but you can get the other two on the left pretty easy from where 
you're at, and then just take your vehicle of choice and mash him with it. 
you're going to want to keep the dodo instead anyways, i would imagine.

Submitted by: Zac Christenson
#######################################################################
#######################################################################
In the Grand Theft Aero mission, another good sniper's nest is across > the 
street from the construction company, in a balcony-like structure with an 
adrenaline pill on it. From your hideout go left, then continue where the 
streets join together. On the first or second building on the left side, pay 
attention and you'll notice stairs going up the side. It's right there.  I 
was able to pick off 4 Cartels from there, and after using the half-built 
tower afterwards there was only one Cartel left to kill at close range. This 
makes the mission absurdly easy.

Submitted by: Le Machin
#######################################################################
***********************************************************************

***********************************************************************
ESCORT SERVICE

REWARD - $40,000

This would be a nice mission to try out your bulletproof Patriot on.  You 
must escort the Old Oriental Gentleman to Pike Creek in Shoreside Vale so 
the package you got back can be authenticated.  When you're all set, drive 
to the red dot nearby to begin.

At a few times during the ride, a Cartel Cruiser will try to attack the van 
the Old Oriental Gentleman is driving.  Basically take all the damage that 
the Cartel are trying to cause to the truck.  Try to shoot up any truck that 
comes your way.  Explosions will not damage the truck the Oriental Gentleman 
is driving, so don't worry about the flaming wrecks.  Also beware Cartel 
guys on the streets shooting at the van.

The Old Oriental Gentleman is a real awful driver, so try to herd away cars 
that get in his way with your Uzi.  When he reaches the AMCO building in 
Pike Creek, the mission is over.

READER SUBMISSIONS:

#######################################################################
On the mission Escort Service for Donald Love there is a glitch. If you just 
leave the oriental man alone and do something else he will get no damage and 
will still go to the warehouse. All you have to do is check out the exit to 
the tunnel when it tells you to, and stay on the third island (but not near 
him) after that.

Submitted by:  Joe Schmied
#######################################################################

***********************************************************************

***********************************************************************
DECOY

REWARD - $45,000

You must go back to the AMCO building in Pike Creek, Shoreside, because the 
SWAT teams have Donald's Old Oriental Gentleman trapped in there with the 
package.  You need to go in there, take the Securicar, and distract the 
police long enough for the Old Oriental Gentleman to get away.

Get a car, and drive into Shoreside Vale.  Head for the AMCO building in 
Pike Creek.  After you take the vehicle, about three billion police cars and 
SWAT trucks will instantly be all over you.  You have to distract them for 
three minutes.

Look around in this area of the neighborhood for some compound to hide 
inside, preferably one with a building that has a garage so you can hide 
from the helicopters.  The police can't enter most of the lots in this area 
very well, so you can just stay in one of them and wait it out until the 
time limit expires.  The Pay and Spray won't be able to respray your car to 
get rid of your wanted level (though that garage is a good place to hide), 
and (submitted by Daniel Feit) Police Bribes won't bring your level down 
either.

#######################################################################
on the mission where you have to survive in the armored truck for two 
minutes I found the best way is to hang a right and go on the main road 
towards the airport and then weave in and out underneath the hangers. The 
helicopter can't shoot you and only two or three cruisers will follow you.

Submitted by: Graeme Andrew Okurley
#######################################################################
***********************************************************************

***********************************************************************
LOVE'S DISAPPEARANCE

REWARD - NOTHING!

Your character will go to Love's rooftop garden like always, but 
millionaire-boy is nowhere to be found.  He'll look around a little longer, 
then leave.  Well, that's it!  You've completed the "mission."  As Donald 
has mysteriously vanished, we are done with him.  Let's work for Asuka 
again.
***********************************************************************
___   __             __
|__| |__  |  | |__/ |__|
|  |  __| |__| |  \ |  |

ASUKA MISSIONS
***********************************************************************
BAIT

REWARD - $35,000

Miguel has revealed that there are three death squads, all in Shoreside 
Vale, who's job is to hunt you down.  You must lure each of these death 
squads into a trap that Asuka has laid in Pike Creek.

Go to Shoreside Vale via the Shoreside Lift Bridge.  Go past the airport and 
follow the road.  You'll see the first death squad car waiting at the 
entrance to Pike Creek.  Get their attention, then lure them to a lot at the 
top of the hill where the trap has been set.  Stay in your car if you get 
there ahead of time or the Cartel won't come.  Hide in the back corner on 
the west side of the compound until the Yakuzas kill them off.  Asuka's 
friends don't need your help, so you ought to let them do the work.

To find the next death squad, drive across the top of Cochrane Dam.  Get the 
attention of the second death squad car at the end of the dam, then lure 
them back to the trap at Pike Creek.  The last death squad is waiting in a 
driveway of a house in Cedar Grove.  Again lure them back to the trap at 
Pike Creek.

When all three death squads have been eliminated, the mission is over.
***********************************************************************

***********************************************************************
ESPRESSO-2-GO!

REWARD - $40,000

This is another good mission to use your bulletproof Patriot on.  The Cartel 
is selling SPANK through the Espresso-2-Go stands in every district of 
Liberty City.  You have to go to each of these street stands and crash into 
them.  There are two in Portland, five in Staunton Island, and two in 
Shoreside Vale.  The problem is that they don't appear on the radar until 
you're almost on top of them, and once you destroy the first stand, you'll 
have eight minutes to destroy the rest before the Cartel can warn their 
pushers.

The best thing to do is scout out each stand ahead of time in this mission, 
so its dot will appear on the radar.  The timer won't actually start until 
you hit the first stand, so you can have all nine on your radar when you 
begin your seek-and-destroy mission.  I'll list the locations down here for 
you:

PORTLAND
- next to the Portland Docks in Trenton
- next to the entrance to Salvatore's mansion in Saint Mark's

STAUNTON
- next to the car park in Newport
- inside the park at Belleville Park
- in front of the church at Bedford Point
- a little ways down the street from the one in front of the church
- near the star-shaped statue in Torrington, about a block away from Kenji's 
casino

SHORESIDE
- near the subway in front of Francis International Airport
- at the hospital at the top of the hill in Pike Creek

After you learn where all the stalls are, this mission is a cinch.
***********************************************************************

***********************************************************************
S.A.M.

REWARD - $45,000

There's a plane coming to Francis International Airport, and its full of 
SPANK.  You need to get a rocket launcher and shoot the plane down while its 
on it's landing approach.  Get a boat, and wait near the front of the 
runway.

At the start of the mission, you'll have three and a half minutes to get 
into position and shoot down the plane.  Follow the dot to a boat parked 
near a dock where there's a free rocket launcher.  Steer the boat to the 
runway as Asuka directed you.

I say you get up on land.  The up-and-down motion of the boat will throw off 
your aim.  When you see the plane approaching, let loose a barrage of 
missiles at it.  If you manage to hit it, it will dump its cargo and you'll 
have a four-star wanted level.  Helicopters will come and attack you.  
Whatever you do, DON'T shoot back at them.  If you blow up a helicopter, 
your wanted level will go up and it will be a lot harder to get away later.

Chances are, the plane's cargo landed on the runway.  Kill off the 
Colombians you can see from the lower level of the runway, and take their 
truck.  Drive it over to where the SPANK is and gather up all of it.

Now, you could try to go back into the boat, but it's a bad idea.  There's a 
good chance the helicopter will blow it up while you're en route to 
Staunton.  Instead, go by land.  Drive out in the front of the airport.  
Now, you have a couple of options.  You can try to drive in a car back to 
the construction site, but IMO that's a bad idea too.

Instead, go into the subway, which is close by here.  Some stray officers 
might wander down in there, but other than that you won't face any 
opposition.  Take the train to Staunton Island.  When you leave the subway, 
you'll be right next to the construction site.  If you're not, ride the 
train until you are.  Get hold of a car as fast as you can once you exit the 
subway, and drive back to the lift at the partial skyscraper.  The next 
mission will start up as soon as you arrive at Asuka's meeting place again.

#######################################################################
I found a great way to get through the SAM mission. After you get the boat, 
and head towards the airport buoys...dirve the boat onto ground by the 
runway. It is jsut past the buoys. Jump out..and get closer to the Cartel 
guys. With the sniper rifle take the two or three guys out. Next, run a good 
distance down the runway, the airplace will soon be on you. It's easy to 
shoot it as it is coming towards you close to, or on the ground with the 
grenade/rocket launcher. The packages will be on the runway. pick them up. 
The police chopper will show up...shoot it down with the launcher. Next, run 
to one of the Cartel trucks, it's guarded but your sniper rifle will take 
care of that. Steal the truck and drive to the Pay & Spray by the Hospital. 
It's a short run, but everyone will be after you. Once inside you will loose 
your wanted status. Take an easy ride back.

Submitted by:  Matt Morris
#######################################################################

***********************************************************************

***********************************************************************
RANSOM

REWARD - lose $500,000 and all your guns

Catalina has left you a ransom note with the corpses of Asuka and Miguel.  
You are to bring $500,000 to the Cartel Mansion in Cedar Grove, Shoreside, 
in exchange for Maria's life.  Do whatever it takes to get that money if you 
don't already have it.  Beat up people, play the emergency vehicle missions, 
etc.

When you're ready, go to the Cartel Mansion in Shoreside Vale.  Catalina's 
first and only mission will start up immediately when you come to her 
mansion.
***********************************************************************
___   __  ___  __              __
|    |__|  |  |__| |   | |\ | |__|
|__  |  |  |  |  | |__ | | \| |  |

CATALINA MISSION
***********************************************************************
THE EXCHANGE

REWARD - one meeelllleeeooon dollars

The guards out front will strip you of all your weapons.  Catalina will take 
the money.  After Catalina double crosses you again and orders her men to 
kill you, take the gun from the man you punched in the cutscene and run for 
the garage to your right.  Inside there is body armor, and a Cartel Cruiser 
that you can use to make the front gates open.  If the gate guards are still 
there, run them over.  Yes I know you can run straight for the gate, but 
this way you will have full body armor and you'll be able to escape with 
little damage.

You have seven minutes to find and eliminate Catalina.  I'll assume the 
worst, you have no tank and you didn't collect any packages for any free 
weapons at your hideout.

When you manage to escape the grounds, you'll see a white helicopter fly 
past with Catalina and Maria inside.  Follow the helicopter over the bridge, 
then drive to the top of the hill and cross over the Cochrane Dam.  Go down 
the hill, towards the lower part of the dam, where the Cartel has barricaded 
the entrance.  Use the barricade trick to kill them, then take their 
AK-47's.  Take one of their Cartel Cruisers and drive down the road, but 
stop short of the next barricade.  There is a sniper rifle hidden on the 
right side of the road.  Take it, because you will need it.

I have noticed that the auto-aimed AK-47 has a range that is a little 
farther than that of an inactive enemy's vision, so use it to kill the 
guards at the next barricade.  Hit R1 to autoaim and kill the first guard, 
then when he dies, tap R1 to shoot at the next guy.  Remember in Bomb Da 
Base, when there were explosive containers?  There are more here.  Shoot 
them if you see an enemy nearby them.  Use the Sniper rifle only to remove 
the guards high up on top of things like the towers or the containers.

When you are about halfway along, you'll get a cutscene of the helicopter 
lifting off from the dam.  The helicopter from now on will fly over the dam 
every so often and launch a barrage of missiles at the dam.  You, however, 
can avoid the blast on the first pass as long as you are on the far end of 
the road away from the face of the dam.

Also when this cutscene occurs, a Barracks OL will come after you, but this 
problem is easily solved by hiding behind a container away from the face of 
the dam.  The chopper will blow up the truck for you.

Watch out for the final push to get up the stairs at the end of the road.  
There are lots of guys here, and even one packing a flame-thrower.  When you 
do get on the stairs, stop just before you get to the top, but can still 
shoot at the guys.  From here you can shoot at a few guards, but they can't 
shoot back.  Be careful you don't accidentally hit Maria.  There is one last 
guy to take care of after you eliminate the ones around Maria.  Kill him, 
then take the Rocket Launcher nearby.  You must use it to blow up the 
helicopter.  When the helicopter makes another pass, shoot it down.  Hope 
you have good aim; its only got three shots.

After you kill the helicopter, go check on Maria, and the last major story 
mission in the game will end.  You'll get to view the ending sequence now.  
Congratulations, you have completed story mode!  But, unless you have been 
doing all the minimissions along the way, this game is far from finished.  
It's time for you to finish up everything you passed by first.  I hope you 
did everything in Portland when I told you to do it before you made the 
gangs there angry...

If you DO have the sniper rifle or rocket launcher at your hideout, then 
this mission will be a cakewalk.  You can either snipe all of the guards at 
a distance, or blow them all to kingdom come.  If you've got the tank it's 
also easy, just blow up or smush everything that gets in your way.  You can 
also do this with one of your BP vehicles, preferably the BP Cheetah as you 
can get those at almost any time.  See the Extra Things section to see what 
I'm talking about.

IMPORTANT!  PLEASE READ!:
Certain cheats you enter can cause the pedestrians and enemies to act 
psycho, like the "Pedestrians hate each other" code, or the "Pedestrians 
riot" code.  If you entered one of these before you finished the game and 
saved, then this level is pretty much impossible to finish, because the 
guards near Maria keep killing her.  Your only choice is to delete your file 
and restart the game.
***********************************************************************
___        __  __
|  \ __ | |   |__  (OPTIONAL)
|__/    | |__ |__

This guy is my favorite boss.

D-ICE MISSION
***********************************************************************
UZI MONEY

REWARD - $10,000

This is the mission I warned you about above.  Sometimes this mission gets 
bugged up, and the Niners won't be walking around on the streets. So, you 
won't be able to kill them and finish the mission, you won't be able to do 
the rest of D-Ice's missions, you won't be able to get 100% completion!  The 
only way to fix this problem is to delete your file and restart the game.

You must drive-by 20 Nines in 2 and a half minutes in this mission.  They 
look like the Red Jacks, only they are wearing purple shirts instead of red 
ones.

As you have an Uzi with infinite ammo, spray the sidewalks liberally with 
bullets.  Drive slowly so you can shoot more accurately.  Only drive-by 
kills count, so don't try to cheat by taking them down on foot.
***********************************************************************

***********************************************************************
TOYMINATOR

REWARD - $5,000

You need to find the TOYZ van, and use the explosive RC cars inside to 
destroy the armored cars circling the city.  You have four RC cars, and 
there are three trucks, so you can afford one accidental blow-up.
***********************************************************************

***********************************************************************
RIGGED TO BLOW

REWARD - $20,000

In this mission, D-Ice's Infernus has been rigged with a bomb, and he needs 
you to take it to a garage in Saint Mark's to have it defused.

First, follow the dot to the car, then take it and CAREFULLY drive it to 
Portland.  You need to be delicate with this car, cause all it takes is one 
or two decent crashes to blow it up.

Don't worry about when you get into Saint Mark's, the Mafia won't shoot at 
you in this mission.  After the car has been taken care of at the garage, 
drive it back to Wichita Gardens in Shoreside.

This mission repeats over and over at D-Ice's phone even after you've beaten 
it.  This is only so you can get a better time for this mission on your 
status screen in the pause menu.  Don't worry, you only have to beat this 
mission once and never again.
***********************************************************************

***********************************************************************
BULLION RUN

REWARD - $25,000

There was a plane transporting platinum, and it crashed.  You need to gather 
up 30 pieces of platinum spread out over Pike Creek, and take it to the 
garage D-Ice has.  The platinum will weigh down your car and make it slower, 
so remember to drop it off on regular trips.  Be sure to get a heavy vehicle 
like a van, because they won't lose as much speed as a light and speedy car, 
like say the Infernus.  Don't take too much at the same time or the police 
will try to stop you too.
***********************************************************************

***********************************************************************
RUMBLE

REWARD - $10,000

The Nines have challenged the Red Jacks to a fight.  D-Ice tells you to go 
pick up his brother and he'll tell you where to go.

He says to head for the park near Wichita Gardens.  He also says that you 
can only use baseball bats, no guns and no cars.  The easiest way to kill 
off the mob of Nines is to get them bunched up, and swing your bat like mad. 
  A swing will take out multiple guys, and then you can smack several of 
them on the ground at the same time.  You're now done with D-Ice.
***********************************************************************
___   __  __  __   __   __   __
|  | |__ |__ |__| |  | |__| |  \  (OPTIONAL)
|__| |   |   |  \ |__| |  | |__/

OFFROAD MISSION
***********************************************************************
GRIPPED!

REWARD - $40,000

To begin this mission, take the Patriot in the park near Whichita Gardens.  
You have 5 minutes to collect 20 checkpoints in any order.  For every passed 
checkpoint, you'll get 15 seconds.

To begin, take checkpoint 1 from the hill on the left side of the dirt road. 
  Next, grab checkpoint 2 on the hill on the other side.  Don't drive 
directly to it, go around the steep ledge on the left.

Now, you have to grab the ones on the mountainside.  A suitable spot to 
begin climbing is right behind checkpoint 2 that you grabbed.  Grab 
checkpoint 3 to the left, then climb up to the set of checkpoints 4 and 5 to 
gain extra time.  When you get those, climb over the top of the cliff, then 
drive carefully left to checkpoint 6.  Now, carefully drive along the top of 
the cliff to checkpoint 7 on the far right side.  You have now gathered up 
all the checkpoints on the clifface here.

Now, drive onto the street here in Cedar Grove; you should be near a spot 
where there's no railing.  Go up the street a little, and take checkpoint 8 
precariously positioned next to the edge of the cliff.

Continue up the hill, and when you get near the uncompleted tunnel, go 
offroad on the right.  You should be able to easily reach checkpoint 9 in 
this area.  Go up a long ways and checkpoint 10 will also be easily reached. 
  You're halfway there.  Go left to get easy, easy checkpoint 11.

Now, go left and drive along the cliff behind the mansions in Cedar Grove.  
Get checkpoint 12, then go down towards the city to get checkpoint 13.  
Don't let the view distract you, or you'll fall off.  Stay near the edge to 
find checkpoint 14.  Checkpoint 15 is thankfully further away from the 
cliff, but its a bit slow-going to get up to it.

Carefully move down the mountain, and don't go too fast or you'll lose 
control.  Snag checkpoint 16, again near the deadly edge of the cliff.    
Checkpoint 17 is WAY up, but your Patriot it capable of making it.  After 
you do that, carefully go down again.  Checkpoint 18 is positioned near the 
cliff again, but this time be careful because its on a downhill slope.

The last two checkpoints are cinches.  Drive back away from the cliff.  You 
should be able to reach checkpoint 19 easily, as its in a relatively smooth 
area, well, compared to what we've been through!  Lastly, grab checkpoint 20 
over the tunnel entrance here to finish the level.
***********************************************************************
___  __      __
.|  |  | \_/  /
.|  |__|  |  /_

TOYZ MISSION
***********************************************************************
RUMPO WRECKER

REWARD - $1,000 per gang car destroyed

The TOYZ van is behind some billboards behind the apartment building that's 
your hideout.  You have 2 minutes to blow up as many Rumpo XL vans as 
possible.  The best place to go hunting for them is the four-lane road 
coming down from the s-curves on the hill.
***********************************************************************

-----------------------------------------------------------------------

6:  Extra Things

*************************************
6A - IMPORT/EXPORT GARAGE IN PORTLAND
*************************************

This garage is located at the Portland Docks in Trenton, on the side of the 
harbor that has the new freighter, not the broken-down one you have to 
destroy in the "Bomb Da Base" mission.  The people in this garage are 
interested in these models of cars, written on a sign next to their door:

Securicar
Moonbeam
Coach
Flatbed
Linerunner
Trashmaster
Patriot
Mr. Whoopee
Blista
Mule
Yankee
Bobcat
Dodo
Bus
Rumpo
Pony

Bring one of each to their garage.  You'll be paid $1,500 for each car, and 
you'll get $200,000 after you deliver all of them.  Best of all, each car 
you delivered will now have an icon inside the garage.  Pick up an icon and 
you'll get to drive out with the car it represents an infinite amount of 
times.  I'll provide hints below on the best places to look for these cars 
in alphabetical order.

Blista - anywhere in Shoreside Vale or Staunton Island.

Bobcat - anywhere in the city.

Bus - anywhere in Staunton Island and Portland.  It's a bit difficult 
getting one to appear.  They seem to show up around the stadium very early 
in the morning or around noon.  I've seem them around Portland, but only a 
few times.

Coach - just go to the nearby Trenton Bus Station.

Dodo - only at the Francis International Airport in Shoreside Vale.  Good 
luck driving one here...

Flatbed - around the stadium at Aspatria in Staunton Island in the early 
morning.  Drive a Barracks OL and one WILL appear eventually, I guarantee 
it.

Linerunner - look on Callahan Bridge, or just go to the other end of 
Portland Docks.  Or, try looking in the early morning.  Once, I saw FIVE of 
them at the same time in the morning.

Moonbeam - anywhere in the city, but most common in Portland.

Mr. Whoopee - play the Fire Fighter missions or the Vigilante missions, and 
eventually one of the cars you will encounter is one of these.  Be patient.  
You may have to do 175 missions (literally) if you have real bad luck, but 
one WILL turn up eventually.  An easier way to get one is to play the I 
SCREAM, YOU SCREAM mission by El Burro, and instead of detonating Mr. 
Whoopee, simply shoot the guys who come out to the ice cream truck.

#######################################################################
Look on Shoreside Vale, In Cedar Creek, by the Cartel Mansion at 13:30 to 
15:00 for Mr. Whoopie. I think he really shows up about 2:05, but I'd rather 
be safe than sorry when it comes to such a ***** of a vehicle to find.

Submitted by:  Ira
#######################################################################

Mule - just look in the parking lot of Portland Docks.

Patriot - anywhere in the city, but most common in Portland, or just go to 
the Supa Save, and cancel the "Patriot Playground" mission when you get 
inside.

Pony - anywhere in the city, but most common in Portland, or just go to the 
AMCO building near Joey's garage in Trenton.

Rumpo - anywhere in the city, but most common in Portland, or just go to the 
Liberty Sawmill, also near Joey's garage in Trenton.

Securicar - anywhere in the city, but its difficult getting one to appear.  
Try saving the one you get to keep after the DECOY mission, blowing up the 
van from the VAN HEIST mission in your garage, or looking for one during the 
ESCORT SERVICE mission.  Or you could drive around the stadium.

READER SUBMISSIONS:

#######################################################################
In your FAQ it says to get a securicar to drive around the stadium, for some 
people this works, and for other is dosent... I spent weeks driving around 
the stadium and never found one, it was the last car I needed for the import 
garage, and was really pissing me off...
I found another more reliable source for securicars... Go to the front of 
Love's place (stauntan isle) at approx. 9:20 every morning one will drive by 
on the opposite side of the street... for me at leaste it is always there...

Submitted by:  BJ Shaprio
#######################################################################
Trashmaster - anywhere in the city, early in the morning or early evening.  
One particular hotspot for them is the Callahan Bridge.

Yankee - just look near the shipping containers where the old freighter 
is/used to be in the Portland Docks.

****************************************
6B - EMERGENCY VEHICLE CRANE IN PORTLAND
****************************************

This crane is located near the new freighter.  Park your emergency vehicle 
in the area marked with yellow caution stripes and the crane will lift the 
vehicle on the ship.  There is no list of vehicles, so I'll say which ones 
you need:

Police car
Enforcer
FBI Car
Barracks OL
Rhino
Ambulance
Fire Truck

You'll get $1,500 per vehicle delivered, and $200,000 after all are 
delivered, plus an icon representing each vehicle you've delivered for 
endless amounts of these cars.  INFINITE RHINO TANKS!  Before I dispense my 
advice, I'll give you BBoyLofty's hint on collecting Emergency vehicles 
easily:

READER SUBMISSIONS:

#######################################################################
I just thought I'd give a helpful hint on completing the EV Crane
"Quest". The easiest way I've found on getting an FBI Car or any other
difficult emergency car is to lure them to the crane, by doing so after they 
ram you they will get out of their car and attempt to pull you out. Now if 
positioned correctly, when they ram into you and get out, their car will be 
under the crane. Once they approach your vehicle floor the gas and get away 
because since they are out of the vehicle the magnet will pull the EV away. 
I have tried seeing if the crane would pull an EV with people in it, but it 
only works with an empty EV. I have tested this numerous times with all the 
EVs and it works like a charm.

Submitted by:  BBoyLofty
#######################################################################

These are the best places to find these vehicles:

Police car - anywhere in the city, or you can take one from a police station 
without any hassle.  One of them will be unlocked eventually.

Enforcer - you could either get your wanted level up to four and these would 
start appearing, or you can go to the LCPD Building in Staunton.  You'll 
need a police car for the automated gate to open up the back lot so you can 
get it.

FBI Car - this is probably the hardest of all the emergency vehicles to get, 
as there's absolutely no other way to get one other than getting a five-star 
wanted level.

My fav way to get one is to get a five-star wanted level in Staunton, then 
lure them towards the hideout where I burn the guys with the AK-47's using a 
Moltov Cocktail or a Flame-thrower when they jump out of the car.  Be sure 
to take cover while they burn because they can ignore the fire for awhile.  
This kills the agents and keeps the car relatively unharmed.  Place the FBI 
car in your garage, then save your game.  Load your game and there will be 
no police after you.

Another way to get the FBI Car is to lure one down into your hideout, but 
not too far into it.  Make sure it stays on the exit ramp or something.  
Now, run away from the car when the agents leap out, then hide out of sight 
of the FBI agents, like near the save elevator.  Sometimes when you run back 
out, the agents will vanish and you can take the car without having to 
fight.

#######################################################################
Head to the multilevel parking garage in Staunton, and cause a nice
ruckus in any way you like... once the police are suitably mad
(three stars?), I prefer to run up to the second (or is it first and
a half?) floor where I can see through to the entrance gate, and
snipe the cops as they run in.

Once I've gotten five stars, I get into the fastest but also most
durable thing I can find in the garage, and BACK out one of the
entrances. As soon as you hear the sirens, race back in, and with
any lucky you'll have one or two FBI cars following you in! Now,
they'll probably batter themselves up on the pillars and other
parked cars, and they sure don't take those ramps very well ;).
Eventually you'll get them out of the car, and it's then a simple
matter of running them over (if your car got smashed up luring them
in, grab another in case their AK's ignite the engine). Now you've
got their (probably smoking) car.

Hop in, drive up to the roof, and use the Insane Stunt ramp to jump
off! With any luck, you'll land safely in the park across the
street. Then, drive like hell down the hill towards Asuka's condo,
but duck into the alley, up the ramp, and into the paintshop! This
has worked for me several times. I'm trying to figure out if there's
a way to somehow use the 'down' ramp on the northern side of the
roof to somehow get over the edge and straight into the courtyard
next to the paintshop.

Submitted by:  Steve Webber
#######################################################################

Barracks OL - I was wrong before about having to beat the Arms Shortage 
mission before this vehicle can be gotten from the Army Surplus Store in 
Staunton Island.  Read below.

READER SUBMISSIONS:

#######################################################################
As I recall, you don't need to complete the Arms Shortage mission to use 
this vehicle. I used it for one of Asuka's missions (Two-faced Tanner), 
before Arms Shortage. All you have to do is run around behind the fence (the 
fence won't open for you before arms shortage) hop in the vehicle and drive 
out...the fence opens on this side. No wanted level at all.

Submitted by:  Fred Chagnon
#######################################################################

Rhino - you can either do this the hard way:  get a six-star rating and try 
to snatch one of these away from the army guys, OR you could just wait until 
you finish "The Exchange" mission and then go to the army surplus store.  
The tank that's there will now be unlocked.  I was really suprised when I 
saw I could just jump in.  If you are going to do it the hard way, try to 
capture it like an FBI Car at your Staunton Island hideout.  Read the FBI 
Car info just above to see the strategy.

Ambulance - go to a hospital, or beat up people with the baseball bat and 
one will show up sooner or later.  Baseball bat kills won't attract 
attention from the police, so this is a good weapon to use while you wait.

Fire Truck - go to a fire station, or burn people with Moltov Cocktails and 
the flame-thrower, and a fire truck will arrive sooner or later.  Be 
careful, roasting people will obviously attract attention from the police.

*******************************************
6C - IMPORT/EXPORT GARAGE IN SHORESIDE VALE
*******************************************

This garage is located in Pike Creek, near the bridge that crosses over to 
Cedar Grove.  The people here are interested in these models of cars, 
written on a sign next to the door:

Sentinel
Cheetah
Banshee
Idaho
Infernus
Taxi
Kuruma
Stretch
Perennial
Stinger
Manana
Landstalker
Stallion
BF Injection
Cabbie
Esperanto

Bring one of each to their garage.  You'll be paid $1500 for each car, and 
you'll get $200,000 after you deliver all of them.  Best of all, each car 
you delivered will now have an icon inside the garage.  Pick up an icon and 
you'll get to drive out with the car it represents.  You can do this an 
infinite amount of times.  I'll provide hints below on the best places to 
look for these cars in alphabetical order.

Banshee - anywhere in Shoreside Vale or Staunton Island, only place in 
Portland is the showroom of Easy Credit Autos in Saint Mark's

BF Injection - there is only one known place where this car can be found.  
Go to Hepburn Heights in Portland around 19:00 to 24:00, and it will be near 
the phone El Burro calls you on.  You have to beat the "Sayonara Salvatore" 
mission before it appears.

Cabbie - anywhere in the city, but almost never appears any place except 
Trenton in Portland.

Cheetah - anywhere in Shoreside Vale or Staunton Island.

Esperanto - anywhere in the city, but most common in Portland.

Sentinel - anywhere in Shoreside Vale or Staunton Island.

Idaho - anywhere in the city, but most common in Portland.

Infernus - anywhere in Shoreside Vale or Staunton Island.

Kuruma - anywhere in the city, but most common in Shoreside Vale.

Landstalker - anywhere in Shoreside Vale or Staunton Island.

Manana - anywhere in the city.

Perennial - anywhere in the city, but most common in Portland.

Stallion - anywhere in the city, but most common in Portland.

Stinger - anywhere in Shoreside Vale or Staunton Island.

Stretch - anywhere in Shoreside Vale or Staunton Island, but most common at 
late night and early morning, around the Francis International Airport.  Off 
topic, but below is a way to get a special black Stretch.

READER SUBMISSIONS:

#######################################################################
the mafia limo you use for 2 missions in portland is a special "jet black" 
color. there are 4 colors. white, grey, black, than there is a black like 
the fbi cars. if you put all 4 next to each other you would agree. some 
people wont believe me about that either but i know its true because i have 
the mafia limo. since it wont fit in portlands garage you have to go on the 
bridge, but it will be broken so turn the flying car code on than fly 
across. that put it in the staunton garage and blow it up. that its fixed.

Submitted by: FLiPNiNeX3
#######################################################################

Taxi - anywhere in the city.

*****************
6D - HOOKER TRICK
*****************

This trick will give you health, even if you are at 100, giving you the max 
health of 125.

The hookers are most frequently seen in, of course, the Red Light District.  
Park next to a hooker (wearing a pink or a brown shirt) and she will walk 
over to your window, bend down, and talk to you.  She will then get in, and 
you'll lose a dollar a second for as long as she is in the vehicle.  Go to a 
deserted area, and the car will start shaking.

You should get 25 health when the car stops shaking.  If you want more 
health, move the car around a little while the car is shaking.  The shaking 
will stop until you stop the car again.  If you keep moving the car you can 
fill up your meter completely.  She will eventually get out of the car.  If 
you want your money back, then kill her.

Despite what people say, you DON'T need a nice car to attract them and you 
DON'T need to honk the horn.  In fact, the first time I performed this, I 
used an ugly Manana.

The hooker won't get into any emergency vehicles, taxis, or vans.  You also 
can't get the hooker to get into a car with you during a mission.

**************************
6E - FREEBIE ITEM VEHICLES
**************************

- If you get inside a police car, you'll get a shotgun and five shells.

- If you get inside an ambulance, you'll get 20 health.

However, if you have gotten extra health via a hooker, you'll go down to 100 
upon entering an ambulance. (submitted by FemaleOutlaw)

- If you get inside an Enforcer, you'll get Body Armor.

********************
6F - HIDDEN PACKAGES
********************

There are 100 of these to find in the game.  For every ten you find, you get 
a free weapon at your hideout.  This is what you will get:

10  - Handgun

20  - Uzi

30  - Grenades

40  - Shotgun

50  - Body Armor

60  - Moltov Cocktail

70  - AK-47

80  - Sniper Rifle

90  - M16

100 - Rocket launcher

As I am lazy, I'll just tell you to go look at the Hidden Packages FAQ by 
INoble at www.gamefaqs.com.  It's EXTREMELY helpful.

************
6G - RAMPAGE
************

This is a special icon you can find which will start up a Rampage, where you 
are supposed to kill a certain amount of something with a particular weapon. 
  I'm also lazy about this and will just tell you to go look at the Rampage 
FAQ by SweetPimp324 at www.gamefaqs.com.

*****************
6H - UNIQUE JUMPS
*****************

There are twenty of these throughout Liberty City.  You have to jump over a 
certain object or go a certain distance to get the bonus cash the jump 
awards.  You will get $5,000 for the first successful jump, then $10,000, 
then $15,000, and so on.  Daniel Feit says "you are correct about the pay 
scale for the jumps, but there's a bonus. Instead of $100K, the final jump 
is worth one MILLION dollars." These are the ones I have found so far.  
E-mail me if you find more.

-PORTLAND

#1 - A concrete block in Chinatown, Portland next to the subway station.  
You must clear the pedestrian bridge to get the bonus.

#2 - A black and yellow striped divider on the Callahan Bridge, on the 
Portland side.  You must clear the first beam below you and land between the 
two lanes on the grass below.

#3 - A mound of dirt underneath the Callahan Bridge on the Portland side.  
You must jump over both beams while going away from the bridge, not towards 
it.

#4 - A ramp next to some semi-truck trailers at the Portland Docks in 
Trenton.  You have to get over all the trailers.

#5 - A ramp near Liberty Sawmill in Trenton.  You have to jump over the saw 
mill.

#6 - A dirt mound in Atlantic Quays, which will allow you to leap a distance 
over the ocean.  It's near the place where you had to leave the Mr. Whoopee 
truck in the "I Scream, You Scream" mission.  You must successfully get over 
the water and land on the opposite side.

#7 - A ramp next to the subway in Chinatown.  Land on the subway tracks 
above and make it to the Police Bribe.

#8 - Remember where the lot was where you had to take the Mr. Whoopee truck 
in the I SCREAM, YOU SCREAM mission?  There's a ramp just outside the lot in 
Atlantic Quays you need to take.  Jump over the lot and the warehouse next 
to it.

-STAUNTON ISLAND

#9 - Go on the divider at the highway bridge in Newport.  Go down the grass 
in the middle, and you'll find the ramp hidden at the end of it.  You have 
to land near the opposite side of the bridge.

#10 - A ramp on top of the parking garage in Newport.  I don't know the 
exact distance you have to jump yet.

#11 - This one is near the Callahan Bridge.  Turn left on the first road 
after exiting the bridge, and you'll see a room that has breakable glass in 
the right building.  It has signs that say "tw@" in it.  Drive up the stairs 
in this room.

Submitted by:  Stefan Hoberg

#12 - This jump is a pile of dirt in the cargo container area in Newport, 
past Asuka's condo.  Like the one in Portland at the Atlantic Quays, you 
have to jump over the ocean for a distance to get credit.

-SHORESIDE VALE

#13 - On the four-lane road traveling past the airport in Shoreside Vale 
there is a dirt road somewhere on the right.  It will lead you to a partial 
wooden bridge.  You have to successfully land on the other side of the 
river, on your wheels I believe.

#14 - This one is the ramps beside the hangar near the helicopters at the 
airport.  I'm guessing you have to jump all the helicopters to get credit, 
haven't quite made it over this one yet.

#15 - This one is also the ramps beside another hanger.  Its a little 
distance away from the one with the helicopters.  Jump all the way over the 
hangar to get the reward.

#16 - There's one more ramp at the airport for you, and its the one that's 
at the back of the airport, where the customs hangar is in "Grand Theft 
Aero."  Jump all the way over the hangar to get the reward.

#17 - This one is at the top of the hill in Pike Creek, where you had to 
lure the death squads in the mission BAIT.  Jump the ramp here in the open 
area, and land inside the closed-in lot below you.  It's got barbed-wire 
fencing.

#18 - This jump is in the very same lot as number 17, only it's in an 
alleyway to the right of the jump.

#######################################################################
#19 - There is a FOURTH jump in the airport, and it's the easiest one. As 
you enter the runway area, before reaching any of the other three jumps, you 
should see a plane with stairs against it. Jump over the plane.

#20 - Start at your hideout (after saving, of course). Cross the street and 
drive down the grass hill onto the road. Turn right. Drive fast, really 
fast, up the hill, past the tunnel entrance, through the graffiti-ed 
underpass, straight towards the dam. As you reach the top of the hill, the 
road curves into a right hand turn. Don't turn right, drive straight off the 
cliff. You should clear the river and land in the small park to the left of 
the dam's base. I don't think you even need to land right side up.

Submitted by:  Daniel Feit
#######################################################################

*****************************
6I - FLYING THE DODO MINI-FAQ
*****************************

My thanks go out to the guys at the GTA3 message board at www.gamefaqs.com 
for teaching me how to fly this plane.

There may be many fine planes and helicopters everywhere at the airport, but 
sadly we are stuck with this rock with wings, or at least that's what you'll 
call it until I teach you how to fly it.  It's best if you use your left 
stick and not your D-pad for this.

First, you must get in a Dodo of course.  Go to Francis International 
Airport to find one.  Next, taxi onto one of the runways.  I prefer the one 
the jumbo jets take off and land on.  Get on the white stripe in the middle 
of the runway, and make sure you can accelerate without going off into the 
grass.

Hold down the accelerator, and push down on the left stick.  Switch to side 
view.  When you see sparks coming up from the front wheel, that's the signal 
to release the stick.  When you take your finger off the stick, your plane 
will easily rise into the air.  Take your finger off of the stick, DO NOT 
pull up on it.

After you are in the air, immediately tap, BUT DON'T PUSH, down on the stick 
to get the plane level with the ground.  The plane's nose must never point 
up for too long or you will lose speed and altitude.  The plane will then 
drift towards the ground but resist the urge to pull up.  The plane will 
eventually go up on its own.  Remember to keep the plane's nose from 
pointing up too much.

Now that you are up in the air, you'll need to learn how to make the plane 
turn.  You need to tap the sticks in the direction you are turning.  If you 
hold down the stick, you'll do a barrel roll, and you'll lose altitude and 
possibly your control.  Your turns must be as gentle as possible, or you 
might de-stabilize the plane and that's a serious problem.  After some 
practice, you should be able to get it up in the air and keep it up there 
for quite awhile.

THE FIVE RULES OF THE DODO

#1 - Do not hold down the sticks at any time, or you'll lose stability.

#2 - Do not pull up at any time, or you'll simply lose speed and altitude.

#3 - Do not turn while in the take off process, or you might lose stability 
the moment you leave the ground.

#4 - Do not turn in the air unless you have to, or you'll also lose 
stability.

#5 - Do not fly over any unique jumps, or you'll be stuck in endless 
slow-motion mode until you touch the ground.

#######################################################################
When you take off from where ever, then stop holding X button (or gas) the 
plane will continue to soar regardless. In fact holding down X to long will 
cause your plane to stall. Since you can't pull back on the analog stick 
even though this will pull the nose up it will also decrease your speed and 
you'll still stall)However, if you plane is level and the nose begins to dip 
or if you going to start turning THAT'S WHEN you want to hold down X button. 
Thereby increase speed and lift. Then release X button once your plane is 
again level. Makes for much more controlled flight.

Submitted by:  Bryan Smith
#######################################################################

******************************
6J - SECURICAR CRACKING GARAGE
******************************

This garage is in Portland Docks in Trenton.  Its the garage with no number, 
the one where you had to bring the Securicar to in the mission "Van Heist."  
When you bring a Securicar here you'll get $5,000.

READER SUBMISSIONS:

#######################################################################
i just had a thought...one of the cars you can get from the garage is a 
Securicar right? well while i was playing i got a message on the pager that 
said bring any securicar to the docks and it will crack it open for you and 
give you money. I did it...the place to do the securicar mini-mission is 
straight ahead from the entrance to the Docks. there will be doors on your 
left with numbers from 1-6(i believe), there will be one that is not number 
and that's door number 2, but i was wondering if you could get a securicar 
from the import/export and put it in the place where they crack them open? 
if they do, you'll have an infinite supply of money that way because it's 
5,000 for each securicar. Try it out for me because i am still trying to 
grab a Mr. Whoopee

Submitted By:  Janos Auldren
#######################################################################
#######################################################################
I have a tiny addition to Section 5I, "Securicar Cracking Garage". Here's 
how it works: The first time you bring in a Securicar, you get a $5,000 
reward. The next Securicar nets you $4,500, and so on. Thus, you can score a 
total of $27,500 by delivering 10 Securicars to the garage. It's not exactly 
an "infinite supply" like Janos Auldren suggests, but it's easy money 
nonetheless.

Submitted By:  Jacob Seligmann
#######################################################################

****************************
6K - THE BULLETPROOF CHEETAH
****************************

I am most grateful to King Vinsfeld for discovering this awesome trick to 
get a bulletproof Cheetah, and to the guys at the www.gamefaqs.com GTA3 
messageboard who invented the best way to capture one of these beauties.  
This is NO LIE!

What you must do is play the TURISMO mission in Portland, done by El Burro 
on the phone in Hepburn Heights.  Get a Coach, and go to the starting line, 
and make sure you're facing the opposite direction from the racers.  When 
the race begins, head for your hideout, and block the street that goes by 
your hideout.  Make sure the Coach curves towards the alley.  Let the 
civilian cars get stacked up behind you, because it will help keep you 
steady in the crash you're about to have.

Wait here until the timer gets to about 100.  At about that time, the racing 
Cheetahs will approach from the Heburn Heights area, going the wrong way 
down the road.  Move so that one of them will collide with you, and 
hopefully the driver will be forced into your hideout alley.

Now, you have to shove the Cheetah into your garage.  Hopefully it will flip 
over and you won't need to worry about the driver crashing into everything.  
Wait until the mission ends or the car might disappear from the garage if 
you push it in.  Don't worry about blowing up the racing Cheetah because 
it's indestructible, except for the tank's rammings.  Also, don't let the 
Cheetah get out of your sight, or it may vanish from the area.  Try the 
overhead cam.  After you manage to ram the Cheetah into the garage, the 
driver will get "eaten" by the garage (can't think of a better word) and the 
doors will be unlocked.  You are now the proud owner of a bulletproof 
Cheetah.  Enjoy! :)

**************************
6L - BULLETPROOF SECURICAR
**************************

READER SUBMISSIONS:

#######################################################################
Your faq has been great help. I've been browsing the message board and had 
came across an interesting idea that had been flamed by others but I tried 
it and it worked. The guy hadn't actually been able to get it to work. Wish 
I could remember who to give credit to but I don't so if you use this trick 
and decide to give me credit just put that I was able to get it to work but 
didn't come up with the idea.
Anyway here's the trick for a BP Securicar of your own. During the Joey's 
Van Heist mission you'll follow a van which Joey actually tells you is 
bullet proof. During the mission you damage the van until the driver runs 
and you steal it.
However, don't take it to the securicar cracking garage. Instead take it to 
your own garage. However, when the garage door closes the van is still in 
the mission and won't yet be in your possession. So after making sure you've 
parked it all the way in (I still had a corner of my tail light out but that 
seemed ok). Then blow it up. Preferably in a way which doesn't knock it 
clear of the garage. Mission over message will show. Then let garage door 
close. The Van will be repaired and it will also be bullet proof.

Submitted by:  Bryan Smith, and thought up by FLiPNiNeX3
#######################################################################

***********************
6M - BULLETPROOF BOBCAT
***********************

Again I would like to thank all the guys at the GTA3 messageboard for coming 
up with this trick to get you a nearly totally indestructible Bobcat (minus 
getting rammed by a tank, or hitting too many walls.)  This is the trickiest 
of all the bulletproof vehicles to obtain IMO.

What you must do is play the mission EVIDENCE DASH by Ray.  Track down the 
Bobcat carrying the evidence.  Hit him once to get your wanted level to two, 
then get your car resprayed or something to get rid of your wanted level.  
After doing that, take the Barracks OL from the Army Surplus Store (go 
around behind the building by the alley if you haven't beaten ARMS SHORTAGE 
yet, because the gate will be locked before you beat that mission.)

Now, what you must do is get to the Bobcat, and force it to roll over on its 
roof so it can't move.  After you do that, wait for awhile, and the game 
will say the car is a decoy, and the driver will get out.  Now, flip the 
Bobcat over on it's roof again, and push it back to your hideout.  The doors 
will still be locked even after the guy gets out.  Be quick about it, 
because the Bobcat will vanish if you take too long.

After you successfully get it to your garage, you will have an almost 
totally indestructible Bobcat, except for the fact a tank running over it 
will still blow it up.

************************************
6N - BEST PLACES TO FIGHT THE POLICE
************************************

Here, I am listing the best places to fortify yourself against the police 
while attacking them, be it for amusement or survival.  If you want to, you 
can submit good locations too.

#######################################################################
#1 - At the far end of ramp that the respray shop is on in Staunton Island 
(The one you use in the "Grand Theft Auto" mission). Right in the far right 
corner you can face the street and go nuts. The cops on foot can't get to 
you and they can't shoot at you. Your only problem is helicopters and those 
are easy enough to deal with.

#2 - At the subway entrance near the airport. (At the top of the "Rocky" 
stairs. Once again helicopters are the main problem. If you sit right at the 
top the cops WILL charge up the stairs but if you hide near the corner they 
will just circle like idiots. If things get out of control the beauty is you 
can just run down into the subway! Once a tank chased me down the stairs but 
it was my fault for letting him get up there in the first place.

#3 - The bridge that connects Downtown with the Suburbs. Heading from 
Shoreside to Staunton, One of the curves is hoisted on top of a small 
building with two taller buildings backing it. If you drive towards the tall 
buildings you'll hit them and fall straight down onto the small building. If 
you land upside down there is enough room to get away from the explosion. 
Once there, you can go to the corners of the small building and have a nice 
view of the T shaped intersection to cause all sorts of trouble. Once you 
get to the higher wanted rating though, stay hidden underneath the turnpike 
otherwise the FBI, Army etc. will do what you did and jump down in their 
cars and murder you.

Submitted by: Graeme Andrew Okurley
#######################################################################

#4 - The parking garage in Newport in Staunton is a pretty good place to 
turn into your own private fort.   Stand on top of cars and snipe out 
through the windows, blow up cops who try to enter through the gates, etc.

#5 - Go to the ramp for Unique Jump #8 (read a little above for the 
location) and stand at the top of the ramp.  You can bomb the cops on the 
highway below and they won't be able to shoot back at you, unless they are 
in the helicopters.

#6 - Your hideout in Staunton Island is perfect for a place to engage the 
police from.  It's also a great place for capturing the elusive FBI Car.

#7 - On top of the train tracks in Portland.

#8 - On top of the AMCO building in Torrington in Staunton Island.

#9 - A room in a building across the street from the AMCO building that you 
can enter.  It has glass walls, like the Internet cafe.

#10 - At the place in the mission BAIT, where you had to lure the death 
squads into this lot.  Stand on top of the ramp in the small alley to the 
left.  From here you can bomb anyone on the street below and be 
well-protected.

#######################################################################
#11 - A very good place is right outside the door of your Shoreside Vale 
hideout. I tried this once, and the cars do not enter the lot. They simply 
keep driving and often flip. Even tanks do it. Every once in a while a 
single cop will come charge you. As always, the helicopters are the only 
problem.

#12 - I have a great place to stake out the cops. In Portland in Chinatown 
there is a fairly large building next to the highway called punk noodles. Go 
up the steps and around the corner and jump onto the awning. from here you 
can take shots at civilians, triads, cops and you can shoot at the cops. 
Helicopters can get to you though, and the cops tend togo underneath the 
awning so you cant hit them and they cant hit you. All you have to do is 
drop down a molotov cocktail or a grenade down and hope but i bounce 
grenades off the building opposite onto them. also there is a hidden package 
up there somewhere.

Submitted by:  Chris Bergeron
#######################################################################
#######################################################################
#13 - A very good place to fight police is in Portland at the police 
station, odd isn't it?!? To get to it just purposely get busted and when you 
resume control of your guy go to the immediate right, there should be a 
flight of stairs, just climb it and go to the right up to the wall, after 
you get there you can enable the "ALL WEAPONS" cheat or go collect weapons 
(cheat recommended) and blast away, the cops will not be able to shoot you 
and most of the tanks will eventually blow themselves up because they keep 
driving into the wall around the station, all you will have to worry about 
is helicopters. When done you can either die or enable the "NO WANTED LEVEL" 
cheat and walk away with an executioner rating on the stats page of your 
menu.
(NOTE: One time I was in this spot and one of the Barracks OL came behind me 
via the ramp on the left side of the station, this has only happened once 
out of the numerous times I've stayed in this spot so just watch out for 
that)

Submitted by:  Matt Beard
#######################################################################
#######################################################################
#14 - At the "b**** n dog food" plant in portland, the walls of the fortress 
don't stop area-effect weapons, such as the bat and the flame-thrower. by 
switching to the top view (select button three times) you get a nice 
perspective as you ignite groups of cops, feds, civilians, etc. use 
cocktails to dispose of tanks, and rockets for choppers, as normal. This 
also works on the main level of the parking garage, but you don't get the 
top view. you can get arrested through the wall too, so take note, and stay 
away from the gate.

Submitted by:  James Chaykowski
#######################################################################
#######################################################################
#15 - OK, on all of your areas to shoot from, you said that
the helicopters were a problem. There is one spot I
found that has constant people running around and
helicopters are unable to shoot you. Go into the
parking garage, go up until you are directly under the
unique jump. Park a car or Bobcat there and jump on
it. Then walk close to the edge and take aim. Get your
level up and the helicopters will arrive but they
won't have the right angle to be able to shoot into
the garage. They MAY shoot, but it cannot hit you.

Submitted by:  Eric Spitler
#######################################################################
#######################################################################
#16 - Another fun place to engage the cops in the garage at the Shoreside 
Vale hideout. Stand inside the garage in the middle towards the back wall. 
This should give you a clear view of the sidewalk. You can now shot 
pedestrians and police vehicles freely. You are protected by the helicopters 
and the police, FBI or army vehicles will not enter your lot. The only 
threat is a few single police officers that will attempt to jump the small 
wall that outlines your hideout.

Submitted by:  FemaleOutlaw
#######################################################################

-----------------------------------------------------------------------

7:  Cheat Codes

I don't use cheat codes, but if you want them, here they are.  Don't 
complain if they don't work because I won't know how to fix it, due to the 
fact I have seldom used any of these tricks.  I give credit to 
www.gamewinners.com as the source of these codes, and the people who 
submitted them.  You should enter these while you are outside of a vehicle 
and not paused.  If entered correctly, you will get a "Cheat Activated" 
message.  Before you put any of them in, read this:

IMPORTANT!  PLEASE READ!:  Be careful about entering cheat codes, because 
some of them cannot be turned off by reentering the code, and if you save 
you'll be stuck with them until you delete the file.  This is especially 
deadly with the PEDESTRIANS HATE YOU code, or the PEDESTRIANS RIOT code.  
USE AT YOUR OWN RISK!!!

*****************************
7A - HEALTH AND WEAPONS CODES
*****************************

ALL WEAPONS - R2, R2, L1, R2, Left, Down, Right, Up, Left, Down, Right, Up
NOTE:  You can repeat this code over and over until you get to 9999 bullets 
for each gun.  When you get to 9999, usually you will get infinite ammo for 
your weapon.  Sometimes you will go down under 9999, but I don't know what 
causes this.

FULL HEALTH - R2, R2, L1, R1, Left, Down, Right, Up, Left, Down, Right, Up
If you enter this inside a car, it's damage will be completely fixed, though 
the car will still look like trash if you've smashed it up previously.

FULL ARMOR - R2, R2, L1, L2, Left, Down, Right, Up, Left, Down, Right, Up

******************
7B - VEHICLE CODES
******************

BETTER HANDLING CAR - R1, L1, R2, L1, Left, R1, R1, Triangle
NOTE:  While you have the code activated, press L3 or R3 to make your car 
jump.

CAR CAN FLY - Right, R2, Circle, R1, L2, Down, L1, R1
NOTE:  To learn how to fly your car, go to the Flying the Dodo Mini-FAQ at 
6I.  I warn you though, most cars can hardly get off the ground.  The tank 
is the best at flying other than the plane, if you keep shooting the turrent 
behind you.

DESTROY ALL CARS - L2, R2, L1, R1, L2, R2, Triangle, Square, Circle, 
Triangle, L2, L1

TANK - Circle, Circle, Circle, Circle, Circle, Circle, R1, L2, L1, Triangle, 
Circle, Triangle

******************
7C - WEATHER CODES
******************

CLOUDY WEATHER - L1, L2, R1, R2, R2, R1, L2, Square

FOGGY WEATHER - L1, L2, R1, R2, R2, R1, L2, X

RAINY WEATHER - L1, L2, R1, R2, R2, R1, L2, Circle

SUNNY WEATHER - L1, L2, R1, R2, R2, R1, L2, Triangle

*********************
7D - PEDESTRIAN CODES
*********************

WARNING!!!  THESE CODES ARE PERMANENT AND CANNOT BE TURNED OFF IF YOU HAVE 
SAVED!!!  USE AT YOUR OWN RISK!!!

PEDESTRIANS RIOT - Down, Up, Left, Up, X, R1, R2, L2, L1

PEDESTRIANS HATE YOU - Down, Up, Left, Up, X, R1, R2, L1, L2

PEDESTRIANS HAVE WEAPONS - R2, R1, Triangle, X, L2, L1, Up, Down

************************
7E - MISCELLANEOUS CODES
************************

NO WANTED LEVEL - R2, R2, L1, R2, Up, Down, Up, Down, Up, Down

HIGHER WANTED LEVEL - R2, R2, L1, R2, Left, Right, Left, Right, Left

MORE GORE - Square, L1, Circle, Down, L1, R1, Triangle, Right, L1, X
NOTE:  There won't be a "Cheat Activated" notice, but the code will still 
work.

DIFFERENT CHARACTER MODEL - Right, Down, Left, Up, L1, L2, Up, Left, Down, 
Right

SPEED UP TIME - Circle, Circle, Circle, Square, Square, Square, Square, 
Square, L1, Triangle, Circle, Triangle

Don't ask me about Gameshark codes, because only once have I ever used a 
Gameshark in my life.

-----------------------------------------------------------------------

8:  Reader's Contributions

This is where I thank every reader who submitted some useful info to my 
walkthrough.  I'm afraid I will have to start making restrictions on your 
submissions.

- Submissions will work on a "first come, first served" policy, meaning 
whoever submits a certain tip first will be credited for it and get his 
message posted.

- If you have found an easy way to get through the mission using a cheat 
code, then DON'T send it in.  I want no cheating methods to get through 
levels.  I only want legit methods.

- I only want walkthroughs that differ a lot from what is already in the 
guide.  This especially means don't submit me the same walkthrough in my 
guide, where the only difference is you recommend a specific car.

- If a mission already has three different reader walkthroughs up, don't 
expect another one to get one posted.

********************************************************************************
- Joshua, for proving to me that the flame weapons really are good for 
vehicles after all.

- Stephan Hoberg, for the tip on TURISMO and the Unique Jump in Staunton.

- Matt Morris, for the tip on S.A.M.

- BJ Shaprio for another location of the Securicar.

- Chad Gilbertson for the hint about TWO-FACED TANNER.

- Janos Auldren for the little thing about the Securicar Cracking Garage.

- Daniel Felt for the alternate walkthrough over DEAD SKUNK IN THE TRUNK.

- Jacob Seligmann for the correction to the Securicar Cracking Garage.

- Dan Streckert for the alternate way to beat FAREWELL "CHUNKY" LEE CNONG 
mission.

- King Vinsfeld and the guys at the GTA3 messageboard at www.gamefaqs.com 
for how to get the bulletproof Cheetah.  I REALLY like it that King Vinsfeld 
discovered this.

- Zac Christenson for the info on TAKING OUT THE LAUNDRY, KINGDOM COME, and 
GRAND THEFT AERO too!

- Fred Chagnon for the little hint about getting the Barracks OL early.

- BmHero for a second alternate way to beat the FAREWELL "CHUNKY" LEE CHONG 
MISSION.

- Bryan Smith, for the Dodo flight tips, and the BP Securicar trick that he 
submitted, though someone else thought it up.

- Le Machin for the hint on GRAND THEFT AERO.

- Charlie Beck for the fix to the annoying bug that keeps you from closing 
the garage door in certain missions.

- Jason Plackey for the tips on SILENCE THE SNEAK and SAYONARA SALVATORE.

- Graeme Andrew Okuley for giving me the idea of starting a list of 
locations to assault the police from!

- Chris Bergeron for providing good locations to assault the police.

- Jace for the tip on CUTTING THE GRASS.

- Joe Kerner for some little hints on GANG CAR ROUND-UP.

- J.T. for telling how to make the shotgun fire faster.

- BBoyLofty for the small hint on the EV Crane.

- Ira for an ACTUAL location where Mr. Whoopee appears.

- FLiPNiNeX3 for thinking up how to get the BP Securicar, and for saying 
about the special jet-black Stretch.

- Matt Beard for a location to fight the police.

- Jason Hulance for telling me of the infinite time bug in the Offroad 
missions.

- Steve Webber for a way to get the FBI Car.

- Daniel Feit for a walkthrough on LIBERATOR, and a tip for TRIADS AND 
TRIBULATIONS, and a lot of other random little things.

- James Chaykowski for a location to fight the police.

- Snakeeyes for a way to beat KINGDOM COME.

- Jeff for an alternate way to beat MARKED MAN.

- Ben Hoeffler for things in DEAD SKUNK IN THE TRUNK, TAKING OUT THE 
LAUNDRY, and TRIADS AND TRIBULATIONS.

- Eric Spitler for a location to fight the police.

- Catherine J. S. Lee for a hint on CUTTING THE GRASS.

- BMHero for a way to beat BLING-BLING SCRAMBLE.

- Muhammad Abdul-Bahar for a way to beat TWO-FACED TANNER.

- Jarrod Miles for a way to beat WAKA-GASHIRA WIPEOUT.

- David Cooper for YET ANOTHER theory on the garage door that won't close in 
GRAND THEFT AUTO.

- Jay C. for a possible solution to the phone bug in the PAYDAY FOR RAY 
mission.

- FemaleOutlaw for a small addition to the Freebie Item Vehicle section, and 
a location to fight the police.

- Tom Severson for telling me he has also experienced the infinite time bug 
in the Fire Fighter missions.

- Chad Kawikuamoo for another way to beat DEAD SKUNK IN THE TRUNK.

- Jim Burm for another way to beat SILENCE THE SNEAK.

- Joe Schmied for a real easy way to beat ESCORT SERVICE.

- Devin for a way to beat THE PICK-UP.

- BlueDevil for ANOTHER way to play SILENCE THE SNEAK.

- Mike Morse for another way to beat TWO FACED TANNER.

- Lee for another way to beat MARKED MAN.

- Ripe for a way to beat TRIADS AND TRIBULATIONS.

- Russell Sakolsky for some minor corrections to the table of contents.

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9:  Thanks

- Thanks to myself because if it wasn't for me, this FAQ wouldn't exist!
- Thanks to my dad for giving me jobs to do to pay for my Playstation 2  and
this game!
- Thanks to Rockstar Games, for the game that's gonna go down in history 
with Goldeneye!
- BIG, Big thanks to GameFaqs, THE best video game site on the net!

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10:  Copyright

This guide is the sole property of Nathan Norris, author of this guide.  
Don't rip off this guide in part or whole, or I will be forced to act 
against you.  Don't rip off this guide then alter it to death and claim it 
as your own.  This guide may not be used for ANY profitable reasons 
whatsoever, even if no money is made.

I'm tired of all these websites requesting my guides for their sites, so 
from now on, these are the only sites which may use my guides:

www.gamefaqs.com
www.neoseeker.com
www.gameadvice.com
www.psxcodez.com

This makes it very simple for me to keep track of what state each version is 
in each site.  If you find this guide on some other site, and it is 
incomplete, go to www.gamefaqs.com. before requesting help from me.  Since 
gamefaqs.com is the first place I send every piece of my work, they are sure 
to have the most up-to-date version of my guides.

Also, if you find this guide on www.cheatcc.com, notify me immediately.  
They have ripped off of me before and I'm not gonna let them do it again.

I bid you farewell.

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