Tomb Raider II:  The Dagger of Xian
THE COMPLETE GUIDE!

Written by:  Hyuaki Hay

I.  COPYRIGHT AND CONTACT INFORMATION
II.  INTRODUCTION
III.  CONTROLS
IV.  WALKTHROUGH
V.  CODES
VI.  CREDITS AND SPECIAL THANKS


I.  COPYRIGHT AND CONTACT INFORMATION:

This FAQ/Walkthrough for Tomb Raider II:  The Dagger of Xian is copyright by Ty
"Hyuaki Hay" Nungester.  This may not be distributed for profit in any way.  I
made this without being paid, so no one shall pay for using it.  It does not
matter if you use my guide on your site as long as it is all there word for
word.  Do not change anything to this guide.  If there is something you know of
that I have not covered, then email it to me at hyuakihay@yahoo.com and I will
give you full credit for submitting it.  If you have a question about
something, then by all means ask me, but please read through this guide first. 
If I know how to do what you are asking, it will most likely be here.  Thanks
for reading all of this boring stuff, now we can move on.

NOTICE:  This FAQ/Walkthrough may only appear on the following sites unless I
give permission otherwise.
www.gamefaqs.com
www.cheatcodes.com
www.neoseeker.com
If you see this guide anywhere else please let me know.  Thanks and enjoy.



Version History:
2/12/02:  Got everything set up and have the walkthrough for the first 4 levels
complete.  Will do more as I can.

II.  INTRODUCTION:

(Taken directly from the instruction manual.)

Legend has it that when you drive the Dagger of Xian into your heart, you
acquire the power of the dragon.  Literally.

In Ancient China, the Emperor was the holder of this power ans with his army
along-side him, he was a force to be reckoned with.  Thus empowered, he staked
claim to the vast lands that are now China.

His final battle however ended in defeat.  While people fell into submission
all around him, the warrior monks of Tibet would not relent and courageously
fought against his evil.  Knowing the poser of the dagger, they succeeded in
removing it from the Dragon Emperor's heart, reducing him and his army to
carnage.  The dagger was returned to it's resting place within The Great Wall
and safely locked up for all time...

Now three parties hold the dagger close to their heart, and all for entirely
different reasons.

Lara Croft, forever the adventurer, is one of these.  During her adventure, she
will encounter the other two...

III.  CONTROLS
Up = Run forward
Down = Jump back
Right = Turn right
Left = Turn left
Select = Display menu rings
Start = Pause/unpause
Triangle = Draws/holsters weapons
X = Action
Square = Jump  (press Jump + any direction to jump that way)
Circle = Forward roll
L1 = Look (with Directional buttons)
L2 = Side step left
R1 = Walk (with Directional buttons)
R2 = Side step right
Up + R1 + Square = Swan Dive  (Can also be done while running.)
Handstand = Press R1 when you are climbing onto a ledge.

IV.  WALKTHROUGH:

Before starting the game, please go through Lara's Mansion and learn the
different techniques that will keep you alive.  The game covers these very
well.  During the walkthrough, I will use the same format I did for Tomb Raider
1.  Ex:  Blah, blah, blah, leading to Secret #1.  Then a new paragraph begins. 
I will try to go in an area by area description.  I will not mention where
ammo, medi-packs or other items are (besides keys, artifacts, and weapons),
because usually you get them from the enemies that you must kill.  Thanks and
enjoy your experience.  This guide will contain spoilers.


THE GREAT WALL

After you finish sliding down the slope, run forward and turn right at the far
side of the rocks in frnt of you.  Run into the water, and at the back wall,
turn left and exit the water.  Climb up onto the rock and kill the tiger that
is in the floor of the cave you are in.  After it's dead, walk up the ramp and
jump to the rock to the left, then jmp to the walkway on the right.  Follow the
walkway to the end where you can climb onto a rock.  Now turn around and do a
running jump to the ledge behind you.  Jump to the ledge on the right and get
SECRET #1 the Stone Dragon.

Now jump back to the other ledge and kill the new tiger where the other one
was.  (This isn't necessary, but I like killing things.)  Anyway, climb the 3
ledges (2 if you decide to skip the short one) and then do a running jump
across to the left and then enter the structure.
Upon entering this area, turn right and go stand on the floor grate to deop
into the next room.  Swim around and climb out onto dry land and climb the
stairs to the left.  At the end, do a running jump and grab, then pull yourself
up onto the ledge.  Flip the switch and exit via the door you just opened. 
Back outside, you will be attacked by 3 ravens.  Once they are dead, run
forward, enter the crevice and slide down it and into the water.  Underwater,
enter the tunnel to the right and get the GUARDHOUSE KEY.  Now turn around and
exit the water and kill the awaiting tiger.  Climb the mossy boulders beside
the pool and climb back onto the wall again.  Use the GUARDHOUSE KEY to open
the guardhouse, then enter.  Kill all the spiders on the stairs and floor then
climb the stairs.  At the top of the stairs, turn around until you can see the
ledge witht he ladder and jump up and down while shooting to kill the spider
over there.  Then do a running jump and go over and claim the RUSTY KEY.  Now
turn around and go down the ladder and use the RUSTY KEY to open the door.  Run
down the hallway and when you reach the next room, you will be attacked by
spiders.  Make sure to kill the one behind you.  Now take and push the block to
either side and enter the tunnel behind it.  Slide down the slope and enter the
water.  Turn left, and grab the ledge in the left wall and shimmy to the far
side of the room.  You can let go when you are in the far corner.  Swim across
to the right wall and come out of the water in the corner and enter the
hallway.  Run across the collapsable tiles and into the large room.  Turn right
and run to the doorway on the far side of the room.  (You can only go one way
unless you want to be road pizza.)  Jump over the spikes making sure to land
just behind them so that you will slide into the room below without taking any
damage.  As soon as you land to a left side jump and then a forward jump
pulling yourself into the hallway there.  Run across the collapsable tiles and
jump over the swinging blades.  After the last one, jump diagonally to the left
and get SECRET #2 the Jade Dragon.

Now run down the right side of the hallway and drop into the room below. 
Immediately backflip and then jump to the left to land on another collapsable
tile to drop into another room below you.  Run into the next room and go to
either wall (preferrably the left), and run past the blades and into the large
cavern at the end.  Kill all the spiders around on the area here and then walk
up beside the zip-line.  Turn so that your back is facing the canyon and do a
safety grab off of the edge.  Shimmy as far left as you can then drop.  Grab
the crack in the wall and shimmy right until you can crawl up into the crack. 
Follow the tunnel back here to the ladder in the back.  Take the ladder to the
very bottom and then follow this new tunnel out into the open room.  Run to the
right until the ground starts shaking.  Then turn and run back to the tunnel
you were just in and kill the T-Rex from the safety of the tunnel.  Once it's
dead go back out and run to the far right side of the room and get SECRET #3
the Gold Dragon and GRENADE LAUNCHER back in the niche.

When you try to come out, another T-Rex is waiting.  After it's dead go back to
the tunnel with the ladder and climb all the way to the top of it.  Follow the
tunnel to where you can drop through the floor and go to the zip-line again. 
This time, use it and let go before you hit the wall.  Kill the 2 tigers here
and follow the path in the back straight to the end of the level.

VENICE

As you begin the level, turn aroun and draw your guns.  Run forward a few
steps, and kill the doberman that appears.  Also be sure to kill the gunman on
the balcony to your right.  Now head down the alley to the left and kill the
thug and doberman combo.  Now dive into the water and swim under the large door
in front of you into the boathouse.  Climb out of the water and flip the switch
in the back-right of the room.  Exit the obathouse and enter the building where
the thug was earlier.  Flip the switch on the wall and climb the stairs up to
the next floor.  Wash, rinse, and repeat.  On the roof, shoot-out the windows
and jump to the red awning on the other side of the building.  Now jump to the
balcony and get the BOATHOUSE KEY from the gunman you killed earlier.  Now go
back into the hallway you were in earlier.  Run into the room there and kill
the doberman.  Then shoot-out the window to the left of the other hallway.  Run
down that other hallway and flip the switch.  Go back to the window you shot
out a minute ago and do a running jump and grab, then pull-up onto the red
awning.  Jump across the awnings and into the niche in the far wall.  Flip the
switch, then go back to the boathouse and use the BOATHOUSE KEY to open the
boathouse doors.  Go back across the canal and kill the gunman there and get
the AUTOMATIC PISTOLS from him.  Then go back to the boathouse, and get into
the boat.  Leave the boathouse and go right.  You may want to use a flare. 
Once you are past the gates, stick to the right wall and enter the tunnel
there.  Get SECRET #1 the Stone Dragon, then drop down the hole.  Kill the 2
rats, and there are some UZI CLIPS in the water.

Now go back to the boat and down the tunnel.  After you go over the waterfall,
then get out of the boat and search the bottom of the water for SECRET #2 the
Gold Dragon.

Get back into the obat and continue down the tunnel.  When you get to the next
room, hug the left wall until you can climb out onto a deck.  Kill the rat. 
Shoot-out thw window and kill the gunman.  Go back out and drive the boat into
the lock ahead, then get out and go back to the dock.  Enter the room and flip
the switch, then go out and climb the ladder.  Dive into the water and flip the
switch on the left wall, then enter the boat and go forward into the new area. 
Turn left at the fork and be sure to destroy those gondolas.  Park the boat and
climb up onto the deck.  From there jump to the red awning on the left.  Jump
to the arch, then do a backflip back to the red awning.  Kill the thug and
doberman then jump back to the arch.  From the top of the arch, I recommend
that you sniper the gunman on the dock where the other boat is.  Now turn and
run into the area on the right and kill the gunman in there too.  Take the
STEEL KEY from him and use it to open the door there.  Enter the new room and
drop down to the floor below.  Flip the switch there and come back up to kill
the new gunman.  Go back to your boat and go back to where you entered this
area.  Go right this time.  Kill the gunman on the dock just around the corner.
 Follwo this canal around the right bend just ahead.  Get off on the dock and
kill the thug (he'll come out when you get on the dock).  See that archway
ahead?  Climb up there and get SECRET #3 the Jade Dragon.  Also shoot out all
of the windows.  It'll help you out later.

Now enter the room the thug was in.  Flip the switch, kill the 2 rats, and
leave.  Back outside, leave the boat.  Just make sure it's pointing in the
direction you came from.  Now swim forward and take the first left, then the
left after that.  Climb onto the second dock and enter the room.  Grab the IRON
KEY and then climb up to the next floor.  Kill the thug and doberman.  Flip the
switch and dive out into the water below.  Kill the gunman on the dock.  Now
we're heading to the dock with the second boat.  Jump into the water and take
the first right, then left after that.  Take the narrow canal with the 2 gates
(1 of which you raised), and go all the way to the dock with the boat.  Use the
IRON KEY to open the door, kill the gunman inside, and flip the switch.  Get in
the second boat and turn until you are facing the large doors (dock will be on
your left).  Drive the boat towards the lare doors, but be sure to jump out at
the mouth of the canal, or you will die.  If the mines don't blow up, try
again.  Go back through the narrow canal.  Now go right, then left.  Follow
this canal all the way to the back where you make a left, and you can swim
under a door on the right.  Kill the gunman in there.  Now this is tricky, and
timed.  But I found an extremely easy way to do it.  Flip the switch and dive
under the water.  Swim under the door and go right.  Climb up the ramp beside
the building and run up and into the boat.  Now drive like mad to get to the
large doors (where you blew up the mines earlier).  You finished the level.  If
you were too slow, just set everything back up and try again (put the boat back
in front of the arch).  If you were able to stay under the water without
surfacing when you were going to the ramp, then the bells should never toll.

BARTOLI'S HIDEOUT

Drive the boat forward and park it at the dock.  Make sure that you kill the 2
rats.  Run around the left side of the building and kill 2 more rats.  Enter
the passage here and kill the thug coming towards you.  Jump up onto the
platform and kill 2 more rats, then flip the switch.  Kill the thug walking
towards you from the entrance.  Go along the path and enter the doorway to the
building.  Kill the gunman on the right balcony and the gunman below the right
balcony.  Now go to hte windows on the left side of the room.  Shoot-out a
window and kill the 2 dobermans and get the items in the back of the room.  Go
back into the building and turn left towards the statues.  Light a flare, and
as you get close to the statues, theu begin swinging their swords.  Time your
movements so that the swords are on the way up and miss you.  Flip the switch
and then run past the statues again.  They will not be swinging their swords. 
Go left just after the statues and run towards the ramp.  Put your back to the
ramp and backflip onto it.  Keeping the jump button pressed in, jump forward
and grab the ledge and pull yourself up.  Push the block up here unitl it won't
move any more.  Now do a running jump to the balcony where he gunman was and
climb the wall out onto the outside balcony.  Turn around and face the left
balcony on the outside of the building and kill the gunman running around
there.  Now go to the edge of the balcony and jump to the red awining, grabbing
the edge of the awning.  Shimmy left all the way to the far edge of the awning.
 Get up onto the awning and gackflip to the ledge behind you.  Do a running
jump to the next ledge and then jump to the next awning.  Walk to the edge of
the awning, facing the doors and take a walking step back then jumpforward
holding in the grab button so that you wil land in the doorway.  Kill the 2
dobermans that appear and climb the stairs.  Enter the room to the right and
kill the gunman.  Flip the switch to the left of where you entered then enter
the new doorway out in the hallway.  Out on the balcony you saw earlier, get
SECRET #1 the Stone Dragon, then go back into the other room you were just in.

Shoot-out the window and kill the gunman on the ledge.  Shoot-out the window to
the next room and enter.  Kill the 2 thugs and doberman.  In the fireplace,
push the back of the fireplace 2 times and climb up onto it and then onto the
ledte to the left.  Kill the rat and continue running forward.  Do a running
swan dive aimed to the right of the slope with swinging blades.  Climb out of
the water and place your back in the corner so that you are facing down the
small passage.  Do a running jump onto the platform in front of you, then do 2
standing forward jumps onto the next 2 platforms.  At the end of the hall, turn
right into the chandelier room.  Kill the gunman and 2 dobermans.  Climb onto
the platform in front of the lowest chandelier.  Climb the first chandelier and
jump to the second.  Turn right and jump to the platform and flip the switch
then return to the chandelier, then go to the third one and climb up onto the
ledge.  Kill the 2 rats while moving to the right side of the room.  Jump and
grab the beam and shimmy to the right until you can climb up.  Jump to the
brick platform on the other side and kill the thug then climb onto the bricks
and jump to the other side of the beam, and flip the switch.  Now work your way
back down to the furthest, and now lowest chandelier.  Turn left and jump into
the niche and get the LIBRARY KEY.  Work your way to the middle chandelier
again and jump to the ledge at your upper right.  Flip the switch and shoot-out
the windows then walk along the ledge until there is an opening on the right. 
Do a safety drop into the hole and land in the water below.  Swim into the open
room and flip the switch on the left wall.  Enter the new room to the left and
swim to the next room below.  Lighting a flare would be a great idea.  Turn
right and swim between the 2 pillars, then through the 2 openings in the 2
walls, top then bottom.  In the cornr ahead of you and slightly to the left,
there are some GRENADES.  From there turn right and swim to the next corner and
get SECRET #2 the Gold Dragon.  If you need air, there is a switch on the wall
near the dragon, flip it and go up for air.

Now swim back to the rooms above, and go up the stairs and use the LIBRARY KEY
to open the Library.  Kill the thug and enter where he was coming from.  Turn
right at the lit up area then climb the bookcase on the left.  Go across, kill
the 2 rats and flip the switch and go back to the open area downstairs.  Kill
the gunman and enter the room on the right.  Climb the first bookcase on the
left then jump to the one behind you and climb it.  At the top, shoot-out the
window and go through it, backwards, so that you can grab onto the awning. 
Pull yourself up and backflip to the ledge behind you.  Now jump onto the ledge
below the awning.  From there, jump to the walland go to the far right.  At the
end, turn left and face the building and jump and grab, pulling yourself onto
the top of it.  Move to the other side and jump into the opening in the wall
above and to the left of the building.  Go intot he area behind the wall to get
the UZIS.  Now climb out and enter the building.  Kill ghe gunman and get the
DETONATOR KEY.  Leave the building and go enter the door in the wall infront of
you and kill the gunman there.  Shoot-out the windows and re-enter the library.
 Open the door across from you and enter, killing the 2 gunmen outside the
windows.  Go through the nearby door outside and into the water.  Swim to the
area to the left where you can climb up.  Climb up and kill the rats, then
climb onto the wall behind you.  Ignore the detonator for now.  Get onto the
higher wall and climb into the upper windows of the far building and get SECRET
#3, the Jade Dragon.

Now go back and use the DETONATOR KEY on the detonator.  Kill the gunman on the
upper balcony to your left, then follow the wall back to the building where
SECRET #3 was and follow the path up through to the roof, then slide down the
tunnel in the back to exit the level.

OPERA HOUSE

From the start, turn right and do a running jump to the platform there.  Turn
around and draw your guns and kill the gunman at the bottom below you.  Jump
into the water and check the dead body.  Jump back into the water and head
around the bend to the left.  Climb the ladder.  When the first ladder ends and
the second one begins, turn and climb up onto the platform behind you and flip
the switch.  After that's done, climb the ladder to the top, then jump over to
the white ledge on the building across the canal.  From there turn left and
jump to the platform with the swinging box.  Again, turn left and jump to the
hole in the roof across the canal.  Kill the thug and get the ORNATE KEY.  As
you go up the stairs, you will have to kill a second thug.  Now go back to the
platform with the swinging box.  Go to the platform where you snipered the
gunman earlier.  See that area in the roof where it isn't slanted like the rest
of the roof?  (It's on the far right from where the level began.)  Then from
there do a safety hang and shimmy left until you are above a stained glass
window.  Drop and grab the ledge below you and shoot out the window.  Walk
through the glass on the floor and climb up the ladder on the left.  In the
hallway above, use the ORNATE KEY to open the door, then follow this hallway
and climb the ladder to the top.  Line up with the boards on the right and walk
to the edge and do a forward jump.  Do 2 running jumps to get to the other side
then grab and pull yourself up to the ledge above.  Turn right and enter the
hallway there.  Turn right and kill the gunman on the top of the dome, but
don't enter the room yet.  Turn around and do a safety hang and pull yourself
back up.  There are now 2 dobermans and a thug running around for you to kill. 
On the left side of the dome, kill the gunman and thug.  Now get onto the dome
and jump to the ledge below the swinging box.  Enter this area and flip the
switch then come back out.  Kill the thug and gunman and enter the door in the
bottom of the dome.  Remember this place, you'll be back.  Flip the switch on
the left then climb the ladder into the area below.  Run to the lower end then
turn around and head to the area on the left by the switch, avoiding the
boulders.  Flip the switch and climb the ladder and enter the area to the left.
 Do a safety drop into this large room.  I'll call it the main room.  Watch out
for falling sandbags throughout this room.  Facing the stage, turn left and
kill the gunman and enter the hallway he was guarding.  Kill the 2 dobermans. 
There is an elevator but it's broken for now.  Remember this spot, you'll be
back.  Go back into the main room and go to the right side.  Kill the gunman
and doberman.  Now work your way down to the floor and kill a thug and 2
dobermans.  There will also be a gunman that attacks you from the stage, so
kill him.  Along the wall facing the water, there is a small platform you can
step up onto, then climb up onto the ledge and work your way across it.  On the
other side, climb up onto a higher ledge and turn around to kill the waiting
gunman.  Drop to the floor, enter the water and climb out onto the stage.  Kill
the doberman from the left and the gunman behind you.  Enter the room on the
left and flip the switch there.  Now go to the room on the other side of the
stage.  Kill the 2 thugs and climb onto the ledge above the entrance.  Walk
through the glass and jump and grab the crevice in the left wall.  Shimmy left
until you can climb up.  Flip the switch here and jump back to the ledge.  Go
to the now accessable side of the platform and jump left to another ledge, then
climb into the niche in the wall and jump to another still higher ledge.  Kill
the rat and jump past the 2 swinging sandbags.  Flip the switch and go down the
path here backwards holding in the grab button.  Grab the edge of the slope,
then pull yourself up and backflip into the open door below.  Light a flare and
turn right and follow the left path.  Once you go underwater, surface int he
next room and flip the switch on the left.  Now look at the far wall
underwater.  See that hole just below the waterline?  Enter it and swim along
the tunnel to get SECRET #1 the Stone Dragon.

Go back to where you went left earlier and this time go along the path.  Go
underwater and surface in the next room.  Climb out of the water and get the
RELAY BOX.  Climb the ladder and go back to the elevator.  Place the RELAY BOX
into the control panel and flip the switch to send the elevator down.  Get on
top of the elevator and climb the ladder on the right.  Walk through the glass
and get SECRET #2 the Gold Dragon.  Flip the switch to the left and get the UZI
CLIPS on the way out.

Go back to the elevator switch and flip it again to bring the elevator back up.
 Now flip it again and get in the elevator.  At the bottom kill the 2 gunmen
and flip the switch to send the elevator back up.  Enter the water and follow
the stairs to a room where you can get the CIRCUIT BOARD on your right then go
back down the stairs and return to where you entered the water.  Go to the
other side of the cage and flip the switch and enter the cage then go up for
air.  Climb our and kill the rat.  Jump to the ledge behind you, and again jump
to another one behind you.  Kill the thug, 2 rats, and a doberman, then head up
the hallway to the right.  Shoot out the windows and drop to the floor below. 
Flip the switch on the wall and I suggest saving.  Slide down the slope and
jump to the ledge and get the ORNATE KEY.  Now turn left and do 2 backflips and
jump left, then jump into the tunnel.  Kill the rat and walk for the rest of
the area.  This is tricky.  Put your back to the gap and backflip over it.  Go
to the edge of the hole and backflip again.  Repeat.  After you land this time,
jumb forward and pull yourself into the tunnel above.  Light a flare.  WALK
forward and get SECRET #3 the Jade Dragon.  Going backwards, do a safty drop
over the edge behind you and backflip onto the platform again.

Take the block ahead of you and pull it back 1 time and over 1 time to put it
in the center of the room.  Now go around it and flip the switch.  Push the
block through the now open door until it can't be pushed anymore.  Now climb up
on top of it, shoot out the window, and put the block here on top of the other
one.  Climb on top of the boxes and on top of the ledge then kill the waiting
thug.  Run back down the corridor until you come to the place where you entered
from earlier.  Jump to the other ledge and back into the main room.  Use the
ORNATE KEY in the lock ahead of you and enter the door.  Back on familiar
ground, flip the switch and climb the ladder.  Put the CIRCUIT BOARD into the
box and flip the right switch.  Now go back to the stage.  Kill the gunman on
the stage.  In the new area ahead of you are 2 thugs and a doberman, you know
what to do.  In this new room, take the second left, then left again.  There is
a box ahead that you have to pull back 2 times.  Climb over the box and flip
the switch it was hiding.  Now climb up on top of the boxes and out into the
main room for the last time.  Watch out for the sandbag.  Go right and into the
dark room there.  Jump across the hole in thr floor and grab the bottom of the
doorway above.  Flip the switch on the right and walk to the edge.  Angle
yourself so that you land on the ramb to the right side of the platform.  Be
careful of the sandbag and jump to the next doorway.  Here's your first boss
battle.  I call him Big Bad Ass Grenade Guy (creative huh?).  to make him come
out turn and do a safety hang into his room and pull yourself back up.  Shotgun
and Grenades work well against him.  Soon as you touch the floor, 2 dobermans
come out.  After all are dead, run towards the back of the room using the
center path and kill the gunman.  In the back, climb the boxes and work your
way to the front of the room and flip the switch on top of the boxes.  After
flipping the switch, drop to the floor and kill ght gunman.  The exit to the
level is in the back right of the room.
