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                      Kirby Super Star FAQ/Walkthrough
                           For the Super Nintendo
                    Version FINAL (Last Updated 1/1/2002)
                  By Devin Morgan (devin_morgan@netzero.net)

    This file is Copyright (c)2000-2002 Devin Morgan. All rights reserved.

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Table of Contents

1. What's New
2. Introduction
3. Controls
4. Spring Breeze
5. DynaBlade
6. Gourmet Race
7. Great Cave Offensive
8. Revenge of the Meta Knight
9. Milky Way Wishes
10. Megaton Punch
11. Samurai Kirby
12. Arena
13. Abilities
14. Bosses
15. Secrets/Tips and Tricks
16. Credits
17. Copyright Notice
18. Contact Information

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-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version FINAL (1/1/02): The final update to be made to this FAQ.

Version 1.0 (6/5/00): The first and mostly complete version of this FAQ. This 
was originally part of the old Ultimate Kirby Guide, but this is a new, 
separate guide for this game!

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-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

Kirby Super Star is definitely the best Kirby game around (excluding Kirby 
64)! It was released in the second half of 1996 for the Super Nintendo 
Entertainment System. This game has 9 different 'games' packed into one Game 
Pak. There are over 20 different abilities that are waiting to be found 
throughout this game, as well as a slew of all new bosses and enemies! If you 
love Kirby games, or you're just looking for a great action/adventure game 
with great replay value and a pretty good challenge level, pick up a copy of 
this game as soon as possible!

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-=-=-=-=-=-=-=-=-=
-=  3. Controls -=
-=-=-=-=-=-=-=-=-=

Start: Pauses game, explains the ability you currently have, brings up ability
       list in the Milky Way Wishes game

Y: Inhale and spit out, use an ability you've acquired, shoot air puffs (while
   flying), use water gun underwater

X: Change ability during play in the Milky Way Wishes game, view the list of
   acquired treasures in the Great Cave Offensive

B: Jump (press twice to fly), slide (press while holding Down), swim upward
   (only in the water)

Up: Enter doors, climb up ladders, open treasure chests in the Great Cave
    Offensive

Left and Right: Walk (hold to move, press twice and continue holding to run)

A: Create helper with your current ability, cancel your helper (only if it's
   right next to you)

R: Guard

L and Select: Not used

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-=-=-=-=-=-=-=-=-=-=-=-=
-=  4. Spring Breeze  -=
-=-=-=-=-=-=-=-=-=-=-=-=

Story
-----

That awful King DeDeDe is at it again. He's stolen all the food in Dream Land! 
The inhabitants don't like being hungry and have asked Kirby to help. The new 
adventure begins.


Game Overview
-------------

This game is similar to the original Kirby's Dream Land for Gameboy, but with 
a few differences. You can use abilities, create helpers, and you can just get 
a plain feel of the game here! There are 4 levels, each with both new and old 
enemies. The bosses here include Wispy Woods, Kracko, LoLoLo and LaLaLa, and 
King DeDeDe, which are VERY easy to defeat, just like in the original Gameboy 
classic.

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-=-=-=-=-=-=-=-=-=-=
-=  5. DynaBlade  -=
-=-=-=-=-=-=-=-=-=-=

Story
-----

A strange bird, named DynaBlade, has come from the mountain and ruined the 
crops! Unless Kirby can stop him, Dream Land will be devastated!


Game Overview
-------------

This is a level to level area, like Spring Breeze was, but it has 5 levels, 
and 2 hidden areas with goodies! One feature about this game is when you reach 
the level's end; you can try and shoot yourself out of a cannon to get extra 
points and lives. There are also two hidden areas, which I'll explain how to 
find in the Secrets section below.


Secrets/Tips and Tricks
-----------------------

In DynaBlade, there are two hidden areas, which can be accessed by hitting the 
large switches found in two of the levels. Below, I'll list what levels to go 
into and where to find the switches:

Level 2: When you reach the 2nd room, climb up the ladder and get the Mirror
         ability. Then, use it to hit the bomb block surrounded by plain
         blocks. Blow up the blocks and enter the room to find the 1st switch.

Level 4: In the 5th room, instead of going left to continue with the stage,
         go left and enter the door and push the switch.

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-=-=-=-=-=-=-=-=-=-=-=
-=  6. Gourmet Race -=
-=-=-=-=-=-=-=-=-=-=-=

Story
-----

A large fruit orchard is filled with food. Kirby heard about the orchard and 
journeyed there, but King DeDeDe was waiting for him. Now all Kirby has to do 
is win the Gourmet Race. Piece of cake, right?


Game Overview
-------------

In this game, you race against King DeDeDe through all sorts of terrain, 
trying to eat the most food and finish 1st in each round. At the end of round 
3, the player with the higher total wins the race!

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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  7. Great Cave Offensive -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Story
-----

While on a picnic, Kirby fell into a huge cave. Rumor has it that this cave is 
full of treasures! Can Kirby find all of the treasures and make it out of the 
dangerous cave alive? We shall see.


Game Overview
-------------

In this game, you're in an underground cave searching for 60 Treasures. The 
more treasures you get, the more money (points) you get. Remember, there's 
also enemies blocking safe access throughout the cave, so be ready for battle 
at any time.


Walkthrough
-----------

From the start of the level, go right and take the Gold Medal. Then, move 
right and destroy the stone statue. Go in the door and take the Gold Coin. 
Then walk right. You should see 3 bomb blocks. Only destroy the left and the 
right blocks, NOT the middle. Now you can collect the Whip. In the next room, 
get through the `maze' of switches to collect the Crystal Ball. Next, go to 
the water area. Swim to the blocks and break them and move up to get the Lucky 
Cat. Go to the next room. Destroy the statue on the platform above you to get 
access to the Seiryu Sword. Go right and destroy the bomb block. From there, 
go down and right to the Screwball. Fly up to the gray blocks in the ceiling. 
Destroy the statue sticking out of the ceiling and break the blocks to receive 
Echigo Candy. Save your game in the room below if needed. Move right to 2 
blocks. Break them, then break the stone statue. Go down the path starting 
under the Save Point and collect the Zebra Mask. Go to the next room and 
defeat the hammer enemy. Then, make your way to the upper left corner of the 
area and get the Star Stone. Now, go to the lower right corner of the same 
area to get the Beast's Fang. Go to the next room. In the middle of the room, 
destroy ALL the bomb blocks to receive the Bandana. Take the Cutter ability 
and cut down the hanging platform to the right. Go down with it and go right 
to get Springtime. In the next room, take the Sword ability and make a Blade 
Knight helper, then go fight the fish in the next room. Take the mine cart 
ride to the next area. Once there, go straight down to the bottom of the sea 
to collect the Dime.

Break the blocks underneath it and get the Glass Slippers. Go to the next room 
and save your game if you want. Enter the door to the left of the Save Point. 
Hit the nearby switch to get to the Goblet. Go down a bit further to another 
switch. Push it and quickly take the Saucepan. Move left and take the Crash 
ability and use it to push the switch on the other side of the wall to get the 
Brass Knuckle. Hit the next switch you see and swim up the waterfall. Along 
the way, to the left is the Amber Rose, so be sure to grab it! Destroy the 
bomb block to the right and enter the door there. Take the Fish Fossil and the 
Beast Fossil in the little room there. Return to the waterfall and go to the 
top and move right. Fight the Poppy Bros. to get the Nunchuks. Go back to the 
Save Point from before. Go into the door underneath it. Follow the path by 
going up and following the path until you reach a block. Break it and swim up 
to get the Bucket. Continue going up and on platforms to avoid the spikes. 
Break the blocks blocking one of the platforms to get Summertime. Go down to 
the water and go with the currents to get the 100-Dollar Coin. Enter the door 
and save your game if necessary. Now, go through the right door. Hit the 
nearby switch to get the Ancient Gem above you. Go down and to the right and 
break the blocks to get the Falcon Helmet. Keep on going right and get the 
Dud. From there, keep moving right then go down. Make your way past the spikes 
to get the Truth Mirror. Go up and enter the door. Fight the RPG Battle and 
then go to the next area via mine cart. Go to the lower right corner, enter 
the room and save your game.

Enter the door to the left of the Save Point. High above you is a door. Enter 
it and take the Star Tiara. Now go to the bottom right corner door. Keep going 
through the rooms until you reach a bomb block. Destroy it and go down. Avoid 
the cannon fire and get the Unicorn's Horn. Go in the next room and defeat the 
hammer enemy to receive Autumntime. With your Hammer ability, retrace your 
steps 3 rooms and this time; go to the far-left door. Pound the stake and go 
down the elevator and enter the following room. Take the Fire ability and go 
in the upper door. Beat the enemies there and take the Turtle Shell. Go to the 
next room and turn your power into a Fire helper and break the bomb block. 
Have your helper light the underwater fuse. Jump in the cannon and when you 
land, get the Sword Treasure. Now, exit the room through the bottom door. Swim 
against the currents here and get the Warrior Shield (this may take a few 
tries because it is VERY tricky to get.) Go back up the elevator and go back 
to the Save Point to save your game. Go to the door you entered earlier and 
enter the door ABOVE it. Go left and through the door. Go up and enter the 
very first door you see. Go right and get Mr. Saturn. Keep going up for a bit, 
then follow the left wall and take the Armor. Now enter the door in the middle 
of the area and get the Treasure Box. From there, go up to the top of the room 
and go in the left door. Quickly take the Mannequin to the left before you get 
crushed like a pancake! Then, go to the right door. Keep going and go in the 
first door you see. Use your Hammer or take the Wing ability to defeat the 
Chameleon. In the next room, go through the left door. Hit the switch and 
quickly make your way to the door that was opened to collect the Model Ship.

Go in the door on top of the area. Fall down and enter the door at the bottom. 
Now, enter the right door. Light the candles with the Fire ability so you can 
see a hidden door about halfway up the tower. Go in and get the Sun Ring. Like 
the other tower, take the door at the top of the room. Fall again, then enter 
the door at the bottom. Now, go to the top and enter the middle door. Save 
your game when you land. Enter the door above the other one again. Go right 
this time. Break the bomb block and get Tut's Mask. Keep going to the next 
room. Use the Yo-yo ability to get the Rice Bowl. Keep going through a couple 
of rooms and defeat the hammer enemy to take its ability. Then, in the next 
room, get a Sir Kibble helper. Now go to the Save Point again. Go in the door 
above the one you just exited. Go left to the next room. There, get to the top 
of the room and go in the right door. Get in the water section of that room 
and use your hammer to break the blocks there. Go in the next room and enter 
the door straight above you. Make it through that room and enter the next one. 
Use your Cutter ability to drop the platform and use the Hammer to pound the 
stake. Enter the door and get the King's Cape. From that spot, go back 
approximately 3 rooms. Get the Stone ability and use it to break the bomb 
block there and sink to the bottom of the water to collect the Gold Crown. 
Enter the door at the VERY bottom of the room. When you hit the ground, enter 
the door at the far-left corner of the area. Take the mine cart ride there, 
and hit the switch in the next room. Go in the hole in the wall you just made 
and get Wintertime. Go in the next room and take the Jet ability. Fly against 
the wind gusts and fall to get the Katana.

Save your game in the next room and after that, enter the bottom left door. 
About halfway through that area, there should be a bridge with a waterfall. 
Squat down above the waterfall and get the Charm. Go left and light the middle 
fuse with your Jet ability, then jump in the middle cannon. Destroy all the 
bomb blocks there EXCEPT the bottom one to be able to collect the X-mas Tree. 
Now, leave that room and go to the left. Destroy the bomb block under the 
ground. Now move right and push the right fuse box and jump in the left 
cannon. When you land, enter the door underneath the Wing ability and get 
Kong's Barrel. Go up, and fly through the clouds leading to another door. Go 
in and collect Ramia's Scale. Next, leave that room and go through the clouds 
above and to the left of the Wing ability. Fall through the clouds underneath 
the Plasma ability and go in the door to get the Shiny Bamboo. Now, you should 
be underneath the door surrounded by clouds. Move left and go down and to the 
right to the door near the Parasol ability. Go in and get the Spirit Charm. 
Retrace your steps back to the area where the Plasma ability is. There should 
be a wall engulfed by the clouds to the left of it. Get behind the left side 
of the wall and fly up. Go in the door and take the Wheel ability and create a 
helper. Quickly hit the switch and reach the other side of the room to get the 
Tire. Now, leave the room and find the Warp Star. Take it out of the clouds 
and save your game when you land. Enter the right door and move all the way to 
the right and then down to reach the Pegasus Wing. Enter the next room and 
defeat the huge bug creature to gain access to the Raccoon Doll. In the next 
room, destroy the bomb block and get the Shell Whistle. Move left and get the 
Crash ability. Use it to hit the switch on the other side of the wall to get 
the Orihalcon.

Take the Warp Star back to the Save Point and save your game. Now, enter the 
middle door. Get the Cutter ability and cut down the far-left platform. Fall 
down with it and drop through the small floor nearby to the right. Walk to the 
right to get the Platinum Ring. Get through the next room and make your way to 
the VERY bottom of that room to get the Triforce. In the next room, defeat the 
Wham Bam Rock and take the mine cart and the elevators to the end!

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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  8. Revenge of the Meta Knight -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Story
-----

One of Kirby's old foes, Meta Knight, has built a giant ship and is planning 
to conquer Dream Land! It's up to Kirby to destroy the ship, defeat Meta 
Knight, and save Dream Land. Good luck, Kirby!


Game Overview
-------------

This game takes place aboard the flying ship, Halberd. You travel all around 
the ship, defeating enemies like Heavy Lobster. At the end, have a "sword 
fight" with Meta Knight! Then, race against time to get off the ship before it 
sinks into the water.

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-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  9. Milky Way Wishes -=
-=-=-=-=-=-=-=-=-=-=-=-=-=

Story
-----

The sun and moon had a huge argument! Because of this, the days and nights in 
Dream Land are mixed up! It's up to Kirby to solve this dilemma and restore 
order to Dream Land.


Game Overview
-------------

In this game, the sun and moon are fighting and you must find Nova to stop it. 
Travel across the galaxy through 7 planets and get the Deluxe Abilities 
scattered around them. Here, I've provided a quick reference list showing 
where the 19 Deluxe Abilities are hidden, then a walkthrough for each of the 
planets below.

Floria - Ice, Fighter, Cutter
Aqualiss - Parasol, Beam, Sword
Skyhigh - Jet, Wheel, and Wing
Star above Skyhigh - Copy
Hotbeat - Fire and Suplex
Cavios - Bomb, Hammer, Stone
Mecheye - Yo-yo, Plasma
Halfmoon - Mirror and Ninja


Walkthrough
-----------

Planet 1: Floria

From the start of this level, enter the door atop the ladder to the right, and 
go through that door until you arrive in the winter section. Then, go left and 
enter the room and take the Deluxe Ice ability. Exit the room and go back to 
the door on the ladder and reenter it until you reach the autumn section, then 
head right until you reach another door. Enter it and reenter that door until 
you reach the summer scene and enter the door directly below the one you just 
came through. Take the Deluxe Fighter ability, then leave the room and reenter 
the room above the one you just exited until you reach the winter scene again. 
Go right and destroy the ice "wall" and then continue past and enter the 
second door you come across, then reenter it until you end up in the summer 
section again. Next, go left and enter the door in the tree trunk and take the 
Deluxe Cutter ability and leave the room. Head all the way to the right and 
enter the last door that you see to get into the autumn scene. From there, go 
right and enter the sparkling door to reach the bosses: the Twin Whispy Woods! 
I advise you use the Ice ability to defeat them here because I find that to be 
the quickest way to defeat them; after they're done for, touch the star to 
leave the planet!

Planet 2: Aqualiss

From the start of the level, enter the door to your right, then start swimming 
to the right until you reach the wall. Swim up to the surface and once you 
land, head right past the Cutter enemy. Keep heading right and you'll come 
across 3 bomb blocks with a couple enemies next to them. Destroy the middle 
bomb block, then drop into the water via the hole you just made in the 
platform. Swim to the right and destroy the wall with the bomb block attached 
to it. Continue to go right until you can go up and surface again. Once you've 
surfaced, go right and drop into the water again after you pass the small 
island. Destroy the bomb block in the water to make a door appear on the 
island above you. Swim back up and jump onto the island; enter the door and 
take the Deluxe Parasol ability. Exit the room and continue right until you 
reach another door. Enter the door, then head right until you reach another 
piece of land. Jump onto the land, head right, and then drop into the water 
again and swim down and left until you reach more dry land. Continue right, 
then head up and enter the door. In the next room, head down and enter the 
door on the bottom platform. Then, head right until you reach a bunch of 
cracked blocks; take the Parasol ability and drill down through the blocks 
until you reach the bottom, then head left. Float above the two sets of spikes 
below, then continue left until the Fighter enemy appears. Defeat him and take 
the Deluxe Sword ability, then head right and up, then left again and exit the 
room. Head right, then down and enter the door in the water. This next room is 
a pretty tricky room to get through because the water currents push you 
through the narrow corridors, plus it has a deluxe ability for you to find! To 
reach the ability, head right, then down and right. When the path splits 
again, head down, then right and up. Take the Deluxe Beam ability, then enter 
the door to get to the beginning of this room again! From the start, head 
right, then down and right like before. Go down when the path splits, then go 
right instead of going up like before. Then, go down and right through that 
little corridor, then head up and you'll be in a large room. Continue up and 
right, and when the path splits again, go with the right path. Head right 
until you reach the sparkling door, then enter it to reach the boss. Defeat 
the Fatty Whale, then touch the star and exit the level!

Planet 3: Skyhigh

From the start, enter the door and head right. Continue all the way to the 
right until a wind current starts to push you towards the right. You should 
see a block above you when this starts to happen; jump up, inhale, and destroy 
the block, then float up the passageway it opened and enter the door. Take the 
Deluxe Jet ability, then exit the room and continue right. Go right until you 
reach a fuse; ignite it with the flames coming from the back of you when you 
use the Jet ability. Then, head right as quickly as you can to the cannon. 
Jump into it and be shot into a room where you can take the Deluxe Wheel 
ability. Once you have it, exit through the door and go right a little bit, 
then enter the next door. These next couple of rooms can be confusing, so 
follow these directions carefully so you get through it okay! First enter the 
door to the right. Then in the next room, enter the middle door. Enter the 
left door next, and then go to the middle one again and take the Deluxe Wing 
ability. Exit the room and enter the right door, then go across the room and 
enter the far right door. In the last room, enter the sparkling door in the 
middle to reach the boss, Kracko. Defeat Kracko, then touch the start as in 
the other levels to complete Skyhigh!

Planet 4: Hotbeat

From the start, head all the way to the right while flying and trying to avoid 
the glowing red spots; they hurt! When you can, go up then left, then jump 
into the cannon you see to get shot to the other end of the room. When you 
land, fly just a little bit back to the right, and destroy the bomb block from 
its LEFT SIDE. Then, head back to the left and continue upward. Head right at 
the top and take the Lollipop to become invincible for a limited time! Run 
back to the left and drop all the way down. Go right and float right up the 
glowing column to the top and enter the door. Get to the top of the room while 
trying to avoid the enemies, then enter the door at the top and take the 
Deluxe Fire ability. Float up to the top of the screen and enter the door, 
then head right and enter the next door you see. In the next room, jump into 
the mine cart and ride it to the right while running over all the stakes you 
come across. Keep riding until a fire column appears and blocks you, then get 
out and float up and around the column! Then, jump into the next cart and 
continue right until you see a bunch of cracked blocks above you. Jump out of 
the cart RIGHT under those cracked blocks on the patch of green land. This 
could be pretty tricky to accomplish, so I'll tell you the easiest way to 
break all the blocks! The first thing to do is create a Helper (it doesn't 
matter what ability they have), then give yourself the Sword ability. Stand so 
that the Helper is right in the same spot as you are, then jump up. The moment 
Kirby touches the top of the Helper on his way down, press Up on the Control 
Pad to get an added boost in your jump! When you make contact with the blocks, 
use the Sword ability to destroy as many as you can in one jump. Repeat this 
process until they're all destroyed, then float up to the top and enter the 
door. Head right and defeat the giant bug enemy, then take the Deluxe Suplex 
ability. Then, head left and exit the room and jump into another mine cart and 
continue all the way right until another fire column appears. Jump out of the 
cart before it hits the column, then fly up and around it and enter the door 
on the other side. In this room, head down and right, then when you're able 
to, go up and right some more until you reach a cannon suspended in the air. 
Jump in it, then let the next couple cannons shoot you automatically; when you 
reach a cannon you have to manually shoot, shoot yourself to the right. Let 
the next automatic cannon shoot you, then when you reach another manual one, 
shoot to the right again. When you land, enter the sparkling door to reach the 
boss, the Chameleon. Defeat the Chameleon, then touch the star and exit the 
level!

Planet 5: Cavios

From the start, enter the door and go right; go down the first ladder you see. 
Go right and up the second ladder, then continue right and fight the Cook 
enemy. Defeat him, then continue right; DON'T go down the ladder, instead just 
keep on going right! Don't go down the second ladder either; head right into 
the next little room and fight the Poppy Brother. After you defeat him, take 
the Deluxe Bomb ability and continue right and drop through the small 
platforms by pressing Down while standing on them. Once at the bottom, go 
left, then down through some more platforms! Go right at the bottom, then when 
you're able to drop downward, go down and right. Defeat the Hammer enemy, take 
the Deluxe Hammer ability after he's defeated, then head right. Pound down the 
stake you see to make a bunch of goodies and a 1-Up come out of the ceiling; 
take them and continue right. Go all the way down to the bottom, then head 
left and defeat the giant Bug enemy at the end. Enter the door that appears 
after you defeat him, then go to the top of the room by jumping up the 
platforms and floating there. When you see the Bomb Block on the ceiling, 
destroy it to make the water above it come pouring out! When it stops, swim up 
through the hole that you just opened and look for the switch to the right. 
Hit the switch, and then go back down through the hole and down to the very 
bottom of the room. Go right and enter the door that was previously blocked by 
a gate. In that room, take the Deluxe Stone ability, then exit the room and go 
up a little and head right. Climb down the ladder you come across, then climb 
down the rest of the ladders you see until you reach the bottom of the room. 
Enter the sparkling door and get ready to fight the Wham Bam Rock. Defeat it 
by attacking its fists. After you beat it, touch the star to exit the level.

Planet 6: Mecheye

From the start, enter the door and head right until you see a bunch of 
cannons. Jump into the first cannon, then when the last one shoots you through 
the wall, start to float up to the ledge or you'll fall to your death below! 
When you land on the upper ledge, continue right until you can drop down 
again. Drop down at that point and destroy the Bomb Block, then jump through 
the hole and take the Lollipop QUICKLY if you want to be invincible, then 
enter the door. Head right a little bit until you reach the platforms you can 
drop through. Drop down through the platforms until you reach the bottom. 
Then, float right across the spikes and avoid the enemies, then float up to 
the switch and hit it to make a series of platforms appear right above the 
spikes below you! Go all the way to the right until you see an incline going 
right. Go up it just a small bit and you'll see another platform to the left. 
Jump onto it and stand at the very edge of it, then start flying as fast as 
you can up to the ceiling. Enter the door in mid-air; in this room, go down 
the elevator while avoiding the yo-yo enemies' attacks. Once you reach the 
bottom, enter the door and take the Deluxe Yo-yo ability, then exit the room 
and go left. Let the air current send you to the top of the room, then enter 
the door there. Drop down, then keep going right up the incline and right a 
little bit. Then, go down the hill and jump up to the top of the small 
platforms. Get onto the second highest platform and head right; hit the 
switch, then run back to the left and up to the top platform. Hit the other 
switch there and run through the gate that you just opened, then head down and 
right a little bit and hit the next switch. Then, go back and up, and through 
the next gate. Keep going right to make it through the final gate, then enter 
the door! In this room, go right and collect all the goodies you want until 
you reach the elevator. Press up ONCE when you board it, then get off at the 
first stop. Go left, then go up the second elevator shaft to the VERY top and 
go left. Defeat the Fighter enemy, then take the Deluxe Plasma ability after 
he's defeated, and then go right and back onto the elevator. Go down the 
elevator and get off at the first stop and go right; defeat the Hammer enemy 
to make the sparkling door appear. Go through that door to fight the Heavy 
Lobster boss from the Revenge of the Meta-Knight game. Defeat him, then touch 
the star at the end and exit the level!

Planet 7: Halfmoon

From the start, float upward and enter the door. In the next room, there'll be 
pretty strong wind currents pushing you to the right. Just head right, 
defeating any enemies in your way until you can drop down to a lower section 
of land. Give yourself any of the abilities, then destroy the blocks to the 
left, and then take the Warp Star through the rest of this area! After you 
land, enter the door nearby; in the next room, jump into the first mine cart 
you see. Ride it all the way to the right until it crashes. Then, fly up, but 
don't jump into the next mine cart there, instead keep going right until you 
see a block with a star on it in the ground. Take out your Yo-yo ability, 
destroy the block, then drop down and enter the door in the air. Take the 
Deluxe Mirror ability in that room, then exit that room and float up to the 
highest platform in the room. Go left and jump into the mine cart and ride it 
towards the right. Run over all the stakes in your way until the cart crashes, 
and then enter the door at the very end. Head all the way to the right and 
fight the Cook and Fighter enemies. Defeat them, then enter the door that 
appears; in the next room, fly up towards the top of the room until you see a 
Bomb Block. Destroy it, then enter the door it once blocked and take the 
Deluxe Ninja ability. Exit the room, then continue upward; after you pass all 
the water sections up above, enter the sparkling door at the top. Go fight the 
RPG battle, (I recommend using the Hammer ability while fighting here!) then 
touch the star at the very end to leave the final planet!

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-=-=-=-=-=-=-=-=-=-=-=-=
-=  10. Megaton Punch -=
-=-=-=-=-=-=-=-=-=-=-=-=

Game Overview
-------------

This game is just a mini game. In this one, you have to make a larger crack in 
Popstar than the opponent. You can play this game with 1 or 2 players and in a 
difficulty setting of 1 to 3.

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-=-=-=-=-=-=-=-=-=-=-=-=
-=  11. Samurai Kirby -=
-=-=-=-=-=-=-=-=-=-=-=-=

This is another mini game. It's similar to Megaton Punch, but a bit different. 
In this one, you and your opponent are standing in the middle of nowhere. When 
an exclamation point(s) appear, push any button as quickly as possible to win. 
Beat all 5 opponents to complete this game!

******************************************************************************

-=-=-=-=-=-=-=-=
-=  12. Arena -=
-=-=-=-=-=-=-=-=

You can only access this game if you beat all the other games, including Milky 
Way Wishes first. Here, you go against all the bosses in the game, one after 
another. During breaks between bosses, you can replenish your health or take a 
special ability for the next boss.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  13. Abilities -=
-=-=-=-=-=-=-=-=-=-=

Beam
----

Use the beam attack against enemies! Fire the beam by pressing Y. This is a 
very handy and useful ability.

Y: Beam whip
Dash + Y: Cycle beam
Dash + Y: Beam machine gun (in air)
Forward + Y: Capture beam (near enemy)
Hold Y: Wave beam


Bomb
----

Blast your enemies to bits! Take accurate aim and throw carefully. Your throw 
will be controlled by Y.

Y: Hold bomb
   Throw a bomb
   Set a bomb (near enemy)
Down + Y: Drop a bomb
Dash + Y: Straight throw
*: Bomb angle depends on how long you press Y.


Cook
----

This is one of the few abilities that you can only use once, then it 
disappears. You get it by defeating and swallowing the Chef Kawasaki mini-
boss. When it's used Kirby bangs on a metal pot and a giant pot falls to the 
ground. Then, all the enemies on the screen go into the pot and Kirby jumps up 
onto the pot and stirs its contents. Finally, the enemies that were in the pot 
pop out, but as power-ups to recover your health!


Copy
----

Copy enemies' abilities without fighting! The helper will also be able to copy 
abilities!

Y: Analyze beam (Kirby); sneaky hand (Helper)
*: Can copy an enemy's ability.
*: The helper can dump a copy ability by pressing A.


Crash
-----

This is another one-use ability obtained by either swallowing the walking bomb 
enemy with a skull picture on it or using the Copy ability on the floating 
orange heads. When used, Kirby explodes and all of the regular enemies 
onscreen will be defeated. When used against a boss, it'll give the boss a 
good amount of damage.


Cutter
------

The cutter can cut anything in its path. Use it to cut down enemies, as well 
as ropes that get in your way.

Y: Cutter boomerang
Dash + Y: Cutter dash attack
Y repeatedly: Cutter drop attack (in air)
Down + Y: High-speed cutter drop (in air)
Y repeatedly: Nonstop cutter attack (near enemy)


Fighter
-------

Copy the abilities of Fighter and assume the role of a mighty karate expert. 
Increase your power with practice!

Y: Vulcan jab (weak)
   Smash punch (strong)
Dash + Y: Leg sweep (weak)
          Spin kick (strong)
Y (in air): Down kick (weak)
            Double kick (strong)
Up + Y: Rising break
Forward + Y: Grab enemy (near enemy)
Grab + Y: Arm throw
Grab + Back + Y: Tomoe throw (Kirby only/when facing right)
*: Strength of attack depends on how long you press Y.


Fire
----

Use dash + Y to hurl burning fireballs. You can light fuses, candles, or even 
yourself to become a mega-powerful weapon.

Y: Fire blow
Y + Control Pad: Change fire direction
Hold Y + Back: Fireball
Dash + Y: Burning attack
B + Y: Fireball spin
Y before landing: Fireball roll


Hammer
------

Break through solid obstacles and pound in stakes to take Kirby to hidden 
areas.

Y: Hammer nail
Dash + Y: Hammer swing
Y: Giant swing (in air)
Dash + Y: Ultragiant swing (in air)
Up + Y: Hammer flip
Dash + A: Hammer throw (Kirby only)


Ice
---

Turn Kirby into the iceman and turn the enemies into frozen blocks of ice. 
Don't slip!

Y: Freezer breath
Forward + Y: Freezer suction (near enemy)
Dash + Y or Y repeatedly: Freezer blizzard
Freezer suction + Y: Freezer ejection
Y: Freezer sprinkle (in air)
Touching ice: Ice kick


Jet
---

Turn Kirby into a dangerous jet. Store jet power by holding Y. The more power 
you store the more powerful the attack.

Hold Y: Store power
Release Y: Jet kick
Release Y: Jet heading (in air)
Max power stored: Jet dash
Jet Dash + Y: Jet cracker
Release Y: Jet blow (near enemy)
Jet Blow: Diving rocket (max power)
Power stored + B: Save stored power
B: Hover (in air)
Max power + B: Ultra-jet jump (in air)


Mike
----

This is another ability that can be used and disappears, but it can be used 
three times! Get it by swallowing a walking microphone enemy. It destroys all 
regular enemies, but doesn't cause as much damage to bosses as the Crash 
ability does.


Mirror
------

Reflect enemy attacks or fool them by creating a double image of Kirby.

Y: Mirror cut
Hold Y: Reflect force
Dash + Y: Mirror body
L or R: Reflect guard


Ninja
-----

Copy the famous Japanese Ninja to hide in shadows and vanish into the 
darkness!

Tap Y: Knife throw
Hold Y: Quado-shock attack
Dash + Y: Dash attack
Down + Y: Ninja kick
Forward + Y: Air drop (near enemy)
Upon damage, push Y: Hide defense
Push a wall in the air: Stick to wall
Stick to wall + B: Triangle jump


Paint
-----

This is a hidden ability and you can obtain it by swallowing the multi-
colored balls the Chameleon enemy shoots at you. You can also swallow the 
blobs that Heavy Lobster spits out to get this ability. You can only use this 
move once, though. You can blind Heavy Lobster and change the Chameleon's 
colors with it! (You can't get this ability in the Milky Way Wishes.)

Y: Paint blast


Parasol
-------

Protect Kirby from enemies above! Splash, drill, or toss your enemies to the 
sky! A lot of possibilities with the Parasol.

Y: Parasol swing
Forward + Y: Parasol roll (near enemy)
Hold Y: Parasol shield
Up: Parasol chute (in air)
Dash + Y: Parasol drill
Down + Y: Parasol dive (in air)


Plasma
------

Shock your enemies by firing sparks!

*: The more you press the Control Pad, the more power is stored.
No power: Plasma needle
Slight power: Plasma arrow
Medium power: Plasma spark
High power: Plasma laser
Full power: Plasma wave cannon


Stone
-----

Transform Kirby into various stone figures and smash the enemies.

Y: Stone
Y: Stone smash (in air)
Dash + Y: Turbo stone
*: Kirby is attack-proof when he is a statue.


Suplex
------

Capture the enemies and use the buttons to perform various pro-wrestling 
techniques to defeat them.

Y: Dash capture; lifting up
Dash + Y: Same as above
Down + Y: Pinpoint kick (in air)
Y twice quickly: Quick stamping
After lifting up: Up: Back breaker
                  Down: Body slam
                  Right: Pile driver
                  Left: German suplex
                  Y: Lariat
                  B: Jumping body slam
                  Up, Left, or Right: Air body slam (in air)
                  Down: Air body down slam (in air)


Sword
-----

The King of weapons! Fire beams from the tip of your sword. Become a master by 
practicing multi- sword attacks.

Y: Chop (also works in the air)
   Chop and beam (when energy meter is full)
Y repeatedly: Multi-sword attack
Dash + Y: Sword stab
Down + Y: Down air stab (in the air)


Wheel
-----

Roll over your enemies! Call a helper and ride the wheel. Watch out for thorns 
and don't speed!

Left or Right: Turn
B: Brake
Y: Dash/dash release
*: Can ride on water.

Wing
----

Amaze your friends! Toss your enemies into the air and throw them for the 
Shuttle Loop.

Y: Feather gun
Dash + Y: Condor heading
Down + Y: Bomber heading
Forward + Y: Toss (near enemy)
Y: Shuttle Loop (after toss)
B: Fluttering


Yo-yo
-----

Use the awesome yo-yo to defeat your enemies in style!

Y: Yo-yo throw
Dash + Y: Break spin
Up + Y: Up throw attack
Down + Y: Down throw attack
Down, Up + Y: Air spin

******************************************************************************

-=-=-=-=-=-=-=-=-=
-=  14. Bosses  -=
-=-=-=-=-=-=-=-=-=

Whispy Woods
    Found: Spring Breeze
    Strategy: If you already played the past Kirby games, you should know how
              to beat this guy. Just inhale the apples and blast them back at
              him. Hit him enough and he cries because you beat him!

Lololo and Lalala
    Found: Spring Breeze
    Strategy: Like last time, the not-so-famous twins will push their bricks
              towards you. Inhale their bricks and blast them back at them
              from behind. A few hits each and they'll blow up, as well as the
              castle.

Kracko
    Found: Spring Breeze
    Strategy: Here's one tough customer. Inhale the Waddle Doos he fires at
              you and blast them back at him. Beat him like you usually do and
              his whole body will explode into a blithering mess.

King Dedede
    Found: Spring Breeze
    Strategy: This guy's surprisingly easy to beat. Just inhale the stars he
              makes and fire them back at him. Sometimes Dedede trips. Other
              times, he pulls his giant hammer out of nowhere and uses it to
              smash anything in range. Deliver the final blow to him and he
              will be blown out of the castle!

DynaBlade
    Found: DynaBlade
    Strategy: This bird is the only boss you will encounter in DynaBlade. She
              is fairly tricky, but if you have a seriously damaging ability,
              you'll beat her easily. Beat her like normal to see the ending
              of this main game.

Fatty Whale
    Found: Great Cave Offensive
    Strategy: He has a pipe in his mouth and is known as the fiercest of the
              sea monsters. Don't worry, he's as easy as any other boss is!
              Simply avoid him by flying over him, then inhale the rocks and
              fish that fall from the sky at some point, then spit them back
              at the whale.

Computer Virus
    Found: Great Cave Offensive
    Strategy: This RPG Battle-type boss unleashes 3 enemies on you in two of
              the main games. It's no problem to beat at all.

Chameleo Arm
    Found: Great Cave Offensive
    Strategy: This is one of the most annoying battles in the game. Inhale the
              spheres he spits at you and get the hidden Paint ability. It's
              the best ability to have.

Wham Bam Rock
    Found: Great Cave Offensive
    Strategy: Man, I hate this boss! He is pretty tough, especially if you
              don't have any abilities to use! Inhale the rocks that fall and
              send them right into his fists. Tough, isn't it?

Heavy Lobster (part 1)
    Found: Revenge of the Meta Knight
    Strategy: Surprisingly, this fight is short. Keep up the good work, until
              the engine ignites. Don't rejoice yet, because you must fight
              him again once you get back on the Halberd.

Twin Woods
    Found: Revenge of the Meta Knight
    Strategy: There will be two Whispy Woods in this fight, but they're as
              easy as Whispy Woods. Just use the same strategy you used and
              they will both cry because you beat them (What a bunch of
              wimps!).

Combo Cannon
    Found: Revenge of the Meta Knight
    Strategy: Even though I hate Wham Bam Rock, I hate this one because it's
              extremely tough to destroy! Inhale the bombs the hand throws
              down on you and send them into the top cannon. You'll need to
              react to the hand's speed in order to destroy this boss.

Halberds Reactor
    Found: Revenge of the Meta Knight
    Strategy: Another annoying boss. You must destroy the diamond in the
              center of this boss's body to stop the reactor's power source,
              and destroy the Halberd. Don't worry, it's as easy as any other
              boss is!

Heavy Lobster (part 2)
    Found: Revenge of the Meta Knight
    Strategy: Even if you've already met Heavy Lobster, get ready to face him
              again a little later. Beat him the same way to advance!

Meta Knight
    Found: Revenge of the Meta Knight
    Strategy: This is a nasty fight. You must beat him with the sword, so you
              must be aggressive. You must memorize all the skills you've got
              in order to slash him into pieces. Defeat him and escape the
              Halberd and you beat this game!

Marx
    Found: Milky Way Wishes
    Strategy: This one can be really easy to beat. Just inhale the boomerangs
              he shoots at you and fire them back at him. Keep in mind that he
              can take a lot of damage. If you can successfully avoid his
              attacks, he should be simple to defeat. On the final blow, the
              comet NOVA will explode and peace and order will finally be
              returned to the magical Dream Land!

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  15. Secrets/Tips and Tricks -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Sound Test
----------

To access the Sound Test, beat the Arena game.


Win the Arena Somewhat Easier
-----------------------------

When you have a break between bosses, create a helper and take an ability for 
yourself, then go into the fight. Let your helper fight while you stand in the 
corner and guard. When your helper is near death, run in and defeat the boss 
quickly!

******************************************************************************

-=-=-=-=-=-=-=-=-=
-=  16. Credits -=
-=-=-=-=-=-=-=-=-=

shinmori@ihot.com: For letting me know which planet the Deluxe Sword ability 
is in the Milky Way Wishes.

Skainter (jones5@blazenetme.net): For his information on the bosses of this 
game.

Joe@kescom.net: For his information on the Crash, Cook, and Mike abilities.

Andrew Tan (tanti@pacbell.net): For sending me information on that air spin 
attack while using the Yo-yo ability in Kirby Super Star.

WHolden535@aol.com: For pointing out that there was information missing for 
the Fighter ability in this FAQ.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  17. Copyright Notice  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This FAQ is Copyright (c)2000-2002 Devin Morgan. This FAQ is for private and 
personal use only. It may NOT be used on any website other than the following 
sites:

GameFAQs (http://www.gamefaqs.com)
Game Winners (http://www.gamewinners.com)
Video Game Strategies (http://vgstrategies.about.com)
Game Advice (http://www.gameadvice.com)

If you find this or any of my other FAQs on any other site, contact me 
immediately! Please do not ask me if you may post this FAQ on your site or 
publish it in your magazine, book, etc., because the answer is no. If you use 
ANY information from within this FAQ, please give me FULL credit for what you 
took and do not alter my information in any way, shape, or form. The most 
recent version of this FAQ can always be found at the sites listed above.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  18. Contact Information -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

If you have anything that you would wish to contribute to this FAQ, anything 
to correct, or have any questions about something not already covered in this 
FAQ, please e-mail me at devin_morgan@netzero.net. You will be given full 
credit for whatever you submit. Please do not send me flames or nasty e-mails; 
that will only result in your e-mail address being blocked from contacting me. 
Thanks for reading this FAQ, and check out all my other work at this URL:

http://www.gamefaqs.com/features/recognition/3579.html

=- End of File -=
