Dynasty Warriors 3 Character Guide and FAQ Version 0.7
Written by Z-Force (z-force@execpc.com) 

Table of Contents

I.	Intro
II	Disclaimer
III	Version History
IV	Places to get this FAQ
V	The Basics 
VI	Characters
a.	Shu Kingdom
b.	Wei Kingdom
c.	Wu Kingdom
d.	Other characters
VII	Items and Weapons Guide
VIII 	Strategies
IX	Codes and tricks
X	Contributors and other resources.

INTRO AND THANKS

This guide is intended to be a guide to all the characters in Dynasty Warriors 3.  In time, 
hopefully it will grow to contain other information as well.  Contributions are welcome, 
and full credit will be given.  I'd like to give props out to Muni Shinobu, who has 
provided lots of information on the game (some of which is incorporated here) the people 
on the GameFAQ's DW3 board, for providing information to those in need, and Dynasty 
Warriors 3 Essence (http://www.geocities.com/dw3essence/) for being an all around cool 
site.  And of course, thanks to Koei, for making this awesome game which has sucked up 
hours of my free time.

DISCLAIMER

This document is copyrighted by Z-Force and.  I really don't care that much if you take it 
and use it for your own website or whatever, just don't try to sell it or use it in any way to 
make money.  Also, if you want to use my FAQ on your website, e-mail me so I can add 
your site to my list.  Also let me know if you are currently using your FAQ.

Version History

Version 0.1 (1-2-2002) First Version, everything you see here has been added.
Version 0.2 (1-4-2002) Added Info on a few of the generals, the Super Sneaky Officer 
Killing Trick, and descriptions on how to get some special items.  Added basics section, a 
codes and tricks section, and a contributors and resources section.
Version 0.3 (1-7-2002)  Added info on getting the items that I forgot to put in the last 
revision.  Added more info on generals, and various other additions, including the secret 
ending.  Began adding strategies for some of the stages.  Check out the He Fei section for 
a comprehensive guide to unlocking Sun Quan, which has been one of the most requested 
posts on the GameFAQs boards.
Version 0.4 (1-8-2002)  Added strategy for a couple more stages.  Added strategy for 
getting Cao Cao and Zhang He's fourth weapons.  Added info on a few more officers.  
Added to the strategies section with some general tips on getting fourth weapons.
Version 0.5 (1-9-2002)  Added more stage strategy, and officer info.  Added info on 
getting Zhou Yu, Zhuge Liang, and Sun Jian's fourth weapons.  Added info on what 
stages each character plays, courtesy of Mashu's FAQ.  Added how to get the Art of War 
special item.  Last but not least, added the cheat codes for the US version of the game.
Version 0.6 (1-10-2002)  Added a lot of info on character's attacks.  Added strategy for 
several different stages.
Version 0.7 (1-11-2002)  Added strategies for several stages, and officer info for a couple 
of characters.  Added how to get Lu Xun and Liu Bei's fourth weapons.  Added another 
DW3 website to the resources list.  Added info on horses and the scoring system to the 
Misc info section

Places to get this FAQ

www.gamefaqs.com
www.psxcodez.com
www.cheatcc.com/

THE BASICS

I'm not going to bore you by reciting every single thing out of the manual, but I will take 
the time here to give you some basic tips when fighting.

First off, make sure to learn how your character fights.  Before getting into the thick of 
things, practice your moves and get a feel for your character.  Guys who use similar 
weapons often fight somewhat the same, but even they are different.  Find each 
character's nuances.

When you're playing the stages, make sure to take out the gate guards.  This is crucial in 
some stages, because enemies will pour out of the gates till you take them down.  This is 
especially true once you reach the boss, if you don't take out the gate captain first, you'll 
be swarmed with bad guys.

Attack Properties

When fighting on foot, you have several basic attacks.  Each one has a specific function, 
but its execution varies depending on the character (S = Square, T = Triangle

Combo attack (S rapidly)  This is a repeated series of attacks with your character's 
weapon.  The better weapon you have, the more hits you can do in the combo.  You can 
end the combo with any of the special attack listed below.

Attack 1 (T)  This is a wide attack, that can clear out a group of enemies, usually the 
ones in front of you.  Usually I don't use this attack too much, because it's slow to come 
out, but it can be useful.

Attack 2 (S, T)  Juggle Attack.  This attack knocks the enemy into the air.  You can 
follow it up with a combo if you like.  This attack usually isn't too useful either, because 
you'll get a better juggling attack later.

Attack 3 (S, S, T)  Dizzy Attack.  This attack will dizzy anyone who it hits.  The 
effectiveness of this attack varies depending on the character.  Generally it's pretty 
useful, as it sets up enemies for a bunch more hits.

Attack 4 (S, S, S, T)  Knockback attack.  This attack will knock away any enemy who it 
hits.  This will generally be your staple move, as it often has a good range, and will allow 
you to take out a lot of enemies and clear a path.

Attack 5 (S, S, S, S, T)  High Juggle Move.  This attack becomes available once you've 
gotten your second weapon.  This hits the enemy up in the air really high, and is the key 
to high hitting combos.  You can hit the enemy when they come down, and possibly do 
the high juggle move again, resulting in an infinite combo.  Also, if you repeatedly hit T 
after knocking the enemy up, you will follow them up in the air and attack them further.

Attack 6 (S, S, S, S, S, T)  Special Attack.  The nature and properties of this attack vary 
completely depending on your character.  For more information, refer to the character 
sections.  Some characters can repeatedly hit T after the 6th attack for even more attacks.  

Bow attacks:  When you hold down R1, you switch into bow mode.  From here, fire an 
arrow with S, a stunning arrow with T, or a Rapid fire arrow assault with Circle.  Arrows 
are very useful in many situations, so use them wisely.  The arrow is also useful for the 
Super Sneaky Officer Killing Trick, see the bottom of this FAQ for details.

Mounted Attacks:  Horses are mainly used to get from point A to point B faster, but you 
can attack off of them too.  S will swing your weapon from left to right.  This usually 
keeps the enemy off their guard, but in a big group, someone will usually manage to 
knock you off your mount.  T will do a charge attack to both sides.  Circle activates your 
Musou attack, which will swing your weapon and hit both sides of your mount.  

Elephant Attacks:  You only get elephants in the Nanman stage, they're slow, yet very 
powerful.  Use S to swing your trunk to nail anyone in front of you.  T does a powerful 
stomping attack that is very powerful and dizzies those who it hits (it's also useful for 
knocking other guys off their elephants).  Circle activates Musou which has you 
repeatedly rush forward to trample fools.  The S attack also breaks down the wooden 
barriers you see in some parts of the stage.

CHARACTERS

This is the meat of this FAQ.  I hope to provide a comprehensive guide to each of the 
characters in this game, including how they fight, their special attacks, and other 
information about them.  The information is provided in the following format

Name (Self Explanatory)
History (A brief description of the character's background, ripped from the manual and 
DW3 Essence)
Unlocking  (How to unlock the character)
Fourth Weapon  (How to obtain the character's fourth weapon NOTE:  Fourth weapons 
must be obtained on Hard Mode)
Attacks  (A list of each character's special attacks NOTE:  S = Square and T = Triangle)
   Attack 1  T  (This attack usually clears out a few foes in front of you)
   Attack 2  ST (Low Juggling Move)
   Attack 3  SST (Dizzying Move)
   Attack 4  SSST  (Knockback Move)
   Attack 5  SSSST  (High Juggling Move)
   Attack 6  SSSSST  (This attack will vary depending on your character)
   Musou Attack  A description of the special Musou attack
Overall Assessment  (Basic strengths and weaknesses of the character)



SHU KINGDOM

Zhao Yun
History:  Formerly a servant of Yuan Shao and later Gongsun Zan, he changed loyalties 
to Liu Bei, impressed by his virtuousness and personality. Bold and daring, he singled-
handedly charged through the enemy army at the Battle of Chang Ban in order to rescue 
Liu Bei's son, Liu Shan. He is among the Five Tiger generals of the Shu Kingdom.
Unlocking:  Starting Character  
Stages Played
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Assault on Cheng Du 214 AD (Liu Bei vs Liu Zhang)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon  
Attacks  
Attack 1:  A quick spinning strike with his spear.  Good for a hard hit, or a clear out. 
Attack 2:  Uppercut with the back end of his spear.  Standard Juggling move.
Attack 3:  A downward strike with his spear.  Dizzies anyone it hits.  Doesn't have much 
horizontal range.
Attack 4:  Sweeping strike with his spear.  Clears out a pretty good path of enemies, but 
will still leave those behind you able to attack.
Attack 5:  High uppercut with his spear.  Standard High Juggling move.
Attack 6:  A series of 3 thrusts with his spear.  This attack does a lot of damage to one 
enemy, and is an 8 hit combo if you connect with the rest of the hits in your combo, 
which will net you a better item from an officer.  You can rapidly tap T during this attack 
to get some more hits.
Musou Attack:  A rapid fire series of spear strikes.  Useful for doing a lot of damage to a 
single enemy, or cutting through a group of them.
Overall Assessment:  Zhao Yun is a very good, well balanced character.  He doesn't 
shine in any one particular area, but has good moves, and good abilities, that will enable 
him to take down most challengers.

Guan Yu
History:  Sworn brother of Liu Bei and Zhang Fei, he is the leader of the Five Tigers and 
helped build the foundation of the Shu Kingdom. With his strong sense of duty and 
bravery, he has been labeled as a "match for 10,000 men." Guan Yu is also known for his 
beautiful, long beard.
Unlocking:  Starting Character
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Guan Yu's Escape 201 AD (Guan Yu vs Cao Cao)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon  
Attacks  
Attack 1:  A sweeping strike with your spear.  This attack has a nice wide range and will 
clear out those in front of you. 
Attack 2:  Uppercut strike with your spear.  Basic Juggling move.
Attack 3:  Downward strike with your spear:  Will dizzy those who it hits, but no 
horizontal range.
Attack 4:  Sweeping strike with your spear.  Great for clearing out crowds in front of you.
Attack 5:  Uppercut spear strike.  Basic High Juggling move.
Attack 6 
Musou Attack:  A rapid fire series of sweeping strikes.  This can do some good damage, 
and is very useful as a crowd clearing move.
Overall Assessment:  Guan Yu is another well balanced character, with good strength and 
decent speed.  He can go in and swing with the grunts, and do some good damage to the 
enemies.  A solid all around choice.  No glaring strengths or weaknesses.  He gets the job 
done, although he lacks the pizzazz of some of the other generals.

Zhang Fei
History:  A member of the Five Tigers. Sworn brother of Liu Bei and Guan Yu. At the 
Battle of Chang Ban, he alone rode out on the Chang Ban Bridge and gave a powerful 
shout, frightening off one million of Cao Cao's troops, who were in pursuit. A lover of 
wine and drink, it often leads to his defeat in battle more times than not.
Unlocking:  Starting Character
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Assault on Cheng Du 214 AD (Liu Bei vs Liu Zhang)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Mountain Bandit Campaign
The Nanman Campaign 225 AD (Shu vs Nanman)
Fourth Weapon  
Attacks  
Attack 1:  A spinning attack.  Clears out enemies all around you. 
Attack 2:  Whack the enemy with the back end of your spear.  Standard juggling attack.
Attack 3:  
Attack 4 
Attack 5 
Attack 6 
Musou Attack:  A rapid fire series of attacks.  Fairly good for clearing out a group or 
doing damage to a few big enemies.
Overall Assessment  

Ma Chao 
History:  The eldest son of Ma Teng, he received the nickname "Ma Choa of Splendid" 
due to his attempt to avenge his father, he commanded an army of troops from Xi Liang 
to attack Cao Cao at Chang An, but lost. He later went on to serve Liu Bei. He proposed 
numerous strategies, such as the capture of Han Zhong. He is counted among Shu's Five 
Tigers. 
Unlocking:  Clear Musou mode with a Shu general or he is unlocked at the start if you 
have a DW2 save on your memory card.
Stages Played
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
Raid on the Rogue Fortress
The Battle at Tong Gate 211 AD (Allies vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon  
Attacks  
Attack 1:  A spinning slash that is slow to come out, but will whack pretty much 
everyone who is around you. 
Attack 2:  A wide upper slash.  This attack can juggle a lot of enemies at once, and take 
them out of your hair.
Attack 3:  A downward attack that dizzies those it hits.  Fair range on this one, you can 
stun a group of guys at once.
Attack 4:  A wide sweeping slash that will knock back enemies in front of you.
Attack 5:  A powerful upward strike.  Standard high juggling move, hits a good number 
of guys.
Attack 6:  A spinning attack that sends out a shockwave and blasts a group of foes all at 
once.  An awesome attack to take out a group of enemies. 
Musou Attack:  A series of strikes, followed by a big attack where he flips up on his 
spear and sends out a shockwave.  Great attack for escaping enemies and doing some 
damage at the same time.
Overall Assessment  

Wei Yan 
History:  He served under Liu Biao until his death, at which point he joined Liu Bei. At 
the time, despite his rebellious spirit, and the disapproval of Zhuge Liang, Liu Bei took 
him in as one of his own, eventually promoting him. He later went on to continue the line 
of the Five Tigers with his bravery and was a major force in the Shu efforts to take the 
North.
Unlocking:  Clear Musou mode with a Shu general or he is unlocked at the start if you 
have a DW2 save on your memory card.
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
Raid on the Rogue Fortress
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon  
Attacks  
Attack 1:  A flipping strike.  It will take out enemies in front of you and has decent speed. 
Attack 2:  Upward attack.  Can juggle a small group of enemies at the same time.
Attack 3:  A wide strike.  It will dizzy enemies it hits.  Poor forward range, but good 
width, so it can stun a group of foes that are directly in front of you.
Attack 4:  A powerful wide slash.  Will knock back a large group of enemies at the same 
time.  Very effective crowd clearer.
Attack 5:  Upward Slash.  Standard high juggling attack.  Can hit a couple of foes at the 
same time.
Attack 6:  Press the triangle button rapidly to perform a series of strikes.  He twirls his 
weapon above his head.  This can take out a group of enemies, and can also get some nice 
combos if you do it right (about 12 hits)
Musou Attack:  A couple of big low spinning slashes.  These don't do much singular 
damage, but cover a wider range and are useful crowd control attacks.
Overall Assessment  

Zhuge Liang
History:  The Shu strategist and advisor. He is often referred to as the "Sleeping Dragon." 
He decided to serve Lui Bei after being honored by three visits from the young Shu 
leader. Liu Bei's trust in Zhuge Liang was so strong, it could be compared to that of a fish 
and the sea. A genius of both domestic and foreign affairs, he was a major contributor to 
the founding of the Shu Kingdom. He attempted to conquer the Northern territories on 
five different occasions, but halfway to realizing his dream, he was defeated at the Wu 
Zhang Plains. 
Unlocking:  Clear Musou mode with any Shu general except Pang Tong or Zhang Fei
Stages Played
Raid on the Rogue Fortress
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Peacock Feather:  Wu Zhang Plains stage, Shu side.  Wait for the 
reinforcement troops to come for the enemy.  Cao Xiu will be one of the generals for the 
reinforcement group.  Kill him.  The precious item will then appear near where Zhuge 
Liang started.  I recommend using two players to get this item.  Zhuge will be totally 
protected as the first player, then once you kill Cao Xiu, he can easily grab the item.  
Then switch to your powerful second player to kill Sima Yi and finish the stage.  The 
reinforcements generally come between 10 and 15 minutes into the stage.  In the 
meantime, beat as many enemy generals as you can.
Attacks  
Attack 1:  Your fan floats in a circle around you.  Good attack for clearing out enemies 
directly around you. 
Attack 2:  Quick upward toss of your fan.  Standard juggling move.
Attack 3:  Shoots a beam of light in a straight path, dizzying anyone it hits.  Great 
forward range, but hard to hit a large group of foes with.
Attack 4:  Spin around, creating a beam of light and a small energy blast below you.  
Great move for clearing out a crowd of enemies, and will knock them back.
Attack 5:  Upward strike with your fans.  Standard juggling attack, however, if you get 
his fourth weapon, this attack will be enhanced by the fire. 
Attack 6:  Shoots laser beams in up to three different directions, depending on how many 
times you hit the T button.  The beams stun enemies they hit and have great forward 
range, but are very difficult to hit with.
Musou Attack:  Shoots a barrage of beams in front of him.  Great at taking out enemies in 
front of you, will hit lots of foes and do fair damage.
Overall Assessment:  Zhuge Liang has terrible range with his regular attacks, and not 
very good strength either.  However, he makes up for both of these with useful and cool 
looking magic attacks that have long range, and can take out a group of enemies.  Also, 
his attacking speed is pretty good.  His Musou attack is also good for clearing out a lot of 
enemies at once.

Huang Zhong 
History:  Masterful with a bow, he was capable of hitting a target 100 out of 100 tries. He 
served both Liu Biao and Han Xuan. While under Han Xuan, he had a fierce battle with 
Guan Yu. He later served Liu Bei and served in the Yi Province and in the Battle of Mt. 
Ding Jun. He accompanied Liu Bei during his ascension to the throng of Han Zhong, and 
was appointed to the Five Tigers.
Unlocking:  Clear Musou mode with two Shu generals
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Assault on Cheng Du 214 AD (Liu Bei vs Liu Zhang)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei) 
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  

Liu Bei
History:  The first Emperor of the Shu Kingdom. Along with his sworn brothers, Guan 
Yu and Zhang Fei, he participates in the campaign against the Yellow Turbans. After 
fighting in various battles, he establishes the Shu Kingdom, signifying the beginningof 
the Three Kingdom era. His aim is to restore the Han Dynasty, thereby bringing peace to 
the troubled land.
Unlocking:  Clear Musou mode with two Shu generals
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Assault on Cheng Du 214 AD (Liu Bei vs Liu Zhang)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon: Gold Moon Dragon  Yi Ling stage, Shu side.  Defeat Sun Shang Xiang.  
The precious item will appear in Sun Quan's camp on the northeast side.  Grab it, then 
defeat Sun Quan to complete the stage.  
Attacks  
Attack 1:  Spinning slash attack.  Fast, and will take out a lot of enemies. 
Attack 2:  High upward slash.  Standard juggling attack.
Attack 3:  Wide slash attack.  Will hit a lot of enemies in front of you and dizzy them.
Attack 4:  Downward slash.  Poor area of effect, but will knock back any foe in front of 
you.
Attack 5:  Upward slash.  Standard high juggling attack.
Attack 6:  A spinning attack that will send a shockwave all around you and blast anyone 
it hits.  Awesome attack for clearing crowds, although the damage is fairly low.
Overall Assessment  

Jiang Wei 
History:  He once belonged to Wei, but was caught in a plot by Zhuge Liang, who had 
come to conquer the North, and joined Shu. Filled with admiration for Zhuge Liang, he 
was treated as a successor and was even entrusted with Zhunge Liang's strategy books. 
After his mentor's death, he vowed to fulfill Zhuge Liang's ambition, and continued the 
attack against the North.
Unlocking:  Clear Musou mode with Zhuge Liang
Stages Played
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Mountain Bandit Campaign
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  

Pang Tong
History:  A classmate of Zhuge Liang, he was often compared to the Sleeping Dragon as 
an accomplished strategist. At the Battle of Chi Bi, he helped carry out the "Linked Ship" 
plot, ensuring victory for the Allied forces. After joining Liu Bei, he suggested the 
capture of the Shu lands and led the campaign himself.
Unlocking:  Clear the Chen Du stage with Pang Tong alive.  (Either Musou or Free 
mode)
Stages Played
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Assault on Cheng Du 214 AD (Liu Bei vs Liu Zhang)
The Battle at Yi Ling 222 AD (Shu vs Wu)
Raid on the Rogue Fortress
The Nanman Campaign 225 AD (Shu vs Nanman)
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  


WEI KINGDOM

Xiahou Dun 
History:  He is related to Cao Cao. It is said that he lost his eye to an arrow in a battle 
with Lu Bu, but since it was given to him at birth, he removed it from the arrow and ate 
it. Later, he commanded numerous troops and fought in various places, serving as Cao 
Cao's right-hand man.
Unlocking:  Starting Character
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
Guan Yu's Escape 201 AD (Guan Yu vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon  
Attacks  
Attack 1:  A wide slash.  Somewhat slow, but will clear out the enemies in front of you. 
Attack 2:  Upward Slash.  Standard juggling attack.
Attack 3:  A powerful downward Slash.  Dizzies anyone it hits.  Not that much range or 
area of attack.
Attack 4:  A big spinning slash.  Clears out just about everyone around you, making this a 
staple attack.
Attack 5:  A high slash.  Standard high juggling attack.
Attack 6:  Shoots a shockwave from his sword.  Blasts enemies in front of you, however, 
it's hard to aim this move at a single enemy you're trying to hit.
Musou Attack:  Rapid fire series of slashes.  Good for doing damage or smashing up a 
group of enemies.  Wide slash at the end is also a good enemy clearer.
Overall Assessment  

Zhang He 
History:  Once under the command of Yuan Shao, he was forced into a tight corner due to 
false charges brought against him by Guo Tu. He then went on to serve Cao Cao and 
fought mainly against the Shu forces, where his abilities were acknowledged by Zhune 
Liang. At the Battle of Jie Ting, he surrounded Ma Su and defeated him. He is counted 
among the Five Generals of Wei.
Unlocking:  Starting Character
Stages Played
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:   - Guan Du Stage, Cao Cao's side.  With Wen Chou and Yan Liang still 
alive, you must find and burn the enemy's supply depot.  On the map, you will see there 
are four small forts.  Randomly, one of these will be the enemy's supply depot.  I 
recommend using the Red Hare saddle if you have it.  Go to each of the forts, and there 
will be one or two officers there.  Kill them to open the gate.  Once you pass through the 
gates, you will be told if it is or is not the supply depot.  If it's not, get back on your horse 
and get to the next one.  If it is, you will see a cutscene.  Once you've found the supply 
depot, you will find an enemy officer inside.  Kill him, and you will see a cutscene where 
the depot is burned.  After this, the special item report will appear around the center of 
the map where the 3 rivers meet.  Grab the item and finish the stage normally.
Attacks:    
Attack 1:  A forward strike with both claws.  Good to clear out a few enemies in front of 
you.
Attack 2:  A High kick.  Basic Juggling move.
Attack 3:  A strike similar to Attack 1, but with better range and dizzying power.  This is 
a good attack to use often to beat down a group of enemies.
Attack 4:  He flies across the field with a claw extended, nailing anyone in his way.  This 
is an awesome attack for getting you away from a large group and doing some damage at 
the same time.  Use it often.
Attack 5:  A backflip kick.  Basic High Juggling move.
Attack 6:  He takes a backstep and does a hard strike.  Not very impressive, but useful 
when he gets his fourth weapon due to the instant kill power.  You can double tap T, for a 
double strike which makes it even more effective.
Musou Attack:  A rapid fire series of sliding claw strikes.  This will decimate anyone in 
his path, and can clear out a group and get you to safety all at once.
Overall Assessment:  One of my favorite characters, Zhang He is very fast, has decent 
power, and has some excellent moves, which can allow him to take out large groups of 
enemies with relative ease.

Dian Wei 
History:  A giant of a man often referred to as pure evil. Served as Cao Cao's personal 
bodyguard and was constantly by his side. After Zhang Xiu's night attack on Wan Castle, 
he alone stood before the enemy troops, giving his life so that Cao Cao could escape. 
Unlocking:  Starting Character 
Stages Played
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Wan Castle 197 AD (Cao Cao vs Zhang Xiu)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at You Ting 228 AD (Wei vs Wu)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon  
Attacks  
Attack 1:  A spinning axe attack that will clear out enemies close to you.  Short range on 
this one, but still a fairly useful crowd clearer.
Attack 2:  A big upward slash that juggles the enemy pretty high.  It can also hit a group 
of enemies at the same time. 
Attack 3:  A stomping attack.  Will dizzy enemies it hits.  Short range on this attack.
Attack 4:  Throws his axe, which returns to him like a boomerang.  Knocks back anyone 
it hits.  Good range makes this a useful crowd clearer.
Attack 5:  An upward Axe swing.  Juggles the enemy very high, and makes it easy to 
combo them. 
Attack 6:  Shoots out a shockwave.  Will nail any foe it hits, but it's hard to connect it on 
a single enemy.
Musou Attack:  A rapid fire series of axe strikes, followed by a spinning attack.  Pretty 
good move to use as a crowd clearer.
Overall Assessment  

Xu Zhu 
History:  An extremely large man possibly as big around as he is tall. As capable in battle 
as the great Dian Wei, he also served as Cao Cao's personal bodyguard. Normally an 
average and absent-minded man, he transformed on the battlefield, fighting with the 
fierceness of a tiger, earning him the nickname Crazy Tiger.
Unlocking:  Clear Musou mode with a Wei general or he is unlocked if you have a DW2 
save on your memory card.  
Stages Played
The Mountain Bandit Campaign
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Tong Gate 211 AD (Allies vs Cao Cao)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon  
Attacks  
Attack 1:  A spinning club strike.  Very slow (as are most of his attacks), but will clear 
out a lot of enemies. 
Attack 2:  Upward club swing.  Standard juggling attack, but it can hit a group of foes if 
you aim at them.
Attack 3:  A powerful swing that is EXTREMELY slow, but will hit a lot of guys and 
dizzy them.
Attack 4:  Swings his club in a wide range.  It will clear out most of the guys around you 
but is (you guessed it) slow.
Attack 5:  Upward club swing.  Standard high juggling attack.
Attack 6:  Press the T button rapidly here.  He does a series of belly bops that knock the 
enemies back, but there's a big payoff in the end, a massive butt drop that causes an 
earthquake and hits practically everyone around you in a wide range and knocks them 
back.
Musou Attack:  He swings his club in a broad range, which hits a lot of guys and does 
nice damage.  After this move, he tires himself out and lays down for a split second 
which may leave him open to attack.
Overall Assessment  

Zhen Ji 
History:  A woma of peerless beauty. She was married to Yuan Shao's second son, Yuan 
Xi. However, when Cao Cao captured the Ji Province, his son, Cao Pi, fell in love with 
her at first sight and immediately made her his wife.
Unlocking:  Clear Musou mode with a Wei general or she is unlocked if you have a DW2 
save on your memory card.  
Stages Played
The Mountain Bandit Campaign
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at You Ting 228 AD (Wei vs Wu)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  Dark Moon Flute  On the Jie Ting stage, defeat Jiang Wei.  After that, 
you will see a precious item report near Zhuge Liang's camp.  Grab the weapon then 
clear the stage.
Attacks  
Attack 1:  A spinning kick that clears out anyone it hits.  Good forward range make this a 
useful clear out move. 
Attack 2:  A reverse upward kick.  Standard juggling move.
Attack 3:  A spinning pirouette style kick.  Dizzies anyone it hits, forward range isn't too 
good, but it will clear out anyone around you.
Attack 4:  A powerful kick.  Sends enemies it hits flying back a good distance, but the 
attack range is pretty poor.
Attack 5:  A double flip kick.  Standard high juggling move.
Attack 6:  Plays her flute which creates an energy blast that dizzies anyone it hits.  This 
move hits everyone around her with great area of effect.  An awesome attack.
Musou Attack:  She plays her flute which blasts anyone around her for several hits.  Very 
useful to get her out of a tight group of enemies, but it's easy for a powerful enemy to 
block, making it risky in that situation unless you are using it to counter attack.
Overall Assessment:  Zhen Ji is a good character because of two things.  Her Musou 
attack, and her Attack 6 (see above)  These allow her to take out a large group of enemies 
at once.  Along with this, she boasts good speed, but doesn't have great power or range.

Sima Yi 
History:  A Wei vassal. He was promoted after Cao Cao recognized his talent and ability. 
In the battle with Shu, he refused to be lured out by Zhuge Liang, putting his heart and 
soual into a strong defensive effort, which resulted in victory. After serving four 
generations of the Cao family, he won a battle with Cao Shuang to seize control of Wei 
Empire, laying the foundation for what would eventually become the Jin Dynasty. 
Unlocking:  Clear Musou mode with a Wei General other than Dian Wei, Zhen Ji, or 
Zhang Liao
Stages Played
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle of Jie Ting 228 A.D. (Shu vs Wei)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  

Cao Cao 
History:  The Wei ruler. He was labeled the "hero of a troubled land." Skilled in the arts 
and in warfare, he wrote numerous books on strategy and tactics. During the Yellow 
Turban Rebellion, he joined the Imperial army, distinguishing himself on the field of 
battle. Following the death of Dong Zhuo, he strengthened his foothold in the troubled 
central plains, there by establishing the foundation for what would become the giant Wei 
Empire.
Unlocking:  Clear Musou mode with two Wei generals
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Wan Castle 197 AD (Cao Cao vs Zhang Xiu)
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Tong Gate 211 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon:  Wrath of Heaven  Yellow Turban Stage, Han side.  You must defeat 
Zhang Bao and Zhang Liang without any gates being lost on either side.  Once you've 
done this, a supply team will appear on the northwest enemy entry point, and will make 
its way to the entry point on the top center of the screen.  Kill the supply captain to get 
the weapon.  To get this, I recommend having two players, the first player must be using 
Cao Cao, and the second one can be anybody, preferably someone you have powered up.  
Also both player should equip the Red Hare Saddle.  Take the second player to the east 
end where the boulders are dropping, and kill the general there.  Have Cao Cao be hiding 
in a safe place.  Once the first enemy is gone, put your second player in a safe place, and 
take Cao Cao to the west end and kill the enemy there.  Several morale messages will 
appear, followed by the appearance of the supply captain.  Once you kill the general, get 
back on Red Hare and make your way to the northwest gate, then move toward the 
central gate, catch up to and kill the supply captain.  Then take out the boss to clear the 
stage.  This weapon is a pain to get, but it's well worth it.
Attacks:  Basic frontal slash.  Useful for taking out a group of guys who are in front of 
you.
Attack 1:  
Attack 2:  Standard upward slash that juggles the enemy.
Attack 3:  A forward slash that will dizzy anyone it connects with.  Not a very wide 
range, but useful for taking out enemies in front of you.
Attack 4:  Wide sweeping sword hit.  Will knock back anyone who it hits, and will knock 
them quite a ways away.  However, this attack will only hit those in front of you, so be 
careful.
Attack 5:  High upward slash.  Standard high juggling move.  
Attack 6:  This attack is just a big wide slash.  What makes it special, is you can continue 
to hit T after the initial slash for a rapid fire series of attacks.  This attack lets you plow 
through a bunch of guys in a hurry, and is devastating in combination with Cao Cao's 
fourth weapon.
Musou Attack:  A rapid fire Series of Sword Strikes.  Nothing fancy, but if you connect 
with a lot of them, you can do high damage, or work your way through a crowd. 
Overall Assessment:  Cao Cao isn't as good at crowd control as some of the other 
generals, but he's pretty powerful, and is very good at direct attacks.  He's also well 
balanced between power and speed.  His biggest weakness is his lack of versatile special 
moves, most of his stuff is pretty basic.  He becomes a lot more dangerous once you get 
him a 6 hit weapon though, then he can plow through the ranks quickly, and becomes an 
absolute monster if you get his fourth weapon.

Xu Huang 
History:  A servant of Yang Feng, he joined Cao Cao after being persuaded by Man 
Chong. He served as an important paart of the Wei forces. A wise and valiant general, 
Cao Cao labeled him "A match for Sun Tzu!" after his victory over the army of Guan Yu 
at Fan Castle. He is counted among the Five Generals of Wei. 
Unlocking:  Clear Musou mode with two Wei generals  
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Wan Castle 197 AD (Cao Cao vs Zhang Xiu)
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at Tong Gate 211 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  

Xiahou Yuan 
History:  A Wei officer and brother to Xiahou Dun. He worked with Cao Cao from the 
beginning, bearing one wing of Cao Cao's newly formed army. Famous for his lighting 
quick attacks, he had a long list of accomplishments, including defeating Ma Chao. 
However, at the Battle of Mt. Ding Jun, he was drawn out by a Shu general, and killed by 
Huang Zhong 
Unlocking:  During the Mt. Ding Jun stage, in the Shu scenario, defeat Xiahou Yuan.
Fourth Weapon  
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Mountain Bandit Campaign
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Guan Du 200 (Cao Cao vs Yuan Shao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle of Mt Ding Jun 219 AD (Shu vs Wei)
The Battle at Wu Zhang Plains 234 AD (Shu vs Wei)
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  

Zhang Jiao 
History:  In the beginning, he fought in various battles under Lu Bu. After Lu Bu's death, 
he served under Cao Cao. During his defense of He Fei, he managed to repel over 
100,000 Wu troops with just 800 men. He was so feared that it was said that even crying 
children stopped their tears when he appeared. He was promoted to the head of the Five 
Wei Generals. 
Unlocking:  At the He Fei stage, in the Wu scenario, defeat Zhang Jiao  
Stages Played
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chang Ban 208 AD (Liu Bei vs Cao Cao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
Raid on the Rogue Fortress
The Battle at Tong Gate 211 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  


WU KINGDOM

Zhou Yu 
History:  Is the sworn brother of his Lord, Sun Ce. According the Sun Ce's will, he 
became chief lieutenant to the young Sun Quan. At the Battle of Chi Bi, he served as the 
commander, leading his fleet to victory over the much larger forces of Cao Cao. He was 
often complemented on his good looks.
Unlocking:  Starting Character
Stages Played
The Mountain Bandit Campaign
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Assault on Wu Territory 197 AD (Sun Ce vs Allies)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
Fourth Weapon:  Ancient's Sword  Chi Bi Stage, Sun Quan's side.  Defeat Xiahou Dun 
and Zhang He, and the special item will appear south of where Cao Cao starts.  Get the 
item and clear the stage.  
Attacks  
Attack 1:  A wide slash.  Pretty fast, and it takes out enemies in a wide path in front of 
you. 
Attack 2:  Upward slash.  Standard juggling attack, but it can take out a couple guys at 
once.
Attack 3:  A forward stabbing attack that dizzies anyone it hits.  However, this attack's 
range is so poor, it will probably only hit one or two guys at once.
Attack 4:  A jumping attack that knocks down anyone it hits.  However, it doesn't do a 
very good job at getting you out of a group.
Attack 5:  High upward slash.  Standard high juggling attack.
Attack 6:  Shoots a disc shaped energy blast in front of him.  A pretty good attack that has 
range, and can hit a group of enemies.
Musou Attack:  A rapid fire series of slashes.  Pretty basic stuff, but it can hit a lot of 
enemies and get you out of a bind.
Overall Assessment  

Huang Gai 
History:  An officer with Wu since the days of Sun Jian. A master of the iron staff. At the 
Battle of Chi Bi, together with Zhou Yu, he hatched the "Last Resort" plan. After being 
"attacked" by Zhou Yu, Huang Gai surrendered to Cao Cao, where he then set fire to the 
Wei fleet, leading to a great victory for Wu. 
Unlocking:  Starting Character  
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Surprise Attack on Liu Biao 192 AD (Sun Jian vs Liu Biao)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Battle at You Ting 228 AD (Wei vs Wu)
The Siege of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon  
Attacks  
Attack 1:  A wide club swing.  Takes out foes in front of you and is reasonably fast. 
Attack 2:  A powerful swing that juggles a group of enemies at once.
Attack 3:  A high kick.  Dizzies enemies that it hits, but has poor range and will only hit 
guys directly in front of you.
Attack 4:  A big forward smash.  It will knock an enemy that it hits VERY far back, but 
the area of effect is poor, and it won't hit many foes.
Attack 5:  A upward swing.  Standard high juggling move.
Attack 6:  A stomp attack that will clear out all the enemies around you.  Very nice as a 
crowd control move.
Musou Attack:  A rapid fire series of swings.  Can do some good damage, and also has 
good ability to clear out a group.
Overall Assessment  

Sun Shang Xiang 
History:  The daughter of the Sun clan. She is the younger sister of both Sun Ce and Sun 
Quan. A somewhat manly woman, she took interest in the martial arts form a young age. 
She later became Liu Bei's wife, but it is said that her ladies-in-waiting were constantly 
outside her room, dressed in full armor. 
Unlocking:  Starting Character  
Stages Played
The Mountain Bandit Campaign
The Battle at Chi BI 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Wu vs Nanman)
Raid on the Rogue Fortress (vs Zhang Fei)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon  
Attacks  
Attack 1:  A twirling upside down kick.  This move is fast, and will knock back enemies 
close to you. 
Attack 2:  Upward strike with one chakram.  Standard juggling attack.
Attack 3:  Throws her chakram out which hits practically every enemy close to you and 
dizzies them.  A very useful attack.  Good speed too.
Attack 4:  She throws out both chakram, which travel in a circular motion and knock 
back practically everyone around you.  Great crowd control move.
Attack 5:  Upward slash with both chakram.  Standard high juggling move.
Attack 6:  Throws out both her chakram which travel in a very wide range, and hit the 
enemies multiple times.  Very good move for damage and clearing out a crowd.
Musou Attack:  She tosses her chakram multiple times to nail anyone it hits for decent 
damage.  She ends with a spinning attack that hits enemies all around you.  Good move 
for doing damage to a large group of foes.
Overall Assessment:  SSX doesn't have much range or power, but she has great speed 
and amazing clear out capability.  Many of her attacks hit a wide range of enemies and hit 
everyone around you.  This makes her great for going into a thick group of enemies and 
clearing her way out of them.

Lu Xun 
History:  A Wu officer and married to Sun Ce's daughter. A very thoughtful young man 
whose distinguished service was rewarded with a promotion from Sun Quan. In 
cooperation with Lu Meng, he managed to defeat Guan Yu and succeeded in recapturing 
the Jing Province. Also, at the Battle of Yi Ling, he served as Supreme Commander, 
leading Wu to a carefully planned victory over Liu Bei and the massive Shu army. 
Unlocking:  Clear Musou mode with one Wu general, or he is unlocked if you have a 
DW2 save on your memory card.  
Stages Played
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle at You Ting 228 AD (Wei vs Wu)
The Siege of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  Falcon - Yi Ling stage, Wu Side.  Either Lu Meng or Gan Ning must 
stay alive while you do this.  First you must break though the stone warrior formation 
which is the square area on the south area of the map.  You won't see a map on the main 
screen, but you can pause to see where you are.  Enter through the top, then make your 
way around clockwise till you reach the exit on the west side.  Head towards Liu Bei.  On 
the way there, Zhuge Liang's unit will appear.  Defeat Zhuge Liang.  The precious item 
will then appear in the northeast side of the maze.  Grab it, then make your way back and 
defeat Liu Bei to finish the stage.  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  

Da Qiao 
History:  The daughter of Qiao Xuan. She later married Sun Ce of the Wu Kingdom. 
Toeghter with he younger sister, Xiao Qiao, they were known as thwo of the world's 
great beauties and referred to as the "Two Qiaos." It is said that their beauty shone 
brighter than any moon or star and put the most beautiful flower to shame.
Unlocking:  Either beat Musou mode with one Wu general, or she is unlocked at the 
beginning if you have a DW 2 save on your card
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Surprise Attack on Liu Biao 192 AD (Sun Jian vs Liu Biao)
Assault on Wu Territory 197 AD (Sun Ce vs Allies)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Siege of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon  
Attacks   
Attack 1:  She hops in the air and throws both her fans around her.  This is a good attack 
to clear out enemies close to you.
Attack 2:  Uppercut with one fan.  Basic juggling move. 
Attack 3:  Throws her fans a short distance in front of her, dizzying any enemy they hit.  
Fairly useful as a crowd control move, but the range is overall poor. 
Attack 4:  A swooping attack with both fans outstretched.  This is a VERY useful attack, 
that is both fast, and can clear out a crowd and get you out of a jam in a hurry. 
Attack 5:  She tosses both fans into the air, juggling anyone they hit.  This can knock 
several enemies into the air at once, however, it's very difficult to do follow up hits 
afterward. 
Attack 6:  She tosses both fans out in front of her.  Useful when taking on a single enemy, 
it can inflict multiple hits, but is hard to connect with.
Musou:  The first part has her twirling her fans in front of her, you can rotate this move 
with the analog stick, to take out enemies around you.  She ends it with a fan throw that 
extends all the way around her several times, clearing out enemies all around.  The first 
part of this attack is useful to rack up combo hits if you're just facing one enemy.
Overall Assessment:  Da Qiao has some of the fastest attacks in the game, and is an 
excellent hit and run character.  She lacks strength, and her higher weapons don't 
improve that much, but she can cut through a group of attackers quickly.  Her jumping 
attack is very useful, as is her non Musou 6 hit combo, which is excellent for clearing 
crowds.

Xiao Qiao 
History:  The daughter of Qiao Xuan. She later married Zhou Yu of Wu. Together with 
her older sister, Da Qiao, they were referred to as the "Two Qiaos." Upon hearing a 
rumor by Zhunge Liang that Cao Cao was after the Qiao sisters, Zhou Yu proposed war 
to Sun Quan, effectively drawing the Wu Kingdom into the Battle of Chi Bi. 
Unlocking:  Clear Musou mode with either Zhou Yu or Da Qiao  
Stages Played
Pirate Attack on the High Seas
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
Raid on the Rogue Fortress
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
Fourth Weapon  
Attacks  
Attack 1:  Throws both fans in a circle around her.  This attack can clear out enemies on 
both sides.
Attack 2:  A short upward slash with her fan.  Standard juggling attack.
Attack 3:  Throws her fan in a circle, dizzying those it hits.  Good radius of effect on this 
attack. 
Attack 4:  Throws her fans, one in front of her, the other straight behind her.  This attack 
knocks back anyone it hits, and has good range, though it won't hit enemies to your sides, 
making it somewhat risky in a big crowd.
Attack 5:  A big upward fan strike, lifts the enemy high up for a juggle.  Much easier to 
combo with than her sister's high juggle attack.
Attack 6 
Musou Attack:  Goes into a rolling spin, nailing any foes around her.  This attack is fairly 
useful for getting out of a crowd, but is somewhat hard to control.  The double fan throw 
at the end is nice for clearing crowds.
Overall Assessment:  Xiao Qiao isn't as good as her sister by any stretch of the 
imagination.  Her attacks are still very fast, but her special moves aren't as useful for 
getting her out of a sticky situation.  She does get a fourth weapon with a death element 
though, which is a plus in her favor.  Also, her running in attack is just plain horrible.  
She jumps at the enemy, then falls on her face, while she's getting up, she's WIDE open 
to get attacked.  

Sun Jian 
History:  A great hero who is descended from the legendary Sun Tzu. He made a name 
for himself by defeating a band of pirates. After distinguishing himselft in battle against 
the Yellow Turbans, he became the governor of Chang Sha. He served as the vanguard 
for the Allied forces aginst Dong Zhuo, being the first to reach the city Luo Yang. 
Following the battle, he found the Imperial Seal hidden within a well and took it back 
home with him. 
Unlocking:  Clear Musou mode with two Wu generals
Stages Played
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Suprise Attack on Liu Biao 192 AD (Sun Jian vs Liu Biao)
Assault on Wu Territory 197 AD (Sun Ce vs Allies)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Battle at You Ting 228 AD (Wei vs Wu)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon:  Savage Wolf  Liu Biao Stage, Sun Jian's side.  Kill Lu Gong.  Once 
he's dead, the special item will appear at the entrance to the path that led to Lu Gong.  
Backtrack to the item and grab it.  Then finish the stage as normal.
Attacks  
Attack 1:  Broad slash with the sword.  Will hit pretty much every enemy in front of you. 
Attack 2:  Jumping upper slash.  Standard juggling attack
Attack 3:  A quick charging slash that dizzies enemies hit by it.  Fast, but not much range, 
or area of effect.
Attack 4:  A reverse thrusting attack, knocks back anyone it hits.  Poor width, not very 
useful for clearing crowds.
Attack 5:  Powerful upward slash.  Standard High Juggling Attack.  This attack gains a 
fire element for extra damage once you get his fourth weapon
Attack 6:   Shoots a shockwave from his sword.  Good range, and it will rip through 
enemies in front of you.
Musou Attack:  A rapid fire series of sword strikes.  This is a pretty good attack, capable 
of clearing out crowds, and doing damage to a big enemy if you want.
Overall Assessment  

Sun Ce 
History:  The oldest son of Sun Jian. After his father's death, Sun Ce went to serve Yang 
Shu. Later, borrowing 3000 troops in exchange for the Imperial Seal, he went on to raise 
his own army. In a short while, he had already stabilized the land of Jian Dong, leading to 
his nickname of the "Little King." Starting with his old friend Zhou Yu, he went on to 
gather many talented officers. thereby laying the foundation for the Wu Kingdom. 
Unlocking:  Clear Musou mode with two Wu generals  
Stages Played
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Assault on Wu Territory 197 AD (Sun Ce vs Allies)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
Fourth Weapon  
Attacks  
Attack 1  Rolls forward and does a short sweeping attack with both tonfas.  Fairly useful 
to clear out those in front of you.
Attack 2:  Backflip kick.  Standard juggling move.
Attack 3:  A short charging attack that dizzies those it hits.  Good range, and fast.  Useful 
to get out of trouble with. 
Attack 4:  A spinning attack with both tonfas.  Good frontal clear out ability. 
Attack 5:  A stronger backflip kick.  Basic high juggling move, but is does have better 
combo power than some others. 
Attack 6 
Musou Attack:  A repeated series of forward dashing strikes, ending with a big jumping 
attack.  Fairly standard Musou attack, but it does decent damage.
Overall Assessment  

Taishi Ci 
History:  With his strong sense of duty and a feeling of obligation to his mother, he saved 
Kong Rong, the viceroy of Bei Hai, from danger. Later, he serves Liu Yong and fights 
Sun Ce to a draw. Liu Yong eventually loses to Sun Ce, forcing Taishi Ci to submit to 
Sun Ce, serving him from there on. 
Unlocking:  During the Wu scenario, defeat Liu Yiu with Taishi Ci still alive (Musou 
mode only)  
Stages Played
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
Suprise Attack on Liu Biao 192 AD (Sun Jian vs Liu Biao)
The Battle at Chi BI 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
Raid on the Rogue Fortress
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Wu vs Nanman)
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  

Gan Ning
History:  A former pirate, he attached bells to himself and surrounded himself with other 
ruffians. He served under both Liu Biao and Huang Zu, but after being passed over for 
promotion, took his services to Sun Quan, who at the recommendation of Zhou Yu and 
Lu Su, welcomed him to Wu. He later fought at Chi Bi and in he campaign against Wei. 
Unlocking:  He Fei stage, Wu scenario, after Gan Ning appearance event, defeat Gan 
Ning.  (Musou mode only)
Stages Played
Pirate Attack on the High Seas
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Nanman Campaign 225 AD (Shu vs Nanman)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  

Lu Meng 
History:  Already an accomplished warrior, he devoted himself to learning and became a 
paradigm of wisdom and valor after being admonished by Sun Quan. He was greatly 
admired by his senor, Lu Su as a great servant of the Wu Kingdom. Together with Lu 
Xun, they retook the Jing Province, capturing the great Guan Yu in the process   
Unlocking:  Clear the Fan Castle stage with Lu Meng still alive (Musou mode only)  
Stages Played
Pirate Attack on the High Seas
The Yellow Turban Rebellion 184 AD (Han vs Turbans)
The Battle at Hu Lao Gate 191 AD (Allies vs Dong Zhuo)
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
The Battle at Fan Castle 219 AD (Shu vs Allied)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  

Sun Quan 
History:  The first Emperor of the Wu Kingdom. He is the second son of Sun Jian and the 
younger brother of Sun Ce. He succeeds the family line, following Sun Ce's sudden 
death. Of his younger brother, Sun Ce is to have said, "You believe that your offense is 
strong, but in actuality, is is your defense which is stronger." At the Battle of Chi Bi, Sun 
Quan met the much larger forces for Cao Cao and managed to emerge victorious 
Unlocking:  He Fei stage, Taishi Ci death, Sun Quan jump event  (Musou mode only)
Stages Played
The Battle at Chi Bi 208 AD (Allies vs Cao Cao)
Raid on the Rogue Fortress
The Battle at He Fei 215 AD (Wei vs Wu)
The Battle at Yi Ling 222 AD (Shu vs Wu)
The Battle at You Ting 228 AD (Wei vs Wu)
The Nanman Campaign 225 AD (Wu vs Nanman)
The Seige of He Fei Castle 234 AD (Wei vs Wu)
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  


OTHER GENERALS

Lu Bu 
History:  The mighty Lu Bu. Skilled in all the martial arts, especially archery and horse 
ridding. It was often said, "Among men, Lu Bu... Among horses, Red Hare..." Red Hare, 
who could run 1000 miles in a single day, and Lu Bu, who burnished his fabled Lunar 
Spear. Loyal only to himself, he cut down his own stepfather, Ding Yang, and joined 
Dong Zhuo, only to later betray him as well. 
Unlocking:  Defeat 1000 enemies at the Hu Lao gate stage (Musou or Free mode)
Fourth Weapon  
Attacks  
Attack 1:  A huge stomp, which causes an earthquake, knocking down everyone around 
you.  Good radius on this move makes it a good crowd stopper.
Attack 2:  An upward thrust with the back end of your weapon.  Standard juggling move.
Attack 3:  Charges forward, dizzying any foe in his path.  Useful to get out of a crowd, 
but doesn't hit that many enemies, unless they are right in front of you.
Attack 4:  A huge swipe with your halberd.  Great range all around, this one will clear out 
pretty much everyone around you.
Attack 5:  A big kick that will knock the enemy high into the air.  Standard high juggling 
move.
Attack 6:  Two powerful shots, followed by a big stomp like the one in Attack 1.  This 
will do a lot of damage to enemies in front of you, then clear out the other guys around 
you. 
Musou Attack:  A rapid fire series of strikes.  Good range and power, makes it a good 
crowd clearer.
Overall Assessment:  Lu Bu as a playable character isn't as all powerful as the computer 
controlled Lu Bu at Hu Lao gate, but he's still a formidable force and one of the best 
characters in the game.  He has mad range with his attacks, and can cut through the 
enemy with little effort.  His special attacks are also powerful, and great for clearing out 
the masses.  Once you power him up, he'll be nearly unstoppable. 

Diao Chan 
History:  A young songstress unequaled in beauty a well as song and dance. Raised by 
Wang Yun as his own daughter. For the sake of Wang, who is fearful of Dong Zhuo and 
Lu Bu, she gets chose to both of them, and succeeds in tearing their relationship apart, 
with Lu Bu later killing Dong. 
Unlocking:  Defeat Diao Chan at the Hu Lao gate stage  (Musou or Free mode) 
Fourth Weapon  
Attacks  
Attack 1:  A quick spinning strike.  Short range, but will clear out those around you fairly 
well.
Attack 2:  A quick jumping strike.  Standard juggling move.
Attack 3:  A jumping spin strike that dizzies enemies it hits.  Poor range.
Attack 4:  A strike with your mace, followed by a spin kick.  Not much range, but will 
clear out enemies directly in front of you. 
Attack 5:  A powerful upward strike.  Standard high juggling move. 
Attack 6:  She shoots two discs on angles in front of her.  Tremendous range, and will 
take out a lot of enemies.
Musou Attack:  A rapid fire series of jumping strikes.  Not very damaging, but useful to 
clear out a crowd or get you out of trouble.
Overall Assessment:  Diao Chan has very little going for her, other than speed.  Her range 
is very poor, as is her attacking strength.  Once you get her 6 hit weapons, she has a 
pretty cool special attack with them, but even that doesn't take out the enemies straight in 
front of you, leaving her open.  

Dong Zhuo 
History:  He served as the governor of Xi Liang, but at the call of He Jin, decided to 
come to the capital Luo Yang. Taking advantage of the chaos, he moved to the Imperial 
Palace, with he pretext of caring for the child Emperor in order to take over the 
government for himself. Adopting the mighty Lu Bu, he seized the throne from the 
capital to the city of Chang An. His reign of tyranny came to an end by the hand of Lu 
Bu, his own adopted son.  
Unlocking:  Defeat both Lu Bu and Diao Chan at Hu Lao gate Stage (Musou or Free 
mode)
Fourth Weapon  
Attacks  
Attack 1:  Basic frontal swipe.  Fairly useful for clearing out enemies in front of you, but 
not much range on it.
Attack 2:  Short jumping strike.  Standard juggling attack. 
Attack 3:  A shoulder butt that dizzies enemies.  Very bad range, but can still hit a group 
of foes, if they're grouped together. 
Attack 4:  A powerful thrust attack that knocks the enemy it hits quite a ways away.  
However, this attack is only effective on enemies directly in front of you. 
Attack 5:  A powerful upward slash.  Standard high juggling move.
Attack 6:  Shoots a beam of energy directly in front of you, blasting anyone it hits.  Great 
range, useful on single enemies. 
Musou Attack:  A series of broad sword strikes, followed by a belly flop, which knocks 
away anyone in front of you.  Decent damage, this attack is best used to escape a large 
group.
Overall Assessment  

Yuan Shao 
History:  A member of the distinguished Yuan clan, he became the leader of the Allied 
forces in the movement against Don Zhuo. Following Dong Zhuo's death, he fought with 
Cao Cao, who was trying to take control of the central plains. However, despite his large 
army at the Battle of Guan Du, internal strife and various other troubles such as the attack 
of his supply depot led to a major defeat. 
Unlocking:  Guan Du stage, Wei scenario, defeat Yian Liang and Wen Chou (Musou or 
Free mode)  
Fourth Weapon  
Attacks
Attack 1:  A spinning sword strike.  This attack is fast, and will take out pretty much 
everyone around you.  
Attack 2:  Jumping sword slash.  Standard juggling attack.
Attack 3:  Broad sword slash, dizzies anyone it hits.  Great width on this attack, will take 
out everyone in front of you.
Attack 4:  A downward slash.  Poor range, will knock back anyone it hits. 
Attack 5:  Powerful upward slash.  Standard high juggling move, but easy to combo after.
Attack 6:  Sends a shockwave out on a circular motion.  Great range, and an excellent 
crowd clearer.
Musou Attack:  Rapid fire series of sword slashes.  Nothing fancy, but it gets the job 
done.
Overall Assessment  

Zhang Jiao 
History:  A former government official out of the Ju Lu Territory. He spread his 
teachings as the founder of the religious sect known as the Way of Peace. He used the 
turmoil of the land to gather the support of the people. With these supporters, he formed 
the group known as the Yellow Turbans. Declaring himself the "General of Heaven," he 
turned against the Han Dynasty, leading the Yellow Rebellion. 
Unlocking:  Yellow Turban stage, defeat Zhang Bao, Zhang Liang, and Zhang Jiao  
Fourth Weapon  
Attacks  
Attack 1:  He plants his staff on the ground, which then splits in two, with a barrier 
forming between the two, nailing anyone it hits.  Good attack for hitting foes in front of 
you. 
Attack 2:  Upward Staff strike.  Standard juggling move, but it still hits them up pretty 
high.
Attack 3:  Throws his staff, which returns to him, and anyone it nails is dizzied.  
Somewhat of an awkward move, because of its delay of hitting.
Attack 4:  Shoots flame at a long distance, knocking back anyone it hits.  This attack has 
great range, and is good for clearing out enemies in front of you.
Attack 5:  A two handed upward strike.  Standard high juggling move. 
Attack 6:  Shoots a big fireball that travels in a straight path.  Damaging, but hard to 
connect with at a distance.  Attack 3 is more useful.
Musou Attack:  Shoots a group of fireballs at nearby foes, ending with a sweeping fire 
attack that hits everyone around him.  Good damage, and a good crowd clearing move at 
the end.
Overall Assessment  

Meng Huo 
History:  The King of Nanman. He controlled the lands south of Shu, but lead a rebellion 
against them. He fought with Zhuge Liang, who had come on an expedition, but was no 
match for Zhuge's wit. He was captured seven times, and Zhuge Liang released him each 
time. This impressed him so much that he agreed to serve Zhuge Liang and the Shu 
Kingdom. 
Unlocking:  Nanman stage, defeat Meng Huo all seven times that he appears (Musou 
mode only)  
Fourth Weapon  
Attacks  
Attack 1:  A spinning lariat attack.  Not much forward range, but good for clearing out 
the crowds. 
Attack 2:  A big uppercut punch.  For a regular juggle move, this hits the enemy very 
high.
Attack 3:  He throws his gauntlets at the enemy, dizzying anyone they hit.  Good forward 
range, but only hits guys straight in front of you.
Attack 4:  A big belly flop which knocks everyone down in the area he lands in.  Good 
attack for getting out of trouble for a bit, then good for clearing out the crowd. 
Attack 5:  A double fisted uppercut.  This one knocks enemies REALLY high. 
Attack 6:  An earthquake punch that clears the area around you.  Very useful and 
powerful attack.
Musou Attack:  He pounds the ground multiple times, hitting everyone around him for 
damage, then the big hit in the end sends everyone flying.  Great attack.
Overall Assessment  

Zhu Rong 
History:  The wife of Meng Huo, King of Naman. She is a descendant of the legendary 
God of Fire, Zhu Rong. Very strong and skilled in the martial arts, her trademark move is 
a deadly leaping slash attack. Stepping in for her husband, she managed to capture Zhang 
Yi and Ma Zhong, but was caught herself by Wei Yan and Ma Dai. A hostage exchange 
ensued, with both parties returning safely. 
Unlocking:  Nanman stage, defeat Zhu Rong (Musou or Free Mode) 
Fourth Weapon  
Attacks  
Attack 1:  A sweeping strike with her boomerang.  Decent range, this one will clear out 
guys in front of you. 
Attack 2:  Upper boomerang slash.  Standard juggling move.
Attack 3:  Throws her boomerang out, dizzying anyone it hits.  Good range, can hit a 
pretty big group of enemies.
Attack 4:  Throws her boomerang in a wide radius, clearing out anyone it hits.  Very 
good clear out move to get out of a jam. 
Attack 5:  A big upward slash.  Standard high juggling move.
Attack 6:  Throws a group of darts which spread in a wide path in front of her.  Good 
radius on this attack, and can nail a big group of enemies.
Musou Attack:  Throws a series of darts at foes, then ends with a sweeping slash.  Fairly 
useful attack for clearing out a crowd, but there are better Musou attack from other 
characters.
Overall Assessment  

Nu Wa 
History:  ???? 
Unlocking:  Clear Musou mode with every female character (Zhen Ji, Sun Shang Xiang, 
and the Qiao sisters)  
Fourth Weapon  
Attacks  
Attack 1:  A basic wide slash.  Good for taking out enemies in front of you. 
Attack 2:  Upward slash.  Standard juggling move.
Attack 3:  A forward lunging attack that dizzies anyone it hits.  Good forward range, but 
won't hit enemies around you.
Attack 4:  A big slash that clears out everyone it hits.  Good forward range and will take 
out a lot of enemies in front of you.
Attack 5:  A forward thrust followed by an upward slash.  Basic high juggling move, but 
it gets an extra hit.
Attack 6:  A rapid fire series of stabs, followed by a big lunging attack.  Not very good in 
groups, but will do a lot of damage to a single enemy. 
Musou Attack:  A rapid fire series of stabs, followed by a big slash at the end.  The stabs 
will do mad damage to a single enemy then the ending slash clears out the group.  You 
can also direct this attack to hit enemies around you.
Overall Assessment  

Fu Xi 
History:  ???? 
Unlocking:  Clear Musou mode with Cao Cao, Liu Bei, and Sun Jian  
Fourth Weapon  
Attacks  
Attack 1 
Attack 2 
Attack 3 
Attack 4 
Attack 5 
Attack 6 
Overall Assessment  

ITEMS AND WEAPONS GUIDE

Items

There are two kinds of items that you can get;  pick up items, and equipable items.

Pick up items

Meat Bun  These restore your life, and come in four sizes.  
1 Meat Bun - +50 HP  (These are fairly common, and you can get em by beating 
goons)
2 Meat Buns - +100 HP
3 Meat Buns - +200 HP
Big Meat Bun  Restores all HP
Arrows  These give you more arrows.  You can get them from some boxes, or by killing 
enemy archers.  They give you either 5, 10, 15, or 20 extra arrows.
Swords  Permanently increase your attack power.  You get them by beating officers.  
More prestigious officers usually drop better swords.  If you finish off an officer with a 
high hitting combo, they drop better items as well.
	Bronze Sword - +1 attack
	Iron Sword - +2 attack
	Silver Sword - +4 attack
	Gold Sword - +8 attack
Shields  Same rules apply as with the swords, except these improve your defense.  Gate 
captains will drop them as well
Common Shield - +1 attack (dropped by gate captains. Though you can get better 
ones from them by killing them with an 8 or more hit combo)
	Noble Shield - +2 attack
	General's Shield - +4 attack
	Emperor's Shield - +8 attack
Dim Sum  Increases your Max HP by 10.  These are always in set locations in the 
stages.
Musou Wine  Same as Dim Sum, but this increases the size of your Musou gauge by 10.
Chinese Wine (Big Brown Jug)  Fills your Musou gauge instantly.  If you see one, and 
your gauge is already full, try to nail a nearby group with your Musou attack, then grab 
the wine so it isn't wasted.
Healing ointment (Blue Bottle)  Fills up both your Life and Musou gauge.  Very useful, 
and also very rare.
Battle Axe  Doubles your attack strength for 30 seconds.  When you've got this, try to 
attack as many guys as possible, to do big damage.
Battle Armor  Doubles your defense for 30 seconds.
Emperor's Seal  Fills your Musou gauge to max, and keeps it full for 10 seconds.  You 
can use this to do a really long Musou attack on a group of guys, but in general, it's not 
quite as useful as it sounds.
Weapon Box  Contains a weapon.  You'll see its contents at the end of the stage
Item Box  Contains an item.  You'll see its contents at the end of the stage

Equippable Items:  These are the items that you can equip at the start of the stage.  There 
are two main kinds, variable items, which raise a stat by a certain amount, and special 
items, which give you a special power, that is usually very useful, and requires a special 
method to obtain (much like Fourth Weapons)

Variable Items

Speed Scroll  Increases Speed (Range = 1-16)
Dragon Amulet  Increases Max Musou Gauge (Range = 1-60)
Tiger Amulet  Increases Attack Power (Range = 1-20)
Huang's Bow  Increases Bow Attack Power (Range = 1-40)
Wind Scroll  Increases Reach (Range = 1-20)
Peacock Urn - Increases HP Max (Range = 1-60)
Tortoise Amulet - Increases Defense (Range = 1-40)
Shell Armor - Increases Bow Defense (Range = 1-40)
Horned Helm - Increases Mounted Attack (Range = 1-40)
Cavalry Armor - Increases Mounted Defense (Range = 1-40)
Wing Boots - Increases Jump (Range = 1-16)
Seven Star Orb - Increases Luck (Range = 1-20)  Note:  Luck improves the chances of 
enemies dropping items, such as Meat Buns
Alive Pill - Increases Musou Charge speed (Range = 1-20)

Special Items

Red Hare Saddle
Effect:  Start the stage riding Red Hare
Method:  Defeat Lu Bu on the Hu Lao gate stage.  Once you've done this, a supply team 
will appear around the middle of the map, on Cao Cao's attack route.  The supply team 
will make its way north after a brief period of time.  Defeat the supply captain to get the 
item.  I recommend waiting for Cao Cao's group to get past the Fan Shui gate before 
knocking off Lu Bu, otherwise, his guys might kill the supply captain.
Value:  This is a very useful item, since Red Hare is extremely fast and powerful.  If 
you're having problems on certain stages, you can get Red Hare, blow past everyone, and 
go straight to the boss if you want.

Hex Mark Saddle
Effect:  Start the stage riding Hex Mark
Method:  On the Chen Du Stage, defeat every enemy general except Liu Zhang.  The 
precious item will appear in the corner, fairly close to Liu Zhang.
Value:  If you're having trouble beating Lu Bu, this item is a lot easier to get.  Hex Mark 
isn't as good of a horse, but is almost as fast, and can still get you where you're going in 
a hurry.

Imperial Saddle
Effect:  Can ride any horse, regardless of rank
Method:

The Art of War
Effect:  Temporary items last 30% longer (Imperial Seal, Battle Axe, and Armor)
Method:  He Fei Castle Stage, Wei side.  Defeat every general on the opposing side, 
except Sun Quan.  This isn't easy to do, so I recommend taking a buffed up character to 
do this with.  Also, you have to get the kills yourself.  Once you've beaten all the enemy 
generals, wait a while.  I recommend biding your time by beating up as many enemy 
soldiers as you can, to make the eventual fight with Sun Quan easier.  After a while, the 
special item report will appear on Sun Quan's ship (bottom of the map)  Go and grab it, 
then return and take out Sun Quan to finish the stage

Bodyguard Manual
Effect:  Powers up your bodyguards
Method:  Siege of He Fei Castle stage on the Wu side.  You must defeat Xu Zhu, then the 
precious item will appear behind him.  If you're playing the stage just to get this item, I 
recommend using one of the Saddles to get yourself a fast horse, so you can get to Xu 
Zhu in a hurry and beat him.
Value:  This item is pretty useful.  The power up in your bodyguards is rather subtle, but 
it makes a difference, especially if you have a larger number of bodyguards.

The Way of the Musou
Effect:  Allows you to do true Musou attack regardless of how much health you have
Method:  On Guan Yu's stage, you must defeat Xiahou Dun.  After a certain period of 
time, he will start chasing after you.  If you're not playing as Guan Yu, you must 
backtrack to find and beat him before Guan Yu kills him off (and if you're playing on 
Normal, Guan Yu WILL kill him off with no help)  If you are playing as Guan Yu, 
simply wait for him to come, then kill him.  Once he's dead, he'll drop the item.
Value:  IMO, this is the most useful item in the game, since I use Musou attacks fairly 
often.  The true Musou attacks do a lot of damage and will make a big difference in your 
fighting.

Survival Guide
Effect:  When your life is in the critical range, your attack strength doubles
Method:  Wu Zhang Plains stage, Shu side.  Once two of the Tiger General on the stage 
have been killed (The Tiger Generals are the guys on your side that you can choose as 
your character, except for Zhuge Liang) you will see a cut scene where shooting stars 
fall.  After the cut scene, the special item will appear north of Zhuge Liang's base, around 
the middle of the screen.
Value:  A fairly useful item, although if your life is in the critical range, usually finding 
some life power ups is higher in my mind than attacking the enemy.

Defender
Effect:  When your life is in the critical range, your defense strength doubles
Method:  Wu Zhang Plains, Wei side.  Once two of your playable generals are killed (by 
playable, I am referring to people like Zhang He, and Zhen Ji, that are usable in Musou 
mode, not guys like Cao Ren)  After this has happened, you will see the shooting star 
event described in the Survival guide's section, and the item will appear at the top right 
part of the map.  Basically, you have to sit around for a loooooooong time, waiting for 
your people to die, then the item will appear.  Once you've got it, you can clear the stage.

Fire Arrows
Effect:  Lets you shoot fire arrows.  These arrows do more damage, and seem to be easier 
to connect with
Method:  Chi Bi stage, Wei side.  Defeat Zhou Yu before he initiates the fire attack.  This 
item will then appear in the center of the map, north of where you fought Zhou Yu.  The 
best way to get this item is to ignore all the enemies and head straight for Zhou Yu and 
take him out.  Once you've beaten him and gotten the item, then you can retreat and beat 
the stage however you see fit.
Value:  This item makes your arrows stronger.  When you connect with one, the arrow 
will do damage, then the fire effect will tack on some additional damage.  It also seems to 
be easier to hit enemies with arrows.  Overall, this is one of the more useful special items, 
especially if you like using bows during the game.

Buckler
Effect:  Won't be overpowered while blocking
Method:  He Fei stage on the Wu side.  Let Taishi Ci get killed in the arrow attack, then 
retreat with Sun Quan to the lower right corner of the stage.  When Zhang Liao comes to 
attack Sun Quan, defeat Zhang Liao and he will drop the item.

Power Scroll
Effect:  Won't lose attack locks
Method:

Golden Harness
Effect:  Won't be knocked off your horse by arrows
Method:

Weapons

This is (or will be) a list of every weapon in the game, including who can use it (some 
basic weapons are used by multiple characters), its stats, and how many hits can be done 
with it.  To obtain the unique weapons, see each character's section.  The weapons are 
listed in the order they are given in the Database section of the game.  Also note, that 
weapons other than the unique weapons may have any number of bonuses to your various 
stats.

Iron Sword
Attack +16
Hits: 4
Used By:  Zhou Yu, Xiahou Yuan, Huang Zhong, Gan Ning

????

Broad Sword
Attack +17
Hits: 4
Used By:  Cao Cao, Dong Zhuo, Yuan Shao, Sun Jian, Liu Bei, Sun Quan

Long Sword
Attack +32
Hits: 5
Used By: Cao Cao, Dong Zhuo, Yuan Shao, Sun Jian, Liu Bei, Sun Quan

Scimitar
Attack +18
Hits: 4
Used By:  Xiahou Dun

????

Spear
Attack +14
Hits: 4
Used By: Zhao Yun, Zhang Fei, Ma Chao, Jiang Wei

Long Spear
Attack +29
Hits: 5
Used By:  Zhao Yun, Zhang Fei, Ma Chao, Jiang Wei

Halberd
Attack +15
Hits: 4
Used By:  Guan Yu, Lu Bu, Zhang Liao

Great Halberd
Attack +30
Hits: 5
Used By:  Guan Yu, Lu Bu, Zhang Liao

Hand Axe
Attack +19
Hits: 4
Used By: Dian Wei

????

Club
Attack +19
Hits: 4
Used By: Xu Zhu

????

Twin Sabers
Attack +17
Hits: 4
Used By: Lu Xun

????

Twin Rods
Attack +16
Hits: 4
Used By: Taishi Ci

????

Mace
Attack +13
Hits 4
Used By:  Diao Chan

????

War Fan
Attack +15
Hits: 4
Used By: Sima Yi, Zhuge Liang

Warlord Fan
Attack +30
Hits: 5
Used By: Sima Yi, Zhuge Liang

Chakram
Attack +17
Hits: 4
Used By: Sun Shang Xiang

Crescent Chakram
Attack +32
Hits: 5
Used By: Sun Shang Xiang

Battle Axe
Attack +18
Hits: 4
Used By: Xu Huang

????

Bronze Claw
Attack +16
Hits: 4
Used By: Zhang He

Steel Claw
Attack +31
Hits: 5
Used By: Zhang He

Iron Flute
Attack +13
Hits: 4
Used By: Zhen Ji

Steel Flute
Attack +28
Hits: 5
Used By: Zhen Ji

Iron Rod
Attack +16
Hits: 4
Used By: Huang Gai

????

Tonfa
Attack +16
Hits: 4
Used By: Sun Ce

Studded Tonfa
Attack +31
Hits: 5
Used By: Sun Ce

Double Voulge
Attack +18
Hits: 4
Used By: Wei Yan

????

Staff
Attack +13
Hits: 4
Used By: Zhang Jiao, Pang Tong

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Nanman Gauntlet
Attack +19
Hits: 4
Used By: Meng Huo

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Boomerang
Attack +15
Hits: 4
Used By: Zhu Rong

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Twin Fans
Attack +16
Hits: 4
Used By: Da Qiao

Violet Fans
Attack +31
Hits: 5
Used By: Da Qiao

Bastard Sword
Attack +19
Hits: 4
Used By: ????

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Rapier
Attack +17
Hits: 4
Used By: Nu Wa

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Dragon Spear
Attack +43
Hits: 6
Used By: Zhao Yun

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Sword of Heaven
Attack +45
Hits: 6
Used By: Cao Cao

Sky Piercer
Attack +50
Hits: 6
Used By: Lu Bu

Luna Chakram
Attack +40
Hits: 6
Used By: Sun Shang Xiang

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Peacock Claw
Attack +43
Hits: 6
Used By: Zhang He

Moon Flute
Attack +37
Hits: 6
Used By: Zhen Ji

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Beauty
Attack +37
Hits: 6
Used By: Da Qiao

Grace
Attack +38
Hits: 6
Used By: Xiao Qiao

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Ancient's Sword (Unique)
Attack +46
Hits: 6 + Fire Element
Attack +23
Defense +50
Reach +25
Musou Charge +27
Used By: Zhou Yu

Falcon (Unique)
Attack +42
Hits: 6 + Death Element
Speed +22
Musou Max +75
Defense +43
Reach +29
Used By: Lu Xun

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Peacock Feather (Unique)
Attack +40
Hits: 6 + Fire Element
Speed +22
Jump +22
Defense +55
Bow Defense +55
Mounted Defense +55
Used By: Zhuge Liang

Wrath of Heaven (Unique)
Attack +45
Hits: 6 + Death Element
Attack +24
Bow Attack +52
Mounted Attack +48
Reach +24
Used By: Cao Cao

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Gold Moon Dragon (Unique)
Attack +40
Hits: 6
Speed +20
Musou Max +70
Mounted Attack +44
Mounted Defense +52
Luck +22
Used By: Liu Bei

Savage Wolf (Unique)
Attack +43
Hits: 6 + Fire Element
Musou Max +76
HP Max +68
Attack +22
Defense +49
Used By: Sun Jian

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Peacock Claw (Unique)
Attack +43
Hits: 6 + Death Element
Jump +23
Attack +24
Reach +27
Musou Charge +29
Used By: Zhang He

Dark Moon Flute (Unique)
Attack +37
Hits: 6
Speed +23
Defense +52
Bow Attack +50
Mounted Attack +50
Reach +25
Used By: Zhen Ji

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STRATEGIES AND MISC INFO

Basic Strategies

Body Guards:  You can set your guards to use 5 different weapons, and set them to either 
attack or defend.  As you rise in rank, your guards will as well, you'll also be awarded 
with more bodyguards, up to a maximum of 8.  As far as which ones to use, I offer this 
strategy.  Early on, your guards are going to get slaughtered pretty quickly, so I 
recommend setting them with a bow (regular or crossbow, it's up to you, though I 
personally use crossbow) and set them to defend.  This way they'll hold back and pelt the 
enemies from a distance, and won't die quite as quickly.  Later on, once you've got up to 
4 guards, you can change them to attack if you want.  Later on, once you've gotten 6 or 8 
bodyguards and they've become stronger, you have a choice.  You can either keep them 
as bow soldiers, to take the enemy down from a distance, or you can change them to 
melee guards, and give them a sword, spear, or pike.  Personally, I recommend giving 
them spears, as I've found that once they reach elite status, guards with a good melee 
weapon will maul the majority of the lesser enemies, and will wear down officers and 
major enemies, or at least keep them occupied while you attack them from behind.

Powering up your characters:  I highly recommend that before you begin taking a 
character through Musou mode, you spend a little time in Free Mode stages to power 
them up.  The best stage to take a beginning character to is Guan Yu's escape.  Since 
you're teamed up with Guan Yu, it's a lot easier to fight through this stage.  Since there 
are 10 generals on this board, you can get a decent array of power ups, also it's a fairly 
short stage.  I recommend playing this stage a couple times until you can get the 
character's second weapon.  This will give you an advantage in the early stages in Musou 
mode.  If you're really lucky, you can get your 3rd weapon on Guan Yu's escape.  This 
will give you an extreme advantage in early stages in Musou mode.  For middle range 
characters, you can play just about any stage, but one of my favorites in the Hu Lao gate 
stage.  There are a lot of generals and gate guards to give you power ups here.  The most 
risky, but potentially high reward stage is the Nanman stage.  There are tons of generals 
here, and if you manage to beat Meng Huo all seven times, you'll get lots of good power 
ups from him each time, and you'll be in good shape if you can beat the stage.

The Super Sneaky Officer Killing Trick:  Use this trick at your own risk, as it does take 
some of the fun out of battling generals.  The trick is simply this.  Most high ranking 
enemy officers (bosses, and other characters you can play as generally) have a fixed 
"zone" that they will attack you in.  They will chase you up until you exit their zone, then 
retreat back to their starting point.  The trick is to simply stand outside enough of their 
zone where they won't attack you, then pull your bow and shoot them.  Even though you 
can hit them, they will usually run back and forth like an idiot, not bothering to attack the 
guy who's standing 50 feet away filling them full of holes until they've been reduced to a 
human pin cushion.  This glaring flaw in the enemy's AI will allow you to take down 
many level bosses and other dangerous opponents with ease.  WARNING:  This trick 
does NOT seem to work on Lu Bu in Hu Lao gate, he WILL give pursuit, and probably 
slaughter you if you try it.

Fourth Weapons Strategies:  Here are some basics about obtaining and using the fourth 
weapons.

- You must be playing on Hard mode.  Either Musou or Free Mode is fine, though Free 
mode is usually easier.

- Once you've fulfilled the conditions for each weapon, there will either be a supply team 
appearance, or a special item report.  If it's a special item, it will stay put, so just go over 
to where it is and get it.  If it's a supply team, they will appear at a certain location, then 
move to another part of the map, then retreat through another entry point.  You must kill 
the supply captain before he leaves to get the item.

- For Supply Team weapons, you should consider enlisting the aid of the second player.  
If you do this, the first player must be the person you are trying to get the weapon for.  
They will usually hang out in a secluded area near where the supply team will appear, 
while the second person (preferably someone who's powered up) goes and does the tasks 
needed to make the supply team appear.  Then the first player can quickly go to where the 
supply team is, kill the captain, and get the weapon.  Even if the second player grabs the 
weapon, you'll still get credit for it anyway.  This is useful in stages with precious items 
that stand still.  If you want to get a beginning character their fourth weapon early, just 
have them be player one, while player two is a guy you've maxed out, then sit your first 
player someplace safe while the second player does the tasks, gets the weapon, and clears 
the stage.

- Horses are your friends!  Using a horse to get the fourth weapons if highly 
recommended, as you can accomplish the tasks faster (some have to be done quickly, 
before something else happens) and also to catch up to the supply team.  Getting the Red 
Hare, or Hex Mark saddles will be highly beneficial to your fourth weapon collecting 
quest.

- Elements:  There are 3 types of elemental effects that may be attached to your fourth 
weapon, along with any bonuses you get from it.  These elements are released by one of 
your special attacks, usually the last one in the chain.  Experiment to find yours.  The 
effects are as follows

Red:  Fire  The enemy gets caught on fire, taking damage while they are burning.
Blue:  Lightning  The lightning spreads to hit a group of enemies.
Purple:  Death  Creates a flash of purple light.  Lesser enemies who touch this light die 
in one hit.  Other enemies still take good damage.

Stage Specific Strategies

This will be a guide to beating each stage.  I'll also try to incorporate ways to get secret 
characters and items when applicable.  Also, don't take my guide as absolute, since every 
battle will play out slightly differently each time you play.  Also, I will try to have 
strategies for both sides.

184 AD:  Yellow Turban Rebellion  Han vs Turbans
Played By
SHU: Liu Bei, Guan Yu, Huang Zhong, Wei Yan
WEI: Cao Cao, Xiahou Dun, Xiahou Yuan, Xu Huang
WU: Sun Jian, Huang Gai, Lu Meng, Da Qiao
Han Side:  This is an easy stage, which is why it's a beginning stage for so many 
characters.  There are 3 main enemies to worry about, each one will do something 
annoying to try to tip the battle in their favor.  Zhang Liang starts out on the west side of 
the stage, and will eventually freeze the river to the north, allowing the troops in the north 
to storm the castle.  If this happens, you might have to run in and protect HQ.  On the east 
side, Zhang Bao will drop boulders on your troops.  This lowers morale, and when you 
go up to take him out, you'll have to avoid the boulders, which do quite a bit of damage if 
they squash you.  Take both of these guys out first, depending on which side you start on.  
Zhang Jiao is the boss, and he must be killed twice to beat the stage.  If you leave him 
alone, your allied troops will probably take care of them on their own.  If left alone long 
enough, he will teleport inside the castle, but don't worry, again your allies will take care 
of him.  Or you can go beat him up yourself and get whatever power up he drops.  Any 
way you slice it, after he goes down the first time, he will teleport off the battlefield, only 
to reemerge a few minutes later at the north end of the stage.  Go and beat him up again 
to finish the stage, but be careful of his fire attacks.

191 AD:  Battle of Hu Lao Gate  Allies vs Dong Zhuo
Played By
SHU: Liu Bei, Guan Yu, Zhang Fei, Huang Zhong, Wei Yan, Pang Tong
WEI: Cao Cao, Dian Wei, Xiahou Dun, Xiahou Yuan, Zhang Liao, Xu Huang, Zhen Ji
WU: Sun Jian, Sun Ce, Zhou Yu, Taishi Ci, Huang Gai, Lu Meng, Da Qiao, Xiao Qiao
This is a pretty easy stage if you know what you're doing.  It is imperative in this stage 
that you take out every gate guard so that extra troops don't come running out at you.  
There are also a good number of less officers you can beat up, so this is a good stage to 
build up some power.  Make your way up to the Gate in the middle of the map (Fan 
Shui).  Climb the stairs to the top, so you can get the Musou Max up that's there.  Then 
make your way to the right, and down.  Early in the stage, Lu Bu will appear.  Avoid 
messing with him if your power is low, as he will probably destroy you.  Let the other 
guys deal with him, and continue making your way over to the boss area.  Along the way, 
beat up any gate guards and officers that get in your way.  When you reach the curved 
point at the bottom of the map, one of Dong Zhou's men will stage an ambush, featuring 
several groups of archers in the hills.  Stay back, and take these guys out from a distance 
before they waste you.  If you rush in, you will probably lose LOTS of health.  Take your 
time and pick them off.  Once you reach Hu Lao gate, an assault unit will appear.  Protect 
your assault captain, until the gate falls.  There are some archers in the watchtowers 
above you so watch out.  Once you're through the gate, you'll meet up with Diao Chan.  
She's pretty weak, and killing her should be pretty easy.  Once she's gone, climb up the 
stairs, and take out the archers, and grab the Max Life power up that's up there.  Then 
drop back down, and hug the walls, and take out the 3 gate captains, so that no more 
enemies can back up Dong Zhuo.  Try to stay near the walls so that you don't bring Dong 
Zhuo into the fight just yet.  Once you've taken out the captains, you can fight the boss 
enemy.  If you've done everything right, you should have plenty of backup, and Dong 
Zhuo will be fairly easy to defeat, just watch out for his big combos.  During this stage, 
you will also see a couple officers join the fight near the top of the map, who will make 
their way down.  You shouldn't have to worry about these guys, Yuan Shao's army 
should be able to hold them off long enough for you to clear the stage.

192 AD:  Surprise Attack on Liu Biao  Sun Jian vs Liu Biao
Played By
WU: Sun Jian, Taishi Ci, Huang Gai, Da Qiao
This is a pretty straight forward level.  If you are playing Sun Jian, you become the target 
of attack, otherwise, it's Sun Ce.  Also, if you are not playing Sun Jian, there will be a 
cutscene where he gets crushed by rocks and killed.  Early on in the stage, sweep all the 
way across the front and take out both gate captains and whoever else gets in your way, 
but beware of the archers.  There are a couple routes you can take here to get to the boss, 
each having a couple enemy officers to knock off.  Beat them down quickly, and get to 
the boss.  Liu Biao isn't that tough a boss so take him out quickly.

197 AD:  Battle at Wan Castle  Cao Cao vs Zhang Xiu
Played By
WEI: Cao Cao, Dian Wei, Xu Huang

197 AD:  Assault on the Wu Territory  Sun Ce vs Allies
Played By
WU: Sun Jian, Sun Ce, Zhou Yu, Da Qiao
This stage is pretty easy.  There are 3 generals you have to defeat to clear the stage, but 
none of them are very tough.  The only powerful enemy that you will fight is Taishi Ci.  
However, if you defeat Liu Yong, on the bottom left first, Taishi Ci will defect to your 
side and you won't have to fight him (you will also unlock him as a character).  If you 
fight and defeat him, he leaves a nice power up usually.  Go to the right at the start of the 
stage and fight your way through, taking out the gate captain.  From there, you can pretty 
much choose your path through the stage, but make sure to take out the gate captains as 
you go.  Also on the right side, especially as you near Wang Lang, there are a lot of 
watchtowers with archers.  All in all though, this is an easy stage, and you should blow 
through it with no serious trouble.

200 AD:  Battle at Guan Du  Cao Cao vs Yuan Shao
Played By
WEI: Cao Cao, Xu Zhu, Xiahou Dun, Xiahou Yuan, Xu Huang, Zhang He, Sima Yi
Cao Cao's Side:  This stage is fairly tough but not too bad once you get the hang of 
things.  There are four forts at the beginning, one of which hosts the enemy's depot.  Go 
to each of them, kill the officers guarding it and enter.  If it's the depot, you will see a 
cutscene, after which you must kill the officer inside to destroy the depot.  Once you've 
done this, Cao Cao's troops will mount their attack.  Also towards the beginning of the 
stage, an enemy unit will appear in front of the castle.  You might want to take these guys 
on before going after the supply depots (unless you are trying to get Zhang He's fourth 
weapon, see his section in the character strategies for more on that)  Also, at some point 
later on, Guan Yu and Liu Bei will meet up on opposing sides.  This will make Liu Bei 
leave the battle which is good because he's tough and you don't want to fight him if you 
don't have to.  Yuan Shao is a fairly tough enemy, but if you brought plenty of backups 
to deal with him, you should be able to defeat him.  Remember to take out his gate 
captains so he can't get backup.

201 AD:  Guan Yu's Escape  Guan Yu vs Cao Cao
Played By
SHU: Guan Yu
WEI: Xiahou Dun
Guan Yu's Side:  This stage is basically a gauntlet.  You'll have to protect the carriage, 
and yourself from 5 of Cao Cao's top officers and their flunkies.  The trick with 
protecting the carriage is to stay with it when it's moving.  If you're around, the enemies 
will attack you, not the carriage.  In order, you'll have to fight Zhang He, Zhen Ji, Xiahou 
Yuan, Xu Huang, and Xu Zhu.  Each of these enemies will also have a lesser officer with 
them.  Basically, this stage is just plow through, kill the bad guys, and go.  Also, partway 
through the stage, Xiahou Dun will begin pursuing you from the starting point.  Once he 
catches up, you'll have to deal with him as well.  Once you kill him, he'll drop the Way 
of the Musou special item, so make sure to get it.  Make sure to grab the life max up near 
the wagons in the first area, and after you pass the second gate, there will be a Musou 
gauge power up directly to the right of the exit.  This is a good stage for powering up 
characters because it's short, has life and Musou power ups, and has a lot of officers to 
give you items.

208 AD:  Battle of Chang Ban  Liu Bei vs Cao Cao
Played By
SHU: Liu Bei, Guan Yu, Zhang Fei, Zhao Yun, Ma Chao, Huang Zhong, Wei Yan,
Jiang Wei, Pang Tong, Zhuge Liang
WEI: Cao Cao, Dian Wei, Xu Zhu, Zhang Liao, Zhang He, Sima Yi, Zhen Ji
Liu Bei's Side:  You will probably begin the stage on the upper right area of the map,  
Towards the top of the screen lurk Zhang Liao and Xiahou Dun, along with two gate 
captains.  Try to take out these enemies quickly.  Once you've dealt with these threats, 
it's recommended to escape from this area, as Cao Cao will eventually show up here, 
about 5 minutes into the battle.  If you want, you can defeat the stage quickly by beating 
Cao Cao, or you can join up with Liu Bei's troops.  Eventually, Liu Bei's rescue ships 
will appear.  You can clear the stage by beating all the enemy generals between Liu Bei 
and his ships and letting him escape.  You also have to protect the peasants that the 
various generals are protecting, so take out the enemies in the lower right corner if you 
wish to win this way.  Otherwise, Liu Bei won't retreat.  You can also lead Cao Cao off 
to the west away from Liu Bei, but this will force you to fight him, and whoever happens 
to be in the area, with little or no backup.

208 AD:  Battle at Chi Bi  Allies vs Cao Cao
Played By
SHU: Liu Bei, Zhang Fei, Zhao Yun, Ma Chao, Jiang Wei, Pang Tong, Zhuge Liang
WEI: Cao Cao, Dian Wei, Xu Zhu, Zhang Liao, Zhang He, Sima Yi, Zhen Ji
WU: Sun Jian, Sun Ce, Sun Quan, Sun Shang Xiang, Zhou Yu, Lu Xun, Taishi Ci,
Gan Ning, Huang Gai, Lu Meng, Da Qiao, Xiao Qiao
Allied Side:  This stage isn't too bad if you take your time.  If you rush through it, you'll 
have problems.  First, make your way up to the center of the screen, where Xiahou Dun is 
waiting.  Take him out of commission.  (If you want, you can use the Super Sneaky 
Officer Killing Trick, which is usually preferred)  After a while, Zhuge Liang will finish 
his spell to change the direction of the wind.  This will set Huang Gai into motion 
towards the center.  All units are supposed to cover him, but if you took Xiahou Dun out 
of the way, he'll have no problems getting there.  This will set up the fire attack later on, 
that will lower Cao Cao's morale, as well as drive all his troops together.  There will also 
be two groups of reinforcements that show up during the stage, one for Cao Cao, and 
other by some of Shu's troops, this is often led by Zhang Fei, but may be led by someone 
else.  You can pick and choose which route you want to take to get to Cao Cao from here, 
the side paths usually offer less resistance, and less power ups, or you can go straight 
down the center, and fight more enemies.  The end fight with Cao Cao can be pretty 
tough, especially if he makes it to the very back of the stage, where he has arrow troopers 
in the watch towers, and several gates where more enemies can come from.  Hopefully 
you've got backup, as he'll have a lot of guys waiting for you, including a lot of arrow 
troopers, making it a rough fight.

211 AD:  Battle at Tong Gate  Allies vs Cao Cao
Played By
SHU: Ma Chao
WEI: Cao Cao, Xu Zhu, Zhang Liao, Xu Huang

214 AD:  Assault on Cheng Du  Liu Bei vs Liu Zhang
Played By
SHU: Liu Bei, Zhang Fei, Zhao Yun, Huang Zhong, Pang Tong

215 AD:  Battle at He Fei  Wei vs Wu
WEI: Cao Cao, Dian Wei, Xiahou Dun, Xiahou Yuan, Zhang Liao, Xu Huang. Zhen Ji
WU: Sun Jian, Sun Ce, Sun Quan, Sun Shang Xiang, Zhou Yu, Lu Xun, Taishi Ci, Gan 
Ning, Xiao Qiao
Wu Side:  Unless you're playing as Lu Xun, you'll probably be dropped into the middle 
of the map here, which is a good place to start, as you can take a couple different paths.  
Zhang Liao is hanging around somewhere near the middle of the map, so deal with him 
first.  (unless you're trying to unlock Sun Quan, see below for more details)  Once he's 
out of the way, you can advance any way you want, taking down whatever generals are in 
your path.  Once you get to Cao Cao, you'll have to defeat him.  I recommend taking 
your time on this board, taking out the other generals so that you can get some extra 
power ups for later stages.  Also, watch out for Xu Zhu who's hanging out by Cao Cao on 
the upper right.

Unlocking Sun Quan:  There are a lot of posts on the GameFAQs board asking about this, 
so I will outlay how I unlocked Sun Quan here.  You must be playing in Musou mode for 
this to work.  First off, don't kill Zhang Liao right away, instead just bide your time for a 
while.  Eventually, you will see a cut scene, where Zhang Liao leads a group of archers to 
pelt Taishi Ci to death with arrows.  After this, Sun Quan will begin to retreat to the 
southeast.  Go with him.  When you get to a broken bridge, you will see a cut scene 
where your character and Sun Quan both jump over the bridge.  Once Sun Quan is 
positioned and stopped, sit and wait.  Eventually, Zhang Liao will appear near Sun Quan 
and attack.  Take out Zhang Liao, and whatever other suckers are with him.  After this, 
Sun Quan will initiate a counterstrike.  This is where it gets tough, as you'll now have to 
take on pretty much Cao Cao's entire army with you, Sun Quan, and whoever is left on 
your side, since probably everyone else will be dead on your side.  If you have trouble 
defeating all of these guys (and their 6000 archers) then you might want to try running to 
one of the corners of the stage at the beginning and wiping out everyone there, thus 
lessening the amount of guys you'll have to fight later.  Also, Zhang Liao will drop the 
Buckler special item as an added bonus once defeated.  Cao Cao will also get some 
reinforcements during the battle, but Gan Ning will also appear to fight for your side.  If 
you can get Sun Quan to reach the enemy HQ, you will win the battle, and add Sun Quan 
to your roster.  You can also defeat Cao Cao, if that suits your fancy better.  One final 
note, if you make your final advance correctly, you can fight all the enemies near the 
river bridges making the fight much easier, as you can take on enemy generals one at a 
time.  If you do it wrong, you and Sun Quan will wind up smack dab in the middle of the 
fort, with every enemy surrounding you, and you'll probably die.  NOTE:  Depending on 
your character going through Musou mode, you may have a different commander for this 
stage, either Sun Jian or Sun Ce.  This won't matter, just follow the same directions and 
you'll be fine.  For the record, I used Xiao Qiao when I did this stage.

219 AD:  Battle at Fan Castle  Shu vs Allies
Played By
SHU: Guan Yu
WEI: Sima Yi
WU: Sun Ce, Lu Xun, Gan Ning, Lu Meng

219 AD:  Battle of Mt. Ding Jun  Shu vs Wei
Played By
SHU: Liu Bei, Zhao Yun, Huang Zhong
WEI: Cao Cao, Xiahou Yuan, Zhang He
Wei Side:  This is pretty much a basic short stage.  There's not much to do here except 
kill the enemy generals along the way en route to a bout with Liu Bei.  Just be careful of 
the archers that like to hang out in the watch towers.  Also, watch out for all the spiked 
traps that are on the mountain, if you touch the spikes you get hurt a lot.  However, since 
Wei's side is going uphill and the spikes are pointing the opposite way, their not that 
much of a danger to Wei's side.  You'll see a cutscene where Huang Zhong fires an 
arrow towards Xiahou Yuan's unit that will lower morale, but there's not a whole lot you 
can do against it other than kill Huang Zhong really fast.  On this board it won't make 
much of a difference.  One road goes through him, the other goes through Zhang Fei, but 
if you want to power up, you can backtrack and take them both out.  When you get close 
to Liu Bei, an ambush party led by Zhao Yun appears, so watch out for him.  He starts a 
ways away though, so if you can finish Liu Bei quickly, you don't have to worry about 
him.  The fight with Liu Bei is pretty standard, he's only got one gate captain backing 
him up, so take that out ASAP.

Shu Side:  Basically this is the same as the Wei side, except you'll be taking on Xiahou 
Yuan and Zhang He.  The main thing to be careful of here is that on Shu's side, you are 
going downhill, and you run the risk of running into the spikes, which do quite a bit of 
damage.  Avoid these, and finish off your enemies en route to a battle with Cao Cao at 
the end.

222 AD:  Battle at Yi Ling  Shu vs Wu
Played By
SHU: Liu Bei, Guan Yu, Zhang Fei, Zhao Yun, Ma Chao, Huang Zhong, Wei Yan, Jiang 
Wei, Pang Tong, Zhuge Liang
WU: Sun Jian, Sun Ce, Sun Quan, Sun Shang Xiang, Zhou Yu, Lu Xun, Taishi Ci, Gan 
Ning, Huang Gai, Lu Meng, Da Qiao, Xiao Qiao
Shu Side:  This is a TOUGH stage.  Early on Lu Xun will survey your camp and order a 
fire attack.  You must act quickly to stop this.  Sometimes you will just get a message 
saying that Zhu Ran's unit is preparing their fire attack, with no cut scene (This happened 
when I played as Zhuge Liang, don't know about other characters)  You must get to Zhu 
Ran and kill him, he's in the valley slightly to the northwest of Liu Bei's starting point.  
If he is successful with the fire attack, your side's morale will be pretty much flushed 
down the toilet and the stage becomes VERY hard from there.  Also watch out, as a 
raiding party may appear near Liu Bei's camp.  Once you've managed to take out the fire 
attack, you can begin the business of taking out Sun Quan's other minions.  Watch out for 
Lu Xun, as he's stronger than normal in this stage.  Most of the other generals are pretty 
tough to, but you'll have to go through Lu Xun to get to the final battle with Sun Quan.  
If you take out the other generals, you'll have more troops pushing through to aid you in 
the final battles, so it is to your benefit to aid your allies.  

Shu Side:  On the Wei side, this stage is still tough, but not nearly as hard as it is when 
playing Wu.  I recommend starting the stage by knocking off whoever is the closest 
general to you.  What you're after early on is a horse, preferably a white one due to its 
speed.  Then your next goal is to attack and eliminate each enemy general on the map (I 
know, this sounds obvious, but on this stage, it's especially to your benefit to take them 
all out)  Once they're all gone, head to the southwest where Liu Bei and Zhuge Liang are 
waiting.  There are several watchtowers with archers, so be careful of them.  I 
recommend passing by Zhuge Liang and Liu Bei for the time being, and taking out all of 
the Gate Captains in the boss's area, although Zhuge Liang might give chase.  Once all 
these enemies are gone, you can take on Liu Bei.  By the time you've eliminated 
everyone else, there should be plenty of your own guys in the camp to help you finish 
him off.

225 AD:  Nanman Campaign  Shu vs Nanman
Played By
SHU: Liu Bei, Zhang Fei, Zhao Yun, Ma Chao, Jiang Wei, Pang Tong, Zhuge Liang
WU: Sun Jian, Sun Ce, Sun Quan, Sun Shang Xiang, Zhou Yu, Lu Xun, Taishi Ci, Gan 
Ning, Xiao Qiao
Shu or Wu Side:  This is a long stage if you do it the long way.  You will have to fight 
Meng Huo up to seven times.  However, if you move down towards the bottom left area 
of the map, he will show up in the fort, and you'll only have to fight him the one time.  
However, if you fight him all seven times, you'll be able to get some nice power ups 
from him.  Also, there are a lot of other enemy generals for you to take on, so I 
recommend taking them on while you're after Meng Huo each time.  By doing this, you 
will aid your allies, and this will later free them up for the big battle at the end.  Watch 
out for the guys with wooden hats, they can't be shot with arrows.  Also, you must be 
very wary of the elephant troops.  Since they are so high, it's hard to take them off their 
mounts.  Basically there are 3 ways to do it;  1)  With an arrow  2)  With another elephant 
(best to use the T attack) or 3)  With a character with very high jump rating, jump up and 
knock them off.  There are also certain barriers you'll need to break with the elephants to 
get to Meng Huo on one or two occasions.  Once you get near Meng Huo's base for the 
final battle, you'll have to deal with his wife, Zhu Rong.  She's pretty tough and fast, so 
try to deal with her in the quickest way possible.  Once she's out of the way, you can go 
through the gate to face Meng Huo the final time.  Be very careful of the myriad of watch 
towers containing archers that can shoot at you while you're fighting Meng Huo. 

228 AD:  Battle of Jie Ting  Shu vs Wei
Played By
SHU: Liu Bei, Wei Yan, Jiang Wei, Zhuge Liang
WEI: Xiahou Dun, Zhang He, Sima Yi

228 AD:  Battle at You Ting  Wei vs Wu
Played By
WEI: Dian Wei, Zhen Ji
WU: Sun Jian, Sun Quan, Lu Xun, Huang Gai

234 AD:  Siege of He Fei Castle  Wei vs Wu
Played By
WEI: Cao Cao, Dian Wei, Xu Zhu, Zhang Liao, Zhang He, Sima Yi, Zhen Ji
WU: Sun Jian, Sun Quan, Sun Shang Xiang, Lu Xun, Gan Ning, Huang Gai, Lu Meng, 
Da Qiao
Wei Side:  This is another tough stage.  You'll have to take on basically Wu's entire 
army, which is by no means an easy task.  To make matters worse, you have two people 
named Zhen Ji participating in the battle (fortunately for you, the one on your side is a 
hot chick who can kick ass, the other is a relative no name general, but he'll probably be 
the first one you encounter, so take him out)  If you're playing Cao Cao himself on this 
board, he becomes the target instead of Sima Yi.  The good thing about this, is you don't 
have to worry about protecting another person, the bad news is that everyone will come 
gunning for you.  Whatever you do, DO NOT enter the courtyard area near the pond (it's 
on the map just south of where Sima Yi starts, you have to cross a stone bridge to enter it.  
Doing this will trigger a bunch of enemy archers which is the last thing you need on this 
stage.  I recommend beginning by targeting Zhen Ji and Sun Shang Xiang, since they're 
the two enemies closest to you.  Lu Xun and Lu Meng will stay put at the gate till you 
come after them, so take them out next.  While you're fighting these guys, a 
reinforcement troop will appear, led by Zhuge Jin and Sun Shao.  These guys will take a 
while to get to you, so continue taking out the foes in the castle.  Your side will get some 
reinforcements too, but their troop is pretty small and will probably impact the battle very 
little.  If all else fails, grab a horse from someone, and make a beeline to Sun Quan, and 
try to take him out.

234 AD:  Battle at Wu Zhang Plains  Shu vs Wei
Played By
SHU: Liu Bei, Guan Yu, Zhao Yun, Ma Chao, Huang Zhong, Wei Yan, Jiang Wei,
Zhuge Liang
WEI: Cao Cao, Xu Zhu, Xiahou Dun, Xiahou Yuan, Xu Huang, Zhang He, Sima Yi
Wei:  If you're playing Cao Cao here, you are the target, other wise it's Sima Yi.  One 
thing going for you on this stage is that Zhuge Liang is the boss, not one of the 3 main 
generals, and he's a little easier to beat.  Otherwise, this is a rather tough stage.  Take 
your time through it and take out the enemy generals as quickly as possible.  On Wei's 
side, you have the catapults on your side, which can strike the enemy at various intervals, 
lowering their morale.  Since this is the climactic battle with Shu, basically all of the big 
Shu generals will be there to oppose you.  Both sides can also get reinforcements at 
various points in the battle.  Watch out when you get up to Zhuge Liang's fort, as there 
will be an ambush party to attack you.  If enemy troops get close to HQ, you may have to 
do a big save to prevent Sima Yi from getting killed.  Once you reach him, Zhuge Liang 
isn't particularly tough, just make sure to kill the gate guards to prevent reinforcements.

Misc Info

Mount Guide

There are five different horses you can ride during the game.  Each has increased speed 
and knockdown ability.  Here's a guide to the different horses (provided by Muni 
Shinobu)

Light Brown Horse
Rank Allowed:  Any
Speed:  Lowest
Knockdown Ability:  None
Comments:  The worst horse, ridden by low level enemies.  Unless your guy is really 
slow, you're better off walking

Dark Brown Horse
Rank Allowed:  11
Speed:  Moderate
Knockdown Ability:  Can knock down enemy soldiers
Comments:  Ridden by lesser enemy generals.  Useful to get where you want to go.

White Horse
Rank Allowed:  11
Speed:  Moderate
Knockdown Ability:  Can knock down enemy soldiers
Comments:  Ridden by major generals.  Only difference between this and the Dark 
Brown Horse is that this one looks cooler.

Hex Mark (Black Horse)
Rank Allowed:  6 (or Hex Mark Saddle)
Speed:  Fast
Knockdown Ability:  Can knock down generals
Comments:  Ridden by Liu Bei.  Gives you a bonus to your luck.

Red Hare (Red Horse)
Rank Allowed:  1 (or Red Hare Saddle)
Speed:  Fastest
Knockdown Ability:  Can knock down anyone except your bodyguards.
Comments:  Ridden by Lu Bu during Hu Lao gate stage, and Guan Yu in later stages.  
It's the biggest, baddest, and best horse.  Nuff Said.

Scoring System (provided by Muni Shinobu)

90 minute stages: 
Boss General = 500 points 
Enemy Generals = 300 points each 
Enemy Sub-generals = 200 points each 
Total Time = 2000 points 
after 6 minutes, -40 points every minute 
 
30 minute stages: 
Boss General = 600 points 
Enemy Generals = 350 points each 
Enemy Sub-generals = 200 points each 
Total Time = 1000 points 
after 6 minutes, -40 points every minute 

Both stages:
Bodyguards = +250 points each survivor, -250 points each dead 
Entry Point Captains = 100 points each

Codes and Tricks

Activate Opening Edit  Clear Musou mode with one character from the Wu, Shu, and 
Wei sides.  This will allow you to mess around with the game's opening cinema, putting 
whoever you want in each of the scenes.

Secret Ending  Once you've activated Opening Edit, highlight the Replay option, hold 
down all four shoulder buttons, and press X.

WARNING:  The following codes are to unlock characters and other things within the 
game.  They are to be inputted at the main menu, when you are selecting your mode.  
You will hear a cheer when the code is done correctly.  Use them at your own risk, as in 
my opinion, they take some of the enjoyment out of the game.  Also note, that I have not 
tested these myself, since I already have pretty much everything unlocked (and that 
which I don't have, I want to earn myself)  With that out of the way, here you go.

Unlock all free mode stages- R1 R2 L2 L1 Square L1 L2 R2 R1 triangle 
 
Unlock all movies in gallery- Triangle L1 Triangle R1 Triangle Square L2 Square R2 
Square 
 
Unlock "Opening" item in options- R1 Square R1 Triangle R1 L1 Square L1 Triangle L1 
 
Unlock all sound test BGMs- L1 L1 R1 R1 L2 L2 R2 R2 Square Triangle 
 
Unlock all Shu Chars- L1 Square Triangle R2 L1 L2 L2 R1 square L1 
 
Unlock all Wu Chars- Triangle Triangle L1 square R1 R2 L1 L2 L2 L2 
 
Unlock all Wei Chars- L2 L1 Square Triangle L1 L2 R1 R2 L1 L2 
 
Unlock all Characters- R2 R2 R2 L1 Triangle L2 L2 L2 R1 Square

Contributors and Resources

Contributors:  Those who have helped in the FAQ's creation in one way or another

Muni Shinobu  Some of the information that you find here is from his FAQ's.  

Mashu  Use of his stage reference FAQ listing the stages each character goes through.

Kepella  Posted the US version cheat codes on the Gamefaqs message board.

Resources:  Places to go to find more information about DW3, and the Three Kingdoms 
era.

KOEI Official Website:  www.koeigames.com - Makers of Dynasty Warriors 3, and 
several other awesome games.  Also, they have a site to track the records for Endurance 
and Time Attack modes, which is done through the passwords that you can obtain.

Dynasty Warriors 3 Essence: http://www.geocities.com/dw3essence/ - A great site about 
Dynasty Warriors 3

http://www.geocities.com/musoumaster/dynasty.html - Another cool DW3 site with a lot 
of good information

http://clubs.yahoo.com/clubs/ultimatedynastywarriorclub - Yahoo club for Dynasty 
Warriors

http://www.threekingdoms.com/ - A site devoted to the 3 Kingdoms era.  You can read 
the entire novel here online, and it also has links to order the book version.

Romance of the Three Kingdoms Frontier: http://3kingdoms.net/ - Another awesome 
resource about the 3 Kingdoms era.



 
	
