Game Name: Global Operations
Available On: PC
Author: Tony Quach aka Master Tony
Contacts: AIM- ttq8025, E-mail-MasterTony@asianavenue.com or 
master_tony85@hotmail.com

*********************************
0.1 Legal Stuff
*********************************
This is my FAQ. Which means you cannot sell it, copy it, or put it on 
your webpage. Of course, if you ask me nicely and credit this with my 
name you can put it on your webpage, but ask first! I spent my own time 
writing this, and it wasn't made for people to steal and say they wrote 
it. If you lie and steal, the world will crush you eventually. Enough 
with the threats, are we friends again? :-) Then go ahead and read this!

*********************************
0.2 Versions
*********************************
1.0 - 4/8/02 Added Intro, Controls, Jobs, Salary, Tips and Tricks, 
Missions 1, 2, and 3
1.1 - 4/11/02 Finished Guns, Grenades and Specials section, and fixed up 
minor typo errors so the FAQ looks more neat, added Terms I Use

*********************************
0.3 - Terms I Use
*********************************
In this FAQ I may abbreviate some things and oyu may not know what they 
are. Here, I've just listed them so you won't get lost.

GO-----------------------------Global Operations
LSD----------------------------Life Signs Detector
Thermo Gogs--------------------Thermal Vision
Demon--------------------------Demoman(I think of him as a Demon) 
AI-----------------------------Artificial Intelligence(Computer Player)
MAG----------------------------Mobile Anti-aircraft Guns
;)-----------------------------A smirk type face, AOL users should know
^_^----------------------------A smily/happy face
:-p----------------------------Sticking tongue out, "P" is tongue

*********************************
Table of Contents 
*********************************
0.1 - Legal Stuff
0.2 - Versions
0.3 - Terms I Use
1.1 - Introduction
1.2 - Controls
1.3 - Jobs/Classes
1.4 - Salary
1.5 - Guns, Grenades and Specials (Almost Complete)
2.0 - Walkthrough (Under Construction)
2.1 - Tips and Tricks
2.2 - Questions and Answers
3.0 - Special Thanks To.....
3.1 - Places my FAQ are allowed at
*NOTE: You may press at anytime the Ctrl+F to do a word search. Just 
type in the numbers to find them more easily. Let's say you want to go 
to the Tips and Tricks section. Instead of scrolling and looking press 
the Ctrl and F at the same time and type in 2.1 and Vwa-lah!

*********************************
1.1 - Introduction
*********************************
This is a FAQ that will help guide you through Global Operations. I 
decided to write this FAQ because I just love this game. The only thing 
I hate is the lag that I get, but that's my own problem. Anyways, In 
this FAQ you'll get tips on how to beat each of the Missions. You can 
also find me on the servers named Master Tony. You may also contact me 
via e-mail or AIM. I've listed these at the top of this FAQ. Also, 
remember that any contribution will be posted up and credited by you if 
you decide to send me anything. Now, on with the FAQ! Enjoy!

*********************************
1.2 Controls
*********************************
This section is the list of controls that the game has. Please note that 
these controls are the ones set up automatically. You may change them to 
any buttons that you'd like. I am only listing the initial keys that 
they are set on.

MOVEMENT
---------
Move Forward/Back-------------W/S
Turn Left/Right---------------Left/Right
Strafe------------------------Alt (left only)
Strafe Left/Right-------------A/D
Jump--------------------------Control (left only)
Crouch------------------------G
Crouch/Stand Toggle-----------F
Run---------------------------Shift (left only)
Run/Walk Toggle---------------Caps Lock
Look Up/Down------------------Page Up/Page Down
Center View-------------------Home
Mouse Look--------------------/

ACTIONS
--------
Primary Attack----------------Left Click
Secondary Attack--------------Right Click
Flashlight/Laser--------------Q
Zoom In/Out-------------------'/;
Reload------------------------R
Trigger Group Select----------X
Drop Item---------------------T
Use---------------------------Spacebar
Vision Aids-------------------E
Inventory---------------------C
Next/Previous Item------------J/I
Select Specialty--------------B
Select Team-------------------N

INVENTORY
----------
Primary Weapon----------------1
Secondary Weapon--------------2
Side Arm----------------------3
Knife-------------------------4
Genade Slot 1-----------------5
Grenade Slot 2----------------6
Grenade Slot 3----------------7
Equipment Slot 1--------------8
Equipment Slot 2--------------9
Equipment Slot 3--------------0
Onjective---------------------Minus Sign (I couldn't put a "-" in 
because I use those to guide your eyes ;)

MISCELLANEOUS
--------------
Radio Menu--------------------Z
Voiceover IP Global-----------Backspace
Say---------------------------H
TeamSay-----------------------J
Suicide-----------------------End
Scoreboard--------------------Tab
HUD Layout Mode---------------L


*********************************
1.3 Jobs/Classes
*********************************

==============
    Medic
==============
The Medic uses his medkit to restore health to both himself and 
incapacitated players. To heal your friends and allys use your primary 
attack. To heal yourself use secondary attack. The Medic usually carries 
an assault rifle.

Advantages- Healer, fast, get money by healing allys
Disadvantages- Weak armor, not a fighter, average income, can carry only 
1 heavy weapon, have to deal with people yelling Medic! Medic!

Primary Weapon---------------------------Assault Rifles
Secondary Weapon-------------------------None
Sidearm----------------------------------Hangun
Grenade Slots----------------------------1 Slot
Special Items----------------------------Medic Kit
Speed------------------------------------Fast to medium
Armor------------------------------------Light or Medium

=============
   Sniper
=============
The Sniper is equipped with powerful scope on his weapon taht allows him 
to target the enemies at rgeat distances. He is able to move quickly and 
is more accurate at sniping than other jobs or classes.

Advantages- Long ranged, survives more often, relatively high income
Disadvantages- No variety, expensive guns

Primary Weapon-----------------------------Sniper Rifle
Secondary Weapon---------------------------None
Sidearm------------------------------------Handgun
Grenade Slots------------------------------1 Slot
Special Items -----------------------------None
Speed -------------------------------------Fast to Medium
Armor -------------------------------------Light or Medium

==============
   Demoman
==============
The Demoman is a demolitions expert trained in planting and defusing 
exploives. While all jobs or classes can defuse C4 bomb, the demoman can 
perform this task much faster than others can.

Advantages- Explosives, strong armor, high income, can carry 2 heavy 
weapons
Disadvantages- Slow, more "friendly" causulties, expensive at times

Primary Weapon---------------------------Grenade Launcher
Secondary Weapon-------------------------Shotgun
Sidearm----------------------------------Handgun
Grenade Slots----------------------------3 Slots
Special Items----------------------------Explosives
Speed------------------------------------Medium to Slow
Armor------------------------------------Medium or Heavy

==============
    Recon
==============
The Recon is fast, light, close range, offensive force equipped with the 
Life Signs Detector(LSD). The LSD has the ability to detect enemies 
within a variable range. Players within close proximity to the Recon 
share this information. 

LSD- The LSD has 3 main functions which are Navigation, Broad Scan, and 
Narrow Scan. Navigation is the least used and it allows teammates and 
waypoints to be seen. The Broad Scan allows a 180-degree scanning 
radius. This allows you to see enemies who are fairly close to you. 
Narrow Scan will be commonly used. It allows 90-degree scanning radius. 
Allowing you to see enemies extremely far away. The LSD's battery 
depletes in Broad and Narrow Scan mode and it regenerates in Navigation 
Mode. Therefore, keeping your battery at 1/2 power is always a good idea 
incase you get too close to an enemy and want to know his next move.

Advantages- Fast, LSD, cheap weapons
Disadvantages- Weak armor, weak weapons, low income, can carry only 1 
heavy weapon

Primary Weapon-------------------------Sub-Machine Gun
Secondary Weapon-----------------------None
Sidearm--------------------------------Handgun
Grenade Slots--------------------------2 Slots
Special Items--------------------------Life Signs Detector
Speed----------------------------------Fast to Medium
Armor----------------------------------Light or Medium

==============
   Commando
==============
The Commando is a mid-range offensive force. Because he can be equipped 
with powerful assault rifles, a secondary weapon, and the LAW disposable 
rocket launcher, he is the most versatile job or class available. The 
LAW functions as a Grenade Launcher type weapon and can be carried in 
his Grenade Slots. He is the only person who can use the LAW. The 
Demoman cannot use it.

Advantages- LAW, variety of guns, good armor, income is relatively high, 
can carry 2 heavy weapons on pick-up
Disadvantages- Slow, can be expensive at times

Primary Weapon-------------------------Assault Rifle
Secondary Weapon-----------------------Sub-Machine Gun
Sidearm--------------------------------Handgun
Grenade Slots--------------------------2 Slots
Special Items--------------------------LAW (Must Be Purchased)
Speed----------------------------------Medium to Slow
Armor----------------------------------Medium or Heavy

==============
 Heavy Gunner
==============
The Heavy Gunner is slow but packs a large punch. The Gunner's primary 
weapon is the machine gun. These guns are good for close to mid-range 
combat and can penetrate various materials. The Heavy Gunner is also 
equipped with a secondary shotgun. This extra weapon gives the guner 
more offensive options in battle. 

Advantages- Machine guns, good armor, variety of weapons, highest 
income, can carry 2 heavy weapons on pick-up
Disadvantages- Slow, expensive weapons

Primary Weapon-------------------------Machine Gun
Secondary Weapon-----------------------Shotgun
Sidearm--------------------------------Handgun
Grenade Slots--------------------------3 Slots
Special Items--------------------------None
Speed----------------------------------Medium to Slow
Armor----------------------------------Medium or Heavy

==============
*Intel. Officer
==============
The intelligence officer does not engage in actual combat, but rather 
collects information from the team and provides combat strategies as the 
mission unfolds. The intelligence officer is able to view the action 
through a system of 4 selected monitors. The primary moniter is the 
largest of the 4 views and displays full motion video. members of the 
intelligence officer's team are viewable through his monitor system. 
Enemy soldiers may also appear on the intelligence officer's screen if 
they are in range of the recon's LSD.

Cameras- Any of the monitors can be used to view the game through 
various cameras to which the intelligence officer has access. Each in-
game player is equipped with a small personal camera. The intelligence 
officer only has access to his teammate's cameras and cannot get any 
signal from the enemy team. In some missions, there may also be a system 
of security cameras to which the intelligence officer has access. His 
team must acquire control of these cameras in order for these cameras to 
be of use. To acquire control of a camera press spacebar or if you 
changed it the "Use" button.

Waypoints- The intelligence officer has the ability to place numbered 
waypoints on the map. These waypoints are represented on the players' 
compass, and can be used to regroup or to guide players to important 
elements in the missions.

Advantages- Never dies, provides enemy location, and strategy
Disadvantages- No cash acquired, never shoots a gun!

*Please note that Intelligence Officer can be played only in multiplayer 
games. It is unavailable in single player. It is seen on the top right 
of the character select screen. Displayed as a rectangular box and not a 
human character. I would advise not to be an Intel Officer though. I was 
playing once and someone tried to guide me and he ended saying things 
like "NO! Not THAT way!" and "Oh GOOD job there!" IMHO, I think it's a 
very boring job because you don't get to shoot people. The game's not 
just about shooting, but you just have to shoot a gun ^_^
*********************************
1.4 Salary
*********************************
Every job needs a salary right? In Global Operations you get paid to do 
various things. Whether it's killing someone or healing someone you will 
get money. Every job or class receives money in their own unique way, 
but each of them will receive these bonuses no matter what:

Eliminating an Enemy---------------------------------*Varies
Assisting in Eliminating an Enemy--------------------$250
Rescuing a Hostage-----------------------------------$750
Touching a Hostage-----------------------------------$150
Killing a Hostage(if on rescue team)-----------------Lose $900
Killing a Hostage(if on prevention team)-------------Lose $750
Winning a Level--------------------------------------$4000
Losing a Level---------------------------------------$3000
Staying Alive----------------------------------------$150/30 seconds
Bonus for consecutice level losses-------------------$250/per loss(max 
is 3 bonuses)

*Eliminating an enemy is random. It depends on how much health the 
player had before he died, where he could have been shot, what gun was 
used, and kill/death ratio. Most of the time you won't even notice 
yourself getting money because you'll be more concentrated on the game. 
Letting your eyes drift off for a mere 5 seconds may result in death. 
Trust me, I know =)

===============
   Commando
===============
Initial Cash---------------------------------------$2300
Respawn Cash---------------------------------------$1150
Eliminate an Enemy---------------------------------$300

===============
    Recon
===============
Initial Cash---------------------------------------$1200
Respawn Cash---------------------------------------$600
Eliminate Enemy------------------------------------$200
Teamate Kills an Enemy while you use LSD-----------$150

===============
    Sniper
===============
Initial Cash---------------------------------------$3500
Respawn Cash---------------------------------------$1750
Eliminate an Enemy---------------------------------$200
Killed an Enemy 30 Feet or Closer Near an Ally-----$100
Killed an Enemy That was a Threat to VIP-----------$100

===============
     Medic
===============
Initial Cash---------------------------------------$2300
Respawn Cash---------------------------------------$1150
Eliminate an Enemy---------------------------------$200
Revive a Teammate or Heal Ally---------------------$200
Heal a Teammate or Ally for 10(or less)------------$25

===============
    Demoman
===============
Initial Cash---------------------------------------$3500
Respawn Cash---------------------------------------$1750
Eliminate an Enemy---------------------------------$200
Killed Enemy With Explosive------------------------$100
Planting a Bomb------------------------------------$75
Defusing a Bomb------------------------------------$75

===============
  Heavy Gunner
===============
Initial Cash---------------------------------------$4100
Respawn Cash---------------------------------------$2050
Eliminate an Enemy---------------------------------$300
Assist in Eliminating an Enemy---------------------$250

===============
     VIP
===============
Eliminate an Enemy---------------------------------$200
Escaping From Capture------------------------------$500

I am not quite clear on why VIP will get money when he kills an enemy in 
a multiplayer game. VIPs cannot buy guns or use money for anything. It's 
possible that the money is spread throughout the team members that are 
protecting him, but other than that I don't know why he gets money. 

*********************************
1.5 Guns, Grenades and Specials
*********************************
Here's a rundown on the available advanced tools and weaponry. I've also 
indicated a fancy star($) near my favorite gun out of the selections and 
the upgrades I get with them.

Example)

*Name of Gun*
Caliber: Bullet Type
Clip Size: How many bullets
Price: How much it costs
Upgrades: Extras that are added to the gun
Accuracy: Weapons aiming property
Damage: Weapons strnegth

---------
Handguns
---------
Handguns are the standard sidearm available to all player specialties.

*92F*
Caliber: 9x19mm
Clip Size: 15 Rounds
Price: $300
Upgrades: Suppressor($200)
Accuracy: High
Damage: Low

*18C* 
Caliber: 9x19mm
Clip Size: 19 Rounds
Price: $350
Upgrades: Extended Clip($350), Tac Light($75)
Accuracy: High
Damage: Low

*P14* 
Caliber: .45
Clip Size: 14 ROunds
Price: $450
Upgrades: Laser Sight($300), Suppressor($200)
Accuracy: High
Damage: Medium

*USP45* 
Caliber: .45 ACP
Clip Size: 12 Rounds
Price: $500
Upgrades: Suppressor($200), Tac Light($75)
Accuracy: High 
Damage: Medium

*Five Seven* 
Caliber: 5.7 X 28mm
Clip Size: 20 Rounds
Price: $575
Upgrades: None
Accuracy: High
Damage: Low

*SP2340* 
Caliber: .357 SIG
Clip Size: 12 Rounds
Price: $600
Upgrades: Tac Light($75)
Accuracy: High 
Damage: Medium

*Anaconda* 
Caliber: .44 Magnum
Clip Size: 6 Rounds
Price: $750
Upgrades: *3x Scope($300)
Accuracy: High
Damage: High

*Desert Eagle* 
Caliber: .50 AE
Clip Size: 7 Rounds
Price: $975
Upgrades: None
Accuracy: High
Damage: High

---------
Shotguns
---------
Demomen and heavy guners typically carry shotguns as their secondary 
weapon.

*870*
Caliber: 12 Gauge Buckshot
Shell Capacity: 6 Shells
Price: $900
Upgrade: Tac Light($75) 
Accuracy: High
Damage: Low

*M1*
Caliber: 12 Gauge Buckshot
Shell Capacity: 5 Shells
Price: $1100
Upgrade: Tac Light($75)
Accuracy: High
Damage: Medium

*SPAS15*
Caliber: 12 Gauge Buckshot
Shell Capacity: 6 Shells
Price: $1675
Upgrade: None
Accuracy: High
Damage: Medium

*USAS12*
Caliber: 12 Gauge Buckshot
Shell Capacity: 10 Rounds
Price: $3000
Upgrade: *19 Round Drum Magazine($875)
Accuracy: High
Damage: High

-------------
Machine Guns 
-------------
Machine guns are the primary weapon of the heavy gunner.

*M249SAW*
Caliber: 5.56x45mm
Clip Size: 100 Rounds
Price: $3625
Upgrades: 200 Round upgrade($950)
Accuracy: High
Damage: Low

*96*
Caliber: 5.56x45mm
Clip Size: 100 Rounds
Price: $4250
Upgrades: *3x Scope($425), *200 Round upgrade($950)
Accuracy: High
Damage: Medium

*21E*
Caliber: 7.62x51mm
Clip Size: 100 Rounds
Price: $5600
Upgrades: 200 Round upgrade($950)
Accuracy: High
Damage: High

*M240G*
Caliber: 7.62x51mm
Clip Size: 100 Rounds
Price: $6425
Upgrades: 200 Round upgrade($950)
Accuracy: High
Damage: High

----------------
Sub-Machne Guns
----------------
The Recon specialty carries a sub-machine gun as their primary weapon. 
Commandos use the sub-machine gun as their secondary weapon.

*Micro Uzi*
Caliber: 9x19mm 
Clip Size: 32 Rounds
Price: $750
Upgrades: Suppressor($)
Accuracy: High
Damage: Low

*MP5KPDW*
Caliber: 9x19mm 
Clip Size: 30 Rounds
Price: $900
Upgrades: Suppressor($), Double Clip($), 3x Scope($)
Accuracy: High
Damage: Medium

*12S*
Caliber: 9x19mm 
Clip Size: 20 Rounds
Price: $1100
Upgrades: Tac Light($75), 3x Scope($), Extended Clip($)
Accuracy: 
Damage: 

*UMP45*
Caliber: .45 ACP 
Clip Size: 25 Rounds
Price: $1425
Upgrades: Suppressor, Tac Light, 3x Scope
Accuracy: 
Damage: 

*MP5/10*
Caliber: 10 mm 
Clip Size: 30 Rounds
Price: $1700
Upgrades: Tac Light, 3x Scope, Suppressor
Accuracy: 
Damage: 

*P90*
Caliber: 5.7x28mm 
Clip Size: 50 Rounds
Price: $2275
Upgrades: Suppressor, Laser Light
Accuracy: High
Damage: Medium

---------------
Assault Rifles
---------------
Assault Rifles are the primary weapons of the Commando and the Medic

*AK 47*
Caliber: 7.62x39mm
Clip Size: 30 Rounds
Price: $1975
Upgrades: 5x Scope($500)
Accuracy: High
Damage: High

*Olympic Arms M4 Carbine*
Caliber: 5.56x45mm
Clip Size: 30 Rounds
Price: $2500
Upgrades: 5x Scope, Suppressor, 100 Round C-Mag
Accuracy: High
Damage: Low

*FAL*
Caliber: 7.62x51mm
Clip Size: 20 Rounds
Price: $2800
Upgrades: 5x Scope
Accuracy: 
Damage: 

*SG550*
Caliber: 5.56x45mm
Clip Size: 30 Rounds
Price: $3150
Upgrades: 5x Scope, Double Clip
Accuracy: 
Damage: 

*G36*
Caliber: 5.56x45mm
Clip Size: 30 Rounds
Price: $4250
Upgrades: 100 Round C-Mag
Accuracy: 
Damage: 

*G11*
Caliber: 4.73x33 Caseless
Clip Size: 45 Rounds
Price: $6500
Upgrades: None
Accuracy: High
Damage: High

--------------
Sniper Rifles
--------------

*710*
Caliber: .270 Winchester
Clip Size: 4 Rounds
Price: $2800
Upgrades: 12x Scope($750)
Accuracy: High
Damage: Low

*PSG1*
Caliber: 7.62x51mm
Clip Size: 5 Rounds
Price: $3750
Upgrades: G-1 Extended Clip
Accuracy: High
Damage: 

*Dragunov SVD*
Caliber: 7.62x54
Clip Size: 10 Rounds
Price: $4525
Upgrades: 10x Scope
Accuracy: High
Damage: 

*AW50*
Caliber: .50 BMG
Clip Size: 5 Rounds
Price: $7350
Upgrades: None
Accuracy: High
Damage: High

--------------------
Specialty Equipment
--------------------
Specialty Equipment range from a variety.

*Grenade Launcher*
Caliber: 40mm Grenade
Clip Size: 1
Price: $3575
Upgrades: None
Accuracy: Unspecified
Damage: Very High
Used By: Purchased by Demoman only

*LAW*
Type: Rocket
Quantity: 1
Price: $4655
Upgrades: None
Accuracy: Unspecified
Damage: Very High
Used By: Purchased by Commando only

*Remote C4*
Type: C4 Explosive
Quantity: 3
Price: $625
Accuracy: Unspecified
Damage: High
Used By: Purchased by Demoman only

*Timed C4*
Type: C4 Explosive
Quantity: 3
Price: $1025
Accuracy: Unspecified
Damage: Very High
Used By: Purcahsed by Demoman only
(Note: Press '/; to increase/decrease timer by one-second)

*Flash Grenade*
Type: Flash Bang
Quantity: 2
Price: $250
Accuracy: Varies on how long "Shoot" button is held.
Damage: Low
Used By: Purchasable by any job

*Frag Grenade*
Type: Fragmentation
Quantity: 2
Price: $275
Accuracy: Varies on how long "Shoot" button is held. 
Damage: High
Used by: Purchasable by any job

*Smoke Grenade*
Type: Smoke
Quantity: 2
Price: $200
Accuracy: Varies on how long "Shoot" button is held.
Damage: None
Used By: Purchasable by any job

*Gas Grenade*
Type: Tear Gas
Quantity: 2
Price: $350
Accuracy: Varies on how long "Shoot" button is held.
Damage: None
Used By: Purchasable by any job

*Gas Mask*
Type: Headgear
Quantity: 1
Price: $450
Used By: Purchasable by any job

*Night Vision*
Type: Goggles
Quantity: 1
Price: $450
Used by: Purchasable by any job

*Thermal Vision*
Type: Goggles
Quantity: 1
Price: $875
Used by: Purchasable by any job

*********************************
2.0 Walkthrough
*********************************
Finally! Here it is! There are 2 campaigns. The only difference is that 
in Campaign 2 you're on the other team's side. So you'll get the jobs 
that are a bit harder. Also, there are 3 levels of difficulty to play on 
which are: Easy, Normal, and Hard. I suggest starting on Normal. Why? 
Easy is way too easy. If you're an experienced first person shooter you 
should go to Normal. Something that really pisses me off when I play is 
Frag Grenades. Your allys will throw them like crazy(Damn that Private 
Kong! ^_^). Most of the time you'll find yourself dieing from your own 
allies' hands and not your enemies hands. Your solution to this? I would 
just kill your teammates if they have posession of a grenade. Plus, you 
can pick up their gun. It's cruel and all, but you're the main player. 
Don't expect your AIs to do much work. This is all you, so having a good 
gun is much better with you rather than your AI partner. Here's a brief 
description on how the difficulties actually are:

Easy Level- Your enemies will play as a take turn shooting. If 2 are 
face to face one will shoot, and then they'll wait to be shot once. This 
pattern repeats until one of them are dead. So it's like "Hey Nazi, you 
shoot me once and wait. Then I'll shoot you once and then afterwards we 
can have tea and crumpets!" Pretty sad huh? What's even sadder is that 
the enemy will wait around 5-10 seconds if they see you and then start 
to shoot you. I easily racked up $15000 by taking headshots. They just 
sit there and give you 5 seconds to aim and take off their head. They 
also have horrible accuracy and reflexes. I remember following them at 
times for nearly 30 seconds. You can just run around their bodies and 
they'll neevr hit you. Stand right up in their face and see how many 
shots it takes to get hit. I bet it'll be 2 or 3. That means it takes 
them around 30 seconds to make one hit off you. If I could I'd change 
Easy and call it Blind Man's Level!

Normal Level- This level is what I recommend for players. You won't 
learn how to do the shoot/hide technique on Easy. The enemies won't 
really wait for you. Once they see you they may delay for a second or 
two but they'll try to actually be aggressive. They will still throw 
grenades at you on this level and even moreso. Basically to survive 
you'll have to learn how to crouch over ledges and peak down towards 
enemies. You need to learn how to peek behind a wall and hide back. You 
basically want be unseen and play stealth so you can get the first hit. 
I recommend using a Recon because you will know where the enemy is and 
can Circle Around Back. Once you have a feel on how the AIs play you can 
go without a Recon.

Hard Level- This is very hard and requires a lot of skill. Enemies will 
almost always know when to expect you. It is hard to play this without 
being a Recon because you can easily die. Especially in dark areas 
because they'll see you clearly and you may have a hard time finding 
them. This is a no hold back level. Your shots have to count and your 
brain needs to be used. You have to work on moving on the battlefield 
and shooting at the same time. No more stand in one place, aim, and 
shoot. You always want to be moving. Standing still will leave you dead 
if you're not careful. A good way to survive is to let your teammates do 
a little fighting with the enemy. After they fight they'll most likely 
be dead, but weapons are scattered all over the battlefield. Just go 
pick one up instead of buying one. This way you can start with the 
strongest armor possible and possibly Thermo Goggles. Also, If you play 
Heavy Gunner or Commando just upgrade your armor and take a Thermo Gog 
with you. When the gaem start just knife your Commando or Heavy Gunner 
AI because they'll have a pretty decent weapon. I think you lose around 
$900 for killing an AI but you've just spent all your money on armor and 
thermo gogs, so you get a free gun ^_^

~~~~~~~~~~~
Campaign 1
~~~~~~~~~~~

===================
Mission 1 - Mexico
===================
Objectives
1) Blow up Targets
2) Plant the Bomb
Difficulty: Very Easy
Recommended Job: Demoman

Mission Brief: In answer to growing pressure from the US Drug 
Enforcement Agency, Mexican authorities have sharply stepped up their 
efforts to limit the northward flow of narcotics. An anonymous tip 
submitted to the local police has resulted in the deployment of the 
Mexican Army, armed with a large C4 explosive device, to the suspected 
base of operations for the Gallardo Cartel, where a drug shipment is 
being loaded onto trucks for crossing the border.

This mission is your first and quite simple mission. This will give you 
a taste of Global Operations. Allow your AI teammates to go ahead of 
you. If you hear gunfire, then you know that you'll expect enemies. The 
key is to use your AIs as decoys to detect where enemies are. Allow them 
to go ahead and you follow. All you have to do is plant a C4 explosive 
near or on the truck and guard it until it blows up. To do this follow 
your teammates until you are right in front of that palace type 
building. On the left you'll see that the enemies come from that 
direction. The truck is over there. If you get lost just kill all your 
enemies and follow your AIs, because they will always know where to go. 
If you're a Demoman you can set a Timed C4 on 1 second and place it on 
the truck. You'll kill yourself, but you'll blow up the truck. My 
alternate way is to kill the enemies. My AIs set the C4 for me, all I 
had to do is get the kills. Mission completed! 

=====================
Mission 2 - Chechnya
=====================
Objectives
1) Destroy Mobile Anti-aircraft Guns(MAG)
2) Eliminate Commander Gradeno 
Difficulty: Very Easy 
Recommended Job: Sniper or Heavy Gunner

Mission Brief: An aggressive campaign launched by the Russian Army has 
forced the Caspian Freedom Force to retreat to a barricaded outpost deep 
in the Caucasus Mountains. The Russians are coordinating an ambitious 
ground attack to disable 2 anti-aircraft weapoons taht have protected 
the rebel stronghold for some time. The rebels have sworn to keep the 
anti-aircraft weaponry ready and functioning at all costs.

Remember that you can always just concentrate on kills and allow your 
AIs to finish the mission for you. This is your first mission that has a 
large battlefield which allows excellent sniping guns to be put to use. 
Your first mission is to destroy the MAG. When the mission begins take a 
good look at it. You may destroy it with a grenade or with C4. When the 
mission starts just head forward down the path. Don't go the way that 
ends up with a train in the middle of the road. Take the long route and 
eventually you'll see the first MAG. Blow it up, and you have only one 
more to go. Now backtrack your way to the beginning and head towards the 
train. Odds are that some gun firing is taking place here. You want to 
be on the left side of the train and find the first opening on the left. 
The last MAG is located here so blow it up and an airstrike will be 
called. I'm not sure if it is here, because when I play either my AIs 
get to it first or when in multiplayer my team does it for me. I 
apologize for this, but you can let your AIs blow them up for you. When 
the airstrike is called though you can gain access to that mountain area 
from before. Now you don't have to try and climb it. Go into the 
warehouse and look for a man that's carrying an AK 47. He'll look 
differently than the others. Kill him and you'll complete this mission. 
Piece of cake if you let your AIs work for you ;)

===================
Mission 3 - Canada
===================
Objectives
1) Recapture the VIP
2) Lead VIP to Extraction Point 
Difficulty: Very Easy 
Recommended Job: Recon or Commando

Mission Brief: An incarcerated member of the Turkish Defense League has 
been broken out of confinement and authorities suspect those responsible 
for the breakout are the North American arm of the TDL. Authorities are 
hot on the trail of the TDL with the intent to recapture the prisoner. 
Meanwhile, the TDL is racing against time to deliver him to a secret 
safety zone where authorities believe he may be returned to Turkey.

This mission will take timing. Start off by buying a Frag Grenade and a 
weapon of choice. Run up the hill ahead of you, and you should fall onto 
a car. A tunnel is straight ahead of you so go through it. Once done you 
turn left and head through the train's opening and take another left. 
Take a right around the corner to access the Park area, but not through 
the sewer access. Go up the hill and look to the top-right. Right as you 
get close here the enemy will pop out so you can expect them. If oyu ran 
all this way without any stops they should arrive there when you do. 
Make sure you pull out that Frag Grenade and throw it over there. Pull 
out your gun and shoot the ones that didn't die. Pick up their guns and 
push the "Use" button on Gorran(VIP) so he follows you. If your 
teammates are behind tell them to Go Go Go! You want as much backup as 
possible. As you go down the tunnel you may see a Sniper in a little 
vent area. Throw your last Frag Grenade at him and that should finish 
him off. Continue down this tunnel until you see a large truck. By this 
time you should expect all of the enemies you Fragged with a Grenade to 
be. Pull out one of the guns you picked up and try to kill them all 
without dieing. You may also go around the truck, because your AIs will 
fight them. Go up the street and make a left now. You should see a van 
that looks similar on the Objective screen. Stand next to it so Gorran 
will run into it. You've just completed this mission! Congrats!

*********************************
2.1 Tips and Tricks
*********************************
In this section are tips and tricks that I've thought of or just 
pointing out for obvious reasons. They help you get better at the game! 
Any tips sent in will be placed in this FAQ and you'll be credited! Just 
put down what you like ot be called and I'll be glad to put it up. Some 
things may seem a bit obvious, but when I first played I had no idea 
that a Medic could heal himself! So here are some tips and tricks.......

General Tips
-------------
*You can load an extra bullet in almost all the guns. The extra bullet 
may be that matter of life or death. I think the only gun that cannot 
have an extra bullet is the Magnum, so don't panic if it doesn't work.

*It is always wise to Strafe left and right when you see a door. This 
way you can easily peek out really quickly to see if harm's in your way. 
If you happen to see someone try to Strafe while crouched because odds 
are that he's aiming for oyur mid-section like most players do. He won't 
expect you to be tiny and crouching down. This'll allow a few hits off 
him before he gets you!

*Pick up weapons! People always run past powerful weapons on the floor 
when I play. If you see a good weapon pick it up! You never know if it's 
still full.

*When playing as a Demoman you can set C4 on vechiles and as someone 
walks by just press the detonate button. The cars explosion will kill 
them with ease. A Grenade Launcher could be used as well.

*Don't commit suicide, or fall from a very high spot. When you commit 
suicide you get no Respawn cash. Instead, you just keep the same amount 
of money. Some people would ask for guns because they had $50. Keep in 
mind that if you want to try and jump across a ledge the Medic, Recon, 
and Sniper can jump farther since they have more speed and lighter 
armor. Heavy Gunners, Demomen, and Commandos will most likely fall and 
die more often.

Single Player Tips
-------------------
*When you start your mission spend as much of your cash as possible. 
When the game actually starts kill your Heavy Gunner or Commando and 
pick up his gun. Since you have very low cash from buying armor and such 
you shouldn't lose much money for the kill ally penalty!

*The best job to play on Normal or Hard is probably Recon. Why? He can 
see where the enemies are ahead of time. The Recon on your team will 
only use the Navigation system on the LSD. That means he's as useless as 
a broken pencil.

*Don't underestimate Thermo Goggles. They are pricy, but areas will 
constantly go dark. With thermo goggles enemies will be seen in a bright 
orangish-yellow color so they're easier to spot. A sniper with thermo 
goggles is the best combo.

*Let your AIs do the work for you. The AIs will actually do the missions 
for you as long as enemies are not within sight. If you go around and 
kill all your enemies you can just sit abck and let them do the work. 
Basically, just kill kill kill. About 95% of the time this will work, so 
this is a good alternative plan.

Multiplayer Tips
-----------------
*Try starting out as a Heavy Gunner, don't buy any weapons, and get 
killed. Why am I saying this? Heavy Gunner starts with $4100 and when he 
dies he gets $2050. That's $6150, now you can play as a Recon with 
$6150! All you had to do is sacrifice yourself. Think about it. The 
enemy shot you for around $600 and you respawn with $2050. Isn't that a 
fair deal? Just buy armor, thermo gogs, and the strongest weapon and get 
some revenge now! ^_^

*Never stand still! You're not playing against AI intelligence anymore. 
If you stand still for even 2 seconds a sniper may get you! You don't 
know when someone's watching over you. Also, constantly turn around and 
check the back because it's possible someone saw you and is following 
you.

*If the round is about to end and you know the map won't switch then go 
and pick up a few guns to keep. When the round restarts the ammo will be 
filled so if you picked up a really good gun you can use it next round! 
You can even sell your weapons and get tons of cash. It's possible to 
pick up enough guns to make $15000. If you happen to find any machine 
guns you can make big bucks!

*Talk to people! I can't believe how many people play the game for kills 
only! There are objectives and people in the game! Interact with people 
and work as a team. I usually bring in a friend to play with because so 
many people never talk. The only thing I hear from people is Medic! 
Medic! Medic! Personally, I don't heal anyone that doesn't talk. They 
don't work as a team with me so I return the favor.

*Don't kill allys, VIPs, or hostages! Some people kill them accidently 
and this may cause you to be booted from servers. I've seen a player 
named Player go around and kill his teammates. He was then booted. Such 
was his fate ;)

*Headshots, headshots, headshots. Did I mention you should go for 
headshots? A pistol with Medium damage can kill someone in 1 hit if shot 
accurately. I've gotten 7 kills before a death with a P14 pistol. I see 
players constantly shooting machine guns like crazy. I can easily take 
out a Heavy Gunner with a machine gun, and me armed with a pistol. 
Headshots are the way to stay alive and bring in cash.

*Get a feel on the stages. Certain stages such as Chechnya will have 
obvious sniping spots. Most snipers will position themselves on the 
bridge way up high, so you can expect 1 or 2 to be there. 

*I usually position myself next to a doorway. When someone runs through 
it they'll just run through it. They won't look back so I pelt them in 
the head a few times for an easy kill. Try to hide in spots that you 
think they'd never look at. Another example would be "near" their 
respawn area. Notice I said "near" and not in it. Usually those VIPs 
that have infinite bullets will be around the respawn place. Like on the 
South China Sea there's a man on the norht side of the baot that shoots 
you and his name is sppeared as a Grey color. You cannot kill him, but 
he can kill you.

*When playing as a Sniper you should occasionally check around your 
area. I find at a lot of times Snipers just doing there sniping thing 
and not knowing that I'm behind them. I usually shoot them a few times 
in the head to get an easy kill. My advice for you Snipers is to keep a 
Recon near you or find a REALLY good sniping area. Also, try sniping and 
crouching. When I play Sniper I shoot 2 bullets and then duck down so I 
don't get shot or possibly seen.

*If playing Recon or Medic use your tools! I hate it when people play as 
a Recon or Medic and don't use their LSD, or heal you. If you play Recon 
you can earn money by setting your LSD on Broad or Narrow Scan. If your 
ally kills an enemy that's $150 for doing nothing! If anyone plays with 
me, turn on your LSD and rake in the dough ^_^

*In the game, if you run off of a fairly high cliff you may get hurt 5-
10 health points. I noticed that when you stop and just walk down and 
fall you would lose nothing. If you run off of a small ledge you will be 
injured, but pausing will simply cause no harm on you. I have tested 
this out myself. Try it in the Quebec stage. If you're playing on the 
TDl side jsut run towards the "vent" and fall off that small ledge. 
You'll lose a few health points, but try just walking now. You'll lose 
nothing! At times every bit of health may count.

*Certain stages will appear dark or the lights will flash off at times. 
A good way around this is to buy Thermo Goggles or Night Goggles. I 
prefer the Thermo Goggles over Night Vision. Only a few stages are in 
the dark, and Thermo Goggles allow you to spot enemies easily. I always 
buy Thermo Goggles before a gun. If I can afford only Thermo Goggles, 
then I find a gun in the battlefield. 

*********************************
2.2 Questions and Answers
*********************************
If you have any questins about the game I'll gladly answer them. Just e-
mail me at either of these addresses: master_tony85@hotmail.com or 
MasterTony@asianavenue.com, you may also find me on AIM as ttq8025. 
Master Tony is my internet name, but I got AIM too late and someone took 
that name. Even MasterTony85, or MasterTony11111. There sure are tons of 
Masters out there ;) Anyways, this section is where I'll be posting e-
mails that I get. I will not post any e-mails that have any foul 
language or insults. I am writing this FAQ for free and sending SPAM to 
me is childish and uncalled for. Let's be adults here!

*********************************
3.0 Special Thanks To....
*********************************
You! The reader! Thanks for reading my FAQ!
My friend Dan. He got me interested in this game!
My family for letting me use internet even though we have one phone 
line!
The "LAN" people with such good servers! Thanks for having a server that 
can withstand my 56k :-p
The people who made Global Operations!
GameFAQs for being the first to accept this FAQ and posting it up!
Code Red, the best drink in the world ^_^

*********************************
3.1 Places my FAQ are allowed at
*********************************
www.gamefaqs.com
http://gameguru.box.sk
http://www.newseeker.com
http://www.gamespot.com

If at anytime you see my FAQ somewhere else, and it is not listed here. 
Please contact me via e-mail.

This document Copyright 2002 Tony Quach
