
                                T H E   L E G E N D   O F
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             ##############
            ##############     O R A C L E   O F   A G E S


                     Legend of Zelda: Oracle of Ages (GBC)
                 FAQ/Walkthrough v0.54 - Revised: May 26, 2001
                     by Dallas Scott (sdallas19@yahoo.com)

               For latest revisions, please check the following:

            http://www.dallastm.cjb.net  -  http://www.gamefaqs.com

===============================================================================

                                Legal Disclaimer


  This document is Copyright 2001 Dallas Scott (sdallas19@yahoo.com) and may
  not be reproduced nor retransmitted in any form without prior consent from
  the author.  It may not be sold, edited, altered, given as an incentive to
  buy, published, etc. without advance permission from the author.  If you
  want to post this FAQ on your web site, please see the last section of this
  guide.  Zelda: Oracle of Ages is Copyright 2001 Nintendo.  Zelda logo is a
  registered trademark of Nintendo and was transformed into ASCII by RLee.  If
  the above terms are violated, legal action will be taken.


===============================================================================

                              Credits and Sources


Jeff "CJayC" Veasey - http://www.gamefaqs.com
  Thanks for hosting this guide (and all of my others) on his web site.

Shdwrlm3 - http://templeof4seasons.cjb.net
  Sent me the official story of the game and also gave me the official names of
  all the bosses.  Thanks!

AstroBlue - http://members.aol.com/astroboyblue/resources.html
  Told me about the game before I played so I could add some sections to the 
  Table of Contents.  Thanks!

RLee/marshmallow
  RLee for creating the lovely 'Zelda' ASCII logo used in this guide and
  marshmallow for letting me use it from his Ocarina of Time guide.


===============================================================================

                               Table of Contents


   i.  Introduction and Revision History
   I.  Story
  II.  Characters
 III.  Game Overview
  IV.  Walkthrough
   V.  Side Quests
  VI.  Item Listing
 VII.  Ring Listing
VIII.  Heart Piece Locations
  IX.  Gasha Locations
   X.  Frequently Asked Questions
  XI.  Secrets/Codes
 XII.  Information


WARNING:  Spoilers begin in section IV.


===============================================================================

                     i.  Introduction and Revision History


Three years after the colorization of Link's Awakening, two brand new Zelda
titles have been released for the ever-so-popular GameBoy Color handheld
system.  One being this title and the other being the Oracle of Seasons game.
Both are entirely different from each other (unlike the Pokemon games) so you
have twice the fun.  Fans of Link's Awakning will undoubtedly enjoy these two
new titles, so buy them if you haven't done so already.


v0.01 - May 15, 2001 - Initial release.  First part of walkthrough complete.

v0.02 - May 16, 2001 - Level 1 walkthrough complete + more section additions.

v0.03 - May 17, 2001 - Level 2 walkthrough complete + more section additions.

v0.20 - May 22, 2001 - Still on the way to level 3, but made random additions.

v.030 - May 22, 2001 - Level 3 walkthrough complete + more section additions.

v0.35 - May 23, 2001 - Part of the level 4 walkthrough complete.

v0.40 - May 24, 2001 - Level 4 walkthrough complete.

v0.50 - May 25, 2001 - Level 5 walkthrough complete.

v0.54 - May 26, 2001 - On the way to level 6 + more item list additions.


===============================================================================

                                   I.  Story


Link awoke one day to find himself deep in a strange forest.  As he started to
walk through the woods, he heard cries for help coming from just up ahead of
him.  Link hurried toward the voice, only to find a group of monsters
surrounding the woman who was screaming.  When the monsters saw Link, they
immediately fled.

The woman who was being attacked was none other than Impa, nurse to Hyrule's
Princess Zelda.  Impa said she had come to the forest to search for a singer
named Nayru.

"Can't you help me look?"  Impa asked.  Despite the strange look she gave him,
Link could not refuse her request.  Together they found a large stone with a
Triforce on it.  Naturally, Link moved the stone, but Impa wouldn't so much as
lay a hand on it.

As they traveled even deeper into the forest, they found a young woman
singing.  Invited to sit by the group of animals that listened to the girl's
song, Link joined in the circle and let the beautiful song fill his ears and
penetrate his heart.  This was surely Nayru, the singer Impa was searching for.
Just then, Impa erupted in a cackling laugh.

"Ah ha ha ha ha ha!"

A darkness surrounded Impa, and a frightening shadow lifted from her body.

"Nayru!  Oracle of Ages!  I, Veran, Sorceress of Shadows, shall make you my
own!"

The shadow that called itself Veran began swooping about the forest before
flying straight into the body of the frightened singer.  A blinding light shone
forth from Nayru's body.

When Link's eyes had grown used to the light, he realized that Nayru looked
very strange.  Her face seemed veiled in shadow, and her bright smile had
vanished.  A piercing, evil gaze had replaced it.

"Ha ha ha ha ha!"

"Now the power of the Oracle of Ages is mine!  I can travel through time at
will!  Now a new age shall begin-an age of shadows!"  And with that, Veran and
Nayru vanished.

Nayru was actually the Oracle of Ages who controlled time in this land of
Labrynna.  When the oracle was kidnapped, the flow of time in Labrynna was
distorted, and strange things began to happen.  Before vanishing, Veran said,
"When the past changes, so does the present."  Her plan was to travel to the
past and gather power from the sorrows of the people of Labrynna so that she
could create her age of shadows.

Will Link be able to free Nayru from Veran's evil clutches?  Such is the quest
that Link must now undertake.


                            -- Zelda: Oracle of Ages Instruction Manual


===============================================================================

                              III.  Game Overview


Controls:

  A Button:  Use item assigned to button A
  B Button:  Use item assigned to button B
  Start:     Pause the game; bring up menu
  D-Pad:     Use to navigate Link around
  Select:    Bring up on-screen map
  A + B + Start + Select:  Restart game.


Gasha Seeds:

  You can find around thirty Gasha Seeds throughout this game (see Gasha Seed
  Listing section) and they can be planted inside soft dirt patches outside
  where they will then grow into trees, thus producing nuts with cool items
  inside.  Check the Gasha Seed Listing section for all current Gasha Seed
  Locations (soil patch locations coming soon) that I've found so far.


Rings:

  A change from old Zelda games, this one contains Rings.  Rings give Link
  magical powers (depending on which one he wears) and can be found all over
  the game (see Ring Listing section.)  Before given access to using rings,
  you'll first need a Ring Box to carry them in.  For ring descriptions and
  locations, see the Ring Listing section.


Saving/Loading:

  To save your game, press start anytime during the game and then press select
  twice to move over to the save screen.  Select the "save" option and you'll
  be able to save/continue or save/quit.  When you save, you can later access
  your game by selecting your name from the save slot menu and you'll leave off
  where you last saved.


Level/Dungeon Overview:

  Anyone who's played any other Zelda titles is familiar with the dungeon style
  levels the games all feature.  Each dungeon/level in this game consists of
  a chain of rooms connected with doors.  In most rooms, you'll have to solve
  a puzzle or kill enemies or do something to open the doors leading to other
  rooms.  Each dungeon in this game features one mini-boss and one main boss.
  Once you defeat the mini-boss, a warp portal will appear linking from the
  entrance of the dungeon to where you defeated the mini-boss.

  Your goal in every dungeon is to go through each room, solve all the puzzles,
  collect all the keys and items, find the boss key and defeat the boss of the
  dungeon.  Every level has an 8x8 map, but most are much smaller than that.
  There are a total of 8 'official' dungeons/levels in this game.  Players of
  Link's Awakening will be very familiar with this game's style of play.


Deep Water/Gaps

  You'll find lots of water and tons of games throughout the game, both of
  which can be very deadly.  If you accidentally fall into deep water (water
  with large waves) or through a hole/gap in the floor, you'll lose half of a
  heart on your energy meter.  Unless you have Roc's Feather, stay away from
  gaps as best as possible because if you're low on health and you fall through
  one, you'll most likely die.


===============================================================================

                                IV.  Walkthrough


Items: Wooden Sword

Select a save slot, enter your name and choose a message speed to begin the
game.  When you're left to play, go north a screen to hear somebody cry out
for help.  It's Impa - she's being attacked by enemies.  As Link comes in, the
enemies flee and Impa will follow you wherever you go for fear of being
attacked again.  Go north a screen then west a screen to find a rock with the
Hyrulian symbol painted on it.  Impa asks you to move it, so do just that --
go north two screens to find Nayru singing.  Talk to one of the animals twice
for it to move, then list to Nayru's singing.  You'll then be introduced to
Nayru and her friend, Ralph.

After they tell you what's going down, the evil Veran will appear and steal
Nayru's body then warp back in time.  Ralph will run off to save her, and Link
will go and talk to Impa, who explains what you must do and gives you the
Wooden Sword.  She then tells you to go see the Maku Tree in Lynna Village, so
that shall be your next destination.  Go south into Lynna City then go north
(stop at the jewelry shop if you want to get a ring/box) and through the cave
into Maku Road.


*******************************************************************************

                                   Lynna City


Items: Shovel, Heart Piece

Now in Maku Road, go north three screens and down the stairs to find the Maku
Tree.  The Maku  Tree will disappear due to something Veran has done in the
past, so go right a screen and use the time portal.  You've gone back in time!
Head south in Lynna Village again and head: left a screen, south a screen,
left a screen, north a screen, left 2 screens (stop in the building here for
a Gasha Seed), south 4 screens, right 1 screen and talk to the miner to view
a custcene about the tower.

Go north into the Black Tower and head right a sceen, north a screen and left
a screen to find a miner reading something near four black holes in the ground.
Talk to him and he'll give you a shovel which you can use to shovel dirt.
Backtrack out of the Black Tower and use your shovel on the dirt to the right
to get your first heart piece.  Exit this excavation area and go back to where
the Maku gate is (near the entrance of Lynna Village.)  Use your shovel to
remove the dirt in front of the cave, then go in to enter Maku Path.


*******************************************************************************

                                   Maku Path


Items: Small Key, Heart Piece


      Legend:               |#|#|#|#|#|#|#|#|
      ------------          |#|#|H| |K|#|#|#|
      K - Small Key         |#|#| | | |#|#|#|
      H - Heart Piece       |#|#|#| |#|#|#|#|  # - Area of map not accessible.
      S - Start             |#|#|#|S|#|#|#|#|
                            |#|#|#|#|#|#|#|#|
                            |#|#|#|#|#|#|#|#|
                            |#|#|#|#|#|#|#|#|


Go north a screen and push the block up to open the door -- go through it.
Push the block to the left/right to clear a path, then go right one screen.
Kill all the enemies in this room to open the doors, then go through the north
door and push the block into the gap in the floor.  Go right, move the two
blocks out of your way and step on the switch to make a treasure chest appear.
Go back around to the other side of the room and open the chest to get a SMALL
KEY.  Exit back into the central room and use your small key on the door to the
left.

Push the blocks on the left out of the way then step on the switch to open the
doors -- go north.  Kill the two stalfos then push the blocks to get a HEART
PIECE.  Push the lone block to open the doors; go right.  Go up the flight
of stairs and you'll find the Maku Tree (when she was just a little child)
being tormented by two enemies.  Kill them both and the Maku Tree will remove
the gate for you.  Go south and through the time portal to return to present
time.


*******************************************************************************

                     Lynna City (Revisit) / Yoll Graveyard


Items: Seed Satchel, Ember Seeds, Graveyard Key

Head north to talk to the Maku Tree again and you'll receive the SEED SATCHEL
with some EMBER SEEDS already inside.  As the Maku Tree pointed out, the first
place you need to go to is the Yoll Graveyard near the east of the map.  First,
buy a shield from the shop (if you don't have enough rupees, burn the tree and
get the 30 rupee from the hidden chest) then go over to where you first started
the game.  Burn the sapling near the sign then go right a screen and burn the
next sapling to enter the graveyard.

Go east a screen, south a screen and west a screen to find three boys who get
frightened by a ghost.  After they run off, go down the bridge, make a right
and burn the sapling on the bottom to reveal a hidden staircase -- take it
down.  Light both torches in this room and the GRAVEYARD KEY will appear; grab
it and leave this room.  Backtrack to where you entered the graveyard and go
right a screen then north a screen to find the graveyard gate -- use the key
to open it then go right a screen and south three screens and enter the
structure which happens to be the first level.


*******************************************************************************

                            LEVEL 1: SPIRIT'S GRAVE


Items: Small Key (3), Power Bracelet, Ring (2), Boss Key, Compass, Dungeon Map,
       Gasha Seed


      Legend:               |#|#|#| |#|#|#|#|
      ------------          |#|#| | |#|#|#|#|
      C - Compass           |#|#| |G|K|#|#|#|
      B - Boss Key          |#| | | |K|#|#|#|  # - Area of map not accessible.
      M - Map               |#|P|#| |C|K|#|#|
      S - Start             |#|R|#|#| | |#|#|
      K - Small Key         |#| |B|S|M|#|#|#|
      G - Gasha Seed        |#|#|#|#|#|#|#|#|
      P - Power Bracelet
      R - Ring


Head right one screen, kill the enemies in the next room, push the block and
go north a screen.  Push the cube into the hole, go around to the left side
of the room (onto the raised platform, south a screen) and open the chest for
the map then go back into the room with the cube, push it into the hole again
and go through the right door.  Kill the enemies then go north a screen and
kill the enemies in here to make a SMALL KEY appear -- grab it.  Go left a
screen and use your key on the door to the north, go through and come back
out.  Push the block out of the way and open the chest to get the COMPASS.  Use
your ember seeds to burn away the brush covering the hidden entrance next to
the chest.

In this next room, kill the snakes and hit the switch then open the chest to
get a RING.  Go back into the previous room and head back through the north
door and push the blocks out of the way to the right.  Open the chest for a
SMALL KEY then make a left.  Push the two blocks out of your way then follow
the path around to the top and over east a screen.

Go north a screen, move the blocks out of your way then step on the switch up
on the right raised platform to make a moving bridge appear in the gap.  Push
the blocks on the other side out of your way and step on the other switch to
make a chest appear.  Take the moving brdige across and open the chest to get
a SMALL KEY.  Leave this room and take the first north path you come to -- you
should be in a room with a square moving platform in a gap on the left side of
the room with blocks on the right side.  Take the platform up to the top of the
blocks, hit the switch to make a chest appear and open it for a GASHA SEED.
Hop back onto the platform and get off on the other side; go left a screen.
Chop up the shrubs then use one of your keys on the south door.  Time for a
mini-boss fight...

-------------------------------------------------------------------------------

MINI-BOSS: Giant Ghini


Giant Ghini has two attacks consist of charging at you and sending three
smaller Ghini after you after you.  When the smaller Ghini are deployed, kill
them quickly then go after Giant Ghini.  After enough attacks, he'll die and
the warp portal will appear.  Go left a screen and use your key on the south
door.

-------------------------------------------------------------------------------

Head down and push the two blocks on the sides down and the middle block either
left or right, then go south another screen.  Kill the Stalfos then go north
a screen on the right.  Light the two unlit torches with your ember seeds to
make a hidden staircase appear -- take it down.  Climb down the ladder and
up the ladder on the other side to get the POWER BRACELET!  Climb back up the
ladder, go south a screen and move the pots with your new bracelet.  Go up
the steps and open the chest for another ring then go south a screen.

Push the pot onto the switch in this room to keep it held down, then go through
the right door.  Kill all the Stalfos in here then move the pot and open the
chest to get the BOSS KEY.  Go right a screen and you'll be back in the first
room.  Use the warp portal to get to the mini-boss room then go north two
screens and use the Boss Key on the door and you'll face off against the boss.

-------------------------------------------------------------------------------

BOSS: Pumpkin Head


Items: Heart Container, Eternal Spirit

The pumpkin head is actually a disguise the ghost is using to hide from you.
It has two attacks: spitting energy orbs at you and jumping up and down.  Hit
it with your sword about five times and the body will disappear.  Use your
power bracelet to pick up the head, thus revealing the ghost.  Toss the head
across the room then slash the ghost with your sword.  Repeat this method until
it's defeated and you'll get a HEART CONTAINER.  Go north a screen and pick up
the ETERNAL SPIRIT (an essence of time.)


*******************************************************************************

                              Lynna City (Revisit)


Items: Harp of Ages, Gasha Seed, Bombs

Before leaving the graveyard, head south and plant your Gasha Seed, then go
south another screen and left to get the heart piece behind the rock, then
leave the graveyard and go back to Lynna City.  From where the shop is, you'll
have to go to the far west side of town.  When you reach the entrance to the
tower, don't go inside, but go left two screens, down one screen, right one
screen, down one, left one, down another and left another, then go north to
find three fairies by the tree playing hide-n-seek.

If you want them to return the forest to normal, you'll have to find all
three.  From where you start, go left two screens and chop up the lower-left
bush to find the first fairy.  Go right a screen after you find it to return to
the starting point.  Go right one screen and down a screen then chop up both
bushes next to the chest to find the second fairy.  Go up and left to return to
the starting point.  From here, go north a screen, back south a screen the
north again and lift the rock with your Power Bracelet to find the last fairy -
they will now return the forest back to normal for you.

Go right a screen and pick up the rock -- the Wing Dungeon will crumble and
you'll have to go back to Nayru's house.  Backtrack all the way to where you
entered Lynna Village and go northeast to find Nayru's house.  Once inside,
push the statue sitting behind Impa to reveal a hidden entrance - go through.
Take the stairs and pick up the HARP OF AGES, which allows you to time warp!
Since the Wing Dungeon collapsed in this time, you can go back in time to enter
it.  Play the harp just outside of Nayru's house then go through the time
portal to warp back in time.

Go left a screen, south a screen and left screen to enter the village again.
Make your way to where the tower entrance is (don't go in) and move the rock
to the left with your Power Bracelet.  Go left two screens, south a screen
and right a screen on the lower path.  You should see an old woman -- go south
and left.  If you go left some more and north a few screens, you'll see two
rocks blocking a staircase; move the rocks and take the staircase to enter a
room with a chest and three rocks blocking it.

Push the right block down, then go around to the left side of the room and push
the left block down then push the center block to the right and open the chest
for a GASHA SEED.  Leave this cave then go south and north (on the other side)
then go left 1 screen, south two and left another to find a sapling; burn it
with your ember seeds.  Follow this path up, move the rock with your Power
Bracelet and take the staircase here.  Move the rock and open the chest for
30 rupees.  If you don't have a shield, take the upper-left path and buy one
from the Deku Scrub.

If you have a shield already, then take the lower-left path and go up the
stairs.  Hit the tree with your sword to get some mystery seeds, then go back
to the previous room and leave the way you came in.  Go south a screen and
you'll be stopped by a guard who will take you to meet Queen Ambi who is in
search of the Mystery Seeds you found.  After giving her the mystery seeds,
she'll reward you with BOMBS, which you'll need to open the Wing Dungeon.

Once you're left to play again, go left a screen and south two screens to reach
the Black Tower entrance.  From here, go left twice, south once, take the
lower-right path, then go south and left to find the closed off Wing Dungeon.
Use a bomb to blast it open and go inside.


*******************************************************************************

                             LEVEL 2: WING DUNGEON


Items: Dungeon Map, Small Key (5), Compass, Boss Key, Roc's Feather, Gasha Seed


                                    Floor 1

      Legend:               |#|#|#|#|#|#|#|#|
      ------------          |#| | |#|#| | | |
      C - Compass           |K| | |#| | |B|#|
      B - Boss Key          |#|#| |M|G|K|#|#|  # - Area of map not accessible.
      M - Map               |#|#| | |C|#|3|#|
      S - Start             |#|#|#|S| |#|#|#|
      K - Small Key         |#|#|#|#|#|K|#|#|
      G - Gasha Seed        |#|#|#|#|#|#|#|#|


                               Floor 1 Basement

      Legend:               |#|#|#|#|#|#|#|#|
      ------------          |#| | | | |K|#|#|
      F - Roc's Feather     |#|#| |F| |#|#|#|
      K - Small Key         |#|#|#|#|#|#|#|#|  # - Area of map not accessible.
                            |#|#|#|#|#|#|#|#|
                            |#|#|#|#|#|#|#|#|
                            |#|#|#|#|#|#|#|#|
                            |#|#|#|#|#|#|#|#|


Go north a screen and use your shield to flip the enemies over, thus exposing
their soft bellies -- slash them with your sword when they're on their backs
to kill them.  The door will open once all three are gone -- go left a screen.
Follow the path left, then go up to the top part of the room where the cube
is.  You can't just push the cube in the hole, as that won't open the door.
Instead, push it down twice, right three times, up three times, left once,
down once and left six times (into the hole) and the door will open.

Go north, move the top-right block and kill the snake.  Bomb the right wall and
open the chest to get the DUNGEON MAP, then go back into the prvious room.  Go
up the stairs and kill of all the snakes, then go north a screen.  Kill the
keese (bats) then go left a screen.  Avoid the enemies that move along the wall
and go left another screen.  Kill off all enemies in this room and a SMALL KEY
will appear -- grab it and backtrack to the second room of the level.  Kill the
spiked enemies again then use your small key on the door to the right.

Destroy all the ropes (snakes) here, move the block and open the chest to get
the COMPASS.  Bomb the cracked wall to the south of this room then go down the
stairs into a dungeon-like area.  Use the ladders to get onto the first moving
platform then use the second moving platform to get across the gap; go right
a screen.  Approach the large block to make it fall, then quickly run under
it while it rises back to the top.  Take the moving platform up the ladder and
into the next room.  Kill all the snakes here to make a chest appear, then
open it to get another SMALL KEY.

Backtrack to the room where you got the compass then go north a screen and use
your small key on the door to the left.  Ride the mine cart to the end of the
path then go north a screen to fight the mini-boss.

-------------------------------------------------------------------------------

MINI-BOSS: Swoop


The only real difficult thing about this battle are the holes Swoop makes in
the ground when he lands.  First, run around and wait for him to flap his wings
really fast.  When he does this, he's about to jump on you, so move out of the
way quickly when he does so.  When he lands, attack him with your sword.
Everytime he lands, he'll make a hole in the floor, so be careful, because if
you go through the hole, the battle starts all over.

Continue attacking in this method and after about 6 hits, he'll start bouncing
after he lands, so watch out.  After you hit him ten times, he'll be defeated
and the warp portal will open up leading from this room to the first room of
the dungeon.  Take the upper-right opening and go right a screen.

-------------------------------------------------------------------------------

Go down the stairs and head south a screen once you get to the next room.
Ignore the enemies shooting arrows at you and go right a screen -- kill both
of the arrow-shooting enemies in here then take the stairs to enter another
dungeon-like room.  Approach the large, spiked block to make it fall, then
run underneath it while it's rising -- go right a screen and pick up ROC'S
FEATHER (which allows you to jump.)  Beware of the spiked block again then jump
up the steps using your new feather.  Go down the ladder and back into the
previous room.

Stand to the right of the yellow tile then jump over it to turn it blue (don't
stand on the ground too long, or the floor will cave in.)  Jump over it again
(this time to the right) to turn it red, thus matching the tile next to it
and the door will open -- go right.  Hop over all the gaps with your feather
then get on the mine cart.  When it takes you into the next room, make sure you
hit the switch to change the tracks to make the cart stop in this room.  Get
off and blast away the cracked wall to the right with a bomb.

Kill all enemies in this next room to make a chest appear with a SMALL KEY
inside.  Leave this room the same way you came in then go over to the cube,
push it: down once, right once, up three times, left once, up once, right
once, down once and left to turn the light blue.  Get back into the mine cart
and ride it into the next room.  Kill the enemies then go over to the panel
of four tiles (all red.)  Jump over the left set of two one time to turn them
yellow, then jump over the right set of two twice to turn the blue (matching
the blocks to the left) and a SMALL KEY will drop from above -- collect it.

Go left a screen and take the stairs then go left another screen back into the
mini-boss room.  Take the lower-right path then head south and jump over all
the gaps until you get to the red tile on the other side of the room.  Jump
over it twice to turn it blue, then go back into the mini-boss room and take
the upper-right path.  Use one of your small keys on the locked block then take
the mine cart until it stops.  Hop over the gap in this room and kill the two
enemies then open the chest to get a GASHA SEED.

Hop back over the gap and go north a screen.  Use your Power Bracelet to remove
the first pot to your left, then push the upper-right pot all the way over to
the other side of the room and onto the switch that opens the door (switch back
to your feather to jump over gaps in between pushes.)  Go through the newly
opened door and head south a screen.  This next puzzle shouldn't be too hard,
all you have to do is match the right set of statues with the set on the left.
First, jump over the red tile in between the two sets to turn it yellow, then
go over to the right set and push the yellow statue left twice (it should be
in the center.)

Now, go back and jump over the tile in between the two sets again to turn it
blue.  Now, on the bottom row of the right set are four blue statues.  Push
the first one (from left) up twice, the second one up once, push the third one
up twice, and push the last one up three times and left twice.  You should now
have the yellow statue in the middle and the four blue statues surrounding it.
Go back to the tile in between the sets and jump over it again to turn it red.
Now, from the row of red statues on top of the right set: push the first one
(from the left) down once, the third one down once, the fourth one down three
times and left once and the third statue left twice, down three and right
once.  The right set should now look identical to the set on the left and a
SMALL KEY will fall from above -- collect it.

Go north a screen and use one of your small keys on the locked door to the
right; go through it.  There are several small enemies in this room who
camouflage themselves to match the tiles on the floor.  The only way too see
them is by jumping over the color-changer tile in the center of the room then
running up and slashing them before they change color again.  Do this until
all of them are gone and a chest will appear - open it to get the BOSS KEY.
Leave this room and use your last small key on the door to the north.  Kill
the keese (bats) and go around to the other side of the room.  Go through the
boss door, break the pots for some bombs and a fairy then go up the stairs.

-------------------------------------------------------------------------------

BOSS: Head Thwomp


Items: Heart Container, Ancient Wood

If you don't know what you're doing, this boss can be very tough to defeat.
You must throw bombs from the tops of the ladders into the Thwomp's head and
he'll start spinning like a slot machine (only horizontal) if he lands on red,
he'll take damage; if he lands on blue, he'll send a spinning orb of fireballs
after you; if he lands on purple, he'll crash into the ground causing rocks to
fall on you from above; if he lands on green, he'll spit fireballs at you from
the top of his head.

You can avoid the fireballs by standing on the top platform; avoid the rocks
by hiding under one of the immobile platforms next to the ladders and avoid the
spinning fireball orb by going to the bottom of the ladder.  For the entire
battle, you should stay at the top of the ladder except when he spits out
bombs, hearts or lands on the blue face.  After you get a red face four times,
he'll be defeated and you'll get another HEART CONTAINER.  Go down the right
ladder on the bottom then right one screen and pick up the ANCIENT WOOD.


*******************************************************************************

                Lynna City (Revisit) / Yoll Graveyard (Revisit)


Items: Zora's Flippers, Cheval Rope, Ricky's Gloves, Island Chart

Head southeast to where you enter Lynna Village.  Go south a screen, past the
seed tree, then go right a screen and use Roc's Feather to jump over the
water.  Go north and into Cheval's House, talk to him then leave and you'll be
confronted by Ralph, who leaves again.  Go back near the entrance of Maku Path
and play the Harp of Ages to activate the time warp portal -- go through it to
warp into the present time.

Go south and east to leave Lynna City then go around to where Yoll Graveyard
is.  Burn the sapling with an ember seed then go right a screen to find Moosh
being attacked by three ghosts.  Kill all three then talk to Moosh and he'll
offer you a ride on his back.  Tap A repeatedly to make him hover/fly or hold
A to make him slam into the ground.  Don't take him near water, though, as he
hates it.  Once on his back, go left a screen then north a screen and he'll
tell you that he can hover over gaps.  Tap A repeatedly while navigating him
over the gaps with the D-Pad.

Continue doing this until you reach the rock -- get off of Moosh (B) and push
the tombstone here up to reveal a hidden staircase; take it.  Once inside,
slash the two squids into the water and go north, right and south then equip
Roc's Feather and your Power Bracelet.  Hop over the water until you reach the
switch -- pull it all the way out with your Power Bracelet, then quickly jump
back over the water and run up past the closing blocks to get ZORA'S FLIPPERS!
You can now swim in water (they're automatically equipped for the rest of the
game.)  Swim north a screen then left a screen (upper-path) to find CHEVAL ROPE
on dry land.

Swim back around and take the lower-path left then exit this cave-like area
and go south a screen.  Since you found what you were looking for, Moosh will
leave.  Go back to Lynna City and over near Nayru's house.  Play the Harp of
Ages to activate the portal then warp back in time.  Go south until you come
to the screen with the boys playing catch then go left, south, left, south 3
times and enter the house here.  Give your rope to the person inside so he
can finish his raft, but if you want the raft, you'll first need a chart, so
leave his house and go north a screen to find Ralph again.

After giving you a brief hint of where you can get a chart, he'll be off again.
Go back up to where the entrance of the Maku Tree is and play the Harp of Ages
to activate the portal -- go through it to warp back into the present time and
leave Lynna City.  Go back over to where Yoll Graveyard is and you'll meet
a kangaroo named Ricky.  He'd love to help you, but he seems to have misplaced
his boxing gloves.  After telling you he may have left them near a tree by the
beach, go south a screen, left a screen, south a screen and left another screen
then use your shovel on the dirt piles to find RICKY'S GLOVES.

Take them back to Ricky and he'll let you ride in his pouch.  Press A to punch,
hold A for a tornado punch and press B to get out of the pouch.  Go south a
screen, left a screen then jump up onto the ledge.  Go around, hop over the
holes in the ground then hop up to where the floating fairy is.  Get out of
Ricky's Pouch, equip Roc's Feather and your sword, then jump and slash your
sword at the same time to bring him down.  It's Tingle (from Majora's Mask)!
Be his friend and he'll give you his ISLAND CHART.  Ricky will leave due to
Tingle's annoyance and you'll be left to play again.

Go to where a portal is and play your Harp of Ages to warp back into the past,
then go south to the house where the raft is.  Now that you have a chart,
he'll let you use his raft.  Go to the right side of the house then leave
through the exit to find your raft -- hop on!  Go south two screens, right one
screen and north two screens and you'll get caught in a storm.  After being
struck by lightning, Link will land on Crescent Island.


*******************************************************************************

                                Crescent Island


Items: Gasha Seed, Scent Seedling

Upon arrival, a bunch of Tokays will steal every one of your items and weapons,
and you'll be left to get them back.  Go south a screen, right a screen and
south another screen to find the Tokay that stole your shovel - talk to him
and he'll give it back.  Go north a screen and enter the cave.  Head all the
way north, push the block to the left and shovel away the dirt pile.  Go south
and talk to the Tokay here to get your sword back.  Leave the cave, then go
back to where you landed and head up the ladder.  Go right a screen, kill the
enemies then go south a screen and chop away the shrubs with your sword.

Go right a screen and buy a new shield from the Deku Scrub for 50 rupees.  Go
south two screens and down the ladder.  Head right a screen and north three
screens, cross the mini-bridge and go inside the teepee.  Go up to your Power
Bracelet and trade your shovel for it.  Leave and go south until you can go no
further, then go left a screen, [note: this guide to appear at game faqs (dot)
com] go up the ladder and turn right.  Follow the narrow path up, move the rock
with your Power Bracelet and take the stairs down.  Push the lower rocks in
this room then take the next flight of stairs up to get your bombs back.  Take
the stairs back down and bomb the cracked rocks -- open the chest to find a
GASHA SEED!

Leave this cave and start heading north to the trading teepee again.  Before
reaching it, however, you'll come across some stairs to the left, climb them
and bomb the cracked wall to reveal an entrance -- go inside.  Here, you'll
be able to play a little mini-game where you have to throw meat at every single
Tokay that runs by.  The key to winning is to give food to each Tokay right
when they appear, and you'll have to be very fast.  After giving meat to the
last (red) Tokay, you'll win a Scent Seedling.  You can play again for some
rupees and a gasha seed, otherwise just leave and go north to the trading
teepee and trade the Power Bracelet for the Shovel then the Shovel for Roc's
Feather.

Leave the teepee, go south three screens, left once, hop over the holes in the
ground with Roc's Feather, go left another screen then north a screen and
bomb the cave open -- go inside.  Equip your bombs and Roc's Feather then jump
over the water on the left; place a bomb by the cracked rock then jump back
while it explodes.  Make your way to the right side of the room by jumping
over the water and blasting away the cracked rock, then go down and west to
find the Tokay with your flippers; talk to him to get them back.  Leave this
cave and go back to the trading hut.  Get the Power Bracelet again then leave
the hut.

Go south three screens, left a screen, north a screen and move a rock.  Go left
a screen and enter the cave again.  Swim across the water and move one of the
rocks in the upper-left corner of the room.  Swim over to the deeper water
(it's colored differently) and press B to dive down, thus entering a dungeon-
like room.  Swim down (I'm reminded of Super Mario Bros. here) and right then
climb the ladders to exit.  Move one of the rocks with your Power Bracelet and
take the next set of stairs.  Go left a screen to find the Tokay with your
Seed Satchel -- talk to him to get it back.

Head right a screen then jump off the edge of the cliff to land below.  Go up,
left, up, right and move one of the rocks with your Power Bracelet.  Talk to
the Tokay here and give it your Scent Seedling to plant it, then hop off the
cliff to the right.  Now that you have Scent Seeds, go into the trading hut
and give the owner 10 Scent Seeds to get Roc's Feather back.  Leave the shovel
and exit the hut then go south three screens, left one, hop the gaps and go
left another then enter the cave here.

Move one of the pots with your Power Bracelet then take the stairs down into
another water-filled dungeon room.  Swim left, climb the ladder and wait for
the moving platform to come near -- hop onto it.  When the moving platform
takes you over to the right side, jump onto the platform using your feather
and continue jumping from platform to platform until you reach the ladder on
the right; climb it and exit this room to find the Tokay with your Harp of
Ages -- talk to him to get it back.  Now that you have all your items back
(except the shovel), you can go forward in time.  Go back into the cave, move
one of the pots, swim through the shallow water and exit on the other side.

Before going back to the present time, go right a screen then north a screen
and move the plant you see over underneath the cliff.  Go north and head all
the way back to where you landed on Crescent Island.  From there, go south a
screen and push the plant here right two times so it's also underneath the
cliff.  Once both plants are underneath the cliffs (so they can grow into vines
when you travel forward in time) go back to the path that leads to the trading
hut and play the Harp near the portal to activate it.  Step on the portal to
go back to the present time.

Head south a screen, left a screen and north a screen.  Climb the vine to the
left (if there's no vine, you forgot to move the plant under the cliff) then
go left a screen and down the stairs.  Go south a screen then left a screen
and climb the next vine; go right a screen and move the lower-left rock with
your Power Bracelet to reveal a soil patch -- plant your Gasha Seed here (if
you have one.)  Backtrack to where you climbed the first vine then go north,
left, climb down the stairs, left again and you'll find another vine -- climb
it.  Go right two screens to find the area where you planted the Scent Seedling
in the past.  As you can see, it's now grown into a tree.  Slash the tree with
your sword to get some Scent Seeds.

Hop off the cliff to the right of the tree then go right a screen and south
two screens.  Play the Harp of Ages to activate the portal then go through it
to return to the past.  Go north two screens and enter the trading hut.  Trade
the Power Bracelet for the Shovel then give the owner 10 Scent Seeds to get
your Power Bracelet back permanently.  You've now got all your items back!
Leave the hut and go all the way back to where you found the Tokay who had
your Harp of Ages.  From here, go north, left and south to find a portal behind
some dirt.  Shovel the dirt away then play the Harp of Ages to activate the
portal -- go back to the present!  Head north three screens, right once, down
twice and up (through the bushes) to enter the third level.


*******************************************************************************

                            LEVEL 3: MOONLIT GROTTO


Items: Dungeon Map, Boss Key, Small Key (4), Seed Shooter, Gasha Seed (2),
       Compass


                                    Floor 1

      Legend:               |#|#|#|#|#|#|#|#|
      ------------          |#|#|T| |#|#|#|#|
      M - Map               |#|#|#| | |#|#|#|
      S - Start             |#|#|#| | |K|#|#|  # - Area of map not accessible.
      K - Small Key         |#|#|#| |G| |#|#|
      T - Seed Shooter      |#|#|#| | |#|#|#|
      G - Gasha Seed        |#|K|M|S|#|#|#|#|
                            |#|#|#|#|#|#|#|#|


                               Floor 1 Basement

      Legend:               |#|#|#|#|#|#|#|#|
      ------------          |#| | |K|#|#|#|#|
      C - Compass           |#|#|#| | |#|#|#|
      B - Boss Key          |#|#|#| | |B|#|#|  # - Area of map not accessible.
      K - Small Key         |#|#|#| | | |#|#|
      G - Gasha Seed        |#|#|#|#| |G|#|#|
                            |#|#|C| |#|#|#|#|
                            |#|#|#|#|#|#|#|#|


Start off by going north a screen then kill both of the worms to open the door
to the right -- go through it.  Talk to the owl if you want (use a Mystery Seed
on him) then hit the first crystal in this room with your sword.  Go back to
the entrance of the level and look in the upper-left corner to find some
blocks.  Push the second from the top left once then bomb the cracked block to
clear a path; go left a screen.  Kill both of the rabbits to make a chest
appear with the DUNGEON MAP inside.  Go back into the entrance room and head
north a screen then right a screen (in the room where you hit the crystal.)

Go up the stairs (to the north) then take the revolving door to get to the
right side -- go right a screen.  Head over to the right side of the room and
bomb the cracked block.  Once it's gone, throw another bomb over the little
bar that's blocking you and (if thrown correctly) it will blow up the cracked
block inside.  Go around to the top (still on the right side of the room) and
push the solid block down then throw yet another bomb over the barricade to
destroy the cracked block.  Go back to the south part of the room and push the
block up then hit the crystal with your sword.

Push the block next to the (now broken) crystal up then move the statue over to
the upper-left corner to make a SMALL KEY drop from above -- collect it and
go back into the previous room.  Go through the revolving door and head south
a screen then left back into the room where you killed the worms.  Use your
small key on the door to the north then drop through the holes in the floor.
Watch out for all the enemies below -- kill them and go south a screen.  Slash
at the worm enemy inside the cage until you kill it then go south another
screen.  Kill both rabbits with bombs to open the doors, then go north through
the door on the left this time.  Head left then north and take the stairs.

Slash the third crystal with your sword then take the stairs back into the
previous room.  Go back into the room with the worm enemy in its cage and throw
a bomb at it from behind the barricades to defeat it, thus opening the door to
the south -- go through this door.  Go left throw a bomb over onto the moving
walkway but make sure you throw it from a distance so it'll explode when in
front of the switch.  Once the switch has been hit, the statue near the north
of the room will come alive -- kill it with a bomb to make a chest with the
COMPASS appear.  After getting the compass, take the stairs up.

Go south then head left a screen to find some blocks.  In the upper row of
blocks, push the center one up, the left one left and the right one right to
make a SMALL KEY drop from above; collect it.  Go left into the previous screen
then hop off the ledge into the room with the rabbits.  Ignore them and go
right a screen.  Bomb the cracked block then push the solid block out of the
way; you're now back in the entrance room of the level.  Go north two screens
back into the room where you fell down the hole in the floor.  From here, go
right a screen and make your way through the revolving door.  Go south a
screen, left a screen and north a screen to be back in the room with the hole
in the floor.  Go right once again and the revolving door will now let you go
north, so go north.

Watch out for the Like-Likes (blob enemies) and go right a screen.  Step on
the switch in the upper-right corner of the room to activate the statues then
use bombs to kill all four.  Doing so will make another SMALL KEY fall from
above; collect it and go back into the previous room.  Use one of your two
small keys on the door to the north and equip your sheild.  The tiles in this
room will project themselves at you, so you'll need your shield to deflect
them.  Once all tiles and enemies are gone, the doors will open -- go left a
screen.  Head south (watch out for moving shrubs), left and north then go into
the narrow area and open the chest to the south for 30 rupees.  Go back up and
use your small key on the door to the north.

Ignore the unlit torch in this room and go left a screen.  Kill the Mimics and
the worm-like enemies in this room to make a chest appear; open it to get the
SEED SHOOTER.  Go back into the previous room and take out your new Seed
Shooter.  Fire an ember seed over to the unlit torch in the center of the room
to open the south door -- go through it.  Go back around to the right side and
go into the room with the projecting tiles again.  Wait for them all to self-
destruct again then go south a screen.  In the upper-left corner of this room
is the last crystal.  Go right up against the left wall, hold down A or B
(whichever you have the Seed Shooter set to) and position your shooter so it's
facing the crystal -- shoot a seed at it to break it.

If you go south a screen you can find a chest with a GASHA SEED inside.  From
here, go left a screen and drop through the holes in the floor again.  Go right
a screen, take the revolving door down a screen.  If you want, you can get a
Gasha Seed in this room by pushing two of the blocks on the lower-right side
of the room inward then using your Seed Shooter to light the two unlit torches,
otherwise just head left, north, right and take the revolving door up to the
next room.  Stock up on bombs by slashing the shrubs then go north a screen to
fight the mini-boss of this level.

-------------------------------------------------------------------------------

MINI-BOSS: Subterror


Make sure you have your sword and shovel equipped then go over to where you
see the Subterror burrowing and dig him up with your shovel.  Once he's out of
the ground, slash him as many times as you can with your sword before he
burrows back again.  As you deal out damage, he'll start moving faster and
faster, but you should have no trouble defeating him.  If he catches you, he'll
come up from the ground with a spike, causing damage.  Once he's defeated,
the warp portal will be activated.  Go left a screen.

-------------------------------------------------------------------------------

Head north a screen, kill the worm enemies then push the lower-right block
left a tile to make a SMALL KEY drop from above -- collect it and go back into
the mini-boss room.  From here, go south, take the revolving door to the left
then go north a screen.  Cross the bridge and hit the switch until the little
panel is facing diagonally.  Shoot a seed at it and it'll reflect it down to
the switch below, thuschanging the direction of the bridge.  Cross the newly-
formed bridge and use your small key on the door.  Shoot a seed at the switch
across the gap to make the panel move diagonally then fire a seed at the
panel so it reflects it over to the switch, thus making the bridge appear.

Cross the bridge, hit the switch with your sword to position the panel in the
opposite direction this time, then shoot a seed at it.  The bridge will now
appear to the north -- cross it and go north a screen.  Move the block in front
of the boss door and make your way back to the mini-boss room.  Go south and
take the revolving door to the right.  Step on the switch in the upper-right
corner of the room, get off and step on it again to change the direction of
the panels, then shoot a seed so it hits the switch below, opening the door to
the north -- go through this door.

Open the chest for the BOSS KEY then hop off the ledge to the left.  Go left
a screen then north a screen back into the mini-boss room.  From here, go left
then north then stock up on items from the shrubs.  When ready, use your Boss
Key on the boss door to face off against the main boss for this level.

-------------------------------------------------------------------------------

BOSS: Shadow Hag


Items: Heart Container, Echoing Howl

This battle will be much tougher than the mini-boss fight.  Equip your Seed
Shooter and Roc's Feather and get ready for one heck of a fight.  The Shadow
Hag splits up into four different shadows then runs around the room.  If you
get hit by any of these shadows, you lose energy, so jump over them with
Roc's Feather.  When the shadows combine, some butterflies will be released.
Shortly after, the hag will appear.  Face away from her and fire a seed into
the wall.  It'll reflect back on her, dealing damage.  Repeat this until she's
defeated then pick up the HEART CONTAINER and go left a screen to find the
ECHOING HOWL.


*******************************************************************************

                             Lynna City (Revisit)


Items: Ring

After viewing the short cut scene of the tower, go south, left and north (on
the other side) to find two Tokay who plan on eating a Dodongo named Dimitri.
Talk to one of the Tokay and give them Ember Seeds to make them leave (with
flaming mouths, might I add.)  Talk to Dimitri and he'll give you a ride on
his back through the sea.  Head north a screen back to Lynna City and Dimitri
will leave.  If you want, you can go north (on the ride side) a screen and
enter the cave.  Shoot a seed at the north wall so it'll reflect onto the
switch in the lower-left corner, thus creating a bridge.  Cross the bridge and
take the stairs to find Tingle again.

Talk to Tingle and he'll offer you an increase to your Seed Satchel; take it
and leave back into the main part of Lynna City.  Make your way toward the west
part of the city until you come to a sign which reads 'Symmetry City' -- go
north into the area leading to this city.  Burn the sapling on the next screen
with your Seed Shooter then shoot another seed at the switch to make the bridge
apppear.  Now, I know I didn't mention this before, but if you went ahead and
bought a flute from the Lynna Shop, this area will be more water than land.  If
you didn't, you should have land with some gaps in the ground.  Make your way
north to find a carpenter near the bridge.  Talk to him to find out his workers
have gone on break.  Not much else to do here so go south and you'll run into
one of the fairies you saw earlier in the game.

The fairy will tell you that one of the animals (Moosh if you didn't buy the
flute from the shop, Dimitri if you did) is lost in the mixed up forest and
it's up to you to find them.  Follow the fairy back to the forest until you
come to the tree where all three fairies are.  Search around the mixed up
forest until you find the animal then talk to it and you'll get its flute.
Since I got Moosh, the next part of the walkthrough pertains to him.  If you
got Dimitri, you'll have to figure this next part out by yourself.  Now riding
on Moosh's back, head up to Symmetry City again.

Talk to the carpenter at the bridge and when he asks for you to find the
workers, agree then go right a screen.  Hop off of Moosh and chop up the shrub
then hop back on.  Fly over the gaps (press A repeatedly) and fly up the steps
into the next screen.  Fly across these gaps and go north a screen to find the
first worker.  Hop off Moosh and talk to him -- he'll get back to work.  Get
back on Moosh and leave this cliff area the same way you came in.  Go right
a screen, fly over the gaps to get to the right side of the screen then chop up
the shrubs and go south.  You can fly over the gaps to the left and enter the
cave to get a RING, otherwise just fly over the gaps to the south and go left
a screen.

Fly north, over the gap and up the steps then go right a screen and north a
screen while on the higher cliff.  Get off of Moosh and talk to the second
worker to get him back to the bridge.  Leave this area and go back to the
screen that leads up to where you found the first worker.  From here, go north
two screens, right a screen, down the ladder (enter the cave to heal) then
go south a screen.  Fly over all the gaps with Moosh until you reach the last
worker -- talk to him and they'll complete the bridge.  Moosh will no longer
be with you so cross the bridge and go north a screen into Symmetry City.


*******************************************************************************

                                 Symmetry City


Items: Gale Seeds, Tuni Nut, Heart Piece
Songs: Tune of Currents

As you can see, this is not a lovely place.  Beware of the large fireball
enemies, as they can shoot fireballs at you causing a lot of damage.  Go left
a screen and slash the tree with your sword to get some GALE SEEDS.  Chop away
the shrubs to reveal warp portal then play the Harp of Ages and warp back in
time.  Go inside the big house in front of you and talk to one of the girls
to learn what's happened to Symmetry City.  Once finished, leave this house
and go into the house in the upper-right corner of the city.  Talk to the man
inside and he'll give you the broken TUNI NUT which you must take to a guard
named Patch at the top of Restoration Wall.

Go to the lower-left corner of the city and head down the ladder.  Go left a
screen then climb the next two ladders you see.  Swim through the water and go
over to the upper-right corner and press B to dive down.  Swim through this
little underwater area (avoiding the fish) and climb the ladder on the other
side to exit.   Talk to Tokkey then play your Harp of Ages so he'll remember
his tune.  After dancing around on the table like a mad man, he'll teach you
the TUNE OF CURRENTS, which allows you to warp forward in time whenever you
want (no need for time portals.)

From here, go back through the little underwater area then go south a screen
once back in the city.  From here, go left a screen (through the shallow
water) and stand on the lower part of dry land then play the Tune of Currents
to warp forward in time.  Cross the bridge to the right and collect the HEART
PIECE.  Warp back to the past and go right a screen, south a screen and left
a screen to find the owl statue.  Stay on the lower half of this screen and
play the Tune of Currents to warp into the present.  From here, go southeast
until you reach a large staircase, climb it and move the rock to reveal a
warp portal -- use it to warp back to the past.

Now in the past, go into the cave to the north and take the stairs inside.
Exit to the right and push the red block to the left once to swap the left
side of the screen with the right.  Go back into the cave and take the stairs
once again.  Leave this cave, go down the large staircase and move the plant
over underneath the cliff on the right.  Play the Tune of Currents to warp
back to the present then climb the vine to the right.  From here, go right
a screen, swim through the water and climb the ladder in the upper-right
corner.  Go north (watch out for the enemies) then left a screen.  Climb down
the ladder and play the first song to activate the portal -- take it to the
past.

Go north, right, south three times, right and north to find a bunch of vines
with a sign in front of them.  Read the sign and you'll find out this is
Restoration Wall.  Climb up the vines while avoiding the rocks until you reach
the top -- go inside the cave.  Talk to Patch and he'll tell you his
'Restoration Ceremony' should fix the Tuni Nut.  Follow him down the stairs and
talk to him once you arrive to play the Crazy Cart game.  The goal is to push
all of the squid enemies into the holes while Patch performs the ceremony but
you must also make sure the mine cart doesn't hit your Tuni Nut or the game
will end.

To stop the cart, just step on the switch to change the tracks everytime it
comes around and it'll go right past it.  You won't take any damage from the
squids, but be careful because they can overpower you and shove you into the
hole if you aren't careful.  Go after one at a time and once all are gone (and
the cart hasn't hit the Tuni Nut yet) the ceremony will be over and Patch will
give you the repaired Tuni Nut.  Leave the cave and go right a screen -- hop
off the cliff.  Go north a screen to re-enter the main part of Symmetry City.
Head left a screen and enter the large house.  Once inside, place the Tuni
Nut onto the pedestal to stop the volcano.

Leave the house and play the Tune of Currents to return to the present.  Go
north a screen and enter the volcano which happens to be the fourth level.


*******************************************************************************

                            LEVEL 4: SKULL DUNGEON


Items: Compass, Dungeon Map, Boss Key, Small Key (5), Switch Hook


                                    Floor 1

      Legend:               |#|#| | |K|#|#|#|
      ------------          |#| | | | | |#|#|
      M - Map               | |K|#| |#| | |#|
      S - Start             | |#| | | |#| |#|  # - Area of map not accessible.
      K - Small Key         | | | |H| | | |#|
      C - Compass           |#|C| | | |M|#|#|
      H - Switch Hook       |#| |#|S|#|K|#|#|
                            |#|#|#|#|#|#|#|#|


                               Floor 1 Basement

      Legend:               |#|#|#|#|#|#|#|#|
      ------------          |#| |#|#|#| |#|#|
      K - Small Key         |#| | |#| | |#|#|
                            |#|#|K| | |#|#|#|  # - Area of map not accessible.
                            |#|#|#|#|#|#|#|#|
                            |#|#|#|#|#|#|#|#|
                            |#|#|#|#|#|#|#|#|
                            |#|#|#|#|#|#|#|#|


Upon entering, go north a screen then left a screen.  Kill all the enemies
in this room to open the door then go left into the next room.  Hop over the
lava with Roc's Feather then go north a screen.  Go around to the other side
of the room (beware of the fire bats) then go south a screen and push the block
down then open the chest to get the COMPASS.  Go south a screen, hop over the
lava with Roc's Feather and push the cube: down four times, right once, up
once, left once, down once and left twice to make a chest appear with a SMALL
KEY inside -- collect it and go up the stairs to the right.  Head north a
screen and jump off the ledge then go right three screens.  View this diagram
to get up to the locked door:


                   _ _ _ _ ^ _ _ _ _ _ _
                  |%|%|%| |_| |%|%|%|%|%|
                  |%|+| |+|_|+|%|%|%|%|+|        %  -  Lava
             _ _ _|%|%|+|7|@|+|+|%|_|+|_|        +  -  Solid Block
            |_|_|_|%|%|%|%|%|_|%|%|%|_|_|        *  -  Push block left
              |_|_|%|+|_|*|_|6|%|5|%|_|_|        @  -  Push block right
              |_|_|%|+|+|+|+|+|%|+|%|_|_|        ^  -  Locked Door
              |_|_|%|1|%|%|%|%|%|3|%|4|_|       |_| -  Floor
              |%|%|%|%|%|%|%|%|%|%|%|%|_|
                  |%|2|_|_|_|_|_|_|_|


Jump to 1 then from 1 jump to two.  Walk right and jump to 3 then jump over
to 4, go up and jump to 5 then to 6.  Push the * block to the left then jump
from where that block was to 7.  Push the @ block right then use your small
key on the locked door straight ahead.  Kill all the Stalfos in this room then
go right a screen and hit the switch.  Jump into the mine cart and have it
take you to the other side.  Hop over the lava and open the chest for the
DUNGEON MAP.  Ride the cart back and hit the switch again to change the
direction of the tracks.

Hop back into the cart and as it takes you to the other side, hit the switch
on the left when you come to it.  Once you reach the end, go down a bit and
equip your Seed Shooter.  Angle it southeast and when the switch on the other
side of the room touches the left wall, shoot a seed.  If your timing and aim
were right, you'll have hit the switch and a chest will appear -- open it for
another SMALL KEY.  Hop back into the mine cart and it should stop in the
room where you got the map.  Kill the enemies then use your small key on the
locked door in the upper-right corner of the room.  Go right a scren and
watch out for the sensor spikes.  Jump over the lava and go north a screen.

Kill the bats in this room first then equip your Power Bracelet and pull the
switch all the way back to make a floor appear instead of lava.  Let go of
the switch then quickly run left and then north a screen before the floor
disappears again.  Kill the bone-tossing Stalfos to open the door then go left
into the next room.  Take out your Seed Shooter and shoot some seeds at the
squid enemies to take care of them.  Hop over the lava with Roc's Feather then
go north a screen.  The goal here is to match the tiles on the left with the
pattern on the right.  Below is a diagram showing the order in which you should
jump on each tile followed by the number of times you should jump on it.

                               _____ _____ _____
                              |     |     |     |
                              | Red | 1-2 | Red |
                              |_____|_____|_____|
                              |     |     |     |
                              | 2-2 | 3-1 | 4-2 |
                              |_____|_____|_____|
                              |     |     |     |
                              | 6-1 | Red | 5-1 |
                              |_____|_____|_____|


Once that's done, the door to the left will open -- go through it.  Watch out
for the spikes when you enter (as well as the weak floor) then kill the Stalfos
in the room.  Go back and tigger the spikes then quickly run up where the top
spike sits and push the cube down twice, left twice, down twice and left two
more times into the hole to remove the gate on the mine cart tracks.  Hop onto
the cart and when it takes you into the next room, go right a screen.  Jump
onto the moving platform and equip your Seed Shooter.  Angle it so it'll hit
the switch then fire a seed.  When it hits the switch, a chest will appear with
a SMALL KEY inside -- collect it and go back into the previous room.

Go left a screen and use the small key on the locked block.  Jump on the red
tile twice to turn it blue then go back into the previous room and take the
other cart (not the one you came in on.)  As it goes south into the room with
the Stalfos, equip your Seed Shooter and shoot seeds at the Stalfos while
still riding the cart to kill them.  Once all three are gone, the door to the
left will open -- go through it.  Take the moving platforms to the southeast
corner of the room then go south a screen.  Kill both peahats (spinning
enemies) in the room first then match the lower tiles with the upper patern
to make a SMALL KEY appear -- collect it and go back into the previous room.

Use the small key on the locked block then take the mine cart to the other side
of the tracks.  When you get off, kill the Gibdo (mummy enemy), pick up the
pots for items, then go left a screen to fight the mini-boss of this level.

-------------------------------------------------------------------------------

MINI-BOSS: Armos Warrior


This battle isn't overly difficult, but you may have some trouble.  The Armos
Warrior will toss his magical sword up and it'll begin chasing after you.  The
goal is to make the sword accidentally hit the Armos Warrior instead of you.
To do so, follow him around the room, but make sure you keep some distance to
avoid taking damage.  After three hits from his sword, the Armos Warrior's
shield will break and he'll start charging after you in anger.  To defeat him,
simply wait for him to charge, then move out of the way and let him crash into
the wall, stunning him for a second -- this is when you attack.  After a few
slashes from Link's sword, he'll be defeated and the warp portal will be
activated -- go south a screen.

-------------------------------------------------------------------------------

Kill the Stalfos then head up the stairs.  Kill the worm-like enemy here then
go south a screen and cross the bridge to the right.  Go right a screen and
bomb the cracked wall then go north into the next room.  This is the first
tile puzzle in the game, and can be confusing if you don't know which path to
take.  Below is the solution to this room; just follow the arrows.  An 'A'
stands for 'Armos Statue' while the 'F' stands for Finish and the 'S' stands
for 'Start.'

             _____ _____ _____ _____ _____ _____ _____ _____ _____
            |     |     |     |     |     |     |     |     |     |
            | --> |  |  |  A  | --> | --> | --> | --> | --> |  |  |
            |_____|__V__|_____|_____|_____|_____|_____|_____|__V__|
            |  ^  |     |     |  ^  |     |     |     |     |     |
            |  |  |  |  |  A  |  |  |  |  | <-- | <-- |  A  |  |  |
            |_____|__V__|_____|_____|__V__|_____|_____|_____|__V__|
            |  ^  |     |     |  ^  |     |     |  ^  |     |     |
            |  |  | --> | --> |  |  | --> |  |  |  |  | <-- | <-- |
            |_____|_____|_____|_____|_____|__V__|_____|_____|_____|
            |  ^  |     |     |     |     |     |     |     |     |
            |  |  |  A  | --> |  F  |CHEST| --> | --> |  |  |  A  |
            |_____|_____|_____|_____|_____|_____|_____|__V__|_____|
            |  ^  |     |  ^  |     |     |     |     |     |     |
            |  |  | --> |  |  |  A  |  |  | <-- | <-- | --> |  |  |
            |_____|_____|_____|_____|__V__|_____|_____|_____|__V__|
            |  ^  |  ^  |     |     |     |     |  ^  |     |     |
            |  |  |  |  | <-- | <-- |  |  |  |  |  |  |  A  |  |  |
            |_____|_____|_____|_____|__V__|__V__|_____|_____|__V__|
            |  ^  |     |     |  ^  |     |     |  ^  |     |     |
            |  |  | <-S |  A  |  |  | <-- | <-- |  |  | <-- | <-- |
            |_____|_____|_____|_____|_____|_____|_____|_____|_____|


Once the tile puzzle has been solved and the chest appears, open it to get the
SWITCH HOOK.  Head left into the next room and test out your new Switch Hook on
the diamond object to switch places with it.  Go back into the mini-boss room
and head right a screen.  Take the stairs to the north then face right and use
your Switch Hook on another diamond object across the way to switch places with
it.  Go south a screen and kill the mummy enemy then head right into the next
room.  Use your switch hook on the diamond to get across the lava, kill the
Stalfos then stand on the switch.  While standing on the switch, Switch Hook
the diamond to switch places with it, thus holding the switch down.

Head up the stairs then south into the next room.  From here, go right two
screens, north two screens and left one screen then take the stairs down.  Kill
both mummies then go north a screen and kill all the snakes.  Stand on the
bottom part of the room and switch with the diamond object across the lava
using your Switch Hook.  Once on the isolated island surrounded by lava, switch
with the pot to the right then switch back and forth with the diamond again
until you get it on the switch but you also must be able to reach the door.
Once it's on the switch, head through the door that opens and go left a room.

                    ___  ___              ___ ___ ___
        Pot  --->  /   \/ 1 \ ~~~~~~~~~~ |   |   |   |  <----  Flooring
                   \___/\___/ ~~~~~~~~~~ |___|___|___|
                   / 3 \/ 2 \ ~~~~~~~~~~ |   |   |   |
                   \___/\___/ ~~~~~~~~~~ |___|___|___|
                   ~~~~~~~~~~~~~~~~~~~~~ |   |   |   |
                   ~~~~~~~~~~~~~~~~~~~~~ |___|___|___|
       Lava  --->  ~~~~~~~~~~~~~~~~~~~~~ |   |   |   |
                   ~~~~~~~~~~~~~~~~~~~~~ |___|___|___|
                   ~~~~~~~~~~~~~~~~~~~~~ |###|###|###|  <-----  Blocks
                   ~~~~~~~~~~~~~~~~~~~~~ |###|###|###|
                   / 4 \ ~~~~~~~~~~~~~~~ / 5 \   |   |
                   \___/ ~~~~~~~~~~~~~~~ \___/___|___|


When you enter, use your Switch Hook on Pot #1, then from there, switch with
Pot #2, then with #3.  From #3, switch with #4 and finally switch with #5
behind the blocks and take the stairs and go south a room.  Hop over the tile
in the center of this room to change the color of the tiles in the room.  Be
quick and slash as many blobs as possible before they camouflage themselves
again.  Continue changing the colors and slashing the blobs until they're all
defeated -- go left a room.  Hop over the lava with Roc's Feather and watch
out for the sensor spikes on the other side; go left a room.  Kill the snakes
first then exit/re-enter to solve the tile puzzle.  Here's the solution, and
remember: 'A' stands for 'Armos Statue,' 'F' stands for 'Finish,' 'C' stands
for 'Chest' and 'S' stands for 'Start.'

              ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
             |-->|-->|-->|-->|-->|-->|-->|-->|-->|-->|-->|-->| | |
             |___|___|___|___|___|___|___|___|___|___|___|___|_V_|
             | ^ | A | A |-->| | | A |-->|-->| | | | |<--|<--| | |
             |_|_|___|___|___|_V_|___|___|___|_V_|_V_|___|___|_V_|
             | ^ |<--|-->| ^ | | |-->| ^ | A | | | | | A | ^ | | |
             |_|_|___|___|_|_|_V_|___|_|_|___|_V_|_V_|___|_|_|_V_|
             | A | ^ | ^ |<--| | | ^ | | |<--|<--|-->| | | ^ |<--|
             |___|_|_|_|_|___|_V_|_|_|_V_|___|___|___|_V_|_|_|___|
             | A | ^ |<--| ^ |-->| ^ |-->|-->|-->| | |-->| | | |S|
             |___|_|_|___|_|_|___|_|_|___|___|___|_V_|___|_V_|_V_|
             |-->|-->| ^ | ^ | | |<--| C | F |<--|<--| | |<--| | |
             |___|___|_|_|_|_|_V_|___|___|___|___|___|_V_|___|_V_|
             | ^ |<--|<--| ^ |<--| ^ |<--|<--|<--|<--|<--| A | | |
             |_|_|___|___|_|_|___|_|_|___|___|___|___|___|___|_V_|
             |-->|-->| ^ | A | | |<--| | |<--| A | | |<--| A | | |
             |___|___|_|_|___|_V_|___|_V_|___|___|_V_|___|___|_V_|
             | ^ |<--|<--|<--|<--| ^ |<--| ^ |<--|<--| ^ |<--|<--|
             |_|_|___|___|___|___|_|_|___|_|_|___|___|_|_|___|___|


Once you finish the tile puzzle, open the chest to get a SMALL KEY then go
north a screen.  Hop onto the moving platform then use your Switch Hook on
the diamond object to get off the moving platform.  On the left side now, wait
for the single moving platform to arrive then step on it and jump over the lava
with Roc's Feather to be in front of the Boss Door -- go up the stairs.  Kill
the bats in this underground area then jump up the steps and take the moving
platforms over to the other side -- climb the ladder to exit.  Use your small
key on the locked block and go left a screen then switch with the two diamond
objects to get over the gap, go left again.

Head down the stairs to the south and equip your Power Bracelet.  Pull the
switch all the way to make ground appear over the lava, then quickly run all
the way around to the upper-side before the floor disappears again.  If done
correctly, you should make it right when the lava reaches you -- go north into
the next room.  Pull the next switch the same way you did the other to make
the ground appear, then quickly run down and pick up the first pot with your
Power Bracelet -- stand on this tile to ensure you won't fall into the lava
once the floor disappears.  From here, just use your Switch Hook to switch from
pot to pot until you reach the end -- go north into the next room.

Go up the stairs to the right and jump over the lava with Roc's Feather.  Use
your Switch Hook to switch with the pot below you then push the pot to the
right of you over one tile.  Look up and switch to the pot up on the ledge
then push the pot to the north of you up a tile.  Go in front of the pot you
just pushed and switch to the one behind the barricade.  Now push the final
pot onto the switch to make a chest appear then switch back to the pot on the
other side of the barricade and open the chest to get the BOSS KEY.  From
here, jump off the ledge to the right, go south a screen then right a screen
and switch with the diamonds.  Take the stairs down, go back through the
underground area and enter the boss door when you emerge to face off against
the boss of this level.

-------------------------------------------------------------------------------

BOSS: Eyesoar


Items: Heart Container, Burning Flame

Eyesoar isn't really a difficult boss to beat, so as long as you have a full
(or close to full) energy meter.  First, get rid of one or two of the four
mini-eyesoars then use your Switch Hook to grab Eyesoar, causing the remaining
mini-eyesoars to scatter.  Run up to Eyesoar and slash it with your sword.
Repeat this until it's defeated then pick up the HEART CONTAINER from the
center of the room.  Head north into the next room to pick up the BURNING FLAME
from the pedestal.  Congratulations, you're now done with 4/8 main dungeons!


*******************************************************************************

                              Rolling Ridge Base


Items: Heart Piece, Ring, Pegasus Seeds

Either backtrack into Lynna City or use a Gale Seed to warp back then make your
way northeast over to where Nayru's house is.  Use your Harp of Ages to
activate the portal then go through it to return to the past.  Hop over the
gaps with Roc's Feather then go north right a screen, north a screen and left
a screen to find some pits with a diamond on each side.  Use your Switch Hook
on the one to the left then go left a screen and enter the cave to find some
Gorons.  If you talk to all of the Gorons, you'll learn that the Elder Goron
is trapped under some rocks and they need a Bomb Flower to get him out.  Leave
the cave and play the Tune of Currents to return to the present.

Now in the present, go back into the cave and head right a screen.  Take the
lower stairs and head left a screen.  Go up the small flight of steps then take
the stairs to the right.  If you go up and right, you'll find a piece of the
wall that looks odd -- bomb it and go through to get a HEART PIECE.  Head back
down and exit through the south opening back into the overworld.  If you
go right a screen, up the steps and north a screen, you'll find Moblin's Palace
where you'll be able to get a RING by going through the underground area.  Go
back into the overworld and head south a screen then right two screens to find
a cave entrance and a rock -- move the rock to reveal a warp portal.

Play the Tune of Echos to activate the portal then go back in time.  Head left
a screen then go up the steps to the north.  Cross the bridge to the left to
find some PEGASUS SEEDS on the next screen.  Slash the tree with your sword
to get the seeds then play the Tune of Currents to warp back to the present.
Go south, right and north to enter Moblin's Palace again.  This time, use a
Pegasus Seed to outrun the disappearing floor and take the stairs twice to
fight Moblin.

-------------------------------------------------------------------------------

BOSS: Moblin


Items: Bomb Flower

Moblin can be pretty tough if you're low on health.  All damage dealt in this
fight is done with bombs: Moblin tosses big bombs down at you while his two
minions throw normal bombs at you at the same time.  To dodge the normal bombs,
just stand still and wait for them to throw it, then move out of the way.  The
goal is to pick up the large bombs and throw them back at Moblin just as they
are about to detonate to ensure he doesn't throw it back in your face.  After
six hits from the large bombs, Moblin will be defeated and the Gorons will
thank you by giving you a BOMB FLOWER of your very own.

-------------------------------------------------------------------------------

From here, head south a screen then right two screens and play the Tune of
Echos to activate the portal -- go through it to return to the past.  Go left
two screens, hop off the cliff, go left one screen and enter the Goron Cave
once again.  When the Goron asks for your Bomb Flower, give it to him so he
can free the Elder Goron.  Once the Elder Goron is free, he'll give you the
Crown Key, which accesses the next level.  Follow the path inside the cave,
taking the stairs as you come to them -- you should exit up where you came
from.  Go right a screen and north a screen then play the Tune of Currents to
return to the present.

Go inside the cave which used to be Moblin's Palace and equip your Pegasus
Seeds along with Roc's Feather.  Use a Pegasus Seed then jump over the large
gap to the center platform.  Do the same to the gap on the right and go right
a screen.  Hop across the gaps on the bottom of this screen then go south to
exit the cave.  Head left to find the door which leads into level 5, and use
your Crown Key on it to enter.


*******************************************************************************

                            LEVEL 5: CROWN DUNGEON


Items: Small Key (6), Dungeon Map, Cane of Somaria, Boss Key, Compass


                                    Floor 1

      Legend:               |#|#|#|#|#|#|#|#|
      ------------          |#|#|#| |#|#|#|#|
      M - Map               |#|#| | | |#|#|#|
      S - Start             | |#|#| |#|#|C|#|  # - Area of map not accessible.
      K - Small Key         | | | | | | | |#|
      C - Compass           | |#| |#| |#| |#|
                            | |K|S|K|K|M| |#|
                            |#|#|#|#|#|#|#|#|


                               Floor 1 Basement

      Legend:               |#|#|#|#|#|#|#|#|
      ------------          |#|#| | |#|#|#|#|
      K - Small Key         |#|B|#|#| |#|#|#|
      I - Cane of Somaria   | |#|#|#|#|K|#|#|  # - Area of map not accessible.
      B - Boss Key          |K|#| | |#| |#|#|
                            |#|K|#|#| |#|#|#|
                            |#|#|I| |#|#|#|#|
                            |#|#|#|#|#|#|#|#|


Start off by going north into the next room and kill all the enemies here to
open the door to the north -- go through it.  Kill both armed enemies then go
left two screens and north into the next room.  Kill the enemies to make a
flight of stairs appear to mthe north; take these stairs.  Equip Roc's Feather
and jump over the gap, kill the enemies then use your Switch Hook to place the
diamond onto the switch in the lower-right corner of the room to hold the door
open -- go south into the next room.  Kill the enemies if you wish then take
the stairs up.  Go south two rooms and hit the switch to switch the barricades
then make your way right two screens.

Equip your Seed Shooter and stand in between the two bottom statues.  Fire one
shot at the left statue then immediately face the north statue and fire one at
it.  If done properly (and quickly) a chest will appear with a SMALL KEY
inside -- collect it.  Leave the same way you came in and hit the switch to
swap the barricades again then stand on top the red barricades and use the Seed
Shooter (or if you want to save seeds, use the Switch Hook) to hit the switch
again.  Hop off to the north and go up into the next room -- take the stairs
and open the chest in the next room for another SMALL KEY.

Take the stairs again and go right two screens.  Use your Seed Shooter on the
switch to lower lower the red barricade, then hit it again with your sword
and go right (lower path, behind blue barricade) a screen.  Head right then
south two screens and make your way into the next room to the right.  Open the
chest to find the DUNGEON MAP then go back into the previous room.  Use one of
your small keys on the locked door.  Ignore the statues and take the stairs
down.  Equip your ember seeds on the Seed Shooter then fire it at the rotating
panels at the correct time to light all four torches in the room, thus opening
the door to the left -- go through it.

If you step on the switch here, you can get a quick glampse at the pattern you
must make with the statues on the left.  Hop over the gap and push all the
statues into their correct spots to solve the puzzle.  Here's the solution
(actual solution on the left, how to solve it on the right):


               Solution:                       How to Solve:
                 _____
                |     |
                |  Y  |                            ^
                |_____|_____               _____   |   _____
                      |     |             |     |  |  |     |
                      |  B  |             |  3  |  +--|  1  |<--+
           _____      |_____|             |__V__|     |_____|   |
          |     |     |     |             |     |     |     |---+
          |  Y  |     |  R  |             |  2  |--+  |  4  |
          |_____|     |_____|             |_____|  |  |_____|
          |     |                         |     |  |  |  ^  |
          |  R  |                         |  6  |  |  |  5  |
          |_____|_____                    |_____|  |  |_____|
                |     |                            V
                |  B  |
                |_____|


If that's too confusing: push statue #1 left then up; push statue #2 right then
down twice; push statue #3 down to where #2 was; push statue #4 right, up then
left where #1 used to be; finally, push statue #5 up to where #4 was and a
chest will appear -- open it to get the CANE OF SOMARIA.  Go back into the
previous room and take the stairs again.  In this next room, push each statue
onto a switch then use the Cane of Somaria to create a block on the last
switch -- open the chest for another SMALL KEY.  Leave this room by going right
then head north and left to get back to the room with the barricade switch --
hit it then go right (upper path) and take the stairs behind the lowered red
barricade.

Kill the bats in this room then stand on the first strip of red barricade and
hit the switch.  Jump down onto the blue barricade and hit it again.  Once on
the left side of the switch, hit it again to lower the blue barricade then
leave this room and go left into the next.  Avoid the armos statue with the
ball/chain and take the stairs in this room to enter an underground area.  Use
Roc's Feather to get across the moving platforms and climb the ladder to the
right.  This next part will be pretty frustrating as well as difficult.  Equip
the Staff of Somaria and use it to determine where the floor is and where the
gaps are.  If a block appears, there's floor, if not, it's a gap.  Start off
going right and make your way to the chest for another SMALL KEY.

Instead of backtracking in the dark, just use your Switch Hook on the diamond
north of you and take the stairs again.  Go back through this underground area
and emerge in the room with the armos with the ball/chain -- ignore it and go
right a screen.  Hit the switch to remove the barricades then take the stairs.
Go back to the 2nd room north of the level entrance and go right (lower path)
two screens then hop off the ledge and take the stairs to the south.  Move the
pots out of your way and take the next set of stairs -- you'll be in another
underground area.  Go through here, killing the bats, and use your Staff to
create blocks which you can then jump onto to reach high up platforms.  Once
you reach the other side, climb the ladder.

Stand on the left side of the blocks and aim your Seed Shooter over to the
switch -- shoot a seed at the switch to lower the red barricades then go
right and shoot the switch again (once you've passed the first set of red
barricades) to lower the blue ones -- go north into the next room and hop over
the gap with Roc's Feather.  Here, the two statues you see will move along
with each other if you push them.  You must first push them up, then to the
left so the bottom statue is in place, then place a block to the right of the
bottom statue using your Staff then push the top statue back over to the right
until it's lined up with the colored tile.  Go back to the lower statue and
place a block below it then finally go back and push the top statue down to
make a chest appear -- open it for a SMALL KEY.

Go back to the room where you first went down the stairs then head up a screen
and right into the next room where you'll find some gaps and bats.  Kill the
bats first, so they won't get in your way, then equip Roc's Feather and use
a Pegasus Seed to get over the gaps.  Use one of your small keys on the door
then go right into the next room to fight the mini-boss of this level.

-------------------------------------------------------------------------------

MINI-BOSS: Smasher


Yet another easy mini-boss battle.  You may remember Smasher from Link's
Awakening (those who've played it) -- he's the one who looks like a stingray
and carries around a large, metallic ball.  His only attack is throwing this
ball at you (but if you run into him, you'll take damage as well, as with
all bosses in this game) and the only attack you can use on him is throwing
the ball back at him.  When it throws it, it will teleport and land -- grab
it with your Power Bracelet and throw it at him.  Continue this until he's
defeated, thus activating the warp portal.  Go north a screen.

-------------------------------------------------------------------------------

Kill the guard in this next room then use the Staff of Somaria to place a block
onto the switch which will create a bridge over the gap -- cross it.  Use the
Switch Hook on one of the diamonds then open the chest to get the COMPASS.
Switch with one of the diamonds again then go north and take the stairs down
into another underground area.  Jump onto the moving platform then jump off
on the other side and go right a screen.  Jump from moving platform to moving
platform then take the ladder down on the other side.  Ignore the guards in
here and take the stairs to the north.  Stand on the lowered blue barricade
then use your Switch Hook on the switch to change the barricades.  Still
walking on top of the blue barricades, go left then south.

Use one of your small keys on the locked block then go north and left.  Use
yet another small key on the locked block near the north of the room and hit
the switch to raise the red barricades.  Go up the stairs onto the ledge in
the lower-right corner of this room then jump off the ledge to the north so
you'll be standing on top of the red, raised barricades.  Go north a screen
and take the stairs to get to the next room.  Kill the bats then use your
Switch Hook to lower the red barricade.  Stand on the red barricade then hit
the switch again with your Switch Hook to lower the blue barricade.  Climb
up the steps and use your last small key on the locked door.

Ignore the Armos with the ball/chain and take the stairs behind the lowered
blue barricade to enter yet another underground area.  Use the Staff of Somaria
to create a block then use Roc's Feather to jump onto it and get to the ladder
on the other side -- climb it to exit.  Talking to the owl (use a Mystery Seed
on it) here reveals that you must surround the owl with the statues in the
room (hence the "Bring all to me.")  However, these statues are the ones
that move along with each other.  Use the Staff of Somaria to block statues
from moving until you get them all in place.  Open the chest that appears to
get the BOSS KEY.  Leave this room, go back through the underground area and
backtrack to the room where you got the Dungeon Map to find the boss door, go
through to face off against the boss of this level.

-------------------------------------------------------------------------------

BOSS: Smog


Items: Heart Container, Sacred Soil


This boss fight is pretty difficult, so pay attention.  Smog will break up
into parts and you must get them to recombine by placing a block from the Staff
of Somaria in between them.  Once they combine, slash Smog as many times as
possible.  There are four different phases of blocks, starting with... the
first phase has two sets of three blocks, one on top and one on bottom (both
the same pattern.)  Use your Staff of Somaria to place a block on the top of
the bottom set of blocks to combine the pieces of Smog, then slash him with
your sword to start the second phase.
                                                    ______
                                                   |      |
                                                   |      |
          ______               ______       +------|______|
         |      |             |      |      |  S1  |      |
         |      |             |      |      |      |      |
         |______|             |______|------+------|______|
         |      |             |      |  S4  |
         |      |             |      |      |
         |______|------+------|______|------+      S1 --  First Staff Block
         |      |  S2  |  S3  |      |             S2 --  Second Staff Block
         |      |      |      |      |             S3 --  Third Staff Block
         |______|------+------|______|             S4 --  Fourth Staff Block


Phase two consists of three sets of blocks.  On the right side of the room,
place a block in between the far-right set of blocks and the set of blocks
in the center (S1).  If the pieces of Smog won't combine, slash one of them to
make it stop while the other comes along.  Remember to watch out for the clouds
the pieces spit at you (they can be destroyed with your sword.)  Once the
first two pieces are combined, place a block on the left side between the two
three-set blocks (S2) then wait for the smog piece to land on it.  Immediately
place one next to the S2 block (S3) and it'll change its course.  Finally,
place a block in between the right and center sets (S4) and slash the small
one until they combine -- slash Smog three more times to bring on phase three.

For the third phase, you must first get the piece from the left over to the
center.  To do so, place a block to the left of the far left set then when
the smog piece goes on top of it, place one directly next to it and it'll
change it's course to the middle set of blocks.  Now, to get them combined,
simply place a block to the right of the two center blocks and slash to stall
one of them utnil they combine.  Slash the combined form of Smog three times to
move on to the last phase!

The final phase consists of several groups of blocks.  First, get the two
pieces on the right combined, then go over to the left and slowly get it to
move over to the center by placing blocks in its path.  Once they combine,
slash it three times to win.  Some random tips for this battle: watch out for
the lightning the combined form of Smog spits at you as well as the clouds
the mini-smogs spit at you.  If you step on the switch in the corner of the
room, you can start all over on phase one.  Once he's defeated, collect the
HEART CONTAINER then go north into the last room to get the SACRED SOIL.


*******************************************************************************

                                 Rolling Ridge


Items: Brother Emblem

As you leave the fifth dungeon, you'll be approached by a Goron who tells you
there's a new tunnel which will give you access to the rest of Rolling Ridge.
He also tells you there are new games to play.  Head right a screen and enter
the cave via the entrance on the right.  Follow the narrow path and take the
stairs at the end.  In this next room, push the rocks out of the way and exit
to the south.  Head right a screen, north a screen and enter the cave.  Take
the stairs down which lead to the Rolling Ridge Base then exit this room to
the south.  Go down two screens, right two screens and north a screen to find
two caves -- enter the one on the right (unless you're low on health, in which
case you can find a couple of Red Fairies in the left cave.)

Talk to the Gorons in this room if you want, otherwise go north a screen into
the Dance Hall.  Talk to the blue Goron in the center of the room and pay him
10 rupees to play the Goron Dancing game.  The goal is to emulate the blue
Goron's moves as well as his rhythm.  There are two dance moves: posing (A)
and moving (B) -- each has its own tune.  The key to winning is to listen to
the sounds very closely and memorize them then perform them after you're
signaled to do so.  You can miss only three times then you'll have to start
over and pay another 10 rupees.  You must complete a total of 6 dance sessions
to win the main prize, the BROTHER EMBLEM.  You can continue playing for other
prizes if you wish, otherwise go south a screen and show the Brother Emblem to
the Goron blocking the stairs.


More to come...


===============================================================================

                               VI.  Item Listing


Bombs:

  As with every Zelda game, you'll have bombs.  Bombs can be used to blow up
  cracked walls, damage enemies, etc.  You can either buy them in shops or find
  them in chests/grass/shrubs.  Most of the time, bombs are necessary to have
  in order to get past a dungeon, so make sure you keep a good stock.


Boss Keys:

  Every dungeon/level in the game has a boss key hidden within.  Boss Keys are
  used to unlock the door leading to the main boss of each level and are always
  found near the very end of your stay in the dungeon.  Most are hidden within
  treasure chests -- see the walkthrough for locations of each on the map.


Compass:

  The compass is used in junction with the dungeon map in that it shows you
  where all of the treasure chests in the game are located as well as the door
  leading to the main boss' lair.  Sometimes the compass is found before the
  map, sometimes it's not, but without the map, the compass really serves no
  purpose other than showing you how many chests are left in the level.


Dungeon Map:

  Every level has a dungeon map which will show you all of the accessible rooms
  in the dungeon before you even go to them.  Rooms you haven't gone to are
  shaded in, while rooms you've been to are not.  Once found, press the Select
  button to view it.  If you have the compass, you can see the locations of
  treasure chests on the map.


Ember Seeds:

  You'll first receive these in level 1 and they can be used to start fires.
  Use these to light unlit torches, burn down saplings, or anything that
  requires the use of fire.  To use them, you'll need a Seed Satchel (but
  you'll get one the first time you get these seeds.)


Gale Seeds:

  In the form of a tornado, these seeds make transportation much more
  convenient.  Simply use one and you'll be taken to the overworld map where
  you'll then be able to choose any seed tree you've encountered in the game
  and automatically warp there.  Very useful if you're trying to get to a
  certain area quickly.


Gasha Nuts:

  After planging a Gasha Seed in a soil patch, a tree will grow over time.  On
  these trees grow Gasha Nuts which can be picked by Link.  Each Gasha Nut has
  a nice item inside, thus you should plant as many Gasha Seeds as possible
  during the game.


Gasha Seeds:

  Gasha nuts look like water droplets and can be planted inside soft dirt
  patches.  When planted, they will grow into large trees.  Gasha Seeds are
  scattered all over the game as are the soil patches (see Gasha Locations
  section for locations of both.)


Harp of Ages:

  After finishing the first level of the game, you can head to Nayru's house
  and push the statue out of the way, revealing a hidden entrance with the Harp
  inside.  Play the Tune of Echos on this harp to activate time warp portals,
  thus allowing you to warp forward or backward in time.  Once you learn the
  Tune of Currents, you can play it on your harp as well to automatically warp
  forward in time without using portals.


Hearts:

  Use these to replenish lost health.  Each heart replenishes one empty heart
  on your meter.  You can find hearts after killing enemies, chopping
  shrubs/grass, and pretty much everywhere else.  These hearts are different
  from heart pieces and heart containers, as they don't increase your meter,
  just the supply on your meter.


Heart Container:

  Four heart pieces will result in this.  Every heart container you collect
  will give you one extra heart on your life meter.  You'll automatically
  receive a heart container after defeating each dungeon boss, otherwise the
  only other way to get them is by collecting heart pieces.


Heart Pieces:

  Every four heart pieces make one heart container.  Heart pieces are scattered
  all throughout the game and are always placed in hard-to-reach areas.  When
  you collect four, your life meter will increase by one.  For all heart piece
  locations, please refer to the "Heart Piece Locations" section.


Mystery Seeds:

  The primary use of these seeds would be using them on owl statues.  Owl
  statues are scattered all over throughout the game and the only way you can
  get information from them is by using a Mystery Seed.  When used, the owl
  statues will give you advice about the current area you're in.  You can also
  try using these seeds on enemies and other objects.


Pegasus Seeds

  These seeds are very useful if you need Link to pick up the pace.  In the
  form of wings, these seeds will make Link move much faster than normal, thus
  allowing him to do things such as jumping over large gaps (when used with
  Roc's Feather) or outrunning enemies.


Power Bracelet:

  When you have this, you'll be able to move heavy objects such as pots and
  rolling pipes.  To use it, first equip it to one of your buttons then hold
  down that button while pressing left/right on the d-pad near the item you
  want to move.  The Power Bracelet can be found in Level 2 (Snake Remains.)


Red Fairy:

  Red Fairies can usually be found underneath pots, hidden inside shrubs,
  grass etc.  When you collect one, your entire health meter will replenish.
  If you're low on health, Red Fairies are your most valuable item (especially
  in the dungeons.)  You'll almost always find red fairies just before facing
  off against dungeon bosses.


Roc's Feather:

  You'll find Roc's Feather inside a dungeon-like room within level 2 (Wing
  Dungeon.)  With it equipped, you'll have the ability to jump.  You can jump
  over gaps, up steps, etc.  This is a very useful item throughout the rest
  of the game, as there are several gaps.


Rupees:

  Rupees are the currency in all Zelda games.  They come in all different sizes
  and colors, each with a different value.  Rupees can be found after defeating
  enemies, hidden within shrubs, grass, chests, pots, etc.  Use your rupees to
  purchase items from shops or have rings appraised.


Seed Shooter:

  The Seed Shooter can be found in the third level (Moonlit Grotto) and is very
  useful for hitting objects at a distance.  It can shoot any type of seed and
  can be used as both a weapon against enemies as well as a tool to hit
  switches, burn saplings or hit anything that Link can't reach by throwing.


Shovel:

  You'll find this item when you first start the game inside the Black Tower
  (past) -- one of the construction workers will give it to you.  Use this to
  shovel away dirt piles, giving access to previously-restricted areas.  You
  can also dig up the ground with the shovel so as long as there are no grass
  or shrubs covering it.  This tool is also very handy for unearthing hidden
  soil patches.


Small Key:

  You'll find small keys in all caves/dungeons.  Sometimes they're in chests,
  sometimes they're not.  All dungeons have locked doors that require the use
  of small keys.  You can carry more than one small key at a time, but once you
  use it on a door, you cannot use it again.  Most small keys can be found by
  performing certain tasks such as moving blocks, killing enemies or stepping
  on switches.


Staff of Somaria:

  This item can be found in the level 5 (Crown Dungeon) and has the ability
  to create blocks!  However, you can only create one block at a time.  Use
  this in dark rooms to tell where the floor is and where the gaps are, or use
  it whenever you need to hold down a switch.


Switch Hook:

  This handy hook does exactly what its name states: switches.  Use it on pots,
  diamonds, enemies or anything else you can hook onto and you'l automatically
  switch places with that item/enemy!  This hook is found in fourth dungeon
  and is a crucial tool in completing the game.


Wooden Shield:

  Your standard shield that can be bought in item shops or from a Deku Scrub
  for about 30-50 rupees.  Use this to defend against normal enemies and their
  attacks.  Keep in mind, however, that this shield may not repel some attacks
  from bosses or certain types of enemies, which is why it's so cheap in price.
  Equip it to one of your buttons to use it.


Wooden Sword:

  This is the first sword you'll get in the game.  You can find it inside the
  Hero's Cave (which is located on the beach in Horon Village) and equip it to
  one of your action buttons (A or B.)  This sword will kill basic enemies as
  well as chop away shrubs, grass or any other small items.  See the
  walkthrough on how to get this sword.


===============================================================================

                              VII.  Ring Listing


No. 1 - Friendship Ring
  Location:    Lynna City (Vasu Jewelry)
  Description: Symbol of a meeting


No. 2 - Power Ring L-1
  Location:    Inside level 1 (Spirit's Grave)
  Description: Sword damage up, Damage taken up


No. 24 - Light Ring L-1
  Location:    ---
  Description: Sword beams at -2 Hearts


No. 31 - Green Holy Ring
  Location:    ---
  Description: No damage from electricity


No. 41 - Discovery Ring
  Location:    Inside level 1 (Spirit's Grave)
  Description: Sense soft earth nearby


No. 43 - Octo Ring
  Location:    ---
  Description: Become an Octorok


No. 44 - Moblin Ring
  Location:    ---
  Description: Become a Moblin


===============================================================================

                         VIII.  Heart Piece Locations


#1:  After getting the shovel from the miner in the Black Tower, exit the tower
     an look to your right.  You'll see two dirt piles with the heart piece
     behind them.  Use your shovel to remove the dirt piles and collect heart
     piece number one.


#2:  When you enter Maku Path (past), you'll find a room with this heart piece
     behind some blocks.  Maneuver the blocks so there's an open path then go
     inside to get the heart piece.


#3:  Once finished with level 1, go around to the south part of Yoll Graveyard
     and use your newly acquired Power Bracelet to move the rock across the
     bridge that's blocking the heart piece.


#4:  When finished with the second level, go left two screens (hop over the
     gap with your feather) then go south a screen and burn away the sapling
     to reveal a hidden staircase -- take the stairs and go right to find this
     heart piece.


#5:  From where you got the last heart, go north a bit until you reach two
     holes -- jump over them and go north a screen then enter the cave.  Jump
     over the gaps (going in a counter-clockwise direction), move the pot on
     the platform near the heart piece then jump over to the heart piece and
     collect it.


#6:  After learning the Tune of Currents, go back through the underwater path
     into the overworld.  Go south a screen then left a screen and stay on the
     lower half of dry land then play the Tune of Currents to warp forward in
     time.  Cross the bridge to the right and pick up the heart piece.


#7:  When inside the Goron Cave (north of Nayru's house) in the present, you'll
     come across a cracked wall in the room the leads out of the cave.  Bomb
     this cracked wall to reveal a hidden opening, then go through to find the
     heart piece.


===============================================================================

                             IX.  Gasha Locations


Gasha Seed #1: Lynna Village

  After entering Lynna Village for the first time (in the past) you'll find an
  isolated house with some dirt piles just outside.  The owner of this house
  hates Gasha Seeds, so if you talk to him, you'll get your first Gasha Seed
  that can be planted in the soft dirt patch just south one screen.


Gasha Seed #2: Spirit's Grave

  When in the first level (Spirit's Grave) you'll come across a room with
  several blocks and a large, square moving platform to the left.  Ride this
  platform up and go around the blocks to find a switch -- step on it to make a
  chest appear then open the chest to find the Gasha Seed.


Gasha Seed #3: Lynna Village

  When in the past, go to Lynna Village and make your way southwest.  You will
  come to a screen with holes in the ground and two rocks blocking a set of
  stairs -- move the rocks and take the set of stairs, then move the blocks on
  the right side of the room, go around to the left side and push the first
  block down, then go back to the right side and push the second block down and
  finally push the center block to the left and open the chest for the seed.


Gasha Seed #4: Wing Dungeon

  While going through level 2 (Wing Dungeon) you'll come across a room with two
  enemies and a chest barricaded inside of a square of gaps.  After getting
  Roc's Feather, jump over the gap, kill them both and open the chest to get
  the Gasha Seed.  Save it and plant it in a soil patch when you come to one
  again.


Gasha Seed #5: Crescent Island

  After getting your bombs back, go north along the path that leads to the
  trading hut, and bomb the cave open (to the left on the screen just before
  you reach the trading hut) then go inside.  If you win the meat throwing
  game once, you get a Scent Seedling.  Continue playing until the prize is
  the Gasha Seed.  Win the game and the Gasha Seed is yours.


Gasha Seed #6: Moonlit Grotto

  Once you get the Seed Shooter in level 3 and break the fourth (and final)
  crystal, go south a screen to find a chest sitting in the middle of the room.
  Open it up to find the first of two Gasha Seeds in the Moonlit Grotto.  Save
  it for planting later.


Gasha Seed #7: Moonlit Grotto

  See the level 3 walkthrough to get to the room south of the revolving door.
  Once you have the Seed Shooter, push two blocks into the gap in the lower-
  right of this room then shoot ember seeds at the two unlit torches to make
  a chest appear with the Gasha Seed inside.


Gasha Seed #8: Rolling Ridge Summit

  After playing the Goron Dance game and getting the Brother Emblem, show it
  to the Goron blocking the summit entrance south a screen.  Once in this
  area, follow the steps until you reach the Bomb game -- take the stairs to
  the right and jump off the cliff to the right.  Open the chest to find this
  Gasha Seed.


-------------------------------------------------------------------------------

Soil Patch #1: Crescent Island

  Once you've retrieved all of your items, move both plants underneath the
  cliffs, then travel forward in time and climb the first vine you come to.
  Follow the path around, move the lower-left rock with your power bracelet
  and you'll find this soil patch.


Soil Patch #2: Rolling Ridge

  From the building that leads to the base of Rolling Ridge, go left a screen
  (across the bridge) and use the warp portal to return to the past.  If you
  go right a screen and dig where one of the shrubs was, you'll unearth this
  soil patch in front of the stone Goron face.


===============================================================================

                        X.  Frequently Asked Questions


Q.  Why do you have things listed in the Table of Contents that aren't even
    in the guide yet?

A.  Consider them to be "previews" of what will be added to this guide in the
    near future.  I haven't added them yet because I haven't had time or I've
    been working on other sections of the guide.  Just be patient and they'll
    all be done soon enough.


Q.  I'm stuck and your walkthrough doesn't cover the area I'm stuck in.  What
    should I do?

A.  Wait.  Don't e-mail me asking about areas I haven't entered yet, as I will
    not have an answer for you.  I update the walkthrough as I play through the
    game, so you'll just have to be patient and wait for me to finish.  If you
    don't like it, start your own guide.


Q.  What are those numbers that show up on my save file before I load my game?

A.  These three digits show you how many times you've died in the game.  Deaths
    only count if you save your game after dying.  If you shut the game off
    after dying without saving, the death(s) won't count.  The lower the
    number you have, the better.


Q.  Which game should I get: Oracle of Ages or Oracle of Seasons?

A.  If you're into puzzles, Ages would be a good choice; if you're more into
    action, Seasons would be better.  Ages is more OoT/MM oriented while
    Seasons is more old-school.  I suggest you purchase both, but if that's
    not an option, choose whichever one sounds more appealing to you based
    on the above.


Q.  I need to warp back/forward in time but the portals aren't working!  Help!

A.  You first must play the Harp of Ages on the same screen the portal is in
    to activate it.  The Harp of Ages is sort of like the Ocarina in Zelda:
    Ocarina of Time.


Q.  What's the difference between 'Lynna City' and 'Lynna Village'?

A.  Lynna City is the name of Lynna when you're playing in the present time.
    If you go back in time using the time portal, the name changes to Lynna
    Village.  In other words, it starts out as a village in the past and turns
    into a city over time.


Q.  What exactly does the 'Tune of Currents' do?

A.  When played, the Tune of Currents will automatically warp you back into
    the future if you're current in the past.  You don't need to use any time
    warp portals, just play the tune and you'll warp forward in time.  This
    song only allows you to warp forward in time, not backwards.  If you're
    in the future and you play the song again, it will have no effect.


Q.  When is this game going to be released in <insert country name>?

A.  Both Oracle games are scheduled for release in Europe on June 29, 2001.
    I do not know when the games are being released in Canada, etc. so please
    don't ask.


Q.  I'm stuck in the Goron Dancing game!  Can you help?

A.  The Goron Dancing game can be very frustrating, especially for first time
    players.  The only strategy I have for you is to just memorize each and
    every rhythm and continue trying until you get it.  The sounds are the
    key thing in this game -- not the visuals.  After about five or so tries,
    you'll get the hang of it; just keep trying.


===============================================================================

                              XII.  Information


Credits and Sources:

  Jeff "CJayC" Veasey - http://www.gamefaqs.com
    Thanks for hosting this guide (and all of my others) on his web site.

  Shdwrlm3 - http://templeof4seasons.cjb.net
    Sent me the official story of the game and also gave me the official names
    of all the bosses.  Thanks!

  AstroBlue - http://members.aol.com/astroboyblue/resources.html
    Told me about the game before I played so I could add some sections to the 
    Table of Contents.  Thanks!

  RLee/marshmallow
    RLee for creating the lovely 'Zelda' ASCII logo used in this guide and
    marshmallow for letting me use it from his Ocarina of Time guide.


Contact Information:

  Have any comments, questions, suggestions, complaints, contributions, praise,
  constructive criticism, or anything else about this FAQ (or any of my
  others?)  Please contact me via one of the following, and I'll get back to
  you as soon as I can.  All questions asked that have already been answered in
  the guide will be ignored:

  E-mail Address:  sdallas19@yahoo.com
  ICQ Number:      100893080


Webmasters:

  Want to host this FAQ on your website?  Please contact me via one of the
  above methods and send me the URL of your site, and I'll give you the terms I
  have for webmasters hosting my guides.  If you post this (or any of my other
  FAQs) guide on your site without asking first, your host and/or ISP will be
  contacted and notified of your illegal actions.

-------------------------------------------------------------------------------

          The latest version of this document can always be found at:

                      GameFAQs - http://www.gamefaqs.com
                      DS-99 - http://www.dallastm.cjb.net

          For tons of information on this game plus maps, check out:
   http://geocities.com/templeof4seasons/ -  http://templeof4seasons.cjb.net

-------------------------------------------------------------------------------

Zelda: Oracle of Ages is Copyright 2001 Nintendo/Capcom.
The Zelda Logo is a registered trademark of Nintendo.
This document is Copyright 2001 Dallas Scott.

-EOF-
