Bad Milk Demo FAQ 
(c)2002 Patrick O'Leary, Do don't steal it, Kay?


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Table of Contents
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1.	Introduction
2.	Walkthrough
3.	Author's Note



1. Introduction:
Bad Milk takes place on a normal day, with a man (you) eating his 
toast, drinking his coffee. Looking at the paper, the man finds that 
the date is February 3rd, 2000. The Milk he just put in his coffee had 
an expiration date of October 25th. This causes him to become 
unconscious and jumps him into the world that is Bad Milk.
This game uses Quicktime movies, so make sure you have it. If you 
download the demo, you can actually watch them, because in the game, 
you move your mouse and it jumps to the different frames.
The world of bad milk consists of a rotating group of pictures and 
movies, when you click on one; you jump to it and have to solve some 
sort of puzzle, which leads to more puzzles.

2. Differences between the Demo and the Full Version
a.	The videos are worse quality, to reduce the size of the demo. 
Even for such a short one, it's over 20 megs, quite a haul for 
modem users.
b.	Only one puzzle, which I will walk you through. But if you can't 
find it out yourself, I mock your puzzle solving abilities!


3. Walkthrough:
After you fall unconscious, there is only one picture: A Cell Phone. 
Click on it, and you pick it up, and a mysterious person starts talking 
to you. He mocks you for not cleaning out your fridge. He then says 
that you can escape this place, "but only if you're clever... if not... 
MUAHAHAHAHAHA!!!"
You put down the cell phone, and press the back button (Little arrow in 
the bottom right hand corner of the screen) Then you will notice a new 
picture, it is a small, round, button looking thing of a guy 
underwater. These I'll call "Warp Buttons", because they warp you to 
different sets of puzzles, each picture corresponding to a certain set.
Click on it, you go up to it, click on it again. You warp to a small, 
2-picture area, with a guy walking, and a guy underwater. The only one 
you can do in the demo is the guy walking, so click on it. In this 
small puzzle, you have to hold down the mouse button to guide the guy 
(presumably you) to press two levers, one on top of the table, one 
under. When you move the mouse up and down, you change the height 
you're walking at. So move the mouse to the right of the screen when 
he's standing upright, and then do it when he's crouched. This will 
cause the middle of the area to move back and become a door. But then, 
the lights will go out, and you have to navigate in the dark, using 4 
arrow buttons, up, right, left, and down. Go up twice, and you will 
open the door, and hear a phone ringing. go up two more times and you 
will pick it up. It's the creepy guy again. He says to find your way 
through the darkness, into the next building, where there is another 
phone, and to listen carefully to his next instructions. Go west three 
times, you will be outside (I think) and you will hear a phone ringing 
in the distance. Go west two more times, and then north twice and you 
will open another door. Go north, then east, and you will find yourself 
near a gurgling brook. Go east two more times, and you will find 
yourself near an electric wire. If you want to shock yourself, go east 
or south. When you're done hurting yourself, go north to open another 
door. Then go north, a phone is ringing! Go east twice to pick it up. 
(un)surprisingly, it's the freaky dude again. He says that the head is 
a rotating lock and you have to find the correct combination. Leave it 
to him to be mysterious. He also says sorry for the trap door, which 
propels you back to the screen with the two pictures, only this time 
there is a Warp Button.

That's the extent of the demo, you can fiddle around a bit with the 
warp buttons. I have a thought on what the head is, if you mess around 
a bit, you find a picture of a head... just speculation.

4.	Version History:
v1.0 The start.

If you have any questions or comments, direct them to 
Poleary703@hotmail.com, please put "Bad Milk FAQ" in the subject line.
