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                       Breath of Fire FAQ/Walkthrough 
                          For the Gameboy Advance
                       Version 0.3 (Created 2/14/2002)
                  By Devin Morgan (devin_morgan@netzero.net)

      This file is Copyright (c)2002 Devin Morgan. All rights reserved.

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Table of Contents

1. What's New
2. Introduction
3. Story
4. Controls
5. Overview
6. Walkthrough
7. Enemies
8. Bosses
9. Weapons
10. Armor
11. Shields
12. Helmets
13. Items
14. Magic
15. Shops
16. Secrets/Tips and Tricks
17. Copyright Notice
18. Contact Information

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-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 0.3 (2/14/02): The first version of this FAQ. It only has information 
on the areas I've reached, the items I've obtained, etc., so please keep that 
in mind when viewing this FAQ. I will finish this guide soon though, so check 
back in a few days for more updates!

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-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

This classic RPG title from the Super Nintendo has been successfully ported 
to the Gameboy Advance. There are new features, including a Dash command so 
you can move around quicker in the game. You are Ryu, and you along with 7 
other comrades you'll meet along the way, must recover the 6 Goddess Keys 
scattered throughout the world. You need those keys in order to stop the evil 
Dark Dragons from destroying the world. If you have a GBA, I'd recommend you 
obtain this game; it's really awesome!

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-=-=-=-=-=-=-=-=
-=  3. Story  -=
-=-=-=-=-=-=-=-=

For thousands of years, the Dragon Tribe reigned peacefully, governing the 
world through its mighty power and decency. Despite its integrity, the tribe 
fell victim to the power of the evil goddess Milia. The internal strife split 
the tribe into two factions and war erupted between them. The violent clash 
nearly destroyed the world. Already lasting for centuries, it seemed the 
conflict would drag on forever.

At last, a hero and his seven companions appeared and vowed to defeat the 
evil goddess. The quest was perilous.

After many failed attempts, they managed to capture the goddess and seal her 
in a dungeon locked with six keys.

Now a fragile peace accord holds the two tribes together. The White Dragon 
Tribe, pledges to lock away its power until the world is once again faced 
with danger. But the Black Dragon Tribe is suspiciously reluctant in its 
peace efforts. Will the peace hold, or will the bloody history between these 
two sides continue for more eons to come?

The saga of the fate of the Dragon Tribe is about to begin...

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-=-=-=-=-=-=-=-=-=
-=  4. Controls -=
-=-=-=-=-=-=-=-=-=

Control Pad: Move character, move cursor on menu screens

Start: Start game, bring up/close map (after you get it)

Select: Bring up/close menu screen

A: Talk to people, check areas, use character's special ability, confirm
   selection on menu screens

B: Dash (hold while moving), cancel selection on menu screens

L: Change order of characters in the game, view Order commands in battle

R: Change order of characters in the game, view Defense commands in battle

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-=-=-=-=-=-=-=-=-=
-=  5. Overview -=
-=-=-=-=-=-=-=-=-=

Menu Screens------------

While in the game (outside of battle), press Select to open up the submenu. 
Here is a quick rundown as to what each option on that menu is for:

Item: View your items, select an item to use, sort items, etc.

Spel: View spell lists of a character, select a spell to use.

Eqip: View currently equipped equipment on your party, add/remove equipment,
      etc.

Stat: View the statistics for a particular character (attack power, defense
      power, experienced needed to gain a level, and so on).

Swch: Switch the positions of the characters if in battle (front or back row;
      back row players have lower attack power but better defense, and vice
      versa).

Chng: Change the order of your party's lineup.

Optn: Change in-game options (text speed, manual/auto dashing, music).

Save: Quick save your game (can be done anywhere, as opposed to a full save
      which can only be done at Dragon Shrines; if you reload quick save
      data, it disappears, so this is basically a one-time save option).

End: Exit the menu screen (obviously).


Status Ailments
---------------

As in most other RPG titles, there are several ailments that can affect your 
party (usually for the worse). They can all be cured with the appropriate 
items. Here's a quick list of the ailments and what they do to you:

Poison: You become poisoned, and your HP gradually drains. Outside of battle,
        you lose HP each time you move, so you should cure this ASAP!

Stun: When a character has 0HP, they are in Stun state. Use a Life item to
      revive that player.

Zombie: Turn you into a rotting zombie; your statistics are greatly decreased
        in this state.

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-=-=-=-=-=-=-=-=-=-=-=
-=  6. Walkthrough  -=
-=-=-=-=-=-=-=-=-=-=-=

Introduction
------------

The game opens with a fiery scene where Ryu (the main character) is sleeping 
in a burning building. An old woman comes to wake you up. When you have 
control of Ryu, follow the woman through the hall (she'll get rid of the fire 
that blocks your path up ahead) and downstairs. There, talk to everyone you 
see if you like. You'll see 2 girls with blue hair standing next to each 
other. Talk to the one on the left and she'll move, then talk to the other 
one. After that, a guy followed by a girl known as Sara will come in and warn 
the people of an attack. She'll then turn everyone to stone, and then leave 
the building.

Outside, soldiers will escort her out of the village, where she encounters an 
evil man known as Jade. After a quick confrontation, Sara and Jade disappear. 
The scene then shifts back to inside the building. Everyone is restored to 
their original forms, and they're all wondering what just happened. After 
some talking, an earthquake will take place and most of the people will run 
off. The old man will make a chest appear in the room; open it to get 300GP. 
Talk to him and the old woman if you want, otherwise exit this building into 
the village of Drogen.

Drogen
------

In this ruined village, there isn't much you can really do. There are Weapon 
and Item shops still open, but I wouldn't recommend buying anything at this 
time (unless you want some Herbs in case you're in danger out of town). From 
the building you just came out of, enter the small open room to the 
southwest. This is a Dragon Shrine; check out the dragon statue and it'll 
save your progress. Save now, then exit there and continue south out of the 
town.

Overworld
---------

Out in the overworld, you are now vulnerable to enemy attacks. Make your way 
west and north, then to the northeast while fighting various enemies. Try to 
gain a couple levels along the way as well. You'll come to a castle further 
ahead, which is Camlon; enter it.

Camlon
------

In this castle town, you'll notice that the town is in ruins and the castle 
has been invaded! Enter the small dome-shaped building to the left (Dragon 
Shrine) and save, then enter the castle itself.

Camlon Castle
-------------

When you enter this ruined castle, follow the path all the way to the first 
pool of water. You can drink the water to fully recover your HP if needed. 
>From there, continue along the path and you'll see 2 treasure chests next to 
each other; open them to get a total of 140GP. Now, continue through this 
castle and you'll come to stairs; go down them to the next floor. In this 
room, there are 2 closed doors, blocking access to small treasure rooms. Go 
up to each door and press A to open them, then open the 4 chests to get: 2 
Herbs, BronzSD, and Gauntlet.

Then, go up the stairs at the left side of the room to the upper floor again. 
Head south through here and down the next set of stairs you see to enter 
another room. This next room is the same as the other room (with the 2 closed 
doors). Open the doors and open the 4 chests to get: 2 Herbs, SuedeCP, and 
Visor. After that, head up the stairs to the right. Follow the path until you 
come to a lone treasure chest. Try to open it and you'll trigger a sproig, 
which will recover all your HP/AP. You'll also get the contents of the chest 
(Antdt).

Continue to the left and open the other chest to get another Antdt (you may 
set off a trap which makes you lose AP, so be careful). Then, go up the 
stairs you just passed to reach the throne room. Go forward and the frog 
sitting on the throne will speak to you. It'll become giant-sized, then enter 
battle with you, so read the Bosses section for help here. After you win, the 
castle will be cleared of the smell and will revert back to its normal state. 
Now, open the chests in this room to get a Herb and 150GP. Then, head back 
downstairs and follow the path all the way out of the castle.

Camlon
------

Back outside, the king will be convinced that you're not a false hero. An 
earthquake will then occur, and the king will mention that the Dark Dragons 
may have the Quake control, which is in the Nanai dungeon. Head into the 
Dragon Shrine in town to save, then exit this village.

Overworld
---------

Follow the path by going to the northwest. Head east across a bridge, then 
continue southeast across a desert area. You'll see a large port town known 
as Nanai, but do not enter it just yet. Wander around until it gets dark 
outside (night time), then enter Nanai. If you go to Nanai during the day, 
guards will block your access, so that's why we're waiting until the night.

Nanai
-----

In this town at night, you must follow a specific path in order to avoid 
being seen by the wandering guards. From where you enter the village, go 
right and up into the Dragon Shrine to save. Then, go all the way to the west 
wall. At that point, head up 4 steps, right 4 steps, up 7 steps, and right 10 
steps (all the way to the water). Enter the rightmost building to the north 
of you, and open the 2 chests inside to get 300GP. Exit the building and get 
to the edge by the water again. Go south between the 2 towers, then walk 
south between the 2 buildings (one of which a guard is sleeping in front of). 
Head east and north around that building, then go straight north past the 
guard whose back is to you, and into the castle. Open the closed door 
directly ahead of you, then go down a few sets of steps into the Gaia Temple.

Gaia Temple
-----------

When you get to the bottom of the steps, start by heading south and east 
across a bridge, and onward to a lone chest. Open it to get an Antdt. Then, 
go back across the bridge and continue south across a longer bridge. At the 
other side, go west and north across the bridges and up the paths. Open the 
chest at the northmost point of this branch of the path to get 650GP. Now, go 
back south and east to the end of the long bridge, then head all the way to 
the east. Go north there to find a chest containing B.Stn. Then, go back west 
a little, then go up the path you haven't yet explored yet (the one to the 
right of the bridge).  Follow that path all the way to the steps at the end, 
then go down all the steps to the next area.

In this area, go south and down the first small hill, then go east across a 
bridge. At the path split, go north to one chest to get an ArmPad. Go back 
and head south to another chest containing 70GP. From there, head all the way 
west and continue southward along the path. At the end of the last bridge, go 
southwest to a chest; open it to get F.Stn. Then, head east a bit, making 
sure to go up and open the chest you pass to get a Cure. After that, continue 
east and north along the path to the stairs leading to the final area.

Down in the bottom of this lair, go north and confront the knight standing 
there. He'll taunt you, then you will enter battle. Read the Bosses section 
for help on dealing with the Knight. After the fight, check out the machine 
the Knight was guarding and pull the key from it. A rumbling will now occur; 
you'll see a round pad in the right side of the room. Step into it to exit 
this place.

Overworld
---------

Outside, you'll see the town of Nanai crumble. A man will come and bring you 
to the King of Camlon.

Camlon
------

Here, the King will thank you for what you've done, and the man who brought 
you there will tell you to go east to Winlan. You will find a cave there, 
which will lead to another kingdom. Now, stop by the Dragon Shrine and save, 
then exit Camlon.

Overworld
---------

Here, head northwest and follow the path like you're going back to Nanai. 
Cross the bridges and go southeast, and continue past the site of the now-
gone Nanai. Head north from there and you'll see a town. That's Winlan; enter 
it!

Winlan
------

In this town, you may want to rest at the Inn if needed, then save your game 
at the Dragon Shrine. Then, head up the steps and visit the Weapon Shop to 
the east. Get the ChainML and equip it on Ryu. Use this time to also sell off 
old armor and weapons. Then, exit here and visit the Item Shop (to the east 
of the Weapon Shop) and buy at least 9 Herbs. Now, make your way to the 
castle in the northmost area of town. Enter the castle.

Winlan Castle
-------------

Here, go straight ahead and talk to the girl standing between 2 soldiers up 
ahead. She'll consult with a girl known as Princess Nina whether if you can 
speak with the King or not. You'll also learn some vital information through 
their talking. After Nina leaves, the girl will lead you to a guest room 
where you sleep for the night. The scene then shifts to Nina's room, and 
you'll have control of her for a while now.

With Nina, exit the room you're in and go down the stairs nearby. Go west 
across the hall and open the door leading into a treasure room; open the 4 
chests to get SuedeSH, SuedeHT, Herb, and Antdt. Be sure to equip the first 2 
items on her. Then, go back south and east, then head north and east and 
south to another 2 chests. Open those to get 2 Herbs. Now, go north and head 
down the stairs to another room. There, go southwest and open 2 more chests 
to find 1 Herb and 1 Antdt. Go back upstairs, then head west and south to 
exit this castle completely.

Winlan
------

In the dark of night outside, head southward towards the bottom of town. 
Visit the Weapon Shop and buy Nina a BronzRP and SuedeGN (if you can't afford 
both, go fight a little bit outside, and/or sell old equipment). Then, save 
at the Dragon Shrine and exit town.

Overworld
---------

Out here, head west and you'll notice a cave in the mountains. Enter that 
cave, which is called the Aura Cave.

Aura Cave
---------

When you enter this cave, go straight ahead and 2 soldiers will stop you. 
They will not let you pass unless they join your party, so let them (they're 
a big help here). Then, continue northward and fight the enemies along the 
way, and go down the stairs at the end. Head down the sets of stairs to get 
down into the actual cave. Here, take the south path, and open the first 
chest you reach to get a Cure. At the path split, go southeast and open the 2 
chests in that area to get a SuedeGN and 150GP. Then, take the north path at 
the split, and open a chest to the east to get 70GP. Continue west and open 
the chest to get the I.Ore. Now, make your way back to the stairs leading out 
of this cave.

This time, head along the north path and go across a bridge. Open the chest 
to get a Herb. Then, head east and follow the path across a couple more 
bridges, then open a chest you see to get another Herb. Continue west past a 
northbound path, then go down a ramp and head west and north to a chest 
containing B.Stn. Now, go back up that small ramp, and go north on that path 
you passed, then go up the stairs to another room.

In this room, go north and west to a chest containing a C.Stn. Then, go east 
and up the next set of stairs. From there, go south and exit the cave.

Overworld
---------

Outside, head directly west into the town of Romero.

Romero
------

When you arrive here, visit the Inn to recover HP/AP, then visit the Dragon 
Shrine to save your game. Then, check out the Weapon/Item Shops and buy more 
Herbs if necessary, and upgrade your party's equipment if your funds allow. 
After that, head into the rightmost building in the row of buildings behind 
the Inn. There is a hole in the middle of the room there; drop down into it 
to reach a hidden room below. You'll see 4 jars to the left blocking access 
to the northwest corner of the room, in this setup:

                                  1 2
                                  3
                                    4

Push #4 left, #2 up, and #1 left. Continue to the barrel you previously could 
not reach, and push it aside. Stand where it was and press A to find the Map. 
Now you can view the overworld by pressing Start when you're outside! Now, 
head south and up the steps to exit Romero. Reenter the town and save again, 
then take the west exit out of town.

Overworld
---------

Out here, head directly west into the Ramui Woods.

Ramui Woods
-----------

In this area, head west as far as you can, then head north and west to find a 
chest. Open it to get a Herb. Now, go all the way south and west to continue 
through this forest. In the next wide-open area, head all the way north and 
east through a narrow path in the upper-right corner of the area. Then, go 
northwest to another chest containing 150GP. Now, head back east and south 
through the narrow path, then go all the way to the west while staying 
towards the northmost path of this area. You'll come to a chest if you go all 
the way west; open it to get another Herb.

Next, go all the way east until you can go southward again. Then, go south as 
far as you can go. From there, go all the way west to another chest with a 
Bandage inside. I'd recommend equipping that shield on Nina, since you 
probably couldn't get a better one for her in Romero. Now, go back east and 
north until you can head west again. Go all the way west until you exit the 
forest.

Overworld
---------

Out here, go west and into the Karma Tower.

Karma Tower
-----------

Upon entering this tower, head straight ahead and go down the stairs to 
another room. There, open the 2 chests to get 2 Herbs. Then, go back upstairs 
and head west to the wall, then go north. You'll see a zig-zag path to the 
right on the other side of the wall. When you can, get around the wall and 
follow the path to the stairs. Go up them and open the chest you come to, and 
you'll find a M.Drop. Now, go downstairs and make your way back towards the 
entrance of this tower (between the 2 clean water ponds). Go east and north, 
and talk to the specter in the way of one of the paths. It'll tell you to go 
away, then it'll fight. Read the Bosses section for help on beating this 
creature, known as Morte.

After you win that fight, go through the path Morte was blocking and head 
upstairs to the next room. There, get to the southeast corner of the room and 
go down the stairs there to the first floor again. Open the chest to get a 
Charm, then go back upstairs. Go around the wall to the right, then go up the 
left path to another set of stairs. Go up them to another room, then open the 
chest in that area to get a Cure item. Go back downstairs, then follow the 
path counter-clockwise around the room until you reach the stairs at the very 
end. Go up them to the next room.

In this room, go straight ahead to the north wall. Then, head to the 
southeast corner of the room, and go down the stairs there. Head north to the 
next set of stairs and go up those to another room. Open the chest to the 
left to get a Herb. You'll see 4 holes in the floor here; drop into the 
upper-right hole and you'll land in a room 2 floors down. Go up the stairs 
there into another room. There, go south through the hall and up those stairs 
into the following room.

Here, go directly south and you'll see a set of stairs in the middle of the 
room. Go down them to the next floor, then go around the path and down more 
stairs to the floor below that. Open the chest there to get a Life2 item. 
Then, go back up the stairs all the way to the top floor again. Once there, 
go around to the right and you'll encounter Mortea. Read the Bosses section 
for tips on beating this one. After that, continue up the stairs to the top 
of the tower.

There, go west and a bridge will form. Walk across it and it'll disappear 
once you're at the other side. There, talk to the 3 girls in the room and 
they'll tell you to step on a switch to help them. Open the closed door and 
walk over the switch, and a girl will move aside so you can reach the stairs 
going down. You're supposed to go down those stairs, but go upstairs and 
drink the water/save your game real quick.

After that, go back down to the previous room, and continue down the stairs 
to the left. Open the chest in the middle of that room to get a Cure. Then, 
continue downstairs to the next floor. Go around the path here and down more 
stairs to a different-looking room. Head straight ahead and a wizard will 
appear behind you. He'll release the poisonous Xeon Gas in the air, causing 
your party to become very weak. In the battle, do NOT heal yourselves; just 
attack for a few rounds although it does nothing to the wizard. After a few 
rounds, one of the Soldiers will escape from the area, leaving one more 
Soldier and Nina to fight. After the wizard finishes them off, the scene will 
shift to the roof where the other Soldier is. The wizard meets him there, and 
the Soldier flies away to Winlan.

Winlan
------

After a brief talk with the guards in town, the Soldier will perish. One 
guard will enter the castle to get the Hero (Ryu) to help. When the guard 
talks to Ryu, say Yes when he asks for help. With control of Ryu again, exit 
the castle and head to the Dragon Shrine at the southmost area of town. Save 
your game, then exit the town.

Overworld
---------

Outside, talk to the guards standing around to hear the plan. Then, talk to 
the Soldier and the group will fly to the tower. The wizard's force will 
counter your group, but the Soldier will get through and fly you onto the 
roof.

Karma Tower
-----------

Back on the roof here, the Soldier will join you. Go down into the tower, 
then go downstairs all the way to where you first encountered the wizard. 
Before you enter the wizard's area, the Soldier will leave the group. Head 
down into the lair and go south, then all the way west (pass the middle path 
going north for now). Go up the west path to the chest, where you'll trigger 
a Sproig that recovers all your HP/AP. Open the chest to get a Foil weapon 
for Ryu; be sure to equip that right away! Now, go back south and east, and 
up the middle path to reach the wizard. You'll enter battle, so read the 
Bosses section for help here!

After you win, you will receive the Remedy. Nina will thank you and you'll 
both get to the roof of the tower. The Soldier will take you both back to 
Winlan.

Winlan
------

When you arrive outside of town, Nina will go to see the king in the castle. 
Ryu will then follow into the castle. Inside the castle, go straight ahead 
past the guards. After you pass the 3 guards standing around, go right and up 
the stairs to the next room. There, make your way all the way to the King's 
bed where Nina is standing by. Talk to Nina and then the Remedy will work, 
curing the King! In return for curing his illness, the King will allow you 
access to the tunnel beneath the castle! Nina will also choose to join your 
party for good!

Now, get back downstairs and make your way to the upper-right corner of the 
room. Go down the set of stairs you find there to reach the basement. Head 
all the way south and east until you reach 2 guards blocking your path. Talk 
to them and they'll let you pass since you have the OK from the King. 
Continue onward to access the bridge. Cross the bridge and exit at the other 
end.

Overworld
---------

>From here, head southeast along the dirt path until you reach a wide open 
area. Head east to a village next to a dried up river; enter that village of 
Tantar.

Tantar
------

When you enter this town, head to the Weapon Shop first. Get the Scythe for 
Ryu and the Bandana for Nina (that should be all you need for equipment right 
now). Stop at the Inn if you need to rest, then save at the Dragon Shrine. 
After that, head to the south area of the village, and enter the house in the 
bottom-right corner, which is where the blacksmith lives. Talk to him and 
trade the I.Ore for the Saw, which will help you in the coming areas. After 
that, save again, then exit the village.

Overworld
---------

Outside again, head back northwest to the dirt path you came here by 
traveling along. Head north until you reach a dense forest. Try to enter it 
and you'll use the Saw to cut down the trees in the way. The Saw will then 
break, rendering it useless, but you can enter the Lament Woods now.

Lament Woods
------------

In this area, go north and west to the path split. Go south and west, then 
north to another small split. Take the path going east and north, leading to 
a chest containing a Herb. Now, head back south and west, then continue 
north. Go straight to the north as far as you can go; you'll come to another 
chest. Open it to get a T.Drop. Then, go down and take the first path going 
east. Follow it east and then to the south. Continue south to the end, then 
take the southeast path to the south and west to 2 chests. Open them to get 
another T.Drop and a Life.

Now, go southeast along that narrow path, then head all the way to the north. 
Go as far as you can, and you'll come to yet another chest; open it to get a 
Wrist shield. I recommend equipping that on Nina since she has lower defense 
than Ryu at this point. Now, go back south a tiny bit to the path that goes 
west. Go northwest and follow the zig-zag path around. When you reach the 
split where you can go south or west, continue west and north. Continue north 
and east, and you'll come to a building. It is the Dark Dragon Fort; enter 
it.

Dark Dragon Fort
----------------

When you enter here, go straight ahead and encounter the 2 guards in your 
way. You'll have to fight them (also known as Bowman and Lancer). Beat them, 
then continue straight ahead. You'll fall into a trapped floor, causing you 
to drop to the room below. There, open the 4 chests to get 2 Lifes, a LongSD, 
and a T.Drop. Equip the LongSD with Ryu, then go back up the stairs to the 
main floor. From where you come up, follow the path directly north of you. Go 
north and around at the end, then go south and west. At the next split, go 
north and west until you reach more guards. Defeat them, then go west and 
south to 4 more chests. Open them to get a Herb, T.Drop, Acorn, and Life2.

After that, go northwest and down the stairs to the floor below. There, go 
east and down more stairs to the bottom floor. Open the 4 chests you find to 
get 2 Herbs, a WolfHT, and a T.Drop. Then, go back upstairs. Head east to the 
end of the hall, then follow the path all the way around until you see a 
chest. Open it to get a Herb. Next, head all the way west to the end of the 
hall, then go south to another chest with a Herb inside.

Now, go all the way north and east to a row of guards in the way. Approach 
and speak to them to enter battle against a Bowman and 2 Lancers. Defeat them 
like before, and a man posing as the chief will ask if you want to take the 
enemy's weapons before leaving. Say yes (you won't be able to progress by 
saying no), and he'll lead you down the hall and into a room. He'll trap you 
in a room, where a two-headed monster called Pog comes to fight. Read the 
Bosses section for help here. After that fight, an arrow will fly by and a 
guy known as Bo will confront the fake chief. You'll all enter battle against 
the General, so read the Bosses section for help with beating him as well.

After the fight, the real chief will leave and Bo will permanently join your 
party! Before you go, equip Bo with the WolfHT you found earlier; he'll need 
it. Then, backtrack all the way to the entrance of the fort, and get out from 
there.

Lament Woods
------------

Back here again, simply go all the way south through here and you'll 
eventually get out of here. If you have that much trouble exploring by 
yourself, just read the directions on your first run through here backwards, 
and you'll be alright.

Overworld
---------

Out in the overworld again, head southeast along the dirt path until it ends. 
Then, continue southeast where you'll see Tantar and Tuntar across the dried 
up river. Go north and cross the bridge, then go south at the other side and 
enter Tuntar this time.

Tuntar
------

In this mirror of Tantar, visit the Item Shop if you need more Herb and Life 
items. Visit the large building to the south and talk to the chief inside. 
He'll tell you of a Stone Robot that can unblock the river, but it is in 
Agua. Leave the building, then rest at the Inn and save at the Dragon Shrine. 
Then, exit the village.

Overworld
---------

Out here, head back across the bridge to the north, then go south into 
Tantar.

Tantar
------

Here, visit the Weapon Shop and upgrade Bo's equipment (buy a ShortBW and a 
SuedeAR). After that, sell his old stuff and exit the town.

Overworld
---------

Now, head northwest and follow the dirt path all the way northwest to the 
long bridge leading to Winlan. Do not cross that bridge; instead continue 
north and west along the path to a forest. Put Bo in front of your party 
(press L or R), and walk west through the forest. Continue west and you'll 
come to the town of Romero. Enter Romero.

Romero
------

When you enter this town, talk to the people lined up in front of you. 
Theyll tell you of zombies roaming the town at night. Talk to all of them, 
then head into the northeast building. Talk to the chief and hell ask you to 
get rid of the zombies in exchange for information on Agua. So, exit the town 
and wander around until it becomes night. Then, reenter the town. Talk to the 
old woman in the graveyard and she will have her zombie husband reveal a 
hidden room where you can find the WtrJr used for carrying Cleansing Water. 
Drop into the hole revealed underneath the tombstone, and open the 2 chests 
to get the WtrJr and a Herb. Go south and up the stairs to exit the town.

Overworld
---------

Outside, have Bo lead you southwest through the forest, and youll see a cave 
on an island surrounded by water. Follow the path to the west, then go around 
and into the Ease Cave.

Ease Cave
---------

In here, take the path to the east and open the chest for a Herb. Then, go 
back and head west and north. Open the chests along the way to get a Herb and 
a NiceHT (equip that on Nina; she probably needs the defense boost most). 
Follow the path east when it splits and continue along it through this cave. 
When you see the stairs going down, pass them and continue to the end of the 
path. Open the chest at the end to get a F.Stn. Now, go back a little and 
head down those stairs to the next floor.

There, take the east path and open the chest at the end of that path to get a 
Herb. Now, go back to the stairs and head north. At the next split, go east 
to a chest containing a T.Drop. Next, go back west and continue north along 
the path all the way to the stairs at the end. Go down those stairs to the 
next floor. In this room, go northwest and up the stairs to a room with 2 
chests (Apple and BronzHT inside them). Then, take the stairs down to the 
southwest and youll be in the room with the Cleansing Water. Go south and 
into the water, then press A to get the water. Youll then exit the cave and 
go back to Romero.

Romero
------

Back here, your group will sprinkle the water around, purifying the town of 
zombies! Youll then enter the chiefs house, where he will thank you. Open 
the 5 chests here to get 900GP, Herb, Antdt, Cure, and the Tablet. You need 
the Tablet in order to enter Agua Tower. Exit the chiefs house, then head to 
the Weapon Shop. Upgrade your partys equipment right now, then rest at the 
Inn and save at the Dragon Shrine before leaving. After that, just leave this 
town.

Overworld
---------

Out here again, have Bo lead you northwest through the woods to a floating 
tower. Enter that area.

Agua Tower
----------

When you arrive here, go west and you will read the inscription on the 
Tablet. Doing so will cause the floating tower to come down; enter it.

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-=  7. Enemies  -=
-=-=-=-=-=-=-=-=-=

Ameblob
    HP: 75

Beak
    HP: 14

Blurb
    HP: 50

Bowman
    HP: 112

Bulla
    HP: 20

Creep
    HP: 25

Flea
    HP: 15

G.Knight
    HP: 50

Gloom
    HP: 12

Lancer
    HP: 150

Mage
    HP: 85

Midget
    HP: 55

P.Bug
    HP: 8

S.Rider
    HP: 25

Slime
    HP: 12

Spider
    HP: 40

Stool
    HP: 25

WarHog
    HP: 50

Zard
    HP: 35

Zombie
    HP: 25

*****************************************************************************

-=-=-=-=-=-=-=-=
-=  8. Bosses -=
-=-=-=-=-=-=-=-=

Frog
    Found: Camlon Castle
    Strategy: The battle with this giant frog is basically a back-and-forth
              exchange of blows. Just attack it, and it'll hit you back. Keep
              doing that again and again, using an Herb when necessary. Then
              just continue the exchange of attacks with the giant creature
              until you win.

Knight
    Found: Gaia Castle
    Strategy: Fighting the Knight is the same as the Frog in Camlon, but this
              battle will be a bit harder for you. Start off by using the
              B.Stn and F.Stn items to cause a total of 120HP damage to the
              Knight. Then, continue by using regular attacks again and
              again. When your HP gets below 20 or so (the amount that its T-
              Bolt attack takes away from you), I'd recommend using an Herb
              so you don't die. Just continue using regular attacks/Herbs
              when you need to, and you'll win this one.

Morte/Mortea
    Found: Karma Tower
    Strategy: In 2 separate areas of the tower, you'll have to deal with
              these two specters. You only fight one per battle though. Their
              attacks are a little strong, so be prepared to heal your group
              if you're in danger of dying. Use regular attacks to fight
              here; I recommend you have Nina use Atk-Up on one of the
              soldiers to make their attacks even better against whichever
              one of these enemies you fight. Just keep using regular attacks
              and healing if you need to, and you'll win against both of
              them!

Wizard
    Found: Karma Tower
    Strategy: This battle can be a little tough, or it can be really easy for
              you. Use regular attacks to cause damage, and be careful of the
              wizard's T.Bolt attacks. If your HP gets below 20, use a Herb
              to stay in good shape. If you have the C.Stn and B.Stn items
              (which you should here), use them both to eliminate basically
              all his HP. Then, just use a single attack to finish the
              battle!

Pog
    Found: Dark Dragon Fort
    Strategy: This two-headed dragon controls two different elements; the red
              head shoots fire, and the blue head shoots ice. Each head takes
              turns attacking you (one attack per round of battle), but their
              attacks aren't too bad (10-20HP each hit). Have Ryu attack and
              Nina cast Atk-Up on him to enhance his attack power. Otherwise,
              have Nina use Cura1 when necessary. After a few back-and-forth
              rounds of exchanging blows, you'll win this fight!

General
    Found: Dark Dragon Fort
    Strategy: Fighting this imposter chief isn't that bad either, especially
              with the aid of a third party member this time around! Have Ryu
              attack regularly, Nina use Atk-Up to boost Ryu's and Bo's
              attacks or cure when necessary, and have Bo use the Flame
              spell. The General's attacks can be a bit overwhelming after a
              while, so keep your party's HP up and continue the bombardment
              of attacks to make this another victory for you!

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-=  9. Weapons  -=
-=-=-=-=-=-=-=-=-=

=============
Ryu's Weapons
=============

BronzSD
    Attack: 12
    Weight: 3

Dirk
    Attack: 5
    Weight: 1

LongSD
    Attack: 26
    Weight: 4

Rang
    Attack: 18
    Weight: 2

Sabre
    Attack: 8
    Weight: 2

Scythe
    Attack: 20
    Weight: 3


==============
Nina's Weapons
==============

BronzRP
    Attack: 7
    Weight: 2

ShortRP
    Attack: 5
    Weight: 1


============
Bo's Weapons
============

BronzBW
    Attack: 14
    Weight: 2

ShortBW
    Attack: 20
    Weight: 4

*****************************************************************************

-=-=-=-=-=-=-=-=
-=  10. Armor -=
-=-=-=-=-=-=-=-=

ArmPad
    Defense: 8
    Weight: 2

ChainML
    Defense: 20
    Weight: 2

Dress
    Defense: 8
    Weight: 25

Gown
    Defense: 18
    Weight: 1

Robe
    Defense: 2
    Weight: 1

SilkGN
    Defense: 15
    Weight: 4

SuedeAR
    Defense: 14
    Weight: 7

SuedeCP
    Defense: 5
    Weight: 4

SuedeGN
    Defense: 10
    Weight: 6

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-=  11. Shields -=
-=-=-=-=-=-=-=-=-=

Bandage
    Defense: 5
    Weight: 1

BronzSH
    Defense: 8
    Weight: 3

Gauntlet
    Defense: 8
    Weight: 1

SuedeSH
    Defense: 2
    Weight: 1

WoodSH
    Defense: 5
    Weight: 2

Wrist
    Defense: 10
    Weight: 2

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-=  12. Helmets -=
-=-=-=-=-=-=-=-=-=

Bandana
    Defense: 5
    Weight: 1

BronzHT
    Defense: 10
    Weight: 4

NiceHT
    Defense: 6
    Weight: 3

StrawHT
    Defense: 2
    Weight: 1

SuedeHT
    Defense: 3
    Weight: 6

Visor
    Defense: 6
    Weight: 2

WolfHT
    Defense: 12
    Weight: 4

*****************************************************************************

-=-=-=-=-=-=-=-=
-=  13. Items -=
-=-=-=-=-=-=-=-=

Acorn: Recovers some AP.

Antdt: Cures Poison status.

Antler: Cures Poison status.

Apple: Recovers some HP.

B.Stn: Use a Bolt attack in battle.

C.Stn: Use an Ince attack in battle.

F.Stn: Use a Fire attack in battle.

Herb: Recovers 50 HP.

Life: Revive a fallen party member.

Life2: Revive a fallen party member and recover all their HP.

M.Drop: Fully recover entire party's HP.

Mrbl3: Avoid random enemy encounters in the overworld.

T.Drop: Cures Zombie status.

*****************************************************************************

-=-=-=-=-=-=-=-=
-=  14. Magic -=
-=-=-=-=-=-=-=-=

=============
Nina's Spells
=============

Cura1
    AP: 3
    Level Learned: N/A
    Information: Recovers 50HP of a single ally.

Fort
    AP: 6
    Level Learned: N/A
    Information: Temporarily raises the defense power of a single ally.

Heal
    AP: 5
    Level Learned: N/A
    Information: Cure any status ailments of a single ally.

Lk-Up
    AP: 6
    Level Learned: 6
    Information: Temporarily raises the luck rating of a single ally.

Atk-Up
    AP: 15
    Level Learned: 7
    Information; Temporarily raises the attack power of a single ally.

Cura2
    AP: 6
    Level Learned: 9
    Information: Recovers 100HP of a single ally.

Hold
    AP: 8
    Level Learned: 11
    Information: Prevents the enemy from attacking.

Ag-Up
    AP: 8
    Level Learned: 12
    Information: Temporarily raises the agility of a single ally.


===========
Bo's Spells
===========

Flare
    AP: 3
    Level Learned: N/A
    Information: Use a level 1 fire attack on an enemy.

Spark
    AP: 4
    Level Learned: N/A
    Information: Use a level 1 thunder attack on an enemy.

Cold
    AP: 5
    Level Learned: N/A
    Information: Use a level 1 ice attack on an enemy.

Fry
    AP: 10
    Level Learned: N/A
    Information: Use a level 2 thunder attack on an enemy.

Flame
    AP: 6
    Level Learned: N/A
    Information: Use a level 2 fire attack on an enemy.

Frost
    AP: 9
    Level Learned: N/A
    Information: Use a level 2 ice attack on an enemy.

Cura1
    AP: 3
    Level Learned: N/A
    Information: Recovers 50HP of a single ally.

*****************************************************************************

-=-=-=-=-=-=-=-=
-=  15. Shops -=
-=-=-=-=-=-=-=-=

======
Drogen
======

Item Shop
---------

Name       Price
----       -----
Dirk       50
Sabre      400
Cloth      10
SuedeCP    240
ArmPad     300
WoodSH     300
Hairband   1000
SilkGN     2800


Weapon Shop
-----------

Name       Price
----       -----
Mrbl3      9
Herb       9
Antdt      13
T.Drop     18
Apple      90
Life       450
Cure       1800


=====
Nanai
=====

Weapon Shop
-----------

Name       Price
----       -----
IronRP     1800
LongSD     2250
Cloth      9
SuedeSH    135
SuedeCP    216
WoodSH     270
Hairband   900
SilkBand   2520


======
Winlan
======

Weapon Shop
-----------

Name       Price
----       -----
Sabre      400
BronzSD    700
BronzRP    800
SuedeHT    200
WoodSH     300
SuedeGN    500
Visor      800
ChainML    2000


Item Shop
---------

Name       Price
----       -----
Mrbl3      10
Herb       10
Antdt      15
T.Drop     20
Acorn      30
Charm      150
Life       500
Cure       2000


======
Romero
======

Weapon Shop
-----------

Name       Price
----       -----
Sabre      400
ShortRP    400
BronzRP    800
BronzSH    500
BronzHT    1200
Gown       2000
ChainML    2000
SilkGN     2800


Item Shop
---------

Name       Price
----       -----
Mrbl3      10
Herb       10
Antdt      15
Acorn      30
Life       500
Cure       2000


======
Tantar
======

Weapon Shop
-----------

Name       Price
----       -----
Sabre      400
BronzRP    800
ShortBW    1000
Scythe     1200
Bandana    400
BronzSH    500
SuedeAR    750
Visor      800


======
Tuntar
======

Item Shop
---------

Name       Price
----       -----
Mrbl3      10
Herb       10
Antdt      15
Acorn      30
Cure       2000
Life       500
T.Drop     20

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  16. Copyright Notice  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This FAQ is Copyright (c)2002 Devin Morgan. This FAQ is for private and 
personal use only. It may NOT be used on any website other than the following 
sites:

GameFAQs (http://www.gamefaqs.com)
Game Winners (http://www.gamewinners.com)
Video Game Strategies (http://vgstrategies.about.com)
Game Advice (http://www.gameadvice.com)

If you find this or any of my other FAQs on any other site, contact me 
immediately! Please do not ask me if you may post this FAQ on your site or 
publish it in your magazine, book, etc., because the answer is no. If you use 
ANY information from within this FAQ, please give me FULL credit for what you 
took and do not alter my information in any way, shape, or form. The most 
recent version of this FAQ can always be found at the sites listed above.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  17. Contact Information -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

If you have anything that you would wish to contribute to this FAQ, anything 
to correct, or have any questions about something not already covered in this 
FAQ, please e-mail me at devin_morgan@netzero.net. You will be given full 
credit for whatever you submit. Please do not send me flames or nasty e-
mails; that will only result in your e-mail address being blocked from 
contacting me. Thanks for reading this FAQ, and check out all my other work 
at this URL:

http://www.gamefaqs.com/features/recognition/3579.html

=- End of File -=

