ROBOPON 2: CROSS VERSION

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NEW UPDATE ON JUNE 27 2002


This was produced for Gamefaqs.com by username: JRCarlson2001 and I hope you
all enjoy the in-depth analysis of every aspect of this game!  My e-mail is
JRCarlson2001@Hotmail.com and i would appreciate any helpful e-mails to help me
write the best FAQ possible.  Enjoy the game!

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--CONTENTS--

+ - Updates :-)

A - FAQ

B - WALKTHROUGH
    I - INTRO
   II - BEGINNING
  III - Hindo Town
   IV - Downtown Delica
    V - Pharo Ruins
   VI - Bronco Village
  VII - Back in Time
 VIII - The Past of Pharo Ruins
   IX - Delica Castle 2
    X - Beat MaskMan!
   XI - Circus
  XII - Town of Murota
 XIII - Nenji Valley
  XIV - Back to the Past
   XV - The Nenji of Past
  XVI - The Old Old Circus
 XVII - To the Mountain We Go
  XIX - Mag Fruit
   XX - You Ain't so Hot
  XXI - A Close Encounter
 XXII - Hunt For ET
XXIII - Macroland
 XXIV - The Past of Walda
  XXV - WaffleLand's Past
 XXVI - Dreamless Island's Past **NEW**
XXVII - Downtown Wonder  **INC**
--To Be Continued--

C - ROBOPON

D - Side Quests
    I - My Tower **INC**

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++ UPDATES

Ver0.6 June 27 2002 - HUGE update in the Robopon section, and I have gotten you
a little bit past Level 4 Player ranking...

Ver0.5 June 24 2002 - EVERYTHING is new.  I hope you enjoy my depth, I will
surely get you EVERY item, Robopon, and easy-way-out without hassle or fail!

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A - FAQ

 Q - What is the Roulette Wheel all about?
 A - It is your LUCK system.  The Gear (looks like a sun) is your normal 'hit',
while you can double or ?.? your hit attack AS WELL AS get REALLY lucky and get
a hidden wheel where you can do things like ENHANCE your EXP for that round. 
Now this is one SWEET FEATURE!!

 Q - Where are the Magnets?
 A - They are NOT in this game.  You can only spark batteries and unfossilize
Robopon to get them, and of course some people may give you some!

 Q - Why don't 2 Fire1s create something bigger and better?
 A - I still am working on this one!

Send your questions or HOT TIPS to JRCarlson2001@Hotmail.com I would be MUCH
appreciative and I will post your name up!

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B - WALKTHROUGH

I - INTRO: Normal opener

Ladeda...ugh...talk....listen....
FORGOT YOUR ROBOPON???  What was he on??

II - BEGINNING: Here we go!

After you name yourself and you can finally move, the games begin!

First, you will find that B will let you run once again, it is a GREAT
feature...use it!  I would also like to point out that as in every RPG you
should TALK TO EVERYONE.  I will not tell you to talk to certain people unless
I feel it is ABSOLUTELY necessary, hence when I tell you to talk to someone,
you will most likely get a Robopon or an item or a game advancement will take
place.  You begin the game with a wierd interface in that you do not find out
the identity of the man that saves you...

Leave the 'Evil Eye' house and you can see a FOSSILIZED Robopon behind the
house if you so choose but then continue by talking to the man overlooking the
ledge and he will tell you that is dog was seen with a battery in his mouth,
you need this, so let's go find the dog. The dog is inside the bottom left
house near the ocean.  Now go into the cave right behind the house and follow
the path right/up/left to get a treasure chest that contains Kerosene.  Leave
the cave and head to Nick D's house which is to the left of the 'Evil Eye'
house.  First go straight into the first door and check the drawer next to the
lifesaver and get an AtkMem that will Increase your MAX ATK!  Then get the
IONPUNCH in the chest in the bottom right room then talk to Nick D to get the
key to the cave for the final battery!

Enter the cave and get the CANBALL AND THE MOON BATTERY...now we are ready to
spark and get your premiere Robopon! Either way you spark the batteries,
SunZero will result, so don't worry about it!  Equip the IONPUNCH onto SunZero
and exit the cave.  For a little flavor, you can also adjust the COLOR of your
Robopon, which is a SWEET feature, mine is Yellow is you wanted to know!!!

Now it is time to beat off those castle-like gaurds one by one.  I shouldn't
need to tell you, but, these guys are easy! From the double Silky battle you
notice that MORE THAN ONE ROBOPON CAN FIGHT AT THE SAME TIME, what a sweet
feature (Pokemon needs this!)!  After you gain a level and some money from
these twerps, leave town out the left side!

I would like to add that I hate the fact that you cannot walk from place to
place and battle and find things like in Pokemon, because since you can't I am
sure this game will just be filled with oddball basements like the last!  Now
goto Hindo Town!

III - Hindo Town

Ready to get another Robopon?!?  Well, goto the INN on the left half of town
near another entrance and talk to the woman in the back right room and accept
her challenge to battle and beat her.  You will get both a NORMAL and MILD
BATTERY (I DO NOT know if you automatically receive the Mild Battery because i
got it as a prize IN BATTLE, but you DO get the Normal Battery from the woman,
maybe i was lucky, send e-mail and tell me! JRCarlson2001@Hotmail.com)  It is
your decision to spark them or not, but i have a hunch that i want to save them
for a bit.

Onward, go back to the first place you came in and talk to the guy in the green
and yellow.  He sells items and if you are an avid game player, you know that
ESCAPE is an item that you just want to have sometimes so you can get out of
those pointless easy dungeons, so buy one, they are cheap! Buy some software if
you choose as well, I think Fire1 is always something nice to start with.

Go to the house in the upper right/middle part of town and you will be in a
bar.  Talk to the woman in red and she will challenge you to a battle, yet only
money and exp. will come of it.  Explore the town COMPLETELY (to activate this
sequence) then head to the fortune teller in the Green Teepee on the right part
of town.  Talk to her and you will receive a Robopon according to your
birthdate..I got a TRAIN and my birthday is September 11, and please no
e-mails, I am not kidding about this, I am not that sick to lie about that... 
Equip your CANBALL (or whatever you have bought) and get on with the game.

When you go outside you will be confronted by Maskman and his gang...ladeda... 
Get the STUN GUN and HYPER BATTERY from the chests on the east part of town and
leave.

IV - Downtown Delica

When you enter head down through the path and then to the far left house (Red
w/roses) and find a ShldMem in the closet there.  Then goto the upper right
half of that section to face the purple haired girl in a battle.  When you
easily beat her you will get a SUPER BATTERY! Now goto the parts shop (building
with the sword bouncing) and face the gaurd to a battle -- another easy one. 
Then I would advise you to buy some parts and software with the money you have
been racking up.

Now go immediately left to the bar and face the kid that is there right when
you go in.  He will give you a HYPER BATTERY! (as you will notice, if you tried
to combine 2 Fire1's together, you didn't get a second 'better' move...more on
this later).  Hmm, now I think I am going to use those batteries and make some
combinations, but you do what you want with this situation!

V - Pharo Ruins

Here you can face random Robopon, some Gears, Chimps, and some others (nothing
to worry about) but of course you can't catch them in this Robopon, you must
spark them in this game...  You will also be happy to see that 4 Robopon can be
on the field fighting at the same time - LET THE LEVELS RAISE!  Now goto the
upper right portion of the map and through the door.  Go directly straight on
up the stairs.  Now go left and down the pathway to run into Bisco.

Go out the door he is by to get a NORMAL BATTER and head into the bad guys.  In
the battle, kill off the Minotaur first then it should be smooth sailing. 
Backtrack then head straight up from Bisco and take the left staircase to be
taken to a HYPER BATTERY!  Now go back and down the right staircase, go on the
path and find Nick D, the continue onward past the door to pick up a FIRE1,
then go back through the door.

You will face a man who thinks he is the bomb, so just blow him up for pete's
sake!  (man these battles are EASY - I hope you feel the same way, one of your
battery made may have scraped, but that is even unlikely if you pay attention)!
 Now just exit the Pharo Ruins completely...

VI - Bronco Village

Well, once again just buy anything you need, but there is nothing new to look
at.  Now you can get a SUPER BATTERY by winning another easy Robopon battle
against the girl next to the Repair shop in the upper right part of town.  Now
goto the upper right part of town and into the home to face the town champ and
after this battle the secrets of the battle slot machine will be revealed! 
This battle may be tough for you, but no more than one Robo should die...if
they do, I would advise you to level up a bit!  Now goto the upper right part
of town near the trees and talk to the girl in red and then check the tree that
she is near to get a LIFE MEM!  Now the giant coffee pot will be free to go
into...SO GO!  Back in time you will go...and you know what that means, XStone!

VII - Back in Time

Leave the house, go through a FMV then sadly see that even 20 years in the past
they still had the same crappy software :-(! Now get a NORMAL BATTERY and face
the 'future' town champ, AKA the girl in the middle of town with the pink hair.
 Now go into the building that she is closest to and check the drawers to get a
FORMEM.  Now go to the upper right of town and face the father of the future
town champ and get a MILD BATTERY to boot!

VIII - The Past of Pharo Ruins

Head to the upper right corner once again and enter the ruins.  Talk to the
clown to face him in a Robopon battle and after you will receive a Sick1.  Now
is the time you should pay extra caution to the levels and HP of your Robopon,
it gets sticky if you aren't aware, but they still don't pack that much of a
punch. Now go to where Bisco once was and then up and down the left staircase. 
Get the Rock1 out of the chest then go back up and then down the right
staircase.  Now once again go past the next staircase and open the chest to
reveal a HYPER BATTERY, then go down the staircase.  If you happened to talk to
the 3 men, you know what to do in this room.  If you didn't, then well, that is
why I am here.  Step on the 3 tables in a certain order he says, and the order
is by standing on the upper right one...If by some misfortune you mistep, you
will be put up against 3 tutank's, they aren't that hard because one normally
defends, and they are a nice way to gain some experience!  Now leave this part
of the ruin entirely.  Go back to the main entrance and head into the ruin. 
Head straight then left and follow the path to a chest that contains MEGA GLOVE
(Give to SunZero)!  Now go back and take a right this time the follow the path
upwards then left to the staircase and go down.  Follow the path to a 4-way. Go
right and pick up the SUPER BATTERY then head down and all the way to the left
to get 50 GOLD and DOWN1! Now head back to the intersection and head up and
down the staircase. head left and down the 3rd path from the right.  Go down
the staircase and stand on the bottom table (see the pattern yet?...placements
of the ruins)  Head ALL the way out of this ruin and head you-know-where...to
the upper left ruin.  when you first go in you may be confused, but simply go
right in the first stall (middle part of the wall) and you will walk through
it!  Go straight up the first path a get a SUPER BATTERY, then go to the
staircase.  Now goto the lower left part of the room and face a guy in a battle
and receive an UP1.  Now go into the bottom 2 stairs to get 120 GOLD and HATE1.
 Now go into the upper staircase and step on the final (upper left) table to
STOP THE WIND!  Now head all the way to the exit of this ruin but DO NOT LEAVE.
 First go upwards to where the confused guy is and head through another secret
passage to the left middle part of the wall and follow the path for the
XStone7.  YOU ARE DONE IN THE PAST (for now?)!!!  Head back to Bronco go
straight til the 'encounter' and head back!

IX - Delica Castle 2

Too bad, but you can't challenge just yet...so off to Pharo Ruins!  Repair your
Robopon first if you need to.

X - Pharo Ruins 2

You know where to go, so i'll save my fingers :-P!  When you reach the door you
get a little battle VS 2 Lev6 Scorpins, and a Lev5 Centaur, kill them little
one. The Centaur may dodge, and may even kill your Ta-Daa, but i doubt it. Go
in and follow the only path you can until you have to face a familiar face...he
is EASY!  Go to the upper left room to get a MILD BATTER then her to the upper
right and go down the staircase.  goto the far northwest room to finally test
your metal against the Maskman himself!  He has a  Lev4 TuTank, 2 Lev5 Unders,
and a Lev5 Taker.  Kill the TuTank and Taker first, then smooth sailing.  DON'T
LEAVE YET!  You can get a REPAIR and OVERHEAT by searching the chest and chest
mirror in the room of the Maskman!!!  Also, you can get a WIND1 from the room
right below the MaskMan's.  Now leave his 'house'.  Help the guy pull the rope
and watch what happens. You finally get to know the identity of the masked man,
and you are now the WANNABE!

XI - Circus

Just make your way through the straighforward cave and you will soon arrive at
the circus (in the middle of nowhere??) When you enter immediately go left and
you will run into the best battle yet...why...because you get a NICD BATTERY! 
I would advise you to use my guide to see what it makes than use it with
caution.  Now go up the mountain path (upper right) and talk to the man.  Then
go through the sequence and you will be outside on the world map.

XII - Town of Murota

Buy some new software and parts if you so choose then get another sweet BATTERY
(MANGAN) when you face the girl just inside the mechanics house (HEAL place). 
Heal your Robopon if you want and then talk to the old guy in yellow right
outside that door...his message IS CRUCIAL if you want good Robopon!!!  You can
go up the stairs if you want, but do not plan on getting anything but
information.  For another NICD BATTERY goto the house near the entrance (Hot
Bath House) and out the back door and face the swimming guy.  You can also
spend 100G for a random Battery machine, but don't expect anything good!  Now
goto the upper right half of town and go into the very familiar tea pot house
and talk to the guys...they send you on a little journey.

XIII - Nenji Valley

Go left and up when you enter the cave and then take the first right and go
down the staircase.  ( TIP: when you enter a battle sequence, kill everything
but the granite first because they will normally defend) Here Go left than up
the first intersection.  Now left and down to get an ICE2, then backtrack to
the intersection and head down.  Take a right now and head into the new
staircase.  When you get to the intersection go left and follow the path to
talk to the flowers!  To battle and get another MANGAN BATTERY go to the patch
of ground with a purple and a green flower (Near steps) and talk to the purple
one! Now go up those steps and take the Blue Mushroom.  Before you leave you
can pick up a NORMAL BATTERY as well from the patch of grass above from the
exit (Lower Green topped flower). You can also purchase software from the green
flower next to it.  Now that you have beaten these 2 guys look for the darker
bark of the trees to get the much needed sap  (far right side in the middle)! 
Now head back to the intersextion and this time go up to get a REPAIR out of
the chest...now backtrack ALL the way back to the opening part of the cave.

You there yet?...I told you those ESCAPES would come in handy!  When you
finally get to the entrance take the right this time and follow the path to the
stairway.  Take the NICD BATTERY and get outta there!  Head back to the town
and take the Sap to the pot house.

XIV - Back to the Past

Go to the house near the repair shop and check the chest to get a FORMEM.  You
can also get a NICD BATTERY by facing the man in the item shop.  Now get a
SICK2 from the guy hiding behind the tree on the east side.

XV - The Nenji of Past

Pick up the MILD BATTERY by going right when you enter and following the path. 
Now go back to the entrance and hed left. You know the rest of the way right?? 
Just use the above path to get there!  All the treasure chests are back in the
same place...they now contain 130 Gold, and an UP2.  Right before you enter the
mini-'town' you will face a guy who has a Shelby Lev8, a Lev8 Crysty, a Lev10
PrtoPon, and a Lev11 KingPon.  Sadly, this battle is VERY EASY once again.  Now
enter the village.  You are thrust into a battle, EASYEASY.  Before you leave
to rescue the little guy go around.  You can get a LIFE1 by facing the guy atop
where the mushroom of the future is.  Leave and goto the circus!

XVI - The old old Circus

Go in and agree to be a clown.  Go through the scenario and talk to the lady
and then go through the new scenario and then you will end up in your room.
Immediately turn around and get the ATKMEM in the chest!  Enter the room right
of yours to get a MANGAN BATTERY. Now get an EPMEM from the boss's room.  Talk
to the prisoners in the far right stall then go back to the boss's room and
look for the passage behind the bookcase.  Follow the path and get the HAMMER,
CURE2, AND HYPER BATTERY.  Then continue down the path.  Now you fight the big
man, I am not even going to say the guys cuz you shouldn't have any problems. 
Take the CAGE KEY and go free the guys (don't forget the chests)!  Before you
get the chance to leave you will face Brutal, so brutally kick his butt! Then
one more battle, just kill the SSTBot first...  Just head back to the Valley,
you should know the way by now!  When you get there take him to the female (His
G/F) on the northwest side of town.  Now go back to the Circus.

XVII - To the Mountain We Go!

Go to the upper right and head into the newly opened mountain entrance and
follow the path.  Head NorthEast and enter the door and follow all the way to
the exit, then follow the snow to the door on the far left side.  Go up the
next staircase and go down and follow the path.  At the next intersection you
come across you should go straight to get a SUPER BATTERY.  then go back and
take that right and follow the path.  Goto the upper entrance and get the some
items then head to the upper left entrance and get the XSTONE6 and head back to
Murota!  Show the guy the Stone and watch!  Then go back!

XIX - Mag Fruit

You are correct!  Once again go back to the village!  Get the MagFruit from the
new Kappa's that you saved.  Then I think you know what to do with the fruit.

XX - You Ain't so Hot

Take the MagFruit to the Miller's to get the MagJuice.  Now pour the MagJuice
on the Lava so you can finally get by!  Goto the tent and once again you will
face Nick D, but you should easily be stronger than him.  Then you get to face
Russel and Brutal...Russel is cake and Brutal has a Lev12 SST1337, a Lev14 Zap,
a Lev15 Filimen, and a Lev15 Deemo.  But just kill the SST and Deemo first. 
YOU ARE NOW A ContendR!!!  Before you leave the tent go pick up an Oil1X from
the back left part of the room.  Now go back to the tunnel and go right and
take the path to the new land.  You can also find a 110 G battery producer
too... Down from that you can go to the grassy land to run into a Mushroom
shop...i think you know what to do here.  You will get a Carol that keeps
enemies away for 500 steps.  Go out the alternate exit now in the tunnel to get
a close encounter!

XXI - A Close Encounter

Head to Tycho Village.  Go buy some parts if you want then head to the item
shop and check the chest near the clown to get a SPEEDMEM.  You can get a
MANGAN BATTERY if y ou wish from the house to the right of the Repair shop. 
Also get a KISS2 by talking to the dog and facing him to a battle in this same
house.  Next goto the right and exit screen and talk to the person and then
will enter a battle, just make sure you kill the Platnum first and once again
it will be easy!  After that go behind the upper right tree to get a blue
mushroom.  then head to the next screen down.  you can now get an AIR BATTERY
from the guy in the freaky glasses!  Please use the guide below to see what it
can create!  Now it's time to find the Aliens.

XXII - Hunt For ET

Walk in front of the entrance to the town and you will have a little
interaction then the game will start once again.  Now goto Kepler Village and
go into the house below you and find a MINDMEM in the mirror chest behind the
man in purple.  Now get a Robo match and a WIND2 by facing the girl in the
teeny bikini in the house near the octopus painting.  Now go see a sequence
near the rocket-like home and then you can continue the hunt.  Now head to
Galileo Windmill on the world map.  When you enter, go into the first house you
see for a battle with no loot.  Now continue up and talk to Rena and follow her
orders. First, go above the rocket house and up the steps and then far left to
challenge the guy to a match and get a SUPER BATTERY.

First-off, head up and to WindMill 1 and when you enter goto the far upper-left
room and up the stairs.  Get an AIR BATTERY by taking the first right and then
heading down and following the path to the chest.  Now just get outta here
because that is all that is in this damn place.  I guess it is all-right for
gaining experience, but we can do that in WindMill 2.  First get the HYPER
BATTERY inside the chest in the southwest room, then  head straight and through
the staircase.  Now take the next staircase you see and go left and follow the
path to get the GATEBALL!!!  Now head back to the entrance but DO NOT leave. 
This time take the upper right staircase.  Take the YELLOW MUSHROOM and leave. 
Finally go talk to Rena and then she sends you on another venture, so leave.

When you arrive at Lover's Cliff head towards the far right to once again run
into Rena.  Now it is finally time to capture those aliens.  First go to the
Space Ship and retrieve the IR SCOPE in the upper right part of the ship.  Now
use the scope on the treasure chest that wasn't able to be opened before and it
is an alien.  Fight it and you get to face a Sunny for the first time! Use the
gateball and let's continue the quest.  Now, I think we all know who the aliens
are.........LOL.  So let's go get them.  Now go to the northwest corner of
Tycho and once again do a battle.  Now goto Kepler and look at that strange
Tulip.  After that, you guessed it, goto that strange painting of the Octopus. 
Now go back to Galileo and into Windmill 2.  up and right and fight! Now side
track and check out Windmill 3, and you can pick up a MANGAN BATTERY and a
JABRONI (by facing the man) which is AWESOME.  After you face him, there is
nothing more so now you can finally get into the Teapot house and find Miho
(the clown).  O boy, guess what happens again?

Leave the house and enter the next area and face the first man you see to a
Robopon match and get a NORMAL BATTERY.  Now get an UP3 after a match in the
first house.  Now get an ATKMEM from the chest in the house near the exit.  Now
goto Lover's Cliff and to the house.  Face the Clown, but watch out, the 3rd
Robo will give your guys and Virus, and if he gives it to SunZero OUCH!  Now
goto the ledge and then once again leave.  (NOTE: the fossilized Robo is NOT
there).  Back in Tycho go to the far right house, talk and leave.  (Bored yet?)
 Now to Galileo.  Battle the gaurd.  Now talk to the guy and goto WindMill 1
and get the chests and make your way to the top (use above guide if need be). 
Find them at the end and yes, those &%^*$(#&%^ run.

Windmill 2 is nice though, cuz you get 2 batteries!  the STAR and AIR.  Since I
work so hard for you, look in the Robopon section below to see how star acts
with EVERYTHING!  Now make your way through the windmill.  You guessed it, time
for WindMill 3.  Get the NICD along the way to the couple. Now goto the Big
Mill.  I am bored but I will type anyways.  Go in, up and right and down the
stairs.  Get all the chests.  The make your way through and when you get to the
first intersection go right, down and wind the path to the FACE door in the
upper left portion of the room.  Answer his question (2), and go through.  Get
the AIR BATTERY in the lower right part of the room then goto the middle part
of the room, up the stairs and get the mega volt.  Then backtrack back down and
goto the upper right and answer the next question (I'm Clueless).  Find them in
the lower left portion.  NOW GO, THESE RANDOM BATTLES EVERY SECOND GET
ANNOYING!  I feel sorry for you poor people that don't have ESCAPE.  Now goto
the big windmill in the present.

Get the STAR BATTERY and ROCK2 and the money.  then continue your way to the
top.  2 STARs make a kick@$$ Ralph.  Anser the new question in the How should I
know form? and advance higher up.  Get AIR BATTERY and DOWN3 from the chests
than continue to the next door and answer 10 and go up.  (ALMOST DONE)!!!  Get
the STAR BATTERY from the lower right portion of the room then goto the lower
left to end this thing.  He knows, he says "I'm the last one" because he knows
we want this OVER!  On your way out you will face Xardon, kick his butt then
leave. Go repair your Robo and get ready to face Rena (and probably NICD), and
off we go.  Well, go through the scenario and face NICD then go to the ledge. 
(we all know NICD is NOT doing this for the kids!  I'll give him the money he
needs anyways!) Well, I won't even tell you the team because I am now starting
to hate this game because it is EASY EASY EASY...either way, you are now an
Amateur.  OK, after the long interface check the star for a spacegun and then
leave.   DONE!

XXIII - Macroland

Go and get a LIFEMEM (mirror chest) and buy some software and stuff.  Now get
the SILVER BATTERY by facing the purple haired girl...and YES, I have EVERY
combination below!  next, you get ANOTHER BATTERY, this time it is COOL by
facing the girl in the northeast house.  COMBO'S BELOW.  Now goto the Box Tower
and check the center mirror chest to get a SPDMEM.  Continue up the NorthEast
stair case and go into the room at the far bottom and fight the mid guy in blue
for a SUPER BATTERY.  Next enter the meeting room and battle the woman on the
left side of the table for a NICD BATTERY.  Now continue up the NorthWest
staircase.  Now go into the CEO's room.  After the sequence leave the tower and
the town.

Enter the Small ruin if you want and follow the path to the left and get a
CURE3.  then head back and take the opposite direction to get some money.  Go
in the door and walk th epath and get a RED MUSHROOM.  Now leave this place. 
You can use the mushrooms if you want.  Now goto Walda and enter the house that
you saw.  He won't let you have the XStone, so let's go find it.  You can get a
MINDMEM inside the mirror chest in the repair shop if you wish.  Now goto the
domed house to the right of the Software shop and try to pick up the XStone, of
course, you don't get it.  In the upper left part of town there is a battery
cluster chance, but i think it is just a waste of money.  The house just above
where you saw the XStone last now has the Stone itself, just try to go and take
it.  Now goto the far right midsection side of town and enter that house, and
leave after the sequence. By now I think that we could do this forever...so i
think we need to go 20 years back!  Go to the East part of town and out the
screen (thought you were going outside eh?...NOPE!  Go into the house then go
through a little scenario.  When you enter goto the far right and enter the
rooms one by one and get the items.  SILVER BATTERY in far right, then a
MINDMEM in the closet, then the next 2 have nothing.  (2 SILVER BATTERIES make
a Gear so DON'T bother!!!)  When you go up the stairs the first door has
nothing, next is Mr. Waffle, then nothing, then of course the time machine men.
 Go through the sequence and end up back in time.

XXIV - The Past of Walda

First leave the room and go into the next to get a STAR BATTERY, then in the
next room has our villain, Mr. Gait!  Now go down stairs and from RIGHT to LEFT
the doors contain; COOL BATTERY (2 COOLs make a gear :-(...), SHLDMEM, nothing,
nothing.  When you leave the house pick up the Yellow Mushroom that is
squirming behind the trees.  There is nothing to do here so leave and goto
WaffleLand.

XXV - WaffleLand's Past

get a new battery!!!  the GOLD BATTERY by battling the pink haired girl to the
left of the town entrance.  the combo's are below! You can find an EPMEM in the
mirror chest in the upper right house in the town.  Now go all the way left
from where you are and enter that house to play the old lady sleeping in the
bed and get another GOLD BATTERY...together they make a GunBall.  Now goto the
WaffleLand Tower.

When you enter you can get a LIFEMEM from the middle closet.  On your way to
the stairs on the upper right stop by the almost hidden room looped just around
the left corner that only has a loop out of the wall to notice, fight the man
in there to get an AIR BATTERY.  Now go up the stairs, and to the bottom right
room and face the girl straight up from where you walk in, she will give you a
part that you should install.  Now go into the conference room and battle the
clown and get a GOLD BATTERY.  Now go all the way up and talk t Mr. Waffle. 
Talk to him twice then find the IP addy written in red spray paint on the upper
left wall (WAFFUL).  Now face the guy in the new area and get a new code 'GCN',
gamecube plug??!!  Now go back to the tower and input the new addy.  Keep doing
this same sequence until you finally use the correct IP addy to make it to the
island (don't forget to repair robos if need be)...  When you finally ge the
options to input Cross, Ring, and Game, input Game and you will be on the
island.

XXVI - Dreamless Island's Past

When you first enter this Island go to the left and face the gaurd and win a
RAY2 for your efforts.  Now go into the tunnel and follow the path
(straightforward), just make sure to pick up the IronClaw along the way.  When
you reach the end take a left and continue along the path.  When you see the
first doorway, do  not take it quite yet, instead take the leftward path and
get the ROCK2 along the lefthand wall.  Still avoid that door and continue to
the bottom and go up the stairs to reach a MANGAN BATTERY.  Now go back to that
door.  Step on the warp pads and continue RIGHT, LEFT, RIGHT and get the 350
GOLD and then continue DOWN, UP, LEFT, DOWN and up the stairs.  Get the SILVER
BATTERY and then head back to the warp pad.  From there head LEFT, RIGHT, LEFT
and through the door.   Now you will face Tempest who has 2 Lev19 Cobras, a
Lev22 Fagin (kill first), and a Lev22 LngStem.  Not hard. Now continue through
the door and follow the path westward and get the GOLD BATTERY along the way
then continue down.  Enter the warp then go LEFT and get the SILVER BATTERY and
then from the warp go RIGHT and RIGHT, then through the doorway.  Follow the
path and go up right when you can and get the MEMCHIP then check out the
scenario.  The dog battle is easy (they will take off 30 max) so just waste
them.  After that, don't warp quite yet, get the WIND2 in the chest then go and
warp.  When the sequence is over you see the place burn, but you can't do
anything right now.  So go back to the future and you see that the place
DOESN'T blow up, so you know you need to go back.  Go steal all the fire
estinguishers (ALL 4 - one is in the back room behind gait's office) from the
tower and you will have to battle the gaurd each time.  Then head back to the
past to put out the fire.  When you reach the top and you are about to get the
disk, check the computer first to get an EPMEM then put out the fire.  Go back
to the future and watch the sequence then go upload the W DISK and bring Gait
down!  Now you can finally get your XSTONE4 and go fight Gait!  Go up the tower
and you will run into Tempest, then Nick D, then you can finally fight Gait,
while none of these battles are tough, be careful nonetheless.  YOU ARE NOW A
LEVEL 4 PLAYER! When you are done head to Downtown Wonder!

XXVII - Downtown Wonder

EXTRA -- you can now enter 'My Tower' and it is a pretty bad@$$ place.  I
really haven't checked it out much, just did a few battles and got a HUGE smile
on my face because it is finally getting harder...I will have a walkthrough of
this in my Side Quests section!

Go straight to the Oil shop and get a WILD BATTERY.  COMBOS BELOW!  Sadly most
of the combinations result in a Gear :-(!  Get some software and parts if you
like then enter the house directly to the right and get a SHLDMEM in the back
left corner closet.  When you enter the castle you should head left and into
the door to get the TOUGH BATTERY and look at these combos (You can get Gigapon
w/ WILD/TOUGH)!!!


MUCH MORE TO COME AND I UPDATE LIKE A BANDIT...if you wanna contact me:

E-Mail - JRCarlson2001@Hotmail.com
AOL - JRCarlson2001
MSN - JRCarlson2001@Hotmail.com
YIM - JasonRC2001


_______________________________

ROBOON

001 - Rocker

002 -

003 - Sunny

004 -

005 -

006 - Robby w/ SUPER/STAR
TYPE: Arm
CLASS: Sorcerer
OIL: A
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: Simpler model who is mass-produced for home usage.
SOFTWARE:
ENHANCE:

007 - SunZero w/ MOON/ION
TYPE: Arm
CLASS: Punch
OIL: 0
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: A powerful Robopon that devastates its opponents
SOFTWARE: Lev4 SnowStorm
          Lev21 SysAttk
ENHANCE: Does not enhance

008 - Boomer w/ AIR/AIR
TYPE: Move
CLASS: Sky
OIL: 0
SIZE: Small
WEIGHT: Light
DESCRIPTION: Be careful when it screams across the sky.
SOFTWARE:
ENHANCE:

009 - AirRaid

011 - Timzup w/ MILD/AIR
TYPE: Boot
CLASS: Material
OIL: B
SIZE: Normal
WEIGHT: Heavy
DESCRIPTION: A roly-poly bot who's nervous.  The clock's ticking!
SOFTWARE:
ENHANCE:

012 - 0-Count

013 - Zap

015 - Viggy w/ SUPER/NORMAL
TYPE: Arm
CLASS: Fight
OIL: A
SIZE: Small
WEIGHT: Normal
DESCRIPTION: Aspires to be a super-hero.  Seems that pigs CAN fly!
SOFTWARE: Lev4 Fire
ENHANCE: @ Lev15 to Disco Q

016 - Disco Q (Enhanced Viggy)
TYPE: Boot
CLASS: Animation
OIL: A
SIZE: Small
WEIGHT: Normal
DESCRIPTION: Gaurenteed to know the hottest dance moves!  Go DQ!
SOFTWARE: Lev8 Kiss
          Lev18 Revive+
          Lev24 Gamble
ENHANCE:

019 - Sumito w/ MANGAN/NORMAL
TYPE: Boot
CLASS: Human
OIL: 0
SIZE: Tiny
WEIGHT: Normal
DESCRIPTION: Sumo trainee.  No Matter what, he won't give up!
SOFTWARE:
ENHANCE:

020 - Sumito

022 - Chef-Fe

023 - Vic w/ COOL/SILVER
TYPE: Arm
CLASS: Fighter
OIL: B
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: Norse footsoldier who strikes down the enemy army.
SOFTWARE:
ENHANCE:

025 - Ralph w/ STAR/STAR
TYPE: Arm
CLASS: Punch
OIL: ?
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: Travels the globe seeking worthy challengers.
SOFTWARE:
ENHANCE:

028 - Pirate

033 - Meddy w/ MANGAN/NICD
TYPE: Arm
CLASS: Healer
OIL: ?
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: Don't worry, this will only sting a little.
SOFTWARE:
ENHANCE:

034 - Gobby w/ SILVER/GOLD
TYPE: Arm
CLASS: Devil
OIL: ?
SIZE: Tiny
WEIGHT: Light
DESCRIPTION: Prone to mischief.  Cutest lil' demon you ever did see.
SOFTWARE:
ENHANCE:

035 - Deemo

040 - Chimp w/ STAR/NICD
TYPE: Boot
CLASS: Animation
OIL: AB
SIZE: Tiny
WEIGHT: Very Light
DESCRIPTION: Girls love this cute pon.  Shipped in barrels
SOFTWARE:
ENHANCE:

042 - Boiler

046 - Crysty

047 - Shelby

049 - Granit w/ MANGAN/MANGAN
TYPE: Arm
CLASS: Night
OIL: AB
SIZE: Normal
WEIGHT: Heavy
DESCRIPTION: Rocks his foes with an avalanche.  Look out below!
SOFTWARE:
ENHANCE:

055 - SSTBot

056 - SST1337

059 - Tokbot w/ NICD/SUPER
TYPE: Arm
CLASS: Fighter
OIL: 0
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: Don't overuse him, roaming can prove costly
SOFTWARE:
ENHANCE:

060 - Cellula

061 - VolTone

062 - Gello w/ STAR/AIR
TYPE: Boot
CLASS: Monster
OIL: 0
SIZE: Tiny
WEIGHT: Very Light
DESCRIPTION: Hides inside sweet, sweet gelatic dessert.
SOFTWARE:
ENHANCE:

064 - Kogal w/ NORMAL/SILVER
TYPE: Arm
CLASS: Sorcerer
OIL: A
SIZE: Normal
WEIGHT: Light
DESCRIPTION: She always phones her friends.  She's sarcastic and rude
SOFTWARE:
ENHANCE:

065 - Fencer

067 - Sherry

069 - GigaPon w/ TOUGH/WILD
TYPE: Arm
CLASS: Punch
OIL: 0
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: Has a strong sense of justice.  Open for modification.
SOFTWARE:
ENHANCE:

070 - PrtoPon

075 - NitBoat w/ COOL/TOUGH
TYPE: Move
CLASS: Sea
OIL: ?
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: A wise-talking crime-solving boat.
SOFTWARE:
ENHANCE:

079 - El Seed

080 - Sprouch

082 - Hippon w/ MANGAN/HYPER
TYPE: Boot
CLASS: Animation
OIL: ?
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: Blows bubbles and wiggles her ears in graceful dance.
SOFTWARE:
ENHANCE:

083 - Elepon w/ NICD/COOL
TYPE: Boot
CLASS: Animation
OIL: A
SIZE: Normal
WEIGHT: Heavy
DESCRIPTION: Will never forget a target until it's scrapped.
SOFTWARE:
ENHANCE:

086 - Gunball w/ GOLD/GOLD
TYPE: Arm
CLASS: Gunner
OIL: A
SIZE: Tiny
WEIGHT: Very Light
DESCRIPTION: Dispensed with a sharp-shot and flavorful taste.
SOFTWARE:
ENHANCE:

087 - DaKid

089 - Under

090 - Taker

092 - Dot w/ MANGAN/SILVER
TYPE: Arm
CLASS: Healer
OIL: ?
SIZE: Normal
WEIGHT: Light
DESCRIPTION: She's a mega maid who could clean all day.
SOFTWARE:
ENHANCE:

093 - Leaky w/ NICD/MILD
TYPE: Boot
CLASS: Material
OIL: 0
SIZE: Tiny
WEIGHT: Very Light
DESCRIPTION: Sometimes forgets to turn off when he leaves the room
SOFTWARE:
ENHANCE:

094 - Viper2 w/ STAR/GOLD
TYPE: Boot
CLASS: Monster
OIL: 0
SIZE: Large
WEIGHT: Normal
DESCRIPTION: Designed to pop out of large metal connisters.
SOFTWARE:
ENHANCE:

095 - Cobra

097 - Thief w/ AIR/SILVER
TYPE: Arm
CLASS: Thief
OIL: B
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: This little scamp can pick any lock.  Watch out!
SOFTWARE:
ENHANCE:

098 - Fagin

100 - Tuten w/ MILD/COOL
TYPE: Boot
CLASS: Human
OIL: AB
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: Works out to prove his divine clain to the throne.
SOFTWARE:
ENHANCE:

101 - Mummy

102 - TuTank

103 - Storm

104 - Filimen w/ AIR/WILD
TYPE: Arm
CLASS: Sorcerer
OIL: A
SIZE: Small
WEIGHT: Light
DESCRIPTION: Eccentric, but he gets inspired when his light goes on.
SOFTWARE:
ENHANCE:

105 - Skeeto

106 - Hornet

108 - Wobble w/ NORMAL/HYPER
TYPE: Boot
CLASS: Material
OIL: 0
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: He smiles because nothing can knock him down.
SOFTWARE:
ENHANCE:

109 - Desutro

110 - Whirlee w/ GOLD/TOUGH
TYPE: Move
CLASS: Sky
OIL: AB
SIZE: Tiny
WEIGHT: Very Light
DESCRIPTION: His tail emits powerful radar waves for spying.
SOFTWARE:
ENHANCE:

113 - Train w/ birthdate input or
TYPE: Move
CLASS: Land
OIL: A
SIZE: Huge
WEIGHT: VERY Heavy
DESCRIPTION: Choo-choo choose this Robopon- he's far from loco.
SOFTWARE: Lev16 Stone
          Lev26 WillUP
ENHANCE:

123 - RboPron w/ MANGAN/SUPER
TYPE: Move
CLASS: Sea
OIL: B
SIZE: Small
WEIGHT: Normal
DESCRIPTION: Created to explore the ocean.  It's claws crush rock.
SOFTWARE: Lev10 AntiRust
ENHANCE:

124 - Scorpin

126 - Lil'Goo w/ MILD/GOLD
TYPE: Arm
CLASS: Sorcerer
OIL: ?
SIZE: Tiny
WEIGHT: Light
DESCRIPTION: A deceptive expert in bottle-rocket production.
SOFTWARE:
ENHANCE:

127 - Wind-up w/ SUPER/MILD
TYPE: Move
CLASS: Land
OIL: A
SIZE: Tiny
WEIGHT: Very Light
DESCRIPTION: A little skittish, but goes at his own slow pace.
SOFTWARE:
ENHANCE:

128 - RevD-Up

129 - Kimera w/ NICD/TOUGH
TYPE: Boot
CLASS: Monster
OIL: B
SIZE: Tiny
WEIGHT: Light
DESCRIPTION: Takes rodents to meet their maker.
SOFTWARE:
ENHANCE:

130 - Kinchop w/ NORMAL/STAR
TYPE: Arm
CLASS: Fighter
OIL: 0
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: Watch out for this pint-sized axe warrior
SOFTWARE:
ENHANCE:


131 - Ninja w/ SUPER/AIR
TYPE: Arm
CLASS: Thief
OIL: A
SIZE: Small
WEIGHT: Light
DESCRIPTION: A cyber ninja who lives for stealth.
SOFTWARE:
ENHANCE:

134 - Ta-Daa w/ HYPER/MILD
TYPE: Arm
CLASS: Sorcerer
OIL: 0
SIZE: Small
WEIGHT: Normal
DESCRIPTION: This Jack in the training thinks outside the Box.
SOFTWARE: Lev3 Ice
          Lev8 Fire(:<)
          Lev7 Down2
ENHANCE: @ Lev15 to Magipon

135 - Magipon w/ ENHANCE of Ta-Daa
TYPE: Arm
CLASS: Sorcerer
OIL: 0
SIZE: Small
WEIGHT: Normal
DESCRIPTION: Careful of what's up his sleeve-- it's hocus pocus!
SOFTWARE:
ENHANCE:

137 - RushBox w/ STAR/COOL
TYPE: Boot
CLASS: Animation
OIL: ?
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: An easy-going turtle who thinks life's a picnic.
SOFTWARE:
ENHANCE:

138 - Mouster w/ SUPER/SUPER
TYPE: Boot
CLASS: Animation
OIL: B
SIZE: Tiny
WEIGHT: Very Light
DESCRIPTION: Right-click your enemies into submission!
SOFTWARE:
ENHANCE:

140 - Silky w/ HYPER/WILD
TYPE: Boot
CLASS: Animation
OIL: B
SIZE: Tiny
WEIGHT: Very Light
DESCRIPTION: Caterpillar who wishes he could change his looks.
SOFTWARE:
ENHANCE:

141 - Mothfly

143 - Minotor

144 - Centaur

146 - Woolly w/ HYPER/AIR
TYPE: Arm
CLASS: Healer
OIL: B
SIZE: Normal
WEIGHT: Light
DESCRIPTION: She's cute and innocent, grazing in the field.
SOFTWARE:
ENHANCE:

154 - Pengski w/ SUPER/COOL
TYPE: Move
CLASS: Sea
OIL: A
SIZE: Small
WEIGHT: Normal
DESCRIPTION: Loves to serve shaved ice in the hot summer.
SOFTWARE:
ENHANCE: Does NOT enhance

155 - Dynamit

156 - D-Might

158 - Trigger w/ HYPER/SILVER
TYPE: Arm
CLASS: Night
OIL: 0
SIZE: Large
WEIGHT: Heavy
DESCRIPTION: Able to launch a warhead from any remote location.
SOFTWARE:
ENHANCE:

160 - Fighter w/ NICD/AIR
TYPE: Arm
CLASS: Punch
OIL: A
SIZE: Normal
WEIGHT: Normal
DESCRIPTION: Possessed by the fighting spirit of male warriors.
SOFTWARE: Lev21 - Combo
ENHANCE:

164 - Rider1

165 - RiderV

167 - Racer w/ NORMAL/GOLD
TYPE: Move
CLASS: Land
OIL: A
SIZE: Small
WEIGHT: Normal
DESCRIPTION: It was a famous racer Robopon in the past--and now?
SOFTWARE:
ENHANCE:


168 - Mock V

171 - Gear w/ NORMAL/MILD, SUPER/HYPER, NICD/NORMAL, NICD/HYPER, MANGAN/MILD,
NORMAL/AIR, NICD/NICD, MANGAN/AIR, HYPER/STAR, MILD/STAR, SUPER/SILVER,
MILD/SILVER, NICD/SILVER, STAR/SILVER, NORMAL/COOL, HYPER/COOL, MANGAN/COOL,
AIR/COOL, SILVER/SILVER, COOL/COOL, SUPER/GOLD, HYPER/GOLD, MILD/GOLD,
MANGAN/GOLD, AIR/GOLD, NORMAL/WILD, SUPER/WILD, MILD/WILD, MANGAN/WILD,
NICD/WILD, STAR/WILD, COOL/WILD, SILVER/WILD, GOLD/WILD, NORMAL/TOUGH,
SUPER/TOUGH, HYPER/TOUGH, MANGAN/TOUGH, STAR/TOUGH, AIR/TOUGH, SILVER/TOUGH,
TYPE: Boot
CLASS: Material
OIL: ?
SIZE: Tiny
WEIGHT: Very Light
DESCRIPTION: Just another faceless cog in the machine
SOFTWARE:

173 - Yuki

175 - Platnum

176 - Prime

177 - Octopon w/ NICD/GOLD
TYPE: Move
CLASS: Sea
OIL: A
SIZE: Normal
WEIGHT: Heavy
DESCRIPTION: Lonely, but lined with underwater cannons.
SOFTWARE:
ENHANCE:

178 - Cambot w/ COOL/GOLD
TYPE: Boot
CLASS: Material
OIL: B
SIZE: Tiny
WEIGHT: Very Light
DESCRIPTION: His flash can disable rampaging robots.
SOFTWARE:
ENHANCE:

179 - Kinpon w/ MILD/TOUGH
TYPE: Arm
CLASS: Fighter
OIL: ?
SIZE: Large
WEIGHT: Heavy
DESCRIPTION: Endangered Robopon that is under protection.
SOFTWARE:
ENHANCE:

180 - Vacupon w/ STAR/MANGAN
TYPE: Move
CLASS: Land
OIL: B
SIZE: Small
WEIGHT: Very Light
DESCRIPTION: The latest craze in infomercials.  Includes warranty.
SOFTWARE:
ENHANCE:

181 - Fujipon

___________________________________________________

D - Side Quests

I - My Tower

So far all I can say is that it is a GREAT place to build levels...

___________________________________________________

Anyone wanna form a coalition to get this finished?  CONTACT ME!

E-Mail - JRCarlson2001@Hotmail.com
AOL - JRCarlson2001
MSN - JRCarlson2001@Hotmail.com
YIM - JasonRC2001

Don't steal this please...ask first!  I do my best, and I don't wanna be ripped
off, thank you and happy gaming!

__________________________________________
This FAQ was happily made by Jason Carlson for Robopon 2: Cross Version!

