Onimusha 'Spoiler Free' Walkthrough.
This walkthrough is for both the 'Special Mode' (gotten after completing the
game once) and 'Normal Mode' based on 'Normal' setting.

Note: I try to keep this a spoiler free walkthrough as far as possible. In
trying to describe certain situations to make it clear to the reader, I may
accidentally reveal some events. This walkthrough is also based on the 'Special
Mode' game, but everything is the same, with the exception that Samanosuke is
wearing secret costumes and a very special gauntlet. See 'Secrets' Section if
you want to know it now!

Controls
L1: Guard
R1 + Left/Right: Move left or Right quickly around the enemy
R1 + Triangle: Sword special attack
Square: Attack
X: absorb souls
O: Action (examine etc).

Advice for killing enemies/Dark Realm Advice
- Guard often. You will not get injured whenever you guard against enemies,
with the exception of a few bigger and stronger ones (the red samurai and
ogres). This is especially useful against arrows.
- However, do not guard unnecessarily. If the enemies are still far away and
they will take some time to reach you, kill them first instead of guarding.
Kill them before they can kill you. This is especially so in the dark realm
where you need to clear the enemies fast before too many are generated.
- Absorb souls at a safe distance. If the souls are dissipating but there are
still enemies near you, back off first and then absorb the souls.
- Go for the finishing blow when the enemy is lying down. Go near the body and
press 'Square' multiple times for Samanosuke to stab his sword into the body
for the finishing blow. However, be careful of enemies who will attack you when
you are stabbing the enemy as you are vulnerable then. Stab only when enemies
are still some distance away from you.
- The key to killing bigger and stronger enemies, as well as surviving in the
Dark Realm, is to know how to use your weapons effectively. When surrounded by
multiple enemies, use the 'Wind Spear' special attack. When a single enemy
appears, change back to either the 'Thunder Sword' or 'Fire Sword'. Conserve
your sword special attacks. Use them only on the ogres or big red/blue
samurais. Switch swords often to utilise the special attacks. For example, it
is pointless using the 'Thunder Sword' when it is low on special attack gauge
even though you think (and I think as well) the 'Fire Sword' (which is full on
special attack gauge) is weaker. When tough enemies appear, change to the 'fire
sword' so that you can use its special attack just to kill them. Then change
back to 'Thunder sword' to kill smaller enemies.
- Note: Regardless of any weapons you are currently equipped with, as long as
you absorb souls, the rest of the weapons will also recover their special
attack gauge. Therefore, check your weapons' status, you might not know that
either one is already full on the special attack gauge. An awareness of your
other weapons' (that are not equipped) gauge is a good way to manipulate the
use of your weapons effectively.
- The trick is to use special attack for a particular weapon, absorb souls
after the attack and repeat. When the weapon is low, change to another weapon
and use special attack. Repeat procedure. After a while, the first weapon's
special attack gauge would be refilled partially, if not totally.


Enhancements:
In the game, after defeating enemies, you can absorb their souls and use these
to enhance your weapons or items.
Herb--> Medicine
Normal Arrows--> Fire Arrows
Normal Bullets--> Burst Bullets
Thunder Sword Level 1--> Thunder Sword Level 2--> Thunder Sword Level 3 (Max)
Thunder Orb Level 1--> Thunder Orb Level 3 (Max)
Fire Sword Level 1--> Fire Sword Level 3 (Max)
Fire Orb Level 1--> Fire Sword Level 3 (Max)
Wind Spear Level 1--> Wind Spear Level 3 (Max)
Wind Orb Level 1--> Wind Orb Level 3 (Max)

Note: Certain doors can only be opened by these Orbs. You need to level up your
Orbs in order to open a higher level door, e.g. a door that is locked by two
red Orbs require your fire Orb to be at level two. So, try to level up your
Orbs whenever possible in order to proceed ahead. To do this, kill more enemies
and absorb more souls.

Walkthrough
- Go to Northern path. Kill off either one of the purple ninjas. Cutscene.
- After receiving gauntlet, you will also receive 'Instructions'.
- Save point is at the glowing light inside the stand (next to the door).
- Go thru the door and across the bridge. Cutscene. Kill the zombie warriors.
- Enter house and thru the door. Cutscene. Kill off the zombie warriors.
- Go out of the door. Cutscene and apologies.
- Take short-cut to keep, go thru the forest.
- Pick up 'herb' at the right side of the cave entrance.
- Go down the hole.
- Open treasure box to get 'Und. Temple Map'.
- Go up the steps and examine the mummified monk.
- Take 'Green Scroll' to get 'Sougen Note'.
- Go thru the door behind the monk.
- Kill zombie at right. Before you turn left, examine the floor to get
'flourite'.
- Turn left the corner and examine the cupboard to get 'Seiryu' (Vol. 1).
- Go to the other end and enter the door.
- Destroy the giant pots to reveal a treasure box. Get 'Journal #1'.
- Examine the blue orb to get 'Thunder Orb' and 'Thunder Sword'.
- Examine the Trick treasure box. The characters Chinese numerals. You need to
arrange them from left to right in order. That is, No.1 to 3 from the top, No.
4 to 6 at the bottom.
- Note: For those who do not recognise the Chinese numerals, I will try to
describe them to you.
- One is represented by the single horizontal stroke.
- Two is written as two horizontal strokes across.
- Three is written as three horizontal strokes across.
- Four is written like a box, with two curving strokes inside the box.
- Five is written as a stroke across at the top, followed by a slanting
vertical slash down, a short horizontal stroke across and slash down again.
This is completed by a horizontal stroke across at the base.
- Six is written as a small dot on the top, a horizontal slash across, and two
dots at the bottom.
- Seven is written as a slash across a hook.
- Eight is written as two slashes outwards.
- Solution for box: Move 3 and 2, move 6 and 4, move 1 and 2. Get 'Rope
ladder'.
- At the exit, look out for 'Magic Jewel' inside a partially hidden treasure
box. Use it whenever you get it to increase your sword magic.
- Examine the Puzzle box #1. From right to left, enter 6,3,1 to get 'Power
Jewel'. Use it to lengthen your life.
- Examine the door and your Thunder Orb will dispel the blocking mechanisms.
Enter.
- Destroy the stand and get the treasure box behind it to get 'South Area Map'.
- The door on the right is 'closed tightly and will not open'.
- Enter the other gate near the red (fire) orb as you do not have the fire orb
yet. Kill the zombies warriors and get 'Herb' left by the soldier.
- The door is marked by red ink. It is locked and you need the red key. Later.
- Go down the moat and use the 'rope ladder'. Press start to select it under
items.
- Answer to puzzle box #2 (next to save point). Enter from right to left 4,1,6
to get 'Power Jewel'.
- Destroy stand to get 'Medicine'.
- Save before you enter the door. Fight first boss.
- Strategy: Never attack him in front. His attacks are too powerful. Kill him
from behind. To do this, allow him to get up close to you and let him swing his
mace. Do not face him directly, but position yourself to run forward when he is
about to swing his mace. Just before he does so, run forward and around him to
attack him from behind. Back away quickly and repeat this again. When the boss
charges at you, he will stay 'frozen' for a while. Avoid his charge and quickly
kill him when he stays still to recover from his charge. Absorb souls at all
times possible (at a safe distance) to refill your special sword attack and
life. Use your sword special attack to kill him whenever possible. It is ok for
him to destroy the concrete slab in the middle as it will provide more space
for you to maneuver.
- Enter the door the boss broke when he died. Open treasure box to get 'Journal
#2'.
- Go thru the door. Cutscene (demon). Kill the tentacle monster.
- Examine the left fire stand to get 'fire orb' and 'Fire Sword'.
- Go all the way back to the 'fire orb' door and equip the 'Fire Sword' to open
it. Ignore the blue skulls for now. They will steal the souls from your kills.
Go up the moat and back to the main door and open it by equipping the 'fire
sword'.
- Enter the second door on your left (Save place).
- Refill your magic power by pressing 'X'. Open treasure box to get 'Keep Map'.
Enhance your orbs or swords as you deem fit. I suggest the orbs first for those
who want to proceed with the story, while those who want to get more powerful,
level up the swords first.
- Go out and enter the main door next to the save room. Cutscene (Yunemaru).
- Open treasure box to get 'Normal arrows'.
- Enter the normal (brown) door, go thru it and open treasure box to get
'Journal #3'.
- Go thru the red orb door. Cutscene. (Yunemaru and Kaede).
- Open treasure box to near the staircase to get 'Herb'. Examine the shelves
behind it to get 'Flourite'
- Enter the door next to staircase.
- Trick treasure box. Move 5 and 6, 2 and 4, 6 and 1, 5 and 2, then 6 and 5.
Get 'bow'.
- Go to the shelves to get 'Suzaku'.
- Slash the rope dangling in the middle. There is something shiny at the
bottom. Later.
- Come out and go up the stairs.
- There is no need to go to the door on your right as you have already slashed
the rope one floor below it earlier on.
- Enter double red orbs door. You need to level up your fire orb to level 2.
- Get 'Red book' on the table.
- Open treasure box to get 'R. Crest Piece' (right side).
- Come out and go thru the grey door opposite it. Go thru the single red orb
door, where zombie warriors are crawling up.
- Go thru the door, destroy crates to get 'Normal arrow'.
- Behind the treasure box, get 'Flourite'.
- Go up the stairs. Get 'Byakko' next to treasure box.
- Open treasure box to get 'Normal Arrow'
- Save point.
- Equip 'Fire sword' and enter the double red orb door. Cutscene (Kaede).
- As Samanosuke, pull the lever. Press 'O'.
- As Kaede, pull the right lever in the set of two.
- As Samanosuke, pull the left lever next to Kaede.
- As Kaede, pull the left lever of the 3 set. The middle is a trap.
- As Samanosuke, pull the right lever of the set of 3.
- As Kaede, pull the last lever next to the door (to open the gate for the
treasure box).
- As Samanosuke, pull the same lever again (right of the set of 3).
- As Kaede, pull the left level of the set of 3.
- As Samanosuke, go all the way back to get 'Holy Armor' from the treasure box.
Go back and pull the right lever of the set of 3.
- As Kaede, enter the door.
- In the dark room, absorb magic powers. Equip 'fire sword' and use sword
special attack (R1 + Triangle). The flames from the sword will light up the
candles. Proceed.
- There are Chinese characters on the floor. The darkened word means 'corner'
while the lighter-coloured word means 'fly'. Step only on the darkened word.
E.g. Samanosuke steps on it, then he will be immobilised. Kaede steps on any
similar darkened character and she will be immobilised next while Samanosuke
can now move. You can step on any (even the same panel) until one of you reach
the only panel whose word is different. The word just before the door is
'king'. Enter and Cutscene.
- Water Trap Puzzle: You need to shift the 2 pieces of the Saito Crest
together. I think they need not meet at the middle bottom, but this is what I
usually do. The crests need to "move" on the 4 separate pieces to meet up. You
need to select the darkened spaces to indicate where the pieces will shift to
next.
- Solution: Shift the 4 pieces to the middle center level. (Shift them piece by
piece to the center middle level).
- Shift all 4 pieces to the left and swap place with the left crest. Now the
left crest is in the center middle position.
- Shift all 4 pieces down and right to occupy the bottom middle and bottom
right spaces. Shift the left crest down so that it touches bottom.
- Shift the middle 2 pieces to the top right (above the right crest).
- Now, 2 pieces should be at the top right of the crest while the other 2
pieces should be at the bottom right of the right crest.
- Shift the top right pieces down to center middle.
- Shift the bottom right pieces left to center middle.
- Shift the right crest to middle where both crests can finally be joined.
- Proceed. Investigate the table and pull the tab.
- Go up the ladder.
- The door is locked, you need to put the 2 pieces of crest. Put the 'R. Crest
Piece' for now.
- Go down the ladder next to the door. Turn around (180 degrees) and go down
the same ladder again.
- Open the treasure box to get 'L. Crest Piece'.
- Go up and back to insert the 'L. Crest Piece'. Enter door. Cutscene.
(Yunemaru).
- Slash the partitions. Examine the left stand where there is a box to get
'Flourite' and table for 'Seiryu'.
- Enter door. Pick up 'Suzaku' lying on the floor.
- Open treasure box next to stairs to get 'Normal arrows'.
- Go up stairs and enter door. You cannot enter the green orb door yet.
- Pick up 'Seiryu' on the floor, 'medicine' in the treasure box, and another
'Seiryu' in the middle of the room. Slash both partitions on the left and right
sides.
- Absorb souls from the left stand.
- Go thru the door on the right. Save point. Save before you proceed as it is
the second boss fight.
- Go up ladder. Fight second boss. (Rooftop).
- Strategy: Same like the first boss. Stay away from him. If you are trapped,
guard against his first slash, but guards against his second slash will not
work. After deflecting his strike the first time, back off or run in another
direction. When he slashes, run to his back to attack him. Use special attacks
and switch weapons often as when you absorb souls, weapons not equipped will
fill up on the special attack gauge. It is possible not to use any herbs here.
- Get 'Wind Orb' and 'Wind Spear'.
- Go down the ladder.
- Use 'Wind Orb' to unlock the green orb door. Cutscene. (Everyone and Nui).
- (Optional for those who wants to get 'Burst Bullets'). Go back to the green
Orb door earlier on. In case you are disoriented, you need to go out of the
room and thru the red orb door. Proceed past the blue part on the door. Go up
the ladder, carry on past the pulling leversGo up the ladder where you pulled
the tab formerly. In the room where you save Yunemaru, open treasure box to get
'Burst bullets'. Head back.
- Outside the left/right crest door, go down the ladder next to it.
- Instead of going down one more level, move along and go down another ladder.
Open treasure box to get 'Power Jewel'.
- Unlatch the door to go out from the trick door. Come out of this room.
- Go down the stairs and head to the first floor.
- Go to the other door next to the save room. Enter the double blue orb door
(Thunder Orb need to be at level 2).
- Enter door, pick up 'Blue Book'. Examine the 3 orbs on the stand.
- Equip the 'Thunder Sword' and examine it and the blue orb will move away.
- Equip the 'Fire Sword' and examine it and the fire orb will move away.
- Equip the 'Wind Spear' and examine it and the green orb will move away.
- Go down the stairs.
- A door is blocked by souls. Later.
- Go left and enter door. Save point.
- Open treasure box to get 'Herb'. Proceed.
- Examine shelves to get 'Green Book', 'Orange Book', and 'Byakko'. Enter door.
- Enter iron doors. Open treasure box to get 'Keep Und. Map'.
- Slash the rope and run to the other side to get 'Rosary of Com' which allows
you to hear the deceased.
- Come out, enter the other door. Open treasure box to get 'Purifier Bell'.
Avoid the blades. Stay on one side instead of the middle and dash across when
the blade swings past you.
- Go to the door where it is blocked by souls. Use 'Purifier Bell' to cure the
cursed. Enter door. Turn right before entering another door. At the end of the
left wall, examine the floor to get 'flourite'. It is near the glass tanks of
samurais where the door is indicated by blue ink.
- Now, enter the other door.
- Equip 'Wind Spear' and enter double green orb door. Pick up 'Apocalypse #1'
on the floor and 'Byakko' next to the corpse.
- Trick treasure box. Solution: Move 4 and 6, 8 and 7, 1 and 2, to get 'Blue
Key'.
- Examine the torture iron box in this room to get 'Flourite'.
- Come out and enter door on your left.
- Pick up 'White book' on the floor next to treasure box.
- Open treasure box to get 'Herb'.
- Go to the door marked by blue ink and examine it. The 'Blue key' will be used
automatically. Cutscene.
- As Kaede, go out of the room. Cutscene.
- Pick up 'Red key' on the floor from the dead soldier.
-

To be updated soon. Bear with me please.


FAQ Section
Q: What does 'Onimusha' means?
Ans: 'Oni' means devil or demon. 'Musha' refers to soldiers/warriors.  After
seeing the ending, I am convinced that it means 'Demon Warrior'. For those who
have completed it, think about what happens to Samanosuke I cannot say too
much lest I reveal some spoilers. This interpretation definitely makes sense to
me.

Q: What is the Dark Realm?
Ans: It is a place divided into twenty levels where you kill many enemies on
each level. Apart from getting herbs, you can get special items here, such as
the 'Talisman' which will resurrect you once when you die. This is used
automatically when you die. You can also the 'Soul Absorber'. When used, it
will absorb all souls for you at that particular place where you used it.
Discard after one use. More importantly, you can get 'Bisha O' which is the
Bishamon Ocarina'

Q: What is the 'Bisha. O' for?
Ans: The "Bisha O' is used for unlocking a special door which will grant you
access to the most powerful sword, the 'Bishamon Sword'. It is a sword which
combines all the three orbs (Thunder, Fire and Wind) into one. You can still
use your other weapons separately. The 'Bishamon Sword' do not use up any souls
when executing the special attack and will kill enemies in one blow.
Unfortunately, at this point in time, you cannot go back to the castle to take
pleasure or revenge in killing the other enemies. It's ok, save it for the last
boss.

Q: Where do I use the 'Bisha. O'?
Ans: After defeating Marcellus, enter the demon gate. You will see a door that
is dark brown in colour and it is made of a different material. Use the 'Bisha.
O' here and the "door" will open.

Q: What are the Flourites for? How many are there?
Ans: You need to get twenty of them to open up a mini-game after completing the
game.

Q: How do I solve the 'Water Puzzle'?
Ans: Til my next update, please refer to this website:
http://www.ab.wakwak.com/~ltt/oni_m/date/mizu.html

Secrets
Note: after completing the game, you will be asked to save a new record. This
will erase all your former records and start the game with a blank record. If
you want to fight the last boss and see the nice FMV ending without starting
the game all over again, you might want to save this data in a new memory card.
- After completing the game, you will get your ranking and game details, e.g.
time taken, enemies killed. You will also get the 'Special Report' mode which
shows a trailer forOnimusha 2!
- You will also open up the 'Special Mode'. In this mode, Samanosuke will be
wearing a Panda suit, with a flower as his gauntlet. As for Kaede I will
update it soon.
- If you collect twenty flourites after the game, you can access the mini game.
More on the location of the flourites and the mini game later. Give me time to
update this before sending me any e-mails please.

Mini Game
-You need to destroy the stated number of pots to release their souls. There is
timing and also zombie warriors who will destroy the pots against you. Your
life will also be gradually depleting.




Other walkthroughs I have written.
1) Juggernaut (PS)
2) Covert Ops's Scenario A guide (PS)
3) Aconcagua (PS) Too few people are playing this game.
4) D2 (DC)
5) Onimusha (PS2)

Credits:
1) Firstly, to Gamefaq and its excellent massage boards. Thanks to CJAYC for
this great site.
2) To all the 'Onimusha' message board writers. This couldn't have been done
without your discussion. You know who you are. Til 'Devil May Cry', keep the
board alive!
3) To all you readers, whom this walkthru is for. Thanks for reading and
comments/criticisms.

Contact
Questions can be posted to me at 'bengster@pacific.net.sg' However, please
understand that I am in the middle of completing this walkthru, so do not ask
me any question until I have completed it. So, do give me some time as I will
be updating this very soon. (Tomorrow)
For other websites who want to post this, wait until I complete this walkthru
and contact me then. Thanks, I appreciate it.

Parting Note:
Help needed: Can anyone tell me how to send it the list of walkthrus you have
written in order to let it get compiled into the 'Contributors' section? ADK
told me once, but I deleted the mail accidentally.

Til next update, keep slashing and take care!

