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=======================================================================
                       Final Fantasy VI (PSX)
=======================================================================
                 Final Fantasy VI (PSX) FAQ/Walkthrough
                           Version 0.5
                        By Steve Saunders
                            11/24/00
                    http://www.wrestlingcolumns2000.com
                     webmaster@wrestlingcolumns2000.com

This guide is copyright to the author, and may never be distributed for
Any purposes without the permission of the author, which must be taken
directly from the author. All of the contents within this document were
Compiled by the author, or the respective contributors. If you wish to
use any of the information they have contributed separately, then it is
Up to them, but permission must still be received. This guide may never
Be altered in any way, and the following sites are banned forever from
The use of this guide: megagames.com, videogaming.net. No other type of
Magazine, book, publication or any other form of distribution will make
Use of this guide or its contents without the author's permission. Don't
Ever add a banner or advertisement to this guide, or change anything in
The credits, that is hereby forbidden with this disclaimer, which can't
Ever be removed from this guide either. Please abide by this copyright.

If you need to contact the author of this guide for any reason(s) which
Has something to do with this guide, please email me at the email that's
Shown at the top of the guide. Usually, if you have a question about it
And it isn't already in the FAQ, probably means that I don't know to, I
Will try to answer all questions to the best of my ability though. It'd
Be appreciated if all of the email regarding this game had Anthology in
The subject, so I will know what to expect. Also, when you send us them
Please try to make your question as easy and simple to read as possible
And t will help us to respond quicker. Last but not least, if you would
Like to contribute something to this guide, please feel free to send it
To either of us and we will be glad to put it in, assuming its correct.

.----------------------------------------------------------------------.
|  This FAQ is Copyright 2000 Steve Saunders a.k.a. DaLadiesMan.  The
|  only sites  allowed to use this FAQ are:
|
|
|
|  1. GameFAQs (http://www.gamefaqs.com)
|
|  2. Game Winners (http://www.gamewinners.com)
|
|  3. Video Game Strategies (http://vgstrategies.about.com)
|
|  4. Cheat Code Central (http://www.cheatcc.com)
|
|  5. Happy Puppy (http://www.happypuppy.com)
|
|  6. Game Revolution (http://www.game-revolution.com)
|
|  7. Gaming Planet (http://www.gamingplanet.com)
|
|  8. PlayStation Pit (http://www.psxpit.com)
|
|  9. X Cheater (http://www.xcheater.com)
|
| 10. Phat Games (http://www.phatgames.com)
|
| 11. The Cheat Empire (http://home.planetinternet.be/~twuyts)
|
| 12. http://www.psxcodez.com
|
| 13. http://www.hype.se
|
| 14. http://www.supercheats.com
|
| 15. http://www.psxgamer.com
|
| 16. Game Castle (http://gamecastle.virtualave.net/main.html)
|
|
|
| If ANY other site has a copy of this FAQ, it is an illegal copy.  So,
if you happen to see this at another site, please notify me immediately.
|
'----------------------------------------------------------------------'

========================================================================
CREDITS
========================================================================
-CJayC (http://www.gamefaqs.com)
For his hard work and dedication to one of the greatest sites out there,
and for hopefully posting this guide!

-Prima Strategy Guide
Yeah, I admit I took some stuff from them. I am crediting them here,
though, right?

-Dingo Jellybean (http://www.vfaqs.net)
-I may have had my fair share of problems with him, but his FFVI guide
is the best on the net right now. I really like it and it has helped me
out, although I did not take anything from it.

-Daniel Stefano (Positively Posterior) and Dyson Turner (Dy$e Murder)
For being the two coolest guys at GameFAQs, they rock!

-Matt Hulbert
A cool guy, he inspired me to do this guide and my Final Fantasy VI one,
and he is a great friend!

=======================================================================
Table of Contents -----------------------------------------------------
=======================================================================
1.0 Introduction
    1.1 Revision History
    1.2 Author's Information
2.0 My Final Fantasy 6 Review          ***FINISHED***
3.0 Character Guide
4.0 Walkthrough
    4.1 World of Balance               ***FINISHED***
    4.2 World of Ruin
5.0 Secrets                            ***FINISHED***
6.0 Lists
    6.1 Weapons List                   ***FINISHED***
    6.2 Armor List                     ***FINISHED***
    6.3 Relics List                    ***FINISHED***
    6.4 Items List                     ***FINISHED***
    6.5 Espers List
    6.6 Magic List                     ***FINISHED***
    6.7 Enemies List
    6.8 Lores/Rages/Dances List
7.0 The Colosseum                      ***FINISHED***
8.0 Boss Guide
9.0 Other Information
    9.1 Credits
    9.2 Links
    9.3 My Other Works
    9.4 Future Plans
    9.5 Author Information
10.0 Conclusion
    10.1 Final Statement
    10.2 Copyright Information


=======================================================================
1.0 Introduction ------------------------------------------------------
=======================================================================
Final Fantasy 6 is my all time favorite game, so of course there was going to
be
a time where I was going to do a guide for this game. Needless to say, I love
this game, and had a great time writing this guide.

If you have any questions, feel free to email me.

Also, you can use this guide on your site just so long as nothing is altered,
credit is given when due, and you do not make any monetary gain off of the
guide. No you may not use the lists...I don't care who you are, NO means NO. If
you violate any of the guidelines, I can take legal and civil action. There,
now
you know.

Thanks, and enjoy the guide!

-"DaLadiesMan" Steve Saunders
webmaster@wrestlingcolumns2000.com


=======================================================================
1.1 Revision History --------------------------------------------------
=======================================================================
v0.5 (November 24, 2000)
-Here we go, the version that will be submitted to GameFAQs!
-I got the walkthrough done through the end of the world of balance.
-I added a boss guide section and did some reshuffling of section numbers.
-I decided to do a list of enemies later on, but maybe not any statistics for
enemies.
-I added all the non-game play info, finally.
-This guide is currently at 237.6K according to my word processor.

v0.4 (November 22, 2000)
-This was another pretty major update.
-I still have plans to submit the first version of the guide when it hits 0.5,
which should happen in a week or so (it could be 225K by then, too!)
-I updated the walkthrough through the Cave to the Sealed Gate, got to the part
where the airship crashes thanks to the Espers.
-I added all of the secrets I have to the guide, I may add some more later.
-I might not do an enemies list now, as it might be too much work for me.
-I decided to add a Dance List to the Lores/Rages List section, as there are a
lot of Dances for Mog to learn in this game.
-I added the armor list, it was a lot of typing but I got it done =).
-After a hard days work, this guide is currently at 198.3K according to my
word
processor.

v0.3 (November 21, 2000)
-This was a pretty major update.
-I still have plans to submit the first version of the guide when it hits 0.5,
which should happen in a week or so (it could be 225K by then, too!)
-I updated the walkthrough through Zozo. That was a lot of work =).
-I added some information about Espers and Magicite in the Espers list.
-I added the character information for Locke, Gau, and Setzer.
-I updated some formatting of the character information section. Character name
headings now get a row of lines, while skill information and lists headings get
equal signs.
-I updated the formatting of the rest of the guide, no longer is there equal
signs to separate headings in individual sections, now there are lines to do
that. It makes the guide look a lot neater, in my opinion.
-After doing the character information for Gau, I decided to add a Lores/Rage
List section, to the Lists category.
-Finally, I added some basic information about magic to the magic section.
-After a hard days work, this guide is currently at 139.2K according to my
word
processor.

v0.25 (November 20, 2000)
-I updated the walkthrough through Lockes quest.
-I added a copyright information section to the very bottom of the guide.
-I updated the disclaimer information.
-Added my email address to the top of the guide.
-I also figured how to fix those annoying character conversion errors, so when
I
submit this guide to GameFAQs (v0.5!!), it will not have any of these errors.
(Yay!)
-Finally, I decided to update some formatting of the walkthrough, quest name
headings and "boss fight" heading now use a row of -s instead of 10 or so
equal signs. I think this makes the walkthrough look a lot better.
-This guide is currently at 97.3K according to my word processor.

v0.21 (November 20, 2000)
-I decided to add new sections to the walkthrough. Before each new event
starts,
in addition to the "Checklist" part, I now have a "Statistics" part, which
gives
a list of the enemies and items you will find in this event.
-I updated the walkthrough to the Returners Hideout.
-This guide is currently at 82.0K according to my word processor.

v0.2 (November 19, 2000)
-When this guide gets to v0.5 I will submit it.
-I added "finished" to the finished sections in the table of contents.
-I completed the weapons list and magic list.
-This guide is currently at 76.0K according to my word processor.

v0.15 (November 18, 2000)
-I completed the item list and relics list.
-I also completed section 7.0, The Colosseum.
-Lots of work completed on the list section.
-I got the character rundown for Cyan done.
-Walkthrough updated through South Figaro.
-This guide is currently at 59.8K according to my word processor.

v0.1 (November 17, 2000)
-Started this guide officially.
-The review has been specially formatted for this guide, and is here now.
-I got the format and table of contents completely done.
-I got the character information done for the first five characters.
-I got the walkthrough done to South Figaro.
-This guide is currently at 41.2K according to my word processor.


=======================================================================
1.2 Author's Information ----------------------------------------------
=======================================================================

Name: Steve McFadden
E-Mail: mcfaddensteve@netscape.net, webmaster@wrestlingcolumns2000.com

My Web Pages Links: http://gamereviewers.cjb.net
http://stephaniemcmahon.freeservers.com
http://www.wrestlingcolumns2000.com
http://www.reviewcritique.cjb.net
htp://smcfadden.freeservers.com

GameFAQs Contributor Page Link:
http://www.gamefaqs.com/features/recognition/2134.html

GameFAQs alias: DaLadiesMan (formerly known as SMcFadden, I changed it
though)
Yahoo Messenger: nicklacheysnightmare, mcfaddenvg or ilovestephmcmahon
(same account, different profiles)
AOL/AIM: McFaddenDaMan
MSN Messenger: neverforgotaboutdre@hotmail.com

TOTALS as of 11/24/00
Reviews: 369
FAQs: this was my 51st

Feel free to message me on any of my messengers.. just tell me you are
messaging me about my FAQ and I will definitely answer you as quick as I
possibly can!


=======================================================================
2.0 My Final Fantasy VI Review ----------------------------------------
=======================================================================

Thanks to everyone who emailed me praising me for giving the game the title of
"best game ever" While there are still some of you out there who don't like
this
game that much (Sunshine), I still think it is the greatest game of all time.
While Final Fantasy 7 dealt with a stupid story line and a somewhat confusing
and complicated materia system, Final Fantasy 3 had the best story line ever
and
some of the coolest things to come from a RPG.

Overall, the game is better than even Chrono Trigger and Xenogears, and far
better than that Zelda 64. Final Fantasy 7 was good, but once I beat it, I had
little interest in playing it again. I did not care for the characters
(especially Cloud), while I worried about what happened to the characters in
FF6/FF3. This is why Final Fantasy 3 is the greatest game ever. While it does
have its flaws (What game doesn't?), it is still my favorite game.  It is my
favorite game for a few reasons, one of them is the fact that the story line is
so awesome, but that is not the main reason.

The thing I like most about this game is not the fact that the game has the
best
story line ever featured in a role playing game, nor the fact that this is one
of the best looking games to ever be released for the Super Nintendo as a video
game console. No, the simple fact that this game is so much fun to play is the
reason why I consider this to be one of the best games on the Super Nintendo,
as
well as one of the greatest role playing games ever made. The game play really
is that awesome. This is truly one of the greatest games I have ever played,
bar
none.

The story line in this game is unreal. You start off the game as terra, a
former
member of the empire who was under control by Kefka (the main enemy) by wearing
a slave crown. Then she fights an esper and is transformed into some weird
thing, and the adventure begins! Over the course of the game, you will find out
about each individual character's history, including Cyan's dealing with his
family's death, and Sabin and Edgar's little feud about why Sabin chose to do
what he did (you'll have to find out for yourself). Unlike Final Fantasy 7's
story line, which although I beat twice I have yet to understand, Final Fantasy
6's story line is easy to understand. This is truly the pinnacle of RPG story
lines.

The story line in the game is so great, and easy to get into, that it is a
shame
that not many people will consider this game based on the console it is on
alone. I mean, this story line is the greatest ever to be featured in any video
game, so I hope more people experience this game. It will instantly draw you
into a world of greed and character development, as you watch each character
evolve before your very eyes. Will Locke finally get the courage to ask Celes
out? The game takes you through each emotion he is feeling, which is truly a
great thing. I really enjoyed reading the story line in this game.

The graphics in this game are in my opinion better than Final Fantasy 7's,
considering the platforms they are on. Everything in this game is screaming
with
graphical detail. My minor complaint is the characters are too small. Or maybe
the backgrounds were just too big. Seriously, I have to point out the fact that
while the characters are larger than they are in the other games in the series,
they still are kind of short, especially when walking around on the world map.
This is just a minor compliant, however. Overall, I like Chrono Trigger's
graphics better, but who cares? I have no complaints here.

The background designs in the game are truly awesome, and is yet another reason
why I feel that this is one of the best looking games, if not the best looking
game, to ever be released on the Super Nintendo. The background designs are
very
well detailed and very varied. I especially liked the graphics in the towns, as
everything is detailed so effectively, it's scary. Like the buildings, which
have peeling paint, for example. The attention to detail in the game is truly
fantastic. Then there are the forests, with the reflections off the lakes, I
really cannot describe to you how good the background designs in the game
really
are. Take my word on it that they are awesome, though.

The character and enemy designs in the game are fantastic, as well. I really
liked the character designs in the game. I already mentioned how I felt about
the size of them, so I will not bother to bring that up again. Instead, I will
now tell you how much I liked the character designs in the game. I think that
the character designer in the game did an outstanding job of designing the
characters in the game. This is truly the pinnacle of character designs on the
Super Nintendo, yes they are even better than the almighty Chrono Trigger.

On the other side of the coin, there are also enemy designs to be discussed.
The
enemy designs in the game are simply awesome, as well. I really liked a
majority
of the enemy designs in the game, and I felt that they were all very well
detailed and very varied. I also liked the boss designs in the game a lot,
especially the octopus Ultros and the big dude Vargas. The battle graphics were
awesome, and the animation was well done, and the character and enemy designs
just added icing on an already delicious cake.

Please someone please get me the soundtrack to this game!!!! The music in this
game is fantastic, with excellent sound effects rounding up the score. Each
character each has their own unique theme song, and each is great. The music in
each event is well done as well and captures the pace and the emotion that the
event is trying to convey, which is unlike the previous games in the series.
Also, unlike the previous games in the series, the same music doesn't repeat
itself (unless they are showing an event with a certain character and they play
his theme music). This is truly the best soundtrack ever in a video game.

The music in the game was really awesome, and I would sell my left foot to get
a
copy of the soundtrack (well, not really) but I do have to mention something I
didn't like *gasp* about the music in this game. Quite frankly, I was
disappointed to hear upon completing my first battle that Square Soft totally
redid the battle and victory themes. There is nothing wrong with this, until
you
consider the fact that I soon got annoyed by the battle theme. It was okay but
it did get annoying after a while. On the flip side, I really liked the boss
theme, and especially Atma Weapon's Floating Island boss theme.

Control in this game is perfect. Excellent control all around, and the control
also makes good use of the L and R buttons too! One flaw I have to point out
about the control is that your character walks very slowly until they get the
sprint shoes equipped. Also, your character cannot walk diagonally, which will
lead to certain complaints. You will never be able to walk at the exact speed
and direction that you want to, so you are just going to have to deal with
that.

The game play is also outstanding. Learning magic in this game is a breeze. To
learn magic, you must equip an esper. Each esper's magic has a different
"learning-rate". The learning rate basically means that when you gain magic
points after a battle, you multiply the magic points gained times the learning
rate of the magic. Also, as an added bonus, each esper has a "Level-up bonus"
Basically, all it means is that when you level up, whatever esper you have
equipped "level-up bonus" is enforced. So if you gain a level with the Bahamut
(HP plus 50%) esper equipped, you will gain 50% more HP than you normally would
had you not equipped it. This is truly an outstanding concept.

The battle system in the game is awesome, as well, although not up to the
innovation that the esper magic system provided. The battles are turn based,
enemies usually appear on the left side, characters usually appear on the right
side, as always. The thing I like so much about the game is the amount of
different stuff you can do in this game when it comes to battles. You can equip
certain items and weapons which allow you to do more damage, which adds
strategy
to the game. Another game play element that adds a strategy element to the game
is the fact that each character has their own special attacks.

How could the fact that each character has their own special attacks during
battle lead to an element of strategy? Well, the answer is simple. Each
character has their own ability, which means you may want to use certain
abilities during certain battles. Therefore, you need to make sure you bring
the
right characters along at all times. Sometimes you don't have a choice but when
you do you want to make sure you have the right characters along. For instance,
if you want to steal an item from a boss you want to bring Locke along, since
he
is the only character that can steal items from enemies.

The only flaw is your character's walking speed without the sprint shoes
equipped (be prepared to spend a lot of time walking putt-putt until you have
the sprint shoes quipped). Otherwise, the game features outstanding game play.

You will want to play this game a lot once you get it, trust me on this one.
The
simple fact that this game is so much fun to play would lead to great replay
value alone, but you also have to consider the fact the amount of secrets
featured in the game. Once you combine those two facts, you will realize that
this game has truly outstanding replay value. I couldn't put this game down for
weeks once I started playing it. It truly is an awesome game with great and
addictive game play.

I wish I could say that this is one of the most challenging role playing games
I
have ever played, but I can not say that, sadly. The simple fact it, this game
is not as challenging as I would have expected. I only got game over about 5 or
6 times the first time through. Compare that to the 16 or 18 times I got in
FF8,
and you can see why I don't consider this game to be that challenging. It is
long and lengthy, but not challenging. It is the sad truth.

This game was truly made by someone of a higher power. It's that good. Sure it
is expensive (50-60 dollars) but hell, its worth it. Trust me, if you've never
played Final Fantasy 3, you've never played the best game ever created. Final
Fantasy 7 and 8 doesn't even come close. The only games that come close are
Chrono Trigger, Final fantasy 5, and Star Ocean 2. Buy this game now! Buy a
Super Nintendo also, it is worth it to play a game like this.

And that's the bottom line, because DaLadiesMan said so!!!

Why do I like Final Fantasy 3 better than FF7?
First off, the story line in Final Fantasy 7 was TERRIBLE. I had no clue as to
what was going on half the time, nor did I care about what happened to the
characters in the game. While FF7 featured the worst characters ever to grace
the series (I hated Cloud and Barrett), FF6 had some awesome characters each
with their unique abilities and personal problems. For instance, Terra was
dealing with being half esper and half human, and throughout the game she had
to
deal with this problem that has haunted her throughout her life. In contrast,
I could care less about Cloud and his stupid problems with Sephiroth.

While it was cool to see Cloud give Sephiroth the Black Materia, the story line
quickly got old by the second disc (just like the story line gets old in WCW :)
Also, in Final Fantasy 7 ANYBODY can steal (as long as they equip the Steal
Materia), which sucks because the fun of FF6 was having the right party
available at all times (for instance do you want Locke's stealing ability or
Celes's runic ability?) Also, the music in Final Fantasy 6 is FANTASTIC!!!!
Talk
about Wonderful music (which my main man Sunshine cares a lot about), FF6 has
great music!!! The airship theme is catchy and great overall, and each music
piece in each part of the game is unique and great.

It definitely has the best music ever. FF7 also had great music but the music
in
some places was very annoying and didn't sound good at all. Also, Final Fantasy
7 seemed to care more about graphics and FMV scenes while FF6 dealt with the
two
most important aspects of any RPG: story line and game play. While I love Final
Fantasy 7 (even with all of its flaws), it still cannot match the power that is
FF6. I personally think that FF7 was overrated and is not the greatest RPG
ever.
FF7 is still one of my 10 favorite games of all time, but FF6 is at the top of
that list. That is why FF6 is better than FF7.

What are the flaws in this game?
Of course, like every other game, FF6 does have its flaws, albeit minor. For
one, your characters walk hideously slow until you get the sprint shoes
equipped. That is a problem in the early going, since you can't purchase the
sprint shoes until you get to South Figaro (about an hour into the game). This
does not affect your walking speed on the world map, but does effect your
walking speed when walking in a town, cave, dungeon, anything not related to
the
world map directly.

Another flaw is that some of the characters are not that great. While FF6 does
have the best characters overall in a video game; Umaro, Strago and Relm are
not
that great of characters in my opinion. I mean, I think Square Soft spent too
much time worrying about developing the other characters, while forgetting
about
some of the other lesser characters in the game. Strago and Relm have their own
story line, and they develop fairly well as characters, but unlike the rest of
the game I just didn't care. Despite these flaws, FF6 is still the greatest
game
ever.

Is the game too big?
One of the biggest complaints in Sunshine's review is that the game is too big.
No, it is not. The game could probably fit into one CD (actually it can because
Square Soft already released it for PSX). There are two worlds that you must
defeat, the World of Balance and the World of Ruin. And for all those
complaining about the Fanatics Tower and Phoenix Cave, just remember that YOU
DON'T HAVE TO TRAVEL THROUGH THEM!!! It is OPTIONAL!!! After getting your
airship back, you can go straight to Kefka's tower. While it is great to get
the
Phoenix Espers and all of the extra secrets, you don't have to. So don't
complain about FF6 being too big, because FF7, Zelda 64, FF8, and Xenogears are
all bigger than FF6.

Why is Kefka so easy?
I have no clue. After all, Kefka is a bad guy, and for being the final boss he
sure is easy. I have never had a problem beating him. Now, about the three
bosses leading up to him....

Should I buy the Super NES version?
This is a very difficult question. Unless you don't have a Playstation, you
should probably get the Super NES version. The major difference is price. FF6
for the Anthology cost only 40 bucks (and it comes with the second greatest RPG
ever, FF5!!!!!) The only problem with the PSX version is the long loading
times.
Just realize that you can get FF5 and FF6 for PSX less than you can get FF3 for
the Super NES.


=======================================================================
3.0 Character Guide ---------------------------------------------------
=======================================================================

Here in this section, I will give you a complete list of the characters in the
game, as well as descriptions of each of them, and the special abilities that
they possess.


--------------------------------------------------------------------------------
      TERRA BRANFORD
--------------------------------------------------------------------------------
"A mysterious young woman, controlled by the Empire, and born with the gift of
magic."

Terra is one of the two characters at the beginning of the game who can use
magic. Her knowledge of magic is limited at first but is still very useful. As
Terra's skill level grows, she will slowly learn some new spells. Her skill
will
eventually be supplemented or rather enhanced with the use of Espers, but she
can still learn spells until the very end of the game, including the powerful
Ultima spell.

==============================
SPECIAL SKILL: MORPH
==============================
Terra has the power to morph, which changes her physical appearance to that of
an Esper. Doing so doubles the power of her magic. This skill is not available
to her at the beginning of the game. Morphing puts quite a strain on Terra, so
she cannot morph as often as you want. When morphing, a green bar that
represents Terra's stamina replaces her ATP bar. When the green bar is
depleted,
Terra automatically reverts to her normal human form. If this occurs, it may
take several battles before Terra is rested enough to use her Morph ability
again. Also, the rate at which the stamina bar is depleted is determined by how
long since Terra last morphed. It is essential not to overuse her Morph skill,
or she will only be able to hold Esper form in boss battles for a single turn
or
less.


--------------------------------------------------------------------------------
    LOCKE COLE
--------------------------------------------------------------------------------
"Treasure Hunter and trail-worn traveler, searching the world over for relics
of
the past..."

Locke is a treasure hunter (a.k.a. Thief). He possesses greater dexterity and
speed than other characters but never really learns to pack much of a punch.
However, his skills as a Treasure Hunter make him a valuable asset throughout
the game.

==============================
LOCKES SKILL: STEAL/CAPTURE
==============================
As a Master Treasure Hunter, Locke has learned to use the Steal skill. Using
the
Steal command in a battle makes Locke attempt to steal an item from an enemy.
At
first, Lockes success rate will be pretty low even against weak creatures.
Eventually, you can get the Sneak Ring Relic that increases his chances of
successfully stealing items. You can also find the Thief Glove Relic, which
changes the Steal command into the Capture command.

Capture is different from Steal in that Locke also attacks the enemy while
attempting to steal an item. The same Capture action can randomly be performed
by equipping Locke with a Thief Knife and attacking enemies during battle
normally.

Stealing items from enemies is an easy way to increase your inventory of common
items. Rarer items like weapons and armor can also be stolen and then sold or
equipped. Check the enemies list for specific information on what can be stolen
from each monster.


--------------------------------------------------------------------------------
    EDGAR RONI FIGARO
--------------------------------------------------------------------------------
"The young king of Figaro Castle, ally to the Empire, and a master designer of
machinery..."

Edgar and his brother, Sabin, are the heirs to Figaro Castle. He is a fair
ruler
and loved dearly by his subjects. Due to his prowess with machinery, Edgar
finds
useful tools that can be used in battle, and he has given Figaro Castle the
amazing ability to travel underground. As the King of Figaro Castle, Edgar is
allowed a 50-percent discount at the Castle's shops.

==============================
EDGAR'S SKILL: TOOLS
==============================
As the game begins, Edgar has a limited amount of Tools that he can use in
battle. The effect of these tools varies greatly, but all of them are useful.
Some Tools found in the early stages of the game may become obsolete as time
passes, but you can count on finding new Tools to take their place. Some Tools
must be found, but most others can eventually be purchased at Figaro Castle, so
be sure to check back there often.

==============================
LIST OF TOOLS
==============================
Auto Crossbow: Shoots a flurry of arrows at all enemies in battle.
Noise Blaster: Blasts an entire group of enemies with a loud sound that leaves
them temporarily confused.
Bio Blaster: Engulfs a group of enemies in a cloud of poisonous gas that can
sometimes leave them poisoned.
Debilitator: This tool does not attack, but it does create an elemental
weakness
in an enemy, which makes an enemy easier to defeat.
Flash: Blinds and damages a group of enemies with a brilliant blast of white
light.
Drill: Drills through an enemy's defenses to cause a painful wound.
Chain Saw: This Tool is randomly used in one of two ways. The most common is a
strong spinning attack that causes damage to one enemy. The rare second is a
brutal attack that attempts to destroy the enemy in a single shot.
Air Anchor: This rare Tool can only be found in the Tower of Fanatics. An enemy
hit by its bolts will self destruct upon moving.


--------------------------------------------------------------------------------
    SABIN RENE FIGARO
--------------------------------------------------------------------------------
"Edgar's twin brother, who traded the throne for his own freedom.."

Sabin and his twin brother, Edgar, are the rightful heirs to Figaro Castle.
Unlike his brother, who remained behind to rule, Sabin set out to find his own
path and to avenge his parents' deaths. He met up with a master of martial arts
named Duncan, who taught him the secret of the Blitz techniques.

==============================
SABIN'S SKILL: BLITZ
==============================
Early in the game, Sabin is the strongest fighter. His Blitz techniques give
him
a wide variety of special attacks that enable him to rely more on his bare
fists
than weapons.

Blitz techniques are slowly learned throughout the game as Sabin gains
experience. He begins the game with three: Pummel, Aura Bolt, and Suplex. To
use
a Blitz technique, select the Blitz command in battle, enter the proper command
using the directional pad and buttons on your controller, and then confirm the
move with the X button. If done properly, Sabin will perform the Blitz you have
chosen. If you mis-enter the command, however, Sabin will fumble the move and
miss his opportunity to attack.

==============================
LIST OF BLITZES
==============================
Note: If you have been playing fighting games for years, using Sabin's Blitz
techniques will be straight-forward. Unlike a fighting game, it does not matter
which way Sabin is facing. The commands are always entered the same no matter
which side of the screen Sabin is on.

Pummel (Command: Left, Right, Left): Sabin attacks the enemy with a flurry of
powerful punches.
Aura Bolt (Command: Down, Down-Left, Left): Focusing his power, Sabin blasts
the
enemy with a beam of Holy light. This attack best against undead enemies.
Suplex (Command: Triangle, Square, Down, Up): Sabin's mighty muscles give him
the strength to pick up an enemy and slam it into the ground.
Fire Dance (Command: Left, Down-Left, Down, Down-Right, Right): A quick chant
creates several fiery clones of Sabin that burns a group of enemies to a crisp.
This attack works best against enemies with a weakness against Fire magic.
Mantra (Command: R1, L1, R1, L1, Triangle, Square): Sabin's purity of spirit
allows him to heal his party's wounds.
Air Blade (Command: Up, Up-Right, Right, Down-Right, Down, Down-Left, Left):
Sabin's quick movements create sharp gusts of air that are hurled into a group
of enemies. This attack works best against enemies with a weakness against Wind
magic.
Spiraler (Command: R1, L1, Triangle, Square, Right, Left): Sabin sacrifices his
life to heal the rest of the party.
Bum Rush (Command: Left, Up-Left, Up, Up-Right, Right, Down-Right, Down, Down-
Left, Left): This technique can only be learned from Duncan in the World of
Ruin. Although this is a tough technique to perform, the damage caused is well
worth the effort.


--------------------------------------------------------------------------------
          SHADOW
--------------------------------------------------------------------------------
"He owes allegiance to no one, and will do anything for money. He comes and
goes
like the wind..."

While he may not be the friendliest guy, Shadow is valuable to have around. His
ninja skills and faithful companion, Interceptor, make him a well-balanced
character. Unlike most characters, you do not have much control over Shadow. He
comes and goes at his own will and will not join your party again until he is
compelled by money or revenge.

==============================
SHADOW'S SKILL: THROW
==============================
Like any good ninja master, Shadow has mastered the art of throwing weapons. He
can toss weapons and special magical scrolls at enemies. His most common
throwing weapon is a Shuriken, which can be purchased at a reasonable price
from
the various shops scattered throughout the world. Shadow can also throw weapons
from your inventory at enemies, but any weapon thrown for lost is good. That is
why it is usually best to throw the easily replaced Shuriken. For an extra
kick,
Shadow can throw magic scrolls at enemies. They are a bit more expensive than a
Shuriken, but are also more powerful.

==============================
SHADOW'S DOG: INTERCEPTOR
==============================
Although you do not have the ability to summon Interceptor into battle, there
is
a random chance Shadow's dog may show up on his own. Anytime Shadow blocks an
enemy's attack, there is a small random chance that Interceptor may charge into
battle and counterattack the offending enemy. The dog's attack are very
powerful
and a great help at any time.


--------------------------------------------------------------------------------
         CELES CHERE
--------------------------------------------------------------------------------
"Product of genetic engineering, battle-hardened MagiTek Knight, with a spirit
as pure as snow..."

Celes is the second person to join your party with the ability to use magic
without the aid of Espers. She begins the game with a limited amount of spells
at her disposal, but with time and experience, she will slowly learn new
spells.
Eventually, the use of Espers makes this ability somewhat obsolete.

==============================
CELES'S SKILL: RUNIC
==============================
By equipping certain swords, Celes is able to use the Runic skill. When
selected, she will absorb the next spell cast during battle whether friend or
foe casts it. By absorbing the spell, its effect is neutralized and Celes gains
the amount of MP used to cast the spell. This is a great way to gain a little
extra MP early on in the game. It also comes in extremely handy in battles
against enemies that attack solely with magic.


--------------------------------------------------------------------------------
        CYAN GARAMONDE
--------------------------------------------------------------------------------
"Faithful retainer to his familys liege, with the courage and strength of a
hundred men..."

As the master swordsman of Doma Castle, it is no surprise that Cyan is a force
to be reckoned with. His power is equal to that of Sabin, but his attacks take
time to prepare and can sometimes delay the actions of his allies. Yet even
with
this shortcoming, Cyan proves to be one of the best characters available to
you.

==============================
CYANS SKILL: SWORDTECH
==============================
When equipped with the proper weapon, Cyan can use his Sword Tech ability in
battle. He begins the game with three of the eight Sword Tech skills: Dispatch,
Retort, and Slash. Over time, he gains additional skills as he gathers
experience in battle.

When the Sword Tech command is selected, a gauge will appear at the bottom of
the screen. You must wait as the gauge slowly fills to the number of the Sword
Tech skill you wish Cyan to use, and then press the X button. If the gauge
fills
completely, it resets and you must wait again for it to fill to the level you
desire.

Dispatch (1): A quick and powerful attack that is best used early in the game,
when Cyans attack power is still low.
Retort (2): Cyan waits to perform a single, powerful counterattack against the
first enemy that attacks him that turn.
Slash (3): This attack attempts to cut the enemys HP in half and causes HP
draining seizures. Unfortunately, the attack has a low success rate.
Quadra Slam (4): With four quick attacks, Cyan flies around the battlefield,
striking down his enemies.
Empowerer (5): When Cyan is running low on HP and MP, the Empowerer can be a
lifesaver. The attack drains HP and MP from the enemy to restore Cyans vital
stats.
Stunner (6): Not only does this attack cause damage to an entire group of
enemies, those it does not destroy, it casts stop on.
Quadra Slice (7): The Quadra Slice is nearly the same as the Quadra Slam, but
twice as powerful.
Cleave (8): With blinding speed, Cyan flies across the battlefield. Those that
taste his blade will be split into two pieces.


--------------------------------------------------------------------------------
           GAU
--------------------------------------------------------------------------------
"Draped in monster hides, eyes shining with intelligence. A youth surviving
against all odds..."

Gau is the wild child of the Veldt. After being kicked out into the wild by his
father, he learned to live with the animals and began taking on their actions.
This gave way to his Rage skill, which imitates creatures that Gau has followed
on the Veldt. Although his attacks are powerful, his uncontrollable behavior
while using the Rage ability can make him a detriment in some battles.

==============================
GAUS SKILL: LEAP/RAGE
==============================
Gaus Rage ability allows him to take on the abilities, strengths, and
weaknesses of enemies that he has had the chance to run with in the Veldt. This
gives him a wide variety of attacks but also limits his usefulness in battle.
When a Rage skill is selected, Gau goes into a berserk mode where he randomly
uses the selected enemys attacks against whatever enemy he chooses. Once he
enters Rage mode, you cannot change his attacks unless he is K.O.ed and
revived.

Gau can learn the abilities of nearly any enemy in the game. However, he must
first encounter the enemy on the Veldt and use the Leap command, which only
appears there. When you select the Leap command in a battle, Gau will jump into
the enemy pack, and the battle will end automatically. Continue to roam the
area
with your party, and Gau will eventually return to your party after a battle.
In
the time he was gone, he will have learned how to mimic the creatures he went
away with and the creatures he returns with.

As mentioned earlier, Gau can learn can learn to mimic nearly any creature in
the game. However, you will only encounter creatures in the Veldt that you have
already encountered elsewhere. To maximize Gaus abilities, you must return to
the Veldt often.

Gau has a skill that enables him to learn the attacks of creatures found in the
Veldt. This is the only area in the world where Gau can learn these attacks,
and
once he learns them, they can be used at any time during battle anywhere in the
world.

Teaching Gau a new attack is simple, but time confusing. Wander the Veldt until
you get into a battle. Have Gau "Leap" into an enemy(ies) you want to learn
from. The battle will end, and Gau will no longer be in your party. Continue
fighting on the Veldt, and Gau will eventually reappear with a new "Rage"
skill.

Gau learns skills from the enemies he disappears with, and from any enemies in
the battle in which he reappears. You can use a skill by selecting Gaus Rage
skill in battle, and then choose one of the monsters listed. Once Gau goes into
Rage mode, you lose complete control of him. He will continue to use the
selected beasts attack until the battle ends.

--------------------------------------------------------------------------------
      SETZER GABBIANI
--------------------------------------------------------------------------------
"A blackjack-playing, world-traveling, casino-dwelling free spirit..."

Setzers main contribution to your party is his Airship. With it, you will be
able to explore the world freely, visiting new locations and checking back in
at
old ones. His love of gambling shows up in all aspects of his life, from the
dcor of his ship, to his choice in weapons. Although he can be a powerful
ally,
putting him in your party is a gamble in itself.

==============================
SETZERS SKILL: SLOT/GP RAIN
==============================
Setzers Slot skill acts just like a normal slot machine, but there is no GP to
be earner. Rather, the Slots outcome determines what type of attack Setzer
will
use that turn. If youre good, you can almost always get decent results.
However, for most people it is just a little too risky to use in most battles.

Once you find the Coin Toss Relic, you can transform Setzers Slot command into
the GP Rain command. With this attack, Setzer actually tosses your GP at
enemies. It can cause a lot of damage, but it can also drain your party dry of
GP.

==============================
SLOT COMBINATIONS
==============================
Lagomorph (No Combo): A curious little creature appears and restores a very
small amount of HP for the entire party.

Flash (3 Diamonds): Attacks enemies with a flash of rainbow colored light.

Chocobop (3 Chocobos): The enemy is trampled by a wild herd of Chocobos.

Magicite (3 BARs): Summons a random esper to assist in battle.

H-Bomb (3 cups of gold): Setzers Airship drops a bomb on the partys enemies,
toasting them to a crisp.

Mega Flare (3 Dragons): Blasts the enemy with fire from a legendary dragon.

7-Flush (3 7s): Instantly defeats all enemies on-screen.

Joker Doom (2 7s and 1 BAR): Instantly kills all enemies and allies  not
good.


=======================================================================
4.0 Complete Walkthrough ----------------------------------------------
=======================================================================

This is a long game, so as you may expect the walkthrough is also quite long.
There are literally hundreds of ways to play through the game. I will go
through
the game according to the way I played it, and whenever the chance arises I
will
give you alternate ways to do something. I will rarely mention save points in
this walkthrough, but make sure you save as often as you possibly can, because
the thing that sucks most is going through an entire cave and having to restart
because you forgot to save at the save point. So make sure to save often! It
may
seem like common sense but you would be surprised to see how many people forget
to save!

Enjoy the walkthrough!

=======================================================================
4.1 World of Balance --------------------------------------------------
=======================================================================


--------------------------------------------------------------------------------
1. Narshe: the very beginning of the game!
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Lobo, Guard, Vomammoth, Were-Rat, Repo Man, Vaporite, Whelk (Boss),
Marshal (Boss)

ITEMS: Elixir, Phoenix Down, Sleeping Bag x2, Tonic, Tincture

LATER ITEMS: Rune Edge, Wall Ring, Sneak Ring, Hyper Wrist, Thief Knife,
Earrings, 5000GP, Elixir

WORLD OF RUIN ITEMS: Ragnarok, Cursed Shield, Moogle Charm

===============
CHECKLIST
===============
-Pilot the MagiTek armor through the town and into the mineshaft at the back.
-Defeat the Whelk inside the mineshaft.
-Approach the frozen esper, Tritoch.
-Flee into the mine to escape the Narshe guard patrol.
-Meet Locke and the Moogles.
-Battle the Marshal and then flee from Narshe.
-Visit the training center in Narshe.

===============
WALKTHROUGH
===============
You start off the game in top of the mountain. Sit through the scene and then
when you can finally move, head through the path (there is only one way to go,
anyways!), fighting the soldiers and dogs that attack you along the way. It is
definitely a good way to get used to the battle system of the game early on in
the game. Once you head all the way north into the top of the town, head inside
the mines.

Once you are inside the mines, get to the Save Point on the left-hand side and
save your game. It is important you do that because you are fighting a boss
soon. After saving your game, continue straight up until Terra moves ahead of
the other two soldiers. Watch the scene and then one of the Imperial Soldiers
will open the gate, which blocks access to the frozen Esper. It is now time to
fight the first boss of the game, Whelk.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
WHELK
--------------------------------------------------------------------------------
This character is not that tough if you are careful. There are two parts to the
Whelk: the head and the shell. The Whelk's shell can absorb damage and redirect
it back at your party. The Whelk's head is its weak spot, so you will only want
to attack its head. When it dies, the rest of the monster dies with it. Take
things nice and slow in this battle, and attack the head with one character at
a
time. Eventually, the Whelk will pull in its head into its shell without
warning. When this occurs, any attacks directed at its head instead target its
shell. Accidentally hitting the shell is not that big of a deal, because you
can
quickly heal your party using the MagiTek's Heal Force ability. However, if you
have already committed your entire party to attacking the head when the Whelk
retreats into its shell, you will be lucky to survive the flurry of three Mega
Volt counterattacks. You can avoid this by attacking the Whelk with one
character at a time. Also, do not enter any new commands until the last
character's attack is finished.

After defeating the Whelk, you do not have to worry about going back to save,
because the next part of the game is just a scene featuring the Esper, Tritoch,
and the characters Vicks and Wedge. Vicks and Wedge are thrust away, and Terra
is attracted to the Esper (no, not in that way!). Now Terra is alone/

You wake up in the single returner's house. He will show you the Slave Crown.
Make sure to head to the lower left-hand corner of the house, as the clock
houses an Elixir. Go out through the back and head into the mines, ignore the
soldiers along the way. There is a save point once you get inside the mines,
make sure to save there, because a tough part is coming up. Head north,
collecting the item along the way, and that is when you will be cornered by the
Imperial Guards. The ground breaks and you fall unconscious into the lower
areas.

Now, Locke and his moogles come along, and you have to clear out a section of
soldiers that approach you. I just say take the weakest party first, then the
next strongest. You should clear out most of the soldiers with those two groups
alone. I advise taking Locke's group of moogles along for the boss battle with
the Commander, as he is the hardest of the soldiers, so you will want Locke and
his power/abilities.

After completing this, Locke takes Terra outside, showing her a secret along
the
way. Head into the Training Center if you want for some free information,
healing, and strategies, if you need it. After doing that, head outside Narshe.
Say goodbye, because you will not be coming back for a while. Head south to
Figaro Castle.


--------------------------------------------------------------------------------
2. Overworld and Figaro Castle
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Leafer, Dark Wind, Sand Ray, Areneod, M-Tek Armor

ITEMS: Phoenix Down, Soft, Tonic, Antidote

===============
CHECKLIST
===============
-Enter Figaro Castle and speak with King Edgar.
-Find the Matron in the west wing and speak with her.
-Return to the throne room and speak with Edgar.
-Have Edgar speak with Kefka and his guards.
-Speak with Locke and then have Terra follow him.
-Talk to Kefka and then speak with the soldier waiting above.
-Head southeast to a cave leading to South Figaro.

===============
WALKTHROUGH
===============
Once you are inside Figaro Castle, you will meet up with King Edgar, who will
become a member of your party soon. Name him and then he will tell you that he
must do something, so rest in the beds. I would head outside at this point and
gain some levels in the desert, just use Terra's fire spell to win the battles
easily. You can always come back to the castle to rest if you are seriously
injured.

When you are ready, talk with the Matron in the west wing. After doing this,
return to the throne room and speak with King Edgar. You can buy tools now, so
get them all and go down to speak with Kefka. He will make some demands and
then
leaves. Get all the chests, do some shopping, then save your game. Now go to
the
right hand tower and sleep in the room. During the night, the Empire will
attack
the Castle.

The party escapes via Chocobos and are attacked by MagiTek Guards. These guys
are simple, use magic with Terra for a funny scene. You will end up seeing this
scene the first time you use magic, though. Next, head to South Figaro through
the cave to the southeast.


--------------------------------------------------------------------------------
3. Figaro Area Cave
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Hornet, Crawly, Bleary

ITEMS: Tincture x2, Phoenix Down, Recovery Spring (place, not item)

===============
CHECKLIST
===============
-Use the recovery spring to heal your party.
-Exit the cave and head southeast to South Figaro.

===============
WALKTHROUGH
===============
Here are some basic tips to this cave.
-There is a recovery spring just inside the cave. If you visited the Beginner's
Hall in Narshe, then you already know about these. Stop in the middle of the
spring and your entire party will be healed, plus their MP will be restored.
There is no limit to how many times you can use the recovery spring.

-Thanks to Edgar's Noise Blaster, it is easy to stock up on healing items while
venturing through the cave. Use the Noise Blaster to confuse the enemies, and
then have Locke steal from them. If an enemy recovers, you can eliminate them
or
use the Noise Blaster again. Also, take note that Edgar's Auto Crossbow is
great
for eliminating the large groups of enemies that often appear inside the cave.

-The chests inside the cave contain some very basic items that come in handy.
If, however, you are willing to hold off on opening the chest until later in
the
game (I will tell you exactly when later when you get to that point of the
game), you can receive better items, such as a Thunder Rod or X-Potion.

-Here is a quick walkthrough through the cave, although it is pretty simple to
figure out, anyway. Enter the cave and head north to the recovery spring. After
leveling up here, head to the door on the right. Head to the door on the upper
left hand corner and head over to get the chest containing a Tincture. Exit and
go over to the right hand side of this room to get a chest containing another
Tincture. Head all the way over to the left if you really need a Phoenix Down,
otherwise save the chest for later. Head up the door in the middle of the lower
section of the cave to enter another door, which leads to the exit of the cave.
Now head over to South Figaro.


--------------------------------------------------------------------------------
4. South Figaro
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Rhodox, Rhintaur, Grease Monkey

ITEMS: Tonic x3, Soft, Antidote, Eyedrop, Green Cherry, Warp Stone, Phoenix
Down, Hyper Wrist, Running Shoes, 500 GP, 1000 GP, 1500 GP, Tincture, Elixir

LATER ITEMS: Elixir, Iron Armor, Heavy Shield, Regal Cutlass, X-Potion, Ribbon,
Ether, Earrings

===============
CHECKLIST
===============
-Meet the mysterious ninja, Shadow, at the Pub.
-Go to Duncans House and speak to his wife to learn about Mt. Kolts.
-Sneak into Owzers secret basement and take everything you can find.

===============
WALKTHROUGH
===============
Make sure to check out all the crates, pots, and boxes here, because a lot of
them contain basic items that could prove to be very valuable. In this town,
you
will find out about Duncan, Vargas, and Sabin. Head outside the town and head
northeast to Sabins house. Here you can rest for free (mumbles something about
a good place to level up). When you leave his house, talk to the old man
outside
to learn that Sabin is in Mt. Kolts. Had back to South Figaro, buy some
Antidotes and Eyedrops for the battles on Mt. Kolts, then head northeast to the
Mountain.


--------------------------------------------------------------------------------
5. Mount Kolts
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Brawler, Trillium, Tusker, Cipius, Ipooh, Vargas (Boss)

ITEMS: Tonic (Sabins Hut), Guardian, Atlas Armlet, Tent x2

===============
CHECKLIST
===============
-Head northeast to Mt. Kolts.
-Follow the shadowed figure across the mountain.
-Battle Vargas and the Ipoohs.
-Meet Sabin and equip him once he joins the party.
-Continue over Mt. Kolts and head north to the Returners Hideout.
-Visit Sabins hut (north of South Figaro) to rest for free.

===============
WALKTHROUGH
===============
Here is a hint real quick before I take you through the walkthrough of this
place. There are Brawlers all over Mt. Kolts. These tough fighters carry
Bandanas, which Locke can steal from them. Try to get a few of them, because
they are slightly better armor than the Plumed Hats you can purchase in South
Figaro. Also, keep in mind that you can sell any extra Bandanas for additional
GP.

Now here is the walkthrough of this place. You start off by going north through
the hole. Now head up the stairs and go southeast through the next hole. From
here, head east to go through the next hole, then head south and go through the
hole to get the Guardian. Head back in and go north until you find the bridge.
Head east and keep on pushing through the wall until you head through it, and
head through the hole. Here you will find a chest containing the Atlas Armlet.

Head south through the hole and go back to the bridge. This time, head up the
bridge and head through the hole. Go northeast, around the bend, and go through
that hole. Go through the first hole you see and then go south through that
hole
to get a Tent. Go back up two and go left through the next hole. Head right
through the bridges and go through the hole. Save your game here then head out,
go around the loop until you see Vargas.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
VARGAS AND IPOOHS
--------------------------------------------------------------------------------
Vargas is well protected by the Ipoohs. Use Edgars Bio Blaster and Terras
Fire
magic to quickly eliminate them so that you can begin attacking Vargas. You
must
be prepared to cast Cure at all times, because Vargas attacks are very strong.
Continue using the Bio Blaster on Vargas and, in a few short turns, Sabin will
jump into battle. To finish the fight, select Sabins Blitz command and quickly
enter the Pummel command: Left, Right, Left and then press the X button. If you
have difficulty entering the Blitz command, access the Main Menu and select
"Config". While in the Config sub-menu, set the battle speed to 6. This will
give you a bit more time to enter Sabins Blitz commands.

Sabin becomes a member of your party after the battle with Vargas. Quickly
check
his equipment and relics, because you may have useful items for him. Also,
examine Sabins skills in the main menu and check out his Blitz commands. Sabin
starts with three: Pummel, Aura Bolt, and Suplex. Start practicing them now.

After you kill Vargas, make your way out of the mountain through the open
doorway Vargas no longer blocks. Now save your game here at the save point. Go
north to find an opening in the mountain. It is on the right, and inside is the
Returners Hideout.


--------------------------------------------------------------------------------
6. Returners Hideout
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Rhintaur, Grease Monkey, Rhodox

ITEMS: Phoenix Down x2, Antidote, Tincture, True Knight, Air Lancet, White
Cape,
Green Cherry, Potion

===============
CHECKLIST
===============
-Enter the Returners Hideout and speak with Banon.
-Talk to everyone inside the Hideout and collect all items.
-Return to the Hideouts entrance and answer Banons request.
-Hurry to the raft and hop onboard.

===============
WALKTHROUGH
===============
After entering, follow the guard around until you get to Banons room. After
talking to him, head up to the treasure room in the northwest corner and loot
everything there. Make sure to go through the hidden passage in the right wall
of this and go through the invisible path to get the White Cape relic. After
doing this, you can walk around and stop at the inn or buy stuff if you want.

Then head outside where Banon is waiting. First, tell him "no" then go back
inside and the man in the storage room will give you a Genji Glove. If you say
"no" to him three times you will view a scene and the guard will end up giving
you the Genji Glove, anyway. If you go to Banon and tell him "yes" without
getting the Genji Glove from the guy in the storage room, Banon will give you
the Gauntlet. Locke will split from the party to scope out South Figaro after
the Empire invades. Banon joins you and you head for the raft on the Lete
River.


--------------------------------------------------------------------------------
7. Lete River
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Nautloid, Exocite, Pterodon, Ultros (Boss)

ITEMS: none

===============
CHECKLIST
===============
-Direct the raft down the river
-Keep Banon from being K.O.ed during battles
-Defeat Ultros the Octopus
-Choose which characters adventure to follow

===============
WALKTHROUGH
===============
There is not much here I can do in terms of a walkthrough so I will give you
some basic tips to help you along the way, just choose the right path and you
will get to Ultros soon enough.

The Lete River is a twisting mess of channels. Your goal is to figure out the
path to the end. Each time the raft stops, choose one of the listed directions.
If you choose poorly, you get returned to a point you have previously passed,
which forces you into additional encounters. Also note that there are two save
points along the way.

You can easily boost your characters levels near the beginning of the river.
At
the first Save Point, go into the sub-menu. Go to "Cmd., Set" select "Short"
and
press the X button. You can now place Banons health spell in place of the
fight
command. This means that he will cast his health spell every turn. Back on the
river, select to go up the river at the first intersection and then tape down
the X button and tape the D-Pad in the up position. The raft will then circle
the area and your characters will fight and heal automatically. Leave the game
running in this fashion over night, and the next day you will find that your
characters level has increased significantly.

If Banon gets K.O.ed at any time during your trip down the river, you will be
forced to start over from the Returners Hideout or wherever you last saved on
the river. To prevent this from occurring, make good use of Banons Health
skill, which heals the entire party without using MP. Also, conserve Terras MP
to heal Banon if his HP gets too low. Edgars Noise Blaster comes in handy by
turning away enemy attacks from Banon and the rest of the party. Make sure you
stick Banon in the back row. This will offer him a bit more protection, which
is
worth it although it cuts down on the power of his attack.

After a while, you will find the boss, Ultros.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
ULTROS
--------------------------------------------------------------------------------
I had a lot of trouble with this guy. Ultros is a very tough Boss due to its
strong attacks. In fact, protecting Banon during this battle is not always
possible, because one of those Tentacle attacks from Ultros can easily knock
Banon dead. And if Banon dies, you will have to start over. So, expect to die a
couple of times before finally defeating him.

Have Sabin use Pummel (Left, Right, Left, and X) and have Terra use Fire magic.
Both attacks will cause 300 points-plus of damage each time. If you have the
Genji Glove, make sure it is equipped on Edgar. With two swords, even the King
of Figaro Castle can cause about 300 points of damage each turn. Leave most of
the healing up to Banons Health skill, but be prepared to use Terras Cure
magic if you have to and encounter trouble.


--------------------------------SEPARATE
QUESTS---------------------------------
- After the battle with Ultros, you must choose which character (s) you will  
-
- control next. You will eventually take all three groups through their       
-
- adventures, so pick your favorite character and enjoy.                      

--------------------------------------------------------------------------------

===============
IF YOU CHOOSE
===============
--------------------------------------------------------------------------------
Edgar, Terra, and Banon  go to #8
Locke  go to #9
Sabin  go to #11
--------------------------------------------------------------------------------


--------------------------------------------------------------------------------
8. Edgar, Terra, and Banons Quest (Narshe)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: 1st Class, Wild Rat, Dark Side, Repo Man, Vaporite, Spectre, Rinn

ITEMS: Rune Edge (Chest in Moogles Lair)

===============
CHECKLIST
===============
-Continue down the Lete River until the raft reaches the coast.
-Head northwest to Narshe.
-Use the secret door from earlier to get into the mines.
-Follow the star through the security checkpoint room.
-Find Arvis house and speak with him.

===============
WALKTHROUGH
===============
Because of Terras bad reuptation in Narshe, you will not be able to stroll
through the front gate. Instead, you must use Lockes secret door next to the
Training Center to get into the Narshe Mines. Before you go, you may want to
use
the recovery water inside the Training Center to restore your partys HP and
MP.

You are now in the mines. There is a security point here, though. As you enter
this room, you will see a white star that resembles a Save Point. Watch the
star
takes through the room, which is the only safe route. Follow the stars path
exactly to reach the opposite side, if you do not you will have to go through a
battle and then start over from the beginning.

NOTE: If you go the wrong way, a chain of light surrounds your party. When
caught, you can avoid going into battle if you "tag", press the X button, the
gold link in the light-chain that surrounds the party. If you manage to touch
the gold light, the chain is broken and your party can move on without fighting
or starting over.

This quest is over once you speak with Arvis. You will either get the chance to
choose from any remaining quests, or the story will pick up with all the
characters congregating in Narshe.

--------------------------------------------------------------------------------
Locke  go to #9
Sabin  go to #11
Complete  go to #19
--------------------------------------------------------------------------------


--------------------------------------------------------------------------------
9. Lockes Quest (South Figaro)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Merchant, Officer, Heavy Armor, Vector Pup, Commander

ITEMS: Elixir (Clock in secret passage), Iron Armor, Heavy Shield, Regal
Cutlass, X-Potion, Ribbon, Ether, Earrings

===============
CHECKLIST
===============
-Equip Locke with armor, weapons, and relics.
-Steal the clothes from the merchant in the Item Shop.
-Use the merchants clothes to pass through the old mans house.
-Steal the clothes from the Officer on the upper level.
-Speak with the solider in town and go into the Pub.
-Steal the clothes and cider from the merchant below the Pub.
-Deliver the cider to the old man.
-Talk to the old mans grandson and choose the password "Courage".
-Enter the secret passage to Owzers house.
-Go to Owzers room and enter the secret passage behind the bookcase.
-Find Celes in the first room.
-Free Celes and steal the guards Clock Key.
-Equip Celes with armor, relics, and weapons.
-Use the Clock Key to wind the stopped clock in the basement.
-Find your way through the secret section of the basement and escape from South
Figaro.
-Head for the cave northwest of Narshe.

===============
WALKTHROUGH
===============
Locke is alone in South Figaro. This is a long scenario, it may seem, but it is
actually quite easy and profitable. First, equip Locke with weapons, armor, and
relics. Find the save point in the basement of your house you start off right
next to. Then go to the Item Shop. Find the merchant and fight him. During the
battle, select the "Steal" command and you will steal the clothes off of him.
Sometimes you can get a Guardian Knife off of this guy, as well, but you are
really looking for the clothes here.

Now Locke looks like a Merchant. Go over to the old mans house and now you can
pass through because you look like a Merchant. Now go to the basement of caf,
after you buy whatever you want to buy. Inside, fight another soldier, and
steal
his clothes, too. Steal his Cider from the table, and go back to the old mans
house. Give the old man his cider. Then go back downstairs and talk to the
grandson. Give him the password "Courage" and he will allow you to pass. He
will
open a passage for you now.

This passage will lead to Owzers house. Walk across his beds here and behind
the bookshelf. Take the stairs down, and when offered to change clothes, it
really does not matter which one you choose. I can tell you about a secret
here,
as well. Go straight down from the place where the game asks if you want to
change clothes or not. Then go down the hidden steps inside the wall you are
in.
Thanks to Shadow Fighter and his guide for this tip, as my damn strategy guide
did not mention this secret. You get Running Shoes here.

Now, go back up the stairs and then go to the first door on the right. Watch
the
scene then go into the room. Release Celes then steal the Clock Key from the
sleeping soldier. Equip Celes as necessary and then go out and one door to the
right. A save point is here, so save your game. Head to the last door on the
right and go through this next section. It is a small maze of winding hills and
hidden passages. Here is a quick walkthrough of it.

Head right and go through the passage. On the other side, get the Iron Armor
and
then head through the northern passage. Head up here and head right, through
the
passage. Go down and right to get the two chests, containing Heavy Shield and
Regal Cutlass. Head up and left and then head south through the passage. About
halfway down, head left, about halfway across head down to go through the
secret
stairs. Get the X-Potion, Ribbon, and Ether (all the way in the south) and head
up, back through the stairs. Go up the passage, then right, then down. Go all
the way down, then left. Get the earrings, and head all the way right to go
through the escape route.

--------------------------------------------------------------------------------
10. Lockes Quest, continued (Figaro Area Cave)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Primorde, Gold Bear

ITEMS: None

===============
CHECKLIST
===============
-Enter the cave and head for the recovery spring.
-Battle Tunnel Armor.

===============
WALKTHROUGH
===============
Did you leave the treasure chests unopened the first time you came through this
area? If so, it is time to collect. Most of the chests will now contain much
better items than they did earlier. Proof that good things come to those who
wait!

Head to the Recovery Spring and exit the mine to face the boss, Tunnel Armor.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
TUNNEL ARMOR
--------------------------------------------------------------------------------
This is an easy battle if you follow Celes advice. Each turn, have her use her
Runic Blade, which will absorb Tunnel Armors powerful magic attacks. Locke can
then steal from the boss, and slowly pick away at its defenses. If the party
needs to heal, have Locke use Tonics or Potions, but do not stop using Celes
Runic Blade.

NOW WHAT? After defeating Tunnel Armor, Locke and Celes will exit the mine on
their own. You are now prompted to choose your next adventure.

--------------------------------------------------------------------------------
Terra, Edgar, and Banon  go to #8
Sabin  go to #11
Complete  go to #19
--------------------------------------------------------------------------------


--------------------------------------------------------------------------------
11. Sabins Quest (House on the Veldt)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: None

ITEMS: None

===============
CHECKLIST
===============
-Go to the house near Sabins starting point.
-Speak with Shadow and have him join your party.
-Talk to the Aged Man (Gaus Father) inside the house.
-Head south-southeast to the Imperial Camp.

===============
WALKTHROUGH
===============
You start off at the base of a river. Head east and go into the house, which
turns out to be Gaus fathers house. Talk to Shadow and have him join you.
Head
outside and talk to the merchant and purchase 99 Shuriken for Shadow to use
during the battle. Then head inside his house and talk to Gaus father. Rest in
his bed if you like, then head outside and head south until you reach the patch
of desert near the bridge, which is the Imperial Camp. Save before entering it.


--------------------------------------------------------------------------------
12. Sabins Quest (Imperial Base vs. Doma Castle)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Soldier, Leader, Doberma, Templar, Grunt, Cadet, M-Tek Armor, Kefka,
Telstar

ITEMS: Star Pendant, Mythril Glove, Green Beret

===============
CHECKLIST
===============
-Hide behind the wall and listen to the soldiers. (As Cyan)
-Challenge the Commander of the Imperial Forces to a battle. (As Shadow and
Sabin)
-Sneak through the camp and listen to General Leos conversation.
-Battle Kefka and chase him through the camp. (As Cyan)
-Find the King of Doma Castle.
-Search the room to the right of the throne room. (As Shadow and Sabin)
-Assist Cyan with defeating the Imperial forces.
-Use the Magi Tek Armor to escape the camp.
-Head for the forest to the south.

===============
WALKTHROUGH
===============
Once you are inside the Imperial Base, listen to the soldiers for a little bit
and when they are done talking, go into the tents to the left and right. The
tent on the left does not have anything in it, but the tent on the right has a
treasure chest. When you approach the treasure chest, you have one of two
choices. If you choose "Kick It" you can avoid the sentry dog and avoid a
battle. Now head out of the tent and head down the path.

Watch the scene involving Kefka. He seems to be up to no good. Then watch
another scene, this time involving Doma Castle. When you are Cyan, simply
attack
the Commander. If you use the Sword Tech "Retort" you can kill him in one hit,
which makes the battle very simple. Then the camera view goes back to the
Imperial Base, with Shadow and Sabin. Keep hitting Kefka in each battle, you
have to do this a few times so dont worry too much about it. Fight the
soldier,
but it is too late. Kefka, like the bastard that he is, has poisoned Doma
Castle!

The camera switches back here again, and as Cyan, you will see the King die.
Head to the basement and get the Remedy from the pot near the dead soldier.
Then
go to the upper right door on the floor above, in the same area where you saw
the King die. Watch the little scenario there, then head back to Imperial Base,
this time with Cyan. Walk up and talk to Cyan to help him fend off the
soldiers.
Then you will hop onto that Magi Tek armor, as it saves you again. Leave the
Base the same way you came in, you will ditch the armor at the end.

--------------------------------------------------------------------------------
13. Sabins Quest (The Phantom Forest)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Ghost, Polium

ITEMS: None

===============
CHECKLIST
===============
-Enter Phantom Forest east of Doma Castle.
-Find your way through the forest to the Train Station.
-Board the Phantom Train.

===============
WALKTHROUGH
===============
This side perspective may seem odd at first, but it is not that tough to
follow.
Just head to the right and look for passages in the background and foreground.
It is possible to get turned around if you take the one wrong path, which drops
you off near the entrance. Do not worry, though, because there is a recovery
spring here, so you can afford to explore. I would recommend leveling up here
if
you can, although the ghosts do not give much experience points at victory, at
all.

From the entrance of the Phantom Forest, follow the path right to the end. Go
up
into the next screen to find the Recovery Spring. Go right to the end and go
down into the next screen. Go right and then up into the next screen. Walk
right
and take the first path up to reach the Phantom Train station.

--------------------------------------------------------------------------------
14. Sabins Quest (The Phantom Train)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Whisper, Hazer, Bomb, Still Going, Over-Mind, Specter, Phantom Train
(Boss)

ITEMS: Earrings, Monster-on-a-Box, Hyper Wrist, Phoenix Down x2, Sniper Sight

===============
CHECKLIST
===============
-Try to exit the train the way you entered.
-Go to the caboose and save your game.
-Enter the fourth car and fight your way out.
-Climb the fourth car and jump to the fifth car.
-Enter the sixth car and detach the other cars by flipping the yellow switch.
-Flip the yellow switch again to enter the sixth car.
-Take a break in the dining car.
-Throw the two switches inside the engines cabin and then the one on the
smokestack.
-Battle the Phantom Train.
-Try to speak to Cyan and then leave the forest.
-Continue through the mountains to Barren Falls.

===============
WALKTHROUGH
===============
Hop aboard the train, and watch the scene. The party decides there has to be a
way out, so try to exit the train the way you entered. Then they will realize
that there is no way out, so you have to go through the train. Go to the
caboose
and save your game. Talk to the ghost inside the caboose and he will join your
party. There are two things you should know about Ghosts. First, their Possess
attack will completely eliminate an enemy. Unfortunately, it also eliminates
the
Ghost, so do not use it unless you do not mind losing your friend. Second,
Ghosts take damage from healing items, so healing a Ghost during battle is
impossible. However, healing items work normally on Ghosts outside of battle.

Now head left and enter the fourth car. A spirit will lock you in the fourth
car. Defeat the spook and you will be placed outside, but your situation will
not improve. Climb the ladder on the side of the car and make a daring leap to
the sixth car. To leave the evil spirits behind, enter the sixth car and throw
the yellow switch on the wall. This detaches the other cars from the train.
Flipping the yellow switch again will enable you to enter the sixth car.

If you stop at the middle table of the dining car, you will be treated to a
free
meal, which restore your partys HP and MP. Different party leaders give
different reactions. After doing this, head out and around to the other side of
the car to get the Earrings relic. Go left some more. Fight Ziegfried if you
want, he is a pushover but he steals the item from the chest after he wins,
anyway.

Keep heading left, save your game, then head left to the last car, the engine.
When you reach the engine, inspect the top left corner of the room to find
instructions on how to stop the train. The note tells you how to shut off the
first and third switches on the wall, and then it says to throw a switch near
the engines smokestack outside. Doing so throws you into a battle with the
Phantom Train.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
PHANTOM TRAIN
--------------------------------------------------------------------------------
This boss is not that tough, but it has some powerful attacks. Acid Rain is the
worst of them all, because it causes about 150 points of damage to each party
member and it causes them to have HP-draining seizures. Have Sabin use either
the Aura Bolt or Pummel Blitz, have Shadow toss Shuriken, and make Cyan use the
Level 1 Sword Tech. Using these three attacks, the Phantom Train will not last
long. For a quick fight, because the Phantom Train is an undead enemy, you can
use a Phoenix Down on it to destroy it with one shot.

Now, Cyans family departs on the Phantom Train. This is a pretty sad scene,
one
of the saddest in the game. Talk to Cyan to make the scene go forward. You will
now leave the Phantom Forest. Head south, then east, then north through the
mountains until you get to Barren Falls.


--------------------------------------------------------------------------------
15. Sabins Quest (Barren Falls)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Piranha, Rizopas (Boss)

ITEMS: None

===============
CHECKLIST
===============
-Walk to the edge of Barren Falls and bid farewell to Shadow.
-Walk to the edge again and jump off.
-Battle the Piranhas until Rizopas appears.
-Defeat Rizopas to reach the Veldt.
-Head east-southeast across the Veldt to Mobliz.

===============
WALKTHROUGH
===============
When you reach Barren Falls, Shadow will leave your party. There is a chance he
may even leave before that point after a battle. Either way, there is nothing
you can do to get him back for now, so do not try to do anything to get him
back. Instead, jump off the edge of Barren Falls.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
RIZOPAS
--------------------------------------------------------------------------------
After jumping off of Barren Falls, you are forced to fight 10 to 12 Piranhas in
succession. After eliminating them, an even more powerful creature, Rizopas,
will appear. This creature lacks a lot of HP, however, it does have an
extremely
powerful attack called El Nino that causes about 250-300 points worth of damage
to both Sabin and Cyan. Use Blitz attacks and the Level 1 Sword Tech when
possible, but keep both characters HP high by using Potions or Tonics.

You first meet Gau when you arrive at the Veldt, but he quickly disappears. As
you make your way to Mobliz, you are bound to run into Gau a few times. He will
beg for food, but you do not have anything to offer him. Attack him and he will
run away.


--------------------------------------------------------------------------------
16. Sabins Quest (Mobliz)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: All of the regular enemies in the game

ITEMS: None

===============
CHECKLIST
===============
-Talk to the townsfolk to learn about Gau and the Diving Helmet.
-Purchase Dried Meat from the Item Shop.
-Explore the Veldt and find Gau.
-Give Gau the Dried Meat to get him to join your party.
-Take Gau to Mt. Crescent Cave and the Serpent Trench, located to the southwest
of Mobliz.
-(Optional) Mail the letter for the wounded soldier in Mobliz.

===============
WALKTHROUGH
===============
When you first enter the town, before doing anything else, make sure to talk to
everyone in the town. After speaking with everyone in the town, you will learn
two things. First, the wild child, Gau, likes Dried Meat. One villager mentions
throwing Dried Meat into a pack of animals once, which caused Gau to appear.
Second, you will hear of the Serpent Trench, which can take you to a town known
as Nikeah. Unfortunately, you need an underwater breathing device that was
recently stolen from Mobliz.

After talking with everyone, you should do three things. First, buy weapons and
armor for your characters at the Shops. Then equip your characters with these
weapons and armor. After doing this, buy one or two Dried Meats to feed Gau
(these Dried Meats restore 150 HP per character, by the way). Next, there is a
way to get the Tintinabar relic in this town. First, talk to the injured
soldier. Then go into the delivery house. Send the item. Then go to the shop at
the top of the town. Choose buy then exit the menu. Go back to the soldiers
house and read the new letter. Do this about 6 times and he will give you the
Tintinabar Relic (restores a characters HP while walking) instead of just a
letter.

There is a way to avoid the inn in this town. The Inn at Mobliz is not cheap.
Instead of wasting 100 GP to rest there, go to the Relic Shop at the back of
the
town. There is a bed in the back that you can sleep in for free.

Now return to the Veldt, and save your game progress. After a battle, you will
eventually meet up with Gau. Instead of attacking him, you now can feed him, so
select the Dried Meat from your item inventory and use it on Gau. The hungry
wild child will gobble down the food and join your party in appreciation of the
kind act.

Gau has a skill that enables him to learn the attacks of creatures found in the
Veldt. This is the only area in the world where Gau can learn these attacks,
and
once he learns them, they can be used at any time during battle anywhere in the
world.

Teaching Gau a new attack is simple, but time confusing. Wander the Veldt until
you get into a battle. Have Gau "Leap" into an enemy(ies) you want to learn
from. The battle will end, and Gau will no longer be in your party. Continue
fighting on the Veldt, and Gau will eventually reappear with a new "Rage"
skill.

Gau learns skills from the enemies he disappears with, and from any enemies in
the battle in which he reappears. You can use a skill by selecting Gaus Rage
skill in battle, and then choose one of the monsters listed. Once Gau goes into
Rage mode, you lose complete control of him. He will continue to use the
selected beasts attack until the battle ends.

--------------------------------------------------------------------------------
17. Sabins Quest (Mount Crescent and Serpent Trench)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Actaneon, Anguiform, Aspik

ITEMS: Elixir, Diving Helmet, X-Potion, Green Beret

===============
CHECKLIST
===============
-With Gau, head southwest from Mobliz to find Mt. Crescent Cave
-Explore the area to find the Diving Helmet.
-Hop into the Serpent Trench and steer your way through the murky waters.
-Arrive at the town of Nikeah.

===============
WALKTHROUGH
===============
Head south until you reach Mount Crescent. Head in. From the entrance of this
place, head up and all the way to the left. Search inside the hole for an
Elixir. Head up and right, do not go to the northwest unless you want to lose
500 GP. Follow the path around until Gau finds something shiny. Guess what that
is? He gives it to you, so now you can conquer Serpent Trench. That is south of
here, by the way. Go down and jump off the side. You are now in Serpent Trench.

The Serpent Trench is full of monsters, so be prepared to fight. Watch out for
Anguiforms. Their Aqua Rake attack can easily knock out injured characters.
Make
sure you heal your party members in any cave you find. As you travel, always
take the right path when given a choice. There are a couple of caves to the
right that have some useful items. Caves also provide the only opportunity for
you to heal your characters in between battles. When you finally leave the
Trench, you will end up in Nikeah.

--------------------------------------------------------------------------------
18. Sabins Quest (Nikeah)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: None

ITEMS: Elixir

===============
CHECKLIST
===============
-Visit Nikeahs shops.
-Talk to the boats captain and travel to South Figaro.

===============
WALKTHROUGH
===============
There is not much to do in this town except shop. You should definitely
purchase
armor, because there are a lot of new items to find. Do not neglect to buy for
people who are not in your party yet. They will need new equipment soon. Also,
stop by the local Pub. There is a funny scene inside between Cyan and a dancing
girl. When finished shopping, speak to the captain of the boat docked at
Nikeah.
He will give you a ride to South Figaro. After you set sail, Sabins quest is
essentially finished. After a short conversation, you are prompted to choose
your next scenario, or you will be in Narshe if you have completed the other
two
scenarios.

--------------------------------------------------------------------------------
Terra, Edgar, and Banon  go to #8
Locke  go to #9
Complete  go to #19
--------------------------------------------------------------------------------


===============================END OF
SCENARIOS=================================

--------------------------------------------------------------------------------
19. Narshe (Kefkas Assault)
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Trooper, Bounty Man, Heavy Armor, Fidor, Rider

ITEMS: Elixir (Clock in Elders House), Wall Ring (Chest in Old Mans House),
Sneak Ring (Chest in Old Mans House), Hyper Wrist (Chest in Old Mans House),
Thief Knife (Chest in Old Mans House), Earrings (Chest in Old Mans House),
5000 GP (Chest in Old Mans House), Sleeping Bag (Training Center), Tincture
(Training Center), Tonic (Training Center)

===============
CHECKLIST
===============
-Update everyones equipment and choose your battle parties.
-Fight your way through Kefkas troops while protecting Banon.
-Challenge Kefka to a battle.
-Meet the frozen Esper.
-Explore Narshe and then head to Figaro Castle.

===============
WALKTHROUGH
===============
Once everyone has reached Narshe safely, it is time for a decisive battle. Save
at the save point at top of the mountains. You can split up the party in one of
two ways: balance or power. With a balanced party, you can have a main group of
three characters and two guard groups with two characters apiece. A power group
focuses on a main group of four, and two guard groups with the remaining three
characters.

Either way, place your guard troops at the end of the trails so that the enemy
cannot get past without fighting. Send the main group out to plow through the
onslaught and onto Kefka.

You do not need to defeat all of Kefkas army, so a power group can easily
blast
through while fighting a minimal amount of battles. Also, keep in mind that you
can heal between battles. Do not send a weak party against Kefka or the las of
Kefkas guards.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
KEFKA
--------------------------------------------------------------------------------
Kefka is not very tough, but he does have some powerful magic. Ideally, you
will
have Celes in the party for this battle. Her Runic blade can absorb Kefkas
magic, which makes him much less threatening. Use powerful attacks like magic,
Sword Techs, Blitz attacks, and Tools to really hurt Kefka. It helps a lot to
have Cyan at Level 15. His Level 4 Sword Tech, Quadra Slam, causes closes to
1000 points of damage.

You have won the battle and will now regroup at Narshe. De-equip all the guys
you wont take with you, then take three characters in your party (so you can
have Shadow). I recommend taking Locke, Edgar, and Sabin. Once again, you will
find a lot of new items in the shops around town. Make sure you buy only what
you can afford. The Inn is very expensive, however, you can cheat the Innkeeper
out of his money by sleeping in the back room of the weapon shop.

Also, there is always the recovery water in the training center. Do not miss
out
on all of the free items. Head to the southwest house to get a bunch of free
stuff, including the Thief Knife. There is one locked chest you cannot open
yet,
so do not worry about it right now. Head out of Narshe and go back to Figaro
Castle, it is in the same place as it was before.


--------------------------------------------------------------------------------
20. Overworld and Figaro Castle
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Leafer, Dark Wind, Sand Ray, Areneod, M-Tek Armor

ITEMS: none

===============
CHECKLIST
===============
-Enter the castle and head down to the engine room.
-Ask the old man to take the castle to Kohlingen.
-Leave the castle and head north to find Kohlingen.
-(Optional) Explore the castle with Edgar and Sabin to learn more about their
past.

===============
WALKTHROUGH
===============
Upon reaching Figaro Castle, you are supposed to go directly to see the old
man.
But stay for a little while, especially if you have Sabin and Edgar in your
party. Explore the castle and take a nap in the castles chambers. You can get
a
50 percent discount at the shop if Edgar is in your party and is the leader, so
stock up on Items here, get some new Tools here also if you do not have them
yet. Once you are done, go down to the engine room (near entrance, left hand
stairs) and talk to the old man. The castle will submerge and come out on the
other side!

--------------------------------------------------------------------------------
21. Kohlingen
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Fossil Fang, Vulture, Iron Fist, Red Fang, Mind Candy, Over Gunk

ITEMS: Elixir, Green Beret, Hero Ring (Pot in House north of Kohlingen)

===============
CHECKLIST
===============
-Go to Rachels house and listen to Lockes story.
-Visit the basement of the house in the northeast corner of town.
-Learn about the flying creatures visit and head south to Jidoor.
-(Optional) Head north from Kohlingen to find a lone house.

===============
WALKTHROUGH
===============
Your main purpose in this town is to find out if anyone witnessed the flying
creature. Sure enough, you will find that there are several signs of the
creatures visit. One witness will point you south towards the town of Jidoor,
so that seems to be your next stop. Before heading there, however, you can do a
few things here. Several people in town mention a house to the north. If you
head that way, you will discover a man who dreams of one day owning a coliseum.
You can also find a Relic, the Hero Ring, hidden in a pot.

Back in town, you can also learn more about Locke if you visit two of the
houses. Lockes old flame, Rachel, lived in this town and visiting her home
sparks some painful memories for Locke. There is a hidden chest in the home on
the northeast corner of town. To get it, you must enter through the back door
and then search behind the suit of armor. You will find a Green Beret inside
this.


--------------------------------------------------------------------------------
22. Jidoor
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: none

ITEMS: Tincture

===============
CHECKLIST
===============
-Enter Jidoor and talk to everyone.
-Head north to Zozo.
-(Optional) Go south to the Opera House.

===============
WALKTHROUGH
===============
There is some good shopping in Jidoor, but that seems to be about it at the
moment. The Auction House may seem intriguing, but there is nothing going on
there at this point in the game. You will also hear talk of an Opera House to
the south, but for the moment you do not need to go there unless you want to
check it out.

By talking to Jidoors citizens, you learn that the creature was seen flying
north toward the town of Zozo. Although you do not learn much about Zozo, you
may get the feeling that it is not a very friendly place. Stock up on weapons,
armor, and healing items because you will need them in Zozo. You may want to
consider renting a Chocobo for the long journey north to conserve your partys
energy.

--------------------------------------------------------------------------------
23. Zozo
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Hades Gigas, Slam Dancer, Harvester, Gabledegak, Dadaluma (Boss)

ITEMS: Tonic, Thief Glove, Tincture x2, Potion, Fire Knuckle, Chain Saw, X-
Potion, Running Shoes

MAGICITE: Ramuh, Stray, Siren, Kirin

===============
CHECKLIST
===============
-Go to the inn and inspect the clock.
-Talk to everyone in town to get the correct time.
-Set the Inns clock to the proper time.
-Get Edgars Chainsaw.
-Climb the center tower.
-Battle Dadaluma.
-Find Terra at the top of the tower.
-Rejoin your comrades and split into two parties.

===============
WALKTHROUGH
===============
Zozo is anything but a friendly town, but what do you expect with the constant
downpour and dark streets? Lying seems to be the only acceptable form of
communication, and thugs fill the streets. Expect to get attacked regularly
while walking around town. Make sure you have saved your game before entering
the town, and consider Zozo to be extremely hostile.

Here is a quick tip about stealing items from enemies in this town. Hades
Gigas:
use Edgars Noise Blaster to confuse this enemy. This gives Locke an
opportunity
to steal an Atlas Armlet Relic from the enemy. It also causes the Hades Gigas
to
waste its MP by casting Magnitude 8 on itself, which saves your party a lot of
damage. As a general rule you can steal a lot of good items from the enemies in
Zozo, but they also might try to steal from your party, as well.

Go west from the moment you enter the town until you reach the Inn. Go inside
the building to be in the clock room. Touch the clock on the wall, and it will
ask you to set the time. After I stumbled along the clues around the town, I
discovered the answer to be 6:10:50. Get the chainsaw and leave. Go south to
the
entrance to the big building. Go inside, and begin climbing the steps. When you
reach the dead end, simply go back down one flight, go to the window to jump
across. Then jump to the next building, climb more steps, and then re-cross the
buildings. Go all the way up. Here you will find Dadaluma.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
DADALUMA
--------------------------------------------------------------------------------
At the top of the tower, you will face the powerful warrior, Dadaluma. This
Boss
has powerful physical attacks and uses a variety of support magic. Use your
most
powerful attacks, especially Sabins Blitz skills, Edgars Chain Saw, Cyans
Sword Tech, and Celes Magic if they are in your party. As you deplete
Dadalumas HP, it will begin to heal itself with Potions and two Iron Fists
will
join the battle. If you defeat the Iron Fists, they are quickly replaced, so
you
should continue to focus your attacks on Dadaluma. You can make the Iron Fists
work for you instead of against you by using Edgars Noise Blaster to confuse
them. The Iron Fists are automatically defeated after you defeat Dadaluma.

You are about to receive your first four Magicite crystals. Magicite is the
remains of a defeated Esper. Each character can equip one Magicite crystal in
the Skills menu. By equipping Magicite, a character can assume the lost Espers
powers. Over time, the character will learn new spells from the Espers
Magicite, and will no longer need to have the Magicite equipped to use the
spells. This is accomplished with Magic Points won in battle. Also, while a
character has an Esper equipped, he/she can summon the Esper into battle. This
is very handy, because each Esper has a different attack and some are more
powerful than others.

As your characters learn from Espers, they can trade Magicite crystals so that
everyone can have the same list of spells as everyone else. Note, however, that
it takes a lot of time and effort. Also, some Espers have bonuses connected to
them that characters receive when leveling up. For example, whenever a
character
equipped with Ramuh levels up, that characters Stamina increases by one point.
Use these bonuses to help round out your characters vital statistics.

At the top of the building, you will reach Terra. Approach and Ramuh will
appear. You will read more story, and you get to receive the first shards of
Magicite! Walk back one screen, and you will see the other party members
waiting
for you. If you warp out, you will have to climb all the way up the building to
reach them. The reunited party leaves Zozo. Locke, Celes, and two people of
your
choosing will go on the mission to beat the Empire. You can go back to Narshe
is
you wish to change the party, but please note that Locke and Celes must remain
in your party for now. Head back to Jidoor on foot, and enter the town.

--------------------------------------------------------------------------------
24. The Opera House
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Sewer Rat, Vermin, Ultros (Boss)

ITEMS: none

===============
CHECKLIST
===============
-Go to Jidoor and speak with the Impresario at Owsers house.
-Pick up and read the letter left by the Impresario.
-Head south from Jidoor to the Opera House and find the Impresario.
-Go to the dressing room and find the Impresario.
-Go to the dressing room and speak with Celes.
-Read the score and memorize Celes lines.
-Go onto the stage and perform.
-Return to the dressing room and read Ultros letter.
-Find the Impresario and warn him of Ultros plan.
-Rush to the right side of the balcony and throw the right switch.
-Rush back to the left side of the balcony and enter the door leading to the
rafters.
-Cross the rafters quickly to stop Ultros.

===============
WALKTHROUGH
===============
When you reach Jidoor, grab some rest and refill your supplies of items. You
should head outside town and battle until everyone has learned the basic
spells,
as they will come in handy for the Opera House. When you have learned some
spells and have refilled your items, head up to the house all the way on the
northern side of Jidoor. Pick up and read the letter left by the Impresario,
then head south from Jidoor until you reach the Opera House.

Go to the dressing room to find the Impresario. Ultros will enter here, and he
reveals a plan that the party does not know about, but oops the silly octopus
dropped his letter! Now head to the dressing room to talk to Celes. Just
remember her lines "Oh my hero...", "Im the darkness...", and "Must I...".
Thats all there is to it. Go out on stage and perform these lines. Now Ultros
gets ready to push the 6 ton weight onto Celes head, but look it will take him
a few minutes.

Now, Locke can get up and walk around. Head down to the dressing room, before
you get there you will read Ultros letter. Hurry back to the Impresario and
inform him of this. Run to the right side of the balcony and speak with the man
there. He will tell you to throw the switch on the right side of the wall.
After
doing so, race back to the left side of the balcony and head through the door
to
the rafters.

To cross the rafters, you must get past a bunch of rats. You can dodge the rats
if you cross any beams at the right time, but running into a rat initiates a
battle. Quickly eliminate any Vermin, and then destroy any remaining Sewer Rats
during a battle. If you destroy the Sewer Rats first, the Vermin will call in
reinforcements. Remember that you only have five minutes, so you may want to
run
from battle or use Smoke Bombs to escape if time is short.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
ULTROS
--------------------------------------------------------------------------------
The royal octopus, Ultros, has improved a lot since your last meeting. It now
has magic attacks that can be difficult to overcome. Make sure you have a
supply
of Green Cherries and Remedies before the fight begins. You may also want to
equip characters with Relics that prevent Imp and Confused statuses. This will
put a dent in Ultros battle plan.

Ultros will cast two negative status effects on your party, Imp and Confuse.
While "imped", your characters can still attack, so this effect is not a major
deal. However, when confused, your characters can turn on each other in the
worst of ways. Quickly strike a confused character to snap him/her out of it.
Also, make sure you use your new magic abilities and summon your Espers into
battle. The Espers will make this battle a lot quicker.

Locke will get up to save Celes in the play, but then Setzer comes in with his
airship and takes Celes away! Inside the airship, he leaves her for a moment,
and Celes helps her friends in. Setzer returns and says he will help you, but
under one condition. He wants to marry Celes. The party finds a way out by
using
Setzers gambling addiction against him. They flip a coin, but both sides are
the same. So now you own the Airship.

After gaining control of Setzers Airship, you will automatically head for your
next destination. Once there, you should jump back onboard the ship and take
advantage of its features. There are other men onboard the Airship. One will
heal your party, another will sell you items, and the last will enable you to
un-equip characters that are not in your current party so you can redistribute
equipment.

--------------------------------------------------------------------------------
25. Albrook
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Giga Toad, Chitonid, Peepers, Gilmantis, Mesosaur, Black Dragon, Earth
Guard, Osprey, Lunaris

ITEMS: Tincture, Elixir, Potion, Warp Stone

===============
CHECKLIST
===============
-Prepare for the journey to Vector.
-Leave the town and head east to Vector.
-(Optional) Visit the town of Tzen (far to the north) or Maranda (far to the
west)

===============
WALKTHROUGH
===============
There is not much to do here except shop, which is fine. Take a moment to stock
up and get your party ready for the battles to come. When you are finished, you
may want to find the far-off towns of Tzen and Maranda.

--------------------------------------------------------------------------------
26. Tzen
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Giga Toad, Chitonid, Peepers, Gilmantis, Mesosaur, Black Dragon, Earth
Guard, Osprey, Lunaris

MAGICITE: Sraphim (purchase for 3,000 GP in World of Balance or 30 GP in World
of Ruin

===============
CHECKLIST
===============
-Purchase some new items.
-Purchase the Magicite Sraphim.
-Find the hidden Chocobo Stable.

===============
WALKTHROUGH
===============
You cannot get the Magicite right now. At this point, all you really want to do
in Tzen is purchase some new items. There are plenty of shops to visit. Also,
there is a hidden Chocobo Stable in the woods to the east of town. You should
rent one if you plan to go to Maranda before heading to Vector.


--------------------------------------------------------------------------------
27. Maranda
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Giga Toad, Chitonid, Peepers, Gilmantis, Mesosaur, Black Dragon, Earth
Guard, Osprey, Lunaris

MAGICITE: Revivify, Remedy

===============
CHECKLIST
===============
-Visit Lauras house.

===============
WALKTHROUGH
===============
Remember the wounded soldier in Mobliz? His lost love is here in Maranda. Make
sure to pay her a visit! There is a hidden Chocobo Stable outside of town.
Search in the southern parts of the woods to the east of Maranda.


--------------------------------------------------------------------------------
28. Vector
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Guard, Garm, Commando, Proto Armor, Pipsqueak, Guardian

ITEMS: none

===============
CHECKLIST
===============
-Find the Returner Sympathizer.
-Sneak past the guards and into the Magi Tek Factory.

===============
WALKTHROUGH
===============
Upon arrival in Vector, you may be in serious need of rest. The Inn offers a
"free" stay, but there is a hidden cost. In the middle of the night, a thief
will steal 1000 GP from the party. Fortunately, you can avoid this. Check out
the smallest house in town. When asked about your allegiance, respond that you
are not loyal to the Empire, which prompts a fight with two Guards. After
defeating them, the houses owner will gladly restore your partys HP and MP
for
free.

The entrance to the Imperial Palace is heavily guarded. If a soldier spots your
party, you will be forced into battle. Even if you do get past the soldiers,
you
will find the Guardian, a large, seemingly invincible machine protecting the
entrance. Still, this is a great place to build levels and earn GP if your
characters need a level boost.

The Returner Sympathizer is hiding behind some crates near the entrance to the
Magi Tek Factory. Speak with him, and then follow his orders. Climb onto the
box
and then sneak past the guards.

--------------------------------------------------------------------------------
29. Magitek Factory
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Garm, Commando, Pipsqueak, Proto Armor, Trapper, General, Ifrit
(Boss),
Shiva (Boss)

ITEMS: Flame Sabre, X-Potion, Tincture, Thunder Blade, Remedy, Dragoon Boots,
Gold Shield, Tent, Gold Armor, Gold Helmet, Blizzard, Zephyr Cape

MAGICITE: Ifrit, Shiva

===============
CHECKLIST
===============
-Find Kefka and follow the Espers.
-Save your game and battle Ifrit and Shiva.
-Go to the Magitek Research Facility.

===============
WALKTHROUGH
===============
There is a lot of stuff in here, so I am going to tell you how to get all of it
in these next two paragraphs. Go down the stairs and go to where the little
hook
is moving back and forth. Press A to jump onto it, get the chest and then jump
back across. Now go right and enter the second little pipe that is to the right
of the stairs. Grab the chest then climb back through the pipe and enter the
first pipe. Grab the treasure chest and go across the conveyor belt for another
two treasure chests.

Now get on the conveyor belt to go down a level. Down here you will find five
chests: one on the left side, one on the right side, one through a door just to
the left of where you entered, one at the bottom, and one in a small room to
the
east of the room with the gold helmet in it. On the right wall there is a spot
where you can go between two walls to enter a pipe that leads to two more
treasure chests. That is how you get all the treasure chests in here.

When you are ready to fight the two bosses, step onto the conveyor belt to the
right of where the last belt dropped you off. You will see Kefka drop a couple
of Espers onto a conveyor belt. When you can move, follow the Espers. Save in
the room in the upper left hand corner, then head out and talk to the esper on
the left, it is now time to fight the two bosses, Ifrit and Shiva!

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
IFRIT AND SHIVA
--------------------------------------------------------------------------------
Use Ice magic on Ifrit and Fire magic on Shiva. Most physical attacks will not
cause much damage, unless you have equipped your characters with the Flame
Sabre
and Blizzard found in the factory. Avoid using the Flame Sabre against Ifrit,
or
the Blizzard against Shiva or you will heal them. As the fight goes on, the two
Espers will sense Ramuhs presence and will turn themselves into Magicite.

Continue by going through the door Shiva was blocking.


--------------------------------------------------------------------------------
30. Magitek Research Facility
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Rhinox, Gobbler, Trapper, Chaser, Mag Roader, 024 (Boss), Number 128
(Boss), Crane (Boss)

ITEMS: Break Blade

MAGICITE: Unicorn, Maduin, Shoat, Phantom, Carbunkl, Bismark

===============
CHECKLIST
===============
-Find and defeat 024.
-Throw the switch in the Esper containment chamber.
-Follow Cid out of the M.R.F.
-Save your game and then talk to Cid.
-Fight your way out of the M.R.F.
-Run into town until you meet Setzer.
-Destroy Kefkas cranes to release the Airship.

===============
WALKTHROUGH
===============
Enter the Facility and head down and all the way to the left. Before you head
up
through the door, go to the far left end of the hall. Now go down next to the
holding tank and search around, you will find the Break Blade. Now head up
through the room, at the end of the next room is the first of 3 bosses in this
scenario, 024.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
024
--------------------------------------------------------------------------------
This Boss has a lot of powerful magic attacks and a shifting weakness. At the
start of the battle, use everything you have got against 024. Several turns
later, 024 will use Wall Change to shift its strengths and weaknesses. Use
special attacks like Cyans Dispatch, Sabins Pummel blitz, and Edgars Chain
Saw. You can use Scan magic to take a peak at 024s new weakness, and take
advantage of it if you have the right kind of magic. If you keep your HP up,
this should not be a tough fight.

Now head up and go to the far north wall and press the switch. You will get six
espers: Unicorn, Maduin, Shoat, Phantom, Carbunkl, and Bismark. Kefka will now
come out of nowhere again and Celes zaps herself, Kefka, and his guards away.
Talk to Cid and follow him down, save your game, then ride the rails. As you
travel, Mag Roaders will periodically attack. Eliminate them quickly, and make
sure you keep your partys HP up because you will not get a chance to heal
between battles. As you near the end, Number 128 will challenge you.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
NUMBER 128
--------------------------------------------------------------------------------
This battle can be challenging after fighting so many Mag Roaders. If any party
members HP is low, immediately use Cure magic or Potions for a boost. Number
128 is comprised of three parts. The center body is the main target, and it is
also the hardest part to eliminate. You can destroy Number 128s arms, but they
will quickly regenerate. Still, it is worthwhile to destroy its arms because it
reduces the amount of damage the boss can cause to your party each turn. Use
special attacks that target all parts of the boss, such as Sabins fire dance.
Powerful magic, for example Bolt, works especially well. If Cyan is in your
party, use his Retort Sword Tech to inflict extra damage.

You will now see Setzer, and watch the scene. You will try to escape the city
with the airship but Kefka sends two cranes after you, it is time for another
boss battle!

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
CRANES
--------------------------------------------------------------------------------
Kefkas Cranes are deceptively tough. Whatever you do, avoid casting a Bolt
spell on the left crane or a Fire spell on the right crane. Doing so only
powers
them up. When a Crane powers up to Level 3, it casts a powerful spell on your
entire party. The Cranes also use other types of powerful magic, and will
occasionally power up each other.

Have one or two characters act as medics by casting Cure or Cure 2 on the
party.
Fortunately, you now have Setzer in your party to aid you. Use his Slot command
to attack the enemy. His most common combination, Three Diamonds, attacks the
enemy with the Flash attack. This attack causes around 400 points of damage to
each Crane. You can also cast Fire on the left crane and Bolt on the right
crane. The Level 2 Bolt and Fire spells can cause as much as 1,000 points of
damage.

--------------------------------------------------------------------------------
31. Esper World
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: none

ITEMS: none

===============
CHECKLIST
===============
-Return to Zozo with the Espers (automatic)
-As Maduin, find Madonna and take her back to the Elders home.
-Speak with Madonna.
-Head past the point where Maduin found Madonna, and find Madonna again.
-Speak with the Elder.
-Attempt to leave the Elders home and speak with the Espers.
-Follow Madonna toward the gate and speak with her.
-Fly to Airship northeast to Narshe.

===============
WALKTHROUGH
===============
This is a pretty simple scenario, follow the checklist if you need any
assistance. You shouldnt need any, though, because there are no enemies or
anything to worry about. After doing this scene (Gestahl kills Madonna!), you
now have control of the airship. Now that everyone is back together, you can
change your party around if you like. To change your party, simply speak with
any one of your characters inside the ship. Remember to take the time to equip
Setzer and Terra properly.

There are a few things you can do now that you have an airship at your
disposal.
First, you should revisit the town of Tzen. In the northeast corner of town,
there is a thief hiding in the woods. Talk to him, and you can purchase a
Magicite crystal, Sraphim, that he stole from the Magitek Research Facility
after your assault. The price is a little steep (3000 GP), but well worth it.
If
you want, you can hold off until later in the game and get the same piece of
Magicite for 30 GP, but that opportunity is a long way off.

You can return to Mobliz and assist the wounded soldier a second time by
sending
a letter to his love in Maranda.

The auction house in Jidoor is open for business. Stop by and check out some of
the auctions. You can actually win a couple of Espers at the auction, if you
are
willing to pay the price. Come back here regularly.

Figaro Castle now has a new Tool for sale, the Drill. It is not cheap, but you
should definitely pick one up. Just make sure that Edgar is elading your party
so you can get the Drill for half price.

When you are done everything, head over to Narshe.


--------------------------------------------------------------------------------
32. Narshe
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: none

ITEMS: none

===============
CHECKLIST
===============
-Enter Narshe and follow the guard to the Elders house.
-Board the airship and head to the Imperial Base on the southern continent.
-(Optional) Go to the treasure house and find Lone Wolf.
-(Optional) Chase Lone Wolf through the mines.
-(Optional) Choose to save either Mog or obtain the Golden Hairpin.

===============
WALKTHROUGH
===============
Enter the town, and the guard will lead you to Banon. Talk to him, and you
should go to the Imperial Base. But stick around here for a little bit. Due to
the impending war, most of Narshes shops have received some powerful new
items.
Check out every store, and take along lots of GP!

Remember that chest you couldnt open earlier? Return to the treasure house and
check on it. Upon doing so, you will find Lone Wolf, the guy who was locked up
in Figaro Castles prison, busy tinkering with the locked chest. He will run
away with the treasure, but all is not lost.

Chase the thief through Narshe towards the mines. Inside the mines, take the
first right and follow the path until you catch up with Lone Wolf. Now you must
make a choice. You can either get the treasure, a Gold Hairpin, or you can save
Mog. Gold Hairpins are very, _very_ rare, but Mog will join your party if you
save him. The choice is yours, but who could stomach letting a little fuzzy guy
like Mog fall off a cliff?

If you choose Mog, you can find another Gold Hairpin later in the game. If you
take the item, you will find Mog later in the game, as well. However, you will
benefit more from having Mog now than you will the Gold Hairpin.

--------------------------------------------------------------------------------
33. Cave to the Sealed Gate
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Lich, Apparite, Zombone, Ing, Ninja, Kefka

ITEMS: Assassin, Tempest, Coin Toss, X-Potion, Ether, Genji Glove, Tent, Ether,
Elixir, Magicite, Ether, Atma Weapon, Magicite, Magicite

===============
CHECKLIST
===============
-Land outside the Imperial Base.
-Walk through the Imperial Base and continue on to the cave behind it.
-Make your way through the caved to the sealed Esper Gate.
-Use the "emergency exit" to leave the cave, and return to the airship.
-Walk to the town of Vector.

===============
WALKTHROUGH
===============
First you will enter the Imperial Base. If you enter this place and Terra is
not
in your party, the guards will kick you out. So make sure to bring her along
with her, and if you do not have her, go get her from the airship! In the
building is a treasure room with a locked chest, you can some back here soon
enough though to unlock it. Make your way through to the other side of the base
and then exit. Head east and you will enter the Cave to the Sealed Gate.

In the room after the one with the moving bridges, pull the switch that you can
find on the bridge. The path opens, follow it to get the Genji Glove. Now go
back and take the path to the right. Go up and pull the switch on the left
side.
A door opens, enter it, get the chest, and save your game. If you pull the
switch on the right side, you will have to fight Ninja. Pull the switch on the
next bridge and go down to the stairway it makes. Search the ground in the area
that is below the stairway, there are 4 hidden treasures here. This is what the
Ninja refers to after you kick his ass.

Go through the hole after you see the chest and hidden stuff. Step on the two
switches, and go down then left. Step on that switch and a door opens, enter it
to get some treasures. Leave the room and go back to the far right bridge, then
head up. Pull the switch, cross the bridge, then pull yet another switch. This
is fun =). Go up and left across the bridges. There is a chest, which is really
a switch, so push A next to it. Return back to your right. Grab the chest up
the
stairs then go down and exit the room. Go up the stairs in the next room and
you
are at the Sealed Gate.

Watch the scene and after everything happens, go back through the Imperial
Base,
head back to your airship, and head to Vector. Along the way, the Espers will
attack and you lose control of the ship, crashing just outside of Maranda. Your
next stop should be Vector, but that is a long walk from the crash site. Search
the woods northwest of the crash site to find a Chocobo Stable to rent out a
chocobo if you do not feel like fighting your way to Vector.


--------------------------------------------------------------------------------
34. Imperial Palace
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Commando, Mega Armor, Special Forces

ITEMS: Gale Hairpin, Revivify, Tincture, Back Guard, Potion, Soldiers

===============
CHECKLIST
===============
-Head to the Imperial Palace and speak with the Emperors guard.
-Follow the guard to Gestahls throne room.
-Search the palace and talk to as many Imperial Soldiers as possible in four
minutes.
-Join Gestahl and Cid for the banquet.
-Answer Gestahls questions.
-Battle the Special Forces, and then continue to the banquet.
-Get information on your reward from Gestahls trooper.
-Go to the Albrooks port and speak with General Leo.
-Spend the night at the Inn.
-Return to the dock and set sail with General Leo.
-(Optional) Return to the Imperial Base and collect your reward.

===============
WALKTHROUGH
===============
You have to talk to all the soldiers here. I will tell you how to talk to as
many as possible, since I am not good at maps. First, talk to the two soldiers
outside the throne room. Then go down and talk to the other soldier. Then head
right and go through the door that leads to the long stairwell. Ignore the
first
door and keep going. Go up the first set of stairs and head through the door.
Talk to the people there, then go through the door on the bottom, towards the
left.

Talk to the soldier that is standing right there where you are, leave that
area,
then climb the steps up. Go out the door, talk to the soldier near you, go to
the top of Vector and talk to the two Magi Tek Armored soldiers (yes, they
count, too.) Go through the door and defeat the soldier. Go back out, then head
down and then left. Before entering the left stairwell, go up and talk to the
soldier if he did not wander down near the door. Go in the door and talk to the
soldier.

Then head down the first and second flights to the first floor. There are a
bunch of soldiers here, so talk to them all. Make sure not to miss the guy that
is lying on the bed. Then head through the upper-left door. Beat the soldier,
then leave the area. Go down the last flight and skip the door at the bottom,
there is nothing in there except treasure chests, and you can always come back
to get those later if you wish. Leave the inside of the palace. Leave the
inside
of the palace.

First, take the steps left and talk to the man guarding the steps outside of
the
palace. Then talk to the Armored soldier that is furthest to the right. Talk to
the Armored soldier on the left, and you have to fight him. Beat him and then
the banquet will start. During the Banquet, Gestahl will ask you many
questions.
Follow the answers listed below to receive the highest score possible. Also
note
that when you take a break, you should talk to Gestahls soldiers, who
challenge
you to a battle. Once the battle ends, return to the banquet room to continue
the discussion.

================================================================================
QUESTIONS
================================================================================

--------------------------------------------------------------------------------
Each guard talked to: 1 point each (24 points total)
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
Each guard fought: 4 points each (20 points total)
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
Who to toast?
Empire: 2 points
Returners: 1 point
Hometown: 5 points
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
About Kefka?
Leave him in jail: 5 points
Let him go: 1 point
Execute him: 3 points
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
About Doma?
Whats done is done: 1 point
That was inexcusable: 5 points
Apologize again!!: 3 points
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
About Celes?
Was she a spy?: 1 point
Celes is one of us!: 5 points
We trust Celes: 3 points
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
Any questions?: 2 points each
(-10 points if the same question is asked twice)
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
About the Espers?
They have gone too far: 5 points
But you unleashed their power!!: 2 points
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
Which question asked first?
Answer correctly: 5 points
Answer incorrectly: 0 points
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
Care for Rest?
Take a rest.  5 points
Keep talking.  0 points
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
Anything you would like me to say?
All I want is peace: 3 points
The war is over: 5 points
I am sorry: 1 point
--------------------------------------------------------------------------------

--------------------------------------------------------------------------------
Do me a favor?
Yes: 3 points
No: 0 points
--------------------------------------------------------------------------------

The banquet ends now. You will be stopped by Gestahls trooper and the party
will be rewarded. What you receive depends upon your final score:

--------------------------------------------------------------------------------
0-39 Points: South Figaro is liberated
40-49 Points: South Figaro and Doma Castle are liberated
50-59 Points: South Figaro and Doma Castle are liberated, and the Imperial
Bases stock room is unlocked.
60-69 Points: South Figaro and Doma Castle are liberated, the Imperial Bases
stock room is unlocked, and the party receives a Tintinabar
70+ Points: South Figaro and Doma Castle are liberated, the Imperial Bases
stock room is unlocked, and the party receives a Tintinabar and Charm Bangle
--------------------------------------------------------------------------------

If Gestahl opens the Imperial Bases supply room for you, go there before you
head to Albrook. There are a lot of rare items and GP waiting for you. Also,
dont forget about South Figaro and Coma Castle. You cannot go there right now,
but later you can get items from both places that you might have missed
earlier.

Once you get to Albrook, go to the dock and get on the boat. Talk to General
Leo. After you are through there, go to the Inn and take a nap. When you wake
up, return to the ship and talk to Leo and you are on your way.


--------------------------------------------------------------------------------
35. Thamasa and the Burning House
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Balloon, Flame Eater (Boss)

ITEMS: Eyedrop, Phoenix Down, Green Cherry, Soft, Echo Screen, Fire Rod, Ice
Rod

===============
CHECKLIST
===============
-Equip your party and travel northeast to Thamasa.
-Explore the town and observe Thamasas citizens.
-Meet Strago and Relm.
-Spend the night at the Inn.
-Go to the house in flames and speak with Strago.
-Fight your way through the fire to the Boss, Flame Eater.
-Defeat Flame Eater and save Relm.
-Head for the Espers Gathering Place set in a cave in the mountains west of
Thamasa.

===============
WALKTHROUGH
===============
Once your ship lands, follow the light green path and then go out into the
peninsula to get to Thamasa. After talking to Strago, equipping your party
(including buying stuff, hint hint), take a nap at the Inn. He will wake you up
in the middle of the night. His granddaughter Relm is trapped inside a house
that is burning up on fire, so he wants you to help save him save her, so HE
will join YOUR party. Just thought I would make that clear. =)

The burning house is somewhat of a maze but it is not that bad. You will see
lots of small flames dancing on the floors inside of the building. If you get
too close to a flame, you fight Balloons. If this occurs, make sure you equip
Ice Weapons if you have them, such as the Ice Rod, which Strago wields well.
You
should also equip Shiva, the Ice Esper, and be prepared to use lots of Ice
magic. Flames are very susceptible to ice attacks. By the way, do not forget
that Strago is new to your party and could use some refitting, such as Relics
and an Esper.

Tha maze is pretty simple. From the entrance, head up one. Then head up through
the next door. Head over and head through the door on the right hand side, the
one on the left is a trap. The door on the right here has a Fire Rod, so grab
it, but do not equip this. Head out and go through the left door. The door on
the right has an Ice Rod, grab it and equip it if you do not already have it
equipped. Head out, then through the left door. Go up through the door and it
is
boss time!

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
FLAME EATER
--------------------------------------------------------------------------------
When you reach the back of the house, you will face Flame Eater. This is a
tough
Boss because of his strong Fire attacks. Keep up each party members HP, and
unload on the Boss with Ice magic. Summon Shiva to battle (if sheis equipped)
and she will put a hurting on Flame Eater. Stragos skill is called Lore, a
type
of magic learned from enemies in battle. He joins you with a Lore known as Aqua
Rake, which just happens to work really well against Flame Eater. Use this
attack any time the Boss calls on Balloon reinforcements. Also, watch for Flame
Eater to cast Reflect on himself. When this occurs, stop casting magic on the
Boss, if not, the magic will get reflected back at your party. You can counter
this by casting Reflect magic on your own party, and then bouncing Ice spells
off your characters and onto the Boss.

Shadow will save you and then leave again. Relm will be left behind, and Strago
will go with you. Head west to the Espers Gathering Place.


--------------------------------------------------------------------------------
36. Espers Gathering Place
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Slurm, Admancht, Abolisher, Mandrake, Insecare

ITEMS: Heal Rod, X-Potion, Chocobo Suit, Tabby Suit

===============
CHECKLIST
===============
-Enter the cave and find your way to the Statues.
-Battle Ultros (Boss).
-Meet the Espers.
-Board the Airship.

===============
WALKTHROUGH
===============
Enter the place and head up, left, then down to get the treasure chest
containing the Heal Rod. The doors on the left and north are dead ends, so head
to the one on the right. Head up and over through the next door. Head up,
right,
and then down. Examine the statues and you have to fight Ultros.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
ULTROS
--------------------------------------------------------------------------------
Once again, you must battle the octopus king. This battle is actually easier
than the battle at the Opera House. Use Fire 2 or Fire if that is all that you
have. This should quickly deplete Ultros health. Near the end of the battle,
Relm will appear. Use her Sketch skill to draw a picture of Ultros, which
attacks the angry octopus. When she uses this ability successfully, which may
take a while, the battle automatically ends.

Ultros realizes he is an octopus and turns soft. There are three holes in the
floor just past the Statues. The hole closest to the stairs leads to the
Espers,
while the other two holes lead to valuable treasures. You should get the
treasures before going to the Espers.

When all is said and done, you will end up in the Airship with the option to
lift off or to find the Floating Continent. Before rushing off, you should
collect your rewards from the banquet. There may be treasure at Doma Castle and
South Figaro if you missed it earlier. Also, revisit the auction house in
Jidoor
and attempt to get the Zone Seek and Golem Espers if you havent already.


--------------------------------------------------------------------------------
37. Floating Continent
--------------------------------------------------------------------------------

===============
STATISTICS
===============
ENEMIES: Sky Armor, Spit Fire, Ultros (Boss), Chupon (Boss), Air Force (Laser
Gun and Missile Bay and Speck, Boss), Dragon, Brainpan, Misfit, Apokrypos,
Gigantos (Boss), Behemoth, Ninja, Wirey Dragon, Atma Weapon (Boss), Naughty,
Nerapa

ITEMS: Murasame, Monster-in-a-box, Beret, Elixir

===============
CHECKLIST
===============
-Go to the airships deck and choose to "Find the Floating Continent".
-Battle the Imperial Forces until Ultros arrives.
-Defat Ultros and Chupon.
-Destroy the Air Force.
-Land on the Floating Continent and save your game.
-Find your way across the landscape to Atma Weapon.
-Defeat Atma Weapon and then confront Kefka and Gestahl.
-Run to the edge of the continent and wait for Shadow.
-If time is under five seconds, proceed without Shadow.

===============
WALKTHROUGH
===============
Pick a party of three and head up to the deck of the airship. Choose "Find the
Floating Continent". As the party heads for the Floating Continent, they are
attacked by the entire Imperial Air Force. You must fight a seemingly never
ending assault of Sky Armors and Spit Fires until Ultros shows up. The battles
are not difficult, but you will want to heal between them to save time in
battle. Eventually, one of your characters will notice something strange headed
your way. Check the back of the ship to find Ultros, approach him and the
battle
will begin.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
ULTROS AND CHUPON
--------------------------------------------------------------------------------
Ultros is still not very tough, but the crafty octopus has brought along a
friend, Chupon. After landing a few good hits against Ultros, Chupon will join
the battle. Focus your attacks on Chupon or use attacks that hit both enemies.
Chupon uses strong magic, so prepare to heal everyone. Throw a couple of
powerful Level 2 spells at Chupon as well. The battle ends when Chupon blows
your party off the Airship.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
AIR FORCE
--------------------------------------------------------------------------------
As your party falls through the sky, they are attacked by Air Force, the
ultimate Imperial flying machine. This boss has three parts: the main body, a
Laser Gun, and a Missile Launcher. You can target each part of this boss, and
you can destroy the Laser Gun and Missile Launcher separately from the main
body. However, doing so will only cause the Boss to launch a speck, which can
absorb any magic cast during the battle no matter who it is targeted towards.
Specks are not that tough enemies, and you can easily eliminate them if Air
Force launches one. Just do it quickly, because you must rely upon Potions and
Tonics for healing while the Speck is present. Cast Level 2 spells quickly at
all parts of Air Force. This causes damage to the main body and to its other
parts, as well. After eliminating the parts, quickly eliminate any Specks the
boss launches by using physical attacks. You can then finish off the Boss with
powerful Bolt and Fire spells. Do not worry about your MP, you will have a
chance to rest as soon as you reach the Floating Continent.

You will land near a save spot. Save, then see Shadow below. Take him with you.
Go right and you will see a seemingly solid wall, but it is not as solid as it
seems. Just press up against the wall and it will magically open up. When you
come to a blue orb, examine it and you will get the sword Murasame. Go as far
as
you can to the right and push along the wall until you find a path leading to
another blue orb. This triggers a battle with the legendary Gigantos.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
GIGANTOS
--------------------------------------------------------------------------------
In one treasure chest you will encounter a monster-in-a-box, however, this is
no
ordinary monster. Gigantos is perhaps the most powerful creature you have
fought
thus far. It has rapid, powerful attacks that can wipe out the party in just a
few turns! What can you do? This is by far my favorite strategy, but it is not
the only one as it relies on Cyans presence. Begin the battle by casting
Vanish
on your party members, especially Cyan. While your characters are protected by
Vanish, Gigantos cannot hurt them because it does not use magic. Have Cyan
charge his Sword Tech to Level 4, Quadra Slam. Cyan will attack the giant 4
times, but the Vanish spell will not be broken. This way, Cyan can stay under
cover for the entire fight without becoming vulnerable to Gigantos powerful
attacks and can single-handedly eliminate the monster. If you do not have Cyan,
you can use a similar strategy, or have one character attack while another
continues to use Vanish on him/her.

When you beat Gigantos, you get the Hardened. Now go back to your left a little
bit until you see a little mark on the upper wall. Press here and a passage
will
open up. Go up and step into the center of the square. When you reappear go
down
as far as you can and then press up into that little mark on the wall. Now go
right and down, then right again. Follow this path and enter the transporter.
Go
down and as far as you can and then go right. Follow this path until you
encounter a fork in the road.

Go right and step on the switch. Go to your right and get the Beret from the
blue orb, then head to the path that opened when you stepped on the switch. Go
down the transporters and save your game at the save spot. The go back up and
enter the transporter. You have a choice of entering the airship again, but
would you want to go through all of that again? Head left and up until you
reach
Atma Weapon.

===============
BOSS FIGHT!!
===============
--------------------------------------------------------------------------------
ATMA WEAPON
--------------------------------------------------------------------------------
Atma Weapon used extremely powerful magic to wear down your party, and in this
case you cannot reflect it back at the Boss. Instead, you must devote a couple
of your characters to healing your party by using Cure 2, while the other party
members attack. There is a lot of variety to the magic Atma Weapon uses, but
you
can count on most of its spells causing somewhere between 200-600 points of
damage. On each turn, have your two healers cast Cure 2 on the entire party
whether or not they need it. This will quickly drain their MP, so it helps if
they have the Osmose spell, which takes MP from the boss and gives it to the
person who cast Osmose. This also drains Atma Weapons MP, which severely
limits
its attacks. But with 5000 MP, it takes a long time to completely drain it.
Just
keep your two powerhouse characters focused on attacking with their special
skills each turn, and you will be surprised at how quickly Atma Weapon falls.

Watch the scene then you can control Celes. There is not a lot of ground to
cover between the statues and the Airship, but you do not have a lot of time.
Quickly equip Celes, and run along the path to the Airship. You will face a lot
of enemies along the way, so use physical attacks, especially special skills
like Sabins or Cyans. As you go down the stairs near the end, make sure that
you go around the long way!

At the very edge, you will have the option of jumping to the airship or waiting
for Shadow. Wait! If you leave Shadow behind, you will never see him again.
Only
go on without him if there is less than five seconds and he is still not there,
or you can reload your game prior to Atma Weapon and try to get to your airship
faster next time. Choose "wait" twice then just sit there, Shadow will come
with
five seconds left and jump with you. This is the end of the World of Balance.


=======================================================================
4.2 World of Ruin -----------------------------------------------------
=======================================================================


--------------------------------------------------------------------------------
COMING SOON
--------------------------------------------------------------------------------


=======================================================================
5.0 Secrets -----------------------------------------------------------
=======================================================================
NOTE: These secrets come straight from Primas Strategy Guide of the game, as
they did a great job with listing the secrets of the game.

The following pages contain many secrets from Final Fantasy VI. Many can be
considered spoilers, so you should not dive into this section right away. This
is best viewed once you have already played through the game. Those of you who
cannot wait will have to pay the price of knowing a bit more than you probably
should.

--------------------------------------------------------------------------------
BONUS MENUS
--------------------------------------------------------------------------------
Anytime you complete Final Fantasy VI, be sure to wait through the credits and
you will get a special surprise. The game will create a "System File" on your
memory card that will allow you to see all of the features in the Bonus Menu.
You can then access the Bonus Menu when you first load the game. The new menus
allow you to watch the games cinemas, peek at the bestiary, look at production
art, and much more. You will need one empty block on your memory card for the
System File.

--------------------------------------------------------------------------------
THE LEGENDARY VANISH/X-ZONE TRICK
--------------------------------------------------------------------------------
Spells like Doom and X-Zone do not seem to be very valuable since they usually
fail to do what they are supposed to do. If you combine these spells with the
Vanish spell, however, they almost always work. In battle, cast Vanish on your
enemy. This makes the enemy invisible and protects it from physical attacks but
makes it vulnerable to nearly any type of magic. Follow up with either Doom or
X-Zone, and you are almost guaranteed they will work! This trick works on just
about every enemy, including some Bosses! You can also use the Vanish trick to
make it easier to transform enemies into items when using the Ragnarok Esper in
battle.

--------------------------------------------------------------------------------
CURSING THE CURSED SHIELD
--------------------------------------------------------------------------------
In Narshe, during the World of Ruin, you will find a man hiding in his house
who
will give your party a Cursed Shield. You must have Locke in your party to
unlock the door to his house. Anyone who wears the shield will suffer from
several abnormal status effects in battle, and the shield fails to provide any
additional protection. Why would anyone equip such a thing? If you are willing
to equip the Cured Shield for 255 battles, the curse will be broken. Once the
curse is gone, the Cursed Shield becomes the Paladin Shield, which is arguably
the best shield in the game. Should you choose to take on this challenge, be
sure to equip the character that will be using the shield with a Ribbon, which
will counter most of the abnormal status effects. Then you will want to go
somewhere like Solitary Island and fight a bunch of easy battles to help you
quickly reach the necessary 255.

--------------------------------------------------------------------------------
FINAL FANTASY VI LIMIT BREAKS?
--------------------------------------------------------------------------------
Believe it or not, even Final Fantasy VI has Limit Breaks. When a characters
HP
is extremely low, there is a chance that a character can perform an unusually
powerful attack in place of its normal fight command. Such occurrences are
rare,
but you should see it happen at least once during your adventure.

--------------------------------------------------------------------------------
TIME EXTENSION
--------------------------------------------------------------------------------
Sometimes, in battle, an enemy will curse your characters. Should this happen,
a
timer will appear over the cursed characters head. If it reaches zero, the
character is petrified. Should time be running short on a characters life, you
can always give it a small boost. Quickly select each of your characters
attacks, but have the last character open the Magic menu and wait. As long as
the menu is open, the timer will not move. But your characters that have
already
selected an attack will still be able to act. This may not be useful all the
time, but it can help if you have almost got the battle won.

--------------------------------------------------------------------------------
RELIC RING
--------------------------------------------------------------------------------
This is an item that may seem a bit useless to you. If a character has this
item
equipped, you can actually use a Doom spell as a healing spell. Cast Doom on
the
character equipped with the Relic Ring, and suddenly you will understand just
what a great thing the Relic Ring can be.

--------------------------------------------------------------------------------
POWERFUL RELIC COMBINATIONS
--------------------------------------------------------------------------------
Try these Relic combinations. Equipping the Genji Glove and Offering on a
character allows the character to attack a total of eight times each turn. The
Offering also works well with Lockes Thief Glove Relic, allowing him to attack
and steal four times. Give a powerful spell caster like Terra the Gem Box Relic
and an Economizer Relic. Now the equipped character can cast two spells each
turn for one MP each. If your character has learned the Quick spell, it can
cast
Ultima and then Quick to get two more turns immediately. So, you can cast
Ultima
four more times for only 6 MP.

--------------------------------------------------------------------------------
COUNTER COLD
--------------------------------------------------------------------------------
There are many enemies in the game that use a freezing attack to paralyze your
characters. As long as one character is not frozen, you can counter this by
casting a weak fire spell on your party. You can also counter other abnormal
status effects by attacking your own characters. Hitting a sleeping character
with a physical attack wakes them. Doing the same with a confused character
snaps them out of the daze. Casting Imp on a character that has been turned
into
an Imp changes the character back to normal.

--------------------------------------------------------------------------------
LIFE IS DEATH
--------------------------------------------------------------------------------
Undead creatures can be killed instantly by using certain healing magic and
items. Magic with this effect includes Life and Life 2. Items include Phoenix
Down, Revivify, and X-Potions. Keep in mind that things that normally cause
death will heal the undead.

--------------------------------------------------------------------------------
DINOSAUR FOREST
--------------------------------------------------------------------------------
In the World of Ruin, there is a forest north of the Veldt that looks like a
dinosaur head. In the forest, you will encounter tough enemies like the
Tyranosaurs and the Brachosaur. Tyranousaurs are hard to beat, but the
Brachosaur is the worst. Use the Vanish/X-Zone trick to quickly win these
battles. Not only do you get 10 Magic Points, but you can also randomly find an
Economizer. These rare Relics cut casting costs down to one Magic Point for any
spell. You can also steal extra Ribbons from them if you are brave enough to
try. Always be sure to save before wandering into the dinosaur forest.

--------------------------------------------------------------------------------
SUPER SAVE POINTS
--------------------------------------------------------------------------------
In any area where you must split your characters into two or more groups, you
can perform a useful trick with Save Points. Having a Party use a Tent on a
Save
Point heals that party but not others. If you switch to the other groups,
however, they can also use a Tent as long as one of the other parties is still
standing on a Save Point.

--------------------------------------------------------------------------------
EARLY LEVEL-UP TRICK
--------------------------------------------------------------------------------
You can easily boost your characters levels near the beginning of the river.
At
the first Save Point, go into the sub-menu. Go to "Cmd., Set" select "Short"
and
press the X button. You can now place Banons health spell in place of the
fight
command. This means that he will cast his health spell every turn. Back on the
river, select to go up the river at the first intersection and then tape down
the X button and tape the D-Pad in the up position. The raft will then circle
the area and your characters will fight and heal automatically. Leave the game
running in this fashion over night, and the next day you will find that your
characters level has increased significantly.

--------------------------------------------------------------------------------
HUNTING FOR CACTROTS
--------------------------------------------------------------------------------
If you really want to gain a lot of Magic Points and GP quickly, you will want
to seek out the elusive Cactrot. It can be found in a desert southwest of
Maranda in the World of Ruin. Defeating the Cactrot is not easy. Its evading
skill is unmatched, and most magic is not effective against it. You can whittle
away at its HP by using a characters special skill. Edgars Drill, Sabins
Pummel Blitz, and Cyans Disptach Sword Tech all work well. You can equip a
character with the Sniper Sight Relic, which ensures you will hit the spiny
little beast. For defeating a Cactrot, you are given 10 Magic Points and 10,000
GP.

--------------------------------------------------------------------------------
SHADOWS PAST
--------------------------------------------------------------------------------
If you want to learn more about the mysterious ninja, Shadow, you must have him
in your party when you stay at Inns. Each time you do, there is a fair chance
you will see one of several flashbacks into Shadows past.


=======================================================================
6.0 Lists -------------------------------------------------------------
=======================================================================

The following contains lists of Weapons, Armor, Relics, Magic, Espers, enemies,
and items found in Final Fantasy VI.

Weapons: Nearly every character can use weapons. They strengthen a characters
attack and often have special properties that can be advantageous if used
properly.

Armor: Most characters can also equip armor to increase their defense against
both physical and magical attacks.

Relics: Every character can equip two of these at a time. They give special
bonuses that can drastically alter a characters performance.

Healing Items: These items can be used to restore HP, MP, or to cure abnormal
status ailments.

Misc. Items: These rare items have unusual uses.

Tools: Only Edgar can use these items with his "Tool" command.

Throwing Weapons: Only Shadow can use these items with his "Throw" Command.

Price: The cost of such an item if it can be purchased at a shop.

Effect: If an item has a special property, you will find it noted here.

Users: A list of all characters that can make use of a piece of armor or
weapon.
Not all items have such restrictions.


=======================================================================
6.1 Weapon List -------------------------------------------------------
=======================================================================

Weapons: Nearly every character can use weapons. They strengthen a characters
attack and often have special properties that can be advantageous if used
properly.

Price: The cost of such an item if it can be purchased at a shop.

Effect: If an item has a special property, you will find it noted here.

Users: A list of all characters that can make use of a piece of armor or
weapon.
Not all items have such restrictions.


--------------------------------------------------------------------------------
WEAPONS
--------------------------------------------------------------------------------
Weapon Name: Air Lancet
Price: 950
Effects: Wind-elemental
Users: Locke, Strago, Gogo, Relm

Weapon Name: Ashura
Price: N/A
Effects: none
Users: Cyan

Weapon Name: Assassin
Price: N/A
Effects: Randomly dispatches an enemy
Users: Shadow, Locke

Weapon Name: Atma Weapon
Price: N/A
Effects: Transforms at Level Up, grows stronger as HP increases
Users: Celes, Edgar, Locke, Terra

Weapon Name: Aura
Price: N/A
Effects: none
Users: Cyan

Weapon Name: Aura Lance
Price: N/A
Effects: none
Users: Mog, Edgar

Weapon Name: Blizzard
Price: 7000
Effects: Randomly casts "Ice"
Users: Celes, Edgar, Locke, Terra

Weapon Name: Blossom
Price: 3200
Effects: none
Users: Shadow

Weapon Name: Bone Club
Price: N/A
Effects: Intricately carved
Users: Locke

Weapon Name: Boomerang
Price: 4500
Effects: Same damage from back row
Users: Locke

Weapon Name: Break Blade
Price: 12,000
Effects: Randomly casts "Break"
Users: Celes, Edgar, Terra

Weapon Name: Cards
Price: N/A
Effects: none
Users: Setzer

Weapon Name: Chocobo Brush
Price: N/A
Effects: none
Users: Relm

Weapon Name: Crystal
Price: 15,000
Effects: none
Users: Celes, Edgar, Terra

Weapon Name: Darts
Price: 10,000
Effects: none
Users: Setzer

Weapon Name: Da Vinci Brush
Price: 7000
Effects: none
Users: Relm

Weapon Name: Dice
Price: 5000
Effects: none
Users: Setzer

Weapon Name: Dirk
Price: 150
Effects: none
Users: Terra, Locke, Edgar, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo

Weapon Name: Doom Darts
Price: N/A
Effects: Randomly dispatches an enemy
Users: Setzer

Weapon Name: Dragon Claw
Price: N/A
Effects: Holy-elemental
Users: Sabin

Weapon Name: Drainer
Price: N/A
Effects: Absorbs damage as HP
Users: Celes, Edgar, Terra, Locke

Weapon Name: Enhancer
Price: 10,000
Effects: Magic power up
Users: Terra, Celes, Edgar

Weapon Name: Epee
Price: 3,000
Effects: none
Users: Celes, Edgar, Terra

Weapon Name: Excalibur
Price: N/A
Effects: Holy-elemental
Users: Celes, Edgar, Locke, Terra

Weapon Name: Falchion
Price: 17,000
Effects: none
Users: Celes, Edgar, Locke, Terra

Weapon Name: Fire Knuckle
Price: 10,000
Effects: Randomly casts "Fire"
Users: Sabin

Weapon Name: Fire Rod
Price: 3,000
Effects: Casts "Fire 2" when used as an item, and then breaks
Users: Gogo, Relm, Strago

Weapon Name: Fixed Dice
Price: N/A
Effects: none
Users: Setzer

Weapon Name: Flail
Price: 2,000
Effects: Same damage from back row as front row
Users: Gogo, Relm, Strago, Celes, Terra

Weapon Name: Flame Sabre
Price: 7,000
Effects: Randomly casts "Fire".
Users: Celes, Edgar, Locke, Terra

Weapon Name: Forged
Price: 1,200
Effects: none
Users: Cyan

Weapon Name: Full Moon
Price: 2,500
Effects: Same damage from back row as front row
Users: Locke

Weapon Name: Gold Lance
Price: 12,000
Effects: none
Users: Mog, Edgar

Weapon Name: Graedus
Price: N/A
Effects: Holy-elemental
Users: Terra, Locke, Edgar, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo

Weapon Name: Gravity Rod
Price: 1,300
Effects: Casts "Quarter" when used as an item, and then breaks.
Users: Gogo, Relm, Strago

Weapon Name: Guardian
Price: N/A
Effects: Randomly evades an enemys attack.
Users: Locke

Weapon Name: Hardened
Price: N/A
Effects: none
Users: Shadow

Weapon Name: Hawk Eye
Price: 6,000
Effects: Same damage from back row as front row
Users: Locke

Weapon Name: Heal Rod
Price: N/A
Effects: Recovers targets HP
Users: Gogo, Relm, Strago

Weapon Name: Ice Rod
Price: 3,000
Effects: Casts "Ice 2" when used as an item, and then breaks.
Users: Gogo, Relm, Strago

Weapon Name: Illuminia
Price: N/A
Effects: Same damage from back row as front row
Users: Celes, Edgar, Locke, Terra

Weapon Name: Imp Halberd
Price: N/A
Effects: ?? if equipped while an Imp
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Weapon Name: Imperial
Price: N/A
Effects: none
Users: Shadow

Weapon Name: Kaiser
Price: 1,000
Effects: none
Users: Sabin

Weapon Name: Kodachi
Price: 1,200
Effects: none
Users: Shadow

Weapon Name: Kotestu
Price: 800
Effects: none
Users: Cyan

Weapon Name: Magical Brush
Price: 10,000
Effects: none
Users: Relm

Weapon Name: Magus Rod
Price: N/A
Effects: Magic power up
Users: Gogo, Relm, Strago

Weapon Name: Man Eater
Price: 11,000
Effects: Doubles damage to a human opponent.
Users: Terra, Locke, Edgar, Celes, Setzer, Strago, Shadow, Relm, Gogo

Weapon Name: Metal Knuckle
Price: N/A
Effects: none
Users: Sabin

Weapon Name: Morning Star
Price: 5,000
Effects: Same damage from back row as front row
Users: Gogo, Relm, Strago, Celes, Terra

Weapon Name: Murasame
Price: N/A
Effects: none
Users: Cyan

Weapon Name: Mythril Blade
Price: 450
Effects: none
Users: Celes, Edgar, Locke, Terra

Weapon Name: Mythril Claw
Price: 800
Effects: none
Users: Sabin

Weapon Name: Mythril Knife
Price: 300
Effects: none
Users: Terra, Locke, Edgar, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo

Weapon Name: Mythril Pike
Price: 800
Effects: none
Users: Mog, Edgar

Weapon Name: Mythril Rod
Price: 500
Effects: none
Users: Gogo, Relm, Strago

Weapon Name: Ninja Star
Price: 500
Effects: Used with "Throw" command
Users: Shadow

Weapon Name: Ogre Nix
Price: N/A
Effects: Consumes MP to inflict mortal blow
Users: Celes, Edgar, Terra

Weapon Name: Partisan
Price: 13,000
Effects: none
Users: Mog, Edgar

Weapon Name: Pearl Lance
Price: N/A
Effects: Randomly casts "Pearl"
Users: Mog, Edgar

Weapon Name: Pearl Rod
Price: 12,000
Effects: Casts "Pearl" when used as an item, and then breaks.
Users: Gogo, Relm, Strago

Weapon Name: Poison Claw
Price: 2,500
Effects: Randomly poisons an enemy
Users: Sabin

Weapon Name: Poison Rod
Price: 1,500
Effects: Casts "Poison" when used as an item, and then breaks.
Users: Gogo, Relm, Strago

Weapon Name: Punisher
Price: N/A
Effects: Uses MP to inflict mortal blow
Users: Gogo, Relm, Strago

Weapon Name: Ragnarok
Price: N/A
Effects: none
Users: Celes, Edgar, Locke, Terra

Weapon Name: Rainbow Brush
Price: N/A
Effects: none
Users: Relm

Weapon Name: Regal Cutlass
Price: 950
Effects: none
Users: Celes, Edgar, Terra

Weapon Name: Rising Sun
Price: N/A
Effects: Same damage from back row as front row.
Users: Locke

Weapon Name: Rune Edge
Price: 7,500
Effects: Consumes MP to inflict mortal blow
Users: Celes, Edgar, Terra

Weapon Name: Scimitar
Price: N/A
Effects: Randomly dices up an enemy
Users: Celes, Edgar, Cyan, Terra

Weapon Name: Shuriken
Price: 30
Effects: Used with "Throw" command
Users: Shadow

Weapon Name: Sky Render
Price: N/A
Effects: none
Users: Cyan

Weapon Name: Sniper
Price: 15,000
Effects: Same damage from back row as front row
Users: Locke

Weapon Name: Soul Sabre
Price: N/A
Effects: Absorbs damage as MP, randomly casts "Doom"
Users: Celes, Edgar, Locke, Terra

Weapon Name: Stout Spear
Price: 10,000
Effects: none
Users: Mog, Edgar

Weapon Name: Strato
Price: N/A
Effects: none
Users: Cyan

Weapon Name: Striker
Price: N/A
Effects: Randomly dispatches an enemy
Users: Shadow

Weapon Name: Stunner
Price: N/A
Effects: Randomly casts "Stop"
Users: Shadow

Weapon Name: Sword Breaker
Price: 16,000
Effects: Randomly evades an enemys attack
Users: Gogo, Relm, Strago, Shadow, Locke

Weapon Name: Tack Star
Price: N/A
Effects: Used with "Throw" command
Users: Shadow

Weapon Name: Tempest
Price: N/A
Effects: Randomly casts "Wind Slash"
Users: Cyan

Weapon Name: Thiefs Knife
Price: N/A
Effects: Randomly steals an enemys item.
Users: Shadow, Locke

Weapon Name: Thunder Blade
Price: 7,000
Effects: Randomly casts "Bolt"
Users: Celes, Edgar, Locke, Terra

Weapon Name: Thunder Rod
Price: 3,000
Effects: Casts "Bolt 2" when used as an item, then breaks.
Users: Gogo, Relm, Strago

Weapon Name: Tiger Fangs
Price: N/A
Effects: none
Users: Sabin

Weapon Name: Trident
Price: 1,700
Effects: none
Users: Mog, Edgar

Weapon Name: Trump
Price: 13,000
Effects: Randomly casts "Doom"
Users: Setzer

Weapon Name: Valiant Knife
Price: N/A
Effects: Gains power as HP increases
Users: Locke

Weapon Name: Wing Edge
Price: N/A
Effects: Same damage from back row as front row
Users: Locke


=======================================================================
6.2 Armor List --------------------------------------------------------
=======================================================================

Armor: Most characters can also equip armor to increase their defense against
both physical and magical attacks.

Price: The cost of such an item if it can be purchased at a shop.

Effect: If an item has a special property, you will find it noted here.

Users: A list of all characters that can make use of a piece of armor or
weapon.
Not all items have such restrictions.


--------------------------------------------------------------------------------
ARMOR
--------------------------------------------------------------------------------
Armor Name: Aegis Shield
Price: N/A
Effects: Randomly evades magic attack
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Bandana
Price: 800
Effects: none
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Bards Hat
Price: 3000
Effects: Raises MP a little
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Behemoth Suit
Price: N/A
Effects: Made of behemoth hide
Users: Relm, Strago

Armor Name: Beret
Price: 3500
Effects: Raises success rate of "Sketch"
Users: Relm

Armor Name: Buckler
Price: 200
Effects: none
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Cat Hood
Price: N/A
Effects: Doubles GP earned in battle
Users: Relm

Armor Name: Chobobo Suit
Price: N/A
Effects: Feel like a chocobo!
Users: Relm, Strago

Armor Name: Circlet
Price: 7000
Effects: none
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Coronet
Price: N/A
Effects: Raises success rate of "Control"
Users: Relm

Armor Name: Cotton Robe
Price: 200
Effects: none
Users: Gogo, Relm, Strago, Terra

Armor Name: Crystal Helm
Price: 10,000
Effects: none
Users: Setzer, Celes, Edgar, Terra

Armor Name: Crystal Mail
Price: 17,000
Effects: none
Users: Setzer, Celes, Edgar, Cyan, Locke, Terra

Armor Name: Crystal Shield
Price: 7,000
Effects: none
Users: Setzer, Celes, Edgar, Cyan, Terra

Armor Name: Cursed Shield
Price: N/A
Effects: Causes several abnormal status effects.
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Czarina Gown
Price: N/A
Effects: none
Users: Relm

Armor Name: Dark Gear
Price: 13,000
Effects: none
Users: Gogo, Gau, Setzer, Sabin, Shadow, Locke

Armor Name: Dark Hood
Price: 7,500
Effects: none
Users: Gogo, Gau, Mog, Sabin, Shadow, Locke

Armor Name: Diamond Armor
Price: 15,000
Effects: none
Users: Setzer, Celes, Edgar, Cyan, Terra

Armor Name: Diamond Helm
Price: 8,000
Effects: none
Users: Setzer, Celes, Edgar, Cyan, Terra

Armor Name: Diamond Shield
Price: 3,500
Effects: none
Users: Setzer, Celes, Edgar, Cyan, Terra

Armor Name: Diamond Vest
Price: 12,000
Effects: none
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Shadow, Gogo

Armor Name: Flame Shield
Price: N/A
Effects: Absorbs fire elemental attacks
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago, Relm,
Shadow, Gau

Armor Name: Force Armor
Price: N/A
Effects: Magic defense up
Users: Setzer, Celes, Edgar, Cyan, Locke, Terra

Armor Name: Force Shield
Price: N/A
Effects: Protects against magic attacks
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Gaia Gear
Price: 6000
Effects: Absorbs earth elemental attacks
Users: Sabin, Terra, Locke, Gau, Celes, Setzer, Mog, Strago, Shadow, Relm, Gogo

Armor Name: Genji Armor
Price: N/A
Effects: none
Users: Celes, Setzer, Edgar, Cyan, Locke, Terra, Shadow

Armor Name: Genji Helmet
Price: N/A
Effects: none
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Genji Shield
Price: N/A
Effects: none
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Gold Armor
Price: 10,000
Effects: none
Users: Mog, Setzer, Celes, Edgar, Cyan, Terra

Armor Name: Gold Helmet
Price: 4,000
Effects: none
Users: Mog, Celes, Edgar, Cyan, Terra

Armor Name: Gold Shield
Price: 2,500
Effects: none
Users: Mog, Setzer, Celes, Edgar, Cyan, Terra

Armor Name: Green Beret
Price: 3,000
Effects: Raises HP a little
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Hair Band
Price: 150
Effects: none
Users: Relm, Celes, Terra

Armor Name: Head Band
Price: 16,000
Effects: none
Users: Gau, Mog, Sabin, Shadow, Cyan, Locke

Armor Name: Heavy Shield
Price: 400
Effects: none
Users: Setzer, Celes, Edgar, Cyan, Locke, Terra

Armor Name: Ice Shield
Price: N/A
Effects: Absorbs ice elemental attacks
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm Gogo

Armor Name: Imps Armor
Price: N/A
Effects: ?? if equipped while an Imp
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Iron Armor
Price: 700
Effects: none
Users: Setzer, Celes, Edgar, Cyan, Locke, Terra

Armor Name: Iron Helmet
Price: 1,000
Effects: none
Users: Gau, Setzer, Celes, Edgar, Cyan, Locke, Terra

Armor Name: Kung Fu Suit
Price: 250
Effects: none
Users: Gau, Sabin, Shadow, Locke

Armor Name: Leather Armor
Price: N/A
Effects: none
Users: Terra, Locke, Edgar, Sabin, Gau, Celes, Setzer, Mog, Strago, Shadow,
Relm, Gogo

Armor Name: Leather Hat
Price: N/A
Effects: none
Users: Terra, Locke, Edgar, Sabin, Gau, Celes, Setzer, Mog, Strago, Shadow,
Relm, Gogo

Armor Name: Light Robe
Price: 11,000
Effects: none
Users: Gogo, Relm, Strago

Armor Name: Magus Hat
Price: 600
Effects: none
Users: Gogo, Mog, Relm, Strago, Setzer, Terra

Armor Name: Minerva
Price: N/A
Effects: Raises MP by 1/4th
Users: Celes, Terra

Armor Name: Mirage Vest
Price: N/A
Effects: Creates an illusion
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Moogle Suit
Price: N/A
Effects: Be a moogle! Kupo!!
Users: Relm, Strago

Armor Name: Mystery Veil
Price: 5,500
Effects: none
Users: Relm, Celes, Terra

Armor Name: Mythril Helm
Price: 2,000
Effects: none
Users: Gogo, Gau, Setzer, Celes, Edgar, Shadow, Cyan, Locke, Terra

Armor Name: Mythril Mail
Price: 3,500
Effects: none
Users: Setzer, Celes, Edgar, Cyan, Locke, Terra

Armor Name: Mythril Shield
Price: 1,200
Effects: none
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Mythril Vest
Price: 1,200
Effects: none
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Ninja Gear
Price: 1,100
Effects: none
Users: Gogo, Gau, Setzer, Sabin, Shadow, Locke

Armor Name: Nutkin Suit
Price: N/A
Effects: A squirrel costume
Users: Relm, Strago

Armor Name: Oath Veil
Price: 9,000
Effects: none
Users: Relm, Celes, Terra

Armor Name: Paladin Shield
Price: N/A
Effects: Cured Shield after "curse" is broken
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Plumed Hat
Price: 250
Effects: none
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Power Sash
Price: 5,000
Effects: none
Users: Gau, Sabin, Shadow, Cyan, Locke

Armor Name: Red Cap
Price: N/A
Effects: Raises HP by 1/4
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Red Jacket
Price: N/A
Effects: Houses legendary grapplers spirit
Users: Sabin, Edgar

Armor Name: Regal Crown
Price: N/A
Effects: none
Users: Sabin, Edgar

Armor Name: Silk Robe
Price: 600
Effects: none
Users: Gogo, Mog, Relm, Strago, Celes, Terra

Armor Name: Snow Muffler
Price: N/A
Effects: none
Users: Gau, Mog

Armor Name: Tabby Suit
Price: N/A
Effects: Resembles a tabby cat
Users: Relm, Strago

Armor Name: Tao Robe
Price: 13,000
Effects: none
Users: Gogo, Relm, Strago

Armor Name: Thornlet
Price: N/A
Effects: Slkowly drains HP from wearer
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Thunder Armor
Price: N/A
Effects: Randomly casts Bolt 2, cats Bolt 3 when used as an item, and then
breaks
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Thunder Shield
Price: N/A
Effects: Absorbs thunder elemental attacks
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Tiara
Price: 3,000
Effects: none
Users: Relm, Celes, Terra

Armor Name: Tiger Mask
Price: 2,500
Effects: none
Users: Gau, Sabin, Shadow, Locke

Armor Name: Titanium
Price: N/A
Effects: Cures "Imp" Status
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: Tortoise Shield
Price: N/A
Effects: ?? if equipped while an Imp
Users: Terra, Locke, Edgar, Sabin, Cyan, Gau, Celes, Setzer, Mog, Strago,
Shadow, Relm, Gogo

Armor Name: White Dress
Price: 2,200
Effects: none
Users: Relm, Celes, Terra


=======================================================================
6.3 Relic List --------------------------------------------------------
=======================================================================

Relics: Every character can equip two of these at a time. They give special
bonuses that can drastically alter a characters performance.

Price: The cost of such an item if it can be purchased at a shop.

Effect: If an item has a special property, you will find it noted here.

--------------------------------------------------------------------------------
RELICS
--------------------------------------------------------------------------------
Item: Amulet
Price: 5000
Effect: Protects against "Poison", "Dark", and "Zombie".

Item: Atlas Armlet
Price: 5000
Effect: Increases attack power

Item: Back Guard
Price: 7000
Effect: Protects against "Back Attacks" and "Pincer Attacks".

Item: Barrier Ring
Price: 500
Effect: Casts "Shell" on a character when his/her HP runs low.

Item: Beads
Price: 4000
Effect: Increases wearers "Evade" rate.

Item: Black Belt
Price: 5000
Effect: Allows character to counterattack enemies.

Item: Blizzard Orb
Price: N/A
Effect: Allows Umaro to cast Blizzard spells.

Item: Charm Bangle
Price: N/A
Effect: Lowers random encounter rate.

Item: Cherub Down
Price: 6300
Effect: Causes character to float during battle.

Item: Coin Toss
Price: N/A
Effect: Changes Setzers "Slot" command to "GP Rain".

Item: Crystal Orb
Price: N/A
Effect: Increases wearers MP by 50 percent.

Item: Cure Ring
Price: 8000
Effect: Character slowly regains HP during battle (like Regen)

Item: Cursed Ring
Price: N/A
Effect: Bears a terrible curse, but increases defense.

Item: Czarina Ring
Price: 3000
Effect: Casts "Safe" and "Shell" on a character when his/her HP is low.

Item: Dragon Horn
Price: N/A
Effect: Makes character "Jump" every turn.

Item: Dragoon Boots
Price: 9000
Effect: Changes a characters "Fight" command to "Jump".

Item: Earrings
Price: 5000
Effect: Increases wearers magic power. Effect can be doubled by equipping a
pair.

Item: Economizer
Price: N/A
Effect: Cuts spell casting cost down to one magic point.

Item: Experience Egg
Price: N/A
Effect: Doubles the amount of experience points earned after battle for
character equipped.

Item: Fairy Ring
Price: 1500
Effect: Protects wearer from "Poison" and "Dark" spells.

Item: Fake Mustache
Price: N/A
Effect: Changes Relms "Sketch" command into "Control".

Item: Gale Hairpin
Price: 8000
Effect: Increases partys chances for a preemptive attack.

Item: Gauntlet
Price: N/A
Effect: Allows wearer to hold a weapon with both hands increasing attack power.

Item: Gem Box
Price: N/A
Effect: Changes wearers "Magic" command to "X-Magic" allowing wearer to cast
two spells each turn.

Item: Genji Glove
Price: N/A
Effect: Allows wearer to equip and attack with two weapons.

Item: Goggles
Price: 500
Effect: Protects against "Dark".

Item: Gold Hairpin
Price: N/A
Effect: Cuts spell costing cost in half.

Item: Guard Ring
Price: 5000
Effect: Casts "Safe".

Item: Hero Ring
Price: N/A
Effect: Increases characters physical and magical attacking power.

Item: Hyper Wrist
Price: 8000
Effect: Increases a characters "Vigor".

Item: Jewel Ring
Price: 1000
Effect: Protects against "Petrify".

Item: Marvel Shoes
Price: N/A
Effect: Causes a variety of positive status effects when a character wears
them.

Item: Memento Ring
Price: N/A
Effect: Protects the wearer from mortal attacks.

Item: Merit Award
Price: N/A
Effect: Allows wearer to equip heavy armor.

Item: Mythril Glove
Price: 700
Effect: Casts "Safe" on a character when his/her HP is low.

Item: Moogle Charm
Price: N/A
Effect: No random enemy encounters.

Item: Muscle Belt
Price: N/A
Effect: Increases a characters max HP by 50 percent.

Item: Offering
Price: N/A
Effect: Changes wearers "Fight" command into "X-Fight" allowing him or her to
attack four times each turn.

Item: Peace Ring
Price: 3000
Effect: Protects wearer from "Berserk" or "Muddle" spells.

Item: Pod Bracelet
Price: N/A
Effect: Allows a character to cast Safe and Shell spells.

Item: Rage Ring
Price: N/A
Effect: Strengthens Umaros Rage attack (Umaro Only)

Item: Relic Ring
Price: N/A
Effect: Makes wearers body cold.

Item: Ribbon
Price: N/A
Effect: Protects wearer from all abnormal status effects.

Item: Running Shoes
Price: 7000
Effect: Casts "Haste" in battle.

Item: Safety Bit
Price: N/A
Effect: Protects wearer from mortal magic attacks.

Item: Safety Ring
Price: N/A
Effect: Protects wearer from mortal magic attacks.

Item: Sneak Ring
Price: 3000
Effect: Increases Lockes chances of stealing items during battle.

Item: Sniper Sight
Price: 3000
Effect: Increases wearers hit ratio to 100 percent.

Item: Sprint Shoes
Price: 1500
Effect: Walk faster in towns and dungeons by pressing the "Circle" button.

Item: Star Pendant
Price: 500
Effect: Protects wearer from "Poison" spells.

Item: Thief Glove
Price: N/A
Effect: Changes Lockes "Steal" command to the "Capture" command.

Item: Tintinabar
Price: N/A
Effect: Wearer recovers HP slowly while walking.

Item: True Knight
Price: 1000
Effect: Allows character to protect other characters low on HP during battles.

Item: Wall Ring
Price: 600
Effect: Casts "Reflect" on wearer.

Item: White Cape
Price: 5000
Effect: Protects wearer from "Imp" and "Mute" spells.

Item: Zephyr Cape
Price: 7000
Effect: Increases wearers "Evade" rate.


=======================================================================
6.4 Item List ---------------------------------------------------------
=======================================================================

Healing Items: These items can be used to restore HP, MP, or to cure abnormal
status ailments.

Misc. Items: These rare items have unusual uses.

Tools: Only Edgar can use these items with his "Tool" command.

Throwing Weapons: Only Shadow can use these items with his "Throw" Command.

Price: The cost of such an item if it can be purchased at a shop.

Effect: If an item has a special property, you will find it noted here.


--------------------------------------------------------------------------------
HEALING ITEMS
--------------------------------------------------------------------------------
Item: Antidote
Price: 50
Effect: Cures "Poison" status

Item: Dried Meat
Price: 150
Effect: Restores 150 HP

Item: Echo Screen
Price: 120
Effect: Cures "Mute" status

Item: Elixir
Price: N/A
Effect: Completely restores HP and MP

Item: Ether
Price: N/A
Effect: Restores 150 MP

Item: Eyedrop
Price: 50
Effect: Cures "Dark" status

Item: Phoenix Down
Price: 500
Effect: Revives a K.O.ed ally/Destroys undead enemies

Item: Green Cherry
Price: 150
Effect: Cures "Imp" status

Item: Megalixir
Price: N/A
Effect: Completely restores partys HP and MP

Item: Potion
Price: 300
Effect: Restores 250 HP

Item: Remedy
Price: 1000
Effect: Cures abnormal statuses except "Zombie" and "Imp"

Item: Revivify
Price: 300
Effect: Cures "Zombie" status/Damages undead enemies

Item: Sleeping Bag
Price: 500
Effect: Completely restores one characters HP and MP. Can be used at save
points and outdoors only.

Item: Soft
Price: 200
Effect: Cures "Petrify" status

Item: Tent
Price: 1200
Effect: Completely restores one partys HP and MP. Can be used at save points
and outdoors only.

Item: Tincture
Price: 1500
Effect: Restores 50 MP

Item: Tonic
Price: 50
Effect: Restores 50 HP

Item: X-Ether
Price: N/A
Effect: Completely restores MP

Item: X-Potion
Price: N/A
Effect: Completely restores HP


--------------------------------------------------------------------------------
MISC. ITEMS
--------------------------------------------------------------------------------
Item: Magicite
Price: N/A
Effect: Randomly summons an Esper to aid your party in battle.

Item: Rename Card
Price: N/A
Effect: Allows you to change a characters name.

Item: Smoke Bomb
Price: 300
Effect: Allows party to escape from battle.

Item: Super Ball
Price: 10,000
Effect: Causes damage by bouncing off of enemies.

Item: Warp Stone
Price: 700
Effect: Allows party to escape from battles and dungeons.

================
TOOLS
================
Item: Air Anchor
Price: N/A
Effect: Causes enemies to self-destruct.

Item: Auto Crossbow
Price: 250
Effect: Attacks all enemies

Item: Bio Blaster
Price: 750
Effect: Poisons enemies

Item: Chain Saw
Price: 2000
Effect: Randomly dispatches an enemy.

Item: Debilitator
Price: 5000
Effect: Creates an elemental weak point in an enemy.

Item: Drill
Price: 3000
Effect: Drills through enemy defenses

Item: Flash
Price: 1000
Effect: Blinds enemies

Item: Noise Blaster
Price: 500
Effect: Confuses enemies


--------------------------------------------------------------------------------
THROWING WEAPONS
--------------------------------------------------------------------------------
Item: Bolt Edge
Price: 500
Effect: Thunder-elemental attack against multiple enemies

Item: Fire Skean
Price: 500
Effect: Fire-elemental attack against multiple enemies

Item: Inviz Edge
Price: 200
Effect: Makes thrower invisible

Item: Shadow Edge
Price: 400
Effect: Creates an illusion of the thrower

Item: Water Edge
Price: 500
Effect: Water-elemental attack against multiple enemies


=======================================================================
6.5 Espers List -------------------------------------------------------
=======================================================================

Magicite is the remains of a defeated Esper. Each character can equip one
Magicite crystal in the Skills menu. By equipping Magicite, a character can
assume the lost Espers powers. Over time, the character will learn new spells
from the Espers Magicite, and will no longer need to have the Magicite
equipped
to use the spells. This is accomplished with Magic Points won in battle. Also,
while a character has an Esper equipped, he/she can summon the Esper into
battle. This is very handy, because each Esper has a different attack and some
are more powerful than others.

As your characters learn from Espers, they can trade Magicite crystals so that
everyone can have the same list of spells as everyone else. Note, however, that
it takes a lot of time and effort. Also, some Espers have bonuses connected to
them that characters receive when leveling up. For example, whenever a
character
equipped with Ramuh levels up, that characters Stamina increases by one point.
Use these bonuses to help round out your characters vital statistics.

--------------------------------------------------------------------------------
COMING SOON
--------------------------------------------------------------------------------


=======================================================================
6.6 Magic List --------------------------------------------------------
=======================================================================

As the game progresses, your characters will begin to learn the arts of casting
spells. In the following section, you will find a complete listing of those
spells and information about each one. Keep this section handy to help you
determine which Espers to equip and what spells to learn first.


--------------------------------------------------------------------------------
RECOVERY MAGIC
--------------------------------------------------------------------------------
NAME: Cure
EFFECT: Restores a small amount of MP
MP USED: 5
RANGE: Single/All
ESPER/LEARN RATE: Starlet x20, Sraphim x20, Kirin x5, Shiva x3

NAME: Cure 2
EFFECT: Restores three times as much HP as Cure
MP USED: 25
RANGE: Single/All
ESPER/LEARN RATE: Starlet x16, Sraphim x8, Golem x5, Unicorn x4, Kirin x1

NAME: Cure 3
EFFECT: Restores seven times as much HP as Cure
MP USED: 40
RANGE: Single/All
ESPER/LEARN RATE: Phoenix x2, Starlet x1

NAME: Antidote
EFFECT: Cures a character of the poison status
MP USED: 3
RANGE: Single
ESPER/LEARN RATE: Kirin x4

NAME: Life
EFFECT: Revives wounded and destroys undead enemies
MP USED: 30
RANGE: Single
ESPER/LEARN RATE: Phoenix x10, Sraphim x5, Bismark x2

NAME: Life 2
EFFECT: Revives wounded allies and completely restores their HP
MP USED: 60
RANGE: Single
ESPER/LEARN RATE: Phoenix x2

NAME: Life 3
EFFECT: Similar to Life, but this spell is cast on a fighter before they are
knocked out during the battle. If the character is critically wounded later on
in the battle, they are automatically revived.
MP USED: 50
RANGE: Single
ESPER/LEARN RATE: Phoenix x1

NAME: Remedy
EFFECT: Cures all abnormal status effects except Zombie and Imp
MP USED: 15
RANGE: Single
ESPER/LEARN RATE: Starlet x20, Alexander x15, Sraphim x4, Unicorn x3

NAME: Regen
EFFECT: Slowly restores a characters HP over time
MP USED: 10
RANGE: Single
ESPER/LEARN RATE: Starlet x20, Sraphim x10, Kirin x3

--------------------------------------------------------------------------------
OFFENSIVE MAGIC
--------------------------------------------------------------------------------
NAME: Fire
EFFECT: This small blast of heat causes limited damage to opponents
MP USED: 4
ELEMENT: Fire
RANGE: Single/All
ESPER/LEARN RATE: Bismark x20, Ifrit x10, Siren x6

NAME: Fire 2
EFFECT: A larger blast of heat that causes three times as much damage as the
Fire spell
MP USED: 20
ELEMENT: Fire
RANGE: Single/All
ESPER/LEARN RATE: Ifrit x5, Maduin x3

NAME: Fire 3
EFFECT: Bombs the enemy with an explosive blast that causes six times the
damage
of Fire
MP USED: 51
ELEMENT: Fire
RANGE: Single/All
ESPER/LEARN RATE: Phoenix x3, Tritoch x1

NAME: Bolt
EFFECT: Strikes an enemy with a lightning bolt.
MP USED: 6
ELEMENT: Lightning
RANGE: Single/All
ESPER/LEARN RATE: Bismark x20, Ramuh x10

NAME: Bolt 2
EFFECT: Enemies are shocked with a larger lightning bolt that causes three
times
the amount of damage as Bolt
MP USED: 22
ELEMENT: Lightning
RANGE: Single/All
ESPER/LEARN RATE: Maduin x3, Ramuh x2

NAME: Bolt 3
EFFECT: Blasts the enemy with a huge lightning bolt that causes six times the
amount of damage as Bolt
MP USED: 53
ELEMENT: Lightning
RANGE: Single/All
ESPER/LEARN RATE: Tritoch x1

NAME: Ice
EFFECT: Freezes enemies with a blast of cold air
MP USED: 5
ELEMENT: Ice
RANGE: Single/All
ESPER/LEARN RATE: Bismark x20, Shiva x10

NAME: Ice 2
EFFECT: Ice engulfs the enemy, causing three times as much damage as Ice
MP USED: 21
ELEMENT: Ice
RANGE: Single/All
ESPER/LEARN RATE: Shiva x5, Maduin x3

NAME: Ice 3
EFFECT: Huge ice boulders crash down on the enemy, causing six times as much
damage as Ice
MP USED: 52
ELEMENT: Ice
RANGE: Single/All
ESPER/LEARN RATE: Tritoch x1

NAME: Bio
EFFECT: A more powerful version of the Poison spell that can target multiple
enemies
MP USED: 26
ELEMENT: Poison
RANGE: Single/All
ESPER/LEARN RATE: Shoat x8

NAME: Poison
EFFECT: Engulfs the enemy in poisonous gas that causes damage and the Poison
status effect.
MP USED: 3
ELEMENT: Poison
RANGE: Single
ESPER/LEARN RATE: Ramuh x5

NAME: Drain
EFFECT: Sucks HP from an enemy and transfers it to the spell caster
MP USED: 15
ELEMENT: None
RANGE: Single
ESPER/LEARN RATE: Ifrit x1

NAME: Break
EFFECT: This spell attempts to petrify enemies
MP USED: 25
ELEMENT: None
RANGE: Single
ESPER/LEARN RATE: Shoat x5

NAME: Pearl
EFFECT: Showers an enemy with holy light
MP USED: 40
ELEMENT: Holy
RANGE: Single
ESPER/LEARN RATE: Alexander x2

NAME: Demi
EFFECT: This magic attack cuts an enemys HP in half
MP USED: 33
ELEMENT: None
RANGE: Single
ESPER/LEARN RATE: Phantom x5

NAME: X-Zone
EFFECT: Sends enemies to a different dimension from which they can never return
MP USED: 53
ELEMENT: None
RANGE: All
ESPER/LEARN RATE: Fenrir x5

NAME: Doom
EFFECT: Summons the Grim Reaper whose touch brings instant death
MP USED: 35
ELEMENT: None
RANGE: Single
ESPER/LEARN RATE: Shoat x2

NAME: Flare
EFFECT: A powerful explosive blast focused on a single enemy
MP USED: 45
ELEMENT: None
RANGE: Single
ESPER/LEARN RATE: Bahamut x2

NAME: Quarter
EFFECT: This is stronger version of the Demi spell that cuts an enemys HP down
to one quarter
MP USED: 48
ELEMENT: None
RANGE: All
ESPER/LEARN RATE: Terrato x1

NAME: Meteor
EFFECT: A meteor shower rains down from above
MP USED: 62
ELEMENT: None
RANGE: All
ESPER/LEARN RATE: Crusader x10, Odin x1

NAME: Ultima
EFFECT: This is the ultimate attack spell, which causes massive damage to
entire
groups of enemies
MP USED: 80
ELEMENT: None
RANGE: All
ESPER/LEARN RATE: Ragnarok x1

NAME: W.Wind
EFFECT: Creates a powerful tornado that saps 90 percent of everyones HP.
MP USED: 75
ELEMENT: None
RANGE: All (Enemies and Allies)
ESPER/LEARN RATE: Terrato x1

NAME: Quake
EFFECT: Causes a massive earthquake that damages everyone with their feet on
the
ground.
MP USED: 50
ELEMENT: Earth
RANGE: All (Enemies and Allies)
ESPER/LEARN RATE: Terrato x3

NAME: Merton
EFFECT: This powerful magical attack effects everyone within its path
MP USED: 85
ELEMENT: Fire
RANGE: All (Enemies and Allies)
ESPER/LEARN RATE: Crusader x1


--------------------------------------------------------------------------------
EFFECT MAGIC
--------------------------------------------------------------------------------
NAME: Scan
EFFECT: Displays an enemys level, HP, MP, and elemental weaknesses
MP USED: 3
RANGE: Single
ESPER/LEARN RATE: Kirin x5

NAME: Rasp
EFFECT: Reduces an enemys total MP
MP USED: 12
RANGE: Single
ESPER/LEARN RATE: Zone Seek x20, Shiva x4

NAME: Safe
EFFECT: Increases the target defenses against physical attacks
MP USED: 12
RANGE: Single
ESPER/LEARN RATE: Alexander x10, Golem x5, Carbunkl x2, Unicorn x1

NAME: Muddle
EFFECT: Confuses the target, making use of random commands against random
targets
MP USED: 8
RANGE: Single
ESPER/LEARN RATE: Stray x7

NAME: Haste
EFFECT: Raises targets speed so that it takes less time between actions in
battle
MP USED: 10
RANGE: Single
ESPER/LEARN RATE: Palidor x20, Carbunkl x3

NAME: Haste 2
EFFECT: Speeds up the entire party, so everyone takes less time between actions
MP USED: 38
RANGE: All
ESPER/LEARN RATE: Palidor x10

NAME: Shell
EFFECT: Increases the targets defenses against magic attacks
MP USED: 15
RANGE: Single
ESPER/LEARN RATE: Alexander x10, Zone Seek x5, Carbunkl x2, Unicorn x1

NAME: Reflect
EFFECT: Creates a magical barrier that blocks most magic attacks. Reflected
spells are bounced back at the casters party. Reflect cannot block a spell
that
has already been reflected off of another character.
MP USED: 22
RANGE: Single
ESPER/LEARN RATE: Carbunkl x5

NAME: Float
EFFECT: Causes the target to float in the air. Earth magic does not affect
floating characters.
MP USED: 17
RANGE: Single/All
ESPER/LEARN RATE: Palidor x5, Stray x2

NAME: Imp
EFFECT: Turns the target into an Imp, limiting its battle options. Can also be
used to cure the Imp status effect.
MP USED: 10
RANGE: Single
ESPER/LEARN RATE: Stray x5

NAME: Berserk
EFFECT: The target loses control of its actions and can only use physical
attacks against random targets.
MP USED: 16
RANGE: Single
ESPER/LEARN RATE: Phantom x3

NAME: Vanish
EFFECT: Makes the target temporarily invisible, which makes it immune to
physical attacks. Character reappears when taking some actions or when magic is
used against it.
MP USED: 18
RANGE: Single
ESPER/LEARN RATE: Phantom x3

NAME: Mute
EFFECT: Silences the target, making it impossible for the enemy to use magic
MP USED: 8
RANGE: Single
ESPER/LEARN RATE: Siren x8

NAME: Quick
EFFECT: Makes the target super fast, allowing it to immediately take two
additional turns
MP USED: 99
RANGE: Caster
ESPER/LEARN RATE: Raiden x1

NAME: Stop
EFFECT: Stops the target temporarily so that it cannot perform actions during
battle
MP USED: 10
RANGE: Single
ESPER/LEARN RATE: Golem x5, Fenrir x3

NAME: Osmose
EFFECT: Absorbs MP from an enemy and transfers it to the spell caster
MP USED: 1
RANGE: Single
ESPER/LEARN RATE: Zone Seek x15, Shiva x4

NAME: Warp
EFFECT: Allows the party to escape from battles or dungeons instantly
MP USED: 20
RANGE: All
ESPER/LEARN RATE: Fenrir x10, Carbunkl x2

NAME: Dispel
EFFECT: Removes some abnormal status spells from characters
MP USED: 25
RANGE: Single
ESPER/LEARN RATE: Alexander x10, Unicorn x2


=======================================================================
6.7 Enemies List ------------------------------------------------------
=======================================================================


--------------------------------------------------------------------------------
COMING SOON
--------------------------------------------------------------------------------


=======================================================================
6.8 Lores/Rages/Dances List -------------------------------------------
=======================================================================


--------------------------------------------------------------------------------
COMING SOON
--------------------------------------------------------------------------------


=======================================================================
7.0 The Colosseum ------------------------------------------------------
=======================================================================

The following is a list to assist you with your battling in the Colosseum. With
each item, you will find the name of the monster you will be fighting when the
item is bet and what you stand to win if your fighter is victorious. Take
special care when betting rare items. There is never such a thing as a sure
win.


--------------------------------------------------------------------------------
ARMS
--------------------------------------------------------------------------------
Bet: Blizzard
Challenger: Scullion
Prize: Ogre Nix

Bet: Assassin
Challenger: Test Rider
Prize: Sword Breaker

Bet: Strato
Challenger: Aquila
Prize: Pearl Lance

Bet: Atma Weapon
Challenger: Gt. Behemoth
Prize: Graedus

Bet: Fixed Dice
Challenger: Trixter
Prize: Fire Knuckle

Bet: Trump
Challenger: Allosaur
Prize: Trump

Bet: Striker
Challenger: Chupon
Prize: Striker

Bet: Magus Rod
Challenger: Allosaur
Prize: Strato

Bet: Wing Edge
Challenger: Rhyos
Prize: Sniper

Bet: Ogre Nix
Challenger: Sr. Behemoth
Prize: Soul Sabre

Bet: Stunner
Challenger: Test Rider
Prize: Strato

Bet: Graedus
Challenger: Karkass
Prize: Dirk

Bet: Crystal
Challenger: Borras
Prize: Enhancer

Bet: Aura Lance
Challenger: Land Worm
Prize: Sky Render

Bet: Imp Halberd
Challenger: Allosaur
Prize: Cat Hood

Bet: Hardened
Challenger: Phase
Prize: Murasame

Bet: Thunder Blade
Challenger: Steroidite
Prize: Ogre Nix

Bet: Scimitar
Challenger: Covert
Prize: Ogre Nix

Bet: Doom Dart
Challenger: Opinicus
Prize: Bone Club

Bet: Sniper
Challenger: Borras
Prize: Bone Club

Bet: Soul Sabre
Challenger: Opinicus
Prize: Falchion

Bet: Tiger Fang
Challenger: Mantodea
Prize: Fire Knuckle

Bet: Thief
Challenger: Wart Puck
Prize: Thief Glove

Bet: Dragon Claw
Challenger: Test Rider
Prize: Sniper

Bet: Fire Knuckle
Challenger: Tumble Weed
Prize: Fire Knuckle

Bet: Punisher
Challenger: Opinicus
Prize: Gravity Rod

Bet: Valiant Knife
Challenger: Woolly
Prize: Assassin

Bet: Heal Rod
Challenger: Pug
Prize: Magus Rod

Bet: Falchion
Challenger: Outsider
Prize: Flame Shield

Bet: Drainer
Challenger: Enuo
Prize: Drainer

Bet: Break Blade
Challenger: Lethal Weapon
Prize: Break Blade

Bet: Flame Sabre
Challenger: Evil Oscar
Prize: Ogre Nix

Bet: Pearl Lance
Challenger: Sky Base
Prize: Strato

Bet: Bone Club
Challenger: Test Rider
Prize: R. Jacket

Bet: Aura
Challenger: Rhyos
Prize: Strato

Bet: Sky Render
Challenger: Scullion
Prize: A. Lance

Bet: Murasame
Challenger: Borras
Prize: Aura

Bet: Rising Sun
Challenger: Allosaur
Prize: Bone Club

Bet: Illumina
Challenger: Scullion
Prize: Scimitar

Bet: Ragnarok
Challenger: Didalos
Prize: Illuminia

Bet: Rainbow Brush
Challenger: Test Rider
Prize: Gravity Rod


--------------------------------------------------------------------------------
ITEMS
--------------------------------------------------------------------------------
Bet: Air Anchor
Challenger: Bronotaur
Prize: Zephyr Cape

Bet: Elixir
Challenger: Cactrot
Prize: Rename Card

Bet: Tack Star
Challenger: Opinicus
Prize: Rising Sun

Bet: Ninja Star
Challenger: Chaos Dragon
Prize: Tack Star

Bet: Phoenix Down
Challenger: Cactrot
Prize: Magicite

Bet: Megalixir
Challenger: Ziegfried
Prize: Tintinabar

Bet: Rename Card
Challenger: Doom Dragon
Prize: Marvel Shoes


--------------------------------------------------------------------------------
ARMOR
--------------------------------------------------------------------------------
Bet: Imps Armor
Challenger: Rhyos
Prize: Tortoise Shield

Bet: Ice Shield
Challenger: Innoc
Prize: Flame Shield

Bet: Aegis Shield
Challenger: Borras
Prize: Tortoise Shield

Bet: Thornlet
Challenger: Opinicus
Prize: Mirage Vest

Bet: Paladin Shield
Challenger: Hemophyte
Prize: Force Shield

Bet: Crystal Helmet
Challenger: Dueller
Prize: Diamond Helmet

Bet: Crystal Mail
Challenger: Covert
Prize: Ice Shield

Bet: Genji Helmet
Challenger: Borras
Prize: Air Anchor

Bet: Tort Shield
Challenger: Sterdite
Prize: Titanium

Bet: Tabby Suit
Challenger: Vectaur
Prize: Chocobo Suit

Bet: Titanium
Challenger: Brachosaur
Prize: Cat Hood

Bet: Snow Muffler
Challenger: Retainer
Prize: Charm Bangle

Bet: Chocobo Suit
Challenger: Veteran
Prize: Moogle Suit

Bet: Tao Robe
Challenger: Test Rider
Prize: Tao Robe

Bet: Nutkin Suit
Challenger: Opinicus
Prize: Genji Armor

Bet: Cat Hood
Challenger: Hoover
Prize: Merit Award

Bet: Coronet
Challenger: Evil Oscar
Prize: Regal Crown

Bet: Force Armor
Challenger: Sr. Behemoth
Prize: Force Armor

Bet: Force Shield
Challenger: Dark Force
Prize: Thornlet

Bet: Czarina Gown
Challenger: Sky Base
Prize: Minerva

Bet: Flame Shield
Challenger: Iron Hitman
Prize: Ice Shield

Bet: Behemoth Suit
Challenger: Outsider
Prize: Snow Muffler

Bet: Minerva
Challenger: Pug
Prize: Czar Gown

Bet: Mirage Vest
Challenger: Vectagoyle
Prize: Red Jacket

Bet: Moogle Suit
Challenger: Madam
Prize: Nutkin Suit

Bet: Thunder Shield
Challenger: Outsider
Prize: Genji Shield

Bet: Red Cap
Challenger: Rhyos
Prize: Coronet

Bet: Red Jacket
Challenger: Vectagoyle
Prize: Red Jacket

Bet: Regal Crown
Challenger: Opinicus
Prize: Genji Helmet


--------------------------------------------------------------------------------
RELICS
--------------------------------------------------------------------------------
Bet: Rage Ring
Challenger: Allosaur
Prize: Blizzard Orb

Bet: Safe Ring
Challenger: Chupon
Prize: Safe Ring

Bet: Gauntlet
Challenger: Vectagoyle
Prize: Thunder Shield

Bet: Gale Hairpin
Challenger: Evil Oscar
Prize: Dragon Horn

Bet: Crystal Orb
Challenger: Borras
Prize: Gale Hairpin

Bet: Experience Egg
Challenger: Steroidite
Prize: Tintinabar

Bet: Merit Award
Challenger: Covert
Prize: Rename Card

Bet: Genji Glove
Challenger: Hemophyte
Prize: Thunder Shield

Bet: Relic Ring
Challenger: Sky Base
Prize: Charm Bangle

Bet: Economizer
Challenger: Vectagoyle
Prize: Dragon Horn

Bet: Safe Bit
Challenger: Pug
Prize: Dragon Horn

Bet: Gem Box
Challenger: Sr. Behemoth
Prize: Economizer

Bet: Charm Bangle
Challenger: Retainer
Prize: Dragon Horn

Bet: Tintinabar
Challenger: Dark Force
Prize: Experience Egg

Bet: Sneak Ring
Challenger: Tap Dancer
Prize: Thief Glove

Bet: Thief Glove
Challenger: Harpy
Prize: Dirk

Bet: Cursed Ring
Challenger: Steroidite
Prize: Air Anchor

Bet: Dragon Horn
Challenger: Rhyos
Prize: Gale Hairpin

Bet: Blizzard Orb
Challenger: Allosaur
Prize: Rage Ring

Bet: Hero Ring
Challenger: Rhyos
Prize: Pod Brace

Bet: Muscle Belt
Challenger: Allosaur
Prize: Rage Ring

Bet: Pod Brace
Challenger: Hemophyte
Prize: Hero Ring

Bet: Marvel Shoes
Challenger: Tyranasaur
Prize: Tintinabar

Bet: Moogle Charm
Challenger: Outsider
Prize: Charm Bangle

Bet: Ribbon
Challenger: Dark Force
Prize: Gale Hairpin


=======================================================================
8.0 Boss Guide --------------------------------------------------------
=======================================================================

--------------------------------------------------------------------------------
WHELK
--------------------------------------------------------------------------------
This character is not that tough if you are careful. There are two parts to the
Whelk: the head and the shell. The Whelk's shell can absorb damage and redirect
it back at your party. The Whelk's head is its weak spot, so you will only want
to attack its head. When it dies, the rest of the monster dies with it. Take
things nice and slow in this battle, and attack the head with one character at
a
time. Eventually, the Whelk will pull in its head into its shell without
warning. When this occurs, any attacks directed at its head instead target its
shell. Accidentally hitting the shell is not that big of a deal, because you
can
quickly heal your party using the MagiTek's Heal Force ability. However, if you
have already committed your entire party to attacking the head when the Whelk
retreats into its shell, you will be lucky to survive the flurry of three Mega
Volt counterattacks. You can avoid this by attacking the Whelk with one
character at a time. Also, do not enter any new commands until the last
character's attack is finished.

--------------------------------------------------------------------------------
VARGAS AND IPOOHS
--------------------------------------------------------------------------------
Vargas is well protected by the Ipoohs. Use Edgars Bio Blaster and Terras
Fire
magic to quickly eliminate them so that you can begin attacking Vargas. You
must
be prepared to cast Cure at all times, because Vargas attacks are very strong.
Continue using the Bio Blaster on Vargas and, in a few short turns, Sabin will
jump into battle. To finish the fight, select Sabins Blitz command and quickly
enter the Pummel command: Left, Right, Left and then press the X button. If you
have difficulty entering the Blitz command, access the Main Menu and select
"Config". While in the Config sub-menu, set the battle speed to 6. This will
give you a bit more time to enter Sabins Blitz commands.

--------------------------------------------------------------------------------
ULTROS
--------------------------------------------------------------------------------
I had a lot of trouble with this guy. Ultros is a very tough Boss due to its
strong attacks. In fact, protecting Banon during this battle is not always
possible, because one of those Tentacle attacks from Ultros can easily knock
Banon dead. And if Banon dies, you will have to start over. So, expect to die a
couple of times before finally defeating him.

Have Sabin use Pummel (Left, Right, Left, and X) and have Terra use Fire magic.
Both attacks will cause 300 points-plus of damage each time. If you have the
Genji Glove, make sure it is equipped on Edgar. With two swords, even the King
of Figaro Castle can cause about 300 points of damage each turn. Leave most of
the healing up to Banons Health skill, but be prepared to use Terras Cure
magic if you have to and encounter trouble.

--------------------------------------------------------------------------------
TUNNEL ARMOR
--------------------------------------------------------------------------------
This is an easy battle if you follow Celes advice. Each turn, have her use her
Runic Blade, which will absorb Tunnel Armors powerful magic attacks. Locke can
then steal from the boss, and slowly pick away at its defenses. If the party
needs to heal, have Locke use Tonics or Potions, but do not stop using Celes
Runic Blade.

--------------------------------------------------------------------------------
PHANTOM TRAIN
--------------------------------------------------------------------------------
This boss is not that tough, but it has some powerful attacks. Acid Rain is the
worst of them all, because it causes about 150 points of damage to each party
member and it causes them to have HP-draining seizures. Have Sabin use either
the Aura Bolt or Pummel Blitz, have Shadow toss Shuriken, and make Cyan use the
Level 1 Sword Tech. Using these three attacks, the Phantom Train will not last
long. For a quick fight, because the Phantom Train is an undead enemy, you can
use a Phoenix Down on it to destroy it with one shot.

--------------------------------------------------------------------------------
RIZOPAS
--------------------------------------------------------------------------------
After jumping off of Barren Falls, you are forced to fight 10 to 12 Piranhas in
succession. After eliminating them, an even more powerful creature, Rizopas,
will appear. This creature lacks a lot of HP, however, it does have an
extremely
powerful attack called El Nino that causes about 250-300 points worth of damage
to both Sabin and Cyan. Use Blitz attacks and the Level 1 Sword Tech when
possible, but keep both characters HP high by using Potions or Tonics.

--------------------------------------------------------------------------------
KEFKA
--------------------------------------------------------------------------------
Kefka is not very tough, but he does have some powerful magic. Ideally, you
will
have Celes in the party for this battle. Her Runic blade can absorb Kefkas
magic, which makes him much less threatening. Use powerful attacks like magic,
Sword Techs, Blitz attacks, and Tools to really hurt Kefka. It helps a lot to
have Cyan at Level 15. His Level 4 Sword Tech, Quadra Slam, causes closes to
1000 points of damage.

--------------------------------------------------------------------------------
DADALUMA
--------------------------------------------------------------------------------
At the top of the tower, you will face the powerful warrior, Dadaluma. This
Boss
has powerful physical attacks and uses a variety of support magic. Use your
most
powerful attacks, especially Sabins Blitz skills, Edgars Chain Saw, Cyans
Sword Tech, and Celes Magic if they are in your party. As you deplete
Dadalumas HP, it will begin to heal itself with Potions and two Iron Fists
will
join the battle. If you defeat the Iron Fists, they are quickly replaced, so
you
should continue to focus your attacks on Dadaluma. You can make the Iron Fists
work for you instead of against you by using Edgars Noise Blaster to confuse
them. The Iron Fists are automatically defeated after you defeat Dadaluma.

--------------------------------------------------------------------------------
ULTROS
--------------------------------------------------------------------------------
The royal octopus, Ultros, has improved a lot since your last meeting. It now
has magic attacks that can be difficult to overcome. Make sure you have a
supply
of Green Cherries and Remedies before the fight begins. You may also want to
equip characters with Relics that prevent Imp and Confused statuses. This will
put a dent in Ultros battle plan.

Ultros will cast two negative status effects on your party, Imp and Confuse.
While "imped", your characters can still attack, so this effect is not a major
deal. However, when confused, your characters can turn on each other in the
worst of ways. Quickly strike a confused character to snap him/her out of it.
Also, make sure you use your new magic abilities and summon your Espers into
battle. The Espers will make this battle a lot quicker.

--------------------------------------------------------------------------------
IFRIT AND SHIVA
--------------------------------------------------------------------------------
Use Ice magic on Ifrit and Fire magic on Shiva. Most physical attacks will not
cause much damage, unless you have equipped your characters with the Flame
Sabre
and Blizzard found in the factory. Avoid using the Flame Sabre against Ifrit,
or
the Blizzard against Shiva or you will heal them. As the fight goes on, the two
Espers will sense Ramuhs presence and will turn themselves into Magicite.

--------------------------------------------------------------------------------
024
--------------------------------------------------------------------------------
This Boss has a lot of powerful magic attacks and a shifting weakness. At the
start of the battle, use everything you have got against 024. Several turns
later, 024 will use Wall Change to shift its strengths and weaknesses. Use
special attacks like Cyans Dispatch, Sabins Pummel blitz, and Edgars Chain
Saw. You can use Scan magic to take a peak at 024s new weakness, and take
advantage of it if you have the right kind of magic. If you keep your HP up,
this should not be a tough fight.

--------------------------------------------------------------------------------
NUMBER 128
--------------------------------------------------------------------------------
This battle can be challenging after fighting so many Mag Roaders. If any party
members HP is low, immediately use Cure magic or Potions for a boost. Number
128 is comprised of three parts. The center body is the main target, and it is
also the hardest part to eliminate. You can destroy Number 128s arms, but they
will quickly regenerate. Still, it is worthwhile to destroy its arms because it
reduces the amount of damage the boss can cause to your party each turn. Use
special attacks that target all parts of the boss, such as Sabins fire dance.
Powerful magic, for example Bolt, works especially well. If Cyan is in your
party, use his Retort Sword Tech to inflict extra damage.

--------------------------------------------------------------------------------
CRANES
--------------------------------------------------------------------------------
Kefkas Cranes are deceptively tough. Whatever you do, avoid casting a Bolt
spell on the left crane or a Fire spell on the right crane. Doing so only
powers
them up. When a Crane powers up to Level 3, it casts a powerful spell on your
entire party. The Cranes also use other types of powerful magic, and will
occasionally power up each other.

Have one or two characters act as medics by casting Cure or Cure 2 on the
party.
Fortunately, you now have Setzer in your party to aid you. Use his Slot command
to attack the enemy. His most common combination, Three Diamonds, attacks the
enemy with the Flash attack. This attack causes around 400 points of damage to
each Crane. You can also cast Fire on the left crane and Bolt on the right
crane. The Level 2 Bolt and Fire spells can cause as much as 1,000 points of
damage.

--------------------------------------------------------------------------------
FLAME EATER
--------------------------------------------------------------------------------
When you reach the back of the house, you will face Flame Eater. This is a
tough
Boss because of his strong Fire attacks. Keep up each party members HP, and
unload on the Boss with Ice magic. Summon Shiva to battle (if sheis equipped)
and she will put a hurting on Flame Eater. Stragos skill is called Lore, a
type
of magic learned from enemies in battle. He joins you with a Lore known as Aqua
Rake, which just happens to work really well against Flame Eater. Use this
attack any time the Boss calls on Balloon reinforcements. Also, watch for Flame
Eater to cast Reflect on himself. When this occurs, stop casting magic on the
Boss, if not, the magic will get reflected back at your party. You can counter
this by casting Reflect magic on your own party, and then bouncing Ice spells
off your characters and onto the Boss.

--------------------------------------------------------------------------------
ULTROS
--------------------------------------------------------------------------------
Once again, you must battle the octopus king. This battle is actually easier
than the battle at the Opera House. Use Fire 2 or Fire if that is all that you
have. This should quickly deplete Ultros health. Near the end of the battle,
Relm will appear. Use her Sketch skill to draw a picture of Ultros, which
attacks the angry octopus. When she uses this ability successfully, which may
take a while, the battle automatically ends.

--------------------------------------------------------------------------------
ULTROS AND CHUPON
--------------------------------------------------------------------------------
Ultros is still not very tough, but the crafty octopus has brought along a
friend, Chupon. After landing a few good hits against Ultros, Chupon will join
the battle. Focus your attacks on Chupon or use attacks that hit both enemies.
Chupon uses strong magic, so prepare to heal everyone. Throw a couple of
powerful Level 2 spells at Chupon as well. The battle ends when Chupon blows
your party off the Airship.

--------------------------------------------------------------------------------
AIR FORCE
--------------------------------------------------------------------------------
As your party falls through the sky, they are attacked by Air Force, the
ultimate Imperial flying machine. This boss has three parts: the main body, a
Laser Gun, and a Missile Launcher. You can target each part of this boss, and
you can destroy the Laser Gun and Missile Launcher separately from the main
body. However, doing so will only cause the Boss to launch a speck, which can
absorb any magic cast during the battle no matter who it is targeted towards.
Specks are not that tough enemies, and you can easily eliminate them if Air
Force launches one. Just do it quickly, because you must rely upon Potions and
Tonics for healing while the Speck is present. Cast Level 2 spells quickly at
all parts of Air Force. This causes damage to the main body and to its other
parts, as well. After eliminating the parts, quickly eliminate any Specks the
boss launches by using physical attacks. You can then finish off the Boss with
powerful Bolt and Fire spells. Do not worry about your MP, you will have a
chance to rest as soon as you reach the Floating Continent.

--------------------------------------------------------------------------------
GIGANTOS
--------------------------------------------------------------------------------
In one treasure chest you will encounter a monster-in-a-box, however, this is
no
ordinary monster. Gigantos is perhaps the most powerful creature you have
fought
thus far. It has rapid, powerful attacks that can wipe out the party in just a
few turns! What can you do? This is by far my favorite strategy, but it is not
the only one as it relies on Cyans presence. Begin the battle by casting
Vanish
on your party members, especially Cyan. While your characters are protected by
Vanish, Gigantos cannot hurt them because it does not use magic. Have Cyan
charge his Sword Tech to Level 4, Quadra Slam. Cyan will attack the giant 4
times, but the Vanish spell will not be broken. This way, Cyan can stay under
cover for the entire fight without becoming vulnerable to Gigantos powerful
attacks and can single-handedly eliminate the monster. If you do not have Cyan,
you can use a similar strategy, or have one character attack while another
continues to use Vanish on him/her.

--------------------------------------------------------------------------------
ATMA WEAPON
--------------------------------------------------------------------------------
Atma Weapon used extremely powerful magic to wear down your party, and in this
case you cannot reflect it back at the Boss. Instead, you must devote a couple
of your characters to healing your party by using Cure 2, while the other party
members attack. There is a lot of variety to the magic Atma Weapon uses, but
you
can count on most of its spells causing somewhere between 200-600 points of
damage. On each turn, have your two healers cast Cure 2 on the entire party
whether or not they need it. This will quickly drain their MP, so it helps if
they have the Osmose spell, which takes MP from the boss and gives it to the
person who cast Osmose. This also drains Atma Weapons MP, which severely
limits
its attacks. But with 5000 MP, it takes a long time to completely drain it.
Just
keep your two powerhouse characters focused on attacking with their special
skills each turn, and you will be surprised at how quickly Atma Weapon falls.


=======================================================================
9.0 Other Information -------------------------------------------------
=======================================================================

=======================================================================
9.1 Credits -----------------------------------------------------------
=======================================================================
-CJayC (http://www.gamefaqs.com)
For his hard work and dedication to one of the greatest sites out there,
and for hopefully posting this guide!

-Prima Strategy Guide
Yeah, I admit I took some stuff from them. I am crediting them here,
though, right?

-Dingo Jellybean (http://www.vfaqs.net)
-I may have had my fair share of problems with him, but his FFVI guide
is the best on the net right now. I really like it and it has helped me
out, although I did not take anything from it.

-Daniel Stefano (Positively Posterior) and Dyson Turner (Dy$e Murder)
For being the two coolest guys at GameFAQs, they rock!

-Matt Hulbert
A cool guy, he inspired me to do this guide and my Final Fantasy IX one,
and he is a great friend!

=======================================================================
9.2 Links -------------------------------------------------------------
=======================================================================

http://www.gamefaqs.com   : GameFAQs
http://vgstrategies.about.com
http://gamereviewers.cjb.net
http://stephaniemcmahon.freeservers.com
http://www.geocities.com/ultimaweapon2k : Final Fantasy Chamber

if you see this guide on a site like Cheat Code Central, let me know
ASAP, especially Cheat Code Central, because they have not earned the
right to host these guides, especially after hosting some of my other
ones without my permission!

The only sites allowed to use this FAQ are:

   1. GameFAQs (http://www.gamefaqs.com)
   2. Game Winners (http://www.gamewinners.com)
   3. Video Game Strategies (http://vgstrategies.about.com)
   4. Cheat Code Central (http://www.cheatcc.com)
   5. Happy Puppy (http://www.happypuppy.com)
   6. Game Revolution (http://www.game-revolution.com)
   7. Gaming Planet (http://www.gamingplanet.com)
   8. PlayStation Pit (http://www.psxpit.com)
   9. X Cheater (http://www.xcheater.com)
  10. Phat Games (http://www.phatgames.com)
  11. The Cheat Empire (http://home.planetinternet.be/~twuyts)
  12. http://www.psxcodez.com
  13. http://www.hype.se
  14. http://www.supercheats.com
  15. http://www.psxgamer.com
  16. Game Castle (http://gamecastle.virtualave.net/main.html)
  17. http://gamereviewers.cjb.net
  18. http://stephaniemcmahon.freeservers.com
  19. http://www.geocities.com/ultimaweapon2k : Final Fantasy Chamber
  20. http://www.psxpower.com
  21. http://smcfadden.freeservers.com/faqs

If ANY other site has a copy of this FAQ, it is an illegal copy.  So, if you
happen to see this at another site, please notify me immediately. if you see
this guide on a site like Cheat Code Central, let me know ASAP, especially
Cheat
Code Central, because they have not earned the right to host these guides,
especially after hosting some of my other ones without my permission!


=======================================================================
9.3 My Other Works ----------------------------------------------------
=======================================================================

http://www.gamefaqs.com/features/recognition/2134.html


Reviews: 375     FAQs: 51


======================================================
WWF Royal Rumble (DC) Guides
======================================================
Complete Guide
Al Snow
Kurt Angle
Triple H


======================================================
WWF ATTITUDE Character Guides
======================================================
Al Snow
D-Lo Brown
Godfather
Triple H
X-Pac


======================================================
WWF Wrestlemania 2000 Character Guides
======================================================
Big Show
Blue Meanie
Chyna
Complete Guide
Debra
Gerald Brisco
Ivory
Jacqueline
Jerry Lawler
Jim Ross
Pat Patterson
Paul Bearer
Stephanie McMahon
Terri
Tori


======================================================
WWF Smackdown Guides
======================================================
Al Snow
Buh Buh Ray Dudley
Complete Guide
D-Von Dudley
Dudley Boyz
D-Lo Brown
Finisher Move Guide
Godfather
Hardcore Holly
Test
Triple H
X-Pac


======================================================
Nintendo Entertainment System
======================================================
Dragon Warrior
Festers Quest
Yo! Noid


======================================================
Sega Genesis
======================================================
Phantasy Star 4 Shop Guide


======================================================
Super Nintendo
Sony Playstation
======================================================
Final Fantasy 5 Boss Guide
Final Fantasy 6 Complete Guide
Final Fantasy 9 Complete Guide


======================================================
Sony Playstation
======================================================
NHL '99 Complete Guide
Parasite Eve Boss Guide
Parasite Eve Complete Guide
WCW vs. the World Complete FAQ/Move List


======================================================
My Guides will only be found on
======================================================
The only sites allowed to use this FAQ are:

   1. GameFAQs (http://www.gamefaqs.com)
   2. Game Winners (http://www.gamewinners.com)
   3. Video Game Strategies (http://vgstrategies.about.com)
   4. Cheat Code Central (http://www.cheatcc.com)
   5. Happy Puppy (http://www.happypuppy.com)
   6. Game Revolution (http://www.game-revolution.com)
   7. Gaming Planet (http://www.gamingplanet.com)
   8. PlayStation Pit (http://www.psxpit.com)
   9. X Cheater (http://www.xcheater.com)
  10. Phat Games (http://www.phatgames.com)
  11. The Cheat Empire (http://home.planetinternet.be/~twuyts)
  12. http://www.psxcodez.com
  13. http://www.hype.se
  14. http://www.supercheats.com
  15. http://www.psxgamer.com
  16. Game Castle (http://gamecastle.virtualave.net/main.html)
  17. http://gamereviewers.cjb.net
  18. http://stephaniemcmahon.freeservers.com
  19. http://www.geocities.com/ultimaweapon2k : Final Fantasy Chamber
  20. http://www.psxpower.com
  21. http://smcfadden.freeservers.com/faqs

If ANY other site has a copy of this FAQ, it is an illegal copy.  So, if you
happen to see this at another site, please notify me immediately. if you see
this guide on a site like Cheat Code Central, let me know ASAP, especially
Cheat
Code Central, because they have not earned the right to host these guides,
especially after hosting some of my other ones without my permission!

=======================================================================
9.4 Future Plans ------------------------------------------------------
=======================================================================
FAQS
-Parasite Eve 2 (PSX) Spoiler-Free Walkthrough
-Legend of Legaia (PSX) Complete Guide
-Legend of Dragoon (PSX) Spoiler-Free Walkthrough
-WWF Smackdown 2 (PSX) Complete FAQ and Move List
-Character Guides for WWF Smackdown 2 (PSX) and WWF No Mercy (N64)
-Updating a lot of my older FAQs, especially the WWF Smackdown Complete
guide, FAQ, and move list.

REVIEWS
-Updating more of my review contest reviews
-Mario Tennis, Tales of Destiny, Chrono Cross, Parasite Eve 2

CODES, GAME SAVES, ETC.
-Some here and there, not much though.

=======================================================================
9,5 Author's Information ----------------------------------------------
=======================================================================

Name: Steve McFadden
E-Mail: mcfaddensteve@netscape.net, webmaster@wrestlingcolumns2000.com

My Web Pages Links: http://gamereviewers.cjb.net
http://stephaniemcmahon.freeservers.com
http://www.wrestlingcolumns2000.com
http://www.reviewcritique.cjb.net
htp://smcfadden.freeservers.com

GameFAQs Contributor Page Link:
http://www.gamefaqs.com/features/recognition/2134.html

GameFAQs alias: DaLadiesMan (formerly known as SMcFadden, I changed it
though)
Yahoo Messenger: nicklacheysnightmare, mcfaddenvg or ilovestephmcmahon
(same account, different profiles)
AOL/AIM: McFaddenDaMan
MSN Messenger: neverforgotaboutdre@hotmail.com

TOTALS as of 11/24/00
Reviews: 369
FAQs: this was my 51st

Feel free to message me on any of my messengers.. just tell me you are
messaging me about my FAQ and I will definitely answer you as quick as I
possibly can!


=======================================================================
10.0 Conclusion -------------------------------------------------------
=======================================================================
Hello, everyone, and thanks for reading my guide to Final Fantasy VI! I
know it really sucks right now, but I am going to update it a lot. I
just wanted to get it posted so I can work on it at my own pace without
worrying if it will be posted or not, you know?

------------------------------------------------------------------------
The Shortest Copyright Line Ever
------------------------------------------------------------------------

Unpublished Work Copyright 2000 Steve McFadden (SMcFadden)

.----------------------------------------------------------------------.
|  This FAQ is Copyright 2000 Steve Saunders a.k.a. DaLadiesMan.  The
|  only sites  allowed to use this FAQ are:
|
|
|
|  1. GameFAQs (http://www.gamefaqs.com)
|
|  2. Game Winners (http://www.gamewinners.com)
|
|  3. Video Game Strategies (http://vgstrategies.about.com)
|
|  4. Cheat Code Central (http://www.cheatcc.com)
|
|  5. Happy Puppy (http://www.happypuppy.com)
|
|  6. Game Revolution (http://www.game-revolution.com)
|
|  7. Gaming Planet (http://www.gamingplanet.com)
|
|  8. PlayStation Pit (http://www.psxpit.com)
|
|  9. X Cheater (http://www.xcheater.com)
|
| 10. Phat Games (http://www.phatgames.com)
|
| 11. The Cheat Empire (http://home.planetinternet.be/~twuyts)
|
| 12. http://www.psxcodez.com
|
| 13. http://www.hype.se
|
| 14. http://www.supercheats.com
|
| 15. http://www.psxgamer.com
|
| 16. Game Castle (http://gamecastle.virtualave.net/main.html)
|
|
|
| If ANY other site has a copy of this FAQ, it is an illegal copy.  So,
if you happen to see this at another site, please notify me immediately.
|
'----------------------------------------------------------------------'

ANOTHER FAQ FROM...
 ____          _              _ _             __  __
|  _ \  __ _  | |    __ _  __| (_) ___  ___  |  \/  | __ _ _ __
| | | |/ _` | | |   / _` |/ _` | |/ _ \/ __| | |\/| |/ _` | '_ \
| |_| | (_| | | |__| (_| | (_| | |  __/\__ \ | |  | | (_| | | | |
|____/ \__,_| |_____\__,_|\__,_|_|\___||___/ |_|  |_|\__,_|_| |_|

-Steve Saunders



=======================================================================
COPYRIGHT INFORMATION --------------- (C)2000-2001 All Rights Reserved.
=======================================================================
This guide is copyright to the author, and may never be distributed for
Any purposes without the permission of the author, which must be taken
directly from the author. All of the contents within this document were
Compiled by the author, or the respective contributors. If you wish to
use any of the information they have contributed separately, then it is
Up to them, but permission must still be received. This guide may never
Be altered in any way, and the following sites are banned forever from
The use of this guide: megagames.com, videogaming.net. No other type of
Magazine, book, publication or any other form of distribution will make
Use of this guide or its contents without the author's permission. Don't
Ever add a banner or advertisement to this guide, or change anything in
The credits, that is hereby forbidden with this disclaimer, which can't
Ever be removed from this guide either. Please abide by this copyright.

If you need to contact the author of this guide for any reason(s) which
Has something to do with this guide, please email me at the email that's
Shown at the top of the guide. Usually, if you have a question about it
And it isn't already in the FAQ, probably means that I don't know to, I
Will try to answer all questions to the best of my ability though. It'd
Be appreciated if all of the email regarding this game had Anthology in
The subject, so I will know what to expect. Also, when you send us them
Please try to make your question as easy and simple to read as possible
And t will help us to respond quicker. Last but not least, if you would
Like to contribute something to this guide, please feel free to send it
To either of us and we will be glad to put it in, assuming its correct.
=======================================================================
------------------------------------- (C)2000-2001 All Rights Reserved.
=======================================================================
