POKEMON GOLD/SILVER FAQ/WALKTHROUGH
Written by Donald (cmsnrub103@dodgerstats.com)
Started on November 28, 2000 9:58:20 AM AST
Completed on December 2, 2000
Version 1.0

Heh heh... you finally found it didn't you? My most ambititous project
ever... a FAQ/Walkthrough for Pokemon Gold/Silver. Uh huh... I bet you're
proud. Now for some, Pokemon is a demon seed, and any Pikachus should be
shot on sight. I agree with the last part, but Pokemon is probably the most
complex game ever released for Game Boy. Now, on with the show.

Table of Contents:

1) Revision History
2) Copyright
3) FAQs
4) Walkthrough
5) Pokedex*
6) Miscellaneous Information*
7) Conclusion

*coming soon

1) Revision History:

v 1.0: Walkthrough is complete, Pokedex should be completely up within
another update. Considering adding a Best Teams section, where I'll rate
your teams. Don't expect that for another few revisions. *KB*

2) Copyright

This document is copyright 2000- Donald, aka cmsnrub103, and may not be 
used in any way, shape, and form without my express written consent. 
As of this date, this document is only available for public viewing at:

http://www.gamefaqs.com
http://www.gamewinners.com
http://ptwa.homestead.com/PTWA.html (Pokemon Trainers' World Alliance)

My work is something that I am quite proud of, and if anyone is caught 
using this FAQ for anything OTHER than what it was desinged for, it is 
PLAGARISM. Pure and simple. If I receive an email telling me that this 
document is being misused on the web, I will contact the webmaster and 
demand it be removed. If this is not done within 14 days, I will be 
forced to take legal action, and I don't want to go that far. Make my 
life easier, and don't plagarise.

Pokemon, Pikachu, and all copyrights contained within are copyright 2000-
Nintendo/Creatures/Game Freak, all rights reserved.

3) FAQs

This is the section where I answer some of the questions about the game. Be
warned: If you ask me a question by e-mail that's already in here, it will
be ignored completely.

Q: Which Pokemon are not available in G/S in any legitimate way?

A: The Red/Blue starters and their evolutions (the Bulbasaur, Charmander,
and Squirtle families), Omanyte and Omastar, Kabuto and Kabutops, the
mystical birds (Articuno, Zapdos, Moltres), Mewtwo, and Mew.

Q: I heard about a Pokemon called Celebi. Where is it?

A; Anywhere you want... if you have a Gameshark/Game Genie. Otherwise,
you'll have to go to a Nintendo-sponsered event and ask for one there. Dates
are posted on pokemon.com.

Q: How do I attach an item?

A: Select it in your inventory and select "Give." This will open the
Pokemon screen, where you pick the Pokemon that you want to give the item
to.

Q: What's the point of the Mystery Gift option?

A: It gives you the option to pick up certain items that you can use in the
game. For example, it's the only way to get extra Evolution Stones, and a
rare item called the Focus Lens.

Q: Where can I find the Super Rod?

A: On Kanto's Route 12, same as in the original games.

Q: Which are better: Red/Blue Pokemon or Gold/Silver Pokemon?

A: In a fight, Gold/Silver would probably win. Since many of the G/S Pokemon
learn brand-new moves, you're probably better off raising in G/S than
importing from your old game.

Q: When does the Time Capsule open?

A: The day after you hit Ecruteak City. See the walkthrough for more info.

Q: What Pokemon swarm, and how do I find out?

A: Pokemon swarms happen only if a trainer calls you and says "You've gotta
see this! A whole bunch of (insert Pokemon here) are swarming all over
(insert location here)!" The Pokemon and trainers you need to contact are:

Ralph on Route 32 tells you when Qwilfish swarm. Fish Route 32 when they do.
Anthony on 33 has information on when Dunsparce swarm. The Dunsparce are in
Dark Cave.
On Route 35, get Arnie's number to find out about when Yanma swarm. Yanma
will be in Route 35.
Chad on Route 38 knows when the Snubbull swarm in that area.
Wilton on Route 44 will call you if the Remoraid swarm Route 44.
Parry on Route 45 keeps his eye on the Marill situation in Mt. Mortar.

Q: Where are the Once-A-Week Siblings, and what do they have?

A: Sibling       Location          Day           Item
   Sunny         Route 37          Sunday        Magnet (powers up Electric)
   Monica        Route 40          Monday        Sharp Beak (Flying)
   Tuscany       Route 29          Tuesday       Pink Bow (Normal)
   Wesley        Lake of Rage      Wednesday     Black Belt (Fighting)
   Arthur        Route 36          Thursday      Hard Rock (Rock)
   Frieda        Route 32          Friday        Poison Barb (Poison)
   Santos        Blackthorne City  Saturday      Spell Tag (Ghost)

These will not be mentioned in the Walkthrough, so be sure to remember when
and where they are.

Q: The order I fought the trainer's Pokemon didn't match the walkthrough!
What's going on?

A: Unlike Red/Blue, where it was obvious in what order you'd fight the
Pokemon in, the people at Game Freak decided to randomize things in G/S. In
the walkthrough, the trainer's Pokemon are listed in order of level. But
the hints remain the same.

4) Walkthrough

The meat-and-potatoes of any guide, the Walkthrough is long, important, and
carries spoilers up the ying-yang. If you don't want the story to be given
away, stop reading... NOW!

When the game starts, you'll be asked to enter the time. Make sure you set
it accurately. After the brief intro from Prof. Oak, with Marill as the
model, and you give your name (Oscar for this FAQ), the game begins.

NEW BARK TOWN

Items: Pokegear
Pokemon: Either Chikorita, Cyndaquil, or Totodile (anytime)

When you wake up, you'll be in your bedroom. Head downstairs and set the day
of the week (this has major implications later on). Mom will give you the
Pokegear and offer to save your money. Do it to have a constant source of
cash later.

After leaving home, head to Prof. Elm's lab. He'll ask you to run an errand
for him, and will give you a Pokemon for company. The choice will be your
first Pokemon.

What to choose?

Chikorita: Good defense stats, nice typing (pure Grass), and a powerful 
attack quite early. However, the type yeilds big problems in the first two 
gyms.

Cyndaquil: Fire is an important type in G/S, and he's the firey one. It has
a good Spec. Attack, and nice stats everywhere else. However, you'll only
have one damaging attack until level 13.

Totodile: Has a high physical Attack rating, and a pretty high HP count.
Starts with Scratch, which is more damaging and accurate than the Tackle
attack the other starters have. However, there's many good Waters in this
game.

Personally, I went with Totodile, but it's your call. After you give it a
nickname, which is optional, Prof. Oak's aide will give you a Potion. Take
it and head west to Route 29.

Route 29:
Items- Berry, Potion
Pokemon- Sentret (Morning, Afternoon), Pidgey (Morning, Afternoon), Rattata
(all times), Hoothoot (Evening)

(Hereafter, Morning is M, Afternoon is A, Evening is E. MAE means they're
always available.)

The grass is one of the places to fight Wild Pokemon, and there's lots of it
between home and Cherrygrove. Get in some fights to build levels, as you'll
need them soon. Save the Berries, as you'll need them later. At the end, try
to have learned their next move (either Smokescreen, Razor Leaf, or Rage).
When that's done, go into Cherrygrove.

Cherrygrove City:

Items- Map Card for Pokegear
Pokemon- None

As you enter the town, an old man will offer to give you a tour of the town.
Accept, and you'll get a Map Card for the Pokegear for your effort. Pick
up some Potions at the Pokemart, and heal. When prepared, move north to
Route 30.

Route 30:

Items- 2 Berries, Poisoncure Berry, Mystery Egg, Pokedex
Pokemon- Gold-- Caterpie (MA), Metapod (MA), Pidgey (MA), Hoothoot (E),
Rattata (E), Spinarak (E)
Silver-- Ledyba (M), Weedle (MA), Kakuna (MA), Pidgey (MA), Hoothoot (E),
Rattata (E)

At the first house you come to, pick the Berry outside, and talk to the
guy inside. He'll give you a Berry, for a total of 4 so far. Go to the
right, and up to Mr. Pokemon's house. Professor Oak is there, and he'll give
you a Pokedex. Mr. Pokemon will give you the Mystery Egg, which you should
run back to Prof. Elm. Heal when you get to Cherrygrove, as a nasty suprise
is waiting outside of town... your rival.

???- Weakness of your starter (you picked Chikorita, he takes Cyndaquil. You
pick Cyndaquil, he takes Totodile. You pick Totodile, he takes Chikorita.)

His Pokemon beats yours on type. But he's level 5, and you should be at
least level 8. Tackle/Scratch away. Heal with a Potion if your Pokemon gets
into the red.

The rival takes off after the loss, leaving you with a clear path to New
Bark. When you get there, there's a cop talking to Prof. Elm, and the
ensuing conversation gives you a chance to name the rival (called Rival
for our purposes). You'll give the egg to Prof. Elm, and he'll send you
on your way. Before you leave, though, the Aide gives you 5 Poke Balls. Time
to start catching.

Go back to Route 29, and go to the tollbooth area. When you get through,
you'll be in Route 46. You can't go far here, but there is a grassy area
where you can catch Geodude and Spearow. Get them both. Also, raise their
levels to that of your starter. On Route 29, catch whatever you can find,
although I'll be blunt: They all suck. Restock the Balls in Cherrygrove, as
they're finally for sale.

On Route 30, pick up the bug that's appropriate to your version (either
Ledyba or Spinirak). As well, get either Caterpie or Weedle (again, depends
on version), and level them up. At Level 10, you'll get a good early
Bug-type.

At this point, you'll be able to fight trainers. They serve the purpose of
being punching bags for your Pokemon, and they pay you for beating them.
Nice deal. In G/S, some of them will offer you their phone #'s for future
battles. Don't take any of the #s here, though.

Route 31

Items- Antidote, Poke Ball, Bitter Berry
Pokemon- Same as Route 30, add Bellsprout (MAE)

On Route 31, catch Bellsprout (pathetic as it might be). At least it's data
for the Pokedex. Raise a team (starter, Spearow, Geodude, bug-type), to
L11. This is important because Geodude learns Rock Throw at that level, and
that will carry you through the first gym. Grab the items, and head west to
Violet City.

VIOLET CITY- HOME OF THE ZEPHYR BADGE

Items- Paralyzecure Berry, Zephyr Badge, TM 31 (Mud-Slap)
Pokemon- Togepi Egg (after beating the Gym)

When you enter the city, heal at the center, and pick up any items along the
way. Before going to the Gym, make a pitstop at Sprout Tower, preferably at
night.

Sprout Tower:

Items- Paralyze Heal, X Defend, Potion, Escape Rope
Pokemon- Rattata (MAE), Gastly (E).

This place is quite simple. Just find the stairs and take them up (or down,
like on the second floor). Also, catch Gastly here: It's got a Hypnosis
skill that will be very useful for catching Pokemon. Level it up by beating
the trainers. They all use Bellsprouts except for a couple of deviants who
have Hoothoots on their teams.

On the third floor, pick up the Potion, and see that your rival is up to
his old tricks. There's no fight, thankfully. Get the Escape Rope and fight
the leader, who has 2 Bellsprouts (L7) and a Hoothoot (L10). Beat him for
HM 05, which teaches Flash to a Pokemon. It lowers accuracy in battle, and
lights up caves outside. But, you can't use it outside without the Zephyr
Badge, so go to the gym.

Pokemon Gyms are usually dedicated to one type. In this case, the type du
jour is Flying. There are two minor trainers before the leader, but they're
easily defeated. When the underlings' wings are clipped, go to the top to
find Falkner, the Gym Leader. Talk to him and the fun begins.

Leader Falkner
Pokemon- L7 Pidgey, L9 Pidgeotto.
Rewards- $900, Zephyr Badge, TM 31 (Mud-Slap)

This is too easy if you have a Geodude at Level 11. Just Rock Throw them to
death. The Pidgeotto has a Mud-Slap attack that does Ground-type damage
(WHY?) and lowers accuracy, but Rock Throw will win the day.

Collect the badge and the TM (Technical Machine, teaches 1 Pokemon 1 move
they couldn't learn normally), and leave. When you leave the gym, you'll get
a call from Elm, whose aide is at the Center. At the center, talk to the
Aide to get the Egg back. This time, it takes a spot in your party, and you
have to keep it in your party until it hatches. Very irritating... After
getting the Egg, you have a choice to make. Head west to Route 36 and the
Ruins of Alph, or south to Route 32? Go south for a Paralyzecure Berry, and
make the choice. I'll take you through the Ruins first.

RUINS OF ALPH

Items- Unown Pokedex
Pokemon- Unown (forms A-K)

From Violet Gym, go west, and then north until you come to a tollbooth. This
leads to Route 36, which is blocked by a tree that shakes when you talk to
it. You can't move it, so head south to the ruins. Go into the first cave you
see, and check the left side of the panel. Complete the puzzle (it's a below
view of a Kabuto) to send yourself into the Ruins of Alph.

The actual ruins is a very small room. But while exploring, you'll come
across Unown Pokemon, in one of 12 forms (one/letter of the alphabet). The
only attack they will ever have is an attack called Hidden Power, which does
random damage of a random type. Collect three forms and climb the ladder to
meet a scientist, who'll update your Pokedex to track these weird whatevers.
From the hut, follow the trees to a booth that leads to Route 32.

ROUTE 32

Items- Miracle Seed, Potion, Great Ball, Poison Barb (Friday only), Phone
Number Ralph, Old Rod

Pokemon- Gold-- Hoppip (MA), Rattata (MAE), Bellsprout (MAE), Mareep (MAE),
Wooper (ME)
Silver-- Same, but add Ekans (MAE)
Fishing-- Magikarp, Tentacool, Qwilfish (swarmer)

When you come to the entrance of Route 32, a trainer will reward you with
a Miracle Seed item to boost the effetiveness of Grass moves by about 20%.
If you have Chikorita on you, equip it, but save it if you don't. Battle
the trainers, and try to catch Mareep. It's the only Electric-type you'll
see for a while, and is quite useful. Build Mareep up along the docks by
beating Fishers. Ralph, a Fisher, has information on when Qwilfish swarm, 
so get his number.

When you come to the Pokemon Center, talk to the fisherman inside to collect
the Old Rod. Now you'll be able to fish waterways for Pokemon.

By now, everyone should be L14 or within a few exp. of it. When all is taken
care of, enter the Union Cave.

*NOTE* My Egg hatched here. If you didn't, just press on with 5 Pokemon.
Otherwise, keep Mareep with you.

UNION CAVE

Items- Potion, X Attack, Great Ball, Awakening, TM 39 (Swift), X Defend
Pokemon- Gold-- Geodude, Onix, Rattata, Zubat, Sandshrew
Silver-- Same, but no Sandshrew
Fishing-- Magikarp, Goldeen, Seaking (need Super Rod)

Mainly, this place is for leveling up. Beat around the trainers for Exp, and
catch any new Pokemon. If you're going for Onix, use Gastly to put it to
sleep, and its Lick attack to weaken. Swift, the TM you pick up here, does
some damage, but only misses once in a blue moon (or if the opponent's
Digging or Flying, but that shouldn't matter yet). It's a straight-forward
path, and when you come out, you'll be on Route 33.

ROUTE 33

Items- Poisoncure Berry, Anthony's #
Pokemon- Gold-- Spearow (MA), Hoppip (MA), Zubat (ME), Rattata (MAE)
Silver-- Spearow (MA), Hoppip (MA), Zubat (ME), Ekans (MAE), Rattata (MAE)

Simple route, with one item and one trainer. Anthony, the trainer, will
offer his # after you beat him, and you should take it. He'll then call you
if the Dunsparce start swarming in the Dark Cave. After thrashing him, raise
all Pokemon to level 15, and head into Azalea.

AZALEA TOWN

Items- Lure Ball, White Apricorn, Hive Badge, TM 49 (Fury Cutter)
Pokemon- None

After healing and getting items (get the Super Potions, but don't bother
with the Charcoal. You'll get a freebie soon.), go to the house with the
Berry bush behind it. Talk to Kurt inside to open up the path to the Slowpoke
well. It seems that the Slowpoke is the town mascot, and their tails are
being cut off... to be eaten. Gross... Anyway, defeat the Rockets, grab the
Super Potion (be warned... the last Rocket has a L14 Koffing), and escape the
well.

For your efforts, Kurt will give you a Lure Ball, which catches Pokemon you
fish for easier. Also, if you take the Apricorn behind Kurt's house and give
it to him, he'll offer to turn it into a special Poke Ball. Do it, and one
day later, you'll have a Fast Ball. This catches Pokemon that run, and should
be saved for the mystical beasts.

After collecting your reward, head to the gym. The trainers inside like Bugs,
so Cyndaquil really shines here. Also, Spearow and Geodude, and Mareep
(Flaaffy if it evolved), are useful. Beat the 4 trainers inside, and fight
the leader, Bugsy.

Leader Bugsy
Pokemon- L14 Metapod, L14 Kakuna, L16 Scyther
Rewards- $1600, Hive Badge, TM 49 (Fury Cutter)

If you lose to the first two, take out the game and sell it. Scyther is the
main problem here. Its Fury Cutter attack will waste you if it gets any
momentum going, so use Geodude (Rock is 4x effective to the Bug/Flying
Scyther) to beat him. Also, since Spearow resists Bug, a couple of Pecks
could do the job.

After the fight, collect the Badge and TM 49, which lets you turn Fury Cutter
on unsuspecting opponents. Heal after the gym and try to head west to Ilex
Forest. Your rival will cut you off, and after a few idle threats, a fight
will start.

Rival
Pokemon- L12 Gastly, L14 Zubat, L16 second form of starter

Use a powerful physical attack (that isn't Normal) to get rid of Gastly.
Flaaffy takes out Zubat in a Thundershock. Use Spearow's Peck on Bayleef,
Geodude's Rock Throw/Magnitude attack on Quilava, and Flaaffy's Thundershock
on Croconaw.

After he runs off, enter the Ilex Forest.

ILEX FOREST

Items- Revive, HM 01 (Cut), Charcoal, TM 02 (Headbutt)
Pokemon- Gold-- Caterpie (MA), Metapod (MA), Zubat (ME), Paras (MAE), Oddish
(MAE)
Silver-- Weedle (MA), Kakuna (MA), Zubat (MA), Paras (MAE), Oddish (MAE)
Fishing-- Magikarp, Poliwag

The first thing you'll find is a person looking for a Farfetch'd. To reunite
trainer and Pokemon, go down, and right. Get the Revive, and go up past the
platform. Go left to find Farfetch'd, and follow the path back to the
trainer. Your reward is the Cut HM. Give it to whoever's eligible. Use it to
cut your way into the second part of the forest.

After you cut down the bush, go left and then up. Follow the trees around
until you find someone who'll give you the Headbutt TM. Try it on the trees
to knock out some Pokemon. You'll get your versions' Bug family (Caterpie
in Gold, Weedle in Silver), Pineco, a new Pokemon who should be put to sleep
instantly to avoid Selfdestruct, and Exeggcute.

From the TM, hop the ledge, and go up to the gapped platform. Go through the
gap and left to the tollbooth leading to Route 34.

ROUTE 34

Items- TM 12 (Sweet Scent)
Pokemon- Abra, Drowzee, Rattata, Ditto (all MAE)
Fishing- Magikarp, Krabby, Kingler (Super Rod), Corsola (Good Rod, MA),
Staryu  (Good Rod E).

In the booth is a Butterfree trainer. Talk to her to get TM 12, which is
Sweet Scent. It drops Evade in battle, and attracts Pokemon outside of it.

The Pokemon you can catch here are all important. Abra's still Teleporting
away, but Gastly's Mean Look can stop the Psychic in its tracks. Drowzees
are quite common, so make sure you catch one. There's an important trade
in the next city.

Ditto's an important catch because of the Daycare Center located on Route 34.
As in the originals, you can leave a Pokemon here and let it get Exp. But
now, if you leave two similar Pokemon of opposite genders here, they may make
an egg. But what if the Pokemon you want to mate doesn't have a match? Simply
pimp Ditto in... the sick little guy will make eggs with everything. (Except
certain Pokemon, usually mysticals.)

Beat all the trainers, as they are important exp. Try to be L18 for everyone
by Goldenrod, and prepare to dump Beedrill for a frentic little Fighting
Pokemon.

GOLDENROD CITY

Items- Bicycle, Bill's #, Radio Card (Pokegear), TM 27/21 (only available on
Sundays, and you only get one) (Return/Frustration), Coin Case, Plain Badge,
TM 45 (Attract), Squirtbottle.
Pokemon- Machop (trade Drowzee on 5th floor of department store)

A lot to do here, starting with healing. Next, go around the Department Store
and down to find a Bike Shop. No voucher necessary, just walk in and they'll
give you a Bike. Next, right by the water in the bottom part of town is
Bill's house. Talk to his family for a conveinent check on when your current
storage box is full. After that, go to the radio tower (the large black
building) and talk to the receptionist to take a quick quiz. The questions
are easy, but if you get stumped, I've typed the answers backwards for you.

sey, sey, on, sey, on.

Get the 5 questions right to win a Radio Card for your Pokegear, which will
allow you to listen to the radio whenever you want. (And, if you get lucky
in the Lucky Number game, win a Master Ball. But one of your Pokemon's ID #
must be the exact same as the number they draw. The draw's on Friday.)

Next is the department store, which is 6 floors designed with your personal
bankruptcy in mind. Bring Drowzee (over the bug) for this part. On the
second floor, buy up some Full Heals. This early on, they're a steal. The
stuff on the 3rd floor is useless, and the 4th floor is out of your price
range. But the 5th... aaah. The elemental punches are now TMs, and you can
buy them. Pick up a Thunder Punch for Flaaffy and Quilava (if you have it),
a Fire Punch for Quilava (if you have one), and an Ice Punch for Croconaw
(if you have one). Also, pick up a couple of Headbutts, as they are a great
offensive move. On Sundays, there's a lady at the counter who will give you
a TM depending on how happy your Pokemon is. If it's happy, you'll get
Return: if it's unhappy, you'll get Frustration.

Also on the 5th floor is a person willing to trade a Machop for a Drowzee.
SAVE BEFORE MAKING THIS TRADE! When it's done, check the gender. If it's
female, fine. If not, reset and trade again. You need a female Machop for the
next section. On the 6th floor are the traditional vending machines. Pick up
some Lemonade here: it's 1/2 the price of a Super Potion, but heals 30 more
HP.

From the store, go to an indented building across the street from the gym.
This leads to an underground path, which has the Coin Case and several weird
shops in it. One sells beauty treatments (not open Monday), one has bitter
items (only on weekends), and the final one has trinkets that can be sold for
a profit (Monday mornings). Beat the trainers, get the case, and go.

After all that bankruptcy, you must've thought I'd ignore the gym. Yeah,
right. Anyway, the gym caters to Normal-types. That's why I told you to
trade for Machop. Low Kick (and Karate Chop when you learn it) will destroy
this gym. Beat the 4 trainers (Machop should jump about 6-7 levels because of
boosted exp.) and fight Whitney. (PS: Did anyone besides me notice that the
gym's shaped like Clefairy?)

Leader Whitney
Pokemon- L18 Clefairy, L20 Milktank
Rewards- $2000, Plain Badge, TM 45 (Attract)

Easy if you're using a female Machop. Use either Fighting move for a quick
KO. The reason why I said female Machop is because Milktank is always female,
and it has Attract, which stops Pokemon of the opposite gender from attacking
1/2 the time.

Crybaby Whitney will refuse to give you the Badge and TM at first. However,
after she gets a quick tongue-lashing, you'll get the goods. Head out to
heal, and go east to a little house in the corner of town. For beating
Whitney, the lady will give you a Squirtbottle, which is an important item.

With the city cleaned out temporarily, head north to Route 35.

*NOTE: The Game Corner will be dealt with in the Miscellaneous Information 
Section.*

ROUTE 35

Items- Mystery Berry, TM 04 (Rollout), Arnie's #
Pokemon- Abra (MAE), Drowzee (MAE), Ditto (MAE), Nidoran Male and Female
(MAE), Pidgey (MA), Hoothoot (E), Yanma (MAE, swarmer)

Beat the trainers around for a while, and catch the wild Pokemon. The Nidos
are the new attraction, but if you talk to Arnie after kicking his roody-poo
candy-(radio edit) all over the Route, he'll give you a call when the Yanma
swarm. After beating Arnie, go down to find a TM 04, which is a Rock-type
attack that lasts 5 rounds, and doubles in power every round.

Just north of here is the National Park, home to the thrice-weekly Bug
Catching Contest.

NATIONAL PARK

Items- Quick Claw, Paralyze Heal, TM 28 (Dig)
Pokemon- Gold-- Caterpie (MA), Metapod (MA), Pidgey (MA), Sunkern (A),
Hoothoot (E)
Silver-- Weedle (MA), Kakuna (MA), Pidgey (MA), Sunkern (A), Hoothoot (E)

The Quick Claw (a possible first hit even if you're slower) is in the
possession of a lady on a bench on the right side of the park. To get the
Paralyze Heal, go along the top until you see a fence with no ring. Go in
the open area and it's staring you right in the face. As for TM 28, go left
from the Paralyze Heal and all the way down. But the items or even the
Pokemon aren't the main attraction here. That honor is reserved for the Bug
Catching Contest.

Held on Tuesday, Thursday, and Saturday, Bug Catching contestants pay
nothing to try to catch a good Bug type. At their disposal are 20 not-very
good Park Balls, 1 Pokemon, and 20 minutes. (In this case, bring a sleeper.)
Bugs are graded on rarity (A Caterpie would get far less points than a
Scyther, for example), and level. (A level 9 Scyther would get less points
than a Level 18.) When time expires, Pokemon are graded, and the winner
receives the new Sun Stone, which evolves Sunkern and Gloom. Second place
gets an Everstone, which is a holdable item that stops evolution. 3rd place
gets a Gold Berry, which restores some HP. Consolation prizes are Berries.
Also, you keep the Pokemon you caught.

This is the only place to get Caterpie in Silver, Weedle in Gold, Scyther,
and Pinsir. Be sure to come back often. When done here, head east to Route
36.

ROUTE 36

Items- Ice Berry, TM 08 (Rock Smash)
Pokemon- Gold-- Pidgey (MA), Pidgeotto (A), Growlithe (MAE), Stantler (MAE),
Nidoran Male and Female (MAE), Hoothoot (E), Sudowoodo
Silver-- Pidgey (MA), Pidgeotto (A), Vulpix (MAE), Stantler (MAE), Nidoran
Male and Female (MAE), Hoothoot (E), Sudowoodo

Simple route, a couple of trainers. The reason you're here is to clear that
stupid tree out of the way. It's actually Sudowoodo, a pure-Rock Pokemon.
You've got one chance to catch it, so save and don't take stupid chances.

After catching the tree, talk to the portly man to get TM 08, Rock Smash.
In battle, it will do light Fighting damage and lower Defense. Out of
battle, it clears rocks. Next is Route 37.

ROUTE 37

Items- Red Apricorn, Blue Apricorn, Black Apricorn
Pokemon- Gold-- Pidgey (MA), Pidgeotto (A), Growlithe (MAE), Stantler (MAE),
Hoothoot (E), Spinarak (E)
Silver-- Ledyba (M), Pidgey (MA), Pidgeotto (A), Vulpix (MAE), Stantler
(MAE), Hoothoot (E)

Some more trainers to beat around, and the infamous Apricorns. The Red one
becomes a Level Ball, which makes catching low-level Pokemon easier. The
Blue Apricorn is a Lure Ball, which Kurt gave you. The Black one becomes
a Heavy Ball, which catches Pokemon like Snorlax and Lapras. When you're
done Apricorn-picking, level up to 21 (Spearow will evolve), and head to 
Ecruteak City.

ECRUTEAK CITY

Items- HM 03, Itemfinder, Fog Badge, TM 30 (Shadow Ball)
Pokemon- Eevee

As usual, heal when you hit town. When you enter the Center, Bill will be
waiting with important news: The Time Capsule has been fixed! Now, you can
trade across to Red/Blue/Yellow and fill some of those Pokedex holes. When
Bill leaves, follow him to Goldenrod with an open slot on the team to get
Eevee!

Back in town, heal and go to the dance hall. There are 5 dancers there, and
if you beat them all, you get the Surf HM. The Dancers use the 5 (no, that's
not a misprint, there are 5) forms of Eevee. The usual crowd of Vaporeon,
Jolteon, and Flareon has swelled to include Psychic-type Esperon and
Dark-type Umbreon. Dark goes down to Fighting and Bug.

After getting Surf, go to the Burned Tower.

BURNED TOWER

Items- X Speed, Burn Heal, HP Up
Pokemon- Rattata, Raticate (1st), Zubat, Koffing, Magmar (2nd)
*The Wandering Legendary Pokemon are released here*

Rival
Pokemon- L20 Haunter, L18 Magnemite, L20 Zubat, L22 second form of starter

Deal with these guys the same way you did last time. Haunter drops at the
hands of a good, non-Normal, physical attack. Thunder Punch from Flaaffy
will get rid of Zubat. Magnemite is part-Steel, which has many resistances.
Problem for Rival is, Electric and Steel have a common weakness... Dig or
Magnitude it away. The starter drops to Geodude's Rock or Ground attack
(Quilava), Flaaffy's Thunder Punch (Crocanaw), or Fearow's Peck (Bayleef).

Catch Koffing, then retreat to the Pokemon Center to heal and drop Gastly.
Why? Because Gastly's become less useful, and Magmar's coming up. (If you
have Quilava, keep Gastly and drop it for Lapras later.) Work on getting
Magmar to around level 23 with the rest of your party if you're using him.

To actually complete your objective, which is release the Legendary
Wandering Pokemon, go to the left, go up, and break the rock with Rock
Smash. Beat the trainer, and drop down. Walk up the stairs, and they will
break out. Accomplish the level goal and dart.

Back outside, collect your thoughts and go after Morty's Fog Badge. To get
to Morty, you have to fight every trainer in the gym, and negotiate an
invisble path. From the first trainer, go to the right statue and up.
Beat the trainer, and go left until you are parallel with the left statue.
Go up, beat the trainer, and go right until you line up with the right
statue. Up from there is the final trainer and Morty's platform.

This path has given you an idea as to how the Ghosts here fight. They like
to use Mean Look to stop you from switching, and then use Curse. Quick
attacks are needed to beat them. Make sure everyone has one non-Normal
or Fighting attack (maybe give Machop Dig or one of the element punches).
When ready, talk to Morty and let the fun begin.

Leader- Morty
Pokemon- L21 Gastly, L21 Haunter, L23 Haunter, L25 Gengar
Rewards- $1600, Fog Badge, TM 30 (Shadow Ball)

This is probably the hardest fight you've had so far. The Ghosts will often
use the Mean/Curse combo, which will really mess you up. If you've been
raising a Psychic, bring it here. Ground attacks will also work, considering
the Ghosts are all part Poison. Gengar is a royal pain... he's already got
Hypnosis/Dream Eater. Get Machop either Digging or switching to avoid a
slaughter.

After you beat Morty, he'll hand over the Fog Badge, and Shadow Ball, the
best Ghost attack in the game. Drop into the pit to go back to the start,
and get out to heal. When you have all the things you need, go to Route 38.
Oh, and how many Berries do you have? Try to have 6.

ROUTE 38

Items- Berry, Chad's #
Pokemon- Gold-- Farfetch'd (MA), Magnemite (MAE), Tauros (MAE), Rattata
(MAE), Raticate (MAE), Milktank (MAE), Snubbull (MAE, swarmer)
Silver-- Farfetch'd (MA), Magnemite (MAE), Tauros (MAE), Meowth (MAE), 
Raticate (MAE), Milktank (MAE), Snubbull (MAE, swarmer)

Some trainers, a Berry tree, and several new Pokemon are the highlights of
this route. Chad, the Mr. Mime trainer, knows when the Snubbull swarm, so
say hi to him. Grab the Berry, for 7 total. You'll need them on Route 39.

ROUTE 39

Items- Mint Berry, MooMoo Milk, TM 13 (Snore) (last two items require 7
Berries)
Pokemon- Same as 38, except for Snubbull

The first place you'll want to go is the farmhouse. Talk to the farmers and
they'll tell you about their sick Milktank. The cow is next door, so feed
it all the Berries you've got. When you feed it 7, she'll start producing
milk again, and the farmer will give you TM 13, which teaches Snore. This
does damage while you're asleep. Also, MooMoo Milk will go on sale here for
$500. Stock up, as it's an excellent healing item (100 HP).

The Pokemon are nothing new, and the trainers are easy. Beat them and head
south to enter Olivine City.

OLIVINE CITY

Items- Good Rod, HM 04 (Strength)
Pokemon- Fish Olivine Proper- Same as Route 34
Olivine Docks- Magikarp, Tentacool, Shellder (Good Rod +), Chinchou (Good
Rod +), Lanturn (Super Rod), Tentacruel (Super Rod)
Rock Smash- Krabby, Shuckle

Your rival will intercept you as you enter town. He doesn't want to fight
you, because he's looking for Olivine's Gym Leader, Jasmine. The story
around town is that she's helping a sick Pokemon at the Lighthouse in the
southeast part of the city.

We'll get to her later, but for now, start by going to the house right below
the Gym. Someone there will give you a Good Rod, which is a serious upgrade.
Deposit the Old Rod in your PC. Also, just west of the Pokemon Center is a
restraunt. Talk to the sailor at the table to get HM 04, which teaches
Strength.

Now, it's time to backtrack all the way to Azalea Town. Teach Surf to some-
one you don't intend to use, and give Kurt a Black Apricorn on Thursday. On
Friday, get the Heavy Ball and duck into Union Cave. Remember when you got
the Swift TM? Well, go back to the platform and surf down. From there, go
down the ladder and beat a few trainers. In this area on Friday only is
Lapras, a Water/Ice Pokemon. Use someone to wear it down, paralyze/sleep it,
and use the Heavy Ball. You should now have a great Pokemon. Give it Surf
because it has no Water move.

Back in Olivine (with Lapras in your party for good), fish around for a 
while and catch some Pokemon. When you have everyone at level 26, enter the
Lighthouse.

OLIVINE LIGHTHOUSE

Items- Great Ball, TM 34 (Swagger), Rare Candy, Ether, Super Potion
Pokemon- None

This is pretty straightforward for the first couple of floors. Beat the
Gentlemen: they carry a lot of money. On the fourth floor, you can either go
up or down. Go up to collect some good items: A Rare Candy and TM 34, which
teaches the Swagger move. This will confuse your opponent and double their
physical Attack. Drop down to the 4th floor, and fall down the hole to a part
of the 3rd floor you couldn't reach before. From there, take the stairs to
to the 6th floor and Jasmine. She won't come down until you get the Ampharos
who charges the lighthouse some medicine. The medicine's in Cianwood City,
across the ocean.

From the lighthouse, go to the open land area. Use Rock Smash to break some
of the rocks and find some Pokemon. Krabby are pretty common, but every once
in a while, you'll find the Bug/Rock Shuckle. This guy has no offense to
speak of, and his speed's terrible. But his defensive stats... Off the page.
Don't worry if you don't get one here, as there's one in Cianwood. When
ready, shove off for Routes 40-41.

ROUTES 40-41

Items- None
Pokemon- Tentacool (MAE), Tentacruel (MAE), Mantine (MAE, Gold only)

This whole route is Surfing, so I hope you don't get seasick easily. Just
go along, getting level ups (if the trainers don't give them to you, the
wild Pokemon will) and any Pokemon you may have missed. Along the way, you
will see islands with Whirlpools blocking the entrances. These are the Whirl
Islands, home to the mystical Psychic/Flying Pokemon Lugia. However, there's
a couple of items you need to catch Lugia (the Whirlpool HM and the Silver
Wing) that you won't get 'til much later. So, head into Cianwood City.

CIANWOOD CITY

Items- Secret Potion, Storm Badge, TM 01 (Dynamic Punch), HM 02 (Fly)
Pokemon- Shuckle

After healing, the first place you should go is the house down-and-left from
the Pokemon Center. The guy inside has Jasmine's medicine. If you leave and
come back, he'll sell some healing items. Just above his house is a paranoid
trainer. It would appear that Rival bullied him into giving up a rare
Pokemon. He'll give you Shuckle if you have an open slot on the team.

Next stop would be the gym. This is a fighting-type gym, so bring any
Psychics and Flyers you might have. Also, bring someone with Strength, and
an Electric Pokemon. The trainers all have non-Fighting attacks on their
Pokemon, so Ghost's invulnerability is nullified. Beat the three trainers,
move the rocks (move the left and right ones up, then move the center one
either to the left or right), beat one more trainer, and fight Chuck, the
local Gym Leader.

Leader Chuck
Pokemon- L27 Primeape, L30 Poliwrath
Rewards- $3000, Storm Badge, TM 01 (Dynamic Punch)

Primeape is easy. Just use decent Psychic, Flying, or powerful Special
techniques. Poliwrath is extremely hard, though. If it uses Mind Reader,
you will be hit with Dynamic Punch next turn. DP does massive Fighting-type
damage and Confuses instantly. It's only got 1/2 accuracy, but Mind Reader
makes it so the next move always hits. Use an Electric with Thunder Wave
(Flaaffy) to paralyze it, and wear it down with Electric attacks.

After the fight, you'll get the Storm Badge and the TM for Dynamic Punch,
which really isn't useful now. When you get outside, talk to Chuck's wife
to get HM 02, which is Fly. This will get you back to Olivine very quickly.

OLIVINE CITY GYM

Items- Mineral Badge, TM 23 (Iron Tail)
Pokemon- None

When you land in Olivine, climb back to Jasmine's location. Give her the
medicine and she'll go back to the gym. Inside, she'll offer to fight you
for the Mineral Badge. She uses one of the new types, Steel.

Leader Jasmine
Pokemon- L30 Magnemite (x2), L35 Steelix
Rewards- $3500, Mineral Badge, TM 23 (Iron Tail)

The two Magnemites are a cinch. Just Dig/Magnitude them out. Steelix is the
real pain. Steel-types resist everything but Fire, Ground, Fighting, (which
does double damage) Water, and Electric (which are neutral.) Because Steelix
is part-Ground, Fire and Electric are out. Ground could work, but unless 
you've got Sandslash, your ground type is part Rock, which takes double 
damage from Steel. Fighting moves like Low Kick and Lapras' Surf will do the 
most damage, even with Steelix's Sunny Day attack, which cuts Water damage 
in half.

After you beat Jasmine, she'll give you the Mineral Badge, and the Iron
Tail attack. This should go on your Fire-type.

Now, the next stop is Route 42, east of Ecruteak City. However, there are
some side items you can do with the HMs. These are outlined below.

Cherrygrove City: Surf to the fisherman and talk to him. He'll give you
the Mystic Water that boosts Water damage.

Violet City: Use Surf in the waterways to get a PP Up and a Rare Candy.

Route 32: Use Cut to access a portly man who has TM 05, Roar.

Union Cave: In the room where you got Swift, Surf the water to a new part
of the cave. Go left the first chance you get and go out. This leads to a
new part of the ruins with a trainer, and is the only place in the game to
catch Psychic/Flying Natu and Normal-type Smeargle. Smeargle's unusual, in
that it learns only one move, Sketch. But that move can open up any move in
the game, because it permanetly copies the last move the other Pokemon used.

Azalea Town: You can use Strength in the Slowpoke Well to access a couple of
new items. One is TM 18, Rain Dance. The other one is the King's Rock, which
gives all moves a chance at flinching, and evolves Poliwhirl and Slowbro
when you trade them with the rock attached. As well, this is the earliest
place to catch Slowpoke, Slowbro, and Golbat.

Ilex Forest: Surf in the pond by the exit to find Psyduck and Golduck.

Route 34: On the left side of the Route is a water path. Surf down it and
go into the inlet. Beat the 3 trainers inside to earn the Soft Sand item,
which boosts Ground damage.

Ecruteak City: In the Burned Tower, use Rock Smash on the right side and go
up to a hole. Fall down and use Strength to get TM 20, which is Endure.

With all that done, head east to Route 42.

ROUTE 42

Items- Ultra Ball, Yellow Apricorn, Green Apricorn, Peach Apricorn
Pokemon- Gold-- Spearow (MA), Mankey (MAE), Mareep (MAE), Flaaffy (MAE),
Zubat (E)
Silver-- Spearow (MA), Mareep (MAE), Flaaffy (MAE), Zubat (E)
Headbutt-- Spearow, Aipom, Heracross

The main features of the route are the Apricorn grove (you'll need Cut), and
the new Pokemon that can be caught here. Aipom's a Normal-type who has a
weird hand as its back passage, and Heracross learns the new power move
Megahorn. The damage is similar to that of Fire Blast and Thunder.

The only reason why you're on this route is that it's the only route leading
to Mahogany Town. That's the next destination.

MAHOGANY TOWN

Items- Glacier Badge, TM 16 (Icy Wind)
Pokemon- None

When you come into town, you'll notice several things. The Poke Mart is
selling useless items, the Gym is blocked off, and the path to Route 44 is
blocked. And I'll give you 3 guesses as to who's behind this. So heal, and 
head north to Route 43/Lake of Rage.

ROUTE 43/LAKE OF RAGE

Items- Bitter Berry, Max Ether x2, TM 10 (Hidden Power), TM 43 (Detect),
Red Scale
Pokemon- Pidgeotto (MA), Venonat (ME), Mareep (MAE), Flaaffy (MAE), Girafarig
(MAE), Noctowl (MAE), Red Gyarados
Fishing- Magikarp, Gyarados

The tollbooth on Route 43 is being manned by a member of Team Rocket. If you
want to pass, they'll let you, but it'll cost $1000. It's better to take the
grassy path, as you can catch some Pokemon and fight some trainers. The route
leads to the Lake of Rage.

If you take the left entrance to the Lake, you'll be able to use Cut to get
some TMs. In the house is TM 10, Hidden Power. You may remember the Unowns
back in the Ruins of Alph using this move. Also, you can find TM 43, Detect.
This will prevent damage for 1 round, but doesn't work the more you use it.
The main reason why you're here, though, is the Red Gyarados. To find it,
take the right path and Surf the lake.

The Red Gyarados is your typical Gyarados, but it's colored. That means its
stats (other than HP) will be very high if/when you level it up. It's your
typical one-shot Pokemon, but don't worry if you accidently faint it. You
still get the Red Scale item, and you can just catch Gyarados later.

After dealing with the Red Gyarados, Surf back to shore to find Lance, the
dragon member of Red/Blue's Elite 4. He doesn't want to fight you (in your
shape, you'd probably lose), but he is looking to stop Team Rocket. Follow
him to Mahogany's Item Shop, where TR has a secret base for you to bust
up.

TEAM ROCKET BASE

Items- Hyper Potion, Nugget, X Accuracy, Protein, Ice Heal, Dire Hit, Full
Heal, TM 46 (Thief), HM 06 (Whirlpool)
Pokemon- Geodude, Voltorb, Electrode, Koffing

When you go down the stairs, you'll walk by a Persian statue. As soon as you
do, two Rockets will attack you. After beating them off, walk left to a
passage, and right to another. Go down and around to find a computer. Engage
it to stop that from happening.

Next, you'll want to double back, and go left past the passage. After a
trainer, you'll come to a booby-trapped field. When you step on a tile, a
random Pokemon of Geodude, Koffing, and Voltorb will attack. This is your
first crack at getting Voltorb, so catch one.

When you come to a flight of stairs, go down and Lance will give you a one-
time healing. Go to the right, and down the stairs. Now, you'll have to beat
two specific trainers to get passwords to the leader. The trainers you have
to beat are the trainer by the Full Heal and Dire Hit items (1 L19 Raticate)
and the trainer at the upper computer bank (L18 Arbok, L18 Gloom). They will
give you the password after you beat them and talk to them again. When you
get the passwords, take the stairs above the Protein and go left. Down the
stairs, and take the next flight to TM 46, Thief. Head back down the stairs,
run into Rival (Lance kicked his butt so you don't have to), and check the
door. When it opens, fight the Rocket inside....

Male Rocket Leader
Pokemon- L22 Zubat, L22 Koffing, L24 Raticate
Rewards- $1584, Generator Room Password

Simple trainer. A Rock with a ground move (Graveler/Golem) will do well here.

After you beat him, he teleports away, but his Murkrow has the password.
Backtrack to the hallway where Lance healed you to start a 2-vs-2 match.
Lance will take the guy, while you fight this evil lady....

Female Rocket Leader
Pokemon- L26 Ekans, L26 Gloom, L26 Murkrow
Rewards- $1800, access to the Generator room

Pretty easy. Ground gets Arbok, Fire takes Gloom, and Murkrow falls to an
Ice or Electric attack.

When the leaders book, you and Lance will eliminate the Electrode by any
means necessary. You can catch them if you want, but only catch 1 and faint
the other 2. When the Pokemon are gone, Lance will thank you and give you
HM 06, Whirlpool. Don't use this on a team member, though. (If you caught the
Red Gyarados and aren't using it, give it Whirlpool.)

When you come out of the shop, the Gym will be opened up. Walk in to find
pretty early on that this place loves Ice-types. Here's the path, fighting
every trainer:

From the start, go one step past the left statue and go up to the trainer.
Beat her, and go back to the start. Beat the trainers on the side in any
order. Next, go one square to the left of the right statue, and up to the
trainer. Beat him and go back down. Finally, go to the left side of the left
statue, and go up, right, down, left, up, and right to find the old man
Pryce.

Leader Pryce
Pokemon- L27 Seel, L29 Dewgong, L31 Pilowswine
Rewards- $3100, Glacier Badge, TM 16 (Icy Wind)

Seel and Dewgong are part-Water (in fact, Seel is pure-Water). Use Electric
and Grass on those two. Pilowswine is Ice/Ground, so be careful. Use Fire
and Fighting attacks on this guy.

When you defrost Pryce, he'll hand over the Glacier Badge and TM 16, which is
the Icy Wind attack. It doesn't do the highest amount of damage, and is
slightly inaccurate. But if you want to use it on Lapras, go for it.

After you leave the Gym, you'll get a call from Prof. Elm. Team Rocket has
seized the Radio Tower! Get back to Goldenrod ASAP!

RADIO TOWER: 1st PASS

Items- Underground Key, Max Ether, TM 35 (Sleep Talk), Card Key, Amulet Coin
Pokemon- None

The basic point of this area is to waste the 11 Rockets hanging around.
Expect Poison, Normal, Steel, and part-Flying Pokemon. When you get to the
5th floor, talk to the "director" to engage a fight.

Fake Director
Pokemon- L30 Koffing (x5), Weezing L32
Rewards- $2160, Underground Key

Can this get any easier? A Psychic or Ground will destroy him.

The "director" will give you the Underground Key for beating him. Now, you
have to go to the Underground section of Goldenrod and use the key on the
locked door. When you do, Rival will take the time to attack....

Rival
Pokemon- L30 Golbat, L28 Magnemite, L30 Haunter, L32 Sneasel, L32 final form
of starter

Golbat is wasted in a Thunder Punch, and Magnemite in a Dig attack.
Haunter's tough, but Dig will be his undoing. Sneasel is Dark/Ice, so use
a Fighting move for a quick KO. The starter can be Surfed, Thunder Punched, 
or Fire Punched into oblivion.

After he goes down, you'll fight 3 Rockets, each guarding a switch. The
switches manipulate walls and doors in an effort to get to the final door.
To get to it, activate the left, center, and right switches in that order.
Waste a Rocket, and go through to the storeroom. Go around, beating all the
Rockets. The TM (Sleep Talk) is a variation of Metronone in that it only
works while you sleep. After getting all the items, fight the last Rocket
guarding the real director.

Rocket Guard
Pokemon- L25 Koffing (x2)
Rewards- $1000

You'd think Team Rocket would put something harder as a guard. Beat him the
same way you beat the fake director.

Talk to the director for the Card Key, which opens the shuttle doors in the
Radio Tower. Before you leave, take the stairs to the cash-doubling Amulet
Coin. Then, head back to Radio Tower.

RADIO TOWER: 2nd PASS

Items- Rainbow/Silver Wing (Rainbow in Gold, Silver in Silver), Pink Bow,
TM 11 (Sunny Day)
Pokemon- None

In the tower, go up to the 3rd floor, and use the Card Key in the slot. This
will give you access to the hardest Rocket fights. Go up three floors,
beating Rockets along the way. On the 5th floor, you'll have to fight the
female and male leaders of TR back to back, so be ready.

Female Leader (Round 2)
Pokemon- L32 Arbok, L32 Vileplume, L32 Murkrow

Same Pokemon as in Mahogany, and should be dealt with in the same way.

Male Leader (Round 2)
Pokemon- L33 Houndoor, L33 Koffing, L35 Houndoom
Reward- Rainbow/Silver Wing

Koffing you should have no problem with. Houndoor and Houndoom are both
Fire/Dark, so use the approriate counters (Water, Ground, Rock, Fighting).

When the man drops, the real director will take his seat and give you a
different-colored Wing. In Silver, it's the Silver Wing. In Gold, you get
the Rainbow Wing. These are the keys to getting the Mystical Birds of G/S.
On the 4th floor, Mary (Prof. Oak's cohost on the Pokemon Talk show) will
give you a Pink Bow, which powers up Normal moves. On the 3rd floor, a girl
will give you TM 11, which is the Sunny Day technique.

After you collect your rewards, beat it back to Mahogany. Now that Team
Rocket is dead for good, you can now go on Route 44.

ROUTE 44

Items- Burnt Berry, Max Revive, Ultra Ball, Wilton's #
Pokemon- Bellsprout (MAE), Weepinbell (MAE), Tangela (MAE), Lickitung (MAE)
Fishing- Magikarp, Poliwag, Remoraid (swarmer)

The trainers on this route are easy after the experience you got fighting
Team Rocket. Wilton, a fisherman on the eastern part of the Route, will
let you know when the Remoraid swarm, so keep in touch. As for the wild
Pokemon, you have to Surf to the grass patch, which has a Max Revive in it.
Be sure to get Lickitung, as you'll need it for a scenario later.

The cave at the end of the route is the Ice Path. Enter and prepare to
freeze your Poke Balls off.

ICE PATH

Items- HM 07 (Waterfall), Max Potion, Full Heal, Nevermelt Ice, TM 44
(Rest), Iron, PP Up
Pokemon- Gold-- Zubat (ME), Golbat (MAE), Jynx (MAE), Swinub (MAE)
Silver-- Zubat (ME), Golbat (MAE), Jynx (MAE), Delibird (MAE), Swinub (MAE)

Remember the sliding puzzles of the Mahogany Gym? Well, they're back and
worse than ever. The first major one is a pain in the neck, but I'll guide
you through.

First, go up, then left, down, left, up, right, up, and right. This will
place you in the upper-right corner. From there, go down, left, up, left,
down, right, down, right, up, and right to escape. To the right is another
path, one you have to negotiate to beat this game. Starting at the higher
point, go right, up, left, down, right, up, and right to get HM 07. This
is Waterfall, which is needed to win the game. From the HM, go left, down
and left to get out and go up the ladder.

When up the ladder, go right and down to appear in a boulder-and-hole room.
Push the boulders into the holes and go down the ladder. (It shouldn't be 
that hard.) You'll appear in a giant ice sheet with items around it. From the
ladder, go left, down, left, up, and right to get to the next ladder. When
you come up, go around the rocks and get the Nevermelt Ice, which increases
the power of Ice moves. Double back to a ladder, and you'll turn up in a room
with a Z-shaped platform. Go to the stairs and jump down, then go over to get
TM 44 (Rest). Then, slide up, left, and down to the final ladder. Get the PP
Up on the way out. You'll end up in Blackthorne City.

As for the Pokemon, Delibird only learns one move (the usually bad Present),
but Swinub and Jynx are both powerful. Swinub has a weird typing (Ice/Ground)
that helps in many situations, and Jynx's Lovely Kiss is an accurate sleep
move.

BLACKTHORNE CITY

Items- Dragon Fang, Rising Badge, TM 24 (Dragonbreath)
Pokemon- None

The best part of the city is the Move Deleter. This man located near the
south end of town will make your Pokemon forget useless moves, including HMs!
Finally, giving someone good a rotten HM isn't permanent.

The other main attraction is the Rising Badge, the final badge in the Johto
League. To get it, you'll need to defeat Clair in the Gym. Bring Strength and
high-levelled Pokemon. Lapras' Ice Beam, Confuse Ray, and Body Slam attacks
are key weapons. Also, make sure Ampharos is ready, and that you have as
strong a team as possible. I recommend being L38 for everyone here (yes,
Clair's that hard.)

To get to Clair, you'll need to beat a trainer, then go up a ladder. Move the
rock on the right all the way up, and move the left one into the pit. Go
down, fight the trainer, and go to the right. Push the right boulder down,
and the left one up all the way, then two spaces right. After beating a third
trainer, push a boulder all the way to the right, and a final boulder down
into the pit. Go down the ladder you passed, beat two more trainers, and
fight the hardest (radio edit) boss in the history of Pokemon.

Leader Clair
Pokemon- L37 Dragonair (x3), L40 Kingdra
Rewards- $4000, Rising Badge, TM 24 (Dragonbreath)

The 3 Dragonair aren't a problem. Lapras' Ice Beam will wear them out pretty
quickly. If you aren't raising Lapras, Feraligatr's Ice Punch will suffice.
The main problem is Kingdra. This Water/Dragon's only real weakness is
Dragon, and that's almost impossible to exploit without opening yourself up
to serious damage. Use Lapras' Confuse Ray and Body Slam attacks to wreak
some havoc. You might have to bring out Lugia (if you have it yet) and
Aeroblast Kingdra into next year.

After the toughest fight yet, Clair refuses to give you the Badge! Unless you
enter the Dragon's Den and get the Dragon Fang item. Bring a Whirlpooler, and
follow the left side of the screen to a Whirlpool. Have said Pokemon destroy
it, and surf on. Eventually, you'll find the Dragon Fang and claim your
well-deserved prize. Now, with all 8 badges, Prof. Elm will call with a
suprise at his lab. But, instead of Flying, go south to Route 45.

ROUTE 45

Items- Elixir, Max Potion, X Special, Revive, Mystery Berry, Parry's #
Pokemon- Gold-- Geodude, Graveler, Gilgar, Teddiursa (all MAE)
Silver-- Geodude, Graveler, Skarmony, Phanpy (all MAE)

The two new Pokemon in this area are different depending on your version.
Gold players get the Ground/Flying (?) Gilgar, and the Normal-type bear
Teddiursa. In Silver, you get Steel/Flying Skarmony and the Ground-type
Phanpy.

The other big thing on this route is Parry's phone number. Parry's a Hiker
with one Onix, and will keep his eye on the Marills at Mt. Mortar. We'll
get to Mt. Mortar later (it's a side quest).

Basically, just hop the fences and beat up all the trainers. At the bottom,
you can hang a left and enter Route 46.

ROUTE 46

Items- Berry, Paralyzecure Berry, Dire Hit
Pokemon- Spearow (MA), Geodude (MAE), Rattata (MAE)

You may remember this as the place where you caught Spearow and Geodude
way back when. At the bottom of Route 46 is Route 29, which means you have
officialy come full circle.

WELCOME BACK TO NEW BARK

Items- Master Ball
Pokemon- None

When you get home, go see Prof. Elm to get a Master Ball! This is a once-in
a lifetime item that catches any Pokemon without fail. Save this for much
later, as you'll need it.

At this point, the next required place is Route 26/27. However, you can now
go after some interesting Pokemon at Mt. Mortar, Whirl Islands (Silver),
Tin Tower (Gold), and the Dark Cave. We'll start in Mt. Mortar. You'll need
Surf, Flash, Waterfall, and an open space in your party.

MT. MORTAR

Items- Rare Candy, Max Potion, TM 40 (Defense Curl), Escape Rope, Dragon
Scale, Elixir, Max Revive
Pokemon- Geodude (MAE), Rattata (MAE), Zubat (MAE), Machop (MAE), Machoke
(MAE), Raticate (MAE), Graveler (MAE), Marill (MAE, swarmer), Tyrogue (beat
Karate Kiyo), Goldeen (MAE), Seaking (MAE)

If you've seen a map of this place, you'll know this is one big mountain.
But most of it is bad items and wasted time. To get to where you need to,
take the second entrance on Route 42. (NOTE: I will only cover the parts
leading to Tyrogue. You can explore further if you wish.)

Use Flash when you enter, or you'll be banging your head a lot. When the
place is lit up, surf around the platform. When you come to the waterfall,
use Waterfall to fly right up. From there, surf around the blocks and enter
the next room.

This next room is a pain, but the items are worth it. Go left and Surf the
little pond to get a Rare Candy, then go back to the start. Go right, and
Surf through two ponds to get the Max Potion. From the item, go up, Surf
another pond, and go past where the item was. Jump down and head left. When
you come to another pond, Surf it and head right. Jump down the first fence
and collect TM 40 (Defense Curl), then return to the fence just above the
TM. Keep going right, and Surf up. This will take you to an Escape Rope. Get
it, and go right to another Surf pond. Go around the rocks and hop two
fences to collect the Dragon Scale, which evolves Seadra to Kingdra after
trading. Go left and pick up the Elixir, and retrace your steps to the
point where you took the two jumps. This time, go left, take one last leap,
and left to a ladder. Whew....

You'll appear on a platform. Go around to the maze of rocks, and look for
a Max Revive. From the item, go up, left, and down to come to another
ladder. From the ladder, it's a short jaunt to the Karate Master, Kiyo.

Karate Kiyo
Pokemon- L34 Hitmonlee, L34 Hitmonchan
Rewards- $816, Tyrogue

Getting to him is hard, beating him's a snap. Just use good Flying/Psychic
Pokemon and you'll have no problem.

After you win, the Master will give you a rare Pokemon that evolves 3
different ways, based on his L20 stats.

Attack higher than Defense = Hitmonlee.
Defense higher than Attack = Hitmonchan.
Equal stats = new Pokemon Hitmontop.

After collecting your prize, Escape Rope out of here.

DARK CAVE
Items- Revive, Darkglasses, TM 13 (Snore), Max Potion, Full Heal, Potion
Pokemon- Geodude (MAE), Graveler (MAE), Zubat (MAE), Golbat (MAE), 
Wobbuffet (MAE), Dunsparce (MAE, swarm)

The best entrance to take is just south of Blackthorne, on Route 45. You'll
need Surf, Flash, and Rock Smash.

When you go in, you'll see a giant lake. Surf down to a distant platform to
find a Revive, and go left to TM 13 (Snore). Double back to the pond, and
exit on the left side. Go up a set of stairs and down another, then go up
past the platforms. The guy there will give you the Darkglasses, which power
up Dark-element moves. Go down from him to exit the room.

The next section starts with a corner entrance. Go down and Smash the rock,
and go right. Break rocks and jump platforms for the other items, and go
out on Route 46. Or, you can go left from the entrance, and down to find
the exit leading to Route 31.

WHIRL ISLANDS

Items- Ultra Ball, Max Revive, Max Ether, Full Restore *These are just the 
items on the way to Lugia.*
Pokemon- Krabby (MAE), Seel (MAE), Zubat (MAE), Golbat (MAE), Horsea (MAE), 
Seadra (MAE), Tentacool (MAE), Tentacruel (MAE), Lugia (ONE, need Silver 
Wing)

To even go near Lugia, you'll need Surf and Whirlpool. You'll need Surf
and Flash to get to it. Also, bring an Escape Rope. You'll need a sleep 
Pokemon, so break out Jynx and level it up quickly.

Go back to Route 41. Remember the 4 islands? Take the northeastern one and
use Whirlpool on the right side. When you enter the cave, go right and get
the Ultra Ball, then go down the ladder. On the second floor, go left, and
up until you see the gap in the rock wall. Go up the stairs, and down
until you see a staircase. Take it and go around to another ladder.

When you land again, get the two items and surf up to the Max Revive, then
take the waterfall down. Enter the cave and Surf up to Lugia. Save right
now.

To catch it, you'll need to put it to sleep, wear its health down with
attacks, then throw Ultra Balls. A Jynx at a similar level (within a couple
of levels of 40) with Lovely Kiss, Ice Punch, and Doubleslap would do great
here. Sleep it, Ice Punch it once, then use Doubleslap (which does little
damage) to put it in the red. When it's health is as low as you can get it,
and it's asleep, throw Ultra/Heavy Balls for the catch.

Lugia starts at L40, with the best Flying technique in the game, Aeroblast.
It also has Safeguard (prevents status for 5 rounds), Gust, and Recover (you
know what this does.) Give it Psychic and Earthquake by TM, and you'll have
little problems. Attach the Soft Sand or Leftovers (you'll get them later)
for even more power.

*Note: If you're playing Gold, this doesn't apply. Just catch Lugia with
the Master Ball later, and meet me in Tin Tower.*

TIN TOWER

Items- Full Heal, Ultra Bal, Escape Rope, Max Revive, Full Restore, Rare
Candy, Super Potion, Nugget, Max Elixir
Pokemon- Rattata (MAE), Gastly (E), Ho-Oh (ONE, need Rainbow Wing)

Go to Ecruteak City, and have a sleep Pokemon handy. The Jynx I recommended
for Whirl Islands would be good enough. To get to the tower, go to the house
north of the Dance Hall (where you got Surf.)

The first couple of floors are pretty basic, just get ready for an amaze-ing
next few floors. Starting on the 3rd floor, go left to the Full Heal, then
go right. Next, go up and left to the pillar, then go around the pillar and
up. Take the ramps going right to get to the 4th floor.

The 4th floor is simple. From the ladder, go down, left 2, down to the Ultra
Ball, and right. Go down to the Super Potion, then bounce all the way to the
left. Ignore the stairs, but get the Escape Rope. Go left from there, and
past the left side of the pillar. Take the next staircase.

On the 5th floor, go up and right, until you come to the first ramp. Go 
right 2 ramps, down 1, left 2, down 5, right 2, and down to the next
staircase.

The 6th floor is easy. Go up to the pillar, right, up, and left to the
ramps. Hop down and take the stairs. The 7th floor is where the fun begins.
Go up, ignore the teleporter, and right to the Max Revive. Next, go down and
left until you come to a fork. Take this one down and step on the pad. From
there, follow the teleporters until you come to a lone teleporter and the
pillar. Take the stairs to Ho-oh.

To get this one, use Lovely Kiss/Hypnosis to put it to sleep. Use weak
attacks like Ice Punch and Doubleslap or set damage moves (like Night Shade
and Seismic Toss) to put it in the red. Next, toss Ultra/Heavy Balls and
ka-ching! You've got Ho-oh.

In Gold, Ho-oh starts at L40 and has Sacred Fire, the most powerful Fire
move in the game. It also has Recover, Gust, and Safeguard. It can learn
the Grass-type Solarbeam, and the Sunny Day attack that makes its Fire
moves more powerful (and eliminates Solarbeam's charge.) Be sure to keep
Recover.

*Silver players, come back here later with the Rainbow Wing and a Master
Ball.*

Now that that's taken care of, it's time to fight the Elite 4. Bring a Surf
a Waterfall, and a Whirlpool Pokemon, and your team for the final fight.

ROUTE 26/27

Items- Rare Candy, Moon Stone, TM 37 (Sandstorm), TM 22 (Solarbeam), Ice 
Berry, Max Elixir
Pokemon- Gold-- Doduo, Dodrio, Raticate, Sandslash, Quagsire, Ponyta
Silver-- Doduo, Dodrio, Arbok, Raticate, Ponyta, Quagsire

Surf east from New Bark to come out on Route 26. Oh, and welcome to Kanto
by the way. To get the Candy, Surf to the far right. Enter the first cave 
you see and surf to the Moon Stone, then Waterfall up to the other side of 
the fence. When you come out, enter the house, where a lady will check the 
happiness of your lead Pokemon. If it likes you, you'll get TM 37 
(Sandstorm), which damages both Pokemon every turn. Steel, Rock, and Ground 
aren't affected, so give it to one of those. To get TM 22 (Solarbeam), go
on the boardwalk and Surf until you see the Whirlpool. Destroy it and Surf
until you see an item and a trainer. Beat the trainer for Solarbeam.

The trainers in this area are not easy by any stretch of the imagination.
On Route 37, there's a lady who will heal your Pokemon, so stop in. At the
end of the route, you'll come to Champion's Path. Show the badges, ignore
the guards (they'll clear out eventually), and enter Victory Road.

VICTORY ROAD

Items- Max Revive, Full Heal, X Special, TM 26 (Earthquake), Full Restore
Pokemon- Gold-- Onix (MAE), Graveler (MAE), Golbat (MAE), Rhyhorn (MAE),
Ursaring (MAE)
Silver-- Onix (MAE), Graveler (MAE), Golbat (MAE), Rhyhorn (MAE), Donphan
(MAE)

The most annoying parts of the Red/Blue Victory Road (the trainers and the
rock puzzles) are gone. However, the wild Pokemon still roam. This is quite
easy, with one exception. Rival's back for another butt-kicking.

Rival
Pokemon- L34 Sneasel, L35 Magneton, L35 Kadabra, L35 Haunter, L36 Golbat,
L38 starter.

Sneasel is dead in a fighting move, and Magneton in a Ground move. Kadabra
and Haunter both fall victim to Dark moves, or strong physical attacks.
Golbat is Thunder Punched, and use the approriate counter (Fire, Water, or
Electric) on the starter.

After the fight, Rival runs away. But you'll see him again. After the fight,
go left and drop down the hole. This leads to TM 26 (Earthquake), the best
Ground move in the game. Give this to a Ground or Rock type if they
don't already have it. Get back to the exit, and enter Indigo Plateau.

INDIGO PLATEAU/ELITE 4

Items- None
Pokemon- None

This is it. The halfway point of the game. My general advice: Have everyone
at least L45, and have plenty of items from the Mart with you. That way, if
you do manage to lose, your cash penalty won't be as bad. I have only made
passing references to it before, but here's my recommended team for the
Elite 4. *attached item*

Lapras: Surf, Ice Beam, Body Slam, Confuse Ray *Nevermelt Ice* or
Feraligatr: Surf, Slash, Bite, Ice Punch *Nevermelt Ice*

Magmar: Flamethrower, Iron Tail, Thunder Punch, Confuse Ray *Charcoal* or
Typhlosion: Thunder Punch, Flame Wheel, Iron Tail, Smokescreen *Charcoal*

Ampharos: Thunder Punch, Fire Punch, Thunder Wave, Light Screen *Magnet*

Golem (Graveler if you can't trade): Earthquake, Rollout, Headbutt,
whatever *Hard Rock*

Machamp/Machoke: Cross Chop, Earthquake, Headbutt, Foresight *Soft Sand*

Alakazam/Kadabra: Psychic, Recover, Reflect, Shadow Ball *Spell Tag*

Ready? Let's do it! By the way, I'll be using this team (with Lapras and 
Magmar) in my examples.

Elite 4 Will
Pokemon- L40 Xatu, L41 Slowbro, L41 Jynx, L41 Slowbro, L42 Xatu.

There's two ways of approaching this. One is two bring in a Dark-type and
wipe them out in Crunch or Bite attacks. The other is to remember that all
of these are dual-typed Psychics, and work on the other type. Ampharos'
Thunder Punch and Magmar's Flamethrower will do well here. Just watch out,
as all of these Pokemon know Psychic, and will use it liberally.

Elite 4 Koga
Pokemon- L40 Ariados, L41 Venomoth, L42 Muk, L43 Forretress, L44 Crobat

Looks like Koga got a promotion. Anyway, the Bug-types can be taken out
by Magmar's Flamethrower. The Muk and Crobat can be beaten by Psychic
or Ground/Rock attacks from Alakazam and Golem. I'd use Golem and save
Alakazam for the next guy, though.

Elite 4 Bruno
Pokemon- L42 Hitmontop, L42 Hitmonchan, L42 Hitmonlee, L43 Onix, L44 Machamp

See why I said to save Alakazam? 4 of these guys will be beaten in one or
two Psychic attacks per. The Onix is destroyed by Lapras' Surf attack. If
you don't have Alakazam, use a Flying-type (like an Aeroblasting Lugia.)

Elite 4 Karen
Pokemon- L42 Umbreon, L42 Vileplume, L44 Murkrow, L45 Gengar, L47 Houndoom

You haven't had much in the way of battle experience with Dark types. Yeah,
I know TR had some, but they don't count. The best way to beat these Pokemon
is to use Fighting moves. Machamp's Cross Chop will do a ton of damage to
Umbreon and Houndoom. Vileplume's literally toasted by Magmar's
Flamethrower, and Murkrow in Ampharos' Thunder Punch. Gengar will try to
Curse you, and then use Destiny Bond, which faints you if you faint Gengar.
Use Alakazam's Psychic to KO the Ghost before it gets going.

After beating Karen, because they're called the Elite 4, you'll probably 
think it's over. But it's not over yet, because Lance awaits. The winner
is League Champion. Are you ready for the fight of your career so far?
Lead with Ampharos, and good luck.

League Champion Lance
Pokemon- L44 Gyarados, L46 Charizard, L46 Aerodactyl, L47 Dragonite (x2),
L50 Dragonite

Ampharos' Thunder Punch will easily take the Water/Flying Gyarados. Golem's
Rollout attack can destroy Charizard. The rest is the Lapras show. Surf
should easily dispose of Aerodactyl, just watch for Rock Slide. Finally,
the 3 Dragonite are super-weak to Ice, so Ice Beam them all to death and
claim league supremacy.

After you win, Mary tries to get a word with you, but Lance pulls you into
the Hall of Fame room where you and your Pokemon are enshrined. The credits
roll, and the game is over.

Or is it...?

FREE TRIP TO KANTO

Items- S.S. Ticket
Pokemon- None

When you restart the game, you'll be back home in New Bark, when Prof. Elm
calls. He has a present for you: it's a ticket for the S.S. Aqua, which is 
docked in Olivine City. So get there.

Head to the docks (the building in the south end of town), and go down the
stairs. When you come out in a watery area, show the man the ticket, and hop
on the S.S. Aqua.

S.S. AQUA

Items- Metal Coat
Pokemon- None

The Prof. must have some connections to get you a private room. It's also a
miniature Pokemon center, with the ability to heal and a PC. Go around,
beat a few trainers, break in some new Pokemon, etc. Eventually, you'll hear
about a man whose daughter is missing. She's downstairs with someone, but a
sailor is blocking the path because one of his sailors is shirking.

To find the lazy bum, check the room next to yours. You'll have to beat him
in a fight, but he's a cinch.

Sailor Stanley
Pokemon- L31 Machop, L26 Psyduck, L33 Machoke

Too easy. Psychic and Electric attacks waste him.

He'll report for duty after you beat him, so you can now access the ship's
lower decks. Beat a few trainers, and find a staircase on the left side.
Follow the doors to find the child. A grateful father will give you the
Metal Coat, which powers Steel moves and evolves a couple of Pokemon. After
collecting your prize, the ship will pull into Vermillion City.

VERMILLION CITY

Items- Rare Candy, Thunder Badge
Pokemon- None

When you pull into port, you'll come out in familiar surroundings for
Pokemon veterans: Vermillion City! Not a lot has changed, but the prize for
hearing the Fan Club president's speech is different. Now, it's a Rare
Candy.

The town is small, and it feels smaller because there's a huge Snorlax
blocking Diglett's Cave. However, the Gym is still around, and they still
train Electric Pokemon. The Jr. Trainers are easy, and the puzzle is
deactivated. Which means, you can easily access Lt. Surge.

Leader Lt. Surge
Pokemon- L44 Raichu, L40 Electrode (x2), L40 Magneton, L46 Electabuzz
Rewards- $4600, Thunder Badge

5 Electric Pokemon? A single Ground type will defeat this guy. His Raichu
might be a Surfer, but I don't know for sure.

You'll collect the Thunder Badge, the first of the 8 Kanto badges. Leave,
and heal before heading north to Route 6.

ROUTE 6

Items- None
Pokemon- Pidgey (MA), Bellsprout (MAE), Abra (MAE), Magnemite (MAE), Meowth
(MAE, Silver only), Oddish (E)

Quick route. You should have all of these guys already, so just waltz into
Saffron City.

SAFFRON CITY

Items- Upgrade, TM 29 (Psychic), Focus Band, Marsh Badge
Pokemon- None

The big city's just as busy. Silph Co. is sealed off above the first floor,
but the Upgrade, which evolves Porygon after a trade, is in there. Also, Mr.
Psychic is still reading people's minds, so pick up the Psychic TM from him.
The Fighting gym has only one person in it (you probably beat their leader,
Kiyo, already), but the Focus Band is inside. This sometimes prevents
fainting.

This is probably the first place you'll hear that the power is out across
Kanto. But, the Psychic Gym is up and running, and Sabrina's still in
charge. The teleporter puzzle is still the same (for those who don't know,
it's upper-right, upper-left, lower-left, lower-left teleporters). The only
difference is in Sabrina's party.

Leader Sabrina
Pokemon- L46 Espeon, L46 Mr. Mime, L48 Alakazam
Rewards- $4800, Marsh Badge

A single Dark-type (there's some great ones on Route 7, west of Saffron)
would defeat this team without difficulty. If you can't swing that, try
Pokemon with high Spec. Defense and Attack ratings and put their bad Defense
rating under the gun.

After you get the Marsh Badge, take the same route out of the gym, and
head north of Saffron to Route 5. You'll be back.

ROTUE 5

Items- Cleanse Tag
Pokemon- Pidgey (MA), Bellsprout (MAE), Abra (MAE), Meowth (MAE, Silver),
Oddish (E), Gloom (E)

When you get to the top of Route 5, jump down for wild Pokemon, and go into
the house where the Daycare was in Red/Blue. The old lady inside will give
you the Cleanse Tag, which lowers the chances of meeting a Wild Pokemon when
it's attached. After that, head north to Cerulean City.

CERULEAN CITY

Items- None
Pokemon- None

The Gym would be a logical place to start, but it's empty except for a
chicken TR member with a weird accent. So, head east (with Cut) to Route 9.

ROUTE 9

Items- None
Pokemon- Spearow (MA), Fearow (MA), Rattata (MAE), Raticate (MAE), Mankey
(MAE, Gold), Primeape (MAE, Gold)

Route 9 is from Cerulean to the Pokemon Center outside of the Rock Tunnel
(which we'll deal with later.) Basically, beat around the trainers, and get
some Exp. When you see water, surf it to Route 10.

ROUTE 10

Items- Machine Part, TM 07 (Zap Cannon)
Pokemon- Spearow (MA), Fearow (MA), Raticate (MAE), Voltorb (MAE),
Electabuzz (MAE), Quagsire (ME)

There's a grass area outside of the Power Plant with Electabuzz in it. Be
sure to pick one up, as it's useful for breeding purposes. When you go into
the plant, talk to everyone inside to learn that a part was stolen.

Go back to Cerulean and head north to the bridge. The Rocket you ran into
earlier will be waiting.

Rocket Grunt
Pokemon- L30 Golbat

Zap it out of the sky. I don't know why this is considered a boss.

After the fight, the Rocket will reveal the location of the part. It's in
Cerulean Gym. To get it, go to the square of water in the middle. Go to the
upper-left part and search downwards to get the part. Return to the Power
Plant and give the manager the part to kick-start the power and receive TM
07 (Zap Cannon). This is the Electric equivalent of Dynamic Punch, but it
paralyzes instead of causing confusion.

After you get the power restarted, go back to Saffron and talk to the
Copycat Girl. Her house is right below the Train Station. She'll wonder
about a Poke Doll that someone gave her 3 years ago. To find it, go back
to Vermillion's Fan Club and talk to the fat guy. Return the doll to get
the Rail Pass! Now, you can easily transport between Saffron and Goldenrod
back in Johto.

The power's back on, but the Cerulean Gym is still empty. Try looking on
Route 24/25.

ROUTE 24/25

Items- Protein, Nugget, EverStone, Leaf Stone, Fire Stone, Water Stone,
Thunder Stone
Pokemon- Sunkern (A), Venonat (ME), Venomoth (E), Oddish (E), Bellsprout
(MAE), Weepinbell (MAE), Abra (MAE), Pidgey (MA), Pidgeotto (MA)

The old Nugget Challenge is back, and under legitimate ownership. Beat the
first 7 trainers you see, and the 8th will give you a Nugget. Then, he'll
challenge you.

Shortly after that, you'll come to Bill's house, and you'll see Misty, head
over heels in love with someone. When you break up the smooch-fest, you'll
be able to fight for the Cascade Badge.

SIDE QUEST: In Bill's house is someone house-sitting, who's been reading
about Pokemon. He wants to see Lickitung, so bring him one to get an Ever-
Stone, which prevents evolution. After that, he'll want to see other
Pokemon, in riddle form. The answers are below.

"The one with leaves coming out of its head."-Oddish. You'll get a Leaf
Stone.
Either "The one with many tails" or "The one with big jaws." This varies
depending on your version, but it's either Vulpix or Growlithe. For this,
you get a Fire Stone.
"The one with the multi-colored core, that's shaped like a star."-Staryu.
Your reward is a Water Stone.
"The really popular one, before it evolves."-Baby Pokemon Pichu. Collect
a Thunder Stone for your efforts. 

This is the only chance you get to collect these particular stones, and you 
only get one (unless you use Mystery Gift.)

CERULEAN CITY- PART 2

Items- Cascade Badge
Pokemon- None

Enter the Gym to see the Jr. Trainers hanging around. Beat the three of them
and talk to Misty to let the fun begin.

Leader Misty
Pokemon- L42 Golduck, L42 Quagsire, L44 Lapras, L47 Starmie
Rewards- $4700, Cascade Badge

Electric Pokemon will take all but part-Ground Quagsire. Use a Grass-type
against this one.

After getting the Cascade Badge, go back toward the Power Plant, but enter
the Rock Tunnel instead. Bring a Flasher as well.

ROCK TUNNEL

Items- Iron, Revive, PP Up, TM 47 (Steel Wing), Elixir
Pokemon- Geodude (MAE), Machop (MAE), Machoke (MAE), Zubat (MAE), Onix
(MAE), Cubone (MAE), Marowak (MAE), Kanghaskhan (MAE)

Rock Tunnel looks a little different, and it actually has items in it.
Otherwise, it's the same dungeon with new Pokemon.

Go right to the ladder from the start, and take it down. When you go down,
go all the way to the left for the Iron, then double back and go up. Go
up, avoiding rocks, until you come to the next ladder. Take the ladder, and
then go down and right to another ladder. In the next room, go up to a
Revive, and left and down to get the PP Up. Go to the next ladder, and
snag the Elixir and Steel Wing TM, then go down to the exit. When outside,
just jump ledges to Lavender Town.

LAVENDER TOWN

Items- Expansion Card
Pokemon- None

First, go to the Radio Tower (it's where Pokemon Tower was in Red/Blue.)
Talk to the people to get Kanto's Radio Card, which has a Poke Flute
channel. You'll need that later. There's not much else here, so go west,
young trainer, to Route 8.

ROUTE 8

Items- Paralyzecure Berry
Pokemon- Gold-- Pidgeotto (MA), Abra (MAE), Kadabra (MAE), Growlithe (MAE),
Haunter (E), Noctowl (E)
Silver-- Pidgeotto (MA), Abra (MAE), Kadabra (MAE), Vulpix (MAE), Meowth
(MAE), Haunter (E), Noctowl (E)

You'll need Cut to get any of the Pokemon here. Just as in Yellow, Kadabra
caught here have the Kinesis move, which lowers accuracy. Get anything
you don't have, and beat some trainers around. The Underground Path is
closed, so cut through Saffron to Route 7.

ROUTE 7

Items- None
Pokemon- Gold-- Spearow (MA), Rattata (MAE), Raticate (MAE), Growlithe
(MAE), Houndour (E), Murkrow (E)
Silver-- Spearow (MA), Raticate (MAE), Meowth (MAE), Persian (MAE), Vulpix
(MAE), Houndour (E), Murkrow (E)

Come here at night to catch some Dark-types (as mentioned in the Saffron
Gym). Houndour is Fire/Dark, and can learn the best Dark move, Crunch.
Murkrow is Dark/Flying, and can learn Faint Attack, which is the Dark
version of Swift. After collecting anything needed, go to Celadon City.

CELADON CITY

Items- Leftovers, TM 03 (Curse), Rainbow Badge, TM 19 (Giga Drain)
Pokemon- None

When you enter Celadon City, start by going around the Pokemon Center to
the back entrance. If you do this at night, you'll get a scary (?) story
and TM 03, which is Curse. You know what it does to Ghosts, but in the
possession of anyone else, it doubles Attack and Defense while cutting Speed
in half.

Go to the bottom block of buildings, on the right side, and go in the second
building. Check the trash can for the Leftovers, which restore HP after
every turn.

The Department Store isn't selling anything big, except for maybe the TMs.
You can now buy Hidden Power (TM 10), Sunny Day (TM 11), Protect (TM 17,
exact same as Detect), Rain Dance (TM 18), and Sandstorm (TM 37). Find all
these on the 3rd floor.

Fortunatley, you don't HAVE to do any of that. Instead, Cut your way into
the Celadon Gym. Beat the 4 Grass-element trainers, and talk to Erika to
start a fight for the Rainbow Badge.

Leader Erika
Pokemon- L42 Tangela, L41 Jumpluff, L46 Victreebel, L46 Bellossom
Rewards- $4600, Rainbow Badge, TM 19 (Giga Drain)

Use Fire, Flying, Ice, or Psychic Pokemon to put these Pokemon away. Watch
out for Sunny Day/Solarbeam combonations.

After defeating Erika, you'll get the Rainbow Badge and TM 19, Giga Drain.
It's a more powerful version of Mega Drain, because it does damage and
returns 1/2 of it to you. With Erika defeated, get out the Bicycle and move
west to Cycling Road

CYCLING ROAD

Items- None
Pokemon- Fearow (M), Grimer (MAE), Muk (MAE), Slugma (MAE), Murkrow (E)

To get to the wild Pokemon on top of the hill, you'll need Cut. Slugma is
a Fire-type, but its evolved form, Magcargo, is Fire/Rock, which is
a very weird combo. Get Grimer and Muk, as well. When you start down the
hill, beat the trainers. At the bottom is Fuschia City.

FUSCHIA CITY

Items- Burnt Berry, Soul Badge, TM 06 (Toxic)
Pokemon- None

First, Cut your way to the Safari Zone building to find... that the owner
shut it down ((radio edit)). Pick up the Burnt Berry as consolation.

The fact that the Zone is closed makes this a very boring town. Routes 19-
21 are closed because the volcano that is Cinnabar Island blew its top one
day. However, the Gym is still running, and they're dedicated to Poison. All
the Jr. Trainers look like the new leader, Janine, but they're easy to find
and defeat. When you've fought 4 trainers, Janine is just a few feet away.
She'll fight you for the Soul Badge. (And for the record, she's Koga's
daughter.)

Leader Janine
Pokemon- L36 Crobat, L33 Ariados, L36 Weezing (x2), L39 Venomoth
Rewards- $3900, Soul Badge, TM 06 (Toxic)

All of these are part-Poison Pokemon. Use Psychic attacks, or Ground/Rock
attacks. Fire works nicely on Venomoth, and you can use Ice/Electric attacks
on Crobat.

Beat Janine to claim the Soul Badge, and the Toxic TM. Toxic does what it
always did: Poison the enemy, with the damage doubling every turn. Heal
after the fight, and move on to Route 15.

ROUTES 15-12

Items- PP Up, Nugget, Calcium, Super Rod
Pokemon- Pidgeotto (MA), Hoppip (MA), Skiploom (MA, Route 14 only), Nidorino
(MAE), Nidorina (MAE), Chansey (MAE), Noctowl (E), Quagsire (ME), Aerodactyl
(trade Chansey on Route 14)
Surfing- Tentacool, Tentacruel, Quagsire (all MAE)
Fishing- Magikarp, Tentacool, Qwilfish (Super Rod)

Routes 12-15 are the only places in the game to find Chansey. And she's
just as hard to find as she was in the original. But it's important to get
two of them. One for evolving, as it has a new form. The other to trade on
Route 14 (you'll need Cut) to a trainer for Aerodactyl. In that same patch
are wild Skiploom (Hoppip's evolved form).

All the items, with the exception of the Super Rod, need Cut to access. So
bring a Cutter with you. The Super Rod is in a house on Route 12, so grab
it. It's the only way to catch certain Pokemon.

There are about 20 trainers on the 4 routes combined, which means major exp.
for all your Pokemon. At the end of the routes is Lavender Town. Heal there,
and go back down to Route 11.

ROUTE 11

Items- Berry
Pokemon- Rattata (MAE), Magnemite (MAE), Drowzee (MAE), Hypno (MAE), Snorlax
(ONE)

This is the final area in the eastern section of Kanto. Grab Hypno, and make
sure you have a Heavy Ball or two on you. Because now, you have the ability
to wake the Snorlax. This is your only chance to catch one, so good luck.

To wake it up, select the PokeFlute station on your Poke Gear's radio, then
walk up to Snorlax and press A. To catch him, you'll need a sleep Pokemon
and a Pokemon with either False Swipe or Seismic Toss. Put Snorlax to sleep,
and wear it down with those moves. When it's down as far as possible, and
sleeping, throw Heavy Balls.

This Snorlax starts at level 50, so it missed a few moves (like Belly Drum
and Amnesia). If you want them, breed it. After Snorlax shoves off, you
can enter Diglett's Cave.

DIGLETT'S CAVE

Items- None
Pokemon- Diglett (MAE), Dugtrio (MAE)

Catch the moles and move through to Route 2. Very short and very sweet. Just
make sure you have Cut for the next part.

ROUTE 2

Items- Carbos, Nugget, Elixir, Max Potion, Poisoncureberry, Dire Hit
Pokemon- Gold-- Caterpie (MA), Metapod (MA), Butterfree (M), Pidgey (MA),
Pidgeotto (MA), Pikachu (MAE), Spinarak (E), Ariados (E), Hoothoot (E),
Noctowl (E)
Silver-- Weedle (MA), Kakuna (MA), Beedrill (M), Ledyba (M), Ledian (M),
Pidgey (A), Pidgeotto (A), Pikachu (MAE), Hoothoot (E), Noctowl (E)

If you want ANYTHING here, you'll need a False Swiper or a ton of Level
Balls. The Pokemon here go from levels 3-8. The Pikachu at most are L4, so
excercise extreme caution.

To get all the items here, start with the Carbos in the upper-right corner
of the area. Go down to the house to get a Nugget, and Cut down a bush. Keep
going to get an Elixir, then cut down another bush to come out on the left
side. Go through what's left of Viridian Forest, and get the remaining
items in there. Go north to Pewter City.

PEWTER CITY

Items- Mint Berry, Ice Berry, Silver/Rainbow Wing (the one you didn't get in
Goldenrod), Boulder Badge
Pokemon- None

The Berries are in the top-right corner of the map. The Wing is held by an
old man who's hanging out at the entrance to Route 3. Pick up the wing, grab
a Master Ball, and go for that second bird. (The way to get to them is back
in Johto, under the second set of Side Areas.)

After you get back, go to the old gym. There's still only one Jr. Trainer,
so beat him and get a piece of the Brock.

Leader Brock
Pokemon- L41 Graveler, L41 Rhyhorn, L42 Omastar, L42 Kabutops, L44 Onix
Rewards- $4200, Boulder Badge

A single Grass type will defeat this team with no problems, as all 5 of the
Pokemon are 4x weak to Grass. If you don't have a Grass-type raised, go for
Water Pokemon and Electrics on Omastar and Kabutops.

Collect the Boulder Badge, and head out. At this point, you can check out
Mt. Moon, or go to Viridian City. We'll be going to Mt. Moon first, by
Route 3.

ROUTE 3

Items- None
Pokemon- Gold-- Spearow (MA), Rattata (MAE), Jigglypuff (MAE), Zubat (E)
Silver-- Spearow (MA), Rattata (MAE), Jigglypuff (MAE), Ekans (MAE), Arbok
(MAE), Zubat (E)

Only 4 trainers to defeat this time. Snag Jigglypuff and Arbok (Silver only)
and go into Mt. Moon. Just be healed before entering.

MT. MOON

Items- Moon Stone (Monday nights, need Rock Smash)
Pokemon- Gold-- Sandshrew (MAE), Sandslash (MAE), Clefairy (MAE), Zubat
(MAE), Paras (MAE), Geodude (MAE)
Silver-- Clefairy (MAE), Zubat (MAE), Paras (MAE), Geodude (MAE)

As soon as you enter Mt. Moon, the Rival will make one last forced
appearence. (After this, he's fighting at Indigo Plateau on Monday and
Wednesday.)

Rival
Pokemon- L41 Sneasel, L41 Magneton, L42 Golbat, L43 Alakazam, L43 Gengar,
L45 starter.

Sneasel's dead in a Cross Chop, and Magneton in an Earthquake. Golbat will
fall victim to Thunder Punch, and Alakazam to a Crunch attack. Gengar falls
victim to Earthquake/Psychic, and the starter to a Flamethrower/Thunder
Punch/Surf attack.

After he goes, catch Clefairy and leave by the top ladder. This will take
you to a small shop that sells large quantities of Lemonade, and the site of
the Clefairy's Moon Dance. After the dance, break the rock for a Moon Stone,
then go to the lower cave entrance. A quick hop to Route 4.

ROUTE 4

Items- HP Up
Pokemon- Same as Route 3

Just head east, beat the trainers, and go to Cerulean. Go through Saffron
to Diglett's Cave, and back to Route 2. This time, head south to Viridian
City.

VIRIDIAN CITY

Items- TM 42 (Dream Eater)
Pokemon- None

To get Dream Eater, go down to the Pokemon Center, and Surf the pond to a
sleeping guy. Talk to him for the TM.

The Viridian Gym is closed, but the One-on-One Trainer House is now open.
Once a day, you can fight the last person you used Mystery Gift with. It's
a great way to learn your friend's strengths and weaknesses. If you've not
used Mystery Gift, you'll fight this guy (who looks awfully familiar.)

Pokemon Trainer Cal
Pokemon- L50 Meganium, L50 Typhlosion, L50 Feraligatr

Use Fire on Meganium, Water on Typhlosion, and Electric/Grass on Feraligatr.

After finishing here, go south to Route 1.

ROUTE 1

Items- Bitter Berry
Pokemon- Pidgey (MA), Sentret (MA), Furret (MA), Rattata (MAE), Hoothoot (E)

Ah, memories... Catch Furret if you don't have one, then go down through
Pallet Town to Route 21.

ROUTE 21-19

Items- Volcano Badge
Pokemon- Tangela (MAE), Mr. Mime (MAE), Tentacool (MAE), Tentacruel (MAE)

Stick around the grass and try for a Mr. Mime. (And yes, you can get a
female Mr. Mime. If you do catch a female, call it Mrs. Mime.) After
catching Mr. Mime, surf south to what's left of Cinnabar Island. Talk to
Gary (the game calls him Blue for some reason), and he'll fly away. Surf
east until you come to the old Seafoam Islands, where it seems that Blaine
is hiding. Beat him.

Leader Blaine
Pokemon- L45 Magcargo, L45 Magmar, L50 Rapidash
Rewards- $5000, Volcano Badge

Use a Water or Ground type. That should put the old man away.

After you get the Badge, surf east until you come to Fuschia. The rocks have
been cleared, and the world unlocked. But you haven't the time for
celebration, as you've got one badge to go before you can call yourself a
great trainer.

VIRIDIAN CITY PART TWO

Items- Earth Badge
Pokemon- None

Go back to the Gym. Gary (Blue)'s the only one around. Get a balanced team
ready for the only hard trainer in Kanto.

Leader Blue
Pokemon- L56 Pidgeot, L54 Alakazam, L56 Rhydon, L58 Exeggutor, L58 Gyarados,
L58 Arcanine
Rewards- $5800, Earth Badge

Pidgeot is toast in a Rock/Ice/Electric attack. Alakazam goes down in a Dark
attack (Houndoom's Crunch) and Rhydon in any Water move. Use a Fire-type to
roast Eggy, an Electric Pokemon for Gyarados, and a Water for Arcanine.

After Blue hands over the Earth Badge, return to Pallet and go to Oak's Lab.
He'll tell you that Ash (Red) is training in Mt. Silver. The good Prof. will
show you the way to get there, and it involves Route 22.

ROUTE 22

Items- None
Pokemon- Spearow (MA), Fearow (MA), Doduo (MA), Rattata (MAE), Ponyta (MAE)

The only thing you need to do is go into the building. When you go in, the
guards you passed on the way to Indigo Plateau will be gone, and you'll be
on Route 28.

ROUTE 28

Items- TM 47 (Steel Wing)
Pokemon- Doduo (MA), Dodrio (MA), Ponyta (MAE), Rapidash (MAE), Tangela
(MAE), Ursaring (MAE, Gold), Donphan (MAE, Silver), Sneasel (E)

This is it. The final grass path of the game. Train well, and get any
Pokemon you don't have already. To get the second Steel Wing TM, go to the
Pokemon Center and cut down the bushes to find a house. The woman inside
will give it to you.

When you are ready, enter Mt. Silver, the final dungeon.

MT. SILVER

Items- X Accuracy, Escape Rope, Max Elixir, Full Restore, Max Revive
Pokemon- Section 1-- Onix (MAE), Graveler (MAE), Golbat (MAE), Larvitar
(MAE), Ursaring (MAE, Gold), Donphan (MAE, Silver)
Section 2-- Golduck (MAE), Quagsire (MAE), Golbat (MAE), Larvitar (MAE),
Ursaring (MAE, Gold), Donphan (MAE, Silver), Misdreavus (E)

You don't need them, but Flash and Waterfall help here. Flash lets you see
in section 1, and Waterfall gets the last two items.

To get through Section 1, go up, up the stairs, and around. Take the next
set down, then go right. Take these stairs up, and follow the wall to the
right. Go down the stairs, right a little bit, and up into Section 2.

In Section 2, the main thing is to get experience and catch the new Pokemon
here. Larvitar's always at L20, so beware. If you raise it for a long, long
time, it becomes Tyranitar, the Rock/Dark Pokemon with some great moves. As
for the nocturnal Misdreavus, it's a Ghost with no Poison (YES!) but weak
attacks.

For the final fight with Ash (Red), your party should look similar to the
one you fought the Elite 4 with. The exception: Replace Magmar with a
Houndoom that has at least Flamethrower and Crunch. (If you want, try Sunny
Day and Solarbeam for the other two.) Attach Dark Glasses. Also, give
Ampharos the Rain Dance/Thunder combo, or switch for an Electabuzz with
Thunderbolt, Ice Punch, Psychic, and Light Screen. Attach Magnet. I'll be
using Electabuzz and Houndoom in the examples.

When you have a team of Level 70 Pokemon, go up the stairs in Section 2, and
over to the door in the wall. Go up to Ash and stick Golem out front, then
let the climatic battle begin.

Pokemon Trainer Red
Pokemon- L81 Pikachu, L73 Espeon, L75 Snorlax, L77 Venusaur, L77 Charizard,
L77 Blastoise

Pikachu's toast in an Earthquake. Espeon goes down to Houndoom's Crunch
attack. Snorlax is a pain in the rear, but Machamp's Cross Chop attack
should KO the big lug. Alakazam's Psychic gets rid of the part-Poison
Venusaur, and Lapras' Surf will wash up Charizard. Finally, Electabuzz's
Thunderbolt attack will KO Blastoise and make you Pokemon World Champion!

Ash, the eternal man of few words, disappears after you beat him. The
end credits roll, and now the only thing left to do is get all 250 Pokemon.

5) Pokedex

*gathering info, should be up soon*

6) Miscellaneous Information

*also up soon*

7) Conclusion

Well, that's it. The biggest FAQ of my career is done, and now I can settle
back and take a few days off. Then I start updating!

Special thanks to:

CJayC (www.gamefaqs.com): For somehow sliding me into an already crowded
Pokemon G/S FAQ list. Also, this guy deserves some credit for maintaining
the biggest strategy guide archive in the world. Way to go, Jeff!

Al Alamoo (www.gamewinners.com): If CJayC's the king of FAQ hosting, this
guy's the crown prince. He runs a very professional site, and is extremley
polite in his e-mail corrospondence.

Charmeleon411 (charredashes@yahoo.com): For also hosting this FAQ on the
Pokemon Trainers' World Alliance site. It goes into a lot of detail on
the strategy of Pokemon G/S. Check it out now!
(http://ptwa.homestead.com/PTWA.html)

Versus Books (www.versusbooks.com): For some of the info that appeared in
the FAQ (items, how much $$$ the trainers give away.)

You: For reading this. Check back here, as I will update as frequently
as my schedule will allow.

Thank you, and good night!

--Donald