
----------------------------------------------------------------------
Hey You, Pikachu!! FAQ v 1.0, December 5th, 2000
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	Written by Elissa Dukes (negai@crosswinds.net). I'm known to
some Netheads as Wish, Wishdragon, or Lockdown. This electronic
file and everything in it is copyrighted material (2000 Elissa Dukes)
and is _not_ to be reproduced anywhere, at any time for any reason
without my permission. You're also not allowed to give it away or sell
it for any reason without my permission. If you'd like to put a copy of
it up somewhere, on the web, in print or in ANY form of media, email me
for permission first! (This goes double for profitable publishing)
Everyone's happier that way, especially me when I don't have to sue
someone for copyright infringment.

	I'm sending this in to www.gamefaqs.com first just because I admire
their site. (It's been hugely helpful to me many times over, so I hope
this somewhat returns the favor) I might allow other sites to use it in
the future, but if you see it somewhere and it looks like they've taken
it without permission, if you'd shoot me a quick note and tell me, I'd
deeply appreciate it.

	If you are one of the offenders, I will have no compunctions against
prosecuting you to the fullest extent of the law. And, I'll inform your
banner ad clients of your actions and encourage them to take their
business elsewhere.


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VERSIONS:

	1.0 (Dec 5th, 2000) - First Edition. Wrote Introduction, basic game
premise, Listed Main characters, human and Pokemon Also listed common
voice commands and items. Wrote How to Play. Wrote Q&A section.
Walkthrough coverage of the 'training' levels (Pikachu's Discovery
Days). Authors Note, Credits, Final Words and Copyright info also
written.
----------------------------------------------------------------------

	Further versions will be released as time permits.


Table of Contents ====================================================
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**************************

TABLE OF CONTENTS - HEY YOU PIKACHU! FAQ

**************************

1. INTRO
    -First Things First/Introduction
    -Basic Premise of the Game
    -Main Characters (Human)
    -Main Characters (Pokemon)
2. HOW TO PLAY
3. WALKTHROUGH
    -Pikachu's Discovery Days
        *First Day
        *Second Day
        *Pokemon Picnic, Part One
        *Field Trip, Part One
        *Caring for Caterpie, Part One
        *Gone Fishing, Part One
        *Toolbox Adventure
4. USEFUL LISTS/MISCELLANEOUS
    -Voice Commands
    -Items
5. Q&A SECTION
6. AUTHOR'S NOTE
    -Final Words/Review
    -Acknowledgements/Credits


Chapter 1 ============================================================
----------------------------------------------------------------------
FIRST THINGS FIRST:

    This is my first FAQ. I'm writing it because no one else has and I
took pity on the other older siblings who might be asked to help younger
children play this game. The game's been out for at least a month now
and I havn't been able to find a single thing about the American version
of this game. There is a Japanese FAQ, but it's a bit sketchy at best.
Therefore: if it stinks, if it's wrong, if it doesn't have the
information you're looking for, then you have my deep and humble
apologies. I'll try and improve it as I have the time. As a busy and
semi-productive human being with two jobs and student work to do, that
probably won't be that often, so please be patient if I can't get to
updates right away.

    'Hey You, Pikachu!' is the America version of a Japanese game called
'Pikachu Genki Dechu' (Roughly translated, that means 'Pikachu is Doing
Great'). It was out in Japan for a little over two years before it came
to America, due to the heavy-duty software re-writing and testing that
had to be done to translate the game from Japanese to English. One could
say that this long timelag between the original and the American version
is at least partly to blame for the somewhat low-quality graphics.
Still, this game is intended for children, who probably won't care a
bit.

    This game, although more than a bit corny, is a real breakthrough in
video game consol technology. It's the first (as far as I know) Nintendo
64 game that you can actually speak to. I don't know much about the
workings of such voice-recognition systems, but I do know that it's
pretty darn cool to interact with your game cart by giving vocal
commands. There's even a nifty little microphone that plugs into the
Player Four slot! (More about that below) Don't get your hopes up for an
electronic best friend that understands your deepest secrets just yet,
though. The whole voice recognition thing is still pretty primative.
Even so, just think about all the improvements to standard games that
might be possible if the engine can be improved! Characters that
actually 'Go left! LEFT!!' when you scream at them! Music and sing-along
games might become very popular soon.. but those are all thoughts for
the future. On to the FAQ proper.
----------------------------------------------------------------------


**************************

Basic Premise of the Game

**************************


    As the game Hey You, Pikachu! starts out, you are a young child (age
could be anywhere from 6 to about 11) who loves Pokemon. The begining of
your 'awareness' is when your mom wakes you up for a 'test' that
Professor Oak will be giving you today, a test that involves Pokemon (of
course). When you go to take this test, you'll be introduced to Pikachu,
the little yellow mouse Pokemon who will become your constant companion
throughout the game. Once you've befriended the electric rat (it's an
affectionate nick name, I swear!!), you'll be required to help Pikachu
with many different tasks, quests, and games that will bring you both
closer together in the bonds of friendship, or something like that.


**************************

Main Characters (Human)

**************************


    Professor Oak - You'll be seeing a whole lot of the good Professor
in this game. He's your guide and teacher as you get to know that most
infamous of pokemon: Pikachu. Oak will often call you, or pop up on your
screen with little reminders or messages about things that you and
Pikachu can do together.

    Mom - Mom is kind of a non-entity in this game. She tells you when
it's time to get up, makes you snacks and shows up in the little
pictures between levels, but other than that, there's not much to say
about Mom.

    You - Your character is an average, Pokemon-loving boy of
indetermined age (probably about 6 to 11). You're basically playing as
Ash, the main character from the Pokemon TV Series and Pokemon Red and
Blue (notice the hat and jacket hanging on the hooks inside the
bedroom), even though the game never comes right out and says it.



**************************

Main Characters (Pokemon)

**************************


    Pikachu (#25) - The lightning rat comes first, of course. It's his
game. Pikachu is the yellow puffball that'll you'll have to befriend in
this game. It's not that hard, as the little critter seems to be fairly
friendly naturally, but it can also be very, very stubborn and
hard-headed. The good news is that it's so adorable that you'll forget
all your frustrations after watching it play with some of the props
around the various stages. It will also learn to preform tasks and use
it's electric powers to manipulate objects throughout the game. Pikachu
is the only Pokemon that you'll directly influence with your voice in
this game. Other Pokemon will show up and take part in the mini-games,
but they remain independant. In 'natural' Pokemon evolution, Pikachu
evolves into Raichu (#26) (doesn't happen in the game, sorry!) and comes
from the 'newly discovered' (thanks to Pokemon Gold and Silver) baby
form Pichu (#172).


    Bulbasaur (#1) - [Excerpt from the Pokemon Gold Pokedex: The seed on
its back is filled with nutrients.  The seed grows steadily larger as
its body grows.] This plant-type Pokemon loves to cook. To bad he's so
bad at it. Bulbasaur will show up in no less than three picnic games
through the various levels of Pikachu interaction. You might recongize
him from an earlier Pokemon game, Pokemon Snap.

    Venusaur (#3) - [Excerpt from the Pokemon Gold Pokedex:  By
spreading the broad petals of its flower and catching the sun's rays, it
fills its body with power.] This huge plant-type Pokemon is the evolved
form of Bulbasaur, and acts as a kind of tribal chief/master of
ceremonies over the Pinata Party. He divies out the prizes and keeps
everything straight.

    Charmander (#4) - [Excerpt from the Pokemon Gold Pokedex: The flame
on its tail shows the strength of its life force. If it is weak, the
flame also burns weakly.] This little fire-type pokemon often help
Pikachu taste-test Bulbasaur's cooking (poor guy). He also shows up in
other levels of the game, usually in the background. Another Pokemon
Snap veteran.

    Squirtle (#7) - [Excerpt from the Pokemon Gold Pokedex: The shell is
soft when it is born.  It soon becomes so resilient, prodding fingers
will bounce off it.] Another victim.. err.. taste tester.. for
Bulbasaur. This water-type Pokemon also hangs out in the background of
various levels AND helps bring home the missing Poliwags in a later
level. Yet another Pokemon Snap character.

    Magnamite (#81) - [Excerpt from the Pokemon Gold Pokedex: It is
attracted by electromagnetic waves.  It may approach trainers if they
are using their PokGear.] Hailing from Pokemon Snap, this electric-type
pokemon is mostly delegated to step and fetch tasks for Bulbasaur (The
plant-types are running the whole Pokemon world. It's true!) during the
picnic. It cam be seen drifting up and down the shores of the river on
some of the fishing games, however.

    Oddish (#43) - [Excerpt from the Pokemon Gold Pokedex:  Awakened by
moonlight, it roams actively at night.  In the day, it stays quietly
underground.] This Pokemon can be found on the Field Trips sleeping the
day away underground. Watering them can make them wake up!

    Gloom (#44) - [Excerpt from the Pokemon Gold Pokedex: What appears
to be drool is actually sweet honey.  It is very sticky and clings
stubbornly if touched.] Sometimes, the odd Oddish will decide to evolve.
This Pokemon is the result. Found in the Field Trip levels.

    Poliwag (#60) - [Excerpt from the Pokemon Gold Pokedex: Because it
is inept at walking on its newly grown legs, it always swims around in
water.] You and Pikachu must find five of these little guys and return
them to their protective Poliwrath guardian in at least two levels.
These cute little Pokemon were featured in Pokemon Snap.

    Poliwrath (#62) - [Excerpt from the Pokemon Gold Pokedex: This
strong and skilled swimmer is even capable of crossing the Pacific Ocean
just by kicking.] Poliwrath takes care of the Poliwags. Return them all
and you'll get a prize!

    Caterpie (#10) - [Excerpt from the Pokemon Gold Pokedex: For
protection, it releases a horrible stench from the antenna on its head
to drive away enemies] You and Pikachu can prove how responsible you are
by taking care of five little Caterpie critters for a day. Make sure you
feed rosebuds to the ones that get hungry!

    Butterfree (#12) - [Excerpt from the Pokemon Gold Pokedex:  It
collects honey every day.  It rubs honey onto the hairs on its legs to
carry it back to its nest.] Butterfree is usually responsible for taking
care of the Caterpie, but when it needs a day off, it calls you and
Pikachu to fill in. Butterfree is the third evolved form of Caterpie and
also holds the Pinata during the Pinata Party. You might have noticed
them in Pokemon Snap as well.

    Haunter (93) - [Excerpt from the Pokemon Gold Pokedex: In total
darkness, where nothing is visible, Haunter lurks, silently stalking its
next victim.] This ghost-type Pokemon stalks the lake in one of the
later (and more difficult) games. While Pikachu can easily drive it away
with a Thundershock, it's still pretty annoying.

    Slopoke (#79) - [Excerpt from the Pokemon Gold Pokedex: It lazes
vacantly near water.  If something bites its tail, it won't even notice
for a whole day.] This guy keeps to himself in the background of several
different levels. Featured in Pokemon Snap.

    Lapras (#131) - [Excerpt from the Pokemon Gold Pokedex: They have
gentle hearts.  Because they rarely fight, many have been caught.  Their
number has dwindled.] Hangs around in the background in one of the
fishing stages. Yet another Pokemon Snap star.

    Abra (#63) - [Excerpt from the Pokemon Gold Pokedex: It senses
impending attacks and Teleports away to safety before the actual attacks
can strike.] I'm told that it runs a store. Havn't gotten that far yet.

    Togepi (#175) - [Excerpt from the Pokemon Gold Pokedex: The shell
seems to be filled with joy.  It is said that it will share good luck
when treated kindly.] I'm told that you can hatch this Pokemon inside
the game, although it will NOT follow you around or obey your commands
like Pikachu.

    Magikarp (#129) - [Excerpt from the Pokemon Gold Pokedex: An
underpowered, pathetic Pokmon.  It may jump high on rare occasions, but
never more than seven feet.] One of the first kinds of water-types you
catch in the fishing game. Pokemon Snap cast member.

    Krabby (#98) - [Excerpt from the Pokemon Gold Pokedex: If it senses
danger approaching, it cloaks itself with bubbles from its mouth so it
will look bigger.] Catch this Pokemon in the fishing game.

    Goldeen (#118) - [Excerpt from the Pokemon Gold Pokedex: Its dorsal,
pectoral and tail fins wave elegantly in water.  That is why it is known
as the water dancer.] Fishing game. Also in Pokemon Snap.

    Seaking (#119) - [Excerpt from the Pokemon Gold Pokedex: During
spawning season, Seaking gather from all over, coloring the rivers a
brilliant red.] Another fishing game water-type.

    Horsea (#116) - [Excerpt from the Pokemon Gold Pokedex: If attacked
by a larger enemy, it quickly swims to safety by adeptly controlling its
dorsal fin.] Gotta fish 'em all!

    Staryu (#120) - [Excerpt from the Pokemon Gold Pokedex: At night,
the center of its body slowly flickers with the same rhythm as a human
heartbeat] This Pokemon falls for it, hook, line, and sinker. (little
fishing humor there... Ehehehe...) Yet another Pokemon Snap character.


Chapter 2 ============================================================
----------------------------------------------------------------------
How to Play:

    As noted above, the primary controls in this game are voice
commands. The microphone that comes with the game enables you to talk
directly to Pikachu, who then carries out your instructions, thus
completing the tasks in each level, and earning the reward at the end..
At least, this is how it SHOULD work. In reality, talking to Pikachu can
be a little frustrating if you don't remember the correct commands.
(Okay, so it's a LOT frustrating) It's also important to speak clearly
and distinctly into the microphone, especially when using Pokemon names.
If something isn't working, keep your cool, don't shout, and repeat the
command exactly as it appears on the screen.

    There are four basic buttons that you'll have to use to interact
with Pikachu. Start, A, B, and the Z trigger. If you don't know what
these buttons are, then god help you. The Start button brings up your
PokeHelper and Toolbox. It also pauses the game. The A button lets you
pick up items and move forward through Professor Oak's explinations. The
B button gives you information about objects that the hand cursor points
to. The Z trigger allows you talk to Pikachu. Hold it down for the
length of the command, and when you're finished talking, release to send
the message to Pikachu.

    For extra credit, the top and bottom C buttons are used to switch
between viewing modes later in the game. The bottom C button engages the
'View Mode' which allows you to look up and down using the control
stick. The top C button puts you in 'Pikachu View Mode' which keeps you
trained on Pikachu where ever it goes.

    There are two icons at the bottom of your screen when you're out on
your own. The one on the left looks like a heart that switches with a
small lightning bolt, and the one on the right looks like the profile of
a child wearing a ball cap. The left icon shows how happy Pikachu is and
how much electrical energy Pikachu has left by the lighted level. When
Pikachu is as happy as possible, the heart will be brightly illuminated
and Pikachu will be quick to follow your commands. When it's not happy,
it'll ignore you, or even yell at you when you call it. The right icon
just shows when you're forming a speech bubble to send to Pikachu.

    If you're in doubt about any of these controls, the game itself will
teach you exactly how they all work. Speaking of such training.. On to
the walkthrough!!



Chapter 3 ============================================================
----------------------------------------------------------------------

**************************

WALKTHROUGH! (Spoilers ahead!)

**************************

    This walkthrough is not complete. I havn't got conclusive evidence
of exactly how to beat the higher levels, but I'm working on it. If
you'd like to help me out, point out my mistakes, or send in tips that
you've discovered to be helpful, just email me and I'll add your name to
the acknowledgements at the end. And now, without further adue:


-------=========Part One - Pikachu's Discovery Days=========-------

    Most of the first few scenes are cinamatic. You won't be able to
control anything, just move through the steps. You start in your own
bedroom, with your mom telling you to wake up. It's time to see
Professor Oak to take your test.

    Your mom reminds you to take your PokeHelper (looks like a yellow
Pokedex) so you can talk to Professor Oak. Then, Mom wishes you good
luck and you're off to Viridian Forest to meet the Prof!

               *********Viridian Forest Edge*********

    Here is where you get to meet Pikachu. Professor Oak explains how to
use the Z trigger to talk to Pikachu. Your first job.. Get that rat to
notice you! Hold down the Z trigger and say 'Pikachu!' into the
microphone, then release the trigger. Pikachu will hear you calling it
and perk up, curious and puzzled. It doesn't know where the noise is
coming from so, you have to do it again.

    You'll have to call out to Pikachu at least five times before it
looks towards you. Anything you say will work, so far as I can tell.
Just babble to your heart's content. (If you find something that Pikachu
will NOT respond to, please email and tell me!) When you finally get
Pikachu's attention, it will look at you for a moment, then turn around
and leave. That's it for your Pikachu-related activities that day.

    Oak will tell you you've done a good job and send you home to get
some rest so you can come back and try again tomorrow.

                      *********Bedroom*********

    When you get home, Mom will ask about your day, and then you'll go
to bed. This is the first save point in the game.

    The next morning, Professor Oak will call you and tell you to come
with him to Viridian Forest to meet the same Pikachu again. Run along
now!

             *********Entrance to Viridian Forest*********

    The first thing you'll see is the sleeping Pikachu. It's your job to
wake him up! Just saying it's name should do the trick. When Pikachu
wakes up, Oak will show you the Pikachu signs that pop up on your screen
when Pikachu wants to talk to you, an explains them. Say 'Hello' to
Pikachu, as instructed.

    Now Pikachu will start to play some simple games with you. First, it
will pull out a multi-colored beach ball and hold it up so you can use
the PokeHelper to look at the ball's description. Words in the
description written in red are phrases that Pikachu knows. Say 'Throw
it!' to Pikachu, and the rat will throw it to you! (The ball vanishes,
but don't worry.. it'll be back later). Pikachu finds this vastly
amusing.

    Then, Pikachu will look up at the sky, aparently enthralled by
something you can't see. Call Pikachu's name twice to get it's
attention, then ask 'What's up there?' Pikachu will do a weird little
mime of what it sees (I think it's a bird, but I'm not entirely sure).
Professor Oak isn't any help either, he just assumes you know what
Pikachu is trying to tell you. Hmmph. Smug old know-it-all.

    Next, Pikachu will bring out an apple. Guess the name (say 'apple'
of course, duh..) and Pikachu will happily eat it. If it doesn't
understand what you're saying, it'll still eat the apple. Pikachu wins
either way. Such is the way of the world.

    Now the day is over and it's time for good-byes. Say 'Good bye,
Pikachu,' as instructed. Pikachu will start to walk away slowly,
glancing over its shoulder at you every few steps. When it does this,
say 'See you later!' to witness a delighted Pikachu.

                        *********Bedroom*********

    Save and sleep, just like the day before.

    In the morning, when you wake up, you'll have a little yellow
stalker waiting for you at the sliding glass door. Pikachu aparently
surfed the Internet all night, tracked you down and showed up at your
house, intending to make you its love slave!! Run! Run while you still
have the chance! Oh the humanity!! Err.. Just kidding, parents, don't
snatch the game out of your children's hands.

    Pikachu will be waiting for you at the door, however, much to the
delight of your Mom, who wistfully wishes that such an adorable ball of
fluff would obessess over (*ACHEM!!*).. I mean.. ummm.. befriend her.
Then, having imparted her approval upon the Pikachu Project, she sends
you out to play.

===========Ochre Woods - Pokemon Picnic!! Part 1===========

    Pikachu leads you to the entrance of Ochre Woods ('Ochre' meaning
'Where the Pokemon store the bodies.' No, no, I'm NOT serious. Please
don't sue me.).

    Pikachu's friend Bulbasaur is waiting there, getting together a
lovely picnic for all its friends! Bulbasaur will ask Pikachu to gather
some of the ingredients for the main course (in this case: Stew) while
you and Pikachu play in the woods.

    Icons of the different ingredients Bulbasaur requires (There's
usually three) will appear over the 'saurian's head as it gives the
grocery list to Pikachu, who draws each item on a sketch pad for future
reference. Pay close attention to this list when Bulbasaur gives it,
because Pikachu's drawings are pretty hard to make out most of the time.

    With that task over, it's time to play in the woods! Don't pick up
any ticks!

                 *********Deep in Ochre Woods*********

    Here the ground is absolutely littered with various foodstuffs.
(Looks like an exploded Farmer's Market, really.) Have Pikachu pick up
the items on Bulbasaur's list and call Magnamite to take them to the
master cheif.

    If you're having a hard time getting Pikachu to pick up items, try
saying the name of the item while you're standing next to it. Also try
'take this' while standing next to an object. That's a phrase that
you'll use after you've learned how to pick things up, but it sometimes
works here as well.

    Don't let Pikachu go to sleep. If it lays down and starts to snore,
wake it up by talking to it, or it'll be confused for the rest of the
day. It's really frustrating. This holds true for all the levels.

    Don't let Pikachu send Bulbasaur things that aren't on the list, or
the soup'll come out wrong (Tell it 'no' when it asks if it's okay to
send things to Magnamite.) Also, if you can't find all the ingredients,
it'll come out wrong. (I have yet to complete this level sucessfully. If
anyone out there knows exactly how to get Bulbasaur to cook something
that doesn't cause the other Pokemon to explode, please email and tell
me.) Still, even if you can't get it right the first time, don't sweat
it. You'll have a chance to do it again later, and Pikachu won't abandon
you.

    Now it's time for the taste-test! Charmander helps out, poor slob.
Usually, the results are disasterous. Bulbasaur doesn't seem to be much
of a cook. Prof. Oak will calculate your score, and it's time to go
home.

                      *********Front Yard*********

    Pikachu will follow you home to say good bye. Say 'See you later!' I
think just saying 'good-bye' makes Pikachu mad. If you make it mad
anyway, don't worry about it. You've got the critter hooked now.

                        *********Bedroom*********

    Save and sleep. Nothing new.

    Next morning.. see!! What'd I tell you? It's back! Go on outside for
another fun adventure!

===========Springleaf Field - Field Trip! Part 1===========


    This adventure seems to be there just for the fun of it. Follow
Pikachu around as it inspects the world around it. Play guessing games
with Pikachu and tell it to 'taste it' or 'smell it' if it picks up
berries or a nice flower. You can also tell Pikachu to 'throw it' if
it's something that isn't good to eat. One of the cutest things Pikachu
does is play with the little leaf whistle you might find on the ground.
Tell Pikachu to 'play it' if it's confused about what to do with the
thing.

    Pikachu might become facinated with the little Oddish Pokemon that
populate the field. Sadly, if the Oddish doesn't perk up and make
friends with Pikachu on the spot, the little rodent will fry the poor
planty-type into charcoal in a fit of pique. I havn't figured out how to
prevent this yet. (As usual, email me if you know. You'll get credit in
the updates!)

    Charmander shows up on this stage, and yells a hello to Pikachu, but
it's up high and Pikachu can't reach its friend. After a little while,
Charmander will go away again. Mysterious.

    After awhile, Prof. Oak will tell you it's time to go home. What a
fun day with Pikachu!

                   *********Front Yard/Bedroom*********

    Time to say good-bye. Only don't actually say good-bye, say 'See you
later.' Pikachu says a happy goodbye and runs back to the wild.

    Now it's time for the save and sleep shuffle. Yehaw! Wake up in the
morning to find Pikachu ready to whisk you off to play again.

===========Viridian Forest - Caring for Caterpie! Part 1===========


    Today, you an Pikachu prove how responsible you are by taking care
of five small Caterpie for one of the local Butterfree. These baby
bug-types are a breeze to watch, except when they get hungry! Pikachu
will play happily with the Caterpie (This is probably one of the more
adorable moments in the game. Pikachu is a great babysitter who'll go to
great lengths to entertain its charges. It dances for them, twirls
around and makes itself dizzy for them, even sings them to sleep. So
cute!) You can also watch Pikachu play with the assundry items laying
about, as you did in the Field Trip.

    When one of the Caterpie get hungry, it'll start to turn blue and
bounce up and down. And when that happens, there's only one solution. A
rosebud snack! Pikachu will find the rosebud bush on its own, but you
have to help it get those high rosebuds down to its level. Tell Pikachu
to use its 'Thunder Bolt' attack. Be sure you use the right one, as
Thunder and Thunder Shock won't do jack-diddley.

    After Pikachu gets the rosebud, it'll feed the flower to the
Caterpie (which has probably turned red since you left and might be
yowling with hunger). Then, things will settle down.. until another
Caterpie gets the munchies. Then it's the same thing all over again.
Expect to feed two Caterpie before Butterfree gets back. If you satisfy
both the little nippers, you'll receive a beautiful (and valuable) ruby
as an award. Fail, and you'll only get a balloon.

    Once Butterfree gets back, it'll be time to pack up and make for
home.


                  *********Front Yard/Bedroom*********

    Same old same old. Say Sayonora, save, and secure some shut-eye.

    The next morning, when you look outside, Pikachu's got an ice cream
cone on it's head!! Actually, it's a fishing lure and hook. Today, you
and Pikachu'll be heading over to the Ochre Woods Fishing Hole to catch
some water-type Pokemon.

===========Ochre Woods - Gone Fishing! Part 1===========

    This introduction to the fine art of fly fishing is pretty easy.
Pikachu, as usual, does all the work. You're just there for moral
support and suggestions.

    Pikachu will cast out the line without any prompting from you. As
Pikachu reels in the line, some kind of water-type Pokemon will probably
take the bait. When it does, tell Pikachu to 'Reel it in!' or 'Pull!'
The only exception to this rule is when it's a really big one (by big, I
mean, Pikachu-sized or larger). In those cases, tell Pikachu to 'Hold
on!' until it can yank the monster closer to the shore, THEN say 'reel
it in!'. It's tricky and takes practice, but landing one of those
beasties sure feels good!

    The game will keep a record of your catches, how many you have and
how long each fish is. The point is to catch bigger fish than those on
your current record, of course. Oh, the game mentions something about
finding a better hook than the one you have now, but I havn't located it
yet. If anyone has any info on this, please email me!

    After a few casts (I got in about 6 the first time around) Prof. Oak
will tell you to get yourself on back to the house.

                   *********Front Yard/Bedroom*********

    Say good bye. Do I really need to go over this again?

    The next morning, there's something new. Prof. Oak calls to give you
a neat new thing - The Toolbox!! This handy lunch-box-like contraption
holds your PokeHelper, snacks, items, and all kinds of good stuff!
You'll be using it quite alot, so make sure you get the commands down.

    Then, Oak will tell you to find Pikachu out in Viridian Forest. Mom
packs you a cupcake and some treats and tells you to share your lunch
with Pikachu. Then you're off!

                    *********Viridian Forest*********

    Oak opens up the gate to Viridian Forest for you. Pikachu comes
running in from the forest, obviously delighted to see you, even if it's
on the other side of a wall of briars. Then the game lets you practice
moving around on your own, and finding Pikachu when it walks out of your
line of vision (You've been moved out of Pikachu View Mode and into
Normal Mode, meaning that now you can move around without having to face
towards Pikachu).

    Greet Pikachu with a 'Hello.' When you have its attention, Professor
Oak will suggest that you share your cupcake with Pikachu. The only
problem is that you're on one side of the thorn barrier and Pikachu is
on the other. Pikachu will call you over to the left and use one of it's
attacks to cut a path through the briars. What a smart little rat it is!

    Take the cupcake out of the Toolbox. Pikachu will take it from you
and look at it for a moment. Then... it'll use Thundershock to make you
drop the toolbox! Then, Pikachu will pick up the toolbox and make a
break for it! That ungrateful little sparkplug rodent! After that
Pikachu!!!

    Chase Pikachu into the next field and try to corner it. Each time
you get close, it'll get angry and shock you again, but you can't give
up. Corner the little beastie three times, and it'll give a really
powerful charge that'll white everything out for a moment. When you come
too (the crazed critter knocked you out!), Pikachu will be running
towards the deep forest and you'll be in hot pursuit.

    Now you're in the deep woods. You round a corner to find that
Pikachu has laid out a feast for the five Caterpie you babysat before!
The Caterpie will chow down, then scatter, leaving you alone with an
abashed Pikachu. It's obvious that Pikachu feels sorry for taking the
Toolbox, and returns the item, along with its pretty beach ball as a
means of apology.

    You take pity on the repentant little monster and invite it to come
and live at your house, with Prof. Oak's blessing. You actually have to
say 'Stay at my house' when the moment comes.

    You'll bring Pikachu back home, and Mom will be thrilled about the
idea, of course. Take Pikachu back to your room, save, and go to sleep.

    The next day, Prof.. Oak will call again and show you how to get to
any of the adventures you've just completed (Pikachu's Discovery Days)
AND to a set of new adventures (Pikachu's Play Days). You'll now have a
chance to try out new activities and get better at some of the older
ones as well. Congratulations!

                    ---------END OF PART ONE---------



Chapter 4 ============================================================
----------------------------------------------------------------------

**************************

Voice Commands

**************************

    This list is anything but complete. I'm listing some of the most
used commands and a few of the special ones that relate to certain
levels or areas. Here's a little suggestion when using voice commands:
If Pikachu isn't responding, try to break up the command into two
commands. For example instead of saying 'Pikachu, Thunder Shock!' all at
once, try 'Pikachu!' THEN say 'Thunder Shock!' Also, saying the name of
an item or Pokemon will cause Pikachu to look for it.

'Pikachu!'
'Hello!'
'Good morning!'
'Good bye!'
'Wake up!'
'See you tomorrow!'
'Over here!'
'Taste it'
'Smell it'
'Throw it'
'Play it'
'Take this'
'Thunder!'
'Thunder Shock!'
'Thunder Bolt!'
'What's up there?'
'You're so cute!'
'Cute!'
'Cool!'
'Good job!'
'Yes!'
'No'
'Sure'
'OK'
'Further right'
'Further left'
'Straight ahead'
'Wrong way'
'Swing!'
'There!'
'Stop!'
'Pull!'
'Reel it in'
'Hang in there'
'Tag, you're it!'
'Dance!'
'Open Sesame!'
'Stay at my house'



**************************

Items

**************************

    Again, this is not a complete list. Once you get the Toolbox,
collecting items during adventures will give you Pika Points, which
equal money in Abra's shop, so gather up things that look valuable.

Ball - Bounces. Good for throwing.
Acorn - Pikachu loves this when it's been cooked with Thunder Shock
Apple - Usually sour until cooked with Thunder Shock
Raspberry - Sweet and yummy. A Pikachu favorite.
Strawberry - Tart and tasty. Beloved by Pikachu.
Banana - Rare and scrumptious! The peels are slippery, though!!
Cupcake - A delicious goody for Pikachu.
Hook - Used for fishing.
Watering Can - Comes in two versions, Big and Small. Water random Oddishes with
it.
Harmonica - Win this when you break open at least two pinatas at the
pinata party. Pikachu can play it and call Lapras to get to Celedon
Island for the treasure hunt!
Leaf Whistle - Get Pikachu to play it (totally adorable!)
Megaphone - Use this to call Pikachu when it is far away.
Ruby - Valuable gem. Get it for babysitting the Caterpie.
Saphire - Valuable gem. Location: ?
Gold coin - Valuable. Location: Treasure hunt?
Silver Coin - Valuable. Get it for rescuing the Poliwag in Little Lost Poliwag,
Part One
Copper Coin - Valuable. Find it at the Treasure Hunt, Parts One and Two.
Chocolate Coin - Yummy and cool. Not worth much.
Toy Sword - Hiyah!! It's a neat sword! Find it at the Treasure Hunt,
Part Two.
Balloon - A prize for watching the Caterpie if you don't feed them all
before Butterfree comes back.
Bottle Cap Ring - Utterly worthless. Don't throw it on the ground, you'll be
accused of littering.
Spiny Shell - Weird. Pikachu doesn't really like it. Worth about 800 Pika
points.
Feather - It floats very well!
Marble - A gift from Pikachu. How nice!
Togepi Egg - Will it hatch? Who knows? Buy it at Abra's shop.
Lily - A flower. Collect it for your garden.
Stink Plant - Pikachu hates the smell, but it's good when cooked.
Bluebell - Makes Pikachu sneeze. Collect for garden.
Sunflower - Same color as Pikachu! Put it in a pot in your room.
Sweet Potato - A Bulbasaur ingredient. Pikachu doesn't like
it un-cooked.
Onion - A Bulbasaur ingredient. Pikachu doesn't like it un-cooked.
Cabbage - A Bulbasaur ingredient. Pikachu doesn't like it un-cooked.
Carrot - A Bulbasaur ingredient. Pikachu doesn't like it un-cooked.
Corn - A Bulbasaur ingredient. Pikachu doesn't like it un-cooked.
Wild Herb - A Bulbasaur ingredient. Pikachu doesn't like it un-cooked.
Radish - A Bulbasaur ingredient. Pikachu doesn't like it un-cooked.
Jumbo Mushroom - A Bulbasaur ingredient. Pikachu doesn't like it
un-cooked.
Pumpkin - A Bulbasaur ingredient. Pikachu doesn't like it un-cooked.
Charcoal - Leftovers from a Pikachu temper tantrum. Garbage.


Chapter 5 ============================================================
----------------------------------------------------------------------

**************************

Questions and Answers!

**************************

    These are some questions that I had. I managed to eke out some
answers for myself. If you have questions, I probably WON'T have time to
answer them personally, but I'll try to put the answers I find in future
FAQ updates.


1. Who made this game?
    Ambrella, Nintendo, Creatures Inc., and Game Freak. Mad props go to
them for making such a cool little game.


2. How many Pokemon are in this game?
    Not all of them, that's for sure. I've only seen 23 myself at the
time of this writing. I know there are more, simply because I havn't
caught every possible water-type Pokemon in the fishing games. Maybe
I'll develop a complete list one day.


3. Can I capture/talk to other Pokemon besides Pikachu?
    Sadly, no. Most of the other Pokemon won't even get close to you,
much less let you capture them. You don't have any Pokeballs anyway, so
it's a moot point. All your speech bubbles go directly to Pikachu, so
there's no chance to directly speak to the other Pokemon either. Pikachu
can sometimes talk to them for you, however.


4. Wait a minute! I heard that you could get a Togepi egg in this game!
You mean I can't keep Togepi even if I get the egg?
    Again, no. I havn't bought a Togepi egg myself, but popular opinion
suggests that, even though the egg hatches, the Pokemon itself wanders
off of its own free will right after that. Sorry to bust your bubble.


5. This *$%@#! electric rat won't do what I want it to!!! Help!
        When in doubt, speak in simpler phrases. The VRE (Voice
Recognition Engine) is  good but primative It will often misunderstand
words that seem perfectly clear to the speaker. Break commands up into
smaller pieces. Say 'Pikachu!' to get the critter's attention, THEN say
the command, 'Thunder shock!' Try not to shout. It doesn't help. The
more excited and frustrated people get, the faster they tend to speak.
Slow down and pronounce each word carefully. Besides, if you shout at
the game too much, other people will think you're nuts. :)
    Also, use the hand cursor and the B button to look at the
descriptions of objects. They usually contain kep phrases in red that
help you use the object in question. If that doesn't help, go back to
the simple phrases  'Yes.' 'No.' 'Take this.' 'Taste it.' 'Smell it'
'Play it.' 'Pull.' 'Over here.' Use the name of the object or Pokemon
you're trying to get Pikachu to focus its attention on. Just speaking
the name of most objects will cause Pikachu to look for it.


6. Pikachu is showing me something, but I don't know why!
    Relax. Most of the time, Pikachu shows you things just to be playful. It
wants you to name the object, then suggest what it should
do with the thing. Use the B button to get the name of the item, then
use the direct commands like 'Throw it,' or 'Taste it.' to give Pikachu
suggestions on what to do with it.
    Sometimes Pikachu shows you things that are important to finishing
the task that's vital to the stage. The most notable example is the
Pokemon Picnic, when Pikachu will show you little drawings of the
ingredients on Bulbasaur's list. Again, B button will help figure such
things out.


7. Hey.. what are these little floaty clouds on the Adventure maps?
	Those are areas that you havn't unlocked yet. Having problems with a
particular quest? That one might be the reason why the new areas havn't
opened up yet. If you think you've beaten everything and there's still
little clouds in your way, go back to all the adventures and look for
things that you might have missed before.


8. AAAAAAAAAAHHH!! I woke up and Pikachu wasn't there any more!!
	Yes, it can happen. Sometimes in the later areas, doing badly on an
adventure, makes Pikachu annoyed. It runs off in the night, and won't
be there in your room the next morning. Fortunately, I don't think this
happens until after you get the Megaphone, so you always have a way to
call Pikachuback (You use the Megaphone to call it back, just in case
you didn't get make the connection ^_^).


9. Oh cool.. there's a little N64 in my room here! Can I play on it?
	Absolutely! When Pikachu comes to live with you, you can play a
quiz game on your N64. It's a Pokemon naming game, which means that
you'd better know how those names are pronounced, or you're dead meat!
There are ten questions and you have ten seconds to answer each one. You
don't get a prize if you win, just the satisfaction of making Pikachu
happy. To play the game, just tell Pikachu that it's 'Quiz time!' and
it'll turn on the game for you.


10. How do I beat the game?
     To be honest.. I don't know. I don't know if there IS such a thing
as 'beating the game.' Hey You Pikachu is really more like a virtual pet
than any kind of contest or RPG. It's fun because you like hanging out
with Pikachu, not because you're trying for the highest score. At least,
that's what my understanding of the game is. But, since I havn't
completed all the areas of the game, I can't say for sure.  As soon as
I have, I'll let you know.


Chapter 6 ===========================================================
---------------------------------------------------------------------

**************************

Final Words/Review

**************************

    Basically, this game is for children. Don't think differently for a
moment. If you're under the age of 10 or so, you will probably miss the
point. The point is (for those who missed it) to watch, talk to, and be
amused by Pikachu, currently the world's most famous sparkplug rodent.
If that prospect doesn't thrill you, then don't buy this game. Don't
even rent it. It'll be frustrating and boring to you. If you're
transported into the heavely realms by the mere thought of talking to
Pikachu, you'll probably like this game. My younger siblings love it.

    The controls are pretty terrible, the music is dull, and the
graphics are less than beautiful. Keep in mind that the original
Japanese version was released in 1998, BEFORE the Expansion Pack.
There's nothing to blow you away here. Even so, the character animation
and voice-overs are great, and the concept is very popular, so don't be
surprised if you see this on some young whipper-snappers' gift lists.
Still, it's a pricey little nugget with the microphone and all, so think
twice before you buy. There's always Pokemon Puzzle Leauge.



**************************

Acknowledgements/Credits

**************************


-Credit goes to Adam Einhorn (cainedna@earthlink.net) for writing the
FAQ for the Japanese game. I don't think I actually copied anything from
him, but I did get some ideas about what to include in this file from
his format.

-Mucho humogus credit to Arend T. Remsen (mryay@hotmail.com) for the
Pokedex entries. He's got FAQs on www.gamefaqs.com for Pokemon Gold and
Silver that are out of site!

-Thanks goes to my younger sibs who messed around with the game and
told me about the weird little things they discovered.

-Thanks to www.gamefaqs.com, of course. This is a great site with
more information than you could shake a 40-foot pole at. May their hit
count always be numerous and may their banner ads never go un-clicked.

-Thanks to Ambrella, Nintendo, Creatures Inc. and Game Freak for
giving me one more way to keep by siblings out of my hair for an
afternoon or two!! (Blessed peace. Ahhh..)

If you're waiting for the shameless site-plug.. Here it is, I guess.

http://www.crosswinds.net/~negai

There's nothing there but this FAQ, so don't get your hopes up too
much. :)

Pikachu, Pokemon and all related names and symbols are Trademarked
by Nintendo, Game Freak and Creatures Inc. This FAQ is not intended as
an infringment on those trademark rights.

 2000 Elissa Dukes - All rights reserved



