P E T E R  P A P  P R E S E N T S . . .
 _____   _   _  __   _   ___  __    ___    _____   _   _
|  _  \ | | | |/ /  | | |   \/  |  / _ \  |  _  \ | | | |
|    _| | | |   /   | | | |\_/| | / / \ \ |    _| | | | |
| |\ \  | | | |\ \  | | | |   | | | |=| | | |\ \  | |_| |
|_| \_\ |_| |_| \_\ |_| |_|   |_| |_| |_| |_| \_\ \_____/
                A  T E N C H U 2   W A L K T H R O U G H

               ~----------------------------~
                -MASTER THE ART OF RIKIMARU-
                        TENCHU 2:
              BIRTH OF THE STEALTH ASSASSINS
                   RIKIMARU WALKTHROUGH
             By: Peter "dcdaytona" Papadopoulos
                 Email: sk3lt@hotmail.com
                     Version: Final



=--------------=
+ Introduction +
=--------------=


The reason why I am writing this FAQ is to provide everyone with a full
walkthrough on Rikimaru without giving away Plot details.  When I read a
walkthrough I don't want to know what happens about the story and only wish
to beat the level/mission I am on. I hope this helps you out.

To give you a little bit of knowledge about the background of Rikimaru here
is a part taken out of the Tenchu 2 PAL Instruction booklet:

Dilligent and unassuming, Rikimaru has worked steadily since childhood to
become a skilled shadow warrior.  As a ninja, his self-confidence and sense
of destiny is unshakeable.  He would lay down his life for his lord without
a moment's doubt.

If you wish to email me then send all praise, info or even flames (if you
wish) to sk3lt@hotmail.com.

Oh and I tried an attempt at making the ascii title... do you like it?

Check out my GameFAQs Contributor Recognition Page at:
http://www.gamefaqs.com/features/recognition/5357.html

Or check out my Neoseeker Submissions Page at:
http://www.neoseeker.com/members/submissions/Greek+Wog/

Always get the latest version from:
http://home.iprimus.com.au/sk3lt/



=------------=
+ Disclaimer +
=------------=


This FAQ/Walkthrough is the property of its creator, Peter Papadopoulos.
It may not be posted on any website without the permission of Peter
Papadopoulos.  It may only be recreated electronically and was created for
your personal and private use only.  It may not be altered or modified in
any way and it may not be sold or claimed by another person.  You may not
take anything out of this FAQ/Walkthrough without the permission of Peter
Papadopoulos. You must follow this Disclaimer word for word and if you
breach this disclaimer legal action will take place.  All information in
this document was compiled by Peter Papadopoulos.  Any other information
is copyright to their respective owners.

Tenchu 2 (c)2000 Sony Music Entertainment (Japan) Inc.  Tenchu is a
trademark of Sony Music Entertainment (Japan) Inc.  Published and
distributed under license by Activision, Inc.  Activision is a registered
trademark and Birth of the Stealth Assassins is a trademark of Activision,
Inc.  All rights reserved.  All other trademarks and trade names are
properties of their respective owners.

This Document (c) 2001; Peter Papadopoulos.


This FAQ can only appear on the following sites (w/out having to ask me):

 GameFAQS <www.gamefaqs.com>
 Neoseeker <www.neoseeker.com>
 The Tenchu 2 Resource <www.tenchu2.net>
 My Site <http://home.iprimus.com.au/sk3lt/>

If anyone finds it on any other site, please email me >> sk3lt@hotmail.com


  _________
 / UPDATES \
+-------------------T-E-N-C-H-U--2-----------------------+
| 1.0- 5/1/01                                            |
|                                                        |
| - Walkthrough complete                                 |
| - Added Review, Cheats, Glitchs and Stealth Kills      |
|                                                        |
+--------------------------------------------------------+
| 1.5- 9/1/01                                            |
|                                                        |
| - Added Controls Section                               |
| - Added Questions Section                              |
| - Added more to the intro section                      |
| - Added more disclaimer info                           |
| - Updated the Review                                   |
| - Fixed some grammatical errors                        |
|                                                        |
+--------------------------------------------------------+
| 1.8- 11/1/01                                           |
|                                                        |
| - Added bit to intro                                   |
| - Added a closing section                              |
| - Added some more glitches                             |
| - Fixed some sections up                               |
| - Added some more Questions                            |
|                                                        |
| Comments: There will be one more version after this    |
| and it will be the final version.  It will include     |
| more glitches and more questions thats all so if you   |
| have anything to add to the FAQ for the final version  |
| then email me at sk3lt@hotmail.com                     |
|                                                        |
+--------------------------------------------------------+
| 1.9- 15/1/01                                           |
|                                                        |
| - Well fixed layout a bit                              |
| - Added more glitchs                                   |
| - Added a response to a question                       |
|                                                        |
| Comments:  Well I did say this would be the last       |
| version but there will be one more after this.         |
| The FAQ will be finished at version 2.0, expect that   |
| at the start/middle of February.                       |
|                                                        |
+--------------------------------------------------------+
| Final (2.0)- 25/1/01                                   |
|                                                        |
| - Added more to the closing section                    |
| - Added some more glitches                             |
| - Added some more Questions                            |
| - Fixed layout a bit more for the final time           |
| - Added Game Shark codes                               |
| - Added more cheats                                    |
| - Added all Items found in the game                    |
| - Added Tips section                                   |
|                                                        |
| Comments: Well I will not be taking anymore emails     |
| regarding this FAQ as this is the final version and no |
| more more updates will be made.  You can still email   |
| me with your thoughts on the FAQ and whether I should  |
| attempt at making another one.                         |
|                                                        |
+--------------------------------------------------------+
| Final (2.0)- 26/2/01                                   |
|                                                        |
| -> Just changed my email address                       |
|                                                        |
+--------------------------------------------------------+
| Final (2.0)- 27/2/01                                   |
|                                                        |
| -> Fixed some errors                                   |
|                                                        |
+--------------------------------------------------------+
| Final (2.0)- 27/4/01                                   |
|                                                        |
| -> Minor Changes                                       |
|                                                        |
+--------------------------------------------------------+
| Final (2.0)- 07/5/01                                   |
|                                                        |
| -> Minor Changes                                       |
|                                                        |
+----------P-E-T-E-R--P-A-P-A-D-O-P-O-U-L-O-S------------+



=-------=
+ INDEX +
=-------=


 Review
 Controls
 Questions
 Tips
 Stealth Kills
 Item List
 Walkthrough
 Bugs/Glitches
 Cheats
 Game Shark Codes
 In Closing
 Credits/Thanks
 Disclaimer



=--------=
+ Review +
=--------=


I remember when Tenchu came out and was a silent success due to Metal Gear
Solid. But now that MGS has passed, Tenchu 2 deserves the right for glory
and it has succeeded although it has gotten fairly bad reviews. I feel that
it is a brilliant effort and might be a little biased since there isn't
anything to compare this game to - since it is a fairly new category (ninja
sim).

Now on to the review...

Story: 10/10

This is taken from the instruction booklet:

The old regime has fallen, and civil war now threatens to tear Japan apart.
Regional warlords, blind with ambition, wage bloody campaigns for territory
in the hope of one day hoisting their flag over the imperial city.

Only Lord Gohda Matsunoshin places the welfare of his subjects over his own
ambitions, and forsakes the brutal power struggle.  His just and
compassionate rule earns him the love and respect of his people and the
hatred of his rivals.

For generations uncounted, the House of Gohda has called upon the Azuma
Ninja in times of need.  In his darkest hour, Gohda Matsunoshin again
requests the help of the mysterious shadow warriors.  When three young
ninja step forward to save the House of Gohda, they find themselves in a
fierce battle with a sinister force that threatens to change the course of
history.

A little note to add: The story will make you go through a full range of
emotions and I never thought a game could do this to me since Final Fantasy
VII.

Visuals: 8/10

The graphics are a mixed bag... maybe I am spoilt with all the next gen
console graphics but when I see this game it kind of makes me wish it was
on a new console. Although don't get me wrong this is one of the best
graphics for the PSX but there is still a fair share of clipping and
pixellation.

But the levels are fairly big and the character animation is spot on. A
great job!

Audio: 8/10

What happened to the music? Well that and the way Ayame sounds is the only
faults I could find with the Audio. All sounds immerse you into the game
further and I guess without the music it makes you feel you are actually
there.

Gameplay: 8/10

The game play has stayed the same from the first other then a few other
features.

You can now drag bodies which comes in handy sometimes and there is a
Mission editor where you can make your own levels. So this makes the game
have a lot of replay value.

The camera angles and control still are glitchy but the more you play the
game the better you get.

The game plays very similar to the original Tenchu being that you are a
Ninja assigned to certain tasks and you should undergo these tasks using
stealth and a wide arrange of stealth kills, the stealth kills have to be
seen to believed although they can't be skipped and you will get attacked
by other enemies whilst still finished the animation.

-----

Overall: 9/10

One of the final good quality PSX games... a must buy!



=----------=
+ Controls +
=----------=


When I first started the game I had problems with the controls so why not
add the controls to the FAQ?  Also note that I am using the PAL version of
the game so controls might differ to the NTSC version.

L2/R2    - Select Item
L1       - Look Around
R1       - Stealth
Up       - Advance
Left     - Move Left
Right    - Move Right
Down     - Retreat/Defend
Select   - Map
Start    - Start/Pause Game
Triangle - Use Item
Circle   - Defend
Square   - Attack
Cross    - Jump

Drag Dead Body - the R1 button + the circle button (while weapon is
sheathed)
Sheathe Sword  - Hold down the Square button or double tap the circle
button
Search Dead Ninja for Item - press the R1 button over the enemy



=-----------=
+ Questions +
=-----------=


I thought I might as well add a Questions section so if you have any
questions that you wish to have here then email me at sk3lt@hotmail.com


Q. I've heard you can chop a guard's head off but I can't seem to do it why
not?

A. Well since censors are so tough in European states all PAL games have
taken the feature out so you wont be able to behead a enemy if you have the
PAL version of the game, but if you have the NTSC version then you might be
able to do it if you are lucky.  I've heard that it only happens at random
but unfortunately I own the PAL version which means I can't behead a guard
as well :(


Response:

>> A way to decapitate people, you must run for about 3-4 seconds straight
at the enemy without stopping or turning and press SQUARE at the last
second. Be careful to not bump into the person or you'll get a different
kill. It's hard, but not impossible. I've done this kill 4 times.
To amputate, it's very hard. The only time I amputated someone is in the
gang of thieves with Rikimaru. I went on house with the thief with the
scythes under the roof. I jumped slightly to the left or right as to hit
his arm, not the head, and pressed SQUARE. I did this move twice.

- WhoisyerDADDAY (GameFAQs Message Board)

(Hint: Use the cloak of invisibility to make decapitation easier)


Q. What other features are taken out of the PAL game?

A. Well other then the above feature, shurikens have been changed to knives
and some sound effects (anyone know which ones?) have been taken out.


Q. How do I drag a dead body?

A. Well you have to be on a flat surface otherwise it wont work and all you
do is go up to the body and hold R1 and Circle then move your character and
if it worked your character should have hold of the body with one hand and
would be dragging him/her on the floor.


Q. I can't beat Ayame's levels!!!!!!

A. Well you are looking in the wrong place if you want help with Ayame, try
looking at Matt Hulberts FAQ for help.  You can find it in the GameFAQs
Tenchu 2 FAQ section.  I must add it's a really good FAQ!


Q. I can't beat Tatsumaru's levels!!!

A. Like I said above this is only a walkthrough for Rikimaru.


Q. What are all the Stealth Kills?

A. Well all of Rikimaru's are below in the section "Stealth Kills" but for
a more detailed look into Stealth Kills check out JDrakes FAQ in the
GameFAQs section.


Q. What is the Ki meter?

A. The ki meter tells you how close you are to a enemy and whether the enemy
is aware of you.  The number beneath the ki meter will grow depending on
how close you are, for example you would be very close to an enemy if it
says '86' but if it says '10' you wouldn't be close to the enemy.


Q. What are those symbols on the ki meter and what do they mean?

A. Well this information is taken from the PAL instruction booklet:

The Ki meter reads four different emotional states:

(?) You are near another enemy, but the character hasn't sensed your presence.
(!) The enemy has sensed something, but doesn't yet know what or who you are.
(!?) The enemy is in a heightened state of alert. Move carefully and hide
until the enemy goes back to normal state.
(!!) The enemy has spotted you and is preparing to attack.  It's too late to
hide now, you must either attack or run away.


Q. The ki meter when to (!) but it wasn't an enemy character.

A. Yeh that's a problem as the Ki meter cannot tell the difference between an
enemy character and a civilian.


Q. At the end of the mission I got a score, how is this score worked out?

A. Well you get 20 points for each stealth kill you do, and for each normal
kill you do you get 5 points.  If you are not spotted during the whole mission
you get 300 points, but for each time you are spotted 30 points is removed from
your end score. If you kill a civilian you lose 150 points.


Q. Why can you drag a dead body even though the enemies dont even notice the
bodies?

A. They actually do notice the bodies of their fallen friends occasionally during
the game not as much as I would like them to but yeh dragging is pretty useless
as you can't drag uphills or downhills or anywhere bumpy as your character will
automatically let go.

But tenchu 2 does have its faults but its still at brilliant game!


Q.  Are each characters storyline different?

A.  Yes!  To get the full storyline in Tenchu 2 you will _have_ to play through
the game with each of the 3 characters... Rikimaru, Ayame and Tatsumaru.


Q.  What weapon does Rikimaru use throughout the game?

A.  Rikimaru has access to a wide range of items (see item list in this FAQ) but
his main weapon is a katana.  Which is pretty powerful and has a good attack range.



=------=
+ Tips +
=------=


- Never turn your back on an enemy as you will find it very hard to
position your again in return for an attack or even to block

- When swimming make sure you don't rise to the surface too quickly as
you might jump out of the water into the hands of an enemy

- Make sure you check your ki meter at regular intervals

- Never risk your life at something always go out into battle knowing
you are going to win

- Never kill the innocent

- Never bring attention to yourself



=---------------=
+ Stealth Kills +
=---------------=


These are all of Rikimaru's stealth kills (well the eighth stealth kill is
still a mystery):

>> To do his first stealth kill press square when behind the enemy

>> To do his stealth kill press the R1 button to crouch then press square
in any position

>> To do his third stealth kill press the X button to jump then press
square in any position or whilst falling

>> To do his fourth stealth kill press square when directly in front of
guard

>> To do his fifth stealth kill press square when on the guard's left side

>> To do his sixth stealth kill press square when on the guard's right side

>> To do his seventh stealth kill press square just after you bump (when a
? or !? appears on the ki meter press square) into an enemy


For a in depth look at Stealth Kills in Tenchu 2 check out JDrake's Stealth
Kill FAQ at GameFAQs <www.gamefaqs.com>



=-----------=
+ Item List +
=-----------=


These are Items are found in the NTSC version the only difference to the PAL
version is that there are no Shurikens and they are replace by knives.

 Ninja Rebirth
 Grenade
 Poison Cure
 Blow Gun
 Grappling Hook
 Poison Rice
 Mines
 Colored Rice
 Shurikens
 Floor Spikes
 Ninja Health
 Leaves of Stealth
 Air Bottle



=-------------=
+ Walkthrough +
=-------------=


This walkthrough is not intended for you to attain "Grandmaster" status it
is just a guide for you to follow in passing Rikimaru's missions.  I will
not try to give out any crucial plot details.


>> TRAINING LEVEL

Basically what the name of the level says a "training level", pretty simple
in that all you have to do is follow Master's instructions and work on
things like throwing knives.

Work your way through each task and make way for the next level


>> GANG OF THIEVES

When you first start head down the rock cliff and head towards the east
till you come to an open area with wooden houses, on the left are red
pillars and at the top of the stairs is an enemy - kill him then keep going
up the stairs until you see another enemy, once you kill him go towards the
door which is partly open and you will see the next cut scene.

How to fight the boss:  Keep far away from him and when he goes to pull out
his pipe run to the back of him and starting swiping.  Make sure you don't
walk into the smoke as it will leave you blinded for a bit and then he could
attack you.  Keep staying back and then attack when he least expects it.


>> TREASON AT GOHDA CASTLE

What you have to do with this mission is make your way to the top of the
castle, this is pretty simple as all you have to do is walk around each
level (make sure enemies don't spot you as you will have a good fight on
your hands) till you see a ramp and head up the ramp till you get to a
level where there is nowhere to go. You will see some white doors, chop
them and make your way to the next section and then follow the ramps up
till you get to Lord Gohda's chamber.  Note that in this level there are
enemies with spears do not try to attack them face on as the spears are
longer then your sword so you will be getting hit a lot, try for a stealth
kill.  Also there are parts in the level where you will see fallen wooden
boards, which look like they lead to a higher level, but you cannot go up
these boards as they only hit the roof.

How to beat the boss: Just attack until he is down to little health then
the screen will cut


>> LORD TODA'S WAR CAMP

All you have to do to get pass the level is keep going north all the time
using your grapling hook to go up onto the higher levels and then you just
run up the end hill and into the opening to Lord Toda's War Camp, you will
see it there is just one enemy outside it and when you enter the opening
the cut scene will appear.

How to beat the boss: To defeat Suzaku all you have to do is run up and
attack him and try not to let him get any attacks in if he does just block
his attacks.  You don't have to worry about killing him as the game will
cut to a cut scene as soon as he is at low health.  But don't worry you
will finish him off in one of Rikimaru's later missions.


>> DEMON MOUNTAIN

Use your grappling hook to climb the big mountain and once you are at the
top head right until you come to a gap between two rocks.  Jump into the
middle and head towards the left until you come to a stream, do not cross
the stream but instead turn right until you come to quite a few pillars use
the grappling hook and shoot the top of the pillar which is the closest to
the rock face on the left then jump on to the rock and stealth kill the
enemy there (very easy stealth kill just hide behind the rock until he
turns around then kill him).  You will see a little pillar in the gap
between the two mountains, jump onto the pillar then wait until the enemy
turns around and jump onto the other mountain.  Jump up onto the higher
level and make your way across the bridge and you will then see the screen
fade.

How to beat the boss: Very easy to beat, all you have to do is strike him
hard until he falls off and then jump down and keep running away and coming
back and striking him.  Do this until dead.


>> THE SECRET HARBOR

All you have to do is head straight until you come to the ocean and head
along the shoreline until you come to the jetty then jump on the boat, head
to the left and fight the boss. Be careful of the enemies in this level, as
there are riflemen that are hidden in the rocks ready to pick you off and
also try not to venture out into the ocean, as there is a hungry shark.
Something cool to do is kill an enemy and try to make him fall into the
water and watch the shark come and eat him.  :)

How to beat the boss: The boss you are fighting is Xiang, a very fast boss
who can quickly take a lot of energy of you if you are unprepared.  Just
circle the middle pole and attack him from behind.


>> THE TEMPLE OF DREAMS

When you start head around the temple heading north until you come to a
smaller temple, enter the east side of the temple and await the boss.

How to beat the boss: Yukihotaru is the boss who is Suzaku's girlfriend.
She is pretty easy to beat all you have to do is make sure you do not get
led into a corner as it is very very hard to get out of that, just finish
her off up close.


>> NINJA VILLAGE UNDER ATTACK

The whole idea of this mission is to kill every enemy on the stage.  Not a
real hard mission but a fun one indeed.  The level is kind of like a square
so go to one corner and sweep the area before heading to the next corner.
Make sure to check the passage in between the bamboo trees as well as there
is one guy there as well.  Have fun

How to beat the boss: You will fight your friend Tatsumaru in this one.
The fight is pretty hard as Tatsumaru is very quick but if you keep
attacking and blocking you will be able to get him down to low health ready
for the next cut scene to kick in.


>> IN PURSUIT OF TATSUMARU

Another one of those head north levels.  Just keep a watch out for bowman
and those girls with the huge claws as they roam around the level.  So all
you do is keep heading north from where you start off.  Simple isn't it?

How to beat the boss: You will be up against Byakko this time around and he
is a little guy (midget actually) who can do some damage.  Just keep doing
low hits such as hitting when crouching and you will defeat him quite
easily.


>> THE KANSEN CAVERNS

You will start in the beginning of the cavern, head straight and down into
a gap in the cavern, then jump into the water and swim to you get to the
ledge and jump onto the ledge. Head straight until you get to a higher
level and jump up and then turn right through the tunnel.  Now make your
way through the maze section (it is pretty hard to give you the directions
through this maze as there is many routes to take but they all end heading
into the same area).  Once you end up at the end of the tunnel you will
make way for a cut scene.  Be careful with this level as there is many
enemies and many traps.  Make sure you have a lot of anecdote because you
will be poisoned a couple of times as well.

How to beat the boss: No boss


>> SEA BATTLE

A pretty easy level you will start off on a shore so jump in the water and
swim north-west all the way past all the boats until you come to a massive
boat (you will know which one it is trust me).  You will see a part where
the huge boat attaches itself to a medium sized boat, so jump on the medium
sized boat and stealth kill the bowman there.  Walk to the end point of the
boat and you will see, Suzaku one of the end bosses. He will talk to you
for a bit then you will battle him.

How to beat the boss: Just keep backing away and try to lose him then catch
him surprised and start swiping.  Repeat until he is dead.

The screen will fade away now and you will appear on another boat just keep
heading north but watch out for enemies.  Once you come to the point where
you can't go north any more, go towards the left side of the boat and jump
onto the other boat next to it.  The Screen will fade and you will see
another cut scene making way to battle the last boss of Rikimaru's
missions, Kagami.

How to beat the boss: Just keep hitting her until she falls over then go
around her so her back is facing your front and hit her.  She will fall
over and repeat until the next cut scene (she changes weapons from a fan to
a sword). Since she is using a sword now it has a greater range plus the
sword can sometimes penetrate your block.  All I can say is run until she
loses you and attack when she can't see you.  Or even go on higher ground
and jump down and attack.  Good luck, but don't worry its not as hard as it
seems.

Once you have beaten her, sit back and relax and watch the end movie.
Congratulations you have completed all of Rikimaru's missions.



=---------------=
+ Bugs/Glitches +
=---------------=


>> During some moves/stealth kills Rikimaru's blade seems to be going
through his own body.

>> Enemies seem to be able to move like a ghost through walls and such

>> Blood has been seen to stay in the air

>> Stealth Kills cut out when you go on and inclined hill or next to a
wall.  Also if the enemy is on the hill and you go to do a stealth kill
no stealth kill animation plays but your character just does a one hit
kill by swinging their weapon, pretty boring.

>> I was doing the waterfall level once and the scratch memory for the
graphics ran out (or something similar) because the detail on the mountain
(I was about halfway up) disappeared entirely.

It was extremely surreal, objects were still there -- I could see trees and
bushes floating in space, as well as people walking 30 feet up in the air
above my head. I was able to sort of pick my way based on where people were,
and trees, and having already done the level...but eventually I fell to my
doom. That didn't fix the problem, so eventually I had to reset my PSX.

Anyone else have this happen?

- Genbu (GameFAQs Msg Board)

>> This happens to me quite often. It's really annoying too. I'll be in the
middle of a stealth kill movie thing and it will go right to a normal kill.
It will show so of me slitting their throat and half way through it and it
will show me cutting the guy in the back normally. Does this crap happen to
you guys? And is it possible to fix it?

- KoRnKid54 (GameFAQs Msg Board)

>> <Reply to above glitch> Well the reason of this is the stealth kill must
of taken place at the base of a hill and led to the hill or taken place next
to a wall.

And since the developers doesn't want enemies fallin into the ground or
through a wall they cancel the animation and your enemie just dies normally.
That is why sometimes when you press [] you dont do a stealth kill.

- Me <dcdaytona> (GameFAQs Msg Board)

>> <Reply to above glitch> It will also happen at the edge of pits, water,
walls, etc.

The stealth-kill animation isn't like a clip that plays -- the game actually
changes the location of your character based on what you're doing in the
stealth kill, and actually pushes you back a little bit at the beginning of
some of them (which is why if you're on the edge of a platform or next to a
pit you can sometimes die by starting a stealth kill).

Also, keep in mind that you can still be hurt while doing a stealth kill, if
there's another guard nearby who spots you and comes over to you while you're
still locked in the animation. Pretty stupid to do an elaborate kill dance
when someone's about to stab you, but...oh well.

- Genbu (GameFAQs Msg Board)

>> <Reply to above glitch> Heh! Heh! That happens a lot in both Tenchus. A
couple of years back, when I first played through Tenchu 1 and was on the last
mission. I didn't have a guide then and I was playing blind. Using Ayame, I'd
been playing for about 2 hrs. and had got quite deep into the lava caverns.
Feeling quite proud of myself, having topped the 1st boss and stealth killed a
lot of enemy, I went for this guy on a narrow ledge. Having doing a perfect
stealth kill, Ayame started her victory pose and ''victory posed'' herself
straight over the canyon edge into the lava stream. I of course panicked and
she burned up. I sat there open mouthed for what seemed an eternity, then the
air turned BLUE!

- jimbojan (GameFAQs Msg Board)

>> <Reply to above glitch> There's a narrow bridge on level 3 over a bottomless
pit in Tenchu 1. It's very easy to dance your way into it if you're not careful.

Another installment of The Stupidest Ninja in the World...

- Genbu (GameFAQs Msg Board)

>> I found out that enemies flot in the air!

- SharkBoy (GameFAQs Msg Board)



If you have found any Bugs or Glitches please email them to me at
sk3lt@hotmail.com



=--------=
+ Cheats +
=--------=


-= Increase Item Inventory By 1 =-

From the Item Selection screen:
Hold R1 and SQUARE and press RIGHT, DOWN, LEFT, UP.


-= Recharge Your Health to 100 =-

Pause the game and hold SQUARE, and press LEFT, RIGHT, UP, DOWN.
Be warned! The use of this code will count as being "Spotted" one time in
the final score. Which means; No perfect score.

Note:  In the PAL Version use Circle instead of Square


-= Show Entire Map =-

While in the game:
Hold SELECT to view the map and press CIRCLE five times.

PAL Version: Hold Select and R1 and press Circle 5 times


-= Unlock All Ninja Items =-

From the Item selection screen
Press: SQUARE, SQUARE, SQUARE, CIRCLE, SQUARE, CIRCLE, CIRCLE, LEFT, UP,
DOWN, RIGHT, R2, R2.


-= Unlock All missions In Mission Editor =-

From the Custom Mission screen:
Hold R2 and CIRCLE and press UP, DOWN, DOWN, RIGHT, LEFT, LEFT.


-= Unlock Every Stage =-

Unlock all levels by entering the following code from the Stage Select
screen:
Hold CIRCLE, SQUARE and SELECT, press RIGHT, RIGHT, RIGHT, UP, LEFT, DOWN,
R2.

*NOTE: If you have not unlocked Tatsumaru yet this code will only unlock
Ayame's and Rikimaru's stages.


-= Unlock The Hidden Character Tatsumaru =-

Tatsumaru for you! You'll be able to use Tatsumaru in the mission editor
after inputting the following code from the Stage Selection screen:
Hold CIRCLE and SQUARE, press R1, R2, L2 L1, UP, DOWN, LEFT, RIGHT, and
SELECT


-= Unlock The Office Level In The Mission Editor =-

From the Mission Selection screen:
Hold L2, and press CIRCLE, SQUARE, LEFT, RIGHT, CIRCLE, SQUARE.


-= Instant Kills (Story Mode) (PAL Version only) =-

Pause in game using ''Start'' Press R1, L1, R1, L2. Hold Triangle and press
Down, Down, Down, Up. When you release Triangle the game will restart with
your health down to 98%. However all kills will be instant, regardless of
whether you've been seen or not

-= Enable Tenchu, Inc./Office in Mission Editor (PAL Version only) =-

In the Mission Editor go to Edit Mission. Highlight ''Create New Mission''
Hold R2 and press Left, Square, Left, Square, Right, Right, Circle. Now
press X and ''Office'' will be there. Tenchu,Inc will also be in Custom
Missions.



=------------------=
+ Game Shark Codes +
=------------------=


The following codes where taken from Game Shark Cheat Code Central
<www.cmgsccc.com>:


These codes only work for Rikimaru missions:


>> The Training Course

   Grand Master Status               30010074 0006
   Max Kills                         30010075 00FF
   Max Score                         80010076 7FFF
   Time 0:00.0/Enables Mission       80010078 EA5F

>> The Gang of Thieves

   Grand Master Status               3001007C 0006
   Max Kills                         3001007D 00FF
   Max Score                         8001007E 7FFF
   Time 0:00.0/Enables Mission       80010080 EA5F

>> Treason at Gohde Castle

   Grand Master Status               30010084 0006
   Max Kills                         30010085 00FF
   Max Score                         80010086 7FFF
   Time 0:00.0/Enables Mission       80010088 EA5F

>> Lord Toda's War Camp

   Grand Master Status               3001008C 0006
   Max Kills                         3001008D 00FF
   Max Score                         8001008E 7FFF
   Time 0:00.0/Enables Mission       80010090 EA5F

>> Demon Mountain

   Grand Master Status               30010094 0006
   Max Kills                         30010095 00FF
   Max Score                         80010096 7FFF
   Time 0:00.0/Enables Mission       80010098 EA5F

>> The Secret Harbor

   Grand Master Status               3001009C 0006
   Max Kills                         3001009D 00FF
   Max Score                         8001009E 7FFF
   Time 0:00.0/Enables Mission       800100A0 EA5F

>> The Temple of Dreams

   Grand Master Status               300100A4 0006
   Max Kills                         300100A5 00FF
   Max Score                         800100A6 7FFF
   Time 0:00.0/Enables Mission       800100A8 EA5F

>> Ninja Village Under Attack

   Grand Master Status               300100AC 0006
   Max Kills                         300100AD 00FF
   Max Score                         800100AE 7FFF
   Time 0:00.0/Enables Mission       800100B0 EA5F

>> In Pursuit of Tatsumaru

   Grand Master Status               300100B4 0006
   Max Kills                         300100B5 00FF
   Max Score                         800100B6 7FFF
   Time 0:00.0/Enables Mission       800100B8 EA5F

>> The Kansen Caverns

   Grand Master Status               300100BC 0006
   Max Kills                         300100BD 00FF
   Max Score                         800100BE 7FFF
   Time 0:00.0/Enables Mission       800100C0 EA5F

>> The Sea Battle

   Grand Master Status               300100C4 0006
   Max Kills                         300100C5 00FF
   Max Score                         800100C6 7FFF
   Time 0:00.0/Enables Mission       800100C8 EA5F

>> Have All Items                    50001401 0000
   (GS 2.2 Or Higher Needed!)        30010019 0063


These codes are for all characters:


>> Item Modifier Codes

   Slot 1                            D00856E2 0100
                                     801FFDB8 00??

   Slot 2                            D00856E2 0100
                                     801FFDBC 00??

   Slot 3                            D00856E2 0100
                                     801FFDC0 00??

   Slot 4                            D00856E2 0100
                                     801FFDC4 00??

   Slot 5                            D00856E2 0100
                                     801FFDC8 00??

   Slot 6                            D00856E2 0100
                                     801FFDCC 00??

>> Max Item Codes

   Slot 1                            D00856E2 0100
                                     801FFDBA 0063

   Slot 2                            D00856E2 0100
                                     801FFDBE 0063

   Slot 3                            D00856E2 0100
                                     801FFDC2 0063

   Slot 4                            D00856E2 0100
                                     801FFDC6 0063

   Slot 5                            D00856E2 0100
                                     801FFDCA 0063

   Slot 6                            D00856E2 0100
                                     801FFDCE 0063

   Infinite Remaining Items          D01FFE40 000B
                                     801FFE40 000C

   Infinite Health                   D10104B0 0000
   (GS 2.2 Or Higher Needed!)        8013F010 0064

   All Items (In-Battle)             D00104B0 0001
   (GS 2.2 Or Higher Needed!)        50001401 0000
                                     3013F159 0063

>> Unlock Mission Editor Level Codes

   Emancipation                      30010481 0001
   Into the Enemy's Lair             30010482 0001
   The Demon Encampment              30010483 0001
   The Floating Temple               30010484 0001
   The Howling Wind                  30010485 0001
   A Moonless Night                  30010486 0001
   Silent Forest                     30010487 0001
   The Depths of Despair             30010488 0001
   Washed Ashore                     30010489 0001
   A Brand New Evil                  3001048A 0001
   Tenchu, Inc                       3001048B 0001

   Unlock All Mission Editor Levels  50000B01 0000
   (GS 2.2 Or Higher Needed!)        30010481 0001

>> Unlock Tatsumaru                  80010008 FFFF


Check out GSCCC <www.cmgsccc.com> for more Tenchu 2 Game Shark codes



=------------=
+ In Closing +
=------------=


Well this is the end of my first ever FAQ and I really hope you guys
enjoyed it.  If you wish to view some other work of mine then check
out my GameFAQs Contributor Recognition page at:

http://www.gamefaqs.com/features/recognition/5357.html

Or check out my Neoseeker Submissions Page at:
http://www.neoseeker.com/members/submissions/Greek+Wog/

If you want to contact me then send emails to sk3lt@hotmail.com.

For a great Tenchu 2 site check out http://www.tenchu2.net/

This FAQ has been finalized and will not be updated anymore as there is nothing
more to add.  If you wish to send me email telling me what you think of the
FAQ/Walkthrough then you may but I will not be adding anymore more questions
or glitches.  If you need help on other characters there is many FAQs in the
GameFAQs Tenchu 2 section <http://www.gamefaqs.com/console/psx/game/26061.html>.

Thanks and keep those emails coming as I love recieving reponses about my FAQ.

Peter "dcdaytona/Greek Wog" Papadopoulos
sk3lt@hotmail.com


    ______________________________________________________
   |                SHAMELESS SELF PROMOTION>             |
   |______________________________________________________|
   |Other FAQs by me:                                     |
   |--------------+---------------------------------------|
   |Playstation:  |            FAQ LISTING                |
   |              +---------------------------------------|
   |              | Tenchu 2 Rikimaru Walkthrough         |
   |              | Tenchu 2 Ayame Walkthrough            |
   |              | Tenchu 2 Tatsumaru Walkthrough        |
   |              | Tenchu 2 Walkthrough                  |
   |--------------+---------------------------------------|
   |PC:           |            FAQ LISTING                |
   |              +---------------------------------------|
   |              | Dope Wars FAQ                         |
   |              | Quake III Hints/Tips                  |
   |--------------+---------------------------------------|
   |All of my FAQs can be found at:                       |
   |http://www.gamefaqs.com/features/recognition/5357.html|
   ||
   |                </SHAMELESS SELF PROMOTION>           |
    



=----------------=
+ Credits/Thanks +
=----------------=


>> Jeff "CJayC" Veasey:  Thanks for allowing my first FAQ to be on your
site and also thanks for providing everyone with a site to go to when they
need gaming help

Email: cjayc@gamefaqs.com
WWW  : www.gamefaqs.com

>> Peter "dcdaytona" Papadopoulos:  Well I do deserve credit in creating
this FAQ, don't I?

Email: sk3lt@hotmail.com

>> Activision/Sony Music Entertainment:  Thanks for making such a brilliant
game full of plot turns and action.  I really can't wait for Tenchu 3!

WWW: www.activision.com

>> Thanks to Genbu, KoRnKid54 and jimbojan for the glitch's

>> Thanks to WhoisyerDADDAY for the way to decapitate enemies. :)

>> Thanks to Sharkboy for his short but sweet glitch.

>> Thanks to Game Shark Cheat Code Central for the GS Codes

WWW: www.cmgsccc.com

>> Well I have to end the Credits section with this guy!  He has been a great
friend on #gamefaqs chat and is always willing to answer any questions I have
asked him.  He produces great FAQs and Reviews and is truly a great writer. I
know for sure that he will have a great future!  This FAQ is dedicated to the
one and only Dingo Jellybean!  Thanx man for everything!

Email: dj@vfaqs.net
WWW  : www.vfaqs.net



=------------=
+ Disclaimer +
=------------=


This FAQ/Walkthrough is the property of its creator, Peter Papadopoulos.
It may not be posted on any website without the permission of Peter
Papadopoulos.  It may only be recreated electronically and was created for
your personal and private use only.  It may not be altered or modified in
any way and it may not be sold or claimed by another person.  You may not
take anything out of this FAQ/Walkthrough without the permission of Peter
Papadopoulos. You must follow this Disclaimer word for word and if you
breach this disclaimer legal action will take place.  All information in
this document was compiled by Peter Papadopoulos. Any other information
is copyright to their respective owners.

Tenchu 2 (c)2000 Sony Music Entertainment (Japan) Inc.  Tenchu is a
trademark of Sony Music Entertainment (Japan) Inc.  Published and
distributed under license by Activision, Inc.  Activision is a registered
trademark and Birth of the Stealth Assassins is a trademark of Activision,
Inc.  All rights reserved.  All other trademarks and trade names are
properties of their respective owners.

This Document (c) 2001; Peter Papadopoulos.

            __________   _____       _____
           _________| |__ __| |__ _ _  _| |_ ___ _ _  __ _
              ___/ _` / _/ _` / _` | || |  _/ _ \ ' \/ _` |
            _____\__,_\__\__,_\__,_|\_, |\__\___/_||_\__,_|
                               _____|__/


- END OF FILE -
