FINAL FANTASY LEGEND III
FAQ/Walkthrough
Version 1.1
February 4, 2001
Copyright  2001, XSceptor (Jeff)
XSceptor@aol.com

This FAQ/Walkthrough is protected under national and international
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with this FAQ/Walkthrough. You may not alter, edit, change, copy,
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FAQ/Walkthrough on your webiste, ASK ME FIRST! If you don't ask me
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with the above restrictions, I may have to persue legal action.
*Disclaimer* The title of section C.6. in the table of contents
has nothing to do and no affiliation with the actual movie. ^_^

This FAQ/Walkthrough can always be found at (and should only be
found at):

[http://www.gamefaqs.com]

Now on with the show

*****************
Table of Contents
*****************
A. Introduction
B. Version Information
C. Walkthrough
   1.The Beginning and the Present
   2.The Past
   3.Back to the Present
   4.The Future
   5.Floatland
   6.Back to the Future (haha ^_^)
   7.Final Preparation and Checklist
   8.Pureland
      a.Overworld
      b.Underworld
      c.Back to the Overworld
      d.The Final Showdown
D. Boss Guide
E. Basic information
   1.Controls
   2.Battles
   3.Main Characters
F. Items
   1.Magic
   2.Weapons/Armor
   3.Curative Items
   4.Other Items
G. Credits

***************
A. Introduction
***************
This FAQ/Walkthrough contains (or will contain) all the information
you could possibly want and need about Final Fantasy Legend III.
I strongly suggest you use this guide only as a reference, for you
will have the most fun completing the game on your own. For your
convinience, I have put the walkthrough section first, and less
important sections have been placed after the walkthrough.

**********************
B. Version Information
**********************
Version 1.1-February 4, 2001- The walkthrough is finished through
Elan (Present). Most (if not all) of the Past section of the walk
through will be included in the next update.

Version 1.0-February 1, 2001- Part of the walkthrough is included,
as well as part of section E.  All of the Boss Guide is included. I
will heavily update the walkthrough in the next update.

**************
C. Walkthrough
**************
When you begin the game, choose "start" and you will be presented
with the story:  
"The Pureland water entity appeared and flooded this worlds present
past, and far future.  The water brought monsters which hunted
people day and night.  Cities fell one by one, covered by the sea.
However, a few individuals prepared for a journy that may determine
the fate of the world. Behold: the sealed city of Dharm.  Here, 3
young people sent back as children from the ruins of the future
are living with the Elder.  He has reared them together with his
own granddaughter."

*********1. The Beginning and the Present*********
**************************************************
When the story is completed, you will have the option of changing
the names of the characters. Change the names of the characters if
you wish (the walkthrough is based on the default names of Arthur,
Curtis, Gloria, and Sharon), or just press start to use the default
names.  When you have finished naming the characters, you will be
in a battle.  The battle is not that difficult, so just use which
ever attacks you want.  When the battle is over, you will get some
money and experience.  After the battle, Myron says it might be
the last time you will see the simulator (which is won't ^_^).
Arthur then says goodbye to Sharon.

--Next Day--
The Elder tells you about hwo you were sent from the future and
about a man named Borgin who is responsible for sending you back
in the past (to the present time). After the Elder talks to you,
he will take you to the Talon, a fighter/timemachine. When you
get there, you will meet up with Myron and Sharon. Sharon and
Myron will then join your party. After they join, elder will tell
you to take the Radar Unit to a man named Cronos in Elan, and then
he will tell you to go retrieve the Float spell in North Tower.
Before you go there, leave the Talon, and return to Dharm. Enter
the building in the upper left corner of the town and walk through
the fire place. Walk up to the "machine" and press A. You will be
entered into a battle with the simulator. You can use the simulator
as many times as you want, so I suggest raising your characters
to level 4 or 5 before you head to North Tower. Once you have used
the simulator enough (or have been drained of your HP/MP), it'll
be time to put the money you earned to good use. If you need to,
stay at the Inn (which shouldn't cost more than 300 GP). The next
places you should visit are the Weapon, Magic, Armor, and Items
shops.
For shops, I'll use abbreviations: St- Staff, Sw- Sword, Helm-Helmet
Am-Amulet (for the "others" section of the equipment menu), Sh- Shoes
P- Potion, S- Suit, Gl-Gloves, Kn-Knife

(Dharm-Present):
Weapons:                              Magic:
Bronze St   50 GP                     Cure1   400 GP
Battle     100 GP                     Shell   400 GP
Long Bow   100 GP                     Ice1    400 GP
Long Sw    200 GP                     Sleep   400 GP

Items:                                Armor:
Cure1 P        50 GP                  Leather Helm   50 GP
Soft P        200 GP                  Leather Sh     50 GP
Antedote P    200 GP                  Belt Am       100 GP
Eyedrop P     200 GP                  Leather S     200 GP
Attack       1500 GP
HP           1500 GP

When you feel you have purchased enough (be sure to get the Ice1
magic for each of your mutants, Cure1 magic for each of your mutants
and some armor. You could save your money for Elan, which has a
better selection of armor, if you want to), you can visit the Caf
if you want to. The people in the Caf talk about monsters and
the Talon. If you want to skip the Caf, just leave Dharm, and
head for the North Tower. To get to the North Tower, head north
from Dharm and move to the right unti you reach the top shore line.
Follow the shore line left, and you should see a tower. Work your
way around and enter the Tower.

--North Tower--
Once you're inside the tower, walk to the left and then down, and
work your way around to the bottom left corner. To get over the
"holes" in the floor, jump (by pressing the B button when you are
near them). Find your way to the bottom left corner of this floor
to find the Shell spell. Continuing onward, backtrack and go up
the stairs you saw when you first entered the tower. On the next
floor, go left to get Leather Gloves. Jump over the chest, and go
down, around, and up the stairs that you see. On this floor, open
the chest to get the Float spell (don't forget to give the spell
to one of your characters by going to the Item menu, selecting
the spell (press the A button), choose the character you want to
give the spell to, and then press the A button again. Once you
have equipped a party member with the spell, exit the tower. The
quickest way to leave is to just "fall" down the holes (don't jump
over them, just walk over them so you fall through them). Once
you exit the tower, head to Dharm if you need to rest at the Inn.
Once you are ready to continue onward, leave Dharm and get ready
to head to Elan.

--Elan (Present)--
To get to Elan, make sure one of your characters has Float equipped.
Use the Float magic (press start, choose Magic, choose a character,
press A while that character is selected, and then press A twice while
float is selected), and float west (to the left) from Dharm until you
come to a cave-like opening. Land near the cave (press B), and then
enter the cave like opening. Before you go and talk to Cronos, you
should go and visit some or all of Elan's shops.

(Elan-Present):
Weapons:                               Magic:
Gold St     400 GP                     Cure1   400 GP
Battle Sw   400 GP                     Spark   700 GP
Psi Knife   600 GP                     Ice1    400 GP
Napalm      500 GP                     Venom   700 GP

Armor:                                 Items:
Plume Am      200 GP                   Cure1 P    50 GP
Bronze Helm   400 GP                   Relax P   200 GP
Bronze Gl     400 GP                   Awake P   200 GP
Bronze Sh     500 GP                   Calm P    200 GP

To get to the magic shop, go into the Inn, go around and down the
stairs, go up and walk through the wall going right at the Inn sign,
go down the steps into the water and walk through the right wall.
After going through the wall, go right and wak up the column which
has the eye on it. When you walk into the magic shop, talke to the
clerk. You will meet Granny (who plays a very important role in the
story line). She will tell you about the future, and then she'll let
you but some magic. After you have purchased what you need from all
of the shops, go to the large house in the lower part of the town.
When you enter the house, go up the stairs and talk to the man. His
name is Cronos, and he will ask you what you plan to do. When he is
done talking to you, he will give you the Past Unit. Once you have
the unit, leave Elan and head back to the Palace (which is to the
right of Elan and the left of Dharm). Upon returning to the palace,
you will notice that a monster is blocking you way.  Talk to the mon-
ster. *See Boss Section for help*. Once you have defeated it, enter
the palace and go to the Talon. Before you enter the Talon, Myron
will leave your party. Once inside the Talon, walk up to the captains
chair. The Past Unit will automatically be attached to the Talon.
After it is attached, press A, choose the "warp" option from the menu
choose Past, and hang on!

************2. The Past************
***********************************
Coming Soon!


*************
D. Boss Guide
*************
The bosses are set up as follows:
Boss name--Location of boss
         HP-An estimation of the bosses Hit Points
Boss Strategy
Recommended Level: The optimum level for the battle.
No Chance: Little or no chance to survive the battle if your level
is any lower than this.

1.Waterhag--blocks the entrance to palace after you have found
U-Past 
         HP--about 480 
This mini-boss isn't too tough to beat. He really has no strong 
attacks, but he can damage you if you take too long to defeat him.
When you fight him, let your mutants use their magic, like Fire1
or Ice1. Your humans should use their swords like long or battle. 
Recommended Level: 6 
No Chance: 3 

2. Lara--found in SE Cave in the Past 
         HP--430 
Lara isn't too hard. Her strongest attacks are Lit1, Venom, and
Fire1. You should use Ice1, Aero, and Fire1. Most white magic has
no affect. Your humans should use Battle, or Long. For your mu
tants you can also use the Bronze or Gold canes. 
Recommended Level: 8 
No Chance: 5 

3. Dogra--found in the room after the room you fight Lara in. 
         HP-- ~3,060 
         Witch--190 HP 
         Witch--190 HP 
Dogra is considerably tough to beat. On either side of him, you
must also defeat a Witch. Fight the Witches as normal enemies. 
Dogra will use Windup which causes 10-200 damage (quite a range!)
D-Beam which causes 50-100 damage, Stench which lowers the defence
of the entire party, and Bite which causes 50-100 damage. He is
strong against pois, dark, mute, stone, conf, and slp. For weapons
you should use Battle, Long (Not too good), and the Gold Cane. If
you have Kick for a Beast or Monster that works well too. For
magic you should use Fire1 which causes 50-100 damage, Ice1 which
causes 50-100 damage, and Lit1 which causes 50-150 damage. Use
curative items as needed. 
Recommended Level: 10 or 11 
No Chance: 8 

4. Ashura--found at the end (top) of South Tower. 
         HP-- ~3,600 
Considerably touhger than Dogra. His strongest attacks are Fire1
which causes 100-200 damage, Punch which causes 80-200 damage, and
Gaze which causes para. He strong against pois, fire, conf, slp,
dark, and mute. On either side of him there is a Warrior, which
each have about 200 HP. Defeat them with whichever weapons you
want. To defeat Ashura I suggest you use Lit1 which causes 200-400
damage, Ice1 which causes 10-100 damage, and Aero which causes
20-70 damage. Use curative items as needed. For weapons I suggest
you use X-Plane Cane which causes 70-250 damage, B-Jack which
causes 50-150 damage, and Battle or Silver which both cause 100-
175 damage. Other various weapons can do good amount of damage,
but the ones I have listed are the ones that deal out higher damage
to Ashura. Recommended Level: 14 
No Chance: 10 

5. Chaos--found at the end of Chaos' Castle 
         HP-- 4,020 
His strongest attack is Quake which causes 30-150 damage to all
party members. He also uses Headbut which causes 50-100 damage,
StoneGaze which turns one member into stone, and Crash which causes
100-200 damage. (Crash may seem stronger than Quake, but Quake is
stronger because it affects all party members.) He is strong aga
inst slp, conf, dark, pois, mute, and stone. You should use X-
Plane Cane which causes 50-150 damage, Battle which causes 50-100
damage, and Gold which causes 50-150 damage. For magic you should
use Ice1 which causes 100-300 damage, Aero which causes 100-150
damage, Lit1 which causes 200-400 damage, and Fire1 which causes
150-300 damage. You should use curative items as they are needed
during the battle. 
Recommended Level: 15 
No Chance: 11 

6. Maitreya--found at the top (end) of Maitreya's Tower. 
         HP--6,100 
Maitreya is much harder than any bosses you have faced before her.
(In the game they call Maitreya a 'he', but it looks like a 'she'
to me!). On either side of her there is a Lamia which each have
about 500 HP. Defeat them with which ever weapons you want. They
both use and attack called tail which can harm your party members
if you don't kill them right away. Maitreya uses Aero which causes
100-300 damage, Cyclone which causes 50-100 damage to all party
members, Stench which lowers the defense of all party members, Ice2
which causes 100-300 damage to one; or 50-100 damage to all, and
Lullaby which puts a member to sleep. Maitreya is strong against
stone, para, mute, slep, and tornado. To defeat her (him?) you 
should use Ice2 which causes 100-300 damage, Fire2 which causes
100-300 damage, Lit1 which causes 150-300 damage, quake which caus
es 100-300 damage, and Spark which blinds her(him?). For weapons
you sould use X-Plane Sword which causes 100-250 damage, X-Kick
which causes 150-350 damage, and Tomahawk which causes 100-200
damage. Recommended Level: 18 or 19 
No Chance: 15 

7. Fenrir--found in the maze above the village which is to the
left of Darius. 
         HP-- ~8,100 
Fenrir first starts off with an unexpected attack which can damage
your party if you aren't well defended. Some of his other attacks
(not unexpected) are Lit2 which causes 200-500 damage to one or
50-150 damage to all. He uses Flood which causes 150-350 damage
to all, 2-Tusks which causes 200-450 damage, Kick which causes 150-
300 damage, and Riddle which confuses one party member. He strong
against dark, mute, conf, slp, para, and stone. To defeat Fenrir
you should use Fire2 which causes 250-500 damage, Ice2 which caus
es 150-500 damage, Lit1 which causes 100-350 damage, and Quake
which causes 150-300 damage. For weapons you should use X-Plane
Sword which causes 150-300 damage, X-Fire Cane which causes 175-
350 damage, Dragon which causes 100-250 damage, and Smother which
causes 200-450 damage. During this battle you may need to do quite
a bit of curing. You should cure with Cure2 or Cure3. You should
use Heal to cure any status ailments that may occur during the
battle (i.e. confusion). 
Recommended Level: 23 
No Chance: 18 

8. Guha--found at the top of Mt. Hasid 
         HP--10,100 
Guha has some pretty damaging attacks. If you aren't careful with
how you fight this battle, Guha could kill your party. One of his
most damaging attacks is FireX which causes 200-450 damage to all
party members. He also has WindUp which causes 250-400 damage to
one, Fluid which poisons all, Sneer which causes 100-300 damage to
one. He alos has a defensive move which he may use sometimes, which
allows him to take about half the damage from your attacks for a
turn or two. He is strong against para, stone, mute, dark, slp,
conf and curs. To defeat this monstrosity (he really is very ugly),
you should use Fire2 which causes 250-500 damage, Ice2 which caus
es 200-500 damage, Lit2 which causes 300-600 damage, Quake which
causes 200-400 damage Jyudo which causes 300-500 damage, X-Fire
Cane which causes 250-500 damage, and Dragon which causes 200-400
damage. You should cure with Heal, and/or CureA. It is also a good
idea to use Wall on some of your members a few times to help raise
their defense so they have a better chance to ward off some of the
damage dealt by some of Guha's most damaging attacks. 
Recommended Level: 25 
No Chance: 19 **Note--When you defeat Guha, check the chest he
leaves behind. It contains the Durend Sword.

9. Dahak--found in Ruins SW of Cape Frost. 
         HP--16,300 
This battle can be very frustrating at times. First off, his most
damaging move is Shake which causes 70-300 damage to all. He also
has Gaze which paralizes one party member, Nail which causes 300-
800 damage to one, and Swallow which abosrbs HP from all, and does
300 damage to one; or 100 damage to all. He is stong against para,
dark, stone, slp, curs, conf and pois. For this battle you should
use Weak which causes 200-400 damage, Quake which causes 200-400
damage, Ice2 which causes 350-500 damage, Fire2 which causes 300-
500 damage, and Lit2 which causes 400-700 damage. For weapons you
should use Jyudo which causes 300-500 damage, X-Fire Cane which
causes 350-600 damage, Rune Axe which causes 300-500 damage, and
Durend which causes 900-3000 damage. Durend is obviously the thing
that does the most damage to Dahak. Two good things to use during
this battle are Wall which will allow you to repulse one of Daka's
magic attacks, and Mute which will prevent Dahak from using magic.
Cure with Cure2, Cure3, and Heal. A few times during the battle
you should just cure you members even if they don't have a lot of
HP gone because Dahak can surprise you with some very strong
attacks. 
Recommended Level: 28 
No Chance: 21 

10. Jorgandr--found in the Sandstorm in Pureland 
         HP--4,000 
Jorgandr is more like a mini-boss than an actual boss. There is
one bad thing about him, though, he is strong against EVERYTHING!
So, how do you beat such a creation? Well, first I should tell you
what his attacks are. He uses Crash which causes 300-500 damage,
Bite which causes 500-700 damage, Sand which lowers the agility
of the entire party, and Disslove which absorbs HP from the entire
party and causes 10-150 damage to all. All magic affects him about
the same, but Lit2 hurts Jorgandr the most causing 100-300 damage.
The best weapon to use against him is Durend which causes 800-1100
damage. Cure with Cure2 or Cure3 and Heal. With 4,000 HP, Jorgandr
is not as easy as he seems! 
Recommended Level: 28 
No Chance: 20 

11. Argon--found in Eastern Ruins after you make it through the
Underworld 
         HP--28,000 
The first extremely tough battle in the game. He starts off with
an unexpected attack, which can cause anywhere between 400-900
damage. Other attacks include White which causes 350-600 damage,
Acid which causes 400-800 damage, Silence which prevents one member
from using magic, StoneGas which turns one member to stone, and a
Defensive move which cuts the damage taken by an attack by two-
thirds. For magic you should use White which causes from 600-850
damage, Nuke which causes 600-850 damage, Flare which causes 700-
900 damage, Lit2 which causes 300-400 damage, LitX which causes
700-800 damage, Ice2 which causes 300-500 damge, Shake which causes
600-700 damage, Magma which causes 700-850 damage, Virus which
causes 600-800 damage, Flood which causes 300-500 damage, and Fire
X which causes 400-600 damage. Use LifeA or LifeB to revive fallen
members, CureA or CureB to heal members, Wall, and Fast. For weap
ons you should Use Xcalibr which causes 900-3000 damage, Karate
which causes 500-700 damage, Durend which causes 800-1100 damage,
and Nuke (the explosive) which causes 1500-2000 damage depending
on you current level. DO NOT use the Muramas Sword, because it
will damage you after every attack. Argon is strong against dark,
pois, stone, slp, para, mute, and conf. But he IS vulnerable to
curs. Recommended Level: 34 
No Chance: 29 (you can barely get through on Level 28) 

12. Balor--found in Xagor's Palace, after you have found your way
through the trap hole and electric room. 
         HP-- 34,000 
*Note: Make sure you have Ribbon equiped to your four main charac
ters before this battle. It will nullify any effect of DK-Virus.*
This boss is TOUGH. I must first tell you that his most dangerous
attack is his DK-Virus. It affects all party members, and it can
cause mute, para, dark, conf, poison, and sleep, and any combi
nation of 1 or more of any of these! It is VERY difficlut to revive
your party from this attack. I would first recommend that you have
plenty of Cure2, Cure3 and any other curative spells or items.
Besides his DK-Virus he has Tail, which causes 600 damage to one
character. He also has Beam which causes 400-700 damage to one
character, Magma which causes 200-400 damage to one or all charac
ters, and Nuke which causes 500-700 damage to all characters. For
your weapon attacks, I suggest you use Xcalibr which causes 950-
3000 damage, Emperor which causes 900-2000 damage, Masmune which
causes 800-2500 damage, and Nuke (the explosive) which causes 1500-
2000 damage dependng on your current level. For magic I suggest
you use Flare which causes 700-900 damage, Virus which causes 600-
800 damage, Nuke which causes 600-800 damage, and White which
causes 600-700 damage. I should also caution you that he is strong
against fire, ice, tornado, quake, thunder, mute, dark, slp, para,
stone, curs, and pois. I will tell you this--it was tough to beat
Balor, and all of my party members were at level 59. 
Recommended Level: 43 (the higher the better!) 
No Chance: 37 

13. Sol--found at the top (end) of Xagor's Palace 
         HP--39,000 
*Note--Before you begin the battle with Sol you should use a Tent
to fully heal your party members, because the battle with Xagor
comes _immediately_ after the battle with Sol.* The good thing
about Sol is he doesn't attack you! You should use Xcalibr which
causes 1000-3100 damage, Emperor which causes 1050-2000 damage,
Masmune which causes 1000-2500 damage, and Nuke (the explosive)
which causes 1100-1900 damage depending on your current level. For
magic you should use FireX which causes 550-650 damage, Virus which
causes 600-800 damage, White which causes 650-900 damage, Flare
which causes 800-1000 damage, and Shake which causes from 600-800
damage. You should also use Fast to boost the attack power of your
party members. There is no need for any curative items since you
receive no damage! ^_^
Recommended Level: 43 
No Chance: 38 (this really doesn't apply since you take no damage) 

14. Xagor--appears after you have defeated Sol 
         HP--50,000 
The final and TOUGHEST boss in the game. Near the beginning of the
battle he will use Barrier which will decrease the damage he takes
from each attack by about 250. His most damaging attack is DK-Force
which causes 900-1900 damage to one character. To revive from this
I recommend you use LifeB or LifeA (a couple curative items should
be used after LifeA is used to help fully restore HP), or CureB or
CureA if your party member hasn't died. His second most damaging
attack is Flare which causes 600-900 damage to all party members.
He also uses LitX which causes 300-600 damage to everyone, and
Magma which causes 500-700 damage to all or just one. He is strong
against fire, ice, wind, thunder, dark, mute, slp, para, pois,
stone, conf, and quake. Near the end of the battle he defends him
self, and oddly enough he is no longer strong against fire, ice,
or thunder. For this battle, I recommend that you use the four
Mystic Swords. The best one is Xcalibr which causes from 900-3500
damage. You should also use Nuke (the explosive) which causes 700-
1800 damage depending on your current level. You can also use Ninja
which causes 100-300 damage. For magic I suggest you use: Flare
which causes 500-800 damage, Nuke which causes 400-600 damage,
Virus which causes 400-600 damage, Shake which causes from 200-500
damage, White which causes 400-700 damage, and LitX which causes
300-600 damage. A few times during the battle you should also use
Fast. It is also a good idea to use Wall a few times on weak party
members, because it will allow them to repulse any attack for one
turn! After 7,200 damages have been dealt to Xagor, the Talon will
attack Xagor for 550 damage at the end of every turn.Use curative
items as much as you think you need to.*Note-If you have an Anubis
in your party, then use the skill Numb. It will gradually decrease
the damage your party members take from Xagor's attacks.*When you
defeat Xagor then..... Congratulations--you have beaten Final
Fantasy Legend III !! (*Note: Near the end of the battle when he
becomes weak against Quake, Thunder, Fire, and Ice; LitX will work
better, and Magma will also work well.) 
Recommended Level: 45 (the higher the better!) 
No Chance: 36 (Level 36 may be the absolute lowest level that you
can be at and still defeat Xagor. It still may be possible to
defeat Xagor on a lower level, [If you have VERY strong magic and
weapons] but I HIGHLY doubt it.

********************
E. Basic Information
********************
1.Controls
Since most of this information can be found in the instruction
booklet, I won't go into too much detail in this section.
Basically, the A button confirms commands, the B button is used
to cancel commands (in battle) and jump (out of battle).  The start
button is used to access the sub-menu (out of battle), and is used
to Parry (guard yourself in battle) or Guard (Defend some other
character in battle). More information on Controls can be found on
page 18 of the Instruction Booklet. Or, feel free to e-mail me
at XSceptor@aol.com if you have any questions about controls in
the game.

2.Battles
Battle in FFLegend III are turn based (you attack, then the enemy
attacks, then you attack (depending on who is faster) etc. While in
battle, you can fight with weapons, magic, special items, you can
use curative items, or you can defend yourself. You can also choose
which enemy you want to attack. In some cases, you will have a
choice between attacking one enemy, a group of enemies, or all of
the enemies in the battle. More information on battles can be found
on page 36 of the Instruction Booklet. Or, feel free to e-mail me
at XSceptor@aol.com if you have any question about how the battle
system of FFLegend III works.

3.Main Characters
**Coming Soon!**

********
F. Items
********
**Coming Soon!**

**********
G. Credits
**********
All of the information contained within this document, including
the Boss Guide (which was also created by me and which can also
be found separately at [http://www.gamefaqs.com]) was created by
me and I would appreciate it if you contacted me before using this
FAQ/Walkthrough on your site. I would also like to mention that I
used some information from the instruction manual, and all of the
information in the manual is Copyright 1993 Square Co., Ltd.

Thank YOU for reading my FAQ/Walkthrough!

Copyright  2001, XSceptor (Jeff). 


