____                      __
/\  _`\                   /\ \
\ \ \L\ \   _ __    ___   \ \ \/'\       __     ___
\ \  _ <' /\`'__\ / __`\  \ \ , <     /'__`\ /' _ `\
  \ \ \L\ \\ \ \/ /\ \L\ \  \ \ \\`\  /\  __/ /\ \/\ \
   \ \____/ \ \_\ \ \____/   \ \_\ \_\\ \____\\ \_\ \_\
    \/___/   \/_/  \/___/     \/_/\/_/ \/____/ \/_/\/_/


____                                     __			The Shadow of the Templars
/\  _`\                                  /\ \			The Circle of Blood
\ \,\L\_\    __  __  __    ___    _ __   \_\ \
\/_\__ \   /\ \/\ \/\ \  / __`\ /\`'__\ /'_` \
   /\ \L\ \ \ \ \_/ \_/ \/\ \L\ \\ \ \/ /\ \L\ \
   \ `\____\ \ \___x___/'\ \____/ \ \_\ \ \___,_\
    \/_____/  \/__//__/   \/___/   \/_/  \/__,_ /



Walkthrough for Broken Sword 1: The shadow of the Templars
by Mikoz (maiic@hotmail.com   ICQ: 63361082)

Version 2.5 (30 october 2000)

.-------------------------------------Notes-----------------------------------------------------.
|                                                                            
                    |
|     Hi there and welcome to this walkthrough/faq/guide, or whatever you 
may call it ,of       |
|     Broken Sword: The shadow of the Templars. A.K.A Broken Sowrd: Circle 
of Blood or just     |
|     Broken Sword. I know this is a very old game, but I'm working on a 
walkthrough/.......    |
|     for the second version of this game too. It's called Broken Sword 2: 
The smoking mirror   |
|     It's even cooler, sweeter and you can play Nico too, s*xy.             
                    |
|                                                                            
                    |
|     There are rumours that Revolution is making a thirth game of the 
adventures with George   |
|     and Nico. I hope so. I think Broken Sword just is the best game in the 
world ever. Except |
|     from a lot of newer games, and........ Well it isn't the best, but 
when it released,      |
|     it was.                                                                
                    |
|                                                                            
                    |
|     For all those who didn't know yet, if you click with your right button 
of the mouse, you  |
|     examine things.                                                        
                    |
|                                                                            
                    |
.-----------------------------------------------------------------------------------------------.


_____________________________________________________________________________________________
Chapter List

- 1. The Walkthrough
      - Section 1  Paris
      - Section 2  Lochmarne
      - Section 3  Paris
      - Section 4  Marib
      - Section 5  Paris
      - Section 6  Villa de Vasconcellos
      - Section 7  Paris
      - Section 8  Villa de Vasconcellos
      - Section 9  Paris
      - Section 10 Train
      - Section 11 Bannockburn
- 2. My Review
- 3. Links
- 4. Bugs!
- 5. Rumours
- 6. Credits
- 7. Version History
- 8. Copyright Info & Stuff
_____________________________________________________________________________________________
1.   THE WALKTHORUGH

_________________
Section 1: Paris:

Caf de la chandelle verte (Caf the Green Candelar)
----------------------------------------------------
Pick up the newspaper which is lying under the lamp-post. Walk to the road 
works. Youll be
stopped by two police agents. Theyll go with you to the caf. The bold man, 
Rosso, will ask you
some questions. It doesnt matter how you respond. After the too long 
conversation youll get
his card. When you leave the caf, talk to Nicole, the young female 
photographer. Ask once about
the clown, then once about Plantard (the man with the pair of glasses) and 
then again about the
clown. Shell give you her phone-number. Go to the road works again. Talk to 
the roadworker and
give him the newspaper. Hell leave. Use the box which is standing in the 
tent and youll find a
t-shaped sewer opening tool. Go back to the caf (not in it, but before it). 
Then, go to the left
down the alley. Use the t-shaped sewer tool on the sewer lid to open the 
sewers. Go down now.
Pick up the red clowns nose in the middle of the screen and go further down 
the sewers. Youll
see a tissue and a green piece of cloth. Pick up them both. Go up the 
ladder. Youll find a
red-dressed man. It doesnt matter how you respond his first question. Give 
him Rossos card for
some co-operation. Let him see the green piece of cloth - hell remember 
something now. Ask 4
times about the green jacket, so youll get a phone-number from someone 
named B. Todryk, then
leave. You are now with the road works again. Now, use the box outside the 
tent. Its a phone,
call Nicole. Youll get her address. Go to the left and youll see a map, 
click on Rue Jarry,
thats where Nicole lives.

Rue Jarry
---------
Talk to the female flower-seller. Ask about Nicole once. Then open
the brown door in the middle on the other site of the street. Let Nicole see 
the red nose. Shell
notice a name from a shop in it. Let her also see the green piece of cloth. 
Youll get a picture,
then leave. Now, go to the left, to the map and click on La Rise du Monde. 
Talk to the seller.
Let him see the picture, then the tissue then again the picture. Youll get 
the name from the guy
on the picture: Kahn. Go anywhere you like to call Todryk (it doesnt matter 
if you do it in the
police office, with Nicole or the phone at the road works). Ask him about 
the picture, until
hell say that Kahn sleeps in Hotel Ubu. Go there on your map.

Htel Ubu
---------
Go in the hotel. Go left and
try to get the key hanging hat the board. The receptionist will not aloud 
you to do it. Now, talk
to the receptionist and ask about the picture. Hes sleeping in the hotel, 
youre coming further.
Go to the right and talk to the English lady. Ask about the key until the 
item has left. Now show
the picture. Youll get another name of Kahn: Moerlin. Ask about him until 
the lady distracts
the receptionist. Now, quick, get the key hanging at the board. Go upstairs 
and use the key with
the first door at the right. Open the window at the right and climb out of 
it. Go into the other
room. You can search here whatever you want, but youll bound to find 
nothing, so leave to the
door at the left. Kahn is coming. When he has left search his trousers. 
Youll get his card and
a matchbook. Now, go downstairs, doesnt matter how. Talk to the 
receptionist about the safe.
Then show him Kahns card. Talk to the English lady again. Show her the card 
to. Shell help you
to get Kahns documents (actually Plantards). Now go upstairs again. Go in 
'your' room. Go
outside, via the window. When you are out, throw the documents down the 
alley. Leave the hotel
now. Youll get searched by Flap & Guido, but theyll find nothing (if they 
did, youll be dead
now). Go to the right, in the alley and get the documents.

Rue Jarry
---------
You are with Nicole now. Youll take
a closer look at the documents. You can watch or skip the movie. Talk about 
the documents. Then
about the four items on it. Leave Nicole and go to the museum of Lobineau.

Muse Crune
-----------
Go in the museum. Look at the tripod (the kind of Tower of  Eiffel thing).

Rue Jarry
---------
Go to Nicole, so you know a bit of
Peagram. Without asking something, leave. Go to the airport, to Lochmarne.

_____________________
Section 2: Lochmarne:

Ask the kid, Maguire, three times about Peagram, then three times about the 
dig. Go into the pub.
Ask the man with the glasses, Fitzgerald, about the dig once. Now talk to 
man at the bar who is
sitting at the bar wearing the light jumper. Ask him about Peagram once, 
then twice about the
dig. Ask about Fitzgerald, he wont answer. Give him a beer to let him talk. 
Now ask again about
Fitzgerald. Go talk to Fitzgerald now, ask again about the dig. Hell deny 
working at it. Go
outside and talk to Maguire. Ask about the dig and Fitzgerald. Now you know 
you have to be
careful with Fitzgerald. Go in again. Talk to Fitzgerald, first about the 
dig, then about the
professor, then about the gem, then about the package twice. And last talk 
about Marquet, the
old man. Fitzgerald will run outside and get runned over. Go outside, youll 
know now what
happened. Now, use the sort of trigger left next to the pub door. Go into 
the pub now. Ask the
barman for a beer (if you already have ordered a beer and havent finished 
it yet, drink it
first). The beer pump and the washer are broken. Show the barman your 
green card. Hell ask
you to fix it. Talk to Ron, the old man in the corner. Dont ask about 
anything, just leave.
When he leaves a piece of wire on the table. Quickly grab it. When he 
doesnt sneeze, he sees it.
When he does sneeze, youll get it. Now you can fix the washer. Change the 
old wire of the washer
with the new one. Youll fix it and have entrance to the cellar. Go down the 
cellar. Pull the
lever at the right. Now go outside the pub and open the big trapdoor. Kahn 
will appear, but no
fear, nothing will happen. Go down the cellar again, now you have the flash 
light and the gem.
Go up. When Doyle, the man with the light jumper lifts his arm to drink, 
quick grab the towel.
Go outside. At the upper right you see a path, go there. Talk to the farmer. 
First ask about the
car, then a couple of times about Fitzgerald. Till he leaves. Climb up the 
haystack. Put the
sewer tool in a hole in the wall. Climb over the wall now. Your way is 
blocked by a goat. So
walk to the ladder, then when the goat has checked you, quick run to the 
axle. The goat is stuck
now. Go back to the cellar in the pub. Make wet your towel (if you have done 
this before you
talked to the farmer, itll be dry before you needed it). Go back to the 
goat now. Go down the
ladder. Pick up some of the plaster out the sack at the left. Try to pick up 
the statue just
before the stone door. Now try it again, so some holes will appear. Throw 
some plaster in the
holes, now sprinkle the water from the towel over it (if its dry, make it 
wet again in the
cellar). After the plaster has dried, pick it up. Put it in the five holes 
left next to the stone
door. The door will open. Go in this door. After a short movie youll be 
back with Nicole.
_________________
Section 3: Paris:

Poste de Police (Police office)
-------------------------------
Leave her and go to the police office. Ask Moue, the sergeant, about Marquet 
four times. Youll
get the hospital added to your map. Go there.

Hpital
-------
Talk to the receptionist, show her your ID Pass.
Then ask about Nurse Grendell three times. Now walk down the left corridor. 
At the left you see
a plug, pull it out. The handyman will put it back in. Then when you can do 
something again,
open the door. Now you are Doctor Stobbart. Go back to the lobby again. Talk 
to the older doctor.
Hell see you as the new doctor. Go back down the corridor again. First 
youve got to inspect
the man in bed two. Leave him, without asking anything. Now talk to the 
nurse. Youve got to
inspect Sopmarsh to. Just leave him. Talk to Benoir, give him the pressure 
gauge. Walk to the
left, Sopmarsh will call you back. Talk to Benoir, and ask him to use the 
pressure gauge on
Sopmarsh. Go to the left now. Go through the door. You talk to Marquet for 
awhile, then a doctor
comes in and kill him.

Rue Jarry
---------
Youll be with Nicole again. Leave her and go to the museum.

Muse Crune
-----------
Enter the museum. Open the
window with the lever left next the artefacts stalled out in the under the 
glass. When the guard
comes, quick open the sarcophagus and go in. When the hours pass, Flap & 
Guido will come in.
Throw down the big totem pole. A black dressed cat will steal the tripod. 
Youll be back with
Nicole. Just leave her without asking anything. Go to the museum again. Talk 
to the man with the
long, blond hair, Lobineau. Ask about Mountfaucon twice. Mountfaucon will be 
added to your map.
Go there.

Montfaucon
----------
Talk to the juggler about himself, till you try to juggle. Talk to the cop 
about the
red clowns nose. Talk to the juggler and try to juggle again. The juggler 
and the cop will
leave and you have a red ball. Open the sewer lid with your sewer tool. Go 
down. Walk to the
left sort of inscription. Use your sewer tool on it. Its hollow. Use it 
again to make a gap.
Now just use the inscription. It will move a little. Now use the kind of 
circle in the boat to
let down the chain. Pick up the chain now and tie it to the inscription. Use 
the circle again to
get up the chain and demolish the inscription. Go in the gap that has 
appeared. Look through the
hole just above the middle of the screen where you can see a bit light. You 
see a Templars'
meeting. Look again to see them leave. Go down the stairs. Put the tripod on 
the stone and then
the gem on the tripod. You see the word MARIB.

Rue Jarry
---------
Youll be back with Nicole now. Just leave and go
to the airport, to Marib.
_________________
Section 4: Marib:

Go to the right and under the house. Show the matchbook to the carpet-seller 
to gain access to the
club. Go up. In the club try to use the toilet door. Talk to Ultar abut the 
sign. Go back down
the market. Click with your Right mouse button on the under part of the 
kebab stall. Now you know
where the brush is. Go to the right and talk to the boy like Aladdin, Nejo. 
Ask about the ball,
leave him. Talk to the kebab seller, leave without anything asking. Talk to 
Nejo again. Ask about
the seller twice. Give him the ball (yes). Leave him and talk to Arto about 
the phrase. Go back to
the market. Talk to Nejo and you get the brush. Go back to the club. Give 
the brush to the barman.
You get the toilet keys. Open the door with them. Open the towel holder with 
the keys. Get the
towel. Open the toilet door. Get the chain. Talk to Ultar. Show him the 
picture of Kahn. Talk
about Bulls head, until you have to answer, answer positive. You dont have 
fifty bucks, so go
back to the market. Go to Nejo. Look at the cat, and quick use the bell on 
the table. A statue
fall off, get it. Use the tissue with the statue. Talk to Duane, the fat, 
yellow dressed,
American man. Show him the statue, youll get fifty bucks for it. Go back to 
the club. Talk to
Ultar about Bulls Head, say yes again. You go back to the market. Talk to 
Ultar about the Truck.
Its broken. Give him the towel. Now you leave to Bulls Head. Grab a twig 
from the tree at the
right. Use the towel on the twig. Use the thing youve just made on the hole 
in the floor. Go
down now. You see a hole in the upper left corner of the screen. Look at it. 
Use the ring inside
of it. A door will open. Go in. Walk to the right. You see a dead man, 
Klausner. Search his body,
you find a lens. Take a look at the map left, then at the three-headed 
statue and then again at
the map, now should Kahn appear (if not keep switch looking at the just 
named things). Youll go
outside. Just tell him where Klausner is. Say he hasnt got anything. The 
next question you have
to answer by the angle. Then say you want to die like a man. Shake him your 
hand with the buzzer.
Jump off the cliff (if you have gone for the gun, youll be dead now). You 
are with Nicole again.
_________________
Section 5: Paris:

Rue Jarry
---------
Leave Nicole. Go to the museum.

Muse Crune
-----------
Speak to Andr. First about the manuscript once. Then about
Nicole twice. Go to Nicole.

Rue Jarry
---------
When you heard that Andr has visited her. go back to the museum.

Muse Crune
-----------
Talk to Andr about the manuscript four times. Leave and go to the airport, 
to Villa de
Vasconcellos.
_________________________________
Section 6: Villa de Vasconcellos:

Go left. Use the pressure gauge on the hose. When the gardener has gone in, 
go in to. Walk to the
gate to make the dogs barking. Quick stand behind the armour. When the man 
left, go up. Talk to
the countess about the Templars. Then when the item has left about the chess 
pieces. Youll go to
the mausoleum. Remove the bible. Talk to the countess about the board then 
about the pieces. She
let Lopez the gardener get them. Talk with the countess, starting from the 
back of the item list.
Till you are with the Templars, Lopez should come. When youve put every 
piece on his place. Try
every white piece in the middle row. The king at the second place from down. 
The other two white
pieces couldnt I see so fast, but they both have to be placed above the 
king. A niche will open.
You are back with Nicole and have a chalice.
_________________
Section 7: Paris:

Rue Jarry
---------
Leave Nicole. Go to Mountfaucon.

Montfaucon
----------
Go up the stairs. Talk with the priest about the chalice. Hell
polish it for you. Click with your right mouse button on the statue. Now put 
the lens in the
scroll. You see a hidden picture. Get your chalice back, its blinking now. 
Take a look at the
comb in the far corner. Leave Mountfaucon.

Rue Jarry
---------
Go to Nicole. Leave her.

Muse Crune
-----------
Go to Andr. Ask him twice about the three-headed statue. Youll get 
Baphomet added to your map.
Go there.

Site de Baphomet
----------------
Go down through
the gate. Try to open the right door. Ask the guard for the keys of the 
toilet. Open the door
with them. Look at the soap and pick it up. Then use the keys on the soap. 
Then use the plaster
on the soap. Then use the soap with the tap. Now youve got a good copy of 
the key. Look at the
sort of boiler at the left. Go back. Take a look at the thermostat. Talk to 
the guard about it.
Use the thermostat. The guard will put on his gloves. Give the keys back t 
the guard. Go up now.
Try to put your fake-key in the paint pot. Go down again. Use the phone. Go 
up and call the
painter because theres telephone for him. When he leaves put your key in 
the paint pot. Go back
down, when the painter leaves ask the guard for the toilet keys. Open the 
toilet with the keys.
Use your key with the real keys to fool the guard. Go back and give the keys 
back to the guard.
Use the phone again. The guard will call the painter. When you go down, 
open the left door with
your key. Use your chalice on the mosaic floor there. Now you see a sort of 
church on the
chalice.

Rue Jarry
---------
Youll be back with Nicole. Leave her and go to the airport, to Villa de 
Vasconcellos.
_________________________________
Section 8: Villa de Vasconcellos:

Go in the villa. Pick up the mirror in the small room where the hose is 
attached to the tap. Go
upstairs. Talk to the countess about her and the chalice. Go to the 
mausoleum, where youve found
the chalice the first time you was here. Get the long stick standing there. 
Close the window.
Use the tissue on the stick. Now light the tissue with the candle. Then use 
your burning stick
with the candle hanging in he top of the mausoleum. After a long burn you 
get a key. Get also
the bible which is at the left. Go back to the countess, talk about the 
bible. Go talk to Lopez
about the well and then about the gap twice. Go to the place where you put 
the gauge on the hose.
Theres a tree, look at it, now youve got a divining rod. Talk to Lopez 
about it. After many
hours you found a...can. Lopez will throw it away and you here the a bang. 
The well is found.
Youll be in it. Go to the lions head, use it. Quick move to under the rope 
(otherwise youll
be smashed under the head). Use now your mirror with the wall of the well. 
You see a sort of key
hole. Youve got the key from the candle. Use it and go in the now opened 
gate. Youll be with
the countess again. Now youre going to Nicole.
_________________
Section 9: Paris:

Rue Jarry
---------
Andr is also with Nicole. After a very long conservation, you go to 
Bannockburn, by train.
__________________
Section 10: Train:

First talk about Nicole about her twice. Then try to leave. A conductor 
comes in. Leave again,
now real. Walk left till Guido crosses your way. Go back to your 
compartment. Nicole and the
old lady are gone. Go in the compartment next yours. Talk to the man with 
the stripes shirt about
Nicole. Open the window and go up. Go right (otherwise youll get 
electrocuted). When you see a
ladder, go down. As quick as you can do something. Pull the emergency brake 
at the left. You can
talk to Kahn about Bulls Head but it doesnt matter. Go out via the right. 
First youve got to
untie Nicole. Now leave via the left.
________________________
Section 11: Bannockburn:

Youre walking to a ruin. Go in there. Search four times in the trash tile, 
just below the middle
of the screen. Use the gear with the demon at the right. Use the handle of 
the turning cog to
get it. On that place is also a bigger gear, get it. Use these both items on 
the demon. First
the gear then the handle. The door will open. Go in. Go to the right through 
the gate. You see
again a Templars meeting, now a real one. Rosso is also one of them. Youll 
be hold under fire
by Eklund. You can skip the short movies by pressing space. Eklund will be 
killed by Rosso, then
Rosso by the grandmaster. You ran away. Guido blocks again your way. Get the 
torch and throw it
on the powder. Nicole is smart also and throw her bag on it. BOOM. At last 
the good guy always
get the girl. Watch and hear the end movie.

THE END


_____________________________________________________________________________________________
2.   MY REVIEW

This chapter is dedicated to the game, duh.... and what I think of it. Maybe 
you don't like
this, but I think it's a general review.

   Graphics 97/100
The graphics are the most important aspects of the game. It is the first 
things you see. The
game starts of with some pictures played very quickly beyond eachother. We 
call it a movie.
Here you can see it is a very good drawn game. Of course, now, five years 
later, there can
be produced better graphics. But then it was great! There are 11 sections, 
which are on 2
discs, because the game was so great (in two ways), that the graphics didn't 
fit on 1 disc.
This was very unique then, it's one of the first game on 2 discs, now it 
isn't even natural.
You can see this is a very original game, because of the realistic graphics 
and people.
If you look good you can see depth in the game. The foreground as well as 
the background
are good drawn. With the most of adventure games from the beginning 
nineties, there are
unrealistic people and objects. Not here. Sometimes there are movies, which 
are actually
graphics, but then fast played. There are also very good, a bit cartoony 
sometimes also.
That's why it hasn't got the fully 100 points, but 97 is a very high rate.

   Sound 45/100
The sound is the baddest part in the game, but when you turn on your radio 
with some cool
music you like. Exciting music is the best. It'll replace the sounds of the 
game.
Music isn't there much, but it's kinda good. But have you ever heard them 
talk? No.
Only some important sounds they let you hear. In Broken Sword 2: The Smoking 
Mirror, this part
is improved a bit, but still I think in part 3 of the BS series, this is the 
part that has
to be improved the most. Maybe 45 points is a bit to low, for such a very 
good game, but
sounds were not the most important part of a game back 5 years. Now that has 
changed a lot.
So, BS 3 will be better. If it comes...

   Gameplay 88/100
The gameplay of Broken Sword: The Shadow of the Templars is very, very good 
and the most
important part of the game. It tells you how easy (or hard) it is to play a 
game, and if
it is fun to play. Well, both things are there. When you start the game, you 
don't even
have to read the manual it comes naturally, except from the ones who touches 
the pc
for the first time. In the upper bar, you can see your items to try them on 
other objects.
If you talk you can see in the bottom bar the items to talk about. If you 
click with your
right mouse button, you can examine things (objects) better then with the 
left one.
Also, the gameplay is very clear, when you can do something with an object 
or person, the
cursor changes to a gear, mouth or hand. That's why the score here is 88.

   Originality 67/100
Of course, this game isn't very original, there were so much other adventure 
games made before.
Like Indiana Jones, The Dig, Leisure Suit Larry 1,2,3,5,6,7 and lots of 
other games.
But the style, story and graphics made this game so good. That's why the 
originality not only
30 points has got, but still 67. Further more there is nothing to tell about 
the originality
I think, so let's go to the last part...

   Lastability 81/100
The game has over 70 places to discover, and there isn't one way to 
accomplish the game,
there are much more (5, or so :-). So to play them all, you are busy a 
while. In every
place you can see 5 objects/persons average. Sometimes many more. It is also 
just fun to
play the game again and again and again and ... That's what I did, so I 
could make a faq/
walkthrough for this fantastic game. I don't know if I know al the ways to 
accomplish the
game, but I think I know 90 % of it. 81 points is a very high rate for a 
game released
in 1995. The most of the games then went like this. Buy (the game is now 
very cool), Play
(the game is losing its tite to you), Accomplish (a bit cooler), and then 
the worst...
Stay in some kind of drawer to stay there for 3 years and then its gonna to 
be sold at
some kind of market for $2 or Dfl.5. Broken Sword isn't that kind of game. I 
bought it five
years ago and still I like it to play.

   Overall Rate 82/100
This rate is very high especially for such a game as old as Broken Sword, 
but I've talked
enough about the oldness (yes...) of the game. There are games that score 
much higher,
Deus Ex, Rogue Spear, Unreal II and lots of others, but there are many more 
that score
lower, like... (no it wouldn't be fair to them). So Broken Sword: The Shadow 
of the Templars
is a very good game. Try to buy a copy somewhere, but I don't think they are 
still making
this game, but maybe you can find it somewhere. There are rumours, I don't 
know if they are
true, that Broken Sword 1 & 2 are on Twilights (this are illegal cd-rom's 
that are made
in Poland and are distributed in Europe, with many games on it, because they 
games are
zipped very small). So you can try to find it there to... but I do not 
recommend this.

_____________________________________________________________________________________________
3.   LINKS


There are more Broken Sword 1 FAQ's on GameFaqs.com, (of course, mine is the 
best)
    http://www.gamefaqs.com/console/psx/file/broken_sword_a.txt (from Tom 
Hayes)
    http://www.gamefaqs.com/computer/doswin/file/circle_of_blood.txt (from 
Anonymus)
    http://www.gamefaqs.com/console/psx/file/broken_sword.txt (from Ari)

There are also Broken Sword 2 FAQ's on GameFaqs.com (I'm working on it),
    http://www.gamefaqs.com/computer/doswin/file/broken_sword_2_a.txt(also 
from Tom Hayes)
    
http://www.gamefaqs.com/computer/doswin/file/broken_sword_the_smoking_mirror.txt(from 
EddyC)

Of course, there are also 'normal' good-lookin' sites full of Broken Sword 
stuff:
    Original Site   - http://www.revolution.co.uk
    Broken Sword HQ - http://www.callnetuk.com/home/bshq/ (very much info 
here)

Demo of Broken Sword 2:
    Gamesdomain - http://www.gamesdomain.com/demos/demo/729.html

_______________________________________________________________________________________________
4.   Bugs!

I haven't seen one yet, maybe you guys can report some to me, either BS1 or 
BS2, it
doesn't matter which one. Maybe the Broken Sword games ARE really good and 
just have
no Bugs in them :-D

_______________________________________________________________________________________________
5. Rumours

There are some reports, or rumours, that there's going to be a 3rd game of 
Broken Sword,
I hope so, but it is said to be began designed in the late 2000's, and can 
be released
around christmas 2001 or the early 2002's. It is also said that it's only 
going to be on
the PSX2, lucky for the players and fans with one, but I'm not planning to 
buy one, so...
Very sadly this for the PC fans, it's time to buy some emulator or download 
one, or something
like that, I'll keep you informed.

_______________________________________________________________________________________________
6.   Credits

-Gamesdomain and the writer there of the walkthrough for helping me playing 
the game first time
-Happypuppy and the writer there for the same thing as above
-Revolution for the making of two great Broken Sword games now, I'm hoping 
on a 3rd
-Dan Simpson, writer of many faqs, for the lay-out of my faq
-Tom Hayes, for the idea of more sections in the walkthrough
-CJayC for putting my faq on his site
-You for reading this

_____________________________________________________________________________________________
7.   Version History

Version 1.0 (21 november 1999) 18 kb
   Original Version (just a walkthrough)
Version 1.1 (13 may 2000) 20 kb
   Added this faq to gamefaqs (and some other sites)
   Made the notes section all above
   Added Credits
   Added this tiny history list
   Added the cool lines above the chapters
   Added the chapter list
   Added the Links
   Small changes
Version 1.2 (12 june 2000) 23 kb
   Added more links (actually there weren't any yet)
   Added the Bugs! section
   Added the Rumours section
Version 1.3 (22 july 2000) 28 kb
   Added more credits
   Made the walkthrough more clearer, a lot clearer
   Some small changes
Version 2.0 (25 july 2000) 32 kb
   Added the chapter My Review
   Added something at the bottom of this faq
   Added the bytes with the versions
   Very small changes
Version 2.05 (2 august 2000) 32 kb
   Added the sites where my site is in Chapter 8
Version 2.1 (10 august 2000) 32 kb
   Fixed a really dumb mistake in the walkthrough (Marib)
   Added the Shameless Self-promotion
Version 2.12 (14 october 2000)
   Just time for another update
   Changed my e-mail address to maiic@hotmail.com
   Added some enters
   Added some links
   Minor Changes
Version 2.5 (30 october 2000) 32,2 kb
   Added where this faq may be
   Very many li'l changes

_____________________________________________________________________________________________
8.   Copyright Info & Stuff

This document is fully copyrighted by Mike Groels, e.g. that you may not 
publish this document
on any other site or magazine without my permission. Asking money for it, is 
also completely
forbidden. You may read this faq and download it if you like, but nothing 
else. Contact me
if you see this faq somewhere else then on:

   http://www.gamefaqs.com.
   http://www.gameadvice.com
   http://home.planetinternet.be/~twuyts
   http://www.timsvault.com
   http://www.the.spoiler.com
   http://www.cgstrategies.about.com
   http://www.gamesdomain.co.uk

If you ask me, it's almost
sure that I'll give you permission to place this one on your site.


Is there going to be a newer version?
Yes there is, its coming out at the end of november and there are going to 
be some more
links on it and some other cool tips, maybe. If you have something, just 
mail me, or ICQ me.

THANKS FOR READING THIS!
SOME SHAMELESS SELF-ROMOTION

I've written faqs for:
PC    -- Broken Sword: The shadow of the Templars
       -- Uncharted Waters 2: New Horizons

SNES  -- FIFA international SOCCER
