     Gades' guide to
Final Fantasy Legend on Gameboy
Author: Gades
Real Name: Bryan Peterson
E-mail: gades_the_sinistral@hotmail.com or gades88@home.com
Final Fantasy Legend Technical Data:
Name of game: Final Fantasy Legend
Platform: Gameboy
Medium: Cartridge
Number of players: 1
Genre: RPG
Save Ram: Yes
Number of Save Slots: 1
I.	What's in This Faq?
II.	I. Legal Mumbo-jumbo
III.	II. Intro
IV.	III. Controls and The Menu Screens
V.	     Walkthrough Sections
VI.	I. World 1
VII.	II World 2
VIII.	III. World 3
IX.	IV. World 4
X.	V. The tower and Ashura
XI.	VI. The final Battle
XII.	     The Lists
XIII.	I: Weapons
XIV.	II: Armors
XV.	III: Items
XVI.	IV: Spells
XVII.	Comments
XVIII.	Legal Mumbo-Jumbo
XIX.	This document is the property of me, Bryan Peterson. I am writing 
this for the benefit of you RP-Gamers out there who are fortunate 
enough to possess this excellent game. If you want to write your 
own FAQ and use my style, you are free to do so, just don't copy 
me word for word. That's illegal and I will take action, and if 
you happen to be a contributor to Gamefaqs, (where I hope to post 
this guide), you stand a very good chance of getting all your 
current and future submitions pulled from the site. In short, 
don't try anything funny. Also, this cannot be used for any 
profitable purposes unless you split the money with me, (just 
kidding about that last part.) The consequences for this are the 
same as they would be if you were caught violating those laws 
that protect movies. You can go to prison for selling something 
of someone else's and claiming it's yours. Anyway, let's get onto 
the FAQ.
XX.	II. Intro:
XXI.	Before we start, I'm going to tell any beginners out there some 
of the things about this game, (and yes, despite my saying 
earlier that it's an excellent game, it does have its flaws, and 
that's what I want to point out here.) Hopefully you've played 
RPG's in general, so you'll know the basics. You buy weapons, 
armor, and curative items, (and in this case, spells). Most RPG's 
are like this except that usually you learn spells naturally. 
Unfortunately, FFL has one major flaw in its weapon system. When 
you equip a weapon, (and yes you have to equip it, it doesn't do 
it for you), you'll notice a number beside its name. When you use 
a weapon, (and there are few exceptions to this rule), that 
number decreases. For instance, a Long Sword has 50 uses at the 
start, and it decreases as you use the weapon. Once that number 
reaches 0, you can't use that weapon anymore and have to buy a 
new one. This can get you stuck in a kind of catch-22 situation 
if you aren't the type of person who can hold onto your GP. If 
you are low on gold, you have to fight to get more, and it's a 
little hard to fight when you've got no weapons, wouldn't you 
say? I think this is part of the reason why people who don't like 
the game don't like it. Also, unlike other RPG's, in FFL each 
character has 3 lives like in an action game. This means that the 
character can only be revived at a House of Life 3 times. After 
that you will need to buy Hearts, which are rather expensive. You 
can still use the revive item to restore a dead ally, but you 
cannot go to the Houses of Life. As has already been said, you 
will need to buy Hearts.
XXII.	     III. Controls and The Menu Screens:
XXIII.	Directional Pad: Moves character on game screen or cursor 
in menu screen.
XXIV.	A button: Talk to people, execute command when in menu screen.
XXV.	B button: Cancels last command when in menu screen.
XXVI.	Start: Brings up the menu screen.
XXVII.	Select: Brings up the Altar Order. This is where you can 
change the arrangement of your party. I strongly recommend 
putting the weaker characters in a position where the stronger 
ones can protect them. You can do this in one of two ways that I 
know of. First, you could put the weaker ones in the back. 
Second, you could put the weak ones in between the strong ones. 
Just make sure the weak ones are protected, since this game plays 
in such a way as to make the weak ones the ones with the best 
abilities.
XXVIII.	The Menu Screen
XXIX.	The Menu Screen is divided up into several sub-menus. Below is 
the list of them and what each one is.
XXX.	Abil: Allows you to access the abilities of each individual 
character. If you need to heal and have only cure abilities and 
no potions, this will allow you to save your ass!
XXXI.	Item: This is where all that stuff you find in the treasure boxes 
goes. You use items here.
XXXII.	Equip: Allows you to equip weapons, armor and spells. Note: 
The process of equipping items seems a little complicated to me. 
I always found that I had to double-click on a weapon first in 
the items menu before it would even show up in the Equip screen. 
If anyone knows the real scoop on that, please let me know.
XXXIII.	Save: This is a very inportant feature in any RPG. It lets 
you save your game.
XXXIV.	I think that's about it for menu screens that come up when 
not in battle.
XXXV.	Battle Screen: This comes up when you enter a fight, and you have 
two choices, Fight or run.
XXXVI.	Fight: This is how you rake in the dough. When you select 
Fight you will then get to choose from any of the items you have 
equipped. Then it asks you who you wish to use the item on. It 
does this for all four characters, and then the fighting starts.
XXXVII.	Run: This is also useful, but as in any RPG, it won't 
always work. Also, you shouldn't do it if you need money. Do this 
only if you are low on HP or supplies, and you can't run from 
bosses with one exception. The only boss you can run from is Su-
Zaku before you neutralize his forcefield.
XXXVIII.	IV: Walkthrough
XXXIX.	Note: It's been a while since I last played this game, and 
so I remember some areas in the game more than others. So, If I 
get more specific about one area than I do another, this is the 
reason why. Still, I'll try to be as specific as possible.
XL.	World 1: The Mysterious Tower and the Statue of Hero
XLI.	You start your adventure just outside of a small town. Note: 
You're all alone, so don't do any fighting other than goblins, as 
you can easily get killed. Also note: For beating this game I 
would recommend a party of two humans and two mutants.
XLII.	Anyway, When you're ready, head into town and talk to the people. 
You'll notice a door here that you cannot open, and whenever you 
try to do so it says, "Door is locked by magic of black." This is 
for a little later in the game and you can't open it yet. Anyway, 
explore the town and you will eventually find the guild. Here's 
where you pick up your other party members. Once again I suggest 
a party of two humans and two mutants, but of course it's your 
choice, though I will be basing the boss strategies on the 
assumption that you went with my party. If not, feel free to 
experiment for yourself.
XLIII.	Anyway, after you've got everyone you want, it's time to go 
out and make some money.
XLIV.	The Town of Hero
XLV.	This town lies to the Southeast of what I will refer to as Base 
town, (where you started). When you enter you'll see an 
impressive-looking statue. Talk to it and one of your characters 
will notice that something is missing. Talk to everyone in town 
and you will slowly get the jist of the quest in this world. It 
seems that there are a number of items which once adorned the 
statue but have since been stolen by three kings who are fighting 
for control of the world, which can only be attained through 
acquisition of all three items. The King Items are: A sword, a 
shield, and a suit of armor. Your quest is to find them all and 
put them back on the statue. After investigating, fight around 
town if you need cash, then go to the shops and outfit yourself 
with whatever yu think you may need. Note: Do not give spells to 
humans. For some weird reason, humans  can be equipped with 
spells but they do little or no damage when used by humans. Now 
it's time to go to the castles and get the items. Note: I don't 
remember the exact locations of all three castles, but the ones 
which contain the Armor and Shield are near the town of hero. If 
you go into a castle and the music changes, get out quick. You're 
not ready for it yet. Here is the order in which I recommend 
getting the King Items, (and I think you have to do it that way 
anyway.)
XLVI.	Castle of Armor
XLVII.	Here, you will learn that the king wants to talk to you, so 
head to the second floor of the castle. The king doesn't look so 
well, and when you talk to him you learn why. It seems that he 
was rejected by a girl he was in love with. So, head to South 
Town to investigate.
XLVIII.	South Town:
XLIX.	When you get here, talk to everyone and eventually you'll find 
the girl. She'll tell you that the Bandit King threatened to 
destroy the village if she didn't accept his proposal. Another 
person in town will tell you that the bandit lives in a cave to 
the west, so go there. Note: Remember to pick up a few bows and 
some spells in Hero before coming here, you will need them.
L.	Bandit Cave:
LI.	This dungeon's fairly easy, just explore it thoroughly and you'll 
eventually find the boss, and hopefully collect some gold. Also, 
you'll notice a door here that just won't open. Never fear! Come 
back after defeating the boss and the treasures contained within 
are yours.
LII.	Boss Battle: P-Frog HP: 82
LIII.	This battle will be very easy. The only thing you should never do 
is attack this boss with a handheld weapon such as a sword, 
hammer or rapier. This results in a poison status. Fortunately, 
though, This only lasts until the battle is over. Use bows, and 
if you have any, use Fire and Ice magics, both work pretty well. 
This guy will be gone in an instant.
LIV.	After the battle the bandit pleads for you to spare him and then 
runs off. Now you can go back there to that door you couldn't 
open before and get some very useful items. Note: I think you 
find a Strong and an Agility potion in two of the chests. Those 
can only be used on humans, and permanently boost agility and 
strength. I believe you'll also find a piece of armor in there as 
well. If so, equip it on whomever can use it and get out of 
there.
LV.	Castle of Armor
LVI.	Go back to the king and he'll give you a reward, and yes, the 
reward is the King Armor. For now, equip it on someone and get 
ready to get the powerful King Sword, which unlike other weapons 
in this game, has unlimittted uses.
LVII.	Castle of Sword:
LVIII.	I myself don't remember where this castle is, but someone 
in one of the towns will tell you where it is. Go there now. 
Note: Remember when I said that in one of the castles the music 
would change? This castle is the Castle of sword. This castle is 
tough, since the monsters here get nastier. Now do you see why I 
told you earlier that you weren't ready yet? Whatever you do, do 
not talk to any of the guards you'll see, or you'll be attacked. 
Be careful whom you fight. The Karateka can do a lot of damage 
with its Kick attack, and they come in packs of 3 to 5. Fire 
works well on them but it's hard to get in an attack on them, so 
be careful. Eventually you will see the king, who tells you that 
you must defeat him first if you want his sword.
LIX.	Boss Battle: King Sword HP: 120
LX.	Note: The P-Frog and King Sword are considered bosses even though 
the theme doesn't play.
LXI.	This battle can be very tough. I've never had him kill me off 
before but he has come close on several occasions. Be careful, he 
does a lot of damage with the very sword you need to get from 
him. If you bought it in Hero, use sleep, which may not always 
work but will make the battle a lot easier when it does. Once 
he's asleep, you can whack him all you want. Fire works very 
well, (in fact I seem to remember using only one blast on him and 
taking him out). If you have no magic though, this battle will be 
hell, let me warn you!
LXII.	After the battle you will receive the very powerful King Sword. 
Just watch how easily it takes out those monsters!
LXIII.	Castle of Shield:
LXIV.	This was that castle where the guards threw you out if you 
entered earlier. They'll still do it, but now you'll notice that 
the king is dead. The steward killed him and hopes to frame you!
LXV.	Boss Battle: Skeleton and Asigaru2 HP: ???
LXVI.	This battle is pitifully easy. That King Sword will reduce the 
biggest of baddies to dust.
LXVII.	After the battle you see the steward run away. Check the 
first or second space on the wall to the right of the throne, (I 
forgot which one specifically), and you'll see a secret door. 
Enter and you can now bring the traitor to justice!
LXVIII.	Boss Battle: Steward HP: ???
LXIX.	This battle is just too easy! Use the King Sword once and he'll 
die.
LXX.	After the battle you will receive the last King Item, the Shield. 
Now let's be a good little adventurer and take these nifty little 
toys back where they belong.
LXXI.	Aw, and I was hoping I could keep them. D'oh!
LXXII.	Town of Hero
LXXIII.	Heal up at the inn if necessary, then walk up to the statue 
and unequip the King Items. To replace them, double-click on each 
one in the items menu and it will be put on the statue. After 
they are all replaced you can get the Black sphere. Get it and 
save your game.
LXXIV.	Boss Battle: Gen-Bu HP: 150
LXXV.	Oh yeah! It's the first time you hear the true boss theme! Ain't 
it great?
LXXVI.	This battle is not going to be that tough. Gen-Bu uses 
spells like Shell, (which will protect him against attacks to a 
certain extent), and Gas, which will do about 20-40 damage to 
characters other than zombies. He will also attack with tusk, so 
be ready to heal if you feel you need to. Fire works very well, 
causing about 108 damage on average.
LXXVII.	After the battle Gen-Bu basically says that you'll meet 
again and leaves.
LXXVIII.	Base Town:
LXXIX.	You won't be coming back here for a very long while, so if 
you need anything from any shops in any of the three towns of 
this world, (HP, Strong, and Agility potions and such), now's the 
time! Note: Actually you could come back a little later, but why 
bother wait till later when the battle with Gen-Bu netted you a 
whole 900 GP? I knew you'd see it my way. Anyway, go to that 
locked door I told you about earlier and use the Black Sphere. 
The seal will be broken and you can enter the mysterious tower. 
Congratulations, you've completed the first world!
LXXX.	The Mysterious Tower
LXXXI.	This place is complex, but there really are no puzzles you 
have to solve, just walk around and pick up a treasure now and 
then. I believe one of them contains a Colt gun, which will boost 
your strength a bit when you start attacking with it. It does 
quite a bit of damage. Anyway, the tower has a lot of little sub-
worlds, some of which even have a little quest to them. On this 
level of the tower are two such worlds.  You'll know when you've 
reached the next world when you see a little dude who tells you 
to look for the old man. You'll see him at times on your quest, 
usually right before transitioning to another world.
LXXXII.	World 2: The OceanCastle and the Blue Dragon
LXXXIII.	Here, people will start to tell you about how Sei-Ryu 
banished Ryuo and such. One person will also mention that they 
saw an island sailing like a ship. Both of these things are very 
important, so remember them! If you want, and if you have the 
cash, buy new armor and weapons and spells. You may also want to 
buy some stat-boosting potions as well. Note on weapons: Don't 
get the Coral Sword. I've never gotten good damage out of it, so 
it's not worth it. Anyway, once your all buffed up as much as you 
want, head out and start exploring. This world is divided into 
islands, and many of these are connected to one another by caves. 
You'll need to use these to get some of the equipment needed for 
beating this world. Be careful of pirates in the caves, as they 
will steal gold, and no, you won't get it back. It'll be as if 
you killed the pirate without his ever having stolen from you. 
Anyway, now you should be searching for your ship. Go from the 
Port town through the North Cave and you should come out near 
another cave entrance. Enter this cave and go through it. The 
island you want is the top one on the west coast of where you 
just came out of the cave. It may take a little while to find it, 
but keep trying and you will.
LXXXIV.	After you get the island you can head to East Village and 
upgrade, then it's time to head to Palm Tree Island. This Island 
I believe is in the Southeast, but you can easily recognize it. 
It's got a palm tree on it. Go to the center of the island and 
press A while standing before the palm tree to find the Airseed. 
Now the fun starts.
LXXXV.	 The Underwater Town and Castle
LXXXVI.	To find the entrance to the Underwater, Go to the whirlpool 
located near the NW corner of this world. The town shouldn't be 
too hard to find, and when you get there, talk to everyone for 
some crucial info which you MUST remember. Also, this would be a 
good time to buy whatever you may need. Now it's time to head to 
the Sea Palace, which I believe is southeast of the Underwater 
town, (but of course I could be wrong. It's been a while since 
I've played this game.) Anyway, when you find the castle, explore 
it thuroughly for some needed items, like the blue key. Don't let 
the music fool you either, you can get attacked at random in here 
just like any other area that isn't a town. Anyway, finally 
you'll come to a room full of orbs. This is where the Red Orb is, 
but which one is it? Remember what the person in the Underwater 
village told you? You better! Go to the top right hand corner of 
the room. The Red Orb is two down and two left.
LXXXVII.	Boss Battle: Sei-RyuHP: 633-650
LXXXVIII.	This battle can be pretty tough. Sei-Ryu uses attacks like 
Bite and Strict. Use spells, (I can't remember which ones 
specifically, so you'll have to experiment.
LXXXIX.	After the battle you get the Red Sphere. Wait a minute, 
weren't you supposed to get the Blue Sphere from the Blue Dragon? 
As you can tell, this world's not over yet.
XC.	South Island and a mysterious riddle
XCI.	The Island you want to get to is small and has a hut in the 
middle of it. You have to navigate a kind of maze to reach it. Be 
careful of the sandy patch on this island, it'll warp you back to 
the beginning. Anyway, you will find the old man who will ask you 
a riddle. "What can you get for two Long Swords, Three Gold 
Helmets and four Potions?" Stop and think a moment here. Don't go 
buying all that. What you have to do is add up the prices of two 
Long Swords, three Gold Helmets and four Potions. I recommend 
doing this separately to avoid getting confused. So, in effect, 
what you do is add up the price of two Long Swords, then three 
Gold Helmets and finally four Potions. Now add up the three 
answers and you will come out with the price of a Battle Sword. 
So go buy one. Once you have it go back to South Island and talk 
to Ryuo, (that's the old man and also the guy Sei-Ryu banished), 
and he will reward you with the Blue Sphere, and the Red one will 
vanish from your inventory when you use it in the tower. 
Congrats! Time for world 3!
XCII.	World 3: Castle of Sky and the White Tiger
XCIII.	This world is a little complicated in that it's sort of 
hard to find out where to go. I do remember this world mostly 
though, so I'll be able to help you. Also notice that this world 
has different music than the others!
XCIV.	First thing's first! When yu emerge from the tower head West to 
the Sky town.  The citizens will tell you about a hidden town and 
a resistance movement against the fiend Byak-Ko, (who just 
happens to need guardsmen. Before you go off on your adventure 
though, (well, you probably know what to do), stock up on 
goodies. Then save. After doing what you need to do, head into 
the pub to buy a few beers! Yeah right. What you actually have to 
do is talk to one of the guards, and a semi-boss fight will 
ensue.
XCV.	Semi-boss Battle: Mosquitos HP: ??
XCVI.	This battle is pretty easy. The Mosquitos will however, use the 
Saw ability, so be a little careful.
XCVII.	After the battle you are sent to Byak-Ko.
XCVIII.	Talk to the evil Fiend and he will hire you and give you 
your first task, which is to find and capture Jeanne, one of the 
daughters of the rebel leader. When you ask a simple question 
about the girl, Byak-Ko gets mad and tells you just to get on 
with it. He then gives you an airship! Woo-hoo! Now you can fly!
XCIX.	Near the northeast corner of the World of Sky is a square cloud 
That's your next destination. Land on the cloud and move 
clockwise to enter the Hidden Town. By new stuff and talk to 
people. They will tell you that Jeanne has a twin sister. Also, 
people will tell that the white Sphere can only be retrieved if 
the two girls are together. So if you don't need to boost HP or 
Agility or Strength, Head back to the Floating Castle, which is 
near the Southeast corner of this world. From the castle's top 
right corner, go north to some trees. Leave your ship and enter 
the forest. The Rebel Base is in the middle of this forest. In 
the bottom right corner of the room, a guard will say it's under 
control. Your characters get a bit pissed and attack. You will 
have to fight a Garlic, Sabercat and P-Worm. This battle should 
be pretty easy. Just use magic and weapons. After the fight, talk 
to the girl. She asks you to save her sister Millie, so head back 
to the Floating Castle.
Explore it thuroughly, because one of the chests contains a white key, 
which you will need. Eventually you will come to a room where you must 
fight a guard. After the easy fight you will find the girl. Talk to 
her. Just as you get ready to leave, Byak-Ko appears and tells you that 
he knew all along that you had defeated Gen-Bu and Sei-Ryu. Then Millie 
betrays you and you are thrown in jail. Talk to the other inmates and 
one will say he couldn't break the bars. So walk up to the bars and 
press A a few times. You take care of it with no problems. Go to the 
far east cell and then go north. Note: If you want, you can search the 
bars of the far east cell for the Revenge Sword, but I've never gotten 
good use out of it. Anyway, you will now fight an Imp to gain access to 
the stairs out of here. After the battle take the stairs. After 
escaping from jail, you will then have to do some exploring. Eventually 
you'll see a locked door you can't open. Come back later. Actually, the 
key is two floors above you. GO there and  go in the door in the 
northwest corner of the room. You will fight guards for the Jail Key. 
Now go back to that locked door. It leads into a storage room where you 
can pick up some very useful stuff including a Death spell. Now go back 
to the room where you got the Jail Key. GO north and into the door. GO 
south and climb into the one glider that works. Now exit the Jail. You 
should now be just to the west of where Byak-Ko's castle is, or was. 
Now it's hovering over the Rebel Base, which has been destroyed. Head 
into the Floating Castle. Then exit the castle right away and go into 
the clearing where the Rebel Base used to be. Note: I would save my 
game before leaving the castle. You will find Byak-Ko and the twins. 
Byak-Ko will try to kill Millie, but Jeanne steps in and takes the 
fatal thrust, and it's time to put an end to the White Tiger!
Boss Battle: Byak-Ko HP: 1000
This battle should be easy enough. Just use your most powerful attacks 
and he'll be gone, and he'll be mighty pissed about it!
After the battle the two sisters say their farewells to one another, 
and you will get the White Sphere. Now you can open the next door in 
the tower! Note: If there's anything you didn't buy in this world that 
you need you're pretty much screwed, because after the battle with 
Byak-ko you will not have access to any of the towns.
World 4: World of Ruins
This is it, right? the final world? Wrong! Well, yes, it's the last 
true world in the game. You'll come out of the tower in a cavern, and 
you have to make your way to the surface. Here, the only thing you will 
run into is Su-Zaku, your next fiend, and killing him will get you the 
Red Sphere, right? Wrong! It's way too early, and that would be too 
easy. Just run from him, as you probably can't kill him, (only the saw 
will do it and you don't get anything for your troubles).
On the surface talk to people in the towns, and someone called So-cho 
will challenge you.
Boss Battle: So-cho HP: N/A
Actually you don't get to kick his ass, and he's not really an enemy. A 
girl will break up the fight and So-cho will give you his bike by way 
of apology. This world's kinda hard, and I don't remember much about 
it. Here's the basics.
Whatcha gotta do here is help build a machine that can nullify Su-
Zaku's forcefield. You need a Board, a Rom, and a piece of Plutonium. 
The board is in the underground town of Ameyoko, so be careful of Su-
zaku. Note: The guy will only give you the board if you get the Rom. 
That's in the hidden town of Akiba, and I don't remember where that is 
exactly, and you have to find a secret door. When you doo find it, go 
14 blocks north and 15 east, (I think that's it anyway), and you'll 
find a secret door. Go in to find a Rom and a Revive. Then you can get 
the Board. Then you have to talk to So-cho to go to the Power Plant. 
Once there, Follow So-cho and he'll sacrifice himself to allow you to 
get the Plutonium and the Band Helmet. However, just as you pick up the 
Plutonium, a boss fight ensues.
Boss Battle: Machine HP: 1500-2000
Be careful of this guy, since if you don't know what you're doing he'll 
knock you cold. Use fire and fire-based attacks, (don't use Saw, Death 
or Stone, as the Saw will likely miss and the Machine has resistance to 
Death or Stone.)
After the battle you can complete the Erase99. Also note two things. 
First, the music has taken a change again. Second, everyone here is 
dead. So now what's to be done? Well, here's whatcha do. Head to the 
skyscraper, (I don't remember its exact location), and you'll be able 
to collect some useful stuff, such as the Hyper Canon. When you feel 
ready head to the train. You'll find SU-Zaku here, but don't talk to 
the other guy. He'll tell you where Su-zaku is and then turn into an 
Evil Eye. When you find Su-Zaku the item screen will come up and you 
must use Erase99 to bring down the forcefield.
Boss Battle: Su-Zaku HP: 1500
This battle can be extremely disappointingly easy. Just use a Hyper on 
him and he'll be gone.  If you don't have Hyper, then just whack him. 
He'll die eventually. Be careful, though, some of this guy's attacks 
will hurt like hell.
After the battle Sakaya will give you the Red Sphere, and now you can 
leave!
    Ashura's Lair
After all that you probably are thinking that now you can proceed right 
to the final battle, right? Wrong, but not by very much. Ya gotta go 
find Ashura. This part's the hardest, as there's a secret teleporter 
hidden in a pillar somewhere, (I think that's where it is but I don't 
remember). It'll take you to the top of the tower. When you do find the 
right one, then you have to navigate carefully or Ashura will knock you 
down the tower. You have to approach from the side. There are also a 
few important items in the tower, so make sure you find them. One is 
just in a treasure chest and it's the Glass Sword. It's invaluable. The 
other is the 'XCalibur sword, and it's in the keeping of an old man in 
a house in this part of the tower, who'll die after giving yu the 
sword. It's not the best though, so you don't have to get it. Anyway, 
when you reach the lair of Ashura get ready for a difficult battle.
Boss Battle: Ashura HP: 3000
This is not going to be an easy fight unless you're very strong. Don't 
use the Hyper Cannon, as it won't affect him. The Glass Sword and the 
'Xcalibr sword work well, and if you have Flare you can also use that 
to cause a goodly amount of damage to him. I don't know of anyone with 
resistance to Flare.
After the battle you can go up the stairs, only to fall down to the 
Tower Base. Dammit! Don't worry, it's where you need to be. And check 
out those weapons! Buy some missiles for a couple of your characters. 
Note: If you've been using Changelings, (monsters), up to this point I 
strongly recommend retiring them and getting some humans or mutants 
depending on what you have. If you already have two humans get a couple 
mutants or two more humans. I earlier recommended a party of two humans 
and two mutants. Anyway, I'd change my party so they can use weapons, 
as I've never found a changeling ability that works well on the final 
boss. When you're ready, head to the place where the Black door was at 
the beginning of your quest. Now it's a Four Color door, and the 
spheres you collected in your travels will combine together to form the 
key to this door. Note: Go to the Item screen and click on one of the 
spheres a couple times to get it to work. They will combine into one, 
open the door, and then vanish from your inventory. Don't worry, 
though, you don't need 'em anymore.
     The Final Battle
SO now I get to go to the final battle, right? Right! There are four 
other bosses along the way, but they're just the four fiends again. 
Kick their butts as you see fit, (but hold onto the Glass Sword and 
Missiles, as they are needed for the last battle). This tower is 
infested with strong monsters. Fight only if you want to boost your 
mutants' HP and stuff. And if you need to do anything in the town, do 
it before you undertake this tower, since once you enter the final room 
there's no turning back. If you need help facing any of the revived 
fiends, check out my boss guide. At any rate, you've made it! It's the 
end of the game! Congrats! Anyway, there's a little orb in the final 
area when you get there. Press A on this orb to refill HP. Do it until 
you're all full. Then head to the guy in black. If you don't wanna 
fight your way up that tower again but think you might have trouble 
with this guy for any reason, save, keeping in mind that if you ever 
want to leave the only way to do so is by using a Door, which you can 
buy in shops, or the Teleport ability, (which mutants don't get). Did 
you get the Masamune earlier? I think SU-Zaku2 was guarding it. Equip 
it on a human. Equip the Glass Sword on your other human if you haven't 
already, and if it's still got some uses. Then give the Missiles to the 
Mutants. If they can't use them you may need to trade some stuff. 
Anyway, just make sure you have two characters equipped with the Glass 
and Masamune swords, and two characters equipped with a few Missiles 
each. When you feel you're ready, talk to the man in black. It's the 
creator. He tells you that you have been playing a game he created to 
test the courage and determination of mortals. You get a little pissed 
about it and a battle ensues.
Final Battle: Creator HP: 6000
This is it, the last battle! It's gonna be one hell of a tough fight, 
too! Dream on. It's disappointingly easy unless you're not fitted with 
all the items I recommended, or if you tried to use changelings. Just 
keep on him with the swords and missiles and he'll die in about 6-12 or 
so rounds. Careful, though, Creator does have some attacks which will 
confuse characters. This, (as any RP-gamer will tell you), will cause 
the affected party member to attack his/her comrades. Creator also has 
one attack which has no name and is guaranteed to take out one 
character. Just keep attacking unless absolutely necessary. This should 
not, however, be a tough battle
Note: The following information will spoil the end of the game for you, 
but no one's forcing you to read ahead, now are they?
Ending: After the battle with creator, the party stands looking at the 
next door. They speculate as to whether there's another world beyond 
the door, but then the lead character decides it's time to go home to 
their world. Then it shows scenes with your party in each of the worlds 
talking with the bosses of each world. Then it shows the creator at the 
inn in Base Town, and you realize that he was the little dude who kept 
appearing to you each time you were about to enter a new world. Just as 
the ending music finishes playing, it says, "We'll see you again."
Weapons:
  This section describes the weapons in the game.
Weapon.Cost.Special Use
Hammer.25.None
Long Sword132none
Axe412None
King Sword0Critical Hit
Battle Sword989Is used to answer Ryuo's riddle
Katana Sword2060None
Rune Sword9800Effective against magical enemies
Coral Sword9880Effective against water enemies
Ogre Sword9880effective against ogres
Silver Sword10712None
cIce Sword23800Effective against Fire enemies
Flame Sword24000Effective against Ice enemies
Elec Sword24700Effective against water enemies
Dragon Sword34600Effective against dragons
Defend Sword48000Deflect enemy attacks
Sun Sword67980Effective against undead enemies
Xcalibur Sword0Can attack groups of monsters
Glass Sword0This is the strongest sword in the game, breaks after 
each use but can be used 50 times
Masmune0One of the strongest swords in the game
Rapier24None
Saber2060None
Lsaber10480None
CatCraw23200None
Vampic Sword10000Drains enemy HP
Pknife3800None
Psword32000None
Punch500None
Kick1100..none
Headbutt2100None
Xkick4100None
Judo8100None
Karate15100None
Counter5100Counterattacks with double the damage
Whip80None
EWhip800None
Saw125Fatal attack, misses 50% of the time
Revenge Sword0Deals enemies double the damage
Colt80None
Musket800None
Magnum8000None
SMG400Hits group of enemies
Grenade800Hits group of enemies
Bazooka4000Hits group of enemies
Balkan8000Hits group of enemies
Missile40000Hits group of enemies
Nuke Bomb0Hits all enemies
Hyper100000Kills all enemies
Bow50None
Long Bow8000None
Great Bow32000None
Laser10000None
Rock100None
Armor
ArmorCostEffect
Bronze80+4 DEF
Gold125+8 DEF
King0+20 DEF
Silver2500+13 DEF
Dragon8500+19 DEF/Protects against most magic
Suit18000+25 DEF
Arthur0+38 DEF
Power100000+70 DEF
Bronze Helmet40+3 DEF
Gold Helmet175+5 DEF
Silver Helmet600+8 DEF
Army Helmet6000+17 DEF
Band Helmet0+25 DEF
Dragon Helmet20000+22 DEF
Bronze Gauntlets.12.+1 DEF
Gold Gauntlets.150.+3 DEF
Silver Gauntlets.500.+4 DEF
Giant Gauntlets.5000.+6 DEF
Ninja Gauntlets.0.+15 DEF
Bronze Shield40Evade up by 30%
Gold Shield.400.Evade up by 40%
King Shield.0.Evade up by 100%
Silver Shield.4000.Evade up by 50%
Flame Shield.5500.Protects against Ice
Ice Shield.6000.Evade up by 60%
Dragon Shield.8000.Protects against Elec, Fire, Ice and Poison
Aezis Shield.0.Evade up 100%
Geta Shoes.3000.+7 DEF
Hermes Shoes.8500.+7 DEF.+10 AGL
Shoes.0+10 DEF+10 Magic
     Items:
Item.Cost.Use
Potion.50.Restores some HP, single character
X-Potion.200.Restores 90-150 HP, Single character
Elixir.10000.Restores all HP, single Character
Eyedrop.500.Cures Blindness
Needle.500.Cures Stone
Antidote.100.Cures Poison
Bell.100.Cures Sleep
Symbol.500.Removes curses
Shocker.100.Cures paralysis
Pan.100.Cures confusion
Revive.15000.Revives fallen characters
Heart.10000.Gives character an extra life
Door5000Transports party to tower base
Arcane10000Restores the uses of any weapon or item
HP200.100.Increases characters' HP until they reach 200, can only be 
used on Humans.
HP400.1000.Increases characters' HP more, can only be used on Humans.
HP 600.5000.Most powerful increaser of HP, only works on Humans
Strong.300Increases Humans' Strength
Agility.300.Increases Humans' Agility
     Spells
Spell.Cost.Use
Cure.1000.restores some HP to one character
Fire.500.Fire attack on a group of enemies
Ice.500.Ice attack on enemy group
Elec.500.Electrical attack on enemy group
Fog.500.Poison attack on enemy group, is usually fatal
Flare.50000.Nuclear attack on all enemies
Sleep.500.Puts enemies to sleep
Stone.5000.Turns enemies to stone
Death.5000.Kills enemies, does not work on bosses or certain monsters
Rod.1000.Same effect as Cure
Wand.750.Same effect as Fire
Staff.5000.Confuses enemies
Book.500.Destroys undead enemies
Tempter.5100.Same effect as Staff
     Mutant Abilities
  While these are not spells I have included them here because they are 
forms of magic.
Ability.uses.effect
ESP.25-50.unknown
Flame.5-10.Fire attack on enemies
Ice.10.Ice attack on enemies
Gas.10.Attacks enemies with poison gas
Electro.10.Lowers enemy agility
Stench.10.Lowers enemy attack power
Power.3-6.Boosts strength of caster
Armor.3-6.Boosts defense of caster
Mirror.10.Multiplies caster making it difficult for enemies to score 
a hit
Barrier.10.increases party's defense by 10
Burning.25.Acts like revenge. If enemies attack the caster they will 
receive damage.
Comments:
This is probably one of my favorite games. The graphics were good, the 
music's cool and the storyline was good, if a bit basic. You'll notice 
that I didn't cover any of the sub-worlds you'll find in the tower. 
This is only because I found no purpose in any of them. Feel free to 
explore them. I also noticed that sometimes I'd get an overpowering 
urge to hear the final battle theme but I wasn't at the last battle and 
didn't have the time to get there. Well, don't worry. There's a built-
in sound test in this game. The trick to doing it is very simple. At 
the title screen press and hold Down, Start and B. Hold these down for 
about five seconds. Now you can scroll through the games sounds by 
using the Up and Down arrows. Move to the music by pressing the Left or 
Right arrows, and cycle through them by pressing Up or Down. Listen by 
pressing the A button. The sound test also has the ending music, so 
listen to your heart's content, and enjoy this great game! Also, if 
you've got suggestions or corrections, let me know! My E-mail addresses 
are gades_the_sinistral@hotmail.com or gades88@home.com. I used to be 
Sub.zero at Sub.zero@gateway.net, but due to technical difficulties I 
had to change ISP's. I also changed E-mail accounts. Anyway, let me 
know if you have anything to add to this. Thanks and take care.
