
                                T H E   L E G E N D   O F       
              ##############
             ############## ######## #####    ######   ######
            ##        ####   ##   ##  ##       ##  ##   #####
                     ####    ## #  #  ##       ##   ##  ## ###
                   ####      ####     ##       ##   ##  ######
                  ####       ## #  #  ##    #  ##   ## ###  ###
                ####         ##   ##  ##   ##  ##  ##  ###  ###
               ####      ## ######## ######## ######  ####  ####
             ##############
            ##############       M A J O R A ' S   M A S K

               (Some nice art, complements of RLee/marshmallow)

===============================================================================
  FAQ/Walkthrough for Zelda: Majora's Mask (N64) Copyright 2000, Dallas Scott
===============================================================================

  Legal Information.........................................................i
  Revisions.................................................................I
  Prologue.................................................................II
  Characters..............................................................III
  Game Overview............................................................IV
  Walkthrough...............................................................V
  Side Quests..............................................................VI
  Items/Weapons...........................................................VII
  Songs..................................................................VIII
  Masks....................................................................IX
  Heart Piece Locations.....................................................X
  Enemies..................................................................XI
  Hints/Tips..............................................................XII
  Frequently Asked Questions.............................................XIII
  Credits.................................................................XIV
  Information..............................................................XV

===============================================================================
 i.  LEGAL INFORMATION
===============================================================================

   This document is Copyright 2000 Dallas Scott, All Rights Reserved, and may
not be reproduced in any form other than personal and private use only. It may
not be published on any website, magazine, article, CD-ROM, strategy guide,
newspaper, newsletter, etc. without advance permission from the author. It may
not be sold, given as an incentive to buy, edited, etc. without prior consent
from the author. The latest version of this document can always be found at
the GameFAQs web site (http://www.gamefaqs.com).

   If you are running a website and would like to post this FAQ on your site,
please send me an e-mail (dallas@dodgerstats.com) asking first. If you do not
ask, and post it without my permission, legal actions will take place against
you and any of your affiliates, as well as the shutting down of your website
on a count of copyright infringement. Names, Logos, Characters, Backgrounds, 
Weapons, etc. are all Copyright 2000, Nintendo. This document is not official, 
and is in no way related with Nintendo of America/Nintendo of Japan.

WARNING: This document contains massive spoilers for Zelda: Majora's Mask on
the N64. If you do not want to have the game spoiled for you as you play, I
advise not reading this document.

===============================================================================
 I.  REVISIONS
===============================================================================

V0.62 (10/13/2000):

   Finished the Item Collection section after the Great Bay walkthrough, as
well as the "Inside the Grave" section. Fixed some errors with a few of the
heart pieces (removed the numbers of each heart piece all throughout the
walkthrough) also added another mask and another song to the respective
sections. This FAQ may now also be hosted by HYRULE: The Land of Zelda
(http://www.htloz.com), more to come.

-------------------------------------------------------------------------------

V0.6 (10/12/2000):

   Started and finished the Great Bay Dungeon section in the walkthrough,
including the boss strategy. Added a question to the F.A.Q. section, along
with some more items/weapons, as well as the Gryorg Guardian Mask to the
"Masks" section. I also remembered about the 15 dungeon fairies, and decided
to list the locations of all 15 in each dungeon _after_ I finish the entire
walkthrough itself. Also added another site to the list of sites who can post
this FAQ, possibly more coming tonight, but most likely more coming tomorrow,
if I feel better, that is.

-------------------------------------------------------------------------------

V0.58 (10/11/2000):

   All done with the (excessively long) Gerudo Lagoon section in the
walkthrough, ready to start on the Great Bay Dungeon section. Added another
song to the "Songs" section, along with a couple more weapons to the Item &
Weapons section. Finally, I added another site to the list of sites who have
permission to post this FAQ. More to come, as usual.

-------------------------------------------------------------------------------

V0.5 (10/10/2000):

   Got farther with the Gerudo Lagoon section in the walkthrough, added a bunch
of items to the Item/Weapons list, along with 2 more heart piece locations
in the "Heart Piece Locations" section. Also started the "Side Quests" section
telling how to upgrade your Kokiri Sword to a Kongo Sword. Finally, added the
controls for Zora Link, and spell-checked the document for the 2nd time.

-------------------------------------------------------------------------------

V0.4 (10/10/2000):

   Finished up the Great Bay/Zora Hole section in the walkthrough and began
the Gerudo Lagoon section (finished up to the maze.) Also added a few items
to the Items/Weapons section, as well as two more mask locations and 
descriptions to the Mask section (Zora Mask and Stone Corro Mask.) More coming 
later today, or early tomorrow.

-------------------------------------------------------------------------------

V0.3 (10/9/2000):

   Not a big update, but I did add more to the walkthrough. Started the Great
Bay/Zora Hole section in the walkthrough, almost finished with that. More
item/weapons along with characters and more on the walkthrough coming with the
next update. Now, I would like to ask all you readers a big favor. If you come
across this FAQ posted on any website other than the ones listed on the bottom
of this FAQ, can you _please_ notify me so I can take care of it. I really hate
sites who rip off other people's work, and only you can help me find them.
Thank you.

-------------------------------------------------------------------------------

V0.2 (10/8/2000):

   Added mask functions for all the masks I had listed under the "Mask
Locations" section, plus started the Items/Weapons section. It doesn't have
much, but it has a few items (listed alphabetically.) Ran a spell-check over
the guide and fixed a ton of typos. Also finished up the Romani Ranch area in
the Walkthrough. Make sure you check out my Spoiler-Free guide for the game 
along with my Boss Guide while your at it. That's pretty much it for this 
version. More items/weapons along with more of the Walkthrough with the next 
update.

-------------------------------------------------------------------------------

V0.1 (10/06/2000): 

   Initial Release, started a lot of the main sections of the FAQ. Walkthrough
is about 50% complete, characters section complete, overview complete (with the
exception of the Termina Map), prologue complete, started the Heart Piece
Locations section, as well as listed a bunch of songs and masks. If you see a
section missing, that means it hasn't been added yet, but will within given
time. Initially, I planned to release this FAQ when it was 100% complete, but
I have SEVERAL reasons as to why I decided against that. This FAQ, however,
will be updated daily, with large sized updates until it is finished, which
shouldn't be too far off in the distance.


===============================================================================
 II.  PROLOGUE
===============================================================================

                The royal family's legend handed down in Hyrule
                    Told of a young boy's appearance there

                   Battling with great evil to save Hyrule
              He is the legendary figure that would destroy it

                       Completing his quest across time
                        He departed as the peacemaker

                  At the end of his adventure, another begins
                    Certain of making friends on the way...


===============================================================================
 III.  CHARACTERS
===============================================================================

   You will notice some familiar and not-so-familiar faces in this game. Some
returning favorites from Zelda: OoT, some not-so-favorites, and a bunch of new
faces. You will also find some bosses from previous Zelda games here.

-------------------------------------------------------------------------------
                                  BOMBER KIDS                                  
-------------------------------------------------------------------------------

   They look like kids, but they are really bombers. There are a total of 5
of these guys, and they hang out in Clock Town. You can play Hide-n-Seek with
them, and as a reward for finding them (as Deku Link) you will gain the
password that gives you access to the observatory. If you play hide-n-seek
with them as young Link, you will receive the Notebook if you find them all.
You will only find these guys in Clock Town.


-------------------------------------------------------------------------------
                                  DEKU SCRUBS                                  
-------------------------------------------------------------------------------

   Yes, the Deku Scrubs are back! They only do favors for their own kind, so
if you expect to get anything from them, you'll have to use your Deku Mask.
Stalkid will transform Link into a Deku Scrub in the beginning of the game,
so you can see what the life of a Deku is. Their princess is missing, and you
must find her to rescue the monkey they are holding for the crime.

-------------------------------------------------------------------------------
                                    GORONS                                     
-------------------------------------------------------------------------------
   The groaning Gorons are in Termina too, still at Death Mountain, only now
their fiery home has become all frozen over. If you don't rescue them, they
will eventually die, ending their race. The Goron mask will allow you to morph
into a Goron, giving you abilities which will allow you to save the Goron race,
as well as converse with them in ease.

-------------------------------------------------------------------------------
                                 HAPPY MASK MAN
-------------------------------------------------------------------------------

   Yes, a returning face. The Happy Mask Man hangs around the Clock Tower in
Clock Town. He informs Link that all of his masks are gone, including the Mask
of Majora, and he needs you to collect them all back. You will also learn the
Song of Healing from him, which will cure any curse (using masks.)

-------------------------------------------------------------------------------
                                     KAMARO
-------------------------------------------------------------------------------

   This guy stands on a mushroom shaped platform near the outskirts of Clock
Town, and he's cursed by a mask which constantly makes him do a weird dance.
Jump over to him and play the Song of Healing to receive his mask, which you
can then use to get a heart piece from the girls in clock town.


-------------------------------------------------------------------------------
                                      LINK
-------------------------------------------------------------------------------

   Obviously, the game is nothing without it's hero, Link. After defeating
Ganon, he goes in search of Navi but ends up getting lost in a place called
Termina. He must find his way back to Hyrule, but decides to help out a bit
at Termina before he goes back to his home town. Link now has a new ability,
transforming into characters. With certain masks, Link can transform into
a new character with new abilities.


-------------------------------------------------------------------------------
                                    POSTMAN
-------------------------------------------------------------------------------

   The postman (who is dressed in a toga outfit) runs all around Clock Town on
a daily basis, delivering and collecting mail. He is a fast runner, so if you
plan to keep up with him, you'll need the Bunny Hood. If you follow him around
for the whole day, and visit his home, he will test your reflexes with a little
game to see if you can stop the clock on 10 seconds exactly, if so you'll win
a heart piece. Other than that, the postman really has no other significance
in the game, except delivering mail.

-------------------------------------------------------------------------------
                                   ROMANI
-------------------------------------------------------------------------------

   This girl lives at the Romani ranch, she is one of the 2 sisters who live
in a house near the barn. Talk to her after you finish the 2nd dungeon and you
can play some cool mini-games (guarding her while she walks to clock town, and
kill off ghosts to protect her house) to gain useful items. She looks like the
girl in Ocarina of Time as well.


-------------------------------------------------------------------------------
                             SKULL KID (STALKID)
-------------------------------------------------------------------------------

   This evil thief is nothing but trouble. In the opening scene, you will find
him robbing you of your Ocarina and your beloved horse, Epona. He hangs out
with 2 little fairies, who are sort of like his evil minions. What makes him
so evil? He's wearing the Mask of Majora, which has unbelievable powers. You
will encounter him early in the game, right after he takes your valuables
you must give chase.

-------------------------------------------------------------------------------
                                  TATL (CHAT)
-------------------------------------------------------------------------------

   This is 1 of Skull Kid's "minions" and strangely, Tatl looks very similar to
Navi. After Stalkid transforms Link into a Deku Scrub in the beginning of the
game, Tale will follow him, so Tatl decides to join you and help you get back
to Hyrule. So, I guess you could say that Tatl is evil, but a good kind of
evil. Tatl will act the same way Navi did in Zelda: OoT, gives you important
information about enemies, signs, items, etc.

-------------------------------------------------------------------------------
                                  TALE (TRAIL)
-------------------------------------------------------------------------------

   The 2nd, black fairy of Stalkid's, Tale really has no significance in the
game. He just likes to hang around with Stalkid and help him do his dirty
deeds by stealing from people. It may seem that Stalkid treats Tale with very
little respect, but the 2 are inseparable. You won't receive much help from
Tale, he's not as kind-hearted as his buddy Tatl.

-------------------------------------------------------------------------------
                                   TWINROVA
-------------------------------------------------------------------------------

   Remember those 2 witch sisters from Zelda: OoT (they were one of the bosses)
well, they're back. Koume and Kotake (which make up Twinrova) are back, but
don't worry, they aren't villains anymore. You'll have to save Kotake early on
in the game by gaining some potion from her sister's potion shop in the swamp.

-------------------------------------------------------------------------------
                                     ZORAS
-------------------------------------------------------------------------------

   Wow, since the last time you saw these fishy people, they've now started
up a musical band. They live in the Great Bay, but their nice cool habitat
has become too warm for them to survive in, and to top it all off, their band
isn't going so well. You're job is to save their band, as well as their lives.


===============================================================================
 IV.  GAME OVERVIEW
===============================================================================

   Whether you have played all previous Zelda games, or this is the first one
you've played, this section contains vital information for the mechanics of
how this game works. Some information you find in this section may be old news,
but there is a lot of new stuff you must learn as well. I suggest all first
time players of THIS game read through this section.

-------------------------------------------------------------------------------
                           CONTROLLER CONFIGURATION
-------------------------------------------------------------------------------

   The controls are pretty much the same as in Zelda: OoT, however, they are
different depending on which mask you are wearing. Below are the controls for
normal Link, Deku Link, Goron Link, and Zora Link, each having their own
different abilities, plus there are some hidden combo controls for secret
moves for some of the characters link plays in the game.

Normal Link
-----------
A Button: Action button; Confirm
   A + Up: Roll
   Z + A: Overhead attack (Leap)
B Button: Cancel; Take out sword; Slash; (When tapped)
   B: Spinning Slash (When held; Uses magic)
Z Button: Z-Target enemy/item
   Z + A: Overhead attack (Leap)
R Button: Use shield
   R + Analog Stick: Move Shield in different directions
C-Up: First Person Mode
C-Down: Use set item
C-Left: Use set item
C-Right: Use set item
D-Pad: No Use
Control Stick: Make Link walk/run (depending on pressure)
   Control Stick + R: Move shield around
Start: Brings up Menu; Pauses game
L Button: No Use
Special Abilities: Link can swim in normal water, as well as can dive
for a certain amount of time.

Deku Link
---------
A Button: Twirling attack
   A: Burrow into Deku Launcher (when standing over launcher)
B Button: Shoots bubble (When tapped; After you gain the ability)
   B: Shoots larger bubble (When held)
Z Button: Z-Target enemy/item
R Button: Curl up into a ball; Used as a shield
C-Up: First Person Mode
C-Down: Use set item
C-Left: Use set item
C-Right: Use set item
D-Pad: No Use
Control Stick: Make Deku Link walk/run (depending on pressure)
   Control Stick + R: Move shield around
   Control Stick: Guide Deku Link while flying
Start: Brings up Menu; Pauses game
L Button: No Use
Special Abilities: Deku Link actually has 2 special abilities. Not only
can he jump 5 skips over water (before drowning) but he can also use Deku
Launcher pads to fly through the air.

Goron Link
----------
A Button: Curl into ball
   A + Control Stick: Roll (When pressed lightly)
   A + Control Stick: Spiked Roll (When held)
   A + B: Goron Stomp
B Button: Fire Punch
Z Button: Z-Target enemy/item
C-Up: First Person Mode
C-Down: Use set item
C-Left: Use set item
C-Right: Use set item
D-Pad: No Use
Control Stick: Make Goron Link walk/run (depending on pressure)
   A + Control Stick: Roll (When pressed lightly)
   A + Control Stick: Spiked Roll (When held)
Start: Brings up Menu; Pauses game
L Button: No Use
Special Abilities: Goron Link has several abilities, even a hidden one. He can
do a "Goron Stomp" to stomp down switches or open secret doors, plus he has
the ability to access what seems to be inaccessible areas using his roll
ability.

Zora Link
---------
A Button: Roll (like normal Link)
   A: Swim (when underwater)
   A: Dive (when on a platform)
B Button: Attack with sword (when tapped)
   B: Throw swords (when held)
Z Button: Z-Target enemy/item
C-Up: First Person Mode
C-Down: Use set item
C-Left: Use set item
C-Right: Use set item
D-Pad: No Use
Control Stick: Make Zora Link walk/run/swim (depending on pressure)
   A + Control Stick: Move while swimming (while underwater)
   Up + Down: Dolphin Jump (while underwater)
Start: Brings up Menu; Pauses game
L Button: No Use
Special Abilities: Zora Link is the only character capable of walking on the
floor of the ocean, along with swimming underwater, and throwing his two
swords at switches or enemies.


-------------------------------------------------------------------------------
                                  TIME SYSTEM
-------------------------------------------------------------------------------

   You may have noticed there is now an on-screen clock with the Day number,
and what current time it is. You will have a total of 3 days before the moon
falls and you get game over. Every hour in the game = 30 seconds in real life.
No, you don't have 3 days to finish the game but 3 days to finish up what you
are currently doing. For instance, say you are in a dungeon and it's Day 3.
You can play the "Song of Time" which will warp you back to Day #1, but you'll
also lose all of your current item inventory (rupees, arrows, bombs, sticks,
etc.) There are several songs which alter the game clock in all different
ways. You can increase time, decrease time, etc. using different songs.

   Keep an eye on your clock and make sure you aren't running low on time, and
don't worry about losing your place in the game. There are now owl statues,
which are located in almost every area of the game. Hit the statue to remember
your place, and you can warp to that location with a tune of your Ocarina.
This system may seem a bit complicated, but you will eventually get used to it
after the first 20 minutes of gameplay. Also keep in mind that some tasks can
only be accomplished at night, others during the day, and some must be done
at a specific time.

-------------------------------------------------------------------------------
                                  GAME SCREEN
-------------------------------------------------------------------------------

   The game screen is pretty similar to that of "Zelda: Ocarina of Time" with
a few changes and additions. In the upper left corner of the screen is your
health meter. You start out with 3 hearts, and gradually increase as you
collect heart pieces (4 heart pieces = 1 heart increase on meter.) Right under
that is your Magic Meter, which can be increased by collecting dungeon fairies
and taking them back to the great fairy (see the next section.) When you do
things such as shoot bubbles, power charge your sword, shoot fire arrows, or
anything that requires magic, you will lose a bit off your magic meter. To
replenish magic on your meter, collect a bottle of magic or a jug which
replenishes more.

   In the bottom-left corner is your wallet amount. This will display how many
rupees you have currently collected, and when in dungeons, you can see how
many Small Keys you've collected so far. You can increase the size of your
wallet by depositing 200 rupees into your bank account in Clock Town. Right
in the center of the screen (on the bottom) is your on-screen clock. You can
see the hour and minute hand, as well as what day it is here, make sure you
keep a watch on your clock, just to make sure you're not running low on time.
Moving along, in the bottom right corner is your mini-map. Some areas have no
maps, in which case there will be nothing here, but when you have a map of
a dungeon or a town, it will appear in a mini version here.

   Finally, in the top right corner of the screen is your action area. You
have the A and B buttons, which light up when you are supposed to press them
(for instance, when standing in front of a door, the A button will light up
on the screen, saying the word "Open" meaning you press the A button to open
the door) and you also have your 3 action buttons (C-Left, C-Down, C-Right.)
You are allowed to set 3 items to your action buttons (1 on each button) and
then when that button is pressed, the item that is set to it will be in use.
For example, say you have the Ocarina set to the C-Right button, whenever you
press C-Right, Link will take out his Ocarina. The game screen is pretty much
the same as Ocarina of Time, with the addition of the on-screen clock.

-------------------------------------------------------------------------------
                                DUNGEON FAIRIES
-------------------------------------------------------------------------------

   A nice little puzzle has been added to the game (sort of replacing the Gold
Skulltulla quest in Ocarina of Time.) In each dungeon (Woodfall Dungeon,
Snowhead Dungeon, etc.) you have an optional little game to play. Hidden in
each dungeon are 15 fairies, they can be in treasure chests, floating in
bubbles, inside enemies, behind blocks, in pots, and almost everywhere else.
Your goal is to collect all 15 of them, and take them to the nearby fairy
fountain (there is a fairy fountain near every dungeon) and you will be
rewarded for finding them all. If you're having trouble finding all of the
fairies, my Walkthrough below has all of their locations in all of the
dungeons you'll encounter in the game.

   Remember, this is totally optional, but it is rather useful because you
can maximize your Magic Meter, or receive other helpful rewards. You will also
notice that some fairies are blue, while others are yellow. There is no
difference between the colors of the two, it just adds a little variety to the
game, rather than having the same color all the time. This new feature kind
of replaces the Gold Skulltulla collection (which was found in Ocarina of Time)
but it's totally up to you whether you want to collect the fairies or not, it
is not mandatory, but if you do collect them, it's beneficial to your game.

-------------------------------------------------------------------------------
                              THE OCARINA & SONGS
-------------------------------------------------------------------------------

   A brief history of the Ocarina: In Zelda V (Ocarina of Time) Link first
received his Ocarina from a lovely girl named Saria. For those wondering what
an Ocarina actually is, it's a musical instrument with finger holes and a 
mouthpiece for playing different tunes. Throughout the game, you will learn
many, many songs on your Ocarina, each having its own purpose. Some songs alter
time, others help you proceed with the game, some are hidden (meaning you will
never learn them, but can still play them, hence why they are called "hidden"
songs) and the rest you learn from different people. The whole reasoning behind
the songs is to add some uniqueness to the game, after all, the Zelda series
is known for being unique.

   There is now a new feature with the Ocarina ("new feature" meaning that I'm
comparing it to Ocarina of Time) which is different instruments. That's right,
you can now play songs on other instruments other than the plain old Ocarina.
When you are Deku Link, you can play with a tuba, and as Goron Link, you can
play with a bongo drum set. This is a nice change from Ocarina of Time, as it
adds a variety of sounds to listen to. As you learn new songs, they are
recorded in your game status menu, so you'll never lose them once you learn
them. If you forget how to play a song, use the game menu as a reference on
the correct buttons to press.


===============================================================================
 V.  WALKTHROUGH
===============================================================================

   This walkthrough was composed from my own gameplay experience through the
game. If you find any errors in this Walkthrough, please notify me so I can
rectify them, and if you find this walkthrough on any other site besides
gamefaqs.com or gamewinners.com, please notify me A.S.A.P. because it is an 
illegal version. With that said, enjoy!


-------------------------------------------------------------------------------
                                 THE BEGINNING                                  
-------------------------------------------------------------------------------

   Link, in search of his beloved fairy, Navi, is riding Epona through the 
forest, calmly, quietly, when suddenly, 2 fairies appear. One appears to look 
like Navi (but it isn't) and the other is a darker colored fairy. These 2 are
Chat and Trail (JP) also known as Tatl and Tale (US). These 2 fairies stick
around with an evil creature named Stalkid. Tatl and Tale will frighten Epona,
who kicks Link off and onto the ground, where he becomes unconscious. Moments
later, Stalkid appears (wearing the mask of Majora.) He giggles a few times,
then walks up to Link, kicks him over and searches his pockets (yes, he's a
thief.) He finds the Ocarina, takes it, and begins to play notes.

   Link awakens at the sound of the Ocarina, and looks at Stalkid. Startled,
Stalkid hides the Ocarina behind his back, but it's too late. Link approaches
him, but just as he gets there, Stalkid hops onto Epona. The thrill music
begins to play, and as Stalkid starts to ride away with your Ocarina and your
horse, Link grabs on to Epona, and is taken alongside his horse. He can't hold
on for long, and eventually falls off to watch Stalkid get away with his 2 
most prized values. Link then picks himself up, and you are left to go after
Stalkid to reclaim your valuables.


-------------------------------------------------------------------------------
                                THE LOST WOODS                                 
-------------------------------------------------------------------------------

Items: Deku Nuts

   Alright, head north, where there are 2 patches of bushes on both sides of
the path. Cut them up to gain at least 5 rupees (you will need them for the
upcoming town) then continue north through the cave opening. Jump across the
platforms, and through the opening at the end. A cinema will show link falling
from the cliff all the way down to a little area. Floating in mid-air will be
Stalkid. He puts a spell on Link that turns him into a Deku Scrub, then laughs
a bit, and floats back through a door. When you are left to play again, go
through this door, and into the next room. Here, you will find some Deku
Launchers (flowers on the ground) which will Launch you into mid-air where you
can glide. Use the flowers to cross all the platforms, then land on the ledge,
and go through the door into the next room.

   This place has the same Deku Launchers, but much taller platforms. Float
over to the 2nd platform, and open the treasure chest to gain 10 DEKU NUTS.
Continue gliding across, from platform to platform (dodging the walls in 
between) until you reach the end, where a Deku plant will be standing. Ignore
him for now, and go through the door into the twisted hallway. A FMV with
motion blur engages, and you are taken to the next room (which happens to be
the inside of the Clock Tower.) When here, follow the ramps leading upward, 
where the Happy Mask Man is waiting. He will converse with Link, then let him 
be on his way. Go through the big double doors to be brought into Clock Town,
the first town of the game.


-------------------------------------------------------------------------------
                                  CLOCK TOWN MAP
-------------------------------------------------------------------------------

                             ### ^ ###   ###################
                 ############### | #########              ##
                 ##         North Exit   Buy Map          ##
               ####                                       ##      #########
                <-- Fairy Fountain                        ##      ##     ##
               ####                          Balloon      ##      ##     ##
                 ##              Main Town                ##      ##  ^  ##
                 ################### | #####################      ##  |  ##
   ############     ################ v ##################   ########  |  ####
 ####         ########                                 ########Observatory ##
 <-- West Exit                 ###############         ##                  ####
 ####         ########         ##   Clock   ##         ##      Bomber Kid    
   ##  Left   ##    ##         ##   Tower   ##         ##                  ####
   ##   ########    ##         ###############         ##Bldg.             ##
   ##   ##          ##                                 ##                  ##
    ##   ##         ##                                 ##     Right Side   ##
     ##   ##        ##        Main Part of Town        ##                  ####
      ##   ##       ##                               ####                    
  #### ##   ##########                               ##                    ####
 ##  ## ##    Main -->                               ##                    ##
##    ## #############                               ####                  ##
##     ###############                                 ##########          ##
##  Lake Area        ##                                 ##########         ##
##              #######           South Exit              ###   #############                 
##################   ################ | #####################################
                                   ## v ##


-------------------------------------------------------------------------------
                                  CLOCK TOWN                                    
-------------------------------------------------------------------------------

Items: Town Map, Fairy, Moon's TearDrop, Land Owner's Paper
Heart Pieces: 2

   In order to make your way around town with ease, you'll need to get a map.
From the starting point, turn around and go up the ramps to the right, and head
through the opening at the top. This leads you into a new area with a kid
shooting at a balloon. Near the exit of this area, you will find a tiger faced
elf who draws maps for a living. Buy the Clock TOWN MAP from him for 5 Rupees
(buy the other one for 40 if you have enough) and go back to the main area of
Clock Town (where you first started.) Using your brand new map, follow it all
the way to the southwest of Clock Town, where there is a lake, and a bridge.
Hovering over the lake is a FAIRY, hop over to it (in as few jumps as possible)
to collect it. Now go back to the place where you got the map.

   In this area is a little fence with an opening next to it. Walk through the
opening and into the Fairy Fountain. Drop off the fairy you got earlier, where
she will join up with all the other fairies and turn into one Great Fairy. The
Great Fairy (who still has that laugh from Zelda: OoT) will give Deku Link a
new Magic Meter as well as a new ability, Bubble Shooting! Hold down the B
button to blow a bubble, and release it at the desired size to shoot it at a
specified object or person. However, if you hold B too long, the bubble will
pop before you even get to fire it. Leave the Fairy Fountain, and test out your
new ability by firing a bubble at the blue balloon in the sky. Once you pop it,
the little kid (who has been trying to pop it) will become upset.

   Talk to him, and he will offer you a little game of Hide and Seek. He and 
4 of his buddies will hide from you (all within Clock Town) and give you
exactly 1 day (24 hours) to find all of them. This will be rather easy and
rewarding at the end. The first 2 kids are in this very area, one behind the
tree and one behind the slide (they will try and run from you, so give chase
if they attempt escape.) Once you catch those 2, make your way to the right
of town (use your map) where the next 2 are. One is on top the roof holding
a chicken, and when you approach him, he flies down (follow him until you
catch him.) The next one, you must use a Deku Launcher to capture. Fly up to
the roof near the Deku Launcher to get him.

   The final one is on the left side of town (use your map) and he's just out
in the open, not very hard to catch. Once you catch him, you will be
transported back to the area where you got the map, where the 5 kids will all
turn around revealing numbers on the back of their shirts. This is a password,
so remember it (you can always ask the kid on the roof if you forget.) Go to
the northeast part of town, where a kid (similar to the ones you just caught)
will be blocking you from going into a new area. Give him the password to make
him move, then walk down the ramp and into the underground area. Hop the water,
and kill the Skulltulla that drops down. When you come to the room with the
balloon, pop it so you can climb the ladder.

   Break the pots for some extra money, then go up the colored stairs to the
top of the observatory, where an old wise man is looking through his telescope.
Talk to him and he will offer you a look, use A to zoom and B to cancel. Aim
the telescope towards the top of the Clock Tower, and zoom in to see Stalkid.
A FMV will play, showing the moon shedding a teardrop that lands right outside,
followed by Stalkid giving Link an obscene gesture. Go through the door, which
leads to the outside of the observatory. Walk over the MOON'S TEARDROP to pick
it up and put it in your item stash. Go back through the observatory, and out
of the underground area with the water, back into the main part of Clock Town.
Near a set of stairs is some water with a Deku Launcher next to it, head here
to see a Deku Scrub fly from above with 2 bags in his hand.

   He will land on the Deku Launcher, and requests a Moon TearDrop from you.
Set the Moon's TearDrop to one of the C-Buttons, and give it to him. In return,
he will give you the LAND OWNER'S PAPER (a.k.a. - a map) and fly away with 3 
bags, allowing you to use the Deku Launcher. Now all you can do is wait until 
12AM on the 3rd day to proceed, so in the meantime, you may as well collect 
some heart pieces. Go back to the area (all the way north) where you got the 
Town Map, and use the boxes/platforms near the slide to reach the tree, which
has a HEART PIECE located in between its branches. Now, make your way back
to the center of town, where the Deku Launcher is.

   Use it to launch yourself up on the small roof in the middle of the Clock
Tower, where you will find another HEART PIECE waiting for you to collect. 
Now, you must wait until 12AM on the 3rd night. If you wish, you can talk to 
the Scarecrow at the observatory to speed up time. Once 12AM strikes on the 
3rd day, fireworks will be set off on top of the Clock Tower. The tower will 
fall revealing steps that lead to the roof. You now have 5 hours (5 minutes 
real-time) before the final day is over. Launch yourself on top of the little 
roof on the Clock Tower (where you got the Heart Piece) and climb up the stairs
to find Stalkid floating around, time for a fight!


-------------------------------------------------------------------------------
MINI-BOSS: Skull Kid (Stalkid)
-------------------------------------------------------------------------------

Items: Ocarina
Songs: Song of Time

   Stalkid uses his powers on the moon above in order to help him with the
battle. Anyway, he doesn't have any attacks, so you can't really get hurt. Just
shoot him once with your Bubble Shooter and he'll drop your OCARINA. Pick it
up, and Link will have a flashback of the time when Princess Zelda taught him
the SONG OF TIME (Zelda: OoT) he then re-learns the song now. When played, this
song will take you back 1 day in time (it will also save your game in the JP
version of the game.) The battle continues with Stalkid, but there is no way
you can defeat him, so just play the Song of Time to end the battle. You will
be left back in the main part of Clock Town on Day 1 again.


-------------------------------------------------------------------------------
                        ITEM COLLECTION #1 (CLOCK TOWN)*
-------------------------------------------------------------------------------

Items: Fairy, Notebook, Adult Wallet
Songs: Song of Healing
Heart Pieces: 2
Masks: Deku Mask, Great Fairy Mask, Mask of Explosion, Burru Mask
       Mask of Kerfay, Rabbit Hood, Mask of Staying up Late

   Remember, not all of the items, masks, and heart pieces have to be
collected now. I suggest you try and get them now, to help you with your quest
later in the game, but if you can't get them, or don't feel like getting them,
you can always come back later. Now that Stalkid is out of the way, go through
the double doors of the clock tower once again, and a rather odd conversation
will engage with the Happy Mask Man. He will teach you the SONG OF HEALING on
your Ocarina, which allows you to heal anybody that has a curse on them with
a mask. When you play the song, Link's DEKU MASK will come off, and you will
gain it for one of your masks. Finish the conversation with the Happy Mask
Man, then leave the Clock Tower and go back to the south, where the river is.

   Remember that FAIRY hovering over the water before? Well, there is now
another one in the same spot. Hop in the water to get it, then take it back to
the Great Fairy over in the Fairy Fountain where you got the Town Map earlier.
Once you re-join all the fairies again, the Great Fairy will appear and give
you the GREAT FAIRY MASK, which will attract roaming fairies in caves when
worn. A lot of obstacles in Majora's Mask are time-based, meaning you can only
do them at certain times on certain days. At 12AM on any day, go to the area
where you got the Town Map, and you will see an old woman walking by with a
bag in her hand. Moments later, a thief will come along, snatch the bag and
try to escape, leaving you to catch him.

   Hit him with your sword before he escapes through the exit, and he will drop
the bag. When he finally leaves, you will be rewarded with the MASK OF
EXPLOSION (given by the old woman) for your heroism. Now, if you hurry, you
can get another mask at the same time. Run down to the south where the river
is located, and you will find a man playing his music box (he looks as if he
is the man from Zelda: OoT.) Talk to him, and he will give you the BURRU MASK,
which looks like a bird's face. When worn, press the B button, hold it and move
with the Control Stick to do the Chicken March. When it is daylight once again,
go to the north part of town (where you got the map), and as normal Link talk
to the bomber kid shooting at the balloon to play the hide-n-seek game again.

   Find the 5 bomber kids once again (see above for locations) and you will
receive a NOTEBOOK (also known as the Log Book) with which you can record your
events in (you will record faces and items in this book as you talk to people
and collect new items/masks.) Don't go too far, because if it's between 10AM
and 8PM, head through the door next to the kid who was blocking your path.
Once inside, go into the door on the right, and talk to the woman sitting in
the chair. Say Yes, and she will give you the MASK OF KERFAY to add to your
collection.

   There is a man on the left side of Clock Town (refer to your map) who runs
a bank. You can deposit and withdraw money with him. Go just outside of Clock
Town, chopping up the plants to gain at least 200 rupees, then take them back
and deposit them with the man to receive the ADULT WALLET. If you have the
patience, go out and collect up to 5,000 rupees and the man will give you
a HEART PIECE. Now, to get the last mask here for a while, fast forward
to the 3rd day using your Ocarina (C-Right, C-Right, A, A, C-Down, C-Down) or
the Scarecrow in the observatory (or the one in the store.) At 10PM on the 3rd
day, make sure you have 500 rupees, then go to the store on the left side of
town to purchase the MASK OF STAYING UP LATE.

   On the 3rd night, at 12AM, leave Clock Town through the south exit, and
walk along the southwest path (fighting the enemies as you go.) You will soon
come to Romani Ranch, where you will find Epona, you can't get her just yet,
so go into the back of the Barn, where there will be a man sitting, upset. He
will tell you that his chicks won't hatch into Chickens. Put on the Burru Mask,
hold the B button, and march around, collecting all the chicks so they follow
you (there are 10 chicks total.) Once they have all been collected, they will
mature, 1 by 1 into full grown chickens. The man will reward you for your
kind deed with the BUNNY HOOD, which allows Link to run faster and jump farther
when worn.

   Head back into Clock Town, and put on your new Bunny Hood. Search around
town to find the mailman (the guy who is running with a bag) and follow him
around, until he eventually stops at his house, follow him inside. Talk to
him while he is sitting on his bed (make sure you have 3 rupees) and he will
offer to play a time game. He starts the clock, and if you stop it on exactly
10 seconds, you will gain a HEART PIECE. When you are all done collecting 
the items (if you want to collect them) leave through the south exit of Clock 
Town.

*Most items here are optional, but I suggest you collect them for future use
 in the game, that way you won't have to come back later.


-------------------------------------------------------------------------------
                                   THE SWAMP                                   
-------------------------------------------------------------------------------

Items: Bottle, Red Potion, Camera
Heart Pieces: 2

   Once out of Clock Town, take the straight path up to the tree where you will
see a cinema of Stalkid and his 2 fairies (if you didn't see it on the way to
Romani Ranch, you'll see it now.) Go past the tree with the carving on it,
into the next area, where there are several trees. First, kill the bats near
the first tree, then climb up the tree to the top to find a HEART PIECE [5].
Continue following the same path into the next area with water and a building.
Here, you will see a cinema of a witch flying out from the building, then you
are left to play. Climb up the ladder and give the Land Owner's Paper to the
Deku Scrub, then use the deku launcher to fly up to the roof of the photo hut
to get another HEART PIECE. Find the lilly pads, and follow them until you 
come to dry land again. Go through and into this new area, and make your way 
to the back of the hut to find a cave entrance, go inside.

   Here, you will find a monkey, put on your Bunny Hood, talk to him and follow
him through the caves, where he will lead you to Kotake (one half of Twinrova
from Zelda: OoT) who is lying on the ground, in need of some red potion. Exit
the cave, and climb the ladder leading into the hut. Talk to Koume (the sister
of Kotake, making up Twinrova from Zelda: OoT) and she will give you a BOTTLE
of RED POTION to take back to Kotake. Go back into the cave, and follow the
monkey to Kotake. Take off your Bunny Hood before talking to her, and set the
Potion to one of the C-Buttons. Then talk to her and when she asks you to press
the C-Button you have the potion on, do so to give it to her (if you drink it,
you'll have to go and buy some more from Koume.)

   She will fly away, leaving you to play again. Exit the cave, and you will
be confronted by 3 monkeys. Talk to them, and follow them once again to the
area you were previously in. Climb the ladder, and go into the Photo Hut. In
the little hole in the wall, you will see Kotake, talk to her and you will
receive the CAMERA as well as a free boat ride. Take the boat, until it asks
if you want to get off. Say yes, and put on your Deku Mask when you get off.


-------------------------------------------------------------------------------
                                 DEKU KINGDOM                                  
-------------------------------------------------------------------------------

Items: Magic Beans
Songs: Sonata of Awakening
Heart Pieces: 2

   Go straight through, and talk to the Deku Scrubs blocking your way and they
will move. Continue going north and into the next room, where you will find
the Deku King and his people. Talk to the king to find out the Princess has
been kidnapped. Take out your camera and get a good picture of the king, then 
talk to the monkey on the left side of the room (when facing the king.) Now 
leave, and the monkey will confront you outside. If you haven't bought any 
MAGIC BEANS yet, go through the maze (either door on the left/right) and drop 
through a hole in the ground to find a salesman who will sell them to you. You
can also drop through one of the holes in the maze to find a HEART PIECE.
Once you have the beans, go back to the outside area and use the lilly pads to 
cross over the poisonous water (the right side.) 

   At the end, you will find a dirt patch where you can plant the magic beans. 
On the 2nd day, it will rain, and the plant will grow into a transportation 
leaf (if you don't want to wait for the 2nd day, you can get some water from 
the Photo Hut.) Use the leaf to go on the top part of the maze you saw before.
You will have to use the Deku Launchers to go through the maze. If you fall, 
go back and use the transportation leaf, because you must stay on the top part 
of the maze. Use the Deku Launchers to cross over both sections of the maze to 
get where the monkey was inside the throne room. On the way, to kill the Deku
Scrubs, use your Bubble Shooter from a distance, one shot should kill them.
Talk to the monkey, then take out your ocarina. 

   The monkey will teach you the SONATA OF AWAKENING, followed by some Deku 
Scrubs coming and throwing you out of the Deku Kingdom. If you wish, you
can take the picture over to the camera guy in the Photo Hut for a HEART
PIECE or you can wait until later to drop it off. Take the lily pads to the 
right, but this time, jump to the platform with the Deku Launcher on it. Launch
up to the cave entrance above your head, and go through it into the pathway to 
the Woodfall Dungeon.


-------------------------------------------------------------------------------
                               WOODFALL DUNGEON                               
-------------------------------------------------------------------------------

Items: Small Key, Dungeon Map, Compass, Fairy (15)
Bosses: Metal Dinalfos, Gekkho, Odoruwa (Dungeon Boss)
Songs: Song of Big Wind
Heart Pieces: 1

   As you first enter, shoot bubbles at the Dragonfly that is coming at you. 2
shots will kill it. Use the Deku Launchers to go from platform to platform
until you reach the end. You will find a big slab of rock, read it to learn
the SONG OF BIG WIND, which allows you to warp to any owl location you've
been to (to gain an owl location, hit an owl statue with your sword whenever
you see one.) Launch across the waterfall, and go through the opening into a
water-filled area. Take the path to the right, killing the charging enemies
that come at you (2 shots with the bubble shooter.) If you launch over to a
lone platform on the left side of the room (it has a treasure chest on it) you
can get a HEART PIECE. Launch over to the platform near the north of this 
area.

   As Deku Link, stand on the little platform and play the Sonata of Awakening.
A large structure will rise from the watery depths below will rise, allowing
you to launch over and enter it. This is the Woodfall Dungeon. In each dungeon,
you must find a total of 15 fairies hidden within, if you find them all, you
rewarded. Once you get inside the dungeon, put on the Great Fairy Mask to 
attract Fairy #1. Morph into Deku Link, and use the Deku Launchers to go
across the platforms. On the 2nd platform there is a treasure chest containing
Fairy #2. Continue to the last platform, and go through the door. Walk down
the ramp on the left, and kill the plant down below for Fairy #3. Use the
Venus fly trap plants in the water to get to the door on the other side.

   Before entering the door, hop to the platform on the right with a bunch
of pots on it. Break one of them to get Fairy #4, then go back and through
the door. Use the Deku Launcher in the center of the room to float up to the
ledge where you will receive a SMALL KEY inside the treasure chest. Use the
Deku Launcher to go into the next room (the doors will bar when you enter.)
You must kill these 3 enemies in order to leave the room, and unless you have
bombs, you'll have to use the Deku Launchers to your advantage. Burrow into
a Deku Launcher and wait for the enemy to cross over you, then launch up on
them to kill them. When they are all defeated, the door will open and you
will receive the DUNGEON MAP from the treasure chest.

   Make your way back to the main room, hopping across the Venus fly trap
plants, over to the locked door. Use your small key to open it, and go through
into the next area. Push the box that's blocking your way forward a little bit,
then take the right twisted path until you come to the Skulltulla that drops
from above. Kill it to get Fairy #5, then continue along the path, pushing the
block out of your way once again. Go back to where you killed the Skulltulla,
make sure you are young Link, and put on your Bunny Hood. Light a Deku Stick
with the fire, then run along the path, and light the un-lit torch to open
the door. Go inside, to find 2 dragonflies, kill them using the Deku Launchers,
and collect the COMPASS in the chest.

   Leave back into the room you were just in, transform back into normal Link,
and put on the Bunny Hood. Light another stick with the fire, then run up the
stairs, and light the un-lit torch at the top (watch out for the bats, they may
knock you off the edge of the cliff.) Jump across the gap over to the middle
platform (you can jump farther when wearing the Bunny Hood) then jump to the
left to burn the cobwebs blocking your path. Kill the plants, and continue
north up the stairway. Go through the hallway, and into a very dark room. Kill
all the shadow creatures to gain Fairy #6 from a treasure chest. Once finished
doing that, light a Deku Stick with the torch in the middle of the room, then
run around the edges of the room to light the 3 torches.

   This will open the barred door, allowing you to pass. In this next room,
just ignore the dragonflies, and use the Deku Launchers to cross the room.
If you are hit by a dragonfly, and you don't fall all the way down through the
hole, you can just use the stairs to climb back up, otherwise you'll have to
use your map to get back up. Once across the gap, go down the stairway, and
step on the switch as normal Link. 2 ladders will appear, but first go through
the door right in front of you. Take the right path, and go through the door
to engage in a mini-boss fight with Metal Dinalfos.


-------------------------------------------------------------------------------
MINI-BOSS: Metal Dinalfos
-------------------------------------------------------------------------------

Items: Fairy Bow, 30 Arrows

   This is semi-easy battle. The Metal Dinalfos only has 2 basic attacks. First
he will slash at you with his weapon, then after you give him a shot when it's
safe to do so, he will breath a stream of fire. To defend his attacks, use
your shield (Left) and then attack when he does his leap attack. When you hit
him, he will blow fire at you, just back away to avoid this one. Continue this
method until he's defeated, where a treasure chest will then appear. Open it
to gain the FAIRY BOW already equipped with 30 ARROWS. Leave back out through
this door, and test out your new arrow.

   Use your new Fairy Bow by aiming at the eyeball across the room. Shoot it 
to make the middle platform down below start moving up and down. Transform 
into Deku Link, and launch over to the platform, then launch to the ledge
from there. Go through the door and another mini-boss battle will engage, this
time it's with Gekkho.


-------------------------------------------------------------------------------
MINI-BOSS: Gekkho
-------------------------------------------------------------------------------

Items: Boss Key

   A bit more difficult now. First, hit Gekkho a couple of times, he will then
summons his buddy, who will aid him in battle. As Deku Link, burrow into a 
Deku Launcher and wait for the tuttle to come over you, then launch to knock
Gekkho off. Now is your chance to hit him, use Z-Targeting and your Fairy
Bow, hit him, then transform back into Deku Link and repeat the process until
he dies, opening the barred door. Go through, and open the chest to receive
the BOSS KEY. Leave these 2 rooms, and go back to the main room. Stand on the
little switch you stood on earlier, and shoot and arrow through the fire, so
it lights the torch on the very large flower in the middle of the room. If
done correctly, the flower will begin to spin.


-------------------------------------------------------------------------------
                         WOODFALL DUNGEON (CONTINUED)                           
-------------------------------------------------------------------------------

   Run around to the other side of the upper level, break the bubble to get
Fairy #7, and jump across onto the spinning flower. This part will be a bit 
tougher, because you have to have precise aim. Aim your arrow so it is aligned
with the un-lit torch on the lone platform across the way. When the flower spins
in front of it, shoot the arrow and hope it lights. Once it's lit, the door 
will open, allowing you to go through. Launch over to the platform with the
rupees on it, and kill the 2 dragonflies. Now, fly back over, and go up the
ledges on the right side of the wall, via the Deku Launchers. Collect Fairy
#8 on the way. Go up the left side to get Fairy #9. Head back up the right
side, and fly over to the lone platform. Pop the bubble with your arrow, and
use the Great Fairy Mask to get Fairy #10.

   Transform back into Deku Link, fly back to the top platform, and shoot an
arrow at the crystal across the room, this will turn the fire off on top of
each of the pillars. Quickly transform back into Deku Link, launch down to the
lower platform, from there launch to the 2nd pillar, and finally over to the
boss door. Take off the Deku Mask, break the pots, then go inside to fight
the first actual boss, Odoruwa.


-------------------------------------------------------------------------------
BOSS: Odoruwa (Dungeon Boss)
-------------------------------------------------------------------------------

Items: Heart Container
Masks: Guardian Mask #1
Songs: Commanding Vow

   Odoruwa has a primary weapon (a huge sword) but comes equipped with several
attacks. Start off by hitting him several times on the legs with your sword.
Once he starts summoning skulltullas from above, start using your arrows.
When you have a clear shot in view, shoot him with an arrow, and continue this
method of attack until you run out of arrows. Once again, hit him on the legs
with your sword, and watch out for his fire ring and gnats. When he spreads a
ring of fire around you, just stand there to avoid being hit. He will also use
his sword attacks, which can easily be dodged, and finally he uses gnats and
skulltulla's to attack you (these are a good source of hearts when you are low
on energy.) After your 3 repeated attacks, he will be defeated.

   Collect the HEART CONTAINER, then step on the glowing ground, where you will
gain the GUARDIAN MASK #1, as well as learn the COMMANDING VOW song on your
Ocarina, which will remove all poisonous water when played. You will then
be transported to the lair where the Deku Princess is locked up. When you are
left to play again, cut the vines blocking the path, and go into the room to
engage in a conversation with the Deku Princess. Use your empty bottle to
catch her, then leave back to Deku Scrub Village. Go to the throne room (where
the Deku king is located) and release the Princess. The monkey will be free
to go, and that's that. Now it's time to collect some optional items again.


-------------------------------------------------------------------------------
WOODFALL DUNGEON FAIRY LOCATIONS
-------------------------------------------------------------------------------
1. Right when you enter the dungeon, put on the Great Fairy Mask to attact
   the fairy towards Link.
2. Hop to the 2nd platform with the treasure chest on it, and open the chest
   to get the 2nd fairy.
3. Walk down the ramp to the left, and at the bottom, kill the Deku Baba
   plant to reveal the 3rd fairy.
4. Break the pots near the door before you enter to find another fairy.
5. Kill the skulltulla that drops down in the room with the pushing block
   and the fairy will pop out after the skulltulla is dead.
 
More to come...


-------------------------------------------------------------------------------
                        ITEM COLLECTION #2 (THE SWAMP)*                        
-------------------------------------------------------------------------------

Items: Arrow Carrier (40), Bomb Bag, 20 Bombs
Masks: Mr. Pig Mask, Mask of Kamoro
Heart Pieces: 2

   In Deku Scrub Village, transform into normal Link and put on the Bunny Hood,
take the left path (you can swim through the water now) and go through the now
open cave. Talk to the Deku Scrub inside, and he will challenge you to a race.
If you manage to keep up with him all through the cave (using the Bunny Hood)
he will reward you at the end with the MR. PIG MASK. Leave Deku Scrub Village,
and go back to the Photo Hut, as normal Link, talk to Kotake at the hole in
the wall, but instead of giving you a normal boat ride, she will give you a
little mini-game to play. You will ride the fairy all the way around The Swamp,
and back to the Photo Hut, along the way, Kotake will follow with a target
hanging from the end of her broom. 

   Your goal here is to hit at least 20 targets before the ride is over. If
you hit Kotake a maximum of 10 times, you automatically lose. It costs 10
rupees to play again, so make sure you have enough money. Once you hit the
target at least 20 times, you will be rewarded with a HEART PIECE. You
are pretty much finished with The Swamp area for now, so head back to Clock
Town. Go over to the Archery Game building to play for 20 rupees. Your goal
here is to hit at least 30 red Octorocks before the time is up. If you succeed,
you will gain a new ARROW CARRIER that now carries 40 arrows. On the 1st day,
at 12AM, take the north exit of Clock Town, and follow along the fence to the
left. You will see a man dancing on top of a mushroom-shaped platform.

   Play the Song of Healing to cure him, and you will gain the MASK OF KAMORO.
Make your way back into Clock Town, and on the 1st or 2nd day, go to the left
part of town, wearing the Mask of Kamoro in front of the dancing twins, press 
B to teach them a new dance to get another HEART PIECE. In this same area,
go into the Bomb Shop, where you can buy a new BOMB BAG for 50 rupees, and it's 
already filled with 20 BOMBS. Take the north exit of Clock Town, and go 
straight.

*Most items here are optional, but I suggest you collect them for future use
 in the game, that way you won't have to come back later.


-------------------------------------------------------------------------------
                         DEATH MOUNTAIN/GORON VILLAGE                           
-------------------------------------------------------------------------------

Items: Village Map, Lens of Truth
Masks: Goron Mask
Songs: Goron Lullaby

   Go down into the snow area, and up the ramp where you will be blocked by
some icicles. Z-Target the icicle above, and shoot 2 arrows at it so it will
fall and break the ones blocking your path. Continue into the next area, using
your map as a reference of where to go. You will now be blocked by some big
snowballs. Use a bomb to get rid of them and continue along the path, until
you finally arrive at Goron Village. Head south to find the owl statue, hit
it with your sword to remember your place. Talking to the Goron on the
platform reveals that he's hungry and wants some food, but you'll get to
that later. Death Mountain has frozen over and if you don't help fix it, all
the Gorons will die off. Find the path you haven't gone through yet, which
will lead you to a series of bridges.

   On the 2nd bridge, you will see the elf who sells maps floating with this
balloon. Shoot and arrow at it to make him fall, and buy a VILLAGE MAP for
20 rupees. Continue along the bridges and into the next area. Walk down the
little wooden bridge and jump off the cliff to the lower grounds where you
will find the (real) owl perched on a wooden post. He will fly across the gap,
leaving feathers on each invisible platform. Using his feathers as a guideline,
jump across each invisible platform and go through the cave at the end. Chop
up the bushes for some bombs, then open the treasure chest to gain the LENS
OF TRUTH. Put on the lens of truth and blow up some of the boulders in here
to find some extra rupees.

   Leave this cave, and use the Lens of Truth to see the invisible platforms,
cross back over them and onto the other side, where you will now see the ghost
of a Goron (who died because of the cold weather, you can only see him when the
Lens of Truth is on.) He will ask you to follow him to the Goron graveyard.
Remove the Lens of Truth and follow his shadow, periodically using the Lens
of Truth in order to continue (when you see his shadow stop moving, put on the
Lens of Truth to make him start walking again.) He will lead you all the way
to where you first entered, and over to some platforms in the water. From here,
put on the Lens of Truth, and jump across the water. You will now be able to
see the invisible ladder, so climb up to the top and go into the graveyard.

   Talk to the goron ghost, then play the Song of Healing to remove his curse,
and you will gain the GORON MASK which allows you to transform into a Goron
whenever you want. Put on the mask, and pull the tombstone from the back, which
will ventilate a pool of hot water into the graveyard. Turn back into normal
Link, and fill your bottle with hot water, go outside the cave and dump it on
the frozen Goron to revive him. Go back in and get some more hot water in the
bottle, then put on your Bunny Hood, leave the cave, do a dive into the water
below and go all the way back to where you got the map (you must be quick, or
the water will turn cold.) Go down to the lower area here (where the giant
snowballs are) and go near the north end.

   As Goron Link, punch the giant snowball to reveal an old, frozen Goron.
Dump the hot water on her to revive her, then talk to her as Goron Link.
You won't get much from her yet, first you must continue into the next area.
Head to the lower grounds until you see a closed door. Do the Goron Stomp to
open it (A + B) and go inside (alternatively, you can talk to another goron
up on the mountain and he will do the Goron Stomp to open the door for you,
but it's much easier to do it yourself.) You will hear a baby crying. Talk to 
all the people in the village, then go up to the top level and talk to the 
baby. 

   Now, leave this village and go back to where the old frozen Goron was. She 
will be frozen once again, so get more water and unfreeze her (you can get water
from the hole in the ground here once you get rid of the ice.) Talk to her and 
she will teach you part of the Goron Lullaby (she forgot the ending to it.) 
Once you've learned the first part, go back into the area you just came from, 
use the Goron Stomp to open the secret door and go inside once again. Head 
straight up to the baby, and play what you know of the Goron Lullaby to make 
the baby stop crying. He will teach you the ending of the song, then fall 
asleep along with the other 2 gorons in this room. Leave Goron Village back
to the main area (where the log cabin is) and take the northeast path.

   Before, this area was inaccessible because of the gaps. Now, as Goron Link,
you can roll over them. Go up the path, avoiding the rolling snowballs and
rolling over the gaps. Soon you will come to a new area, known as the Snowhead
Dungeon, when you first enter, hit the owl with your sword. Looking straight
ahead with the Lens of Truth shows that a giant Goron is blowing his breath
making it impossible for you to pass. Take out your ocarina as Goron Link and
play the Goron Lullaby to make him fall asleep and get out of the way. Go up
the spiral ramp which leads to the Snowhead Dungeon itself, go inside.


-------------------------------------------------------------------------------
                               SNOWHEAD DUNGEON                                
-------------------------------------------------------------------------------

Items: Dungeon Map, Small Key (2), Compass, Fairy (15)
Mini-Bosses: Wizrobe (Phase 1), Wizrobe (Phase 2)
Bosses: Goht

   When you first enter, you will see a block hidden by some icicles. Punch
them (as Goron Link) to get rid of them, then push the block inward. In the
next room, kill the wolf and go through the door on the right. This room holds
a bridge with molten lava below. Back up all the way, and charge up Goron
Link's roll ability, then when no more icy breath is being blown, roll across
the gap in the bridge and onto the other side. Transform into normal Link and
jump over to the platform, then go through the door. Open the treasure chest
inside this room to receive the DUNGEON MAP, as well as pick up Fairy #1 on
the side of the room. Go back out, and into the other door. Run straight
across the platform here and into the next room.

   To the right, you will notice a stack of 2 blocks on the wall. Pull them
out to reveal a hidden room, with a treasure chest inside. Open the chest to
get a SMALL KEY, then leave back through the door you came in. The only
opening left is the stairs, take them down to the lower level. Run around here
until you find a switch in a lava pit, step on it as Goron Link to make a
treasure chest appear in another lava pit. Open the chest to get the COMPASS.
Head back up the stairs, and through the blue door you first came through.
Spin back across the bridge (or climb the ladder if you fall) and go back to
the first room. Unlock the door across the way, and once in the next room bomb
the cracked wall as normal Link.

   Go up the stairs and hop up on the first platform in the next room. Watch
out for the icicles above, and jump to the next open platform. You will see
some white ice on the wall, jump over to it and you will crawl into a hidden
area with a treasure chest, containing another Fairy. Jump down, and hop onto 
the ledge on the other side of the room. Use Z-Targeting and fire 2 arrows
at the icicle hanging in the middle of the room. It will cause the ice block
on the middle platform to break, allowing you to jump across and break open
the giant snowball revealing a treasure chest with a SMALL KEY inside. Hop
down and go through the once locked door. This room contains a little puzzle
for you to figure out.

   See those circular platforms all over the room? Stand on the first one as
Goron Link, then do the Goron Stomp to press it down, causing the one in the
little ditch to rise. Transform back into normal Link, and jump across to the
other side. As Goron Link again, step on the other circular platform and do
the same thing. This time, a smaller platform will rise in the ditch, and you
will only have a limited time before it goes down. Run over to the first
platform you rose in the ditch, Goron Stomp on it to make it go down, then
as normal Link, quickly hop onto the small platform and up to the other side
where you can now go through the door.

   Roll across the gap in the bridge over to the other side. You will see a
pile of snow against the wall, roll across it to the other side of the
bridge. Don't go through the door here, but instead look straight across and
roll across another gap, then go through the door at the other side to engage
in a mini-boss battle with Wizrobe (Phase 1.)


-------------------------------------------------------------------------------
MINI-BOSS: Wizrobe (Phase 1)
-------------------------------------------------------------------------------

Items: Fire Arrows

   Wizrobe only has one attack: shooting a giant ball of frozen ice and you,
causing Link to freeze. There are 4 teleportation pads on the ground that he
uses to move. Once you see him on a pad, quickly run over to him as Goron Link
and give him a Fire Punch (before he shoots the ball of ice at you.)
Alternatively, as normal Link, you can shoot arrows at him, but they do little
damage and you'll end up wasting a lot of time and energy. Continue this method
of attack until Wizrobe becomes upset and clones himself 3 times. Now there
will be 3 clones and 1 real at the teleport pads, he's not too hard to find,
since his clones are transparent. Continue attacking the same way you have been
and he will soon be defeated, leaving you the Fire Arrows in a chest.


-------------------------------------------------------------------------------
                         SNOWHEAD DUNGEON (CONTINUED)                            
-------------------------------------------------------------------------------

Items: Small Key

   Roll back over the gap and the snow pile, and drop down to the lower level
(where the platform is.) Use your new fire arrows to melt the ice blocks in
front of each door. Go through the one to the right of where you got the first
small key. First thing you need to do in here is melt all of the ice breath
enemies here (there are 3 of them, shoot fire arrows to melt them) and a chest
will appear containing a fairy on the other side of the room. Next, using the
fire arrows, light all 3 un-lit torches before one goes out and you will have
access to a new room. Go through the door in the middle and transform into
Goron Link so you can Goron Stomp the circular platform here.

   Doing so results in the main platform rising all the way to the roof of
this icy dungeon. Go back to the room with the ice breath enemies and the
broken bridge. Melt all 3 of the enemies to make a chest appear, melt the
ice block to get to the chest, and open it revealing a SMALL KEY. Transform
into normal Link if you aren't him already, and jump across to the small
room where the Dungeon Map was. Stand on the platform in the middle of the 
room here, then shoot a fire arrow at the ice breath enemy up on the 2nd level,
followed by another fire arrow to the eyeball switch, which will make the
platform you are standing on rise up to the 2nd level, allowing you to jump
off and go through the next door.

   This leads back to the main room with the platform that was risen to the
top of the dungeon. Since you can't roll across the gaps anymore (because
the platform is blocking your way) you must use the snow piles on the sides
of the walls. Go up all the stairways, rolling over snow when needed until you
get to the top of the dungeon. From here, go through the door and into a new
room with 2 dinalfos in it. Kill them both, and continue through the next
open door. Now you will engage in another mini-boss battle, and it's with the
same guy again, Wizrobe.


-------------------------------------------------------------------------------
MINI-BOSS: Wizrobe (Phase 2)
-------------------------------------------------------------------------------

Items: Boss Key

   You'll be using the same tactics you did the first time, the only difference
is now Wizrobe has 6 platforms to teleport with instead of just 4 like the
first time. As he comes out of a teleportation pad, give him a fire punch as
Goron Link (or use arrows, but punching is faster and easier.) After a few hits
he will once again clone himself, but this time he'll have 5 clones instead of
3 (the clones are transparent, so he's easy to find) continue attacking like
you have been until he is finally defeated for the 2nd time. Collect the Boss
Key from the treasure chest, and leave this room. You must now lower the
main platform in order to gain access to the boss' lair.

   Head down to the bottom of the platform room (ground level of this dungeon)
and you will see 2 blue colored sections of the platform. As Goron Link, fire
punch each one of them out, causing the platform to decrease in size. Go back
up to the top of the platform room, and do the same thing with the last 2 blue
sections, until the platform is so small that you can reach the boss' lair.
From the top, jump down onto the platform, and roll through the giant snowballs
into the next room. Do a spiked roll across the gap in the bridge and use your
Boss Key to begin the next boss fight.


-------------------------------------------------------------------------------
BOSS: Goht
-------------------------------------------------------------------------------

Items: Heart Container
Masks: Guardian Mask #2

   When you first enter, you will see a horse frozen in a giant block of ice,
this is Goht. Melt him with a fire arrow to start the battle. This battle
strategy is rather simple, all you do is run around in circles, ramming Goht
as Goron Link until he dies. There is a bit more to it, however, Goht will
throw a lot of obstacles in your way, such as rocks, bombs, boulders, spikes,
etc. All you have to do is constantly do a spiked roll, chasing Goht around
in circles, running into his back-side until he dies. Rocks will not hurt you
if you roll into them, and you can collect magic from the pots. Once he's
defeated you will gain another Heart Container and the 2nd Guardian Mask. After
that, all the ice in Goron Village will melt, meaning you've saved the Gorons!


-------------------------------------------------------------------------------
                      ITEM COLLECTION #3 (GORON VILLAGE)*                     
-------------------------------------------------------------------------------

Items: Bottle, Gold Dust
Masks: Ribbit's Face
Heart Pieces: 4

   First thing you'll want to do is pick up the new mask, which can only be
done before defeating Goht. Before you go into the Snowhead Dungeon, go over
to the Goron Village (where the crying baby is) and you will notice several
un-lit torches all throughout the village. Go up to the room where the baby is,
light a deku stick and run through the village with your Bunny Hood lighting
each torch, until they are all lit. A big structure up on the ceiling with lots
of pots will begin to spin, and _your_ goal is to break the pots for something
special. As Goron Link, do a spiked roll from the top level of Goron Village
and break each pot 1 by 1, going back up to the top each time. Once they are
all broken, a piece of meat will fall from the last one.

   The meat is too big to carry as normal Link, so you'll have to be Goron
Link to pick it up. Take this piece of meat to the hungry Goron you talked to
earlier in the main part of Goron Village (the one standing on the platform)
and throw it to him. He will gobble it up, and in return give you a new mask
which allows you to talk to frogs, the RIBBIT'S FACE. Go back to Clock Town,
put on the Ribbit's Face, and talk to the frog in the lake area. There are a
total of 5 frogs you must talk to with this mask. One you just talked to,
the next appears after you defeat Goht in the Snowhead Dungeon, the 3rd and
4th are in the 2 dungeons, after you defeat Gekkho, they appear, and the final
one is in the swamp next to the Photo Hut (after defeating Odoruwa.)

   Once you've talked to all 5, the one in Goron Village will reward you with
a HEART PIECE. After defeating Goht, and Goron Village has melted back
into it's normal self, head over to the area with the actual Goron Village is.
You will see a cave opening now, go inside to find the Giant Goron. Talk to him
as Goron Link and he will give you a giant barrel of dynamite, pick it up and
walk all the way back to where the frozen old goron was earlier in the game.
Near the entrance of this area is a huge rock on top of some steep platforms.
Use the dynamite stick to blow it up and go through to the Goron Races. To
partake in a race, just talk to the baby Goron and you will be entered.

   Roll through the course, collecting magic from the green jars, and if you
end up placing in first, you will receive another BOTTLE with some GOLD DUST
inside. Later on in the game (after you get the Zora Mask) make sure you come
back to Goron Village, and in the area where the old frozen Goron was, you can
find a treasure chest underwater containing a HEART PIECE but you can only
get it with the Zora Mask. Go back near Clock Town until you are walking along
Milk Road. You will find some grass here, walk through it and you will fall
through a hidden hole into a room with an enemy. As normal Link, bomb it to
make it fly, then, as Goron Link, fire punch it continuously to defeat it and 
collect another HEART PIECE.

   Near each of the 4 exits of Clock Town are holes in the ground, you'll have
to find them within the radius of the town exit. In each one there is a large
gossip stone, which you can play the Goron Lullaby to, and it will turn red
in color. Do this to the remaining 3 stones in the other areas (one near each
exit of Clock Town) and you will be rewarded with a HEART PIECE. If you wish, 
you can also upgrade your sword now, see the "Side Quests" section on how to 
do that. Now, it's time to get your horse back!


*Most items here are optional, but I suggest you collect them for future use
 in the game, that way you won't have to come back later.


-------------------------------------------------------------------------------
                                 ROMANI RANCH
-------------------------------------------------------------------------------

Items: Epona, Bottle, Chateau Romani
Songs: Epona's Song
Masks: Romani Mask

   Now that Goron Village is no longer an ice tomb, head over to the area past
where you got the map. Once here, go to the giant Goron in his cave for the 2nd
time (1st if you didn't go to the Goron Races yet) and you will gain 1 giant
bomb for free (after the first time, he will charge 100 rupees per bomb.) With
this new bomb, warp to the owl statue near Milk Road, and take the bomb over to
where the man is chopping a big rock. Place the bomb on the rock to explode it
and go through to Romani Ranch (making sure it's still the first day, if not
you'll have to warp back in time.) Talk to the smaller girl (Romani) outside 
and you will see some UFOs abducting a cow, then you will be able to play a 
little challenge with your horse, Epona.

   Your goal is to pop 10 red, floating balloons while riding horseback. Ignore
the clock, as you have unlimited time to complete this challenge. Once you've
popped them all, you will learn EPONA'S SONG from Romani, as well as get your
horse, EPONA back (by playing Epona's Song, Epona will come to you no matter
where you are in Termina.) Now you can play some mini-games. Warp ahead 12
hours, and wait until it is 2AM, Romani will come out of her house and go
into the barn to guard the animals from UFOs. Go outside, and the UFOs will
appear shortly. Your goal here is to fend them off and make sure none of them
get to the barn. You can only kill them with arrows, and they come from all
sides of the barn. Continue killing them off until it's 5:30 AM.

   Once 5:30 hits, you will gain another BOTTLE filled with CHATEAU ROMANI.
Next, you can play a bodyguard! Talk to Romani and her sister inside their
house on the morning of the 2nd day and they will ask you to guard them from
thieves while they deliver milk to Clock Town. If you want to, go back to
their house at 6:00 PM on Day 2 to play this mini-game. Using your arrows, fend
off the thieves as you see them while on the way to Clock Town. If you manage
to make it safely, you will receive the ROMANI MASK. Now, it's time to start
with the next dungeon, so get on your horse and begin riding towards the
beach area near the west side of clock town.


-------------------------------------------------------------------------------
                              GREAT BAY/ZORA HOLE
-------------------------------------------------------------------------------

Items: Great Bay Map, Red Potion
Masks: Zora Mask, Stone Corro Mask
Heart Pieces: 1

   If you wish, you can buy a GREAT BAY MAP from the elf near Milk Road, but
you don't have to if you don't want to. Once you get to the beach, hop over
the fence with Epona and continue going until you reach the Great Bay. Park
your horse, and then look out into the ocean to see a gathering of birds.
Swim out to the birds to find a Zora who is lying face first into the water.
Talk to him, then get behind him and push him all the way to the shore, where
he will walk a few steps onto the beach and collapse. Talk to him, then play
the Song of Healing and you'll view a short cinema showing the story of his 
band, the Japas. Following that, the ZORA MASK will be yours. Transform into
a Zora, and swim out to the structure you see out in the ocean.

   You cannot climb onto the platform normally, so you'll have to do a diving
jump onto it, to do so, swim underwater from a little way back, then press down
on the Joystick to go down, and immediately press up on the Joystick to do a
diving jump and you'll land on the platform. Transform back into normal Link
and hit the owl statue with your sword to remember your spot, then swim back
to the beach. Go through the opening to the right into the next area, where
you will find a structure with the tail of a mermaid on top out in the ocean.
Swim out to this structure, and sink to the bottom (press the B button) where
you will find an enemy blocking your path. Hit it 3 times with your swords
to kill it, then continue through into Zora Hole.

   There really isn't much to do here as of yet. Once you get the hookshot
later in the game, make sure you come back here to help out the Japas (band)
and you'll get another HEART PIECE, but for now, all you can do is find 
the owl statue. Go into the 2nd opening, and take the path to the left of the
shop where you will find Princess Ruto along with an owl statue. Talk to her
as Zora Link, then hit the owl statue as normal Link. From where you are, play
the Song of Big Wind and warp to the owl statue in Clock Town. Take the south
exit, and go to the Swamp, where you can buy a RED POTION from Koume for 20
rupees. Once you have the potion, warp back to clock town and take the exit
to the east. Play Epona's Song, then ride Epona straight through to the
mountain terrain area.

   Hop over the 2 fences you come to (don't worry about the bomb enemies, you
can just run over them with Epona and no damage will be done to yourself nor
Epona) and equip the Lens of Truth. To the right, you will see a circle of
stones, use the Lens of Truth here and you'll find a fatigued soldier who is
in need of Red Potion. Talk to him, and press the C-Button holding the potion
when he asks for it to give it to him. He will drink it and reward you with
the STONE CORRO MASK which makes you invisible to Gerudo guards. Warp back
to the first owl statue in Great Bay, then jump into the water and swim to the
right of the owl statue until you reach the end (where the wall is.) Sink Down
(press B) and walk towards the beach along the wall.

   You will soon come to some boards along the wall (they have a skull with
crossbones on them) which can be broken by underwater swimming into them. Break
the second one from the left open and go through into the next area, climb out 
of the water, up the ramp and into the Gerudo Lagoon. As normal Link, put on 
the Stone Corro Mask so the guards won't catch you.


-------------------------------------------------------------------------------
                                 GERUDO LAGOON
-------------------------------------------------------------------------------

Items: Hookshot, 7 Zora Eggs
Heart Pieces: 1

   Look over to the left, where you'll see some ramps leading out of the water.
This is where you want to go. Jump down into the water, and hop onto a boat
when it comes along. Let it take you to this area, where you can get off and
go up the ramps. You'll notice a switch similar to the one in the Snowhead
Dungeon earlier. Transform into Goron Link, and Goron Stomp the switch which
causes the gate to open leading into an underwater maze. Below is a map of the
maze, and the correct path to take: 


               FINISH
                 ==
                 ===   ======                   
                 =     =---O=                
                 =     =|  |=                   X = Boards
                 =     =|  ---X---\             O = Push/Pull Block
                 =   ===|   =     |             --- First Path
                 =   O---   =     |             === Second Path
                 =          X     |
                 ======X=====   START


   Once you get to the end of the maze you'll find a pipe pumping sewage
upward, hop over the pipe to be taken up to the next level. Swim through this
area, avoiding the spikes on the ocean floor, and make sure you watch out for
the pipes pumping sewage on the sides of the walls. If you get caught in one
of them, it will push you out to the entrance of Gerudo Lagoon, and you'll have
to go through the maze again (even though it'll be easy because you moved all
the blocks already.) Hop up onto the ledge, and go through the door into the
next room, avoid the spikes and go up the ramps onto dry land once again.
You'll see a set of stairs, climb them and Fire Punch the barrels as Goron
Link to reveal a hidden switch.

   Step on the switch to open the locked door to the jail cell down below,
then quickly roll down the stairs and into the cell before the door closes
and collect the HEART PIECE. Go back up the stairs, and stand on the edge
of the platform as normal Link, then fire an arrow at the switch on the
platform across the way. This will open the gate below for a short time, so
transform into Zora Link, dive into the water and quickly swim through the
opening into the next area. Avoiding the bombs, swim _over_ the pipe pumping
sewage and continue through the corridor until you come to a ladder. Climb
it to come to a room with a switch, and a grated pipe on the ground. Step on
the switch which will open another switch on the wall.

   Quickly stand on the grated pipe and throw your swords at the switch on the
wall before it closes. This will cause water to flow through the grated pipe
you're standing on, lifting you up to the next area. Watch out for the spikes
above your head, they will fall if you step under them. Go over and climb the
ladder, and fire an arrow at the switch to open the door below. Go through
it to go outside again. Put on your Stone Corro Mask, then walk along the
ledge and go through the opening to get to the actual _inside_ of the Gerudo
settlement. Hop down (with the Stone Corro Mask on) and climb up the ladder
in the middle of the settlement. Cross the bridge and go through the door on
the other side (you may have to wait for the guard to cross before you can.)

   You will view a cinema here showing a conversation between 2 Gerudo guards
talking about how they kidnapped 7 Zora Eggs. Once the cinema is over, shoot 
an arrow at the beehive through the bars, causing it to fall and break open, 
spouting bees everywhere which will scare off the guards below. Go around the 
bend and hop down to this room. Open the treasure chest to get the HOOKSHOT. 
Now it's time to rescue those 7 stolen Zora Eggs. Make sure you have at least
3 bottles (you can do it with one, but it will take A LOT longer) and you
should also have upgraded to the Kongo Sword (see Side Quests section) but it
isn't mandatory. You can do it with the Kokiri sword and 1 bottle if you wish,
but it'll be a lot tougher than with them.

   The FIRST ZORA EGG is right in this room (where you got the hookshot) in the
tank over to the right. Use your hookshot on the ledge above the tank as normal
Link to get up there, then as Zora Link, sink down in the water and capture
the egg in a bottle. Now, it's time to get the SECOND ZORA EGG, and it's in
another room of the Gerudo settlement. Go outside so you are in the main
settlement (where the tower is) and make your way to the northwest area, using
the poles with your hookshot to get up there. Go inside, wearing your Stone
Corro Mask (if you have it) and walk right past the patrolling gerudo guard,
into the next room where you'll have to fight a guard.


-------------------------------------------------------------------------------
MINI-BOSS: Gerudo Guard
-------------------------------------------------------------------------------

   This is one easy fight if you have the Kongo Sword. Three slices from that
baby and this guard is toast. If you were unfortunate and didn't pick up the
sword, you're in for a little fight. Just attack her when possible and try to
counter her attacks until you defeat her. Once she's defeated, she will throw
a Deku Nut and magically disappear, unlocking the next door. Go through to find
another tank with the Zora Egg in it. Using the hookshot on the ledge above,
go up and dive down to get the egg in your 2nd empty bottle.


-------------------------------------------------------------------------------
                         GERUDO LAGOON (CONTINUED)
-------------------------------------------------------------------------------               

Songs: Bossanova of the Sea's Roar

   The THIRD ZORA EGG is on the right side of the settlement. Use your hookshot
to get up there and go through the door. Go past the guard with your Stone
Corro Mask on and into the next room, going past all of the guards, and up the
stairs to engage in another fight with a Gerudo guard. Since these guards are
so easy, I'm not even going to consider them as mini-bosses. Fight her the same
way you fought the other one until she is defeated and allows you to pass into
the room with the tank. Use the hookshot on the ledge above the tank, and
capture the 3rd egg in your last empty bottle. Since you can collect no more
for the time being, play the Song of Big Wind and warp to the first owl statue
in the Great Bay (the first one you hit.)

   Climb up the ladder and into the marine room. Climb up the ladder and drop
each egg into the marine tank, one by one until all of your bottles are empty
again. Now swim back to the Gerudo Lagoon and head back to the settlement to
get the FOURTH ZORA EGG, which happens to be located in the back of the
settlement. Use the hookshot poles to get up there, go through the door and
fight the last gerudo guard. She is a bit tougher than the first 2, especially
if you don't have the Kongo Sword. Try using bombs on her if you don't have
the Kongo sword, followed by slashes from the Kokiri Sword. Once she's gone,
go through into the tank room and capture the 4th egg, then warp back to the
owl statue in Great Bay, go into the marine room and drop the egg into the
marine tank, now for the remaning three eggs.

   From the first owl statue in Great Bay, swim a little northeast to find two
tall rocks sticking out of the water. As Zora Link, sink down and walk between
the two rocks to be transported to a little maze behind them. This maze is
a bit tough, because if you take the wrong path you are sent back to the
beginning of the maze. Basically, it's a game of "follow the signs." Walk
forward to the first sign, and follow it to the next sign. Then follow the
arrow signs until you come to the 2nd arrow sign. Do NOT follow this one, but
instead go past it to the one behind it, then follow the rest from there until
you come to the end of the maze, and the entrance to an underwater cavern.

   This cavern is very deep, and there are holes on the sides of the walls
with eels in them. First, sink down to the very bottom, and wait for the eels
to come out of their holes (there are 2 holes on each level) then throw your
swords as Zora Link at them and hit them twice to kill them. One of them has
the FIFTH ZORA EGG inside (you have to kill the eel to get it) and the other
has either a treasure chest with rupees or pots with hearts. Float up to the
next level and do the same thing, only now you'll have to land inside the hole
(right next to the eel) and hit it when it comes out. Get the SIXTH ZORA EGG 
and float up to the top level, where you must kill the remaining 2 eels and
collect the SEVENTH and final ZORA EGG in your last empty bottle.

   Unfortunately, you cannot warp underwater, so you'll have to float back
out of the cavern, but you don't have to go through that confusing maze again.
Just walk anywhere and it will take you back to the 2 rocks, where you can
then swim over to the owl statue or swim to the beach and warp there. Climb
the ladder and go into the marine room. Drop off the last three eggs into the
marine tank, and watch as they develop into tadpoles. Once they are all
tadpoles, they will form musical notes on the ladder of their tank. As Zora
Link, take out the Ocarina in front of the old guy and he will teach you the
BOSSANOVA OF THE SEA'S ROAR. Now, it's time to enter the next dungeon. Play
the Song of Big Wind and warp to the owl statue in Zora Hole.

   As Zora Link, play the Bossanova of the Sea's Roar to Princess Ruto and she
will sing it, causing a giant turtle (with palm trees on its back) to awaken
from the depths of the ocean. Once the cinema is over, use the hookshot on one
of the palm trees and the turtle will give you a free ride over to the Great
Bay Dungeon, enter it when you get there.


-------------------------------------------------------------------------------
                               GREAT BAY DUNGEON
-------------------------------------------------------------------------------

Items: Dungeon Map, Compass, Small Key, Fairy (15)

   There is a lot of machinery here, as you will soon notice. As Zora Link, hop
into the water and swim over to the northeast corner, then sink down and pull
the large turnkey to activate the water spout and the elevators. Swim back to
the entrance and hop onto the elevator on the left. Hop across, kill the
skulltullas above, then jump over onto the water spout and over to the other
side. Walk through the small corridor and into the main core room (this room
has the rotating blades, which causes the current in the water below.) Hop
down into the water, but stay on the top level (swimming with the current)
and go through the yellow opening. Once in this next room, kill a few of the
skeleton fish, and float up to the red platform.

   Use your hookshot on the treasure chest on the platform across the room and
open it to get the DUNGEON MAP, then drop down to the bottom of the water as
Zora Link and find the red corridor with 2 enemies blocking it. Use your 
swords to kill them, then go through the corridor to find some Deku Babas
underwater (they hang from lilly pads.) Kill them off and go through the door
on the other side. Use your hookshot on the treasure chest across the room,
but make sure the dog with a bomb chained to him doesn't hit you or you may
fall into the enemy infested waters below. Open the chest to get the COMPASS,
then look down into the water to find some more Deku Babas. Kill them off with
arrows or your swords (as Zora Link) followed by the enemy guarding the chest.

   Once there are no more enemies, drop down and open the chest to get a SMALL
KEY, then hop back up, and walk towards the door you came in. You will see a
current just before the door, hop in and take it back to the main core room.
 Sink down, go through the red corridor on the bottom, and float up to the top
of the room once you enter. Search around the room until you see a red pipe
coming up from the water. Walk up the pipe, kill the bomb dog and go through
the locked door using your small key. There are a bunch of pots here, break
them all and collect the goods, because you're getting ready for a pretty
tough fight in the next room. Walk through the door, and look up to see the
Big-Eye mini-boss.


-------------------------------------------------------------------------------
MINI-BOSS: Big-Eye
-------------------------------------------------------------------------------

Items: Ice Arrows

   Your goal is first to get rid of all the mini-eyeballs surrounding the giant
one, which can be done using 5 methods: Shooting fire arrows at them, throwing
bombs at them, going up and slicing them off, using the hookshot to bring
them to you, or using the Mask of Explosion. The fire arrows method works best,
but you will eventually run out of arrows or magic (you can collect more from
the pots around the room.) Once you're out of magic/arrows, use your bombs,
and once those are gone, just slice them off. Only use the Mask of Explosion
as a last resort, because that does damage to Link. Try to fire some arrows
into the giant eye when he opens it, just to do some early damage to him. Once
the mini-eyeballs are all gone, he will start charging at you.

   The easiest way to defeat him now is to use any remaining arrows you have,
then just stand in one corner and wait for him to approach you. Give him a
few slices to the eye (when he opens it) to do some more damage. Continue this
a few more times until the eyeball explodes, leaving a treasure chest behind.
Open it to get the ICE ARROWS, then leave this room and stock up on inventory
from the pots again. Go back through the main core room and through the yellow
corridor at the top until you make your way to the room where the compass was.
Kill the Deku Baba hanging from the first 2 lilly pads, then hop over onto the 
first lilly pad as normal Link. Take out your Ice Arrows and fire a few into 
the water leading to the inacessible room. This will create ice platforms for 
you to walk on, allowing you to get to the opening across the way. Hop up and 
break all the icicles, then shoot a fire arrow at the huge ice block, and go 
through the door to fight another mini-boss.


-------------------------------------------------------------------------------
MINI-BOSS: Gekkho
-------------------------------------------------------------------------------

Items: Boss Key

   Apparently, Gekkho didn't learn his lesson from the Woodfall Dungeon, but
he is a bit tougher this time than he was before. Slash him once with your
sword and all the blobs will combine on the ceiling with Gekkho inside. If the
big blob falls on Link, he will enter the blob with Gekkho, followed by Gekkho
doing a series of attacks to Link ending with you losing a lot of health. To
avoid this, fire an Ice Arrow at the giant blob _before_ it falls on Link, and
it will fall and shatter, releasing Gekkho. Repeat this process about 3 more
times to kill Gekkho, then talk to the frog left behind with the Ribbit's Face
(this is one of the 5 frogs you talk to in order to get a heart piece.) Go 
through the open door, and open the chest to get the BOSS KEY.


-------------------------------------------------------------------------------
                         GREAT BAY DUNGEON (CONTINUED)
-------------------------------------------------------------------------------

   Swim back to the main core room, and climb up one of the ladders on the side
to get up higher. Now jump onto one of the spinning blades as it comes by and
let it take you to a new platform, which you must climb up on quickly before
you get knocked off. Shoot an Ice Arrow at the water on top of the water spout 
to make the ladder accessible, climb it and go into the next area. Use your
hookshot on the wooden barrel over on the lone platform, then shoot Ice Arrows
into the water to create ice platforms for you to cross over to the platform
with the turnkey on it. Push/pull the key, then go back to the main core room.
Take the yellow corridor on the top and float up into the room where you got 
the dungeon map.

   Stand on the same platform the treasure chest is on and use ice arrows to
make a pathway to the door across from you. Go inside and stand by the
platform with the turnkey on it. Wait for the bloober (blob-like enemy) to come
near you, then shoot an ice arrow at it to freeze it into a block of ice. Jump
up onto it and over to the platform with the turnkey. Push/pull the key and
go back to the main core room. Take the red corridor at the bottom and head
over to one of the platforms in the corner. Stand on it and fire an ice arrow
at the Octorock shooting rocks at you to freeze it. Transform into Zora Link
and jump onto the frozen block and onto the platform with the turnkey on it.
Push/pull the key, and head back to the first room in the dungeon.

   Don't jump into the water, but instead look at the ceiling to your right
to find a hookshot pad above the red water spout. Fire your hookshot up there
to land on the water spout, then jump across to the platform and push/pull the
turnkey. Hop down and go over to the yellow platform and turn that key to make
the machine in the main core room run in reverse (causing the current to go
in the other direction.) Go back to the main core room and sink down to the
bottom, going through the green corridor (new one) and walk up the green
pipe coming up from the water. Push/pull the turnkey and go back to the main
core room, but this time, take the new corridor in the center. In the next 
room, go to the corner to find an elevator, hop on and jump over to the rod 
that's holding the blades, and jump once more to the next elevator.

   This will take you over to the other side of the room, where you must walk
to the end, and fire an Ice Arrow at the waterfall to freeze it and stop the
blades from moving, however, there is a catch to it. You must stop it at the
precise time the blades are lined up with the platform you are standing on,
otherwise you won't be able to cross. Once you have it right, cross the blades
and go through the door leading into the next room. Go to the other side of
the room, stand on the see-saw and shoot a fire arrow at the ice above the
other end of the see-saw causing the end you are standing on to rise. Jump
across to the next see-saw, and do the same thing, then jump to the platform
with the turnkey on it. 

   Push/pull it, and that's all the pushing and pulling you'll have to do for 
a long while. Head back to the main core room and take the green corridor on
the bottom, and use the green water spout to get to the boss door, where you
can use the Boss Key to enter the boss' lair.


-------------------------------------------------------------------------------
BOSS: Gryorg
-------------------------------------------------------------------------------

Items Gained: Heart Container
Masks Gained: Gryorg Guardian Mask

   This is going to be one of the toughest battles in the entire game. Gryorg
is a huge fish, capable of mass destruction. Jump down the hole to engage the
battle, making sure you are Zora Link. Sink down in the water to find him,
and use your swords (boomerangs, or whatever they are) and Z-Targeting to
stun him, then walk up to him and hit him with your swords. It may sound easy,
but don't forget that every attack has a counter attack. Gryorg has several
tricks up his sleeve. His most devastating being the way he chews up Zora
Link. Try to stay out of his path as best as possible, because once you get
caught in his jaws, you are in for some major damage. If you die, make sure
you stock up on hearts/fairies before coming back, otherwise he'll kill you
instantly.

   Alternatively (a much safer way) you can stand on the platform as normal
Link and fire arrows down below at him to stun him, then transform into Zora
Link, sink down and hit him with your swords, but this will take lots of time
and patience, and a full stock of arrows. When standing on the platform, Gryorg
becomes impatient and gives the platform a jolt, causing Link to fall down.
This does no damage, but if you are standing too close to the edge, you may
fall off and he'll grab you in his jaws. Beware of his mid-air leaps over the
platform, or he may swallow you and spit you out (does the same amount of
damage as chewing you underwater.) His last attack is calling a swarm of
skeleton fish to attack you, which does massive damage. Try to avoid the above
as best as possible, and use either method of attack until he's dead. Then
collect the HEART CONTAINER and stand on the glowing orb to get the GRYORG 
GUARDIAN MASK.


-------------------------------------------------------------------------------
                        ITEM COLLECTION #4 (GREAT BAY)*
-------------------------------------------------------------------------------

Items: Bottle
Masks: Chairman Mask
Heart Pieces: 3

   Warp to Clock Town, and head into the Milk Bar on any day at 10:00 PM (the
Milk Bar is on the right side of town, it has a different door than normal
buildings.) As normal Link, talk to the fat Zora, and he/she will give you a
little music lesson. Stand on the correct light and he/she will give you a
little piece of the song. Play it, then trasnform into Deku Link, stand on a
light, and learn the next part of the song. Do the same thing as Goron Link
and Zora Link so all the Links will play one song, and you will receive the
CHAIRMAN MASK from the guy on the stool. Warp to the owl statue in Zora Hole,
then go outside so you are in the 2nd area of Great Bay. Head to the right
a bit (when facing away from the water) until you find some sticks.

   Look up and you'll see a palm tree on a platform that you can hookshot up
to as normal Link. Once up there, look across the way and hookshot to the next
tree, followed by the next one, and continue going up until you get to a cave
opening. Go inside, and dive down into the water. You will hear a buzzing 
noise, followed by the appearance of a beaver. Sink down as Zora Link and talk
to him. He will challenge you to a little race, swimming underwater through
20 rings, and if you can go through all 20 rings before time runs out, you
win. Try to stick behind him as best as possible (he doesn't go that fast)
and when you finish, he'll call his faster brother to challenge you through
25 rings this time.

   If you keep up with him and finish within the given time, the beaver
brothers will reward you with a shiny new BOTTLE and depart. Talk to them
to challenge them again, and if you win, you'll get a HEART PIECE. Warp to
Zora Hole, and as Zora Link, enter the first room (the one that has the
drummer in it) then transform into normal Link and hookshot up to the tree
on the ledge above the drummer. Transform back into Zora Link and read the
journal on the table up here to learn 2 parts of a song. They are:

FIRST PART:   A, C-Down, C-Right, A
SECOND PART:  C-Down, C-Right, C-Left, C-Down

   Remember those and go into the next room to the right (where the guitar
player is) and talk to him as Zora Link, then take out your Ocarina. He will
play a part of the song, and you are to follow by playing the first part
listed above. He then plays another part of the song, and you follow it with
the second part listed above. These 2 combinations form the following 2 songs:

FIRST SONG:   C-Right, C-Right, C-Down, A, A, C-Down, C-Right, A
SECOND SONG:  C-Left, C-Left, C-Right, C-Down, C-Down, C-Right, C-Left

   Finally, go into the next room to the right (the room with the pianist)
and play both of the above songs together as normal Link to get a HEART PIECE.
Exit Zora Hole, and swim back to the shore, then head over to the right area
where the waterfall is. Dive down to the bottom of where the watefall is to
find a blob and 2 skeleton fish. Kill the fish, then give three shots to the
blob and it will leave a HEART PIECE behind. That's about all you can do for
now, however, there is a little mini-game after you defeat Gryorg. If you 
swim in between the first owl statue and the entrance to the Gerudo Lagoon,
you will find a boat that you can ride. When it passes the island with a tree
on it, hookshot to the tree, talk to the man and jump across the platforms
20 times to get a prize. You can also play the Gold Skulltulla Quest #2 here, 
check out the "Side Quests" section for more. 


*Most items here are optional, but I suggest you collect them for future use
 in the game, that way you won't have to come back later.


-------------------------------------------------------------------------------
                               INSIDE THE GRAVE
-------------------------------------------------------------------------------

   Warp to Clock Town and take the East exit, then play Epona's Song to call 
for Epona. Ride her up to the mountains, hopping over the fences as you go. 
Continue up through the Ikana Graveyard until you reach a skeleton at the end. 
Take out your Ocarina and play the Sonata of Awakening to make the skeleton 
rise from the dead.


-------------------------------------------------------------------------------
MINI-BOSS: Skeleton & Minions
-------------------------------------------------------------------------------

Masks: Captain's Hat

   This guy reminds me of the skeleton boss in Castlevania 64. At first, he
runs away from you, so chase after him. You see those things on the sides of
the walls? That's where fire arises, and to get rid of the fire, you have to
kill the 2 enemies that pop up. Fire arrows at the skeleton to slow him down
until you eventually catch up to him. Hit him with your sword a few times,
then shoot some Ice arrows at him to freeze him up, followed by sword slashes
to the legs. After a few shots, he will give up and make peace with Link. He
salutes you and then goes back underground, releasing the fire that is guarding
the treasure chest across the way. Use your hookshot on the chest and open it
to get the CAPTAIN'S HAT.


-------------------------------------------------------------------------------
                         INSIDE THE GRAVE (CONTINUED)
-------------------------------------------------------------------------------

   Warp ahead 12 hours so it's night time on the 1st day. Head back to the
Ikana Graveyard and put on the Captain's Mask. Go over to the tombstone near
the entrance and talk to the mini-skeletons here. When they ask you if you
want them to break the tombstone open, say yes and they will do it. Hop down
into the inside of the grave. Hop across the two platforms and go through the
opening into the next area. There are tons of Keese here (bats) and if you
kill them all, you can get 50 rupees from a treasure chest. Once the keese are
out of the way, shoot fire arrows at all three unlit torches to unlock the
next door. Go through to find Iron Knuckle.


-------------------------------------------------------------------------------
MINI-BOSS: Iron Knuckle
-------------------------------------------------------------------------------

Songs: Song of Storms

   Iron Knuckle is by far the strongest boss in the entire game, but due to
his excessive lack of speed, he is a breeze to defeat. Z-Target him, then go
close to make him swing his axe at you, but back away right when it comes down.
Run up to him and give him 2 slashes from your Kongo sword (if you still don't
have the Kongo sword, just use bombs on him.) Make sure you don't get hit by
his axe, because it will do at least 6 hearts of damage to your meter, possibly
more. After you hit him about 3 times, a part of his body will fall off, that
means he's almost dead. Continue these attacks until he dies. Then go up to
the gravestone that appears to learn the SONG OF STORMS (yep, the same one from
Ocarina of Time.)


More coming soon...


===============================================================================
 VI.  SIDE QUESTS
===============================================================================

   There are some parts of the game that really don't belong in the
walkthrough section of this FAQ. Hence, I've created a new section for them.
Below are some mini side-quests that you can optionally choose to complete
in the game but don't necessarily have to. So far, I only have but one side
quest, how to get the Kongo Sword, but more are to come in the near future.


-------------------------------------------------------------------------------
                            GETTING THE KONGO SWORD
-------------------------------------------------------------------------------

   There are 4 different swords in the game: Kokiri Sword (the one you start
out with), Feather Sword (the one you can upgrade to, but it's not permanent),
the Kongo Sword (the permanent sword), and the Big Fairy Sword (strongest sword 
in the game.) You start out the game equipped with the Kokiri Sword, and from 
there you can upgrade to the Feather sword, but when you go back in time, you 
lose the Feather Sword, therefore you must get the Kongo Sword. How do you get 
it, you ask? Once you defeat Goht (the Snowhead Dungeon boss) play the Song of 
Time Reversion, then go back to the main area of Goron Village (where the 
wooden cabin is.) Make sure you have the Adult Wallet and currently have 100 
rupees in your inventory, then go into the cabin and talk to the blacksmith. 

   He will agree to upgrade your Kokiri Sword into the Feather Sword if you 
pay him 100 rupees. While he is upgrading, if you haven't yet gotten the Gold 
Dust and the empty bottle for placing first in the Goron Races, go and do that 
(see the proper section in the Walkthrough on how to access the Goron Races) 
then once you have the Gold Dust, warp to day 2 by playing the Song of Time 
Compression and go pick up your new Feather Sword. After you pick it up, give 
the Gold Dust to the blacksmith, and play the Song of Time Compression once 
again to warp to Day 3, then visit the Blacksmith one last time to get the 
Kongo Sword, and save your game right after you get it.


===============================================================================
 VII.  ITEMS/WEAPONS
===============================================================================

   As you may or may not know, there are tons of items in Zelda: Majora's Mask.
Ranging from arrows, to bottles, to swords, to almost anything imaginable.
Below is an alphabetical list of each item, along with where you can find/buy
it, it's price (if bought) or how to get it (if found), plus a little 
description of each one. Along with items, I've also done the same thing with
weapons, such as swords, bows, etc. For information on how to get the best
sword, see the "Side Quests" section.


-------------------------------------------------------------------------------
                                 ADULT WALLET                                 
-------------------------------------------------------------------------------

Location: Clock Town
Found/Bought: Bought
Price: 200 Rupees
How to get it: When you first start out, you can only carry a total of 99
rupees. Collect a bunch, then deposit them into your bank account. Continue
to do this until you get 200 rupees into the bank, that you'll receive the
Adult Wallet.
Description: With this handy item, your maximum rupee amount increases from
99 to 200. Once you get 200 rupees, you cannot collect anymore. Try to get
this early on in the game, so you can purchase useful items later on.


-------------------------------------------------------------------------------
                                    ARROWS
-------------------------------------------------------------------------------

Location: Woodfall Dungeon
Found/Bought: Found
Price: N/A
How to get it: After you face off against the Gekkho Mini-Boss, and defeat him,
a treasure chest will magically appear, containing the Fairy Bow along with 30
arrows. From there on, you can find standard arrows in pots, in bushes, and
sometimes in snowballs.
Description: These are used with your Fairy Bow, and provide a good aim shot
at any enemy or item you want to shoot at. These do the same amount of damage
as the Kokiri sword, and are used often throughout the game.


-------------------------------------------------------------------------------
                                   BOMB BAG                                    
-------------------------------------------------------------------------------

Location: Clock Town
Found/Bought: Bought
Price: 40 Rupees
How to get it: Collect at least 40 rupees, or withdraw them from your bank
account, then go into the bomb shop in the left area of Clock Town. You can
buy a Bomb Bag for 40 rupees from the owner. 
Description: You _must_ have a Bomb Bag before you can purchase/collect bombs.
When you first buy it, it comes equipped with 20 bombs, and after buy it, you
can collect bombs from bushes, pots, snowballs, etc. or purchase them.


-------------------------------------------------------------------------------
                                    BOMBCHU                                    
-------------------------------------------------------------------------------

Location: Clock Town
Found/Bought: Bought
Price: Unknown
How to get it: These can be purchased from the Bomb Shop on the left side of
Clock Town, and can also be found in other bomb shops around Termina. Sometimes
you can find them in rocks or other destructible items, but you will most
often be purchasing them.
Description: When you place these on the ground, they will move forward and
explode when they come in contact with something. They can move onto any
surface (walls, ceilings, etc.) and only explode when they hit something.


-------------------------------------------------------------------------------
                                     BOMBS                                      
-------------------------------------------------------------------------------

Location: Clock Town
Found/Bought: Bought
Price: 40 rupees
How to get it: Bombs are located all over Termina, in the overworld, in
dungeons, towns, etc. You can find them inside of pots, underneath bushes, or
sometimes inside rocks or snowballs (or even after defeating an enemy.) You
can also buy them for random prices in different bomb shops. You get your
first set of 20 bombs after you buy the Bomb Bag for 40 rupees in Clock Town.
Description: These have the same amount of power/strength as one slice from
the Kokiri sword, and do tasks that the sword can't. You can defeat enemies,
blow up rocks/snowballs, or get rid of cracked walls with these.


-------------------------------------------------------------------------------
                                   BOSS KEYS
-------------------------------------------------------------------------------

Location: Dungeons
Found/Bought: Found
Price: N/A
How to get it: After defeating a mini-boss in each dungeon, a treasure chest
will appear carrying this key.
Description: Each dungeon has one of these keys, and without them, you will
not be able to unlock the door leading to the dungeon boss' lair. Normally
you get these keys by defeating mini-bosses in the dungeon.


-------------------------------------------------------------------------------
                                    BOTTLES                                    
-------------------------------------------------------------------------------

Description: You can carry tons of items/liquids inside empty bottles, such as:
Milk, Fish, Water, Potions, Gold Dust, Hot Water, etc. Very useful and required
to proceed through some areas of the game.

Locations: There are a total of 6 empty bottles you can collect in the game,
so far, I've only collected 2, but the remaining 4 will be added once I find
them in the game.

1.) After defeating Skull Kid in Clock Town, go to the swamp area, and walk
    through the forest behind the witch's hut until you find Kotake, who is
    hurt. Go back to the witch's hut and talk to Koume to receive the bottle
    with some red potion inside.

2.) Once you defeat Goht (Snowhead Dungeon boss) get a giant bomb from the
    giant Goron, and blow up the rock in the area with the bridges. This gives
    you access to the Goron Races. Place 1st to get the 2nd bottle which has
    some Gold Dust inside.

3.) At Romani Ranch, on the first night (at 2:00 AM), follow Romani into the
    barn, then go back outside and wait for the UFOs to appear. They will come
    from all sides of the barn, and your job is to kill them with arrows,
    making sure none of them get to the barn. If you do this until 5:30 AM,
    you will gain the bottle along with some Chateau Romani already inside.


-------------------------------------------------------------------------------
                                     BUGS
-------------------------------------------------------------------------------

Location: Underground caves
Found/Bought: Found
Price: N/A
How to get it: You must have an empty bottle to catch these bugs. When they
appear from under a bush or rock (or if they are just out in the open) just use
your bottle to capture one.
Description: These are used to plant transportation leafs. Release the bug from
your bottle onto a dirt patch, and when it rains, a transportation leaf will
grow in on the patch. Pretty much an alternative to Magic Beans.


-------------------------------------------------------------------------------
                                    CAMERA
-------------------------------------------------------------------------------

Location: The Swamp
Found/Bought: Found
Price: N/A
How to get it: Go the the second part of the swamp (where Koume's hut is) and
make your way through the forest in the back of Koume's hut (the monkey will
help you if you get lost.) You will find Kotake who is in need of potion, so
get a free bottle of potion from Koume in her hut, then take it back to Kotake,
who will fly off. Go back to the first area of the swamp and into the Photo
Hut, where Kotake will be in the little square. Talk to her to get the Camera.
Description: This allows you to take several pictures of anything. Set it to
a C-Button, then press A to take a photo, B to decline a taken photo, or B
to put it away before taking a photo.


-------------------------------------------------------------------------------
                                 CHATEAU ROMANI                                
-------------------------------------------------------------------------------

Location: Romani Ranch
Found/Bought: Both
Price: (200 rupees if bought at store)
How to get it: After defeating Goht from the Snowhead Dungeon, go to Romani
Ranch and on the first night (2:00 AM) wait for Romani to leave her house and
enter the barn, follow her into the barn, then go back out and fend off all
the UFOs surrounding the barn until 5:30 AM, you will get a new bottle along
with Chateau Romani in it. You can also buy this for 200 rupees.
Description: This is a special type of milk, that when drank, will allow you
to have an infinite amount of magic on your meter for a limited time. Buy it
at the store for a whopping 200 rupees if you can afford it.


-------------------------------------------------------------------------------
                                 DUNGEON FAIRY
-------------------------------------------------------------------------------

Location: Dungeons
Found/Bought: Found
Price: N/A
How to get it: There are a total of 15 dungeon fairies in each dungeon. You can
find them inside pots, enemies, treasure chests, bubbles, and pretty much
anything else. If you cannot reach a fairy, use the Great Fairy Mask to attract
it towards you and collect it.
Description: These fairies come in different colors, some are blue and others
are yellow, but either way, if you collect all 15 of them and return them to
the nearby fairy fountain, you will be rewarded by the Great Fairy for it.


-------------------------------------------------------------------------------
                                     FAIRY
-------------------------------------------------------------------------------

Location: Random Places
Found/Bought: Found
Price: N/A
How to get it: These are located almost everywhere in the game. You will mainly
find them hidden in pots, but occasionally, they are inside bushes, and even
treasure chests at times. They are found in dungeons, in the overworld, and in
towns all over Termina.
Description: If you wish, you can capture one of these fairies in a bottle, and
when you die (no more hearts on your meter) the fairy will automatically revive
you (useful when battling tough bosses.) Or you can just walk into one and let
it replenish 5 of your hearts.


-------------------------------------------------------------------------------
                                   FAIRY BOW
-------------------------------------------------------------------------------

Location: Woodfall Dungeon
Found/Bought: Found
Price: N/A
How to get it: After you defeat the Dinalfos mini-boss in the Woodfall Dungeon,
a treasure chest will appear holding the Fairy Bow along with 30 arrows
already equipped.
Description: One shot from the bow does the same amount of damage as one slice
from the Kokiri Sword, but the difference between the two is that the Fairy
Bow can hit certain objects that the sword can't. This item will be used
very frequently throughout the game. Used to hit switches, defeat enemies, etc.


-------------------------------------------------------------------------------
                                 FEATHER SWORD
-------------------------------------------------------------------------------

Location: Goron Village
Found/Bought: Bought
Price: 100 Rupees
How to get it: Once you defeat Goht for the first time, go to the blacksmith in
the cabin and pay him 100 rupees to upgrade your sword. Warp to Day 2 to pick
it up from him.
Description: This sword is temporary, and isn't the strongest you can get. When
you warp back to the first day, the sword will disappear, meaning you just blew
100 rupees. You can upgrade to the Kongo Sword after you get this one, see the
"Side Quests" section for more.


-------------------------------------------------------------------------------
                                  FIRE ARROWS
-------------------------------------------------------------------------------

Location: Snowhead Dungeon
Found/Bought: Found
Price: N/A
How to get it: After you defeat the first phase on Wizrobe in the Snowhead
Dungeon, the fire arrows will appear in a treasure chest. Fire Arrows cannot 
be found or bought, but normal arrows _can_ be transformed into fire arrows.
Description: One shot from a fire arrow will do about 2x the damage the Kokiri
sword does (1 slice.) The fire arrows are mostly used to melt large blocks of
ice, or get rid of frozen forms. They do use magic when shot, so only use them
when necessary.


-------------------------------------------------------------------------------
                                     FISH
-------------------------------------------------------------------------------

Location: Random Water
Found/Bought: Found
Price: N/A
How to get it: Using an empty bottle, press the C-Button you have the bottle
set to when you are right over the fish and Link will capture it in his bottle.
You will only find these in shallow waters.
Description: These can be sold at the shop on the left side of Clock Town for
rupees. Other than that, I've yet to find a useful purpose for them.


-------------------------------------------------------------------------------
                                 GREEN POTION
-------------------------------------------------------------------------------

Location: Stores
Found/Bought: Bought
Price: 20 Rupees
How to get it: You can get this in most shops for 20 rupees, but prices may
vary. Koume has a stock of it in her shop in the Swamp, and other various
stores around Termina.
Description: When drank, this potion will replenish all of Link's magic on
his meter. Useful if there are no bushes around to collect bottles of potion.


-------------------------------------------------------------------------------
                                   HOOKSHOT 
-------------------------------------------------------------------------------

Location: Gerudo Lagoon
Found/Bought: Found
Price: N/A
How to get it: After viewing the cinema of the two Gerudo guards talking about
the stolen zora eggs, fire an arrow through the bars at the beehive to make
it fall and break open, scaring off all the guards below. Run around the
corner, jump down, and open the chest to get the hookshot.
Description: This handy tool is used for 2 purposes: To launch Link over to
wooden items (if you aim this at a wooden barrel or box, you will be taken
to it automatically) and to bring things to Link (pointing it at a certain
items will draw them to you.) Very useful tool, you'll be using it often
throughout the game.


-------------------------------------------------------------------------------
                                   HOT WATER
-------------------------------------------------------------------------------

Location: Springs
Found/Bought: Found
Price: N/A
How to get it: In Goron Village, once you get the Goron Mask, pull the tomb-
stone back to reveal a hidden spring where hot water will fill the room. You
can also find it in other underground areas. Use an empty bottle to get some.
Description: This will melt any ice block you can find, but the only problem
is that it loses it's warmth after a while and turns into normal water, so if
you plan on using it, you better be quick.


-------------------------------------------------------------------------------
                                HYRULIAN SHIELD
-------------------------------------------------------------------------------

Location: Start of Game
Found/Bought: N/A
Price: N/A
How to get it: When you start a new game, this is the default shield Link is
equipped with, no purchase necessary!
Description: This sword is fairly strong for most tasks ahead of you. It can
block attacks from swords, etc. but not attacks such as fire, ice, etc. You
can defend using the R button, and put it up while attacking using Z.


-------------------------------------------------------------------------------
                                 KOKIRI SWORD
-------------------------------------------------------------------------------

Location: Start of Game
Found/Bought: N/A
Price: N/A
How to get it: When you start a new game, this is the default sword Link is
equipped with, the same one he found in Ocarina of Time, naturally.
Description: You'll be using this sword for the first part of the game. But
halfway through you can upgrade to the Kongo Sword. This will defeat most
standard enemies, and you can do a charged slice once you get your magic meter.


-------------------------------------------------------------------------------
                                  KONGO SWORD
-------------------------------------------------------------------------------

Location: Goron Village
Found/Bought: Bought
Price: 100 Rupees, Gold Dust
How to get it: After defeating Goht for the first time, pay the blacksmith
100 rupees, then go get the Gold Dust from the Goron Races. Warp to day 2, then
get your feather sword from the blacksmith, give him the gold dust, warp to Day
3 and come back to get the Kongo Sword.
Description: This sword is permanant (unlike the Feather Sword) and it's the
3rd strongest sword in the game. It can do about 3 times the damage one slash
from the Kokiri Sword can, great for battles.


-------------------------------------------------------------------------------
                                 LENS OF TRUTH 
-------------------------------------------------------------------------------

Location: Goron Village
Found/Bought: Found
Price: N/A
How to get it: Talk to the owl and follow his feathers that he drops on the
invisible platforms, and go into the cave. Open the treasure chest to get it,
blow up the rocks around the chest and use it to see the hidden treasures.
Description: A returning item from Ocarina of Time, the Lens of Truth lets you
see things you normally wouldn't see with the normal eye. Some people are
invisible and can only be seen with this gadget. There are a few hidden ladders
and treasure chests that can only be seen with this. It uses magic, but there
is a trick to using it without wasting any magic at all. Just rapidly press
the C-Button you have it set to and you can use it without wasting any magic
at all. Useful if you need to use it for a long period of time.


-------------------------------------------------------------------------------
                                  MAGIC BEANS
-------------------------------------------------------------------------------

Location: Random Places
Found/Bought: Bought
Price: 20 rupees
How to get it: There is a fat blue man who eats these beans, and will sell you
a pod of them for 20 rupees (prices may vary in different areas.)
Description: Plant these into a dirt patch anywhere in Termina, to sprout a
flower. Then use water to water it, or wait until Day 2 when it rains to make
the flower grow into a transportation leaf (the sound it makes is similar to
those halloween toys.)


-------------------------------------------------------------------------------
                                 SMALL KEYS
-------------------------------------------------------------------------------

Location: Dungeons
Found/Bought: Found
Price: N/A
How to get it: These are always found in treasure chests, sometimes after
defeating a dungeon mini-boss, but normally just out in the open.
Description: One small key will open one locked dungeon door. You can see how
many small keys you have collected right above your rupee count in the bottom
left corner of the screen. These are totally different than Boss Keys, as
they open locked doors, not boss doors.


More coming soon...


===============================================================================
 VIII.  SONGS
===============================================================================

   You have 2 types of songs: Songs you learn, and hidden songs. The songs you
learn are songs like the "Song of Time" or the "Goron's Lullaby," you learn
them from different people or things while playing. The hidden songs are ones
you never learn, but already know when you first start the game. They don't
appear in your game menu, and you don't learn them anywhere in the game. How
are you supposed to know what they are? That's what this section is for! Below
are the descriptions of each song, along with where and who/what you learn them
from. First are the learned songs, below those are the hidden songs.

-------------------------------------------------------------------------------
                                 LEARNED SONGS                                 
-------------------------------------------------------------------------------

Name:         Song of Time
How to play:  C-Right, A, C-Down, C-Right, A, C-Down
Location:     Learned in Clock Town after defeating Skull Kid
Description:  A returning song from Ocarina of Time, whenever Link plays the
              Song of Time, it will warp him back to Day 1. In the JP version
              of the game, it will also save your game. If you are low on time,
              play this song to return to Day 1, however, whenever you play it,
              you will be brought back to Clock Town again. As Link learns this
              song he remembers back to when Saria first gave him his Ocarina
              in Zelda: Ocarina of Time.

Name:         Song of Healing
How to play:  C-Left, C-Right, C-Down, C-Left, C-Right, C-Down
Location:     Learned in Clock Town from the Happy Mask Man
Description:  When played, the Song of Healing will remove a curse by a mask
              on anyone or anything. Play this song to certain people to gain
              certain masks. For instance, when you first play it, the Deku
              Mask will come off of Link and will be added to your inventory.
              If somebody is cursed by a mask, just play this song to cure
              them as well as receive their mask.

Name:         Sonata of Awakening
How to play:  C-Up, C-Left, C-Up, C-Left, A, C-Right, A
Location:     Learned in the Deku Kingdom from the monkey being held prisoner
Description:  This song really only has one purpose, and that is to make the
              Woodfall Dungeon rise from the water. When standing on the
              correct platform as Deku Link, play this Sonata to make the
              Woodfall Dungeon surface from the watery depths below, allowing
              you to enter. Other than that, this song really has no other
              purpose.

Name:         Song of Big Wind
How to play:  C-Down, C-Left, C-Up, C-Down, C-Left, C-Up
Location:     Learned in the Deku Kingdom on a stone tablet up on a ledge
Description:  You won't have to talk to anyone to learn this song, as it is
              written on a stone tablet up on a ledge (near an owl statue) in
              the Deku Kingdom. When you play this tune, you can warp to any
              owl statue you've discovered throughout the game. Whenever you
              see an owl statue, hit it with your sword and it will be added
              to your list of places to warp. Whenever you need to get to an
              area quickly, play this song to warp near it.

Name:         Commanding Vow
How to play:  C-Right, C-Down, A, C-Down, C-Right, C-Up
Location:     Learned after you defeat Odoruwa, the Woodfall Dungeon boss
Description:  This song will do nothing until you have collected all four of
              the Guardian Masks in the game. Each time you defeat a dungeon
              boss for the first time, you will get a guardian mask, there are
              a total of 4 of them in all. Once you have all 4, and you play
              this song, it will make the Guardians go to Clock Tower. You
              won't be using this song until you are about 80% into the game.

Name:         Goron Lullaby
How to play:  A, C-Right, C-Left, A, C-Right, C-Left, C-Right, A
Location:     Learned in Goron Village from the frozen Goron and crying baby
Description:  You won't be learning this song all at once. First, you must
              talk to everyone in Goron Village, then come back and talk to
              the frozen elderly Goron (after you revive her) and she will
              teach you the first few notes of it, telling you she forgot the
              rest. Play what you know to the crying baby in Goron Village and
              he will teach you the remaining 2 notes. When played, this song
              does various things. It allows you to enter the Snowhead Dungeon,
              but is also used for other things, like gaining heart pieces.

Name:         Scarecrow's Song
How to play:  [You make your own song]
Location:     Created in Clock Town by you
Description:  Go to one of the Scarecrows in Clock Town (one is in the
              observatory, the other is on the left side of town in the item
              shop) and you will be able to create your own song. It can only
              be 8 notes long, and when you go back in time, it will be erased.
              This song is pretty cool because you can make it up yourself.

Name:         Epona's Song
How to play:  C-Up, C-Left, C-Right, C-Up, C-Left, C-Right
Location:     Learned from the girl at Romani Ranch
Description:  Once you finish the challenge of popping 10 balloons while
              riding on Epona, the girl will teach you Epona's Song, which
              will call Epona when played anywhere in Termina. This is useful
              when you need your horse, as she comes when you call rather than
              you going to retrieve her (saves a lot of time.)

Name:         Bossanova of the Sea's Roar
How to play:  C-Left, C-Up, C-Left, C-Right, C-Down, C-Left, C-Right
Location:     Learned from the old man in the marine room in the Great Bay
Description:  You will learn this after you drop off all 7 Zora Eggs into the
              marine tank. Take out your Ocarina as Zora Link after the eggs
              turn into tadpoles and the old man will teach you the song. Play
              this to Princess Ruto over in the Zora's Hole and she will awaken
              the sleeping turtle, who will transport you over to the Great
              Bay Dungeon, free of charge.

Name:         Song of Storms
How to play:  A, C-Down, C-Up, A, C-Down, C-Up
Location:     Learned from the stone tablet after defeating Iron Knuckle
Description:  This song was also in Zelda: Ocarina of Time, and it was learned
              from the windmill man. When played, it will make rain fall no
              matter where you are (even in dungeons.) Useful for some tasks
              that require instant water (such as planting bugs or magic beans
              to grow transportation plants.) This is probably my favorite song
              in the game because it has a catchy tune.


More coming soon...


-------------------------------------------------------------------------------
                                 HIDDEN SONGS                                   
-------------------------------------------------------------------------------

Name:         Song of Time Compression
How to play:  C-Right, C-Right, A, A, C-Down, C-Down
Description:  This song is basically the "Song of Time" only you press each
              button twice. When played, it will warp you ahead in time, 12
              hours to be exact. If it's morning, you can warp 12 hours ahead
              so it will be night, and vice versa. That way, you can warp
              ahead in time without having to sacrifice a day.

Name:         Song of Time Reversion
How to play:  C-Down, A, C-Right, C-Down, A, C-Right
Description:  Guess where the name of this song comes from. That's right, it's
              the "Song of Time" played backwards. This will slow down the
              speed of the clock by 1/4 of it's normal speed. Useful when you
              need a lot of time to complete something, also helpful when
              performing random tasks (such as defeating poes, it will slow
              down the poes movement.)


===============================================================================
 IX.  MASKS
===============================================================================

   Most masks aren't just found out in the open, you have to do a certain
task to receive them. Some tasks are as easy as talking to a person, while
others may involve several steps. Below are the locations and how to get each
mask, and they are listed chronologically from when you get them in the game.
For descriptions of the masks (what they do) see the section following this.


-------------------------------------------------------------------------------
Mask Name                  Location/How to Receive
-------------------------------------------------------------------------------
Deku Mask                  After you get your Ocarina back from Skull Kid, go
                           to the clock tower and talk to the Happy Mask Man,
                           who will teach you the song of healing. Once you
                           play the song of healing, the Deku Mask will fall
                           off, and into your inventory.

Great Fairy Mask           As normal Link in Clock Town, collect the fairy
                           from the lake, and take it to the Fairy Fountain
                           in Clock Town. The fairy will give you the Great
                           Fairy Mask.

Mask of Explosion          While in Clock Town, go to the area where you got
                           the map on any day at 12:00 AM. An old woman will
                           walk by with a bag, followed by a burglar snatching
                           the bag and running off with it. Hit him with your
                           sword before he escapes through the exit and you
                           will be rewarded with the Mask of Explosion.

Burru Mask                 On any night at 12:00 AM in Clock Town, go south to
                           the river, where you will see a man who looks very
                           similar to the windmill man from Zelda: Ocarina of
                           Time. Talk to him and hear his story, and he will
                           give you the Burru Mask.

Mask of Kerfay             In Clock Town, during the daytime, go over to the
                           northeast part of town (where the bomber kid is
                           blocking your path) and go through the door to the
                           left of the bomber kid. Once inside, go through the
                           door on the right, and talk to the woman sitting in
                           the chair to receive the Mask of Kerfay.

Rabbit Hood                Once you've collected the Burru Mask, leave Clock
                           Town to the south, and take Milk Road over to the
                           ranch. Go into the back area of the barn where you
                           will find a man and several chicks walking around
                           outside. Use the Burru Mask, and press and hold
                           the B button to march, collecting all 10 of the
                           chicks. Once they are all collected, they will hatch
                           into chickens and the man will give you the Bunny
                           Hood to show his appreciation.

Mask of Staying up Late    In Clock Town at 10:00 PM on Day 3, make sure you
                           have the Giant Wallet and the max. 500 rupees, then
                           go to the left part of town, where you can buy the
                           Mask of Staying up Late from the shop on the 3rd
                           day (only after you have stopped the burglar on the
                           first day at midnight.)

Odoruwa Guardian Mask      Once you go through the first dungeon (Woodfall
                           Dungeon) and defeat the boss (Odoruwa) you will gain
                           this mask, which is one of four Guardian Masks in
                           the game. The remaining three can be collected by
                           defeating other dungeon bosses and collecting their
                           Guardian Masks until you have all 4.

Mr. Pig Mask               After you defeat Odoruwa (Woodfall Dungeon boss) go
                           over to the outside area of the Deku Kingdom. Swim
                           through the water, taking the path on the left,
                           until you come to the end with a cave entrance, go
                           inside and you will see a Deku Minister. Put on your
                           Bunny Hood, and talk to him. He will challenge you
                           to a little race through the cave, and if you can
                           keep up with him until the end, you will be rewarded
                           with this mask (same type of race as with the
                           Gravekeeper's Ghost in Ocarina of Time.)

Mask of Kamaro             At 12:00 AM on the first night, take the north exit
                           of Clock Town, and walk forward a bit until you see
                           some platforms shaped like mushrooms. On one of them
                           will be a man dancing, jump over to the mushroom
                           platform and play the Song of Healing for him. This
                           will remove his mask and put it in your possession.

Goron Mask                 To get this mask, you'll have to follow a ghost.
                           Once you get the Lens of Truth, use it to see the
                           Goron Ghost, and follow it all the way up to the
                           Graveyard in the main part of Goron Village. Play 
                           the Song of Healing for the ghost and you will 
                           receive the Goron Mask.

Goht Guardian Mask         Once you finish going through the Snowhead Dungeon,
                           and defeat the boss (Goht) you will receive this
                           mask by stepping in the glowing orb. This is the
                           2nd Guardian Mask, out of 4 total. The first one
                           being the Odoruwa Guardian Mask from the first
                           dungeon (Woodfall.)

Ribbit's Face              Prior to defeating Goht (the 2nd dungeon boss) go
                           into the Goron Village (where the baby is crying)
                           and you will see several un-lit torches. Get a deku
                           stick from one of the pots and run around the
                           village (wearing your Bunny Hood) lighting every
                           torch you find. You must be quick, though, or the
                           torches will go out. Once they are all lit, several
                           pots on the ceiling will begin to spin. As Goron
                           Link, do a spiked spin off the top of the village,
                           breaking the spinning pots 1 by 1 until they are
                           all broken, revealing a chunk of meat. Take this meat
                           to the hungry Goron on the ledge in the main part
                           of Goron Village, and after he eats it, you will be
                           rewarded with the Ribbit's Face.

Zora Mask                  Once you reach Great Bay, look out into the ocean
                           until you see a flock of hovering birds. Swim out
                           to find a Zora lying in the water. Get behind him,
                           and push him back to the shore, where he will walk
                           a few steps, then collapse. Play the Song of Healing
                           to him and you will view a cinema followed by you
                           receiving the Zora Mask.

Stone Corro Mask           After hitting the 2 owl statues in the Great Bay,
                           warp to Clock Town and go to the swamp, where you
                           need to buy a red potion from Koume for 20 rupees.
                           With the potion, warp back to clock town and take
                           the lower east exit, then call for Epona using
                           Epona's Song. Ride up and into the mountain terrain
                           area, hop over the two fences, and use the Lens of
                           Truth on the circle of stones to the right. Give the
                           fatigued soldier the potion when he asks for it,
                           and you will gain the Stone Corro Mask.

Gryorg Guardian Mask       Once you finish going through the Great Bay Dungeon,
                           and defeat the boss (Gryorg) you will receive this
                           mask by stepping in the glowing orb. This is the
                           3rd Guardian Mask, out of 4 total. The first one
                           being the Odoruwa Guardian Mask from the first
                           dungeon (Woodfall) and the 2nd being the Goht
                           Guardian Mask from the 2nd dungeon (Snowhead.)

Captain's Hat              Take the east exit of Clock Town, and ride epona
                           through the mountain terrain (hop over the fences
                           when needed.) Go up, past the graveyard until you
                           get to the skeleton. Play the Sonata of Awakening
                           to awaken it, chase it and slash it with your sword
                           until it gives up. He will then remove the fire
                           guarding a treasure chest, which you can open to
                           get the Captain's Hat.


More coming soon...


-------------------------------------------------------------------------------
Mask Name                  What it Does/Function
-------------------------------------------------------------------------------
Deku Mask                  When worn, this mask will transform Link into a
                           Deku Scrub, allowing him to converse with other
                           Deku Scrubs in the game. This mask also gives Link
                           some new, special abilities, such as: Deku Launching
                           from Deku Launcher pads, and water skipping, meaning
                           he can do 5 jumps on water before drowning. As Deku
                           Link, you also have the ability to shoot bubbles
                           once you learn it from the Great Fairy.

Great Fairy Mask           When you wear this mask, if there are any fairies
                           floating within a certain radius, they will become
                           attracted to the mask, and come toward you like a 
                           magnet. This is useful to collect those hard-to-get
                           fairies in dungeons. This works for any colored
                           fairy in any environment, but it does NOT work for
                           healing fairies (the ones that look like Navi.)

Mask of Explosion          When worn, press the B button and it will cause
                           Link's head to explode! Well, in a way, the mask
                           is actually the item that explodes. This can be
                           used in place of a bomb, but keep in mind that when
                           used, it will do a small amount of damage to Link.
                           Why? If you had a bomb strapped to your face and it
                           exploded, do you think you'd take no damage by it?

Burru Mask                 This mask has a rather special function, when
                           worn, press and hold the B button and walk around
                           while still holding B. This will cause link to play
                           music on a flute, as well as do a little march.
                           Use this mask to collect chicks and mature them
                           into full-grown chickens at Romani Ranch.

Mask of Kerfay             In order to pick up the Mask of Staying up Late,
                           you'll have to wear this mask. After getting the
                           mask of Explosion, on Day 3, with 500 rupees,
                           put on this mask and talk to the man in the shop
                           on the left side of town to buy the Mask of Staying
                           up Late. Other than that, I have yet to find any
                           other significant purpose for this mask.

Rabbit Hood                Probably the most useful mask in the game next to
                           transformation masks, the Bunny Hood greatly
                           enhances Link's physical abilities. When worn, it
                           allows Link to run 50% faster than normal Link, as
                           well as enhances his jumping by 40%. You will use
                           this mask a lot throughout the game, because some
                           tasks require you to run fast or jump far in order
                           to complete them, that's where this mask comes in
                           handy. You can also wear it if you are in a hurry.

Mask of Staying up Late    Unknown (Coming Soon)

Odoruwa Guardian Mask      This is used in combination with the 3 other
                           Guardian Masks, at the end of the game to carry
                           the moon. There is no way you can not get these
                           masks, because you get one after each dungeon boss
                           you defeat. There is no purpose for them in the
                           game until you reach the ending stages. You cannot
                           put this mask on either.

Mr. Pig Mask               Unknown (Coming Soon)

Mask of Kamaro             This mask has a similar function to that of the
                           Burru Mask, because when you wear it and press/hold
                           the B button, Link will do a little dance. After
                           you get it, go over to the 2 dancing girls in Clock
                           Town on any day during the night, wear the mask,
                           and press B to teach the girls a new dance. They
                           will reward you with a heart piece for it. Other
                           than that, I have not yet found any other use for
                           this mask.

Goron Mask                 The Goron Mask is the second transformation mask in 
                           the game, and it allows you to converse with Gorons
                           in ease. Aside from that, you will also gain some
                           special abilities when wearing this mask, such as:
                           Rolling, fire punching (has the same effect as a
                           bomb) and Goron Stomping (A + B.) You will need this
                           mask to get past certain parts of the game
                           (specifically Goron Village/Snowhead Dungeon) and
                           when you wear it, you can carry some items that are
                           too heavy for normal Link (Meat, Giant Bombs, etc.)

Goht Guardian Mask         This is used in combination with the 3 other
                           Guardian Masks, at the end of the game to carry
                           the moon. There is no way you can not get these
                           masks, because you get one after each dungeon boss
                           you defeat. There is no purpose for them in the
                           game until you reach the ending stages. You cannot
                           put this mask on either.

Ribbit's Face              The name corresponds with it's function, because
                           when you wear the Ribbit's Face, you have the
                           ability to talk to Frogs! Using this, talk to the
                           5 frogs (1 in Clock Town, 1 on Death Mountain, 2
                           in the first 2 dungeons, and 1 in the swamp) to
                           get a heart piece. So far, there are no other
                           uses to this mask other than talking to frogs (from
                           what I've seen, anyway.)

Zora Mask                  The 3rd transformation mask you'll be collecting
                           in the game. When worn, this will transform normal
                           Link into a Zora, allowing him to talk to Zoras,
                           and have special abilities normal Link doesn't have,
                           such as: Underwater Swimming, Walking underwater,
                           throwing swords, and breaking underwater boards.
                           Useful to collect items underwater that you cannot
                           get as normal Link. You'll be using this frequently
                           when you reach the Great Bay area.

Stone Corro Mask           When worn, the Stone Corro Mask makes Link invisible
                           to the naked eye, but only to the Gerudo guards. Use
                           this mask when you enter the Gerudo Lagoon, and
                           hitch a ride on one of their boats while wearing the
                           mask, and they won't even know you exist! The mask
                           pretty much only has 1 purpose for one area of the
                           game, and it is not mandatory to use it, but it does
                           help a bit.

Gryorg Guardian Mask       This is used in combination with the 3 other
                           Guardian Masks, at the end of the game to carry
                           the moon. There is no way you can not get these
                           masks, because you get one after each dungeon boss
                           you defeat. There is no purpose for them in the
                           game until you reach the ending stages. You cannot
                           put this mask on either.

Captain's Hat              When worn, you can command mini-skeletons to do
                           certain tasks you couldn't before. As normal Link,
                           these are enemies, but when wearing the Captain's
                           Hat, they are your workers. Use this mask to command
                           the mini-skeletons to break open the tombstone in
                           the Ikana graveyard right after you receive this
                           mask.


More coming soon...


===============================================================================
 X.  HEART PIECE LOCATIONS                 
===============================================================================

   If you've played Zelda: Ocarina of Time, you will be rather familiar with
the heart pieces in the game. Well, they are back in Zelda: Majora's Mask, and
this section tells you were to find them all. Here's the lowdown: Link's life 
meter is composed of hearts. There are 2 ways to increase your life meter, you 
can either: a.) collect a total of 4 heart pieces which make up 1 container, OR
b.) collect a heart container after defeating a boss. 4 Heart Pieces make up
1 Heart Container, and each heart container increases your life meter by one
heart. Of course, the REAL challenge is to beat the game with only 3 hearts,
but that's only for gamers who are very skilled with the game.

   Heart Pieces are found in several places, sometimes they are hidden,
sometimes they are visible, sometimes you have to do a certain action or
talk to a certain person to get one, some of them require lots of work, while
others are very easy to collect. In the pause menu, you can see how many heart 
pieces you have currently collected. Every 4 heart pieces will make your life 
meter increase by 1 heart. After defeating a dungeon boss (not mini-boss) you 
will automatically gain a heart container (4 heart pieces put together in 1 
container) and your life meter will increase by 1 heart. 


-------------------------------------------------------------------------------
                                   LOCATIONS                                     
-------------------------------------------------------------------------------

1. Clock Town: Go over to the area where you got the map in the beginning of
   the game. You will notice a tree with a Heart Piece in the center of it.
   Using the boxes and platforms near the tree, jump over to collect it.

2. Clock Town: In the main part of town (where the Clock Tower is) as Deku
   Link, use the launcher to get up to the small ledge on the tower, where you
   will collect the heart piece.

3. Clock Town: On the left side of town, visit the room with a man sitting on
   a platform. Pay him 10 rupees to play the log-chopping game, and if you
   score at least 30, you get the heart piece.

4. Clock Town: Collect 5,000 rupees from the many bushes outside of Clock
   Town, then take them back and deposit them into your account (via the
   beggar man on the left side of town) and you will be rewarded with the
   Heart Piece.

5. Clock Town: Once you receive the Bunny Hood, use it to chase the postman
   all around Clock Town, until he stops at his house. Play the game with him,
   and if you stop the clock on exactly 10 seconds, you will receive a Heart
   Piece for it.

6. The Swamp: While going through the swamp (on the way to Deku Scrub Village)
   you will see a tree with a heart piece on it. Climb it using the vines to
   collect the Heart Piece.

7. The Swamp: Take the Land Owner's Paper you got from the Deku Merchant in 
   Clock Town to the Deku Merchant in the swamp up at the photo hut, then use 
   the deku launcher to get to the roof and collect the heart piece.

8. Deku Scrub Village: When going through the maze, drop through one of the
   holes to stumble upon this heart piece.

9. Deku Scrub Village: After you get the camera from Kotake in the photo hut,
   take a picture of the Deku Scrub King and take it back to the photo hut for
   a Heart Piece.

10. Woodfall Dungeon: Inside the room where you play the Sonata of Awakening,
    launch over to a lone platform with a treasure chest on it. Open the chest
    to get the Heart Piece.

HEART CONTAINER: Defeat Odoruwa (Woodfall Dungeon Boss.)

11. The Swamp: After defeating Odoruwa, go back to the photo hut and talk to
    Kotake as normal Link, she will challenge you to a game of archery. Shoot
    at least 30 targets before the boat ride is over to gain the Heart Piece.

12. Clock Town: Once you gain the Mask of Kamoro, wear it in front of the
    dancing twins at night in Clock Town. Press B in front of them to teach
    them a new dance and gain the Heart Piece.

HEART CONTAINER: Defeat Goht (Snowhead Dungeon Boss.)

13. Clock Town: After you get the Ribbit's Face, talk to the 5 frogs located
    in Clock Town, Death Mountain, 2 of the dungeons, and the swamp. Once you've
    talked to them all, and go back to talk to the one on Death Mountain, you 
    will get the Heart Piece.

14. Goron Village: Once you get the Zora Mask, go to Goron Village (in the area
    where you bought the map) and dive under to get the heart piece from a
    treasure chest near the ramp. You can only get it when wearing the Zora
    Mask, so remember to visit this area again (after you get the mask.)

15. Clock Town: Near each exit of Clock Town, you will find a hole in the
    ground which leads to a room with gossip stones. Play the Goron's Lullaby
    to each of the 4 stones to gain a Heart Piece.

16. Zora Hole: Coming Soon

17. Gerudo Lagoon: After you go through the maze and into the next area, walk
    up the stairs and fire punch all the barrels as Goron Link. One of them
    has a hidden switch underneath that you can step on as Goron Link. Step on
    it to open the jail cell door below, then quickly run down to get the heart
    piece inside.

HEART CONTAINER: Defeat Gryorg (Great Bay Dungeon Boss.)

18. Great Bay: Go to the 2nd area of Great Bay and fire your hookshot on the
    palm trees on each platform. Go up to the top and through the opening,
    then dive into the water as Zora Link. Sink down, talk to the beaver, and
    he will race you through 20 rings. If you go through them all before the
    time is up, you can race his brother through 25 rings and get a bottle if
    you make it. Race them both again and win to get the heart piece.

19. Great Bay: Warp to the owl statue in Zora Hole, and go into the drummer's
    room. Hookshot up to the top ledge and read the journal as Zora Link to
    learn 2 parts of a song. Go into the guitarist's room and play the first
    part after he plays his part, and the 2nd part after he plays his second
    part, then go to the pianist's room and play the whole song to him as
    normal Link to get the heart piece.

20. Great Bay: Head over to the 2nd area of Great Bay, and dive down where
    the waterfall is. Kill the skeleton fish followed by the blob to get the
    heart piece.


More coming soon...


===============================================================================
 XIII.  FREQUENTLY ASKED QUESTIONS
===============================================================================

I don't have many questions here, because I need you people to ask them. Once
a question is asked twice, it's added to this section, so if you have a 
question that is NOT answered in this FAQ, please ask away.


Q. How did you get to play the game if it wasn't released until October 26?
A. I imported it from Japan. Check out www.ncsx.com for more info.

Q. Once I get a mask, can I go back in time to get the mask again and again?
A. No, once you get a mask and save your game, that mask is yours to keep.
   If you go back in time, you'll still have that mask, and by talking to the
   person who gave you the mask isn't going to do anything. (Somebody asked
   this question.)

Q. When does the U.S. version of Majora's Mask come out?
A. October 27, 2000

Q. Are there any differences between the U.S. and JP versions of the game?
A. There are 2 known differences: 1.) The saving system will change in the
   U.S. version, and 2.) the cinema of when you see Epona will be different,
   otherwise the names/items/gameplay are all the same.

Q. How do I get past (insert game area here)?
A. Read the Walkthrough, if it's not listed, it will be soon. Please don't
   ask me questions about parts of the game I have not yet covered, but if
   you are unclear about something, by all means ask.

Q. How many masks are in the game?
A. 24 total, combination of Transformation Masks & Normal Masks

Q. Can I transform into 24 different things?
A. No, there are 4 transformation masks, 20 regular masks.

Q. Is the music the same as Ocarina of Time?
A. Some parts (such as Hyrule Field, and dungeon music) have the same tunes
   as in Ocarina of Time, the sound effects are the same, and there will be
   some returning Ocarina songs from OoT, as well as some new ones.

Q. Are the controls the same as before (in Ocarina of Time?)
A. When playing as Normal Link, yes, but other characters have different
   controls. See the "Overview" section for more on the controls.

Q. What can I transform into?
A. Deku Link, Goron Link, Zora Link, and Oni Link.

Q. How is my money (rupees) stored in the game, do I have wallets?
A. You can now deposit your money in a bank account, and you will gain bigger
   wallets throughout the game. You start of with a normal wallet and upgrade
   to an Adult Wallet, and so forth.

Q. What's with this new time thing?
A. You have 3 days before the game ends. On day 3, you play the Song of Time
   to warp back to Day 1. It's kind of hard to explain, but you can understand
   more in the "Overview" section. A lot of tasks can only be done at certain
   times, or certain days.


More to come...


===============================================================================
 XIV.  CREDITS
===============================================================================

Thanks to the following people/companies for making this FAQ possible:

- Kyle Shi: For his wonderful FAQ, which has helped me through some areas I
  got stuck in, great work.

- BabyRyoga: For helping me in Goron Village via AIM, great FAQ, by the way.

- CJayC: Webmaster of GameFAQs, for posting my FAQ. Thanks a million.

- Nintendo: For making this great sequel.

- NintendoJo.com: Great manual translation, I got a lot of useful translations
  from you guys, thanks.

- RLee/marshmallow: For letting me use the nice ASCII Art, thanks.


===============================================================================
 XV.  INFORMATION
===============================================================================

   This document is Copyright 2000 Dallas Scott, All Rights Reserved, and may
not be reproduced in any form other than personal and private use only. It may
not be published on any website, magazine, article, CD-ROM, strategy guide,
newspaper, newsletter, etc. without advance permission from the author. It may
not be sold, given as an incentive to buy, edited, etc. without prior consent
from the author. The latest version of this document can always be found at
the GameFAQs web site (http://www.gamefaqs.com).

   If you are running a website and would like to post this FAQ on your site,
please send me an e-mail (dallas@dodgerstats.com) asking first. If you do not
ask, and post it without my permission, legal actions will take place against
you and any of your affiliates, as well as the shutting down of your website
on a count of copyright infringement. Names, Logos, Characters, Backgrounds, 
Weapons, etc. are all Copyright 2000, Nintendo. This document is not official, 
and is in no way related with Nintendo of America/Nintendo of Japan.


If you have any questions, comments, suggestions, corrections, feedback,
praise, complaints, or constructive criticism, send them to:

Dallas@DodgerStats.com


The latest version of this FAQ can always be found at GameFAQs & GameWinners:

http://www.gamefaqs.com
http://www.gamewinners.com


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-Dallas-


-EOF-
