Final Fantasy II Walkthrough
Version 3.5 by Amar Kishan on 
3/6/01
amar_kishan@hotmail.com
-------------------------------------------------------------------------
The 
latest version of this FAQ can be found 
at:
http://www.gamefaqs.com
http://vgstrategies.about.com/games/vgstrategies/
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VIEW THIS FAQ IN PERFECT FORMAT GO 
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i.) 
INTRODUCTION
This is a complete walkthrough for Final Fantasy II (NES). If 
you have
anything to add, just contact me at: amar_kishan@hotmail.com.  I 
hope you
enjoy the guide.  If you wish to use this guide for any purposes 
(other
than use for help), please email me first.  This guide is not to 
be
reproduced in anyway without my permission first.  This guide is 
copyright
2000-2001 Amar 
Kishan.
-------------------------------------------------------------------------
ii.) 
FORMAT
This covers several things in a particular format, which is
useful to 
know in order to use the guide.

Walkthrough Format:
Chapter: 
(Name)
Section: (A,B,C, etc.): Name of place
Enemies: (name of enemies) 

Treasures: (If any) 
Boss: (If any)

Boss Format: 
Name of Boss: 
Hp/Mp 

Weakness: 
Reward: 
Attacks: Name 
Strategy:(how to kill it)

Bestiary 
Format:
Monster [Full Name]
HP: 
MP:
Attack Eff: Status effects caused by 
physical attacks
Weakness: 
Reward: Items/Gil obtained
Special: 
Location: 

X: Weapon point 
value
-------------------------------------------------------------------------
iii.) 
VERSION HISTORY

Version 3.5
- Inn Price, Weapon Skill, and Magic Skill 
formulae added
- Found the Giant enemy, added Giant section
- Fixed 
information about the Thread, Rune Axe

Version 3.2
- Updated Various 
Stuff
- More monsters in the Bestiary

Version 3.1
- Added Masmune 
Room/Astral Plane
- Changed Armor/Weapon/Shield/Magic format; now contains 
better info
- Found out that the Blood Sword deals extra damage to 
MegaBehemoths
- Fixed Black Magic Spell List names and locations

Version 
3.0 (2/10/01) 
- Added Bestiary
- Added Formulae
- Added Peninsula South of 
Altea
- Updated FAQ
- Minor editing

Version 2.5 (1/18/01) 
- Added 
information on evade 
- Added "FAQ" 
- Added "Light Warriors" 
- Updated 
"Theory on Aura" 
- Fixed more "9"s that had become "2"s 
- Attempted to fix 
the formatting

Version 2.0 (1/11/01) 
- Attempted to fix the formatting 
(YET AGAIN) 
- Updated "Pandemonium" 
- Updated "Weapons"

Version 1.9 
(1/10/01) 
- Attempted to fix the formatting (AGAIN) 
- Updated 
"Walkthrough"

Version 1.8 (1/08/01) 
- Attempted to fix the formatting 
- 
Updated "Items"

Version 1.7 (1/06/01) 
- Added "Rows" 
- Attempted to fix 
the formatting 
- Tried to fix all the "9"s that were changed to 
"2"s

Version 1.6 (1/05/01) 
- Updated "Format" 
- Updated "Pandemonium" 
- 
Minor editing

Version 1.5 (1/02/01) 
- Added "Game Basics" 
- Added "Theory 
on Aura" 
- Added "FFII in FFIX!?" 
- Added "Keywords" 
- Updated "Mysidia's 
Bookcase" 
- Updated "Credits/Disclaimer" 
- Updated "Key Items" 
- Updated 
"White Magic"

Version 1.0 (12/23/00) 
- Initial 
Version
-------------------------------------------------------------------------
iv.) 
TABLE OF CONTENTS

i.) Introduction

ii.) Format

iii.) Version 
History

iv.) Table of Contents

I.) Game Basics
A.) Game Controls
B.) The 
Menu
C.) Battle System 
D.) Status Ailments 
E.) Building Your Characters 

F.) Rows

II.) Walkthrough 
1.) CHAPTER I: THE REBELLION'S NEW HOPE: 
Beginning to the Semite Cave 
2.) CHAPTER II: THE WARSHIP: Bofsk to the 
Warship 
3.) CHAPTER III: REBEL FLAME: Dist to Reclaiming Phin, Side-Mysidia 

4.) CHAPTER IV: THE SEALED POWER: Catacombs to Tower of Mysidia 
5.) 
CHAPTER V: THE FALL OF AN EMPIRE: Whirlwind to Paramekia Castle 
6.) CHAPTER 
VI: REVENGE: Jade to the End

III.) Armor 
A.) Armor 
B.) Helmets 
C.) 
Gauntlets

IV.) Weapons 
A.) Axes 
B.) Bows 
C.) Canes 
D.) Javelins 
E.) 
Knives 
F.) Swords

V.) Shields

VI.) Magic
A.) Black Magic
B.) White 
Magic
C.) Enemy Magic
D.) Special Magic 
E.) Theory on Aura

VII.) Items 

A.) Store-Bought Items 
B.) Battle Items 
C.) Key Items

VIII.) Characters 

A.) Party Members 
B.) Allies 
C.) Foes

IX.) Keywords

X.) Statistics 
A.) 
Raw Statistics 
B.) Function Statistics

XI.) Formulae

XII.) Secrets/Misc 

A.) Change Trick 
B.) Weapons/Magic Skills Made Easy 
C.) Blood Swords 
D.) 
Mysidia's Bookcase 
E.) FFII in FFIX!?
F.) Light Warriors
G.) Peninsula 
South of Altea
H.) Masmune Room/Astral Plane
I.) Giants

XIII.) FAQ

XIV.) 
Bestiary

XV.) 
Credits/Disclaimer
-------------------------------------------------------------------------
I.) 
GAME 
BASICS
-------------------------------------------------------------------------
A.) 
Game 
Controls
-------------------------------------------------------------------------
Final 
Fantasy II was made for the Nintendo Entertainment System (NES).
The 
available buttons are A,B, Select, Start, and the control pad (up,
down, 
left, right). A: On the field, it will search the square you are
facing. In 
battle and in the menu, it confirms a selection. B: Cancels any
selected 
action, closes windows. Start: Opens the menu on the map or in
the field, 
pauses in battle Select: In the field or on the map, allows you
to change 
the positions of your characters. B and Select: Opens the World
Map (must 
have the Ring item 
first).
-------------------------------------------------------------------------
B.) 
The 
Menu
-------------------------------------------------------------------------
By 
hitting start on the map or in the field, you'll open up the menu
screen. 
There are several sub-sections of the menu: Item, Magic, Equip,
Stats, and 
Save.

1.) Item: Allows you to use the items that you've acquired. Note that 
some
items can't be used in the field.

2.) Magic: Allows you to use the 
magic that you've acquired. Note that
some items can't be used in the 
field.

3.) Equip: Allows you to equip weapons, shields, armor, helms, 
gauntlets,
and items. You can only equip two items at a time.

4.) Stats: 
Allows you to view the statistics of your characters: Agl, Hit
Points, Int, 
Magic Points, M. Pwr, Pwr, Soul, Vit, Weapon Skill, Att, Def,
Hit%, Evad, 
and M. Def.

5.) Save: Allows you to save your game.  This can only be used 
on the
world map. You can have a max of four saved 
games.
-------------------------------------------------------------------------
C.) 
Battle 
System
-------------------------------------------------------------------------
Battles 
in FFII are turn based.  As the battle opens, you'll have four
options: 
Attack, Run, Magic, and Item.  If you choose to attack, then you
choose a 
target that the character will attack.  If you choose to run, the
character 
will try to run (could you guess?).  If you choose to use Magic,
you'll have 
to choose a spell and a target.  Note that you can select all
foes and all 
of the party. Finally, if you choose to use an item, you can
use your two 
items and whatever is equipped in your right and left hands.
Pretty simple, 
eh?  The game ends when all of your party is dead 
or
petrified.
-------------------------------------------------------------------------
D.) 
Status 
Ailments
-------------------------------------------------------------------------
1.) 
These Status Ailments last even after Battle is finished.

Poison: At the 
end of each turn in battle or with each step on the map, a
poisoned 
character will lose HP.  Cure it with an Antidote or the spell
Heal 
(Lv.1).

Dark: Darkness lowers hit percentage, causing complete misses or 
just a
lower number of hits.  Cure it with an EyeDrop or the spell Heal 
(Lv.1).

Curs: Curse lowers attack and defense. Cure it with a Crucifix or 
the
spell Heal (Lv.2).

Dumb: Dumbfounded prohibits spell casting.  Cure it 
with an EchoScn or the
spell Heal (Lv.3).

Frog: Frog lowers attack and 
defense and prevents you from using magic or
items. Cure it with a MaidKiss 
or the spell Heal (Lv.4).

Ston: Stone prohibits action.  Cure it with a G. 
Needle or the spell Heal
(Lv.5).

Dead: Death prohibits action.  Cure it 
with a FenixDn, at a Shrine, or
with the spell Heal (Lv.6).

2.) Battle only 
Status Ailments
These Status Ailments are cured after battle or randomly 
during the
battle.

Conf: Confusions causes you to lose control of your 
characters actions.
The character will act randomly.

Hold: Paralysis 
prohibits action.

Mini: Mini lowers attack and defense.

Mute: Silence 
prevents spell casting.

Sleep: Sleep prevents 
action.
-------------------------------------------------------------------------
E.) 
Building Your 
Characters
-------------------------------------------------------------------------
Final 
Fantasy II was the debut of a new status system.  There are no
levels; 
characters progress in ways reflecting their actions in battle.
For example, 
if Frionel attacks 100 times, he'll gain a weapon skill
level, allowing him 
to hit 1 more time in battle.  If he casts a spell 100
times, he'll gain a 
magic skill level, improving the effectiveness of the
spell. If he loses 
over half his HP, he'll gain more HP; the same goes
with MP. In this 
fashion, characters are built up.  See the Tricks section
for some tricks on 
how to gain statistics faster and the Statistics
section for more 
info.
-------------------------------------------------------------------------
F.) 
Rows
-------------------------------------------------------------------------
In 
FFII, there are two rows: the front row and the back row.  Characters
in The 
back row can only be hit by magic attacks (unless everyone in the
front row 
is dead).  The same goes for 
enemies.
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II.) 
WALKTHROUGH
-------------------------------------------------------------------------
CHAPTER 
I: THE REBELLION'S NEW 
HOPE
-------------------------------------------------------------------------
A.) 
Altea 
Enemies: DkKnight, LegEater, Hornet, Goblin
Treasures: Potion
Boss: 
None
-------------------------------------------------------------------------
You'll 
be given the chance to name four characters.  There is no default
options, 
but the names are, in the order that you'll name them, Frionel,
Lionheart, 
Maria, and Guy.  As the game starts, you are immediately thrown
into a fight 
against 4 DkKnights. Your party will be wasted quickly, so
don't even try to 
put up a fight. Frionel will awake in Altea after a
short dialogue between 
Hilda, the Princess of Phin, and Minh, Phin's White
Mage.  Apparently, your 
group was escaping Phin as the Paramekian empire
was invading it. You were 
ambushed on your way out. Once Frionel awakes,
he steps outside and 
re-unites with Guy and Maria. Lionheart has yet to be
found, unfortunately. 
Your party then seeks audience with the Princess.
Listen to her speech, then 
learn the password White Rose. Repeat it back
to her and she will suggest 
that you search for Lionheart in Phin.

You're now free to head for Phin, 
but I suggest talking to the townsfolk
and rebels to learn what's going on. 
After talking to the King, who's
wounded, head down the stairs and grab the 
Potion. Be sure to talk with
Paul, Gordon, and Tobul (disguised as the old 
man in the weapons shop). 
Now, head for the armor shop and buy a Buckler, 
three Leather Gauntlets,
and two Leather Helmets.  Give Guy a Leather 
Helmet, Buckler, and Leather
Gauntlet. Give your other Leather Helm to 
Frionel, and give him a Leather
Gauntlet too. Maria has to get stuck with 
the leftovers, no Helmet for her
just yet=). Hit select and move Maria to 
the back row. You should have
some gil left, but not enough to buy anything. 
It's time to earn some
cash, and gain some skill levels while you're at 
it.

After exiting the town, wander around, butchering the 
Hornets,
LegEaters, and Goblins that attack you.  Right now, your hit% 
is
probably terrible; well, it is terrible. This goes especially for 
the
Bow, which is not only weak, but pretty innacurate.  Although 
many
players choose to equip Maria with Canes, Knifes, or Javelins 
rather
than Bows, I believe that Bows are the best of the choices.  
Although
finding a 'good' bow will take a while, once you get one, you'll 
see the
bonus of being be able to attack forcefully and not fear 
retaliation. 
Canes are typically good for their 'as item' powers, which can 
be used
whether the item is equipped or not.


I would recommend building 
Frionel's Sword and Shield skill level to at
least level 4.  Also do this 
for Maria's Bow level.  This will prove
very useful, and give you an extra 
edge in the beginning.  Once you get
the money, buy Maria a Cure Spell and a 
Leather Helmet.  Once that's
finished, head north to Gatea. At Gatea, you'll 
want to purchase the
Leather Armor for Maria, at a rather hefty price of 100 
gil. It's worth
it, though.  Now, head for Phin, a bit north of Gatea 
(across the 
lake).
-------------------------------------------------------------------------
B.) 
Phin 
Enemies: Captain, LegEater, Hornet, Goblin 
Treasures: Potionx3, 
Ring
Boss: 
None
-------------------------------------------------------------------------
In 
Phin, take care to avoid the "citizens."  They are really soldiers of
the 
empire that will decimate your party mercilessly.  Instead, walk north
and 
go one pace further than the wall.  Move east, then south, around the
wall, 
and enter the pub.  In the pub, go talk to the bar tender.  Say
White Rose, 
and he'll tell you that Scott, Prince of Kashuon, is dying.
Follow the 
secret passage to Scott's bed, and talk to him.  Say White
Rose, and Scott 
will give you a Ring.  He wants you to tell his brother,
Gordon, to have 
pride in his abilities.  He also wishes you to inform the
King that Phin was 
only captured because Duke Borgan betrayed the rebels,
and is now an 
Imperial General (you'll cross swords with him soon enough).
Scott then 
perishes, after mentioning Hilda.

Take the Ring, and open the three 
treasure chests for Potions. Head back
to Altea. Show the Ring to Gordon on 
your way to the Hideout (not
needed, but improves the story a little). 
Inside, talk to Hilda. She'll
beg you to find the legendary Mithril, thus 
allowing the Rebels to be
better equipped.  Learn the keyword Mithril, and 
repeat it to her.
She'll now mention the Warship, a terrifying Imperial 
weapon that's
being built in Bofsk.  Learn Warship, and recite it back to 
her.  She'll
tell you that it's even better than Cid's Airship.  Cid, by the 
way, was
the Captain of Phin's White Knights, and is now a transport pilot.  
Minh
says he'll accompany you on your quest for Mithril, and brings along 
his
Canoe. Talk to the rebels; one of them will tell you that Josef 
in
Salamando may know the whereabouts of the Mithril.  Talk to the King,
and 
he'll issue a death sentence on Borgan (right, like he has any 
power
anyway). Now, you can head for Palm, a town northeast of Altea, by 
means
of Canoe, but you should wait.  Before you leave, you might want to 
buy
Fire, Ice, and Bolt for Maria and Ice, Bolt, and Cure for Guy.  
This
will cost you 2400 gil, so be patient->It's worth it. Also, give 
Minh's
Copper Armor to Frionel, and give Frionel's Leather Armor to 
Minh.

Now that you have Minh, you might stand a chance against Mysidian 
enemies.
If you have a reasonably strong Bolt and Fire spells and reasonably 
high
HP, walk around on the tip of the peninsula south of Altea.  The 
enemies
here are from later in the game.  If you're lucky, you'll run into 
Mallows
and Puddings.  Use the select-cancel trick (see secrets section B) 
here,
and when you're done, blast the Mallows with Bolt and Puddings with 
Fire.
Use Minh to Safe and Cure the 
party.
-------------------------------------------------------------------------
C.) 
The Mithril Mine
Enemies: Soldier, Goblin, G.Goblin, Balloon, Slime, Zombie, 
LandTrtl 
Treasures: Potionx2, EyeDrop, 261 Gil, Fire, Exit, Mithril
Boss: 
Sargeant
-------------------------------------------------------------------------
Once 
you have the Canoe, you're free to row northeast from Altea and
follow the 
short trail to Palm, a small town.  There's nothing of real
worth in Palm as 
of yet, though there is some new armor.  If you want, get
a Copper Gauntlet 
for Guy and Maria.  Talk to the pirate near the entrance
and he'll take you 
to Poft for a small price of 32 Gil.  Poft doesn't
offer much in terms of 
weaponry or armor either, but it does have an
airship service.  In the pub, 
talk to Cid's attendant, she'll offer to fly
you to various locations: 
Bofsk, Salamando, Semite, and Kashuon.  Since
you may be making some hefty 
purchases, I suggest walking east of Poft to
Bofsk, rather than flying 
there. On a side note, mention the Warship to
Cid to get his "professional" 
opinion on the craft.

Bofsk has been occupied by the Empire (it's teeming 
with Imperial
soldiers) and its citizens are being forced to construct the 
mighty
Warship (that huge thing in the valley northwest of Bofsk). The 
commander
standing in the middle of the town is the Dark Knight, a new 
villain hired
by the Empire to oversee the Warship's construction. In the 
southwest
corner is an Imperial commander that's actually a spy, but he 
can't help
you since the Dark Knight is present.  Go to the armory and buy 
Silver
Armor for Frionel, Maria, and Guy. Give the Copper Armor back to 
Minh, and
sell the Leather Armor.  The Bronze equipment isn't worth the gil 
it
costs, mainly because the defense boost is paltry.

Head back to Poft, 
and this time go northwest to Salamando.  This town has
also been occupied 
by the empire; much of the population has been forced
to mine Mithril in the 
cave behind Semite Falls (The Mithril you want is
there).  You can talk to 
Josef in the northeast house, who asks you if you
are Imperial spies 
(really, who would admit to being a spy?). Ask him
about the Warship and 
Airship and he will pass you off for fools. Ask him
about the Mithril and 
he'll tell you that it's being mined in the cave
behind Semite Falls. Say 
White Rose to him and he'll poke fun at the
rebels for getting kids to do 
their work.  Once you're done interrogating
Josef, go to the Weapon's Shop 
and buy a Long Sword for Frionel and a Long
Bow for Maria.  Sell the Broad 
Sword and Bow. Buy the Battle Axe for Guy,
and give his old Axe to Minh. 
Sell the Cane. Rest at the inn, if you need
it, and then head out west until 
you reach a river/lake, and then paddle
your way to the small cave.  Save, 
and enter the Semite Cave.

Get the treasure in the northwest for 10 gil, 
then head to the southeast
for 200 gil.  Head west to the stairwell 
(southwest corner). On the
second floor, get the EyeDrop from the northwest 
treasure, then head up
the north path for a Potion.  Grab the second Potion 
from the southeast
and head the easternmost of three doors. You can go south 
for a 1 gil
fortune, then head east for 50 gil (that's more like it).  Take 
the
easternmost door to enter a room full of miners, including Paul. 
Nellie,
standing next to Paul, is Josef's daughter. She's a hostage of 
the
Empire. Talk to Paul and he'll agree to free the slaves and return 
to
Salamando. However, he informs you that he, a master thief, could 
not
find the Mithril. Head east to the staircase. On the fourth floor, 
be
sure to get the spell Fire from the north treasure chest. Give it to
Guy. 
  The exit is in the southeast.  If you happen to run into Slimes in
this 
area, blast them with Maria's Ice Spell for a quick
victory...physical 
attacks are useless (just as they were on Mallows and
Puddings, the big 
brothers of Slimes, which you may have fought south of
Altea). On the fifth 
floor, head past the door to the northeast corner.
Open the treasure chest 
to get the Exit spell. However, LandTrtl shows
up to reclaim what's his. He 
has 140 hp, and is weak to Ice.  Have
Frionel attack, have Maria cast Ice, 
Guy cast Ice (if he doesn't have
it, attack), and have Minh cast Safe on the 
party. If anyone is badly
hurt, have Minh heal them.  The LandTrtl should 
die quickly. Give Exit
to Maria. Now return to the door and head inside.  
Heal up, then talk to
the Imperial Sargeant guarding the 
Mithril.

-------------------------------------------------------------------------
Sargeant
Hp: 
140 Mp: 5
Weakness: None
Reward: 200 Gil, Mithril Axe, Mithril Helm, Mithril 
Armor, Mithril Bow
Attacks: Bow3, Physical Attack
Strategy: Have Frionel and 
Guy attack.  Maria should either cast Ice or
Fire, whichever is at a higher 
level.  Minh should first Safe the party,
then cast Dispel. From there, he 
can attack and cure when necessary.
Although the Sargeant is pretty tough, 
he'll go down soon if you cure
weaker 
character.
-------------------------------------------------------------------------

*Note: 
The Sargeant doesn't always drop the Mithril equipment.*

Grab the Mithril, 
then cast Exit.  Cure Maria (as Exit drains hp).  Save,
and head back to 
Salamando.  There, Josef will give you information about
the Warship and 
Airship.  Head back to Altea via Poft and 
Palm.
-------------------------------------------------------------------------
CHAPTER 
II: THE 
WARSHIP
-------------------------------------------------------------------------
A.) 
Bofsk
Enemies: Soldiers, G.Goblins, LegEaters, VmpThorns, Balloon
Treasures: 
Long Sword, Long Bow, Pass
Boss: 
None
-------------------------------------------------------------------------
In 
Altea, show the Mithril to Gordon (not necessary, but if you like to
see him 
belittle his own worth=)).  Head upstairs and show it to Hilda,
who will 
tell you to take it to Tobul immediately.  So, head for the
weapons shop and 
give the Mithril to the Old Man.  Now the Altean Weapon
and Armor shops 
carry Mithril equipment, a lot more powerful than the
previous armor and 
weapons. Definitely get the Mithril Sword and Shield
for Frionel.  You also 
want to get the Mithril Axe (if you don't have it)
and Mithril Shield for 
Guy.  Everyone (but Minh) should get a nifty
Mithril Helm.  If you have 
enough cash, get Mithril Gauntlets for Frionel,
Guy, and Maria.  If you 
want, give the Battle Axe to Minh, and sell the
Axe.  Head back to Hilda. 
She'll tell you that the Dark Knight was called
back to Paramekia on 
assignment, so Borgan was placed in control at Bofsk. 
Borgan's security is 
lax, and Hilda believes that her spies can now help
you sabotage the 
Warship. Basically, you're to go to Bofsk and either
destroy the Warship or 
delay its construction.

Head to Palm (buy the Mithril Bow here if you don't 
have it!), then Poft,
and then walk (or fly) to Bofsk. At Bofsk, you're now 
free to talk with
the townspeople.  You'll learn that you need a Pass to 
board the Warship,
which is surely going to attack Palm, Poft, and Altea.  
You'll also learn
that Borgan is a corrupt moron. With that in mind, talk to 
the spy in the
southwest corner of town.  Tell him "White Rose" and he'll 
tell you to
reach the Warship via the sewers. So head for the sewers, which 
are
accessed by the little stairs. Take the left path to grab a Long 
Sword
(not good at this point, but you can sell it for cash). Follow 
the
straight forward path, grabbing the Long Bow in the southwest. The 
stairs
are in the southeast. The second floor is even more simple than 
the
first=).  Take the right path and follow it until you reach...the 
Dark
Knight!? Apparently, he would never leave until his work was done.  
He
informs you that the Rebellion will be crushed by the completed 
Warship.
He then departs, followed by Borgan, who calls you a "spoony guy."  
You
automatically follow them outside and watch the Warship take off. 
Quickly
go back inside the Sewers and head east.  Take the door, grab the 
Pass and
step onto the pentagram.  You'll find yourself standing outside of 
Bofsk.
Head back inside to sell your Long Sword and Bow. Also, talk to 
the
townspeople for some information on the towns attacked.

When you're 
ready, head to Poft. You should notice that half the people
of Poft were 
killed in the attack. Head to the Pub and talk to Cid.  Ask
him about the 
"Airship."  He'll tell you that it runs off the "Sun
Flame." The Sun Flame?  
Ask him about the Sun Flame, and he'll tell you
that enough Sun Flame in an 
engine will cause an explosion (Guess how
the Warship will be destroyed). 
Hitch a boat ride back to Palm. Lots of
people died here too, including the 
"sleaze" that was hitting on Maria.
The Empire must pay... Head to Altea, 
and go to the hideout.  Most of
the refugees fled there after the Warship's 
attacsk.  Un-equip Minh,
then talk to Hilda. Minh will leave the party and 
will try to help the
King. Hilda will beg you to find a way to destroy the 
Warship.  Ask her
about the Sun Flame.  She'll say that its on the first 
floor of Kashuon,
and you'll tell her that it can be used to destroy the 
Warship.  So, you
need to get the Sun Flame. But to open the gates of 
Kashuon, you'll need
the Goddess Bell, hidden somewhere to the north.  Go 
talk to Minh, and
ask him about the Sun Flame. He'll mention the Fire 
Festival of Kashuon,
and that you must get the EgilTorch to carry the Sun 
Flame.  Now, ask
the King about the Sun Flame. Finally, he'll mention the 
Goddess Bell
(and you can actually learn the keyword this time!!!). Learn 
it, and say
it back to him, Minh, and Hilda. Hilda will tell you that Josef 
in
Salamando may know the whereabouts of this bell.  Guess where 
you're
going 
next?
-------------------------------------------------------------------------
B.) 
The Snow Cave
Enemies: Snowman, Icicle, Ghoul, Zombie, Shadow, DeathHead, 
DualHead,
Grenade, G.Goblin, Goblin, Balloon
Treasures: IceSled, 250 gil, 
Battle Axe, Antidote, Mithril Cane, Ice Wind,
Potionx2, Ice, Mithril Lance, 
Ancient Sword, Silver Armor, Goddess Bell
Bosses: Adamanti, 
Borgan
-------------------------------------------------------------------------
Head 
back to Salamando and talk to Josef.  He'll join your party if you
mention 
the Goddess Bell to him.  He'll also tell you that the only way to
get onto 
to Snow Field is by using the Ice Sled, which Josef hid in the
Semite Cave. 
Head for the Semite Cave and go to the Ice Block on the first
floor.  Check 
the corner to the northeast of the ice block and you'll get
the Ice Sled. 
Head for the Snow Field entrance northwest of Salamando and
head east until 
you reach the Snow Cave.  On the first floor, grab the
northwest chest for 
100 gil and the southeastern one for 150 gil.  The
exit is straightforward 
and easy to find. The second level has no
treasure, so take the stairs.  
>From the entrance of the third floor, head
northwest for an IceWind.  Take 
the northeast stairs to enter a treasure
room.  Grab the Battle Axe 
(southeast), Antidote (center), and Mithril
Cane (northwest). The Mithril 
Cane is guarded by Grenades (4-5) who are
easily defeated by physical 
attacks.  Head back to the main room of the
third floor. The exit of the 
third floor is in the southwest corner. Take
the Potion in the northwest and 
head east to get Ice. You can get another
Potion in the south-center. 
Finally, grab the Mithril Javelin from the
southeast corner.  The fifth 
floor is also easily tractable, be sure to
get the Ancient Sword (guarded by 
a Shadow and two Ghouls) in the
southwest corner of the room and the Mithril 
Shield in the northwest. The
Ancient Sword has terrible accuracy, I 
personally didn't equip it over the
Mithril Sword.  Still, the weapon sells 
for a good price.

Take the southeastern door to enter a lake-like area.  
You can try to
talk to the wandering beavers, but you won't understand them 
at all. For
some odd reason, Guy can understand the leader beaver (the guy 
in the
northwest corner).  Ask him about the Goddess Bell and he'll tell 
you
that the right wall is fake.  So, head through the fake right 
wall.
Follow the path until you reach a grotto with a treasure chest in 
the
center.  Pop it open for a suit of Silver Armor, which you should 
give
to Josef.  Give Josef the IceWind item you were saving from earlier 
in
the Cave.  Then talk to the beast in front of the plaque, the 
Adamanti.

-------------------------------------------------------------------------
Adamanti
Hp: 
450 Mp: 0
Weakness: Ice
Reward: 500 Gil
Attacks: Physical Attack
Strategy: 
Frionel should attack, while Guy and Maria cast Ice.  Josef
should use the 
IceWind, then attack.  Thankfully, the Adamanti is not
strong enough to kill 
any one character in one blow, so you always have
the chance to 
Cure.
-------------------------------------------------------------------------

After 
cracking the Adamanti's shell, examine the Plaque to get the Goddess
Bell. 
Now, follow the path through the door (you'll end up on floor 1).
Before 
going down the staircase to the exit, heal your characters.  Then
follow the 
stairs downwards until you run into Borgan, who valiantly
attacks 
you.

-------------------------------------------------------------------------
Borgan
Hp: 
240 Mp: 20
Weakness: None
Reward: 400 Gil
Attacks: Physical Attack
Strategy: 
For an Imperial General, Borgan is a joke.  Hack him to
pieces, magic won't 
help.  I killed him in 1 turn->he's VERY 
easy.
-------------------------------------------------------------------------

After 
butchering Borgan, de-equip Josef (though he only has Leather and
Silver 
equipment, money is money).  Then head down the stairs.  A boulder
will 
start to follow, and your party will run.  Josef throws himself
against the 
boulder, and though Guy pleads for him to run, you're forced
to escape at 
the cost of Josef's life. Despite your grief, you have to
complete the 
mission, or Josef's death will be meaningless (yes, it's a
classic line). 
Head back to Salamando to rest.  The man in the upper left
corner talks 
about a race of birds, called Chocobos, which live south of
Kashuon.  This 
will be important a little bit later. Sell everything you
got in the Snow 
Cave(that you're not using) except the Mithril Javelin and
Josef's 
equipment.

You can now head back to the Rebel Hideout, where you'll be told 
to head
for Kashuon, or you can head for Kashuon yourself. I recommend going 
to
Altea and buying Cure for Frionel.  

To reach Kashuon, you have two 
options.  You can of course fly there, or
you can walk (I advise the 
latter).  Head southeast of Bofsk, and follow
the path until you see a gap 
in a mountain range with forest near it.
Head to the center of the circle 
this mountain range forms, and you'll
see Kashuon surrounded by another 
mountain range.  Save, and head 
inside.
-------------------------------------------------------------------------
C.) 
Kashuon
Enemies: Ogre, WzOgre, Adamanti, LandTrtl, Shadow, Ghoul, Ghast, 
Wraith,
Mine, Balloon, WereRat, LegEater, VmpThrn, Goblin, G.Goblin, 
DesAngel,
Soldier
Treasures: Cure, 300 gil, Gold Shield, Mithril Sword, Were 
Cane, Mithril
Axe, Antidote, EchoScn, EyeDrop, Gold Armor, EgilTrch, 
SunFlame
Boss: 
R.Soul
-------------------------------------------------------------------------
Upon 
entering, you can see the Sun Flame in the center of the entrance
area. 
Unfortunately, it won't be that easy...you need the EgilTrch to
move the 
blasted thing.  Use the Goddess Bell on the locked door north
of the Sun 
Flame. Head inside.  You'll meet Prince Gordon (remember
him?) here. 
Apparently, he tried to get the Sun Flame himself but
couldn't fight the 
monsters.  He has 64 HP  and no spells.  Give him
Cure, the Mithril Javelin, 
and any better armor you have.  He sucks, and
may die several times...but he 
is someone to take extra hits, so keep
him around.  In the southeast corner 
of this area is another Cure
booklet, give it to Frionel.  The exit is in 
the southwest corner.  Head
east on the second floor and grab the 300 gil.  
The exit is on the path.
 The third floor is a bit convoluted, so take the 
second path and grab
the Gold Shield in the southwest corner. It's guarded 
by WereRats, which
Guy and Frionel can kill in one hit. The fourth floor is 
full of rooms,
but the northeastern room (the one that's facing a hall, 
slightly north
of the other room) holds some great treasure: Were Cane, 
Mithril Axe,
Mithril Sword.  Give the Were Cane to Gordon. Leave the 
treasure room
and progress to the stairwell. The next floor is disturbingly 
inhabited
by Adamantis, blast them with Ice, just as you did in the Snow 
Cave. Go
to the northeast room on the fifth floor for an Antidote, EchoScn, 
and
EyeDrop. Grab the Gold Armor from the middle. Finally, take the exit 
to
the sixth and final floor.  Make sure that you have enough mp to cure
the 
party forfour turns and make sure that you have full hp.  Then, talk
to the 
R.Soul blocking the path to the 
torch.

-------------------------------------------------------------------------
R.Soul
Hp: 
540 Mp: 35
Weakness: None
Reward: 100 Gil
Attacks: Fire8, Bolt8, Ice8, 
Aero8, Physical Attack
Strategy: This boss is pretty tough.....A lot tougher 
than most others.
He'll blast your whole party with level 8 Ice, Fire, Aero, 
and Bolt spells
which do considerable damage at this point in the game.  To 
make matters
worse, elemental spells heal him, so you have to stick with 
physical
attacks (which frequently miss).  Have Maria cure the entire party 
and Guy
cure a damaged person while Frionel and Gordon attack the beast. 
After 4
turns, R.Soul will run out of mp, and will be forced to attack 
you
physically.  He frequently misses, so this is your chance to finish 
him.
It'll take 3 or 4 more turns, but the R.Soul will 
die.
-------------------------------------------------------------------------

Head 
north and grab the EgilTrch from the chest.  Cast Exit, and save,
cure, 
whatever.  Now head back inside Kashuon and go up to the Sun Flame.
Use the 
EgilTrch on the Sun Flame to obtain the powerful fire. Now head
back outside 
Kashuon.  You'll see the Warship persuing an airship and
ultimately catching 
it (the ship being attacked is obviously Cid's airship).

Walk directly 
south of Kashuon and you'll enter a forest/grassy
clearing. You'll see a 
white bird moving around. Catch it and you'll get
a Chocobo. Step outside 
and mount the Chocobo. Head to Bofsk (or any
other town), and rest up, sell 
excess equipment, make some space in 
your
inventory.
-------------------------------------------------------------------------
D.) 
The Warship
Enemies: Soldier, Mage, Panther, Stunner, WereRat, Eagle, Ghoul, 
Ghast,
Wraith, Shadow, Sargeant
Treasures: 400 gil, Sleep Sword, Potionx2, 
Blind Bow, Thief Gauntlet,
Trident, Gouche Dagger, Ice Shield, Giant 
Helmet
Boss: 
None
-------------------------------------------------------------------------
*Note: 
You need not head back to Altea, though it will tell you where the
Warship 
has landed.  Since you have this walkthrough, you won't need
that.*

In 
Altea, you'll learn that Cid had flown Hilda to greet you at Kashuon,
but 
the Warship intercepted them and have Cid and Hilda as prisoners.  How
are 
you going to get on the Warship now that Cid's Airship is gone??? 
Well, the 
Warship needs to refuel, and the Rebels believe that it landed
somewhere 
north of Phin.  Well, not only did it land north of Phin, it
landed in the 
most remote and isolated location in the world (well,
almost).  Open up your 
world map and scroll north of Phin.  The warship is
parked on that peninsula 
stretching for miles. Don't even try to walk
there unless your really strong 
or need a lot of gil...still, it's not
worth it.  Instead, return to the 
Chocobo forest and head south from
Kashuon.  You'll soon see the Warship 
parked, with its entrance ramp
extended.  Dismount, save, and head 
inside.

You can only go a couple of steps before you meet an Imperial 
soldier who
asks for a Pass.  Give him the Pass you found in the Bofsk 
Sewers, and
head east to the stairwell flanked by two soldiers.  Don't talk 
to anyone
in the Warship, other than Hilda and Cid, or you'll have to fight 
a
Captain (more than a match for you at this point).  After descending 
the
stairs, head east through the false wall (directly west of the 
treasure)
to get into the cell.  Open the treasure chest for the Sleep 
Sword, which
is guarded by Sargeants, Soldiers, and Mages.  Kill the 
Soldiers, then
Mages, then Sargeants.  Give Frionel the Sleep Sword, as it 
*ACTUALLY*
puts some enemies to sleep. Head back to the entrance level. Head 
up the
stairs in the northwest and grab the treasure chest for 400 gil. 
Ignore
all the rooms along this catwalk, they are empty.  Follow the path 
until
you have the chance to go down and head to the northeastern room.  
From
here, descend into another important area.  Get the two Potions in 
the
southeastern corner.  Also get the Blind Bow in the southwest and 
the
Thief Gauntlet in the South.  Give the Blind Bow to Maria and the 
Thief
Gauntlet to Frionel.  You should be able to see Hilda and Cid in a 
cell. 
Head over there, and push the gratings twice ("talk" to them) to 
fully
destroy the bars.  Talk to Cid and he'll tell you that he'll escort 
Hilda
outside.  That said, head back up to the first floor of the Warship.  
This
time, follow the path all the way until the stairs, and head to 
the
southeast exit.  Follow this simple level to the exit (ignore 
those
captains wandering around under the grating). The third floor is full 
of
treasure, so head to the northeastern corner to see four treasure 
chests.
Get the West one for a Trident, the second to West one for a 
Gouche
Dagger, and the east one for a Giant Helm. Give the Giant Helm to 
Frionel.
The remaining treasure chest holds the Ice Shield, but is guarded 
by
a Gigas and a Soldier.  The Soldier is a piece of cake, the Gigas is not. 

Don't bother with this treasure chest, just go to the next level.  
Proceed
through the straight forward levels (the maze area, where paths 
are
guarded by Captains, is easily tractable by going to the outer 
path
first).  Once you reach the Engine, examine it and use the SunFlame.  
It
will begin to explode and the Dark Knight will show up, warning you 
that
it's not over yet.  Why is that voice so familiar?  Who could the 
Dark
Knight be??  You'll automatically exit the Warship and fly off in 
Cid's
Airship just as the Imperial weapon 
explodes.
-------------------------------------------------------------------------
CHAPTER 
III: REBEL 
FLAME
-------------------------------------------------------------------------
A.) 
Dist: Land of the Dragoons
Enemies: Shadow, Wraith, LandTrtl, Adamanti, 
WzOgre, Ogre, GrOgre,
Gigas,Stcltite, Ghoul, Ghast, Revenant, DualHead, 
Soul, G.Soul
Treasures: Curse, Stone, Stop, 30 gil, Pendant, Egg, Potion, 
Flame Bow,
Knight Armor, ElderIQ, Heart, Mithril Helmet, Mithril Armor, 
Magic Cane,
Mirror, Mithril Gauntlet, DrgnBean
Boss: 
Chimerax3
-------------------------------------------------------------------------
You'll 
land outside of Altea.  Sell all excess weapons but the Gouche
Dagger. 
De-equip Gordon, keeping his Mithril stuff for Layla, your next
fourth party 
member.  Head to the rebel headquarters and you'll learn that
the king is 
dying. Head for his room, and he'll tell Gordon to take over
the Rebellion, 
Minh to unlock the sealed power, and you to go to Dist and
get the 
friendship of the dragoons.  So, you now have your mission.  Head
to the 
throne room and talk to Gordon. You'll learn that Dist was invaded
by the 
Empire recently. Learn the keyword Dragoon and say it back to him. 
He'll 
say that the Dragoon's had a Hiryuu that will be of use.  Learn the
word 
Hiryuu, and head out.  You can learn from townsfolk that Dist is on
an 
isolated island to the east of Altea.  You can also pay a visit to
Hilda, 
who says Huhu.  What's with that? Forget it, and head for Palm.
Upon 
entering, talk to the other pirate (Layla) and she says she's heading
for 
Dist and wants to travel with you.  Maria smells a rat, but Guy quells
her 
fears and you agree.  Exit Palm and you'll see the ship docked a bit
east of 
the town.  Go board it, and it'll start sailing south.  Then, in
the middle 
of the ocean, it'll stop.  Layla and some pirates will surround
you, asking 
you to surrender your possessions.  You'll be thrown into a
fight with 8 
pirates.  This fight is incredibly easy, as the Pirates do
from 0-10 damage 
and frequently miss.  It takes three turns to beat these
guys, maybe four. 
When it's finished, Layla will join you, bringing her
ship with her. 
Finally, you sail the far seas of FF2j...YES!!!

First thing's first, give 
Layla all of Gordon's equipment.  You may have
noticed (or not) that Layla 
has two weapons equipped, but only attacks
with the one in her left hand, 
because she's left handed.  So put her
shield in her right hand and weapon 
in her left hand.  There is only one
other character in the game like this, 
so you can't get confused =). Sell
her excess equipment, and give her 
Goldpin Helm to Maria. Now's a great
time to head for Mysidia, not located 
on the map.  From Altea, sail
southeast until you pass through the strait in 
between the land areas (on
the map it looks like a long finger).  Sail west 
now until your ship
reaches the mouth of a river.  Canoe up the river for a 
little bit, then
head east towards the mountain range.  You should see a 
town around the
area. If you run into Mallows and Puddings, beware that 
physical attacks
don't hurt them. Blast the Mallows with Bolt and the 
Puddings with Fire.
Upon entering Mysidia, you can visit the weapons and 
armor shops (which
have some of the best equipment in the game), or the 
magic shop.  First,
buy a Thief Gauntlet for Layla, Maria, and Guy (Frionel 
should have the
one you got in the Warship).  Also, get an Ice Shield for 
Frionel, Guy,
and Layla. Finally, get Knight Armor for everyone.  At the 
weapons shop,
get the Ice Bow for Maria and the Ogre Axe for Guy. Decked out 
with this
awesome equipment, the rather tough Dist Cave will become a piece 
of cake.
 If you want, swing by the Magic Shop to take a look at their Holy 
and
Change spells, though I doubt you'll want it right now.  This may 
prove
costly, but it's worth it.

When you're done in Mysidia, sail to 
Bofsk, and rest up. Now, sail
directly east of Bofsk to Dist, the land of 
the Dragoons.  Walk to the
castle and enter. You'll see a boy, who runs from 
you.  Follow the path he
was blocking. You'll see him again, and he'll say 
that he'll tell his mom
about you. Well, follow him again.  You can see him 
and his mom standing
in front of a door.  Before talking with them, get all 
the treasure in
Dist Castle.  On the second floor, get the Cottage from the 
northwest,
then head to the southwest stairs.  Get the FenixDn.   Take the 
stairs to
the third floor.  Grab the Unicorn from the southeast chest, then 
work
towards the eastern room.  Get Stone, Curse, and Stop.  Curse is 
pretty
good, as for Stone and Stop you may want to sell them or give them 
to
Frionel. Go to the northeast room to get a load of treasures: 
ElderIQ,
Heart, Winged Sword, G.Needle, Eyedrop, Antidote, Crucifix, and 
an
EchoScn. Unlike the Ancient and Sleep Swords, the Winged Sword has 
a
decent hit%. Equip it immediately.  Make sure you have two spaces in 
your
inventory, then head for the two citizens of Dist Castle. Elina, 
the
mother, will say that her husband, the last Dragoon, died; the 
Dragoons
are finished. Ask here about the Hiryuu and she'll say that she 
can't
communicate with the only remaining Hiryuu, which was poisoned by 
the
Empire. She'll say that you need a Dragoon's pendant to do that.  
Try
talking to the Hiryuu and you'll see her point.

Exit the castle and 
head north to the Dist Cave. From the entrance,
simply head east, grab the 
30 gil, and descend the staircase.  Talk to
the skeleton to get the Pendant. 
Head back to Dist.  Go talk to the
Hiryuu, who will give you an Egg to plant 
in the Spring of Life (in the
Dist Cave).  When asked, he'll tell you that a 
Dragoon named Richard
left to look for Ultima before the Empire attacked, 
and may still be
alive.  Talk to Elina for some info about the Spring of 
Life (not
needed), then head out, save, and check your stats. Make sure 
that
everyone has at least 400 hp, Maria has at least 50 mp, and Frionel 
has
a sword skill level of 9. To build up weapon skills, wander around 
the
Dist Island; the monsters here give more weapon points than in 
previous
areas.

When you're set, head back to the Dist Caves. There are 
three
stairwells on the first floor of the Dist Cave.  The northeast one 
leads
to the Pendant.  The southeast stairs lead to the Spring of Life. 
The
Southwest stairs lead to the Knight Armor, Flame Bow, and 
other
treasures, not integral. Since you already have the Knight Armor and 
the
Ice Bow (which is better than the Flame Bow), you need not take 
the
southwest stairs. I'll give you the directions anyway, as you may 
need
the gil after your..."ambitious" purchases in Mysidia.  So, take 
the
southwest stairs. On your way to the stairs, grab the Potion. Proceed 
to
level three (northwest exit to level four) and then four.  The 
Knight
Armor, guarded by an Adamanti, is in the southeast.  The Flame Bow is 
in
the northwest, the ElderIQ in the northeast and the Heart in 
the
Southwest.  Either hike back up or Exit and re-enter the cave. 
Either
way, take the southeastern stairs this time. Get the Mithril 
Helmet
(easternmost passage), the Mithril Armor (Second), and the Magic 
Cane
(third).  The Magic Cane is guarded by G.Souls which can easily be 
taken
by your newfound weapons. Take the southwest stairs (the 
southeast
stairs will ultimately net you a Mithril Gauntlet and a Mirror 
(not
really worth it). On the third floor, be careful to avoid the 
bridge
(Which falls to an area you may have passed on your trek to the 
Knight
Armor).  On level four, get the DrgnBean (an okay attack item).  At 
the
four-door wall, take the door second from the east. Heal up, then 
talk
to the fiends blocking the path to the Spring of Life. It's a pack 
of
Chimeras, rather easily 
defeated.

-------------------------------------------------------------------------
Chimerax3
Hp: 
640 Mp: 80
Weakness: None
Reward: 600 Gil
Attacks: Fire7, Physical 
Attack
Strategy: Though conceivably hard, the Chimeras are just a weaker 
R.Soul.
They pack less magic power, a weaker spell, and are fighting 
tougher
characters.  To balance it out, there is more than one Chimera. 
However,
take them out one at a time (everyone hits one) and they will die 
in
three, maybe four turns.  Plus, your Ice Shields should be protecting 
you
against their fire magic, so it should be an easy 
fight.
-------------------------------------------------------------------------

With 
the Chimeras vanquished, head to the Spring and use the Egg.  With
The 
mission accomplished, cast Exit.  When passing Dist, you can swing buy
The 
Castle and learn that the Hiryuu has died. What's in store for 
the
Dragoons?? Head back to 
Altea.
-------------------------------------------------------------------------
B.) 
The Arena
Enemies: Column, DualHead, DualZomb, Revenant, Flower, Spectre. 
Captain,
Sargeant, Sorcerer, Wizard, Ray, Antlion
Treasures: Antidote, 
Cottage, Ether, Elixir
Bosses: Q. Lamia, 
Behemoth
-------------------------------------------------------------------------
Upon 
entering Altea, head for the rebel hideout.  Avoid the southeast
room, for 
now.  You'll learn that Hilda has been acting very strangely
lately. Gordon 
will ask you to find out what's wrong. Save, de-equip
Layla, and head for 
the southeast room.  Talk to Hilda, who'll crawl into
bed and ask Frionel to 
join her.  The rest of the party will leave, though
Layla is suspicious. 
Frionel goes to the bed, then realizes that it's not
Hilda at all, but the 
Queen Lamia. The party joins you as you battle 
the
monster.

-------------------------------------------------------------------------
Q. 
Lamia
Hp: 1290 Mp: 370
Weakness: None
Reward: 10000 Gil
Attacks: Wink9, 
Blnk16, Physical Attack
Strategy: This fight is supposed to be hard, and if 
you didn't go and get
superior  equipment, it would've been (look, I like 
saying that okay?).
Now, you have  three  good attackers (okay, mainly 
Frionel and Guy) and
Layla (de-equipped) as a semi-magician (bolt). So, cast 
Bolt  with Layla
and hammer the Q. Lamia with Frionel, Guy, and Maria. The 
thing will die
in two turns, or at most four.  However, there is a rogue 
possibility that
your attackers will all be confused, in which case...ouch. 
But still, the
boss is quite 
easy.
-------------------------------------------------------------------------

After 
the battle, Layla will tell you to never trust a female.  A
messenger will 
arrive bearing bad news: The emperor is hosting a
tournament at Paramekia. 
The winner will receive as a prize Princess
Hilda.  Gordon will rush in, 
asking to help you rescue the Princess.
Layla leaves to help train the Rebel 
Army, and Gordon joins.  Give him
all of Layla's equipment, then sniff 
around for info. Apparently, the
tournament will not be held at Paramekia 
Castle, but at the Arena.  Both
are located in harsh territory. The Arena is 
located next to a forest
blocked to the east by a mountain range and to the 
west by a desert.
It's overshadowed by the dark citadel of Paramekia Castle. 
  You
should've seen this on your way to the Warship. You'll also learn 
that
the Rebellion is planning a sneak attack on the Emperor while you 
get
the Princess back.  Well, I'm fairly sure you know where to go. Sail 
to
Poft and fly to Kashuon. Grab the Chocobo from the forest and head 
south
into the desert.  Save in front of the Arena and head inside. Follow 
the
very, very complicated path to the courtyard and head up to 
the
Emperor's throne.  He'll tell you to fight for the Princess, and 
a
Behemoth will crawl out of the grating and attack you. This is the 
first
REAL boss in FFII, it's a shame that he's a piece of 
cake.

-------------------------------------------------------------------------
Behemoth
Hp: 
1620 Mp: 0
Weakness: None
Reward: 0 Gil
Attacks: Physical Attack 
Strategy: 
Hammer him with your weapons, magic is useless.  He's too weak
to kill 
anyone in three turns (except Gordon) and it only takes three
turns to 
defeat him. His physical attacks do about 200 damage-> your
attacks should 
do that or 
more.
-------------------------------------------------------------------------

After 
defeating the Behemoth, you'll talk to the Emperor, who reveals that
he 
recognized you (it's not like you made any attempt to mask your
identity 
anyway).  He'll vanish, and two Captains and the Dark Knight will
appear. 
They'll throw you in prison. When you come to, "talk" to the bars.
Paul will 
appear, sneaking up to the white cloaked Imperial guarding your
cell. He'll 
kill the Imperial and free you, as a gesture of thanks for
saving him in 
Semite Cave (he hates owing favors). What're you waiting
for? It's time to 
get the hell out of here. You can get an Antidote in the
southeast (not 
worth it) and a Cottage, Ether, and Elixir in the east room
(worth it). Head 
up the stairwell to the second level.  Move around the
wall until you can 
see the Princess in her cell (and you are to the east
of her). There is a 
fake wall here, so go through it.  De-equip Gordon,
then free the Princess.  
She'll leave with Gordon.  Now follow the path to
surface in the southwest 
corner of the Arena. Exit, save, and trek north
to the forest south of 
Kashuon (Chocobo Forest). Along the way you'll
fight Antlions and Rays, 
which are not very hard to kill but may require
several turns.  When you get 
the Chocobo, ride it back to Poft. Rest at
the inn, then sail your ship 
south to 
Altea.
-------------------------------------------------------------------------
C.) 
The Rebels Strike Back
Enemies: Captain, Sorcerer, Wizard, Sargeant, 
Soldier, Stunner
Treasures: None
Boss: 
Gotus
-------------------------------------------------------------------------
A 
messenger in Altea will tell you that the Rebels are going to invade
Phin 
And set up camp west of Gatea.  Head northwest to that orange tent.
You'll 
find it swarming with rebels beseeching you to help them capture
Phin while 
monsters swarm about causing havoc.  Gordon tells you to leave
no survivors. 
So, head for Phin. This is not as fun as it may seem.  Your
goal is not to 
wander around the town of Phin butchering the Imperial
Captains.  You just 
need to defeat the commanding Imperial Officer,
Commander Gotus. So head to 
the castle and walk straight to the throne
room, ignore the treasure.  Layla 
will join again, so equip her. Heal up,
then talk to Gotus (who has a great 
dialogue, 
right?).

-------------------------------------------------------------------------
Gotus
Hp: 
2000 Mp: 80
Weakness: None
Reward: 2000 Gil
Attacks: Hast6, Drink, Physical 
Attack 
Strategy: Depending on how Gotus decides to play, this fight can 
be
anywhere from incredibly easy to mildly difficult. Gotus can 
greatly
enhance his attack by using a Bacchus Wine.  This casts Drink on 
him,
raising his attack power. His haste spell increases the number of hits 
he
deals.  With both increased attack and increased hits, he'll pose 
a
serious threat to your party. Otherwise he'll only hit for 100-350 
damage.
It should take little more than two turns to destroy him.  If he 
does use
the stat-enhancing spells/items, cure whoever he attacks with your 
fastest
character, as there is a great chance that he'll attack that 
same
character again the next 
turn.
-------------------------------------------------------------------------

With 
Commander Gotus defeated, Phin Castle is turned over to the rebels.
Now, all 
the monsters are gone and you are free to roam the 
castle.
-------------------------------------------------------------------------
CHAPTER 
IV: THE SEALED 
POWER
-------------------------------------------------------------------------
A.) 
Catacombs
Enemies: Revenant, Ghast, Wraith, Column, Stunner, Sucker, 
Changer, Brain,
Mantis, Adamanti, WzOgre, GrOgre, G.Chimera
Treasures: 4000 
Gil, Potionx5, Giant Gauntlet, Aura, Were Cane, Gold
Shield, Gold Armor, 
Quartz Armor, Knife, EyeDrop, Clothes, Flame Shield,
Thread, Fang, Flame 
Armor, Blood Sword, Orhacon Dagger, W.Mask 
Boss: 
None
-------------------------------------------------------------------------
Talk 
to Hilda and Gordon, who'll tell you to retrieve the sealed power
Ultima. 
>From Hilda, learn Mysidia.  Say it back to her to learn about
Ultima, the 
sealed magic.  Again, say the keyword back to her.  She'll
mention the 
masks, which you need to learn.  Now, ask her about the Masks
and she'll 
tell you that one is hidden in Phin and can be found using the
chant Ekume. 
She doesn't know where to use the chant though. Ask Gordon
about Ekume, and 
he'll tell you to ask Paul (good idea, for once).

You'll want to return to 
the castle and take all the loot, so go there
before buying any new 
equipment. On the first floor, get the 1000 gil in
the northeast, another 
1000 gil in the northwest, and 2000 gil in the
north. Head up through the 
southeast stairs.   Go into the next area.  In
the northeast room are three 
spells: Toad, Break, and Death. Now, head
back to the first floor and take 
the center staircase. There's a Potion to
the west which is guarded by 
Ghasts, Stunners, Revenants, and
Wraiths...not really worth it.  From the 
Potion, head east through a false
wall and get the Giant Gauntlet.  Give it 
to someone who doesn't have a
Giant Helmet. The Spell Aura is to the east, 
and is guarded by Sorcerers
and Sargeants. The Spell isn't very good, but 
can be sold. Pass through a
false wall a bit south and west of Aura and head 
northwest to the Were
Cane.  Now, head into the throne room and go to the 
northeast corner of
the room.  Talk to the walls, one will give you the 
option of saying
Ekume.  Say it, and pass through the wall. Follow the path 
down until you
reach and area where you can see the rest of the cast (you 
can see grass
to the east.  A part of the east wall is fake, pass through it 
and
carefully head south.  Now pass west through a false wall in this 
region,
and head for the treasure room. Grab the Gold Shield, Quartz Armor, 
and
Gold Armor.  Now, exit through the grass and head to Phin Town.  Sell 
the
Were Cane, Gold Armor, and Quartz Armor. Make sure everyone is rested. 
You
can ask Paul about Ekume, and he'll tell you to look in the 
northeast
corner of the room (you already knew that, though).

Head for the 
passage in Phin Castle.  This time, keep going down the
stairs and you'll 
end up in Catacombs. The first floor is inhabited by
Revenants, Ghasts, 
Wraiths, and Stunners, so there is nothing to worry
about.  You can get a 
Knife in the Southeast, an Eyedrop in the
northwest, and Clothes in the 
northeast.  The exit is near the Clothes in
the northeast. The second floor 
is inhabited by Suckers, Changers, and
Brains: new yet easy to kill enemies. 
You can get a Potion northeast of
the entrance, another Potion in the 
southwest, and a MaidKiss in the
northwest.  Again, the exit is in the 
northeast. The only monster on the
third floor is the Mantis, which is 
actually pretty strong. You can get a
Potion in the southeast, a Thread in 
the northwest, and the Flame Shield
in the southwest.  Give this Shield to 
Frionel.  Head for the northwest
exit. The foes on the fourth floor are 
Adamantis, GrOgres, WzOgres, and
Columns. They give quite a bit of gil and 
occasionally drop Blink, Ice,
and Blind. Get the Blood Sword in the 
northeast, which is guarded by
Ghasts, Spectres, Revenants, and Wraiths. 
After butchering the Undead,
you'll get what is quite possibly the best 
weapon in the game.  It is
completely useless until the final boss, to which 
the sword deals
tremendous damage. So, equip on Frionel as an item, not as a 
sword.  Now
get the Flame Armor in the Northeast and give it to Frionel. 
Also, there
is a Fang in the southeast.  Take the southeastern exit to the 
fifth
floor. In the southeast, get the Orhacon Dagger. It's guarded 
by
G.Chimeras, who are only a little stronger than the Chimeras you 
butchered
in Dist.  Give the Orhacon to Layla. Head northeast.  You'll 
eventually
come to a wall with six doors, take the door second from the 
east. Proceed
up the steps and get the W.Mask, then head north and exit 
through the
pentagram. You can ask Hilda and Gordon about what to do next: 
they'll
tell you to sniff around in Mysidia for clues.  So, head for 
Mysidia.
-------------------------------------------------------------------------
B.) 
B. Mask Cave
Enemies: Mallow, Jelly, DualHead, DualZomb, WereRat,Stunner, 
Tusk, G. Toad
Treasures: EyeDrop, Xpotionx2, Ether, Threadx2,Aerox2, 
Blindx2, Garlic,
1000 gil,  FenixDn, EarthDrm, Valiumx2,DeathGod, Sleep, 
B.Mask
Boss: 
BigHorn
-------------------------------------------------------------------------
In 
Mysidia (which you've visited before), you'll learn that you need the
two 
masks and a crystal rod to unseal the Tower of Mysidia and thus obtain
the 
ultimate magic, Ultima.  One person will tell you to place the White
Mask on 
the goddess statue, so go ahead and do that (the goddess statue
he's talking 
about is the one that can be accessed by stairs).  Finally,
you'll learn 
that the Black Mask was hidden somewhere on an island cave. 
Well, when you 
were sailing here, you did notice that small, isolated
island, right? That's 
the Black Mask Cave.  Before heading there, swing by
the magic shop. You'll 
want to get Change and Holy for your three main
characters.

When your done, 
head for the B. Mask Cave. You can get the EyeDrop in the
southeast, the two 
Xpotions (one in the northeast, one in the northwest),
an Ether in the south 
and a Thread in the southwest.  Take the western
exit. On the second floor, 
there's a Valium in the northwest, an Aero
spell in the northwest, a Blind 
Spell in the southeast and southwest, and
another Aero spell in the south.  
There are also two staircases here.  The
northwest staircase will lead you 
to the Mask Village, a small town
inhabited by mask-wearing freaks.  One of 
them sells an EarthDrm, Ruby
Armor, Demon Axe, and Demon Lance.  None of 
these items are
extraordinarily good, so I don't think you should go there.  
But if you
want to go there, there is a Thread on the floor directly below 
the
southwest staircase (east). Proceed to the fourth floor and the 
fifth
floor will be the Mask Village. If you choose (rather wisely) to not 
waste
your time with the Mask Village, take the center staircase on the 
second
floor.  Get the Garlic in the south and head for the stairs.  The 
fourth
floor has a 1000 gil chest in the northeast. There are four 
staircases on
the fourth floor (not counting the initial entrance).  The 
southeast
staircase will take you through two levels, taking you to a 
secluded area
of the seventh floor  The treasures have two Valiums and an 
EarthDrm
(guarded by Tusks and a G. Toad).  Retrace your way back to the 
fourth
floor and take the southwest staircase.  You'll get a FenixDn here, 
it's
guarded by Shadows, Wraiths, and Ghasts.  This time, take the 
northwest
staircase.  Procure the DeathGod from the center. Finally, take 
the one
remaining staircase, the northeast one.  Get Sleep in the northeast, 
then
go to the west.  You'll have to face BigHorn, the guardian of the 
BMask.

-------------------------------------------------------------------------
BigHorn
Hp: 
1140 Mp: 0
Weakness: None
Reward: 1000 Gil
Attacks: Physical 
Attack
Strategy: At 1140 hp, this boss is a joke.  You might have fought 
him
around Mysidia.  The simplest way to kill him is to attack him every 
turn.
He should die on the third turn, or 
sooner.
-------------------------------------------------------------------------

Grab 
the BMask and warp out of the cave.  Head back to 
Mysidia.
-------------------------------------------------------------------------
C.) 
Mysidian Cave
Enemies: Brain, Coctrice, Molbor, Sucker, Changer, Spectre, 
Wraith, Ghast,
Pudding, Mallow, Jelly, Soul, R.Soul, Flier
Treasures: 
Goldpin Helm, Black Armor, Flame Javelin, Power Cane, Ice Bow,
Ogre Axe, G. 
Needle, FenixDn, SilentB, Potionx5, Mini, Aspil, Drain,
CrystRod
Boss: 
None
-------------------------------------------------------------------------
You'll 
learn that the CrystRod is buried in the Mysidian Cave.  The cave
is east of 
Mysidia, enclosed in a mountain range (don't worry, you can
still get in on 
foot).  Rest up, sell your excess items, and head for the
cave.

Dock your 
ship near the desert and make your way north to the cave. Get
the Goldpin 
Helm in the north and give it to Frionel.  Give the Black
Armor you can find 
in the southeast to Maria.  Head to the exit, which is
blocked by a 
doppelganger of Frionel.  Remember, the Black Mask is
supposed to go on a 
drone?  Use the Black Mask on the doppelganger and
he'll vanish. Head 
through the exit he was blocking. On the second floor,
there's a Power Cane 
in the north and a Flame Javelin in the northwest. To
reach the Flame 
Javelin, you'll have to walk through a fake wall.  Now,
head to the exit and 
descend to the third floor.  Here you can grab an Ice
Bow in the northwest 
(again, there's a fake wall) and an Ogre Axe in the
southeast.  The Ogre Axe 
is protected by Bombs, which are easy in a nearly
obscene way.  Head to the 
exit and the fourth floor.  The fourth floor
doesn't have any worthwhile 
treasure.  You can get a G.Needle, SilentB,
and FenixDn in the center room 
(you can buy the FenixDn and G.Needle, and
the SilentB sucks) and a Potion 
in the northeast (Potions are long
outdated).  Head to the fifth floor. The 
fifth floor actually contains
some good treasure.  In the northeast you'll 
find Drain (it's protected by
Ghosts, slightly stronger than Spectres).  Of 
the  five treasures
protected by the fake wall, the eastern one is the best 
(Mini), the rest
are Potions.  When you're done, head to the northeast room 
(a bit annoying
to find the path to the stairs, but it's linear).  The room 
contains
Aspil, Drain, and the CrystRod.

Once you have the CrystRod, warp 
outside and head back to Altea (don't go
near the crescent bay with a tower 
in it).  Heal up, rest, sell excess
items, and de-equip Layla.  Now, head 
for that crescent bay.  As you enter
the crescent, tidal waves will wash 
over your ship and you'll awaken in
strange area, with Layla nowhere to be 
seen.
-------------------------------------------------------------------------
D.) 
Leviathan
Enemies: SeaDrgn, ElecFish, MantaRay
Treasures: Spiral Helm, Power 
Armor, Power Gauntlet, Diamond Shield, Earth
Sword
Boss: 
Worm
-------------------------------------------------------------------------
This 
area, which in reality is the stomach of Leviathan, is fairly easy 
To
navigate, yet contains enemies that actually put up a fight.  The 
Colored
liquid is not water, but stomach acid.  You'll lose 1 HP for step 
inside
the liquid, but no monsters will challenge you there.  Grab the 
Spiral
Helm and give it to Guy.  Head north, and get the power armor in 
the
northeast corner. Give it to Maria.  Take the northwest exit. 
You'll
arrive in a town built by victims of Leviathan.  Supposedly, the 
Leviathan
protects the seal by consuming those who have Crystal Rods. You'll 
also
learn that there is a boat on the third floor, but no one has defeated 
the
monster guarding it yet.  (Of course, you'll have to defeat the 
beast).
There is a man blocking your path, show him a CrystRod and he'll 
join,
introducing himself as Richard the Dragoon. Richard is pretty good, 
but he
has no spells.  With Richard, head through the northwest exit.  
The
southeast treasure contains the Diamond Shield and is protected by 
R.
Souls (remember the guy in Kashuon?).  Now that you are MUCH 
stronger,
just smack them to hell in one hit. Give the Diamond Shield to 
Frionel and
the Flame Shield to Richard. Now get the Earth Sword from the 
northeast
corner.  Give it to Frionel. Finally, head west and attack the 
beast.

-------------------------------------------------------------------------
Worm
Hp: 
2000 Mp: 0
Weakness: None
Reward: 2000 Gil
Attacks: Physical Attack 

Strategy: The Worm hits for 150-350 damage, which is pretty good. 
However,
you should also hit 250-350 damage, and all four of your characters 
should
be attacking. The Worm should fall in four or five turns, maybe 
three.
-------------------------------------------------------------------------

After 
killing the Land Worm, get on the boat to find yourself at the mouth
of the 
crescent 
bay.
-------------------------------------------------------------------------
E.) 
Tower of Mysidia
Enemies: Spectre, Revenant, Basilisk, L.Molbor, DvFlower, 
Chimera, Mallow,
Pudding, Flower, Mantis, VmpGirl, Imp, Werewolf, Gigas, 
Bomb, BigHorn,
Flier, Basilisk
Treasures: Canex3, WhtRobe, Flame Shield, 
Flame Bow, Flame Javelin, Flame
Helm, Flame Sword, Flame Armor, Ice Armor, 
Ice Shield, Ice Gauntlet, Ice
Javelin, Ice Sword, Potion, Evil Cane, 
Unicorn, Thread, Shoes, Flare,
Eggtimer, Crucifix, BlkRobe, Ultima
Bosses: 
F. Gigas, I. Gigas, T. Gigas, 
Dragon
-------------------------------------------------------------------------
The 
Tower of Mysidia can be extremely annoying and challenging.  I 
would
recommend going in with everyone over 1700 hp (preferably 2000). 
Your
Three main character should have 150 max MP or higher (at least if 
they
have mediocre magic abilities, that is).  You should also have an 
Aero
spell of level 5 or higher.  Sound hard?  Well, it's actually not 
that
difficult to dramatically increase your stats.  Simply walk around 
Altea
and cast Change (on level 3 or higher) on Goblins, Leg Eaters, 
and
Hornets.  Doing so will cause an increase in HP, MP, VIT, SOUL, and 
M.PWR.
See the tricks section for more info.  I would also recommend having 
a
character with Level 5 or higher Heal, so you can cure petrifaction.  
If
you want, you can also head to Dist or Phin with Richard in your party 
for
some added dialogue.

When you're ready, head for the Tower of Mysidia. 
The first floor has four
treasures, only one actually worth getting. There 
is a Cane in the
northeast, northwest, and southeast corners that I suggest 
you ignore.
Instead, get the WhtRobe from the north area (walk through the 
fake wall).
Take the central stairs to level two. Get the Flame Shield from 
the
northwest. You can get a Flame Bow and a Flame Javelin in the 
northeast,
but considering you already have an Ice Bow and none of your 
characters
are using Javelins (or are they?) it's not necessary to get them. 
To
actually reach the exit, take the southwestern path.  Take 
the
southeastern exit to level three. This floor is covered in steaming 
lava
which behaves like Leviathan's stomach acid.  Head for the western 
door
and take it to enter a new area.  Here, get the Flame Sword in 
the
northeast (give it to Frionel and give the Earth Sword to Richard). 
Also
get the Flame Armor in the northeast and the Flame Helm in the 
northwest.
I usually give the Flame Armor to Richard, and give the Flame 
Helm to
Maria (since Guy already has a Spiral Helm, if not give it to Guy). 
It
doesn't really matter who has it, as long as somebody does. When you 
take
the northern door, it'll lead you to a staircase blocked by a mage. 
Heal
up, then speak with the mage, who becomes the Fire 
Gigas.

-------------------------------------------------------------------------
F. 
Gigas
Hp: 1800 Mp: 240
Weakness: Ice
Reward: Flame Sword, Flame 
Armor
Attacks: Fire12, Rock9, Physical Attack
Strategy: The F.Gigas only 
hits for about 300 damage, while you can rack
up 700 max damage to him per 
turn.  If you have strong Ice spells (lv.8
and above), blast this sucker 
with them.  He'll go down pretty 
fast.
-------------------------------------------------------------------------

If 
the F.Gigas dropped a Flame Sword or Armor, give it to Richard.  If
not, 
don't worry, you'll get a better sword and another suit of armor soon
enough 
. The fourth floor is suddenly cold, a contrast from the molten
lava below.  
You can get an Ice Shield in the northwest, an Ice Gauntlet
in the 
southwest, and some Ice Armor in the southeast.  Go ahead and give
the Ice 
Gauntlet to Frionel.  Give the Ice Armor to any character for whom
the 
defense is better (probably the guy who has the Power Armor).  The
western 
staircase will lead you to the Ice Javelin.  Whether you choose to
get it or 
not, head to the northeastern staircase. This level is covered
in freezing 
water which behave like the lava.  Make sure to get the Ice
Sword to the 
east for Frionel.  Head to the door.  Heal up, and speak to
the mage, the 
Ice 
Gigas.

-------------------------------------------------------------------------
I. 
Gigas
Hp: 2000 Mp: 240
Weakness: Fire
Reward: 1000 gil
Attacks: Ice12, 
Rock9, Physical Attack
Strategy: Though considerably tougher than the Fire 
Gigas, the I.Gigas is
still fairly easy. Attack with everyone, or use Fire8+ 
spells.  He should
be taking 300-500 damage a turn, making this a short 
battle.
-------------------------------------------------------------------------

The 
sixth floor looks more like the earlier floors of the tower. There's 
a
Potion in the northeast corner that you should ignore. Instead, follow 
the
Path leading southwest.  Be sure to get the Evil Cane from the 
chest.
Equip it as a battle item on Richard.  Head through the door and to 
the
seventh floor. You can get a Unicorn in the north (center), Shoes in 
the
northeast corner, and a Thread in the south (center).  When 
you're
finished, head for the western room. Heal up, and talk to the mage, 
who
becomes the terrifying Thunder 
Gigas.

-------------------------------------------------------------------------
T. 
Gigas
Hp: 2500 Mp: 370
Weakness: Aero
Reward: 1000 gil
Attacks: Bolt12, 
Rock9, Physical Attack
Strategy: Unlike his brothers, the Thunder Gigas is 
actually challenging.
Have Frionel attack as usual, or if he has a level 5+ 
Aero spell, use
that. Maria should cast Aero5+, and Guy should heal. 
Richard, who has the
Evil Cane, should use it as an item.  It casts Aero16 
on a random target
(e.g., I used it at this boss and the cane cast Aero16 on 
the Emperor). If
it connects with the T.Gigas, it will do massive damage 
(700+).  Follow
this strategy and the T.Gigas will eventually 
die.
-------------------------------------------------------------------------

With 
that beast killed, head up to the 8th floor.  Be sure to get Flare
from the 
northeast treasure.  Flare is guarded by Gotus and a DvFlower
(what the hell 
is an Imperial Commander doing here?) that die easily and
sometimes drop a 
Ripper Knife.  The exit is the door below Flare. The
water on this floor is 
not harmful, so enemies can attack you in it. Get
the Eggtimer to the east 
and the Crucifix to the southwest. Now, head to
the northeast treasure 
chest.  It's guarded by a Dragon that is basically
the I.Gigas on steroids. 
If you feel up to the fight, heal up and open the
chest for BlkRobe 
armor.

-------------------------------------------------------------------------
Dragon
Hp: 
2500 Mp: 140
Weakness: Fire
Reward: 10000 gil
Attacks: Ice16, Physical 
Attack
Strategy: The Dragon is the first of four Dragons that guard treasure 
in
FF2. His Ice16 spell will hit for 100-200 damage to all, and his 
physical
attack will do 300-400 damage.  This is the last boss in the Tower 
of
Mysidia, so hit him with high end Fire spells (if you have any) or 
just
plain attacks.  He'll die eventually, without taking too much of a toll 
on
the 
party.
-------------------------------------------------------------------------

Give 
the BlkRobe to Frionel or Guy.  Then head to the northwestern terrace
And 
take the door second to west. Head north and talk to Minh, who says
he'll 
give his best shot to destroy the seal.  In doing so, he dies.  Head
through 
the door that Minh gave his life to open.  You'll enter a room
with five 
crystals in it.  The southeastern one raises your agility, the
northeastern 
one raises your intelligence, the northwestern one raises
your soul, the 
southwestern one raises your strength, and the center one
gives you the 
sealed magic, Ultima (Give it to Maria when you get a
chance). You'll be 
warped outside the tower, the sealed magic in 
hand.
-------------------------------------------------------------------------
CHAPTER 
V: THE FALL OF AN 
EMPIRE
-------------------------------------------------------------------------
A.) 
Whirlwind
Enemies: Coctrice, Gotus, DvFlower, Corpse, Captain, Lamia, Bomb, 
Gigas,
Golem, Wizard
Treasures: Hiryuu, Ripper Knife, Poison Axe, Diamond 
Helmet, Diamond
Gauntlet, Defense Sword, Diamond Armor, WindFlut
Bosses: 
General, G.Dragon, 
Emperor
-------------------------------------------------------------------------
In 
your absence, the Emperor used his magic to summon a Whirlwind that
began 
ravaging the lands. It destroyed Poft, Palm, Gatea, and Altea.  It
has also 
attacked Phin, killing almost everyone. The whirlwind has thrown
everyone 
trying to attack it out to sea, and if you try to enter it on
foot you'll be 
ripped apart.  What to do?  Head for Phin Castle. You can
see that Layla has 
made it back safe and sound.  Learn Whirlwind from
Hilda or Gordon and 
recite it back to them.  They'll hint at a solution to
entering the 
Whirlwind.  Ask Hilda about the Hiryuu and she'll say the
Pendant can bring 
out the light of our mirror.  Head to the Hall of
Mirrors (southwest 
staircase on first floor of Phin, then northwest).  Use
the Pendant at the 
Mirror and you'll see the Hiryuu egg hatch.  The Hiryuu
will fly right 
through the windows of Phin castle and approach you.  The
Hiryuu and Dragoon 
are re-united again, and its time to kill the Emperor
(who's inside the 
Whirlwind). You also have the Hiryuu Flute item now,
which can be useful. 
First, say Whirlwind to Paul and he'll tell you to
check near the bed. There 
is a fake wall to the east of his bed that leads
to 8 treasure chests. They 
are the Black Armor, Ruby Armor, Thief
Gauntlet, Quartz Armor, Elixir, 
Goldpin Helm, Silver Armor, and Blood
Sword.  Keep the Blood Sword (you 
should also have the one you found in
the Catacombs), as it will be useful 
for the final battle.  Now, sell all
your excess junk and useless battle 
items like Thread and Valium, if
you've got any of those. 

Rest up, and 
head for the Whirlwind directly northeast of Phin. On the
first floor, take 
the northeast staircase for now.  Get the Ripper Knife
in the northeast and 
continue onwards.  On the third floor, get the Poison
Axe in the southwest 
chest and give it to Guy. Head back to the first
floor. Take the northwest 
exit this time.  Pass through level two, then on
level three take the north 
staircase.  Get the Diamond Helm from the
northeast and the Diamond Gauntlet 
from the northwest.  Head back to the
third floor, this time taking the 
southwest staircase.  Take the southern
staircase on the fourth floor.  Get 
the Defense Sword in the southeast and
give it to Frionel (give the Ice 
Sword to Richard).  Then, go to the
southwest treasure chest and prepare to 
fight a General for the 
Diamond
Armor.

-------------------------------------------------------------------------
General
Hp: 
1800 Mp: 0
Weakness: None
Reward: 2000 gil, Diamond Gauntlet, Rune 
Axe
Attacks: Physical Attack
Strategy: He hits for 500 damage, but he's 
outnumbered. Just attack him
mercilessly and he'll die.  

-------------------------------------------------------------------------

Now 
head back to the fourth floor and take the southeast staircase. Head
up to 
level 6, and go to the northeast corner.  Heal up, then prepare to
fight the 
G.Dragon for a 
WindFlut.

-------------------------------------------------------------------------
G.Dragon
Hp: 
3000 Mp: 190
Weakness: Bolt
Reward: 10000 gil, Fang
Attacks: Mist16, 
Physical Attack
Strategy: If you have high end Bolt spells (lv.5+) throw 
them at this
fiend. If not, attack him, making  sure to designated a healer 
that can
undo his physical attacks (500 damage) and his repeated Mist16 
attacks
(100-200 damage to the party). His defense is a lot stronger than 
that of
the Dragon in the Tower of Mysidia, so although he only has 500 more 
hp,
it'll take several more turns to defeat this one (barring a good 
Bolt
spell).
-------------------------------------------------------------------------

Now 
head through the door, heal up, and go into the courtyard.  The
Emperor will 
tell you not to waste his time and call a squadron of Corpses
on you. Kill 
them, and he'll call yet another one.  Finally, he'll take
you on himself 
(of course, with 
bodyguards).

-------------------------------------------------------------------------
Emperor 
(with 2 Corpses and a Golem)
Hp: 1290 Mp: 190
Weakness: None
Reward: 
None
Attacks: Slow9, Barr8, Bolt10, Blnk8, Physical Attack
Strategy: Kill 
the two Corpses first, then butcher the Golem.  Have
someone ready to cast 
Cure on the party in the case of serious double
teaming (the Golem and 
Corpses may attack the same party member).  The
Emperor himself will die in 
two 
hits.
-------------------------------------------------------------------------

After 
defeating him, the emperor will say he's immortal, yet somehow he'll
die and 
you return to Phin, 
victorious.
-------------------------------------------------------------------------
B.) 
Paramekia
Enemies: DvFlower, Skull, Golem, DkKnight, General, Gotus, Amoeba, 
Lamia,
VmpGirl, StGolem, Coctrice, Mantis, Flower
Treasures: Diamond Armor, 
Garlic, Eggtimer, Knife, Buckler Shield, Bolt
Javelin, Heart, Valium, Magic 
Cane, Greed Cane, Evil Cane, Sun Sword,
Elixirx3,WindFlut, Hellfire
Boss: 
Shade
-------------------------------------------------------------------------
Upon 
hearing news of the Emperor's death, celebrations begin in Phin. They
Are 
interrupted, however, when a messenger arrives saying that the Dark
Knight 
has crowned himself emperor.  Not only that, but the Dark 
Knight
is....Lionheart! You have to head for Paramekia to and either 
convince him
to join you or kill him.  The only problem is, Paramekia is 
surrounded by
mountains and cannot be accessed by foot or water.  Head into 
Phin and go
to Paul's house.  He'll tell you that Cid is in pretty bad 
shape.  Go talk
to Cid, and you can tell that he's dying.  The Whirlwind 
caught him and
tore him up pretty badly.  He tells you to look after his 
Airship, then
dies. Now you know how to get into Paramekia, don't you?  Head 
for Poft
and board the Airship there.

You can now go anywhere in the world, 
but your destination is Paramekia,
the dark castle overlooking the Arena 
southeast of Kashuon. Position your
shadow over the highest part of the 
castle and land. You'll appear near
the top of the castle, so follow the 
path. Unfortunately, you'll be thrown
to the first floor. NOTE: The General 
enemies possess very valuable
treasure.  They have Diamond Gauntlets (which 
are very good) and rarely,
Rune Axes.  There is only supposed to be one Rune 
Axe in the game, which
you'll find later on, but if you can get that 
super-powerful weapon
earlier, there's nothing wrong, is there?  In 
addition, Gotus enemies drop
Bacchus, an item that boosts attack power and 
is helpful during tough boss
fights.  Try to have at least one for Frionel's 
use at the final boss,
though having more is not a bad idea. Get the Diamond 
Armor to the west,
and give it to Guy.  There is a Garlic in the southwest 
that I don't think
you'll want to get, it's pretty bad.  If you want another 
Eggtimer, take
the eastern staircase on the first floor. Follow the path for 
this
mediocre battle item.   That done (or not), take the southern 
stairs.
Here, you could get a Knife in the southeast and a Buckler Shield in 
the
northeast, but there's no point at all to get those items.  What's up 
with
putting basic equipment in later dungeons!? Follow the linear path to 
the
third floor. The southwest treasure chest contains the valuable 
Bolt
Javelin, which is guarded by 
Shade.

-------------------------------------------------------------------------
Shade
Hp: 
3000 Mp: 240
Weakness: Cure
Reward: None
Attacks: Deth8, Curs8, Physical 
Attack (Curse)
Strategy: Have your primary curing characters cast cure on 
Shade if they
have level 6 or higher cure magic, it'll hit for 250-300 
damage.  Guy's
Rune Axe will do 900 points of damage, so if he's your curing 
character,
just use him to attack. Frionel and Richard should attack. 
Hopefully his
death spell won't obliterate your party, and he'll die within 
10 
turns.
-------------------------------------------------------------------------

Head 
to the southeast exit.  The fourth floor contains some basic items;
there's 
a Heart in the southeast and a Valium in the west.  The southwest
room 
contains three canes, the Magic, Greed, and Evil Canes. Those in
hand, make 
your way to the northeast exit. The fifth floor has two
stairwells, not 
counting the entrance.  Take the northern one.  The
powerful Sun Sword in 
the southwest is guarded by a Q.Lamia and several
Krulls.  Stay alert for 
their confusion/paralysis spells and you'll be
fine.  Give the Sun Sword to 
Frionel, and give the Defense Sword to
Richard.  Go on to the sixth floor. 
Take the three Elixirs from the
southwest room and return to the fifth 
floor. This time, take the
southwest stairs.  Head through the sixth and 
seventh floors.  On the
eight floor, ignore the central area for now and 
make your way to the
northwest corner.  Get the HellFire and WindFlut. 
De-equip Richard
completely, and head to the center area.  Head up and talk 
to Lionheart.
Maria will try to persuade him to join you, but he's been 
blinded by
power.  He says that the world is now his, but is cut off by a 
familiar
voice-the Emperor's!  Back from the dead, he tells Lionheart that 
his
mission is to make the world a living hell.  He begins to attack you, 
but
Richard holds him off while you fly off on the Hiryuu.  You can 
see
Paramekia change into a dark, hellish castle, 
Pandemonium.
-------------------------------------------------------------------------
CHAPTER 
VI: 
REVENGE
-------------------------------------------------------------------------
A.) 
The Sea of Jade
Enemies: Sphinx, Abysworm, G.Molbor, Dragon, Salamndr, 
Mantis, VmpLady,
IceLiz, M.Sucker, G.Dragon
Treasures: XCalibr, Hellfirex2, 
Icewind, Diamond Cane, CatClaw Knife, Rune
Axe, Fang, Aegis Shield, Holy 
Lance, Dragon Armor, Xpotionx2, Defense
Gauntlet
Bosses: B.Dragon, Behemoth, 
R.Dragon
-------------------------------------------------------------------------
In 
Phin, you'll learn that the undead Emperor has resurrected the
root of all 
evil, the castle of hell, Pandemonium.  Unlike Paramekia,
Pandemonium cannot 
be accessed by air.  However, legends tell of a back
road, Jade, through 
which demons travel to reach the world from
Pandemonium. Learn the keyword 
Jade and say it to Layla, Hilda, and
Gordon.  Gordon tells you that 
something like that may exist south of
Kashuon...which is where the portal 
is.  First, equip Lionheart.  He's
left-handed, so put the Flame Shield in 
his right hand.  Give him the
Defense Sword.  Head for Dist. There, talk to 
Elina and say Dragoon.
She'll tell you that there are too many memories in 
Dist, and that she
wants to move on to another town.  But first, she gives 
you the XCalibr,
the supreme treasure of the Dragoons. Then Elina and her 
kid vanish for
good.  Give the XCalibr to Frionel and give his Sun Sword to 
Lionheart.
Now, head to Mysidia and get Lionheart Change, Holy, Cure, Fire, 
Ice,
Bolt, Life, and Heal.  It's time to build up some stats, so go to an 
early
dungeon and change the enemies(the Bofsk Sewers or Semite Cave). All 
of
your characters should have at least 4000, preferably 5000 HP and 
your
mages should have 300 mp or more.  You should all have Weapon Skill 
levels
of 16, except for Lionheart (as that would take a long time to 
build-he
should have at least level 9 sword skill though).

When you're 
ready, head for Jade, which is far east of Mysidia (to the
west of the 
narrow strait a large distance south of Kashuon).  It looks
like a blue 
circle, as it is the Sea of Jade. You'll enter a watery area,
the first 
floor of Jade. Jade, for reasons unbeknownst to me, is packed to
the brim 
with treasure. On the first floor, you'll be able to grab the
Hellfire from 
the southwest and the Diamond Cane from the northeast.
However, as you 
probably don't use Canes, you can either pass up this
treasure chest, or 
grab it and sell it...your choice.  Head for the
staircase and descend to 
the second floor. In the northeast you can snatch
an Icewind, coupled with a 
Hellfire in the Northwest.  To the southwest
you'll find the CatClaw Knife, 
which is dutifully protected by the
B.Dragon, which sometimes drops the 
Dragon Armor and Holy Javelin, two
great treasures.  Don't worry if this 
B.Dragon doesn't drop them,
though.  You can also fight more later on (yes, 
they actually become
random encounters).  This is the best way to get three 
suits of Dragon
Armor (the R.Dragon drops it, but is 
tougher).

-------------------------------------------------------------------------
B.Dragon
Hp: 
3500 Mp: 240
Weakness: Posion (Aero)
Reward: 10000 Gil, Dragon Armor, Holy 
Javelin, Fang
Attacks: Bolt16, Physical Attack
Strategy: Blast this guy with 
high level8+ Aero spells or Tnad13 from
the WindFlut. Have Guy, Lionheart, 
and Frionel attack, while Maria casts
black magic and cures after an 
occasional Bolt16.  The monstrous foe
hardly ever poses a severe threat, 
since you should be racking up
1000-2000 damage on it per 
turn.
-------------------------------------------------------------------------

After 
butchering or avoiding the Bolt Dragon, head to the staircase and go
to the 
third floor. To the Northeast is a treasure you'll definitely want:
the Rune 
Axe (unless you got it already from the Generals in Paramekia, in
which case 
you can pass this up).  The Rune Axe is guarded by the 
Behemoth
(MegaBehemoth), who isn't as hard as he looks.  First, equip the 
Blood
Sword on Frionel and Lionheart, since the MegaBehemoth takes a lot 
of
damage from the 
weapon.

-------------------------------------------------------------------------
Behemoth 
[MegaBehemoth]
Hp: 5000 Mp: 0
Weakness: None
Reward: 0 Gil, Yoichi Bow, 
Power Gauntlet, Power Armor, Spiral Helmet
Attacks: Physical 
Attack
Strategy: The quickest way to beat this foe is with your 
weapons.
Surprisingly, the Behemoth does not have an excellent defense, as 
one
would imagine.... Rather, his Magic Defense is substantially higher.  
Just
hack him to pieces, since the Blood Sword does about 4200 damage on 
this
foe.
-------------------------------------------------------------------------

Equip 
Guy with the Rune Axe.  It's interesting to note that there is a
magic shop 
behind the waterfall here, on the eastern side.  You can buy
some decent 
spells, such as Flare, Death, Haste, and Berserk.  Get Flare
for your 
characters that don't have it yet.  You can also sell the items
that you 
won't need, ex. CatClaw Knife.  My question: what's this salesman
doing 
here?  I might be wrong, but for a portal that opens every, oh, lets
say 
500-1000 years, inhabited by demons, business must suck.  Head to
staircase 
and the next level. In the northwest, snatch the Fang (if you
want it), then 
head for the north room. Ignore the treasure chest in the
Northeast for now. 
In the room, you'll want to get the Aegis Shield, the
Dragon Armor, and the 
Holy Javelin. Head back to the main area of the 4th
floor.  Proceed to the 
Northeast.  Its time to slay the last Dragon. Equip
the IceWind on Maria, 
then open the treasure for a Yoichi 
Bow.

-------------------------------------------------------------------------
R.Dragon 
(Red Dragon)
Hp: 5000 Mp: 450
Weakness: Ice
Reward: 10000 Gil, Dragon 
Shield, Holy Javelin, Shoes, Dragon Armor
Attacks: Fire16, Physical 
Attack
Strategy: High end Ice spells would not hurt, but you need not drain 
your
mp here. Have your weakest attacker, probably Maria, blast the Dragon 
with
an IceWind.  In the meanwhile, your attackers should hack away at the 
foe.
Though harder than the B.Dragon (and the Dragon and G.Dragon), he 
should
go down within 6 
turns.
-------------------------------------------------------------------------

Give 
Maria the Yoichi Bow, and then head towards the staircase. Near the
entrance 
to the fifth floor is a sign telling you that Hell is near.
(Thanks for the 
directions, pal.  And by the way, who paid you to put the
sign there?) 
Anyway, grab the two Xpotions (northwest and northeast), you
may need them 
later.  Also grab the Defense Gauntlet (though it's not much
better than 
your current equipment; hopefully everyone already had Diamond
Gauntlets). 
Head for the sixth floor. There is really nothing on the sixth
floor, so 
head straight for the terrace are, where you'll be warped to
Pandemonium 
Castle.

-------------------------------------------------------------------------
B.) 
Pandemonium
Enemies: Lamia, Q.Lamia, WolfDevl, BstDemon, MtGolem, DthRider, 
DvMantis,
Krull, DvFlower, G. Molbor, IceLiz, B. Dragon, R. Dragon, 
MegaBehemoth,
I.Gigas, F.Gigas, T.Gigas, Bomb, Worm, DvMantis, Salamndr, 
IceLiz, Giant
Treasures: Ether, EyeDrop, Masmune Sword, Genji Gauntlet, 
Genji Helmet,
Genji Armor, Ribbon Helmet, ElderIQ, HellFire, 
DrgnBean
Bosses: Z.Borgan, Tiamat, Satan, Asteroth, 
Emperor
-------------------------------------------------------------------------

There 
is no treasure on the first floor, and don't try to walk into the
Gates 
(they look like a row of doors).  Just follow the normal path to the
exit. 
On the second floor, you can pick up on Ether to the north as you
again 
follow the path.  It's interesting to note that packs of Lamias,
Q.Lamias, 
and Krulls drop Ribbon Helms, a heavily guarded treasure later
in the 
castle. The third floor of Pandemonium is still straightforward,
but you can 
grab some EyeDrops if you want in the Southwest.  There's a
passage in the 
center of an L shaped hallway which leads to the EyeDrops.
The fourth floor, 
however, is quite different from the others.  It has
four doors, each 
leading to a convoluted passage with a treasure in it.
First, take the 
westernmost door.  Follow the passage.  You'll see a
treasure, but don't 
open it just yet. Instead, follow the path for a while
longer.  You'll have 
to walk through a wall or two on the way as you
progress northeast, so don't 
pass that off as a bug in the game.  These
walls will eventually lead you to 
another room with a treasure.  Snatch
the Masmune sword, and give it to 
Frionel.  Give Lionheart Frionel's
XCalibr.  Armed with the Masmune, it's 
time for you to do some treasure
hunting.

*The Masmune's room contains some 
tough monsters, the MegaBehemoth,
B.Dragon, and R.Dragon.  These monsters 
also drop powerful treasure, but
you might want to reserve the treasure 
hunting spirit until you get some
better armor.*

Trace your way back to the 
first treasure.  Open it for a Genji
Gauntlet. Zombie Borgan, however, 
doesn't want you to keep that...it's
time to put that idiotic Imperial to 
rest, for 
good.

-------------------------------------------------------------------------
Z. 
Borgan
Hp: 2500 Mp: 370
Weakness: Fire, Cure
Reward: 2000 Gil
Attacks: 
Flar16, Physical Attack (Paralysis)
Strategy: With the Masmune in hand, this 
fight should be a piece of cake.
Have Frionel use the Masmune to Hast11 the 
party, and have everyone else
attack. Unless you are very unlucky, and Z. 
Borgan manages to paralyze
your big attackers (Lionheart and Frionel), this 
fight shouldn't last over
3 rounds, I killed him in two 
hits.
-------------------------------------------------------------------------

Give 
the Genji Gauntlet to Maria. Now, progress to the second room from
the west. 
  Follow the path to the northwest, where you'll find a treasure
chest, and 
make sure you have good weapons equipped.  Open the treasure
chest to get 
the Genji Helmet and fight 
Tiamat.

-------------------------------------------------------------------------
Tiamat
Hp: 
5000 Mp: 450
Weakness: None
Reward: 10000 Gil
Attacks: Fire16, Bolt16, 
Mist16, Ice16, Physical Attack(Poison)
Strategy: This is not a magic fight, 
since Fire, Bolt, Mist, Ice, and Aero
heal Tiamat. Theoretically, Flare and 
Ultima will hurt him, but that would
waste precious MP.  Instead, Hast11 
everyone with Frionel, have Maria as a
reserve Healer, and butcher Tiamat 
with relentless physical attacks. Do it
fast, as Tiamat's elemental spells 
can rack up some heavy hp 
loss.
-------------------------------------------------------------------------

Now 
take the easternmost door. In the north is a treasure chest guarded 
by
Satan.  Open it for the Genji Armor, then prepare to kill the 
devil.

-------------------------------------------------------------------------
Satan
Hp: 
5000 Mp: 450
Weakness: None
Reward: 10000 Gil 
Attacks: Fire16, Flar16, 
Chrm16, Blnk16, Dspl16, Ston16, Physical
Attack(Poison)
Strategy: Again, 
this is not a magic fight.  Rather than waste mp on
Ultima or Holy, begin 
attacking immediately.  This time, its not worth it
to use the Masmune with 
Frionel, because Beelzebub can induce crippling
status effects on your 
entire party if you wait too 
long.
-------------------------------------------------------------------------

Go 
to the second door from the east.  Follow the path until you see a
Treasure 
chest.  This chest contains the Ribbon, a fairly strong helmet.
It Offers 
protection against status effects and elemental attacks, but
lacks in 
defense. However, this treasure is guarded by Asteroth,
the incredibly 
difficult Dark Lord.  If you are up to the challenge, that
is, have over 
2500 hp for every character (not max, current) and suitable
mp, then you can 
try it.  In my opinion, the ArchAngel is harder than the
last boss, and the 
equipment he has is not worth the fight; you can get
the same helm if you 
keep beating up Krulls and Q.Lamias.  It's 
your
choice.

-------------------------------------------------------------------------
Asteroth
Hp: 
7000 Mp: 540
Weakness: None
Reward: 10000 Gil
Attacks: Aero16, Blnd16, 
Dran16, Fire16, Physical Attack
Strategy: Use Frionel's Masmune to Hast11 
the party.  Ultima with Maria,
and attack with Guy and Lionheart. The next 
turn, attack with Frionel and
Lionheart.  If needed, heal with Guy, else 
attack.  If Maria doesn't need
to heal, cast Ultima. If you are lucky, 
Asteroth won't physically
attack you or blind 
Frionel.
-------------------------------------------------------------------------

With 
Asteroth slaughtered (or avoided), your party has gained the last of
The 
great treasures of Pandemonium.  With the exception of several items
to Be 
procured along the path to the final boss, you've gotten everything
the 
Dungeon has to offer.  Now, you're faced with an important decision:
exit 
the dungeon, save, stock up on ethers/elixirs, etc., or move on to
face the 
final boss. Yes, trekking through Jade and Pandemonium again will
be boring 
and arduous. But it would be better than having to reclaim all
the treasure 
again if you, say, lost to the final boss. Anyway, I exited
and 
recuperated...others may choose differently. After defeating Asteroth,
head 
to the warp in the south corner of the room.  The fifth floor 
is
straightforward, as is floor six.  On floor six grab the ElderIQ in 
the
north.  On the seventh floor, treat yourself to a Hellfire in 
the
southeast and a DrgnBean in the northwest.  From here, move on to the 
8th
floor.  The warp is in the southwest corner.

On floor nine lurks the 
Emperor, reborn from hell. This Astral Plane also
is home to R.Dragons, 
B.Dragons, MegaBehemoths, T.Gigases, I.Gigases,
F.Gigases, and Bombs. Don't 
get to close to him, or the battle with start.
Instead, pause, and check 
your equipment:

EQUIPMENT CHECK 1: NO BLOOD SWORDS
*Frionel should have the 
Masmune Sword equipped, along side an Aegis
Shield, Genji Armor, Diamond 
Helmet, Diamond Gauntlets, Bacchus, and an
Elixir.  He should have over 5000 
hp, a level 16 sword and shield skill
level.

*Maria should have the Yoichi 
Bow, Ice Shield, Diamond Armor, Diamond
Helmet, Genji Gauntlet, and 2 
Elixirs. She should have over 4000 hp and
300 mp, an Ultima of level 12 or 
higher, and a Cure of level 11 or higher.

*Guy should have the Rune Axe, 
Diamond Shield, Diamond Armor, Diamond
Helmet, Diamond Gauntlet, and 2 
Elixirs. He should have over 5000 hp and
300 mp, and a Cure spell of level 
11 or higher.

*Lionheart should have the XCalibr Sword, Flame Shield, 
Diamond Armor,
Flame Helmet, Diamond Gauntlet, a Bacchus, and 2 Elixirs. He 
should have
over 4500 hp, a level 10 sword and shield skill 
level.

EQUIPMENT CHECK 2: 1 OR 2 BLOOD SWORDS
*Frionel should have the 
Blood Sword equipped, along side an Aegis Shield,
Genji Armor, Diamond 
Helmet, Diamond Gauntlet, Bacchus Wine, and an
Elixir.

*Maria should have 
the Yoichi Bow, Diamond Armor, Diamond Helmet, Genji
Gauntlet, and 2 
Elixirs.

*Guy should have the Rune Axe, Diamond Shield, Diamond Armor, 
Diamond
Helmet, Diamond Gauntlet, a Masmune and an Elixir.

*Lionheart 
should have the XCalibr Sword, Flame, Diamond Armor, Genji
Helmet, Diamond 
Gauntlet, a Bacchus, and an Elixir.

EQUIPMENT CHECK 3: OPTIMAL 
EQUIPMENT
*Frionel should have the Blood Sword equipped, along side an Aegis 
Shield,
Genji Armor, Genji Helmet, Genji Gauntlet, Bacchus Wine, and an 
Elixir.

*Maria should have the Yoichi Bow, Genji Armor, Genji Helmet, 
Genji
Gauntlet, and 2 Elixirs.

*Guy should have the Rune Axe, Dragon 
Shield, Genji Armor, Genji Helmet,
Genji Gauntlet, a Masmune and an 
Elixir.

*Lionheart should have the XCalibr Sword, Dragon Shield, Genji 
Armor,
Genji Helmet, Genji Gauntlet, a Bacchus, and an Elixir.

When you are 
ready, go ahead and talk to him.  Get 
ready...

-------------------------------------------------------------------------
*FINAL 
BOSS: EMPEROR*
Hp: 10000 Mp:???
Attacks: Meteo1, Blnd16, Curs16, Dspl16, 
Flar16, Slow16, Physical Attack

*Strategy 1: No Blood Swords* This strategy 
may be a little risky in the
sense that it puts your main attacker, Frionel, 
out of the picture or two
rounds, but it is also a nearly insurmountable 
method of defeating the
Emperor.  Here's how it goes:

(1) Frionel uses the 
Masmune to cast Hast11 on the party. Maria uses the
Yoichi Bow to Bsrk3 the 
party. Guy attacks the Emperor Lionheart uses the
a Bacchus

(2) Frionel 
uses the Bacchus to enhance his attack. Maria casts Ultima12
or higher on 
the Emperor, or Cures the party (after Meteo), or Cures a
single character 
that's been attacked Guy attacks the Emperor, or Cures a
single character 
that's been attacked. Lionheart attacks the Emperor, uses
an Elixir if it 
fits the situation.

(3) On turn three, Frionel attacks, uses an Elixir if 
necessary (though
that will severely hinder the regicide process).  The rest 
of the party
repeats the above strategy. Frionel's attack should do 2400+ 
damage.

Up to this point, the Emperor, if everyone could attack, should 
have
suffered 1800 damage.  The point? It should take 5 turns, including 
the
initial one, to defeat this foe.

*Strategy 2: 2 Blood Swords*
(1) 
Frionel uses the Bacchus, Maria uses the Yoichi Bow to cast Bsrk3, Guy
uses 
the Masmune to cast Hast11, and Lionheart uses the Bacchus

(2) Everyone 
attacks. Frionel should kill the Emperor in one hit (for me,
he did 11728 
damage, displayed as 
1728).
-------------------------------------------------------------------------

Sit 
back and watch a well-earned but not too great 
ending.
-------------------------------------------------------------------------
III.) 
ARMOR
-------------------------------------------------------------------------
A.) 
Armor
-------------------------------------------------------------------------
-------------------------------------------------------------------------
Name: 
Clothes
Defensive Power: 1
Bonus: None
Price: 20
Location: Bought in 
Altea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Leather
Defensive Power: 2
Bonus: None
Price: 100
Location: Bought in 
Gatea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Copper
Defensive Power: 3, +5% Magic Defense
Bonus: None
Price: 
200
Location: Bought in 
Salamando
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Silver
Defensive Power: 10
Bonus: None
Price: 400
Location: Bought in 
Bofsk
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mithril
Defensive Power: 10, +5% Magic Defense
Bonus: None
Price: 
400
Location: Bought in Altea (after Tobul receives 
Mithril)
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Gold
Defensive Power: 15. +5% Magic Defense
Bonus: Increases protection 
against Aero and Mist
Price: 2500
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ruby
Defensive Power: 15, +5% Magic Defense
Bonus: Nullifies Fire 
damage
Price: 800
Location: Bought in the Mask 
Village
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Knight
Defensive Power: 22, +5% Magic Defense
Bonus: None
Price: 
5000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Quartz
Defensive Power: 22, +5% Magic Defense
Bonus: Nullifies Ice 
damage
Price: 1000
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Power
Defensive Power: 25. +5% Magic Defense
Bonus: +10 Attack
Price: 
50
Location: Found in Leviathan, Won from 
MegaBehemoth
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Flame
Defensive Power: 22, +5% Magic Defense
Bonus: Strong against Ice 
attacks
Price: 10000
Location: Found in the Catacombs, Won from 
F.Gigas
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
WhtRobe
Defensive Power: 30, +21% Magic Defense
Bonus: +10 Soul
Price: 
5000
Location: Found in the Tower of 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
BlkRobe
Defensive Power: 35, +21% Magic Defense
Bonus: +10 Int
Price: 
5000
Location: Found in the Tower of Mysidia, Won from 
T.Gigas
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ice
Defensive Power: 36, +5% Magic Defense
Bonus: Strong against Fire 
attacks
Price: 10000
Location: Found in the Tower of 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Black
Defensive Power: 40, +5% Magic Defense
Bonus: None
Price: 
2500
Location: Found in the Mysidian 
Cave
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Diamond
Defensive Power: 43, +5% Magic Defense
Bonus: Strong against Bolt 
attacks
Price: 20000
Location: Found in the 
Whirlwind
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Dragon
Defensive Power: 50, +5% Magic Defense
Bonus: None
Price: 
65000
Location: Found in Jade, Won from R.Dragons and 
B.Dragons
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Genji
Defensive Power: 75, +10% Magic Defense
Bonus: None
Price: 
30000
Location: Found in Pandemonium, Dropped by 
Giants
-------------------------------------------------------------------------

-------------------------------------------------------------------------
B.) 
Helmets
-------------------------------------------------------------------------
-------------------------------------------------------------------------
Name: 
Leather
Defensive Power: 1
Bonus: None
Price: 80
Location: Bought in 
Altea/Gatea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Bronze
Defensive Power: 2
Bonus: None
Price: 200
Location: Bought in 
Palm/Poft/Bofsk
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mithril
Defensive Power: 4, +5% Magic Defense
Bonus: None
Price: 
300
Location: Bought in Altea (after Tobul receives 
Mithril)
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Giant
Defensive Power: 6, +5% Magic Defense
Bonus: +5 Attack
Price: 
600
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ribbon
Defensive Power: 10, +21% Magic Defense
Bonus: Nullifies status 
ailments
Price: 10000
Location: Found Pandemonium, Won from 
Q.Lamias/Krulls
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Goldpin
Defensive Power: 11, +10% Magic Defense
Bonus: None
Price: 
600
Location: Found in the Mysidian 
Cave
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Spiral
Defensive Power: 12, +5% Magic Defense
Bonus: +10 Attack
Price: 
50
Location: Found in Leviathan, Won from 
MegaBehemoth
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Flame
Defensive Power: 13, +5% Magic Defense
Bonus: Strong against Ice 
attacks
Price: 1000
Location: Found in the Tower of 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Diamond
Defensive Power: 17, +5% Magic Defense
Bonus: Strong against Bolt 
attacks
Price: 5000
Location: Found in the 
Whirlwind
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Genji
Defensive Power: 30, +10% Magic Defense
Bonus: None
Price: 
20000
Location: Found in Pandemonium, Dropped by 
Giants
-------------------------------------------------------------------------

-------------------------------------------------------------------------
C.) 
Gauntlets
-------------------------------------------------------------------------
-------------------------------------------------------------------------
Name: 
Leather
Defensive Power: 1
Bonus: None
Price: 50
Location: Bought in 
Altea/Gatea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Bronze
Defensive Power: 3
Bonus: None
Price: 300
Location: Bought in 
Palm/Poft/Bofsk
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mithril
Defensive Power: 6, +5% Magic Defense
Bonus: None
Price: 
800
Location: Bought in Altea (after Tobul receives 
Mithril)
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Power
Defensive Power: 12, +5% Magic Defense
Bonus: +10 Attack
Price: 
5000
Location: Found in Leviathan, Won from 
MegaBehemoth
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Thief
Defensive Power: 15, +5% Magic Defense
Bonus: +10 Agility
Price: 
1000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Giant
Defensive Power: 15, +5% Magic Defense
Bonus: +10 Attack
Price: 
2000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Defense
Defensive Power: 18, +21% Magic Defense
Bonus: None
Price: 
5000
Location: Found in 
Jade
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ice
Defensive Power: 20, +5% Magic Defense
Bonus: Strong against Fire 
attacks
Price: 5000
Location: Found in the Tower of 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Diamond
Defensive Power: 25, +5% Magic Defense
Bonus: Strong against Bolt 
attacks
Price: 8000
Location: Found in Whirlwind, Won from 
Generals
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Genji
Defensive Power: 45, +10% Magic Defense
Bonus: None
Price: 
20000
Location: Found in Pandemonium, Dropped by 
Giants
-------------------------------------------------------------------------
-------------------------------------------------------------------------
IV.) 
WEAPONS
-------------------------------------------------------------------------
In 
Final Fantasy 2j, there are seven kinds of weapons your characters can
use. 
Each character can use any weapon s/he pleases.  However, once you
start 
using one kind of weapon, you're better off sticking to it. Each
time you 
use a weapon, or more precisely, each time you choose "Fight",
you gain 1 
weapon skill point.  After 100 points are gained, the character
gains a 
weapon skill level.  As the skill level goes up, your character
will deal 
more damage by hitting the enemy more times. The max skill
level, 16, will 
allow your characters to hit the enemy 16 times.  Note: 16
is not the 
maximum number of hits one of your characters can do, since a
hasted 
character with Lv. 16 weaponry can deal up to 20 hits or more. To
quickly 
build weapon levels, select fight, cancel, then select fight
again.  This 
works for the first three characters; to get the fourth
character to a high 
weapon level, get into lots of fights, and prolong
them, allowing the fourth 
character to attack ten times per fight.  After
10 fights, they should gain 
1 level.  Different enemies yield different
exp points per hit, based on 
your weapon level.

The seven weapons you can use are axes, bows, canes, 
fists, javelins,
knives, and swords.  If you don't have a bow equipped, then 
you can't hit
the enemy from the back row, unless you use magic.  I usually 
equip my
characters in this fashion: Frionel-Swords, Maria-Bows, 
Guy-Axes,
Lionheart-Swords.  NPCs can be equipped with whatever suits them 
best or
the most powerful weapon on hand (in most cases, the former is the 
better
choice).
-------------------------------------------------------------------------
A.) 
Axes
-------------------------------------------------------------------------
-------------------------------------------------------------------------
Name: 
Axe
Attack: 10
Bonus: None
Price: 500
Location: Bought in 
Gatea/Palm/Poft
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Battle
Attack: 15
Bonus: None
Price: 800
Location: Bought in 
Salamando
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mithril
Attack: 22
Bonus: None
Price: 2000
Location: Bought in 
Gatea/Palm/Poft (after Tobul receives 
Mithril)

-------------------------------------------------------------------------
-------------------------------------------------------------------------
Name: 
Demon
Attack: 27
Bonus: None
Price: 10000
Location: Bought in the Mask 
Village
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ogre
Attack: 58
Bonus: None
Price: 15000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Poison
Attack: 76
Bonus: Poisons the target.  Very effective against Bolt 
based enemies.
Price: 20000
Location: Found in the 
Whirlwind
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Rune
Attack: 96
Bonus: Casts Fog6 on all enemies when used as an item in 
battle.  Rarely
works.
Price: 50000
Location: Found in Jade, Won from 
Generals
-------------------------------------------------------------------------
-------------------------------------------------------------------------
B.) 
Bows
-------------------------------------------------------------------------
-------------------------------------------------------------------------
Name: 
Bow
Attack: 1
Bonus: None
Price: 150
Location: Bought in 
Gatea/Palm/Poft
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Long
Attack: 9
Bonus: None
Price: 250
Location: Bought in Salamando, Found 
in Bofsk 
Sewers
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mithril
Attack: 13
Bonus: None
Price: 1000
Location: Bought in Palm/Poft 
(after Tobul receives 
Mithril)
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Blind
Attack: 25
Bonus: Blinds the enemy (dark status)
Price: 3000
Location: 
Found in the 
Warship
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Flame
Attack: 42
Bonus: Very effective against Ice based foes.
Price: 
5000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ice
Attack: 56
Bonus: Very effective agains Fire based foes.
Price: 
5000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Yoichi
Attack: 90
Bonus: Casts Bsrk3 when used as an item in battle
Price: 
25000
Location: Found in Jade, Won from 
MegaBehemoths
-------------------------------------------------------------------------
-------------------------------------------------------------------------
C.) 
Canes
-------------------------------------------------------------------------
-------------------------------------------------------------------------
Name: 
Cane
Attack: 4
Bonus: None
Price: 250
Location: Bought in 
Altea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mace
Attack: 9
Bonus: None
Price: 500
Location: Bought in 
Palm/Poft
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mithril
Attack: 16
Bonus: None
Price: 1500
Location: Bought in Altea (after 
Tobul receives 
Mithril)
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Were
Attack: 28
Bonus: None
Price: 3000
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Magic
Attack: 40
Bonus: Casts Bolt5 when used as an item in battle
Price: 
5000
Location: Found in the Dist 
Cave
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Power
Attack: 53
Bonus: None
Price: 8000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Evil
Attack: 64
Bonus: Casts Aero16 when used as an item in battle.  The 
Evil Cane's
Aero16 does not necessarily hit a foe. It can hit a party 
member, a foe,
or any character in the game.  When it does hit someone not 
even in the
fight, there is no effect.
Price: 10000
Location: Found in the 
Tower of Mysidia, Won from 
T.Gigas
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Greed
Attack: 78
Bonus: Drains the target's MP at times.
Price: 
12000
Location: Found in 
Paramekia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Diamond
Attack: 90
Bonus: None
Price: 15000
Location: Found in 
Jade
-------------------------------------------------------------------------
-------------------------------------------------------------------------
D.) 
Javelins
-------------------------------------------------------------------------
-------------------------------------------------------------------------
Name: 
Javelin
Attack: 6
Bonus: None
Price: 300
Location: Bought in 
Altea/Gatea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Spear
Attack: 11
Bonus: None
Price: 500
Location: Bought in 
Bofsk
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mithril
Attack: 18
Bonus: None
Price: 1500
Location: Bought in Altea/Poft 
(after Tobul receives the 
Mithril)
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Trident
Attack: 30
Bonus: None
Price: 5000
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Demon
Attack: 42
Bonus: None
Price: 10000
Location: Bought at the Black Mask 
Village
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Flame
Attack:54
Bonus: Very effective against Ice based foes.
Price: 
15000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ice
Attack: 66
Bonus: Very effective against Fire based foes.
Price: 
20000
Location: Found in the Tower of 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Bolt
Attack: 78
Bonus: Very effective against Poison based creatures.  Casts 
Bolt16 when
used as an item in battle.
Price: 30000
Location: Found in 
Paramekia, Won from 
DthRiders
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Holy
Attack: 90
Bonus: Casts Holy8 when used as an item in battle, but then 
is destroyed.
Price: 40000
Location: Found in Jade, Won from B.Dragons or 
R.Dragons
-------------------------------------------------------------------------
-------------------------------------------------------------------------
E.) 
Knives
-------------------------------------------------------------------------
-------------------------------------------------------------------------
Name: 
Knife
Attack: 3
Bonus: None
Price: 150
Location: Bought in 
Altea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Dagger
Attack: 7
Bonus: None
Price: 400
Location: Bought in 
Poft/Bofsk
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mithril
Attack: 14
Bonus: None
Price: 800
Location: Bought in Altea (after 
Tobul receives the 
Mithril)
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Gouche
Attack: 32
Bonus: None
Price: 1500
Location: Found in the 
Warship
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Orhacon
Attack: 50
Bonus: None
Price: 3000
Location: Found in the 
Catacombs
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ripper
Attack: 62
Bonus: None
Price: 8000
Location: Found in the 
Whirlwind
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
CatClaw
Attack: 86
Bonus: None
Price: 12000
Location: Found in 
Jade
-------------------------------------------------------------------------
-------------------------------------------------------------------------
F.) 
Swords
-------------------------------------------------------------------------
-------------------------------------------------------------------------
Name: 
Blood
Attack: 0
Bonus: Drains the enemy's hp, giving the HP to the user.  
Incredibly
effective against MegaBehemoths and the final boss.
Price: 
8000
Location: Found in the Catacombs, Found in Paul's storage 
area
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Broad
Attack: 8
Bonus: None
Price: 400
Location: Bought in 
Altea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Long
Attack: 13
Bonus: None
Price: 600
Location: Bought in Bofsk/Salamando.  
Found in Bofsk 
Sewers.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mithril
Attack: 20
Bonus: None
Price: 1800
Location: Bought in 
Altea/Palm/Poft (after Tobul receives 
Mithril)
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ancient
Attack: 25
Bonus: Causes Curse to the enemy
Price: 2500
Location: 
Found in the Snow 
Cave
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Sleep
Attack: 30
Bonus: Puts the enemy to Sleep.
Price: 4000
Location: Found 
in the 
Warship
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Winged
Attack: 42
Bonus: None
Price: 5000
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Earth
Attack: 52
Bonus: None
Price: 10000
Location: Found in 
Leviathan
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Flame
Attack: 63
Bonus: Very effective against Ice based monsters.
Price: 
10000
Location: Found in the Tower of Mysida, Won from the 
F.Gigas
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ice
Attack: 72
Bonus: Very effective against Fire based monsters.
Price: 
8000
Location: Found in the Tower of Mysidia, Won from the 
I.Gigas
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Defense
Attack: 78
Bonus: None
Price: 20000
Location: Found in the 
Whirlwind
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Sun
Attack: 83
Bonus: None
Price: 25000
Location: Found in 
Paramekia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
XCalibr
Attack: 100
Bonus: None
Price: 130000
Location: After Richard's 
death at Paramekia, talk to Elina in the Castle
of Dist.  Tell her "Dragoon" 
to recieve the sword. Dropped by 
Giants.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Masmune
Attack: 150
Bonus: Casts Hast11 on the party when used as an item in 
battle.
Price: 80000
Location: Found in 
Pandemonium
-------------------------------------------------------------------------
-------------------------------------------------------------------------
V.) 
SHIELDS <explanation courtesy of Alex 
Jackson>
-------------------------------------------------------------------------
Shields 
level up like weapons do, but function in an entirely different
way. Shields 
play a large role in determing evasion capabilities.  Each
shield has a raw 
evade rating, which is listed below.  The shield's total
contribution to 
your evade rating is (level of shield)(raw evade rating). 
Fore example, if 
you have a level 16 Aegis Shield, its total contribution
towards your evade 
would be 16x20%, which is 320% (listed as 
99%).
-------------------------------------------------------------------------
Name: 
Buckler
Raw Evade Rating: 8%
Bonus: None
Price: 50
Location: Bought in 
Altea/Gatea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Bronze
Raw Evade Rating: 10%
Bonus: None
Price: 200
Location: Bought in 
Palm/Poft
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mithril
Raw Evade Rating: 12%
Bonus: None
Price: 500
Location: Bought in 
Altea (after Tobul recieves 
Mithril)
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Gold
Raw Evade Rating: 14%
Bonus: Added strength against Aero, Mist, and 
other poison based attacks.
Price: 1000
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ice
Raw Evade Rating: 14%
Bonus: Added strength against Fire based 
attacks.
Price: 5000
Location: Bought in Mysidia, Found in the 
Warship
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Flame
Raw Evade Rating: 14%
Bonus: Added strength against Ice based 
attacks.
Price: 5000
Location: Found in the 
Catacombs
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Diamond
Raw Evade Rating: 14%
Bonus: Added strength against Bolt based 
attacks.
Price: 8000
Location: Found in 
Leviathan
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Dragon
Raw Evade Rating: 18%
Bonus: None
Price: 15000
Location: Won from 
R.Dragon.  If you can't get it in Jade, fight the
R.Dragon again in the 
Masmune Room or Astral 
Plane.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Aegis
Raw Evade Rating: 20%
Bonus: Decreases chance of getting 
petrified.
Price: 40000
Location: Found in 
Jade
-------------------------------------------------------------------------
-------------------------------------------------------------------------
VI.) 
MAGIC
-------------------------------------------------------------------------
A.) 
Black 
Magic
-------------------------------------------------------------------------
Black 
magic is empowered by its casters intelligence, and thus is more
Powerful 
for characters with high Int.  Black magic is generally
classified as attack 
and status ailment magic, but there are some support
black magic spells.  
You can identify black magic by the purplish-color
orb that appears when you 
cast 
it.
-------------------------------------------------------------------------
Name: 
Aero
Description: Causes poison damage to the target.  Very effective 
against
bolt-base enemies, such as the T.Gigas and B.Dragon.
Price: 
2000
Location: Found in the Black Mask 
Cave
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Aspil
Description: Drains MP.  Useful agains M.Suckers in Jade, if they get 
to
you first.
Price: 15000
Location: Found in the Mysidian 
Cave
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Aura
Description: Changes the color of the target, thus giving them 
special
attributes.  See special magic and theory on Aura.
Price: 
15000
Location: Found in Phin 
Castle
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Berserk
Description: If the target is a foe, then the foe will only 
attack,
abandoning magic.  If the target is an ally, that ally recieves a 
boost in
strength.
Price: 10000
Location: 
Jade
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Blind
Description: Causes darkness status, thus lowering hit%.
Price: 
4000
Location: Found in the Black Mask 
Cave
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Bolt
Description: Causes thunder/lightning/sky damage.  Effective 
against
poison based enemies, like Mallows and the G.Dragon.
Price: 
400
Location: Bought in 
Altea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Break
Description: Causes Stone status to the target
Price: 10000
Location: 
Found in Phin 
Castle
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Charm
Description: Causes confusion
Price: 10000
Location: Won from 
Sorcerer, Wizard, 
F.Gigas
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Curse
Description: Causes curse status to the target
Price: 8000
Location: 
Found in the Castle of 
Dist.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Death
Description: Kills the target.
Price: 10000
Location: Bought in 
Jade
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Fire
Description: Causes fire damage.  Effective (obviously!) against 
ice
based creatures, like the I.Gigas, and the Dragon.
Price: 400
Location: 
Bought in 
Altea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Flare
Description: Causes damage (not sure if its Fire damage, I think it 
is).  
Price: 40000
Location: Bought in Jade, Found in the Tower of 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Haste
Description: Allows the target to hit more times.  PRICELESS
Price: 
20000
Location: Bought in Jade, Won from Sorcerer and Wizard 
enemies.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ice
Description: Deals ice damage to the enemies.  Effective against 
fire
based creatures (of course), like F.Gigas and R.Dragon.
Price: 
400
Location: Bought in 
Altea
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Sleep
Description: Causes the target to 'sleep.'
Price: 8000
Location: Found 
in the Black Mask 
Cave.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Stone
Description: Causes the target to turn to Stone (stone status).
Price: 
8000
Location: Found in the Castle of 
Dist.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Stop
Description: Ceases the target's ability to act.
Price: 8000
Location: 
Found in the Castle of 
Dist.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Toad
Description: Causes Toad status to the target.
Price: 10000
Location: 
Found in Phin 
Castle.
-------------------------------------------------------------------------
-------------------------------------------------------------------------
B.) 
White 
Magic
-------------------------------------------------------------------------
White 
magic is cast from the soul, and thus will have more power for
characters 
with high Soul ratings.  White magic is generally classified as
support and 
healing magic, but can also cause damage.  White magic is
identified by the 
green orb that appears when you cast 
it.
-------------------------------------------------------------------------
Name: 
Anti
Description: Removes targets MP
Price: 1500
Location: Bought in 
Salamando
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Barrier
Description: Provides defensive boosts, see special magic 
section.
Price: 8000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Blink
Description: Raises evade %
Price: 400
Location: Bought in 
Palm/Poft
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Change
Description: Switches HP/MP with target.  Extremely useful 
spell.
Price: 8000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Cure
Description: Restores HP
Price: 200
Location: Bought in 
Altea/Palm/Poft
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Dispel
Description: Removes target's defenses.  See special magic 
section.
Price: 3000
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Exit
Description: Kills the target in battle.  When used in a dungeon, it 
warps
you to the exit, at the cost of HP.
Price: 1500
Location: Bought in 
Salamando
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Fear
Description: Increases the chance that your enemies will flee from 
battle.
Price: 800
Location: Bought in 
Bofsk
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Fog
Description: Causes 'Dumb' status to the target.
Price: 3000
Location: 
Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Heal
Description: Removes status ailments as level progresses.  See 
special
magic section.
Price: 800
Location: Bought in 
Bofsk
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Holy
Description: Causes massive damage to the enemy.
Price: 20000
Location: 
Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Life
Description: Revives the target.  Works poorly until level 3 or 4.  
ESSENTIAL.
Price: 1500
Location: Bought in 
Salamando
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mini
Description: Lowers the attack and defense of the target by imposing 
mini
status.
Price: 3000
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Mute
Description: Causes "Silence" status to the target.
Price: 
800
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Peep
Description: Increases the chance of a succesful 'run' attempt.
Price: 
800
Location: Bought in 
Bofsk
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Safe
Description: Increases defense from physical attacks.
Price: 
400
Location: Bought in 
Palm/Poft
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Shell
Description: Increases magic defense.
Price: 400
Location: Bought in 
Palm/Poft
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Slow
Description: Lowers the number of hits that the target can make.
Price: 
3000
Location: Bought in 
Phin
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Ultima
Description: Causes damage.  Very powerful compared to other spells 
at
lower levels, but is not much stronger at Lv.16 then Flar16 or 
Aero16.
Price: 2
Location: Found in the Tower of 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Wall
Description: Nullifies magical attacks.
Price: 8000
Location: Bought in 
Mysidia
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
X-Zone
Description: Removes foe from battle.  If it's used on the field, it 
takes
you one floor closer to the exit of the dungeon.
Price: 1500
Location: 
Bought in 
Salamando
-------------------------------------------------------------------------
-------------------------------------------------------------------------
C.) 
Enemy 
Magic
-------------------------------------------------------------------------
Some 
forms of magic can only be used by enemies.  These are listed 
below.
-------------------------------------------------------------------------
Name: 
Blast
Caster: Krull
Description: Causes Hold 
status.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Bow
Caster: Imperial Class enemies, DesAngel
Description: Causes physical 
damage.  Basically an attack that can be used
from the back 
row.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Explode
Caster: Bomb Class enemies
Description: Sacrifices all HP to damage 
the target.  Used only when the
Bomb class enemy is provoked (i.e. 
attacked).
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Gaze
Caster: Basilisk, Coctrice
Description: Causes 
Stone.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Meteo
Caster: Emperor
Description: Causes damage to the 
party.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Rock
Caster: Gigas class enemies
Description: Causes physical 
damage.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Wave
Caster: SeaDrgn
Description: Causes ice 
damage.
-------------------------------------------------------------------------

-------------------------------------------------------------------------
Name: 
Wink
Caster: Lamia Class
Description: Causes 
confusion.
-------------------------------------------------------------------------
-------------------------------------------------------------------------
D.) 
Special 
Magic
-------------------------------------------------------------------------
The 
spells Aura, Heal, Barrier, and Dispel gain new abilities for each
level 
they gain.  Barrier level 16, for example, will offer Ice, Crt. Hit,
Posion, 
Death, Bolt, Soul, and Fire Defense, while Barrier level 1 will
only offer 
Ice defense.  Below is a list of this progression.

LEVEL:  AURA         
HEAL                BARRIER         DISPEL
1       White Aura   Rmvs 
Dark/Poison    Ice Df          Ice def dn.
2       Yellow Aura  Rmvs Curse   
        Crt. Hit Df     Body def dn.
3       Green Aura   Rmvs Dumb          
  Poison Df       Poison def dn.
4       Black Aura   Rmvs Toad           
Death Df        Prot def dn.
5       Blue Aura    Rmvs Stone          Bolt 
Df         Bolt def dn.
6       Orange Aura  Rmvs Death          Soul Df     
     Soul def dn.
7       Red Aura                         Fire Df         
Fire def dn.
8                                                        Chng 
def 
dn.
-------------------------------------------------------------------------
E.) 
Theory on 
Aura
-------------------------------------------------------------------------
Below 
is my theory on how Aura works.  As Aura gains levels, it changes
your 
character's color.  Below are what I think the colors do:

White Aura: Turns 
a character white, giving them Ice elemental attack.

Yellow Aura: Turns a 
character yellow, giving them more Critical Hit
chance.

Green Aura: Turns a 
character green, giving them Poison status attack.

Black Aura: Turns a 
character black, giving them Death status attack.

Blue Aura: Turns a 
character blue, giving them Bolt elemental attack.

Orange Aura: Turns a 
character orange, giving them Soul elemental attack.

Red Aura: Turns a 
character red, giving them Fire elemental 
attack.
-------------------------------------------------------------------------
VII.) 
ITEMS
-------------------------------------------------------------------------
A.) 
Store-Bought 
Items
-------------------------------------------------------------------------
All 
item stores sell the same items, with the notable exception of the
Mask 
Village.  The following items can be bought in stores.
-
Name: 
Antidote
Function: 12, +5% Magic Defense
Price: 5000
-
ITEM:       COST:  
FUNCTION:
Antidote    200    Removes Poison
Cottage     5000   Used on the 
World Map to heal all MP and HP of the Party
Crucifix    1000   Removes 
Curse
EarthDrm*   8000   Casts Quake1 on all foes
EchoScbn    2000   Removes 
Mute/Dumb
Elixir      50000  Restores all HP and MP for a single 
character
Ether       2500   Recovers MP
EyeDrop     100    Removes 
Dark
FenixDn     5000   Removes Death
G.Needle    2500   Removes 
Stone
MaidKiss    2500   Removes Frog
Potion      50     Recovers HP 
(Cure1)
XPotion     500    Recovers HP (Cure3)
*The EarthDrm can only be 
bought at the Mask 
Village.
-------------------------------------------------------------------------
B.) 
Battle 
Items
-------------------------------------------------------------------------
Many 
of the items you'll find can only be used in battle.  These items
either 
function as support or attack items.  All store bought items can be
used in 
battle as well.  The listed locations are the first places that
you can find 
the items.

ITEM:       COST:     LOCATION:           FUNCTION:
Bacchus     
600       Won from Gotus      Raises attack power
DeathGod    8000      
B.Mask Cave         Casts Fear10 on all foes
DrgnBean    600       Dist Cave 
           Casts Mist16 on all foes
EarthDrm*   8000      Mask Village       
  Casts Quake1 on all foes
Eggtimer*   600       Tower of Mysidia    Casts 
Stop8 on all foes
ElderIQ     10000     Dist                Increases 
Intelligence
Fang        1000      Catacombs           Casts Chrm16 on all 
foes
Garlic      100       Josef               Damages the enemies
Heart     
   10000     Dist                Increases Soul
HellFire    300       
Paramekia           Casts Fire5 on all foes
Hiryuu**    N/A       Phin       
          Casts Fire7 on all foes
IceScyth    500       Minh                
Casts Shel16 on user
IceWind     1000      Snow Cave           Casts Ice16 
on all foes
Mirror      1000      Dist Cave           Casts Wall16 on 
user
Shoes       800       Tower of Mysidia    Casts Hast8 on user 
SilentB  
    3000      Mysidian Cave       Casts Mute16 on all foes
Thread      500   
     Catacombs           Casts Slow9 on all foes
Unicorn     1000      Dist 
Cave           Casts Peep16 on the party
Valium      800       B.Mask Cave   
       Casts Slep16 on all foes
WindFlut*   8000      Whirlwind           
Casts Tnad13 on all foes
*These items can be used more than once.
**This 
item has infinite 
uses.
-------------------------------------------------------------------------
C.) 
Key 
Items
-------------------------------------------------------------------------
Throughout 
your quest you'll find several key items that you can't sell or
discard. 
These items are necessary to further the plot, and may also have
important 
secondary uses.

ITEM:              FUNCTION:
B.Mask             One of 
three items needed to unseal the Tower of Mysidia
Canoe              Allows 
you to cross or journey on rivers
CrystRod           One of three items 
needed to unseal the Tower of Mysidia
Egg                Hatches a 
Hiryuu
EgilTrch           Allows you to carry the SunFlame
G.Bell            
  Allows you to unseal Kashuon
Hiryuu             Allows you to ride the 
Hiryuu to enter the Whirlwind*
Mithril            Allows weapon and armor 
shops to make Mithril equipment
Pass               Allows you to board the 
Warship
Pendant            Allows you to speak with Hiryuus
Ring             
   Allows you to see the World Map, progresses the quest
SunFlame           
Allows you to destroy the Warship
W.Mask             One of three items 
needed to unseal the Tower of Mysidia
*The Hiryuu Flute need not be used to 
call the Hiryuu; if you have it in
your inventory, a Hiryuu will come when 
you need 
it.
-------------------------------------------------------------------------
VIII.) 
CHARACTERS
-------------------------------------------------------------------------
A.) 
Party 
Members
-------------------------------------------------------------------------
Frionel: 
The hero of Final Fantasy II, he escapes from Phin with his
friends Maria, 
Guy, and Lionheart.

Maria: Frionel's friend and Lionheart's sister.

Guy: 
Frionel's friend.

Minh: A talented magician in the service of Phin, Minh is 
the first person
to join your party on your quest to retrieve the 
Mithril.

Josef: The mayor of Salamando, Josef is very familiar with 
his
surroundings. He hates the empire and would gladly help you crush 
them,
but unfortunately his daughter Nelly has been captured by the 
Empire.

Gordon: The Prince of Kashuon and Scott's younger brother, Gordon 
is a
coward who does not believe in his abilities.  Perhaps he will be given 
a
chance to prove his worth one day.

Layla: A pirate who beguiles travelers 
into thinking she is a ferryman,
Layla is a good friend and loyal to her 
allies.

Richard: The last surviving Dragoon of Dist, Richard set out to 
find the
spell Ultima and crush the Empire.

Lionheart: Frionel's friend and 
Maria's brother, Lionheart wasn't found
after your party was ambushed while 
escaping Phin.  Much later in the
game, he returns to aid you in the final 
battle.
-------------------------------------------------------------------------
B.) 
Allies
-------------------------------------------------------------------------
These 
characters will help you throughout your quest, giving you items 
or
advice.

Hilda: The Princess of Phin, Hilda took over the Rebellion after 
the King
was mortally wounded during the Rebel's flight from Phin. She 
usually
provides you with information for your next quest.

The King: The 
King of Phin stood up to the Emperor by organizing a
Rebellion. The Rebels 
were betrayed and Phin was lost, and during the
Empire's attack on Phin the 
King was mortally injured.  He still can give
your party Valuable 
information on what your next task is.

Scott: The Prince of Kashuon and 
Hilda's fiance, Scott was also injured
when the Empire attacked Phin but was 
unable to escape.  Rumor has it that
he's still hiding in Phin.

Tobul: The 
Rebellion's blacksmith, Tobul is greatly skilled.  He can make
you great 
weapons and armor provided he has the Mithril.

Cid: The Captain of Phin's 
White Knights, Cid is also a greatly skilled
engineer.  He manufactured an 
Airship, which he now sells charter flights
for.

Paul: A master thief who 
only steals for the Empire.  He always returns
favors, so if you help him 
he'll help you.

Nelly: Josef's daughter.

Beaver Chieftain: He helps you 
find the Goddess Bell.

Elina: The husband of Richard's best friend, she and 
her son were the
only survivors of the Empire's attack on Dist.  She'll give 
you
information on your quest to find the 
Hiryuu.
-------------------------------------------------------------------------
C.) 
Foes
-------------------------------------------------------------------------
These 
characters work for the Empire of Paramekia, a power-hungry nation
that 
seeks to dominate the world.  But is that all the fiendish 
empire
wants?

General Borgan: Once a Duke of Phin, he betrayed the Rebels 
in exchange
for the position of Imperial General.

Commander Gotus: The 
Imperial Commander who captured Phin.

The Dark Knight: The Emperor's right 
hand, the Dark Knight appeared
shortly after the conquest of Phin and began 
to enforce his emperor's will
upon the captured citizens of Bofsk.

The 
Emperor: The Emperor of Paramekia, who seeks to dominate the world. 
He
opened the gates of hell and summoned monsters to crush the rebellion. 
But
is power his only goal, or is something else in store for the 
world?
-------------------------------------------------------------------------
IX.) 
KEYWORDS
-------------------------------------------------------------------------
Throughout 
the course of FFII, you'll need to learn several keywords to
further the 
plot and/or gather information about the next quest.  Listed
below are the 
keywords in order of appearance.

KEYWORD:           LOCATION:
White Rose    
      Hilda, in Altea
Mithril            Hilda, in Altea
Warship            
Hilda, in Altea
Airship            Hilda, in Altea
SunFlame           Cid, 
in Poft
Goddess Bell       King, in Altea
Dragoon            Gordon, in 
Altea
Hiryuu             Gordon, in Altea
Mysidia            Hilda, in 
Altea
Ultima             Hilda, in Altea
Mask               Hilda, in 
Altea
Ekume              Hilda, in Altea
Whirlwind          Hilda, in Altea 

Jade               Hilda, in 
Altea
-------------------------------------------------------------------------
X.) 
STATISTICS
-------------------------------------------------------------------------
There 
are two kinds of statistics in FFII, raw statistics and function
statistics. 
They are listed below.  For more information, see the Building
Your 
Characters and Tricks 
sections.
-------------------------------------------------------------------------
A.) 
Raw 
Statistics
-------------------------------------------------------------------------
Agl: 
Agility determines how fast a character completes an action and
Determines 
evasion. It can be increased by evading attacks (i.e. equipping
a 
shield).

Hit Points: Hit Points determine the amount of damage a character 
can take
before dying.  They are increased by losing over 1/2 your HP in a 
battle.

Int: Intelligence determines the power of black magic spells.  To 
raise
it, simply cast a black magic spell several times in one fight 
(5-100
times, depending on the enemy and the magic's skill level).

Magic 
Points: Magic Points determine the number of magic spells a
character can 
cast.  They are increased by losing over 1/2 your MP in a
battle.

M.Pwr: 
Magic Power is used in conjunction with either Soul or Int. and
spell level 
to calculate the damage your spells cause, but I'm not sure
what the 
calculation is.

Magic Skill Level: The amount of damage that a spell does 
and its
effectiveness is determined by the spell's magic skill level.  To 
raise it
one level, cast the spell 100 times.

Pwr: Power determines the 
amount of damage a characters physical attacks
will do.  To increase Pwr, 
attack several times in a battle (from 5-100
times, depending on the enemy 
and weapon skill level).  Frequently, an
increase in weapon level comes hand 
in hand.

Soul: Soul determines the power of white magic spells.  To raise 
Soul,
cast white magic several times in one fight (5-100 times, depending on 
the
enemy and the magic's skill level).  It frequently increases with a 
Cane
Weapon level up.

Vit: Vitality determines HP gains and M. Pwr.  To 
raise Vit, lose a lot of
HP in a fight.

Weapon Skill: This determines the 
amount of hits that your 
weapon
inflicts.
-------------------------------------------------------------------------
B.) 
Function 
Statistics
-------------------------------------------------------------------------
Att: 
Attack determines the amount of damage your character can inflict on
An 
enemy.

Def: Defense determines the amount of damage an enemy's physical 
attack
can do to you.

Evad: Evade determines your ability to dodge an 
enemy's physical attack.

Hit %: Hit Percent determines the chance that your 
attack will hit the
enemy. The left number represents how many hits you can 
make, and the
right Number represents the chance that they will 
connect.

M.Def: Magic Defense determines your ability to resist Magic.  It 
is
affected by vitality and magic power.  The left number represents how 
many
magical attacks will be ineffective (in a given battle) and the 
right
number determines the chance of evading those magical 
attacks.
-------------------------------------------------------------------------
XI.) 
FORMULAE
-------------------------------------------------------------------------
There 
are several important formulae in this game.  Here is a partial list
of 
them.

Inn Price: (.25)H + M
H: HP lost
M: MP lost

Weapon Skill Points 
gained: U-L+X
U is the number of times the weapon is used
L is the level of 
the weapon
X is a pre-determined constant for a set of monsters [See 
bestiary]

Magic Skill Points gainedL U-L+4
U is the number of times the 
magic spell is used
L is the level of the magic spell

Evade Rate: Agl + 
(R)(x) + (L)(y) - A
R is the evade rate of the right hand weapon
L is the 
evade rate of the left hand weapon
x is the skill level of the right hand 
weapon
y is the skill level of the left hand weapon.
A is the sum of the 
evade rates of the armor the character has.

Hit% = (Power+80) - W
W is the 
raw weapon hit % (I've yet to get all of this data, but I'm
pretty sure this 
formula is 
right).
-------------------------------------------------------------------------
XII.) 
SECRETS/TRICKS/MISC
-------------------------------------------------------------------------
A.) 
Change 
Trick
-------------------------------------------------------------------------
Change 
is the most powerful spell in the game.  Level it up as soon as you
can To 
level 5 or higher.  Then, begin to cast it on weak enemies like
Goblins. The 
point?  Well, a Goblin has 6 HP and 0 MP.  Switching stats
with one will 
cause HP, VIT, SOUL, MP, and M. PWR increases.  IMHO, this
is MUCH more 
effective then beating up your own 
characters.
-------------------------------------------------------------------------
B.) 
Weapons/Magic Skills Made 
Easy
-------------------------------------------------------------------------
Weapon 
and Magic Skill points are awarded each time you select a target to
attack 
or each time you select a target to cast magic on.  So, if you
select Fight, 
pick a target, cancel, and repeat, you'll gain 1 (A) point. 
The same goes 
with magic. Each enemy will give you a certain number of (B)
points per 
attack made on them.  The number of (B) points acquired in
relation to your 
(A) points determines how many skill points you get after
the fight. The 
moral? Weapons will easily level to 4, stay stagnant, then
level up to 2, 
stay stagnant, then level up to 16.  So, whenever you sense
the monsters 
will give you skill points, simply pull the trick 100 times
to get a skill 
level. *Note: By going to advanced dungeons early, you may
get slightly 
higher sword levels then suggested 
above.*
-------------------------------------------------------------------------
C.) 
Blood Sword <Courtesy of 
Yoichi>
-------------------------------------------------------------------------
There 
are two Blood Swords in Final Fantasy 2.  Blood Swords have 0 attack
power, 
and are useless for the majority of the game.  However, the Blood
Swords do 
incredible amounts of damage to the final boss. I've killed the
last boss in 
one hit with the Blood Sword, so it's a good idea to keep
both Blood Swords 
ready for the last 
foe.
-------------------------------------------------------------------------
D.) 
Mysidia's 
Bookcase
-------------------------------------------------------------------------
The 
northeastern book case in the southwestern Mysidian house (wow that
sounds 
weird) contains a book case that holds some interesting
information. It 
responds to many keywords, giving you the background
information on 
SunFlame, Goddess Bell, etc.  They are listed below: Jade:
When Pandemonium 
First terrorized our land, demons used Jade as a transit
between 
worlds.

Mask: Both masks will be utilized on the path to finding the Rod 
of
legend. The White Mask's destiny lies with a maiden of solid 
stone...Black
with the likeness of a drone.

Ultima: Long ago, the sacred 
mages created a strong spell to contain
Pandemonium.  They sealed the 
ultimate magic in a giant tower, fearing its
power afterwards.

Mysidia: 
Mages from long ago knew the power of Ultima.  The magic they
created was so 
strong, they feared they themselves would ruin the world by
fighting over 
its power.  So they formed Mysidia as a haven and migrated
there in 
peace.

Hiryuu: Hiryuus were trained to fight for the Dragoons.  They can 
carry
many people and items.

Dragoon: The tower of Dist used to be a den of 
Hiryuus.  One Knight by the
name of Haan spent 30 years to retain friendship 
with the Hiryuus. He
became the first Dragoon.

Goddess Bell: Long ago, a 
wealthy king ordered an unbreakable lock,
because his treasure had often 
been stolen.  The first lock was broken in
a day.  The second lock was 
broken in two days.  But, the third lock was
never broken.  The King hid the 
only known key, now known as the Goddess
Bell, deep within an icy cave.  The 
Bell's sweet sound can open any lock.

Sun Flame: In a time before castles 
or countries a star fell upon the land
where Kashuon exists now.  One man 
harnessed the burning core of the star.
 He created an altar and worshipped 
it there.  As humanity progressed, a
castle was built around it as a sign of 
power.

Airship: Such is the way technology flows...If society keeps 
progressing,
magic will one day die out.

Mithril: This magical metal can be 
found deep within the 
earth.
-------------------------------------------------------------------------
E.) 
FFII in 
FFIX!?
-------------------------------------------------------------------------
1.) 
The Story of Joseph <Courtesy of Bob the Almighty> At one point in
FFIX, 
you'll have to piece together the Story of Joseph. Here it is:

"Beginning: 
Once upon a time, 33 small countries fought together against
an empire. One 
day, a rebel troop visited a man named Joseph, who lived
this his daughter. 
Owing a debt to the troop, he gladly accepted their
plea for help. They 
headed for a cavern in the snow field.

Cooperation: With Joseph's help, the 
troop defeated the Adamantoise in the
snow field cavern and acquired the 
Goddess Bell they needed to enter the
empire's castle.

Silence: On their 
way home, they fell into a trap set by a traitor. Joseph
gave his life to 
save the troop. The troop left without telling Joseph's
daughter, Nelly, 
about the tragedy.

Historian's explanation (Hero): Although Joseph's death 
was not reported
to his daughter, the manner of his death speaks for itself. 
This is the
story of a true hero.

Historian's explanation (Human): The fact 
that they didn't report Joseph's
death to his daughter was indicative of 
their guilt for failing to protect
him. In the end, heroes are also human." 
****** Hero outcome: Ramuh: Let
me ask you one thing... How come you chose 
'Hero' for the conclusion?

Garnet: People follow a person who keeps on 
track. That's why I think a
hero who acts in a straightforward manor is 
remembered for generations.

Ramuh: ...I want to know what you think, in 
your own words.

Garnet: Me...? I ran away from my country, but I haven't 
forgotten about
my people...

Ramuh: ...Your soul is very tense right now. 
Maybe you'll begin to relax
once I become your eidolon...

Garnet: Thank 
you.

Ramuh: There are many paths. Remember that you alone choose the path 
on
which you walk. ***** Human outcome: Ramuh: Let me ask you one 
thing...
How come you chose 'Human' for the conclusion?

Garnet: People pass 
down stories of other people to whom they feel an
affinity. The people in 
the story had flaws, as we all do. That is why
they became heroes in the 
people's mind.

Ramuh: ...I want to know what you think, in your own 
words.

Garnet: Me...? I ran away from my country, but I haven't forgotten 
about
my people...

Ramuh: ...Your soul is very tense right now. Maybe 
you'll begin to relax
once I become your eidolon...

Garnet: Thank 
you.

Ramuh: There are many paths. Remember that you alone choose the path 
on
which you walk."-FFIX

2.) Minh <Courtesy of Bob the Almighty> There, 
that was pretty
interesting, eh? But there is another interesting reference 
to FFII in IX.
In Gizamaluke's Grotto, you can obtain the Holy Bell Key Item 
(which in
itself is similar to the Goddess Bell).  If you look at the text 
on the
bell, you'll see this quote from Philosopher Minu (Minu being 
a
translation of Minh): "We seek the meaning of life because we are 
normal."
-------------------------------------------------------------------------
F.) 
LIGHT 
WARRIORS
-------------------------------------------------------------------------
After 
capturing Phin from Commander Gotus, take a trip around the town. 
One 
person will say: "WARRIORS, REVIVE THE POWER OF THE ORBS!", a quote
from 
Final Fantasy.  Guy'll tell him to shut up afterwards.  He disappears
after 
the Whirlwind 
incident.
-------------------------------------------------------------------------
G.) 
PENINSULA SOUTH OF 
ALTEA
-------------------------------------------------------------------------
Just 
like Final Fantasy's 'Peninsula Northeast of Pravoka', FFII has an
area 
early in the game where powerful monsters appear.  If you walk
directly 
south of Altea until you reach the tip of the peninsula, and then
walk 
around.  You can face advanced Mysidian enemies, like Puddings,
Mallows, and 
Brains here, which is a good way to build up your weapon
levels, if you 
survive.
-------------------------------------------------------------------------
H.) 
MASMUNE ROOM/ASTRAL 
PLANE
-------------------------------------------------------------------------
Both 
of these areas are home to some tough enemies (the Astral Plane is
the final 
floor of Pandemonium). This is a good place to go hunting for
extra suits of 
Dragon Armor and extra Dragon Shields. You may also luck
out and get a 
Yoichi Bow from the MegaBehemoths lurking around.  If you
want to be 
optimally equipped, and missed the Dragon Armor or Shield, this
is the only 
way to get extra 
sets.
-------------------------------------------------------------------------
I.) 
GIANTS
-------------------------------------------------------------------------
Giants 
are probably the rarest enemy in the game, but they also have the
best 
equipment to drop.  They are located on the orange floor of
Pandemonium 
castle, in the northeast courtyard.  They appear relatively
often if you 
hang around in that area, but I've never fought them
elsewhere (even on that 
floor).  Giants usually attack for about 500-1500
damage, then run away.  
Occasionally, they'll use Mist16 on the whole
party.  The real secret is 
that when you beat them, they drop all three
Genji Armors and XCaliburs (not 
in the same battle, obviously). 
Basically, if you want to get the best 
stuff in the game, kill these 
guys.
-------------------------------------------------------------------------
XIII.) 
FAQ
-------------------------------------------------------------------------
Here 
you'll find answers to frequently asked questions. They are 
basically
paraphrased versions of emails I receive or questions that I bet 
I'll
recieve.

Q. Can I change the order of the characters? Like switch Guy 
with Frionel?
A. No, you can only change their row.

Q. What's the deal with 
magic!? Ultima sucks, I mean, what the hell? I
take the trouble to level it 
up to max, and it deals 500 damage?  Geez.
A. The only times i really 
recommend leveling up spells are: Aero for the
T.Gigas (before the Tower of 
Mysidia), Change for stat-building, and Heal
for the annoying status effects 
before/in the Tower of Mysidia. Though
having the high level elemental 
spells can come in handy too; Fire8 at the
I.Gigas or Dragon, Bolt8 at the 
G.Dragon, and Ice8 at the F.Gigas and
R.Dragon. Haste is an awesome spell 
but you'll eventually get the Masmune
which has Hast11. Berserk is good but 
the Yoichi Bow has Berserk3, and
Flare or Holy are not really worth it.  As 
you said, they deal max 500-900
damage to enemies where you'd think magic 
could help.

Q. What's going on with those battle items? They suck worse 
than magic!
A. Yeah, battle items are definitely useless, with a few 
notable
exceptions. Bacchus Wine is good, the Hiryuu Flute can be 
useful
(infinite uses), and the high-level elemental attacks (Earth Drum, 
Wind
Flute, Ice Wind) can come in usefull at some bosses.  The Eggtimer is 
only
useful if you want to stop annoying enemies before they use spells 
like
Death.  If I were you, i would sell all other battle items.

Q. Hey, 
how come it says "Soul up" and "Pwr up" while I already have 99 of
those 
attributes?
A. It just does that...for really no apparent reason, I guess.  
You may
have noticed weapons level going up, even though you're already at 
16? 
Same deal.

Q. So you're telling me that only Swords, Axes, and Bows 
are useful as
weapons?
A. Yes=).  Despite the general uselessness of magic, 
you'll still need one
powerful mage.  It's advisable that you keep that mage 
character in the
back row, out of harms way.  Now, for them to attack, they 
need a bow.  As
for Swords and Axes, they are the most powerful weapons in 
the game, and
are fairly accurate.

Q. How about Fists, Spears, Knives, and 
Canes?
A. Canes are only good for their "as-item" uses, such as Aero16 from 
the
Evil Cane.  Knives are the weakest of the weapons.  Spears are strong, 
but
not stronger than axes or swords.  Knives just aren't very good. As 
for
fists, you'll eventually have a good hit% and high power, but, again, 
it's
easier to attain high power through other weapons.

Q. Is it possilbe 
to do a solo quest?
A. Yes.  Once you gain control of your characters, give 
the Axe to
Frionel. Sell Guy and Maria's equipment, and get the Leather Helm 
for
Frionel. Kill Maria and Guy off in a battle, and don't revive them. 
The
excess money you have should be used to buy Fire and Cure for Frionel. 

Next, get his weapon skill level up to 3 or 4, the hard way.  In 
addition,
you should shoot for Lv.2 Cure or Fire.  Proceed with the game 
until you
get Minh. Give the Copper Armor to Frionel, and sell everything 
else Minh
has [kill Minh off in a battle].  Now comes the hard part.  Build 
up
Frionel's Hp to 200+ and his Mp to 50+, at least.  Buy both Bolt and 
Ice
for Frionel, and level them up to level 2.  Now, take the time to 
gather
14400-15000 gil, which I guarantee will take a while, and buy at 
least
8-10 potions (use the items spaces that the dead guys have for 
extra
space).

Head to Poft, where you can either fly to Kashuon for 400 gil 
or conserve
money and make the long trek there.  From Kashuon, head to the 
Chocobo
Forest and ride to Mysidia (southwest of Altea-quite a 
distance).

Here, buy the Knight Armor, Thief Gauntlet, and Change spell for 
Frionel. 
Sell his old armor.  The hardest part is making the trek, by foot, 
back to
safety at Altea.  Blast Puddings with Fire and Mallows with Bolt.  
Once
there, cast Change on the Goblins, building your HP and MP greatly 
(you'll
probably need change level 5+ for a 80%+ chance).  When you need to 
refill
hp/mp, rest at the Inn (if you have financial trouble, try fighting 
harder
enemies on the peninsula directly south of Altea).  Keep 
building
Frionel's HP/MP until he has over a 1000 or so HP and 100 MP.

When 
you feel ready, beat up the enemies on the peninsula south of Altea
for cash 
and weapon skill.  Once you get over 21000 gil, head back to
Mysidia and buy 
the Ogre Axe and Ice Shield.  With the Ogre Axe in hand, you're
set for a 
long time.  Use the Ogre Axe to garner cash you can use to rest
at the inn 
while repeating the Change trick.  Use this trick until you are
5000+ Hp and 
500+ Mp.  With this, you're set for the game.

My only suggestions for 
Jade/Pandemonium is to level up the Blood Sword to
lv 10+ as soon as 
possible.  Also, only get the Masmune and potentially
the Ribbon treasures. 
Yes, it will take a long time to get the initial
21000 gil, and even more 
time to get a lot of HP, but then gradually less
time to get more gil for 
the Ogre Axe/Ice Shield, and even less time
breezing through the first half 
of the game, not even needing to get 
the
treasures.
-------------------------------------------------------------------------
XIV.) 
BESTIARY
-------------------------------------------------------------------------
The 
reward section is not focused on gil, but on the items that monster
may 
drop.  However, for some bosses, I included gil as well.  Right now, I
only 
have the stats for enemies in Jade/Pandemonium, bosses, and assorted
enemies 
I just happen to have cast change on.  It's far from complete.

100Eye
HP: 
1140
MP: 300
Attack Eff: None
Weakness: None
Reward: ???
Special: Chrm16, 
Slow16, Ston16
Location: World Map (after Tower of Mysidia)

AbysWorm
HP: 
1290
MP: 370
Attack Eff: None
Weakness: None
Reward: ???
Special: 
Tnad13
Location: Jade

Adamanti
HP: 450
MP: 0
Attack Eff: None
Weakness: 
Ice
Reward: ???
Special: None
Location: Snow Cave, Kashuon, Dist, 
Catacombs

Amoeba
HP: 1140
MP: 0
Attack Eff: Poison
Weakness: None
Reward: 
???
Special: None
Location: Paramekia, Jade

Asteroth
HP: 7000
MP: 
540
Attack Eff: None
Weakness: N/A
Reward: 10000 gil
Special: Aero16, 
Blnd16, Dran16, Fire16
Location: Pandemonium

Balloon
HP: 20
MP: 10
Attack 
Eff: None
Weakness: N/A
Reward: ???
Special: Blast
Location: Semite Cave, 
Bofsk Sewers, Snow Cave, Kashuon

Basilisk
HP: 750
MP: 140
Attack Eff: 
None
Weakness: N/A
Reward: ???
Special: Gaze
Location: Tower of 
Mysidia

B.Dragon [Bolt Dragon]
HP: 3500
MP: 240
Attack Eff: None
Weakness: 
Aero, Mist
Reward: Dragon Armor, Fang, Holy Javelin, Evil Cane
Special: 
Bolt16
Location: Jade, Pandemonium

Behemoth (Blue)
HP: 1620
MP: 0
Attack 
Eff: None
Weakness: N/A
Reward: ???
Special: None
Location: Arena

Behemoth 
(Yellow) [MegaBehemoth]
HP: 5000
MP: 0
Attack Eff: None
Weakness: 
N/A
Reward: Power Armor, Power Gauntlet, Yoichi Bow, Spiral Helm, 
DeathGod
Special: None
Location: Jade, Pandemonium

BigHorn
HP: 1140
MP: 
0
Attack Eff: None
Weakness: N/A
Reward: ???
Special: None
Location: Black 
Mask Cave, Tower of Mysidia

Blade
HP: 870
MP: 0
Attack Eff: None
Weakness: 
N/A
Reward: ???
Special: None
Location: World Map (Paramekia Desert, Sea of 
Jade)

Bomb
HP: 640
MP: 0
Attack Eff: None
Weakness: Bolt
Reward: 
???
Special: Blast
Location: Mysidian Cave, Tower of Mysidia, Whirlwind, 
Pandemonium
X: 7

Borgan
HP: 240
MP: 20
Attack Eff: None
Weakness: 
N/A
Reward: ???
Special: None
Location: Snow Cave

Brain
HP: 240
MP: 
100
Attack Eff: None
Weakness: N/A
Reward: ???
Special: Chng4, 
Fog6
Location: Catacombs, Mysidian Cave

BstDemon [Beast Demon]
HP: 1000
MP: 
140
Attack Eff: Poison
Weakness: N/A
Reward: ???
Special: Bolt10, Dspl16, 
Fog6, Stop8
Location: Pandemonium
X: 8

Captain
HP: 750
MP: 30
Attack Eff: 
None
Weakness: N/A
Reward: ???
Special: Bow3 (ranged attack)
Location: Phin 
Town, Arena, Phin Castle, Whirlwind, World Map

Changer
HP: 140
MP: 
80
Attack Eff: None
Weakness: N/A
Reward: ???
Special: Change4
Location: 
Catacombs, Mysidian Cave

Chimera
HP: 640
MP: 0
Attack Eff: None
Weakness: 
N/A
Reward: ???
Special: Fire7
Location: Dist Cave

Coctrice
HP: 370
MP: 
0
Attack Eff: Stone
Weakness: N/A
Reward: ???
Special: Gaze
Location: 
Mysidian Cave, Whirlwind, Paramekia Castle, World Map

Column
HP: 970
MP: 
0
Attack Eff: None
Weakness: N/A
Reward: ???
Special: None
Location: Arena, 
Catacombs

Corpse
HP: 600
MP: 0
Attack Eff: Poison
Weakness: Cure, 
Fire
Reward: ???
Special: None
Location: Whirlwind

DesAngel [Descended 
Angel]
HP: 30
MP: 10
Attack Eff: None
Weakness: N/A
Reward: ???
Special: 
Bow3, Slep4
Location: Kashuon

DkKnight [Dark Knight]
HP: 1140
MP: 0
Attack 
Eff: None
Weakness: N/A
Reward: ???
Special: None
Location: First Fight, 
Paramekia

Dragon
HP: 2500
MP: 140
Attack Eff: None
Weakness: Fire
Reward: 
Fang, Icewind, WindFlut, Ice Bow, Genji Gauntlet
Special: Ice16
Location: 
Tower of Mysidia, Jade

DthRider [DeathRider]
HP: 1290
MP: 0
Attack Eff: 
None
Weakness: Fire
Reward: Ether, Ribbon, Bolt Javelin
Special: 
None
Location: Pandemonium
X: 7

DualHead
HP: 80
MP: 0
Attack Eff: 
None
Weakness: N/A
Reward: ???
Special: None
Location: Snow Cave, Dist, 
Arena, B.Mask Cave

DualZomb [Dual Zombie]
HP: 300
MP: 0
Attack Eff: 
None
Weakness: Cure, Fire
Reward: ???
Special: None
Location: Arena, B.Mask 
Cave

DvFlower [Devil Flower]
HP: 1140
MP: 0
Attack Eff: None
Weakness: 
N/A
Reward: Antidote, Valium
Special: None
Location: Tower of Mysidia, 
Whirlwind, Paramekia, Pandemonium
X: 8

DvMantis [Devil Mantis]
HP: 1290
MP: 
0
Attack Eff: None
Weakness: None
Reward: ???
Special: Fire16
Location: 
Pandemonium
X: 8

Emperor
HP: 1290
MP: 190
Attack Eff: None
Weakness: 
N/A
Reward: None
Special: Barr8, Blnk8, Bolt10, Slow9
Location: 
Whirlwind

Emperor
HP: 10000
MP: ???
Attack Eff: None
Weakness: N/A
Reward: 
None
Special: Blnd16, Curs16, Dspl16, Flar16, Meteo1, Slow16
Location: 
Pandemonium

F.Gigas [Fire Gigas]
HP: 1800
MP: 240
Attack Eff: 
None
Weakness: Ice
Reward: 1000 gil, Flame Sword, Flame Armor, 
Charm
Special: Fire12, Rock9
Location: Tower of Mysidia, Pandemonium
X: 
7

Fiend
HP: 750
MP: 300
Attack Eff: None
Weakness: N/A
Reward: ???
Special: 
Fire16,Ston16
Location: World Map (after Tower of Mysidia), Jade

G.Dragon 
[Green Dragon]
HP: 3000
MP: 190
Attack Eff: None
Weakness: Bolt
Reward: 
Fang
Special: Mist16
Location: Whirlwind, Jade

General
HP: 1800
MP: 
0
Attack Eff: None
Weakness: N/A
Reward: 1000 gil, Rune Axe, Diamond 
Gauntlets
Special: None
Location: Whirlwind, Paramekia

G.Goblin [Great 
Goblin]
HP: 10
MP: 5
Attack Eff: None
Weakness: N/A
Reward: ???
Special: 
Bow1
Location: Semite Cave, Bofsk Sewers, Snow Cave Kashuon

Giant
HP: 
3500
MP: 200
Attack Eff: None
Weakness: N/A
Reward: XCalibur, Genji 
Gauntlet, Genji Helmet, Genji Armor
Special: Mist16, Flees often
Location: 
Pandemonium
X: 8

Gigas
HP: 750
MP: 0
Attack Eff: None
Weakness: N/A
Reward: 
???
Special: None
Location: Warship, Dist Cave, Tower of Mysidia

G.Molbor 
[Green Molbor]
HP: 1290
MP: 0
Attack Eff: Confusion, Hold, Mini, Mute, 
Poison, Sleep
Weakness: None
Reward: ???
Special: None
Location: Jade, 
Pandemonium

Gotus
HP: 2000
MP: 80
Attack Eff: None
Weakness: N/A
Reward: 
200 Gil, Bacchus
Special: Bacchus, Hast6
Location: Phin Castle, Whirlwind, 
Paramekia

Golem
HP: 1620
MP: 0
Attack Eff: Sleep
Weakness: N/A
Reward: 
???
Special: None
Location: Whirlwind

Hornet
HP: 6
MP: 0
Attack Eff: 
Poison
Weakness: N/A
Reward: None
Special: None
Location: Phin, Bofsk, World 
Map (near Altea)

I.Gigas [Ice Gigas]
HP: 2000
MP: 140
Attack Eff: 
None
Weakness: Fire
Reward: 1000 gil, Ice Sword
Special: Ice12, 
Rock9
Location: Tower of Mysidia, Pandemonium

IceLiz [Ice Lizard]
HP: 
1000
MP: 190
Attack Eff: None
Weakness: Fire
Reward: ???
Special: 
Ice16
Location: Jade, Pandemonium

Krull
HP: 1000
MP: 300
Attack Eff: 
None
Weakness: N/A
Reward: Ribbon, Diamond Armor
Special: Blast
Location: 
Paramekia, Pandemonium

Lamia
HP: 1000
MP: 60
Attack Eff: None
Weakness: 
N/A
Reward: ???
Special: Wink6
Location: Whirlwind, Pandemonium
X: 
7

LandTrtl [Land Turtle]
HP: 140
MP: 0
Attack Eff: None
Weakness: 
Ice
Reward: 200 gil
Special: None
Location: Semite Cave. Kashuon, Dist 
Cave

LegEater
HP: 6
MP: 0
Attack Eff: None
Weakness: N/A
Reward: 
???
Special: None
Location: Phin, Bofsk, Kashuon, World Map (near 
Altea)

L.Molbor [Land Molbor]
HP: 1000
MP: 0
Attack Eff: Hold, 
Poison
Weakness: N/A
Reward: Elixir
Special: None
Location: Tower of 
Mysidia, World Map (after Tower of Mysidia)

MtGolem [Metal Golem]
HP: 
2000
MP: 0
Attack Eff: None
Weakness: N/A
Reward: ???
Special: 
None
Location: Pandemonium
X: 7

Panther
HP: 190
MP: 0
Attack Eff: 
Poison
Weakness: N/A
Reward: ???
Special: None
Location: Warship, World Map 
(after Tower of Mysidia)

QueenBee
HP: 30
MP: 0
Attack Eff: Poison
Weakness: 
N/A
Reward: None
Special: None
Location: World Map (Near Kashuon, Phin, 
Salamando)

Q.Lamia [Queen Lamia]
HP: 1290
MP: 370
Attack Eff: 
Poison
Weakness: N/A
Reward: 10000 gil, Ribbon, Goldpin Helmet
Special: 
Blnk16, Wink9
Location: Altea, Pandemonium
X: 7

R.Dragon [Red Dragon]
HP: 
5000
MP: 450
Attack Eff: None
Weakness: Ice
Reward: Dragon Armor, Dragon 
Shield, Holy Javelin, Fang, Shoes
Special: Fire16
Location: Jade, 
Pandemonium

R.Soul [Red Soul]
HP: 540
MP: 30
Attack Eff: None
Weakness: 
N/A
Reward: 100 gil
Special: Aero8, Bolt8, Fire8, Ice8
Location: Kashuon, 
Mysidian Cave

Salamandr [Salamander]
HP: 1290
MP: 300
Attack Eff: 
None
Weakness: Ice
Reward: ???
Special: Fire16
Location: Jade, Pandemonium, 
World Map (after Tower of Mysidia)

SandWorm
HP: 1290
MP: 190
Attack Eff: 
None
Weakness: N/A
Reward: ???
Special: Quake1
Location: Paramekia Desert 
(after Tower of Mysidia)

Sargeant
HP: 140
MP: 5
Attack Eff: None
Weakness: 
N/A
Reward: 200 gil, Mithril Bow, Mithril Axe, Mithril Armor, Mithril 
Helm
Special: Bow3
Location: Semite Cave, Warship, Arena, Phin 
Castle

Satan
HP: 5000
MP: 450
Attack Eff: Poison
Weakness: N/A
Reward: 
10000 gil
Special: Blnk16, Chrm16, Dspl16, Fire16, Flar16, Ston16
Location: 
Pandemonium

Shade
HP: 3000
MP: 240
Attack Eff: Curse
Weakness: Cure, 
Fire
Reward: None
Special: Curs8, Deth8
Location: Paramekia

Sorcerer
HP: 
140
MP: 60
Attack Eff: None
Weakness: N/A
Reward: Haste, Drain, Aura, 
Charm
Special: Chrm6, Deth6, Dran8, Fire8, Hast6, Ice8, Ston6
Location: 
Arena, Phin Castle, World Map (after Tower of Mysidia)

Sphinx
HP: 1140
MP: 
370
Attack Eff: None
Weakness: N/A
Reward: ???
Special: Dspl16, 
Fire16
Location: Jade, Pandemonium

T.Gigas [Thunder Gigas]
HP: 2500
MP: 
370
Attack Eff: None
Weakness: Aero, Mist
Reward: 1000 gil
Special: Bolt12, 
Rock9
Location: Tower of Mysidia, Pandemonium

Tiamat
HP: 5000
MP: 
450
Attack Eff: Poison
Weakness: N/A
Reward: 10000 gil
Special: Bolt16, 
Fire16, Ice16, Mist16
Location: Pandemonium

VmpThrn [Vampire Thorn]
HP: 
40
MP: 0
Attack Eff: Poison
Weakness: N/A
Reward: ???
Special: 
None
Location: Bofsk, Kashuon, World Map (near Altea)

WereRat
HP: 200
MP: 
0
Attack Eff: Poison
Weakness: N/A
Reward: ???
Special: None
Location: 
Kashuon, Warship, B.Mask Cave

WolfDevl [Wolf Devil]
HP: 900
MP: 0
Attack 
Eff: None
Weakness: N/A
Reward: ???
Special: Chrm16, Curs8, Fire11, 
Warp9
Location: Pandemonium
X: 8

Worm
HP: 2000
MP: 0
Attack Eff: 
None
Weakness: N/A
Reward: 2000 gil
Special: None
Location: Leviathan, 
Pandemonium

Z.Borgan [Zombie Borgan]
HP: 2500
MP: 370
Attack Eff: 
Hold
Weakness: Cure, Fire
Reward: 2000 gil
Special: Flar16
Location: 
Pandemonium
-------------------------------------------------------------------------
XV.) 
CREDITS/DISCLAIMER
-------------------------------------------------------------------------
Alex 
Jackson: Answered my questions about how evade and shields work, and
pointed 
out that Aero and Mist were Poison, not wind, elemental spells.

Bob the 
Almighty <bob_the_almighty@hotmail.com>: Provided the "Story of
Joseph" and 
the "Minh" sections.

BowieKnife <Bowie_Knife@hotmail.com>: Provided the 
Weapon/Magic skill
formulae.

Brian Epstein <brian@vup.com>: Provided the 
Inn price formula.

Chris Johnson <cj4u17@hotmail.com>: Pointed out that the 
Rune Axe's Fog6
works, albeit rarely.

Isaac Sherman <huperzoevs@mac.com>: 
Pointed out that my Thread information
was messed up.

NeoDemiforce: 
Translation allowed most of the weapons, armor, enemy, and
boss 
names.

Squaresoft: Making this great game.

Yoichi 
<Yoichi@world-of-nintendo.com>: Pointed out that the Blood Sword
does 
massive damage to the Emperor, and some info on shields.

Disclaimer: This 
guide is copyright 2000-2001 Amar Kishan, and Final
Fantasy II is copyright 
1988 Squaresoft.  This guide is not official. Do
not distribute or upload at 
all without my permission.  This guide cannot
be reproduced in any way 
without my permission.
