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                     Kirby Super Star FAQ/Walkthrough
                    Version 1.0 (Last Updated: 6/8/00)
                    By Devin Morgan (DBM11085@aol.com)

        This file is Copyright (c)2000 Devin Morgan. All rights reserved.

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Table of Contents

1. What's New
2. Introduction
3. Controls
4. Spring Breeze
5. DynaBlade
6. Gourmet Race
7. Great Cave Offensive
8. Revenge of the Meta Knight
9. Milky Way Wishes
10. Megaton Punch
11. Samurai Kirby
12. Arena
13. Abilities
14. Bosses
15. Secrets/Tips and Tricks
16. Credits
17. Copyright Notice
18. Contact Information

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-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 1.0 (6/5/00): The first and mostly complete version of this FAQ. This
was originally part of the old Ultimate Kirby Guide, but this is a new,
separate guide for this game!

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-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

Kirby Super Star is definitely the best Kirby game around (excluding Kirby 64)!
It was released in the second half of 1996 for the Super Nintendo Entertainment
System. This game has 9 different 'games' packed into one Game Pak. There are
over 20 different abilities that are waiting to be found throughout this game,
as well as a slew of all new bosses and enemies! If you love Kirby games, or
you're just looking for a great action/adventure game with great replay value
and a pretty good challenge level, pick up a copy of this game as soon as
possible!

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-=-=-=-=-=-=-=-=-=
-=  3. Controls -=
-=-=-=-=-=-=-=-=-=

Start: Pauses game, explains the ability you currently have, brings up ability
list in the Milky Way Wishes game

Y: Inhale and spit out, use an ability you've acquired, shoot air puffs (while
flying), use water gun underwater

X: Change ability during play in the Milky Way Wishes game, view the list of
acquired treasures in the Great Cave Offensive

B: Jump (press twice to fly), slide (press while holding Down), swim upward
(only in the water)

Up: Enter doors, climb up ladders, open treasure chests in the Great Cave
Offensive

Left and Right: Walk (hold to move, press twice and continue holding to run)

A: Create helper with your current ability, cancel your helper (only if it's
right next to you)

R: Guard

L and Select: Not used

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-=-=-=-=-=-=-=-=-=-=-=-=
-=  4. Spring Breeze  -=
-=-=-=-=-=-=-=-=-=-=-=-=

Story
-----

That awful King DeDeDe is at it again. He's stolen all the food in Dream Land!
The inhabitants don't like being hungry and have asked Kirby to help. The new
adventure begins.


Game Overview
-------------

This game is similar to the original Kirby's Dream Land for Gameboy, but with a
few differences. You can use abilities, create helpers, and you can just get a
plain feel of the game here! There are 4 levels, each with both new and old
enemies. The bosses here include Wispy Woods, Kracko, LoLoLo and LaLaLa, and
King DeDeDe, which are VERY easy to defeat, just like in the original Gameboy
classic.

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-=-=-=-=-=-=-=-=-=-=
-=  5. DynaBlade  -=
-=-=-=-=-=-=-=-=-=-=

Story
-----

A strange bird, named DynaBlade, has come from the mountain and ruined the
crops! Unless Kirby can stop him, Dream Land will be devastated!


Game Overview
-------------

This is a level to level area, like Spring Breeze was, but it has 5 levels, and
2 hidden areas with goodies! One feature about this game is when you reach the
level's end; you can try and shoot yourself out of a cannon to get extra points
and lives. There are also two hidden areas, which I'll explain how to find in
the Secrets section below.


Secrets/Tips and Tricks
-----------------------

In DynaBlade, there are two hidden areas, which can be accessed by hitting the
large switches found in two of the levels. Below, I'll list what levels to go
into and where to find the switches:

    Level 2: when you reach the 2nd room, climb up the ladder and get the
Mirror ability. Then, use it to hit the bomb block surrounded by plain blocks.
Blow up the blocks and enter the room to find the 1st switch.

    Level 4: in the 5th room, instead of going left to continue with the stage,
go left and enter the door and push the switch.

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-=-=-=-=-=-=-=-=-=-=-=
-=  6. Gourmet Race -=
-=-=-=-=-=-=-=-=-=-=-=

Story
-----

A large fruit orchard is filled with food. Kirby heard about the orchard and
journeyed there, but King DeDeDe was waiting for him. Now all Kirby has to do
is win the Gourmet Race. Piece of cake, right?


Game Overview
-------------

In this game, you race against King DeDeDe through all sorts of terrain, trying
to eat the most food and finish 1st in each round. At the end of round 3, the
player with the higher total wins the race!

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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  7. Great Cave Offensive -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Story
-----

While on a picnic, Kirby fell into a huge cave. Rumor has it that this cave is
full of treasures! Can Kirby find all of the treasures and make it out of the
dangerous cave alive? We shall see.


Game Overview
-------------

In this game, you're in an underground cave searching for 60 Treasures. The
more treasures you get, the more money (points) you get. Remember, there's also
enemies blocking safe access throughout the cave, so be ready for battle at any
time.


Walkthrough
-----------

From the start of the level, go right and take the Gold Medal. Then, move right
and destroy the stone statue. Go in the door and take the Gold Coin. Then walk
right. You should see 3 bomb blocks. Only destroy the left and the right
blocks, NOT the middle. Now you can collect the Whip. In the next room, get
through the `maze' of switches to collect the Crystal Ball. Next, go to the
water area. Swim to the blocks and break them and move up to get the Lucky Cat.
Go to the next room. Destroy the statue on the platform above you to get access
to the Seiryu Sword. Go right and destroy the bomb block. From there, go down
and right to the Screwball. Fly up to the gray blocks in the ceiling. Destroy
the statue sticking out of the ceiling and break the blocks to receive Echigo
Candy. Save your game in the room below if needed. Move right to 2 blocks.
Break them, then break the stone statue. Go down the path starting under the
Save Point and collect the Zebra Mask. Go to the next room and defeat the
hammer enemy. Then, make your way to the upper left corner of the area and get
the Star Stone. Now, go to the lower right corner of the same area to get the
Beast's Fang. Go to the next room. In the middle of the room, destroy ALL the
bomb blocks to receive the Bandana. Take the Cutter ability and cut down the
hanging platform to the right. Go down with it and go right to get Springtime.
In the next room, take the Sword ability and make a Blade Knight helper, then
go fight the fish in the next room. Take the mine cart ride to the next area.
Once there, go straight down to the bottom of the sea to collect the Dime.
Break the blocks underneath it and get the Glass Slippers. Go to the next room
and save your game if you want. Enter the door to the left of the Save Point.
Hit the nearby switch to get to the Goblet. Go down a bit further to another
switch. Push it and quickly take the Saucepan. Move left and take the Crash
ability and use it to push the switch on the other side of the wall to get the
Brass Knuckle. Hit the next switch you see and swim up the waterfall. Along the
way, to the left is the Amber Rose, so be sure to grab it! Destroy the bomb
block to the right and enter the door there. Take the Fish Fossil and the Beast
Fossil in the little room there. Return to the waterfall and go to the top and
move right. Fight the Poppy Bros. to get the Nunchuks. Go back to the Save
Point from before. Go into the door underneath it. Follow the path by going up
and following the path until you reach a block. Break it and swim up to get the
Bucket. Continue going up and on platforms to avoid the spikes. Break the
blocks blocking one of the platforms to get Summertime. Go down to the water
and go with the currents to get the 100-Dollar Coin. Enter the door and save
your game if necessary. Now, go through the right door. Hit the nearby switch
to get the Ancient Gem above you. Go down and to the right and break the blocks
to get the Falcon Helmet. Keep on going right and get the Dud. From there, keep
moving right then go down. Make your way past the spikes to get the Truth
Mirror. Go up and enter the door. Fight the RPG Battle and then go to the next
area via mine cart. Go to the lower right corner, enter the room and save your
game. Enter the door to the left of the Save Point. High above you is a door.
Enter it and take the Star Tiara. Now go to the bottom right corner door. Keep
going through the rooms until you reach a bomb block. Destroy it and go down.
Avoid the cannon fire and get the Unicorn's Horn. Go in the next room and
defeat the hammer enemy to receive Autumntime. With your Hammer ability,
retrace your steps 3 rooms and this time; go to the far-left door. Pound the
stake and go down the elevator and enter the following room. Take the Fire
ability and go in the upper door. Beat the enemies there and take the Turtle
Shell. Go to the next room and turn your power into a Fire helper and break the
bomb block. Have your helper light the underwater fuse. Jump in the cannon and
when you land, get the Sword Treasure. Now, exit the room through the bottom
door. Swim against the currents here and get the Warrior Shield (this may take
a few tries because it is VERY tricky to get.) Go back up the elevator and go
back to the Save Point to save your game. Go to the door you entered earlier
and enter the door ABOVE it. Go left and through the door. Go up and enter the
very first door you see. Go right and get Mr. Saturn. Keep going up for a bit,
then follow the left wall and take the Armor. Now enter the door in the middle
of the area and get the Treasure Box. From there, go up to the top of the room
and go in the left door. Quickly take the Mannequin to the left before you get
crushed like a pancake! Then, go to the right door. Keep going and go in the
first door you see. Use your Hammer or take the Wing ability to defeat the
Chameleon. In the next room, go through the left door. Hit the switch and
quickly make your way to the door that was opened to collect the Model Ship. Go
in the door on top of the area. Fall down and enter the door at the bottom.
Now, enter the right door. Light the candles with the Fire ability so you can
see a hidden door about halfway up the tower. Go in and get the Sun Ring. Like
the other tower, take the door at the top of the room. Fall again, then enter
the door at the bottom. Now, go to the top and enter the middle door. Save your
game when you land. Enter the door above the other one again. Go right this
time. Break the bomb block and get Tut's Mask. Keep going to the next room. Use
the Yo-yo ability to get the Rice Bowl. Keep going through a couple of rooms
and defeat the hammer enemy to take its ability. Then, in the next room, get a
Sir Kibble helper. Now go to the Save Point again. Go in the door above the one
you just exited. Go left to the next room. There, get to the top of the room
and go in the right door. Get in the water section of that room and use your
hammer to break the blocks there. Go in the next room and enter the door
straight above you. Make it through that room and enter the next one. Use your
Cutter ability to drop the platform and use the Hammer to pound the stake.
Enter the door and get the King's Cape. From that spot, go back approximately 3
rooms. Get the Stone ability and use it to break the bomb block there and sink
to the bottom of the water to collect the Gold Crown. Enter the door at the
VERY bottom of the room. When you hit the ground, enter the door at the
far-left corner of the area. Take the mine cart ride there, and hit the switch
in the next room. Go in the hole in the wall you just made and get Wintertime.
Go in the next room and take the Jet ability. Fly against the wind gusts and
fall to get the Katana. Save your game in the next room and after that, enter
the bottom left door. About halfway through that area, there should be a bridge
with a waterfall. Squat down above the waterfall and get the Charm. Go left and
light the middle fuse with your Jet ability, then jump in the middle cannon.
Destroy all the bomb blocks there EXCEPT the bottom one to be able to collect
the X-mas Tree. Now, leave that room and go to the left. Destroy the bomb block
under the ground. Now move right and push the right fuse box and jump in the
left cannon. When you land, enter the door underneath the Wing ability and get
Kong's Barrel. Go up, and fly through the clouds leading to another door. Go in
and collect Ramia's Scale. Next, leave that room and go through the clouds
above and to the left of the Wing ability. Fall through the clouds underneath
the Plasma ability and go in the door to get the Shiny Bamboo. Now, you should
be underneath the door surrounded by clouds. Move left and go down and to the
right to the door near the Parasol ability. Go in and get the Spirit Charm.
Retrace your steps back to the area where the Plasma ability is. There should
be a wall engulfed by the clouds to the left of it. Get behind the left side of
the wall and fly up. Go in the door and take the Wheel ability and create a
helper. Quickly hit the switch and reach the other side of the room to get the
Tire. Now, leave the room and find the Warp Star. Take it out of the clouds and
save your game when you land. Enter the right door and move all the way to the
right and then down to reach the Pegasus Wing. Enter the next room and defeat
the huge bug creature to gain access to the Raccoon Doll. In the next room,
destroy the bomb block and get the Shell Whistle. Move left and get the Crash
ability. Use it to hit the switch on the other side of the wall to get the
Orihalcon. Take the Warp Star back to the Save Point and save your game. Now,
enter the middle door. Get the Cutter ability and cut down the far-left
platform. Fall down with it and drop through the small floor nearby to the
right. Walk to the right to get the Platinum Ring. Get through the next room
and make your way to the VERY bottom of that room to get the Triforce. In the
next room, defeat the Wham Bam Rock and take the mine cart and the elevators to
the end!

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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  8. Revenge of the Meta Knight -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Story
-----

One of Kirby's old foes, Meta Knight, has built a giant ship and is planning to
conquer Dream Land! It's up to Kirby to destroy the ship, defeat Meta Knight,
and save Dream Land. Good luck, Kirby!

          This game takes place aboard the flying ship, Halberd. You travel all
around the ship, defeating enemies like Heavy Lobster. At the end, have a
"sword fight" with Meta Knight! Then, race against time to get off the ship
before it sinks into the water.

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-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  9. Milky Way Wishes -=
-=-=-=-=-=-=-=-=-=-=-=-=-=

Story
-----

The sun and moon had a huge argument! Because of this, the days and nights in
Dream Land are mixed up! It's up to Kirby to solve this dilemma and restore
order to Dream Land.


Game Overview
-------------

In this game, the sun and moon are fighting and you must find Nova to stop it.
Travel across the galaxy through 7 planets and get the Deluxe Abilities
scattered around them. Here, I've provided a quick reference list showing where
the 19 Deluxe Abilities are hidden, then a walkthrough for each of the planets
below.

    Floria: Ice, Fighter, Cutter
    Aqualiss: Parasol, Beam, Sword
    Skyhigh: Jet, Wheel, and Wing
    Star above Skyhigh: Copy
    Hotbeat: Fire and Suplex
    Cavios: Bomb, Hammer, Stone
    Mecheye: Yo-yo, Plasma
    Halfmoon: Mirror and Ninja


Walkthrough
-----------

Planet 1: Floria

From the start of this level, enter the door atop the ladder to the right, and
go through that door until you arrive in the winter section. Then, go left and
enter the room and take the Deluxe Ice ability. Exit the room and go back to
the door on the ladder and reenter it until you reach the autumn section, then
head right until you reach another door. Enter it and reenter that door until
you reach the summer scene and enter the door directly below the one you just
came through. Take the Deluxe Fighter ability, then leave the room and reenter
the room above the one you just exited until you reach the winter scene again.
Go right and destroy the ice "wall" and then continue past and enter the second
door you come across, then reenter it until you end up in the summer section
again. Next, go left and enter the door in the tree trunk and take the Deluxe
Cutter ability and leave the room. Head all the way to the right and enter the
last door that you see to get into the autumn scene. From there, go right and
enter the sparkling door to reach the bosses: the Twin Whispy Woods! I advise
you use the Ice ability to defeat them here because I find that to be the
quickest way to defeat them; after they're done for, touch the star to leave
the planet!

Planet 2: Aqualiss

From the start of the level, enter the door to your right, then start swimming
to the right until you reach the wall. Swim up to the surface and once you
land, head right past the Cutter enemy. Keep heading right and you'll come
across 3 bomb blocks with a couple enemies next to them. Destroy the middle
bomb block, then drop into the water via the hole you just made in the
platform. Swim to the right and destroy the wall with the bomb block attached
to it. Continue to go right until you can go up and surface again. Once you've
surfaced, go right and drop into the water again after you pass the small
island. Destroy the bomb block in the water to make a door appear on the island
above you. Swim back up and jump onto the island; enter the door and take the
Deluxe Parasol ability. Exit the room and continue right until you reach
another door. Enter the door, then head right until you reach another piece of
land. Jump onto the land, head right, and then drop into the water again and
swim down and left until you reach more dry land. Continue right, then head up
and enter the door. In the next room, head down and enter the door on the
bottom platform. Then, head right until you reach a bunch of cracked blocks;
take the Parasol ability and drill down through the blocks until you reach the
bottom, then head left. Float above the two sets of spikes below, then continue
left until the Fighter enemy appears. Defeat him and take the Deluxe Sword
ability, then head right and up, then left again and exit the room. Head right,
then down and enter the door in the water. This next room is a pretty tricky
room to get through because the water currents push you through the narrow
corridors, plus it has a deluxe ability for you to find! To reach the ability,
head right, then down and right. When the path splits again, head down, then
right and up. Take the Deluxe Beam ability, then enter the door to get to the
beginning of this room again! From the start, head right, then down and right
like before. Go down when the path splits, then go right instead of going up
like before. Then, go down and right through that little corridor, then head up
and you'll be in a large room. Continue up and right, and when the path splits
again, go with the right path. Head right until you reach the sparkling door,
then enter it to reach the boss. Defeat the Fatty Whale, then touch the star
and exit the level!

Planet 3: Skyhigh

From the start, enter the door and head right. Continue all the way to the
right until a wind current starts to push you towards the right. You should see
a block above you when this starts to happen; jump up, inhale, and destroy the
block, then float up the passageway it opened and enter the door. Take the
Deluxe Jet ability, then exit the room and continue right. Go right until you
reach a fuse; ignite it with the flames coming from the back of you when you
use the Jet ability. Then, head right as quickly as you can to the cannon. Jump
into it and be shot into a room where you can take the Deluxe Wheel ability.
Once you have it, exit through the door and go right a little bit, then enter
the next door. These next couple of rooms can be confusing, so follow these
directions carefully so you get through it okay! First enter the door to the
right. Then in the next room, enter the middle door. Enter the left door next,
and then go to the middle one again and take the Deluxe Wing ability. Exit the
room and enter the right door, then go across the room and enter the far right
door. In the last room, enter the sparkling door in the middle to reach the
boss, Kracko. Defeat Kracko, then touch the start as in the other levels to
complete Skyhigh!

Planet 4: Hotbeat

From the start, head all the way to the right while flying and trying to avoid
the glowing red spots; they hurt! When you can, go up then left, then jump into
the cannon you see to get shot to the other end of the room. When you land, fly
just a little bit back to the right, and destroy the bomb block from its LEFT
SIDE. Then, head back to the left and continue upward. Head right at the top
and take the Lollipop to become invincible for a limited time! Run back to the
left and drop all the way down. Go right and float right up the glowing column
to the top and enter the door. Get to the top of the room while trying to avoid
the enemies, then enter the door at the top and take the Deluxe Fire ability.
Float up to the top of the screen and enter the door, then head right and enter
the next door you see. In the next room, jump into the mine cart and ride it to
the right while running over all the stakes you come across. Keep riding until
a fire column appears and blocks you, then get out and float up and around the
column! Then, jump into the next cart and continue right until you see a bunch
of cracked blocks above you. Jump out of the cart RIGHT under those cracked
blocks on the patch of green land. This could be pretty tricky to accomplish,
so I'll tell you the easiest way to break all the blocks! The first thing to do
is create a Helper (it doesn't matter what ability they have), then give
yourself the Sword ability. Stand so that the Helper is right in the same spot
as you are, then jump up. The moment Kirby touches the top of the Helper on his
way down, press Up on the Control Pad to get an added boost in your jump! When
you make contact with the blocks, use the Sword ability to destroy as many as
you can in one jump. Repeat this process until they're all destroyed, then
float up to the top and enter the door. Head right and defeat the giant bug
enemy, then take the Deluxe Suplex ability. Then, head left and exit the room
and jump into another mine cart and continue all the way right until another
fire column appears. Jump out of the cart before it hits the column, then fly
up and around it and enter the door on the other side. In this room, head down
and right, then when you're able to, go up and right some more until you reach
a cannon suspended in the air. Jump in it, then let the next couple cannons
shoot you automatically; when you reach a cannon you have to manually shoot,
shoot yourself to the right. Let the next automatic cannon shoot you, then when
you reach another manual one, shoot to the right again. When you land, enter
the sparkling door to reach the boss, the Chameleon. Defeat the Chameleon, then
touch the star and exit the level!

Planet 5: Cavios

From the start, enter the door and go right; go down the first ladder you see.
Go right and up the second ladder, then continue right and fight the Cook
enemy. Defeat him, then continue right; DON'T go down the ladder, instead just
keep on going right! Don't go down the second ladder either; head right into
the next little room and fight the Poppy Brother. After you defeat him, take
the Deluxe Bomb ability and continue right and drop through the small platforms
by pressing Down while standing on them. Once at the bottom, go left, then down
through some more platforms! Go right at the bottom, then when you're able to
drop downward, go down and right. Defeat the Hammer enemy, take the Deluxe
Hammer ability after he's defeated, then head right. Pound down the stake you
see to make a bunch of goodies and a 1-Up come out of the ceiling; take them
and continue right. Go all the way down to the bottom, then head left and
defeat the giant Bug enemy at the end. Enter the door that appears after you
defeat him, then go to the top of the room by jumping up the platforms and
floating there. When you see the Bomb Block on the ceiling, destroy it to make
the water above it come pouring out! When it stops, swim up through the hole
that you just opened and look for the switch to the right. Hit the switch, and
then go back down through the hole and down to the very bottom of the room. Go
right and enter the door that was previously blocked by a gate. In that room,
take the Deluxe Stone ability, then exit the room and go up a little and head
right. Climb down the ladder you come across, then climb down the rest of the
ladders you see until you reach the bottom of the room. Enter the sparkling
door and get ready to fight the Wham Bam Rock. Defeat it by attacking its
fists. After you beat it, touch the star to exit the level.

Planet 6: Mecheye

From the start, enter the door and head right until you see a bunch of cannons.
Jump into the first cannon, then when the last one shoots you through the wall,
start to float up to the ledge or you'll fall to your death below! When you
land on the upper ledge, continue right until you can drop down again. Drop
down at that point and destroy the Bomb Block, then jump through the hole and
take the Lollipop QUICKLY if you want to be invincible, then enter the door.
Head right a little bit until you reach the platforms you can drop through.
Drop down through the platforms until you reach the bottom. Then, float right
across the spikes and avoid the enemies, then float up to the switch and hit it
to make a series of platforms appear right above the spikes below you! Go all
the way to the right until you see an incline going right. Go up it just a
small bit and you'll see another platform to the left. Jump onto it and stand
at the very edge of it, then start flying as fast as you can up to the ceiling.
Enter the door in mid-air; in this room, go down the elevator while avoiding
the yo-yo enemies' attacks. Once you reach the bottom, enter the door and take
the Deluxe Yo-yo ability, then exit the room and go left. Let the air current
send you to the top of the room, then enter the door there. Drop down, then
keep going right up the incline and right a little bit. Then, go down the hill
and jump up to the top of the small platforms. Get onto the second highest
platform and head right; hit the switch, then run back to the left and up to
the top platform. Hit the other switch there and run through the gate that you
just opened, then head down and right a little bit and hit the next switch.
Then, go back and up, and through the next gate. Keep going right to make it
through the final gate, then enter the door! In this room, go right and collect
all the goodies you want until you reach the elevator. Press up ONCE when you
board it, then get off at the first stop. Go left, then go up the second
elevator shaft to the VERY top and go left. Defeat the Fighter enemy, then take
the Deluxe Plasma ability after he's defeated, and then go right and back onto
the elevator. Go down the elevator and get off at the first stop and go right;
defeat the Hammer enemy to make the sparkling door appear. Go through that door
to fight the Heavy Lobster boss from the Revenge of the Meta-Knight game.
Defeat him, then touch the star at the end and exit the level!

Planet 7: Halfmoon

From the start, float upward and enter the door. In the next room, there'll be
pretty strong wind currents pushing you to the right. Just head right,
defeating any enemies in your way until you can drop down to a lower section of
land. Give yourself any of the abilities, then destroy the blocks to the left,
and then take the Warp Star through the rest of this area! After you land,
enter the door nearby; in the next room, jump into the first mine cart you see.
Ride it all the way to the right until it crashes. Then, fly up, but don't jump
into the next mine cart there, instead keep going right until you see a block
with a star on it in the ground. Take out your Yo-yo ability, destroy the
block, then drop down and enter the door in the air. Take the Deluxe Mirror
ability in that room, then exit that room and float up to the highest platform
in the room. Go left and jump into the mine cart and ride it towards the right.
Run over all the stakes in your way until the cart crashes, and then enter the
door at the very end. Head all the way to the right and fight the Cook and
Fighter enemies. Defeat them, then enter the door that appears; in the next
room, fly up towards the top of the room until you see a Bomb Block. Destroy
it, then enter the door it once blocked and take the Deluxe Ninja ability. Exit
the room, then continue upward; after you pass all the water sections up above,
enter the sparkling door at the top. Go fight the RPG battle, (I recommend
using the Hammer ability while fighting here!) then touch the star at the very
end to leave the final planet!

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-=-=-=-=-=-=-=-=-=-=-=-=
-=  10. Megaton Punch -=
-=-=-=-=-=-=-=-=-=-=-=-=

Game Overview
-------------

This game is just a mini game. In this one, you have to make a larger crack in
Popstar than the opponent. You can play this game with 1 or 2 players and in a
difficulty setting of 1 to 3.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=
-=  11. Samurai Kirby -=
-=-=-=-=-=-=-=-=-=-=-=-=

This is another mini game. It's similar to Megaton Punch, but a bit different.
In this one, you and your opponent are standing in the middle of nowhere. When
an exclamation point(s) appear, push any button as quickly as possible to win.
Beat all 5 opponents to complete this game!

******************************************************************************

-=-=-=-=-=-=-=-=
-=  12. Arena -=
-=-=-=-=-=-=-=-=

You can only access this game if you beat all the other games, including Milky
Way Wishes first. Here, you go against all the bosses in the game, one after
another. During breaks between bosses, you can replenish your health or take a
special ability for the next boss.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-=  13. Abilities   -=
-=-=-=-=-=-=-=-=-=-=-=

Beam: Use the beam attack against enemies! Fire the beam by pressing Y. This is
a very handy and useful ability.

    Y: beam whip
    Dash + Y: cycle beam
    Dash + Y: beam machine gun (in air)
    Forward + Y: capture beam (near enemy)
    Hold Y: wave beam

Bomb: Blast your enemies to bits! Take accurate aim and throw carefully. Your
throw will be controlled by Y.

    Y: hold bomb
       throw a bomb
       set a bomb (near enemy)
    Down + Y: drop a bomb
    Dash + Y: straight throw
    *: Bomb angle depends on how long you press Y.

Cook: This is one of the few abilities that you can only use once, then it
disappears. You get it by defeating and swallowing the Chef Kawasaki mini-boss.
When it's used Kirby bangs on a metal pot and a giant pot falls to the ground.
Then, all the enemies on the screen go into the pot and Kirby jumps up onto the
pot and stirs its contents. Finally, the enemies that were in the pot pop out,
but as power-ups to recover your health!

Copy: Copy enemies' abilities without fighting! The helper will also be able to
copy abilities!

    Y: analyze beam (Kirby); sneaky hand (Helper)
    *: Can copy an enemy's ability.
    *: The helper can dump a copy ability by pressing A.

Crash: This is another one-use ability obtained by either swallowing the
walking bomb enemy with a skull picture on it or using the Copy ability on the
floating orange heads. When used, Kirby explodes and all of the regular enemies
onscreen will be defeated. When used against a boss, it'll give the boss a good
amount of damage.

Cutter: The cutter can cut anything in its path. Use it to cut down enemies, as
well as ropes that get in your way.

    Y: cutter boomerang
    Dash + Y: cutter dash attack
    Y repeatedly: cutter drop attack (in air)
    Down + Y: high-speed cutter drop (in air)
    Y repeatedly: nonstop cutter attack (near enemy)

Fighter: Copy the abilities of Fighter and assume the role of a mighty karate
expert. Increase your power with practice!

    Y: Vulcan jab (weak)
       Smash punch (strong)
    Dash + Y: Leg sweep (weak)
              Spin kick (strong)
    Y (in air): Down kick (weak)
                Double kick (strong)
    Up + Y: Rising break
    Forward + Y: Grab enemy (near enemy)
    Grab + Y: Arm throw
    Grab + Back + Y: Tomoe throw (Kirby only/when facing right)
    *: Strength of attack depends on how long you press Y.

Fire: Use dash + Y to hurl burning fireballs. You can light fuses, candles, or
even yourself to become a mega-powerful weapon.

    Y: fire blow
    Y + Control Pad: change fire direction
    Hold Y + Back: fireball
    Dash + Y: burning attack
    B + Y: fireball spin
    Y before landing: fireball roll

Hammer: Break through solid obstacles and pound in stakes to take Kirby to
hidden areas.

    Y: hammer nail
    Dash + Y: hammer swing
    Y: giant swing (in air)
    Dash + Y: ultragiant swing (in air)
    Up + Y: hammer flip
    Dash + A: hammer throw (Kirby only)

Ice: Turn Kirby into the iceman and turn the enemies into frozen blocks of ice.
Don't slip!

    Y: freezer breath
    Forward + Y: freezer suction (near enemy)
    Dash + Y or Y repeatedly: freezer blizzard
    Freezer suction + Y: freezer ejection
    Y: freezer sprinkle (in air)
    Touching ice: ice kick

Jet: turn Kirby into a dangerous jet. Store jet power by holding Y. The more
power you store the more powerful the attack.

    Hold Y: store power
    Release Y: jet kick
    Release Y: jet heading (in air)
    Max power stored: jet dash
    Jet Dash + Y: jet cracker
    Release Y: jet blow (near enemy)
    Jet Blow: diving rocket (max power)
    Power stored + B: save stored power
    B: hover (in air)
    Max power + B: Ultra-jet jump (in air)

Mike: This is another ability that can be used and disappears, but it can be
used three times! Get it by swallowing a walking microphone enemy. It destroys
all regular enemies, but doesn't cause as much damage to bosses as the Crash
ability does.

Mirror: Reflect enemy attacks or fool them by creating a double image of Kirby.

    Y: mirror cut
    Hold Y: reflect force
    Dash + Y: mirror body
    L or R: reflect guard

Ninja: Copy the famous Japanese Ninja to hide in shadows and vanish into the
darkness!

    Tap Y: knife throw
    Hold Y: Quado- shock attack
    Dash + Y: dash attack
    Down + Y: ninja kick
    Forward + Y: air drop (near enemy)
    Upon damage, push Y: hide defense
    Push a wall in the air: stick to wall
    Stick to wall + B: triangle jump

Paint: This is a hidden ability and you can obtain it by swallowing the
multi-colored balls the Chameleon enemy shoots at you. You can also swallow the
blobs that Heavy Lobster spits out to get this ability. You can only use this
move once, though. You can blind Heavy Lobster and change the Chameleon's
colors with it! (You can't get this ability in the Milky Way Wishes.)

    Y: paint blast

Parasol: Protect Kirby from enemies above! Splash, drill, or toss your enemies
to the sky! A lot of possibilities with the Parasol.

    Y: parasol swing
    Forward + Y: parasol roll (near enemy)
    Hold Y: parasol shield
    Up: parasol chute (in air)
    Dash + Y: parasol drill
    Down + Y: parasol dive (in air)

Plasma: Shock your enemies by firing sparks!

    *: The more you press the Control Pad, the more power is stored.
    No power: plasma needle
    Slight power: plasma arrow
    Medium power: plasma spark
    High power: plasma laser
    Full power: plasma wave cannon

Stone: Transform Kirby into various stone figures and smash the enemies.

    Y: stone
    Y: stone smash (in air)
    Dash + Y: turbo stone
    *: Kirby is attack-proof when he is a statue.

Suplex: Capture the enemies and use the buttons to perform various
pro-wrestling techniques to defeat them.

    Y: dash capture; lifting up
    Dash + Y: same as above
    Down + Y: pinpoint kick (in air)
    Y twice quickly: quick stamping
    After lifting up: Up: back breaker
                      Down: body slam
                      Right: pile driver
                      Left: German suplex
                      Y: Lariat
                      B: jumping body slam
                      Up, Left, or Right: air body slam (in air)
                      Down: air body down slam (in air)

Sword: The King of weapons! Fire beams from the tip of your sword. Become a
master by practicing multi- sword attacks.

    Y: chop (also works in the air)
       chop and beam (when energy meter is full)
    Y repeatedly: multi- sword attack
    Dash + Y: sword stab
    Down + Y: down air stab (in the air)

Wheel: Roll over your enemies! Call a helper and ride the wheel. Watch out for
thorns and don't speed!

    Left or Right: turn
    B: brake
    Y: dash/ dash release
    *: Can ride on water.

Wing: Amaze your friends! Toss your enemies into the air and throw them for the
Shuttle Loop.

    Y: feather gun
    Dash + Y: condor heading
    Down + Y: bomber heading
    Forward + Y: toss (near enemy)
    Y: Shuttle Loop (after toss)
    B: fluttering

Yo-yo: Use the awesome yo-yo to defeat your enemies in style!

    Y: yo-yo throw
    Dash + Y: break spin
    Up + Y: up throw attack
    Down + Y: down throw attack
    Down, Up + Y: air spin

******************************************************************************

-=-=-=-=-=-=-=-=-=
-=  14. Bosses  -=
-=-=-=-=-=-=-=-=-=

Whispy Woods
    Found in: Spring Breeze
    Strategy: If you already played the past Kirby games, you should know how
to beat this guy. Just inhale the apples and blast them back at him. Hit him
enough and he cries because you beat him (What a wimp!).

Lololo and Lalala
    Found in: Spring Breeze
    Strategy: Like last time, the not-so-famous twins will push their bricks
towards you. Inhale their bricks and blast them back at them from behind. A few
hits each and they'll blow up, as well as the castle.

Kracko
    Found in: Spring Breeze
    Strategy: Here's one tough customer. Inhale the Waddle Doos he fires at you
and blast them back at him. Beat him like you usually do and his whole body
will explode into a blithering mess.

King Dedede
    Found in: Spring Breeze
    Strategy: This guy's surprisingly easy to beat. Just inhale the stars he
makes and fire them back at him. Sometimes Dedede trips. Other times, he pulls
his giant hammer out of nowhere and uses it to smash anything in range. Deliver
the final blow to him and he will be blown out of the castle!

DynaBlade
    Found in: DynaBlade
    Strategy: This bird is the only boss you will encounter in DynaBlade. She
is fairly tricky, but if you have a seriously damaging ability, you'll beat her
easily. Beat her like normal to see the ending of this main game.

Fatty Whale
    Found in: Great Cave Offensive
    Strategy: He has a pipe in his mouth and is known as the fiercest of the
sea monsters. Don't worry, he's as easy as any other boss is! Simply avoid him
by flying over him, then inhale the rocks and fish that fall from the sky at
some point, then spit them back at the whale.

Computer Virus
    Found in: Great Cave Offensive
    Strategy: This RPG Battle-type boss unleashes 3 enemies on you in two of
the main games. It's just no problem to beat at all.

Chameleo Arm
    Found in: Great Cave Offensive
    Strategy: This is one of the most annoying battles in the game. Inhale the
spheres he spits at you and get the hidden Paint ability. It's the best ability
to have.

Wham Bam Rock
    Found in: Great Cave Offensive
    Strategy: Man, I hate this boss! He is pretty tough, especially if you
don't have any abilities to use! Inhale the rocks that fall and send them right
into his fists. Tough, isn't it?

Heavy Lobster (part 1)
    Found in: Revenge of the Meta Knight
    Strategy: Surprisingly, this fight is short. Keep up the good work, until
the engine ignites. Don't rejoice yet, because you must fight him again once
you get back on the Halberd.

Twin Woods
    Found in: Revenge of the Meta Knight
    Strategy: There will be two Whispy Woods in this fight, but they're as easy
as Whispy Woods. Just use the same strategy you used and they will both cry
because you beat them (What a bunch of wimps!).

Combo Cannon
    Found in: Revenge of the Meta Knight
    Strategy: Even if I hate Wham Bam Rock, I hate this one because it's
extremely tough to destroy! Inhale the bombs the hand throws down on you and
send them into the top cannon. You'll need to react to the hand's speed in
order to destroy this boss.

Halberds Reactor
    Found in: Revenge of the Meta Knight
    Strategy: Another annoying boss. You must destroy the diamond in the center
of this boss's body to stop the reactor's power source, and destroy the
Halberd. Don't worry, it's as easy as any other boss is!

Heavy Lobster (part 2)
    Found in: Revenge of the Meta Knight
    Strategy: Even if you've already met Heavy Lobster, get ready to face him
again a little later. Beat him the same way to advance!

Meta Knight
    Found in: Revenge of the Meta Knight
    Strategy: This is a nasty fight. You must beat him with the sword, so you
must be aggressive. You must memorize all the skills you've got in order to
slash him into pieces. Defeat him and escape the Halberd and you beat this
game!

Marx
    Found in: Milky Way Wishes
    Strategy: This one can be really easy to beat. Just inhale the boomerangs
he shoots at you and fire them back at him. Keep in mind that he can take a lot
of damage. If you can successfully avoid his attacks, he should be simple to
defeat. On the final blow, the comet NOVA will explode and peace and order will
finally be returned to the magical Dream Land!

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  15. Secrets/Tips and Tricks -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Sound Test
----------

To access the Sound Test, beat the Arena game.

Win the Arena Somewhat Easier
-----------------------------

When you have a break between bosses, create a helper and take an ability for
yourself, then go into the fight. Let your helper fight while you stand in the
corner and guard. When your helper is near death, run in and defeat the boss
quickly!

******************************************************************************

-=-=-=-=-=-=-=-=-=
-=  16. Credits -=
-=-=-=-=-=-=-=-=-=

shinmori@ihot.com: For letting me know which planet the Deluxe Sword ability is
on in the Milky Way Wishes planet.

Skainter (jones5@blazenetme.net): For his information on the bosses of this
game.

Joe@kescom.net: For his information on the Crash, Cook, and Mike abilities.

WHolden535@aol.com: For pointing out that there was information missing for the
Fighter ability in this FAQ.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  17. Copyright Notice  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This FAQ is Copyright (c)2000 Devin Morgan. This FAQ is for private and
personal use only. It may NOT be used on any website other than the following
sites:

GameFAQs (http://www.gamefaqs.com)
Game Winners (http://www.gamewinners.com)
Video Game Strategies (http://vgstrategies.about.com)
Game Advice (http://www.gameadvice.com)

          If you find this or any of my other FAQs on any other site, contact
me immediately! Please do not ask me if you may post this FAQ on your site or
publish it in your magazine, book, etc., because the answer is no. If you use
ANY information from within this FAQ, please give me FULL credit for what you
took and do not alter my information in any way, shape, or form. The most
recent version of this FAQ can always be found at the sites listed above.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  18. Contact Information   -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

If you have anything that you would wish to contribute to this FAQ, anything to
correct, or have any questions about something not already covered in this FAQ,
please e-mail me at DBM11085@aol.com. You will be given full credit for
whatever you submit. Please do not send me flames or nasty e-mails; that will
only result in your e-mail address being blocked from contacting me. Thanks for
reading this FAQ, and check out all my other work at this URL:

http://www.gamefaqs.com/features/recognition/3579.html

=- End of File -=
