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                Kirby 64: The Crystal Shards FAQ/Walkthrough
                    Version 0.4 (Last Updated: 6/17/00)
                By Devin Morgan (devin_morgan@netzero.net)


       This file is Copyright (c)2000 Devin Morgan. All rights reserved.

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Table of Contents

1. What's New
2. Introduction
3. Story
4. Controls
5. Walkthrough
6. Items
7. Abilities
8. Bosses
9. Mini-Games
10. Copyright Notice
11. Contact Information

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-=-=-=-=-=-=-=-=-=-=
-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 0.4 (6/17/00): With this update for today, I've completed the
walkthrough for all of World 3. Look for more additions to the walkthrough with
future updates!

Version 0.35 (6/16/00): So far, my walkthrough covers up to and including World
3, Level 3. I also added an Items section to this FAQ. Check back soon for more
updates!

Version 0.3 (6/16/00): I finished the walkthrough for World 2, which will help
you through those parts, as well as get all the crystal pieces up to that
point. Also, I finished the ability combination list, so go check that out to
read about some pretty nice combos!

Version 0.25 (6/15/00): I've added a walkthrough for the first two levels of
World 2, as well as more ability combinations. Later on, I'll update again and
finish the walkthrough for World 2, as well as the ability combination list!

Version 0.2 (6/14/00): This update includes a complete walkthrough for all of
World 1. I also added some more ability combinations to the list.

Version 0.1 (6/14/00): The first version of this FAQ. Only the first couple of
levels, as well as very few of the abilities are covered in this beta version.
Check back daily for more updates as I play further into the game and try out
more new abilities!

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-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

Kirby 64: The Crystal Shards is the long-awaited game starring Kirby on the
Nintendo 64. The game is a side-scrolling game like the other games in the
series, but it has more of a 3D look to it. You can also use more than one
ability at once to make your attacks better and stronger. This game is so
great, despite the fact that it's not totally in 3D, anyone would enjoy playing
this game!

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-=-=-=-=-=-=-=-=
-=  3. Story  -=
-=-=-=-=-=-=-=-=

(Note: This is not the story from the instruction manual since I have the
import version of the game. This is just me explaining the story, but I will
add the manual's story when I get my hands on a US copy.)

On a nearby planet named Ripple Star, lives a group of fairies. They were
living peacefully until one day when Dark Matter appeared from space and
started attacking Ripple Star. To try and protect their most valuable resource,
a magical crystal, one of the fairies took it and started flying it away to
Popstar to warn Kirby. On her way there, Dark Matter attacked and the crystal
was shattered into 6 shards. The fairy reached Popstar with one of the shards
and told Kirby about what happened. Now, Kirby must go and find all the pieces
of the crystal scattered across 6 planets.

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-=-=-=-=-=-=-=-=-=
-=  4. Controls -=
-=-=-=-=-=-=-=-=-=

Start: Pause game, bring up submenu

A: Jump in the air (press while in the air to fly), swim underwater

B: Inhale, spit out, use current ability

C, L, and R buttons: Hold enemy/item over your head (press again to throw
straight up), take out current ability and hold over your head

Up: Climb up ropes, ladders, chains, etc.

Down: Squat down, swallow enemy/item inside your mouth, drop through some
ledges, slide (press A while holding Down), put enemy/item back in your mouth
while holding it overhead, step on switches

Left and Right: Walk in either direction (press twice quickly to run)

Z: Not used

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-=-=-=-=-=-=-=-=-=-=-=
-=  5. Walkthrough  -=
-=-=-=-=-=-=-=-=-=-=-=

================
World 1: Popstar
================

World 1, Stage 1
----------------

From the start, go right and inhale any of the enemies you want to either get
the Fire, Cutter, or Spike abilities. Continue right and take the not-so-hidden
crystal shard in the air. Then, keep going right until you reach the log cabin.
Take the Maxim Tomato in front of the door to recover any lost health, then go
inside. Defeat the mini-boss by using your ability or by inhaling the small
enemies that appear in mid-air and spit them back at the mini-boss. After you
beat it, go through the other door back outside again. Keep going all the way
right until you meet the small Poppy Bro. Lose your current ability and inhale
and swallow it to obtain the Bomb ability. Continue right to the water area,
then throw a bomb at the black platform in the water to reveal another crystal
piece. Take it, then get out of the water, take the Maxim Tomato, then go right
to the end. Watch the short cinema scene, then get ready to fight the level
boss. Defeat it using your ability or by inhaling/spitting the stars that
appear when it falls down after charging at you. After you beat it, take the
crystal piece and play the Goal Game, then you beat the level!

World 1, Stage 2
----------------

From the start of this stage, go all the way right through the first area until
you reach the next part, which is where you enter the tree. There, take the
Spark ability from the nearby enemy and use it while ascending this tree trunk
to defeat other enemies. Once you make it to the top, go right out of the tree
into the next area. Here, hop onto the platform and the Waddle Dee will move it
down the track. Collect the small stars along the way, then when you see a
vertical row of small stars near the bottom of the screen, jump off the lift
and through those stars. At the bottom, you'll get the crystal piece. As soon
as you get it, quickly start flying back up to the lift or else Kirby will run
out of breath and fall down the pit, losing a life. If you make it, go right
into the next room. Here, drop down the middle of the room, collecting the
small stars along the way, but fly towards the right so you don't fall into the
hole in the middle just yet. Take the power-up to the left and the 1-Up to the
right, then jump into that hole leading to a mini-boss battle. Defeat it by
either using your current ability or inhaling and spitting out the small
enemies that appear. After you beat it, take the crystal piece and go right out
of the end. Watch the short cinema scene, then get ready to fight Ado, the
level boss! Read the Bosses section of this guide to find out how to beat him.
After you beat him and his creations, take the crystal piece that appears and
play the Goal Game and you've cleared the level!

World 1, Level 3
----------------

From the start of this level, go right all the way into the castle. It would
help if you obtained an ability along the way there. Once inside the castle, go
right up the stairs into the following room. There, go right and jump onto the
platform and it'll start moving to the right. Avoid the flying enemies that
might get in your way during the short ride. At the other side, take the Cutter
ability and continue right into the next room. Here, make your way to the top
of the room while avoiding the spiked Gordos along the way. Fly through the
hole at the top to get back outside above the castle. If you need health, go
left and take the Maxim Tomato, otherwise go right. Here, defeat and take two
of the Cutter enemies' powers so you'll have two Cutter abilities combined.
Now, go right all the way to the other side, then jump into the hold in the
floor to the room below. Fall to the floor below, then use the Cutter ability;
the combined Cutter is large enough to cut through the green block in the
floor. Drop through the hole you just made to obtain a crystal piece. Jump up
out of the water and go right into the next room. Here, you'll see the painter
in the background making a picture. Do not leave this room yet, instead wait
for him to finish the picture, which turns out to be a 1-Up, then take it when
he throws it to you! Now, continue right to the next area. Before you go right
and up the steps, fly up to the ledge above the doorway and take the crystal
piece hiding up there. Next, go right and along the steps all the way around
the room. Once at the top of the path, climb up the chain to the next floor of
the room. There, go left and climb up the second chain you come across (you
should see a ray of light coming down from the ceiling as you approach this
chain) to get outside again to the end area. Here, get ready to battle King
Dedede, who is the boss of this level! Check out the Bosses section of this
guide for help on defeating King Dedede. After you beat him, take the crystal
piece, play the Goal Game, and you're done with this level!

World 1 Boss Level
------------------

For this world, you'll be fighting Whispy Woods, just like in all the other
Kirby games in the series! Read the Bosses section for details on how to defeat
this boss. After you beat it, you'll receive the first large crystal shard and
gain access to World 2!

=======
World 2 (Sorry, but I cannot translate the name of World 2 at this time.)
=======

World 2, Level 1
----------------

From the beginning of this level, go all the way right across the long desert
scene to the next area inside the building. There, go right and you'll see a
couple of blocks with eyeballs that'll drop to the ground and try to crush you
if you walk by. Right before the second one, fly all the way up above it and
take the crystal piece. Drop back down and inhale one of the rock enemies to
get the Stone ability. Now, continue right and go up the platforms all the way
to the following room. There, you'll fight a mini-boss that makes enemies with
the Needle ability appear. Inhale one of those enemies and take their Needle
ability, then use it to defeat the mini-boss. After you beat it, take the
crystal piece that appears and go right out of the room. Here, the room will
fill with sand and will scroll upward. Climb the right wall first, then jump
onto the first ledge. Then, go left and climb up the left wall to the next set
of ledges. Repeat that alternating pattern until you reach the top and Waddle
Dee makes a hole in the ceiling for you to escape through. Once outside again,
go right through the area. Watch out for the plants with teeth because when you
try to walk by them, they'll come forward and try to attack you. Run by after
they pull back to avoid getting hurt. Inhale the electrical enemy nearby and
take the Spark ability and combine it with your Stone ability. Now, go back to
the beginning of this section of the level. You'll see a striped wall; use your
ability to knock it down. Take the crystal piece that was hiding there, then go
all the way right to reach the end of the level and the Goal Game!

World 2, Level 2
----------------

From the start, go all the way right through the grassy area. Be careful when
walking past the columns because they'll collapse as you walk by. When you
reach the next area, you'll have to navigate through a maze. First, go all the
way right to the boundary between Kirby and the crystal piece. Then, jump onto
the platform above you, and then fly up through the hole onto the next
platform.  From there, fly up to the second to top level where you can find a
food item to recover some health with. When the floor under you disappears,
drop down to the floor below and go right. Drop down to the platform below you
and go left. Jump over the small column and drop down to the lower level. Now,
stand in the middle of that platform to drop down to the area with the crystal
piece. Be careful of the enemies that'll attack you when you come down, and
take the crystal piece. Now, get out of the maze and continue right into the
building. Inside, jump up the steps to the middle section where you'll see a
small star. Drop down and take the crystal piece below in mid-air, then quickly
fly up to the ledge you were on. Continue right down the steps and go ahead
into the next room. Go right through the water area and you'll come across
white platforms on the ground. Don't step on them because they'll move up to
the ceiling to crush you! Once you make it to the other end of the room, fly up
to the high ledge with the small stars on them and go through to the next room.
In this new area, go right while avoiding the enemies and cannonballs being
shot at you, and run all the way to the following room. When you enter this
room, King Dedede will run in and you'll jump on his back. Here, you have to
make your way through the maze and use King Dedede's hammer to break down dark
colored walls. From where you enter, go right and knock down the wall you come
across. Then, climb the chain all the way to the top and jump onto the platform
there. Climb the chain there up to the ledge to the left and jump onto it.
Climb the wall, then when you reach the top, break down the wall. Next, climb
up the ladder on the wall while avoiding getting burned by the fire enemy. Once
at the top, go right and jump over the two pits and knock down the wall there.
Take the crystal piece there, and go back and drop down the pit to the chain.
Climb down it, then go right to the second chain and go down it for one level.
Jump onto the right ledge and break the wall there, then climb up the chain
there to the top. Go left and break down the wall, and then climb up the chain
all the way to the ceiling. Then, go right and play the Goal Game, then you'll
exit the level!

World 2, Level 3
----------------

(Please note that before you enter this level, make sure you have the Stone
ability. You can find it near the beginning of World 2, Level 1.)

From where you drop into this level, go right all the way to the fossil-shaped
rock that's barring access to the crystal piece. Fly over it, then go right
down the path a tiny bit; you'll see a section of the path that's a brownish
color. Use your Stone ability on that section to break through, then defeat the
enemy with a skull on top of it. Then go left and collect your crystal piece.
Now, get back out of that little alcove and continue right all the way to the
whirlpool and jump in. When you land, go left and jump into the first whirlpool
you reach. In the next room, you'll fight a mini-boss that makes these small
replicas of itself fly around. They have the Cutter ability if you were
interested in changing abilities. Defeat this mini-boss quickly and easily by
standing under it and repeatedly using your Stone ability. The rubble that
flies in all direction when you want to become Kirby again will injure this
boss. Keep doing that until you defeat it, then drop through the hole in the
floor. When you land in another room, go left and take the crystal piece
floating there in the air, in a not very hidden place! Now, go right and drop
into the hole at the other end of the room. In the next room you land in, make
your way all the way to the right to the hole there. Jump into the water there
and swim into the next room (I'm referring to the hole at the far end of the
room, not the whirlpools where those enemies pop out of). When you fall into a
pond in the next room, jump out and go right. Fly over the whirlpools along the
way because there are enemies that'll come out and snap at you. When you reach
the pond with the small stars at the bottom, jump in and swim down to the next
room. In this completely submerged room, swim right and down, following the
path of the stars along the way. Watch out for the enemies along the way since
you can't get away from them as quickly as you can in the air. Follow the path
down and right into the next room. There, continue following the path of the
stars right and up. About halfway up, watch out for the spiked platforms
that'll fall down towards you. Swim around them as they appear on the screen,
then when you have the option of going right, continue moving up instead. Go up
and take the crystal piece in the upper-left corner, then take the right path
out to the Goal Game you play after each level! Play it and you've finished
another level!

World 2, Level 4
----------------

From the start, head right and inhale the missile enemy to obtain the Bomb
ability. Now continue heading right through this area. You'll notice in the
background that the giant, black pyramid is rising up into the air. You'll be
getting there soon enough, so continue going right. When you cross the small
bridge, watch out because there's a gap in the middle of it. When you finally
reach the area underneath the floating structure, stand on the platform to be
brought inside. When you're being brought up through the pyramid, there will be
cannons from three sides of the room shooting at you. Avoid their shots as the
platform brings you up the shaft. When your ride brings you into the following
room, get off the platform and you'll see that there are yellow and red ledges
that move in and out of the walls. You'll also see a crystal piece boxed in the
middle area. To reach it, jump when there's a space between the ledges and make
your way to the top of the room. Try not to get caught in between a moving
platform and a wall because you will instantly lose a life. Wait for openings
in the platforms and drop through into the middle area to get the crystal
piece. Now, get back up to the top by waiting for spaces in the platforms, then
jumping. Stand on one of the platforms just below the hole and withdraw your
Bomb ability and throw the star straight at one of the blue diamond shaped
enemies in the upper corners to combine their abilities. Inhale and swallow
that new star to get the Bomb and Spark ability combination. Now, fly through
the hold in the ceiling to reach the next room. In this darkened room, you'll
see Ado standing next to the back wall, which has three dark squares on it. Use
your ability combo to light up the room and view the paintings in the squares.
Those painting are of a fish, a moon, and a star. Now that you've seen those
pictures, go right into the next room. There, you'll find a bunch of switches.
Stand on and activate the three switches that resemble the pictures in the
previous room. If you don't remember them, just step on the second to last
switch, the fourth switch, and the second switch from the left. After you do
that, a crystal piece will appear on the platform to the far right. Take it,
then climb the ladder on the wall to the next room. Here, go right up the
different colored blocks, then ride the large block platform up to the next
ledge. Then, go right and catch a ride on the next one. When you get to the
next ledge to the right, jump off the right side and you should land on a ledge
below you, which has a few small stars and a 1-Up. Take them, then go left and
stand on the purplish colored block and fly up to the platform you jumped off
of. Now, ride the next large block up to another ledge. Wait for the next block
platform to appear from the left, then ride it to the next moving block. Ride
the next one to the following ledge, then stand on the large purple block to be
brought up to the next room. Here, you'll fight a mini-boss that uses the Spark
ability. Inhale one of the small enemies it spits out if you don't have an
ability with you and take its Spark ability. Use the ability to defeat the
mini-boss. After you beat it, take the crystal piece and climb up the right
ladder into the next room. There, make your way up through the room by climbing
on the yellow electrical poles. Watch out because when you grab onto the pole,
an electrical enemy forms and tries to knock you off the pole. Jump onto one of
the ledges to escape getting hit. When you get to the top, fly through the hole
to play the Goal Game and end the level!

World 2 Boss Level
------------------

Here, you'll be fighting the boss of World 2. Read the Bosses section for
details on how to beat it. After you win, take the crystal shard and you'll be
ready to go to the next world!


=======
World 3 (Sorry, but I cannot translate the name of World 3 at this time.)
=======

World 3, Level 1
----------------

From the start of this new level, head right. When you reach the small holes in
the ground, watch out because there are fish enemies that jump out of those
holes. After you pass them, keep going all the way right across the bridge (you
can also swim the in the water and collect a bunch of stars and a food item to
recover some health with) and go into the cave to reach the next area. Go right
to the green ball floating in mid-air and jump into it. Let it shoot you up to
another higher ledge, then when you get there, jump into the next green ball.
When you reach the next ledge, instead of jumping into the next green ball, fly
in the air up and claim the crystal piece floating there. Get back down to that
ledge and continue jumping into the green balls and being shot higher and
higher in the cavern. Jump up a few platforms and defeat the flying enemies
above them, then go right into the next room. In this room, go right and inhale
and swallow the penguin to take its Ice ability, then continue across the
collapsing bridges. Be VERY careful when you reach those holes in the wall that
have eyes peeking out of them. If you walk in front of it, a huge frog will
suddenly pop out and take away some health. Keep going right to the end, but
before you go into the next room, combine your Ice ability with the Poppy
Brother to get the Ice and Bomb combo. Now, go into the next room. Here, go
right and jump through the many waterfalls you come across while defeating any
enemies that get in your way. Make your way through this watery room, then go
right to the dry part again and enter the following area. You're going to fight
a mini-boss here with the Needle ability. Since this guy stays in one place, it
won't be hard at all to beat it, your only problem is avoiding getting poked by
one of the enemies below you! Defeat it using your Ice and Bomb combo. When you
beat it, drop through the floor and take the crystal piece that was once hidden
inside the block there, then leave this room. When you get outside, you'll see
Ado the painter in the background painting a picture. Stick around because he's
painting a Maxim Tomato, when he finishes it he'll send it over to you. Now
that you have full health again, go right past the various enemies, then when
you reach the section with the multiple levels of platforms, drop down through
them all the way to the bottom one. Go right on the bridge section and you
should come across a section in the bridge that has blue and black checkered
squares. Stand there and use your ability combo. After you explode, drop into
the hole and let the green ball shoot you up to the crystal piece. After you
land on a platform high above the bridge, go right and survive all the way to
the end. Play the Goal Game, then you're done here!

World 3, Level 2
----------------

From where you start, head all the way right and defeat the enemies you pass
along the way. When you cross the wooden bridge, inhale and swallow the stone
enemy to obtain the Stone ability. Keep going right through the shallow water
into the next area. Run to the right across the stone bridge, you MUST run
because it collapses quickly behind you! When you reach the other side,
continue right and jump up to the higher ledge. There, turn your Stone ability
into a star (in case you forgot, press L, R, or any C button) and throw it at
the fire enemy to combine the abilities. Now, take the new ability combo, which
is Burning and Stone, then go right into the next area. You're going to fight
yet another mini-boss in this room. Jump through the middle platforms with the
smaller crab enemies walking around on them, then stand in the grass patch on
the side of the top row. Now, use your ability combo to attack the larger crab
mini-boss until it's defeated. After that, use your attack on the red and brown
checkered wall above you to break it, then fly up and take the crystal piece.
Drop through the platforms and be careful of the smaller crabs, and fly up the
side of the middle structure to take the food at the top if you need health.
Otherwise, go right outside to the next area. Go right and wade through the
shallow water and you'll meet up with Waddle Dee, who is in a makeshift boat.
Hop in and get ready for a ride down the river. Don't worry about any enemies
in the way because you'll kill them if you run into them. Jump in the air and
collect the stars and food along the way, and if you see an exclamation point
appear, that means to jump over an obstacle. When you reach the end where
you're going to fall, jump and grab some more stars and the crystal piece.
Here's a quick tip: in order to stay in the air longer when you jump, hold down
the A button. Keep going down the river and jump over the obstacles along the
way. When you reach the very end, you'll drop down a huge waterfall and land by
yourself at the bottom. When you land, go right down the river some more. Be
sure to take the Lollipop in the air to become invincible for a little while.
Use that time to run down the river and not worry about any enemies. Keep your
eyes open though and count how many waterfalls you drop down along the way.
When you drop down the fifth one, turn left and take the crystal piece right in
front of it. Now, continue right down the river path to the end, then walk
right to the next area. Here, go right and back into the water, but this time,
the current is pushing you back. It would be easier if you tried flying up the
river and landed on the dry platforms. Defeat the enemies along the way and
watch out for the spiked logs if you're walking in the river. Keep going up the
path to the waterfall, then jump up the platforms and continue onto the final
part of the river. Fly over the three spiked logs there and go right to play
the Goal Game and you'll be done here.

World 3, Level 3
----------------

From where you begin this level on the long, sandy beach, head right and defeat
the enemies along the way. Watch out when you reach the part where there are
two small platforms and a star fragment in the air between them because there
is a creature that'll come out of the sand to attack. Keep going right after
you pass those parts, and continue to the next area. Go right into the water
and watch out for the cannons in the background shooting at you. After you pass
them, continue right and swim through the watery area while trying to avoid the
crab enemies below. When you reach the dry beach at the other side, inhale the
green fish quickly before it explodes and take its Bomb ability. Then, go back
left a little bit in this section of the level and find that green enemy that
throws the spiked piece on its head at you. Combine your Bomb ability with it
to get the Bomb and Cutter combo. Now, get back to the right side of the area
and continue right into the next section. Here, go right past the Gordo (spiked
black enemy) and walk across the wooden bridge. Watch out because when you walk
on a couple of the planks, they rise out of the water and raise you to a higher
level. Walk right past the bridge and take the piece of cake there, then fly up
to the top of the structure you were under. Drop into the hole at the top to
get inside. Inside, take the Maxim Tomato, then use your ability combination to
break the checkered wall. Take the crystal piece there, then break the block in
the middle of the room and stand where it was. A platform will come out of the
ground and bring you back outside again. Drop down to the bottom area and start
going across the next wooden bridge. Slide under each Gordo because you'll move
quick enough to avoid getting pulled up by the trap planks below each Gordo.
After that, continue right past the stone enemy up to the teeter-totter where
King Dedede is waiting. Move closer and you'll automatically jump onto the low
end. Dedede will hit the high end with his hammer, launching you to another
area. When you land, go right while jumping from platform to platform. When you
reach the section with the vertical log platforms, don't stay on them too long
because they'll sink into the water. Keep moving to the right and you'll reach
a wall with a few platforms on the side of it. Jump up those platforms to the
higher ledge and continue to the right. Drop into the hole there to reach the
next room below. You'll be fighting a mini-boss, which is a larger version of
that enemy you took the Cutter ability from earlier in the level. Just throw
your spiked mines at it while jumping over what it throws at you until it's
defeated. Take the crystal piece that appears and go left and drop down the
hole into another room. After you take a REALLY long plunge down a long
corridor, then fall into the water below, you'll see a brown and green
checkered wall to the left underwater. You can't do anything about it now, but
remember this area and come back later with the Stone and Cutter ability
combination to break it, then swim up through that hole and take the 1-Up on
the platform. Now, keep trying your ability until you become Rick the hamster.
Then, get as close to the left wall as possible and face the wall, then jump in
the air, hold Left, and keep pressing A at a steady pace. Rick will somehow
jump up the wall all the way to the top if you can do it correctly. You'll get
the crystal piece when you reach the top. Now, if you got the crystal or not,
get to the bottom and swim under the right wall and surface onto the ledge.
Watch out because it'll tilt and a spiked log will roll down towards you! Jump
over it and go up the platform and jump onto the small ledge to the side. Jump
up the small ledges, then jump onto the large wooden platform again and avoid
the spiked log. Keep jumping up the platforms and avoiding the spiked logs
until you reach the very top. At that point, go right and drop down the other
shaft. Collect some stars along the way. At the bottom, go right outside and
play the Goal Game, then you've beaten the level!

World 3, Level 4
----------------

From the beginning of this completely submerged area, swim downward all the way
to the bottom. Watch out for the greenish colored bombs that come out of the
holes in the wall, as well as the floating enemies that fan out their heads to
attack. When you finally get to the bottom, go right into the next room. In
this underwater area, swim right and watch out for the fish that are swimming
around. Be careful because there are boulders that'll start falling when you
pass the area with the fish. Try your best to avoid them, then continue right
to an area where those greenish bombs come out of the sand. Avoid the bombs and
keep going right past some more underwater enemies, then go into the next room.
As soon as you enter this new area, start swimming upward and stay as close to
the left as possible. Swim up past the jellyfish enemies clinging to the walls
and the spiked Gordos. Keep going up and take some star fragments along the
way, then continue swimming upward and to the left until you reach the very top
(you'll know you're at the top when you reach the green fish that explode when
you come near). Swim up to the ceiling and keep holding left to prevent
yourself from being pushed away quickly by the strong current. Swim into the
alcove in the ceiling and take the crystal piece there. Next, head right
through the hole into the next room. There are strong currents pushing you
through this room, so you need to really control your movements so you don't
crash into enemies along the way down. Make your way past the jellyfish that
stick to the walls, the crabs, and the exploding fish. After you go down past
the fish, go right and cling onto the pole you pass. Climb down it to the very
bottom, where you'll automatically get off and stand on the ground. Walk to the
right and get right under the crystal piece, then jump up and quickly get it
before the current pushes you away. Now, swim back up and continue up and right
through the area while trying to avoid collisions with enemies along the way.
After the long tunnel reaches the end, swim into the next room, where you'll be
fighting a mini-boss. There is a strong current pushing you around this room,
which is also where the mini-boss is floating around, so watch out! Attack it
by inhaling the jellyfish on the walls and spit them at it. Keep doing that
while keeping yourself alive until it's defeated. After you beat it, get to the
right wall and swim through to the next area. Here, you must really be careful
because there's not only a strong current pushing you, but there are huge rocks
being pushed toward you as well! Stay towards the bottom of the path to avoid
getting hit by the bigger rocks, then take the meat in the small alcove.
Continue right through the current and collect some star fragments along the
way. Keep swimming into the alcoves in the floor and the ceiling because the
current doesn't reach there and they usually have food there to recover your
health with. Stay towards the bottom area and swim past the Gordos. Duck into
an alcove you'll pass when you swim through the Gordo area to get the last
crystal piece for this level. Keep going right and evade the boulders flying
towards you and you'll reach an alcove with the exit above you at the end. Swim
up and out to play the Goal Game and exit this really challenging level!

World 3 Boss Level
------------------

For this world, you'll be fighting Acro the whale. You'll remember him from
Kirby's Dream Land 3 if you played that game. Read the Bosses section for
information on how to defeat it. After you beat it, take the crystal shard and
you'll be brought to World 4!

******************************************************************************

-=-=-=-=-=-=-=-=
-=  6. Items  -=
-=-=-=-=-=-=-=-=

1-Up: You obviously gain an extra life when you collect this item.

Card: This mysterious card with the question mark on it is quite mysterious
indeed. I really don't know what exactly it does, even though I've gotten it at
the Goal Game, but if I find out more about it, I'll type it up here.

Food: There are different types of food scattered throughout the levels as
well. Each food item you take recovers one bar in your health meter. The four
types of food you can find are ice cream, cake, meat, and sushi.

Lollipop: This special lollipop makes Kirby invincible to enemy attacks for a
limited period of time.

Maxim Tomato: This red tomato with the letter "M" on it recovers all your
health when you take it.

Star Fragment: There are many of these small stars scattered throughout each
level in the game. They aren't essential to you beating the game, but if you
collect a lot of them (30 to be exact) you gain an extra life. They'll
definitely help you get farther without getting a Game Over. There are four
different colors of Star Fragments: yellow, blue-green, red, and dark blue. You
only gain one point on your Star Meter if you collect a yellow fragment, 3 for
the blue-green one, 5 for the red one, and 10 for the larger, blue one.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  7. Abilities  -=
-=-=-=-=-=-=-=-=-=-=

In Kirby 64, there are 7 different abilities: Bomb, Burning, Cutter, Ice,
Needle, Spark, and Stone. You can also combine two of them together to create
an amazing new ability! Here I'll list what each ability does by itself, as
well as their effects if being mixed together.

Bomb Combinations
-----------------

    Bomb: Kirby has the ability to throw bombs with this power. Press and hold
B to take out a bomb and start pulling it back. Release the B button to throw
the bomb. The longer you hold down the B button, the farther and higher the
bomb will go when thrown.

    Bomb + Bomb: Kirby shoots out missiles to attack with this ability
combination. Hold down B to make him shoot out up to 3 missiles. The longer you
hold B, the more missiles he shoots at once (limit of 3).

    Bomb + Burning: Kirby makes some fireworks in the sky when using this
combination! You can press B three times in a row to jump in the air three
consecutive times, each one making a larger fireworks display. The fireworks
kill an enemy on contact, too!

    Bomb + Cutter: Kirby throws a spiked bomb very quickly, and you can't even
see where it is! Any enemies that happen to be in the direction you threw it
will get caught by the bomb and will be destroyed!

    Bomb + Ice: Kirby takes a bomb and covers it with a hat, then becomes a
snowman. It's pretty much a walking time bomb since after a few seconds, it'll
explode killing anything that's nearby!

    Bomb + Needle: Kirby becomes a living time bomb in this ability combo!
Kirby stays suspended in air where he can move around for a couple seconds, and
then he'll explode. The needles all around Kirby will fly in their appropriate
directions, killing whatever they hit. If Kirby is attacked while in the time
bomb form, he'll explode instantly.

    Bomb + Spark: Kirby turns into a walking bomb-shaped light bulb. Hold B to
use the ability. As you hold the button down, the ring of light around you gets
bigger and bigger until the bulb explodes. The explosion will defeat any nearby
enemies as well.

    Bomb + Stone: Kirby throws out a pack of dynamite to attack. It'll explode
in a few seconds after it lands, so take cover and watch out because the rocks
that go flying when it explodes damage you as well!


Burning Combinations
--------------------

    Burning: Kirby darts forward quickly as a fireball, killing anything in his
path.

    Burning + Bomb: Kirby makes some fireworks in the sky when using this
combination! You can press B three times in a row to jump in the air three
consecutive times, each one making a larger fireworks display. The fireworks
kill an enemy on contact, too!

    Burning + Burning: This is a MUCH better version of the Burning ability
used by itself. You have a much larger attack range above and below you, and
you go much farther when you use this, too!

    Burning + Cutter: With this combination, Kirby wields a flaming sword! It
has a pretty good reach and kills anything it touches. Press Up on the D-Pad
while holding the sword, then press B again to throw the sword straight ahead
at an enemy. No need to worry since you have an infinite number of swords while
using this combination!

    Burning + Ice: This is a very useless ability combination right from the
start! Kirby quickly turns into an ice cube and the flames engulf him and melt
the ice, and that's it. It's only effective if an enemy is about to walk into
you because you can kill it on contact that way.

    Burning + Needle: Kirby becomes a bow and shoots flaming arrows at the
enemies! The longer you hold B, the higher and farther the arrow will fly.

    Burning + Spark: When you use this combination, Kirby rubs something on his
head, which causes a fire to start engulfing him! Hold B while you run around
to keep the flames going for about 5 seconds total before they automatically go
out. You can run into enemies and instantly kill them while you are burning,
too!

    Burning + Stone: This combination turns Kirby into an active volcano! He
shoots out balls of fire from the volcano on his head, which you can control
the direction they fly out by using the D-Pad.


Cutter Combinations
-------------------

    Cutter: Kirby becomes a small sized boomerang and flies straight ahead,
destroying any enemies in its path. Only half of Kirby flies as the cutter, his
legs and back are left on the ground. You can still move his legs around and
jump to avoid any danger.

    Cutter + Bomb: Kirby throws a spiked bomb very quickly, and you can't even
see where it is! Any enemies that happen to be in the direction you threw it
will get caught by the bomb and will be destroyed!

    Cutter + Burning: With this combination, Kirby wields a flaming sword! It
has a pretty good reach and kills anything it touches. Press Up on the D-Pad
while holding the sword, then press B again to throw the sword straight ahead
at an enemy. No need to worry since you have an infinite number of swords while
using this combination!

    Cutter + Cutter: This is obviously a much larger version of the Cutter
ability by itself. Kirby becomes a much larger, spiked cutter and flies much
farther and can reach places that the regular cutter can't.

    Cutter + Ice: Kirby turns into an ice skater with this ability combo. To
attack while he's skating, jump in the air and he'll do a spin. Unfortunately,
you get injured if you skate into an enemy, but that's the only downfall to the
ability combination.

    Cutter + Needle: This just has to be one of the coolest looking ability
combinations in the game! Kirby becomes a giant-sized bear trap, which
immediately kills anything it snaps upon or even touches. It has a pretty
decent range and the attack is done quickly, so enemies won't have time to walk
away quick enough to avoid being crushed!

    Cutter + Spark: With this ability combination, Kirby wields a golden light
saber like Darth Maul's from Star Wars: Episode I. Press B to swing the saber
around to attack. Even if you're not attacking right now, if an enemy walks
into the blade when you're standing still, you'll kill it instantly!

    Cutter + Stone: This ability combination is one of the more interesting
ones to try out. When used, Kirby turns into a stone block, which is sculpted
into the shape of one of your friends from Kirby's Dream Land 3. For example,
if you become Nago the catlike creature, you can jump in the air three
consecutive times before having to touch the ground. If you become Kine the
fish, you can't move at all, even if you try to jump, so keep that in mind when
using this ability. Once you're a stone sculpture, you can turn back into Kirby
by pressing B again.


Ice Combinations
----------------

    Ice: Kirby turns blue and spins around, shooting out puffs of freezing air
all around. If an enemy touches that breath, it'll turn into an ice block,
which you can easily kick away and destroy.

    Ice + Bomb: Kirby takes a bomb and covers it with a hat, then becomes a
snowman. It's pretty much a walking time bomb since after a few seconds, it'll
explode killing anything that's nearby!

    Ice + Burning: This is a very useless ability combination right from the
start! Kirby quickly turns into an ice cube and the flames engulf him and melt
the ice, and that's it. It's only effective if an enemy is about to walk into
you because you can kill it on contact that way.

    Ice + Cutter: Kirby turns into an ice skater with this ability combo. To
attack while he's skating, jump in the air and he'll do a spin. Unfortunately,
you get injured if you skate into an enemy, but that's the only downfall to the
ability combination.

    Ice + Ice: With this combination, Kirby turns into a large snowball and
starts rolling in the direction you were facing before using the ability. It'll
pull in any enemies it hits along the way, then when you press B to stop using
the ability, all the enemies you ran over will be frozen and destroyed!

    Ice + Needle: This combination turns Kirby into a giant snowflake! You can
just tap B to make a small snowflake, or you can hold B and turn into a
full-blown snowflake!

    Ice + Spark: With this combination, Kirby becomes a refrigerator and throws
out food to recover your health with! The food only lasts for a couple seconds,
so be quick to pick them up!

    Ice + Stone: Now THIS is a worthless ability combination! Kirby turns into
a puck-like shape with an ability to freeze whatever it hits. It's pointless to
use because you can hardly control it, plus there are much better combinations
to use to freeze enemies instead of this one!


Needle Combinations
-------------------

    Needle: Kirby becomes a round porcupine when using this ability! Spikes
come out of all sides and move in and out for a few seconds.

    Needle + Bomb: Kirby becomes a living time bomb in this ability combo!
Kirby stays suspended in air where he can move around for a couple seconds, and
then he'll explode. The needles all around Kirby will fly in their appropriate
directions, killing whatever they hit. If Kirby is attacked while in the time
bomb form, he'll explode instantly.

    Needle + Burning: Kirby becomes a bow and shoots flaming arrows at the
enemies! The longer you hold B, the higher and farther the arrow will fly.

    Needle + Cutter: This just has to be one of the coolest looking ability
combinations in the game! Kirby becomes a giant-sized bear trap, which
immediately kills anything it snaps upon or even touches. It has a pretty
decent range and the attack is done quickly, so enemies won't have time to walk
away quick enough to avoid being crushed!

    Needle + Ice: This combination turns Kirby into a giant snowflake! You can
just tap B to make a small snowflake, or you can hold B and turn into a
full-blown snowflake!

    Needle + Needle: This doubled up version of the Needle ability is great! A
whole arsenal of sharp and pointed objects come out of Kirby and have a better
range of attacking than if you had just the Needle ability combined with
nothing.

    Needle + Spark: Here is another pretty cool combination of abilities. When
used, Kirby attracts electricity and causes lightning to strike him. The
lightning will fry anything it hits, plus anything within a small radius of
Kirby will be killed by the surrounding waves!

    Needle + Stone: With this combination, Kirby holds a large drill that
carries him forward. Release B at any time and the drill will detach and
continue flying in the direction it was facing. The drill can also cut through
solid walls while it is flying away.


Spark Combinations
------------------

    Spark: Kirby charges up electric power and causes a strong starburst of
electric power to surround him. Anything that hits you will be instantly
killed!

    Spark + Bomb: Kirby turns into a walking bomb-shaped light bulb. Hold B to
use the ability. As you hold the button down, the ring of light around you gets
bigger and bigger until the bulb explodes. The explosion will defeat any nearby
enemies as well.

    Spark + Burning: When you use this combination, Kirby rubs something on his
head, which causes a fire to start engulfing him! Hold B while you run around
to keep the flames going for about 5 seconds total before they automatically go
out. You can run into enemies and instantly kill them while you are burning,
too!

    Spark + Cutter: With this ability combination, Kirby wields a golden light
saber like Darth Maul's from Star Wars: Episode I. Press B to swing the saber
around to attack. Even if you're not attacking right now, if an enemy walks
into the blade when you're standing still, you'll kill it instantly!

    Spark + Ice: With this combination, Kirby becomes a refrigerator and throws
out food to recover your health with! The food only lasts for a couple seconds,
so be quick to pick them up!

    Spark + Needle: Here is another pretty cool combination of abilities. When
used, Kirby attracts electricity and causes lightning to strike him. The
lightning will fry anything it hits, plus anything within a small radius of
Kirby will be killed by the surrounding waves!

    Spark + Spark: Kirby starts out by surrounding himself with electrical
power, then creates a large forcefield to surround him wherever he goes. You
must hold down the B button to keep the forcefield up, though. As you move in
either direction, the shield gets smaller and smaller, but when you stand
still, it becomes large again!

    Spark + Stone: Kirby shoots out a large, electrical boulder attached to a
electrical rope. The boulder bounces around the room, destroying nearly
everything it hits. The boulder disappears when you press B again, or if it
flies into Kirby (you don't get hurt if it hits you, though).


Stone Combinations
------------------

    Stone: Using this ability turns Kirby into a stone figure. You can only
walk while in the stone form, and if you try walking up a hill, you'll roll
back down. Luckily, you can just walk through enemies without being scratched!

    Stone + Bomb: Kirby throws out a pack of dynamite to attack. It'll explode
in a few seconds after it lands, so take cover and watch out because the rocks
that go flying when it explodes damage you as well!

    Stone + Burning: This combination turns Kirby into an active volcano! He
shoots out balls of fire from the volcano on his head, which you can control
the direction they fly out by using the D-Pad.

    Stone + Cutter: This ability combination is one of the more interesting
ones to try out. When used, Kirby turns into a stone block, which is sculpted
into the shape of one of your friends from Kirby's Dream Land 3. For example,
if you become Nago the catlike creature, you can jump in the air three
consecutive times before having to touch the ground. If you become Kine the
fish, you can't move at all, even if you try to jump, so keep that in mind when
using this ability. Once you're a stone sculpture, you can turn back into Kirby
by pressing B again.

    Stone + Ice: Now THIS is a worthless ability combination! Kirby turns into
a puck-like shape with an ability to freeze whatever it hits. It's pointless to
use because you can hardly control it, plus there are much better combinations
to use to freeze enemies instead of this one!

    Stone + Needle: With this combination, Kirby holds a large drill that
carries him forward. Release B at any time and the drill will detach and
continue flying in the direction it was facing. The drill can also cut through
solid walls while it is flying away.

    Stone + Spark: Kirby shoots out a large, electrical boulder attached to a
electrical rope. The boulder bounces around the room, destroying nearly
everything it hits. The boulder disappears when you press B again, or if it
flies into Kirby (you don't get hurt if it hits you, though).

    Stone + Stone: This combination is basically a much larger version of the
Stone ability being used by itself. Kirby becomes a stone figure and can plow
through enemies without getting hurt. You must turn back to normal in order to
jump or reach a higher area, though.

******************************************************************************

-=-=-=-=-=-=-=-=
-=  8. Bosses -=
-=-=-=-=-=-=-=-=

Ado
    Found In: World 1, Level 2
    Strategy: Just inhale the minor enemies that Ado draws to attack you. After
you beat enough of the small enemies, he'll draw the larger ice enemy. Defeat
it by inhaling the ice blocks it sometimes creates and spit them back at it.
Keep doing that until you defeat it, then Ado will create a clone of the Dark
Matter boss from Kirby's Dream Land 3. Defeat this creature by inhaling the
small black enemies that it shoots out, then spit them back at it. Repeat that
process until it's defeated. Now Ado will jump from his platform and try to
attack you; beat him by using a simple Down + A slide!

King Dedede
    Found In: World 1, Level 3
    Strategy: This battle with King Dedede is exactly like the battle with him
at the end of Kirby's Dream Land 3. In his first form, he'll just attack using
his hammer or by jumping around. He'll also try to inhale and spit you into a
wall, so be careful! To defeat his first form, simply inhale the stars that
appear after he uses the hammer or jumps and spit them back at him. Next, he
starts to fly around the room while Dark Matter attacks you from within Dedede.
It'll chase you around the room while trying to eat you, and it'll shoot small
black balls towards you. To beat this form, inhale those black balls and shoot
them back at Dedede. Keep doing that until he is defeated for real.

Whispy Woods
    Found In: World 1 Boss Level
    Strategy: The battle against Whispy Woods in this game is much different
than in previous Kirby games. This time, Whispy is in the center of a circular
path and there are 4 miniature "tree" enemies moving around the path. Whispy
Woods will also shoot tomatoes at you to attack. Inhale those tomatoes, then
spit them at those tree enemies. Two hits per tree will destroy them, so this
part of the battle will go pretty quick. The next part of the battle begins
with Whispy Woods getting upset and shoots out a single white fireball straight
ahead, then it'll shake out many tomatoes from its branches. Quickly inhale one
or two of those tomatoes and keep them in your mouth for now. After the
tomatoes clear off the path, 4 spikes will come out of the ground and sit there
for a moment. Spit the tomato or tomatoes you inhaled and spit them at a spike.
Keep inhaling the tomatoes when he shakes them down, then spit them at the
spikes. Do that about 6 times and you'll defeat Whispy Woods and the first
world of the game!

Desert Tower (That isn't its real name, I just made this name up.)
    Found In: World 2 Boss Level
    Strategy: When you start this battle, you'll be riding on a round platform
that circles a middle base. First, a red diamond will appear and start to
attack you by moving around and trying to hit you with a red spike. Simply jump
over or duck under it as it passes by to avoid getting hurt. After it stops
moving, a green diamond will appear to join the red one and they'll both attack
by spinning vertically in the form of spikes trying to hit you. Pass by them
when the spikes aren't about to come down on you. Survive that attack and a
blue diamond will appear to accompany the red and green diamonds. They'll
attack by bobbing up and down through the platform you're on trying to hit you.
Avoid them a while longer and you'll finally reach the top of the base and the
real battle will begin. After the boss meter fills up, a bunch of molecules
will come out of the platform. Inhale one of them and shoot it at one of those
diamonds when they come close. The diamonds will still be attacking by rotating
around the platform as spikes, trying to hit you. They will also fly around,
dropping energy balls to the platform. They won't do anything except hurt you
if they happen to fall on you. Just keep inhaling those molecules as they show
up, then shoot them at the diamonds. Three hits to each diamond will destroy
them. After they're all destroyed, they'll all move to the center of the ring
and explode, thus ending World 2!

Acro
    Found In: World 3 Boss Level
    Strategy: This whale from previous Kirby games is the boss of World 3.
It'll start off by swimming back slowly and spitting out skulls, enemies, and
spiked Gordos at you. Inhale the skulls and enemies and spit them back at Acro.
When it reaches the wall, Acro will get mad and swim in a square shaped pattern
into the background and then come back and crash into the ground, making a
couple of rocks appear. Inhale a rock and spit it back at Acro to hurt it some
more. Repeat the above strategy for swimming to the left side of the room. If
you don't kill it by the time you reach the left side, you'll have to swim to
the right again and inhale/spit whatever it sends your way, except the Gordos.
After you reach the right wall, it'll do a flip in the water and crash into the
ground, making a couple rocks appear. If you didn't kill it by now, inhale
those rocks and shoot them at him until he's defeated. Now, the screen will
start scrolling upward through this long corridor filled with fish. Inhale a
fish, then watch out because Acro will swim straight up the corridor and hurt
you if you're in the way. Spit the fish at it to cause damage. The next time
around, Acro will float towards the bottom of the screen and spit greenish
colored bombs at you. Watch out and inhale a fish, then go down there and spit
it at it. Repeat that as necessary until you finally defeat it. Take the
crystal shard and you're done with World 3!

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  9. Mini-Games -=
-=-=-=-=-=-=-=-=-=-=

In Kirby 64, there are three different mini-games, which you can access from
the Options menu in a saved game file. There may be more, but I am not
completely sure yet. Here, I'll tell you about all the mini-games in that menu.

Mini-Game 1 (Race)
    Description: This race is different than normal races since you have to
jump from circle to circle without stepping in the water. Press A to jump ahead
two spaces, and B to jump only one space ahead. Be careful when jumping so you
know not to jump by pressing the wrong button or you'll lose precious time by
falling in the water! The first one to make it all the way to the end of the
track wins.

Mini-Game 2 (Fruit Catching Game)
    Description: In this mini-game, you and your opponents are underneath a
tree's branches and must try to catch as much fruit that falls from the tree as
possible. Each fruit that falls is worth a point, and the player with the most
points at the end is obviously the winner. Since it gets crowded while trying
to catch the fruit, press A while next to an opponent to switch places with
them. That way, you can move around to other areas underneath the tree. When
the mini-game is about to end, all the fruit remaining starts to shake and it
all starts to fall down. After all the fruit falls, the game is over and the
points are tallied.

Mini-Game 3 ("Punch Line" game)
    Description: This mini-game is probably the most fun of the mini-games
around. The objective is to knock the opponents off the battlefield as much as
possible while they try to do the same to you. You do that by punching the
ground, therefore making the whole row you're looking down collapse along with
anyone standing on them. You can tell which pieces of the level are going to
collapse because each time you "punch" the ground, the row changes color to
signify that the row is going to fall. Press A to punch the ground, and move
around with the Control Pad/Stick, depending on whether you have the US or
Japanese version of the game. There is a meter for each player at the top of
the screen. Each time a player falls off the course, a bar is taken off that
meter. Once all five bars on your meter are gone, you're out of the game. Also,
each time a player is kicked out of the game, the outer rows of blocks will
automatically drop off the course, thus limiting your space.

Goal Game
    Description: This isn't one of the mini-games you can access in the Options
menu. This is the one you play at the end of each level, excluding boss levels.
You make Kirby jump to a specific item you want. First, press A when he's
looking in the direction you want him to. Then watch he moves his arms up and
down as if he's stretching, the lower his arms are, the farther he'll jump. The
items available in this little mini-game are all listed in the Items section of
this guide. In other words, all the items are available for you to win in this
mini-game, with the exception of the Lollipop.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  10. Copyright Notice  -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This FAQ is Copyright (c)2000 Devin Morgan. This FAQ is for private and
personal use only. It may NOT be used on any website other than the following
sites:

GameFAQs (http://www.gamefaqs.com)
Game Winners (http://www.gamewinners.com)
Video Game Strategies (http://vgstrategies.about.com)
Game Advice (http://www.gameadvice.com)

If you find this or any of my other FAQs on any other site, contact me
immediately! Please do not ask me if you may post this FAQ on your site or
publish it in your magazine, book, etc., because the answer is no. If you use
ANY information from within this FAQ, please give me FULL credit for what you
took and do not alter my information in any way, shape, or form. The most
recent version of this FAQ can always be found at the sites listed above.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  11. Contact Information -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

If you have anything that you would wish to contribute to this FAQ, anything to
correct, or have any questions about something not already covered in this FAQ,
please e-mail me at devin_morgan@netzero.net. You will be given full credit for
whatever you submit. Please do not send me flames or nasty e-mails; that will
only result in your e-mail address being blocked from contacting me. Thanks for
reading this FAQ, and check out all my other work at this URL:

http://www.gamefaqs.com/features/recognition/3579.html

=- End of File -=
