Space Quest III 
by
Sierra-on-line

Game: Space Quest III
Last updated: July 13th, 2000
Version: 3.0
Author: Tom Hayes
E-mail: tomdhayes@yahoo.com

Version History
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VERSION 1.0 - March 4th, 2000

First version, so everything is nice and new! 

VERSION 2.0 - March 11th, 2000

Changed, added and deleted parts of this FAQ to make it more readable.

VERSION 3.0 - July 13th, 2000

Added my review of this game.
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CONTENTS

I - Introduction
II - My review
III - Who made Space Quest III?
IV - The guide
V - Point listings
VI - Frequently Asked Questions
VII - Conclusion
VIII - Copyright information

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I. Introduction
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Space Quest III is one of the best Space Quest adventures. It's fun to 
play, there's lots to do, and for once it has a great ending! So what's 
the storyline this time? Well, the Two Guys from Andromeda, makers of 
Space Quest I and Space Quest II, are kidnapped in this chapter of Space 
Quest. There is talk that the two guys were under contract to Scumsoft, 
a software publisher known for making games that are extremely boring. 
Attempts had been made to contact the company president Elmo Pug, but he 
did not respond, and the whereabouts of Scumsoft is unknown.

So although the storyline may not sound all that great, once you start 
playing the game it gets fun. But what has changed since the last two 
games? Everything! The graphics are much improved, the sound now comes 
out of the speakers, whereas it used to come out of the computer's 
internal speaker, which... was not good. There are many more choices to 
make within the game, many more things to try, and also Space Quest III 
is bigger than Space Quest I and Space Quest II put together. Woohoo!

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II. My review
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Space Quest 1 was created by Sierra in 1987. It was one of the first 
graphic adventure games, where you had to actually type in commands in 
order to make the game work. Space Quest 1 introduced Roger Wilco, a 
janitor aboard the spaceship Arcada. He was happily snoozing away in a 
broom closet, when some deadly aliens called Sariens took over the ship, 
stole a precious device known as the star generator, and killed everyone 
on board apart from Wilco. He wakes up shortly after hearing the 
emergency call that the ship is going to explode in 15 minutes. After 
escaping from the ship, the object was to retrieve the star generator, 
and lead Roger safely home. Because this was one of the first adventure 
games out, Space Quest 1 was obviously a great success, and it was no 
surprise when a year later, Space Quest 2 came out. Space Quest 2 was 
based shortly after Space Quest 1. Sludge Vohaul (who was the bad guy 
from Space Quest 1), was accidentally defeated by Roger when he blew the 
Sarien ship up. In Space Quest 1, Vohaul intended to kill all of the 
people on Xenon (Roger's home planet). In Space Quest 2, his plan was to 
dump a whole load of insurance salesmen onto the planet instead. 
Although lacking the depth of the original, Space Quest 2 was a great 
success. So it was no great surprise when two years later, Space Quest 3 
came out.

At the end of Space Quest 2, Roger Wilco blasts off from Vohaul's 
asteroid in a pod. In the pod was a sleep chamber, which Roger quickly 
stepped inside. Space Quest 3 starts some time after Space Quest 2, 
where Roger's pod has been picked up by a humongous robot controlled 
garbage freighter. As the pod lands hard on the debris in the junk 
freighter, the pod opens the sleep chamber, which awakens Roger from his 
deep sleep. Space Quest 3 was made nearly two years after Space Quest 2. 
So did this long time away mean any significant improvements over the 
previous two games?

Graphics - 10/10

The graphics in Space Quest 3 are absolutely amazing considering that 
they were made in 1989. There seems to be amazing amounts of detail on 
everything. Roger now looks much more lifelike, and is animated much 
better than in the previous two games. The scenery has also had lots of 
detail applied to it, and all of the backgrounds look very well drawn. 
The whole game is still in EGA graphics, but the graphics are so good 
that you could easily mistake them for being VGA. The graphics were so 
good, that they even won an award for best PC EGA graphics from Game 
Player's magazine. Unlike the other two games, an incredible amount of 
attention has been paid to the graphics in Space Quest 3. Back in 1989, 
the graphics in Space Quest 3 must have been absolutely amazing, and 
that's the way people should try and remember them.

Sound - 9/10

For those of you who have played the previous two games, you may have 
realised how terrible the sound was. What sound there was, came from the 
PC's internal speaker. The sound consisted of beeps of different 
pitches, and was basically terrible. Thankfully, Space Quest 3 is the 
first Space Quest game to have stereo sound, and it uses it very well. 
The sound effects usually consist of crashes, beeps and other simple but 
effective noises. The music is excellent, and can be heard in most of 
the games locations. The music and sound effects in Space Quest 3 are a 
vast improvement over the previous two games.

Game Play - 9/10

Space Quest 3 is totally different from the adventure games these days. 
Usually with adventure games, you use the mouse to get, use or look at 
certain objects, simply by moving the cursor and clicking on various 
objects. In Space Quest 3, you use the keyboard to do everything. To 
walk left, right, up or down, you use the arrow keys. To get, use or 
look at certain objects, you actually have to type in what you want to 
do, such as "get the object". This is actually a much more fun way of 
playing games, as it requires you to think about what you are typing. In 
the previous two games, this typing interface was a bit of a problem, as 
the game could hardly understand what you were typing in. Things have 
been much improved in Space Quest 3 however, as the game understands 
even the most complex sentences. The game is very difficult in places, 
requiring you to really think about a puzzle before you can get past it. 
The game is non-linear, meaning that you don't have to follow a strict 
and certain path. This is good, as it encourages you to go off exploring 
in the game whenever you like. Another aspect of what makes the game so 
good is trying to find all the points (738 is the most you can get). 
When you complete the game for the first time, it's unlikely that you 
will find all the points, as there are many different ways to complete 
this game. This game has great game play as there are just so many 
things to do.

Last Ability - 9/10

For those of you who have played the previous two games, you may have 
noticed that Space Quest 2 was considerably more difficult than Space 
Quest 1. With Space Quest 3, the game is even more of a challenge than 
the previous game. The locations in Space Quest 3 are both original and 
varied, and you may just spend yourself spending a few minutes admiring 
all of the detail. The puzzles have been made extremely difficult in 
this game, but luckily the typing interface has been improved so that it 
understands more when you type in commands. Whenever you accomplish a 
certain important task in the game, you will get points added to your 
overall score. There are 738 points to find in total, and finding every 
single point is extremely difficult. For this reason, it's likely that 
your score isn't going to be 738/738 straight away, so you'll probably 
want to go back and try and find things that will get you more points. 
By the 2nd game, you might have maximum points. By the 3rd game, you'll 
have probably found out that there's still a lot more to do in the game 
besides getting maximum points. By the 4th game, you might have found 
just about everything there is to do. And from then on, you might just 
want to play the game for the fun of it! Space Quest 3 is definitely  
longer lasting than the previous two games.

Overall - 9/10

So, is Space Quest 3 better than the other two games? Well, the graphics 
have been much improved. Even though they are still in EGA, the graphics 
have been updated, detailed and drawn as far as EGA can possibly go. The 
sound is also a major difference over to previous two games. There is 
actually stereo sound in this game, something which was unfortunately 
missing from Space Quest 1 and Space Quest 2. The game play has been 
made more difficult, but also remains just as fun, due to the fact that 
the typing interface seems to understand basically every word you type 
in. The last ability has also been improved. There are more puzzles, 
more secrets, more things to do, and many more locations. Overall, Space 
Quest 3 greatly improves over the previous two games.

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III. Who made Space Quest III?
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Space Quest III was made by Sierra-on-line in 1989, who also made the 
Kings Quest, Police Quest, Quest for Glory and Gabriel Knight series. 

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IV. The guide
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This guide is written in the quickest way possible, and it also shows 
you how to get maximum points, but it doesn't show you all the game has 
to offer. Like the previous Space Quest games, Space Quest III doesn't 
follow a certain path, meaning that it's possible to go places that you 
might not have gone the first time you played it. This guide is the way 
I have played Space Quest III, and is not necessarily the fastest or 
most fun way. Enjoy!

.......................
Part 1 - Junk freighter
.......................

south - east - stand near the bucket conveyor and you will be taken up - 
"stand" - "jump" - west - west - west - "get in grabber" - move the 
grabber above the middle chute - "get out of grabber" - slide down the 
chute - walk over to the west wall - "get reactor" - walk over to the 
ladder - "climb ladder" - north - east - east - a rat will fall down 
from the ceiling and will steal your reactor - west - west - south - 
east - ride up the bucket conveyor again - "stand" - "jump" - west - 
west - west - "get in grabber" - move west in the grabber and go around 
the bend, continuing on into the next screen - move about 2/3 of the way 
across this screen - "push button" - a claw should come out of the 
grabber and get the green object, if it doesn't, keep trying until you 
get it - east - east - east - follow the rail around the big machine, 
but stop as soon as you get around the corner - "push button" - the 
green object should be dropped into a ship - west - west - west - west - 
"get out of grabber" - slide down the middle chute again - walk over to 
the ladder - "climb ladder" - "get ladder" - north - east - east - east 
- walk over to the smashed robot head - "climb into head" - walk around 
the other side of the big ship (the one where the green object was 
dropped) - "put ladder down" - "climb ladder" - "open hatch" - "put 
reactor in hole" - "put wires in hole" - "sit" - "search seat" - "look 
computer" - "2" - "1" - "1" - "2" - "5" - Uh oh! The Arnoid! - "3"

.................
Part 2 - Phleebut
.................

"stand" - "get out" - Arnoid sequence will show - "north" - "east" - 
"north" - "east" - enter World o' wonders - "sell gem" - answer 'no' 
until the alien offers 425 buckazoids, when he offers it for this amount 
answer 'yes' - "buy orat" - "buy hat" - "buy underwear" - "leave" - Oh 
no! Arnoid will show up! Luckily, he is in a good mood and will give you 
a small amount of time to run away - SAVE your game! This bit is very 
difficult and I nearly always die on this part - he will drop you - west 
- south - west - south - west - you will be in an area with some hanging 
pods - if the Arnoid IS following you, quickly walk behind the rock and 
the Arnoid will be captured by the pods - if the Arnoid is NOT following 
you, walk east to your ship and wait around here for a moment to see if 
he shows up. When he does, quickly rush back to the west, and get him 
caught in the pods - carefully walk close to (but not under) the left-
hand side of the pods - "use orat" - you should get the Arnoid's belt - 
east - enter the ship - "sit" - "look comp" - "1" - "3" - "look comp" - 
"2" - "1" - "1" - "2" - "5"

........................
Part 3 - Monolith Burger
........................

enter Monolith Burger - west - walk up to clerk - "look menu" - "7" - 
"q" - "pay bill" - east - walk over to empty seat - "sit" - "eat" - 
"stand" - west - walk over to the arcade machine - "play machine" - 
ARGH! You are about to play the most annoying game in the world! It's 
called Astro Chicken, and I'd only recommend playing this game if you  
want to get maximum points. You have been warned... - "put money in 
machine" - complete Astro Chicken - "decode message" - east - enter the 
airlock that leads to your ship - "enter ship" - "look comp" - "1" - "2" 
- "1" - "1" - "1" - "1" - "2" - "5" - "3"

...............
Part 4 - Ortega
...............

"stand" - "wear underwear" - "get out" - south - west - south - walk 
behind the boulder and wait for until the men leave - "look in 
telescope" - "get detonator" - "get pole" - east - east - north - walk 
around the rocks to the north, there is a hidden path that you can go 
down - walk down the steps - east - "climb ladder" - walk near the hole 
- "throw detonator" - "climb down ladder" - AUGH! The planet's going to 
explode! - west - south - south - south - west - west - north - "use 
pole" - east - north - enter the ship - "sit" - "look comp" - "1" - "3" 
- "look comp" - "2" - "1" - "1" - "1" - "1" - "2" - "5" - "3"

.................
Part 5 - Pestulon
.................

"stand" - "get out" - south - "wear belt" - "push button" - "enter door" 
- walk down the stairs - "push button" - walk north and enter the first 
door on the left - "get coveralls" - exit door - walk south and enter 
the first door on the right - walk up to a bin and type "use vaporizer" 
- repeat this process for all of the bins that you come to - take the 
first passage on the west - "get picture" - walk to the photocopier - 
"copy picture" - walk over to the wall where you got the picture - "hang 
picture on wall" - east - there is an exit in the north-east part of 
this room, negotiate your way around this maze until you get to the exit 
- north - you should see Elmo behind his desk - walk behind his office 
and go east - west - Elmo is gone - walk into his office - "get keycard" 
- "south" - work your way through this maze of passages again and exit 
this place - walk north and try to enter the first door that you come to 
on the right-hand side - hmm... it's locked - "put keycard in slot" - 
"hold copy" - enter door - "push button" - walk up to men - "use 
vaporizer" - wait for a while and Elmo will show up and demand a fight - 
You now have to get inside a giant robot and defeat Elmo by punching and 
blocking his robot - defeat Elmo - you will return to your ship, but you 
haven't escaped yet! Listen to the two guys talk for a while, and 
suddenly a message will appear saying that enemy spaceships are 
approaching - "look comp" - "6" - "8" - defend the ship by putting up 
the shields and then firing at the targets - defeat the ships - "o" - 
"F6"

And you've completed the game! Hopefully with 738/738 points!      

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V. Point listings
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Part 1 - Junk freighter

Ride the bucket conveyor = 5 points
Jump from the bucket conveyor to the railing = 10 points
Slide down the middle chute = 5 points
Get reactor = 15 points
Reactor gets stolen by rat = -15 points
Get reactor again = 15 points
Get wires = 5 points
Collect green object with grabber = 15 points
Drop green object into ship = 15 points
Get ladder = 10 points
Climb into head = 5 points
Put ladder down beside big ship = 5 points
Open hatch on big ship = 10 points
Put the reactor in the hole = 5 points
Put the wires in the hole = 5 points
Search seat = 10 points
Escape from junk freighter = 25 points

Part 2 - Phleebut

Sell gem for 425 buckazoids = 8 points
Buy the orat = 5 points
But the hat = 5 points
But the underwear = 5 points
Get Arnoid captured by the pods = 45 points
Get the belt = 35 points

Part 3 - Monolith Burger

Pay bill for meal number 7 = 10 points
Eat meal number 7 = 10 points
Complete Astro Chicken = 50 points
Decode message = 70 points

Part 4 - Ortega

Wear underwear = 10 points
Look in telescope = 10 points
Get detonator = 10 points
Get pole = 10 points
Throw detonator into hole = 20 points
Use pole to pole vault across gap = 20 points

Part 5 - Pestulon

Enter the building = 25 points
Get coveralls = 5 points
Copy picture = 5 points
Get keycard = 5 points
Enter the door where the two men are being held = 20 points
Use vaporizer on guys = 209 points
Elmo shows up and demands a fight = -199 points
Defeat Elmo = 100 points
Defeat the spaceships = 100 points

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VI. Frequently Asked Questions
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Have any questions that want answering about Space Quest III? E-mail me 
and I'll put them in this section.

Q. Is there any other way to kill the Arnoid?
A. Yes there is. When you first meet the Arnoid, walk west and then 
enter the door. Go up the lift and then stand by the pulley. When the 
Arnoid starts walking towards you, type "push pulley" and the pulley 
will knock him off the platform into the gears below.

Q. Is this the easiest way?
A. This is the easiest way by far, but you only get 35 points for 
killing the Arnoid this way. If you kill the Arnoid by using the pods, 
you get 45 points. My guide is written to get 738/738 points, and 
although killing the Arnoid by using the pulley is the easiest way, you 
don't feel as good at the end if you only get 728/738 points.

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VII. Conclusion
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If you have any easter eggs, bugs, glitches, cheats or tips on Space 
Quest III, e-mail me at tomdhayes@yahoo.com and I'll put them in the 
next version of this FAQ. Have any questions or comments on Space Quest 
III? Send them to the same e-mail address, and I'll try my best to 
answer them.

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VIII. Copyright information
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This FAQ, copyright 2000 by Tom Hayes

E-mail: tomdhayes@yahoo.com

I am in no way affiliated with the makers of Space Quest III.

DON'T copy this FAQ, or put it on your web site without my permission, 
which will probably be given if you ask. If you do want to put this FAQ 
on your web site, just send me an e-mail and ask me.   

Thanks for reading! 
