                    (XII)
                      |
                  ###########
               ############## ##  ## ####    ###   ##  ##   ###
            #####             ##  ## ##  #  #   #  ### ##  #   #
         #####                ###### ####  ##   ## ###### ##   ##
       #####                  ##  ## ## ##  #   #  ## ###  #   #
     //#####                  ##  ## ##  ##  ###   ##  ##   ###
(IX)//---------------[\]
    \\---------------[\]  $$$$$$$$$$$$ $$$$$$      $$$$      $$$$$  $$$$$
     \\#####         | |$$$$$$$$$$$$$$ $$   $$   $$    $$   $$$    $$$
       #####         | |$$             $$    $$ $$$    $$$ $$$    $$$
       #####       $$| |               $$   $$  $$$    $$$  $$$    $$$
         #####   $$$$| |               $$$$$    $$$    $$$   $$$    $$$
            #####$$\\| |//             $$  $$    $$    $$     $$$    $$$
               #####\\ //####          $$   $$     $$$$    $$$$$  $$$$$
                 $###\ /#####
                 $$$$$|
                 $$$$(VI)
                 $$$$$            Dingo Jellybean   (my initials)@<mywebsite>
                   $$$$$
                      $$$$$                       June 16, 2000
                         $$$$$$$$$$$$$
                            $$$$$$$$$$ www.vfaqs.net          Version 2.93

=============================================================================
------------------------------- [ Credits ] ---------------------------------
=============================================================================

-+- Mom
    Heh...thanks for the help in the translation! Your the bestest! Well
    partially translated for the Jap. version that is.

-+- Squaresoft(www.squaresoft.com)
    For making one of the best sequels to one of the greatest RPGs of all
    time.

-+- Dan Birlew/Ken Schmidt(www.bradygames.com)
    For their excellent guide(free mind you) and their extensive and detailed
    lists.

-+- ToastyFrog(http://www.gamefaqs.com/console/psx/game/24058.html)
    His guide is really a beautiful guide...I needed a lot of translation
    help on the game...definitely check his guide first...it's full of
    goodies and helpful information.

-+- Elranzer(http://www.gamefaqs.com/console/psx/game/24058.html)
    Why read through a long walkthrough when you can read a short and
    straight to the point guide? His guide is really a fabulous guide that
    has helped me through the game(damn turtles) and has a wonderful guide,
    think of it has a giant walkthrough compressed...precise and detailed to
    the point.

-+- JL Lee(sleeping_psycho@hotmail.com)
    For at least giving up his valuable free time to help me out with the
    storyline involving Chronopolis LOOOONNNNNNGGGGGG before the US version
    ever came out.

-+- CJC(www.gamefaqs.com)
    For his hard work and dedication to the site.

-+- Dingo Jellybean(www.vfaqs.net)
    For the time and effort to typing up this FAQ!

=============================================================================

                            R E A D    T H I S

If you would like to use this walkthrough on your site, then I would have to
slap you. You should be asking ToastyFrog instead! But by some minor chance you
might feel sorry for me and you want to put this guide up on your site, feel
free to put this up on your site without asking me. You automatically obtain my
permission if you:

- Do not make any money off of this guide.
- Do not edit the FAQ whatsoever(even gramatical errors and spacing)
- Finally, you give credit when due.

I also want to note that you should wait until I put up the Last version of
this guide, otherwise you will have fits whenever you find a dated guide on
your site, always go to www.gamefaqs.com for the most up to date guide.

Thanks and take care.

=============================================================================

Version 1.00: Initial release, just walkthrough. (7/2/00)

Version 1.01: Minor update, nothing major. Just a few holes I wanted to
               patch up. (8/15/00)

Version 2.87: The CATACLYSMIC update I was talking about. New lists added
              and a good rehash of the old walkthrough that's A LOT more
              detailed and fits the US version A LOT better. (8/24/00) I
              still haven't finished the US conversion walkthrough yet
              though, and some of the Japanese names still remain intact.
              Once the 3.0 version comes about, it should be complete, but
              everything leading up to the first encounter at Viper Manor
              is done. (8/23/00)

Version 2.89: Small update, I updated a good portion of the walkthrough to
              better fit the US version, but as you can see, I have lots of
              ways to go. (^_^) (8/23/00)

Version 2.90: Small update. I'm still trying to convert all my previous
              walkthrough to the US version. The US walkthrough now goes up
              to the beginning of the new change with Lynx in Sprigg's house.
              The Japanese walkthrough is everything from Sprigg's house to
              the end of the game. (8/24/00)

Version 2.91: Small update once again. The US walkthrough now goes through
              the beginning of the game to the end of the events saving
              Riddel. The Japanese walkthrough still exists from Hermit's
              Hideaway(when you meet Kid and Evil Serge) to the end of the
              game. (8/25/00)

Version 2.93: I've completed a good portion of the US walkthrough, you
              should be able to easily navigate through the game up to
              the six dragons and Forbidden Island. I also filled in a lot
              of question marks on the location of the monsters in this game.

=============================================================================

NOTE: I want to note that you shouldn't look at this guide if you don't want
      the game spoiled because like in any FAQ or walkthrough, you will have
      to expect that.

      Elranzer's and Toastyfrog's guides are another excellent choices to use
      since there detailed with a belly full of information(as you can
      obviously tell). I'm pretty sure if you can't find what your looking
      for through ToastyFrog's or Elranzer's guide, or on the Chrono Cross
      page at GameFAQs or even on the boards, then you won't find it
      anywhere.

=============================================================================
============================== [ Copyright ] ================================
=============================================================================

  This FAQ was solely intended for the public use on the www. It cannot be
  reproduced, retransmitted, or re-written in any other form except by the
  notice  of the author.  Any violation of this code will result in strict
  penalty---and high fines susceptible  by law.  If this legal document is
  portrayed  in any  commercial use,  you are therefor  stricten under the
  code of law----and will be---punished.  In full contrast,  this document
  portrayed in the website found (www.gamefaqs.com) is to be used and only
  used by the public itself and cannot be sold.  Revisions of this FAQ are
  only to be done with notice of the author before hand and may be done so
  as long as the name of the author of the document appears in due credit.
  You may juxatpose this---document with other---documents as well without
  notice of the  author but it must not be used for sales and broadcasting
  or commercial  use.  This FAQ may not be---included in a promotional CD,
  magazine, or any other use of monetary product. This FAQ may not be used
  in a password protected area nor---in a high security area.  This FAQ is
  solely used and ONLY used for public---use only and may not be used in a
  promotional ad that sponsors any type of monetary use. This FAQ is to be
  used  "just like a book" meaning that it can be read over and over again
  by anybody who wishes to do so.  Just like a book it can be moved around
  from one person to another, but unlike a book the document can be viewed
  by more than one person at---once.  This FAQ is in no way possible to be
  plagerized,  doing so not only damages the person you had  intentionally
  forged,  but it also damages yourself in terms of self guilt or in terms
  of law,  whether the punishment be civil or  criminal law.  To put it at
  best, DON'T DO ANYTHING WITH THIS OR ANYTHING INVOLVING THIS FAQ WITHOUT
  MY PERMISSION!


This document is (C) Dingo Jellybean; 2000

=============================================================================
=========================== [ End of Copyright ] ============================
=============================================================================

- Gameplay Mechanics
- Journey Tips
- Walkthrough(Still trying to covert to NA version, please wait!)
- Characters
- Monster Listing
- Element Listing
- Armor/Weapons Listing
- Key Items Listing
- Contact Information
- Credits

=============================================================================
-------------------------- [ Gameplay Mechanics ] ---------------------------
=============================================================================

Whoops! Did I forget to add this section in? Yes, it was my total intention.
You can find ALL the basics in the manual, and heck you can play the game
yourself and understand the basics. So no, you will not see "Press X to dash"
or "Turn On for Dual Shock" because it's in the manual for crying out loud.

And if you burned the game, then too bad. You deserve to rot in a cell for
burning such a beautiful game, and as you can expect burn games come with no
instruction manual. If you can't afford the game, then I'm sorry, try renting
it but don't burn it. It's needless to put in the ENTIRE MANUAL in this guide
so I will not talk any further...

NOTE: This was from the result of a few of my friends burning Smackdown!
      and using the guides as an instruction manual since they didn't
      understand the game w/o a manual since the burned games come with no
      manual(duh).

=============================================================================
----------------------------- [ Journey Tips ] ------------------------------
=============================================================================

  When you play an RPG, you usually know a couple of general tips to keep you
  going through the game. However some of you maybe new to the genre so you
  might want to read a few notes before you embark on your journey across
  time...no wait this game doesn't involve much time traveling at all!

  - In Chrono Cross, much like Chrono Trigger you can see your opponents
    before you fight them. This is a huge advantage because you can avoid
    enemies when you are weak and basically choose your opponents. However
    what seeing your opponents doesn't tell you is how many opponents that
    you might be facing. Always keep up a good amount of HP when encountering
    battles.

  - You should talk to everyone you see(well if you can read Japanese
    anyways) and they will usually lead out useful info. In RPGs getting and
    gathering info is the best way to advance further through the game.

  - Look for save points, they are the glowing green three dimensional
    triangles scattered throughout the game. This is the best time to heal
    since you can use your tents and such rather than magic. Also you can
    save your game(obviosuly) as well.

  - In battles, keep a close eye on your HP, once your HP guage turns to a
    warm color, you know its time to heal that character quick otherwise you
    will embark on a rather tedious task of not only bringing back that
    character to life, but you waste a turn when you could've attacked and
    you will have to keep the HP up to avoid that character being knocked
    out again after you have just recovered them.

  - Check all possible locations and areas in the game that is present to
    you, just in case you might have missed something because you never know
    unless you make that retrospect analysis in the game.

  - Its good to fight enemies around a save point. This way you can earn your
    levels and stay close by a save point when your HP is low.

  - It's not always the best choice to purchase every new item you see, try
    to buy weapons and armor for every two towns that you see, this way
    instead of getting a little boost in defense and offense, you get a more
    significant boost in power and defense without spending as much money.

  - It's okay to lose a party member in battle, just make sure that your
    other party members are still kept alive after battle. MAinly because
    just as in Chrono Trigger, any down character in battle will
    automatically revive after battle to just ONE HP, so keep that in mind
    and heal.

  - Enemies in this game are just like you, when they are weak they will
    limp a bit, that's the indicator when they are at 20% of their total
    HP meaning you've almost got the battle won. Try to capitalize and
    finish off the opponent, by this I mean by saving your level 7 attacks
    for last...they will usually heal themselves.

  - The field effect at the top left corner of the battle screen changes,
    try to tip the tides in your favor by using three consecutive same
    element spells you wish to use...like use black against white, green
    against blue, red against yellow and vice versa.

  - Always buy at least 7 or 8 of each element, mainly those that you use
    after battles to heal yourself...this way you won't have to go through
    battles and such with some status effects.

  - You can run 99% of the time in this battle...use this to escape battles
    when you are low on life and need to regroup, you can even run from
    bosses!

  - It's good to collect all treasure chests...but it's even better to keep
    an eye on your HP. When you are low on life and you see monsters blocking
    your treasure...then it be wise to step aside and leave it for now...and
    wait until you get better.

  - It's highly important in most boss battles you keep an eye on the field
    effect in...if they use red element spells...don't be afraid to lose if
    you stand little chance, you can come back after your next save a wallop
    them by bringing along two other yellow element party members.

  - All enemies have a weakness...that weakness can sometimes be determined
    by the field effect bar at the top left corner of the room.

  - The game is basically divided into two worlds...they are almost identical
    but in a lot of ways very different and as you will see in the game...you
    never may know what to expect...and when you get the chance to switch
    between worlds, keep track of a few things so you don't waste time
    searching around the same place in the wrong dimension, you might want
    to go back and search the other dimension.

  - I'm really bad at Japanese but I don't think you gain levels in this
    game...you gain level ups but after maybe 5 or 6 battles against the
    same enemies, you don't gain anymore level ups and stat boosts...so when
    you don't recieve any stat boosts after battles...it's best you try to
    save time by avoiding enemies in hopes of gaining some more levels as in
    a traditional RPG.

=============================================================================
------------------------------ [ Walkthrough ] ------------------------------
=============================================================================

=============================================================================
THE START OF A NEW JOURNEY OR IS IT?
Items: Carry over G
Elements: None
Party: Serge, Kid, (random)
=============================================================================

Now when you pop your game into your PSX, get it started and watch the
kick ass FMV. Then at the name selection, enter your name in as 'Serge'
to follow the guide easier. After the next FMV browse through the
conversation.

NOTE: Each time you start the new game, different characters will accompany
      you at the start. However Serge and Kidd(the girl in red) will always
      be there, the third party member is random. This doesn't affect the
      storyline much though.

Now once you start to control Serge, head to the right and in this next
room you will see a set of criss crossing stair cases and such. Just keep
heading to the bottom left and go around the stairs until you reach the
door with the lights. Note that while you may see a guard walking around,
you can just go around him, just try not to face him unless you really
want to go into battle. Now in this next room head to the left(since this
is the ONLY way you can go) to the next doorway. Here you will see a path
to the bottom and straight ahead, take the path straight forward until
you reach the doorway with the torches to each side and enter through.
In this next room you will see the beam of light, use your action button
over it and the beam will die down(you may have saw this room earlier
since the party couldn't find a way to jump down). Now head back out and
get to that center platform in the middle of the stairways and go over
the center of that platform and press your action button.

The party will be transported to another platform above, here after the
conversation head to the door above. When Serge attempts to open the door
there is a flashing image, Kidd is stabbed and Serge is holding a bloody
knife. Later Serge awakens from the dream and in a bright lit house.

=============================================================================
Arni Village
Items: Heckran Bone, Ivory Helmet, Komodo Shell, Secret Savings, Shark Tooth
Party: Serge
Elements: Aquabeam, Cure, PhotonRay, Tablet, Uplift
=============================================================================

Once you wake up search around the room for some items and money(200G).
After that head downstairs, when you talk with Marge(your mother), she will
tell you that Lenna has been waiting for you. Talk with the man under the giant
sawfish and select "Your probably right!" and you'll recieve a Komodo Shell.
You can check the shop for some items, which is in the center of town. Head
over to the top right of the right shacks and head inside and go down and talk
with the fisherman and he'll go into a story of how he there might have been a
different path in his life, he then gives you the SHARK TOOTH.

When you talk with Leena, she'll remind you that she wants her Komodo Scale
neckless, she talks a little about kids not having a single worry in their
minds. She wants you to go to Lizard Rock to get some scales for her and select
either choice, either way you'll end up going anyways. She will visit you at
Opassa Beach once you've past Lizard Rock.

In here talk to the guy sitting down at the bottom, then choose the 2nd
choice and you will recieve a few items.

Now head to the left and to the open forest, you can talk to the guy in
the blue and white, choosing the first option will ensue a fight, but
during battle he tells you some of the tips you can use during battle,
but if you don't understand Japanese than what's the point?! He's not
tough to beat though, don't worry if you lose, it's just a practice fight.
Also, you can check the house to the left, but there isn't anything very
useful there. Now head back to the Market Square and then take the right
path(pass the old guy) and head out.

NOTE: Make sure you talk with Poshul(the pink puppy), he'll join your party
      soon afterwards. You will have to find the Heckran bone under a bed
      though, just show it to him.

=============================================================================
CAPE COWL
Items: Bone
Elements: Heal
=============================================================================

Cape Cowl is located at the top left along the west part of the coast. There's
not really much to do here other than look at the rock which has Serge's and
Leena's name engraved on it. The enemies here are pretty easy to defeat, just
watch for the hot geysers!

=============================================================================
LIZARD ROCK
Items: Bone, Ivory Helmet, Silver Loupe
Elements: Fireball, Tablet
Party: Poshul, Serge
=============================================================================

Head over to the bottom right, in Lizard Rock you know your objective is to
find three Komodo Scales for Leena.

Here when you enter through, push the purple rock that is in the way(just
go up to the rock and Serge will automatically push it). Now head to the
left and you will see a rainbow lizard moving around, it will run from you
but there is another purple rock to the left, push that rock so it blocks
one end of the small tunnel(this is for later when you want to trap the
lizard later, if you do so). Now head to the upper left and around to the
next area. In here, you will see the Rainbow Lizard at the bottom, it will
run from you, but chase it and it will run in circles, after you catch it
a battle will ensue, these dumb lizards are easy to beat. After the battle
you will get an item. After that, go to the far left and you will see a
hole on the ground, enter through that hole and get the treasure chest in
the middle. Now head to the bottom area, in here defeat the purple Nus
at the left, then push the purple rock down the waters, it will force
the treasure chest to rise, pick up the treasure chest then head back to
the room you were in before. Now head back to where you first initially
came in,  you will see a lizard, to catch it you must first go down to
where it is, then it will run past the tunnel, now move the purple rock
from its left side to close the tunnel, now go around and scare the lizard
into the closed tunnel and fight it. After you beaten it head to the
bottom right, and in this next area go climb the tree in the middle of this
area and go around to a ledge. Once you reach the ledge, you will see a
lizard walking around(the one you scared off earlier), press circle so that
you jump in front of it, the timing isn't too tricky though. After you kill
the two lizards, a giant lizard will come and attack you:
-----------------------------------------------------------------------------
BOSS BATTLE: Mama Komodo   HP: 160   Element: Blue
-----------------------------------------------------------------------------
This battle isn't too tough, attack constantly but watch for it's water
beam attack, it will knock 25-30 HP off of ya. It only has about 60 HP on
its own anyways.

After the battle head to the left and keep going left until you head out of
the area. Now head to the shore area to the left to Opassa Beach.

=============================================================================
OPASSA BEACH
Items: None
Elements: None
Party: Poshul, Serge
=============================================================================

You'll see Leena at Opassa Beach. She'll ask if you acquired the Komodo
Scales(in which you did). She puts on the necklace and sits remember the past
of her and Serge, when you are given a choice, choose I REMEMBER since you
can't acquire Leena's Lvl 7 skill if you don't. She talks about her(and
Serge's) future, select WE'LL NEVER FORGET THIS DAY! as well. Later before
Leena can tell Serge anything, he hears a voice. Later an FMV shows Serge
looking through the waters as a flashback occurs and a giant aura surrounds
Serge as a giant tidal wave washes along shore, he then faints.

Later a man along with a Komodo Pup wakes Serge up, he tells you that Leena is
back at Arni village. After the conversation head out
of here, but you will have to go through the rock area again, this time the
enemies are different and albeit harder. Don't forget to check the treasure
chests for items as well.

Now head back to Arni Village, in here don't forget to check for items around
the village, and you notice that lot has changed since you last left the
village. Leena doesn't seem or even want to believe that you are alive and
everything has changed so much almost as if it was some type of conspiracy
going against you(oh no! Not another Sephiroth and Cloud conspiracy!
Nooooooo!!!! Just kidding!). No matter what you say to her, she still believes
Serge is Dead and asks you to visit Cape Cowl to look for the tombstone.

=============================================================================
CAPE HOWL(ANOTHER)
Items: Bone
Elements: ElectroJolt
Party: Serge
=============================================================================

Cape Howl is still located in the same place. Upon reaching the grave you
notice that Serge died at 7, 10 years ago. Later Karsh, Peppor, and Solt arrive
and think Serge is a ghost, but Karsh tells them that "he" said that Serge
would be here just as "he" had said. Later you will see Kid, she will join
Serge in an upcoming battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Karsh, Peppor, Solt   HP: 320    Elements: Grn(K), Yellow(P/S)
-----------------------------------------------------------------------------
This battle isn't too tough, just attack, after a while they will talk about
Elements(this is actually the game giving you the basics believe it or not) and
how you should always carry elements of every color. It's just an attack and
heal battle, no biggie.

After the battle they run off, she later wishes to stay with you, but if you
want to acquire Leena, then REFUSE her. Keep refusing her and she'll leave for
Termina. You will automatically end up in Arni. If Kid joined you, then Leena
will never join you in the game, but if you refused to go with Kid, Leena will
head with you to Termina. Also if Kid didn't join your party, Poshul will join
you, regardless if he joined you in the HOME world. But this only happens when
you don't acquire Kid. Now head out to Fossil Valley which is directly north.

=============================================================================
FOSSIL VALLEY
Items: Bellflower, Big Egg, Heavy Skull
Elements: None
Party: Serge, Leena, Poshul/Kid
=============================================================================

Talk with the guard at the second base of the mountain, and tell him YES, WE
ARE and he will let you through. Once you climb up head to the top and a skull
will approach you, select yes and you will recieve a key item. Head around to
the bottom left and quickly pick up the egg and climb back up, the Dodo is
pretty hard to defeat anyways. From the left of where you picked up the Heavy
Skull, there is a Bellflower, pick that up as well and continue on. You will
later find Peppor and Solt again...sigh.
-----------------------------------------------------------------------------
BOSS BATTLE: Peppor, Solt    HP: 52(Solt), 60(Peppor)    Element: Yellow
-----------------------------------------------------------------------------
This battle isn't too hard really. They will bungle up again, thinking they
used a Black element but they actually used a White element, which does jack to
Serge. Attack and heal basically.

=============================================================================
TERMINA VILLAGE
Items: Hero's Medal, Profiteer Purse, Tea for Three, Teleport(if you didn't
       recieve this from Kid earlier).
Elements: None
Party: Serge, Poshul, Leena/Kid
=============================================================================

When you enter through here, you will see a conversation take place. Gleen is
in need of Bellflowers but their is so much ruckus down at Fossil Valley that
the lady can't acquire any. Afterwards you can walk around, there is also an
inn to the far right as well.

Later if you did not acquire Kid earlier, she will stop in front of you after
Glenn leaves, she gives a few remarks towards Leena(thinking that's Serge's
girl) and leaves off.

Now go to the right and continue on through, you will see a man in a purple
cloak perform a magic trick(I guess) and you will also see Korcha, who's a bit
agitated that people would stare at a mermaid who was locked up in a tank.
He'll later head out and sail towards the bottom of Termina, but not before
turning customers away. Here, go around and you will see Riddel
and Glenn, who later stops and comes to the part after noticing them. He will
ask to buy the flowers you found earlier at the mountains, he'll buy them for
70G but you can give it to him for free if you like. You notice that it's Dario
resting under there but the sword never rusts even in the rain. Riddel mentions
that everyone has been acting strangely since the beast had arrived at the
manor. After the long conversation go around under the wooden bridge and talk
to Korcha near the row boat, he'll tell you that you can come back to him when
you need a ride.

Head to the center of town, north of the bar and inn and speak with the guy
polishing Viper's statue. He'll tell you that Viper looks over Termina and that
the party would have little chance of entering the mansion. Later Kid comes in
and overhears your conversation, she wishes you to come with her towards Viper
Manor, regardless of what you decide to choose, she will give you the
Teleporter, you can put Kid in your party if you like.

NOTE: The game splits off three ways here, once you acquire a character you
      cannot acquire the other two characters until you play the New Game+.
      When I list, A, then go down to A for the walkthrough leading towards
      Viper Manor. Also to acquire one of the three characters, you must
      speak with the man polishing the statue.

--------- [ A: Pierre ] ---------

Go inside to Smithy's Ironsmith house and talk to the man in the back, you
notice that this "Pierre" guy is behind on rent, he wishes to come along but
not without the Hero's Medal. Head out to the left and go inside the wooden
house and talk to all 3 kids inside, then walk out and talk to the kid in the
red who will give you a Hero Medal. Now head back into the blacksmith house and
talk to the man in fancy again, but this time give the medal you got from the
kid earlier. After that talk to him and he will join your party.

--------- [ B: Nikki ] ---------

Talk with the man in the dressing room on the boat to the west side of Termina
and then Miki will come in. Tell her you'll look for Nikki as she distracts the
guards away from Shadow Forest.

--------- [ C: Guile ] ---------

This is the most straight forward part out of all three, just head to the bar
and talk with the man in the back and ASK FOR HIS HELP. Then have him talk to
Korcha who will ferry you over to the back of the Viper Mansion.

=============================================================================
A: VIPER MANOR ENTRANCE
Items: Bronze Helmet(2), Bronze Mail(2), Bronze Shield, Daemon Charm, Decor
       Shield, Dragoon Guantlet, Hero's Shield, Iron Vest, Knee Pad, Manor
       Key, Silver Pendant
Elements: Ointment(5), RecoverAll, Revive, TurnBlack, TurnBlue, Turn Green,
          TurnWhite
Party: Serge, Pierre, and anybody else
=============================================================================

When you reach here, Pierre will introduce himself to the guards later
you will be given three choices, you can choose to play deadand when this
happens, guards from the other side of the gate come and open the gate up but
as you've only made this tougher on yourself as you fight more guards since
they become agitated at you. Basically storm the guards and finish them off.

After the battle, continue on but not before Peppor and Solt meet up with you.
Also in this battle, they call upon another guard for you to take care of,
which can make the battle tougher(obviously).
-----------------------------------------------------------------------------
BOSS BATTLE: Solt, Ketchop, Peppor  HP: 80(S), 90(P), 260(K)
-----------------------------------------------------------------------------
In this battle, take out Ketchop first, he attacks pretty hard. After
you lose the Ketchop about 140 HP, he will take Peppor and Solt
beside him and use them to attack any given party member for for at least
60 HP of damage, so make sure your party member's HP are up. However, he
takes out 66% of the problem since Peppor and Solt are down and out. So now
just finish off Ketchop.

=============================================================================
B: NIKKI, SHADOW FOREST
Items: Angry Scapula, Aroma Pouch, Skullduggery Frame
Elements: AeroSaucer, Heal, Magmabomb, Uplift
Party: Serge, and anybody else.
=============================================================================

Head to the far east from Termina Square into the shadow forest, you notice
that the guards are gone(if you came here earlier that is). Keep walking into
the forest and you will eventually find Nikki, he tries to get the monster to
listen to his song but eh. You will find Nikki in the next room, but he's in
trouble defeat the demons for him. It'll be a 4 on 3 basically, this battle
shouldn't be too tough.

Follow Nikki under the tiny waterfall, let him join your party. He'll let you
in on his secret, he tells the party that in order to get to the mansion you
will have to lure a monster for the Quaffid to eat. Afterwards confirm your new
character's name and then head back inside and read the letter. It should tell
you the details, pick up the Angry Scapula and then pick up the Aroma Pouch in
the treasure chest. Check the round plants, the bottom plant lets off a green
pollen, the top let's off a red pollen, and the plant to the right lets off a
blue pollen. Take each pollen(a seed will float around you for a limited amount
of time so be quick about it) to each monster according to color, the red color
monster is at the entrance of this place, the blue colored monster is in the
tiny waterfall and the green colored monster is located in the previous room
before the Quaffid. You must lure the seed close enough to the Quaffid so that
he eats the monster, once he eats a monster he moves a little bit. Press the
action button over him and take care of this guy. If you fed him a Green or
Blue monster, you will have to fight it. However, the nice thing about the red
monster that he ate is that it will shrink him, he apologizes and gives you the
Skull Daggery Frame.

Head towards the center of the forest, but you will then be attacked by Zoah,
Peppor and Solt.
-----------------------------------------------------------------------------
BOSS BATTLE: Zoah, Peppor, Solt   HP: 80(S), 90(P), 200(Z)  Element: Yellow
-----------------------------------------------------------------------------
You will get a little more feel of how elements work in this game. Attack as
normal, nothing much really this battle is pretty easy.

Inside you will eventually see a Wraith, defeat it and push the boulder to
block the Gerridaes from coming out. Continue on through and the party will
stay the night so they can sneak in.

=============================================================================
C: GUILE, VIPER MANOR BLUFFS
Items: None
Elements: Heal, FreeFall(trap), Meteorite, PhotonRay, Tablet(5)
Party: Serge, Alf, anybody else
=============================================================================

This place isn't very long, but it's probably the most difficult of the three.
The Acacia guard at the top will throw boulders down at you, note that you lose
10HP per boulder that is thrown down at you. It's pretty easy to avoid the
boulders, but watch out for small geysers that shoot off like waterfalls. Climb
the rocks but stop just under the geysers, then as the geysers die down quickly
climb up. Sometimes you will need to use the geysers to retrieve some elements
in here, so keep note of that. When you reach the top defeat the Acacia troops
and then you will have to face Kingoaman.
-----------------------------------------------------------------------------
BOSS BATTLE: Kingmoaman      HP: 250      Element: Black
-----------------------------------------------------------------------------
This battle shouldn't be too tough since Guile is in your party, attack as
normal and use any white elements on Kingmoaman. Attack and heal is pretty much
the strategy to winning this battle.

After the battle the party reaches the Manor and decide to stay the night and
sneak in when it's dark.

=============================================================================
VIPER MANOR
Items: Bronze Helmet(2), Bronze Mail(2), Bronze Shield, Daemon Charm, Decor
       Shield, Dragoon Guantlet, Hero's Shield, Iron Vest, Knee Pad, Manor
       Key, Silver Pendant
Elements: Ointment(5), RecoverAll, Revive, TurnBlack, TurnBlue, Turn Green,
          TurnWhite
Party: Serge, anybody else
=============================================================================

After the scenarios(either A,B, or C) an FMV begins displacing nighttime. You
will have to wait the night to sneak in since there are so many guards about
the place. At night time be careful about the guards, when a guard spots you,
the battle doesn't automatically begin, you can run away from the guards. Then
again it doesn't hurt to boost your stats up a bit. Now when you enter the
dragon stable, inside is a save point above, you may want to fight some more
battles outside if you are strong enough, otherwise save your game. Now when
you head upwards, talk to the guy standing and you can play a mini game of
feeding all the dragons.

NOTE: In order to advance you must beat the mini-game, so pick 10 and you
      should win easily.

You will play a mini game of feeding the herds, any number will do but the
higher the number the harder it will be to feed them all, you
will have to feed the herds 10 and so on. Not a hard game but the higher
the number the better the prize. Below is a small chart of the items you
recieve depending on how well you played the mini game and how many dragons you
were able to feed, and note that if you get 39, you will still end up with a
Bronze Mail instead of a RecoverAll element, keep that in mind!

10  | Knee Pad
20  | Bronze Helmet
30  | Bronze Mail
40  | RecoverAll
100 | Iron Vest

Afterwards check the top drawer at the top right for the Manor Key.

Now head back outside and go to the bottom right and enter through the
door and pick up the item inside. Afterwards, head back to the entrance
of the mansion and defeat the guards in front of the door(if there are any)
and then enter inside the mansion, if Kid wasn't in your party(if you had
refused her earlier) then she will be shown following you as you enter in the
Manor. Now head straight above and enter any old combination(the combination IS
DIFFERENT EVERYTIME YOU PLAY THE GAME!) to the statue above and you will fall
to the floor below. In here you are trapped in a jail cell with three guards in
front.

If Kid is in your party, she'll distract the guards and eventually they open
the gates and attack you. If she's not in your party, hit the cell a few times,
then wait a moment until Kid arrives. When she stands up, hit the cell and Kid
will knock the guard out. She will then leave, head out of the cell but you'll
be automatically put into battle. After the battle the party disguises
themselves, but if Poshul is in your party, you notice that she can't fit into
it.

Now head to the left gate and enter through the top door and in this
room take the treasure chest at the top right. Also talk to Gleen(the one
in the cloak armor) and follow him outside and go to the third room from
the right. In here there is a save point to the right, feel free to save
your game and to the left around the wall is a treasure chest. You can
check the wall Glenn is looking at, but it's nothing significant except
for the fact that it can be the combination! Now head out and go to the
left staircase and in here, at the end is a gold golem but he won't let
you through. Go to the first door near the staircase and pick up the two
treasure chests at the end, however the little treasure chest will fight
you, but if you attack the little treasure chest once it will open up and
give you the treasure inside it(aww! How cute!). There is a girl sleeping
on the sofa but you can't recruit her or do anything else so leave and
enter the next door with the eye in front of it. A fight will start and
you will have to fight a door(So I guess the quote "You hit door but door
no hit back" doesn't apply eh?), the door isn't tough and will let out
a random opponent midway through the battle(I wonder where Square got the
idea to fight doors...hmmmmmm...). However, you can't enter the door,
so return back to the jail cell you first fell through and then take the
right gate.

Talk to the guards and you will be given four options, but you should take the
first option since that allows the guards to move out of the way and let you
through. In here fight with the treasure chest to recieve 100G(if you picked
the correct one that is).

NOTE: If Kid is not in your party, you'll see her looking around as she
      talks a bit about the Frozen Flame.

Then head up the middle of the room and pick up the items on the marble
podiums. After equipping your new items, check the necklass on the wall to the
right, you can choose to take the necklace, either way you will be thrown into
the next room, that is of course you don't bother taking the necklace that is.

In this next room, the Luccia will be reluctant to help you and bring you
out of the cage. I'm guessing this is either an animal hospital or just
another Umbrella lab(if your not an RE fan then don't ask). Luccia lets them
out, but she wants them all to be their guinea pigs and she will send a Neo N
Bulb to attack you. Now, head up to Pip and talk to him, after a second time
that you talk to him, unlock the cage for Pip. After that leave the room and
then head up the stairs to the right(you can choose to fight the Golem outside
if you like, he's pretty tough though). Then enter the room with the eye, you
can avoid battle if you enter in it when its eye is closed. Inside here try to
take the treasure chest at the top but the guard will wake up, you can't take
the treasure chest in here. Head to the next room with Karsh and try to open
the treasure chest 20 times, he'll get annoyed and will let you have the item,
you can also obtain some information from Karsh.

Return to the entrance hall where you first dealt with that spinning statue and
enter in the combination you had recieved earlier. After that continue on
through, in here take the right path and you will see somewhat of a familiar
scene, well it's much like the rendered version of Chrono's escape from Guardia
castle in Chrono Trigger. Continue on through to the
left until you reach the library. In here head up the stairs and talk to
the little girl in pink, this will have the party reveal themselves out
of the uniforms they stole. She doesn't really seem to care if you are Dragoons
or not, later Gespar notices you immediately(Serge). He later tells of the two
worlds, he tells Serge that the two worlds are basically completely different
from each other but each world effects the other one.

You might also want to take note of what he tells you, press START on the world
map and choose ON, this way you won't get lost into which world your really
in(even though both worlds on the world map plays different music). Later Marcy
wants to fight the party, apparently Marcy is one of the four Acacia Dragoon
Devas, the highest ranking dragoon in Acacia.
-----------------------------------------------------------------------------
BOSS BATTLE: Marcy     HP: 525      Element: Blue
-----------------------------------------------------------------------------
This battle will be pretty tough. Any red element should do well against her,
you should attack her as normal. If you have a Turn(insert color here) element,
use that on Marcy, then have another party member attack with an element
opposite of the color you used on Marcy. This should help alleviate any
problems that might occur later on in the battle.

After the battle Gespar will tell you about 8 pillars, he tells you that the
pillar on the second to last on the left will enable a switch to release down
an elevator. You can head up around the stairs and there is a switch on the
bookshelf near the ladder just to the left, hit that switch and the ladder
will descend. Climb up the ladder and pick up the TurnWhite inside. When you
reach back you will meet up with Kid, and a strange jester girl named Harle.
Harle's accent is pretty much French, she throws a few insults and Kid and
makes passes at Serge...these insults are really top class(LMAO!), she later
laves. Afterwards look for an invisible switch at the top left column and it
will bring down an elevator and thus intiating an easy fight with the guards.
After the battle, take the elevator up and to the left is a save triangle, save
your game and take the door closest to the right, you don't have to defeat the
eye to enter the door though, so remember that.

When you get in here, check the shining crystal in the back. As the party
looks over the crystal, a man from behind the wall(behind the bookshelf
actually) will come through. Kid wants to know why the wanted to capture Serge,
but Viper "haven't the foggiest" of what she's talking about. Later Lynx and
Kid share a few words, Kid wants to look for the Frozen Flame but it's not in
Viper Manor, he tells her that it's hidden in the sea of Eden where the two
worlds collide. She'll try to attack Lynx but he'll attack the party instead(if
Kid didn't join your party the first time she met you).
-----------------------------------------------------------------------------
BOSS BATTLE: Lynx      HP: 1000     Element: Black
-----------------------------------------------------------------------------
This battle obviously will be the toughest one yet, luckily you saved earlier
right? But eh. Use the IceBlast element you recieved from Marcy earlier, it
should help in this battle. You should have Serge attack in this battle since
his physical attacks deal a hefty amount of damage(more than normal actually).
You should use your Ointments to heal and just attack as normal basically.

After the battle you noticed that all you faced was a shadow(damn! luckily you
can wait later to fight his true form), as Lynx talks to Serge, a strange
energy overcomes Serge. The face of Lynx quickly flashes and a giant explosion
in Chronopolis takes place.

After that, Luccia comes in, Kidd quickly holds her "hostage." They walk
outside and as the guards come, Serge steps in their way as Kidd still hides
behind Luccia. They head to the courtyard and as Kid is distracted by the
height of which they are on, Lynx quickly throws a poison daggar at Kid as she
drops down below. Later Lynx goes after Serge, but he regains his sense and
jumps down below.

=============================================================================
AWAKE IN GULDOVE
Items: Astral Amulet, Feathery Dress, Green Tinkler, Pelvic Bone, Tropical
       Paradise Frame
Elements: None
=============================================================================

Serge later awakens in a room where Macha has nursed him back to health. After
that head out of the room, you will find Kid and the rest of your party members
outside However Kidd later faints and it appears that Kidd is badly poisoned,
later they put Kidd in a bed to rest. Later Harle will come in and play a few
tricks on the party before she leaves. After that talk to Kidd, you will
recieve an item from her.

NOTE: This is where the storyline splits up and it can drastically change
      the outcome of the following events, from here to sometime later in
      the game. But whatever you choose, Kid will be saved no matter what.
      Also take note that depending on which path you wish to take will
      determine which characters can be acquired and which characters will
      have to wait until the New Game+.

You chose to look for the Hydra Humour | You choose not to save Kid
--------------------------------------------------------------------
Korcha                                 | Doc
Mel                                    | Glenn
Razzly                                 | Macha

A: You Chose to Help Kid.

Now when you head out talk to the little kid near the boat, it appears that he
won't let you through, so go to the left and up the ladder, you can't enter the
tent down below because it seems that the party doesn't want to barge in a
heated discussion between the bartender and customer. Now head inside the
tent(on the upper floor of the docks) and a conversation will take place. There
is also a save point to the upper left, after that
talk to the Direa and Steena several times, on the second go around
you get 6 choices from Steena. They are all answers to questions that
are presented, you might find yourself stuck in a loophole unable to escape
asking questions, so choose the first option and then leave. You can show Direa
the Astral Amulet that Kid gave to you.

Now head back to the east docks and speak with Korcha in front of the
boat again. He'll take you back to Termina.

B: You chose not to help Kid.

Korcha will become pissed and take the Astral Amulet back from you. Head
outside and talk with the Item/Element trader, you don't have to trade anything
but tell the trader that you will do the favor of returning the bone to a
certain individual and you will recieve the Pelvic Bone. Head to the inn and
you will see Doc, he's worried that he can't save another life. Orlha does some
convincing as Doc summons up enough ability to see what he can do for Kid. Head
to Korcha(he's in the tent to the west part of town, climb up and head left),
ask him for his boat. He'll refuse but Macha will come in and is shocked to see
her son in such disbehavior, she realizes that Serge doesn't know what to do,
instead of refusing to help Kid. Korcha later apologizes(forcefully from his
own mother) but he still doesn't want to give up his boat. Macha will then
borrow his boat, she later leaves but comes back and gives you the Tropical
Paradise frame.

Head out and go to the far left to the Dragon Shrine and talk with Direa and
Steena, you can't get through without talking to them first. When you reach
Direa, Serge tells her his story, she tells you about the Land of Genesis. When
you talk to Steena you'll get a lot of information, many of the places are
named after dragons...you also get notice that the Tear of Hate has been
stolen. Head to Macha and tell her your ready to go. She'll take you back to
Termina. *NOTE* Head to the B section of this walkthrough below.

=============================================================================
A: SAVE KIDD NOW!
Items: Bronze Rod, Daemon Charm, Parlor Key, Porre's Furnace Frame, Silver
       Earring
Elements: None
=============================================================================

Head out of Telmina Square and to the world map, return to the beach area
to the west and when you reach here, the party notices a small energy
fountain on the shores. Go to your item menu(Square button) and use the
medecin bag, this will send the party to the other dimension. Now head out
to the world map(notice the music was like before?) and head back to the
swamp. In here talk to the man standing in the way, he will move out of the
way. Now head to the top area, but the party notices a ghostly figure in
the way. In this next room the plant up top lets you through(unlike in the
other dimension), continue on to the next area. You will see giant plants
but there is no need to fight them unless they are in your way, so continue
to the right. In this next room there is a save point, save your game and
continue to the right where you see some metal 'conehead's spinning around.
This will initiate an automatic battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Hi-Ho Dwarves    HP: 90(each)     Element: Yellow
-----------------------------------------------------------------------------
This battle will be EXTREMELY tough, they start off with attacks that are
severely powerful and continue to attack like this. Focus on one at a time
and heal when neccessary. Green elements are definitely useful in this battle
and if you have TurnBlack, you can use it on each one and have Serge attack the
one affected with the Turn Black element...Serge should be able to finish one
off with two strong shots.

After the battle, take the treasure chest in the room and continue to the
top right path. In here you will find a giant creature in the seas and
the little guy that ran through hides in the water...Ah Oh! A battle is
about to start(gee...how I figure that out?).
-----------------------------------------------------------------------------
BOSS BATTLE: Hydra     HP: 750     Element: Yellow
-----------------------------------------------------------------------------
This battle will be tough, the monster has high defense and powerful
attacks. It often counter attacks as well, so you should use elements once
in a while. Serge is the character with the most feasible hit percentage, use
TrunBlack on this guy and attack with Serge, red elements definitely work good
in this battle...just note that you should keep your HP above 100.

After the battle examine the Hydra that you just killed, it will turn
into one of your key items. Now head out of here and you will be
automatically taken to the area you began in. Now take the left path and
onto the next route. Before you can get any farther they see a HUGE ass
bug flying around. Keep going on and pick up any treasures that you see
and when you reach the next area, another creature attacks you. It's not
too powerful and has rather weak attacks, but it does have a lot of HP.
After you defeat the Beeb, pick up the treasure chest that he gives to the
party and inside the treasure chest is a Beeba Flute.

Now save your game and continue on, in the next area you see that same
idiot looming over another treasure chest, choose the first option and
fight him for that treasure chest. This battle is twice as easy as the last
battle and shouldn't last too long though. After that continue to the next
area and the party will stop and talk. Now go to your item list and use
the flute, this will summon a giant bug(great, now look what you done).
-----------------------------------------------------------------------------
BOSS BATTLE: Wingapede     HP: 430      Element: Green
-----------------------------------------------------------------------------
This battle will be tough, once it uses it breath attack it will poison the
party members, just attack and heal and use elements in this battle. It
will help a lot to use elements in this battle, mainly use any thunder(yellow)
spells that you may have, it can help a lot in this battle.

Keep walking to the center of the platform, it cracks even more until you
fall to the bottom. Unfortunately you land hard on top of a plant in the
middle, A HUGE PLANT for that matter. You'll knock it unconcious since you fell
so far down, talk to the little fairy in the cage and this will prompt the
monster to attack you.
-----------------------------------------------------------------------------
BOSS BATTLE: Pentapus     HP: 600    Element: Blue
-----------------------------------------------------------------------------
In this battle, attack with Fireball, it's probably the most successful attack
that will hit. You should mainly have Serge attack as normal, other characters
like Kid will do a significant amount of damage to this guy since any opposite
element will deal a little more damage.

After the battle talk to the fairy in the cage again and you'll acquire her in
your party! Yay! After that you can leave this place.

NOTE: Head down to the RETURN TO GULDOVE section and skip the bottom section.

=============================================================================
B: Return to Termina
Items: None
Elements: None
Party: Serge, and other people
=============================================================================

Upon heading here you see a man that gets a bit agitated that you docked your
boat there. Macha scares the guy off, head to the entrance of Termina to find
Glenn. He'll talk to the lady about his goal of reaching Fort Dragonia, but he
was asked to stay behind to watch over the manor. If he disobeys he will be
taken down from his rank, but it's a more serious matter than rank. He leaves
off(find him near your boat), go talk to Macha again. She will lend you the
boat to head to Fort Dragonia, Glenn will come in and ask for use of the boat
as well. LET HIM JOIN, but he then tells you to head to an island up north and
to the east. You can let Macha join your party if you like, but if not she
literally swims back home.

Head to the shrine on the far east of Termina where you gave Glenn the
Bellflower earlier. You will see Greco and two other people paying their last
respects. Follow Greco into his house, talk with him and he'll aid the party,
but not before a little convincing from his wife Romana.

=============================================================================
B: HERMIT'S HIDEAWAY
Items: None
Elements: None
Party: serge, and other people
=============================================================================

Afterwards head back to your boat and head to Hermit's Hideaway, which is
located at the top right on the world map(the green island with black smoke
coming out). When you arrive you notice that the place has basically torn down
by flames, she basically burned down the place because she was ordered to and
she didn't like the "old geezer."
-----------------------------------------------------------------------------
BOSS BATTLE: Harle   HP: 400    Element: Green
-----------------------------------------------------------------------------
She's not that tough of an opponent, she's one of the easier opponents
actually. Attack like normal, IceBlast and Fireball can help speed things up in
the fight as well.

After the battle she runs off, Radius comes in and notices Glenn(if he's in
your party) and he was apparently informed by Riddel that Lynx and Viper were
heading to Fort Dragonia. He tells the party that he has a sturdy underground
house that should still be intact. He tells the party that he, Zappa, and
Garai(Glenn's father) use to conquer the battlefield. But he later died as did
Dario, it was then that Lynx came up to Viper and told him of all the wonders
the Frozen Flame would bring in. Later the party rests, afterwards head back
out to your boat.

NOTE: Head down to the S.S. INVINCIBLE walkthrough.

=============================================================================
A: RETURN TO GULDOVE
Items: None
Elements: None
Party: Serge, and other people
=============================================================================

Head back to Telmina Square and head to the docks and go back to the area
where Kidd was in. Head back inside to the house Kidd was in and then show
the doctor(the man sitting in the chair) the medicine you retrieved from
your world. A conversation will take place here and afterwards the party
waits for Kidd to get better. After a conversation, the scene changes to
night time and it shows a little girl wandering around but messes around
with a few things. In the morning, Serge envisions that same sight he saw
earlier with the giant explosion and the lion knight approaching him.
Afterwards Kidd will give you two choices, select the first choice or you
can wait and don't select any at all. Later when Kidd looks for her
elements, she notices that she can't find them. They head out of the room
and see Mel and ask her where Kidd's elements are but she runs off too fast for
the party to catch, but is then stopped by the doctor. Talk to Korcha on the
docks near the boat and return to Telmina.

=============================================================================
A: RETURN TO TERMINA
Items: Brass Rod
Elements: None
Party: Serge, anybody else
=============================================================================

NOTE: You would only come to this event when you chose to save Kid earlier.

When you try to exit out of Telmina Square, you find Glenn on top of some
crates, he doesn't seem too happy. After a long conversation Glenn leaves.
After that go back and talk to Korcha on the docks, Kidd and Korcha will
have a somewhat long conversation you will be given a choice, here you can have
Korcha in your party. After that take his boat and sail around the world(just
to explore a bit if you like), then sail to the bottom right of the main
continent, into the thick fog will extremely low visibility and enter it.

=============================================================================
S.S. INVINCIBLE
Items: None
Elements: Aquaball, Capsule, FirePillar, Garvitonne, Panacea, PhotonBeam
Party: Serge and whoever
=============================================================================

The party will wonder if it's a ghost ship or not. Regardless they dock the
ship anyways because theit boat cannot navigate through the fog. Fargo, the
ship's captain, already know that the party is after Mt.Pyre, but Viper and
Lynx have already docked through to Mt.Pyre. Fargo himself have had his
dealings with Lynx, and since then he has had to disguise the ship as a ghost
ship. He then wants to test out the party to see if they can face Lynx. You'll
face a battle against Man-o-Wars, not too tough. It looks like you'll face a
much tougher opponent afterwards.
-----------------------------------------------------------------------------
BOSS BATTLE: Polly    HP: 540     Element: Red
-----------------------------------------------------------------------------
IceBlast definitely works great in this battle, hopefully you've equipped it
after defeating Marcy. Have your party members attack as normal, any blue
element party members will deal significant damage towards this guy. He's not
too tough really, all you have to do is attack with blue and keep your HP up.

After the battle you recieve a star, Fargo will translate what Polly said and
you'll soon have to face a much tougher opponent.
-----------------------------------------------------------------------------
BOSS BATTLE: Fargo    HP: 660     Element: Blue
-----------------------------------------------------------------------------
Fireball and Magmabomb works nicely in this battle. If Kid is in your group,
she can deal out significant damage as well. Have your weaker characters(Macha,
Poshul, Lenna, etc.) be the healers and have Glenn and Serge use their X-Strike
if they are in your party. You will need to be at lvl 3(for both Glenn and
Serge) and have not used the Dash&Gash attack already. It'll deal out hectic
damage against this guy, watch for Fargo though, his physical attacks are
pretty powerful. Keep your HP up and attack.

After the battle you recieve another Star. After the battle the party was stung
by a jellyfish fluid, they fall fast asleep. Later when they wake up they
notice that the fog has become a lot thicker than before. The REAL ghost ship
appears out of the midst of the fog, later they are attacked by a few
Crossbones(which are easily taken care of). After that SAVE YOUR GAME, this is
not an option, just save your game, you went through a lot in a short time and
it would be shameful for you to go through all of that again. Head out and you
will see pirates fighting against the monsters, defeat the Crossbones and
Wraiths if you like.

Head to the next room(the room next to your save room) but the door to the
far right is blocked. In this room the skeleton examines the bed on the
table and then fights with the pirate, so help the pirate out! You can
also cimb to the counter and grab the treasure chest. Now thead out and
take the ladder upwards and then take the room to the right, inside is a
trasure chest but there is a ghost in front of it. After you pick up the
treasure head out and take the left, you will see a pirate battling with
a skeleton at the tier, defeat it and then head back to the room in front
of the burning barrels, then check the ventalation shaft at the back of
the room. In this next room is a treasure chest and a pirate fighting
some monsters, feel free to help him out if you like. Then head outside
and take a right and talk to the pirate, he will let you through then
talk to the other pirates and you will get a key. Head down the ladder
and go to the door in front of your save room, unlock the door to the
right and continue on through.

Keep walking and head out to the side ports of the ship. There is a
pirate to the right, talking to him will allow you to drink his vitamin, but it
also causes random status effects(harharhar!), but drinking it again will
reverse the effects. Then head to the left and down the ladder. Keep going to
the right and enter the door. Continue to the top and to the left, you will
also see Pip from the manson, whom you rescued earlier. Chase him around and
then he will join your party.

Continue to the left and you will reach the upper docks of the ship, you
will have to fight several battles here as well. After the battle head
up to the left and you will find the pirate captain in a bit of a rut.
Later you will have to face a boss battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Deadhead      HP: 700     Element: Black
-----------------------------------------------------------------------------
In this boss battle, you see those 5 little creatures, its laughable but
not when they combine into a giant version of themselves! It's all a matter
of attack and heal, but use your elements in this battle. It has some
pretty powerful attacks and try to keep your HP above 65 at least. Note
that your attacks can miss a lot of times, despite the fact that this guy
is as big as a truck, use Elements to score damage against it. Meteorite will
deal amazing damage in this battle, as will the X-Strike.

After recieving another star, Fargo tells you that Mt.Pyre is a "Fiery Hell"
and that you'll need to protect yourself against the immense heat. He tells you
to speak with the Water Dragon, but he hasn't heard from any other dragons, and
the whole world seems to be falling apart.

=============================================================================
WATER DRAGON ISLE(ANOTHER)
Items: Iron(3)
Elements: None.
Party: Serge and other people.
=============================================================================

Head to the island directly south of the main continent. Be warned that this
place has some pretty nasty enemies, there really isn't much to do here besides
collect some Iron if you ever want to forge anything.

Another item of usefulness here are the Sturdy Ribs, which you can acquire by
talking to the guy near the top of the first area on the Dragon Isle.

NOTE: If you already have Kid in your party, head to the OPASSA BEACH portion
      of this guide. If you don't then use the B walkthrough, which is
      directly linked from the previous B events.

=============================================================================
B: RETURN TO GULDOVE(ANOTHER)
Items: None
Elements: None
Party: Serge and whoever
=============================================================================

NOTE: If you chose to save kid earlier, then you do not have to come back
      here, but if you chose to move on, you will have to come back here.

Head back to Kid, but when you reach her you notice that she's gone...but she
later comes in through the door. She seems fine, she doesn't know how the
poison was neutralized though, the Doc tells the party that a man had brought
the item to him when he heard about the certain condition that Kid was in.
However, Doc has never seen this guy before, and all he said was "from the
mainland..." but who was it? Anyways, Doc will automatically join your ever
growing party.

Later the party talks things over, the Water Dragon Isle has run dry. But Kid
reminds Serge of what the Shaman told him, anything missing in one world can be
found in the other. Kid tells the party that her Amulet will get them to the
other world, but the Amulet alone is not enough. Serge apparently seems to be
the other link to the other world...Kid gives you the Astral Amulet and joins
your party again.

Before you head out, you may want to Forge the Bronze Amulet, head back to your
boat and head to Opassa Beach.

=============================================================================
OPASSA BEACH
Items: None
Elements: None
Party: Serge and whoever
=============================================================================

Upon heading here the party will talk for a while, using your Astral Amulet on
the green portal. Head back to Arni village, talk to the ferryman near Leena
and he'll take you to the Water Dragon Isle for 100G.

=============================================================================
WATER DRAGON ISLE(ANOTHER)[OPTIONAL]
Items: Ice Breath, Iron, Magic Ring
Elements: Aquabreath, FrogPrince, Iceblast
Party: Serge and whoever
=============================================================================

Upon arriving here, take the lilypads across, behind the waterfall lies an
Iron. When you reach the next area you notice that the dwarves have taken over
the place. Defeat the Dwarves(although it's just optional) and head inside to
the cave. You will have to defeat 7 Dwarves this time, and this battle will be
amazingly tough. But it's just a regular battle mainly, after the battle follow
them to the next area, you see Dwarves hovering over your save point, you'll
need to defeat them if you want to save and I suggest you do.

Head down(pick up the Scaley Dress behind the waterfall along the way) and when
you reach the Dwarves, they'll attack you with a giant tank.
-----------------------------------------------------------------------------
BOSS BATTLE: Hi-Ho Tank, Hi-Ho Dwarves     HP: 1000(tank), 150(Dwarves)
-----------------------------------------------------------------------------
My gosh this is by far the toughest battle yet. Your main priority is to knock
out the two Dwarves on the side, then attack the tank. The problem with this is
that the tank has incredibly durable defense, your attack damage is cut down by
nearl 30% and worst on that, the Dwarf casts HiRes on the tank, meaning you can
basically see your physical attacks almost halved. Use green elements like
Bushwhacker, attack as normal and keep your HP above 100. The tank can attack
the entire party with it's tank...twice in a row. It'll do about 30-45 HP of
damage each turn.

After the battle the Dwarves die, continue onto the Blue Dragon, you will see
Rosetta, she seems to be fine. When you head inside the Blue Dragon gives you
both the Water Breath and the Frog Prince summon. Afterwards, the fairies are
angry at the party, it was the humans' fault that drove the dwarves into the
fairies home, Kid later then faints...and FMV displaces Lucca's house set
ablaze...here you learn about her past a bit. She was abandoned as a child,
someone took Kid in and raised her...she mentions that she was always "always
making strange stuff" and that pretty much sums it up of who helped Kid.

In the morning, pick up the Aquaball if you haven't already done so and head
back to ANOTHER world and head to Mt.Pyre.

NOTE: Before heading to Mt. Pyre, you can head to Arni Village in ANOTHER
      world, in the house next to the flowershop, head downstairs and you
      will find a man downstairs worshipping a hay doll from the Far East.
      Show him the Shark Tooth. The man tells the party that he wanted to
      become a fisherman ten years ago, but chose another path. As you try to
      leave the doll talks to you, he later joins your party.

=============================================================================
MOUNT PYRE
Items: None
Elements: Capsule, MagmaBomb, MagmaBurst, Tablet(10), Inferno(trap)
Party: Serge and whoever
=============================================================================

NOTE: If you freeze the pool before you pick up the treasure chest, you will
      not be able to pick up the treasure chest.

When you enter here use the Ice Breath item to cool the lava. Pick up various
treasure chests along the way, and note that the enemies in here ARE RATHER
STRONG. Continue onwards and climb to the top and you will find Peppor and Solt
than regular opponents, they just won't leave you alone...sigh it looks
like your going to have to open up another can of...WHOOP ASS!
-----------------------------------------------------------------------------
BOSS BATTLE: Peppor and Solt     HP: 380(Peppor), 450(Solt)   Element: Yellow
-----------------------------------------------------------------------------
Gosh, they do so much talking that it makes you feel like you should've brought
a six pack of...WHOOP ASS(I love saying that). They start the battle off by
talking about Trap Elements, you can trap the matching element by casting it on
an opponent. They demonstrate it in front of you, take notes if you have to.
Peppor will attack Solt for being an idiot, so at least a few HP can be knocked
off. Use your stronger elements like Bushwhacker or Bushbasher if you have it.
Meteorite works nicely in this battle as well.

After the battle head to the top where the two ran off. In this next area
pick up the treasure chests around the area and there should be a save
point just above. Save your game and continue on through. In here you see
a giant flame dragon to the right, but a smaller more puny dragon will
attack you.
-----------------------------------------------------------------------------
BOSS BATTLE: Red Dragon      HP: 1100     Element: Red
-----------------------------------------------------------------------------
Oh my gosh! This guy is A LOT stronger than he looks! Remind me never to
insult him again, unless I kick his ass of course (^_^). Use your blue
element attacks if you have any in this battle, it can be of great use.
Watch for his flaming breath attack, it does over 100 HP to a single
character and his regular attacks do about 50 HP of damage, keep your HP up to
the max if you can. Iceblast works very well in this battle, a couple of shots
from this and he's toast.

I suggest you go back and save your game, you will have another VERY
TOUGH boss battle ahead, against not one, not two, but three opponents.
-----------------------------------------------------------------------------
BOSS BATTLE: Dragoon Devas    HP: 370(Karsh), 300(Marcy), 436(Zoah)
-----------------------------------------------------------------------------
This battle is extremely tough, various attacks include throwing a hammer
around attacking all three party members causing over 50 HP of damage per
hit! Aicoromba(sp?)! Don't worry about the little girl, she misses with
her attacks often, so save her has a last scratching post. Attack the
knight first then the samurai, then the little girl and keep your HP above
80 at all times.

After the battle, you will see Harle, she'll ask if you wish to go any further,
obviously you will want to go on. When you head out an FMV
will start retracing back to where Kidd gets stabbed at Serge's hands. Now head
to the center of the towers but save your game outside. When you enter
inside, you might have to fight a POWERFUL Dragoon Knight.

NOTE: If you saved Kid by obtaining the Hydra Humour, you will have to face a
      Dragoon Knight, if you chose to move on, you will not face this guy.

-----------------------------------------------------------------------------
BOSS BATTLE: Dragoon     HP: 670      Element: Yellow
-----------------------------------------------------------------------------
This battle will be amazingly tough, he moves quick and attacks hard. IceBlast
will work pretty well in this battle. Avoid any red element attacks, have Serge
attack as normal and avoid using the X-Strike if you have it, otherwise it'll
just heal him since the X-Strike is a red element based attack.

After you defeat him, head inside and keep going straight until you reach
the center room. In here is a save point and four doors, take the bottom
right door for now. Continue on through until you reach a bird statue
at the end. You will most likely pick the wrong selection and will be
dropped to the bottom, so when you do, go over the red triangle and it
will restore all of your HP. Now head to the left and climb up the ladder
and you will be able to reach the bird statue room again. Pick the 3rd
choice and you will be dropped to an area that is next to a pillar of
red light. Hit the switch for that that light and it will light up
another room. After that head back to the main room with the four doors
and a save point. From here head to the top right door, from here head
straight up to the next staircase loop room. In here pick up the treasure
chest at the top left and bottom left. Now take the top path(go down the
stairs and to the top) and go around to the bottom left and pick up the
treasure chest, THEN HEAD BACK TO THE LOWER LEVEL OF THIS SAME ROOM BY
GOING AROUND AND BACK. Now in this room, head around the staircases to the
right, then continue through to the next area. In this next room, just go
around and take the top path(ignore the bottom path for now). In this
next room take the bottom path to pick up a treasure chest and then take
the top route and go around to the next area.

In here, its pretty much linear, go around and hit the blue switch, this
will enable a staircase for later use. Then continue onwards until you
reach a room with a GIANT gold robot which is about 5x the size of the
regular ones.
-----------------------------------------------------------------------------
BOSS BATTLE: Taursoid     HP: 1200     Element: Green
-----------------------------------------------------------------------------
THIS BATTLE WILL BE EXTREMELY TOUGH! Be cautious about your HP, he has
this one attack where he picks you up and throws you to the ground, causing
over 100 HP of damage! He also has this ground attack that can inflict 70
HP of damage to all characters, combine it with the fact that he has a lot
of HP and high physical defense, you will have a lot of trouble beating
this guy. As usual, use yellow elements against this guy, he does have high
defense but pretty average magic defense, attack with Uplift and the sorts.

After the battle hit the switch that turns off the green beam of light,
and another energy statue will connect to an orical sphere in another room.
Head back to the room with the four doors and the save point, I suggest
you save your game. Now take the top left room until you reach the room
with a blue switch to the right. Now go along the hallway and the two
treasure boxes act like switches, so open them accordingly and get around
until you reach the other two treasure boxes. These will also act like
switches, you can mess around with them a little, but continue to the
next set of treasure chests and open the right treasure chest but keep the
left one closed. Then go around back to the other set of treasure chests
you were at before and open both of them. This will lead a route to the
next door area, if you decide to go to the other door to the left, you
will have to fight a very tough battle. For now just head to the right
room and pick up a treasure chest inside. Now go to the right set of
treasure boxes and open up the right one but close the left treasure
chest, then go around to the top left set of treasure chests and open the
right one but close the left treasure chest. Now walk along the bridge
and walk to the bottom right door, hit the blue switch to enable a
staircase and continue to the right.

-----------------------------------------------------------------------------
BOSS BATTLE: Giant Gloop     HP: 900     Element: Blue
-----------------------------------------------------------------------------
Before you can hit the switch, a giant bubble attacks you. He's not nearly
as hard as the other boss you fought before and its the same attack and
heal strategy, but watch for the bubble though, it can freeze one of your
party members, use an element to have them shake free of it, but the
attack also does about 120+ HP of damage! Keep your HP above 150 at all
times and heal when neccessary. Now hit the switch and you pretty much
know what is going to happen next.

Return back to the save room and save your game again, then take the last route
to the left. In this room, it seems to be a sorta of a maze, go around it and
take the left side and go to the next area, ignore the small plate on the floor
to the top. In this next room check the marble podium and press the action
button over it. You will have to switch party members each time you are at the
podium, pressing the switch on the podium each
time allows you to move the small block bridge around, keep switching it
around until it leads a path to a blue switch, press the blue switch to
reveal a staircase. After hitting the switch, go back to the podium and
then keep pressing the switch until it leads to the center light. Here is the
chart that will help you out:

Order               | Location of block
-------------------------------------------------------------
Body, Head, Tail    | Nowhere
Body, Tail, Head    | Creates reachable block to Earth Charm.
Head, Body, Tail    | Leads to staircase switch
Head, Tail, Body    | Nowhere
Tail, Body, Head    | Leads block to control panel
Tail, Head, Body    | Creates reachable block to Electrobolt

Obviously, your main goal is to create the Tail, Head, Body path so you can
shut down the yellow crystal. Like I said before, always step on the blue
platform to reconfigure your party. Say you came in as Serge, Glenn, and Greco.
Well you will need to have Greco, Glenn, and Serge and stepping on the blue
platform outside will allow you to do that. Head back to the initial room, when
you enter through you will have to face a boss.
-----------------------------------------------------------------------------
BOSS BATTLE: Sunofagun      HP: 365
-----------------------------------------------------------------------------
This battle will be tough, its a pretty ugly boss too, watch out when it
tries to kiss you, that usually means that character will be the main
target for various upcoming attacks. Your physical attacks won't do as much
as you like because it has high resistance to physical attacks, try to use
your elements in this battle. It doesn't have much HP like other bosses,
but it can inflict serious pain if your not careful, trying keeping the HP
above 70. Use any black elements like Hellbound and Gravitonne.

After the battle switch off the beam of light, later an elevator will come
downwards. Go around to that elevator and choose the first choice and this
part should LOOK VERY FAMILIAR...it's the same area as the first part of
the game, the dream that you had. This explains a lot since your character
was random and Serge and Kidd are in the party. Take the right path and
in this next room, just go around and to the outside of the towers. From
here take the staircase to the left and then inside go down to the next
right. Collect the treasure chest to the left and go to the right, and
inside is a treasure chest, pick it up and head back out. Now head back
inside the tower and go around, you can't do anything with the portal
in the middle. When you reach the other room, a monster immediately attacks
you.
-----------------------------------------------------------------------------
BOSS BATTLE: Bunyip      HP: 1400(total)      Element: Red(1st), Black(2nd)
-----------------------------------------------------------------------------
Oh my gosh! This dude has over 1400 HP for you to deal with! It's the toughest
battle in here yet, attack first with Iceblast and any other blue attacks. When
ti changes form, Serge will deal out a lot of damage. Use PhotonBeam or
PhotonRay on this guy's second form. Watch for it's FreeFall attack, it does
rediculous damage to any given party member. Attack and heal as usual...keep
your HP above 150 this time.

After the battle switch the beam of light in the middle, this will set all
6 of the lights to the center orb. Head back to that room with the teleport
platform in the middle and press the action button over the center of it.

This will teleport the party to the castle above, remember earlier in the
game that this is where the nightmare ended with Kidd dying at the hands of
Serge? Will that happen? The suspense is killing you isn't it? Well go
forward and see what happens! When you go to the door, the flashback occurs
for like the 4th time already, Serge doesn't seem like 100% after that
flashback. Head inside, Viper is all set on his goals...
-----------------------------------------------------------------------------
BOSS BATTLE: Viper       HP: 820     Element: Yellow
-----------------------------------------------------------------------------
This fight will be extremely tough, he has over 1000 HP and powerful
attacks and yes, powerful combos! Ah! Keep your HP around 100 if you know
what is good for you! Attack and heal, as usual since your physical attacks
do about the same amount of damage that they should do. Bushbasher works pretty
good in this battle, as will any other green element using character. Viper
doesn't use his elements much, but when he does, they hurt a ton, mainly the
G-Force attack, green element characters are especially susceptible to this.

After the battle, Viper laughs at the party and will go at full strength this
time, but Lynx stabs in and takes care of duties.
-----------------------------------------------------------------------------
BOSS BATTLE: Lynx      HP: 1000      Element: Black
-----------------------------------------------------------------------------
This battle is just as tough as the last one, keep your HP above 110!! He
has a powerful slash attack that can easily render 40% of Serge's total HP.
Use your elements in this battle as usual, and watch for the combination
attacks, 40+ each hit three times over is enough to get any party member
down. PhotonBeam and PhotonRay are especially effective in this battle, have
Serge attack as normal.

After the battle Kid and Lynx still have a lot of heat between them(if Kid
wasn't in your party, she will come in through the door). Lynx wonders if Serge
ever questioned his existence...but later Serge stares into the Dragon
Tear...it switches the minds of Lynx and Serge...this means trouble.
-----------------------------------------------------------------------------
BOSS BATTLE: Party Members      HP: 4500(each)      Element: Variable
-----------------------------------------------------------------------------
Your not really suppose to win this battle really, probably on your second New
Game+ you'll stand a formidable chance, but your basically here to take the
hits and go down.

NOTE: If you win the battle, Lynx(Serge) goes over to Kid, but as he tries to
      help her, she stabs him.

Here Serge(Lynx) makes a mistake, Kid notices that Serge is actually Lynx but
Serge(Lynx) stabs her. He spares Kid's life as he looks towards Lynx(Serge), he
takes the crystal as you pretty much see a bountaful FMV.

=============================================================================
TEMPERAL VORTEX
Items: Mythril(2), Pendragon Sigil C
Elements: Revive
Party: Lynx
=============================================================================

You later awaken in a distorted field of vision as the scene looks as if
you were in another person's mind and field of vision. Now go around to
the leaf above and it will drop a fruit, then a door will open to the
left. Head to that door, inside you find a gremlin that tells you to
sleep, and so you do. Before you head out, the gremlin stops you and
decides to join you! Finally, some music to cheer up the mood! You can climb
down the pole to save your game if you like. Now head out of the tree house and
walk to the upper right path and then go around and push the rock over, then go
around and push the rock over and it will knock the rock down to the bottom
allowing you to get the treasure chest, so pick it up and head to the house
above.

Inside you will meet Harley Quinn...I mean Harle. She will then give you two
choices, you'll get some interesting scenarios from either one of them, you are
either Serge or a questionable Lynx. She then changes into Serge and mimics his
actions and heads through a door. You and  Sprigg talk for a while and then you
will be able to choose some doors. Take either door and you will end up on top,
look at the bottom to see where Harle went, then follow her through the door,
basically whichever door leads to the door she took. But that will lead to
nowhere, and to get out you must take the opposite door of where she went
through at the bottom.

HOWEVER, you still haven't accomplished anything if you leave, you will
have to go through the same door parallel door that she went through for
four times straight! You will be lead out to another room and she will
then join you.

Now you will have to find a way out, head downwards and ignore the switch.
Pick up the treasure chest and now go back and hit the switch, it will
lead a path to the middle of the room, pick up the treasure chest and then
go back to the switch and press it again. Now go around to the lower left
staircase and then you will see a hole at the bottom, jump through and
you will arrive at Hidora swamp, which is in Serge's real world, not the
other dimension.

After a long conversation, you notice a green portal on the ground, and
since you still have all of Serge's items, you can go through right? Wrong.
Just head back to Aruni village

=============================================================================
RETURN(or not) TO "ZE VEAL VORLD"
Items: Beeba Flute, Bone, Feather
Elements: Aerosaucer, Antidote, Brace(5), Bushbasher, Cure, Medicine,
          Ointment, RecoverAll
Party: Lynx, Sprigg, Harle
=============================================================================

In hee Sprigg goes a little joyous as she has finally made it back to the real
world, after a little talk head out and go to Opassa Beach. When you reach here
try using your Astral Amulet, it won't work since the missing piece is already
here in the HOME world.

Head back to Arni, go talk to Marge and Lynx will tell her everything. Marge
flashes back, Serge's father Wazuki and Miguel set out to the Dead Sea, but
sadly the waves were too strong to navigate through and found themselves inside
the Sea of Eden...Leena's father(Miguel) never came back, Serge's father came
back a very changed man. In the middle of the conversation, Radius comes in and
quickly notices that Lynx is still alive...Radius wants to rid the world of
Lynx.
-----------------------------------------------------------------------------
BOSS BATTLE: Radius       HP: 750     Element: Green
-----------------------------------------------------------------------------
Semi-tough battle here. You should use attacks like Uplift and ElectroBolt to
deal damage here. Radius doesn't attack too hard though, his Longshot attack is
probably his strongest attack, even to a non-green element character, it would
deal about 40-50 HP of damage. Just attack as normal and heal basically.

After the battle Radius will join your party and ask that you go to Termina to
gather some information about General Viper's disapperance. Head out to Fossil
Valley.

=============================================================================
FOSSIL VALLEY(HOME)
Items: Infrared Vision Frame, Mythril(2)
Elements: None.
Party: Serge, and anybody else
=============================================================================

There's really nothing to do here, except collect a way cool frame!

=============================================================================
TERMINA SQUARE(HOME)
Items: None.
Elements: None
Party: Serge and anybody else
=============================================================================

Head to Telmina Square, when you enter here it seems to have turned into
a fort rather than a fun loving market place. The inn is pretty much the
same as before except for the fact that it no longer operates as an inn
anymore. The poster of rock star Slash is replaced with a window in the
market shop, there are a couple of guards that you can't get pass though.
The Bar looks rather dead than lively and the 'other' bar. Also
when you go over to the east shores, you notice that instead of flowers
being placed there, a sword lies there. Could that be a special sword?
Also when you head to Van's house, it's no longer a mansion but a Yaba Daba Doo
house from the Flinstones, and that my friends is laughable, it's true it's
true.

Go inside the house and talk to Van in the right room, he wants a small fee for
guiding your through the "house" but the landlord comes in. He still demands
rent but if they don't pay up, they will be kicked out, Van will promise that
he will bring the Frozen Flame to pay off the debt following the party, but
whatever decision you make, the landlord will give you some extra time. He
leaves in disgust, thanking the party for believing in his little story(even
though it might be true). He goes back to his room, he takes his possessions
along with him(Piggy Bank, El Nido Blue paint, and the cracked Sea shell). When
he gets back to the room he realizes that the Frozen Flame does actually exist,
but even though it's tempting Van can't leave his dad. However, his dad decides
that he leaves off, regardless if the treasure exists anyways and gives him a
boomerang and he joins your party.

Head to Zappa's house and talk to him and let him join to look for the Rainbow
item and he'll automatically join your party.

Head out of here and head to Viper Manor.

=============================================================================
VIPER MANOR(HOME)
Items: None
Elements: Mythril
Party: Serge and whoever
=============================================================================

When you enter the ruins, Radius will talk a bit about how everything occured
the same with Lynx and Viper in ANOTHER world, but in the HOME world something
happened to Viper 3 years ago. Head down to the bottom and go through the well
and then go around through the small waterfall, then when you reach the
underground ruins, head to the top left to the ladder and enter through to the
jail cells.

When you meet him, he doesn't believe that Lynx is, well, not Lynx! Later
Norris goes back and tells the party that it was Lynx who approached them in El
Nido about the Frozen Flame, doubting the existence, Norris was sent to El Nido
as a spy. Viper and the others headed to the Dead Sea but as they tried to
enter, they could find no entrance. However, the demi-humans of Marbule might
know something about it, he tells you to head back to Termina to use the
military boat there.

You automatically wind up in Termina, head to your boat. Now you can do one of
two things here, head to El Nido Triangle or head to Marbule. Either way it's
up to you.

=============================================================================
EL NIDO TRIANGLE AND STARKY
Items: Mythril(2), Our Favorite Martian Frame, Star Fragment
Elements: None.
Party: Lynx and anybody else
=============================================================================

Head down south of the Water Dragon Isle to the triangle, go down and pick up
the Star Fragment.

Head out and go to the Sky Dragon Isle to the left, make sure you save your
game outside before going in. When you head inside to the top, you notice a
little guy running around...he'll hide when you see him. Try to pick up the
treasure chest but out of nowhere the little guy that ran is suddenly 100x
bigger!
-----------------------------------------------------------------------------
BOSS BATTLE: MegaStarky        HP: 2800      Element: White
-----------------------------------------------------------------------------
Lynx will be very effective in this battle, but he'll also be very vulnerable
to his powerful attacks. Just watch for the Meteorite attack, two of them and
Lynx is pretty much a goner, heal and keep your HP up. The radiation attack
isn't too damaging, but it hits the entire party, plus his physical attacks hit
pretty hard...keep that in mind because you'll need at least 100 HP with other
characters and 140 HP with Lynx. Attack with FeralCats or Glidehook and other
black elements like Gravitonne.

After the battle he'll cheer that he got the Star Fragment, but what was
astonishing was that the giant monster was just a little monster. Catch him and
he'll join your party, I suggest you add him to your party too since he pretty
much is a very solid character believe it or not. Later head to the stairs and
then return back to the top and talk to the man, he'll give you the Our
Favorite Martian Frame, which IMHO is the coolest frame in the game!

=============================================================================
Marbule(HOME)
Items: None
Elements: None
Party: Lynx and whoever
=============================================================================

Look for the island on the bottom right part of the world map just under
the whirlpool cloud island. Head inside and you notice a lot of bug ghosts
wandering around that you cannot even communicate or fight with. Head to the
center of this place and find Toma and talk to him, he'll tell you that you can
enter the Dead Sea through "Death's Door" but the only way you will find it, is
by help from the sage aboard the S.S. Zelbess. He mentions that since Porre
troops pushed them off El Nido they had to reside in Marbule, but Marbule
itself is rich in elements and the demi-humans had to move to the S.S. Zelbess,
who work and are treated like dirt. He tells you to spend the night at the
first hut near the entrance, so you do.

In the middle of the night you hear voices, go outside and check them out. You
will see a mermaid but she jumps into the water as you reach her, Toma tells
you that any mermaid that sings about grudges against humans will lose their
voice. He also tells you that Captain Fargo can be a bit devious, as the two
head off to sleep, but the mermaid overhears everything. In the morning she
will approach you and will head towards the S.S.Zelbess as well.

Head towards the two boats lying at the top right of the main continent.

=============================================================================
S.S. Zelbess
Items: Fidler Crab, Frypan Ag47, Handle,  Monster Mouth Frame
Elements: None
Party: Lynx and whoever
=============================================================================

Before going anywhere, you can play at the Casino. It's just below Fargo's
quarters. Each time you play you can double your current points, you start from
100 points and build your way up. Here are the prizes depending on the amount
of points that you have:

Points    | Prize
10000     | Rainbow Shell, Denadorite(play a second time)
5000-9950 | Mythril
1000-4950 | Iron
500-950   | Bone

Now, you must take note that you have to know when to stop. But there's a trick
to beating this thing. See, when you land on North you can double the amount of
points you recieve, when you land on East you gain 50 points, when you land on
west you lose 50 points, and when you land on south you lose everything. The
trick is pretty much common sense, and you'll find this in any guide(like
Toastyfrog's). The key is to the pause button, press start and when the needle
lands just a little bit past south, quickly unpause and press the action button
as fast as you can, this way you will land on North everytime, sometimes you
may land on east but who cares! You still gain something, just keep doing this
for the Rainbow Shell and Denadorite, those are two items that are very
powerful and popular for creating insanely powerful weapons, armors, and
accessories.

When you reach here, head to the Captain's room(its down below on the
second floor on the top to the left end of the first hallway) and you
notice that Irenes is speaking with Captain of the ship, Fargo.

Fargo doesn't seem to happy, he's never recovered when he lost Zelbess. It
appears that lectures won't get through to Fargo, and apparently he has taken
away the "song" of the demi-humans. She leaves in disgust as Fargo refuses to
release the sage. After a long conversation
head to the lower deck down the ladder and to the right talk with the
pirate standing in front of a door, it appears he won't let you through.
Now head to the stage in the room to the right of the ladder on the lower
deck. Inside you will see human whistle...I mean a beaver with buck
teeth...errr...I mean a pirate who has a u-shaped mouth...I mean a pirate with
bad teeth...that's what I mean!(*sweats in profusion*).

You notice that as he does his tricks, he will perform several tricks and ask
for the lady in red(Jill) to volunteer...he will make her float(probably to
look up her skirt...that pervert...) and then a fat pirate will come in and
prove that she really is floating by sitting on her(ah! you have to feel sorry
for the woman). However, the man in red doesn't seem so impressed with the
magic trick and thinks he and the woman planned it all out, so Sneff calls the
man over to prove him wrong. He will then turn Jack into a cat and then revert
him back. Now head out and down the hallway to the right, go inside the door
and you will see a man with a mop, afterwards he will head out, talk to the
other people in the room and when you head outside you notice that the mop guy
can go through but you can't. You later have a talk with the pirate guarding
the door, it seems that he won't let you through so head to the Captain's room.

When you talk to him you notice that you finally got his attention, the party
tells him that they are from Marbule and that they are looking for the Sage of
Marbule. Later he will challenge you to a game, he'll then challenge you a
little bit to a wager, if you can beat him in the casino, he will let you
through to the Grand Slam if you win, but if you lose he will take your boat
docked just on the side of the ship. Go ahead and take him up on the offer and
then head down to the casino.

In here you notice the pirate with the flute...I mean buck teeth...I mean
Sneff, apparently he landed south on the compass and lost all his money. Sneff
has been gambling too long and he can only repay his debt in small increments
by his magic show, he then tells everyone to leave as he wants to have a
private game with the party as their debts are cleared. You play a game of
sudden death, whoever lands on South first loses the entire wager. That's cool,
you have a 3/4 chance not to land on south. The Captain is pretty good, he's
always landing on everything except for south, you can do if you know the
timing, but try to land on south...yes, you heard me, land on south. He'll keep
your boat now, but that doesn't mean you will have to swim back.

Head to the inn at the bottom deck and you notice the innkeeper climbs
down a ladder, the cat tries to climb up but quickly jumps down. The party
discuss within themselves, if only they could move as freely as that cat, it's
pretty odd that the inn is directly below the casino and the demi-human is so
hesitant about letting the cat go up there.

Head to the stage and speak with Sneff again, volunteer to be turned into cats.
If you let Sneff try to catch you, he'll snap his back(it's hilarious
actually). You later learn that the cats trick isn't really a trick, but it's
actually a berry he recieved while traveling a long time ago...Sneff also
mentions something about the Bend of Time. However, QUICKLY leave the place
when you are turned into cats, before you go anywhere, head to the upper deck
where the captain's room is and in this hall, head to the kitchen. When you
enter the kitchen through the small hole talk to the egoistic cat, he'll give
you a Monster Mouth Frame and inside pick up the treasure chest in the back and
t pick up the Ag47 Pan.

Now head to the inn and then go behind the innkeeper's desk, you will be able
to climb the ladder, so do so and you see a magnet that propells the needle on
the compass roulette to spin where the captain will win. You notice that he
spins it just enough so that it makes the captain's opponents lose and look who
loss...the magician! Sad too, now he can't afford teeth. The party or the cats
are dumbfounded, take the handle from the giant magnet.

Head to the stage and you will see a hole to the right, enter through the
ventilation shaft and talk to Sneff and he will change you back into your
normal self. Now head back to the Captain's room and challenge him to one more
game. Before you do, you see that Fargo won't let Nikki go to the Grand Slam,
apparently Nikki wants to learn the song from the sage so that Marbule doesn't
die out. Fargo wants Nikki on the ship since he's such a great financial tool.
Nikki later discovers the dresser, there's a scratch on it that he remembers
from being a child, so could this mean that Fargo is...is father? Fargo has
changed quite a bit since he lost Zelbess. After Nikki leaves talk with Fargo
and challenge him to the game again.

Just play again and you will see Fargo lose and seemed shocked that
he could lose. He then notices the Handle and he admits that he's cheated, you
get your boat back and access to the Grand Slam tournament.Now talk to the
pirate that was blocking the door earlier and he will let you through and then
go down the sign that says: "Welcome Iron Man!" You notice that it seems to be
an arena of some sort and go around to the back and talk to the guy guarding
the gate through and you can feel free to challenge Janice, who is the
ringmaster of the Grand Slam tournament, but it's mighty tough to win since you
don't have many quality monsters to choose from.

Head out and you will see the man who went inside here earlier, he wanders
around and you will have to enter in the correct door to speak with him.
If he enters the middle door, take the right door and you will meet him,
if he enters the left door enter the middle door and if he enters the right
door enter the left door(and these are all correct occurances if you do
this from the outside). Ask him where the Dead Sea is, he'll become a bit
agitated that humans have stolen their treasure, then later tell him OF COURSE
that you will engage in brute force...you must do this since this is the only
way you will get some information.
-----------------------------------------------------------------------------
BOSS BATTLE: Sage    HP: 1500     Element: White
-----------------------------------------------------------------------------
This battle isn't hard and you should be able to easily defeat him using your
heal and attack method. Lynx plays a strong role in this battle, his physical
attacks can deal some major damage as well as the FeralCats attack. Starky
wouldn't be much use in this battle since his Element is white, you should
mainly stick to using elements to finishing this guy off fast, mainly
Gravitonne and Hellbound. Iceblast and Magmabomb both work well in this battle
too.

After the battle the Sage will give you the Fiddler Crab, he tells you to use
it around the Dead Sea. Nikki comes in and finds the sage, he wishes to learn
the song so that he can save Marbule. The Sage tells him that his Father use to
be like Nikki, after that they both leave, follow Nikki towards
and head to his ship.

Head to the top deck of the ship and to the left(and right of the main
steering wheel)is a sailpole, go to the top of it and talk to the lady and
take the lift to Nikki's ship. Go inside the
first door at the bottom and you will see the Irenes and Nikki. He tells the
party that they'll play the song near Marbule so that the party can kill the
monsters when they are weakened. Afterwards she will see that your party has
entitled themselves into a tremendous task, if you want you can allow her to
join your party.

Now head out of here and head out to of here and save your game, congrats!
You've accomplished a lot already!

=============================================================================
THE DEAD SEA
Items: None
Elements: None
Party: Lynx and whoever
=============================================================================

Head to the lands that are covered in clouds to the far east of the world
map, use your Fiddler Crab to open up the barrier of clouds that block your
path. Head inside and you will see the old man Radius. Head to the center and
you find a red sword enstoned to the ground, but it won't let you through
without going mad. Only the holy sword Einlanzer can be counter the Masamune,
but to get that sword they must head through the Isle of the Damned. They will
need an item that Garai used in his life to get through. Head out and go to
Hermit's Hideaway above.

=============================================================================
HERMIT'S HIDEAWAY(HOME)
Items: Energizer Suit, Garai's Keepsake, Resistance Ring
Elements: None
Party: Lynx and whoever
=============================================================================

As you reach this place Radius will take a retrospect into his past when he and
Garai. Garai use to hold the Einlanzer but Dario took over as head of the
Acacia Dragoons. Later they appaer in the Devine Dragon Falls, Radius picks up
the sword but not before Garai throws in a few of his own suspicions about the
sword. However, Radius stops his story short and brings out Garai's Keepsake.

This item will help you get passed those mirrors in the Isle of the Damned.

=============================================================================
ISLE OF THE DAMNED(HOME)
Items: Carapace, Einlanzer, Golden Tiara
Elements: Earthquake, Inferno
Party: Lynx and anybody else
=============================================================================

You will have to go around and defeat the Willowisp if you want to advance any
further. Once through, go around under the giant tailbone and when you reach
the top left, use the Garai Keepsake over the mirrors on the wall.
In here, head around and go to the door on the left and you will ascend
upon a cliff and see a sword enstoned on a tombstone. When the party sees their
names the tombstone Radius comes in. Radius will finish off the rest of his
story, Radius was so consumed by the hate and sorrow of the sword that he
killed Garai without mercy and literally behind his back...but as he drops the
sword he's too shocked to say anything after he killed Garai.

Later as Garai's spirit rise from the tombstone, he will only allow the party
to take the sword if they can defeat him.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
This battle will be pretty tough, his triplecut attack can easily render Lynx
alone and severely damage other party members. Lynx will be a valuable asset in
this battle since his black elements will prove quite handy. However, Serge
will take a lot of damage from this guy. Use Gravitonne in this battle and
attack often and keep your HP above 150.

After the battle you pick up the Einlanzer, head out back to the Dead Sea to
the Masamune.

=============================================================================
RETURN TO THE DEAD SEA(HOME)
Items: Earring of Light, Feather(2), Kung Fu Shoes, Medical Book, Mythril(4),
       Prop Sword, Screw(2), Screwy Dress, Stamina Ring, Station Pass, Trashy
       Tiara
Elements: AntiBlue, AntiGreen, AntiRed, AntiYellow, Capsule, CurePlus,
          Freefall, HealAll, Hellbound, HolyLight, Purify, SealAll
Party: Lynx and anybody else
=============================================================================

When you head inside, save your game and then continue on. You will be able
to pass through the energy field. Radius will place the Einlanzer sword in
front of the Masamune and the field will dissipate.

Keep going forward and the party will witness a lavashing landscape. It
looks like they will have to travel a long way. You will end up outside
but inside the island, but you can save at any time(on a side note as I am
playing this, I noticed my brother was here last week! I made a bet with
him about who could beat Chrono Cross first and...well...damn...he most
likely will win...it's a long story). Feel free to save your game at any
time out here though.

You notice a lot of save points on the ground, but these aren't save
points, these are inidicators of entrances and exits. Pick up the treasure
chest up top and head to the right, you notice that this area seems to be
a corroded highway or at least it use to be a highway. You will have to
fight a pretty bad boss along the way so be prepared.
-----------------------------------------------------------------------------
BOSS BATTLE: Highwayman    HP: 2000     Element: Blue
-----------------------------------------------------------------------------
This battle is fairly tough, he looks like the FF7 boss of Motor Ball, but
he fights differently(and notice that you fight both bosses in the same
type of area, on highways!). Look for him to attack with his black element
status which prevents you from using element magic(Spriggan can still
transform though) but don't worry since this only lasts for the duration of
the battle. Just attack and heal, but attack with your elements, Serge's
black elements and StarChild's green elements seem to work pretty well
against this boss. With Zappa in your party, he should be able to kick ass. His
physical attacks will deal the blows, use MagmaBurt or MagmaBomb. The X-Strike
works nicely if you have it, the StarBurst is pretty effective in this battle
as well. Just keep your HP up and attack as normal.

After the battle continue onwards and head around to the next area. In
here, head to the bottom right room and inside, look around for a treasure
chest. Then continue to the left, go to the leaning control tower and
press the switch(it looks like another demonstration of that Lavos thingy
in CT) and Norris will come in if he is not in your party, otherwise an
automatic dialogue will come up. An image of Lavos Core shell comes up. Time
periods like 2300AD(from CT of course) and 65000000BC are found on the screen.
Now head out and go down until you reach outside.

When you reach outside collect the treasure chests around here and feel
free to save your game just outside the center dome. Head inside and a
monologue for this area will start, the party looks up and notices a date
which says "2400" and obviously that's AD but the appearance of the place.
Now go around and collect the treasure chests and then to the elevator to
the left, you will choose between 3 floors, choose the 1st floor for now
and then head to the bottom where the elevator went and pick up the
treasure chest inside and then head to the next area, which is a blue
door located to the upper right on the 1st floor. In here talk to the
ghost on the bottom right, he seems depressed and walks off, follow him
and you notice that he dissipates at a certain area, walk over it and a
text box comes up, he will have dropped the key item Station Pass, which will
allow you entrance to Arris Dome. Head around and to the next area, and pick up
the treasure chest at the bottom right, inside is another key item
which is the Medicine Book.

You notice that the books are suspended in mid air and a lot of rubble is
also suspended in mid air, but why? But you can't get down below here now,
head back to the shopping circle(the main room) and take the left path
and in here as you head lower down the level, the party stops. The notice
a little creature that heads off to the top right. Pick up the various
treasure chests around here and at the top there is a small garden or a
park, pick up the Prop Sword for Pierre that is embedded into the
grass, and then head to the next area to the left. In here head to the
center and the party notices somebody at the balcony walking around,
head up the balcony to the left and collect the treasure chest and then
head back down and and go to the top right to the purple area(the blue
door to the top left LEADS NOWHERE!).

In this next room you notice that there are a lot ghosts, a conversation
starts up but one of the ghosts disappears. Also, you probably caught this
earlier on, but only Serge can see the ghosts, the party members can't and
that's why they think Serge is acting a bit odd. Head towards the center, but
another conversation starts up, after that head towards the center and you will
be taken to the next room. Save your game to the right but use the Enertron at
the right(just like Chrono Trigger :P), unfortunately "You're still hungry" and
then save your game. Pick up the treasure chest at the top right and go around
to the next area, now talk to the boy sitting on the arch. If you didn't know
it before, you do now, it's Nadia's Bell. Sadly her bell will never be heard
again...the little ids blame Lynx for the sorrow found in the world.

However, they are just echoes from those who passed, mainly just an illusion.
The man seems to know automatically that Lynx is actually Serge, but Serge
probably doesn't remember the man. It's been nearly 14 years since the night of
the storm, Miguel is shown inside Chronopolis along with Serge's father Wazuki.
A voice echoes into the ears of Miguel telling him to bring a wounded child to
the place, however Wazuki continues onward as Miguel tries to stop him but to
no avail. Miguel has been here for 14 years, but it was 10 years ago that
something catastrophic changed the Sea of Eden to the Dead Sea. The future was
never meant to be however, it was destroyed before it was born and it rests in
the Dead Sea. He tells the party that the future is controlled by Fate, Lynx's
presence was predicted long ago. He will ask if you wish to stay here with him,
but either choice will prompt him to believe that you are trying to restore the
dimensional distortion. However, you will have to defeat Miguel in order to
return the distortion back to it's proper place.
-----------------------------------------------------------------------------
BOSS BATTLE: Miguel     HP: 1950      Element: White
-----------------------------------------------------------------------------
This battle will be pretty tough, he is stronger than he looks. He will
virtually use elements between all of your attacks, he also has this
Luke Skywalker attack where he slashes you with a lightsabre which does
over 320+ HP of damage to a single character! It's an instant kill, but
attack with elements and heal, Lynx should do a lot of bulky damage in
this battle with his regular attacks since he's a black element. The HEllbound
element you picked up earlier should work nicely, as will Gravitonne. Avoid
using white elements and the such on Miguel, otherwise you'll heal him.

After the battle Miguel notices that the party is strong, and might stand a
chance to defeat Fate. It was in 1999 that Lavos awoke after draining the
planet's power...it was then that the future would've changed to a drastic
state, were it not for a teenage boy and his group of friends. *If you haven't
played Chrono Trigger, this would make little sense to you* It was then that
the party realized they could not turn away after seeing the bleak future of
2300 AD, even if the withering of the planet was nowhere near their lifetime.
They traveled using the Epoch and eventually won the battle. However, it was at
that time that the future time axis would ceast to exist. The future of the
world was pretty much set to becoming a better world, but it's coming back to
the reality and destruction again. Miguel mentions that three people came
looking for the Frozen Flame, but never made it out alive as only the "chosen
one(how many times have we heard that before eh?)" can approach the flame. The
place is about to collapse, the party heads out of here but it doesn't look
like they will make it out in time, however the Dragon saves the party.

When they land on Marbule they notice that the distortion is now set...so off
to Opassa Beach you go!

=============================================================================
ANOTHER WORLD, ANOTHER TIME
Items: None
Elements: None
Party: Lynx and whoever
=============================================================================

Head back to Opassa Beach, use your Astral Amulet and you'll arrive at ANOTHER
world. The shadocats will eventually notice Lynx and run off...the kid mentions
some rainbow shells and runs off. You get some information that some type of
rebellion is lead by some guy named "Serge" and it looks like you will have to
head back to Termina.

You will have to head through Fossil Valley again, the enemies are much tougher
this time though.

Once you reach Telmina Square, you notice that it has become much like
a totalitarian state, except its not as extreme as it was in Serge's world.
In Smithy's house an automatic even occurs once you enter, it appears
that a soldier from the manor is keeping strict control of things. If you
didn't acquire Greco earlier, now's your chance to acquire him. Head over to
the east shrine and after the small scenario head inside his house and "tag"
him along(pun intended).

When you head to the bar, you are immediately called out...head to
the back and you will speak with the bartender...check the left side of the
back wall into a clandestive room. Karsh notices Lynx, but he knows himself
that it's Serge. Karsh will flash back to the events that happened in My.Pyre
in ANOTHER world...he finds Viper wounded and Serge and Kidd teleport
off...the party is just awed. They help General Viper and took him to Hermit's
Hideaway and prayed for his recovery, he's recovering and getting better by the
day. However, this didn't leave the manor for long, but when they returned to
Termina the Porre military had already taken over Termina. Karsh tells the
party that Riddel is being held captive in Viper Manor. One of them will go
with Lynx and the party while one will stay behind to collect info. The shards
that they picked off the ground are useless to them, Karsh gives you the Tear
of Hate because of it.

Head out, but as you do you find Norris telling the guards to bring in the boy
when they find him. He then notices Lynx and is informed that Grobyc has
arrived at the Manor ahead of schedule.

=============================================================================
RIDDEL'S RESCUE
Items: Denadorite, Humour, Magic Seal, Prison Key, Rainbow Shell, Viper's
       Venom
Elements: Deluge, Nimble, TurnYellow, Turnblack
Party: Lynx and whoever
=============================================================================

Once you are inside the manor, talk with the
guards and the will let you through, head to the center and talk to the
other guards and they will let you through. You will see that Riddel doesn't
know anything about what happened at Fort Dragonia, they then take Riddel to
the basement, much to the demise of Norris, he can do nothing about it. You
also get to see the personality of Grobyc, who is the killing machine from the
lab, he talks without pausing...since he is pretty much a robot.

Head to Norris' room and talk to Norris in his quarters(second room on the left
from the entrance hallway). The party will tell Norris that Lynx is not Lynx
but rather Serge...everything begins to make sense to Norris, then he gives you
a Prison Key. Head out to the kitchen but you will have to hurry as Hell Orcha
has left for the basement. In the kitchen check the grate in the back, the flow
of the river will make it impossible to go anywhere but the direction of the
flow. In the next room push the barrels out into the waters so that they create
a bridge to the middle left staircase. Tighten the Valve
and then head back around to the prison, the guard won't let you through
though, but head around to the stairs and go back to the kitchen and drop down
the grate again. Head to the right, if you fail to do so you will have to go
around to the grate again. You can pick up the Magic Seal, then go back and go
to the other right path.

Go around to the top and tighten the other valve, head back and tighten the
valve on the left and it will open the door across it to left you through. Now
head across and pick up the Nimble and then open the valve to move the wall the
other direction. As you try to reach the ladder a very big and very fugly roach
will attack you.
-----------------------------------------------------------------------------
BOSS BATTLE: Roachster     HP: 1245      Element: Blue
-----------------------------------------------------------------------------
This battle will be tough, get ready to heal yourself when the roach sends
the babies to attack in swarms(BugKamikaze), it does about 80+ HP of damage to
every character, so you will have to watch out for that. MagmaBomb works nicely
in this battle, if you have X-Strike you can probably deal about 500 HP of
damage to this guy! Red elements is what works in this battle, so use them and
keep your HP up.

After the battle, climb the wall with the green light and you will see
three different paths, take the right one first and you notice that the
pirate captain is sleeping on top of the grate, and he moves the bed and
the party will have a conversation, he then heads out as the door is
unlocked via the jail key. Head out along with him and take the right
path and save your game on the triangle. Then enter through to the next
area, it appears that they want to eat her or something...those horrible
little bastards! Orcha became the Hell's Cook when he ate some Quaffid seeds,
and apparently it's Orcha that took the Dragon Tear from Guldove, but hsi real
self doesn't know about it. Later you'll have to prepare yourselves.
-----------------------------------------------------------------------------
BOSS BATTLE: Hell's Cook      HP: 2800     Element: Red
-----------------------------------------------------------------------------
This battle isn't too tough. The chef cooks up some mean punches, but they
are only medium rare alone, the beefy part comes when he puts a consecutive
combo on you and if you don't heal often in this battle...then your dead
meat! But show this chef some cooking lessons and use your elements,
StarChild's elements are very effective and the Cat Reign attack from Serge
will prove very useful...if ya smeeeeeelllllllleeellll! What the Serge is
cooking? (^_-) Iceblast and basically any blue element will work in this
battle, if you have the FrogPrince use it, it'll help a great deal.

When you destroy the Hell form of Orcha, he'll feel obligated to help and will
join your party automatically. Later Norris promises himself and the party he
will take Riddel to Hermit's Hideaway safely. You also notice that you can't
leave since the place is still full of guards.

When you head up you will be surrounded by guards, defeat them and then you
will have to face Grobyc.
-----------------------------------------------------------------------------
BOSS BATTLE: Grobyc      HP: 2800     Element: Black
-----------------------------------------------------------------------------
This guy is tough, his attacks can easily go into the 150's and he has a
powerful head laser attack that can severely damage all party members.
This battle is so friggin tough, watch for his combination attacks, you pretty
much can't do anything about it except hope that he'll miss with his attacks.
His Haircutter attack does massive damage, but Starky will be of great help in
this battle since he has an opposite element innate, just attack as normal and
use elements like Meteorite or Meteorshower.

After the battle, the two guards run away in fear while the commander goes
over to the robot on the bottom right, he kicks it to wake it up and
to attack the party, the robot does and literally walks over the commander
and expect yet another boss battle to face.
-----------------------------------------------------------------------------
BOSS BATTLE: Guillot     HP: 1001     Element: Yellow
-----------------------------------------------------------------------------
Use Bushbasher or Bushwhacker a couple of times, attack like normal and he
should be done. He's not too hard though, it's really not much of a different
strategy than before so eh.

After the battle the party notices that the robot still wants more beef,
but the party seems too weak to fight another battle, so whoever your
leader is, the leader will lead them to the library and the robot will
chase after them. They reach a dead end and will have to fight again.

The party escapes to the top but they have to fight yet again against the
robot that acts like a zit, it just won't go away! However, Grobyc comes to
your aid and cuts the rope suspending the expensive looking chandileer(sp?) and
he and the robot drop to the floor. The party then jumps out through the
stained glass window and onto the barn house.

The barnkeeper then gives you two options, but whatever you choose will result
in the barnkeeper to release the dragons and trample the Porre guards that are
waiting outside. Grobyc will then will decide to join your party, I suggest you
keep him in your party because this guy is strong as shigot!

Whether or not you choose to have him in your party or not, the party
will exit out of the manor and you will see the red ship above Telmina. Take it
over to Hermit's Hideway.

=============================================================================
AN EARTHLY COINCIDENCE(HOME)
Items: None
Elements: None
Party: Lynx and whoever
=============================================================================

NOTE: As you head here, you can use the Ice Breath over the small pond. When
      you do this, you cna acquire NeoFio from the HOME world.

When you reach here, climb down the tree and Radius will be the first
person to greet you(if he's in your party someone else will). It seems like
Marcy has apologized for her ways earlier. Talk to Riddel and she'll join your
party for saving her. Choose to take a rest but suddenly the party hears a
giant explosion.

Lynx rushes outside as does your other current party members soon follow,
it's Kidd! But she still thinks your Lynx, despite the fact of what happened at
Fort Dragonia earlier. Lynx dodges all of her attacks, apparently it's Dark
Serge now and Lynx has completely changed old Serge's attire. It looks like the
party is in a bit of a rut but luckily Fargo is there to save them. Your other
party members are safely onboard as well.

The party later ends up on the captain's boat, Serge is seen overlooking
the waters of the ocean as the FMV and voice of Kidd flashes in his
memory, damn, I gotta say one thing: Square certainly knows how to make
a person evil and they certainly know how to make the character so heart
strucken that anybody can show empathy or sympathy. A couple of FMVs
showing Kidd pass by but he is later interupted by Harle. Afterwards
head down to the lower deck of the ship, you can acquire A LOT more party
members: Fargo, Viper, Karsh/Zoah, and Marcy.

So if you picked Zoah earlier at Termina, Karsh will join you now and vice
versa.

Afterwards, you will automatically sail to the Sea of Eden. Inside talk to
Harle, she'll tell you that you need the power of the six relics from each
Dragon to obtain entrance to the Sea of Eden. However, the entrance to the Sea
of Eden is in the other world and you will find six dragons scattered across
each world. She also mentions that Dark Serge is already inside the Sea of Eden
since Serge is the Chrono Trigger and was allowed access through to the Sea of
Eden, also note that you cannot enter the Sea of Eden with the 6 relics alone,
you will need the Dragon Tear. Later you find Harle a bit depressed on the S.S.
Zelbess...if you acquired Starky he'll come in and talk a bit with Harle, if
not then some other party member will(I guess, unconfirmed). She hopes Starky
won't tell everyone that she cries...ever notice Starky's usual third person
comments?

=============================================================================
ISLE OF THE DAMNED(ANOTHER)[Optional]
Items: Eyeball, Memento, Mixed Bones
Elements: Revenge
Party: Lynx and whoever.
=============================================================================

Unconfirmed: I'm not really sure if you need Karsh to get in here, but it
             does displace a lot more about the story with him and Dario.

When you enter here, go around to the top left doorway, in here go under
the tailbone and you will reach the top left mirror. You will have to use
Garai's Keepsake over these mirrors, just like you did in your HOME world. Head
to the next room, in here head to the middle room by going around, like before.
Once you head to the cliffs, you see Peppor and Solt and it appears that they
have had their suspicions of Karsh...apparently he killed Dario.

A little flashback occurs with Dario and Karsh training in Termina. You'll get
a bit where you sorta understand why Glenn felt it was so important to obtain a
Bellflower from you earlier. A little closer to the future but still in the
past, you still see Karsh looking over the Bellflower. Dario and Riddel tell
Karsh that they will marry, but Karsh seems a little shocked, he throws the
flower on the floor in disgust. Later you see an event that happened between
Peppor, Solt, Karsh, and Dario in the Isle of the Damned. He seems pretty
"hyped" to see the Masamune. Later you see Karsh slash at Dario unsuspectingly,
the sword has added feul to the fire inside Karsh, much like Radius did to
Garai. You can see Glenn looking ahead.

As the story ends, it looks like you'll have to face off against the two.
-----------------------------------------------------------------------------
BOSS BATTLE: Peppor and Solt    HP: 1000(Peppor), 900(Solt)  Element: Yellow
-----------------------------------------------------------------------------
This battle shouldn't be too hard. Attack with Bushwhacker and Bushbasher, any
green element would do. Green element characters are the most effective and
also the most vulnerable to attacks in this battle. Karsh and Peppor have
beefed up significantly in this battle, they attack in combos and each hit
packs quite a wallop.

After the battle Peppor and Solt apologize as they think that Karsh would never
kill Dario after the battle they just had. You recieve the lvl7 Axiomatic for
Karsh and the Memento Pendant.

=============================================================================
MAGICAL DREAMERS(HOME)
Items: None
Elements: None
Party: Lynx and anybody else
=============================================================================

Have Fargo in your party and visit the Fargo in the S.S. Zelbess. He's
extremely pissed off at Fargo(home), he will take over the ship and sail over
to Marbule and play the song at full blast.

Later you'll see Nikki play the song in dramatic fashion, it's quite a long
play...it's better that you watch it and I NOT explain it in detail.

Later when you head out, Fargo made a promise not to use the attack, but now he
has no choice. He will recieve his lvl7 tech skill...equip it now and head to
your ship, you will automatically land on Marbule. You notice that the monsters
here are made flesh instead of ghost. After your talk with Toma defeat all the
Lagoonates that you see.

When you defeat them all, you will have awoken the Black Dragon that was
sleeping earlier from the nightmares. This event is needed to complete the
Dragon Quest.

=============================================================================
ORLHA AND GULDOVE(ANOTHER)
Items: None
Elements: None
Party: Lynx and anyone else
=============================================================================

When you reach here, you will notice Porre Soldiers here, she whoops some ass
and the last soldier standing will notice Lynx and asks for assistance. She'll
attack you thinking you are the enemy.
-----------------------------------------------------------------------------
BOSS BATTLE: Orlha     HP: 1800     Element: Blue
-----------------------------------------------------------------------------
This battle isn't too tough, she doesn't have a lot of HP as like the other
bosses. Watch for her combination attack, it can cause over 100HP+ of
damage. Use mainly red elements and the sorts, Meteor Shower and Gravitonne are
also pretty effective in this battle as well. Keep your HP above 150 and attack
like normal.

After the battle the two other party members will tell the trooper to head back
to headquarters as their "superior officers command it." Inside the guest
quarters Orlha will give Lynx the SapphireBrooch, you will have to return it to
her when you are in Serge's true form and she will then join your party.
Now head over to the top tent to the west side of town and then show your
semi-shell shaped crystal to the old man sitting in front of the stairs,
and you will get a 7 slot plate that is vaguely similiar in design with
retrospect to the floor in the tower palace on the east side of the main
continent. Now head back to Hidora Swamp, which is on the sotuh east side
of the main continent.

=============================================================================
HYDRA MARSH(ANOTHER)
Items: Carapace, Copper(3), Good Backbone(or not), Life Sparkle, Pendragon
       Sigil B, Safety Gear(or not), Seed, Tablet(2)
Elements: ElectroJolt, Hydra Shadow
Party: Lynx and anyone else
=============================================================================

NOTE: If you didn't recieve the Safety Gear earlier, then pick them up at
      the left of the marsh and talk to the man in purple and he will give
      you his extra set. Also note that the whole in the stalk is already
      cracked open, even if you did not come to this place earlier. Also
      once you have gotten the Beeba Flute the first time, RE-ENTER THIS
      PLACE, that means get out of Hydra Marsh and come back in. You will
      face another Beeba again, once you defeat it, you can pass through to
      use the Flute, skip down to the Green Dragon section for more
      information.

In here head to the west part of the swamp and you notice that two monsters
are ganging up on the Beeba that attacked you earlier(IF you chose to look for
the Hydra Humour way earlier in the game), defeat the monsters for the Beeba
and then he will thank you and give you the Ancient Fruit, which is needed to
defeat the Green Dragon. Keep going around to the top right and drop through
the whole, after the small transcript, you are attacked by an enemy.
-----------------------------------------------------------------------------
BOSS BATTLE: De-Hydrate     HP: 1042     Element: Black
-----------------------------------------------------------------------------
Not too tough of a battle, just attack it like normal and using all white
elements like Meteorshower and PhotonBeam. Attack as normal and heal
yourselves.

After the battle, head up the ladder tree(there is a treasure chest at the
bottom) and then jump off the platform to go behind the plant that wouldn't
let you go through earlier. Then head upwards to the left, from here keep
going until you reach a save point. Go ahead and save your game and then
head to the top right.

You notice that two monsters you fought earlier try to take the treasure
chest, but being the greedy mind that you are, you stop and they attack
you. After you open up a can of whoop ass on them jabronies, pick up the
treasure chest and inside it contains a key item which is a Life Sparkle. Now
head back to the previous room and take the bottom right to the next area, in
this next room, go to the doorway at the bottom right(under the rocks) and
check inside it to pick up another bone item, which is a Good Backbone. Then
head out of here by taking the bottom right path, and head back to your ship.

NOTE: After completing this side quest, you will have done what is needed to
      defeat the Green Dragon later in the game, also if you followed this
      walkthrough, you will have recieved all the bone items needed to
      complete Skelly.

=============================================================================
FUNGUY AND SHADOW FOREST(HOME)[Optional]
Items: Bone, Ivory Helmet, Silver Loupe
Elements: Capsule(5), Carnivore(Trap)
Party Members: Lynx and whoever
=============================================================================

Head back to the forest to the northeast part of the main continent, and
then make your way through until you reach two paths, take the left path
above the small waterfall and you will be underneath the mansion. In the
waterwells of the mansion, drop the two barrels into the water like you did
before, walk across it and turn the valve handle to move the wall to block
off the flowing water. Now, head back to the previous room and take the
ladder(the top left) and use your jail key to open up the lock and pick up
the treasure chest in the middle room, then go around to the back of the
jail cell and climb down like you did before. In here go around to the left
and turn the valve so that you can get through, after you turn the valve,
head to the bottom left part of the room(head for the stairs) and then
turn the valve handle at the top so it removes the block.

After that just head back to the jail cell area, go back down the crate
and head back to the forest area, but instead of climbing up into the
mansion, go towards the entrance to the forest area, head to the small
room under the tiny waterfall and talk to the man in front of the campfire
(you noticed that earlier you could not get his treasure chest), he turns
into a walking mushroom and after a long talk he will join your party!
Name this cool fella 'Kinoko' which is his translation name.

He's a very good party member to have, he's strong and quite agile, after
that take the treasure chest and then head out of the forest, just
basically head to the world map.

=============================================================================
SKY DRAGON ISLE(ANOTHER)
Items: None
Elements: None
Party: Lynx and whoever
=============================================================================

Head off to the Dragon Isle in ANOTHER world and speak with the White Dragon.
He'll tell you that you will need to gain protection from the other 5 elemental
dragons, once you have done that you should return and talk with the dragon.

=============================================================================
EARTH DRAGON(ANOTHER)
Items: Denadorite(2), Explosive, Mythril, Yellow Relic
Elements: Brace, Capsule, Thundasnake
Party: Lynx and whoever
=============================================================================

  1. Yellow Dragon

NOTE: Talk to the man in the room just before the three turtle room and
      choose the first option and you will get a key item, which is an
      awkward high technology stick of dynamite, you will need this item
      in this very cave. Also note that you will have to visit this place
      again, once the crew blows up the Rockroach you can past through, but
      you will have to wait till then.

In Serge's ANOTHER dimension, head to the Yellow Dragon Isle, which is the
island that is yellowish in color and north of the main continent. Inside the
Rockroach that was previously blocking the door way is now gone, head down
until you see the room with the three sand geysers, go to the top right and
then place the stick of dynamite over the turtle and it will fly up into the
air and land on top of the sand geyser. The turtle at the top left tier can be
pushed off the geyser...JUST SO LONG AS IT IS EXTREMELY CLOSE TO THE GEYSER,
THEN FIGHT IT AND DEFEAT IT.

After you defeat it and drop it into the hole, a geyser in the middle of the
room will open up, jump on that geyser and reach the Earth Dragon.
-----------------------------------------------------------------------------
BOSS BATTLE: Earth Dragon      HP: 3100       Element: Yellow(duh)
-----------------------------------------------------------------------------
This battle won't be that tough, you should use green element attacks like
Bushbasher and such. Keep your HP up and attack as normal, watch out for it's
physical attacks, they can easily deal over 120 HP of damage to a single
character. Feralcats and Meteorshower works pretty well in this battle as wil
FrogPrince.

After the battle you recieve the Yellow Relic and the Thundasnake summon.

=============================================================================
GREEN DRAGON
Items: Denadorite(3), Green Brooch
Elements: None
Party: Lynx and whoever
=============================================================================

NOTE: You will need both the Beeba Flute and the Ancient Fruit to get to
      Gaea's Noval, each item can be found by saving and
      defeating(respectively) the Beeba in the Hydra Marsh.

Head to the 'HOME' swamp and then go around to the top left and defeat that
idiot that has been blocking your way for ages, after defeating the Beeba, he
tells you to go over to his other Beeba and use the Beeba Flute, which is to
the next room atop. Use the Beeba Flute here and it will take you to Gaea's
Navel.

     NOTE: In this area, everything that you see. Everybody and everything,
           this will make the Tyrano angry and it will come out, pick up
           the treasure chest where Leah was standing as well.

In here you notice that a little girl will come by and talk to you, she's not
very good in the English department but does sound and look awfully familiar,
there is a possibility she is a descendant of Kino and Ayla, but oh well. Only
Square can clear this up for us I guess. :P

You can put her in your party if you want, she's a pretty solid character
considering she's only six year old! Afterwards head around to the left and
pick up the treasure chest up top, but be warned you will be attacked as you
come on your way down. Keep going to the left, you will find a save point, and
you will have to climb alot as well, note that when you think you reached as
far as you can go to the left, there is a rusty stalk that you can climb down
in the same area. Note that as I am writing this, I did not realize...YOU WENT
AROUND IN CIRCLES! But after you have defeated all the bugs, head back to the
area where you came in and when you try to head forward, a dinosaur attacks
you.
-----------------------------------------------------------------------------
BOSS BATTLE: Tyrano/Pterodact     HP: 1600(T), 750(P)     Element: Red
-----------------------------------------------------------------------------
There are two dinosaurs actually, one T-Rex and the other a Pteradactyl. Finish
off the Pter. first, it has only 750 HP of life compared to 1600 HP from the
T-Rex, watch out when you get the Tyrano in critical condition though, it will
do a biting attack that can cause over 500HP+ of damage, which is more than
enough to wipe out any party member at this present moment. Don't use the Lvl5
attack from Leah on the Pterodact. otherwise it will counter attack with a wind
attack of its own. Use all blue elements, Fargo can use the FrogPrince summon
if you have it on him, and the Invincible should do nicely too.

After the battle, the party heads up north and finds an Earth Dragon. You might
want to save your game at this point if you haven't already done so.
-----------------------------------------------------------------------------
BOSS BATTLE: Green Dragon      HP: 3700     Element: Green(duh)
-----------------------------------------------------------------------------
OMG! This guy is way outta your league! Well almost, be sure to keep your HP up
to the max if possible, attack with yellow elements like ElectroJolt and the
works. He constantly uses Bad Breath, but hopefully you will be infected with
the minor status effects(like flu), UpHeavel works nicely as well...and note
that it will use Green Effect at times when you use your elements, rendering a
lot of yellow elements down the drain, unless of course you cast three
consecutive

After the battle Leah will join your party for good this time, you will also
have recieved the Green Relic and the Sonja summon. Head back to the EXACT same
spot you came in on and call for the Wingapede and it will take you back
towards the Marsh.

=============================================================================
RED DRAGON: MT.PYRE(ANOTHER)
Items: Pendragon Sigil A, Poultice Cap, Red Relic
Elements: Magmabomb, Salamander
PArty: Lynx and whomever.
=============================================================================

Head to the 'ANOTHER' dimension and make your way around to the east side of
the main continent, and back into the lava pits and when you see an open path
to the right(you should see a blue door) enter it and you will have to ride the
lava, take the first down path and then quickly hold right, you will see a
treasure chest, pick it up and then head through the doorway to the next room.
In here pick up the treasure chests and then head above. Talk to the little
dragon holding a spear, he wil fight you...but be warned that he is A LOT
tougher than he looks.
-----------------------------------------------------------------------------
BOSS BATTLE: Red Dragon      HP: 3400      Element: Red(duh)
-----------------------------------------------------------------------------
The first form of this guy is pretty easy, but he later turns into a bigger
dragon(or did they just switch places?) and I'm guessing that this boss has
about 5000 HP total combined(me thinks)! Use any blue elemental that you may
have, obviously this is the dragon's weak point. Keep your HP above 200, it's
Flame Breath does 160+ HP of damage  so beware! Attack and heal as usual, and
note the first form only has 800 HP, the second form has 3400. Iceblast and
Aquaball works well, Fargo will be an excellent addition to this battle, and I
know you're just dying to use the Invincible tech!

After the battle you recieve the Salamander summon and the Red Relic.

=============================================================================
BLACK DRAGON(ANOTHER)
Items: Black Relic, Valencian Cloth Frame
Elements: Grimreaper
Party: Lynx and whomever
=============================================================================

NOTE: You must have completed the "MAGICAL DREAMERS" scenario, use Ctrl+F if
      you can't find it in this FAQ. Once you defeat the monsters in Marbule
      and restored life back to Marbule, only then will you be able to face
      the Black Dragon.

When you reach here, the dragon seems to been have waiting for you, talk to
it(make sure you saved earlier) and you will fight it.
-----------------------------------------------------------------------------
BOSS BATTLE: Black Dragon     HP: 3800     Element: Black(duh)
-----------------------------------------------------------------------------
Oh dear...Serge is in BIG TROUBLE in this battle. The Shadow Dragon uses a lot
of black element attacks like gravity and demon breath, bring Star Child along
for this battle, he can take the hits VERY well and I think he is the most
underated player in the game. Whatever you do with Serge DO NOT USE HIS
ELEMENTS ATTACKS, otherwise you will heal the Dragon. Don't be surprised if
Serge gets knocked out quick in this battle, bring two White element party
members along and have them use their element attacks like MeteorShower and
PhotonBeam. He will most likely cast Antiwhite on Starky or any other white
element character, it gets annoying sometimes since you can't use your opposite
element.

After the battle you recieve both the GrimReaper summon element and the Black
relic that you came here for.

=============================================================================
BLUE DRAGON(HOME)
Items: Blue Relic
Elements: Blue
Party: Lynx and whomever
=============================================================================

IN YOUR 'HOME' DIMENSION, head to the south green island directly below the
main continent. In here get across the pods and reach the dragon down
below(there is a save point inside) and he should look familiar if you followed
this walkthrough or if you came here on your own. There is a giant watercrest
crab blocking the way, defeat the enemies and then head through. Talk to it and
select the second choice, and I hope you brought some red element party members
along.
-----------------------------------------------------------------------------
BOSS BATTLE: Blue Dragon     HP: 2800      Element: Blue(duh)
-----------------------------------------------------------------------------
This battle shouldn't be too tough really, attack with Red elements(MagmaBomb,
Magmaburst, Fireball, etc.) and attack as normal with the other party members.
You must watch out for this guy's physical attacks though, they hurt like
crazy. Keeping your HP up is definitely a good idea. Prepare to heal yourselves
after the Tsunami though, he uses this when he has about 1000 HP left
sometimes.

After the battle you will have recieved the Blue Relic

=============================================================================
SKY DRAGON(ANOTHER)
Items: White Relic
Elements: Saints
=============================================================================

This is going to be the last dragon you face for now, head over to the Sky
Dragon Isle in ANOTHER dimension. Talk to him after you have defeated all 5 of
the other elemental dragons...he will then fight you.
-----------------------------------------------------------------------------
BOSS BATTLE: Sky Dragon     HP: 3400      Element: White(duh)
-----------------------------------------------------------------------------
This battle will be tough, he's not the toughest battle(the Fire Dragon is the
toughest battle IMO) but he can pack a serious punch. His combo attacks only do
about 90 HP, yes I said only because his dragon breath deals out over 200HP+ to
every party member, make sure you have some type of epidemic Curaga. That's
your main focus, keep healing yourself and keeping your HP up is not an
option...it is a requirement! Lynx will be able to deal out a lot of damage
here, his FeralCats attack will definitely be of tremendous use. Use Hellbound
and Gravityblow and Gravitonne to damage this guy, try to avoid the white
elements and attack as normal.

After the battle you will recieve the Saints summon along with the White Relic.
You can now do one of two things. Head over to the Sea of Eden or head over to
Forbidden Island in the HOME world.

=============================================================================
WARM REUNION ON FORBIDDEN ISLAND(HOME)[Optional]
Items: Mastermune
Elements: None
Party: Lynx, Riddel, and whomever
=============================================================================

NOTE: This next area requires a bit of finding, THERE IS A TINY ISLAND NOT
      MARKED ON THE MAP, NOT MARKED DO YOU HEAR ME? I've spent literally
      days looking for this place! A tiny island on the northeast of the
      main continent is ONLY reachable by boat, in the middle of the tiny
      island is a small trail of smoke that rises. This place is located
      on the HOME dimension. I also highly suggest you save before you
      come in, this battle is going to be pretty tough, and yes...you MUST
      have Riddel in your party to trigger the event. This is an event I
      reccommend you try accomplishing, even before you fight Dario you can
      fill in the gap Karsh left behind after your battle with Solt and
      Peppor at the Isle of the Damned.

Inside here, speak with Dario, Riddel will be shocked to see Dario alive, but
in actuality, it's another world. Dario doesn't even know who the party is,
it's been 4 years since he washed up ashore. Riddel will try to reawaken
Dario's memory by showing him the pendant from his mother. Dario regains his
memory, but tells Riddel to run. The Masamune has gained control of Dario, and
the Masamune has never been lost from Death's Gate but returned to it's
rightful owner...Radius thought Dario died fighting demons on the Isle of the
Damned, but this is where Karsh finishes his story.

You'll see Dario go over to the Masamune, but Karsh tries to warn him before
picking up the sword. He attacks Karsh and as he gains control of himself he
tells Karsh to kill him, which Karsh does eventually after seeing Garai's
spirit. You'll see Lynx come in, he'll tell Karsh to tell everyone that Dario
was killed by demons...which leads the scenario back to Dario.

After the storyline, it looks like you'll have to defeat Dario. Hopefully you
have a white element character in your party for this battle.
-----------------------------------------------------------------------------
BOSS BATTLE: Dario     HP: 3500     Element: White
-----------------------------------------------------------------------------
Oh my gosh! This guy is so friggin powerful! He has combo attacks that can
kill any party member, each of his attacks wield over 100+ and his dash
blade attack does over 650+ HP of damage. Keep your HP to the max and
do not give this guy any breaks! Show no mercy and stay off hiatus! You
might want to equip some elements that boost the physical attack defense
up, this way you can cut down the POWERFUL attacks that this guy does.
Use everything you can, ranging from healing to attacking. Hopefully you were
paying close attention to the dialogue, it mentioned several times that the
Masamune was after the blood of Riddel. This prompts Dario to attack Riddel
constantly in battle, the problem is that he can easily finish her off with a
quick combo, she'll survive if she has at least 500 HP...trust me. Use white
element attacks basically, Starburst and Meteorite are both excellent attacks
to use, have Riddel be the healer...assuming she can withstand the battle for
long. Also if you have the Black Mail, you can equip it on Riddel(before battle
of course) and she'll take the hits a little more lightly, but all of Dario's
element attacks will heal her.

After the battle the sword has found a new master...apparently Masa and Mune
along with Doreen have formed the Mastermune for Lynx. When the party takes
Dario to see Viper Manor, he'll be shocked to see what he finds, the manor is
in crumbles. Anybody from this world who went to the Dead Sea cannot return,
they went to search for the Frozen Flame, but ended up being swallowed into a
mixed timeline. Dario will later give Riddel the SnakeFangs, which is her
strongest tech skill.

                  -------------- [ *NOTE* ] --------------

This marks the end of the US conversion of the walkthrough, I will update more
in the next update(hopefully all of it). Thanks for your patience and note that
the rest of the walkthrough is based on the Japanese game, but it should still
help you out in the US game, your just gonna have to re-read a few thigns here
and there.

                -------------- [ *END NOTE* ] --------------

=============================================================================
REBIRTH OF SERGE(HOME)
Items: Denadorite, Dragon Emblem, Mythril, Red Brooch, Tear of Love
Elements: AntiBlack, AntiWhite, Iceberg, Inferno, Nostrum, Strengthen,
          Thundastorm, Tornado, Volcano, Weaken
Party: Lynx and whomever
=============================================================================

NOTE: You will need to acquire the Dragon Emblem from Direa, head to ANOTHER
      world and head to Guldove to the Dragon Shrine and show Direa the Tear
      of Hate...she will give you the Dragon Emblem from the Dragon Shamans.

Now head to the 'HOME' world if you are not there yet and then head to Guldove
and reach the Dragon Shrine to the left, there is a man outside, show him the
Dragon Emblem that you recieved earlier and he will let you in. Inside talk
with Steena, she will give you the Dragon Tear "as promised(?)." She will
accompany you to the fort as well.

Head back to Mt.Pyre, you will have to make your way through again to Fort
Dragonia, just like you did prior when you went off to Fort Dragonia in ANOTHER
world. The monsters are stronger here, so be careful and head back to the
center.

Save your game here and then head to the center palace. You notice inside
that nobody guards the entrance so head to the middle room and go to the
right side. Keep going until you reach a statue, select the third choice
and drop through and hit the switch that shuts down the red light. Now head
back to the main room and take the top right door, the paths are basically
the same as before, to collect more treasure chests go up, and to reach
the next room take the left staircase and go around. THE ENEMIES ARE
EXTREMELY TOUGH HERE, way outta your league and you mostly avoid the gold
robots, they have beefed up 4x over than before in every statistical
category. When you head to the next room, there is a treasure chest at the
bottom, then take the top path to the next room. In here, the bottom path
leads to a treasure chest and the top area leads to the next room. When
you reach the next room, go around and hit the blue switch to release a set
of stairs and then keep going forward until you reach the light room. Odd,
in the other dimension there was a monster to stop you here but apparently
there isn't.

Return to the room and save your game, then take the top left room. When you
reach the treasure chest switch room, reach to the first set of treasure boxes
and open the bottom one, then go around to the second set and open the right
box but close the left box, then go around to the third set and open the right
box but close the left box. Take the bridge to the next area and make sure you
hit the switch for a shortcut back to the save room. Now enter to the right and
hit the switch, jee no bosses to stop you, that is MIGHTY odd. Head back to the
save room and then take the last door to the left, keep going to the left and
to the next room. In here it's the same thing as last time, head to the left
and press the action button over the podium, keep switching characters with
your select button each time and the small block will rotate and allow you to
hit the switch. You will also have to step on the blue panel in the room, this
will adjust the degree in which the block turns. Then you will have to turn the
block again so that it connects one platform to the switch on the top bottom of
the room.

When you hit the light switch for the room, head back to the save room and
save your game. Enter the middle room and hit the switch, inside you will
find Yamaneko(who is in Serge) floating but expect a fight.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
Keep your HP up, watch for his Cat Reign attack, yes he does have it, but
I don't know why since Serge in Yameneko's body doesn't have anything that
Serge had. It does about 220+ damage to all characters, bring any type of
healing magic that spreads to all party members. Watch for his combo
attacks, if you have moderate physical defense, then each hit should do
about 40 and he can do this three times in a row to a single character.
Attack and heal, it's not a hard fight but he does yield an atrocious
2100 HP(approximation...duh).


'Akuma' Serge is the only boss in here or if there are any bosses here for
that matter. When the elevator lowers, choose the first choice. When you
reach above head to the right, then go around and pick up the treasure
chests along the way and when you go around to hit the light switch, head
to the center part of the room and it will take you upwards like before.

When you open the door...Steena will either talk or appear right behind
you(assuming of course she is not in your party) and then leave, Serge
(Yamaneko) will go in alone. Go to the center and press the action button
over the orb in the middle and a shining energy ball will encircle the
room concurrent to the statues. On the wall you notice some sort of
evolution chart(obviously it's not that but that's my best description).

Later you see an FMV of Serge transforming back into a little baby and
while that is one ugly baby he later transform back into his normal self.
I wish Square didn't make Serge nude(*smacks himself to knock Serge image
out of head but soon realizes he has to play the game till the end with
Serge to finish this walkthrough, damn*) but eh. Later he walks out in
his former self(I think Evil Serge still exists and Yamenko's body is
no longer apparent), the party members are shocked to see Serge. Steena
appears and talks with Serge(if she is not in your party) and you recieve
two more key items, one of them of which is a scroll and the other of
which is the other piece of the crystal. Now head out of here and back to
your boat.

NOTE: There are two different books in this game as a key item, one of the
      books is a white book while the other is a brown and more ancient
      English type of book, I'm yet to see if this does alter or ripple the
      storyline in anyway yet.

=============================================================================
DRAMATIC CLIMAX
=============================================================================

Head over to the island to the east side of the world map, it was destroyed
and the white dragon rescued you remember? There are 3 wormholes, there
are no variations to the storyline on which wormhole you opt to take, so
enter in either one of them and a sequence will start...enter in DISK 2!

--------------------------------- [ Disc 2 ] --------------------------------

NOTE: I was playing another turn earlier and I noticed that you DO NOT NEED
      a second disc to reach this next area! Quite odd...there maybe more
      loose ends to this game than I thought.

Afterthat, you will be in another area...go ahead and save your game and
note that you can return back to the other world by going back to the
wormhole. You've done a lot so save your game and I will save my
walkthrough(on disk that is, what you think I was talking about? The game?)
on my CPU.

=============================================================================
TRIPLE THREAT
=============================================================================

There are three islands that are on each end of the middle waterfall, it
doesn't matter which order you take when you go around and in each island
press the action button on the triangles in the middle of each island and
the third time you will face a boss battle.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
This is a pretty easy battle, you must attack hard at first mainly because
it increases in both offense and defense gradually. It does have a lot of
HP though, but it's nothing that you can't handle. It does tend to heal
itself when you deal more than 300HP+ of damage in a single attack and it
will attack quite frequently too.

After the battle the ground shakes, this is the waterfall collapsing, so
now you can head to the center island. In here, it seems as if this place
is much like the island that was vaporized before, it's full of technology
and bright artificial lighting. Head towards the middle, but as you do a
ghost talks to you...I don't know what the heck it said but keep going
anyways, but you are later confronted by a giant mech that comes out of
nowhere.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
Heh...I'm not sure if this might be the same for you, but this guy is a
joke for me. I had Leeh, Star Child, and Serge in my party at this time and
I annihilated this guy. Have Serge attack as normal and have one healer,
your third character should mainly stick to using elements, but you should
bring along a white element character, this way you can change the field
effect and use your summons(like Star Child).

After the battle, go around and down to pick up the treasure chest and then
head to the next room. In here the top doors are locked, head to the shaft
at the bottom right. Now head to the left and activate the computer and a
little robot will pop up(Deja Vu for SOME strange reason), you will control
it with your controller and direct it to the top right, note that anytime
if the little robot falls into the water, you will have to start over
again. When you reach the top right there is a switch, hit it and a brdige
will connect to another platform, and then go around and hit the other
switch, to complete the bridge and also collect the treasure chests at the
bottom. Press triangle and select the first choice to end the robot
protocol program.

Now head to the top right to the ladder and in the next room go around to
the front of the computer behind you and hit the switch and a door will
open. Now continue to the top and in this room the path splits off into
numerous places, head to the right path through the door to the next room.
In here head to the second floor and open the blue door on the stairs,
note the yellow door cannot be opened. In the room to the left you notice
a set of red lasers, you can pass through them but this would only initiate
a robot to veer up, the door to the back is inaccessible. Head down to the
next room and head to the far left pass the elevator, you notice a map
eminating from the floor, it should look familiar since it is the world
map in the previous world. Talk to the ghost and he will hit a switch
the variates the map on the floor...head to the top left and there is a
switch on the central computer...hit it and head out.

Head to the middle elevator and then head to the third floor. In here head
to the far left into the stationary, you notice that in the back of the
room has several flashing pictures of Lavos...don't tell me this guy is
back again. You also notice a picture of Serge as well...to the back
door lies a treasure chest, after that head back to the elevator and take
the fourth floor.

On this floor, head to the operating room to the right, the left door has
two ghosts that block your path. In here an automation of events occur,
the middle display houses a temporex wormhole(yeah...Star Trek vocabulary!)
and later the four other ghosts will come towards the center display...
they start explaining stuff that I don't know(since it's JApanese) and
it appears that they are talking about a disaster to come unless it is
averted. You can head to the right and go down to pick up a treasure
chest on the stairwell but it's not much of an element, head back to the
elevator and head to the first floor.

In here, head to the left, there is a save point and this appears to be
the docks to a loading ship or whatever, talk to the gost at the top
platform tier and it will leave. Head back to the 4th floor, the main
computer room to the left is open for you, inside you notice that monitors
keep an eye on both worlds, you see on the screen the manor of both your
'HOME' world and the 'ANOTHER' world. This story is really starting to
become a lot more intruiging. To the left is a robot you fought earlier,
but its a weaker version but this time it is accompanied by two other
robots...defeat them like regular opponents(attack the smaller robots
first) and then collect the treasure chest, which is a card key(you might
have recieved a card key earlier...but don't worry if you didn't pick it
up back in the cloudy island)key item. Now hit the switch in the back
next to the treasure chest you just got and a lot of writing flashes,
you also notice 'Kid' but the real name is 'Kidd' and I'm not sure why
that mistake was made(or was it?) but after that you are free to leave
the room. Head back to the elevator and go to B1.

In here you will have to face some robots, fight them and then to the left
of the door, there is a platform, stand on it and press the action button
over the control panel and you notice 'Project Kid' on the top, after
that head to the next room and you notice a giant orange orb, on the floor
in front is Kidd, you also see Evil Serge(so I guess Yameneko's real body
is gone forever), after a long conversation a robotic whatever attacks
you.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
This battle isn't tough, your main concern is the countdown...attack like
heck and heal yourself to the max...incase you don't defeat the monster
in time. Attack with all your powerful elements and etc.

Afterwards, Kidd awakens, Tukuyomi appears in front of the spherical orb
as a giant flash knocks Tukuyomi unconscious...later you notice that all
the areas of the six dragons feels the eminating pulse...later an FMV shows
a giant eruption that causes a floating Star Island to rise...like the one
you saw in the opening FMV. Another FMV shows the six dragons flying over
the island as Tikuyomi awakes, the other dragons attack the white dragon
but it appears that they have all combined into a vicious looking black
dragon...later Tukuyomi heads inside the orb and flies off, the party is
later back at the Captain's ship. After a long talk you find yourself on
your sailboat, go ahead and save your game.

=============================================================================
RETURN OF KIDD
=============================================================================

Head to the northeast green island on the world map, head down the tree
and inside you will find Kidd lying on the bed...speak to her and after
a while the party ascends to Lucca's house, but how? You also see Robo on
the floor. Head to the next room and go straight ahead into the next room
and grab the treasure chest but a monster will block your way.

Head to the left staircase and check the green sign(or whatever) in the
back of the room and select the first option to recieve an ice guns made by
yours truly. Note that one of your party members disappear once you take
the gun, it's a key item btw.

Now head to the right staircase and then go around to the balcony and
defeat the monster and talk to the kid, he will direct some importance of a
special element that I don't know of.

Now head back to the previous room and check the top right of the room in
the back and open the latch and climb down, keep going and another party
member will disappear and Serge is left to 'fend for himself. Use the
ice gun that on the fire that is blocking the path and continue onto the
next room, you notice that Yameneko is in the back, it appears that the
house fire was his doing as is Tukuyomi. Why the heck would she do that?
And I thought Yameneko's body was no longer apparent because it's quite
obvious that he is not of that time.

Later are outside in the night as the house is set ablaze(damn! Robo died?
Well he can't die but is this how Square is going to treat one of the best
gosh darn characters ever to grace an RPG?) and Serge is talking to the
kid, who is actually Kidd. Serge then tries to leave but Kidd doesn't want
him to go, before he leaves he comforts her.

The party later awakens at the present time, Kidd slowly gets up but she
will now be in your party. Head out and go to the manor, northeast of
Telmina on the main continent.

=============================================================================
A MYSTERIOUS NOTE
=============================================================================

NOTE: You must bring Kidd along for this event.

In here head to the room where you first met the doctor(also the same room
where you first met Tsumalu) and then talk to her...she will give you a
letter from Lucca. Later the party leaves(including the doctor or whatever
she is) and it seems as if she denies that Lucca is alive, later you pick
up an element...so leave.

=============================================================================
UNIDENTIFIED FLYING OBJECT
=============================================================================

NOTE: Bring Star Child along on this mission, if you didn't acquire him yet
      then head to the green western island on the world map on your 'HOME'
      world, by now he should be pretty easy to defeat. Also note that
      you can defeat the boss and then bring Star Child afterwards because
      this boss can only be hurt by red elements(as shown by the field effect
      status sphere at the top left) and I would HIGHLY suggest that you
      bring two red element characters along, they will stand up incredibly
      durable against the boss' attacks.

Head to the south triangular rocks and go down the whirlpool to the ocean
floor(the music is a bit reminiscent of Maridia from Super Metroid though)
and head straight to the center and you will see a UFO, head to the UFO
and battle with the Jellyfish.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
Hopefully you did do what I ask and brung two red element characters along.
Your physical attacks do nothing, as does green, black, yellow, and white
elements do nothing. Red elements will deal a lot of damage to this guy and
he only has about 1700 HP. Have Serge just attack the guy until he gains
to level 7, this way you can heal your party members incase they need it.
Have Serge defend and have your other characters attack until they can use
level 5-7 elements, use all of those up first and then go down weaker
in your elements chart so that you can destroy this boss much more quickly.
The jellyfish's attacks are nothing to worry about and it attacks VERY
slowly, so you can get about 1.5 rounds per attack the jellyfish manages
to get.

After the battle(if you don't have Star Child, go back and get him) Star
Child will be shocked to find his ship(gosh he is just so gosh darn cute)
and the party heads inside, Star Child begins to do a lot of things with
the ship, later they head back to the building that you were in earlier
(the one with the high technology and screen monitors), Star Child looks
for some parts and later he just stands on his head like he always does
when there is no action, Kidd and Serge talk for awhile...after that your
boat will be able to fly now(I also suspect an FMV that I saw from the
intro where Serge hangs on the pole of the boat)...so head to your ship
and you will automatically head to the Star Crest Floating Island.

=============================================================================
UP UP AND AWAY!
=============================================================================

When you head here, there is a save point, save your game and then continue
on through. Inside you see a floating yellow sphere of energy and you will
be forced into battle.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
This robot isn't tough, the annoying thing about this robot is that
everytime between attacks he casts an element, most of the time its a
protective element spell like Curaga or Barrier. He's really just a
pushover...attack and heal...blah blah blah.

After the battle continue on inside and to the left is a weakened statue,
push it over to cross over to the otherside. Then enter the doorway and
head down to the lower right and climb down the red stalk or whatever it
is. In here, go around to the bottom left door. In here climb around to
the bottom, you will eventually reach a brance that just breaks and you
fall to the bottom below. Down here you notice a giant face on the
ceiling(which was previously the floor), after a long speech head to the
left. In this next room go around past the waterfall and pick up the
treasure chest(becareful not to fall) and then head to the top right, in
here, climb the red vines till you reach the top(don't forget the treasure
chest at the bottom which is semi-hidden behind the waterfall) and then
you will come back to the room you initially entered except this time you
are on the upper level.

From here push over the two statues and they will form a path to the
next area. In here fight the red orb at the top right.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
This guy is another pushover, but you should use that yellow element you
had recieved earlier...this way you can lessen the effects of his attacks
and turn the tides in your favor, assuming of course you do have yellow
element based characters. Attack and heal basically.

After the battle pick up the treasure chest to the left and continue onto
the top right. In here, it's pretty linear...just pick up the treasure
chests and climb to the top. In here it's pretty much the same thing
except replace the ladders with staircases and head to the top right.
Later you notice a familiar area, you are outside on the bridge overlooking
the two moons except everything blurs a little bit if you move, head
inside to the library and talk with the old librarian...he'll talk for a
while and then detail a story of the Star continent, it appears as if
numerous agile warships had attacked the Star continent and it seems that
this is the second time that the continent has rosen above grounds.

After a long talk go above and lower the ladder(via the bookshelf to the
left of it) and ascend upwards and grab the element. Then head out to the
previous room prior to the bridge and then take the next doorway. You
notice 6 giant elemental crystals in this room...just continue onto the
next room...proceed to whoop ass.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
Green dude this time...use your red element that you recieved earlier to
switch the field effect to your side...note that when you get him to down
below 600 HP(he only has 2100 btw) he will heal himself with 497 HP, make
note of that...so save your powerful attacks for later in the battle
towards the end. Attack and heal as usual.

After the battle press the action button over the platform and you will
arrive at a new location and YES! Finally! A save point!! It's a sure fire
bet that I don't have to tell you to save because you've accomplished a lot
so far. It appears that the party still have ways to go...this thing is far
from over.

Head to the left and keep going left until you reach a blue portal...you
will see a bad ass dude in front of a green refractor...you know what to
do.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
This guy is really softer than he looks...use white elemental attacks
against this guy...they work pretty well(or was that another color?) and
physical attacks are highly reccommended since you can do about 150+
damage on this guy with some of the characters you carry around(Serge
can do about 200+!). When his HP goes down below 500 he will heal himself
with 200 HP, it gets annoying sometimes because he can do this everytime
you hit him, which makes attacking him almost useless. Save your level 7
attacks for last, once he heals use your level 7(preferably Serge, Star
Child, or Leeh).

After the battle the crystal shatters and energy is cut off to the main
resource. Head back around(save your game if you wish) and then head to
the right. Note that the wind is blowing rather strong, maintain your
balance because the wind blows you directly to enemies around you. When
you reach the other green refractor...fight the guy again.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
Just as tough as last time except Serge doesn't take the punishment like
he did. DO NOT USE SERGE's level attacks on this guy or any other white
elements because YOU WILL HEAL IT. Attack like normal and use black and
red elements, this will distort the field effect in your favor.

After the battle, all energy is cut off to it's output resource. Head back
and save your game. Then continue to the next area.

In here is a blue orb...you know what to do.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
This battle shouldn't be too hard, use your green element effect to turn
the field effect in your favor. Attack with green elements and watch
for it to heal itself with 457 HP...save your level 7 attacks for last.

After the battle you will notice several glowing energy spots on the floor.
Go to the top and reach the next area. This place should look familar since
you have been here before...you fought the white dragon here and as you
ascend upwards the writing flash by. When you reach the top, the object
in the middle forms. Kidd shows up like magic and she talks with the party
but Serge approaches it and is struck back with a force of energy.

Later the Chrono Dragon flies up and it's time to do battle.
-----------------------------------------------------------------------------
BOSS BATTLE
-----------------------------------------------------------------------------
This battle will be tough, this dragon has about 8000 HP!! Damn! Once you
lose it about 1100 each time, it will transcend to another area and you
should notice these areas because he will travel to all the locations you
fought the elemental dragons on except the white dragon because you are
already on that platform. You use field effect changer...when he does red,
do yellow, heck let me do a chart:

  Black -> White
  White -> Black
  Blue -> Green
  Green -> Blue
  Yellow -> Red
  Red -> Yellow

He's actually pitifully weak and all HP...HONEST! He has weak ass physical
attacks and the only damage you should worry about is when he teleports to
another area...the drop damages the party but very little, sometimes it
might miss or not damage you at all...it all depends on the side quests
that you have accomplished since they might have boosted your stats high
enough to withstand the attacks. It normally doesn't heal itself but
you might want to save your level 7 attacks for last(EXCEPT SERGE!) have
Serge use his level 7 attack when the field effect is black...this will
deal out about I don't know...1200+ damage!

After the battle the old librarian talks with the party and they recieve
a key item...the dragon's spirit gravitizes down and causes an eruption
of water from below, the party heads back to their ship as the Star
Continent sinks and gushes out water. A rainbow prism effect seems to
have made the Star Continent alive and it forms into a giant eagle. The
party watches from the boat...you can now move freely around the world
but where should we go next?

=============================================================================
CHRONO TRIGGER...PART DEUX
=============================================================================

Head back to the 'HOME' dimension and on the beach lies three kids...talk
to them(if you understand Japanese) and they will tell a lot of about
Schala. ToastyFrog's FAQ details a lot about this plot as well...and while
I do understand chinese...Japanese is a completely different language so
I will try to reverberate what I know. Obviously if you played Chrono
Trigger and got one of the endings where Magus was alive and Chrono and
Marle were celebrating as they floated off in a balloon you noticed that
Schala(a.k.a. the prior form of Magus) had contained the power of Lavos,
the being that was supposedly the doomsday weapon of the year 1999. Lavos
was defeated by Chrono apparently(or at least that's what the endings in
CT pointed out) but wasn't neccessarily killed...I'm assuming it just
dispersed to another dimension...it sounds cheesy I know but go play
Chrono Trigger and draw conclusions yourself dammit! But since Lavos held
all the DNA of the aniamls of evolution on Earth...it's obvious that once
you go...all the DNA from variating time periods go back to it's origin,
but where does that leave Lavos? Right...it doesn't leave him anywhere or
anytime that he can be found unless he might of stepped out of time or in
another time field and obviously he is not in the End of Time(you checked
their before and found nothing but battle barriers)...so where can he be?
Speaking of which...how is Kidd involved in this? I'm not really sure but
wait until the American version comes out and I'll inform you...I promise.

Use the 'Chrono' Egg that you just recieved(it's purple btw) and use it
over the purple warp tile...select the first choice and head on. You will
end up in the end of time dimension.
-----------------------------------------------------------------------------
FINAL CONFRONTATION
-----------------------------------------------------------------------------
This battle is amazingly a lot easier than the last fight with Lavos,
luckily he doesn't have that Grand Cross attack...you can attack in 3
rounds before he even gets the chance to attack...but Lavos does have about
15,000 HP, which is far less than the previous 40000 but still. Attack
like normal and use your elements, use your element switch(the elements
you had recieved from those 6 robots back in the Star Continent) and
constantly switch...use the chart above for the Chrono Dragon for more
details, and when the field effect turns white...have Serge bust out with
his Level 7 attack...which will do about 1400 HP of damage! I won't detail
this battle too much because all I did was attack and healed!

After the battle you get an ending with some additional scenes not in the
normal game...a Japanese song plays as the credits scroll...the pictures
in the box...well images more likely...are just flashing images of what
happened in YOUR SCENARIOS. I won't spoil the ending because I'll wait for
the U.S. version to do that (^_^).

So in my empheral conclusion, Chrono Cross wasn't really a conclusion, it
was like living a connected life of some sort...not really a sequel to the
game but a side quest like ToastyFrog put it. I'm guessing the real sequel
is yet to be seen...and I haven't seen Lucca appear in the game yet...but
I will keep looking and inform you of it.

NEW GAME+ is available to you, save your game to memory and start the game
over with stats and items from before! So now you don't have to worry about
getting whooped again to get a better ending...but I'm still not sure if
this game really has a lot of endings or maybe just two endings! If there
are less than 5 endings, Square really disappointed me then...until I get
the US version when it releases, then I'll do my best to find out.

=============================================================================
------------------------------ [ Characters ] -------------------------------
=============================================================================

--------------------------------- [ Doc ] -----------------------------------

Age:     27(M)
Origin:  Zenan Mainland
Height:  5'9"
Weight:  146 lbs.
Build:   Ordinary, Right-Handed
Weapon:  Daggar
Element: Red

 - [ Techs ] -

Lvl3: Highfive(one)
  Physical attack against one opponent.

Lvl5: Gnarly(one)
  Powerful physical attack against one opponent.

Lvl7: HangTen(all)
  Heals a ton of HP for your party.

NOTE: Find the Medecine book and show it to Doc.

- [ Attacks ] -

Stab    |  Weak  | High Percentage
Splice  | Medium | Medium Percentage
Slash   | Fierce | High Percentage

- [ Background ] -

Good hearted doctor that resides in Guldove and helps out whenever he's asked.
He's somewhat disturbed at times, he's occassionally in a state of depression
and only curiousity can snap him out of it.

- [ Acquirement ] -

Choose no when you are asked to find the Hydra Humour and then talk with him
again in Guldove after Kid is revived.

-------------------------------- [ Draggy ] ---------------------------------

Age:     0(M)
Origin:  Fossil Valley
Height:  2'2"
Weight:  25 lbs.
Build:   Tiny, Front Left Clawed
Weapon:  Claws/Bare
Element: Red

 - [ Techs ] -

Lvl3: Cough Drop(one)
  Fire attack against one opponent.

Lvl5: Cough Mix(all)
  Powerful flame attack against all opponents.

Lvl7: Big Breath(All)
  Powerful attack against all opponents.

NOTE: You'll find this in Fossil Valley in ANOTHER dimension.

- [ Attacks ] -

Poke    |  Weak  | High Percentage
Slap    | Medium | Medium Percentage
Spin    | Fierce | High Percentage

- [ Background ] -

Not much on this cute baby really, just the fact that he's just so cute! Aw!

- [ Acquirement ] -

Acquire the Big Egg(Key Item) from the Fossil Valley(you will have to climb
atop the mountain and then go around and climb down) and take it to Fort
Dragonia and head down the main elevator and place it in the back and watch it
hatch!

--------------------------------- [ Fargo ] ---------------------------------

Age:     40(M)
Origin:  Unknown
Height:  6'0"
Weight:  163 lbs.
Build:   Macho, Right-Handed
Weapon:  Long Sword
Element: Blue

 - [ Techs ] -

Lvl3: Pillage(one)
  Steal money me mateys!

Lvl5: Cannonballs(all)
  Fire cannons from the Invincible towards all on screen opponents.

Lvl7: Invincible(one)
  Super powerful attack against one opponent.

NOTE: Have Fargo talk with the other Fargo on the HOME dimension, he will
      choke out the other Fargo a bit(for being such a lousy father) and
      voila! Lvl 7 element!

- [ Attacks ] -

Punch   |  Weak  | High Percentage
Thrust  | Medium | Medium Percentage
Slash   | Fierce | High Percentage

- [ Background ] -

The captain of the S.S. Invincible has a heavy pirate accent and loves to con
people out of their money. He's an expert at it and no one even comes close,
not only that but he's a strong and agile fighter...too bad he can't show the
same affection for his son than he does for his money.

- [ Acquirement ] -

On Hermit's Hideaway, he rescues the party from Kid and Dark Serge. Getting
him basically is part of the game rather than an optional part of the game.

--------------------------------- [ Funguy ] --------------------------------

Age:     Unknown(M)
Origin:  Shadow Forest
Height:  6'0"
Weight:  66 lbs.
Build:   Light, Right-Handed
Weapon:  Axe/Hammer
Element: Yellow

 - [ Techs ] -

Lvl3: Lumberjack(one)
  Physical attack against one opponent.

Lvl5: SporeCloud(one)
  Attack your opponent with spores.

Lvl7: Myconoids(one)
  Attack them with lots of fungus!

NOTE: Check the mushrooms with Funguy in your party in the waterfall in the
      Shadow Forest and check the fungus that is growing.

- [ Attacks ] -

Bash    |  Weak  | High Percentage
Chop    | Medium | Medium Percentage
UpwdCt  | Fierce | High Percentage

- [ Background ] -

Residing in Shadow Forest, he hasn't really accomplished much in his lifespan,
but he'll soon join the party when they give him the special mushroom!

- [ Acquirement ] -

Acquire the Mushroom and talk with the guy under the waterfall in Shadow
Forest, the waterfall is semi-hidden, it's located on the south end of the 3rd
part of the Shadow Forest and under a rather small waterfall.

--------------------------------- [ Glenn ] ---------------------------------

Age:     20(M)
Origin:  Termina
Height:  5'9"
Weight:  141 lbs.
Build:   Average, Right-Handed
Weapon:  Sword
Element: Green

 - [ Techs ] -

Lvl3: Dash & Gash(one)
  Strong phsyical attack against one opponent.

Lvl5: Sonic Sword(one)
  Powerful energy attack towards one opponent.

Lvl7: Dive & Drive(one)
  Super powerful physical attack against one opponent.

NOTE: Earn at least 40 stars.

- [ Attacks ] -

Stab    |  Weak  | High Percentage
Slash   | Medium | Medium Percentage
Thrust  | Fierce | High Percentage

- [ Background ] -

The storyline for this guy is almost completely different than that for Chrono
Trigger. Glenn, the masters swordsmen is Dario's brother and shares a keen path
with Riddel.

- [ Acquirement ] -

Tell Macha that you will not look for the Hydra Humour, then head to Termina's
entrance and talk with Glenn and then head back to the west side of Termina and
take Glenn along for the boat ride.

-------------------------------- [ Greco ] ----------------------------------

Age:     33(M)
Origin:  Termina
Height:  6'7"
Weight:  271 lbs.
Build:   Heavy weight, right handed
Weapon:  Bare
Element: Red

 - [ Techs ] -

Lvl3: Starlight(one)
  A chest blast from the cool robot towards one opponent.

Lvl5: Flip Flop(one)
  Powerful physical attack on one opponent.

Lvl7: Grave Digger(one)
  Wrestling move on a tombstone, I wonder what the WWF would do if he were to
  use a Pile Driver...hmmmm...powerful though.

NOTE: Head to his house in the HOME dimension and talk with the person
      inside.

- [ Attacks ] -

BckHnd  |  Weak  | High Percentage
Stomp   | Medium | Medium Percentage
2Pmml   | Fierce | High Percentage

- [ Background ] -

Square's version of Zangief? Most likely not but I definitely knew this guy was
going to be given a name change, HONEST! The retired wrestler resides in
Termina but still lifts weights! Lift his weights up and walk slowly too!

- [ Acquirement ] -

When you rescue Kid, head to the house on the shore side of Termina(the one
opposite of the docks) and talk to Greco(ANOTHER dimension).

-------------------------------- [ Grobyc ] ---------------------------------

Age:     26(M)
Origin:  Unknown(2300 A.D. ? JK!)
Height:  6'8"
Weight:  401 lbs.
Build:   Bionic, Right-Handed
Weapon:  Arms
Element: Black

 - [ Techs ] -

Lvl3: Rocket Fist(one)
  Powerful physical attack against one opponent.

Lvl5: Haircutter(all)
  A wickingly cool laser beam that directs off his hair as he jumps to the
  air.

Lvl7: Strong Arm(one)
  Super powerful physical attack against one opponent.

NOTE: On the entrance in Gheddo, check the elevator to the left and on
      the second floor yields his lvl 7 tech.

- [ Attacks ] -

Punch   |  Weak  | High Percentage
RKick   | Medium | Medium Percentage
Stab    | Fierce | High Percentage

- [ Background ] -

A tough cyborg, extremely powerful and is armed with some type of martial arts
skill. Defeating him will gain his respect for you.

- [ Acquirement ] -

When you defeat this guy in Viper Mansion later in the game, he'll join you
when you leave.

-------------------------------- [ Guile ] ----------------------------------

Age:     26(M)
Origin:  Zenan Mainland
Height:  6'2"
Weight:  154 lbs.
Build:   Tall & Slender, Right-Handed
Weapon:  Rod
Element: Black

 - [ Techs ] -

Lvl3: Wandaln(one)
  Stabs a wand right through an opponent. Ouch.

Lvl5: Wanda Swords(one)
  Strong attack against one opponent.

Lvl7: Lightning Rod(one)
  A powerful elemental attack against one opponent.

NOTE: Like Serge, you must earn 35 stars in order to use this.

- [ Attacks ] -

Bash    |  Weak  | High Percentage
Club    | Medium | Medium Percentage
AllRod  | Fierce | High Percentage

- [ Background ] -

A good-hearted young fellow. He only wants proof that he's been to the mansion
but soon finds himself entoiled with the party in their epic quest.

- [ Acquirement ] -

Outside Termina you see this guy cleaning the statue of Viper/Jayakoto, talk
with him and head to the bar and ask him to be taken to Viper Manor.

--------------------------------- [ Harle ] ---------------------------------

Age:     18(F)
Origin:  Unknown
Height:  Unknown
Weight:  Unknown
Build:   Unknown, Right-Handed
Weapon:  Shot
Element: Black

 - [ Techs ] -

Lvl3: Moonbeams(all)
  Energy attack against all opponents.

Lvl5: Moonshine(all)
  Cast this on your party and they will be protected by positive status
  spells.

Lvl7: Lunalretic(all)
  Powerful energy attack against all oppoents.

NOTE: Gain at least 25 stars.

- [ Attacks ] -

Tack    |  Weak  | High Percentage
Single  | Medium | Medium Percentage
Scatter | Fierce | High Percentage

- [ Background ] -

She seems to have some kind of affection for Serge, but the truth lies in the
past as she help Lynx set ablaze Lucca's house. She seems quite devious and
obnoxious, I'd keep an eye on her if I were you :p .

- [ Acquirement ] -

She'll join youin the vortext, but then leaves your party for good.

--------------------------------- [ Irenes ] --------------------------------

Age:     16(F)
Origin:  Ocean
Height:  5'10"
Weight:  115 lbs.
Build:   Mermaid, Right-Handed
Weapon:  Harp
Element: Blue

 - [ Techs ] -

Lvl3: Water Breath(one)
  Attack one opponent with water.

Lvl5: Mermain Melody(one)
  Heal a lot of HP for a single character.

Lvl7: Siren Song(all)
  Powerful sound energy attack against all opponents.

NOTE: After the Zelbess incident(after you acquired her), head back to
      Marbule and talk with the guy several times and voila!

- [ Attacks ] -

Low     |  Weak  | High Percentage
High    | Medium | Medium Percentage
Chord   | Fierce | High Percentage

- [ Background ] -

Peaceful and a good-hearted mermaid. She has good intentions and wishes only
unity and harmony(I know I sounded corny)...she joins you because she thinks
you can help her accomplish that.

- [ Acquirement ] -

When you head towards Marbule, spend the night in the cave. After a semi-long
event in Marbule you'll find her outside when you leave, she tells you to head
over to the S.S. Zelbess. On the S.S. Zelbess, defeat the Marbule Sage and talk
with Irenes on Nikki's ship.

-------------------------------- [ Janice ] ---------------------------------

Age:     22(F)
Origin:  S.S. Zelbess
Height:  5'7"
Weight:  104 lbs.
Build:   Plumpish, Right-Handed
Weapon:  Carrots
Element: Black

 - [ Techs ] -

Lvl3: Beat It(one)
  Attack one opponent physically.

Lvl5: Carrots(one)
  Throw carrots and watch them damage!

Lvl7: What's Up Doc?(one)
  Powerful attack against one opponent.

NOTE: Take Janice with you and head to the Bend of Time(islands south of the
      main continent) and pester the guy in there. :P

- [ Attacks ] -

Carrot  |  Weak  | High Percentage
Bonk    | Medium | Medium Percentage
Plant   | Fierce | High Percentage

- [ Background ] -

Read below.

- [ Acquirement ] -

This girl runs the Grand Slam contest in which she trains monsters against
other monsters that people choose to use against her. Sorta reminds me of
Pokemon. Defeat her and she joins you. Yay!

--------------------------------- [ Karsh ] ---------------------------------

Age:     27(M)
Origin:  El Nido
Height:  5'11"
Weight:  159 lbs.
Build:   Solid, Right-Handed
Weapon:  Axe
Element: Green

 - [ Techs ] -

Lvl3: Dragon Rider(one)
  Strong physical attack against one opponent.

Lvl5: Axial Axe(all)
  Strong axe energy attack agaisnt all opponents.

Lvl7: Axiomatic(one)
  Super powerful physical attack towards one opponent.

NOTE: Once Karsh is in your party, head to the Isle of the Damned and defeat
      Peppor and Solt.

- [ Attacks ] -

Slice   |  Weak  | High Percentage
Slash   | Medium | Medium Percentage
2xSlash | Fierce | High Percentage

- [ Background ] -

A trust worthy Dragoon of Viper, he later is caught in the accidental framing
for the "death" of Dario. Unconvinced, Peppor and Solt attack Karsh only to
find themselves running.

- [ Acquirement ] -

After the events with Gheddo Tower and the Dead Sea, head to the Termina bar at
the HOME dimension and then talk with Karsh. He'l join your party, if you
talked with Zoah you can still acquire him on the S.S. Invincible.

---------------------------------- [ Kid ] ----------------------------------

Age:     16(F)
Origin:  ???
Height:  5'5"
Weight:  99 lbs.
Build:   Slender, Ambidextrous
Weapon:  Daggar
Element: Red

 - [ Techs ] -

Lvl3: Pilfer(one)
  A.K.A. Steal.

Lvl5: RedPin(all)
  Throw a bunch of daggars at all foes.

Lvl7: Hot-Shot(one)
  Super powerful single attack against one opponent.

NOTE: In the back of the first room in the burning house, enter the password
      "Lara."

- [ Attacks ] -

Stab    |  Weak  | High Percentage
Slash   | Medium | Medium Percentage
UppCut  | Fierce | High Percentage

- [ Background ] -

Her obcession with the hatred of Lynx cannot be told in words. She first
encounters Serge as he is surrounded by Palace guards. She comes to his aid,
but it's as if she wants Serge to help her destroy Lynx rather than anything
else.

- [ Acquirement ] -

She will ask you numerous times to join you, select the appropriate "yes" and
she will join your party.

--------------------------------- [ Korcha ] --------------------------------

Age:     16(M)
Origin:  Guldove
Height:  5'6"
Weight:  123 lbs.
Build:   Thin, Right-Handed(WTF? Serge is about his size!)
Weapon:  Fishing Lure
Element: Blue

 - [ Techs ] -

Lvl3: Headbutt(one)
  Physical attack against one opponent.

Lvl5: Hook&Sinker(one)
  Physical attack against one opponent.

Lvl7: BigCatch(one)
  No comment.

NOTE: Once the Terra Tower is destroyed, head back to ANOTHER dimension and
      then check the mermaid tank and find the missing mermaid over to
      Greco's House.

- [ Attacks ] -

Reel    |  Weak  | High Percentage
HKick   | Medium | Medium Percentage
FsHRod  | Fierce | High Percentage

- [ Background ] -

He's a trouble maker, but luckily that's not how he always is. He stays around
Termina quite often but he's a native of Guldove. He and Kid looks pretty much
like they are the related(obviously they are not related) and he'll help you
out when he sees Kid in good hands.

- [ Aquirement ] -

He'll join you after to talk with him when he takes you back to Termina.

--------------------------------- [ Leah ] ----------------------------------

Age:     6(F)
Origin:  Gaea's Novel
Height:  3'5"
Weight:  71 lbs.
Build:   Infantile, ambidextrous
Weapon:  Axe
Element: Yellow

 - [ Techs ] -

Lvl3: Rockthrow(one)
  Toss rocks at opponents.

Lvl5: Tailspin(one)
  Attack with the furry of gust created by her tail.

Lvl7: TripleKick(one)
  Like Ayla, she'll kick one opponent three times for insane damage.

NOTE: Obtain at least 35 stars.

- [ Attacks ] -

Chop    |  Weak  | High Percentage
Right   | Medium | Medium Percentage
Left    | Fierce | High Percentage

- [ Background ] -

Ummm...if Square says she's NOT in any way related to Ayla from Chrono Trigger,
then their lying. She has the same techs, the same caveman accent, and pretty
much the same looks as Ayla. She's a cute little cave girl that has survived
through the wilds of the Novel and anxiously joins the party the moment you
catch eyes with her...she's so cute too!

- [ Acquirement ] -

She'll join you automatically when you reach Gaea's Novel to fight the Green
Dragon.

--------------------------------- [ Leena ] ---------------------------------

Age:     16(F)
Origin:  Arni
Height:  5'5"
Weight:  93 lbs.
Build:   Ordinary, Right-Handed
Weapon:  Various utensils
Element: Blue

 - [ Techs ] -

Lvl3: MaidenHand(one)
  Physical attack to one opponent.

Lvl5: MaidenHeart(one)
  Recharges all elements on a party member.

Lvl7: MaidenFaith(one)
  Casts Life3 on one opponent(?).

NOTE: If you "remembere the day" at the beach and when Serge is reborn, have
Leena lead the party and have her talk to her mom in Arni.

- [ Attacks ] -

Stomp   |  Weak  | High Percentage
Smack   | Medium | Medium Percentage
Whap    | Fierce | High Percentage

- [ Background ] -

She mainly hangs out at the docks of Arni, she watches over children and is
very respectful and gentle towards others.

- [ Acquirement ] -

After you defeat Peppor and Solt for the first time, don't ask Kid to come with
you, later Leena will join you(try resting at your house in Arni).

-------------------------------- [ Luccia ] ---------------------------------

Age:     28(F)
Origin:  Zenan Mainland
Height:  5'9"
Weight:  97 lbs.
Build:   Thin, Right-Handed
Weapon:  Cards/Shot
Element: Black

 - [ Techs ] -

Lvl3: Pin-Up Girl(one)
  Physical attack on one opponent.

Lvl5: Mix & Match
  Multiple Status ailment towards one opponent.

Lvl7: Test Amoeba(one)
  Physical/Status Effect attack on one opponent.

NOTE: In the undergrounds of the Viper Manor, you will find an amoeba.

- [ Attacks ] -

Flick   |  Weak  | High Percentage
Shot    | Medium | Medium Percentage
Scatter | Fierce | High Percentage

- [ Background ] -

While her cunning beauty may lead you to believe she is some kind of daughter
of Viper, in truth she's pretty much like the Karvorkian(sp?) of science.

- [ Aquirement ] -

After defeating Lynx go to the courtyard and then go back to the lab.

--------------------------------- [ Lynx ] ----------------------------------

Age:     17(M)
Origin:  Arni(Aruni)
Height:  6'4"
Weight:  176 lbs.
Build:   Solid, Right-Handed
Weapon:  Swallow/Masamune(when you control him), Scythe(when he attacks you)
Element: Black

 - [ Techs ] -

Lvl3: Glidehook(one)
  A powerful single attack strike towards one opponent.

Lvl5: FeralCats/Cat Reign(all)
  Releases a furry of cats behind him that attacks all opponents greatly.

Lvl7: Forever Zerp(all)
  Super powerful single attack against all opponents.

NOTE: Like Serge, you must earn 35 stars in order to use this.

- [ Attacks ] -

Jab     |  Weak  | High Percentage
Slash   | Medium | Medium Percentage
2xSlash | Fierce | High Percentage

- [ Background ] -

If one word that can describe this man, it's probably "Determine." His strong
skills and powerful attacks are matched by none. His obcession with Serge and
Kid only leads more to his finding of the Frozen Flame...and he'll do ANYTHING
to obtain it.

- [ Acquirement ] -

SPOILER ALERT! This happens automatically through the first third of the game,
he will switch minds with Serge and voila! You get a SergeLynx!

--------------------------------- [ Marcy ] ---------------------------------

Age:     9(F)
Origin:  Zenan Mainland
Height:  4'9"
Weight:  84 lbs.
Build:   Smallish, Left-Handed
Weapon:  Glove
Element: Blue

 - [ Techs ] -

Lvl3: Cat's Cradle(one)
  Casts Stop on one opponent(?).

Lvl5: String Phone(all)
  Casts Stop on all opponents(?).

Lvl7: WebSurfer(all)
  While this name might sound like someone with the internet, it's far from
  it. This will launch a powerful attack against all opponents.

NOTE: You must earn 40 stars.

- [ Attacks ] -

Slap    |  Weak  | High Percentage
Kick    | Medium | Medium Percentage
RndHse  | Fierce | High Percentage

- [ Background ] -

This stubborn little girl can be found in the library of Viper Manor, she has a
bad attitude and a mean punch.

- [ Aquirement ] -

Rescue Riddel.

--------------------------------- [ Macha ] ---------------------------------

Age:     19(F)
Origin:  S.S. Zelbess
Height:  5'6"
Weight:  150 lbs.
Build:   Stout, Right-Handed
Weapon:  Various utensils
Element: Red

 - [ Techs ] -

Lvl3: BottomsUp(one)
  Strong physical attack against one opponent.

Lvl5: Folding(one)
  Physical attack towards one opponent.

Lvl7: Dirty Dishes(one)
  Powerful physical attack against one opponent.

NOTE: Earn at least 35 stars.

- [ Attacks ] -

Poke    |  Weak  | High Percentage
HButt   | Medium | Medium Percentage
Swat    | Fierce | High Percentage

- [ Background ] -

The proud mother of Mel and Korcha, and an "exceptional" mother would be an
understatement. She has a keen sense for many things and an acute sense of
common knowledge. She definitely knows best and there's no defying her...well
at least not for Korcha and Mel. (^_^)

- [ Acquirement ] -

Tell Macha that you will not find the Hydra Humour. Then head over to Macha
near the west part of Guldove and then after reaching Termina, talk to Glenn
and then talk to Macha.

--------------------------------- [ Mel ] -----------------------------------

Age:     10(F)
Origin:  Guldove
Height:  4'3"
Weight:  84 lbs.
Build:   Thin, Right-handed
Weapon:  Boomerang
Element: Yellow

 - [ Techs ] -

Lvl3: Snatch(one)
  Steal.

Lvl5: Doodle(one)
  Physical damage against one opponent.

Lvl7: Tantrum(all)
  Quake attacks to all opponents.

NOTE: Obtain at least 40 stars.

- [ Attacks ] -

BoRang  |  Weak  | High Percentage
High    | Medium | Medium Percentage
Rang    | Fierce | High Percentage

- [ Background ] -

Sister of Korcha and daughter of Macha, she's nosy and doesn't know when to
keep her mouth shut at times. But she's a good and reliable character to have
in your party...just seperate her from Korcha from time to time :P .

- [ Acquirement ] -

Choose to find the Hydra Humour, and in the middle of the night when Mel
fiddles around with Kidd's elements, find her around Guldove, then when you
find Kid in Chronopolis, head back to Guldove in ANOTHER dimension and find Mel
in the first tent in Guldove and talk to her.

--------------------------------- [ Miki ] ----------------------------------

Age:     19(F)
Origin:  S.S. Zelbess
Height:  5'7"
Weight:  95 lbs.
Build:   Slender, Right-Handed
Weapon:  Glove/Bare Hands/Whip
Element: Red

 - [ Techs ] -

Lvl3: Headbopper(one)
  Odd dance performed against opponents.

Lvl5: Sexy Wink(one)
  Casts Lure on one opponent.

Lvl7: Dance on Air(all)
  Powerful gust attack against all opponents.

NOTE: Earn at least 35 stars.

- [ Attacks ] -

TSlice  |  Weak  | High Percentage
Tassel  | Medium | Medium Percentage
Spin    | Fierce | High Percentage

- [ Background ] -

The "Dynamite" dancer certainly has dynamite looks. She's probably Nikki's
favorite dancer and shows a lot of care and concern for Nikki. She's not a very
good character IYAM, but equip her with some good elements she can be extremely
effective.

- [ Acquirement ] -

After the play performed by Slash on the HOME dimension, head to Marbule and
kill all the monsters and head to the S.S. Zelbess and talk with Miki down
below the decks in the restaurant.

--------------------------------- [ Mojo ] ----------------------------------

Age:     Unknown(M)
Origin:  Arni
Height:  6'3"
Weight:  20 lbs.
Build:   Waistless, both hands
Weapon:  Bare
Element: Black

 - [ Techs ] -

Lvl3: VoodooDance(one)
  Cast random status effects towards one opponent.

Lvl5: CartWheel(all)
  Attack all opponents with a CartWheel.

Lvl7: HoodooGuroo(one)
  Powerful physical attack against one opponent.

NOTE: Have Mojo talk to the worshipper(Mojoy) in Arni in the HOME dimension
      and then head to this same place in ANOTHER dimension and talk to the
      sculptures in the following order: Lasery, Aurey, and Lickey.

- [ Attacks ] -

Hop     |  Weak  | High Percentage
Nail    | Medium | Medium Percentage
Spin    | Fierce | High Percentage

- [ Background ] -

Odd guy, period. Being a symbol at times for worship, he joins the party with a
never sad attitude and a delightful personality.

- [ Acquirement ] -

Take the Shark Tooth item and head to Arni in ANOTHER dimension, check Mojo
first and use the shark tooth over him and voila!

-------------------------------- [ NeoFio ] ---------------------------------

Age:     5(F)
Origin:  Viper Manor
Height:  4'0"
Weight:  44 lbs.
Build:   Undefinable, Omnidextrous
Weapon:  Bare
Element: Green

 - [ Techs ] -

Lvl3: PopPopPop(all)
  Attack with seeds!

Lvl5: SlurpSlurp(one)
  A.K.A. Drain

Lvl7: BamBamBam(one)
  Powerful physical attack against one opponent.

NOTE: Take NeoFio to the Sky Dragon Isle, talk to the monster, he won't
      respond, head out and come back in to find that he has eaten the
      butterfly, talk to him again and it will cough up the butterfly and
      voila!

- [ Attacks ] -

Cross   |  Weak  | High Percentage
BButt   | Medium | Medium Percentage
Whip    | Fierce | High Percentage

- [ Background ] -

Odd little thing, she doesn't have much of a background since she pretty much
is a bio-expieriment of Luccia.

- [ Acquirement ] -

Use the Life Sparkel key item in the courtyard in Viper Manor.

-------------------------------- [ Nikki ] ----------------------------------

Age:     19(M)
Origin:  S.S. Zelbess
Height:  6'0"
Weight:  115 lbs.
Build:   Thin, Right-Handed
Weapon:  Guitar
Element: Blue

 - [ Techs ] -

Lvl3: Grand Finale(one)
  Strong physical attack against one opponent.

Lvl5: ChillOut(one)
  Casts Stop/Freeze towards one opponent.

Lvl7: LimeLight(all)
  Powerful sound energy attack to all opponents.

NOTE: Have Nikki talk with the other Nikki on the Magical Dreamers ship
      located on the top right part of the main continent on the HOME
      dimension and then talk with Nikki on the ship.

- [ Attacks ] -

Pick    |  Weak  | High Percentage
Whammy  | Medium | Medium Percentage
Rock    | Fierce | High Percentage

- [ Background ] -

He's never had good relations with his father Fargo, but that still doesn't
mean he and Fargo hate each other. Nikki's dream was to be a rock star, while
Fargo's dream for Nikki was something else...gee...guess what Nikki did with
his life. (^_^)

- [ Acquirement ] -

Talk with Miki and Slash(Nikki)'s manager and agree to find him. Head to the
Shadow Forest to the far east of Termina and then you will find him surrounded
by monsters in the forest, defeat them and he will eventually join your party.

-------------------------------- [ Norris ] ---------------------------------

Age:     26(M)
Origin:  Porre, Zenan
Height:  5'10"
Weight:  137 lbs.
Build:   Average, Right-Handed
Weapon:  Pistol
Element: Yellow

 - [ Techs ] -

Lvl3: Spiral Ray(one)
  Small energy attack against one opponent.

Lvl5: SunShower(all)
  Powerful elemental attack against all opponents.

Lvl7: Top Shot(one)
  Powerful energy attack towards one opponent.

NOTE: Have Norris in your party and talk with the ANOTHER Norris in Viper
      Manor.

- [ Attacks ] -

Shldsht |  Weak  | High Percentage
BdySht  | Medium | Medium Percentage
Snipe   | Fierce | High Percentage

- [ Background ] -

A fit leader for the Porre Army, his goal is to infiltrate the Dragoon's
operations but Lynx(Serge) convinces him to join with a little help from
Radius.

- [ Acquirement ] -

In the Home Dimension, he can be found in the cells of the mansion below. Have
Radius in your party, talk to him, and bada bing bada boom, he joins your
party.

-------------------------------- [ Orcha ] ----------------------------------

Age:     44(M)
Origin:  Guldove
Height:  5'7"
Weight:  203 lbs.
Build:   Chubby, Right-Handed
Weapon:  Various Utensils
Element: Red

 - [ Techs ] -

Lvl3: Spice of Life(all)
  Recovers some HP for the entire party.

Lvl5: Mystery Menu(one)
  Physical attack against one opponent.

Lvl7: Dinner Guest(one)
  Physical attack against one enemy.

NOTE: Take him to Belcha in Arni in the HOME dimension and talk with Belcha.

- [ Attacks ] -

Stomp   |  Weak  | High Percentage
Cleave  | Medium | Medium Percentage
HdSmsh  | Fierce | High Percentage

- [ Background ] -

The chef for the Viper Manor, he seems very odd at times. His evil form
controls him a lot of the times but once it's defeated, he becomes a wholesome
chef that packs some mean chili. MmmmmmmmmMMM!

- [ Acquirement ] -

Rescue Ridel from "Evil" Orcha and he'll join you in Viper Manor in the
basement.

-------------------------------- [ Orlha ] ----------------------------------

Age:     23(F)
Origin:  Guldove
Height:  5'5"
Weight:  119 lbs.
Build:   Muscular, Left-handed
Weapon:  Bare
Element: Blue

 - [ Techs ] -

Lvl3: Multipunch(one)
  Strong physical attack against one opponent.

Lvl5: Punchdrunk(one)
  Powerful physical attack against one opponent.

Lvl7: Sisterhood(one)
  Powerful physical attack against one opponent.

NOTE: Have Orlha talk with Doc in the HOME dimension.

- [ Attacks ] -

Kick    |  Weak  | High Percentage
UprCt   | Medium | Medium Percentage
RKick   | Fierce | High Percentage

- [ Background ] -

She's tough but is calm most of the times. She doesn't take a lot of slack and
can easily dismantle many people bigger than her. She can easily fend for
herself but has a tough time with customers(usually the drunk ones) in her bar
in Guldove.

- [ Acquirement ] -

When you defeat Orlha as Lynx, she'll give you a Brooch, when Serge becomes
reborn show it to her back at her bar and she'll join you.

-------------------------------- [ Pierre ] ---------------------------------

Age:     23(M)
Origin:  Termina
Height:  5'11"
Weight:  130 lbs.
Build:   Weakling, Right-Handed
Weapon:  Sword
Element: Blue

 - [ Techs ] -

Lvl3: Medalsome(one)
  This tech is kinda dumb IMHO. All it ever did for me was gain me about 30
  loss HP.

Lvl5: Foiled Again(one)
  Physical attack against one opponent.

Lvl7: Slap of Cyrus(one)
  Super powerful attack against one opponent.

NOTE: Show Pierre the Prop Sword.

- [ Attacks ] -

Slash   |  Weak  | High Percentage
Swing   | Medium | Medium Percentage
FSwing  | Fierce | High Percentage

- [ Background ] -

Simply put, he's pretty much the Edward/Gilbert of Chrono Cross. He's a
weakling and he's pretty, well...you figure out the rest by yourself.

- [ Acquirement ] -

Take the Hero's Medal(obviously this guy is no Frog) from the center of Termina
and show this to Pierre in his room on the left bottom part of Zappa's
blacksmith shop.

--------------------------------- [ Pip ] -----------------------------------

Age:     Unknown(M)
Origin:  Viper Lab
Height:  Unknown
Weight:  Unknown
Build:   Unknown
Weapon:  Bare
Element: White

 - [ Techs ] -

Lvl3: Pounce(one)
  Attack opponent with physical attack.

Lvl5: Soothe(all)
  Cure HP for all allies and refill stamina guages.

Lvl7: Pounce+4(one)[This tech is available when he isn't used much]
  Attack one opponent with physical attack damage.

Lvl7: Canon Cannon(one)[This tech is acquired when your in "rainbow" form]
  Attack an opponent with a canon.

Lvl7: Heaven's Call(one)[This tech is available in "Angel" form]
  Strike opponent with Holy Power.

Lvl7: Hell's Fury(one)[This tech is acquired in "Devil" form]
  Pip becomes much like Vincent Valentine's transformations from FF7, he'll
  go into a state and have increased stats.

NOTE: Depending on which element you use during the game with Pip in your
      party will determine what he changes into. If you use Black, Green,
      and Red elements on him or have him use those elements, he will grow
      a horn, al other elements will make him grow wings. Once he grows
      a wing, he will change into two forms...either the butterfly wings
      or the angel wings, if you use White, Yellow and Blue elements on
      him or with him in battle, he'll metamorph into a "Angel" Pip.
      If you use all other elements he'll have Rainbow Wings. If he has a
      horn and you use Black, Red, and Green elements on him or with him
      than he will change into a "Devil" Pip. If you use the other elements
      after his first transformation then he will metamorph into a rainbow
      Pip. If you use him for under 2 hours of the game(unconfirmed but
      that's what happened to me) he'll have the Pounce+4 tech.

- [ Attacks ] -

Kick    |  Weak  | High Percentage
Flip    | Medium | Medium Percentage
Flipx2  | Fierce | High Percentage

- [ Background ] -

An expieriment of Luccia, this little guy is cute and is quite an odd fellow.
He's not very effective, but his defense does rank up there.

- [ Acquirement ] -

Unlock the cage in Luccia's lab in Viper Manor, the little pink dude will run
out. Then chase him around when you see him aboard the S.S. Invincible.

--------------------------------- [ Poshul ] --------------------------------

Age:     ???(F)
Origin:  Arni(Aruni)
Height:  3'8"
Weight:  26 lbs.
Build:   Roly-Poly Dominant Paw
Weapon:  Glove/Paws
Element: Yellow

 - [ Techs ] -

Lvl3: K9-Ball(one)
  Physical attack against one opponent.

Lvl5: DoggyDunnit(all)
  Attacks all opponents with...sand! Gasp!

Lvl7: Unleashed(one)
  Powerful physical attack against one opponent.

NOTE: Talk with Leena in Arni after Serge is reborn while Poshul is in your
      party.

- [ Attacks ] -

Bite    |  Weak  | High Percentage
Jab     | Medium | Medium Percentage
Flip    | Fierce | High Percentage

- [ Background ] -

This little puppy is found wandering around Arni, she's quite the jolly dog and
will happily join the party if you like.

- [ Aquirement ] -

If you did not want Kid to join your party, this little dog will join you after
your first encounter with Peppor and Solt. If Kid was in your party, pick up
the Heckran Bone found in the restaurant in Arni and take it to Poshul.

--------------------------------- [ Radius ] --------------------------------

Age:     62(M)
Origin:  Zenan Mainland
Height:  5'8"
Weight:  119 lbs.
Build:   Thin, Right-Handed
Weapon:  Staff
Element: Green

 - [ Techs ] -

Lvl3: Long Shot(one)
  Energy attack against one opponent.

Lvl5: Quick Draw(one)
  Powerful physical attack against one opponent.

Lvl7: Vital Energy(one)
  Powerful energy attack against one opponent.

NOTE: Earn 35 stars.

- [ Attacks ] -

Tap     |  Weak  | High Percentage
Poke    | Medium | Medium Percentage
Staff   | Fierce | High Percentage

- [ Background ] -

His status still stands tall all around El Nido as one of the legendary
Dragoons, he's a master at fighting techniques and resides in Arni after
retiring.

- [ Aquirement ] -

As Lynx, go to Arni, walk around and talk to people, then head to the beach,
and talk with Marge and return to Arni and talk with Radius and defeat him.

--------------------------------- [ Razzly ] --------------------------------

Age:     ???(F)
Origin:  Water Dragon Isle
Height:  3'7"
Weight:  11 lbs.
Build:   Tiny Dominant Arm
Weapon:  Rod
Element: Green

 - [ Techs ] -

Lvl3: Raz-Star(one)
  Attack on one opponent.

Lvl5: Raz-Heart(one)
  Cast protective spell on one ally.

Lvl7: Raz-Flower(all)
  Casts defensive spells on the party.

NOTE: Head to the Dragon Isle in ANOTHER dimension after Serge is reborn,
      talk with Rosetta on the second part of the Water Dragon Isle.

- [ Attacks ] -

Jab     |  Weak  | High Percentage
Slash   | Medium | Medium Percentage
2xSlash | Fierce | High Percentage

- [ Background ] -

This little fairy is in need of finding her home, she will join your party when
you help her.

- [ Aquirement ] -

When you are looking for the Hydra Humour, in Hidora Swamp(Hydra Marshes)
fall through the stalk after defeating the Wingapede. Then examine the cage and
later defeat the Pentapus.

-------------------------------- [ Riddel ] ---------------------------------

Age:     24(M)
Origin:  El Nido
Height:  5'7"
Weight:  104 lbs.
Build:   Slender, Right-Handed
Weapon:  Rod
Element: White

 - [ Techs ] -

Lvl3: Snake Eyes(all)
  Heal the entire party with low-moderate HP.

Lvl5: Snake Skin(one)
  Casts some sort of Barrier or MBarrier on a single party member.

Lvl7: Snake Fangs(one)
  Turns the Field Effect towards your party's favor.

NOTE: On the sidequest against Dario, defeat him and you'll eventually have
      the lvl 7 tech.

- [ Attacks ] -

Bash    |  Weak  | High Percentage
Rod     | Medium | Medium Percentage
AllRod  | Fierce | High Percentage

- [ Background ] -

Daughter of Viper, she shows a bit of affection for Dario and Glenn but it's
her actions that changes Dario.

- [ Aquirement ] -

After Ridel is saved from the Porre Army in ANOTHER dimension, head to Hermit's
Hideaway, eventually you will be able to acquire her aboard Fargo's seaship.

--------------------------------- [ Serge ] ---------------------------------

Age:     17(M)
Origin:  Arni(Aruni)
Height:  5'7"
Weight:  128 lbs.
Build:   Ordinary, Right-Handed
Weapon:  Swallow/Masamune
Element: White

 - [ Techs ] -

Lvl3: Dash & Slash(one)
  A quick slash attack towards one targeted opponent.

Lvl5: Luminaire(all)
  Giant energy attack to all opponents.

Lvl7: Flying Arrow(one)
  This attack will have some sort of monster mimic Serge and then release
  a powerful energy attack towards one opponent.

NOTE: You must earn 35 stars(or defeat 35 bosses) to earn this attack.

- [ Attacks ] -

Jab     |  Weak  | High Percentage
Slash   | Medium | Medium Percentage
2xSlash | Fierce | High Percentage

- [ Background ] -

Lead into another world by fate, he is the main character of the game. His
tenacity and leadership skills are kinsmen for what lies ahead of him. He is
shocked to find himself dead 10 years ago, but yet all he witness was just an
errie energy field on the beach...

- [ Acquirement ] -

Initially recruited.

-------------------------------- [ Skelly ] ---------------------------------

Age:     32(M)
Origin:  Termina
Height:  6'2"
Weight:  51 lbs.
Build:   Boney, Left-Handed
Weapon:  Bare
Element: Black

 - [ Techs ] -

Lvl3: Juggler Vein(all)
  Attack all opponents with popular circus act.

Lvl5: Balloon Loan(one)
  Increase attack power on thyself.

Lvl7: On a Roll(one)
  Powerful physicala ttack to one opponent.

NOTE: Talk with the bartender in Termina in the HOME DIMENSION after the Sea
      of Eden incident.

- [ Attacks ] -

Kick    |  Weak  | High Percentage
Flip    | Medium | Medium Percentage
Leap    | Fierce | High Percentage

- [ Background ] -

Skeletons are usually involved with evil mischief and miscellaneous black
magic, but Skelly is basically the opposite. With a Good Humor(tm) and a good,
err...heart, he joins the party if asked.

- [ Acquirement ] -

Acquire ALL parts and take him back to Termina and head to the house where
people were talking about Skelly...after that you can come back and talk to him
and he'll join your party.

-------------------------------- [ Sneff ] ----------------------------------

Age:     53(M)
Origin:  Unknown
Height:  5'6"
Weight:  139 lbs.
Build:   Ordinary, Right-Handed
Weapon:  Shot/Cards
Element: Yellow

 - [ Techs ] -

Lvl3: Big Deal(one)
  Throw cards at opponents.

Lvl5: HPShuffle(one)
  Variate your HP to the highest possible! This is only temporary for the
  battle as you can expect.

Lvl7: Swordtrick(one)
  Powerful magic(physical attack actually) trick attack on one opponent.

NOTE: Obtain at least 35 stars.

- [ Attacks ] -

Hand    |  Weak  | High Percentage
FstEye  | Medium | Medium Percentage
Toss    | Fierce | High Percentage

- [ Background ] -

The addicted gambler is pretty much stuck on the S.S. Invincible since he has
such a high debt from his constant and past gambling. He serves as the ship's
magician and can perform some amazing tricks, you have to see it to believe it.

- [ Acquirement ] -

After he returns you back to human form, talk with him again and he'll join
your party.

--------------------------------- [ Sprigg ] --------------------------------

Age:     224(F)
Origin:  Vortex
Height:  4'4"
Weight:  86 lbs.
Build:   Dwarfish, Left-Handed
Weapon:  Staff
Element: Green

 - [ Techs ] -

Lvl5: Dopplegang(one)
  This will allow Sprigg to change into any opponent that she last
  encountered, meaning that she's pretty much like a "Gau" type character.
  She's very effective once you meet later and more stronger opponents.

- [ Attacks ] -

Varies  |  Weak  | High Percentage
Varies  | Medium | Medium Percentage
Varies  | Fierce | High Percentage

- [ Background ] -

Living in the Vortex for hundreds of years, she wishes to leave the Vortex and
view the outside world. And seeing Lynx, she quickly joins him in hopes of
finding a way out. Although she may look like a demon, truth is she has a good
heart and a bold attitude.

- [ Acquirement ] -

She'll join you automatically in the vortex.

-------------------------------- [ Starky ] ---------------------------------

Age:     Unknown(M)
Origin:  Another Planet(Mars?)
Height:  2'11"
Weight:  11 lbs.
Build:   Alien Ambidextrous
Weapon:  Space Gun
Element: White

 - [ Techs ] -

Lvl3: Starlight(one)
  A chest blast from the cool robot towards one opponent.

Lvl5: Star Burst(all)
  Super cool lasers attack everybody!

Lvl7: Starstruck(one)
  Cool neato space guardian blast enemy to smitherines!

NOTE: After the Terra Tower, go back to the HOME dimension and check in the
      UFO.

- [ Attacks ] -

Shldr   |  Weak  | High Percentage
Hip     | Medium | Medium Percentage
Flip    | Fierce | High Percentage

- [ Background ] -

Like Draggy, this little dude is so cute! But aside from that, he's a little
alien and like Razzly, he wishes to go home. His spaceship holds the key to
reaching the star continent...but only if you can defeat the boss that's
guarding it!

- [ Acquirement ] -

Acquire the Star Fragment(blue jewel encrusted starfish) and then head to the
Sky Dragon Isle in the HOME dimension and defeat his giant form and voila!

-------------------------------- [ Sneff ] ----------------------------------

Age:     53(M)
Origin:  Unknown
Height:  5'6"
Weight:  139 lbs.
Build:   Ordinary, Right-Handed
Weapon:  Shot/Cards
Element: Yellow

 - [ Techs ] -

Lvl3: Big Deal(one)
  Throw cards at opponents.

Lvl5: HPShuffle(one)
  Variate your HP to the highest possible! This is only temporary for the
  battle as you can expect.

Lvl7: Swordtrick(one)
  Powerful magic(physical attack actually) trick attack on one opponent.

NOTE: Obtain at least 35 stars.

- [ Attacks ] -

Hand    |  Weak  | High Percentage
FstEye  | Medium | Medium Percentage
Toss    | Fierce | High Percentage

- [ Background ] -

The addicted gambler is pretty much stuck on the S.S. Invincible since he has
such a high debt from his constant and past gambling. He serves as the ship's
magician and can perform some amazing tricks, you have to see it to believe it.

- [ Acquirement ] -

After he returns you back to human form, talk with him again and he'll join
your party.

-------------------------------- [ Steena ] ---------------------------------

Age:     24(F)
Origin:  Guldove
Height:  5'9"
Weight:  110 lbs.
Build:   Tall and Slender, Right-Handed
Weapon:  Sword
Element: White

 - [ Techs ] -

Lvl3: Direa Shadow(one)
  Summon attack to one opponent.

Lvl5: Hydra Shadow(all)
  Summon attack to all opponents.

NOTE: Defeat the Hydra, play the game till Serge is reborn and drop
      down the hole in the Hydra Marsh and defeat the Hydra Frame.

Lvl7: Garai Shadow(one)
  Summon attack to one opponent.

NOTE: With Steena in your party head to the Isle of the Damned(where you
      fought Peppor and Solt in those mirrors) and head to Garai's grave.

- [ Attacks ] -

Thrust  |  Weak  | High Percentage
Slice   | Medium | Medium Percentage
Slash   | Fierce | High Percentage

- [ Background ] -

Not much is really known about her, she seems like the "quiet but heroic" type.
I really can't give up a good background on her w/o spoiling. :P

- [ Acquirement ] -

First talk with Steena in Guldove(HOME dimension) and then defeat all 6 dragons
and show the guard at the tent the key item Dragon Emblem and talk with her
inside and voila!

-------------------------------- [ Turnip ] ---------------------------------

Age:     3(M)
Origin:  Hermit's Hideout
Height:  4'4"
Weight:  62 lbs.
Build:   Round, right-handed
Weapon:  Sword
Element: Green

 - [ Techs ] -

Lvl3: VegeChopper(one)
  Physical attack against one opponent.

Lvl5: VegeMight(one)
  Powerful physical attack against one opponent.

Lvl7: VegOut(one)
  Powerful attack against one foe.

NOTE: Take NeoFio and Turnip to the upper courtyard and examine the pool in
      Viper Manor in ANOTHER dimension.

- [ Attacks ] -

Poke    |  Weak  | High Percentage
Cross   | Medium | Medium Percentage
Spin    | Fierce | High Percentage

- [ Background ] -

Not much out of this guy other than the fact that he's a "vegetable."

- [ Acquirement ] -

In Lucca's house, pick up the Ice Gun on the first room to the left in the back
and then take it towards Hermit's Hideout in ANOTHER dimension and use it over
the pond(where you walk over it and a message highlights up) and head back to
this same place in the HOME DIMENSION. Check it with Poshul and voila!

--------------------------------- [ Van ] -----------------------------------

Age:     14(M)
Origin:  Termina
Height:  4'11"
Weight:  88 lbs.
Build:   Smallish, Left-Handed
Weapon:  Boomerang
Element: Green

 - [ Techs ] -

Lvl3: Jumpthrow(one)
  Physical damage against one opponent.

Lvl5: WetPaint(all)
  Attack all opponents with physical damage using artist accessories!

Lvl7: Piggyboink(one)
  Attack opponent with piggybank! Variable damage depending on how much you
  deposit.

NOTE: Earn at least 35 stars. Go to his house in the HOME dimension and
      deposit money to increase power...it's nuts the damage that this thing
      does.

- [ Attacks ] -

BoRang  |  Weak  | High Percentage
Left    | Medium | Medium Percentage
Right   | Fierce | High Percentage

- [ Background ] -

In one world he lives in a huge house and he's a talented artist while his
father is a fat and overweight man. In the HOME world he saves up to pay off
debts and his father is a slender man who's pretty much the artist of the
house. IMHO, this guy isn't too good to have in your party.

- [ Acquirement ] -

Talk to the poor Van in the HOME dimension in the back part of Termina, say you
want to find the Frozen Flame and he joins you.

--------------------------------- [ Viper ] ---------------------------------

Age:     57(M)
Origin:  El Nido
Height:  6'7"
Weight:  216 lbs.
Build:   Solid, Right-Handed
Weapon:  Sword/Viper's Venom
Element: Yellow

 - [ Techs ] -

Lvl3: G-Force(one)
  Powerful single physical attack against one opponent.

Lvl5: Air Force(all)
  Powerful wind attack against all opponents.

Lvl7: Flag Bearer(one)
  Boost stats during battle...temporary.

NOTE: After Serge reborns have Viper in your party and retirn to the HOME
      dimension. Talk with the bartender and check the back wall, it's
      pretty much the same way you acquire Karsh and Zoah.

- [ Attacks ] -

Jab     |  Weak  | High Percentage
Slash   | Medium | Medium Percentage
SpinSlh | Fierce | High Percentage

- [ Background ] -

Although you probably couldn't tell by his stature, he has a lot of fear for
the Porre Army, which is a powerful threat against his domain. In hopes of
preventing a takeover from the Porre Army, he makes an alliance with Lynx,
someone he knows very little about.

- [ Acquirement ] -

After you rescue Ridel, go to Fargo's ship(S.S. Invincible) and talk with Viper
and he will join you.

-------------------------------- [ Zappa ] ----------------------------------

Age:     52(M)
Origin:  Zenan Mainland
Height:  5'8"
Weight:  181 lbs.
Build:   Solid, Right-Handed
Weapon:  Axe/Hammer
Element: Red

 - [ Techs ] -

Lvl3: Hammerblow(one)
  Quake attack towards one opponent.

Lvl5: Hammer Throw(all)
  Hits all opponents with a steal hammer.

Lvl7: Balls of Iron(one)
  Powerful physical attack against one opponent.

NOTE: Have at least 40 stars.

- [ Attacks ] -

Upper   |  Weak  | High Percentage
Bash    | Medium | Medium Percentage
WindUp  | Fierce | High Percentage

- [ Background ] -

An expert blacksmith with somewhat of a tough attitude. He hates being
disturbed while he's working and takes great pride in the craftsmanship of
weaponry.

- [ Acquirement ] -

Have Radius in your party and speak with Zappa in the back part of Termina in
the HOME dimension.

--------------------------------- [ Zoah ] ----------------------------------

Age:     16(M)
Origin:  El Nido
Height:  6'3"
Weight:  203 lbs.
Build:   Mammoth, Right-Handed
Weapon:  Glove/Fist
Element: Yellow

 - [ Techs ] -

Lvl3: Dragon Rider(one)
  Medium attack against one opponent.

Lvl5: Gyronimo(one)
  Strong attack against one opponent.

Lvl7: Toss&Spike(one)
  Powerful physical attack against one opponent.

NOTE: In ANOTHER dimension, head to Viper Manor and hit select so that Zoah
      is in the front party. Head to his room and have him pick up the
      treasure chest.

- [ Attacks ] -

Slap    |  Weak  | High Percentage
Punch   | Medium | Medium Percentage
Pummel  | Fierce | High Percentage

- [ Background ] -

Another loyal Dragoon of Viper, he later joins the party after what happened
during the Porre incident.

- [ Aquirement ] -

Like Zoah you can acquire him at the Termina bar after the Dead Sea event or
you can acquire him on the S.S. Invincible, so if you picked Karsh you'll find
Zoah on the S.S. Invincible and Vice Versa.

=============================================================================
---------------------------- [ Monster Listing ] ----------------------------
=============================================================================

Monsters in this game show a type of reaction when they are both in good
health, or when they are low in HP. If the monster starts to limp a bit, you
know you've got them on the run. But if it's a powerful boss, even if you
strike the boss to low HP, that doesn't mean they don't have a lot of HP since
you have to take into consideration of the ratios. Keep in mind that even when
you steal items, there is still a good chance the the enemy may still drop an
item. Also note that when you finish off opponents with summons, you will not
recieve any items but you will recieve various materials after the battle. The
element of that summon used will determine what the material may be, like the
Shiny Salt can be acquired if you finish off your opponents with the Frog
Prince.

As you can expect from my previous guides, I'll place the monsters in
alphanumeric order(like I always do :P).

NOTE: In order to shorten this list I will have to make abbreviations, but I
      will do the best in my ability to make them easy to read.

Here's a small legend to help you out in the guide.

H = Home World(the stats of the same enemy in the HOME world)
A = Another World(read above)
1 = Your first encounter with them
2 = Your second encounter with them(or for the rest of the game)
3 = Your third encounter with them(or for the rest of the game)

R = Rare
C = Common
T = Trap Element
Att = Attack Power
Mag = Magic Attack Power

Def = Defense Power
MDef = Magic Defense Power

--------------------------- [ Monster Listing ] -----------------------------

 Name    |  HP  | Att/Mag | Def/MDef | Drop(C) | Drop(R) | Steal(C)| Steal(R)
-----------------------------------------------------------------------------
AciaP(1) | 210  |  29/10  |  12/0    |  LoRes  | SilvrEr | Capsule |  LoRes
AciaP(2) |  70  |  13/10  |   0/1    | Tablet  | PhtnRay | IvyHelm | Capsule
AciaS(1) |  84  |  14/10  |   0/2    | Copper  | Meteor  | BrnzHem | Capsule
AciaS(2) | 240  |  31/10  |   15/1   | ElecBlt |  Iron   | UpHeavl |  LoRes
AeroGrd  | 540  |  65/15  |   65/8   |  Screw  |   NA    | DnaDort |  HLight
AFrame   | 450  |   9/20  |  24/25   |  Bone   | SealAll | Mythril |  E.Pad
AlpBt(A) | 260  |  30/10  |  20/7    |  Iron   |  HBound | GrvyBlo | HBound
AlpBt(H) | 100  |  28/10  |   1/0    | GrvyBlo |   NA    | Tablet  | HBound
Aquator  | 2800 | 133/24  |  60/25   | BlueFld | SCharm  |   NA    |   NA
Anemotor | 2500 | 100/23  |  65/21   | GrnFld  |   NA    | GrnBrch | FCharm

Beachbum |  32  |   4/4   |   0/0    | Humour  | Tablet  | Medicin |  Cure
Beeba    | 280  |  22/10  |   3/6    |   Fur   | UpHeavl | Tablet  | Copper
BigBoxer |  80  |  12/10  |   5/0    | AroSacr | ElecJlt |  Heal   | ElecJlt
Blk Drgn | 3900 |  96/20  |  70/15   | GrmRepr | BlkPlte |   NA    |   NA
BluMoam  | 145  |  11/10  |   0/5    | Feather | IceBlst | IceLnce |   NA
Bomber   | 650  |  20/10  |  40/10   |   NA    |   NA    | Capsule | CldCpe
BDngo(A) |  30  |   7/10  |   0/0    |   Fur   | Firebal |   Fur   |  Cure
BDngo(H) | 140  |  28/10  |  32/8    | Leather | Ointmnt | Tablet  | Capsule
Bulb(A)  |  50  |  11/10  |   0/1    |  Seed   | BshBshr | Tablet  | BrnzPck
Bulb(H)  | 280  |  21/10  |  31/10   |  Seed   | Sonja(T)|  Heal   | Capsule
Bunyip   | 400  |  43/15  |  20/0    |   NA    |   NA    | FreeFal | BlkHl(T)
Bunyip   | 1200 |  52/15  |  35/10   | Gravton | HBound  | FreeFal | BlkHl(T)

Csowry(A)| 100  |  14/10  |   1/0    | Uplift  | Feather | IvyMail | ElecJlt
Csowry(H)| 500  |  41/10  |  32/7    | Mythril | Nostrum | SScope  | Nostrum
CtBurg(A)| 195  |  26/10  |   7/0    | Ointmnt | Leather | PoltCap | PwrGlv
CtBurg(H)| 588  |  58/10  |  42/8    |   Fur   |   NA    | Mythril | DnaDort
Cntapede | 370  |  45/10  |  28/7    |  Fang   | UpHeavl | ElecBlt | ErthQke
Chamlion | 530  |  60/14  |  50/12   | WhtOut  | Panacea | DnaDort | TrshTiar
Combat   | 200  |  27/10  |  10/1    | BlkOut  | Imbecle | Capsule | Nostrum
Combot   | 1900 |  74/16  |  70/10   | Inferno |  Screw  | DnaDort | Nostrum
CrsBones | 150  |  28/10  |   0/0    |  Bone   |  Iron   |  Iron   | HBound
CSphinx  | 13K  | 140/30  |  95/28   | SunGlas | DnaDort | RainShl |   NA
Cupoid   | 570  |  63/10  |  46/10   | Purify  | WngShoe | StrDstC | Purify
Cuscus(A)|  56  |  10/10  |   0/0    | Tablet  | Eyeball | ElecJlt | Tablet
Cuscus(H)| 200  |  32/10  |  30/8    | EglEye  | BatEye  | Capsule | AroBlstr
Cybot(A) | 314  |  40/10  |  60/0    |  Screw  |  Iron   |  K.Pad  | HiRes

DafDrf(1)|  90  |  18/8   |   1/2    | Tablet  | BrnzVst | ElecBlt | AroBlstr
DafDrf(2)| 130  |  16/7   |   0/2    | Elecblt | Leather |  Iron   | Capsule
DagDrf(1)| 100  |  20/8   |   1/2    |   Fur   | BrnzVst | ElecBlt | AroBlstr
DagDrf(2)| 140  |  20/7   |   0/2    | ElecJlt | Copper  | Tablet  |   Iron
Dario    | 3500 | 130/37  |  130/60  | SnkFang | PDrgn A | Nostrum |   NA
DrkSerge | 3200 |  90/27  |   79/25  | PDrgn A | StmaBlt | TrshTia | RainShl
Deadbt(A)| 150  |  22/10  |  10/5    | Eyeball | HLite(T)| UniCn(T)| UNova(T)
DeadBt(H)|  90  |  22/10  |   2/5    |  Iron   | HelSoul | HelSoul |   Bone
DeadHd(1)| 700  |  48/20  |  15/8    | HelSoul | HBound  | GrvyBlo | BrnzAxe
DeadHd(2)| 1200 |  52/14  |  32/10   | Diminsh | Mythril | PlstrCp |  Heal
De-Hydrt | 1042 |  71/13  |  60/11   | FreeFal | RestRin | DaeChrm | HBound
Dodo(A1) | 168  |  17/10  |   5/0    | Feather | Feather | Feather | Purify
Dodo(A2) | 220  |  24/11  |   7/0    |   Bone  | Feather | Feather | Tablet
Dodo(H)  | 500  |  40/10  |  40/12   | Feather | StrnMin | Mythril | Magnify
Drgoon(1)| 350  |  42/15  |  39/10   | Ointmnt |  K.Pad  | SlvrPnd | GldErng
Drgoon(2)| 700  |  49/18  |  40/7    | FrgPrnc |    NA   | DrgnGnt |   NA
Drongo(A)|  40  |  8/10   |   0/0    |   Seed  | AroSacr | Tablet  |  Heal
Drongo(H)| 200  |  32/10  |  33/10   | Carapce | Mythril | Carapce |  Heal
Dwarf(1) | 140  |  19/8   |   1/2    |  Uplift | BrnzMal | Capsule |  Heal
Dwarf(2) | 150  |  18/7   |   0/2    | Upheavl | Copper  |  Iron   | Capsule

ErthDrgn | 3100 |  86/18  |  70/11   | ThdaStr |   NA    | YlwPlte |   NA
Ectoplsm | 450  |  19/15  |  40/7    | Nostrum |   NA    | CureAll |   NA

Fargo    | 660  |  43/7   |  12/2    | Meteor  | PhtnBem | Capsule | PhtnBem
Fate     | 5000 | 109/49  |  84/49   | MagcSel | HHealng | ErrLight|   NA
FireDrgn | 850  |  45/31  |  20/22   | Weaken  | MgRing  | MgRing  | WispCape
Fre Drgn | 3400 |  93/22  |  55/14   | Salmndr |   NA    | RdPlate |   NA
Flea     | 1200 |  55/20  |  43/16   | DrmSlsh |   NA    | WngShoe | FleaVest
Fosickr  | 555  |  50/3   |  52/14   | Mythril |   NA    | Mythril |   NA

Garai    | 1987 |  77/16  |  45/14   | DrngHnr |   NA    |   NA    |   NA
Geos     | 208  |  28/10  |  31/10   |  HiRes  | Eyeball | Capsule |  Heal
Gridae(A)|  54  |  9/10   |   0/0    |  Fang   | AquaBem | Medicin | AnvrlCap
Gridae(H)| 260  |  14/10  |  30/7    | AquaBem | CurePls | CurePls | Deluge
GntGoop  | 800  |  42/14  |  60/0    | AquaBal | IceBlst | AnvrlCp |   NA
Gzmotoid | 500  |  70/15  |  68/8    | DnaDort | PwrSeal | DnaDort | Nostrum
Gloop(A) |  50  |  9/10   |   0/0    | Humour  | PultcCp | Humour  |   NA
Glopp(H1)| 200  |  18/10  |  30/6    | CurePls | Numble  | Numble  | Deluge
Gloop(H2)| 230  |  31/10  |  21/10   | Medicin | CurePls | CurePls | Medecin
GBGook(A)|  47  |  10/10  |   0/0    | MgmaBmb | AntxlCp | Ointmnt | Bronze
GBGook(H)| 270  |  32/10  |  25/10   | Feather | DncShoe | HelSoul | MgmaBrst
Googhoul | 180  |  28/10  |   8/0    | Eyeball | ElecBlt | Capsule |  HiRes
Gravitor | 3000 |  140/32 |  70/28   | BlkHole | BlkBroh | DaeChrm |   NA
GrnDrgn  | 3700 |  81/20  |  52/12   |  Genie  |   NA    | GrnPlte |   NA
Gremlin  |  280 |  34/10  |  20/10   | Humour  | Leather | DncShoe | SScope
Grobyc   | 2800 |  75/23  |  54/8    | Defendr | FreeFal |   NA    |   NA
Guillot  | 1001 |  65/19  |  73/0    | Mythril |  Screw  |   NA    |   NA
Gurgoyle | 520  |  60/14  |  50/12   | ErthChm |   NA    | DnaDort | Nostrum
Gyroblde | 460  |  75/20  |  63/8    | MeteShr |   NA    | DnaDort | GldErng

Harle    | 400  |  32/10  |  10/5    | PhtnBem | MoonGls | PhtnBem | MoonGls
HellCook | 2800 |  92/30  |  27/5    | GldPndt | Mythril |   NA    |   NA
HiWayMan | 2000 |  78/15  |  44/10   | Nimble  | Mythril |   NA    |   NA
HiHoTank | 1000 |  28/12  |  14/5    |  K.Pad  |  Iron   |  Screw  |  K.Pad
HtDgty(A)| 165  |  22/10  |   6/0    |  Fang   |  Iron   | DncShoe |   NA
HtDgty(H)| 417  |  54/10  |  40/7    |  Fang   | RWlf(T) | RWlf(T) | Mythril
Hydra    | 700  |  43/12  |  20/9    | UpHeavl | Bronze  |   NA    |   NA

JelyBlub | 475  |  52/10  |  25/9    | Mythril | CureAll | CureAll | Iceberg

Karsh(1) | 115  |  14/5   |   0/3    | BoneAxe | PwrGlve | Copper  | PwrGlve
Karsh(2) | 370  |  30/7   |  13/9    | EgleEye | SlvrEng | AroBlst | IronAxe
Ketchop  | 260  |  20/11  |   0/0    | SlvrErn |   Na    | Tablet  | PwrGlve
KngMoam  | 245  |  14/10  |   0/2    | GrvyBlo | PwrGlve | Copper  | FthrDrss
KdomoPup |  28  |   4/4   |   0/0    |  Bone   | Feather | Tablet  | Medecine

Lagoonte | 510  |  45/10  |  62/21   |  Fang   | RstRing | Capsule | CureAll
LatrnJaw | 290  |  42/10  |  25/11   | Capsule | Inferno | MgmaBrt | CldCape
LvBoy(A) | 230  |  28/10  |  11/0    | MgmaBrt | GldPndt | Tablet  | SScope
LvBoy(H1)| 614  |  60/10  |  48/7    | Inferno | GldErng | FlmChrm | RdBrooch
LvBoy(H2)| 780  |  63/13  |  48/10   | DnaDort | RdBroch | RdBroch | StneHelm
LilBoxer |  70  |  11/10  |   5/0    | IceLnce | Meteor  |  Heal   | ElecBlt
LckNst(A)|  43  |  10/10  |   0/0    | Eyeball | Antidte | Antidte |  Seed
LckNst(H)| 210  |  31/10  |  30/6    | Capsule | HealAll | Capsule | Crnivore
Luxator  | 3000 | 140/30  |  70/28   | UltNova | WhtBroh | AngChrm |   NA
Lynx(1)  | 820  |  26/10  |   1/7    | PDrgn C | Gravitn | MgRing  | PwrGlve
Lynx(2)  | 1000 |  60/17  |  31/29   | PDrgn B | DjinRng | PDrgn B | DjinRng

MmDngo(A)|  70  |  12/10  |   0/0    | Leather | MgmaBmb |  Cure   |   NA
MmDngo(H)| 140  |  28/10  |  32/8    | Strngtn | MgmaBrt | PoltcCp | Capsule
MomKdomo | 160  |  13/7   |   1/0    |  Fang   | Tablet  |   NA    |   NA
ManQueen | 200  |  42/15  |  32/20   | Mythril | Inferno | Mythril | SScope
ManAtArm | 160  |  20/10  |   6/0    |  Heal   | BrnzMal | HelSoul |  Iron
ManOWar  | 100  |  16/10  |   5/0    | Capsule |  Heal   | GrvyBlo |  Iron
Mantry(A)| 480  |  54/10  |  30/10   | Leather | FPrn(T) | Mythril | FPrn(T)
Mantry(H)| 500  |  60/10  |  46/10   | Leather | CurePls | Medicin | Antviral
Marcy    | 525  |  30/5   |   0/0    | IceBlst |  Iron   | SlvrLup | Dancing
MegaStar | 2800 |  65/12  |  39/10   | MagNgte |   NA    | AngChrm | WhtBroch
Miguel   | 1950 |  69/20  |  55/14   | DrmScrf |   NA    |   NA    |   NA
NeoNBulb | 160  |  28/10  |   4/1    | AroSacr | EgleEye |  Seed   |  Heal

Orlha    | 1800 |  78/20  |  49/8    | Mythril | WrstPad | KFuShoe |   NA
OpahFish |  40  |   8/4   |   0/0    |  Scale  |  Bone   | Ointmnt | Tablet
Ozzie    | 2000 |  88/10  |  69/10   | OzePnts |   NA    | Antdote | Tornado

Paperboy | 165  |  26/10  |   5/0    | Capsule | WeakMnd | WhtOut  | RecvrAll
Pentapus | 600  |  36/10  |  15/5    | AquaBal | IceBlst |   NA    |   NA
Peppor(1)| 60   |  10/5   |   0/0    | IvyHelm | Copper  | Tablet  | KneePad
Peppor(2)| 90   |  10/5   |   0/0    | IvyHelm | Copper  | Tablet  | KneePad
Peppor(3)| 90   |  10/5   |   0/5    | IvyHelm | Copper  | Tablet  | KneePad
Peppor(4)| 180  |  13/10  |   0/5    |  Brace  | MgRing  | PlstCp  | PwrGlve
Peppor(5)| 483  |  33/10  |  16/9    | IronMal | DrgnGlt | PDrgn B | Nostrum
Peppor(6)| 1000 |  75/10  |  43/12   | DnaDort | StneMal |  FMNP*  |   NA
PlisPlce | 3200 | 115/35  |  100/52  | PhysNgt | Capsule | RainShl |   NA
Polly    | 540  |  34/8   |  15/5    | MgaBlst |   NA    | SScope  | Inferno
PorrePVT | 350  |  52/10  |  28/5    | AquaBal | IronHlm |   NA    |   NA
PorreSGT | 400  |  55/10  |  31/5    | IceBlst | StmnRng |   NA    |   NA
PortlGst | 330  |  22/10  |   5/0    | Capsule | Eyeball | Magnify |  Heal
Popporri | 68   |  19/10  |   0/0    | AroSacr |  Brace  |  Brace  | Tablet
Potty    | 350  |  14/10  |   5/0    |  Brace  | Bronze  | Capsule | UpHeaval
Prehytrc | 550  |  58/10  |  54/7    | DnaDort | Golem(T)| ErthChm | YelBroch
PreyMant | 610  |  50/10  |  50/7    | Feather | Sonja(T)| FrtChrm | GrnBroch
Pterodct | 750  |  58/11  |  50/10   | Inferno | GldErng | CldCape | StmnBelt
Puffy    | 300  |  50/10  |  23/7    |  Scale  | Mythril | Mythril | Deluge
Pyrotor  | 2400 | 130/22  |  55/20   | RdField |   NA    | RdBroch | FlmChrm

*Forget Me Not Pot

Quafid(A)| 200  |  12/10  |   0/1    |  Seed   | BshBshr | Antdote | BatEye

Radius   | 750  |  44/15  |  38/15   | PDrgn C | Grvitne |  Heal   | Magnify
Redmoam  | 145  |  11/10  |   0/5    | Feather | FrePilr | MgmaBmb |   NA
Roachstr | 1245 |  66/20  |  54/12   |  E.Pad  |   NA    |   NA    |   NA
RoboDcky | 450  |  45/10  |  38/7    |  Screw  | Mythril | Mythril | GldErng
Roborg(1)| 300  |  35/12  |   8/0    | Copper  | ElecBlt | Screw   | Capsule
Roborg(2)| 1000 |  49/19  |  14/8    | Copper  | ElecJlt | Screw   |  Heal
RockRoach| 515  |  75/11  |  77/10   | DnaDort |  Fang   | Sonja(T)| Tordo(T)
RoylJely | 1657 |  64/12  |  30/10   | RstBelt |   NA    | EngLite | MgRing

Sage     | 1500 |  56/25  |  41/20   | MythHel |   NA    |   NA    |   NA
SndSqrt  |  26  |   3/4   |   0/0    |  Fang   |  Scale  | Tablet  |   NA
SchlMate | 400  |  49/10  |  25/10   |  Scale  | Mythril | CureAll | Nostrum
Scorpoid | 250  |  32/10  |   5/0    | Feather | KneePad | Tablet  | Capsule
ShdwCat  | 350  |  45/10  |  25/10   |   Fur   | MShip(T)| DaeChrm | FreeFall
SdeStp(A)| 620  |  52/10  |  35/10   | CureAll |   NA    | Deluge  | Nostrum
SkyDrgn  | 3800 |  97/20  |  61/25   | Saints  |   NA    | WhtPlte |   NA
Slash    | 1900 |  70/10  |  58/5    | Slasher | 3rdEye  | Iceberg |   NA
Snibgblin| 110  |  24/10  |   1/0    | AroSacr | BshBshr | AroBlst | Antidote
Snobgblin| 120  |  24/10  |   1/1    |  Fang   | BshBshr | Antidte | Capsule
Solt(1)  |  52  |   9/7   |   0/0    | IvyVest | Copper  | Tablet  | SlvrLop
Solt(2)  |  80  |   9/7   |   0/0    | IvyVest | ElecJlt | IvyHelm | TrnBlk
Solt(3)  |  80  |   9/7   |   0/0    | IvyVest | ElecJlt | IvyHelm | TrnBlk
Solt(4)  | 150  |  12/10  |   0/5    | Copper  | Copper  | BrnzVst | DncShoes
Solt(5)  | 500  |  32/10  |  17/10   | IrnVest | DjinRng | Nostrum | KungFu
Solt(6)  | 900  |  70/10  |  39/15   | DnaDort | StneVst | RstVst  | PenDrgn
SprFshr  | 487  |  44/10  |  30/16   | Nimble  | CureAll | AnvrlCp | IceBlst
Sunofagun| 365  |  47/12  |  68/50   |  Iron   |   NA    |  Screw  |   NA
SwampBug |  80  |  20/10  |   0/1    |  Fang   | Feather | Medicin | Numble

Taurmintr| 658  |  60/10  |  45/10   | Mythril | MythHelm| Mythril | GldErng
Taurusoid| 1600 |  43/6   |  40/0    |  Fang   | IrnVest | Trndo(T)| Sonja(T)
Terrator | 2200 | 100/20  |  65/16   | YelwFld |   NA    | YelBroh | ErthChrm
TerraTer | 700  |  69/10  |  53/10   | Nostrum | Defendr | WstPad  | Nostrum
TimeDrgn | 15K  | 120/30  |  93/45   | ErnHope |   NA    | HlyLight|   NA
TotalChs | 230  |  30/10  |  32/10   | Gravitn | Mythril | Mythril | TrshTiar
Tragdene | 380  |  32/10  |  18/10   | AquaBal | Deluge  |   Heal  | Crnivore
Tutshamn | 300  |  43/9   |  22/22   | Weaken  | ElbowPad| Capsule | DjinRing
Tyrano   | 1600 |  80/15  |  55/20   | RstRing |   NA    | PwrSeal | GldErng
TzetzeFly| 160  |  25/14  |   0/0    | Humour  | GrvyBlo |  Heal   | BlkOut

Viper    | 820  |  46/16  |  30/15   | DrgnGnt | MythMal | StmnRng |   NA
Vita Dos | 2500 | 100/32  |  100/70  | EngLite | DvaDrss | WhtBroh | HolyHeal
VitaTres | 700  | 100/30  |  105/60  | DvaDrss | GldTiar | WhtBroh | HolyHeal
VitaUnus | 2500 | 105/30  |  105/65  | Vigora  |   NA    | WhtBroh | DivaDres

WtrDrgn  | 2800 |  84/15  |  50/11   | BluWhle |   NA    | BluPlte |   NA
Whoot    | 600  |  68/10  |  60/18   | ErthChm | YelBroh | 3rdEye  | TrshTia
WightKnt | 750  |  80/18  |  45/10   |  Iron   | RainShl | Nostrum | HBound
Wlowsp(1)| 45   |  11/8   |   0/2    | Tablet  | Ointmnt | Capsule | FirePilr
Wlowsp(2)| 200  |  35/10  |  20/15   | FrePilr | Inferno | Capsule |  Heal
WingPede | 430  |  32/8   |  12/3    | AroSacr | Leather | AntxCp  |  Iron
Witchety | 468  |  34/10  |  34/10   | Humour  | Medecin | AquaBal | CurePlus
Wrath(A1)| 198  |  27/10  |   0/0    | Leather | HelSoul | PwrGlve |  Heal
Wrath(A2)| 200  |  25/10  |   0/0    | Leather | GrvyBlo | Copper  | GrvyBlo
Wrath(A3)| 210  |  27/10  |   0/0    | Leather | GrvyBlo |  Heal   | Nostrum
Wraith(H)| 400  |  47/10  |  30/6    | HelSoul | GhtShrt | Capsule | FreeFall

YelwBely | 621  |  68/10  |  42/10   | Numble  | Humour  | ErthChm | Capsule

Zoah(1)  | 200  |  14/6   |   0/0    | IvyMail | BrznGlv | KneePad |   NA
Zoah(2)  | 436  |  30/7   |  12/7    | GldErng |   NA    | StmnRng |   NA

----------------------- [ Monster Listing: Part II ] ------------------------

Mainly in this section are the elements and the location of each enemy in the
game, note that the location part isn't done yet since I haven't been taking my
Ginkoba...so keep note of that and please be patient! Thanks!

      Name     | Element |                     Location
-----------------------------------------------------------------------------
Acacia PVT     |  Yellow | Viper Manor(ANOTHER)
Acacia PVT(2)  |   Red   | Viper Manor(ANOTHER)
Acacia SGT     |  Yellow | Viper Manor(HOME)
Acacia SGT(2)  |  Yellow | Viper Manor(HOME)
Aero Guard     |  Blue   | Chronopolis
Air Frame      |  Black  | Fossil Valley
Alpha Bat      |  Black  | Fort Dragonia
Aquator        |  Blue   | Terra Tower
Anemotor       |  Green  | Terra Tower

Beachbum       |  Blue   | Cape Cowl
Beeba          | Yellow  | Hydra Marsh
Big Boxer      | Yellow  | Viper Manor
Black Dragon   |  Black  | Marbule(ANOTHER)
BlueMoaman     |  Blue   | ???
Bomber         |  Black  | Earth Dragon Isle
Bubba Dingo    |   Red   | Fossil Valley
Bulb           |  Green  | Hydra Marsh
Bunyip         |   Red   | Fort Dragonia
Bunyip         |  Black  | Fort Dragonia

Cassowary      |  Yellow | ???
Cat Burglar    |   Red   | Mount Pyre
Centaurpede    |  Yellow | Hydra Marsh(HOME)
Chamellion     |  Blue   | Hydra Marsh(HOME)
Combat         |  Black  | Fort Dragonia
Combot         |   Red   | Chronopolis
Cross Bones    |  Black  | S.S. Invincible
Criosphinx     |  Yellow | Earth Dragon Isle(HOME)
Cupoid         |  White  | Terra Tower
Cuscus         |  Green  | ???
Cybot          | Yellow  | Fort Dragonia

Daffy Dwarf    | Yellow  | Hydra Marsh(ANOTHER), Water Dragon Isle
Daggy Dwarf    | Yellow  | Hydra Marsh(ANOTHER), Water Dragon Isle
Dario          | Black   | Forbidden Isle(HOME)
Dark Serge     | Black   | Fort Dragonia(HOME)
Dead Beat      | Black   | S.S. Invincible
Dead Head      | Black   | S.S. Invincible
De-Hydrate     | Black   | Hydra Marsh(HOME)
Dodo           | White   | Fossil Valley
Dragoon        |  Red    | Fort Dragonia
Drongo         | Green   | Fossil Valley
Dwarf          | Yellow  | Hydra Marsh(ANOTHER)

Earth Dragon   | Yellow  | Earth Dragon Isle
Ectoplsm       |  Red    | ???

Fargo          |  Blue   | S.S. Invincible
Fate           | Black   | Chronopolis
Fire Dragon    |  Red    | Mt. Pyre
FireDragon     |  Red    | Mt. Pyre
Flea           |  Red    | Bend of Time
Fossicker      | Yellow  | Earth Dragon Isle

Garai          | White   | Isle of the Damned(HOME)
Geos           | Black   | ???
Gerridae       | Blue    | Shadow Forest to Viper Manor(ANOTHER)
Giant Goop     | Blue    | Fort Dragonia(ANOTHER)
Gizmotoid      | Red     | Chronopolis
Gloop          | Blue    | Fort Dragonia
Gobledygook    | Red     | Viper Manor Bluffs
Googhoul       | Yellow  | Fort Dragonia
Gravitor       | Black   | Terra Tower
Green Dragon   | Green   | Gaea's Noval(HOME)
Gremlin        | Green   | Hydra Marsh
Grobyc         | Black   | Viper Manor(ANOTHER)
Guillot        | Yellow  | Viper Manor(ANOTHER)
Gurgoyle       | Yellow  | ???
Gyroblade      | White   | Chronopolis

Harle          | Black   | Hermit's Hideaway(ANOTHER)
Hell's Cook    | Red     | Viper Manor Basement(HOME)
High Way Man   | Black   | Dead Sea(before Gheddon Tower)
Hi Ho Tank     | Yellow  | Dead Sea(before Gheddon Tower)
HotDiggity     | Red     | Mt.Pyre
Hydra          | Yellow  | Hydra Marsh(ANOTHER)

JellyBlubba    | Blue    | Fort Dragonia(evolves to Bunyip)

Karsh          | Green   | Cape Cowl, Viper Manor(ANOTHER)
Ketchop        | Yellow  | Viper Manor(ANOTHER)
KingMoaman     | Black   | Viper Manor Bluffs
KodomoPup      | Blue    | Lizard Rock

Lagoonate      | Blue    | Marbule(ANOTHER)
Latern Jaw     | Blue    | Viper Manor Undergrounds
Lava Boy       | Red     | Mt.Pyre
Li'l Boxer     | Yellow  | Viper Manor
LockNest       | Green   | ???
Luxator        | White   | Terra Tower
Lynx           | Black   | Fort Dragonia, Viper Manor(both ANOTHER)

Mama Dingo     | Red     | Fossil Valley(?)
Mama Kodomo    | Blue    | Lizard Rock
Manne Queen    | Yellow  | Tower of Geddo
Man At Arms    | Black   | S.S. Invincible
Man-O-War      | Black   | S.S. Invincible
Mantarrey      | Yellow  | ???
Marcy          | Blue    | Viper Manor Library(ANOTHER)
MegaStarky     | White   | Sky Dragon Isle(HOME)
Miguel         | White   | Dead Sea

Neo-N-Bulb     | Green   | Shadow Forest

Orlha          | Blue    | Guldove(ANOTHER)
Opah Fish      | Red     | El Nido Traingle
Ozzie          | Green   | Bend of Time

Paperboy       | Yellow  | Fort Dragonia
Pentapus       | Green   | Hydra Marsh(HOME)
Peppor         | Yellow  | Viper Manor, Cape Cowl, Isle of the Damned, Shadow
                           Forest, Mt.Pyre
Polispolice    | White   | Chronopolis
Polly          | Red     | S.S. Invincible
Porre PVT      | White   | Viper Manor(HOME)
Porre SGT      | White   | Viper Manor(HOME)
PortalGeist    | Yellow  | Viper Manor(ANOTHER)
Popporri       | Green   | Hydra Marsh(ANOTHER)
Potty          | Yellow  | Chronopolis
Prehystric     | Yellow  | Gaea's Novel(ANOTHER)
Prey Mantis    | Green   | Gaea's Novel(ANOTHER)
Pterodact      | Red     | Gaea's Novel(ANOTHER)
Puffy          | Yellow  | El Nida Triangle
Pyrotor        | Red     | Terra Tower

Quaffid        | Green   | Shadow Forest(ANOTHER

Radius         | Green   | Arni(HOME)
Redmoaman      | Red     | Fossil Valley(HOME)
Roachstr       | Blue    | Viper Manor Sewers(HOME)
RoboDucky      | White   | Chronopolis
Roborg         | Yellow  | Fort Dragonia
RockRoach      | Yellow  | Earth Dragon Isle(ANOTHER)
RoyalJelly     | Blue    | El Nido Triangle(ANOTHER)

Sage           | White   | S.S.Zelbess
SandSquirt     | Blue    | Lizard Rock
SchoolMates    | Blue    | El Nido Triangle
Scorpoid       | Blue    | ???
Shadow Cat     | Black   | Terra Tower
SideSteppa     | Blue    | Blue Dragon Isle(HOME)
SkyDragon      | White   | Sky Dragon Isle(ANOTHER)
Slash          | Blue    | Bend of Time
Snibgoblin     | Green   | Lizard Rock
Snobgoblin     | Green   | Hydra Marsh(HOME)
Solt           | Yellow  | Viper Manor, Cape Cowl, Isle of the Damned, Shadow
                         | Forest, Mt.Pyre
SpearFisher    | Blue    | Viper Manor Undergrounds
Sunofagun      | White   | Fort Dragonia
SwampBug       | Blue    | Hydra Marsh

Taurminator    | Red     | Mt.Pyre(HOME)
Taurusoid      | Green   | Fort Dragonia
Terrator       | Yellow  | Terra Tower
TerraTerror    | White   | Terra Tower
TimeDragon     | All     | Terra Tower
TotalChaos     | Black   | Gaea's Novel
Tragedienne    | Red     | Tower of Gheddo
Tutshaman      | Red     | Tower of Geddo
Tyrano         | Red     | Gaea's Novel
Tzetze Fly     | Black   | Hydra Marsh

Viper          | Yellow  | Viper Manor
Vita Dos       | Green   | Sea of Eden
Vita Tres      | Blue    | Sea of Eden
Vita Unus      | Red     | Sea of Eden

White Dragon   | White   | Sky Dragon Isle(ANOTHER)
Whoot          | Yellow  | ???
WightKnight    | Black   | ???
Willo' Wisp    | Red     | Viper Manor
WingaPede      | Green   | Hydra Marsh(ANOTHER)
Witchetty      | Blue    | Hydra Marsh(HOME)
Wraith         | Black   | Fossil Valley, Chronopolis, Viper Manor
               |         | Underground, S.S. Invincible

Yellow Belly   | Yellow  | Earth Dragon Isle(ANOTHER)

Zoah           | Green   | Viper Manor, Mt.Pyre

=============================================================================
------------------------------- [ Elements ] --------------------------------
=============================================================================

Elements in this game are pretty much the "Esper System" of FF6 or the "Materia
System" of FF7. Elements in the game have different properties that tie in with
a certain color class(white, black, blue, yellow, red, green) and each of these
elements have a weakness towards one other element and vice versa. Black is
weak to white(and vice versa), blue is weak to red(and vice versa) and green is
weak to yellow(and vice versa). As you grow in levels(mainly your stats since
there are no level ups in this game) you will be able to use stronger elements,
you can equip some elements for that character but note that sometimes you can
consume an element, making it a permanent element for that character. Just note
that not all elements can be equipped for a certain character, a yellow
character can definitely equip and use all yellow elements when his or her
levels arise. While you still can have a yellow character equip all other
elements, just note that the yellow element character probably won't be able to
equip say a Sealall element or a Volcano element.

When list ELEMENT ONLY, this means that the character must be of that element
to use that element, in short it's pretty much an element exclusive element(yes
I did mean to say that). When I list CONSUME, that means that this can become a
permanent element for that character. I'll list the elements in this fashion
below:

Element:     | Name of element
Usage:       | Either on all or one opponent/party member
Level:       | What level this element is at
Range:       | This one is a bit hard to explain, say you have a range of 1
             | and the element is a lvl 2 element, meaning that you can place
             | this element on a lvl 1 or lvl 3 slot for your character. If
             | the range was 3 then you can place it on lvl 1, 3, 4, and 5
             | for that character.
Cost:        | How much it costs
Buy:         | Where can you buy it(if you can)
Description: | What this element does

Also for some elements, you want to trap them in order to obtain them, you can
purchase these traps and in battle when you have the element trap equipped you
can obtain the true element of that element. Say you purchased a Trap Freefall,
in battle you can obtain the Freefall element by using the Trap Freefall, but
always note that the Trap elements are only elements that are used to trap the
specified element, they are pretty much useless within itself for any other
purpose.

When you use elements, you take up stamina points. Just so long as you have at
least 1 stamina point, you can use elements. Note that when you only have one
stamina point and use a lvl8 element(ala Saints), your stamina points will go
into the negative zone, to -7. This means that your other characters will have
to connect with their weakest attack 7 times or 2 strong attacks and 1 weak
attack, so they will mainly have to attack with equal the stamina points as you
are down to boost you back up so that you can attack or do an action again.

For your convience, I will list all the elements below in complete alphanumeric
order. Ain't that sweet? (^_^).

---------------------------- [ Black Elements ] -----------------------------

Black element, weak against white, strong against white.

ELEMENT ONLY: Revenge, Sealall, AntiWhite, Blackhole
CONSUME: Freefall, Blackhole, Blackout, Nostrum, Mothership

-----------------------------------------------------------------------------
Element:     | Anti White
Usage:       | one opponent
Level:       | 3
Range:       | 5
Cost:        | NA
Buy:         | NA
Description: | Blocks white element usage. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Blackhole
Usage:       | All opponents
Level:       | 6
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Attempt to bring your opponent into the vortex of nothingness.
-----------------------------------------------------------------------------
Element:     | Blackhole(traps)
Usage:       | All opponents
Level:       | 6
Range:       | 0
Cost:        | 400
Buy:         | Marbule
Description: | Used to trap Blackhole element.
-----------------------------------------------------------------------------
Element:     | Blackout
Usage:       | One party member
Level:       | 2
Range:       | 0
Cost:        | 15
Buy:         | Termina
Description: | Cures black element ailments.
-----------------------------------------------------------------------------
Element:     | Diminish
Usage:       | All opponents/party members
Level:       | 6
Range:       | 2
Cost:        | 1670
Buy:         | Guldove, Marbule
Description: | Cuts element damage down in half. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Freefall
Usage:       | One opponent
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Send the opponent upwards and drop 'em down.
-----------------------------------------------------------------------------
Element:     | Freefall(trap)
Usage:       | All opponents
Level:       | 5
Range:       | 0
Cost:        | 300
Buy:         | Marbule
Description: | Use to trap Freefall.
-----------------------------------------------------------------------------
Element:     | Genius
Usage:       | One party member
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Guldove, Marbule
Description: | Raises magic power stat. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Gravitonne
Usage:       | All opponents
Level:       | 3
Range:       | 5
Cost:        | NA
Buy:         | NA
Description: | Attack opponents with gravity energy.
-----------------------------------------------------------------------------
Element:     | Gravity Blow
Usage:       | one opponent
Level:       | 1
Range:       | 7
Cost:        | 60G
Buy:         | Guldove
Description: | Pretty much like an X-Zone spell, except to one character.
-----------------------------------------------------------------------------
Element:     | Grim Reaper
Usage:       | All opponents
Level:       | 8
Range:       | 0
Cost:        | NA
Buy:         | NA
Description: | Black element damage against all opponents.
-----------------------------------------------------------------------------
Element:     | Hellbound
Usage:       | One opponent
Level:       | 4
Range:       | 0
Cost:        | NA
Buy:         | NA
Description: | Black magic attack through the bottom of the Earth.
-----------------------------------------------------------------------------
Element:     | Hellsoul
Usage:       | one opponent
Level:       | 2
Range:       | 0
Cost:        | 100G
Buy:         | Guldove
Description: | Ala the Death spell IYAM.
-----------------------------------------------------------------------------
Element:     | Imbecile
Usage:       | One opponent
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Guldove, Marbule
Description: | Decrease your opponent's magic stats. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Mothership
Usage:       | All opponents
Level:       | 7
Range:       | 1
Cost:        | NA
Buy:         | NA
Description: | Summon damage against all opponents.
-----------------------------------------------------------------------------
Element:     | Mothership(trap)
Usage:       | All opponents
Level:       | 7
Range:       | 0
Cost:        | NA
Buy:         | NA
Description: | Used to trap Mothership element, use this on Shadow Cats in
             | Fossil Valley.
-----------------------------------------------------------------------------
Element:     | Nostrum
Usage:       | One party member
Level:       | 6
Range:       | 0
Cost:        | 60G
Buy:         | Guldove
Description: | Cures loss HP(works best on black element characters).
-----------------------------------------------------------------------------
Element:     | Revenge
Usage:       | One opponent
Level:       | 6
Range:       | 3
Cost:        | 600G
Buy:         | Guldove
Description: | Any negative status effects can be directed to one target.
-----------------------------------------------------------------------------
Element:     | Sealall
Usage:       | All opponents/party members
Level:       | 6
Range:       | 2
Cost:        | 2880
Buy:         | Guldove
Description: | Stops targeted group's element usage. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Turn Black
Usage:       | One opponent/party member
Level:       | 1
Range:       | 7
Cost:        | 75G
Buy:         | Marbule
Description: | Temporarily make target a black element attribute.
-----------------------------------------------------------------------------

---------------------------- [ Blue Elements ] ------------------------------

Weak against Red, strong against red, uses water elemental magic.

ELEMENT ONLY: Iceburg, Antired, Cureall, Frogprince, Bluewhale
CONSUME: Medecine, Frogprince(trap), Deluge(trap), Iceburg(trap)

-----------------------------------------------------------------------------
Element:     | Antired
Usage:       | one opponent
Level:       | 3
Range:       | 5
Cost:        | NA
Buy:         | NA
Description: | Stops red element usage. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Aquaball
Usage:       | One opponent
Level:       | 100
Range:       | Termina
Cost:        | 3
Buy:         | 5
Description: | Stronger water attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Aquabeam
Usage:       | One opponent
Level:       | 1
Range:       | 7
Cost:        | 50
Buy:         | Arni, Guldove, Termina
Description: | Water attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Bluefield
Usage:       | All opponents/party members
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Turns entire targeted group's field blue. Limited time only.
-----------------------------------------------------------------------------
Element:     | Bluewhale
Usage:       | All opponents
Level:       | 8
Range:       | 0
Cost:        | NA
Buy:         | NA
Description: | Cataclysmic water damage to all opponents.
-----------------------------------------------------------------------------
Element:     | Cure
Usage:       | One opponent/party member
Level:       | 1
Range:       | 7
Cost:        | 100G
Buy:         | Arni
Description: | Strong cure magic to one opponent/party member.
-----------------------------------------------------------------------------
Element:     | Cureall
Usage:       | All party members
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Strongest cure magic to all party members.
-----------------------------------------------------------------------------
Element:     | Cureplus
Usage:       | One opponent/party member
Level:       | 3
Range:       | 5
Cost:        | 220
Buy:         | Termina
Description: | Stronger cure magic to one opponent/party member.
-----------------------------------------------------------------------------
Element:     | Deluge
Usage:       | All opponents
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Strongest water attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Deluge(trap)
Usage:       | All opponents
Level:       | 5
Range:       | 0
Cost:        | 300
Buy:         | Marbule
Description: | Trap Deluge element.
-----------------------------------------------------------------------------
Element:     | Frogprince
Usage:       | All opponents
Level:       | 7
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Super powerful water attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Frogprince(trap)
Usage:       | All opponents
Level:       | 7
Range:       | 0
Cost:        | 500
Buy:         | Marbule
Description: | Use on Blue Dragon.
-----------------------------------------------------------------------------
Element:     | Iceberg
Usage:       | All opponents.
Level:       | 6
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Strongest ice attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Iceberg(trap)
Usage:       | All opponents.
Level:       | 6
Range:       | 0
Cost:        | 400
Buy:         | Marbule
Description: | Trap Iceberg element.
-----------------------------------------------------------------------------
Element:     | Iceblast
Usage:       | One opponent
Level:       | 4
Range:       | 4
Cost:        | 240
Buy:         | Termina
Description: | Stronger ice attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Icelance
Usage:       | One opponent
Level:       | 2
Range:       | 6
Cost:        | 80
Buy:         | Termina
Description: | Ice damage against one opponent.
-----------------------------------------------------------------------------
Element:     | Medecine
Usage:       | One party member
Level:       | 2
Range:       | 0
Cost:        | NA
Buy:         | Find in Termina
Description: | Cure blue element ailments.
-----------------------------------------------------------------------------
Element:     | Nimble
Usage:       | One party member
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Marbule
Description: | Increase physical evade percentage. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Numble
Usage:       | One opponent
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Marbule
Description: | Decrease physical evade percentage. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Viorga
Usage:       | One party member.
Level:       | 6
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Never decrease in stamina. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Turnblue
Usage:       | One opponent/party member
Level:       | 1
Range:       | 7
Cost:        | 75
Buy:         | Marbule
Description: | Make target's attribute of blue element. Limited time only.
-----------------------------------------------------------------------------

--------------------------- [ Green Elements ] ------------------------------

Weak against yellow, strong against yellow, uses Earth elemental attacks.

ELEMENT ONLY: Tornado, Antidote, Healplus, Infoscope, Sonja, Genie,
              Antiyellow
CONSUME: Sonja(trap), Carnivore(trap), Tornado(trap)

-----------------------------------------------------------------------------
Element:     | Aeroblaster
Usage:       | One opponent
Level:       | 4
Range:       | 4
Cost:        | 240
Buy:         | Termina
Description: | Stronger wind attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Aerosaucer
Usage:       | One opponent.
Level:       | 2
Range:       | 6
Cost:        | 80
Buy:         | Guldove, Termina
Description: | Wind attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Antidote
Usage:       | One party member
Level:       | 2
Range:       | 0
Cost:        | 15
Buy:         | Arni, Guldove, Termina
Description: | Cures green element ailments.
-----------------------------------------------------------------------------
Element:     | Anti-yellow
Usage:       | One opponent
Level:       | 3
Range:       | 5
Cost:        | NA
Buy:         | NA
Description: | Stops yellow element usage. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Bateye
Usage:       | One opponent
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Marbule
Description: | Decrease opponent's hit percentage.
-----------------------------------------------------------------------------
Element:     | Bushbasher
Usage:       | One opponent.
Level:       | 3
Range:       | 5
Cost:        | 100
Buy:         | Termina
Description: | Thorn attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Bushwhacker
Usage:       | One opponent
Level:       | 1
Range:       | 7
Cost:        | 50
Buy:         | Guldove, Termina
Description: | Leaf attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Carnivore
Usage:       | All opponents
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Summon a Venus "foe" trap to all opponents.
-----------------------------------------------------------------------------
Element:     | Carnivore(trap)
Usage:       | All opponents
Level:       | 5
Range:       | 0
Cost:        | 400
Buy:         | Marbule
Description: | Used to trap Carnivore element.
-----------------------------------------------------------------------------
Element:     | Eagleeye
Usage:       | One party member.
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Marbule
Description: | Increase target's hit percentage.
-----------------------------------------------------------------------------
Element:     | Genie
Usage:       | All opponents
Level:       | 8
Range:       | 0
Cost:        | NA
Buy:         | NA
Description: | Most powerful wind attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Greenfield
Usage:       | All opponents/party members
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Turn targeted group's field effect to green.
-----------------------------------------------------------------------------
Element:     | Heal
Usage:       | One opponent/party member
Level:       | 2
Range:       | 0
Cost:        | 100
Buy:         | Termina
Description: | Recover a little loss HP.
-----------------------------------------------------------------------------
Element:     | Healall
Usage:       | All party members
Level:       | 4
Range:       | 4
Cost:        | 300
Buy:         | Termina
Description: | Recover a good amount of loss HP to all party members.
-----------------------------------------------------------------------------
Element:     | Healplus
Usage:       | One opponent/party member
Level:       | 6
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Heal an excellent amount of loss HP to one opponent/ally.
-----------------------------------------------------------------------------
Element:     | Infoscope
Usage:       | One opponent
Level:       | 6
Range:       | 2
Cost:        | 880
Buy:         | Guldove
Description: | Scan your opponent.
-----------------------------------------------------------------------------
Element:     | Sonja
Usage:       | All opponents
Level:       | 7
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Summons Sonja to attack with poison mushroom spores.
-----------------------------------------------------------------------------
Element:     | Sonja(trap)
Usage:       | All opponents
Level:       | 7
Range:       | 0
Cost:        | 500
Buy:         | Marbule
Description: | Use on the Preymantis on Gaea's Novel.
-----------------------------------------------------------------------------
Element:     | Tornado
Usage:       | All opponents
Level:       | 6
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Stronger wind attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Tornado(trap)
Usage:       | All opponents
Level:       | 6
Range:       | 0
Cost:        | 400
Buy:         | Marbule
Description: | Trap Tornado element.
-----------------------------------------------------------------------------
Element:     | Turngreen
Usage:       | One opponent/party member
Level:       | 1
Range:       | 7
Cost:        | 75
Buy:         | Marbule
Description: | Turn target's attribute element to green. Limited time only.
-----------------------------------------------------------------------------

---------------------------- [ Red elements ] -------------------------------

Strong against blue, weak against blue, uses the fire elemental magic.

ELEMENT ONLY: Volcano, Antiblue, Salamander, Redwolf
CONSUME: Tablet, Interno(trap), Volcano(trap), Redwolf(trap), Recharge,
         Ointment, Tablet

-----------------------------------------------------------------------------
Element:     | Antiblue
Usage:       | One party member
Level:       | 3
Range:       | 5
Cost:        | NA
Buy:         | NA
Description: | Stops blue element usage. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Fireball
Usage:       | One opponent
Level:       | 1
Range:       | 7
Cost:        | 50
Buy:         | Arni, Termina
Description: | Fire attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Firepillar
Usage:       | One opponent
Level:       | 3
Range:       | 5
Cost:        | 240
Buy:         | Termina
Description: | Stronger fire attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Inferno
Usage:       | All opponents
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Attack all opponents with a superheat energy.
-----------------------------------------------------------------------------
Element:     | Inferno(trap)
Usage:       | All opponents
Level:       | 5
Range:       | 0
Cost:        | 300
Buy:         | Marbule
Description: | Trap Inferno element.
-----------------------------------------------------------------------------
Element:     | Magmabomb
Usage:       | All opponents
Level:       | 2
Range:       | 6
Cost:        | 80
Buy:         | Termina
Description: | Fire attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Magmaburst
Usage:       | One opponent
Level:       | 4
Range:       | 4
Cost:        | 240
Buy:         | Termina
Description: | Much stronger fire attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Ninetynine
Usage:       | One party member
Level:       | 6
Range:       | 2
Cost:        | 2880
Buy:         | Guldove
Description: | Total hit % at 99%. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Ointment
Usage:       | One party member
Level:       | 2
Range:       | 0
Cost:        | 15
Buy:         | Guldove, Termina
Description: | Cures red element ailments.
-----------------------------------------------------------------------------
Element:     | Recharge
Usage:       | One party member
Level:       | 6
Range:       | 0
Cost:        | NA
Buy:         | NA
Description: | Refresh element usage.
-----------------------------------------------------------------------------
Element:     | Redfield
Usage:       | All opponents/party members
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Target group's attribute to red.
-----------------------------------------------------------------------------
Element:     | Redwolf
Usage:       | All opponents
Level:       | 7
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Super strong fire attack summon against all opponents.
-----------------------------------------------------------------------------
Element:     | Redwolf(trap)
Usage:       | All opponents
Level:       | 7
Range:       | 0
Cost:        | 500
Buy:         | Marbule
Description: | Use on Hotdiggity in Pyre Mountains to collect Redwolf.
-----------------------------------------------------------------------------
Element:     | Salamander
Usage:       | All opponents
Level:       | 8
Range:       | 0
Cost:        | NA
Buy:         | NA
Description: | Strongest fire attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Strengthen
Usage:       | One party member
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Marbule
Description: | Increase attack power. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Tablet
Usage:       | One party member
Level:       | 1
Range:       | 0
Cost:        | 10
Buy:         | Arni, Guldove, Termina
Description: | Cures a good amount of HP.
-----------------------------------------------------------------------------
Element:     | Turnred
Usage:       | One opponent/party member
Level:       | 1
Range:       | 7
Cost:        | 75
Buy:         | Marbule
Description: | Turn target's attribute to red. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Volcano
Usage:       | All opponents
Level:       | 6
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Super strong fire attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Volcano(trap)
Usage:       | All opponents
Level:       | 6
Range:       | 0
Cost:        | 400
Buy:         | Marbule
Description: | Trap the element Volcano.
-----------------------------------------------------------------------------
Element:     | Weaken
Usage:       | One opponent
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Marbule
Description: | Decrease attack power. For a limited time only.
-----------------------------------------------------------------------------

---------------------------- [ White Elements ] -----------------------------

Strong against black, weak against black. Uses holy type magic.

ELEMENT ONLY: Antiblack, Ultranova, Magnate, Unicorn, Saints, Fullrevival,
              Holyhealing
CONSUME: Whiteout, Holylight, Ultranova, Unicorn

-----------------------------------------------------------------------------
Element:     | Antiblack
Usage:       | one opponent
Level:       | 3
Range:       | 5
Cost:        | NA
Buy:         | NA
Description: | Stops black element usage. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Full Revival
Usage:       | All party members
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Revives all downed party members to full HP.
-----------------------------------------------------------------------------
Element:     | Holyhealing
Usage:       | All party members
Level:       | 6
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Cures all status ailments and restores HP fully.
-----------------------------------------------------------------------------
Element:     | Holylight
Usage:       | All opponents
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Attacks all opponents with Holy spirited light.
-----------------------------------------------------------------------------
Element:     | Holylight(trap)
Usage:       | All opponents
Level:       | 5
Range:       | 0
Cost:        | 300
Buy:         | Marbule
Description: | Used to trap Holylight element.
-----------------------------------------------------------------------------
Element:     | Magnate
Usage:       | One party member.
Level:       | 6
Range:       | 2
Cost:        | 2880
Buy:         | Guldove
Description: | Cast a MBarrier on party member. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Magnify
Usage:       | All opponents/party members
Level:       | 6
Range:       | 2
Cost:        | 1670
Buy:         | Guldove, Marbule
Description: | Increase element damage by 50%. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Meteorite
Usage:       | One opponent
Level:       | 2
Range:       | 6
Cost:        | 100
Buy:         | Guldove
Description: | Summon meteor to crash land on your opponent.
-----------------------------------------------------------------------------
Element:     | Meteorshower
Usage:       | All opponents
Level:       | 4
Range:       | 4
Cost:        | NA
Buy:         | NA
Description: | Attack all opponents with a METEO type spell.
-----------------------------------------------------------------------------
Element:     | Panacea
Usage:       | All party members
Level:       | 4
Range:       | 0
Cost:        | 500
Buy:         | Guldove
Description: | Cures all status ailments.
-----------------------------------------------------------------------------
Element:     | Photonbeam
Usage:       | One opponent
Level:       | 3
Range:       | 5
Cost:        | NA
Buy:         | NA
Description: | Stronger beam attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Photonray
Usage:       | One opponent
Level:       | 1
Range:       | 7
Cost:        | 60
Buy:         | Guldove
Description: | Energy attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Purify
Usage:       | One party member
Level:       | 4
Range:       | 4
Cost:        | 210
Buy:         | Guldove
Description: | Cures allstatus ailments.
-----------------------------------------------------------------------------
Element:     | Recoverall
Usage:       | All party members
Level:       | 3
Range:       | 5
Cost:        | 380
Buy:         | Guldove
Description: | Recover all down party members to 40-60% HP.
-----------------------------------------------------------------------------
Element:     | Revive
Usage:       | One party member.
Level:       | 1
Range:       | 7
Cost:        | NA
Buy:         | NA
Description: | Bring party member back to life to minimal HP.
-----------------------------------------------------------------------------
Element:     | Saints
Usage:       | All opponents/party members
Level:       | 8
Range:       | 0
Cost:        | NA
Buy:         | NA
Description: | Powerful holy attack on opponents, heals a ton of HP.
-----------------------------------------------------------------------------
Element:     | Strongminded
Usage:       | One party member
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Guldove
Description: | Increase magic defense. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Unicorn
Usage:       | All opponents
Level:       | 7
Range:       | 1
Cost:        | NA
Buy:         | NA
Description: | Raise your party's stats during entire battle.
-----------------------------------------------------------------------------
Element:     | Unicorn(trap)
Usage:       | All opponents
Level:       | 7
Range:       | 0
Cost:        | 500
Buy:         | Marbule
Description: | Use on Dodo in Fossil Valley in HOME dimension.
-----------------------------------------------------------------------------
Element:     | Ultranova
Usage:       | All opponents
Level:       | 6
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Powerful holy magic attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Ultranova
Usage:       | All opponents
Level:       | 6
Range:       | 0
Cost:        | 400
Buy:         | Marbule
Description: | Used to trap Ultranova element.
-----------------------------------------------------------------------------
Element:     | Weakminded
Usage:       | One opponent.
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Guldove
Description: | Decrease target's magic defense. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Whiteout
Usage:       | One party member
Level:       | 2
Range:       | 0
Cost:        | 40
Buy:         | Termina
Description: | Cures white element ailments.
-----------------------------------------------------------------------------

--------------------------- [ Yellow Elements ] -----------------------------

Weak against green, strong against green. Uses the lightning elemental magic.

ELEMENT ONLY: Antigreen, Physnegate, Golem, Thundasnake, Thundastorm
CONSUME: Thundastorm(trap), Golem(trap), Earthquake(trap), Brace(trap),
         Capsule(trap)

-----------------------------------------------------------------------------
Element:     | Antigreen
Usage:       | One opponent
Level:       | 3
Range:       | 5
Cost:        | NA
Buy:         | NA
Description: | Stops element usage. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Brace
Usage:       | One party member
Level:       | 2
Range:       | 0
Cost:        | 15
Buy:         | Guldove, Termina
Description: | Cures yellow element ailments.
-----------------------------------------------------------------------------
Element:     | Capsule
Usage:       | One party member
Level:       | 3
Range:       | 0
Cost:        | 25
Buy:         | Guldove, Marbule, Termina
Description: | Heals a good portion of loss HP.
-----------------------------------------------------------------------------
Element:     | Earthquake
Usage:       | All opponents.
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Stronger earth attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Earthquake(trap)
Usage:       | All opponents.
Level:       | 5
Range:       | 0
Cost:        | 300
Buy:         | Marbule
Description: | Trap Earthquake element.
-----------------------------------------------------------------------------
Element:     | Electrobolt
Usage:       | One opponent
Level:       | 4
Range:       | 4
Cost:        | 240
Buy:         | Guldove, Termina
Description: | Stronger electric attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Electrojolt
Usage:       | One opponent
Level:       | 2
Range:       | 6
Cost:        | 80
Buy:         | Guldove, Termina
Description: | Small lightning attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Golem
Usage:       | All opponents
Level:       | 7
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Strongest quake attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Golem(trap)
Usage:       | All opponents
Level:       | 7
Range:       | 0
Cost:        | 500
Buy:         | Marbule
Description: | Use on Centaurpedes in Hydra Marsh to collect Golem element.
-----------------------------------------------------------------------------
Element:     | HiRes
Usage:       | One party member
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Marbule
Description: | Increase stats. For a limited time only.
-----------------------------------------------------------------------------
Element:     | LoRes
Usage:       | One opponent
Level:       | 4
Range:       | 4
Cost:        | 430
Buy:         | Marbule
Description: | Decrease stats. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Physnegate
Usage:       | One party member.
Level:       | 6
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Cuts down physical attacks. For a limited time only.
-----------------------------------------------------------------------------
Element:     | Thundasnake
Usage:       | All opponents
Level:       | 8
Range:       | 0
Cost:        | NA
Buy:         | NA
Description: | Strongest electric attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Thundastorm
Usage:       | All opponents
Level:       | 6
Range:       | 2
Cost:        | NA
Buy:         | NA
Description: | Stronger lighting attack against all opponents.
-----------------------------------------------------------------------------
Element:     | Thundastorm(trap)
Usage:       | All opponents
Level:       | 6
Range:       | 0
Cost:        | 400
Buy:         | Marbule
Description: | Trap Thundastorm element.
-----------------------------------------------------------------------------
Element:     | Turnyellow
Usage:       | One opponent/party member
Level:       | 1
Range:       | 7
Cost:        | 75
Buy:         | Marbule
Description: | Turn target's attribute element to yellow.
-----------------------------------------------------------------------------
Element:     | Upheaval
Usage:       | One opponent.
Level:       | 3
Range:       | 5
Cost:        | 100
Buy:         | Guldove, Termina
Description: | Strong earth attack against one opponent.
-----------------------------------------------------------------------------
Element:     | Uplift
Usage:       | One opponent
Level:       | 1
Range:       | 7
Cost:        | 50
Buy:         | Guldove, Termina
Description: | Attack with a brick.
-----------------------------------------------------------------------------
Element:     | Yellowfield
Usage:       | All opponents/party members
Level:       | 5
Range:       | 3
Cost:        | NA
Buy:         | NA
Description: | Change targeted groups' attribute to yellow.
-----------------------------------------------------------------------------

=============================================================================
------------------ [ Weapons/Armor/Accessories Listing ] --------------------
=============================================================================

In Chrono Cross, you don't buy weapons. It's a bit similar to FF8 where you
upgrade your current weapon to a stronger and more powerful one. Luckily Square
didn't make it too confusing, but like many people, I still prefer the old buy
and sell weapons/armor stuff. In this game you will have to forge items to
create powerful weapons, sometimes you will have to do some random forging to
see what you may find since getting the best weapon is never the easiest way to
obtain it. Only three towns exist in Chrono Cross mainly, Arni, Guldove, and
Termina. Each one of these villages have a blacksmith(especially Termina) and
they will forge you a weapon/armor using the required materials needed to
produce that special weapon/armor. But they have to make a living so you will
be charged a certain price for each forge that they do, and the better the
weapon the more expensive that it will cost to forge that weapon that you are
looking for.

The key item SMITH SPIRIT can be obtained once you acquire the blacksmith
Zappa. With this, you can forge weapons/armor anytime you are outside and on a
save point.

Here are the "schematics" for the listings.

Weapon:     | Name of weapon
Attack:     | Attack power
Percentage: | Hit percentage
Materials:  | Materials needed to create weapon
Cost:       | How much it will cost

Armor:      | Name of armor
Defense:    | Defense power
MDefense:   | Magic defense power
Evade %:    | Evade %
Materials:  | Materials needed to create armor
Cost/Note:  | How much it will cost/side comments on the armor

Accessory:  | Name of accessory
Stats:      | Stats for the accessory(if any)
Materials:  | Materials needed to create accessory
Effect:     | What effect the accessory has

I don't think that's too confusing is it? (^_^).

=============================== [ Weapons ] =================================

--------------------------------- [ Axe ] -----------------------------------

Axes can be used only by Funguy, Leah, Zappa, and Karsh.

-----------------------------------------------------------------------------
Weapon:     | Bone Axe
Attack:     | 51
Percentage: | 82
Materials:  | Fang, Bone, Copper
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Iron Axe
Attack:     | 56
Percentage: | 83
Materials:  | Copper, Fang, Humour, Iron
Cost:       | 560G
-----------------------------------------------------------------------------
Weapon:     | Ranbow Axe
Attack:     | 68
Percentage: | 85
Materials:  | Rainbow Shell, Shiny Soot, Shiny Leaf, Shiny Salt, Shiny Sand,
            | Shiny Ember, Shiny Dew, Fang, Humour, Copper
Cost:       | 24000G
-----------------------------------------------------------------------------
Weapon:     | Silver Axe
Attack:     | 59
Percentage: | 84
Materials:  | Copper, Fang, Screw, Humour, Mythril
Cost:       | 2000G
-----------------------------------------------------------------------------
Weapon:     | Stone Axe
Attack:     | 63
Percentage: | 85
Materials:  | Denadorite, Copper, Fang(2), Screw, Humour
Cost:       | 7980G
-----------------------------------------------------------------------------

------------------------------ [ Boomerang ] --------------------------------

Boomerangs can only be used by Van and Mel.

-----------------------------------------------------------------------------
Weapon:     | Prismrang
Attack:     | 62
Percentage: | 86
Materials:  | Rainbow Shell, Shiny Soot, Shiny Sand, Shiny Dew, Shiny Salt,
            | Shiny Ember, Scale, Fur, Feather
Cost:       | 24000G
-----------------------------------------------------------------------------
Weapon:     | Rockerang
Attack:     | 57
Percentage: | 85
Materials:  | Feather(2), Scale, Fur, Denadorite
Cost:       | 7980G
-----------------------------------------------------------------------------
Weapon:     | Silverang
Attack:     | 53
Percentage: | 84
Materials:  | Mythril, Scale, Fur, Feather
Cost:       | 1600G
-----------------------------------------------------------------------------
Weapon:     | Steelrang
Attack:     | 50
Percentage: | 84
Materials:  | Iron, Steel, Feather
Cost:       | 420G
-----------------------------------------------------------------------------

-------------------------------- [ Carrot ] ---------------------------------

Carrots can only be used by Janice.

-----------------------------------------------------------------------------
Weapon:     | Carrot
Attack:     | 61
Percentage: | 93
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Beta Carotene
Attack:     | 67
Percentage: | 93
Materials:  | Rainbow Shell, Shiny Leaf, Shiny Sand, Shiny Soot, Shiny Leaf,
            | Shiny Salt, Shiny Ember, Seed(4)
Cost:       | NA
-----------------------------------------------------------------------------

-------------------------------- [ Daggar ] ---------------------------------

The Daggar can only be used by Kidd.

-----------------------------------------------------------------------------
Weapon:     | Bronze Daggar
Attack:     | 52
Percentage: | 90
Materials:  | Fang, Humour, Copper
Cost:       | 150G
-----------------------------------------------------------------------------
Weapon:     | Denadorite Daggar
Attack:     | 62
Percentage: | 92
Materials:  | Denadorite, Humour(2), Fang(2), Feather
Cost:       | 7980G
-----------------------------------------------------------------------------
Weapon:     | Iron Daggar
Attack:     | 55
Percentage: | 91
Materials:  | Fang, Humour, Iron
Cost:       | 420G
-----------------------------------------------------------------------------
Weapon:     | Ivory Daggar
Attack:     | 50
Percentage: | 89
Materials:  | Bone, Fang
Cost:       | 40G
-----------------------------------------------------------------------------
Weapon:     | Mythril Daggar
Attack:     | 58
Percentage: | 91
Materials:  | Fang, Humour, Mythril
Cost:       | 1200G
-----------------------------------------------------------------------------
Weapon:     | Prism Daggar
Attack:     | 69
Percentage: | 93
Materials:  | Rainbow Shell, Feather, Shiny Ember, Scale, Shiny Soot, Shiny
            | Salt, Shiny Dew, Shiny Leaf, Shiny Sand
Cost:       | 21600G
-----------------------------------------------------------------------------

-------------------------------- [ Glove ] ----------------------------------

Gloves are only equipped on bare characters: Zoah, Karsh, Mojo, Greco, Skelly,
Pip, Orlha, Neofio, Draggy, Miki, Poshul

-----------------------------------------------------------------------------
Weapon:     | Bone Glove
Attack:     | 47
Percentage: | 85
Materials:  | Bone, Leather
Cost:       | 40G
-----------------------------------------------------------------------------
Weapon:     | Bronze Glove
Attack:     | 49
Percentage: | 86
Materials:  | Leather, Humour, Copper
Cost:       | 150G
-----------------------------------------------------------------------------
Weapon:     | Granite Glove
Attack:     | 59
Percentage: | 88
Materials:  | Denadorite, Fang(2), Leather(2), Humour
Cost:       | 7980G
-----------------------------------------------------------------------------
Weapon:     | Mythril Glove
Attack:     | 55
Percentage: | 87
Materials:  | Mythril, Humour, Leather, Fang
Cost:       | 1600G
-----------------------------------------------------------------------------
Weapon:     | Spectral Glove
Attack:     | 64
Percentage: | 89
Materials:  | Rainbow Shell, Humour, Fang, Leather, Shiny Soot, Shiny Leaf,
            | Shiny Sand, Shiny Ember, Shiny Dew, Shiny Salt
Cost:       | 24000G
-----------------------------------------------------------------------------

--------------------------------- [ Gun ] -----------------------------------

Guns can be equipped by Starky and Norris.

-----------------------------------------------------------------------------
Weapon:     | Argent Gun
Attack:     | 61
Percentage: | 87
Materials:  | Copper, Mythril, Humour, Eyeball, Screw
Cost:       | 2000G
-----------------------------------------------------------------------------
Weapon:     | Denadorite Gun
Attack:     | 65
Percentage: | 88
Materials:  | Screw(2), Scale(2), Denadorite, Copper
Cost:       | 7980G
-----------------------------------------------------------------------------
Weapon:     | Ferrous Gun
Attack:     | 58
Percentage: | 87
Materials:  | Iron, Humour, Screwn, Copper
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Plasma Gun
Attack:     | 69
Percentage: | 89
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Shockwave Gun
Attack:     | 63
Percentage: | 89
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Spectral Gun
Attack:     | 70
Percentage: | 89
Materials:  | Rainbow Shell, Scale, Shiny Sand, Shiny Leaf, Shiny Soot, Shiny
            | Salt, Shiny Ember, Shiny Dew, Copper
Cost:       | 24000G
-----------------------------------------------------------------------------

-------------------------------- [ Hammer ] ---------------------------------

Hammers can only be used by Zappa and Funguy.

-----------------------------------------------------------------------------
Weapon:     | Great Hammer
Attack:     | 60
Percentage: | 87
Materials:  | Eyeball, Fang, Screw, Iron, Copper, Mythril
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Master Hammer
Attack:     | 66
Percentage: | 87
Materials:  | Bone, Copper, Iron, Denadorite, Fang, Eyeball, Mythril, Screw
Cost:       | 10000G
-----------------------------------------------------------------------------

--------------------------- [ Kitchen Utensils ] ----------------------------

-----------------------------------------------------------------------------
Weapon:     | Besom Cu29
Attack:     | 53
Percentage: | 86
Materials:  | Carapace, Copper, Humour
Cost:       | 150G
-----------------------------------------------------------------------------
Weapon:     | Crystalpan
Attack:     | 65
Percentage: | 89
Materials:  | Rainbow Shell, Shiny Dew, Shiny Leaf, Shiny Sand, Shiny Salt,
            | Shiny Soot, Shiny Ember, Humour, Fur, Carapace
Cost:       | 24000G
-----------------------------------------------------------------------------
Weapon:     | Frypan Ag47
Attack:     | 59
Percentage: | 87
Materials:  | Carapace, Fur, Humour, Mythril
Cost:       | 1600G
-----------------------------------------------------------------------------
Weapon:     | Ladle Fe26
Attack:     | 56
Percentage: | 87
Materials:  | Carapace, Humour, Iron
Cost:       | 420G
-----------------------------------------------------------------------------
Weapon:     | Saucepan Si02
Attack:     | 63
Percentage: | 88
Materials:  | Carapace(2), Denadorite, Fur, Humour(2)
Cost:       | 7980G
-----------------------------------------------------------------------------
Weapon:     | Spatula Ca20
Attack:     | 51
Percentage: | 85
Materials:  | Bone, Carapace
Cost:       | NA
-----------------------------------------------------------------------------

-------------------------------- [ Lure ] -----------------------------------

Lures are used only by Korcha, their mainly fishing hooks if you didn't know.

-----------------------------------------------------------------------------
Weapon:     | Bronze Lure
Attack:     | 52
Percentage: | 86
Materials:  | Bone, Seed, Scale, Copper
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Iron Lure
Attack:     | 55
Percentage: | 87
Materials:  | Iron, Seed, Scale, Bone
Cost:       | 560G
-----------------------------------------------------------------------------
Weapon:     | Mythril Lure
Attack:     | 58
Percentage: | 87
Materials:  | Scale, Bone, Seed, Mythril
Cost:       | 1600G
-----------------------------------------------------------------------------
Weapon:     | Prism Lure
Attack:     | 67
Percentage: | 89
Materials:  | Bone, Rainbow Shell, Shiny Leaf, Shiny Sand, Shiny Soot, Shiny
            | Salt, Shiny Ember, Shiny Dew, Scale
Cost:       | 24000G
-----------------------------------------------------------------------------
Weapon:     | Stone Lure
Attack:     | 62
Percentage: | 88
Materials:  | Denadorite, Scale(2), Seed(2), Bone
Cost:       | 7980G
-----------------------------------------------------------------------------

-------------------------------- [ Pick ] -----------------------------------

The picks can only be used by Irenes and Nikki.

-----------------------------------------------------------------------------
Weapon:     | Brass Pick
Attack:     | 50
Percentage: | 90
Materials:  | Copper, Fur, Feather
Cost:       | 150G
-----------------------------------------------------------------------------
Weapon:     | Iron Pick
Attack:     | 53
Percentage: | 91
Materials:  | Fur, Feather, Iron
Cost:       | 420G
-----------------------------------------------------------------------------
Weapon:     | Pebble Pick
Attack:     | 60
Percentage: | 92
Materials:  | Denaorite, Fur(2), Feather(2), Eyeball
Cost:       | 7980G
-----------------------------------------------------------------------------
Weapon:     | Porcelain Pick
Attack:     | 48
Percentage: | 89
Materials:  | bone, Fure
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Prism Pick
Attack:     | 65
Percentage: | 93
Materials:  | Rainbow Shell, Shiny Soot, Shiny Salt, Shiny Dew, Shiny Leaf,
            | Shiny Sand, Shiny Ember, Fure, Feather(2)
Cost:       | 24000G
-----------------------------------------------------------------------------

-------------------------------- [ Rod ] ------------------------------------

Picks can be used by Razzly, Guile, and Riddel.

-----------------------------------------------------------------------------
Weapon:     | Brass Rod
Attack:     | 42
Percentage: | 84
Materials:  | Copper, Humour, Eyeball
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Denadorite Rod
Attack:     | 52
Percentage: | 86
Materials:  | Humour, Screw(2), Feather, Eyeball, Denadorite
Cost:       | 7980G
-----------------------------------------------------------------------------
Weapon:     | Floral Rod
Attack:     | 56
Percentage: | 85
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Iron Rod
Attack:     | 45
Percentage: | 85
Materials:  | Iron, Humour, Eyeball
Cost:       | 420G
-----------------------------------------------------------------------------
Weapon:     | Mythril Rod
Attack:     | 48
Percentage: | 85
Materials:  | Mythril, Eyeball, Screw, Humour
Cost:       | 1600G
-----------------------------------------------------------------------------
Weapon:     | Porcelain Rod
Attack:     | 40
Percentage: | 85
Materials:  | Eyeball, Bone
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Rainbow Rod
Attack:     | 57
Percentage: | 87
Materials:  | Rainbow Shell, Shiny Leaf, Shiny Sand, Shiny Salt, Shiny Soot,
            | Siny Dew, Shiny Ember, Eyeball, Screw
Cost:       | 21600G
-----------------------------------------------------------------------------

----------------------------- [ Shot/Cards ] --------------------------------

Shots and Cards can only be used by Doc, Harle, Luccia, and Sneff.

-----------------------------------------------------------------------------
Weapon:     | Bronze Shot
Attack:     | 48
Percentage: | 84
Materials:  | Feather, Copper, Humour
Cost:       | 150G
-----------------------------------------------------------------------------
Weapon:     | Pack of Lies
Attack:     | 63
Percentage: | 87
Materials:  | Fur(6), Denadorite, Eyeball(6)
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Prism Pellets
Attack:     | 63
Percentage: | 87
Materials:  | Rainbow Shell, Humour, Feather, Scale, Shiny Ember, Shiny Soot,
            | Shiny Salt, Shiny Sand, Shiny Dew
Cost:       | 24000G
-----------------------------------------------------------------------------
Weapon:     | Private Deck
Attack:     | 58
Percentage: | 87
Materials:  | Fur(3), Eyeball(3), Mythril
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Silver Shot
Attack:     | 54
Percentage: | 85
Materials:  | Scale, Humour, Mythril, Feather
Cost:       | 1600G
-----------------------------------------------------------------------------
Weapon:     | Steel Shot
Attack:     | 51
Percentage: | 85
Materials:  | Feather, Iron, Humour
Cost:       | 420G
-----------------------------------------------------------------------------
Weapon:     | Stone Shot
Attack:     | 58
Percentage: | 86
Materials:  | Denadorite, Scale, Humour(2), Feather(2)
Cost:       | 7980G
-----------------------------------------------------------------------------

-------------------------------- [ Staff ] ----------------------------------

Staffs can only be used by Sprigg and Radius.

-----------------------------------------------------------------------------
Weapon:     | Silver Staff
Attack:     | 54
Percentage: | 91
Materials:  | Mythril, Humour, Eyeball
Cost:       | 1200G
-----------------------------------------------------------------------------
Weapon:     | Stone Staff
Attack:     | 58
Percentage: | 92
Materials:  | Eyeball, denadorite
Cost:       | 2660G
-----------------------------------------------------------------------------
Weapon:     | Spectral Staff
Attack:     | 63
Percentage: | 93
Materials:  | Eyeball, Shiny Sand, Shiny Soot, Shiny Salt, Shiny Dew, Shiny
            | Ember, Rainbow Shell, Shiny Leaf
Cost:       | 19200G
-----------------------------------------------------------------------------

------------------------------- [ Swallow ] ---------------------------------

Swallows can only be used by Serge and Lynx.

-----------------------------------------------------------------------------
Weapon:     | Copper Swallow
Attack:     | 62
Percentage: | 86
Materials:  | Copper, Humour
Cost:       | 100G
-----------------------------------------------------------------------------
Weapon:     | Mastermune
Attack:     | 75
Percentage: | 89
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Sea Swallow
Attack:     | 60
Percentage: | 85
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Silver Swallow
Attack:     | 68
Percentage: | 84
Materials:  | Mythril, Eyeball, Feather, Humour
Cost:       | 1600G
-----------------------------------------------------------------------------
Weapon:     | Spectral Swallow
Attack:     | 77
Percentage: | 89
Materials:  | Rainbow Shell, Feather, Shiny Ember, Scale, Shiny Soot, Shiny
            | Salt, Shiny Dew, Shiny Leaf, Shiny Sand
Cost:       | 21600G
-----------------------------------------------------------------------------
Weapon:     | Steel Swallow
Attack:     | 65
Percentage: | 87
Materials:  | Humour, Feather, Iron
Cost:       | 420G
-----------------------------------------------------------------------------
Weapon:     | Stone Swallow
Attack:     | 72
Percentage: | 88
Materials:  | Denadorite, Humour, Feather(2), Scale(2)
Cost:       | 7980G

-------------------------------- [ Sword ] ----------------------------------

Swords can be used by Fargo, Glenn, Pierre, Steena, Turnip, and Viper.

-----------------------------------------------------------------------------
Weapon:     | Bone Sword
Attack:     | 36
Percentage: | 82
Materials:  | Bone, Leather
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Bronze Sword
Attack:     | 38
Percentage: | 83
Materials:  | Copper, Humour, Leather
Cost:       | 150G
-----------------------------------------------------------------------------
Weapon:     | Einlanzer(one, HOME dimension)
Attack:     | 49
Percentage: | 86
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Einlanzer(two, ANOTHER dimension)
Attack:     | 54
Percentage: | 86
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Hero's Blade
Attack:     | 39
Percentage: | 86
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Silver Sword
Attack:     | 44
Percentage: | 84
Materials:  | Mythril, Humour, Leather
Cost:       | 1200G
-----------------------------------------------------------------------------
Weapon:     | Slasher
Attack:     | 51
Percentage: | 82
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------
Weapon:     | Spectral Sword
Attack:     | 53
Percentage: | 86
Materials:  | Rainbow Shell, Humour, Leather, Shiny Sand, Shiny Soot, Shiny
            | Salt, Shiny Ember, Shiny Dew, Shiny Leaf, Screw
Cost:       | 24000G
-----------------------------------------------------------------------------
Weapon:     | Stone Sword
Attack:     | 48
Percentage: | 85
Materials:  | Denadorite, Humour(2), Screw, Leather(2)
Cost:       | 7980G
-----------------------------------------------------------------------------
Weapon:     | Viper's Venom
Attack:     | 51
Percentage: | 82
Materials:  | NA
Cost:       | NA
-----------------------------------------------------------------------------

================================ [ Armor ] ==================================

-------------------------------- [ Capes ] ----------------------------------

Equip on: Draggy, Starky, Mel, Leah, Pip, Turnip, Neofio, Poshul, and
Razzly(unconfirmed, help is needed, thanks).

-----------------------------------------------------------------------------
Armor:      | Cloud Cape
Defense:    | 43
MDefense:   | 27
Evade %:    | 15
Materials:  | Bone, Seed, Carapace(2), Iron
Cost/Note:  | Children's size only.
-----------------------------------------------------------------------------
Armor:      | Stardust Cape
Defense:    | 43
MDefense:   | 32
Evade %:    | 11
Materials:  | Carapace(2), Iron, Bone, Seed(2)
Cost/Note:  | Children's size only.
-----------------------------------------------------------------------------
Armor:      | Wisp Cape
Defense:    | 38
MDefense:   | 27
Evade %:    | 12
Materials:  | Bone, Copper, Seed(2), Leather(2)
Cost/Note:  | Children's size only.
-----------------------------------------------------------------------------

------------------------------- [ Dresses ] ---------------------------------

Equip On: Females can equip these, duh!

-----------------------------------------------------------------------------
Armor:      | Diva Dress
Defense:    | 46
MDefense:   | 36
Evade %:    | -3
Materials:  | Bone, Leather(2), Fur(2), Denadorite, Feather(2), Scale(2)
            | Mythril
Cost/Note:  | For female use only!
-----------------------------------------------------------------------------
Armor:      | Carapace Dress
Defense:    | 40
MDefense:   | 32
Evade %:    | -3
Materials:  | Scale(4), Fur(2), Iron, Bone
Cost/Note:  | For female use only!
-----------------------------------------------------------------------------
Armor:      | Feathery Dress
Defense:    | 36
MDefense:   | 31
Evade %:    | -3
Materials:  | Feather(4), Bone, Copper, Fur
Cost/Note:  | For female use only!
-----------------------------------------------------------------------------
Armor:      | Scaley Dress
Defense:    | 38
MDefense:   | 33
Evade %:    | -3
Materials:  | Scale(4), Fur(2), Iron, Bone
Cost/Note:  | For female use only!
-----------------------------------------------------------------------------
Armor:      | Screwy Dress
Defense:    | 42
MDefense:   | 37
Evade %:    | -3
Materials:  | Leather(4), Feather(4), Fur(2), Bone, Denadorite
Cost/Note:  | For female use only!
-----------------------------------------------------------------------------

--------------------------- [ Element Armors ] ------------------------------

Equip On: Anybody(uncofirmed).

-----------------------------------------------------------------------------
Armor:      | Black Plate
Defense:    | 43
MDefense:   | 31
Evade %:    | -3
Materials:  | Copper(2), Iron(2), Shiny Salt, Shiny Soot, Screw, Eyeball,
            | Mythril(2), Shiny Soot
Cost/Note:  | Turns black elements into HP, weak vs. white.
-----------------------------------------------------------------------------
Armor:      | Blue Plate
Defense:    | 43
MDefense:   | 31
Evade %:    | -3
Materials:  | Mythril(2), Copper(2), Shiny Ember(2), Iron(2), Shiny Dew,
            | Carapace, Screw, Eyeball
Cost/Note:  | Turns blue elements into HP, weak vs. red.
-----------------------------------------------------------------------------
Armor:      | Green Plate
Defense:    | 43
MDefense:   | 31
Evade %:    | -3
Materials:  | Shiny Sand(2), Mythril(2), Carapace, Eyeball, Shiny Leaf,
            | Screw, Copper(2), Iron(2)
Cost/Note:  | Absorbs green elements into HP, weak vs. yellow.
-----------------------------------------------------------------------------
Armor:      | Red Plate
Defense:    | 43
MDefense:   | 31
Evade %:    | -3
Materials:  | Shiny Dew(2), Shiny Ember, Carapace, Eyeball, Mythril(2),
            | Iron(2), Copper(2), Screw
Cost/Note:  | Absorbs red elements into HP, weak vs. blue.
-----------------------------------------------------------------------------
Armor:      | White Plate
Defense:    | 43
MDefense:   | 31
Evade %:    | -3
Materials:  | Shiny Soot(2), Screw, Shiny Salt, Eyeball, Carapace, Iron(2),
            | Mythril(2), Copper(2)
Cost/Note:  | Absorbs white elements into HP, weak vs. black.
-----------------------------------------------------------------------------
Armor:      | Yellow Plate
Defense:    | 43
MDefense:   | 31
Evade %:    | -3
Materials:  | Copper(2), Mythril(2), Shiny Sand, Shiny Leaf(2), Eyeball,
            | Carapace, Iron(2), Screw
Cost/Note:  | Absorbs yellow elements into HP, weak vs. green.
-----------------------------------------------------------------------------

-------------------------------- [ Suits ] ----------------------------------

Equip on: Everyone.

-----------------------------------------------------------------------------
Armor:      | Energizer Suit
Defense:    | 42
MDefense:   | 31
Evade %:    | -3
Materials:  | Feather(4), Shiny Salt, Leather(2), Mythril, Scale(4), Iron,
            | Copper
Cost/Note:  | Recovers HP continously.
-----------------------------------------------------------------------------

-------------------------------- [ Vests ] ----------------------------------

Equip on: Everyone(unconfirmed).

-----------------------------------------------------------------------------
Armor:      | Bronze Vest
Defense:    | 38
MDefense:   | 26
Evade %:    | 0
Materials:  | Copper, Fur
Cost/Note:  | 100G
-----------------------------------------------------------------------------
Armor:      | Iron Vest
Defense:    | 41
MDefense:   | 28
Evade %:    | 0
Materials:  | Fang, Fur, Iron
Cost/Note:  | 420G
-----------------------------------------------------------------------------
Armor:      | Ivory Vest
Defense:    | 36
MDefense:   | 24
Evade %:    | 0
Materials:  | Bone, Fur
Cost/Note:  | 40G
-----------------------------------------------------------------------------
Armor:      | Mythril Vest
Defense:    | 42
MDefense:   | 31
Evade %:    | 0
Materials:  | Fur, Fang, Mythril
Cost/Note:  | 1200G
-----------------------------------------------------------------------------
Armor:      | Prism Vest
Defense:    | 50
MDefense:   | 36
Evade %:    | 0
Materials:  | Rainbow Shell, Shiny Sand, Shiny Leaf, Shiny Ember, Fur, Fang,
            | Carapace, Shiny Dew
Cost/Note:  | 19200G
-----------------------------------------------------------------------------
Armor:      | Stone Vest
Defense:    | 47
MDefense:   | 34
Evade %:    | 0
Materials:  | Fur, Fang, Denadorite
Cost/Note:  | 3990G
-----------------------------------------------------------------------------

-------------------------------- [ Mail ] -----------------------------------

Equip: All males(unconfirmed).

-----------------------------------------------------------------------------
Armor:      | Bronze Mail
Defense:    | 39
MDefense:   | 27
Evade %:    | -3
Materials:  | Humour, Fur, Carapace, Bone
Cost/Note:  | 200G
-----------------------------------------------------------------------------
Armor:      | Iron Mail
Defense:    | 42
MDefense:   | 29
Evade %:    | -3
Materials:  | Leather, Humour, Iron, Copper
Cost/Note:  | 560G
-----------------------------------------------------------------------------
Armor:      | Ivory Mail
Defense:    | 37
MDefense:   | 27
Evade %:    | -3
Materials:  | Bone, Scale, Humour
Cost/Note:  | 60G
-----------------------------------------------------------------------------
Armor:      | Mythril Mail
Defense:    | 45
MDefense:   | 32
Evade %:    | -3
Materials:  | Carapace, Mythril, Humour, Iron, Leather
Cost/Note:  | 2000G
-----------------------------------------------------------------------------
Armor:      | Prism Mail
Defense:    | 52
MDefense:   | 38
Evade %:    | -3
Materials:  | Denadorite, Shiny Soot, Shiny Ember, Shiny Dew, Shiny Leaf,
            | Shiny Sand, Shiny Salt, Rainbow Shell, Leather
Cost/Note:  | 24000G
-----------------------------------------------------------------------------
Armor:      | Stone Mail
Defense:    | 48
MDefense:   | 36
Evade %:    | -3
Materials:  | Denadorite, Mythril, Carapace(2), Leather(2), Humour
Cost/Note:  | 9310G
-----------------------------------------------------------------------------

============================= [ Accessories ] ===============================

Accessories in this game(as in any other game) are just extra stuff, they can
only help you as they never deter your stats. Awkwardly the game puts helmets
and the likes in as accessories, which should go under armor but oh well.

-------------------------------- [ Caps ] -----------------------------------

-----------------------------------------------------------------------------
Accessory:  | Antitoxial Cap
Stats:      | Magic Defense+1, Defense+1
Materials:  | Shiny Leaf, Copper
Effect:     | Prevents poison.
-----------------------------------------------------------------------------
Accessory:  | Antiviral Cap
Stats:      | Magic Defense+1, Defense+1
Materials:  | Shiny Dew, Copper
Effect:     | Prevents the flu.
-----------------------------------------------------------------------------
Accessory:  | Plaster Cap
Stats:      | Magic Defense+1, Defense+1
Materials:  | Shiny Sand, Copper
Effect:     | Prevents sprains.
-----------------------------------------------------------------------------
Accessory:  | Poulstice Cap
Stats:      | Magic Defense+1, Defense+1
Materials:  | Shiny Ember, Copper
Effect:     | Prevents burns.
-----------------------------------------------------------------------------

------------------------------- [ Helmets ] ---------------------------------

-----------------------------------------------------------------------------
Accessory:  | Bronze Helmet
Stats:      | Magic Defense+1, Defense+2
Materials:  | Screw, Copper
Cost:       | 100G
-----------------------------------------------------------------------------
Accessory:  | Iron Helmet
Stats:      | Magic Defense+1, Defense+3
Materials:  | Fang, Screw, Iron
Cost:       | 200G
-----------------------------------------------------------------------------
Accessory:  | Ivory Helmet
Stats:      | Magic Defense+1, Defense+1
Materials:  | Bone, Screw
Cost:       | 40G
-----------------------------------------------------------------------------
Accessory:  | Mythril Helmet
Stats:      | Magic Defense+2, Defense+4
Materials:  | Fang, Mythril, Leather, Fang
Cost:       | 1600G
-----------------------------------------------------------------------------
Accessory:  | Prism Helmet
Stats:      | Magic Defense+3, Defense+6
Materials:  | Rainbow Shell, Shiny Dew, Shiny Leaf, Screw, Fang, Shiny Sand,
            | Shiny Ember
Cost:       | 16800G
-----------------------------------------------------------------------------
Accessory:  | Stone Helmet
Stats:      | Magic Defense+2, Defense+5
Materials:  | Screw, Scale, Denadorite, Leather, Fang
Cost:       | 6650G
-----------------------------------------------------------------------------

---------------------------- [ Miscellaneous ] ------------------------------

-----------------------------------------------------------------------------
Accessory:  | Angel Charm
Stats:      | NA
Materials:  | Shiny Salt, Copper, Mythril
Comment:    | Prevent Antiwhite.
-----------------------------------------------------------------------------
Accessory:  | Black Brooch
Stats:      | NA
Materials:  | NA
Comment:    | Protect vs. Antiblack/Black elements.
-----------------------------------------------------------------------------
Accessory:  | Blue Brooch
Stats:      | NA
Materials:  | NA
Comment:    | Protect vs. Antiblue/Blue elements.
-----------------------------------------------------------------------------
Accessory:  | Daemon Charm
Stats:      | NA
Materials:  | Shiny Soot, Copper, Mythril
Comment:    | Prevent Antiblack.
-----------------------------------------------------------------------------
Accessory:  | Dancing Shoes
Stats:      | Evade+6
Materials:  | Feather, Copper
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Defender
Stats:      | Evade+6, Magic Defense+1, Defense+1
Materials:  | Carapace(2), Leather(2), Mythril, Feather(2)
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Defender Plus
Stats:      | Evade+12, Magic Defense+2, Defense+3
Materials:  | Carapace(2), Denadorite, Leather(2), Feather(2)
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Dragoon's Honor
Stats:      | Hit percentage+2, Magic+1, Attack+1
Materials:  | Mythril, Fang(2), Scale(2), Fur(2)
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Dragoon Guantlet
Stats:      | Attack+3
Materials:  | Fang(2), Iron
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Dragoon's Glory
Stats:      | Attack+3, Magic+2, Hit percentage+3
Materials:  | Fang(2), Scale(2), Fur(2), Denadorite
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Dreamer's Sarong
Stats:      | NA
Materials:  | Rainbow Shell, Mythril, Denadorite
Comment:    | Start battle off with element power at +8.
-----------------------------------------------------------------------------
Accessory:  | Dreamer's Sash
Stats:      | NA
Materials:  | Denadorite, Mythril, Iron
Comment:    | Start battle off with element power at +2.
-----------------------------------------------------------------------------
Accessory:  | Dreamer's Scarf
Stats:      | NA
Materials:  | Copper, Mythril, Iron
Comment:    | Start battle off with element power at +1.
-----------------------------------------------------------------------------
Accessory:  | Earring of Hope
Stats:      | NA
Materials:  | Denadorite, Humour(5), Mythril, Iron
Comment:    | Increases battle HP by 40%.
-----------------------------------------------------------------------------
Accessory:  | Earring of Light
Stats:      | NA
Materials:  | Denadorite, Humour(4)
Comment:    | Increases battle HP by 30%.
-----------------------------------------------------------------------------
Accessory:  | Earth Charm
Stats:      | NA
Materials:  | Shiny Sand, Mythril, Copper
Comment:    | Prevent Antiyellow.
-----------------------------------------------------------------------------
Accessory:  | Elbow Pad
Stats:      | Defense+3
Materials:  | Leather(2), Iron
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Flame Charm
Stats:      | NA
Materials:  | Shiny Ember, Copper, Mythril
Comment:    | Prevent Antired.
-----------------------------------------------------------------------------
Accessory:  | Flea Vest
Stats:      | Magic Defense+13
Materials:  | Feather(10), Mythril
Comment:    | Flea's undershirt makes him look feminine. (But you can wear
            | it in your head!)
-----------------------------------------------------------------------------
Accessory:  | Forest Charm
Stats:      | NA
Materials:  | Shiny Leaf, Mythril, Copper
Comment:    | Prevent Antigreen.
-----------------------------------------------------------------------------
Accessory:  | Forget-Me-Not
Stats:      | NA
Materials:  | Bone(5)
Comment:    | Remember all monsters for Sprigg.
-----------------------------------------------------------------------------
Accessory:  | Golden Tiara
Stats:      | Magic Defense+1
Materials:  | Copper, Mythril, Iron
Comment:    | A glittering headdress.
-----------------------------------------------------------------------------
Accessory:  | Gold Earring
Stats:      | NA
Materials:  | Humour(3), Mythril
Comment:    | Increase battle HP by 20%.
-----------------------------------------------------------------------------
Accessory:  | Gold Pendant
Stats:      | Magic Defense+2
Materials:  | Carapace(2), Iron
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Green Brooch
Stats:      | NA
Materials:  | NA
Comment:    | Protect vs. Antigreen/Green elements.
-----------------------------------------------------------------------------
Accessory:  | Hero's Medal
Stats:      | Evade+24
Materials:  | NA
Comment:    | One third of the complete set.
-----------------------------------------------------------------------------
Accessory:  | Hero's Shield
Stats:      | Defense+1, Magic Defense+1
Materials:  | NA
Comment:    | One thrid of the complete set.
-----------------------------------------------------------------------------
Accessory:  | Knee Pad
Stats:      | Defense+1
Materials:  | Leather, Copper
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Kung-Fu Shoes
Stats:      | Evade+12
Materials:  | Feather(2), Iron
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Magic Ring
Stats:      | Magic+1
Materials:  | Copper, Scale
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Magic Seal
Stats:      | MAgic+4
Materials:  | Scale(3), Mythril
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Memento
Stats:      | Magic Defense+4
Materials:  | Pendant
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Moon Glasses
Stats:      | NA
Materials:  | Denadorite, Mythril, Iron
Comment:    | Reduce total damage by 20-50%.
-----------------------------------------------------------------------------
Accessory:  | Ozzie Pants
Stats:      | Defense+13
Materials:  | Denadorite, Fur(10)
Comment:    | Ozzie's striped undershorts. (But you can wear them on your
            | head if you prefer!)
-----------------------------------------------------------------------------
Accessory:  | Pendragon Sigil A
Stats:      | NA
Materials:  | Mythril
Comment:    | Absorb element attribute with weapon(any).
-----------------------------------------------------------------------------
Accessory:  | Pendragon Sigil B
Stats:      | NA
Materials:  | Iron
Comment:    | Absorb element attribute with weapon(lvl 5 and below).
-----------------------------------------------------------------------------
Accessory:  | Pendragon Sigil C
Stats:      | NA
Materials:  | Copper
Comment:    | Absorb element attribute with weapon(lvl 2 and below).
-----------------------------------------------------------------------------
Accessory:  | Power Glove
Stats:      | Attack+1
Materials:  | Fang, Copper
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Power Seal
Stats:      | Attack+5
Materials:  | Fang(3), Mythril
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Profiteer Purse
Stats:      | NA
Materials:  | Iron(3), Copper(3), Bone(3)
Comment:    | Increase money recieved from battle by 1-15%.
-----------------------------------------------------------------------------
Accessory:  | Red Brooch
Stats:      | NA
Materials:  | NA
Comment:    | Protect vs. Antired/Red elements.
-----------------------------------------------------------------------------
Accessory:  | Resistance Belt
Stats:      | NA
Materials:  | Seed(2), Mythril
Comment:    | Shorten status ailment infection to a shorter time.
-----------------------------------------------------------------------------
Accessory:  | Resistance Ring
Stats:      | NA
Materials:  | Seed, Iron
Comment:    | Shorten status ailment infection.
-----------------------------------------------------------------------------
Accessory:  | Sea Charm
Stats:      | NA
Materials:  | Shiny Dew, Copper, Mythril
Comment:    | Prevent Antiblue.
-----------------------------------------------------------------------------
Accessory:  | Silver Earring
Stats:      | NA
Materials:  | Humour(2), Iron
Comment:    | Increase battle HP by 10%.
-----------------------------------------------------------------------------
Accessory:  | Silver Pendant
Stats:      | Magic Defense+1
Materials:  | Carapace, Copper
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Sight Scope
Stats:      | Hit percentage+3
Materials:  | Fur, Iron
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Silver Loupe
Stats:      | Hit percentage+2
Materials:  | Fur, Copper
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Sky Djinn Ring
Stats:      | Magic+2
Materials:  | Scale(2), Iron
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Stamina Belt
Stats:      | NA
Materials:  | Eyeball(2), Mythril
Comment:    | Gain a little more stamina back when your allies attack.
-----------------------------------------------------------------------------
Accessory:  | Stamina Ring
Stats:      | NA
Materials:  | Iron, Eyeball
Comment:    | Gain more stamina back when your allies attack.
-----------------------------------------------------------------------------
Accessory:  | Star Fragment
Stats:      | NA
Materials:  | NA
Comment:    | Prevent poison, burn, flu, and sprain ailments.
-----------------------------------------------------------------------------
Accessory:  | Sunglasses
Stats:      | NA
Materials:  | Denadorite, Iron, Mythril
Comment:    | Increase your attacks' overall power by 20-50%.
-----------------------------------------------------------------------------
Accessory:  | Third Eye
Stats:      | Hit percentage+4
Materials:  | Fur(3), Mythril
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Trashy Tiara
Stats:      | Magic Defense+1
Materials:  | Carapace, Seed, Screw, Scale, Fur, Leather, Fang, Eyeball,
            | Humour, Bone, Feather
Comment:    | A dirty, old headdress.
-----------------------------------------------------------------------------
Accessory:  | Waist Pad
Stats:      | Defense+5
Materials:  | Leather(3), Mythril
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | White Brooch
Stats:      | NA
Materials:  | NA
Comment:    | Protect vs. Antiwhite/White elements.
-----------------------------------------------------------------------------
Accessory:  | Winged Shoes
Stats:      | Evade+18
Materials:  | Feather(3), Mythril
Comment:    | NA
-----------------------------------------------------------------------------
Accessory:  | Yellow Brooch
Stats:      | NA
Materials:  | NA
Comment:    | Protect vs. Antiyellow/Yellow elements.
-----------------------------------------------------------------------------

=============================================================================
-------------------------- [ Key Items Listing ] ----------------------------
=============================================================================

Key items in this game are event items or the "Rare" items of FF6. Not all key
items are required to beat the game, but they are required to complete a
specified event, acquire a character, or to get through the game.

-----------------------------------------------------------------------------
Item: Ancient Fruit
Location: After defeating the six Dragons, head to ANOTHER dimension and go
          to the Hydra Marsh and go to the save point inside to the left part
          of the marsh and you'll find Beeba...after a long talk, it's yours.
Use: This item is mainly used with the Beeba Flute.
-----------------------------------------------------------------------------
Item: Angry Scapula
Location: In ANOTHER dimension, head to the tiny waterfall in the Shadow
          Forest and check inside(this is where Funguy is).
Use: Part of a potiential party member...collect them all.
-----------------------------------------------------------------------------
Item: Aroma Pouch
Location: During your journey to Viper Manor in ANOTHER dimension check the
          treasure chest under the tiny waterfall.
Use: Use the Aroma Pouch in the Shadow Forest and attract whatever monster
     matches the element of the seed and lead it slowly towards the Quaffid
     and it will move.
-----------------------------------------------------------------------------
Item: Astral Amulet
Location: When Serge heads back to the HOME world you'll recieve this from
          Harle. If you agree to save Kid, she'll give it to you.
Use: This is used to travel between HOME and ANOTHER world at Opassa Beach.
-----------------------------------------------------------------------------
Item: Beeba Flute
Location: Defeat Beeba on the west part of the Hydra Marsh and he'll give it
          to you.
Use: You'll need the Ancient Fruit to feed the Wingapede when it comes,
     use this Flute over at the west part of the Marsh in the room just
     before the hole you created when you defeated another Wingapede
     earlier. This will take you back to Gaea's Novel, and on the EXACT
     same spot on Gaea's Novel, use it to return back to the Marsh.
-----------------------------------------------------------------------------
Item: Bellflower
Location: Located on the northern part of Fossil Valley in ANOTHER world.
Use: In another Dimension, head to Termina and go to the eastern small shore
     to find Riddel and Glenn, he'll place it on the giant clam shell shore.
     Glenn pays a measely 70G for it though.
-----------------------------------------------------------------------------
Item: Big Egg
Location: You don't have to fight the white Dodo to acquire this egg, just
          snatch if when it's not near you. This is located on the half-level
          tier in Fossil Valley in ANOTHER dimension.
Use: Use this in Fort Dragonia, and at the bottom of the main elevator place
     the egg on the incubator to recieve Draggy!
-----------------------------------------------------------------------------
Item: Black Relic
Location: Located in Marbule, given to you after you defeat the Black Dragon.
Use: Collect all six to enter the Sea of Eden.
-----------------------------------------------------------------------------
Item: Blue Relic
Location: Located in the Blue Dragon Isle, given after you defeat the Blue
          Dragon.
Use: Collect all six to enter the Sea of Eden.
-----------------------------------------------------------------------------
Item: Book of Poems
Location: Head to the restaurant in Arni, talk with the waitress, talk with
          the ANOTHER waitress and head back and talk with the HOME waitress
          again.
Use: Show this to the waitress in ANOTHER world.
-----------------------------------------------------------------------------
Item: Card Key
Location: Chronopolis.
Use: Use this on the main elevator to gain access to the basement.
-----------------------------------------------------------------------------
Item: Chrono Cross
Location: With the Tear of Love and the Tear of Hate, head to the Dragon Fall
          located on the main continent northeast of Arni and place each tear
          on each of the podiums.
Use: While you can use this in battle, it's main priority is to save Schala
     from Lavos.
-----------------------------------------------------------------------------
Item: Dcor Shield
Location: Viper Manor
Use: Inside Viper Manor, use the shield over the armor and place it there.
-----------------------------------------------------------------------------
Item: Dragon Emblem
Location: In Guldove, head to the shrine and speak with Direa(the old lady)
          and show her the Tear of Hate(ANOTHER).
Use: You'll gain access to the shrine in the HOME world, the guard blocking
     you will move out of the way.
-----------------------------------------------------------------------------
Item: Einlanzer
Location: In the HOME dimension, defeat Garai in the Isle of the Damned.
Use: Allows entrance to Dead Sea, also you can give this to Glenn and have
     him visit Termina on the east side of the shores, you can recieve the
     second Einlanzer.
-----------------------------------------------------------------------------
Item: Explosive
Location: In the Earth Dragon Isle, talk to the guy standing in the room
          before the geyser room.
Use: Use this on the turtles in the room where you see the geysers in the
     Earth Dragon Isle.
-----------------------------------------------------------------------------
Item: Fiddler Crab
Location: Acquired after you defeat the Sage on the S.S. Zelbess.
Use: Use to access the Dead Sea.
-----------------------------------------------------------------------------
Item: Garai Keepsake
Location: In Hermit's Hideout in the HOME dimension, talk with Radius and
          he'll create it for you(note that you can't do this just any old
          time).
Use: Lets you gain access past the mirrors in the Isle of the Damned in both
     worlds.
-----------------------------------------------------------------------------
Item: Good Backbone
Location: Hydra Marsh in ANOTHER dimension.
Use: Part of a skeletal set, used for a potiential party member.
-----------------------------------------------------------------------------
Item: Green Relic
Location: In Gaea's Novel, defeat the Green Dragon to recieve it.
Use: Collect all six relics to gain access to the Eden Sea.
-----------------------------------------------------------------------------
Item: Green Tinkler
Location: After you speak with Direa, talk with the dwarf in Guldove in
          ANOTHER dimension.
Use: Use in the Marsh on the plants that won't let you through.
-----------------------------------------------------------------------------
Item: Handle
Location: Turn into a cat, head into the inn on the S.S. Zelbess and then
          climb up the ladder and take the crank from the machine.
Use: To derig that gambling table!
-----------------------------------------------------------------------------
Item: Heavy Skull
Location: In ANOTHER world, head to the Fossil Valley and it's located on the
          northern part of the mountain. A skull should pop out and talk to
          you.
Use: Part of a skeleton, use to create a potiential party member.
-----------------------------------------------------------------------------
Item: Heckran Bone
Location: Found under a bed in Arni.
Use: Show this to Poshul to recruit her.
-----------------------------------------------------------------------------
Item: Hero's Medal
Location: Talk to the man cleaning the Viper Statue in Termina, then talk to
          Pierre in Zappa's house, then talk to the boy in red.
Use: Show this to Pierre to recruit him.
-----------------------------------------------------------------------------
Item: Hydra Humour
Location: Defeat the Hydra in the HOME world in the Marsh.
Use: Bring this to Kid or Doc to save her.
-----------------------------------------------------------------------------
Item: Ice Breath
Location: The Water Dragon in the Water Dragon Isle will give this to you.
Use: Use in surrounding areas along Fort Dragonia, it'll allow you to walk
     through the magma without suffering dramatic HP loss.
-----------------------------------------------------------------------------
Item: Ice Gun
Location: Check the back upper right wall in the first room to the left in
          Lucca's house.
Use: Put out the fire in her house and use this over the pond in Hermit's
     Hideaway.
-----------------------------------------------------------------------------
Item: Kodomo Scale
Location: Talk with the guy on the left part of Arni(in the first area) early
          in the game.
Use: Give this item to the kid to the right part of Arni.
-----------------------------------------------------------------------------
Item: Life Sparkle
Location: Located in the North part of the Marsh in ANOTHER world.
Use: Use this to acquire Neofio over at the courtyard in Viper Manor, use
     this over the small flower in the pond.
-----------------------------------------------------------------------------
Item: Manor Key
Location: The top right of the dragon stables in Viper Manor.
Use: For use to open door in Viper Manor.
-----------------------------------------------------------------------------
Item: Medical Book
Location: Found in Tower of Gheddon.
Use: Show this to Doc in ANOTHER world, with Doc in your party show this
     book to Doc in the HOME world.
-----------------------------------------------------------------------------
Item: Memento Pendant
Location: Recieved after the defeat of Solt and Peppor in Isle of the Damned.
Use: ???
-----------------------------------------------------------------------------
Item: Mixed Bones
Location: Isle of the Damned(first area).
Use: Part of a set to create a potiential party member.
-----------------------------------------------------------------------------
Item: Mushroom
Location: In the Shadow Forest to Viper passage, save the guy stuck in a hole
          because of the monster.
Use: Show this to Funguy in the tiny waterfall in the HOME dimension in
     Shadow Forest.
-----------------------------------------------------------------------------
Item: Parlor Key
Location: After you save Riddel check the bucket in the basement of Viper
          Manor.
Use: Opens locked doors in Viper Manor.
-----------------------------------------------------------------------------
Item: Pelvic Bone
Location: Talk to the lady outside Doc's Hut in ANOTHER world.
Use: Part of a set for a potiential party member.
-----------------------------------------------------------------------------
Item: Prison Key
Location: Talk to Norris in Viper Manor during your rescue of Riddel.
Use: Unlock prison cells and doors in the Viper Manor basement.
-----------------------------------------------------------------------------
Item: Prop Sword
Location: Tower of Gheddon
Use: Show this to pierre and it becomes the Hero's Sword.
-----------------------------------------------------------------------------
Item: Red Relic
Location: Located in Mt.Pyre, defeat the Red Dragon and it's yours.
Use: Collect all 6 relics to endter the Sea of Eden.
-----------------------------------------------------------------------------
Item: Relief Charm
Location: Beat Game
Use: Replaces Serge in battles, but Serge still is the main character outside
     battles.
-----------------------------------------------------------------------------
Item: Safety Gear
Location: Talk to the man(forgot which one) in the Marsh in ANOTHER world.
Use: PRotects you from the poison marshes of the Hydra Marsh.
-----------------------------------------------------------------------------
Item: Sapphire Brooch
Location: After you defeat the six dragons, head to Guldove and defeat Orlha.
Use: Return to ANOTHER dimension when Serge is born and show her the Brooch.
-----------------------------------------------------------------------------
Item: Shark Tooth
Location: Talk with the fisherman in Arni in the beginning of the game.
Use: Show this to Mojo and the fisherman in the exact same location in
     ANOTHER dimension.
-----------------------------------------------------------------------------
Item: Smith Spirit
Location: Talk to Zappa with Radius in your party in the HOME world.
Use: Use on save points or world map to create weapons.
-----------------------------------------------------------------------------
Item: Star Fragment
Location: El Nido Triangle
Use: This will automatically bring out MegaStarky in the Sky Dragon Isle in
     the HOME world.
-----------------------------------------------------------------------------
Item: Station Pass
Location: Talk to the ghost in the train station in the Dead Sea, wait for
          him to walk off and then if you go over a certain area where the
          ghost walked, you can pick this up.
Use: Use this to get through past the train station.
-----------------------------------------------------------------------------
Item: Sturdy Ribs
Location: In the Water Dragon Isle in ANOTHER world, talk to the green guy.
Use: Part of a set for a potiential party member.
-----------------------------------------------------------------------------
Item: Tear of Hate
Location: After you defeat Miguel, head over to the bar in Termina and Karsh
          will give it to you.
Use: After Chronopolis, head over to the Dragon Fall along with the Tear of
     Love and place it on the two podiums to recieve the Chrono Cross.
-----------------------------------------------------------------------------
Item: Tear of Love
Location: Fort Dragonia
Use: After Chronopolis, head over to the Dragon Fall along with the Tear of
     Hate and place it on the two podiums to recieve the Chrono Cross.
-----------------------------------------------------------------------------
Item: Teleporter
Location: Gievn to you in Termina in ANOTHER world.
Use: In the world map or in save points, use this item to switch party
     members.
-----------------------------------------------------------------------------
Item: Time Egg
Location: Given to you by the Guru of Time, Belthasar in Terra Tower.
Use: Use this to face the final battle.
-----------------------------------------------------------------------------
Item: Time Shifter
Location: Beat game(I'm not sure where to find this, but like the Relief
          Charm, I had these two items before beating the game at all!).
Use: Press L2 to slow down the game, press R2 to speed up the game.
-----------------------------------------------------------------------------
Item: White Relic
Location: Sky Dragon Isle in ANOTHER world, defeat him to acquire it.
Use: Take this and the other 5 relics to enter the Sea of Eden.
-----------------------------------------------------------------------------
Item: Yellow Relic
Location: Earth Dragon Isle, defeat it to recieve this.
Use: Collect all 6 relics to enter the Sea of Eden.
-----------------------------------------------------------------------------

=============================================================================
-------------------------- [ Contact Information ] --------------------------
=============================================================================

                         www.vfaqs.net/emailme.html

If you DO NOT FOLLOW the guidelines, then I will not reply! Sorry, I know it's
harsh but emails aren't exactly a joy.

=============================================================================
------------------------------- [ Credits ] ---------------------------------
=============================================================================

-+- Mom
    Heh...thanks for the help in the translation! Your the bestest!

-+- Squaresoft(www.squaresoft.com)
    For making one of the best sequels to one of the greatest RPGs of all
    time.

-+- Dan Birlew/Ken Schmidt(www.bradygames.com)
    For their excellent guide(free mind you) and their extensive and detailed
    lists.

-+- ToastyFrog(http://www.gamefaqs.com/console/psx/game/24058.html)
    His guide is really a beautiful guide...I needed a lot of translation
    help on the game...definitely check his guide first...it's full of
    goodies and helpful information.

-+- Elranzer(http://www.gamefaqs.com/console/psx/game/24058.html)
    Why read through a long walkthrough when you can read a short and
    straight to the point guide? His guide is really a fabulous guide that
    has helped me through the game(damn turtles) and has a wonderful guide,
    think of it has a giant walkthrough compressed...precise and detailed to
    the point.

-+- JL Lee(sleeping_psycho@hotmail.com)
    For at least giving up his valuable free time to help me out with the
    storyline involving Chronopolis LOOOONNNNNNGGGGGG before the US version
    ever came out.

-+- CJC(www.gamefaqs.com)
    For his hard work and dedication to the site.

-+- Dingo Jellybean(www.vfaqs.net)
    For the time and effort to typing up this FAQ!

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Time of Completion: 84 hours, 02 minutes, 12 seconds

Copyright Dingo Jellybean (C) 2000
