---------------------------------------------------------------------
Magus' Tales of Phantasia Guide                                 v0.23
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                               / __ \ / _|
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             _____  _          \____/|_|           _
            |  __ \| |               | |          (_)
            | |__) | |__   __ _ _ __ | |_ __ _ ___ _  __ _
            |  ___/| '_ \ / _` | '_ \| __/ _` / __| |/ _` |
            | |    | | | | (_| | | | | || (_| \__ \ | (_| |
            |_|    |_| |_|\__,_|_| |_|\__\__,_|___/_|\__,_|


Copyright Magus (shinra9@yahoo.com) 2000

Legal Stuff This entire FAQ is copyright Magus 2000. The only sites 
that it should be found at are 

http://www.gamefaqs.com
http://kengc.alphalink.com.au
http://vgstrategies.about.com 
http://jump.to/magus
http://www.timsvault.com
http://www.fortunecity.com/skyscraper/memphis/1501
http://www.ludus.it
http://www.psxcodez.com
http://www.gamingplanet.com
http://faqdomain.cjb.net
http://www.psxpit.com

If you want to use it on your site, please e-mail me at 
shinra9@yahoo.com. The latest version can always be found from 
www.gamefaqs.com

ToP is copyright Namco 1996/1998. Please do not leech any of this to 
make your own FAQ out of it. Unless you have MY permission DO NOT 
take anything at all from this guide. Don't edit, don't do anything 
to it and submit it without e-mailing me with permission first. You 
can however print it out for your own use, but sell it and I'm gonna 
getcha, bi-atch.

To get in touch, e-mail me at shinra9@yahoo.com.
My ICQ# is 34601221.
My webpage is http://jump.to/magus

---------------------------------------------------------------------
Version History

v0.1-First version! Absolutely nothing! Well, somethings. Walkthrough
coming soon.
v0.2-Walkthrough up to the part where you first go to Alvanista.
v0.21-Copyright Notice updated.
v0.22-Copyright Notice updated.
v0.23-Walkthrough updated.

---------------------------------------------------------------------
Contents
---------------------------------------------------------------------

1)Introduction
2)Controls, Characters 
3)Battle System, Menus
4)Skills/Techs
5)Walkthrough
6)Acknowledgements

---------------------------------------------------------------------
1)Introduction
---------------------------------------------------------------------

Ever since I was introduced to the wonderful world of emulation, I've
been hankering for a translation of this brilliant ROM. Well, if you
know of a translation patch, please contact me. This game is probably
one of the most innovative RPGs to hit the SNES. Wonderful sound, 
graphics, and trust me, you'll love the battle system. Have fun with
it, even though it may be in Japanese.

From Brendan Jackson:
-First off, there's an items and menu patch available from this 
address (I think... if that's wrong, let me know and I'll give you 
the correct one!):

www.rpgemuzone.emusanet.com

Just go to the translation section of the site and you can find one. 
Just make sure you click on the %done link, rather than the homepage 
link. For some reason, you can't download it from their own homepage.

And even better, one of the programmers of ZSNES has been
secretely working on a translation with a couple of other people.
And that's at 90%!!! Here's the web address for that one, though
unfortunately the patch hasn't been released...as yet!

http://dejap.zsnes.com/index.htm

I tell you, I'm looking forward to playing it in English!

Magus:I CAN'T WAIT!!! WHOO!!!


---------------------------------------------------------------------
2)Controls
---------------------------------------------------------------------

For those who don't know the controls (e.g Me, when I started out),
here they are:
---------------------------------------------------------------------

Select - Nothing
Start  - When you're on the World Map, this hides and shows the Map/
         Compass
D-Pad  - Move Around
A      - Talk, Use, Open, Use Airbirds, Use Ring, Search...
B      - When you've got the Jet Boots, this makes you run
Y      - Nothing
X      - Menu
L/R    - Nothing

---------------------------------------------------------------------
In Battle:
---------------------------------------------------------------------

Select - Nothing
Start  - Pause
D-Pad  - Use Left and Right to move
A      - Attack (slice)
B      - Tech Attack
X      - Menu         
Y      - Select a target (enemy) to attack
L/R    - Move left or right, and also run
Up+A   - Stab
Up+B   - Second Tech

---------------------------------------------------------------------
Characters
---------------------------------------------------------------------
Cless Alvein 
---------------------------------------------------------------------
He's the main character of the game. A fighter, one day he's sent out
with his friend Chester to hunt some animals so that they can have
dinner. However, something goes terribly wrong and he now has to deal
with the facts, no matter how strange they are.
---------------------------------------------------------------------
Chester Berkright
---------------------------------------------------------------------
Cless' best pal, who is an Archer. He set off with Cless to go hunting,
and after the horrible turn of events, vows to meet up with Cless 
again after cleaning up this huge mess.
---------------------------------------------------------------------
Mint Adnade
---------------------------------------------------------------------
Cless rescued this young healer from prison. Looks are decieving, as
she is an extremely useful healer.
---------------------------------------------------------------------		   
Arche Klaine 
---------------------------------------------------------------------
A half-elf mage, who likes using black magic.The typical witch, she's
even got her own broomstick.
---------------------------------------------------------------------
Klarth M. Lester
---------------------------------------------------------------------
A man with lots of knowledge, he also has the power to summon great
creatures to help him. 

---------------------------------------------------------------------
3)Battle System
---------------------------------------------------------------------

The Battle System that Tales of Phantasia uses is unique. In this 
Linear Motion Battle System, you only control one character (Cless), 
as opposed to the turn-based combat of Final Fantasy. Once you've 
initated combat, your characters will appear in the middle of a field,
with enemies to your left, to your right, or to both your left and
right. The battlefield sidescrolls in either direction, reminding all
of us of the days of Double Dragon =)

Other party members are computer controlled, and they will attack 
every now and then, and if you move in a direction, they will follow.
To attack, the first thing that you have to do is select an enemy to
target (with the Y button). A little arrow will appear over that enemy's
head, and all attacks that you perform will hit that enemy until it
dies.

To attack, use the A button. Cless will stab out at the enemy, then
run back to his original position, ready to make another move. If you
use Up+A, Cless will perform a Slice move, which is faster and more
powerful, but the Stab keeps enemies further at bay. To use tech 
attacks (see Skills/Tech section on how to set these), press the B
button for your primary tech, or Up+B for your secondary tech. Some
techs are Short Range, some are Long Range, so if you can't perform
an attack, it's probably because you're not in the right range.

Pressing X will bring up a small Menu with four options; Magic, 
Tactic, Form and Item. 
---------------------------------------------------------------------
Magic: After selecting this option, you have to choose a character 
       that you wish to cast the spells with. Whoever's free at the
       moment, their name will appear in white. Select the character
       that you wish to use, and then their spell list will pop up. 
       Pick a spell, select a target, then confirm it to cast the 
       spell.
---------------------------------------------------------------------
Tactic: Pick your character, pick the tactic, then return to the
        battle.
---------------------------------------------------------------------		
Form: Here, you can change the formation of your party, meaning that 
      you can switch the positions in which they appear on screen so
      that they can deal more damage, take less damage, etc.
---------------------------------------------------------------------	  
Item: Use Items in battle. A Circle next to the item means that you
      can use it, a Cross means no, you can't use it, go away.
---------------------------------------------------------------------	  
Finally, to run in battle, hold either L or R, until you reach the
edge of the screen. A timer will appear, just wait for that to hit
0, without Cless getting hit, and you'll be out of there.
---------------------------------------------------------------------
Menus
---------------------------------------------------------------------

After pressing X (not in battle), your menu screen will pop up. It
will look something like this:

---------------------------------------------------------------------
|   Skill    |       Item          |       Form       |    Setup    |
---------------------------------------------------------------------
|   Equip    |       Tactic        |      Status      |    Save     |
---------------------------------------------------------------------

---------------------------------------------------------------------
Skill
---------------------------------------------------------------------

This menu lets you set the tech attacks that your party members use.
The first two slots are for your short range attacks, and the last
two are for your longe range attacks (for Cless). For other characters,
there should be magic spells, and you are able to cast them in this 
menu.

---------------------------------------------------------------------
Item
---------------------------------------------------------------------

This allows you to check up on your items, see what they do, and also
use them. Keep in mind that you can only store 15 of the items at a
time. Press Y when you've selected an item for a description. There
are also four buttons at the top, which arrange your items into a
certain order.

---------------------------------------------------------------------
Form
---------------------------------------------------------------------

This menu allows you to set the formation of your characters in 
battle. Just select your character that you want to move, and move 
him/her to the desired position. My tip is to always keep Klarth at 
the back, Mint and Arche in the Middle, and Chester and Cless up front.

---------------------------------------------------------------------
Setup
---------------------------------------------------------------------

Customize the game's appearance, speed, etc.
---------------------------------------------------------------------
Message Speed- Pick from 1 to 5, 1 is the fastest.
---------------------------------------------------------------------
Controls- Allows you to change your controls.
---------------------------------------------------------------------
Sound- Pick from Mono, Stereo or Quad (which is probably surround 
sound).
---------------------------------------------------------------------
Encounter- Not sure.
---------------------------------------------------------------------
Targeting- Auto target your enemies, semi target, or manual targeting.
---------------------------------------------------------------------
Voices in battle- On or off.
---------------------------------------------------------------------
Voices elsewhere- On or Off.

---------------------------------------------------------------------
Equip
---------------------------------------------------------------------

This is the menu where you equip your weapon, your armor, shields, 
relics, etc. The three buttons up the top (from left to right) are 
Equip, Remove and Optimum. Select Optimum to have your best weapons/
armors equipped.

If you have Cless, it will look like this:
           
		     Object Name | Power Rating
-----------|-------------|--------------			 
Weapon     |             |
-----------|-------------|--------------			 
      Stab |             |
-----------|-------------|--------------			 
      Slice|             |
-----------|-------------|--------------			 
Armor      |             |
-----------|-------------|--------------			 
Shield     |             |
-----------|-------------|--------------			 
Arms       |             |
-----------|-------------|--------------			 
Headgear   |             |
-----------|-------------|--------------			 
Relic 1    |             |
-----------|-------------|--------------			 
Relic 2    |             |

----------------------------------------			 
For everyone else:
----------------------------------------			 
             |Object Name | Power Rating
-------------|------------|-------------			 
Weapon       |            |
-------------|------------|-------------			 
Armor        |            |
-------------|------------|-------------			 
Shield       |            |
-------------|------------|-------------			 
Arms         |            |
-------------|------------|-------------			 
Headgear     |            |
-------------|------------|-------------			 
Relic 1      |            |
-------------|------------|-------------			 
Relic 2      |            |

When equipping, a GREEN number means that that the weapon is giving
you a bonus in that area.

---------------------------------------------------------------------
Tactic
---------------------------------------------------------------------

This menu lets you decide what your computer controlled party gets up
to when you're not controlling them in battle. Mint has a totally 
different screen to everyone else.

Mint has:
---------------------------------------------------------------------
Help  Which means that she attacks now and then, and heals up your
party.
---------------------------------------------------------------------
Conserve TP- Whenever somebody's health gets low, she'll heal them.
---------------------------------------------------------------------
Value HP-Whenever someone is damaged, she'll heal them.
---------------------------------------------------------------------
Nothing- Inactive.

Everyone else, bar Cless, has:
---------------------------------------------------------------------
Use Spells-They'll cast lots of magic (not really good, they 
might cast elemental spells on enemies and heal them by accident)
---------------------------------------------------------------------
Some Spells-Use a lower amount of spells than if they were in Use
Spells mode.
---------------------------------------------------------------------
Value TP- Cast some spells, not too many though. 
---------------------------------------------------------------------
Nothing- Defend (this is good for Klarth, as you don't want him 
wasting his spells).

---------------------------------------------------------------------
Status
---------------------------------------------------------------------

Here you see the character's stats, their picture, you can rename 
them, that's about it.

---------------------------------------------------------------------
Save
---------------------------------------------------------------------

Save? What's that?

---------------------------------------------------------------------
4)Skills/Techs
---------------------------------------------------------------------

This will come soon...

---------------------------------------------------------------------
5)Walkthrough
---------------------------------------------------------------------

WARNING! In my attempt to make the game more "English" for those that
can't read Japanese, I'll give away huge chunks of the storyline...

First, watch the cool intro. There's a Fighter, Archer, Mage, and a
Healer fighting some evil dude, and then they seal him up with some
pendants. Then the credits for the game roll.

---------------------------------------------------------------------
Totus
---------------------------------------------------------------------

Items:None!

You'll start off as Cless, in the humble little village of Totus. You
will be in Cless' father's dojo sort of thing, and they have a nice
little conversation. They start talking about Cless' pendant, and 
how Cless had better take good care of it. The reason is because it's
one of the pendants that were used to seal up the evil dude in the
beginning, and if should fall into the wrong hands, somebody might
release the ancient evil again.

Cless and his friend, Chester, are going to go out hunting. Cless says
goodbye to his mum, who gets all worried for some reason, and then you
take control. Leave the village, and as you are, an old man by the name
of Tristan will meet you and have a talk. He's actually the Elder, and
he'll just ask you where you're going, and he'll approve.

Before going into the South Forest, I suggest levelling up in the fields
around here as the enemies are pretty easy, and you can stay at home
to regain your HP/TP. Get to about Level 4 with Cless,and by then, you
should have learnt his first technique, the Psion Bolt (it sounds like
he's saying Maginken when he uses it in battle). Now head to the South
Forest.

---------------------------------------------------------------------
South Forest
---------------------------------------------------------------------

Items:Life Bottle

Look! A wild boar! Better go kill it, heh heh heh... if you go east
from where you start, then north, you can find yourself a Life Bottle,
then return south, and once you hit the bottom, turn east, then north,
and you'll be facing a big tree, now you'll have to fight the boar...

---------------------------------------------------------------------
Boar (and cubs)
---------------------------------------------------------------------

Best tactic, stand from far and use the Psion Bolt until you can't 
use it anymore. This battle is too easy, if you die, well, you 
shouldn't really be playing this game, unless your age is below 3 or
higher than 40.

You'll hear the bell from Totus ringing, and that means one thing:

Dinner!

Sorry, I mean trouble. Head back to Totus.

---------------------------------------------------------------------
Totus Village
---------------------------------------------------------------------

Items: Sabre

Wow...so much can happen in a matter of minutes. The whole village is
burnt down. And everyone is dead. Head over to your house, you'll 
find Cless' family, also very dead. His mum will speak a few final
words though, before dying. She'll say that it's not safe to stay in
Totus anymore, and she'll tell you to head north to Euclid to stay 
with Uncle Orson. She'll also add that it's Cless' pendant that the
raiders were after.

You'll go over to Chester to comfort him, as his sister, Amy, is dead.
Chester will point out that everyone's dead. He's quick. Then you'll 
leave to head to Euclid. Chester won't come because he wants to stay 
and "clean up", bury the bodies, etc. Before leaving, go to the top 
floor of your house and pick up a Sabre.

---------------------------------------------------------------------
Mountain Pass
---------------------------------------------------------------------

Items:Life Bottle, Orange Gummy

Head north from Totus, and through the little mountain range. This is
a great place to build up your levels, I suggest getting up to Level
4-6. Once you enter, there'll be a merchant and a stone statue. If you
want to buy stuff, speak with the merchant, of course. Cless will 
stand there wondering how that stone statue got there. Push the statue
to the side by holding down the A button and pushing, and follow the 
north path out, you'll gain more EXP and two chests. After you 
reappear on the World Map, head north toward Euclid.

---------------------------------------------------------------------
Euclid
---------------------------------------------------------------------

Items:None

Cless will mention that he needs to see his Uncle Orson. He lives in 
the northwest corner of the town. You'll have a nice chat, and then 
Orson will offer to take you in for the night, accept his offer.

In the middle of the night, the soldiers from Euclid Castle come to
take you away. Orson will say something about, "They were going to 
kill me!", and you'll be dragged away. Then the scene switches to 
Chester in Totus, avoiding soldiers,  and then turns back to Cless 
in the the Euclid Castle.

You'll switch to a scene with a guy whose name starts with M, I can't
remember it. Cless' pendant will be stolen off him, and then Cless 
will be thrown in jail. Good night.

---------------------------------------------------------------------
Euclid Castle Jail Cells
---------------------------------------------------------------------

Items:Long Sword

Look at that crack in the wall, twice. A voice will talk to you, and
tell you that if you examine the crack again, and use your earring,
you can escape. Do it, and you escape. In the next cell is a dead 
lady with a Long Sword stuck in her heart.

Pick it up, then go around busting open doors. You'll come across a 
girl, Mint, and you free her. She'll ask if you saw her mother around,
and Cless says no, as he doesn't have the guts to tell her that her
mother is dead. Find the sewer in the southeast corner and escape.

---------------------------------------------------------------------
Sewer
---------------------------------------------------------------------

Items:Cheese, Apple Gummy X2, Wood Shield, 1000G

This part is quite straightforward. Don't forget to pick up the Wood 
Shield and the 1000G, you'll want them. Soon you'll reach the boss/es,
which are the Winged Demon and a couple of Slugs.

---------------------------------------------------------------------
Winged Demon
---------------------------------------------------------------------

Smack the Slugs first, as they are the most annoying, then concentrate
attacks on the demon. Make sure Mint heals when needed, it's a simple
battle.

You'll emerge outside soon, and then Mint will be attacked by a Slug.
Cless fends it off and gets injured, and then Mint takes him to a 
safe place.

---------------------------------------------------------------------
Tornix D. Morrison Residence
---------------------------------------------------------------------

Items:None

Here, you'll wake up in the house of Tornix D. Morrison. Mint enters 
the room, and checks up on you to see if you are okay. Tornix D.
Morrison explains why the guy with the M was looking after your
pendant, and somehow gets into a story about the evil guy in the 
beginning, Dhaos. The pendant that Cless wears is actually one of 
the ones that were used to seal him away, as Cless' Dad, Cless' Mum,
Mint's Mum and Tornix were the warriors who sealed him away!

The reason why M...Ma...Malice! Got it! The reason why Malice wants 
the pendant is so that he can free Dhaos again...and that's a bad 
thing, so naturally, you want to get your pendant back. I guess Cless
also wants revenge for his whole village being destroyed, and revenge
for the death of his whole family. 

Get up and go outside, and somebody will be shooting arrows...Chester!
He's come to help, and the three of you decide to go after Tornix to
help him, and to get even. Tornix D. Morrison asks how Cless knows 
Chester, and he says that they're the best of friends. As you're 
leaving, guess what? Tristan, the elder from Totus, appears, and
tells you that he's a friend of Tornix D. Morrison, and has great 
faith in you, etc, and hopes that you can succeed in gaining revenge. 
Something like that, anyway.

After all this is done, a merchant will be inside the house, all I
suggest buying off him are the Rod for Mint, and the Longbow for 
Chester. 

Leave, and on the map, head into the cave on your right.

---------------------------------------------------------------------
Cave
---------------------------------------------------------------------

Items:Apple Gummy

Just pick up the Apple Gummy here, and speak with Tristan. He'll make
you go into the Underground Palace, to look for Tornix D. Morrison.. 
He'll also teach you a new tech, Psion Kick, but you can't use it 
until you'vemastered Psion Bolt and Dual Kick (meaning use them 100 
times each). Incidentally, the sign says "Enter the Palace at your 
own risk". Sounds like a dangerous place... You might want to raise
your levels to 10+, close to 12, before going in, or maybe you can
level up in there.

---------------------------------------------------------------------
Underground Palace
---------------------------------------------------------------------

Items: Protect Ring, Spy Lens, Hourglass, Chain Mail X2, Rune Bottle,
       Orange Gummy, Cheese X2, Sage, Mixed Gummy, Lace Ruby

Once you get to the corridoor with all the doors, enter them, open up
the sarcophaguses (sacrophagi?), defeat the enemy inside and you'll
recieve an item. From left to right, you'll recieve a Protect Ring,
Spy Lens, Hourglass, Chain Mail, and Rune Bottle. The big door in 
the middle can't be opened yet, so venture further on. Try to level
up to 12+.

In the next area, there's lots of treasures and enemies to be found. 
Run around until you find five statues in a row, and pull on the third
or fourth statue, return to the room that you just came from and you'll
get some treasures. Then continue heading north, until you reach a
statue of a Golem. It turns alive.

---------------------------------------------------------------------
Golem
---------------------------------------------------------------------

This one's quite, quite easy, pound the Golem with your techs and
normal attacks, but don't stay close up all of the time as he can deal
a fair bit of damage close up.

After defeating Golem, pull the Golem in a southwest direction, and 
keep going southwest until you reach a switch. Place it on the switch,
then go into the door that just opened. Defeat the enemies inside the
sarcophagus again, then you'll recieve a Lace Ruby. This item helps
you to open the big door that didn't open before.

Backtrack to the corridoor with all the small side doors, and open the
big one. Step onto the big mystical magic sign teleporter thingy, and
you'll be taken to the Lava Cave.

---------------------------------------------------------------------
Lava Cave
---------------------------------------------------------------------

Items:Reverse Doll, Cheese, Rabbit's Foot, Lavender

The Lava Cave has all these strange floating platforms, pick up the
chests, and take a ride on the top most platform. Pull the switch 
that you'll come upon, and pick up any treasure that may be found. 
Then take the north platform on this area to reach more treasure.

Go back to where the switch made the bridge, and hop onto the platform
nearby. Whoops! Cless will stupidly drop the Lace Ruby. Backtrack,
and south down the stairs. Be quick in this next room, the floor
damages you. Pick up the Ruby, and if you want, the chest.

Head back onto the platform, make your way to the doors. After heading
north, you'll be attacked by two Golems.

---------------------------------------------------------------------
Golems
---------------------------------------------------------------------

Easy, use Cless' Dual Kick repeatedly to dispatch this pair.

Now, head north and here's an important part of the storyline. The 
group runs into Tornix D. Morrison and Malice (and his two knights), 
having a nice little discussion about the Pendants, the sunshine, how 
Malice is going to release Dhaos, the birds chirping away... hold on!
Dhaos? After Malice places the pendants on the altar, he tells them 
of a story, one about how a group of four warriors (which were Cless'
Dad and Mum, Tornix D. Morrison and Mint's Mum) defeated Dhaos and 
sealed him up in this chamber. Malice is here because he's here to 
help Dhaos, and Cless, Chester and Tornix D. Morrison try their 
utmost best to stop Malice, but Dhaos is released.

Dhaos appears, and Malice indicates that since he freed Dhaos, there 
needs to be a certain repayment of favours... but that is not to be, 
as Dhaos attempts to kill off Malice and his soldiers. He shoots out
a laser beam, and knocks out Malice's two soldiers, while Malice 
dodges to the side. Then Dhaos shoots out another beam to dispose of
Malice. Dhaos turns to Cless, Mint, Chester and Tornix D. Morrison, 
and while Dhaos is about to attack Cless, Chester rushes in to stop 
him, and Tornix D. Morrison casts a spell to send Cless and Mint to 
a far away place.

That leaves Chester and Tornix D. Morrison to confront Dhaos, and 
after asking where Tornix D. Morrison sent them, Dhaos casts one 
final spell, targetted at Tornix D. Morrison....

---------------------------------------------------------------------
This Is???
---------------------------------------------------------------------

Items:None

So, Cless and Mint wake up on a cliff, in the middle of nowhere. Cless
wonders where Chester has gone, and calls out his name. He then sees
Mint, and wakes her up. Morrison's book is left behind, and Cless 
decides to read it. It goes on about Dhaos, and when he awakens,
there'll be a new group of warriors ready to fight him, gee, who
could that be? Leave the cliffs, and enter the nearest village, which
strangely looks like Totus...

---------------------------------------------------------------------
Beladum
---------------------------------------------------------------------

Items:None

Head into the centre of the village, and you'll start up a conversation
with the townsfolk, and then the elder, Lenios, pops in and has a 
chat. He starts asking where they're from, etc. Cless introduces Mint,
and then himself, saying that he's from the town of Totus. Totus? 
The elder's never heard of it. The elder also realizes that Mint can
use magic, and then he leads you to his house.

Mint sees that Lenios isn't feeling well, so she decides to heal him.
Cless is amazed by the magic display that the two users put on, and then
he starts asking about Dhaos. After hearing that Dhaos was just sealed
up, they ask where they are.... they're 100 years in the past!!!

Somebody runs in and scolds the Elder for targeting him with his magic,
and then the Elder offers Cless and Mint a place to rest. Before sleeping,
the Elder tells them that if you want know more about magic and so on,
a man by the name of Klarth Morrison in the village of Euclid can help
you. Then they go to sleep, but there's only one bed left for Cless and
Mint...so Cless decides to sleep on the floor.

Before leaving for Euclid, make sure that you get new armor and weapons
for Cless and Mint, you'll need them, except for Cless' weapon, you don't
have to worry about that until later. Euclid is to the north.

---------------------------------------------------------------------
Mountain Pass
---------------------------------------------------------------------

Items:None

As back in the start of the game, you'll have to walk through the 
Mountain Pass again. I suggest taking the longer route as you can
level up more. After exiting, head north to reach Euclid.

---------------------------------------------------------------------
Euclid
---------------------------------------------------------------------

Items:Charm Bottle, Mixed Gummy, 1000G

There'll be a couple of things to do in this town before meeting up
with Klarth. First, go behind the Inn (to the right of the entrance),
and pick up a Mixed Gummy there. Head to the Weapon Shop, go behind
and retrieve 1000G. Finally, go up to the northeast corner, where the
tree branches are, and then work your way through there onto the 
little cliff, and pick up a Charm Bottle.

Second, speak to the lady next to the tree nearby the Inn. She'll 
go on about some guy that she likes, and he's currently working in
the Weapon Shop. Your job is to play matchmaker =) The guy's name
is Elvin, so go to the Weapon Shop and speak to him. Then head back
to the girl, whose name is Nancy. Repeat the process of going to 
Elvin, speaking to him, then going back to Nancy, then speaking to 
her. Do this until they both seem to disappear.

Back to your quest now. Go into the house in the northeast of the
town, it's Klarth's house. Speak to him, and then he'll introduce
himself as Klarth. Mint will mention that she heard he was a magic
user, and Klarth will start explaining how he sealed Dhaos away. 
You haven't introduced yourselves yet, so Klarth asks you to do
so, and Mint and Cless introduce themselves. Mint asks if he'd
consider joining them on their journey, as Klarth has the ability
to "contract" a spirit to him via the use of a ring, and use it
to his liking. Miralde, Klarth's housekeeper (or is it wife?), 
doesn't want him to go, but in the end, he decides to leave with
you.

Head north of the town, past the solitary house, to another town,
Harmel. 

---------------------------------------------------------------------
Harmel
---------------------------------------------------------------------

Items:None

Head into the Tool Shop and pick up a Rope, and the Pickaxe, you'll
need both of them for where you're going. Also, head into the Weapon
Shop and pick up the besr equipment for all of your party. Return
to the solitary house.

---------------------------------------------------------------------
Long Valley
---------------------------------------------------------------------

Items:None

Enter the house and speak to the man there, Bart. He'll tell you some
stuff, including that he's looking for his missing daughter, Arche,
and that there's something wrong with the Sylphs up at Sylph Mountain.
A recent earthquake opened up some holes in the earth's surface, 
therefore letting dangerous gases escape, and the Sylphs can't handle
that.
Leave the house and go north. Hack away at the rock (that's what you
needed the Pickaxe for!), and go up into Sylphs' Mountain.

---------------------------------------------------------------------
Sylph's Mountain
---------------------------------------------------------------------

Items:Blue Ribbon, Spy Lens, Kite Shield, Amber Cloak, Talisman,
      Apple Gummy, Charm Bottle, Rune Bottle

The wind seems to be blowing strongly today! Make your way north, and
soon, you'll see a group of Sylphs (they look like fairies) on your
right. Go up to them to fight them.

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Sylphs
---------------------------------------------------------------------

There's four of them; the first two (at short range) are extremely 
easy to take out, a simple Lightning should take the first two out.
The last two can't be hurt with Lightning (at least I don't think so!)
so stick to your "run and jump" slashes. 

After defeating the Sylphs, pick up the treasure, then continue going
north. Save before pressing on further. This screen here is filled 
with pesky, lifesucking tornados, so quickly run through them to the
other side. You can't get rid of them yet, as you need to defeat 
another group of Sylphs, and you can't get to them yet.

Once on the other side of the tornados, head north until you reach a
cave entrance, enter it. There's another group of Sylphs, generating
the wind inside the cave, but you can't get to these guys either! So
let the wind blow you down the cave, and you'll find yourself near a 
couple of holes. Go to them, and climb down them (you can only do 
this if you have a rope, that's what I told you to buy one for).

You'll enter the basement (caves have basements?), and it's quite 
simple to make your way around here, just break down the walls with A
if they get in your way. Soon you'll reach another rope, climb it, 
and you'll find yourself behind the Sylphs, go up to them and iniate
combat. Just use more or less of the same tactics that you used on the
first group of Sylphs.

Find the save point inside the cave again, and save your game. Go 
back to where the Sylphs were, and head north. The next room is one of
the sources of this gas that the Sylphs are reacting to. Cless will
say something about moving a rock onto the crack, but first you have 
to find the rock. Head right, until you see one of those flimsy walls
to the south, break the wall, and pull the rock over to the crack, and
the gas will stop. Continue heading right, go to the hole in this area,
and descend.

This room is filled with gas, and you'll need to keep healed, otherwise
when you find yourself in battle, you're likely to be on 1HP. When you
first touch the floor, a demon will fall from the ceiling, and I think
Klarth says something about if you encounter a demon, you'd better run
away as they are too damn powerful to defeat at the moment. So if you
see any Helldemons in here, RUN.

In this room, there's two gas holes that you need to clog up. First,
go to the right, and when a path leads north, go up that path. Continue
along here until you pass the crack in the ground, and continue further
to find the rock to plug it up. Heal, and then exit via the same path.

There'll be a rock in the middle of the room, pull it and take it in
a southwesterly direction. If I remember right, you pull it to the 
corner, then take it north up a long corridoor, and then you'll find the
crack. Plug it up and exit via the rope.

The Sylphs will have disappeared, so that's a good thing. Collect all
of the chests that you couldn't get access to before, and leave the cave.
Outside, the tornadoes will have gone, so that means you can safely
make your way to the mountain's summit (it's in the northeast corner).

Up here, cross the bridges, and then you'll reach a tree. The Sylph 
spirit will appear, and thank you for your efforts to rid them of the 
poisonous gas. Then she'll give Klarth the power to summon Sylph in
battle (Wind damage). She'll ask you to try and help the Mana Tree
in the South Forest, and then you can leave.

Upon exiting, the man in the hut will stop to talk to you, mainly to
ask about his missing daughter, Arche (the pink haired girl with a 
ponytail). You'll say that you haven't seen her, and he'll be
disappointed. I think you recieve some item from this guy, and then
you can make your way back to the South Forest, south of Beladum.

---------------------------------------------------------------------
South Forest
---------------------------------------------------------------------

Items:Reverse Doll

Find the chest as you did at the start of the game, then make your way
to the tree (go south, east for a long time, then north). Once you
reach the tree and examine it, the spirit of the tree, Martel, will
appear and speak to you. She'll go on about how the tree and herself
are dying, and if the tree does die, everyone's ability to use magic 
will be lost from the world forever, even from the powerful elves.
She thinks that something is using up too much of the world's magic
too quickly, but she doesn't have a clue what it is. She also says 
that if you can find a way to heal the tree, the world would have to
power to defeat Dhaos. 

Mint steps in here and tries to heal the tree with her magic. It 
doesn't work, and Klarth says something about that if they head to
the Morlia Gallery near Alvanista, they'll find a way. To get to
Alvanista, they must first journey to Venetia (which is north of the
Sylphs' Mountain). Get there via Harmel.

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Harmel Village
---------------------------------------------------------------------

Items:None

Harmel is north of the Sylphs Mountatin, just follow the coastline.
Once you enter, you'll notice that the place is burnt out... Cless 
flashes back to when Totus Village was destroyed. As you make your 
way through the town, you should come across a girl, her name is 
Lea, and Cless and the gang offer her protection. She then joins your
party, but she's an NPC (for those not familiar with the lingo, it
mean non-playable character). Leave Harmel, and north to the town of
Venetia.

---------------------------------------------------------------------
Venetia
---------------------------------------------------------------------

Items:None

The way to travel around here is by the man and his little boat (this
place is kinda like Venice in a way, all the canals and stuff). He's
located at the north of the town, and talk to him to get 4 options.
Pick one of the 4 options to have him take you to one of 4 places:

1.Weapon Shop
2.Armor Shop
3.Mayor's House
4.Item Shop

Each ride costs you 50G, I think. You'll want to knock on the doors of
the Weapon and Armor staore, and upgrade yourself a bit, apart from 
Cless, as you'll find a good weapon soon. Don't spend all of your 
cash either, you'll be needing it soon.

Remember Elvin and Nancy from Euclid? Well, you're gonna have to 
finish the matchmaking process. Head to the Inn and speak with Nancy.
She'll obviously ask about Elvin, and then you can go and find him, 
he's in the building to the northwest, go up the stairs and you'll
meet him. Speak with him, and he'll say that she wants to meet her at
the fountain. Go to the fountain, and Nancy will be there, if not, 
she'll still be in the Inn. Speak with her, then Elvin will arrive
at the fountain and they'll start chatting... Return to the place 
where you found Elvin, and speak with the other person there, it's his
dad! He doesn't really like the idea of Elvin going out with Nancy,
and Nancy storms out of the room. Elvin follows her, and his father
gets pretty angry.

Find Elvin again, he's in the pillars above the fountain, speak with
him, and Klarth will give him some advice, mainly that he's a grown
man, and doesn't need to take this crap from his father. Elvin leaves,
and that's the end of the matchmaking quest! I think.

Now, you want to go to the Mayor's House, and talk with him. He says
that he's related to Lenios of Beladum. Talk with the other people in
the Mayor's House, and they'll bring up the topic Demitel, some dude 
who lives on an island not too far away from here, and the big city
of Alvanista. 

Once you're done, return to the place that you boarded the boat on, 
and go right to reach the docks. Talk to the captain on the ship, 
and let him take you to Demitel's Island, it'll cost you 1600G.

---------------------------------------------------------------------
Demitel's Island/Demitel's Manor
---------------------------------------------------------------------

Items:Mixed Gummy, Spy Lens, Apple, Velbain, Savoury, Apple, Elixir,
      ?Book, Vegetable, ?Herb, Corseca
	  
Pick up the chest that is near you when you land, and then walk into
Demitel's Manor. Klarth talks to Cless, and they deduce that Demitel
was responsible for the destruction of Harmel. Lia also mentions some
strange magical force which is coming from the Manor...

Enter, and then go down the eastern corridoor. Here, one of the doors
will be locked, and the other one contains a stack of treasures. Now
go down the western corridoor, and in one of the rooms is a Save 
Point. Save, then enter the other room, it's Demitel's Bedroom. In 
the northwest corner is a concealed chest, get that, then search the 
area around it for a key.

Go back to the eastern corridoor and open the locked door. Enter, and
you'll be in an indoor garden. There's a big tree in the middle of the
room, and Cless will get a bit suspicious of the tree. Examine it a
little bit more, and the party will get to see why it's so suspicious!

---------------------------------------------------------------------
Tree Monsters
---------------------------------------------------------------------

There's two of these pesky Tree Monsters. Get Minty to cast the
Hammer spell here and there, and just use your techs with Cless. Quite
easy, really.

Return to the entrance hall, and take note of the four prisms which
are in the room. You've got to move them around so that the light shines
on both of the orbs, but first, open the curtain in the middle. A 
secret passage should open up soon, and it'll lead to the basement.

In here, don't forget to pick up the Corseca, which is a pretty 
awesome weapon for Cless at the moment. Head north, then save. In the
next room is Demitel. He'll say that he's been expecting you, and Cless
starts abusing him for burning down Harmel. Demitel laughs, said it
was something that had to be done, and Lia leaves as the party 
initiate combat.

---------------------------------------------------------------------
Demitel
---------------------------------------------------------------------

This fight is a tough battle. Along with Demitel are two Golems,
and two tree things, I think. Take out the Golems first, they're 
simple, then set Klarth to "use spells", and have him cast Sylph 
on the enemy (especially Demitel), while Cless takes care of Demitel
using Lightning. Once he's gone, the other two enemies are too
easy. Just be careful because when Demitel sticks around, he may 
Summon Lich, which does a hell of a lot of damage.

After the battle, Lia runs back in, and claims that Demitel is her
father. Demitel says that she's not his daughter, and then leaves
the world. Something strange happens to Lia then, a spirit drops in
from the heavens and removes the evil soul that was harboured in her
body. When she wakes up, she says that her real name is Arche!

You'll return to the Long Valley, and into Bart's house for a reunion
of father and daughter. You obtain an item, and then leave. Cless says
that they should be heading to Alvanista next. Before doing so, you
may want collect Arche's spells.

---------------------------------------------------------------------
Magic Hunting
---------------------------------------------------------------------

Items:Lightning, Storm, Grave, Icy Tornado, Eruption (Arche's Spells)

Collecting these spells for Arche before doing anything else will 
defintely prove invaluable to you in battle later on. First, run over
to Venetia. Here, head to the house, left of the fountain, and pick
up the Lightning and Storm spells for 200G and 1000G respectively.

Next stop is Euclid, where you'll need to enter Klarth's house again.
Search the bookshelves to pick up to spells, Grave (next to Klarth's
bed), and Icy Tornado (southeast corner of house).

Last stop, Beladum. Speak with Lenios to recieve the Eruption spell.
Now make your way to Alvanista (via the harbour in Venetia).

---------------------------------------------------------------------
Boat 
---------------------------------------------------------------------

Items:None

The boat that you want to go on is not the one that took you to
Demitel, but the other one. Hop on, and it'll cost you 800G for the 
trip. You'll end up seeing the group, staring out at the sea. Klarth
and Cless have a hilarious discussion about Arche and Mint, I won't 
really delve into the details, but it does deal with them talking
about who they're attracted to. 

Then a man by the name of Meyer comes along and talks to them about
Alvanista, Morlia Gallery, and a dwarf. After the lengthy discussion,
Meyer decides to buy a round of drinks for everybody.

Klarth, Meyer and Arche seem to be the only ones enjoying themselves,
after a couple of hours, Cless and Mint leave the table, leaving a
sleeping Arche and a drunken Klarth and Meyer behind. Meyer then
tells Klarth that Alvanista are on Dhaos' side (or something like
that), and Arche starts having dreams about Cless. Anyway, they end
up dragging her and themselves to their room where they fall asleep.

In the morning, Klarth wakes up to the biggest hangover, and yells at
Meyer for waking him up so early. Cless wakes up, and asks the others
to come up on deck with him. They all decline, and Cless thinks that's
strange. He goes up on deck, and confronts Meyer. Meyer confesses 
that he got everyone drunk for a reason, and then shows you his true
form...

---------------------------------------------------------------------
Meyer
---------------------------------------------------------------------

Very easy battle. Either the TigerTeeth, LightSpear or Lightning tech
can kill him really fast if you keep doing it over and over again.
Otherwise, just use your normal attacks up at close range.

	  
EVERYTHING COMING SOON!