======================================================================
=             Legend of Mana FAQ, Walkthrough & Map Guide            =
=                    Version 0.2  -=-  06.13.2000                    =
=  Written by Bison & AtmaWeaponX  -=-  Email: lomfaq@ff8source.com  =
======================================================================
=     This FAQ is hosted at www.ff8source.com/legendofmana.htm       =
=  The latest version can also always be found at www.gamefaqs.com   =
=   Check the Acknowledgements section for a list of mirror sites.   =
======================================================================

-----\ Table of Contents \-----

   I. NOTES & COMMENTS
          - Foreward
          - FAQ
  II. WHAT'S NEW VERSION & HISTORY
 III. MAIN STORY WALKTHROUGH
          - Home
          - Domina
          - Home II
          - Domina II
          - Mekiv Caverns
          - Luon Highway
          - Home III
          - Domina III
          - Lumina
          - Gato Grottoes
  IV. QUEST WALKTHROUGHS
          -  #1. Niccolo's Business Unusual 
          -  #2. Tiny Sorcerers
          -  #3. Wisdom of Gaeus
          -  #5. The Lost Princess
          -  #6. Diddle's Letter
          -  #8. Huntin' Du'Cate
          - #10. Gorgon's Eye
          - #23. Flame of Hope
          - #30. Faeries' Light
          - #56. Mana Orchards 
          - #57. Monster Corral
   V. SECOND PARTY MEMBER NPCS
          - You (the Hero)
          - Elazul
          - Niccolo
          - Bud
          - Lisa
          - Daena
  VI. ENCYCLOPEDIA LISTS
          - Characters
          - Lands
          - Artifacts
          - Items
          - Equipment
          - Monsters
          - Produce
          - Techniques
 VII. WEAPON LISTS
          - Knives
          - Swords
          - Axes
          - 2H Swords
          - 2H Axes
          - Hammers
          - Spears
          - Staves
          - Gloves
          - Flails
          - Bows
VIII. ARMOR LISTS
          - Shields
          - Helms
          - Hauberks
          - Gauntlets
          - Boots
          - Pendants
  IX. INSTRUMENT AND MAGIC LISTS
          - Instruments
          - Spells
   X. SUB-QUESTS AND MINI-GAMES
  XI. ACKNOWLEDGEMENTS
 XII. DISCLAIMER
  
          
======================================================================
= I. Introduction                                                    =
======================================================================

-----\ Foreword \-----

Greetings!

Here's our entry into what's becoming a crowded FAQ field for a great
game. We hope you take a look and see what we have to offer instead of
just dismissing us as another FAQ for Legend of Mana. Every area will
have a full map here, as well as details lists on what's important.
You won't find us typing out encyclopedias of text straight from the
screen here. Instead you'll find stats that matter, and hopefully by
the end, one of the most complete LoM sources anywhere on the net.

This FAQ works differently from how a normal FAQ does so take a second
to let me explain. There's two sections: a main walkthrough and a 
quest solution list. Basically the main walkthrough tells you a 
description of how you should go about your game, and where you can
trigger quests and get items. Once you trigger a quest, you'll want
to scroll down to the solution for that quest, where you'll find a
comprehensive map, as well as everything you need to know to complete
that quest.

Since Legend of Mana is such a free-form game, one set way to go isn't
really feasible. Every player will play the game in a different order.
Feel free to do things in any order you wish from our walkthrough--
in fact we encourage it-- just simply use it as a rough guide to see
if you missed anything. If you do anything differently from how we did
it and get different results, or if you feel we missed something that
should be covered, feel free to drop us an email with your thoughts
and we'll dig into it and see what comes up, giving you your proper
acknowledgement here in the FAQ.

The only thing we do is ask, is you don't send information on things
we haven't covered yet. We're not done with the walkthrough, but
we're chugging along on it, so please no "Here's an easy way to kill
the last boss" comments. Make sure it is something covered in the FAQ
already that you are adding to. When the walkthrough is finished then
we'll open the floodgates and take recommendations on everything. 
Feedback on what you like and don't like about the FAQ is always
appreciated as well.

Thanks and enjoy-   The FAQ Team


-----\ FAQ \-----

Feel free to send in any questions you have at this time about the FAQ
in general, or anything that we've covered so far that you may be
confused about.


======================================================================
= II. What's New & Version History                                   =
======================================================================

- Version 0.2 (6/13/00 - 59.9 KB)
     + First public release
     + Walkthrough complete through 10 quests.

- Version 0.1 (6/xx/00 - xx.x KB)
     + Internal Release, Rough Draft


======================================================================
= III. Main Story Walkthrough                                        =
======================================================================

-----\ Home \-----

ITEMS: 100 Lucre
ARTIFACTS: Colorblocks

After placing the mailbox you'll start in your home. Note that you can
save your game at the bed you woke up from to start the game. After
this point to save the game, you either save at small gold statues
of the sprite from Secret of Mana, or at inns being run by the same
turban-clad merchants as in SoM (a nice touch either way). Head 
downstairs to find a chest, then through the East door to find the 
library with all the encyclopedia books. Skip the lands around the 
house right now,as they all relate to the various mini-games you'll 
open up along the quest. Instead, walk down the stairs and talk with 
the sproutling, who'll give you the Colorblocks Artifact.


-----\ Domina \-----

ITEMS: Bird Meat
SHOPS: Equipment, Mineral
ARTIFACTS: Jade Egg, Wheel

Things of Interest in the town:

- On the first screen, in the bottom left is a shop offering all the
Menos gear and a few magical instruments. Buy a helm and gauntlet for
now, but come back later to get some instruments. Duelle the Onion 
Warrior is in the back room, he'll be helping you with fighting later 
on.  Mark is sitting in the chair, and by talking to him you'll
receive the equipment encyclopedia for your home.

- In the middle of the first screen is the Tavern, and also a chance 
to get your first NPC, and another artifact leading to a quest. Go in
and talk to Elazul and if you choose answers which side with the girl
(Rachel), then he'll storm out, and you'll see him on the town map. If
so, go back to the tavern to get the Jade Egg. If you choose answers
that show interest in his story, he'll join and you'll get the Egg
right away. Note that if you go home after having him join he'll take
off, and it's very hard to get him back. He'll rarely appear on the
town map in Domina and ask you to join back up, and sometimes in the
tavern, but it seems completely random.

[!] The Jade Egg and Elazul lead to the "Lost Princess" quest (#5).

- Directly to the left of the tavern is the inn, where you can save
your game. Upstairs are two rooms, the one to the left has a chest
with Bird Meat, and to the right is a guy selling Minerals (which
isn't very useful right now)

- To the left of the tavern is an abandoned house. By knocking on the
door you can load another person's Hero from a memory card to play as
a second player.

- Leaving the first screen, head to the dot in the top right to find
the church and to meet Inspector Boyd. You can go inside to hear a lot
of gossip about the world from the Reverend. Ask through all the
topics, espically Townsmen, then Others, then Meimei to get the
Produce Encyclopedia.

- Head to the top middle dot to find the Marketplace. For now you can
get your fortune told here, by Meimei and also talk to Niccolo and get 
another quest.  To get his quest, select No, then Yes then abandon 
Elazul if he's with you (you can get him back later-- he usually shows
up around the church on the town map, or simply do his first and come 
back for Niccolo). Take Niccolo to Teapo and after a short 
conversation you'll get the Wheel Artifact.

[!] The Wheel and Niccolo lead to the "Niccolo's Business Unusual"
    quest (#1).

- Feel free to walk through the West side of town to meet a few more
characters, but nothing of interest just yet. 

NEW QUEST OPTIONS- #1: Niccolo's Business Unusual
                   #5: The Lost Princess


-----\ Home II \-----

- If you head to your house, then leave after completing The Lost
Princess quest, then Pelican will stop you and inform you that Domina
is being attacked. This triggers a new quest.

NEW QUEST OPTIONS- #2: Tiny Sorcerers


-----\ Domina Revisited \-----

- Talk to Jessica at the marketplace to get the Item Encyclopedia.


-----\ Mekiv Caverns \-----

ITEMS: Blackened Bat
MONSTERS: Goblins, Skeletons, Land Dragons, Sahagins

After completing the Lost Princess quest, head back into the Mekiv 
Caverns, and you'll find that the two Boinks that were placed in the 
caverns are now located in the start room, and the paths there were 
blocking are now cleared.  (The rooms in question are C and E on the 
map, which is added on from our first trip to the caverns in the Lost 
Princess quest). 


                                     O   S 
                                    / \ /
                               B   /   N---P--Q
                              / \ /     \      \
                  [START] -> A H C       \   L  R
                              \|  \       \ /|
                               G   D       M |
                                \   \        |
                                 \   \------\|
                                  F----------E
                                 /
                                I
                               /
                            K-J


A - The 2 boinks show up in A, revealing paths. The top one
    leads to C, and the bottom to E
L - UNDERGROUND LEVEL 2
M - UNDERGROUND LEVEL 3
N - UNDERGROUND LEVEL 1
P - UNDERGROUND LEVEL 2 
          Chest: Blackened Bat
Q - UNDERGROUND LEVEL 2
R - STALAGTITE ROOM
S - UNDERGROUND LEVEL 2


Now you may be thinking: 'What was the point of that?', but this is
an excellent place for both experience and lucre, by killing the new
monsters here. Also, you have Goblins which are dropping Earthsplitter
(a 2H axe that's 3 times more powerful then anything you have now,
doing sick sick damage, it also adds +3 to Defense), and the Skeletons
drop Wishbones (an amulet that is +4 Magic Defense and +3 Luck). Not
to mention, the huge overstock of Earthsplitters can be sold for 300
lucre a piece back in Domina.


-----\ Luon Highway II \-----

ITEMS: Needle, Blackened Bat, Angry Eye, Poison Fang, Grave Dirt 
MONSTERS: Rabites, Chocobos, Spiny Cones, Chobin Hoods, Dendens, 
     Lullabuds, Stinger Bugs

Once you've completed Niccolo's Business Unusual, you can return to
Luon Highway to access areas that were blocked off at point H by a
Boink before.  The only real point of note is that Gaeus the first
Wisdom (of Earth) is here. After talking to him, he'll mention a tree
around your Home, which will trigger a quest you can complete there.


                      D-E-F
                     /
     [START] -> A-B-C
                     \
                      G-H-I-J
               N       /
                \     /   
                 M-L-K
                /
               O
              /
           Q-P


A - ENTRANCE TO LUON HIGHWAY
     Duelle can still be found here, and now the Boink that was once
     blocking the road at H is now here.
J - GAEUS OF EARTH
K - SIDE ROAD
L - ENTRANCE TO CAVES
M - CAVES OF CHOBIN HOODS
N - [NAMELESS]
     Chest: Needle
     Chest: Blackened Bat
O - [NAMELESS]
     Chest: Angry Eye
     Chest: Poison Fang
Q - [NAMELESS]    
     Chest: Grave Dirt


-----\ Home III \-----

After talking to Gaeus at the Luon Highway, go to your Home, then head
South out the front door a screen (not down the stairs). You'll do 
some "weeding" (a small fight with 4 Lullabuds), then it will activate
the Backyard Orchards mini-game (see the mini-game section), introduce
you to Trent, and trigger a new quest.

NEW QUEST OPTION- #56: Mana Orchard


-----\ Domina III \-----

Some new happenings after you complete Quests #1 and #5

- If you completed the Luon Highway after the Lost Princess quest, you
saw Pearl on the Luon Highway, getting herself lost again. (If not you
can go find her there now). Elazul will be here grilling poor Rachel 
in the tavern about where she's lost at this time.

- Sandra is in the top left room at the inn. She asks about if you
found Pearl or not, then is gone the next time you go in.

- Daena is in the bottom right room of the inn. If you answer Yes,
then Lives Forever, you trigger the quest "Wisdom of Gaeus" and she
joins the force. If you answer the opposite, she takes off, and miss
the quest.

[!] This leads to the Wisdom of Gaeus quest (#3)

- Diddle takes off on Cappella at the town square. If you go to the
west end, then come back, Cappella will ask you if you've seen him and
take off searching himself. Head to the inn and you'll see Cappella
accusing Miss Yuka of being a kidnapper, thanks to a rumor from a 
Sproutling outside the inn. He then runs off to get a stamp in order
to get the attention of Pelican. Head to the west side of town again
and Pelican will take off with Cappella, triggering a new quest.

[!] This leads to the Diddle's Mail quest (#6)

- At the far west side, where you fought Bud and Lisa, you'll find
Duelle and trigger the Monster Corral quest, which will open the
corresponding mini-game.

[!] This leads to the Monster Corral quest (#57)

NEW QUEST OPTIONS-  #3: Wisdom of Gaeus
                    #6: Diddle's Mail
                   #57: Monster Corral


-----\ Lumina \-----

SHOPS: Equipment, Gem

Use the Firefly Lamp artifact to create Lumina.
There are two dots you can follow, and a few interesting things here:

- On the left side, you'll find Diddle and Cappella if you completed
Diddle's Letter quest. You'll also find an Equipment shop here that
specializes in Iron items, and meet some new characters.

- On the right side, first screen (Bright Moon Alley), you'll find a 
Gem Shop that has a save point inside.

- Heading Northeast from there (Morning Moon Alley), go up the stairs
in the back and enter the Lamp Shop, where you'll be introduced to
Monique and Gilbert. Monique is going bankerupt and needs to sell 6
more lamps, and the enamoured Gilbert takes her up on the challenge
triggering a new quest.

- Leaving Monique's store, Gilbert of course pawns the job of selling
half the lamps on to you. Depending on how you answer you can either 
buy them outright at 1000 lucre a pop, or otherwise you get the lamps 
to sell yourself to someone else.

- Head back to the left side to run the Faeries' Light quest, details
are in the Quest Walkthrough sections.

- Return here after finishing the Faeries' Light quest and head right
to Bright Moon Alley to meet Pokiehl, another of the Seven Wisdoms.
He'll ask you something about travelling to the underworld, and no
matter what you answer will take off right after. This will have an
effect later on however.

NEW QUEST OPTIONS- #30: Faeries' Light


-----\ Gato Grottoes \-----

ITEMS: Moss, Aroma Oil
SHOPS: Equipment, Mineral

Use the flame artifact from Niccolo's Business Unusual to create the
Gato Grottoes.

Upon entering Gato Grottoes for the first time, you can travel either 
westward or northward on the town map.  If you try to move to the west
you'll be stopped by one of the town's many nuns, telling you that
cannot pass.  You'll be able to pass later, obviously.  With that
said, go northward on the town map.  You'll arrive at the town's
entrance, and when you talk to the nun and the Sproutling with stomach
pain, quest #23 begins, The Flame of Hope.

[!] This leads to The Flame of Hope quest (#23)

- The item shop can be entered from the town's entrance, and here 
you'll meet Alex, a gem hunter from Geo.  He'll ask you if you're 
looking for gems. The shop specializes in Iron weapons. There is also
a save point in here.

- Exiting the shop, you can find the girl who sells minerals wandering 
on the same screen, near the top.  Continue going northward.

- You'll arrive at the Pathways, where you'll be introduced to Rubens,
who claims to be the fire-keeper.  Rubens asks if you've seen anything
suspicious, and you can tell him nothing or mention the Sproutling.  
After that, you can ask him about various topics of interest.

- From the Pathways where Ruben is, go towards the right to reach the
Cliff Terrace.  Here you'll find the nun and Sproutling with a hurt
tummy again.  Follow the conversation, then exit the area to follow
the two of them.

- At the Pathways again, you should go left this time, and you'll 
arrive at the Temple of Healing.  Once inside, you'll find a injured 
nun, who mentions the odd Sproutling.  Inspector Boyd will come onto 
the scene, claiming the Sproutling is in fact Sandra, the jewel thief.  
At this point you can return to the Cliff Terrace to conclude this 
chase, but I recommend exploring the temple to find the two treasure
chests, containing Moss (on the right side), and Aroma Oil (on the
left).  Daena can also be seen in the temple, but nothing important
comes of it.

- Head back to the Terrace to see another scene with Rubens, the nun
and the sproutling. Back to the temple shows that a nun has been hurt,
which of course brings Inspector Boyd on the case as he's finally
found his crime. 

- When you return to the Cliff Terrace, some fairly important plot
points are revealed, and Rubens meets his demise at the hands of the
so-called nun.  Boyd again wanders onto the screen, telling you
to search the outskirts of the town for Sandra.  Now you can get
past the nun I mentioned at the beginning, on the southwestern part
of the town map. Head there to do quest #23.

NEW QUEST OPTIONS- #23: The Flame of Hope


======================================================================
= IV. Quest Walkthroughs                                             =
======================================================================

NOTE: These quests are sorted based on the number listings in Li'l
Cactus' Diary, which he writes in from your bedroom at Home, if you
return there after every quest.


-----\ #1. Nicollo's Business Unusual \-----

LOCATION: Luon Highway
TRIGGER: Talk to Nicollo then Teapo in Domina
COMPLETE: Defeat Mantis Ant

ITEMS: Ear of Wheat, Greenball Bun, Tako Bug, IronPot, Odd Meat 
ARTIFACTS: Flame, Medallion
MONSTERS: Rabites, Chocobos, Spiny Cones, Chobin Hoods, Dendens, 
     Lullabuds, Stinger Bugs
BOSS: Mantis Ant

OPTION: If you don't take Nicollo along, he'll run up at the end to
give you your reward. You also won't find Daena along the path (you'll
see her later though).


                      D-E-F
                     /
     [START] -> A-B-C
                     \
                      G-H-I-J           
               

Notes:

A - ENTRANCE TO LUON HIGHWAY
     Duelle can be found here with game pointers.  After the
     quest has been completed, Boink can be found here and he'll
     warp you to H.
B - MAIN ROAD
C - FORK
     Chest: Ear of Wheat
D - THE GREAT RIFT SIDE
F - LORANT TABLELAND
     Boss: Mantis Ant
     You'll run into bandits here, and they'll call their boss if you
     give them candy or money.
G - [CHARACTER'S NAME] CANYON SIDE
H - FORK
     Everyone's favorite warping hippo Boink can be found here, 
     waiting to warp you to A
I - [CHARACTER'S NAME] CANYON SIDE
     Chest: Odd Meat
J - GAEUS THE EARTH
     Gaeus the Earth, one of the Seven Wisdoms, is found here.


BOSS FIGHT - Mantis Ant
Attacks: Claw Slash
         Spinning Claw
         Spinning Claw with shockwave blast 
         Shoots snot out of nose-like area (or something) ^_^

There's very little strategy involved in beating the Mantis Ant.  Use
your quick attacks and throw in a few special techniques for good
measure.  He'll go down quick and easy.

After you defeat him, Niccolo will thank you (or if you don't have him
along, he'll show up and thank you), and end up giving you three items
a Greenball Bun, a Tako Bug, and an IronPot, along with two artifacts,
the Flame and Medallion.

NEW AREA: Jungle (from Medallion - Triggers quest)
          Gato Grottoes (from Flame)

NEW QUEST OPTION: #8: Huntin' Du'Cate (at Jungle)


-----\ #2. Tiny Sorcerers \-----

LOCATION: Domina
TRIGGER: Clear Quest #5, return home and talk to Pelican
COMPLETE: Defeat Bud and Lisa

Head to the far west in Domina, past where Pelican is delivering the
mail, and you'll find Bud and Lisa. They are two amateur sorcerers who
are up to no good, pestering poor Pelican with pumpkins. Walking up to
them starts a mini-boss fight, which again is easy (espically if you
have Earthsplitter from above). The only thing to watch out for is
if you see Bud go to cast his Gnome-class spell, then to run behind
him to avoid the falling rocks.

After the fight, Bud will request to become your apprentice. If you
approve, they start living in your home. If you don't approve... they
show up there later in the game anyway.

Talking to them results in them asking you to take them with you. Bud
wants to go see the Seven Wisdoms (triggers a quest), and Lisa just
wants to tag along for now. You can take one or the other, or neither.

NEW QUEST OPTIONS- ###: Seven Wisdoms
                   

-----\ #3. The Wisdom of Gaeus \-----

LOCATION: Luon Highway
TRIGGER: Talk to Daena at the Domina Inn and say 'Yes' then 'Live on
          forever'
COMPLETE: Take Daena to Gaeus

ITEMS: ForbiddenRing
MONSTERS: Rabites, Chocobos, Spiny Cones, Chobin Hoods, Dendens, 
     Lullabuds, Stinger Bugs


                      D-E-F
                     /
     [START] -> A-B-C
                     \
                      G-H-I-J
               N       /
                \     /   
                 M-L-K
                /
               O
              /
           Q-P


J - GAEUS THE EARTH
     This is your objective, bring Daena here and talk to Gaeus
     to complete the quest.


Upon completion of this quest, you'll receive a ForbiddenRing from
Daena.


-----\ #5. The Lost Princess \-----

LOCATION: Mekiv Caverns
TRIGGER: Talk to Elazul then Rachel in Domina
COMPLETE: Defeat Du'inke

ITEMS: Lizard Meat, Vampire Fang, Blank Eye, Moth Wing
ARTIFACTS: Stone Eye, Firefly Lamp
MONSTERS: Bloodsuckers, Potos, Pincher Crabs, Mushbooms, Tonpoles
BOSS: Du'inke

OPTIONS: You can do this quest with or without Elazul (if you make
him leave by going home). This will change the text at the end of this 
quest between you, Elazul and Pearl, but it doesn't SEEM to effect
any of the quest. We'll update later if we hear any differently.


                               B
                              / \      
                  [START] -> A H C
                              \|  \
                               G   D
                                \   \ 
                                 F---E
                                /
                               I
                              /
                           K-J

Notes:

A - ENTRANCE TO MEKIV CAVERNS
     Duelle is here giving pointers on fighting
B - GROUND LEVEL
     Chest: Lizard Meat
C - UNDERGROUND LEVEL 1
     A sproutling is here with nothing interesting to say
     Boink (the Teleport Hippo =p) teleports you back to A here
E - UNDERGROUND LEVEL 2
     Chest: Blank Eye
     Boink: Teleport to A
F - UNDERGROUND LEVEL 2
G - GROUND LEVEL
H - UNDERGROUND LEVEL 1
     Chest: Vampire Fang
I - UNDERGROUND LEVEL 3
J - [NAMELESS]
     Chest: Moth Wing
     Sandra the thief is here to set up the boss fight
K - STALAGMITE CAVERN
     Boss: Du'inke

BOSS FIGHT - Du'inke
Attacks: Kick
         Axe Slash
         Axe Throw
         Smashes ground with axe, stalagmites fall from ceiling
         Breathes in, then exhales out in front of him

This fight is actually ridiculously simple. All of his attacks shoot
straight in front of him, so simply stay behind him and wail away
with combos, and special techniques when able. He'll go down quickly.

After the fight, you'll meet Pearl in a conversation, and she'll give
you the Stone Eye and Firefly Lamp artifacts.

NEW AREA: Lake Kilma (from Stone Eye - Triggers quest)
          Lumina (from Firefly Lamp)

NEW QUEST OPTION: #10: The Gorgon Eye (at Lake Kilma)


-----\ #6. Diddle's Letter \-----

LOCATION: Luon Highway
TRIGGER: Talk to Diddle and Cappella multiple times after Quests #1&#5
COMPLETE: Follow Diddle and Cappella around, kill Giga Rex

ITEMS: Gator Skin


                     D-E-F
                     /
     [START] -> A-B-C
                     \
                      G-H-I-J
               N       /
                \     /   
                 M-L-K
                /
               O
              /
           Q-P

Notes: (In the order you must complete them in)

H - Cappella finds Diddle's letter here and tries to read it.
     He reads the letter and wanders off
L - Diddle's here, and asks if Cappella read the letter. If you put
     'no' then they walk off as friends.
A - Cappella and Diddle are here, and Diddle's not pleased that you
     lied about Cappella reading the letter
P - Cappella says Diddle is inside (Q) and there's a monster there
Q - You fight a Giga Rex here. He's a modified Land Dragon, but has a 
     lot of HP. He's slow and only slashes in front, so keep your 
     distance and you'll be fine.

After beating Giga Rex, Cappella and Diddle make up and take off.
Before Diddle leaves however, he hands you Gator Skin.



-----\ #8. Huntin' Du'Cate \-----

LOCATION: Jungle
TRIGGER: Enter Jungle after getting the Medallion from Quest #1
COMPLETE: Defeat Du'Cate

ITEMS: Moss, Rotten Meat, Animal Meat, Blank Eye, Sharp Claw, Acid,
     Poison Powder
ARTIFACTS: Sand Rose, Ancient Tablet (if you don't have it already)
MONSTERS: Tomato Men, Zombines, Spiny Cones, Cockatrices, Malboros,
     Tyrannos
BOSS: Du'Cate


                               O
                                \
                                 N    R--S--T
                                /|   /
                               P M--Q
                                /
                     H------G--F
                     |      |  |
                     | /-\  |  |
                     \-I |  |  |
                      /| |  |  |
                  L--K | |  |  |
                     | | |  |  |
                     J-/ |  |  |
                         |  |  |
                       /-/  |  \--E
                       |    |     |
                       B----/     |    D
                      /|          |    |
          [START]->  A \----------C----/



Notes:

A - ENTRANCE TO THE JUNGLE
     Here you meet Skippie and Hamson, who are being sent to hunt
     Du'Cate in order to pay off a loan to Sotherbee. You join in the
     fray upon hearing about the 20,000 lucre reward.
B - SOUTHERN SECTION
     You'll meet some faeries here, and also a lilipea, which you
     could use to get around without getting lost (if you didn't have
     this map that is)
C - SOUTHERN SECTION
D - COURTYARD OF RAIN
     Chest: Moss
F - [NAMELESS]
     More faeries are here.
     Chest: Rotten Meat
G - SOUTHERN SECTION
     Chest: Animal Meat
H - WESTERN SECTION
I - WESTERN SECTION
K - [NAMELESS]
     Skippie is here, watch where she runs for the hidden passage to L
     Chest: Blank Eye
L - GREENWOOD GARDENS
     A penquin will show up after you defeat the monsters and cast a
     spell on you so that you won't get lost.
     Chest: Sharp Claw
M - SOUTHERN SECTION
     Follow Hamson to N to advance the quest.
N - FORESTED RUINS
     Skippie will say there's a beast beyond Q, and then Hamson will
     run into P. If you talk to Skippie before he leaves he'll mention
     that P leads to the faeries and they'll teleport you to the start
     There's also a save statue here.
O - ROSIOTTI'S THRONE
     Roane, a penquin asks you to find his sister Selkie around the
     Courtyard of Rain when you are done hunting the Du'cate. You can
     reach this quest by re-entering the Jungle after beating this one
     Rosiotti, one of the Seven Wisdoms, is also here on his throne,
     he'll mention that you need to work together to catch the Du'Cate
     Chest: Acid
P - FOREST OF THE FAERIES
     For now, the faeries simply kick you out, teleporting you to A.
Q - DU'CATE'S TERRITORY
R - DU'CATE'S TERRITORY
     Chest: Poison Powder
S - DU'CATE'S TERRITORY
T - SPRING OF THE BEASTS
     If you come here after fighting Du'Cate or before joining up with
     Skippie and Hamson, then you'll find Plant Monster Eggs here.
     Boss: Du'Cate

To complete the quest, first go to L and get the spell cast on you.
Then head to O and talk to Rosiotti you'll tell you to team up. Jump
into P to teleport back to the beginning, at which point you'll find
Skippie at B and Hamson at I. Each one will ask you to team up then
take off if you answer "Yes" to them, do so with each of them. After
doing so you can follow Skippie from B-G-F-M-Q, then into the Spring
of the Beasts where they'll draw out Du'Cate for you to fight.

BOSS FIGHT - Du'Cate
Attacks: Throws fruit down from ceiling
         Flashes, then slams the ground, causing fruit to fall

Another simple fight (but aren't they all?). The best strategy this
time is to actually stay close to him because he tends to shoot his
fruit out in an arc away from him. This makes it easy to wail on him
while doing so with combos and STs. The only other thing of mention is
when he flashes, he'll jump up into the trees, and butt-splash down to
the ground. Make sure you move away until he lands, then get in close
again. Fruit will fall all around, and you can actually use him as an
"umbrella" to guard against the fruit hitting you.

After beating him Sotherbee will give you some lucre (not 20,000
though, the cheapskate), and the Sand Rose and Ancient Tablet
artifacts. (Note the Ancient Tablet is also obtainable through the
Flame of Hope quest as well.)
     

-----\ #10. Gorgon's Eye \-----

LOCATION: Lake Kilma
TRIGGER: Enter Lake Kilma after getting the Stone Eye from Quest #5
COMPLETE: Defeat Gorgon's Eye

ITEMS: Fish Meat, Healing Claw, Moth Ring, Sleepy Eye, White Feather,
     Hairball, Ear of Wheat, Poison Powder, Forsena Iron
MONSTERS: Tonpoles, Tezlas, Shireknips, Spiny Cones, Stinger Bugs,
     Teedies, Chobin Hoods, Beholders, Grey Oxes
BOSS: Gorgon's Eye

                                   T-S
                                       \
                                        R
                                         \
                                          Q
                                         /
                               H  J--K--L
                              /  / \    |
                          F--G--I   \   |
                         /           N--M
                        /  B        /
                       /    \    P-O
                   E--D--C---A 
                               [START]

Notes:

A - ENTRANCE TO LAKE KILMA
     You are introduced to Capt'n Tusk and his penquin crew here.
B - SOUTHERN WOODS
     Chest: Moth Ring
C - SOUTHERN WOODS
D - SOUTHERN WOODS
     Chest: Fish Meat
E - SOUTHERN SHORE
F - SOUTHERN SHORE
G - SOUTHERN SHORE
     You meet Tote here. By helping him out and flipping him over
     he'll cast a spell that allows you to see the faeries.
     Chest: Healing Claw
H - EASTERN SHORE
     Chest: Sleepy Eye
I - IN THE WOODS
J - IN THE WOODS
     You see the pirates retreating further into the woods here.
     There's also a save statue here as well.
K - EASTERN SHORE
     Chest: White Feather
L - IN THE WOODS
     Some faeries are here, being totally unhelpful.
N - [NAMELESS]
     More faeries are here, being as unhelpful as the last.
     Chest: Hairball
P - [NAMELESS]
     Here you see 3 yellow faeries to the left, which quickly
     disappear out of sight. Nothing here for the time being.
Q - NORTHERN SHORE
     Chests: Ear of Wheat, Poison Powder
R - NORTHERN SHORE
S - CLIFF OVERLOOKING THE LAKE
     You'll see a faerie here throwing the crew over the cliff, then
     turning the captain to stone with a laser. Tote shows up shortly
     after, and follows you by jumping down the cliff after you.
T - BOTTOM OF CLIFF
     The turtle and the crew make plans to save the captain which
     basically boil down to you killing the monster. Big surprise.
     Boss: Gorgon's Eye


BOSS FIGHT - Gorgon's Eye
Attacks: Spikes from sides or head
         Star shoots forward (can confuse or put you to sleep)
         Shoots a wide purple laser across the screen
         Rises up in the air, and shoots a ring laser down beneath
         Shoots spikes out all around his body
         Can also teleport
         
This fight isn't too bad, but he does have a lot of attacks which can
make things ugly for you if you fight haphazardly. You'll basically
want to attack from the back as much as you can, but if you must fight
from the front, watch for some warning signs that he's about to use a
special attack. A few are, flashing in and out a few times (can also
mean he's teleporting though), his eye dilating, or his eye looking
around from side to side real quick. If you see any of these, back
away from him, espically if your in front. Other then that, normal
combos and STs should take him down fairly quickly.

After the fight, the captain is recovered and the crew leaves. Tote
gives you Forensa Iron.


-----\ #23. Flame of Hope \-----

This will be updated in the next version of the FAQ.


-----\ #30. Fairies' Light \-----

LOCATION: Lumina
TRIGGER: Talk to Monique and Gilbert and get the lamps to sell.
COMPLETE: Sell the lamps to the Dudbears

First off, head to the left side of Lumina, and talk to The Manager 
who is upstairs in the back. He'll teach you the language of the 
Dudbears which is listed here as follows for quick reference:

"Dub!" - Greeting or Yes
"Dud" - Goodbye or No
"Duba" - You
"Duda" - Me
"Dubba" - Friends
"Bubu" - Dudbear
"Gugu" - All other creatures
"Da" - Light or Stars
"Ba" - Night
"Dadda" - Lamp
"Dubababa" - Many or Very
"Du" - Little
"Baba" - Music
"Dada" - Please
"Gak" - shows displeasure
"Bub?" - when you don't understand
"Dada Dadda?" - to attempt to sell a lamp

The technique here is to basically have a small conversation, answer
the Dudbear's questions here truthfully, and eventually they'll
confirm the fact that they are friends with you. At that point only
ask to sell the lamp.

Head to the first Dudbear to the right of where you learned the
language and answer with 3 "Duds", then 2 "Dubs" then "Dada Dadda?" to 
sell the first lamp.

Head downstairs and talk to the Dudbear on the left walking around.
Here answer with "Dub", then 2 "Duds", then 2 "Dubs" then "Dada
Dadda?" to sell the second lamp.

Leave and head for the right side of Lumina and talk to the Dudbear in
the Bright Moon Alley. Answer with 3 "Duds", then 2 "Dubs" then "Dada
Dadda?" to sell the last of the lamps.

Head back to Gilbert and hand him the 3000 lucre for selling the lamps
and you'll see a conversation between him and Monique in the store.
Follow them outside to hear the most messed-up love conversation you
ever did see. Follow Monique back in to see more conversation, and to
receive the artifact Trembling Spoon.


-----\ #56. Mana Orchards \-----

LOCATION: Home
TRIGGER: Talk to Gaeus on Luon Highway, he'll mention tree at Home
COMPLETE: Give Trent seeds, wait a few days, then harvest them.

Head south out the door of your Home (not down the steps), after
having talked to Gaeus (he'll explain that there's a giant tree at
your House). You'll have to fight a battle to "weed" the area out
(4 Lullabuds), then Trent will appear and explain the Backyard Orchard
mini-game.

To complete the quest, give Trent some seeds, then go walk around the
main map or complete some other quests. Come back when the Produce is
fully grown, stand underneath it and hit X to grab it. Then place it
in the box.

NEW MINI-GAME: Backyard Orchard


-----\ #57. Monster Corral \-----

LOCATION: Domina & Home
TRIGGER: Complete Quests #1 & #5, head to the west end of Domina
COMPLETE: Listen to tutorial on how to breed monsters.

Duelle will teach you how to catch an egg and raise it, also showing
you where the Barn and Corral are at your Home. The quest ends after
the tutorial is over. For more detail on the mini-game, check the
appropiate section.

NEW MINI-GAME: Monster Corral


======================================================================
= V. Second Party Member NPCs                                        =
======================================================================

-----\ "You" (aka the Hero) \-----

Quest: The entire game

Starting Stats:
     Synchro - HP Recovery
     Weapon - Depends on your choice at start
     Armor - MenosHauberk
     Abilites - The initial 8 you get at start
     Skills - One depending on your choice at start


-----\ Elazul \-----

Quest: The Lost Princess

Starting Stats:
     Synchro - Attack Gauge PLS
     Weapon - Obsidian Sword
     Armor - Blackened Mail
           - Sand Mantle
           - Elazul's Core
     Abilites - Bash (# ) 
              - Tackle (# )
     Skills - Iai Strike (# )
            - Bird of Prey (# )
            - Cross Strike (# )
            - Laser Blade (Elazul's Special)


-----\ Niccolo \-----

Quest: Niccolo's Business Unusual

Starting Stats:
     Synchro - Bonus Luchre
     Weapon - Salesman Glove
     Armor - Merchant's Cap
           - Traveler's Garb
           - Salesman's Boots
     Abilities - Somersault (# )
               - Back-Roll (# )
     Skills - Lightning Kick (# )
            - Jawbreaker (# )
            - Giant Swing (# )
            - A Gift for You (Niccolo's Special)


-----\ Bud \-----

Quest: The Seven Wisdoms

Starting Stats:
     Synchro - Spirit Plus
     Weapon - Frying Pan
     Armor - MenosHelm
           - MenosHauberk
           -
     Abilities - Crouch (#5)
               - Cheer (#7)
     Skills - Rising Crush (#86)
            - DirtHarp (Basalt Blast)
            - TreeDrum (Wood Slicer)
            - TreeFlute (Rose's Thorns)


-----\ Lisa \-----

Quest: ???

Starting Stats:
     Synchro - Magic Plus
     Weapon - Broom
     Armor - MenosHelm
           - MenosHauberk
           -
     Abilities - Cheer (#7)
               - Spin (#8)
     Skills - Halo (# )
            - GoldFlute (Platinum Spear)
            - FireDrum (Fireburst)
            - FireHarp (Flame Shackles)


-----\ Daena \-----

Quest: The Wisdom of Gaeus

Starting Stats:
     Synchro: HP Recovery PLS
     Weapon - Ultraflog
     Armor - Menos Helm
           - Menos Hauberk
           - 
     Abilities - Push (#6)
               - Toss (# )
     Skills - Setting Sun (# )
            - Psyclone (# )
            - Back Slasher (# )
            - 'Round the World (Daena's Special)

  
======================================================================
= VI. Encyclopedia Lists                                             =
======================================================================

----\ Characters \-----

Note: The place is the location where they are first found.
Note: (NPC) means they join you as a party member at some point.
Note: *WISDOM* means they are one of the Seven Wisdoms.

  1. Niccolo - (NPC) - Domina
  3. Daena - (NPC) - Luon Highway
  6. Pearl - Mekiv Caverns
  8. Elazul - (NPC) - Domina
 10. Bud - (NPC) - Domina
 11. Lisa - (NPC) - Domina
 14. Inspector Boyd - Domina
 15. Sandra - Mekiv Caverns
 16. Alex - Gato Grottoes
 19. Pelican - Domina
 20. Li'l Cactus - Home
 21. Pokiehl - Lumina *WISDOM*
 22. Tote - Lake Kilma *WISDOM*
 24. Gilbert - Lumina
 26. Rosiotti - Jungle *WISDOM*
 27. Duelle - Domina
 28. Miss Yuka - Domina
 29. The Manager - Lumina
 31. Mark - Domina
 32. Jennifer - Domina
 33. Rachel - Domina
 34. Rev.Nouvelle - Domina
 35. Meimei - Domina
 36. Capella - Domina
 37. Diddle - Domina
 38. Rubens - Gato Grottoes
 44. Cap'n Tusk - Lake Kilma
 47. Teapo - Domina
 56. Skippie - Jungle
 57. Hamson - Jungle
 58. Mr.Moti - Domina
 61. Sotherbee - Jungle
 63. Monique - Lumina
 64. Students - Domina
 67. Sproutlings - Home
 68. Gaeus - Luon Highway *WISDOM*
 71. Lilipeas - Jungle
 72. Pirate Penquins - Lake Kilma
 73. Faeries - Lake Kilma
 74. Dudbears - Lumina
 76. Nuns - Gato Grottoes
 78. Trent - Home
 79. Boink - Mekiv Caverns


-----\ Lands \-----

  1. Home - ARTIFACT: Mailbox
  2. Domina - ARTIFACT: Colorblocks
  3. Luon Highway - ARTIFACT: Wheel
  4. Mekiv Caverns - ARTIFACT: Jade Egg
  5. Lake Kilma - ARTIFACT: Stone Eye
  6. Gato Grottoes - ARTIFACT: Flame
  7. Jungle - ARTIFACT: Medallion
  8. Lumina - ARTIFACT: Firefly Lamp


-----\ Artifacts \-----

  1. Mailbox - LAND: Home
          Start the game with it
  2. Colorblocks - LAND: Domina
          Receive from a sproutling outside your home
  3. Wheel - LAND: Luon Highway
          Receive from Niccolo in Domina
  4. Jade Egg - LAND: Mekiv Caverns
          Receive from Rachel in Domina after Elazul joins
  5. Stone Eye - LAND: Lake Kilma
          Receive from Pearl after finishing Lost Princess
  6. Flame - LAND: Gato Grottoes
          Receive from Niccolo after finishing Business Unusual
  7. Medallion - LAND: Jungle
          Receive from Niccolo after finishing Business Unusual
  8. Firefly Lamp - LAND: Lumina
          Receive from Pearl after finishing Lost Princess
  9. Sand Rose - LAND:
          Receive from Sotherbee after finishing Huntin' Du'Cate
 10. Trembling Spoon - LAND:
          Receive from Monique after finishing Faeries' Light
 11. Ancient Tablet - LAND:
          Receive from Sotherbee after finishing Huntin' Du'Cate


-----\ Items \-----

  
  #  Name             Material Type
---------------------------------------------------------------------
  1. Metal          - Primary
  2. Wood           - Primary
  3. Stone          - Primary
  4. Hide           - Primary
  5. Scales         - Primary
  6. Bone           - Primary
  7. Fabric         - Primary
  8. Aerolite       - Primary
  9. Mana Stone     - Secondary
 10. Mana Crystal   - Secondary
 11. Coins          - Secondary
 12. Seeds          - Secondary
 13. Produce        - Secondary
 14. Meat           - Secondary
 15. Fangs & Claws  - Secondary
 16. Eyes           - Secondary
 17. Feathers       - Secondary
 18. Bottles        - Secondary
 19. Vials          - Secondary
 20. Urns           - Secondary
 21. Pellets        - Secondary
 22. Powders        - Secondary
 23. Pouches        - Secondary


-----\ Equipment \-----

  1. Knife - Can't use shield, range down, speed up
  2. Sword - Can use shield, speed average
  3. Axe - Can use shield, speed down
  4. 2H Sword - Can't use shield, speed down
  5. 2H Axe - Can't use shield, speed down
  6. Hammer - Can't use shield, speed way down
  7. Spear - Can't use shield, speed up, long range only
  8. Staff - Can't use shield, short/long range, speed average
  9. Glove - Can't use shield, no range, speed way up
 10. Flail - Can't use shield, speed up
 11. Bow - Can't use shield, long range
 12. Shield - Armor useable with 1H Sword or 1H Axe
 13. Helm - Armor for the head
 14. Hat - Armor for the head enhanced with magic
 15. Hauberk - Armor for the chest
 16. Robe - Armor for the chest enhanced with magic
 17. Gauntlets - Armor for the hands
 18. Ring - Armor for the hands enhanced with magic
 19. Boots - Armor for the feet
 20. Sandals - Armor for the feet enhanced with magic
 21. Armor - A suit of armor that covers the whole body
 22. Mantle - A magical cape worn over armor
 23. Pendant - A magical accessory
 24. Harp - Instrument used to perform magic
 25. Marimba - Instrument used to perform magic
 26. Flute - Instrument used to perform magic
 27. Drum - Instrument used to perform magic


-----\ Monsters \-----

STR/WEAK Key: W-Wisp H-Shade D-Dryad J-Jinn
              S-Salamander G-Gnome A-Aura U-Undine


  #  Name          Class         STR   WEAK   1st Location Seen
---------------------------------------------------------------------
  1. Rabite        Beast         W/D    S/A   Luon Highway
  3. Teedie        Beast         J/U     G    Lake Kilma
  5. Gray Ox       Beast         A/U    D/J   Lake Kilma
  6. Lullabud      Plant         W/D    S/A   Luon Highway
  7. Mushboom      Plant         H/D    W/A   Mekiv Caverns
  8. Shrieknip     Plant         D/G    A/S   Lake Kilma
  9. Malboro       Plant         A/G     D    Jungle
 11. Stinger Bug   Arthropod    W/D/J  H/A/G  Luon Highway
 16. Tonpole       Reptile       W/U    H/J   Mekiv Caverns
 20. Tyrannos      Reptile        G      S    Jungle
 22. Pincher Crab  Aquatic        U      J    Mekiv Caverns
 27. Bloodsucker   Aerial        H/D    W/G   Mekiv Caverns
 28. Cockatrice    Aerial        D/G    A/S   Jungle
 29. Chocobo       Aerial        W/J    H/G   Luon Highway
 33. Tezla         Morph          W      H    Lake Kilma
 34. Denden        Morph          D      A    Luon Highway
 37. Zombine       Undead        G/U    S/J   Jungle
 39. Skeleton      Undead       H/D/G  W/A/S  Mekiv Caverns
 48. Land Dragon   Dragon        A/G    D/S   Mekiv Caverns
 50. Spiny Cone    Oddity        D/J    A/G   Luon Highway
 51. Poto          Oddity         U      J    Mekiv Caverns
 52. Beholder      Oddity        A/S    D/U   Lake Kilma
 59. Chobin Hood   Demi-Human     D      A    Luon Highway
 60. Goblin        Demi-Human    H/D    W/A   Mekiv Caverns
 61. Tomato Man    Demi-Human    A/S    D/U   Jungle
 62. Sahagin       Demi-Human     U      J    Mekiv Caverns
 74. Mantis Ant - Boss of Niccolo's Business Unusual
 76. Du'Inke - Boss of Lost Princess
 77. Du'Cate - Boss of Huntin' Du'Cate
 79. Gorgon's Eye - Boss of Gorgon's Eye

105. Note - STR/WEAK means monsters are stronger/weaker on lands
     affected by that mana affinity.


-----\ Produce \-----

+/- Key: ABILITIES: Pwr-Power Skl-Skills Def-Defense Mgc-Magic
                    HP-HP Spr-Spirit Chm-Charm Lck-Luck
         PERSONALITIES: Agr-Agressive Arr-Arrogant Clm-Calm Laz-Lazy
                  Lon-Lonely Ind-Indecisive Sch-Scheming Frd-Friendly

  #  Name           Family    +'s                      -'s
---------------------------------------------------------------------
  1. Garlicrown     White     Chm                      Arr
  2. Conchurnip     White     Pwr/Def/Agr/Arr          Mgc
  3. Sweet Moai     Purple    Def/Mgc/Lck/Laz          Skl
  4. Pear O' Heels  White     Pwr/Def/Chm/Arr          Spr
  5. Mangolephant   White     Pwr/HP/Agr/Arr           -----
  6. Apricat        Red       Def/Clm                  -----
  7. Diceberry      Red       Pwr/Agr                  -----
  8. Peach Puppy    Red       Pwr/Skl/Frd              Sch
  9. Applesocks     Red       Skl/Chm/Clm/Ind          -----
 10. Whalamato      Red       Mgc/HP/Chm               Def/Agr
 11. Spiny Carrot   Orange    Mgc/Spr/Clm/Ind          Skl
 12. Loquat-Shoes   Orange    Skl/Chm/Sch/Laz          HP
 13. Bumpkin        Orange    Pwr/Spr/Agr/Arr/Sch/Laz  -----
 14. Honey Onion    Orange    Skl/HP/Spr/Ind           Pwr
 15. Orange'Opus    Orange    Def/HP/Sch/Laz           -----
 16. Citrisquid     Yellow    Mgc/Sch                  -----
 17. Springanana    Yellow    HP                       Ind
 18. Cornflower     Yellow    Mgc/Chm/Agr              Clm
 19. Fishy Fruit    Yellow    Skl/Mgc/Chm              HP/Sch
 20. Rocket Papaya  Orange    Mgc/Chm/Clm              Agr
 21. Cabbadillo     Green     Def/Spr/Frd/Lon          Chm
 22. Squalphin      Green     Mgc/Lck/Frd/Lon          Pwr
 23. Needlettuce    Green     Def/Chm/Clm              Agr
 24. Boarmelon      Green     Pwr/Skl/Spr/Lon          Chm
 25. Dialaurel      Green     Pwr/Lck/Agr              Clm
 26. Heart Mint     Blue      Chm                      Laz
 27. Spade Basil    Blue      Spr                      Lon
 28. Pine O' Clock  Blue      All 8 abilities          Agr/Clm/Sch/Frd
 29. Gold Clover    Blue      Skl/Lck/Frd              Sch
 30. Rhinoloupe     Blue      Pwr/HP/Spr               Mgc/Clm
 31. Lilipods       Purple    Skl/HP/Clm/Ind/Frd/Lon   Mgc
 32. Cherry Bombs   Purple    HP/Frd                   -----
 33. Orcaplant      Purple    Def/Mgc/Sch              Frd
 34. Masked Potato  White     Def/HP/Spr               Lck/Frd
 35. Bellgrapes     Purple    Mgc/Spr/Sch              Frd
 36. Mush-in-a-Box  Black     Lck                      -----
 37. Toadstoolshed  Black     All 8 abilities          -----

 38. Note - Has the ability key


-----\ Techniques \-----

Note: These are techniques that can be bound to triangle and circle.


  1. Jump            - Basic jump
  2. Defend          - Reduces damage
  3. Lunge           - Dash forward
  4. Retreat         - Dash backward
  5. Crouch          - HP Regen up, defense to 0
  6. Push            - Stuns target
  7. Cheer           - Increases power gauge slightly
  8. Spin            - Stuns target, allows spin attack
  9. Grapple         - Grab and throw an enemy
          Requires: Defend (#2) and Push (#6)
 12. Somersault      - Forward flip to dodge attacks.
          Requires: Jump (#1) and Lunge (#3)
 13. Back-Roll       - Backward flip to dodge attacks, can also combo
          Requires: Jump (#1) and Retreat (#4)
 16. High Jump       - More powerful version of Jump
          Requires: Jump (#1) and Crouch (#5)
 18. Tackle          - Knocks enemies back
          Requires: Lunge (#3) and Push (#6)
 19. Counterattack   - Counters for double damage of weak attack
          Requires: Defend (#2)
 21. Taunt           - Attracts enemies in battle
          Requires: Retreat (#4) and Cheer (#7)
 22. Evade           - Avoid an attack
          Requires: Lunge (#3) and Retreat (#4)
 24. Defensive Lunge - Dash forward while blocking
          Requires: Defend (#2) and Lunge (#3)
 25. Slide           - Knocks down enemy
          Requires: Lunge (#3) and Crouch (#5)

 
Note: These are techniques that can be bound to the L and R buttons.

  #  Name                 Weapon     Range     Damage
---------------------------------------------------------------------
 47. Iai Strike         - Sword       Mid      Medium
          Requires: Lunge (#3)
 48. Cutting Bamboo     - Sword       Mid      Medium
          Requires: Jump (#1)

 86. Rising Crush       - 2H Sword    Mid      Medium
          Requires: Crouch (#5)

103. Sideswipe          - 2H Axe      Mid      Medium
          Requires: Lunge (#3)
104. Rising Claw        - 2H Axe     Short     Medium
          Requires: Jump (#1)
105. Flying Sawblades   - 2H Axe      All      Minor
          Requires: Spin (#8)
108. Rising Crush       - 2H Axe     Short     Medium
          Requires: Crouch (#5)

125. Rising Crush       - Hammer     Short     Medium
          Requires: Crouch (#5)


======================================================================
= VII. Weapon Lists                                                  =
======================================================================

Value- This is the selling value. Multiply x2 to find buying cost
Location Key: B-Bought @ Town Listed
              D-Dropped by Monster Listed


Name           Attack    Material          Value      Location
---------------------------------------------------------------------

-----\ Knives \----- 

MenosKnife     9         Menos Bronze      45         B-Domina
IronKnife      14        Forsena Iron      90         B-Lumina


-----\ Swords \-----

MenosSword     10        Menos Bronze      50         B-Domina
IronSword      15        Forsena Iron      100        B-Lumina


-----\ Axes \-----

MenosAxe       10        Menos Bronze      50         B-Domina
IronAxe        15        Forsena Iron      100        B-Lumina
BlackElk       26        Obsidian          300        D-Goblin
     ^ DEF+4


-----\ 2 Handed Swords \-----

Menos2HSword   12        Menos Bronze      75         B-Domina
Iron2HSword    18        Forsena Iron      150        B-Lumina


-----\ 2 Handed Axes \-----

Menos2HAxe     12        Menos Bronze      75         B-Domina
Iron2HAxe      18        Forsena Iron      150        B-Lumina
Earthsplitter  31        Lorant Silver     300        D-Goblin
     ^ DEF+3


-----\ Hammers \-----

MenosHammer    12        Menos Bronze      75         B-Domina
IronHammer     18        Forsena Iron      150        B-Lumina


-----\ Spears \-----

MenosSpear     11        Menos Bronze      60         B-Domina
IronSpear      16        Forsena Iron      120        B-Lumina
True Spear     17        Coral             88         D-Sahagin


-----\ Staves \-----

MenosStaff     7         Menos Bronze      30         B-Domina
Gambantein     10        Baobab Wood       132        D-Tomato Man
     ^ MAG+3 SPR+2
IronStaff      11        Forsena Iron      60         B-Lumina
Caduceus       12        Ebony Wood        180        D-Tomato Man
     ^ SKL+1 LUK+2


-----\ Gloves \-----

MenosGlove     8         Menos Bronze      40         B-Domina
IronGlove      13        Forsena Iron      80         B-Lumina


-----\ Flails \-----

MenosFlail     8         Menos Bronze      40         B-Domina
IronFlail      13        Forsena Iron      80         B-Lumina


-----\ Bows \-----

ElderBow       6         Oak Wood          50         D-ChobinHood
MenosBow       8         Menos Bronze      35         B-Domina
IronBow        12        Forsena Iron      70         B-Lumina



======================================================================
= VIII. Armor Lists                                                   =
======================================================================

KEY: St-Armor vs Strike  Sl-Armor vs Slash
     Th-Armor vs Thrust  Mg-Armor vs Magic
     Value- This is the selling value. Multiply x2 to find buying cost
     Location: B-Bought @ Town Listed
               D-Dropped by Monster Listed
               Q-Given on a Quest by Character Listed


Name           St Sl Th Mg   Material         Value      Location
---------------------------------------------------------------------

-----\ Shields \-----

MenosShield    1  1  1  0    Menos Bronze     10         B-Domina
IronShield     1  1  1  0    Forsena Iron     20         B-Lumina


-----\ Helmets \-----

MenosHelm      1  1  1  0    Menos Bronze     25         B-Domina
IronHelm       1  1  1  0    Forsena Iron     50         B-Lumina
IronPot        2  2  1  0    Granz Steel      50         Q-Niccolo


-----\ Hats \-----

WindCap        0  0  1  0    Topple Cotton    4          D-SpinyCone
     ^ SKL+1  J+5


-----\ Hauberks \-----

MenosHauberk   1  2  2  0    Menos Bronze     60         B-Domina
IronHauberk    2  3  3  0    Forsena Iron     120        B-Lumina


-----\ Gauntlets \-----

MenosGauntlet  1  0  1  0    Menos Bronze     25         B-Domina
IronGauntlet   1  1  1  0    Forsena Iron     50         B-Lumina


----\ Rings \-----

ForbiddenRing  0  0  0  3    Oak Wood         3000       Q-Daena
     ^ W+1 G+1 D+5 J+1 U+2 / Ferility Goddess

-----\ Boots \-----

MenosBoots     0  1  1  0    Menos Bronze     25         B-Domina
IronBoots      1  1  1  0    Forsena Iron     50         B-Lumina


-----\ Pendants \-----

Wishbone       0  0  0  4    Animal Bone      2          D-Skeleton
     ^ LUCK+3


======================================================================
= IX. Instrument and Magic Lists                                     =
======================================================================

-----\ Instruments \-----

Name          Wi Sh Dr Au Sa Gn Ji Un Pwr  Spell          Location
---------------------------------------------------------------------
ShineFlute    1  0  0  0  0  0  0  0   8   CelestialFlame B-Lumina
DarkDrum      0  1  0  0  0  0  0  0   3   Black Wind     B-Lumina
WoodMarimba   0  0  1  0  0  0  0  0   7   Emerald Vine   B-Lumina
GoldenHarp    0  0  0  1  0  0  0  0   6   Golden Sphere  B-Lumina
FlameFlute    0  0  0  0  1  0  0  0   8   Burning Needle B-Domina
EarthDrum     0  0  0  0  0  1  0  0   3   Mica Crush     B-Domina
GustMarimba   0  0  0  0  0  0  1  0   7   Wind Blast     B-Domina
FlowHarp      0  0  0  0  0  0  0  1   6   Tsunami        B-Domina


-----\ Spells \-----

Name                    Element        Attack Range
---------------------------------------------------------------------
Celestial Flame         Wisp           LineFire

Black Wind              Shade          FanFire

Emerald Vine            Dryad          RandomFire

Golden Sphere           Aura           SphereFire

Burning Needle          Salamander     LineLock

Mica Crush              Gnome          CircleFire

Wind Blast              Jinn           DonutFire

Tsunami                 Undine         SphereFire


======================================================================
= IX. Sub-Quests and Mini-Games                                      =
======================================================================

These will be updated in a future version of the FAQ.


======================================================================
= X. Acknowledgements                                                =
======================================================================

 - SquareSoft - for continually putting out the highest quality and 
   most enjoyable games, with the most depth, for well over 15 years.

 - Square Source (www.ff8source.com) - For not only having a well-run
   news site on everything Square, but for also allowing the FAQ to be
   hosted locally.

 - GameFAQs (www.gamefaqs.com) - For being the undisputed, 
   unquestioned unanimous leader in all things FAQ and Walkthrough 
   related on the net, since long before I can remember (the beginning 
   of time?).


======================================================================
= XI. Disclaimer                                                     =
======================================================================

 - This FAQ is copyright 2000 by Bison (aka Brian M. Dammen) and 
   AtmaWeaponX (Lane DeSimone). All rights are reserved.
 - This FAQ is not endorsed by any company and thus is "Unofficial"
 - This FAQ cannont be altered in any way shape or form. If you have
   something to add, contact us and I'll add it and give you an
   acknowledgement for it. It also cannot be shortened in any way.
 - This FAQ, or sections of this FAQ cannot be used on ANY website 
   or publication (other then GameFAQs or Square Source) without our
   specific written consent. The websites that have gotten this 
   permission will be listed above in the acknowledgements section. 
   If you see it somewhere else where it looks like it shouldn't be, 
   please let us know via email.
 - This FAQ can NEVER be used for commercial purposes, and thus can 
   never be sold or put into a package that is sold in any way.


======================================================================
=                        TO BE CONTINUED ....                        =
======================================================================
