  ######
 ##########
#########################
  #####################
            ####
           #### ##                                              #
          #### ##                                              ## 
          ### ##                                              ###
         ###  ##          ##          ###        ##            ##     ######
        ###   ## ####    ##  ###    ######    #######          ##   ###  ####
       ###    ####  ## ### ### ## ###    ##  ##     ##     ### ##  ###
 #    ###     ###   ## # ####    ###   ###          ##   ######## #######
##   ###      ##    ##   ##     #########      #######  ##     ##  #########
 ## ###       ##    ##   ##      ###      ##  ##    ## ##     ###         ###
  ####        ##    ##   ##       ###    ##  ##   ####  ##  ##### ####   ###
  ##         ####  #### ####       #######    ##### ##   ##### ##   #######

    ########        
  ####    ####       ######     
 ####      ####     ########    
####        ####  #####   ###  ####################
 ####      ####    ###          ####################
  ####    ###     ###            ####################
    ########     ###              #### 
               ######            ####                       ##
            ###########         ####                      ###
               ###             ####       ###            ####
              ###             #####     ####      ##     ####          ###
            #####            ##############    #######   ####        ######
           #######          ###############   ##     ## ########   ###    ##
                           ####          ###         ##  ####     ###   ###
                          ####                  #######  ####    #########
                         ####                  ##    ##  ####     ###      ##
                        ####                  ##   ####   #### ##  ###    ##
                      #######                  ##### ##    #####    #######
                     #########
                                          _____________________________
                                            One World, Two Adventures


*****************************************************************************
Threads of Fate, One World, Two Adventures
North American Version
Walkthrough and FAQ
Version 0.60
Author: John Eric Sy
E-Mail: johnericsy@edsamail.com.ph
*****************************************************************************
This Walkthrough and FAQ is always available at www.gamefaqs.com
This document can also be found in:
 - www.gameadvice.com
 - www.RPGamer.com
 - www.rpg-vortex.com
 - www.cheatcc.com
*****************************************************************************

#########################
## ---Author's Note--- ##
#########################

 -Me and the FAQ-

  Hi!  Actually this is my first walkthrough but I really want this to look 
good.  The reason why I chose to make a walkthrough on Threads of Fate mainly 
is that because there are no walkthroughs that are specifically written for 
the North American Version as of August 7, 2000.  Maybe, I also created this 
because Threads of Fate is a relatively short game (about 24 hours of game 
play).

  I also included paragraphs in almost all or all parts of the game that 
talks about the story of the game (enclosed by these - *story*).  They are 
SPOILERS so I suggest that you should not read them unless 1) You have 
finished the game or that section already or 2) You did not understand the 
story at that part.

 -Others and the FAQ-

  Everyone is welcome to read and keep this document.  This can also be sent 
or given to anyone without notice to me as long as it is NOT
   1) used for commercial or profitable reasons
   2) given for free in order to sell a product 
   3) altered or ripped off 

  and that be sure that the author and especially all those who contributed 
in this document are credited (I really took time doing this and I deserve it 
[I think {sigh!}] and the ones that contributed too!)

  -Help me and the FAQ-

  I am not perfect.  I make mistakes somewhere here and somewhere there.  I 
also miss a lot of things, specially hard to get items or side-quests that 1) 
requires you to go back to a dungeon you already finished or 2) requires you 
to talk to a person or to several persons in order to trigger the quest.  
Please correct me from my mistakes.  Also, if you want to add/contribute 
something that I missed or miscellaneous tips, just E-Mail me and I will 
credit you.  Spelling and grammar corrections will also be appreciated.  I am 
also poor (sometimes) in understanding the plot or story of a game so if I am 
mistaken in writing about a certain story line, drop me a mail.  [My E-Mail 
address is written somewhere at the beginning of this document but if you do 
not want to scroll back up ... (why?) it is <johnericsy@edsamail.com>]

  If there are something you want to add such as the enemies stats, or game 
secrets or anything, please give it to me.  I will credit anyone who 
contributes to this thing.

 -Web Sites and the FAQ-

  If you want this document on your site just E-Mail me.  I am a very 
considerate person and will most likely allow you to post it.  But certain 
guidelines are to be followed though [I sound like a selfish person if I add 
things like this]
   1) The -Others and the FAQ- part of this note guidelines are followed
   2) Your E-Mail address or your site welcomes the FAQ/Walkthrough's updates
   3) You place the update as soon as possible

  If you E-Mail me, make sure it contain these things
   1) Your site (very important)
   2) You are asking me permission or something (very important, what if it 
was an advertisement or something).
   3) You place the E-Mail address where I am supposed to reply and where I 
am supposed to send updates.
 
 -Me, you and the FAQ-

  You can also send me questions via E-Mail.

###################
## ---Warning--- ##
###################

  This FAQ/Walkthrough contain major spoilers and I strongly suggest that you 
should not read the walkthrough unless you are stuck or have played the game 
at least once on both characters.

###########################
## ---Version History--- ##
###########################

Version 0.00 - 08/06/2000 - got the idea on making this thing up
Version 0.01 - 08/07/2000 - created the ASCII art (looks good right?
                          - placed the stuff about the author, copyrights and
                            the version history. 
                          - written a few stuffs in the walkthrough section
Version 0.02 - 08/08/2000 - fixed certain things.
Version 0.05 - 08/10/2000 - added more sections
                          - added more things in Mint's Walkthrough
Version 0.09 - 08/12/2000 - added new sections and fixed some mistakes
                          - fixed some sections
                          - added more things in Mint's Walkthrough
Version 0.15 - 08/14/2000 - added a new section called "Rental Manual" and
                            the "Beastiary" which are both created by
                            iamnothing [thanks!] (he let me use his FAQ)
                          - added another section "Boss Strategies",
                            "Cool Stuff" and "Game Quotes".
                          - added more things in Mint's Walkthrough
                          - fixed some of my mistakes such as:
                             - the items that can be found at the docks and
                               in the hotel (except for the Dream Stone) are
                               acquired at random.
                             - some grammatical errors
                          - added more stuff in Magic List and Item List
                          - included a sub-section at the Magic List, the
                            Magic Effects
                          - added Alundra 2 , Star Ocean 2: The Second Story, 
                            Alundra & Brave Fencer Musashi in the Copyrights  
                            and Legal Stuff section.
                          - fixed a cut & paste error in The Town section.
Version 0.16 - 08/15/2000 - added nothing really but added new places to find
                            this walkthrough/FAQ
Version 0.20 - 08/16/2000 - added stuff in Mint's walkthrough up to the
                            Raging Mountain (Chapter 6 - Dragon Battle)
Version 0.21 - 08/18/2000 - fixed the Author's Note section
                          - explained the version numbers
                          - fixed some things which I already know what to
                            do but is written that I am asking what to do
                          - strategy for the final boss
Version 0.25 - 08/20/2000 - fixed the Thanks section
                          - fixed some error in the Underground Ruins
                          - continued typing Mint's walkthrough
                          - new section: Transformation List
                          - fixed and added more characters in the Character
                            list
                          - more stuff in other sections
                          - more cool things to check out stuff
Version 0.60 - 08/23/2000 - added more quotes and fixed the section
                          - new section: Side Stuff
                          - finished Mint's walkthrough (Yay!)
                          - updated Rue's walkthrough
                          
    The version numbers are jumpy because I wanted my version 0.00 - 1.00 to 
be somewhat like percentages of my progress where in .01 is 1% completion.  
When I mean a 100% completion, it means that all the necessary stuff is there 
but because there is still a tendency of me missing something.  After that, I 
will increase the version number by .1 if I added certain things and by .01 
if I corrected something else.      

###########################################
## ---Things to be done in the future--- ##
###########################################

A huge chunk for Rue's walkthrough would be on the way.  It should cover most 
areas including the Ghost Temple.  Watch it on Tuesday.

#############################
## ---Table of Contents--- ##
#############################

  I.     Introduction
  II.    List of Characters
  III.   You Need to Know These Stuff
  IV.    Frequently Asked Questions
  V.     Rue's Walkthrough (not yet started)
  VI.    Mint's Walkthrough
  VII.   Side Stuff
  VIII.  So You've Finished the Game
  IX.    The Town
  X.     Rental Manual
  XI.    Beastiary
  XII.   Transformation List
  XIII.  Magic List
  XIV.   Item List
  XV.    Boss Strategies
  XVI.   Cool Stuff
  XVII.  Game Quotes
  XVIII. Thanks
  XIX.   Copyrights and Legal Stuff


#########################
## ---Introduction --- ## - I am going to fix this, it sounds stupid
#########################

  Threads of Fate is an action-RPG which is developed and released by Square.  
It is like Brave Fencer Musashi or Alundra 2 in terms of gameplay.

  Threads of Fate is 3D (just like Brave Fencer Musashi or Alundra 2) and has 
two playable characters namely Rue and Mint.  Their story, just like that of 
Star Ocean 2 are somewhat alike, they aim for the same things, they have the 
same goal but different intentions.

  I considered Threads of Fate a fun game to play mainly because of Mint's 
dialogues but also that the game is really enjoyable.
 
##############################
## ---List of Characters--- ##
##############################

 Rue  - A mysterious boy.  The lead male character in Threads of Fate.  He 
has the power to transform into monsters.  He suffers because he does not 
know who he is until Claire arrived in his life.  He is searching for the 
[Relic] to revive Claire.

 Mint - A spunky girl.  The lead female character in Threads of Fate.  A 
somewhat immature princess that was supposed to be the successor to the 
throne but was replaced by her more *suitable* sister Maya.  She journeys to 
get hold of a [Relic] so that she can beat up her sister, become queen and 
dominate the world.

 Claire - Rue's adopted sister.  She was there to comfort Rue in his 
problems.  She died trying to help Rue fight.

 Maya - Mint's younger sister.  The successor of the East Kingdom throne.  
Holds the Book of Cosmos, which is an Aeon Relic.

 Doll Master - Also known as Ruecian.  He is some evil guy at East Heaven.  
He also wants to get hold of Valen's relic for ...

 Blood - One of the two hoodlums.  He is the tall guy.

 Smokey - One of the two hoodlums.  He is the short and fat guy.

 Davis - The person at the docks.

 Klaus - An antique shop owner who has devoted his life in searching for 
[Relics].

 Mira - The wife of Klaus.  She talked Ms. Cartha into giving you free 
service at the inn.

 Elena - The daughter of Klaus and Mira.

 Hobbs - The owner of the [upgrade shop].  You can [upgrade] your skills at 
his shop.

 Tonio - The owner of the item shop.  You can buy bracers or belts from him 
which will increase your (Bonus) Parameters.

 Jargen - The bartender in the tavern

 Annette - The waitress in the tavern.

 Ms. Cartha - The innkeeper.  You can recover your HP at her inn and register 
(save your game).

 Doyle - The priest in the church.  Talk to him if you want to 
pray and donate at the church.

 Marco - A boy who will tell some things about the game to you.

 Marcum - An old swordsman and is experienced.  Talk to him sometime after 
finishing the Carona Forest and you can ask him about game basics.

 Neil - A salesman who is in town.  He doesn't sell anything to you but he 
will tell you something about the [Cannon Orb] near the end of the game.

 Cadmon - The magician who lives in the Atelier in Carona Forest.

 Rod - A weapon smith and a swordsman, he wants to be the best weapon maker 
and swordsman in history.  He also owns a vehicle called the Pulsar Inferno 
Typhoon Omega.

 Pleskin - The greatest swordsman in the world and is also Rod's father.  You 
would not meet Pleskin [simply because he is dead] but at one time, Rod will 
tell you that he wanted to take his father's title but his father died before 
he had a chance to fight.

 Lucine - The woman that encourages Rod to make good weapons.  She is the one 
that Rod hopes to come back to after marking a name in history.

 Johnny Wolf - Rod's dog, he sometimes helps Rod to beat you up (what a 
cheater :P).

 Elroy - The Grand Master Magician and an expert in creating mechanical 
dolls.  In the past, he was also searching for Vale's [Relic]

 Belle - Fought a battle againt Mint a year ago.  She also wants to get 
Valen's [Relic] and sell it for money.  She is together with the Duke in 
getting the [Relic].

 Duke - Belle's admirer and he travels together with Belle.  Addresses Belle 
as Milady.  He also wants to get Valen's [Relic] for money.

 Mel - Also known as Fancy Mel.  Mint said that she looked like a some kind 
of frea(k).  She is a magician who works together with the Poppul Purrels and 
she will help you in deciphering what the Cube was for if you help one of her 
Poppul Purrel friend (or helper or slave or something).

 Poppul Purrels - Tiny mushroom like creatures.  Rue and Mint describes them 
as 
dwarfs.  They help Mel in her tasks.  You will also talk to them to play the 
(mini-games).

 Valen - The most powerful Aeon.  He created the Valen's [Relic] (duh!) 
called Dewprism.  He was capable of moving the stars and raising mountains.  
The reason of why he died or disappeared was still unknown ...

 Wylaf - An old stubborn dragon that is on the Raging Mountain.  Known to 
have the power that can summon the flames of the earth.  In history, he wiped 
out an entire army and destroyed the Dorian Kingdom.  He is also a collector 
of rare gems and minerals.  He will give you the Phantomite after proving 
that you have both spirit and power.

 Psycho Master - He is one of the Doll Master's henchmen.

 Prima Doll - A mechanical doll created by the Grand Master Magician Elroy.  
Prima is the only one who can break the seal to summon Valen's Fortress which 
contains the Valen's [Relic] or Dewprism.

 Trap Master - One of the Doll Master's henchmen.  The red spike-haired guy 
who looks like a porcupine according to Mint.  He sets traps to trap you.

 Mode Master - Also known as Kirielle.  One of the followers of Doll Master.  
She can change her appearance to fool Rue and Mint.  She can mimic the skills 
of the characters that she is mimicking.

 Atenacius - The Aeon that created the Book of Cosmos and sealed his spirit 
within it.

 Ruenis - Another doll created by Valen whose purpose is to resurrect Valen.
 
########################################
## ---You Need to Know These Stuff--- ##
########################################

 +++++++++++++++++++++++++
 + ---Starting a Game--- +
 +++++++++++++++++++++++++

  Just connect your Play Station on an electrical outlet, press the Eject 
button, put the CD in (the Threads of Fate CD), press the power button.

  You will see the Sony logo, then the Play Station logo.  Then you will see 
something like this 'Published by Square' or something, then you will see the 
Squaresoft logo.  After that you will be at the 'Press Start Screen' where in 
there is the Threads of Fate logo.

  At the press start screen, you can press L1 or R1 to see some kind of intro 
of the two main characters of the game, other characters and enemies.  There 
are no FMV sequences in this game.  [Why?  Why Square? ... Why? ...]

  If you press start, you will be asked whether to start a 'New Game' or 
'Continue' your game [that you already saved (duh!)].  Press 'X' to confirm.

  If you chose 'New Game', you can choose between the two playable characters 
in the game, either Rue [Tale of a Mysterious Boy] or Mint [Tale of a spunky 
girl].  Press the 'X' or confirm button to begin any of the two tales.

 ++++++++++++++++++
 + ---Controls--- +
 ++++++++++++++++++

  You can change the controls in the game <Menu>.

   D-Pad - Character Movement.  Up, Down, Left and Right.
   L1/R1 - Rotate Camera - applicable in certain places only.
         - See also Camera Movement section

  The different control settings

   -Control Setting A-
     Triangle - Attack 2 (Rue) / Magic (Mint)
     Square   - Transform (Rue) / Set Magic (Mint)
     X        - Attack / Confirm
     Circle   - Jump / Cancel

   -Control Setting B-
     Triangle - Transform (Rue) / Set Magic (Mint)
     Square   - Attack 2 (Rue) / Magic (Mint)
     X        - Attack / Confirm
     Circle   - Jump / Cancel

   -Control Setting C-
     Triangle - Transform (Rue) / Set Magic (Mint)
     Square   - Attack / Confirm
     X        - Attack 2 (Rue) / Magic (Mint)
     Circle   - Jump / Cancel

    -Control Setting D-
     Triangle - Attack 2 (Rue) / Magic (Mint)
     Square   - Attack / Confirm
     X        - Transform (Rue) / Set Magic (Mint)
     Circle   - Jump / Cancel

 +++++++++++++++++++++++++
 + ---Camera Movement--- +
 +++++++++++++++++++++++++

  You can change the game's camera movement in the game options.  Access the 
game options from the menu.  There are two types of camera movements, normal 
and reverse.  The normal and reverse concept of this game is unlike other 
games and I believe that Square was mistaken in this one.  Why?, because:

  The normal camera movement goes like this.  When you press L1, the camera 
moves to the right and when you press R1, the camera moves to the left.  
[Isn't this supposed to be the reverse camera movement]

  The reverse camera movement goes like this.  When you press L1, the camera 
moves to the left and when you press R1, the camera moves to the right.  
[This should have been the normal camera movement]

 +++++++++++++++++++
 + ---Attacking--- +
 +++++++++++++++++++

  Attacking in this game gives you a 3-Hit combo then there will be a brief 
stop.  Attacking is also auto-aim, meaning that if you attack, even if the 
enemy is behind your back, your character will automatically face the other 
direction and whack the enemy.  Also, if you attack, every time you hit an 
enemy your MP will restore depending on how powerful the enemy is (the 
stronger the enemy is the higher the restore of MP).

  For Rue, he has the 3-Hit combo together with Attack 2.  Attack 2 in Rue's 
normal form can be best utilized when the enemies are hard to attack using 
Attack 1 like the Stingers.  Attack 2 does not use MP and just like Attack 1, 
you can get MP if you hit an enemy with it.

  There is also the jump attack.  The jump attack has twice the damage of an 
ordinary attack.  Rue's jump attack is a spin while damaging the enemy on 
both directions.  Mint's jump attack is a jump kick and deals damage from 
enemies that is below or in front of it.  In some battles, the jump attack 
proves very useful.

  Eventually (at the Final Battle) Rue's Attack 2 will turn in to a defense 
posture.  The damage you receive (I think) is minimized and you won't fall 
down or lose your ground if you receive a strong blow.

 +++++++++++++++++++
 + ---Transform--- +
 +++++++++++++++++++

  Rue needs monster coins in order to transform.  Monster coins can be 
acquired by killing monsters (just like money) but it does not subtract 
anything from the monster coins that you can get for money and if you sell 
your monster coins, even if you can read 0 monsters for all, you can still 
transform into that monster as long as you have killed it.  But even if it is 
like this, you can carry up to 4 monsters in your transformation inventory 
(you can see that at Rue's Status) at a time.

  In transforming as I said earlier, require monster coins, and only 4 
monsters in the inventory.  If you press the transform button, you can choose 
to transform into the 4 monsters or become Rue.  Rue and the monsters have 
different abilities for Attack 1 and Attack 2.  Sometimes attacks would use 
up MP, but sometimes it does not.  Aside from difference of attacks, the way 
they look like (pretty obvious) and the way they move is also different.  
Sometimes the monster has the power to jump twice or float on terrain, others 
can run faster and jump further.

  See the Transformation List for extra details.

 +++++++++++++++
 + ---Magic--- +
 +++++++++++++++

  Mint uses MP when using Magic.  Magic is divided into classes and type.  
Different magic classes are (Blue, White, Red, Green, Yellow, Black and 
Gold).  
Also, magic, just like attacks, is auto-aim.  Mint automatically aims the 
magic to the enemy.  Also magic attacks with different effects (like Wide, 
Normal, Super, Power, Hyper, Circle and Cosmos).  You can gain classes or 
colors from certain events and the effects can be acquired from chests 
scattered in the game.

  If you press the 'Set Magic' button, you can change the color of the magic 
to the one you want to use by pressing the 'Left' or 'Right' direction button 
and by pressing the 'Up' or 'Down' button, you can change the effects of the 
magic.

  In the 'Set Magic' screen, the one in the center is the icon of the magic 
you want to use and the icon of the effect.  On the top, you can see the 
magic's name, below it the MP and below of it, on the left is the effect of 
the magic and at the right is the description of the magic (though it is a 
very vague description for a magic attack but you can get ideas from it 
though).

  Also check out the magic list section.

 +++++++++++++++++++
 + ---Game Over--- +
 +++++++++++++++++++

  If your HP reaches below 0, you will be in the 'Game Over' screen (except 
for situations like fighting Rod or the fight together with the Trap Master).  
In this screen you will be asked to choose from three things, first whether 
to continue the game at that point, or to go back to town or to exit.

  If you chose the first 'Continue', you will be asked what is the coin you 
want to use:  Bronze Coin - Full HP & 1/4 MP
              Silver Coin - Full HP & 1/2 MP
              Gold Coin   - Full HP & MP
              Platinum Coin - Full HP & MP, +1 Base Strength & Defense

  If you chose to 'Go back to town', you will end up in town [where else?] 
and your parameters (Maximum HP, Maximum MP, Strength & Defense) will remain 
the same to the ones before you died, and NOT before your last save so it is 
all right.  The monsters coins you have will also be the same at the time 
before you died so do not worry.  The problem with this though is that the 
items you picked up at that place will be gone and you have to go back 
through that place again :(.

  If you chose exit, you will forfeit your chance of continuing, so if I was 
you, if you are planning on choosing this, reconsider and choose the 'Go back 
to town' option and 'Save' your game if you want to quit.

 +++++++++++++++++++++++++++++++
 + ---Increasing Parameters--- +
 +++++++++++++++++++++++++++++++

  In Threads of Fate, there are no 'Level Up' features, nor do you gain 
experience from fighting enemies.  To increase your parameters, you need to 
do the following.  Check out Hobbs' Shop and Item Shop in the The Town 
section.
 ___________________________________________________________________________
 |  Status of   |  How to increase                                         |
 |--------------|----------------------------------------------------------|
 |  Maximum HP  |  Buy from Hobb's Shop, Receive enemy damage.             |
 |  Maximum MP  |  Buy from Hobb's Shop, Cast magic                        |
 |  Strength    |  Buy from Hobb's Shop, Buy bonuses on Tonio's Item Shop  |
 |  Defense     |  Buy from Hobb's Shop, Buy bonuses on Tonio's Item Shop  |
 |--------------|----------------------------------------------------------|

   You can also increase your parameters in the tavern after giving the 
Legendary equipment to Jargen the bartender.


######################################
## ---Frequently Asked Questions--- ##
######################################

 Q. Where can I find the (something) and what does it do?

 A. Just try finding the item using the 'Search' or 'Find' feature in your 
word processor, whatever word processor you are using.  Usually it is in the 
something bar, look under 'Edit'.  Most of the time, you just have to press 
Ctrl-F for the 'Find' or 'Search' window to open up.  Just type the item and 
just read the text near it and maybe they will lead you to something.
 

#############################
## ---Rue's Walkthrough--- ##
#############################

++++++++++++++++
++ -Prologue- ++
++++++++++++++++

  *Story*
   You will see something black flying around the night sky.
  *Story*

 ********************
 * 'Claire's House' *
 ********************

  *Story*
   Rue will tell Claire that the sky looks beautiful and that he is going to 
go hunting for food tomorrow.  Upon hearing that, Claire will say that she is 
cooking the food and it will be ready in a little while so that they can rest 
early tonight.
  *Story*

   Now that you are controlling Rue, talk to Claire and go talk to the bench.

  *Story*
   Claire will serve the food and suddenly, they will hear the sound of 
animals and Rue decides to check on the animals outside.  Rue wonders what is 
happening because the animals seems to be very disturbed but there are no 
wolves or anything that might threaten them.  Then a man wearing black, with 
a large claw and a gem on his forhead will attack Rue.  Rue fights back but 
he will drop down so Claire went outside and attack the man with a hoe.  Rue 
desperately wants to stand up and tells Claire to run away but the man 
attacks Claire with his claws [;_;].  Rue gets enraged and attacks the man 
wildly.  After that, the man will be gone and Rue tries to wake Claire up but 
it is no use...
  *Story*

 **********
 * 'Ship' *
 **********

  *Story*
   Rue will be talking to himself and he will say that he hasn't found a 
[Relic] yet.  Then, he will overhear two hoodlums talking about a [Relic] 
somewhere in the forest.  Rue will decide to go there but a red thing will 
bump them and Mint will fall off the ship.
  *Story*

  You will arrive at the docks of the Town of Carona and

  *Story*
   Davis, the guy who watches the docks will welcome Rue to town and tells 
him to be careful with the two guys, the hoodlums who has traveled with him.
  *Story*

+++++++
+ END +
++++++++++++++++
++ -Prologue- ++
++++++++++++++++

+++++++++++++
+ Chapter 1 +
++++++++++++++++++
++ -Beginning - ++
++++++++++++++++++

 *******************
 * 'Town of Carona' *********
 ****************************
 *  Items:  2x Silver Coins *
 ****************************

  Go up and leave the docks.

                                               Town of Carona
                __________
                |  _ 1 _  |                    1.  Church
        ________|__|___|__|________            2.  Hotel
        |         |__A__|         |            3.  Klaus' House
        |_____    |_| |_|    _____|            4.  Item Shop
        |    =               |    |            5.  Inn
        |  2 |               =  3 |
________|____=               |____|_______
=____B___                         ___C____=    A.  Leads to the Docks
        |_____               _____|            B.  Leads to the Tavern
        |    =               =    |            C.  Leads to the Grasslands
        |  4 |               |  5 |            D.  Exit
        |____|    _=====_    =____|
        |_________|  D  |_________|

  First things first so what you should do, if you like is to save.  To save, 
go to the 'Inn' see  #5 on Map.  Enter the 'Inn' go to the counter and press 
confirm button at the log book (that is what it looks like for me), select 
register.  (See Saving in 'You need to know these stuff' section.  You can 
choose to go to the church.  Talk to Doyle (the person in there), say that 
you like to pray, then he will ask you if you like to make a donation but 
since you only have 100 G so don't bother.  There is nothing to do at the 
Hotel.  Elena's House is locked.  The store doesn't sell anything yet but the 
storekeeper will tell you about the antique shop.  He will say that the 
antique shop is in another side of town and the shop's keeper Klaus is out 
together with his wife Mira to research about the [Relic] in the forest.  He 
also will say that the antique shop is being run by Klaus' daughter, Elena 
[because Klaus is not there] but she isn't there because she has gone to the 
forest to go looking for her parents.  You can talk to the people there and 
they will say some interesting things so try talking to them (specially to 
Marco).  After that, proceed to B (see Map).

______________________ 
|  x  |  6   _|      |      Town of Carona (B) Map
=     |___|=|    ____|       
|                |   |      6.  Tavern
|                = 7 |      7.  Hobbs' House
|                |___|       
|                    |      x.  Silver Coin (barrel)
|____________________|

  Here, first check the barrel, it contains a Silver Coin.  Go to the tavern 
if you like and talk to Annette (the waitress) many times and she will treat 
you to drink either 'Milk' or 'Root beer'.  Milk restores 10% of your MP and 
the Root beer restores your MP 25% (so choose the 'Root beer').  There is 
also a sign beside the Tavern's door (leads you to the outside of the 
Tavern).  There will be a fight at Grass Fields, the fighting fee is 100 G 
and the winners prize is 1000 G.  Leave the tavern.  Hobbs' Shop is locked so 
leave the place and go next to C (see Map).

______________=__
||    |         |      Town of Carona (C) Map
||____|x        |
||_PO_|         |      x.  Silver Coin
|               |
|               |      +.  Sea
|+++++++++++++++|      PO. Pulsar Inferno Typhoon Omega
|               |
|_______________|

  Here just examine the wall to get another silver coin.  Leave the place.

  Maybe you would like to check out the docks because sometimes it contains 
random coins that can be found.

  Now you are back to the main town of Carona, if you like why not 'Save' 
again.  Leave the place (D) and now head to Carona Forest.

 *******************
 * 'Carona Forest' ********************************
 **************************************************
 *  My Status:  HP 60/60     STR  032 + 000       *
 *              MP 15/60     DEF  016 + 000       *
 *  Items:  4x Bronze Coin (1 to be found later)  *
 *          2x Silver Coin (1 to be found later)  *
 *          2x Moon Stone                         *
 *  Enemies:  Pollywog                            *
 *            Saber Tiger                         *
 *            Mandola                             *
 *            Stinger                             *
 *            Gargoyle                            *
 *  Bosses:  Blood & Smokey                       *
 *           Nightmare                            *
 **************************************************
________________________________________________
|      __JJJJ__   E     ______   ~ E         x =   J.  Jump
=      |      |       E |    |   ~  E  ________=   E.  Enemy
|______|      |_________|    |___~____|            x.  3x Bronze Coins

  Walk, then jump the three stumps, then your first battle.  You will be 
fighting against the Pollywog, (see Fighting, and Increasing Parameters in 
'You need to know these stuff' section) they are EASY, just whack them.  The 
game will say that when you attack an enemy, your will gain MP.  Also the 
enemies drop potions.  The Blue Potion restores some of your HP and the Red 
Potion restores some of your MP.  The restoration of your HP when picking up 
the blue potions or restoration of your MP by picking up red potions or 
attacking enemies physically depends on how strong the enemy is [If the enemy 
is pitiful, you will gain 1 or when it is strong, you will gain 2 or more].  
The enemies keep coming back so after beating enough (two of them I think) 
advance to the place where you need to use magic to defeat the enemies (see 
Transform, 'You need to know these stuff' section).  Get the Pollywog monster 
coin which has the power of float and use that so that you can easily cross 
the water (shallow water), take the 3x Bronze Coins in the treasure box (or 
whirling pink thingie) [would you mind if I call it box or chest or 
something and not whirling pink thingie].  Onto the next section.

       ______                 ____
      /      \                |  | 
_____/  ___   \               /  \     
=      /    \  \_____________/    \____
=_____/      \____                    |
|                ____  J  ____        =
|_______________/    \_J_/    \_______|

  Just walk, fight, walk, jump, walk, fight, jump or something.  Just reach 
the exit.  Nothing special here except two new enemies, the Saber Tiger and 
the Mandola.  The Saber Tiger is fast and deals 3-8 damage to you.  You can 
kill it in about 3 hits.  The Mandola attacks in long range, and can be 
killed within 3 hits.  Before you leave the area, make your you have at least 
a 30 HP, you'll need it, trust me.

_________________
|   |   1   |   | 
|   |___h___|   |   1.  Nothing - just a skull or something.
|               |   
|               |   h.  Go Home Plant - takes you back to town (cannot be
=               =                       accessed right now.
|               |
|_______________|

  *Story*
   Here you will see the antique shop's daughter, Elena, together with Blood 
and Smokey.  They are going to steal money from her.  Rue will be hiding at 
the back of the rock and he decides to help her.  But he needs to tranform so 
that he could go near and whack the bad guys.
  *Story*

  Transform yourself into a Pollywog.

  *Story*
   Rue, in a pollywog form, will approach the Blood and Smokey and attack 
them.  Blood and Smokey will get mad and decided to kill the pollywog (which 
is Rue).
  *Story*
  
  Here is your first *BOSS* battle against Blood and Smokey.  

   *Boss Battle- Smokey & Blood*
    Challenge:  Easy

    What you do here is run until only one is at your back [try to trap one 
using obstacles].  When he is alone, just attack until he is defeated.

  *Story*
   Blood and Smokey will run away and Rue will turn back into his human form 
and Elena will be surprised and will call Rue Polly from now on.  She will 
think that maybe you are a monster but for her she will tell Rue that it does 
not matter.  Elena will ask Polly [^_^] to help her find her parents who are 
searching for the [Relic] and upon hearing this, Rue decides to help her.  
After that, Rue will wonder about maybe that he is a monster.
 
  *Story*
       ____________
     _/    ______  \
    /   / |     \\ |                        _______  1.  Deep Water
____|  |__| 1   |  |________________        | ____=
_______|________|_______   LllllLLLL\_______| |      L.  Higher elevation
                        \  Lllllllllll________|      l.  Lower elevation
                         \ llLlLlLlll/
                         |_llllllllll|

  Just walk and jump till you get to the exit.  Avoid (1), deep water, when 
you fall, you lose 5 HP.  You will see Elena near the exit.  Head for the 
exit.
 
   _______________
   |             |
  _|W||          |   W.  Walk or jump
 _|W| |          =   h.  Go Home Plant (not yet accessible)
_|W|  |          =
=W|   |____h_____|

  Here, you will talk to Elena's parents, Klaus and his wife, Mira.  You will 
meet Rue here for the first time.

   *Story*
    Rue will ask Klaus, Elena's father if he can do something to find the 
[Relic].  He will tell you about the [Relics].  Since he has spent his life 
searching for ruins, he found out certain things.  Klaus says that 100 years 
ago there was a magician that was also searching for the [Relics].   The 
magician lived in an Atelier (a magician's workshop) which has a key to 
somewhere that could probably lead to the [Relic] but the problem is that it 
is below the steep cliff Klaus tried going down but they both broke their 
ankles.  Rue decides to jump down the cliff.
    *Story*
  
 (I am planning for a 3D look at this map but it is so hard)
    ____
    |21|
   |4322|__   
   |5666666|_
    _____|66|     - Sorry about this it was hard.
    |8777776|     - Just follow the numbers, then the letters.
 ___|9+++++7|        - 123456789abcdefghij
 |bba||||||&| 
 |bb|||||||&|          
 ||ccdde|||&| 
 |gffeee| |7|     & It means that it is both 6 & 7.  The ? is at 7
|hh++eee| |+|
|hhi+++++|
 |iijjjjj|
  |||||jj|
     |jj||
    |jj|
    =j|

  Nothing important, just a new enemy, the Stinger.  It has high defense but 
only 3 HP, he also deals you 1 damage.  It takes 1 hit to kill this guy.  

_________=_________
|       G&G       |
|        L        |    G.  Gargoyle Statue
|        L     sss|    &.  Crest (talk to this) and also L
|       OLG    sSs|    L.  Steps (appears after defeating the Gargoyles.
|              sss|    O.  Obstacles
|       OOO       |    S.  Spring (the one you should step at to restore HP
|                 |    s.  Spring (just water)
|_________________|

  Here, what you do is talk to the Crest (&) and it will say something about 
facing the Gargoyle & then you will fight the two Gargoyles.  Defeat the 
gargoyles and get their coin and transform yourself into a Gargoyle and stand 
and face the Gargoyle Statue (G) which is beside the (L) on the map.  After 
doing that, steps will appear.  Go up to the next area.

  __________
 /      x   \     
/   __h___   \     x. Silver Coin (get later)            
|   |    |   |     h. Go home plant (not yet accessible)
|   |_==_|   |     &. Bronze Coin (it is on the crest) (get later)
|            |     s. Crest
\    &ss    /
 \_________/

   *Interesting stuff to check out*
    Try running around the perimeter of the place and looking at your shadow.  
The shadow depends on the lighting of the place.  Pretty cool huh!

  What you do here is to run around and after that enter the Atelier but ... 
*BOSS* battle, Nightmare.

   *Boss Battle - Nightmare*
    Challenge:  Easy - Medium    

    Just try running around, while evading the attacks and when Nightmare 
closes, jump away.  Transform yourself into a Saber Tiger and use Thrust.  
Thrust its sides (don't go head to head).

  *Story*
   Klaus, Mira and Elena will catch up here and Klaus and Rue will go inside 
the Atelier while Mira and Elena will wait outside
  *Story*
_____________________
| 1                 |
| ________=_______  |
| | ____________ |  |    1.  Moon Stone
| | |     V    | |  |    2.  Silver Coin
| | |_         | |  |
| | _ \        | |  |    V.  Vault (check it later)
| | |\ \       | |  |
| |_| \        |2|  |
|________===________|

  First get the Moon Stone, it is at ground level, then get the Silver coin, 
on the second level.  Enter the door that leads to the terrace (it is on the 
second level).

___________
|       1 |
|         |     1.  Moon Stone
|___|=|___|

  Get the Moon Stone (1) then go out the door.

_____________________
|                   |
| ________=_______  |
| | ____________ |  |    
| | |     V    | |  |    
| | |_         | |  |
| | _ \        | |  |    V.  Vault
| | |\ \       | |  |
| |_| \        |_|  |
|________===________|

  Examine the Vault (V)

  *Story*
   Rue tries to open the vault by force but Klaus will examine it and he will 
push a switch.  Then Elena will call Rue so Rue steps outside and Elena will 
tell him that Rue's friend is outside, a pollywog.
  *Story*

  Go back inside the Atelier.

  *Story*
   Klaus will tell Rue that they found something pretty important but someone 
will arrive and demand that you give it to her.  Rue will ask for her name 
and she will say 'Princess' Mint.  Rue and Klaus doesn't want to give up what 
they found so Mint will try to attack them so she jumps down but she will 
drop flat on the ground.  She will leave and tell you that she will get it 
later.  Klaus will ask Rue to carry what they have just recently found back 
to Klaus' house.
  *Story*

  You will automatically end up in town.

 ********************
 * 'Town of Carona' *
 ********************

   *Story*
    Mira, Klaus wife is talking to Ms. Cartha, the innkeeper.  She asks Ms. 
Cartha to let Rue stay at the inn for free so now you can recover HP at the 
inn.  Mira tells Rue to proceed to their house (Klaus' house).
   *Story*

  I suggest that you go to the inn first to save.  Go inside the inn, talk to 
Ms. Cartha and she will ask you to Recover / Recover & Register / Go to your 
room.  Choose Recover & Register then save your game [sadly, the inn only 
restores your HP].  After that, if you like, check out your room.  Nothing 
really important, just talk to the bed and sleep [it doesn't replenish your 
MP either :(].

  Leave the place and go check out Hobbs' place.  Even though you can't buy 
anything here yet, just make a trip their to find out more stuff about the 
game.  In Hobbs' place, you can choose to [upgrade] your base strength, base 
defense, maximum HP and maximum MP.  Your base strength will increase by 1 
and the same goes for the base defense.  Your maximum HP and maximum MP will 
increase by 10.  It costs 30,000 G for each one (base strength or base 
defense or maximum HP or maximum MP).  It is ultra-mega-hyper [ok, you 
probably understand already] expensive but if you give the Rare Wine to him 
later in the game, you can buy one for 5,000 G.

  Now you can go to the tavern and replenish your MP (but I suggest not to).  
Talk to the bartender and he will offer you Milk for 50 G (restores 10% MP), 
Rootbeer 120 G (restores 25% MP) and Tropical Delight 220 G (restores 50% 
MP).  Leave the tavern.

  Now to got to the shop.  At the item shop, talk to the shopkeeper, his name 
is Tonio.  First sell your coins (monster coins not the Bronze or Silver 
Coins).  Check out what he is selling.  At this point, he is selling

   Item Shop
    Item              Description           Cost
    Bronze Bracer  -  Bonus Strength +4  -  1,000 G
    Silver Bracer  -  Bonus Strength +8  -  3,000 G
    Bronze Belt    -  Bonus Defense  +4  -  1,000 G
    Silver Belt    -  Bonus Defense  +8  -  3,000 G

  If you have 3,000 G, go buy the Silver Bracer.  After that leave the shop.

  Now if you have confidence in yourself, try going to the Grasslands.  Here 
try fighting Rod.

   *Story*
    Here, Rod introduces himself and his dog Johnny Wolf.  He says that he is 
a weapon blacksmith and a swordsman.  Rod will challenge Rue because he saw 
the large weapon that Rue is carrying.  If you decide to fight, you have to 
pay 100 G (you will win 1,000 G if you beat him).  Pay the 100 G and do 
battle.
   *Story*

   *Boss Battle - Rod*
    Challenge:  Hard

    Approach him with caution.  Do not go near him when he is spiraling 
either the ground or jumping one.  Try leading him to the obstacle (in the 
middle).  He will stop spiraling so now run and attack him using a 3-hit 
combo, then evade his attack by jumping back twice.  After that attack again 
using a 3-hit then evade his attack by jumping back again twice.  Then run 
around until he does again the spiraling move (either the jumping one or 
ground one).  Repeat the above steps again till you win.

  If you win against him, you will get 1,000 G but if you lose then you 
wasted your money.  So after that, go back to town and go to Klaus' House.  
Go to the basement and talk to Klaus.

   *Story*
    He will tell you that according to the diary Rue found at the Atelier 
below the cliff, an Aeon [Relic] is sealed by a high order of magic, which 
even the magicians cannot break.  And according to the diary, the magician 
will go to the Atelier of the Master Magician Elroy.  Now you are instructed 
to go to Elroy's Atelier and get more info about the [Relic].  
   *Story*

+++++++
+ END +
+++++++++++++++++
++ -Beginning- ++
+++++++++++++++++

+++++++++++++
+ Chapter 2 +
+++++++++++++++++++++++++++
++ -Underground mystery- ++
+++++++++++++++++++++++++++

 ********************
 * 'Town of Carona' ******
 *************************
 *  Items:  Dream Stone  *
 *************************

  After that, go talk to Marco, the kid outside town.  Talk to him twice 
until he tells you about a something hidden in the stump in Carona Forest.  
So now, head for the Hotel and ask for a room (it costs 500 G).

______=______
|           |   
|       ____|    1.  Bed
|       |_1_|
|           |    x.  Dream Stone
|x__________|

  First get the bed and examine the bed to sleep.  You will dream about some 
monkey, jumping down the hollow stump.  [You might wonder that why did I let 
you sleep in the hotel if you could have just slept at the inn.  1) is that 
because you can get the Dream Stone here and 2) No you will not get the dream 
if you slept at the inn.]  After that leave the Hotel and go talk to Graham 
outside town for some tips in playing the game.  

  You need to buy the Silver Belt so if you don't have enough money, fight 
enemies at Carona Forest and while you are there, why don't you go search for 
the items that I listed that you should get later, get them now, the Silver 
Coin and Bronze Coin (outside the Atelier).

 *******************
 * 'Carona Forest' *********
 ***************************
 *  Items:  Moon Stone     *
 *  Enemies:  Pollywog     *
 *            Saber Tiger  *
 *            Mandola      *
 *            Ootang       *
 *            Stinger      *
 *            Gargoyle     *
 ***************************

  Here, get a Mandola coin and go to the place where you always fight Blood 
and Smokey.  At that room, transform into a Mandola and use Bloom.  If it is 
near you and jumping at you, attack it using Seed.  Get its coin and 
transform into Ootang and climb the tree at the northeast.  You will be in a 
new area.
__________________________________________________________________
                   |_________|  |_______|  |_________| |_________=
  ___  ___ ___  ___  ___ ___        ___ ___ ___                  |
  |_|  |_| |_|  |_|  |T| |1|        |_| |_| |_|                  |
_________________________________________________________________|

  T.  Trampoline Effect
  1.  Moon Stone

  Here, in the Ootang form, just make your way, jumping from one place to 
another.  On the (T), just jump when you are about to hit on the ground for a 
higher jump and get the (1) first, which is a Moon Stone.  Make your way to 
the exit (=).

  After this place you will just appear at the cliffs so go now to the place 
outside Cadmon's Atelier.

  __________
 /      x   \     
/   __h___   \     x. Silver Coin 
|   |    |   |     h. Go home plant
|   |_==_|   |     &. Bronze Coin (it is on the crest)
|            |     s. Crest
\    &ss    /
 \_________/

  Go get the coins and leave using the Go home plant.

 ********************
 * 'Town of Carona' *
 ********************

  After that, go to the Underground Ruins.  

 **********************
 * 'Underground Ruins' **************************
 ************************************************
 *  My Status:  HP  103/103     STR  024 + 008  *
 *              MP  108/108     DEF  016 + 008  *
 *  Items:  Night Stone                         *
 *          Moon Stone                          *
 *          Rare Wine                           *
 *          5x Bronze Coins                     *
 *          Legendary Sword                     *
 *          Gold Coin                           *
 *          Tiara (will be stolen)              *
 *          Cube                                *
 *  Enemies:  Gudon                             *
 *            King Ant                          *
 *  Bosses:  Skull Beast                        *
 *           Duke                               *
 ************************************************

  *Story*
   At the entrance, Mint will call Rue and ask him her name.  After that, she 
will ask Rue to work together because the Underground Ruins is full of 
monsters and she will say that Rue will probably last a minute in there.
  *Story*
____________   
|          |     
|    T     |   T.  Teleport here and arrive at (t)
|          | 
|____  ____|
    |  |
    |  |
    |==|

_____==_____
|          |   
|     t    | 
|          |
|__________|

  From (t) proceed to the door and you will come out at (A).  [This maps you 
will see will look like a straight line but in the game, it is truly not.  
But it was hard to follow the curves so this maps are quite alright and you 
can get to the place where you want to go with these.]

     | D | 
     |---|
     |   |  /         -.  You can jump these
     |   |_/ C /      B.  Leads to (F)
     |        /       C.  Leads to (G)
     |   ____/        D.  Leads to (I)
     |---|
  \  |---|     
 B \_|   |
\        |
 \____   |
     |---|
     |---|
     | A |

  Damn! the some passages does not lead anywhere, they will only confuse you.  
Just exit at (D).  The enemies here are Gudon (the red guy) and King Ant (the 
black insect).  The King Ant has high defense against attack so use Gudon - 
Flame on it.

     | H |            
     |---|
 ____|   |            E.  Leads to ? (I forgot)
 G       |            F.  Leads to (B)
 ____    |            G.  Leads to (C)
     |---|            H.  Leads to (I)
     |---|  
     |---|  /
     |   |_/ F /
     |        /
     |   ____/
     |---|
     |---|
     | E |

  Just go to passage (H).  I forgot where E leads to can you please check and 
E-Mail me or every one of you have to wait till I replay the game with Rue or 
Mint again.

_____|___|            
K        |
_____    |            I.  Leads to (H)
     |   |            J.  Leads to (L)
     |---|            K.  Leads to room where Mint is
     |---|  /
     |---|_/ J /
     |        /
     |   ____/
     |   |
     |---|
     |---|
     | I |

  If you want go first to (K), inside that room, you can talk to Mint and she 
will say something about underground river or something.  Then leave and head 
to (J)


(This map has a part that has a 3D look in it [cool huh! ^_^] - I made this 
look so good, I admire my work [somebody needs to thank me for this!])
________________________________
L_______              _________/|
        \____________/         ||__________________
                               |/_______     _____=
                                        \___/

  Just run along, beat the Pollywog and head for the exit at the right.

      | O |              M.  Leads to (0)
      |---|              N.  Leads to another place like the one above
      |   |  /           0.  Leads to (M)    
      |   |_/ N /        
      |        /         
      |   ____/     
      |   |
   \  |---|
  = \_|---|
 \        |
  \____   |         
      |---|
      |---|
      | M |

  You only need to go to (N).

________________________________
=_______              _________/|
        \____________/         ||__________________
                               |/_______     _____=
                                        \___/

  Again, just run along, beat the Pollywog and head for the exit at the 
right.

      | 1 |              1.  Leads to (P)
      |---|              2.  Leads to a room with a Night Stone
      |   |  /           3.  Leads to (S)    
      |   |_/ 2 /        
      |        /         
      |   ____/     
      |   |
   \  |---|
  = \_|---|
 \        |
  \____   |         
      |---|
      |---|
      | 3 |

  First go to (2) and get the Night Stone then leave the room.  Go to (1) or 
(3), they both lead to the same place.

      | S |
   \  |---|             P.  Leads to (1)
  R \_|   |             Q.  Leads to the room where you can get a Moon Stone
 \        |             R.  Leads to (T)
  \____   |             S.  Leads to (3)
      |---|
      |---|
      |---|  /
      |   |_/ Q /
      |        /
      |   ____/
      |---|
      |---|
      | P |

  You can hear water running in this place.  Here go to (Q), enter the room, 
get the Moon Stone, then leave and enter (R).

______
=____R

  Go out using the left exit (duh!, where else do you want to do).

___________
|         |
|         |       h.  Hole
|    h    =
|         |
|_________|

  Jump down the hole.  [or fall down the hole or drop down the hole.  
Whatever.]


 ______==______
/              \
|              |
|              |
|              |
|              |
\______________/

  After the fall, enter the top door.

____
|  |
|  =
|  =
|  |
|==|

Enter the right door.

_______SS__
=         |
=____     |         p.  Damaging ground.  5 damage
     |pppp|     
     |ppp |         S.  Leads to room containing Platform 1
     | ppp|         
     |ppp |
     | ppp|
     |ppp |
_____|pppp|
=         |
=_________|

  Jump on the boxes to avoiding the green part of the ground.  Head for (S), 
get the Icon there (the icon will appear at the room where you dropped at 
[but worry about that later] also there are 6 platforms), leave the room.  
Exit the room on the higher left exit.

________
=__  __=
   --

  You can jump down at the center but don't do that or else you will be 
repeating the steps done above, instead, head for the right exit.

__TT_________
|           =
|    _______=       T.  Leads to the room containing Platform 2
|pppp|
|ppp |
| ppp|
|ppp |
| ppp|
|ppp |
|pppp|_______
|            =
|____________=

  Again, avoid the green ground by jumping from one box to another.  Enter 
(T), get the second icon, then exit the room with the upper right exit.

________
=__  __=
   --

  You can jump down at the center but don't do that or else you will be 
repeating the steps done above, instead, head for the left exit.


_______UU__
=         |
=____     |         
     |pppp|     
     |ppp |         U.  Leads to room containing Platform 3
     | ppp|         
     |ppp |
     | ppp|
     |ppp |
_____|pppp|
=         |
=_________|

  Again, avoid the green ground by jumping from one box to another.  Enter 
(U), get the third icon, then exit the room with the upper right exit.

________
=__  __=
   --

  You can jump down at the center but don't do that or else you will be 
repeating the steps done above, instead, head for the right exit.

__VV_________
|           =
|    _______=       V.  Leads to the room containing Platform 4
|pppp|
|ppp |
| ppp|
|ppp |
| ppp|
|ppp |
|pppp|_______
|            =
|____________=

  Again, avoid the green ground by jumping from one box to another.  Enter 
(V), get the fourth icon, then exit the room with the upper right exit.

__|==|__
=__  __=
   --

  You can jump back down but don't do that.  Head for the upper exit to get 
the sixth platform, leave the room, then exit using the right exit, but you 
need at least 108 MP if you want to go to the next room.  If your Maximum MP 
is less than 108, go play with your Gudon - Flame and when your MP 
runs low, go attack the King Ant at the previous room till your MP is full 
and play with Gudon - Flame again until you have 108 Maximum MP.  But if your 
Maximum MP is already 108 but you do not have 108 MP, go attack the King Ant 
till you get maximum MP.
              __________
______________|b       |   ICE.  Melt it using Gudon - Flame
=__ICE_a_ICEICE        |   a.  Platform 6
              |        |   b.  Rare Wine - DO NOT SELL THIS - give it to
              |________|       Hobbs
                           
  First melt the ice (using Gudon - Flame) beside you then get the sixth 
icon, then melt the next ice, then the next ice.  After that get (b) the Rare 
Wine - DO NOT/NEVER, SELL THIS ITEM YOU NEED TO GIVE THIS TO HOBBS FOR A 
DISCOUNT IN HIS SHOP (from a price of 30,000 G to 5,000 G! ^_^).  After that, 
leave the room.

__|  |__ 
__----__
__----__
__----__
__----__
  |   __
  |==|

  Jump down, then walk then jump down, then again, and again, and again.  
Leave the area using the exit below.

 _______==______
/               \
|               |     1-6.  The six platforms (icons)
|  6         1  |
|    5     2    |
|      4 3      |
\_______________/

  Step on the platforms from 1 to 6.  They will move and rise to make it look 
like this.

 _______==_______
/                \
|     5 6        |
|    4           |
|    3           |
|     2 1        |
\________________/

  Jump to the ledge and head for the upper exit
___________
|         |
|         |       h.  Hole
|    h    |
|         |
|____=____|

  You will be in another room with a hole so jump down the hole.  [or fall 
down the hole or drop down the hole.  Whatever.]

             _____                                          ______
|====|       | s |                                          |  h |
|    |_______|   |__________________________________________|    |
|        o                                              m b      |
|________o________________________________________________b______|

s.  Starting point
r.  Rue
b.  Boulder
o.  Obstacle
h.  Recover HP point

  From where you dropped (s), go talk to Mint 3 times (m).

  *Story*
   Mint will say to Rue that there is something blocking their way.  But 
after that conversation, the boulder begins to move and will most likely 
flatten anything on its way.
  *Story*

  RUN!, NOW!, don't mind Mint getting flattened.  I think the debris that are 
dropping down the ceiling drops at random (I did it 6 times and I got 2 
patterns.)  There is a time that both ceilings will fall, jump to avoid it.  
Head for the place you started add and let the boulder crash and destroy the 
obstacle.

  Go step on the recovery spot if you want to replenish your HP, then head 
for the exit (there is only one exit here).

  On the next room,

  *Story*
   Mint will arrive without Rue noticing and she attempts to betray rue by 
kicking him and let him fall into the water.  Rue will notice that his shoes 
are untied and he ducks while Mints performs the jump kick.  Ironically, Mint 
will fall down and Rue will thought of something about hearing someone like 
Mint.
  *Story*
_______________
|    |_x_|    |
|             |     x.  Legendary Sword
|   water     |     * - You are elevated, if you fall, you will fall directly
|   platforms |         into the water or the ground (there is a portion)
|    _____    |
|____| = |____|

  Here, first jump on the platforms and onto the ledge to get the Legendary 
Sword.  After that, step on the platforms.  You should step on the blinking 
one, and another blinking one, and another blinking one (in short step on the 
platform that is blinking).  You will end up last at the blinking platform 
with a star icon it would take you to the lower level.

_____________________________________
|               jj   jj             |
|  j            jj   jj             |   j.  Jump / Step on these
|      j   j              j   j   e |   s.  Starting point
|  s            jj   jj             |   e.  End / Exit
|_______________jj___jj_____________|

  Go jump until the boss battle.

  *Boss Battle - Skull Beast*
   Challenge:  Medium

   During your fight, it will sometimes breathe fire.  If that happens, just 
jump to avoid it to another place.  After that, he / it (whatever) will be 
tired and he / it will be blinking and go pound him / it silly.  Sometimes it 
would be jumping, just do not go to that place and you won't take any damage.

  Go step on the platform with star icon at the right.

________________
|              |
|              |     s. step on it
|       s      |
|              |
|______________|

  Step on (s), examine it.  You will be teleported to a triangular room

        
       |X|
       | |
       | |           W.  You will appear here
       / \           
      /   \          X.  Leads to room (AA)
     /  W  \         Y.  Leads to room (AB) 
    /       \        Z.  Leads to room (AC)
   / _______ \
  / /       \ \
 / /         \ \
/Y/           \Z\

  First go to room (AA) so go to (X)

Room AA
_________________
|a         b    |    a.  Bronze Coin
|               |    b.  Bronze Coin
|        c      |    c.  Tiara
|               |
|___=___________|

  Go loot the room.  Get the two Bronze Coins (a) and (b).  Then grab the 
Tiara (c).  Then go back to the previous room and go to room (AB) so take 
path (Y).

Room AB
_________________
|a             b| 
|               |     a.  Bronze Coin
|               |     b.  Cube
|               |
|_______=_______|

  Get another Bronze Coin and the Cube.  Leave the room and go next to room 
(AC) so take path (Z).

Room AC
_________________
|               |
|              b|      a.  Bronze Coin  
|          a    |      b.  Gold Coin
|       r       |
|_______=_______|      r.  Recover HP

  First, recover your HP, then grab the Bronze Coin and the Gold Coin.  After 
that, leave the room.

       |X|
       | |
       | |           W.  Examine to leave
       / \           
      /   \          X.  Leads to room (AA)
     /  W  \         Y.  Leads to room (AB) 
    /       \        Z.  Leads to room (AC)
   / _______ \
  / /       \ \
 / /         \ \
/Y/           \Z\

  Now that you are back at the triangular room, examine (W) to leave (you 
can't leave if you didn't yet take the Cube and the Tiara).

  After that you will see...

  *Story*
   Belle and Duke will demand from Rue to hand over the items he got from the 
Atelier, but Rue doesn't want to.  Because of that, Duke will want to fight 
you using his new act that he learned from a book called "Shadow Night" which 
is about the ninjas.
  *Story*
  
  *Boss Battle - Duke*
   Challenge:  Medium

   You can avoid his attacks by jumping aside.  Just use attack 1 to dispose 
of him.

  *Story*
   Belle will say "Good work" to Duke and she will steal the Tiara from Rue.  
After that they are going to leave and Rue will go after them.
  *Story*

  Back to the past room, it would seem like another boss battle with Skull 
Beast but now, it is invincible and it is stronger.  Try whacking it once and 
get the hell out.  Go to the left and step on the platform with the star 
icon.

  Now, run like hell to the top by taking the inner belt (the one closer to 
the center) and try avoiding the spiked iron balls by passing when you can 
get a good clearing (it is quite alright to take a hit or two).  Pollywog 
works great here so make sure you have one and you can jump over the iron 
balls too!

  *Story*
  It is a dead end, and the Skull Beast is close, Rue will take a side step 
so the Skull Beast will fall below.
  *Story*

  You will automatically end up in town.

 ********************
 * 'Town of Carona' *
 ********************

  Go to Klaus' House.

  *Story*
   In the basement, he will tell Rue that he now knows where the relic was 
and it is inside the Lake Ruins.  Also he will tell Rue that the Cube is 
somewhat like a key needed to enter the ruins in the lake.  Rue will say 
sorry because he lost the Tiara.  Klaus will say that it is ok because they 
do not know what the cube is for anyway.  He will then tell Rue that he knows 
someone that may know how to use the Cube so maybe you should ask Mel a 
magician and is living at her Atelier, but he doesn't want to go there so it 
is up to you to go there because of some reason.
  *Story*

+++++++
+ END +
+++++++++++++++++++++++++++
++ -Underground mystery- ++
+++++++++++++++++++++++++++

+++++++++++++
+ Chapter 3 +
++++++++++++++++++++++
++ -Mel's Atelier - ++
++++++++++++++++++++++

  Now you can access Mel's Atelier and the Lakeside.

  Go first to Hobb's Shop. Here, you can give Hobbs the Rare Wine.  If you 
give it to him, he will give you a discount from 30,000 G to 5,000 G for each 
base status increase [YEAH! ^_^].

  After doing that, go to Mel's Atelier.

 *******************
 * 'Mel's Atelier' *
 *******************
_____________________
|                    \________________
=                                     \  s.  Star
|________       __________          s /
         \_____/          \__________/

  In this place is Mel's Atelier (duh!).  Go walk and in the near half you 
will be in a ULTRA-WEIRD place [what an UGLY place].  Go step on (s) the 
Star.
 

  _______
 /     p \        H.  Mel's Atelier
|    s    |
(    H    )       p.  Poppul Purrel - will show up after knocking at the door
|  p   p  |       s.  Save here - will show up after knocking at the door
 \_______/
    | |
    |=|

  Go knock at the door (where else are you supposed to knock, the roof? 
HELLOOOOOO!) of Mel's Atelier.

  *Story*
   Rue will notice that the place was very unusual.  Rue also now knew why 
Klaus did not want to go to this place.  Rue knocks at the door and she 
notices a strange sound after that, a dwarf-like creature appears and tells 
him that Mel is not home and he should play the games while waiting.
  *Story*

  [Ok, I don't want to play, can I just stand outside and wait for an hour or 
something. [No you can't, you have to play the DAMN game] ;_;].

  Go save first because you *may* reset and bash your CD because of this 
ultra-annoying mini-games [especially the Big Swings and Giant Balls].

  Go play the easiest first, Blow Trumpet.  Talk to the Poppul Purrels 
outside until you find the one that asks you to play Blow Trumpet.

  [Sorry no maps for the mini-games.  I was so annoyed that I can't do it.]

  The games here are timed, and if you hurry, you can get more time at the 
bonus game.  In the bonus game, if you reached or gone above the high score 
which is 500 points, you can get a Silver Coin, but if not, you can get a 
Bronze Coin.
  
  Here, wait for the waves or hurry up to avoid it.  The enemy here called 
the cockadoo is annoying.  Go blast it with anything you have, just kill the 
damn thing.  On the seesaw, it may seem like impossible to reach, but it is 
possible.  Another seesaw is like something I do not know what to call it 
[anybody knows?], first jump at the left side of it, then at the right side, 
then again at the left side, and again at the right side and do the following 
until you are confident enough to jump to the other side.  A little walk 
after that and you will be at the bonus game.  In the bonus game, you have to 
step on the trumpets to keep the cockadoo away.  If you blast many cockadoos 
at a time, you can get more points.  If the cockadoo lands on your head you 
lose.

  After this, go save and go to the Big Swings.

  Here, be careful in jumping because the enemies here, called the Imp has an 
attack that throws stars at you, try to be patient enough so that you don't 
get hit by it.  Also, careful in the swings too.  It is very easy to slip by 
a few centimeters and you will fall.  At the bonus game, you have to get the 
balls to earn points.  Do not get the black balls.  If you get balls of the 
same color in consecutive order, you can get bonus points.

  After that, save and now is the time that you go to the hardest one (for 
me), the Giant Balls.

  Careful in jumping again because of the Imps.  In jumping from a Giant 
Ball, make sure you don't jump late because you will fall off.  There are 
also cubes near the end where you can step on.  It will fall so jump to the 
next place as soon as possible.  The bonus game here requires you to beat up 
the fungies.  Strategy, avoid fungi build up, go all out, whack 'em all.

  After this, the cockadoo save point will be gone.  If you try to knock 
again at the door.

  *Story*
   Mel will arrive and Rue will be staring at her so she will ask and Rue 
will say that he was just looking at the fancy stuff all around her.  Rue 
will ask her for help.  Inside, she will discourage you to go get Valen's 
[Relic] (Rue wonders why the name Valen sounds familiar) because it has the 
ability to destroy the world.  Rue will say that he doesn't care because he 
has spent the 3 years searching for it.  After that, she will agree to help 
you but you should help her by finding the Poppul Purrel that she asked to go 
to town the other day.  Rue will agree to the deal and he will leave.  Mel 
will talk to herself about Rue, being a poor guy because he still doesn't 
have a clue.
  *Story*

  Now go back to town [what a relief!].

 ********************
 * 'Town of Carona' *
 ********************

  If you like, go to the Lakeside.

 **************
 * 'Lakeside' *
 **************
___________
|         |
|    R    |      R.  Ruins
|   ___   |
|___| |___|
    | |
    | |
    |=|

  Go near the shore.

  *Story*
   Here, Rue will wonder if the [Relic] is really inside the ruins.
  *Story*

  Leave the area.

 ********************
 * 'Town of Carona' *
 ********************

  Go talk to Marco.  He will tell you that Poppul Purrels likes to go to the 
forest.  If you like go to the shop and talk to Neil and he will say that he 
saw the hoodlums at the forest.  Go to the Carona Forest.

 *******************
 * 'Carona Forest' *
 *******************

  Go to the place where you fought Blood and Smokey.

  *Story*
   Rue will see the Poppul Purrel being bullied by Blood and Smokey so he 
decides to help the guy out.
  *Story*

  *Boss Battle - Blood and Smokey*
   Challenge:  Easy - Medium

   Just attack them till one of them is defeated.

  *Story*
   The hoodlums will run away and the Poppul Purrel will thank Rue.  Mint 
wanted to escort the Poppul Purrel but he said that he would be fine going 
alone.  Now, it would be late so Rue will head back to town.
  *Story*

 ********************
 * 'Town of Carona' *
 ********************

  Before going to your room at the inn and sleeping, go to the Grasslands 
area and talk to Rod.

  *Story*
   Here, Rod will tell Rue something about his past.  He will tell Rue the 
reason why he is, both swordsman and weapon smith.  He then tells Rue about 
his father, Pleskin being the greatest swordsman in the world.  Rod wanted to 
challenge his father for the title but he did not have the chance to do so 
because his father died already.  So now, he seeks to become, just like his 
father, to be written down in history and excel as being the greatest 
swordsman and weapon smith.
  *Story*

  Now that you have done that, go back to the inn, proceed to your room 
talk to Ms. Cartha and say 'Go to your room') and sleep (examine your bed).

  *Story*
   Rue will have a dream wherein he is being called by Claire.  Rue will 
chase after Claire but Claire's body goes farther and farther and will later 
be attacked by the claws of the man who you fought.  Rue will tell Claire to 
run but it is too late.  When Rue wakes up in the morning, he will mumble 
about Claire to come back.
  *Story*

  Leave your room.

+++++++
+ END +
+++++++++++++++++++++
++ -Mel's Atelier- ++
+++++++++++++++++++++

+++++++++++++
+ Chapter 4 +
+++++++++++++++++++++
++ -Rue's Memory - ++
+++++++++++++++++++++

  Go to Mel's Atelier.

 *******************
 * 'Mel's Atelier' *
 ************************************************
 *  My Status:  HP  122/122     STR  028 + 008  *
 *              MP  124/124     DEF  016 + 008  *
 ************************************************

  After that, go leave the town and go to Mel's Atelier.  Enter the Atelier 
and in there

  *Story*
   Mel and the Poppul Purrel that Rue helped will thank him and Rue will 
inquire about the cube.  Mel said that all you need to know is in the report 
so she hands Rue Mel's Report and the Cube.

   After that, Mel will ask Rue the question that she was supposed to tell 
Rue.  She will ask Rue that is Rue human.  Rue will ask Mel why does she ask 
something like that to him and Mel will say that there is something odd about 
Rue's spirit, she can see Rue's spirit together with a shadowy one.  After 
that, she will say something that she is sorry if she has offended Rue, but 
Rue will say that it is all right and he will tell a story.

   Rue will say that five years ago, he woke up in some ruins and he can't 
remember anything.  He tries to remember what to do, who he is and where to 
go.  But suddenly, he fell down and Claire found him.  Even though he is a 
complete stranger, Claire welcomed him.  When she found out that Rue had 
nowhere to go and stay, she let Rue stay at her house.  He will say that he 
wandered so long and at that time he found a home and Claire that is like his 
sister.  But one night 'he' came and killed Claire, he looked like Rue, and 
he has a gem on his forhead.  Rue will say that he wanted to kill the guy and 
so he emitted light and the guy was gone and he came to Claire and asked her 
to open her eyes but she was dead.  Light emits on Claire's body and 
something came out and entered Rue's forehead, it was her spirit.

   Now, Mel has understood why Rue is so determined to get the [Relic] but 
still she asks Rue to think it over.  After that somebody will knock at the 
door and Rue will leave.

   Outside Rue will see Mint together with Elena.  Mint wanted to ask Rue 
what Mel told her but Rue doesn't want to tell so Mint is going to ask Mel.  
Elena will accompany Rue back to town.

   Rue will then explain to Elena that he is not a Pollywog but he can 
transform into one and Elena understood and apologized to Rue.  But suddenly, 
Elena will see a star moving and it is duke.  He demands to get Mel's report 
and the Cube from Rue but Rue does not want to give it.
  *Story*

  *Boss Battle - Duke*
   Challenge:  Medium - Hard

   Just try to avoid his attacks.  Just jump attack him until he falls and 
use attack 2 when he is flat on the ground.  When he is spinning, just try to 
avoid him.  After that, he has a finishing move that would deal 20 damage.

  *Story*
   Rue will demand to have the Tiara back but Duke jumps far away.
  *Story*

  Head back to town.

  *Story*
   You will see a cut scene with Doll Master talking to Psycho Master.  
Psycho Master will tell Doll Master about there is someone who is searching 
for the [Relic] and it is Rue.  Doll will say that they must keep it a 
secret from Princess Maya.  Psycho Master will also say that he prepared 
someone to watch what Rue is doing, and that guy will arrive to Carona 
tomorrow morning.
  *Story*

 ********************
 * 'Town of Carona' *
 ********************

  Back in town go to Klaus house and go talk to Klaus.

  *Story*
   Rue will give Klaus the report and the cube.  Klaus says that the Cube 
can be opened so they opened it and something came out of it, something which 
is not human but a mechanical doll.  It was written on the report that Grand 
Master Magician Elroy created the doll and the doll's name is Prima Doll and 
it is the one that can break the seal to Valen's Relic.  But since Prima Doll 
is still incomplete, Mint can't break the seal now.  Rue needs to get the 
parts for Prima Doll which is kept in the Ateliers of the apprentices of 
Elroy.  A pair of gauntlets, a pair of sollerets are kept in the Ghost Temple 
while the Earrings is at the Atelier in Gamul Forest and the final item, the 
Amulet can be created from a Phantomite.  Rue will say that he will go to the 
Ghost Temple and get the 2 pairs of items while Mint will go to the Gamul 
Forest to get the earrings.  
  *Story*

  Sorcerer Yordaf is the magician that stays at the Ghost Temple and Klaus 
will be doing research about the amulet and the phantomite.

+++++++
+ END +
++++++++++++++++++++
++ -Rue's Memory- ++
++++++++++++++++++++

+++++++++++++
+ Chapter 5 +
+++++++++++++++++++++++
++ -Haunted Temple- ++
+++++++++++++++++++++++

 ********************
 * 'Town of Carona' *
 ********************

  After that, go check out the new stuff at the shop.

   Gold Bracer  -  3,500 G  -  + 12 Bonus Strength
   Gold Belt    -  3,500 G  -  + 12 Bonus Defense

  After buying those, go to the Ghost Temple.

[Check out the next update, Tuesday]

##############################
## ---Mint's Walkthrough--- ##
##############################

++++++++++++++++
++ -Prologue- ++
++++++++++++++++

  *Story*
   Mint's story begins as she runs in a hall and opens the door and enters 
the dining room.  Gramps will tell her that it is not yet time to eat and 
that she should go back to her room, but she said that she was very hungry so 
she tasted one of the foods.
  *Story*

 ************************************************
 * 'East Heaven Kingdom - Castle - Dining Room' *
 ************************************************

  Now that you can control Mint, press the confirm button on all the foods 
until you have tasted them all then press the confirm button on the chair or 
throne {whichever you want to call it}.

  *Story*
   After tasting, she then sits on the King's chair or throne, then Gramps 
will tell her not to sit there but Mint says that since she will be queen 
anyway, it is ok, but her younger sister arrives, namely Maya.  The Doll 
Master accompanies Maya {the weird looking guy}.  Maya and tells Mint that 
she is not worthy to be the successor of the throne and it is already decided 
by the High Council where in the King also approved that the successor 
wouldn't be Mint even if she was the eldest in the family.  Mint asks why 
that decision was made but Maya said many reasons such as she is childish, 
selfish, lazy and the list goes on.  Mint gets angry, shows Maya the 'finger' 
and charges her magic to attack her sister with but Maya was holding the 
'Book of Cosmos' the greatest Aeon [Relic] which is a powerful magic caster 
so Mint doesn't have a chance against her.  Mint asks if Maya was just joking 
but Maya was serious and attacks her using a pumpkin [Mint hates pumpkins].  
The pumpkin chases Mint out of the room.
  *Story*

+++++++
+ END +
++++++++++++++++
++ -Prologue- ++
++++++++++++++++

+++++++++++++
+ Chapter 1 +
++++++++++++++++++++++++++++++
++ -World domination, baby- ++
++++++++++++++++++++++++++++++

 **********
 * 'Ship' *
 **********

  {You will see Rue, just passing by the ship's deck}

  *Story*
   It was already been two years but still there are many things going on in 
Mint's mind.  About her getting the [Relic] and beat Maya up, succeed in the 
throne and dominate the world.  She also thinks about making Maya her slave, 
let Maya clean the toilet and stuff.

   There are also two hoodlums, Smokey {small fat guy} and Blood {tall guy}.  
They thought about stealing your money but they didn't do it.  Then the ship 
bumps a red thing, you will fall down the ship and get rescued by Davis, the 
one who manages the docks.
  *Story*

 ******************
 *'Carona - Docks'*
 ******************

  Now, you go and climb the land elevation

   *Story*
    The two hoodlums will push you and you will fall down.  Mint gets angry 
and wanted to beat up those two and Mint heard that they are going to the 
forest {Carona Forest} so Mint decided to go there too.
   *Story*

   Now go back up and you will be in town.

 *******************
 * 'Town of Carona' *********
 ****************************
 *  Items:  2x Silver Coins *
 ****************************

                                               Town of Carona
                __________
                |  _ 1 _  |                    1.  Church
        ________|__|___|__|________            2.  Hotel
        |         |__A__|         |            3.  Klaus' House
        |_____    |_| |_|    _____|            4.  Item Shop
        |    =               |    |            5.  Inn
        |  2 |               =  3 |
________|____=               |____|_______
=____B___                         ___C____=    A.  Leads to the Docks
        |_____               _____|            B.  Leads to the Tavern
        |    =               =    |            C.  Leads to the Grasslands
        |  4 |               |  5 |            D.  Exit
        |____|    _=====_    =____|
        |_________|  D  |_________|

  First things first so what you should do, if you like is to save.  To save, 
go to the 'Inn' see  #5 on Map.  Enter the 'Inn' go to the counter and press 
confirm button at the log book (that is what it looks like for me), select 
register.  (See Saving in 'You need to know these stuff' section.  You can 
choose to go to the church.  Talk to Doyle (the person in there), say that 
you like to pray, then he will ask you if you like to make a donation but 
since you only have 100 G so don't bother.  There is nothing to do at the 
Hotel.  Elena's House is locked.  The store doesn't sell anything yet but the 
storekeeper will tell you about the antique shop.  He will say that the 
antique shop is in another side of town and the shop's keeper Klaus is out 
together with his wife Mira to research about the [Relic] in the forest.  He 
also will say that the antique shop is being run by Klaus' daughter, Elena 
[because Klaus is not there] but she isn't there because she has gone to the 
forest to go looking for her parents.  You can talk to the people there and 
they will say some interesting things so try talking to them (specially to 
Marco).  After that, proceed to B (see Map).

______________________ 
|  x  |  6   _|      |      Town of Carona (B) Map
=     |___|=|    ____|       
|                |   |      6.  Tavern
|                = 7 |      7.  Hobbs' House
|                |___|       
|                    |      x.  Silver Coin (barrel)
|____________________|

  Here, first check the barrel, it contains a Silver Coin.  Go to the tavern 
if you like and talk to Annette (the waitress) many times and she will treat 
you to drink either 'Milk' or 'Root beer'.  Milk restores 10% of your MP and 
the Root beer restores your MP 25% (so choose the 'Root beer').  There is 
also a sign beside the Tavern's door (leads you to the outside of the 
Tavern).  There will be a fight at Grass Fields, the fighting fee is 100 G 
and the winners prize is 1000 G.  Leave the tavern.  Hobbs' Shop is locked so 
leave the place and go next to C (see Map).

______________=__
||    |         |      Town of Carona (C) Map
||____|x        |
||_PO_|         |      x.  Silver Coin
|               |
|               |      +.  Sea
|+++++++++++++++|      PO. Pulsar Inferno Typhoon Omega (more on that later)
|               |
|_______________|

  Here just examine the wall to get another silver coin.  Leave the place.

  Maybe you would like to check out the docks because sometimes it contains 
random coins that can be found.

  Now you are back to the main town of Carona, if you like why not 'Save' 
again.  Leave the place (D) and now you will head to Carona Forest.

 *******************
 * 'Carona Forest' ********************************
 **************************************************
 *  My Status:  HP 60/60     STR  024 + 000       *
 *              MP 15/60     DEF  016 + 000       *
 *  Items:  4x Bronze Coin (1 to be found later)  *
 *          2x Silver Coin (1 to be found later)  *
 *          2x Moon Stone                         *
 *  Enemies:  Pollywog                            *
 *            Saber Tiger                         *
 *            Mandola                             *
 *            Stinger                             *
 *            Gargoyle                            *
 *  Bosses:  Blood & Smokey                       *
 *           Nightmare                            *
 **************************************************
________________________________________________
|      __JJJJ__   E     ______   ~ E         x =   J.  Jump
=      |      |       E |    |   ~  E  ________=   E.  Enemy
|______|      |_________|    |___~____|            x.  3x Bronze Coins

  Walk, then jump the three stumps, then your first battle.  You will be 
fighting against the Pollywog, (see Fighting, and Increasing Parameters in 
'You need to know these stuff' section) they are EASY, just whack them.  The 
game will say that when you attack an enemy, your will gain MP.  Also the 
enemies drop potions.  The Blue Potion restores some of your HP and the Red 
Potion restores some of your MP.  The restoration of your HP when picking up 
the blue potions or restoration of your MP by picking up red potions or 
attacking enemies physically depends on how strong the enemy is [If the enemy 
is pitiful, you will gain 1 or when it is strong, you will gain 2 or more].  
The enemies keep coming back so after beating enough (two of them I think) 
advance to the place where you need to use magic to defeat the enemies (see 
Magic, 'You need to know these stuff' section).  One hit will kill them, now 
cross the water (shallow water), take the 3x Bronze Coins in the treasure box 
(or whirling pink thingie) [would you mind if I call it box or chest or 
something and not whirling pink thingie].  Onto the next section

       ______                 ____
      /      \                |  | 
_____/  ___   \               /  \     
=      /    \  \_____________/    \____
=_____/      \____                    |
|                ____  J  ____        =
|_______________/    \_J_/    \_______|

  Just walk, fight, walk, jump, walk, fight, jump or something.  Just reach 
the exit.  Nothing special here except two new enemies, the Saber Tiger and 
the Mandola.  The Saber Tiger is fast and deals 3-8 damage to you.  You can 
kill it in about 3 hits.  The Mandola attacks in long range, and can be 
killed within 3 hits.  Before you leave the area, make your you have at least 
30 HP and 50 MP, you'll need it, trust me.

_________________
|   |   1   |   | 
|   |___h___|   |   1.  Nothing - just a skull or something.
|               |   
|               |   h.  Go Home Plant - takes you back to town (cannot be
=               =                       accessed right now.
|               |
|_______________|

   *Story*
    Here you will see the antique shop's daughter, Elena, together with Blood 
and Smokey.  They are going to steal money from her.  Mint thinks of this 
situation as she becoming a hero and settling the score with those two for 
knocking her down at the docks so she decided to beat the two up.  First, 
Mint kicks Blood on the face, then again.  Then Mint calls them dumb so Blood 
gets mad and attacks you.
   *Story*
  
  Here is your first *BOSS* battle against Blood and Smokey.  

   *Boss Battle- Smokey & Blood*
    Challenge:  Easy

    What you do here is run until only one is at your back [try to trap one 
using obstacles].  When he is alone, Set Magic to White - Vulcan.  Blast him 
until about 18 - 25 hits and the fight is over.

   *Story*
    Elena thanks Mint and Mint says that it is alright.  Mint asks her what 
is she doing in the forest and Elena says that she is looking for her 
parents.  Mint asks what her parents and Elena replies by saying that her 
parents are researching about the [Relic].  Elena asks Mint to accompany her 
in finding her parents, Mint agrees because she knew that this is an 
opportunity to find out more about the [Relic].
   *Story*
       ____________
     _/    ______  \
    /   / |     \\ |                        _______  1.  Deep Water
____|  |__| 1   |  |________________        | ____=
_______|________|_______   LllllLLLL\_______| |      L.  Higher elevation
                        \  Lllllllllll________|      l.  Lower elevation
                         \ llLlLlLlll/
                         |_llllllllll|

  Just walk and jump till you get to the exit.  Avoid (1), deep water, when 
you fall, you lose 5 HP.  You will see Elena near the exit.  Head for the 
exit.
 
   _______________
   |             |
  _|W||          |   W.  Walk or jump
 _|W| |          =   h.  Go Home Plant (not yet accessible)
_|W|  |          =
=W|   |____h_____|

  Here, you will talk to Elena's parents, Klaus and his wife, Mira.  You will 
meet Rue here for the first time.

   *Story*
    Klaus, Elena's father already know what Mint is about to ask because 
someone has asked him earlier, it was Rue (Mint thought that Rue was some 
kind of weirdo ^_^).  He will tell you about the [Relics].  Since he has 
spent his life searching for ruins, he found out certain things.  Klaus says 
that 100 years ago there was a magician that was also searching for the 
[Relics].   The magician lived in an Atelier (a magician's workshop) which 
has a key to somewhere that could probably lead to the [Relic] but the 
problem is that it is below the steep cliff and Rue and Klaus tried going 
down but they both broke their ankles.  What Mint is supposed to do is to go 
down the cliff and get hold of the investigations and findings that the 
magician knows.  Without much hesitation, Mint crazily jumped down the cliff. 
    *Story*
  
 (I am planning for a 3D look at this map but it is so hard)
    ____
    |21|
   |4322|__   
   |5666666|_
    _____|66|     - Sorry about this it was hard.
    |8777776|     - Just follow the numbers, then the letters.
 ___|9+++++7|        - 123456789abcdefghij
 |bba||||||&| 
 |bb|||||||&|          
 ||ccdde|||&| 
 |gffeee| |7|     & It means that it is both 6 & 7.  The ? is at 7
|hh++eee| |+|
|hhi+++++|
 |iijjjjj|
  |||||jj|
     |jj||
    |jj|
    =j|

  Nothing important, just a new enemy, the Stinger.  It has high defense but 
only 3 HP, he also deals you 1 damage.  It takes 2-3 hits to kill this guy.  

_________=_________
|       G&G       |
|        L        |    G.  Gargoyle Statue
|        L     sss|    &.  Crest (talk to this) and also L
|       OLO    sSs|    L.  Steps (appears after defeating the Gargoyles.
|              sss|    O.  Obstacles
|       OOO       |    S.  Spring (the one you should step at to restore HP
|                 |    s.  Spring (just water)
|_________________|

  Here, what you do is talk to the Crest & then you will fight the two 
Gargoyles.  If you kill only one of them, it will come back to life.  What 
you do is lure them both into a good position where you can attack them both 
at the same time and kill them in nearly the same time (about 1 or 2 seconds 
delay before one will again come back to life) [I haven't tried using White - 
Spread or Blue - Cutter, please try them and E-Mail me if it works fine].

  After defeating them both, the steps will appear leading you to the exit.

  __________
 /      x   \     
/   __h___   \     x. Silver Coin (get later)            
|   |    |   |     h. Go home plant (not yet accessible)
|   |_==_|   |     &. Bronze Coin (it is on the crest) (get later)
|            |     s. Crest
\    &ss    /
 \_________/

   *Interesting stuff to check out*
    Try running around the perimeter of the place and looking at your shadow.  
The shadow depends on the lighting of the place.  Pretty cool huh!

  Enter the Atelier but ... *BOSS* battle, Nightmare.

   *Boss Battle - Nightmare*
    Challenge:  Easy - Medium    

    Just try running around, while evading the attacks and when Nightmare 
closes, jump away.  After getting used to his pattern, beat it up to the 
finish by using White - Spread.  When you are low on MP, try attacking and 
evading attacks.

  After finishing the battle, proceed inside Cadmon's Atelier.

_____________________
| 1                 |
| ________=_______  |
| | ____________ |  |    1.  Moon Stone
| | |     V    | |  |    2.  Silver Coin
| | |_         | |  |
| | _ \        | |  |    V.  Vault (check it later)
| | |\ \       | |  |
| |_| \        |2|  |
|________===________|

  First get the Moon Stone, it is at ground level, then get the Silver coin, 
on the second level.  Enter the door that leads to the terrace (it is on the 
second level).

___________
|       1 |
|         |     1.  Moon Stone
|___|=|___|

  Get the Moon Stone (1) then go out the door.

_____________________
|                   |
| ________=_______  |
| | ____________ |  |    
| | |     V    | |  |    
| | |_         | |  |
| | _ \        | |  |    V.  Vault
| | |\ \       | |  |
| |_| \        |_|  |
|________===________|

  Examine the Vault (V)

   *Story*
    Mint tries to attack the vault and kick it but it wouldn't open.  Klaus 
enters the Atelier and examines the vault.  He opens it using a the switch on 
the vault.  The vault will open and reveals a diary and a key.  Klaus tries 
to read the diary and it tells about the [Relic] which was created by the 
Aeons.  Aeons are the powerful magicians that can change the stars orbit or 
move landscapes but mysteriously all of them perished.  Now you should be 
heading back to town.
   *Story*

 ********************
 * 'Town of Carona' ******************
 *************************************
 *  Items:  Magic Color [Red Magic]  *
 *************************************

   *Story*
    Mira, Klaus wife is talking to Ms. Cartha, the innkeeper.  She asks Ms. 
Cartha to let Mint stay at the inn for free so now you can recover HP at the 
inn.  Mira tells Mint to proceed to their house (Klaus house).
   *Story*

  I suggest that you go to the inn first to save.  Go inside the inn, talk to 
Ms. Cartha and she will ask you to Recover / Recover & Register / Go to your 
room.  Choose Recover & Register then save your game [sadly, the inn only 
restores your HP].  After that, if you like, check out your room.  Nothing 
really important, just talk to the bed and sleep [it doesn't replenish your 
MP either :(].

  Leave the place and go check out Hobbs' place.  Even though you can't buy 
anything here yet, just make a trip their to find out more stuff about the 
game.  In Hobbs' place, you can choose to [upgrade] your base strength, base 
defense, maximum HP and maximum MP.  Your base strength will increase by 1 
and the same goes for the base defense.  Your maximum HP and maximum MP will 
increase by 10.  It costs 30,000 G for each one (base strength or base 
defense or maximum HP or maximum MP).  It is ultra-mega-hyper [ok, you 
probably understand already] expensive but if you give the Rare Wine to him 
later in the game, you can buy one for 5,000 G.

  Now you can go to the tavern and replenish your MP (but I suggest not to).  
Talk to the bartender and he will offer you Milk for 50 G (restores 10% MP), 
Rootbeer 120 G (restores 25% MP) and Tropical Delight 220 G (restores 50% 
MP).  Leave the tavern.

  Now to got to the shop.  At the item shop, talk to the shopkeeper, his name 
is Tonio.  First sell your coins (monster coins not the Bronze or Silver 
Coins).  Check out what he is selling.  At this point, he is selling

   Item Shop
    Item             Description          Cost
    Bronze Bracer  - Bonus Strength +4  - 1,000 G
    Silver Bracer  - Bonus Strength +8  - 3,000 G
    Bronze Belt    - Bonus Defense  +4  - 1,000 G
    Silver Belt    - Bonus Defense  +8  - 3,000 G

  If you have 3,000 G, go buy the Silver Bracer.  After that leave the shop.

  Now if you have confidence in yourself, try going to the Grasslands.  Here 
try fighting Rod.

   *Story*
    Here, Rod introduces himself and his dog Johnny Wolf.  He says that he is 
a weapon blacksmith and a swordsman.  Mint asks if she can see the weapons 
but Rod said that he only shows his weapon in battle.  Mint asks Rod for 
battle but Rod refuses because he turns Mint down.  Mint says to Rod that she 
will leave so she turns around but she kicked Rod.  Rod finds out that you 
are good so he decides to fight you for 100 G (you will win 1,000 G if you 
beat him).  Also, Mint hates being called 'baby' so she tells Rod her name.  
Pay the 100 G and do battle.
   *Story*

   *Boss Battle - Rod*
    Challenge:  Hard

    Approach him with caution.  Do not go near him when he is spiraling 
either the ground or jumping one.  Try leading him to the obstacle (in the 
middle).  He will stop spiraling so now run and attack him using a 3-hit 
combo, then evade his attack by jumping back twice.  After that attack again 
using a 3-hit then evade his attack by jumping back again twice.  Then run 
around until he does again the spiraling move (either the jumping one or 
ground one).  Repeat the above steps again till you win.

  If you win against him, you will get 1,000 G but if you lose then you 
wasted your money.  So after that, go back to town and go to Klaus' House.  
Go to the basement and talk to Klaus.

   *Story*
    He will tell you that according to the diary Mint found at the Atelier 
below the cliff, an Aeon [Relic] is sealed by a high order of magic, which 
even the magicians cannot break.  And according to the diary, the magician 
will go to the Atelier of the Master Magician Elroy.  Now you are instructed 
to go to Elroy's Atelier and get more info about the [Relic].  He also gives 
Mint something that he found at the Atelier, the Red class of Magic. (^_^)
   *Story*

+++++++
+ END +
++++++++++++++++++++++++++++++
++ -World domination, baby- ++
++++++++++++++++++++++++++++++

+++++++++++++
+ Chapter 2 +
++++++++++++++++++++++++
++ -Underground trap- ++
++++++++++++++++++++++++

 ********************
 * 'Town of Carona' ******
 *************************
 *  Items:  Dream Stone  *
 *************************

  After that, go talk to Marco, the kid outside town.  Talk to him twice 
until he tells you about a something hidden in the stump in Carona Forest.  
So now, head for the Hotel and ask for a room (it costs 500 G).

______=______
|           |   
|       ____|    1.  Bed
|       |_1_|
|           |    x.  Dream Stone
|x__________|

  First get the bed and examine the bed to sleep.  You will dream about some 
monkey, jumping down the hollow stump.  [You might wonder that why did I let 
you sleep in the hotel if you could have just slept at the inn.  1) is that 
because you can get the Dream Stone here and 2) No you will not get the dream 
if you slept at the inn.]  After that leave the Hotel and head for Carona 
Forest.

 ****************** 
 *'Carona Forest' *************************
 ******************************************
 *  My Status:  HP 84/84  STR  024 + 000  *
 *              MP 89/89  DEF  016 + 000  *
 *  Items:  The Last Hero                 *
 *          Bronze Coin                   *
 *          Silver Coin                   *
 ******************************************

  Walk at the lower part of the road.  Jump down the stump.

________________________________________________
=_______  _____     |L&L| d  ___      ________J|    L.  Higher Elevation
       |__|   |____         /   |_____|             &.  The Last Hero & (L)
                  |________/                        J.  Jump (to the right)
                                                    d.  Whithered Plant

  There are two kinds of enemies here, the Stinger and the Mandola.  The 
Stinger is hard to hit so just measure the time when they are near your 
attacking range, hit them.  When you reach the whithered plant, blast it with 
your Blue Magic - Raindrops.  It will take a few hits and the plant will 
grow.  Now, step on the plant (just jump to get to it) then get on the higher 
elevation part (L) and take the (&) The Last Hero.  After that leave the 
area.  You can leave the area by going right until you reach the wall and 
jump towards the right.

  You will end up at the other open stump of the Carona Forest.  Now that you 
are here, time to go search for the items that I listed that you should get 
later, get them now, the Silver Coin and Bronze Coin (outside the Atelier).

  __________
 /      x   \     
/   __h___   \     x. Silver Coin 
|   |    |   |     h. Go home plant
|   |_==_|   |     &. Bronze Coin (it is on the crest)
|            |     s. Crest
\    &ss    /
 \_________/

********************
* 'Town of Carona' *
********************

 
  Go to the Grasslands area and talk to Rod.  Rod will ask you if he could 
have the The Last Hero.  Go give it to him, he will tell you that it is abook 
about the life of a dragon slayer named Highwind.  He will say that he always 
wanted to read this and since you gave it to him, he will reward you into 
giving his 4 Strength Ups that he bought from Hobbs.  Your base strength will 
increase by 4 [yeah!, free stats].

  If you have the money, go to the shop and buy the Silver Belt, but if you 
do not have enough money, go to the forest and beat the hell out of the 
enemies there until you gathered enough money to do so.

  In town, you can talk to Graham and he will give you tips in playing the 
game.  After that, proceed to the 'Underground Ruins'.

 **********************
 * 'Underground Ruins' **************************
 ************************************************
 *  My Status:  HP  103/103     STR  024 + 008  *
 *              MP  108/108     DEF  016 + 008  *
 *  Items:  Night Stone                         *
 *          Moon Stone                          *
 *          Rare Wine                           *
 *          [Super] - magic effect              *
 *          5x Bronze Coins                     *
 *          Legendary Sword                     *
 *          Gold Coin                           *
 *          Tiara (will be stolen)              *
 *          Cube                                *
 *  Enemies:  Gudon                             *
 *            King Ant                          *
 *  Bosses:  Skull Beast                        *
 *           Belle                              *
 ************************************************

  *Story*
   At the entrance, you will see Rue, he will say that he heard from Klaus 
that Mint is going to the underground ruins so he decided to go too.  He 
heard that the enemies here are strong so Mint and him needs to work 
together.  He then jumps to the teleporter and Mint decided to hurriedly go 
to Atelier so that she would get more of the stuff inside, she then follows 
him . (why did Rue go ahead of Mint if they are to work together?)
  *Story*

____________   
|          |     
|    T     |   T.  Mint will teleport here and arrive at (t)
|          | 
|____  ____|
    |  |
    |  |
    |==|

_____==_____
|          |   
|     t    | 
|          |
|__________|

  From (t) proceed to the door and you will come out at (A).  [This maps you 
will see will look like a straight line but in the game, it is truly not.  
But it was hard to follow the curves so this maps are quite alright and you 
can get to the place where you want to go with these.]

     | D | 
     |---|
     |   |  /         -.  You can jump these
     |   |_/ C /      B.  Leads to (F)
     |        /       C.  Leads to (G)
     |   ____/        D.  Leads to (I)
     |---|
  \  |---|     
 B \_|   |
\        |
 \____   |
     |---|
     |---|
     | A |

  Damn! the some passages does not lead anywhere, they will only confuse you.  
Just exit at (D).  The enemies here are Gudon (the red guy) and King Ant (the 
black insect).  They have high defense against attack so use Blue - Droplets 
on Gudon and any magic on the King Ant (I suggest you use Blue - Droplets on 
him too so that you do not need to Set Magic again and again).  


     | H |            
     |---|
 ____|   |            E.  Leads to ? (I forgot)
 G       |            F.  Leads to (B)
 ____    |            G.  Leads to (C)
     |---|            H.  Leads to (I)
     |---|  
     |---|  /
     |   |_/ F /
     |        /
     |   ____/
     |---|
     |---|
     | E |

  Just go to passage (H).  I forgot where E leads to can you please check and 
E-Mail me or every one of you have to wait till I replay the game with Rue or 
Mint again.

_____|___|            
K        |
_____    |            I.  Leads to (H)
     |   |            J.  Leads to (L)
     |---|            K.  Leads to room where Rue is
     |---|  /
     |---|_/ J /
     |        /
     |   ____/
     |   |
     |---|
     |---|
     | I |

  If you want go first to (K), inside that room, you can talk to Rue and he 
will say something about underground river or something.  Then leave and head 
to (J)


(This map has a part that has a 3D look in it [cool huh! ^_^] - I made this 
look so good, I admire my work [somebody needs to thank me for this!])
________________________________
L_______              _________/|
        \____________/         ||__________________
                               |/_______     _____=
                                        \___/

  Just run along, beat the Pollywog and head for the exit at the right.

      | O |              M.  Leads to (0)
      |---|              N.  Leads to another place like the one above
      |   |  /           0.  Leads to (M)    
      |   |_/ N /        
      |        /         
      |   ____/     
      |   |
   \  |---|
  = \_|---|
 \        |
  \____   |         
      |---|
      |---|
      | M |

  You only need to go to (N).

________________________________
=_______              _________/|
        \____________/         ||__________________
                               |/_______     _____=
                                        \___/

  Again, just run along, beat the Pollywog and head for the exit at the 
right.

      | 1 |              1.  Leads to (P)
      |---|              2.  Leads to a room with a Night Stone
      |   |  /           3.  Leads to (S)    
      |   |_/ 2 /        
      |        /         
      |   ____/     
      |   |
   \  |---|
  = \_|---|
 \        |
  \____   |         
      |---|
      |---|
      | 3 |

  First go to (2) and get the Night Stone then leave the room.  Go to (1) or 
(3), they both lead to the same place.

      | S |
   \  |---|             P.  Leads to (1)
  R \_|   |             Q.  Leads to the room where you can get a Moon Stone
 \        |             R.  Leads to (T)
  \____   |             S.  Leads to (3)
      |---|
      |---|
      |---|  /
      |   |_/ Q /
      |        /
      |   ____/
      |---|
      |---|
      | P |

  You can hear water running in this place.  Here go to (Q), enter the room, 
get the Moon Stone, then leave and enter (R).

______
=____R

  Go out using the left exit (duh!, where else do you want to do).

___________
|         |
|         |       h.  Hole
|    h    =
|         |
|_________|

  Jump down the hole.  [or fall down the hole or drop down the hole.  
Whatever.]


 ______==______
/              \
|              |
|              |
|              |
|              |
\______________/

  After the fall, enter the top door.

____
|  |
|  =
|  =
|  |
|==|

Enter the right door.

_______SS__
=         |
=____     |         p.  Damaging ground.  5 damage
     |pppp|     
     |ppp |         S.  Leads to room containing Platform 1
     | ppp|         
     |ppp |
     | ppp|
     |ppp |
_____|pppp|
=         |
=_________|

  Jump on the boxes to avoiding the green part of the ground.  Head for (S), 
get the Icon there (the icon will appear at the room where you dropped at 
[but worry about that later] also there are 6 platforms), leave the room.  
Exit the room on the higher left exit.

________
=__  __=
   --

  You can jump down at the center but don't do that or else you will be 
repeating the steps done above, instead, head for the right exit.

__TT_________
|           =
|    _______=       T.  Leads to the room containing Platform 2
|pppp|
|ppp |
| ppp|
|ppp |
| ppp|
|ppp |
|pppp|_______
|            =
|____________=

  Again, avoid the green ground by jumping from one box to another.  Enter 
(T), get the second icon, then exit the room with the upper right exit.

________
=__  __=
   --

  You can jump down at the center but don't do that or else you will be 
repeating the steps done above, instead, head for the left exit.


_______UU__
=         |
=____     |         
     |pppp|     
     |ppp |         U.  Leads to room containing Platform 3
     | ppp|         
     |ppp |
     | ppp|
     |ppp |
_____|pppp|
=         |
=_________|

  Again, avoid the green ground by jumping from one box to another.  Enter 
(U), get the third icon, then exit the room with the upper right exit.

________
=__  __=
   --

  You can jump down at the center but don't do that or else you will be 
repeating the steps done above, instead, head for the right exit.

__VV_________
|           =
|    _______=       V.  Leads to the room containing Platform 4
|pppp|
|ppp |
| ppp|
|ppp |
| ppp|
|ppp |
|pppp|_______
|            =
|____________=

  Again, avoid the green ground by jumping from one box to another.  Enter 
(V), get the fourth icon, then exit the room with the upper right exit.

__|==|__
=__  __=
   --

  You can jump back down but don't do that.  Head for the upper exit to get 
the sixth platform, leave the room, then exit using the right exit, but you 
need at least 115 MP if you want to go to the next room.  If your Maximum MP 
is less than 115, go play with your White - Vulcan magic and when your MP 
runs low, go attack the King Ant at the previous room till your MP is full 
and play with White - Vulcan again until you have 115 Maximum.  But if your 
Maximum MP is already 115 but you do not have 115 MP, go attack the King Ant 
till you get maximum MP.
              __________
______________|b      c|   ICE.  Melt it using Red - Burner
=__ICE_a_ICEICE        |   a.  Platform 6
              |        |   b.  Rare Wine - DO NOT SELL THIS - give it to
              |________|       Hobbs
                           c.  [Super] - Magic Effect

  First melt the ice (using Red - Burner) beside you then get the sixth icon, 
then melt the next ice, then the next ice.  After that get (b) the Rare Wine 
- DO NOT/NEVER, SELL THIS ITEM YOU NEED TO GIVE THIS TO HOBBS FOR A DISCOUNT 
IN HIS SHOP (from a price of 30,000 G to 5,000 G! ^_^) and (c) [Super] magic 
effect.  After that, leave the room.

__|  |__ 
__----__
__----__
__----__
__----__
  |   __
  |==|

  Jump down, then walk then jump down, then again, and again, and again.  
Leave the area using the exit below.

 _______==______
/               \
|               |     1-6.  The six platforms (icons)
|  6         1  |
|    5     2    |
|      4 3      |
\_______________/

  Step on the platforms from 1 to 6.  They will move and rise to make it look 
like this.

 _______==_______
/                \
|     5 6        |
|    4           |
|    3           |
|     2 1        |
\________________/

  Jump to the ledge and head for the upper exit
___________
|         |
|         |       h.  Hole
|    h    |
|         |
|____=____|

  You will be in another room with a hole so jump down the hole.  [or fall 
down the hole or drop down the hole.  Whatever.]

             _____                                          ______
|====|       | s |                                          |  h |
|    |_______|   |__________________________________________|    |
|        o                                              r b      |
|________o________________________________________________b______|

s.  Starting point
r.  Rue
b.  Boulder
o.  Obstacle
h.  Recover HP point

  From where you dropped (s), go talk to Rue (r).

  *Story*
   Mint will wonder how did Rue get there so fast.  Rue will say to Mint that 
there is something blocking their way.  But after that conversation, the 
boulder begins to move and will most likely flatten anything on its way.
  *Story*

  RUN!, NOW!, don't mind Rue getting flattened.  I think the debris that are 
dropping down the ceiling drops at random (I did it 6 times and I got 2 
patterns.)  There is a time that both ceilings will fall, jump to avoid it.  
Head for the place you started add and let the boulder crash and destroy the 
obstacle.

  Go steal from the dead (he is not actually dead but unconscious), talk to 
Rue's boots (he is still wearing it) to get a Bronze Coin.  Go step on the 
recovery spot if you want to replenish your HP, then head for the exit (there 
is only one exit here).

  *Story*
   Mint will say "Sleep tight, Rue" [^_^].
  *Story*
_______________
|    |_x_|    |
|             |     x.  Legendary Sword
|   water     |     * - You are elevated, if you fall, you will fall directly
|   platforms |         into the water or the ground (there is a portion)
|    _____    |
|____| = |____|

  Here, first jump on the platforms and onto the ledge to get the Legendary 
Sword.  After that, step on the platforms.  You should step on the blinking 
one, and another blinking one, and another blinking one (in short step on the 
platform that is blinking).  You will end up last at the blinking platform 
with a star icon it would take you to the lower level.

_____________________________________
|               jj   jj             |
|               jj   jj             |   j.  Jump / Step on these
|      j   j              j   j   e |   s.  Starting point
|  s            jj   jj             |   e.  End / Exit
|_______________jj___jj_____________|

  Go jump until the boss battle.

  *Boss Battle - Skull Beast*
   Challenge:  Medium

   During your fight, it will sometimes breathe fire.  If that happens, just 
jump to avoid it to another place.  After that, he / it (whatever) will be 
tired and he / it will be blinking and go pound him / it silly.  Sometimes it 
would be jumping, just do not go to that place and you won't take any damage.

  Go step on the platform with star icon at the right.

________________
|              |
|              |     s. step on it
|       s      |
|              |
|______________|

  Step on (s), examine it.  You will be teleported to a triangular room

        
       |X|
       | |
       | |           W.  You will appear here
       / \           
      /   \          X.  Leads to room (AA)
     /  W  \         Y.  Leads to room (AB) 
    /       \        Z.  Leads to room (AC)
   / _______ \
  / /       \ \
 / /         \ \
/Y/           \Z\

  First go to room (AA) so go to (X)

Room AA
_________________
|a         b    |    a.  Bronze Coin
|               |    b.  Bronze Coin
|        c      |    c.  Tiara
|               |
|___=___________|

  Go loot the room.  Get the two Bronze Coins (a) and (b).  Then grab the 
Tiara (c).  Then go back to the previous room and go to room (AB) so take 
path (Y).

Room AB
_________________
|a             b| 
|               |     a.  Bronze Coin
|               |     b.  Cube
|               |
|_______=_______|

  Get another Bronze Coin and the Cube.  Leave the room and go next to room 
(AC) so take path (Z).

Room AC
_________________
|               |
|              b|      a.  Bronze Coin  
|          a    |      b.  Gold Coin
|       r       |
|_______=_______|      r.  Recover HP

  First, recover your HP, then grab the Bronze Coin and the Gold Coin.  After 
that, leave the room.

       |X|
       | |
       | |           W.  Examine to leave
       / \           
      /   \          X.  Leads to room (AA)
     /  W  \         Y.  Leads to room (AB) 
    /       \        Z.  Leads to room (AC)
   / _______ \
  / /       \ \
 / /         \ \
/Y/           \Z\

  Now that you are back at the triangular room, examine (W) to leave (you 
can't leave if you didn't yet take the Cube and the Tiara).

  After that you will see...

  *Story*
   Mint will see her OLD enemy Belle together with Duke.  She is assuming 
that you are up to no good.  She is the one Mint beat up a year ago 
somewhere.  Mint calls her an OLD hag [:P] and she gets enraged but Duke 
tells her that she was only 30, for revealing her age, she whacks Duke (he 
became unconscious).  After that she will attack Mint.
  *Story*
  
  *Boss Battle - Belle*
   Challenge:  Easy

   Just beat her like silly.  But , if you want a flawless victory, avoid her 
when there are things that are circling around her until she throws them to 
you (avoid those too!).

  *Story*
   Mint is sure that it was a victory but it is not, she took the Tiara from 
you.  [After all that hard work [sniff] you [sniff] ... [sniff] ... you stole 
it [sniff] ... from ... [sniff] me. [;_;]].  Mint gets mad and she demands it 
back but Duke and Belle run away.  Then Mint goes after them.
  *Story*

  Back to the past room, it would seem like another boss battle with Skull 
Beast but now, it is invincible and it is stronger.  Try whacking it once and 
get the hell out.  Go to the left and step on the platform with the star 
icon.

  Now, run like hell to the top by taking the inner belt (the one closer to 
the center) and try avoiding the spiked iron balls by passing when you can 
get a good clearing (it is quite alright to take a hit or two).

  *Story*
  It is a dead end, and the Skull Beast is close, Rue will kill the Skull 
Beast and save the day [and your butt from being booted].  You will end up in 
town.
  *Story*

 ********************
 * 'Town of Carona' *
 ********************

  Go to Klaus' House.

  *Story*
   In the basement, he will tell you that he now knows where the relic was 
and it is inside the Lake Ruins.  Also he will tell you that the Cube is 
somewhat like a key needed to enter the ruins in the lake.  Mint immediately 
says that since they have the key and know where the relic is, why don't they 
go now.  But sadly, Klaus says that he doesn't know how to use it so you 
cannot open the ruins.  He will then tell you that he knows someone that may 
know how to use the Cube so maybe you should ask Mel a magician and is living 
at her Atelier, but he doesn't want to go there so it is up to you to go 
there because of some reason.
  *Story*

+++++++
+ END +
++++++++++++++++++++++++
++ -Underground trap- ++
++++++++++++++++++++++++

+++++++++++++
+ Chapter 3 +
++++++++++++++++++
++ -Fancy Mel - ++
++++++++++++++++++

  Now you can access Mel's Atelier and the Lakeside.

  Go first to Hobb's Shop. Here, you can give Hobbs the Rare Wine.  If you 
give it to him, he will give you a discount from 30,000 G to 5,000 G for each 
base status increase [YEAH! ^_^].

  Before you go to Mel's Atelier, go back to the Underground Ruins*.  

 ***********************
 * 'Underground Ruins' ************
 **********************************
 *  Items:  Magic Effect [Power]  *
 **********************************
 
  There, go back down to the room where you where chased by the Skull Beast.  
There, go down the circular stairs and examine the body of the Skull Beast 
and you will get a new Magic Effect [Power]*.  After that, leave the 
Underground Ruins.  You can leave using the Go Home Plant at the place where 
you fought the Skull Beast. 

 * Thanks to iamnothing for this one.
_____________________________________
|               jj   jj             |
|               jj   jj             |   j.  Jump / Step on these
|      j   j              j   j   g |   
|               jj   jj             |   g.  Go Home Plant.
|_______________jj___jj_____________|

  Now that you are back to Town, and go to Carona Forest.

 *******************
 * 'Carona Forest' *****************
 ***********************************
 *  Items:  Magic Effect (Circle)  *
 ***********************************

  Head for the cliffs.

    ____
    |21|
   |4322|___   
   |56666666|
   -------\6\
|xx| |_P| |6|_
        __|66|     p.  It is a rock, go bash it with Black - Graviton
     |&&&&776|         and it will reveal a treasure box
     |8+++++6|        
  ___|9|||||&|
  |bba||||||&| 
  |bb|||||||&|          
  ||ccdde|||&| 
  |gffeee| |7|     & It means that it is both 6 & 7.  The ? is at 7
 |hh++eee| |+|
 |hhi+++++|
  |iijjjjj|
   |||||jj|
      |jj||
     |jj|
     =j|

  From (&), at (6) level of ground, the one near (8), (careful, you might 
fall), use Black - Graviton on it and it will reveal a treasure box.  From 
the (&), the one beside where you are now, try to jump to the place where (P) 
is [it will require many tries for you to get it because it is so hard], you 
can get Magic Effect [Circle] from it.  You need this thing even if it is so 
frustrating to get.

  After that, head for the Go Home Plant at Cadmon's Atelier and go back to 
town.  Now that all those are finished, head for Mel's Atelier.

 *******************
 * 'Mel's Atelier' *
 *******************
_____________________
|                    \________________
=                                     \  s.  Star
|________       __________          s /
         \_____/          \__________/

  In this place is Mel's Atelier (duh!).  Go walk and in the near half you 
will be in a ULTRA-WEIRD place [what an UGLY place].  Go step on (s) the 
Star.
 

  _______
 /     p \        H.  Mel's Atelier
|    s    |
(    H    )       p.  Poppul Purrel - will show up after knocking at the door
|  p   p  |       s.  Save here - will show up after knocking at the door
 \_______/
    | |
    |=|

  Go knock at the door (where else are you supposed to knock, the roof? 
HELLOOOOOO!) of Mel's Atelier.

  *Story*
   Mint will notice that the place was very unusual.  She also now knew why 
Klaus did not want to go to this place.  She knocks at the door and she 
notices a stupid sound after that, a dwarf-like creature appears and tells 
you that Mel is not home and you should play the games while waiting.
  *Story*

  [Ok, I don't want to play, can I just stand outside and wait for an hour or 
something. [No you can't, you have to play the DAMN game] ;_;].

  Go save first because you *may* reset and bash your CD because of this 
ultra-annoying mini-games [especially the Big Swings and Giant Balls].

  Go play the easiest first, Blow Trumpet.  Talk to the Poppul Purrels 
outside until you find the one that asks you to play Blow Trumpet.

  [Sorry no maps for the mini-games.  I was so annoyed that I can't do it.]

  The games here are timed, and if you hurry, you can get more time at the 
bonus game.  In the bonus game, if you reached or gone above the high score 
which is 500 points, you can get a Silver Coin, but if not, you can get a 
Bronze Coin.
  
  Here, wait for the waves or hurry up to avoid it.  The enemy here called 
the cockadoo is annoying.  Go blast it with anything you have, just kill the 
damn thing.  On the seesaw, it may seem like impossible to reach, but it is 
possible.  Another seesaw is like something I do not know what to call it 
[anybody knows?], first jump at the left side of it, then at the right side, 
then again at the left side, and again at the right side and do the following 
until you are confident enough to jump to the other side.  A little walk 
after that and you will be at the bonus game.  In the bonus game, you have to 
step on the trumpets to keep the cockadoo away.  If you blast many cockadoos 
at a time, you can get more points.  If the cockadoo lands on your head you 
lose.

  After this, go save and go to the Big Swings.

  Here, be careful in jumping because the enemies here, called the Imp has an 
attack that throws stars at you, try to be patient enough so that you don't 
get hit by it.  Also, careful in the swings too.  It is very easy to slip by 
a few centimeters and you will fall.  At the bonus game, you have to get the 
balls to earn points.  Do not get the black balls.  If you get balls of the 
same color in consecutive order, you can get bonus points.

  After that, save and now is the time that you go to the hardest one (for 
me), the Giant Balls.

  Careful in jumping again because of the Imps.  In jumping from a Giant 
Ball, make sure you don't jump late because you will fall off.  There are 
also cubes near the end where you can step on.  It will fall so jump to the 
next place as soon as possible.  The bonus game here requires you to beat up 
the fungies.  Strategy, avoid fungi build up, go all out, whack 'em all.

  After this, the cockadoo save point will be gone.  If you try to knock 
again at the door.

  *Story*
   Mel arrives and Mint will notice that she looks like a frea ... looks 
different, but Mel knows that Mint was trying to say that she was a freak.  
Mint will be invited into the house and Mint will ask her about the Cube.  
Mel will discourage Mint into getting the [relic] because it is very 
dangerous and Mint is a low class magician.  She says that many people tried 
to get the [relic] but they died.  She tells Mint that she is not just 
searching for an ordinary [relic] but she is searching for Valen's [Relic], 
Valen is the most powerful Aeon.  But since Mint is very determined, Mel will 
help you if you find the missing Poppul Purrel.  There was supposed to be 4 
of them but she asked one to go shop in town but it did not come home ever 
since.  If you help her, she will help you.
  *Story*

  Now go back to town [what a relief!].

 ********************
 * 'Town of Carona' *
 ********************

  If you like, go to the Lakeside.

 **************
 * 'Lakeside' *
 **************
___________
|         |
|    R    |      R.  Ruins
|   ___   |
|___| |___|
    | |
    | |
    |=|

  Go near the shore.

  *Story*
   Mint will talk aloud about how hard it was to get at this point.  She will 
say many things about Maya.
  *Story*

  Leave the area.

 ********************
 * 'Town of Carona' *
 ********************

  Go talk to Marco.  He will tell you that Poppul Purrels likes to go to the 
forest.  If you like go to the shop and talk to Neil and he will say that he 
saw the hoodlums at the forest.  Go to the Carona Forest.

 *******************
 * 'Carona Forest' *
 *******************

  Go to the place where you fought Blood and Smokey.

  *Story*
   Mint will see Blood and Smokey threatening the Poppul Purrel to give them 
his money.  The Poppul Purrel doesn't want to and calls them dirty and stinky 
so the hoodlums gets mad.  Mint will kick Smokey twice so the hoodlums 
focuses their attention to Mint.
  *Story*

  *Boss Battle - Blood and Smokey*
   Challenge:  Easy

   Use Rapid Shot to kill any one of them.

  *Story*
   The hoodlums will run away and the Poppul Purrel will thank Mint.  Mint 
will say that a beautiful princess named Mint helped him and to tell that to 
Mel.  Mint wanted to escort the Poppul Purrel but he said that he would be 
fine going alone.  Now, it would be late so Mint will head back to town.
  *Story*

 ********************
 * 'Town of Carona' *
 ********************

  Before going to your room at the inn and sleeping, go to the Grasslands 
area and talk to Rod.

  *Story*
   Here, Rod will tell Mint something about his past.  He will tell Mint the 
reason why he is, both swordsman and weapon smith.  He then tells Mint about 
his father, Pleskin being the greatest swordsman in the world.  Rod wanted to 
challenge his father for the title but he did not have the chance to do so 
because his father died already.  So now, he seeks to become, just like his 
father, to be written down in history and excel as being the greatest 
swordsman and weapon smith.
  *Story*

  Now that you have done that, go back to the inn, proceed to your room 
talk to Ms. Cartha and say 'Go to your room') and sleep (examine your bed).

+++++++
+ END +
+++++++++++++++++
++ -Fancy Mel- ++
+++++++++++++++++

+++++++++++++
+ Chapter 4 +
++++++++++++++++++++++
++ -Starlight Duke- ++
++++++++++++++++++++++

  Go to Mel's Atelier.
 
 *******************
 * 'Mel's Atelier' *
 ************************************************
 *  My Status:  HP  122/122     STR  028 + 008  *
 *              MP  124/124     DEF  016 + 008  *
 ************************************************

  After that, go leave the town and go to Mel's Atelier.  Enter the Atelier 
and in there

  *Story*
   Mel and the Poppul Purrel that Mint helped will thank her and Mint will 
inquire about the cube.  Mel said that all you need to know is in the report 
so she hands Mint Mel's Report and the Cube.

   After handing those to Mint, Mel will tell her interesting stuff.  Mel 
will say that the East Heaven Kingdom [this is where Mint came from], is a 
kingdom which the citizens are excellent magicians.  Also, the eldest 
princess ran away and rumor was nobody misses her [;_;] and that was because 
she was violent, indulged in luxury and a pain in the neck.  Mint understood 
that Mel was saying those things to her because she knows that Mel is 
pointing her out.  So Mint tells her story of world conquest to Mel.
  *Story*

  After that, leave the Atelier and you will meet Rue and Elena outside.

  *Story*
   Elena wanted to tell Mint some big secret about Rue, but Rue doesn't want 
to talk about it so she would not tell Mint.  Elena will say that she was 
just accompanying Rue to Mel's Atelier and would join you in leaving.  Mint 
wanted to squeeze the secret from Elena but Elena would see something moving 
somewhere, it is Duke, in a star costume.  Duke will tell Mint that he came 
to take away the cube and Mel's report but Mint will say no so...
  *Story*

  *Boss Battle - Duke*
   Challenge:  Easy - Medium
  
   To damage him, you have to kick him until he lies flat or let him tire by 
making him jump high or after him spinning.  If he is lying flat, use White - 
Spread.  If he is spinning, just jump out of the way.  He has a final move 
which he executes when you drained his life to 0, it will take out 20 damage 
from you.

  *Story*
   You will see a cut scene with Doll Master talking to Psycho Master.  
Psycho Master will tell Doll Master about there is someone who is searching 
for the [Relic] and it is Mint.  Doll will say that they must keep it a 
secret from Princess Maya.  Psycho Master will also say that he prepared 
someone to watch what Mint is doing, and that guy will arrive to Carona 
tomorrow morning.
  *Story*

 ********************
 * 'Town of Carona' *
 ********************

  Back in town go to Klaus house and go talk to Klaus.

  *Story*
   Mint will give Klaus the report and the cube.  Klaus says that the Cube 
can be opened so they opened it and something came out of it, something which 
is not human but a mechanical doll.  It was written on the report that Grand 
Master Magician Elroy created the doll and the doll's name is Prima Doll and 
it is the one that can break the seal to Valen's Relic.  But since Prima Doll 
is still incomplete, Mint can't break the seal now.  Mint needs to get the 
parts for Prima Doll which is kept in the Ateliers of the apprentices of 
Elroy.  A pair of gauntlets, a pair of sollerets are kept in the Ghost Temple 
while the Earrings is at the Atelier in Gamul Forest and the final item, the 
Amulet can be created from a Phantomite.  Rue will say that he will go to the 
Ghost Temple and get the 2 pairs of items while Mint will go to the Gamul 
Forest to get the earrings.  Mint would not agree because she wanted to keep 
the [Relic] just for herself but Rue will say that he only need it once and 
he will leave it up to Mint and Klaus what to do about it later.
  *Story*

  Ginema is the magician that stays at Gamul Forest and Klaus will be doing 
research about the amulet and the phantomite.

+++++++
+ END +
++++++++++++++++++++++
++ -Starlight Duke- ++
++++++++++++++++++++++

+++++++++++++
+ Chapter 5 +
++++++++++++++++++++++++++
++ -Upstream adventure- ++
++++++++++++++++++++++++++

 ********************
 * 'Town of Carona' *
 ********************

  After that, go check out the new stuff at the shop.

   Gold Bracer  -  3,500 G  -  + 12 Bonus Strength
   Gold Belt    -  3,500 G  -  + 12 Bonus Defense

  After buying those, go out the town's gate and Mira will arrive

  *Story*
   Mira will tell you that it would take 3 days on foot to get to the Gamul 
Forest, so you should ask Rod for a boat and ask him to take you there 
because Rod claims that he owns the fastest boat in the world.
  *Story*

  Go to the Grasslands area and talk to Rod.

  *Story*
   Rod will say that yes he has the fastest baby in the world but in order 
for you to ride it, he wants to fight you and this time, it is on the house.
  *Story*

  *Boss Battle - Rod*
   Challenge:  it depends

   For me, I have not fought him recently so he sucks.  I just whacked away 
at him and he lost.

  *Story*
   Rod will agree to take you to Gamul Forest but tells Mint that do not ever 
call his baby a boat, it is called Pulsar Inferno Typhoon Omega.  Mint calls 
his baby Pinto.  Rod will get mad at Mint but he will still take you there.

   Mira will give Mint and Rod their lunch and now at the boat ride, Rod will 
tell something to Mint but Mint does not respond because she was eating her 
and Rod's meatballs and leaves the pumpkin behind.

   After they arrive at the Gamul Forest, Mint will ask Rod to wait for her.
   *Story*

 ******************
 * 'Gamul Forest' *******************************
 ************************************************
 *  My Status:  HP  124/124     STR  028 + 012  *
 *              MP  125/125     DEF  016 + 012  *
 *  Items:  Magic Color [Green Magic]           *
 *          Brooch                              *
 *  Enemies:  Gamulian                          *
 *            Ootang                            *
 *  Bosses:  Belle with Hexagon                 *
 *           Cloud Whale                        *
 ************************************************
 _______w______
 |            |
 |         r  |    g.  Ginema's Diary
 |            |    r.  Restore MP
 |            |    w.  Wind device [I don't like to call it a windmill simply
 | g          |        because it is not a mill]
 |____________|

  First examine Ginema's diary (g) then check out the wind device (w) and run 
around until

  *Story*
   Mint wonders what to do since the earrings is hidden in a guardian's body 
but it escaped and destroyed the Atelier.  After thinking of that, Belle 
arrives and wants to fight you with her toy, Hexagon.
  *Story*

  *Boss Battle - Belle with Hexagon*
   Challenge: Medium

   Here just run around and avoid the hands of hexagon (by jumping aside) if 
it tries to grab you.  Just try to kick Belle until the floor rise and jump 
up the risen floor and from there, kick Belle (about 5 kick attacks).

  Since Belle is down, Mint will take 'steal' something from Belle, [Green 
Magic].  Now that you have the [Green Magic], which has a wind element, use 
it (Green - Wave)  on the wind device (w) until it turns fast and a lift will 
come down.

Area 1 Map
                         _______
                         |  __ |
        ___________g_____|_|_| |                _______________w_____
        | _______     _________|                | ________________=l|
 _______| |____ |     |  | |___________g________| |____
 S______| |__ | |_____|  |___________     ______| |__ |
        | |_| |                     |     |     | |_| |
        |_____|                     |_____|     |_____|
  
   g.  Gamulian Tribe
   w.  Wind Device
   l.  Lift
   S.  Starting Point (most Lifts in the later part would go here)

  Here, if the Gamulian people would not attack you if you do not attack them 
(note that some Gamulians are fighting each other and if you get on their 
way, you will get hit).  The only reason they are there is that if you are 
low on MP, you can attack them.  Also, if you attack a Gamulian Tribe, all 
the other tribes will attack you.

  Use Green - Wave on the wind device (w) and ride the lift (l)(if you 
stepped on it too early, jump again and it will rise up).

Diamond Area Map
      
             __________
_______      | _____|A|     ___
|C|__ |      | |            |D|           g.  Go Home Plant (not there the
___ | |      | |            | |                        first time you visit)
|B| | |      | |            | |   ___     s.  Switch
| | | |     /  \            | |   |&|     c.  Cart
| |_| |____/ /\ \___________| |___| |
|_________  /  \ ___________________|     A.  Lift -leads to diamond switch
          \ \  / /                        B.  Lift -leads to the 2 switches
           \ \/ /                         C.  Lift -leads to the final switch
            \  /                          D.  Lift -go to the end
        ___ | |                           &.  Lift & Brooch - go to the end
        =g| | |
        | | | |
        | |_| |
        |s__|c|

  Go ride (c) and you will arrive at (A).

     ____  ___   __w_____g________
     | __--|p|---______     ______=    w.  Wind Device
     | |              |     |          g.  Gamulian Tribe
_____| |              |_____|          p.  Platform
|__ ___|
  |s|

  Here, use Green - Wave on the wind device (w) then hop onto the platform 
(p) and hit the switch, then exit by going back and riding the (=).

  You will be back at place 1 so go to the exit (use Green - Wave on the wind 
device (w) and ride the lift (l)).

  Now you will be in the diamond area, hit the switch (s) until it is aligned 
to the left, ride the cart (c) and you will arrive at (B) in the 2 switches 
room.

2 Switch Area Map
___________
|       _l|     l.  Lift
|       |       e.  Left Switch (hit this one)
|e_____r|       r.  Right Switch (do not hit this one)

  Here, go hit the left switch (e).  Do not hit the right switch (r) or else 
you cannot get the Brooch in the end.  Exit where you came from.

  You will arrive at Area 1 so make your way again to the Diamond Area.

  Here, in the diamond place, if the switch is on the left, ride the cart (c) 
and you will arrive at (C), the Final Switch Area.

Final Switch Area - Diamond Switch Area Map

    _________________________w1__
    | _________ ________________|
____|_|____   | |                             ____  ___  __w3___g________
_________ |   | |___w2_   ___  _______        | __--|p|--_____     _____l
    | |_| |   |________---|p|--___ __/|       | |            |     |
    |_____|                      |s1|||_______| |            |_____|
                                    |/__  ______|
                                       |s2|
   w1.  Wind Device 1
   w2.  Wind Device 2
   p.   Platform
   s1.  Switch 1 (hit this!)
  Diamond Switch Area, Final Switch Place Area
   s2.  Switch 2 (do not hit this!)
   p.   Platform
   w3.  Wind Device 3 (ignore)
   g.   Gamulian Tribe
   l.   Lift (exit here!)

  Just run along here and ignore the wind device 1 (w1), it is not important, 
just use Wind - Wave on wind device 2 (w2) and hop onto the platform (p) and 
attack switch 1 (the final switch), then jump/fall down [whatever] and IGNORE 
switch 2 (s2), or else, you will repeat the Diamond Switch area again so jump 
onto the second platform (p), ignore the third wind device (beat up the 
Gamulians to earn full MP) and go ride the lift (l).

  You will arrive at Area 1 and again, just exit the place, and you will be 
in the Diamond Area.  In the Diamond Area, flip the switch (s) to the right 
and jump on the cart (c) and you will go to the end area (&) not (D), get the 
Brooch.

  Final Area
__________________________________
_______________________________|c|--------f   c.  Cart
                                              f.  Fall

  Just run and you will meet Belle

  *Story*
   When Belle sees Mint, Belle will want to fight Mint.  Mint does not want 
to fight because there are too many Gamulians.  Both of them will then escape 
and ride the cart but the rail is destroyed so they will fall.

   After falling, Belle was determined to finish the fight but Mint's leg was 
hurt during the fall.  Belle will then cast magic onto Mint and Mint was 
afraid because she thought that it was an attack, but Belle cured Mint's leg.  
Belle would say to her that she cured her because she doesn't want to hear 
Mint crying.  They will both agree to leave the place together but the Cloud 
Whale arrives and devours Belle.  Mint remembered something about the 
earrings that are hidden inside the guardian's body who appears to be the 
whale.  Mint decided to get the earrings by fighting the whale.
  *Story*

  *Boss Battle - Cloud Whale*
   Challenge:  Medium

    To damage it, you can use White - Vulcan when its mouth opens (the blue-
green part) but in this way, it will take you in its mouth and spit you out 
(but it is all right).  If it creates a tidal wave, jump to avoid the water 
rushing from the source, to the raft, and to where you are standing.  You can 
also attack the red part when it is charging for a water-spray attack.

  *Story*
   Mint will get the earrings and Belle will be thrown out from the whale's 
mouth but she has fainted so Mint will leave her alone and most likely 
proceed to where Rod is waiting.

   A cut scene, at the hotel, you will see Belle arrive and she smells.  Duke 
will say that he was beaten by Rue and likewise Belle was beaten by Mint.  
After that, Solin knocks at the door and asks them when they are going to pay 
their bill.  Since they do not have any money (but they would not say it to 
Solin) so they will say that they will pay it later.  Now, they will talk to 
each other and are now determined to get the [relic] and gain money.

   In the grasslands, after arriving to town from the trip, Rod will ask Mint 
to thank Mira for the food.
  *Story*

 ********************
 * 'Town of Carona' *
 ********************

  Exit the grasslands.

  *Story*
   Mint will see a red haired guy and she calls him a spike-haired weirdo.  
The man, named Trap Master overhears this and wants to fight you but he can't 
so he left a surprise to Mint in Klaus House, and he will leave.  Mint 
thought that the surprise is that something horrible happened to Klaus or his 
family so she rushes to the house and was greeted by Elena.  Mint will then 
get the surprise because two pumpkins would fall onto her head.
  *Story*

  *Interesting stuff to check out*
   You can push the pumpkins.  Move 'em around the house.

  Go down the basement.

  *Story*
   Mint will give the earrings to Prima Doll and you will see Rue give the 
gauntlets and sollerets.  So now you will have to get the Phantomite.  Klaus 
will say that the Phantomite is a mineral and somebody named Wylaf who lives 
in the Raging Mountain is a collector of rare gems and minerals, because of 
this Mint decides that she is the one who wants to go to the Raging 
Mountains.  Klaus will tell you to be careful because Wylaf is a powerful but 
stubborn dragon.  History recorded that Wylaf defeated a whole army that 
attacked him led by King Dorian.  Wylaf was said to have the power to summon 
the flames from the ground.
  *Story*

+++++++
+ END +
++++++++++++++++++++++++++
++ -Upstream adventure- ++
++++++++++++++++++++++++++

+++++++++++++
+ Chapter 6 +
+++++++++++++++++++++
++ -Dragon battle- ++
+++++++++++++++++++++

  Go sell your monster coins and buy Platinum stuff at Tonio's Shop.

   Platinum Bracer  -  4,500 G  -  Bonus Strength +16
   Platinum Belt    -  4,500 G  -  Bonus Defense +16

  After that go to the Tavern and give the Brooch to Annette and she will 
give you a discount on the drinks.

  Milk              -  10 G  -  Restores 10% MP  -  (best deal)
  Root beer         -  30 G  -  Restores 25% MP  -  (expensive)
  Tropical delight  -  50 G  -  Restores 50% MP  -  (just x5 of Milk)

 *********************
 * 'Raging Mountain' ****************************
 ************************************************
 *  My Status:  HP  133/133     STR  028 + 016  *
 *              MP  ???/138     DEF  016 + 016  *
 *  Items:  Magic Color [Black Magic]           *
 *          3x Silver Coins                     *
 *          Legendary Shield                    *
 *          Phantomite                          *
 *  Enemies:  Fire Blob                         *
 *            Ootang                            *
 *            Bubba                             *
 *            Pollywog                          *
 *            Gudon                             * 
 *  Bosses:   Belle with Hexagon and Duke       *
 *            Wylaf                             *
 ************************************************

  ________________________________     b.  Boulder
              |pp|    |pfp|     b=     f.  Falling ledge
  ______   ___|pp|____|pfp|-----b=     p.  Pit
       |__________b_X_|pp|______|      X.  Magic Color [Black]

  First go straight and fight the enemies if you like (Ootangs and Fire 
Blobs) just go and jump the pits (p) and on the next place, just jump across 
(you may like to step on (f) but you better hurry or you will fall with it).  
At the next place, you will see it is blocked by a boulder (b) that you can't 
destroy so just jump down and fight the Bubba there and jump to get the Magic 
Color [Black Magic] (X) and use the ability Black - Bomb to destroy the 
boulder at your right.  Now go back again to the top and hop the pits (p) and 
go destroy the boulder (b) near the exit.  Go to the exit (duh!).

    ___________
    / ___b__1_|  _____________      b.  Boulder
___/ /    ______/         _F__=     F.  Fissures
___  |___/ b______ F area |         1.  3x Silver Coins
   |______/      |________|

  Here just go up first and destroy the boulder (Black - Bomb) and get 3 
Silver Coins (1) and then go back, now down and again destroy the boulder and 
in the (F area) just avoid the steam coming out of the ground because they 
would damage you.  Just go to the exit.
__________________________________   
          |   _b__ r |           |   b.  Boulder
  LAVA    |___|  |___|   LAVA    |   r.  Restore HP
_____     ____ ___  ___ ___  ____|   LAVA.  Lava (5 damage)
=___|  O  |__| |_|  |_| |_|  |___=
       LAVA                      |
_________________________________|

  You have to jump along the floating platforms (they move Up and Down).  
First go smash the boulder and Restore your HP (r), and then go back and just 
finish the place by going to the right exit.

___________________  ___  ________________
=         o       |pp| |pp|    o    o    =     o.  Obstacle
=_____o________o__|pp|_|pp|______________=     p.  Pit

  In this area, the winds sometimes blow, so avoid jumping too much.  You can 
use the obstacles (o) as cover when the wind blows so you can attack the 
enemies that are blocking your way and prevent you from blowing away.  Jump 
the pits only when the wind is not blowing or else you will fall or fall back  
(the Bubba is a major blockage on the way so take it out, even if you fall, 
it does not matter).  Just head for the exit.

*EXTRA PLACE FOR BOSS BATTLE*
_____  _____________  _____
|___|  |___________|  |___|

*EXTRA PLACE FOR BOSS BATTLE*

  Here you will see Belle and Duke.

  *Story*
   The two are waiting for Mint and they demand from Mint the stuff.  Mint 
will annoy Belle by calling her an old bag so she will call Hexagon and you 
will fight her and Duke together.
  *Story*

  *Boss Battle - Belle with Hexagon and Duke*
   Challenge:  Medium

   First go beat the hell out of Duke, he is so annoying, constantly doing 
uppercuts to you.  After he is done, concentrate on Belle and Hexagon.  You 
need to jump kick her.  Try doing that at Hexagon's back or after Hexagon has 
finished doing his grab attack (move / jump away).  After beating Belle out, 
she will jump down and fight you face to face.  Same strategy as before, just 
attack her normally but avoid her while she has the swirling white stuff 
around her until she throws it.  Also jump if she casts the fire attack.

  They will leave after the battle and you will automatically go to the next 
area.

   |=|
   | |
   | |_______
   |______  |    
__________| |
|  _________|
|  |         ____
|  |_________|  |
|  |p|_____  ___|
|------      |__ ___ ___ _____    p.  Pit
|            | | | | | | | 1 |    r.  Restore HP
|_______    _| |_| |_| |_|___|    1.  Legendary Shield
=      |_____              r |
=____________________________|

  Sorry for the map, it is not very accurate, but it is good enough.  First 
go straight for the (r), Restore HP then after that, go up and jump the 
ledges where the Fire Blobs are to get the Legendary Shield (1).  After that, 
go back then go up and move left, hop across the pit and go up again, then 
right and there will be a Fire Blob, then go up, then left and you will see 3 
Pollywogs and go up to the exit.

_______________
|             |
|             |   g.  Go Home Plant (will only be accessible after going 
through
|      g      |                      this place.)
|             |
|_____________|

  At the mountaintop...

  *Story*
   Mint will call for Wylaf.  The dragon Wylaf will then arrive and say 
something about a human dares to disturb him.  Mint will ask for a Phantomite 
but he doesn't like to give it because he will read Mint's mind and knows 
that you just want the relic for world conquest.  He will also sense a great 
spirit because Mint will say that if anyone tries to destroy the world she 
will beat them up because she is going to rule it, so he might reconsider. 
But he will say that spirit alone is not enough to tame the Aeon's powers so 
he will test Mint if she has power.
  *Story*

  *Boss Battle - Wylaf*
   Challenge:  Medium

   To damage him, you can use Blue - Icicle WHILE he swoops down at you (it 
will eventually hit him and would cause him to go back up).  If you are low 
on MP, try attacking WHILE he again swoops down.  He has other attacks that 
are quite easy to avoid.  Like if he breathes fire to the ground, just avoid 
the ground and a + radius.  The fire will remain there so avoid that too.  If 
he rapidly swoops down at you, just try to jump to other directions to avoid.  
When his HP is below half, he will withdraw from the battle.

  *Story*
   He will say that he has underestimated Mint.  Mint then says that Wylaf 
needs to rest, he will treat it as mockery.  But as he promised, he will give 
Mint the Phantomite and he will trust Mint that she would not bring end to 
the world.  Mint will ask Wylaf if he would like to work for her when she 
rules the world but Wylaf will say that he will think about it.

   *Cut Scene*
    You will see Rue talking with Belle and Duke.  They will say something 
that Rue is carrying such a heavy load from his past so they decided to help 
him out just for the moral duty.  Rue will say that he does not need money 
and only needs to use the [Relic] once and after that Belle and Duke can keep 
it.  After that, they will agree to work together.
   *Cut Scene*

   Mint will be automatically back in town will be called by Blood, as 
always, together with Smokey (or the other way around).  They will challenge 
Mint for a battle at the forest.  They will leave a note telling you that.
  *Story*

 ********************
 * 'Town of Carona' *
 ********************

  Why don't you go and save your game at the inn and go to Carona Forest.

 *******************
 * 'Carona Forest' *************
 *******************************
 *  Bosses:  Trap Master       *
 *           Blood and Smokey  *
 *******************************

  Go to the area where you always find Blood and Smokey.

  *Story*
   They will say that they have a new boss, he is the one with the red hair, 
he will say that his name is the 'Trap Master'. Mint will call him porcupine 
head and he will get mad and say that Mint is on his trap.  Mint will then be 
on Trap Masters own battlefield because he usually destroys the outside place 
when he fights.  Both of them (Mint and Trap Master) will then engage the 
battle.
  *Story*

  *Boss Battle - Trap Master*
   Challenge:  Easy

   All you have to do here is to stand on the center and cast White - Vulcan.  
He will just die.  Just avoid jumping too much and stepping on blinking 
platforms.  You can die in this battle if you want.

  *Story*
   After that Trap Master will say that Mint was nothing and he can easily 
kill her in a few seconds but he cannot kill Mint yet.  The two, Blood and 
Smokey will fight Mint because Trap Master will go away.
  *Story*

  *Boss Battle - Blood and Smokey*
   Challenge:  Easy

    You can either use White - Vulcan or just attack them till they lose.  It 
doesn't matter.

  *Story*
   Again, they will be beaten and they will run away.  You will feel somewhat 
good about it.
  *Story*

  Go back to town.

 ********************
 * 'Town of Carona' *
 ********************

  Go to Klaus' house.

  *Story*
   Mint will give him the Phantomite and he will be amazed that Mint got it.  
He will take it and will say that he will make the Amulet for Prima right 
away.  Mint will then tell Klaus that only the Tiara is left and you are 
going to get it from Belle and Duke but Rue will arrive telling Mint and 
Klaus that there is no need for that because he already got it from Belle and 
Duke at the hotel.  Mint could not believe that he just got the Tiara easily 
so she will ask Rue how he got it but for some reason, Rue would not tell it.

   They will then put the Tiara on Prima Doll but ask what the Tiara is for.  
Prima will say that the Tiara is used for decision making and certain 
abilities, both mental and physical are on the Tiara which exceeds the 
current intelligence which is only a mere backup.  After a couple of small 
talk, Mint will get mad at Prima Doll and shows him the finger.  Also, after 
that, Prima Doll will bug Klaus to finish the amulet as soon as possible but 
he will suddenly stop.  All of them will wonder what happened so they have to 
talk to Mel to find out.
  *Story*

+++++++
+ END +
+++++++++++++++++++++
++ -Dragon Battle- ++
+++++++++++++++++++++

+++++++++++++
+ Chapter 7 +
+++++++++++++++++++++++++++
++ -Together with Prima- ++
+++++++++++++++++++++++++++

  After the talk, go check out the town and if I am not mistaken you can get 
2 Silver Coins and a Bronze Coin (I am not sure because I think that items in 
places appear at random).

  Go to Mel's Atelier.

 *******************
 * 'Mel's Atelier' **********************
 ****************************************
 *  Items:  Magic Color [Yellow Magic]  *
 *  Boss:  Gorotan                      *
 ****************************************

  Talk to Mel.

  *Story*
   By the time Mint arrives, Mel will ask her if she has given up the search 
for Valen's [Relic] and she will say no.  It is because that Mint's father 
said that she should never quit once she started something.  After that, Mint 
will say that there is something wrong with Prima Doll.  Mel will say to her 
that it must be because of Prima Doll's energy being radiated after its long 
rest in the cube.  She will tell Mint that there might be a way to restore 
Prima Doll's energy and that you need Gorotan's power, some guy that can 
control the power of lightning.  She also will say that she is not sure 
whether it will work but it is worth the try and tells Mint to be careful 
because Gorotan does not like visitors.  Mel asks Mint to just find out where 
Gorotan leaves from one of her assistants
  *Story*

  Go outside the Atelier and talk to the Poppul Purrel that you helped 
earlier.  I think it is the one near the back.

  *Story*
   He will say to Mint that he knows where Gorotan is and asks you if you 
want to play with Gorotan now, say Yes and you will be in a room with a 
flying guy thing.
  *Story*

  Go talk to the flying thing and it will transform into a big cat.

  *Boss Battle - Gorotan*
   Challenge:  Medium
    
    Avoid the star thingies that are around him and it will just go farther 
away from him, leaving himself unprotected from your beating.  Go near him 
and cast Red - Napalm or just attack him to conserve MP, them immediately 
jump/run aside to avoid the lightning bolt.

  After the battle, you will get from him [Yellow Magic].  Go back to town.

 ********************
 * 'Town of Carona' *
 ********************

  Go to Klaus' house.

  *Story*
   Mint will be blasting bolts to Prima Doll and Prima Doll will be charged 
up.  He should be ok now and he only needs to get the Amulet in order to 
break the seal.
  *Story*

  I am not sure but iamnothing went to the tavern after this so head for the 
tavern and maybe something will happen.

  After going there, go leave the town and head for the Lakeside.

 **************
 * 'Lakeside' *
 **************

  In the lakeside, you will see Rue together with Elena.

  *Story*
   Elena will say something about after both Rue and Mint gets the [Relic] 
she will become lonely because they will leave town.  Elena will then ask 
Mint what is she going to do after getting the [Relic] and Mint will reply to 
her and say that she plans to take over the world with it.  Now, Mint will 
ask Rue what is he going to do after the it is over, and you will guess that 
it is either Rue will stay in Carona or go back to his home town.  If you 
choose the option to 'Go back to his homeland', Rue will say that there would 
be someone waiting for him back home.  Mint will inquire who that person is 
but Rue will say that it was someone that is 'like' a sister to him, but 
still she is not yet at home.  If you say that he will 'Stay in Carona' Mint 
will tease Rue.  After that, Rue will ask Elena how long is it going to take 
to finish the Amulet but Elena will say that it will be finished soon.  Rue 
will leave, together with Elena to go back to town.
  *Story*

  Now that you are alone, go head back to town too.

 ********************
 * 'Town of Carona' *
 ********************

  Go to Klaus' house.

  *Story*
   Klaus will tell you that the Amulet is near completion and he will ask you 
to take Prima Doll to the Lakeside.  Mint does not want to but Prima Doll 
will bug her so she will take Prima Doll to the Lakeside.
  *Story*

  Go leave the house and talk to Marcum, the fat guy that buys stuff from you 
and he will give you 50 G.  After that, I think there is a Bronze Coin 
somewhere (but since item appearance, I think is at random so maybe it is not 
there).

  Go talk to the gate and head for the Lakeside (again!).

 **************
 * 'Lakeside' *
 **************

  *Story*
   Prima Doll will feel something good and Mint will tell him that it is 
because it is his first time to experience the sunlight [or something like 
that].  He will challenge Mint for a race to the shore.  Mint is confident 
that she is not going to lose from a doll.
  *Story*
  
  A good way to win the race is to block his way and run while he is at your 
back.  You can also lose the race.

  *Story*
   Doesn't matter if you win or lose, it would be just small talk.  After 
that, Prima Doll will say something about him, that he is just a tool that 
would be used to unseal the [Relic].  Mint will comfort him by saying that he 
is not a tool because for one reason he is crying and that he has feelings 
[^_^].  Prima Doll will realize this and will thank Mint for the words.  
After that, he will say that he wants to go back to town.
  *Story*

 ********************
 * 'Town of Carona' *
 ********************

  After that, go to Klaus' house.

  *Story*
   Here, Klaus will say that he has finished doing the Amulet.  Prima Doll 
will try it on and he will feel great wearing it.  Now they are ready to 
break the seal so Klaus gets up and tries to walk but his ankle still hurts.  
Elena will say that her father still needs to rest but Klaus will say that he 
can't stop now because his dream is only a few steps away.  Mint will say 
that he should not worry because they have to prepare a boat first in order 
to get to the ruins.  Mint will say in her mind that now, she can keep the 
[Relic] for herself.
  *Story*

+++++++
+ END +
+++++++++++++++++++++++++++
++ -Together with Prima- ++
+++++++++++++++++++++++++++

+++++++++++++
+ Chapter 8 +
++++++++++++++++++++++++++
++ -Relic, here I come- ++
++++++++++++++++++++++++++

  In town, go to the Grasslands and talk to Rod.

  *Story*
   Mint will ask Rod to get his Pinto ready because she needs it.  Rod will 
ged mad and tells you why do you always call Pulsar Inferno Typhoon Omega, 
Pinto, and if Mint is stupid or anything and he will ask you what is the name 
of his baby.  Just choose Pulsar Inferno Typhoon Omega (though I don't know 
what will happen if you choose the other options).  If you chose that, he 
will tell Mint that she has a brain after all but then again, Mint will call 
it Pinto.  So now, Rod does not want to give you a ride but Mint will hear 
Rod's stomach grumble.  Mint will say to him that if that is his stomach and 
Rod will say yes and that is because he does not get challenges lately and he 
can't even afford a meal.  Mint will then say that if Rod remembers what Mira 
cooked for them when they first go to the Gamul Forest and tells him that she 
can ask Mira again to cook that for them.  Rod will get delighted and say 
that he will get Pulsar Inferno Typhoon Omega and you go ask Mira to cook for 
him.
  *Story*

  Go leave the grasslands and go back to Klaus' house.  No need to tell Mira 
about the food so just go talk to Klaus at the basement and say to him that 
you will depart for the ruins.

  *Story*
   Mint and Prima Doll together with Rod will be going to the Ruins together. 
Prima Doll asks you if you were going to ride that cool looking boat and Rod 
will say to him that it is not a boat but Pulsar Inferno Typhoon Omega.  
Prima Doll ignores it and still calls it a boat but he will hear from Mint 
calling it Pinto and begins calling it Pinto too.  There, you will then ride 
the boat to the Lake Ruins.

 ****************
 * 'Lake Ruins' *
 ****************

  *Story*
   At the Lake Ruins, Prima will go and unlock the seal but Mint keeps 
disturbing him.  At the second try, Maya will teleport there together with 
Doll Master and Psycho Master.  Maya will tell you that how could you have 
forgotten East Heaven's duty that is to protect Valen's [Relic] from being 
unsealed at all cost.  After hearing this, Doll Master will grab Prima Doll 
as with Mint is attacked by pumpkins summoned by Maya.  Rue then arrives but 
Psycho Master would be blocking him but Rod will also arrive and he will 
punch Psycho Master.  Rod will then take Prima Doll to safety.   Rue will say 
that he will be coming back (and at this point, he knows that Mint is truly a 
princess) to save Mint because Mint is pinned on the ground by the pumpkin.  
Maya will then fortify the Ruins with the help of the Book of Cosmos.

 ******************
 * 'Maya's Tower' *
 ******************

   Mint will be thrown into the tower's dungeon.
  *Story*

________
|  tt  |   t.  Something
|      |
|______|

  Go talk to the something at your back and...

  *Story*
   Maya will arrive and talk to Mint that she could not let a monster like 
Mint rule the world because it would bring total chaos and send the world to 
oblivion.  She will leave and tell Mint that dinner would be served to you, 
and all the dishes are pumpkins.  So now Mint desperately wants to escape and 
at that time, the grate in your place will open and a porcupine will come out 
and transform into Rue and he will say that he has come back to rescue Mint.  
Mint will get shocked and asks what he could not explain it very well and so 
he removes his hat and shows you the gem on his forehead and he will tell 
Mint that he is not human and that he does not know what he is.  He will tell 
Mint to forget about that now because they both need to escape from there.  
He will open the lock.
  *Story*
___________
=____    x|
    |_____|      - I am not sure if this is 100% accurate, but this would 
just
    |     |        have to do for now.
    |  i  |
    |     |      i.  Invisible Steps
    |  vv |      v.  Visible Steps
    |  vv |      x.  Mint's Magic
    |     | 
    |    i|
    |     |
    | i   |
    |     |
    | vv  |
    |     |
    |   i |
    |     |
    |     |
    | v   |
    | v   |
    | i   |
    |     |
    |_____|
____|     |
=_________|

  In the next room, Rue will say something about invisible steps but he can 
see them and sadly you can't.  All you have to do is to let him guide you and 
follow where he is stepping.  At the end Mint would get her Magic back.  
Proceed to the next room.


  *Story* 
   Here some witch would fire a pumpkin and Rue will ask Mint to duck but 
Mint will catch it on her face and Mint will tell him that he should not have 
evaded it because there is a lady at his back [;_;].  He will than ask you to 
ride the floating thing and he will go into another floating thing because it 
can only accommodate 1 person.
  *Story*

  Here, just avoid the witches shots by jumping.  You will reach the next 
room.

  In the next room

  *Story*
   Both of them, Mint and Rue will see Trap Master and Trap Master will say 
that they are both caught on a trap.  Both Rue and Mint will be falling down 
the terrace because pumpkins surround them on front and they will fall if 
they keep going back.  Rue will ask Mint to jump and they will be saved by 
Belle and Hexagon and they will leave.

   *Cut Scene*
    Mode Master will tell Doll Master that Mint escaped the dungeon.  Here a 
new plot will be visible that Doll Master wants to get the relic and he will 
tell it to Maya because it is better to get it now than let it fall into the 
wrong hands.  Maya will stand on her beliefs that the kingdom is there to 
protect the [Relic] and they should NEVER lay their hands on it.
   *Cut Scene*
 
   You will be in town and Mint wanted to ask a lot of questions to Rue but 
Rue will say that they should talk about that at the Tavern because Belle and 
Duke is waiting for him.
  *Story*

 ********************
 * 'Town of Carona' *
 ********************
 
  Before you go to the bar, why don't you go talk to Rod first at the 
grasslands.

  *Story*
   Rod will encourage you to keep going because it is just your trial phase.  
He has survived his trial phase already and that was when he wasn't able to 
create good weapons.  He will say that 'his woman' kept him going.  She was 
the one that encourages him when he is down and tells him to stop moping and 
create a new weapon.  He will say that Pulsar Inferno Typhoon Omega was her 
only keepsake to him.  Upon hearing this, Mint will think that the one Rod 
was talking about is dead, but Rod will clarify that she, her name is Lucine 
and she is not dead but he can't go see her until he marked a name in 
history.  He will tell then to Mint that she just have to keep on going no 
matter what and do not give up.
  *Story*

  After that, go to the Tavern.

  *Story*
   Belle, Duke and Rue, will invite Mint in their table and they are going to 
talk about something.  Also, Belle and Duke already know that Mint is a 
princess because Rue told them even if they could not believe it.  Mint will 
say to them that you have been through hell for the past 2 years.  After 
that, Rue will then tell his story.  He will say that it was 5 years ago that 
when he was alone and he was lost, he could have just fallen apart if it 
wasn't for Claire.  He will say that she is dead now so that is why he needs 
the [Relic] to revive her.  Duke will say that that story always touches him 
every time, and also he will tell you that he already know this because Rue 
have told them this when Rue asked for the Tiara.
  *Story*

  Now that most things are clarified, it is time for a good night sleep.  
Head for the inn and ask Ms. Cartha to go to your room.  You will 
automatically sleep.

+++++++
+ END +
+++++++++++++++++++++++++++
++ -Relic, here I come- ++
+++++++++++++++++++++++++++

+++++++++++++
+ Chapter 9 +
++++++++++++++++++++
++ -Maya's here- ++
++++++++++++++++++++

  Go out the inn and take note that the left (Ms. Cartha's left) door is 
broken so you have to leave through the right (Ms. Cartha's right) door.

  *Story*
   As Mint goes out, she will be greeted by Psycho Master.  He will tell you 
that Maya demands to get Prima Doll and of course Mint will refuse and tells 
Psycho Master that Maya can put the demands up her butt.  After that, Psycho 
Master will leave and Elena will arrive and tells Mint that while they were 
in the forest they were attacked by dolls.  So Mint decided to go check the 
forest out.
  *Story*

 *******************
 * 'Carona Forest' ****************************************
 **********************************************************
 *  My Status:  HP  143/143     STR  028 + 016            *
 *              MP  139/139     DEF  016 + 016            *
 *  Items:  Silver Coin (if you helped Blood and Smokey)  *
 *  Enemies:  Puppet                                      *
 *            Specter                                     *
 **********************************************************

  There are new enemies to this place (though they are only here 
temporarily), the Puppets and Specters.  I think Fire deals good damage to 
the Specters.  Here, just run to the place where Blood and Smokey is always 
at.

  *Story*
   Mint will see that Blood and Smokey are surrounded by puppets.  She 
decides whether to help or not to help Blood and Smokey.
  *Story*

  Choose the option that will make you help both of them because after 
killing the 4 puppets ...

  *Story*
   Blood and Smokey will thank Mint but Mint will say that she did not help 
them because the puppets were on her way.  Hearing this, Blood and Smokey 
will run away and Blood will drop an item for Mint.  Mint will pick it up and 
she can't believe that they gave her an expensive item.
  *Story*

  After that go to the place where you were jumped to get to the cliffs.

  *Story*
   Here Mint will see Mira, fighting Trap Master.  Mint will arrive and say 
to Trap Master that she has defeated many of his dolls and asks Trap Master 
to give up.  Trap Master will say that they create them like crazy and he 
summons more puppets to that place, after saying that he will leave.  The 
puppets will corner Mint and a Specter will arrive and defeat the puppets for 
you, he is actually Rue.  You will automatically end up in town.
  *Story*

 ********************
 * 'Town of Carona' *
 ********************

  First go check out Tonio's shop.  He is selling new stuff.

   Mythril Bracer  -  5,500 G  -  Bonus Strength +20
   Mythril Belt    -  5,500 G  -  Bonus Defense +20  

  After buying those stuff, why don't you go fight Rod, he has a new weapon 
called 'Black Tornado'.  If you don't like to fight him, just go to Klaus' 
house.

  *Story*
   Klaus will thank Mint for saving his family.  Prima Doll will say that if 
he gave up himself to them, it could prevent many bad things.  He will say 
that it is because of him that bad things happen.  Mint will say to Prima 
Doll that she is fighting for Prima Doll, and she is not protecting Prima 
Doll just for anyone but she is fighting because she needs to get the [Relic] 
to conquer the world.  And because of that, Prima Doll should not dare 
attempt to give his self up.

   After that topic, they will talk about shutting down the doll factories.  
Rue will say that he will check out the Ghost Temple and you Mint go check 
out the Underground Ruins because Klaus saw some of them there too.
  *Story*

  After that, go to the Underground Ruins.

 ***********************
 * 'Underground Ruins' *************************
 ***********************************************
 *  My Status:  HP  146/146     STR 028 + 020  *
 *              MP  143/143     DEF 016 + 020  *
 *  Enemies:  Puppet                           *
 *            Specter                          *
 *            Skeleton                         * 
 ***********************************************

  *Story*
   When Mint arrives there, she will wonder why Maya wants to get the 
[Relic], and that contradicts what she said earlier at the Lake Ruins.  After 
that, Maya and Psycho Master will arrive (and Mint will go hide) and Maya 
will say that she will protect the Underground Ruins personally.  Maya will 
teleport into the ruins.
  *Story*

  Go follow Maya and inside the Underground Ruins, just go forward twice (you 
don't need to go down the long way).  The wall beside the entrance to the 
room where Rue used to stand is now gone, and you can go down there, and you 
will automatically be in the room where you need to get the platforms in 
order to go to the room above. You will notice that the platforms are not 
there so you have to get them all again. Also there are skeletons in this 
place but they just go down and stand up again.  After getting them all go 
back to that room and step on the platforms, exit at the top exit and drop 
down the hole and go get the heal point and go to the next room, the room 
with the blinking platforms.

  *Story*
   Maya will be there, trying to jump from platform to platform.  Mint will 
ask her what is she up to and Maya will say that she has changed and maybe 
she got your evil nature.  She will bring up the topic that since Mint are in 
the Underground Ruins and that boy Rue is at the Ghost Temple, then who is 
protecting the town.  After hearing this, Mint will know that the dolls were 
just acting as decoys because they are really going to attack the town.  Mint 
will immediately back to town.
  
   *Cut Scene*
    In town, you will see Doll Master saying that he, in behalf of Princess 
Maya of East Heaven Kingdom, demands to get Prima Doll.  Nobody answers so he 
threatens to burn the town and kill all the residents.  After that he will 
call Psycho Master and Doll Master will order him to destroy the inn and kill 
all the occupants.  But Duke will stop them and saying that he has a new act 
but he will be blown away by Trap Masters trap (duh!).  Belle then says that 
she will take all of them on.
   *Cut Scene*

   Mint arrives in town and she kicks Doll Master for an entrance, but Doll 
Master would evade it and he let Psycho Master take you to Church and there 
you will fight.  Inside the Church, Psycho Master dares you to attack him on 
his front side.
  *Story*

  *Boss Battle - Psycho Master*
   Challenge:  Easy - Medium

    To defeat him, you have to attack his back.  Never attack his front 
because he will grab you and deal you damage.  If he throws certain attacks 
like a round thing that would move from his body to the outer surrounding 
areas and stuff, you can jump that attack.  If he floating and trying to move 
closer to you, just run away and move in a circular motion around him.

  *Story*
   After the battle, he just said that he just bought enough time and now 
Mint is free to go.  He will then disappear.

   Outside, Trap Master is fighting Belle and when he got bored, he will 
engage the trap and blow away Belle too just like what happened to Duke.  
After that, Klaus would be defending Prima Doll.  He will say that he would 
not give up a member of his family.  Doll Master would be impressed by what 
he said but will ask him how come he wanted to risk his life for a tool.  And 
as Klaus said earlier, he wouldn't give up a member of his family and so Doll 
Master cannot believe this and he will shoot Klaus with energy.

   Mint will get out of the church and she will see Prima Doll being taken by 
Doll Master.  Prima Doll asks Mint to rescue him and beat up the bad guys.  
Mint will say that she will come, beat up the bad guys and save Prima Doll, 
and that would be a promise.  Now, all the enemies will leave together with 
Prima Doll.

   Rue will arrive and Mint will say to him that they took Prima Doll.  Rue 
will regret that he has arrived late and if only he was earlier, the enemies 
could have not taken Prima Doll.  Mint will say that he will rescue Prima and 
Klaus will tell you that they might have taken Prima on the tower that 
appeared in the lake.  Now Mint has to go there.
  *Story*

+++++++
+ END +
+++++++++++++++++++
++ -Maya's here- ++
+++++++++++++++++++

++++++++++++++
+ Chapter 10 +
+++++++++++++++++++++++++
++ -Maya's sooo dead!- ++
+++++++++++++++++++++++++

  It will automatically be morning and what you do here is you leave town and 
go to the Tower of Maya(which was formerly the Lakeside).

  *Story*
   Mint will say that it is time to kick some major butt or something and 
then ...

   *Cut Scene*
    Doll Master will demand from Prima Doll to open the seal but Prima Doll 
does not want to do it.  Doll Master will threaten Prima Doll by saying that 
he will destroy the town so Prima Doll will do it.  After breaking the seal 
you will see something that will rise up and form a fortress.  
   *Cut Scene*

   Rue will see it together with Mint and he will say that all their efforts 
are wasted because Valen's [Relic] is there.  Mint will say to Rue that it is 
not yet over and if he wants to save Claire then they should not give up.
  *Story*

 *******************
 * 'Tower of Maya' ******************************
 ************************************************
 *  My Status:  HP  150/150     STR  028 + 020  *
 *              MP  152/152     DEF  016 + 020  *
 *  Items:  7x Gold Coins                       *
 *          2x Star Stones                      *
 *          Legendary Helmet                    *
 *  Enemies:  Wabbit                            *
 *            Pumpkin                           *
 *            Witch                             *
 *  Bosses:   Trap Master                       *
 *            Maya (well, not really)           *
 ************************************************
__________
|        |
|  _==_  |
|__|  |__|
   |  |
   |  |
   |==|

  Just go enter the top door.

  In the round room, just run up and fight the enemies you encounter such as 
Wabbits, Witches and Pumpkins.  All are easy to kill but you need to use 
Yellow (Normal) or Yellow - Trine to get rid of the witches that are annoying 
you because you can't get them using physical attacks.

_____________
|1__________ \        1.  2x Gold Coins
            \ \
             \ \      +.  You will start there
             | |      =.  Exit
             = |
             | |
             / /
____________/ /
+____________/

  Here just go get 2 Gold Coins (1) but pumpkins will bust through the door 
and you have to kill them all for it to open again, exit through the open 
door (=).
       ___
_______|=|_______
|               |    1.  2x Star Stones
|1_____________R|    R.  Restore HP
|_____| p |_____|    p.  Floating platform
|     |fff|     |    f.  Fall
|_____|fff|_____|
|fffffffffffffff|    Moving Stuff - You can step on them
|    Moving     |                 - Only the ones turning Clockwise
|    Stuff      |                 - Or one that is moving.
|               |
|---------------|
|               |
|_______=_______|

  You have to jump across the moving stuff.  You can only step on the ones 
that are moving right to left or vice versa and the ones that are turning 
clockwise.  If you fall, the place below will be surrounded by force fields 
and you have to kill all the pumpkins in order to get out.  Kill the witch on 
the floating platform (p) and go get the 2 Star Stones and step on the 
Restore HP and leave the place using the top exit.

  In the next place, you have to hop on the big round thing in the middle and 
enemies (Pumpkins) will fall down and you just have to defeat them all until 
you get to the top.  At the top, from the round thing, go up the stairs and 
get out of the room.
     __________
    /          \
   /   ______   \    1.  3x Gold Coins
  /    |    |    \
  \    |____|    /
   \          1 /
    \__________/

  The room is actually round, but this is ASCII map, that is the best that it 
can be.  First go get the 3 Gold Coins (they are on the lowest level of the 
room and move a clockwise in order to see it.  After getting this, go up and 
exit the place.

_____________
|1__________ \        1.  2x Gold Coins
            \ \
             \ \      +.  You will start there
             | |      =.  Exit
             = |
             | |
             / /
____________/ /
+____________/

  Again, just like the previous room, just go get the 2 Gold coins and if you 
pass through the door, pumpkins will come out and you have to defeat them in 
order for the door to open again.  Just exit through the door.

________==________
|    |r____L|    |
|                |    1.  Step on this first (deals 15 damage at end of ride)
|                |    2.  Step on this second (deals 15 damage at end of 
ride)
|  3    2        |    3.  Step on this third
|                |    x.  You can step on this, but you need to hurry because
|  X    X     1  |        they will deal you 15 Damage
|----------------|    r.  Restore HP
|________________|    L.  Legendary Helmet

   First go step on (1) but if you fall you can step on the middle (x) to get 
back up.  After stepping on one, beat up the Wabbits first because they are 
blocking access to the other platform (2 and 3).  You have to step on (1) 
then (2) then (3), you can wait for (3) to stop unlike (1 and 2) because at 
the end of (3)s ride it will not throw you but it would wait for a few 
seconds.  Go get the Legendary Helmet (L) and step on the Restore HP spot.  
Go exit the place.

  At the next room, you will see Trap Master

  *Story*
   Trap Master will say that he got the permission to kill Mint now so he 
attacks her and puts her into his own battle field.
  *Story*

  *Boss Battle - Trap Master*
   Challenge:  Easy - Medium

   Just use White - Vulcan while you are at the middle platform, he will just 
die and leave you nothing to worry about.  If you wish to a have a flawless 
battle, if a shadow appears on top of you, get out of there because an spiked 
ball will fall.  After that, do not step on the blinking platforms because 
they can deal you damage.

  *Story*
   After the battle, Trap Master will ask you to finish him off so Mint does 
her magic stance but Trap Master will say that that won't do because you have 
to go near him and beat him up to do it.  Mint knows that this is a trap so 
she does not want to go near Trap Master.  He will compliment you that you 
are not so dumb after all and that he will tell Mint that she'll regret it 
because he will come get Mint in the future.  He will just mope there for a 
while so Mint will automatically advance to the next room.

   In the next room, Maya is there, and Mint will demand that she release 
Prima Doll.  She will say that Prima Doll is not there but at the Lake Ruins.  
But you would also want to fight her and she wants to fight you too.  Maya 
will say to Mint that there is no need to worry because she won't use the 
Book of Cosmos on this battle and she will use her own powers to fight.
  *Story*

  *Boss Battle - Maya*
   Challenge:  Easy

   Just whack her till she dies.  If she summon pumpkins, go whack them all 
to gain some HP or MP.  But if she turns you into a pumpkin just jump and run 
around and she won't be able to get you.

  *Story*
   After the battle, Maya will get humiliated because she cannot defeat MInt 
with her own power.  Then suddenly, her body will be blinking and she will 
turn back into Mode Master.  Mint will ask her why did she turn herself into 
Maya but she would run and Mint would chase her.  She will stop inside the 
dungeon and you will see 2 Maya.  They would be pointing at each other that 
the other one is Maya.  So Mint would decide who the real Maya is and jump 
kick the imposter.

   Go kick the right one because it is truly Maya and it would be funny to do 
so [^_^] but if you are a bit serious at this point, attack the left one.

   After that, Mode Master would reveal that Doll Master used the Kingdom to 
achieve his goals which is getting Valen's [Relic].  Maya will be so 
humiliated hearing this because she let someone like Doll become an Imperial 
Magician.  Mint will say something about Doll Master's sneaky personality and 
something but Mode Master will tell you that if you have heard what Doll 
Master has been through, you will understand him.  She was supposedly going 
to tell you this but Trap Master would interrupt her, and will call her 
'Kirielle' [so that's her true name].  Trap Master will give Maya back the 
Book of Cosmos but maya would ask why is he giving this but Trap Master will 
say that it does not matter because it is just crap compared to the Dewprism, 
which is Valen's [Relic] which the Doll Master would be getting. Mode Master 
will tell Mint and Maya that Prima must have been taken to Valen's Fortress.

   Maya will tell Mint that she would come back to Carona but Mint will tell 
her not to go there because the townspeople may still be mad at her so Mint 
decided to take her to *the* place [hehehe!], to Mel.
  *Story*

  You will be automatically brought to town.

 ********************
 * 'Town of Carona' ***********************************
 ******************************************************
 *  Item:  Platinum Coin (now, or later in the game)  *
 ******************************************************

  You may like to go to register at the inn first then leave the inn and go 
buy the best bonus status stuff in the game from Tonio's shop.

  Brave Bracer  -  6,500 G  -  Bonus Strength +24
  Black Belt    -  6,500 G  -  Bonus Defense  +24

  After that, you may like to give the Legendary Stuff to Jargen, the 
bartender at the (duh!) Tavern.  He will offer you the following as dishes.
     _________________________________________________________________
     |  Dish               |  Enemies Required  |  Status Raised     |
     |---------------------------------------------------------------|
     |  Minced Fire Blobs  |  50 Fire Blobs     |  +10 Maximum HP    |
     |  Mushroom Soup      |  60 Fungies        |  +10 Maximum MP    |
     |  Pollywog Souffle   |  50 Pollywogs      |  +2 Base Strength  |
     |  Gudon Liver Soup   |  30 Gudons         |  +2 Base Defense   |
     |---------------------------------------------------------------|

  You can only cook 10 times and the Legendary equipment will be overused but 
if that happens he will give you a Platinum Coin.  I suggest that you should 
either get the Pollywog Souffle and Gudon Liver Soup because you can get a +2 
Bonus for each of them.

  I think this would be the last times you can fight Rod so you better beat 
him up pretty bad until you don't feel like it anymore.

  Go to Mel's Atelier after that.

 *******************
 * 'Mel's Atelier' *****
 ***********************
 *  Item:  Cannon Orb  *
 ***********************

  Go to Mel's house.

  *Story*
   Maya will tell Mint something about Dewprism.  She will say that it is a 
pure essence of the trickles of forces in the universe [or something like 
that].  The Dewprism was created by Valen by compressing and crystallizing 
the forces and turned it into a [Relic].  It is the ultimate power of the 
universe.  After that, Mint will ask if the Doll Master took a big part in 
her being kicked out of the kingdom and Maya will answer her question with a 
yes.  Maya will tell Mint that maybe the Doll Master saw Mint as a big threat 
so he and the kingdom decided to kick you out.

  Mel will ask Mint about how is she going to go up the fortress but Mint 
will reply her with a no.  Mel will give Mint a Cannon Orb and tells her that 
it is up to her what to do with it.  Maya will ask Mint if she is going to go 
up the fortress and Mint will say that she is going.

  - The screen will turn and you see the flying things pinch Mel's behind and 
she is going to slap them [;_^].
  *Story*

  Go back to town.

 ********************
 * 'Town of Carona' *********
 ****************************
 *  Items:  2x Cannon Orbs  *
 ****************************

  Here, go to the Grasslands and talk to Rod.

  *Story*
   Rod will tell Mint that Pulsar Inferno Typhoon Omega has the ability to 
fly but it needs to have an additional 5 Cannon Orbs.  He will say something 
about the Pulsar Inferno Typhoon Omega needs 5 Cannon Orbs in it's Sorcery 
driver [or something] to function as a boat and 10 Cannon Orbs for it be able 
to fly.  Mint will give him one Cannon Orb, the one she got from Mel and will 
tell him that she will find more of those.
  *Story*

+++++++
+ END +
+++++++++++++++++++++++++
++ -Maya's sooo dead!- ++
+++++++++++++++++++++++++

++++++++++++++
+ Chapter 11 +
+++++++++++++++++++++++++++
++ -Get the Cannon Orbs- ++
+++++++++++++++++++++++++++

  Go to Klaus house and talk to Klaus

  *Story*
   Mint will ask Klaus if he has a thing called a Cannon Orb because she 
needs it in order to go Valen's Fortress.  He will say that he know something 
like that and he will give it to you.  Klaus will tell Mint that she is just 
like Mira when Mira was young.
  *Story*

  Now, go to the tavern.

  *Story*
   In here, Mint will see Belle and Duke and she will ask them if they know 
something about the Cannon Orb.  Belle will tell Mint that they have one and 
they are using it to power up Hexagon, but she will let Mint borrow it for a 
while.  But Mint needs to promise that she will help Rue once she got the 
Dewprism [^_^].  Belle and Duke will leave the bar and say to Mint that they 
will give it to Rod after they take it out so Mint does not have to worry 
about getting it from them.  Mint will wonder how she is going to help Rue.
  *Story*

  After that go to Hobbs' Shop.

  *Story*
   Mint will see the Cannon Orb and she will look for the price tag and it 
will say look like it costs 100 G.  Mint will tell Hobbs that she is going to 
buy it but Hobbs will tell her that it is not 100 G but 100 M or 100,000,000 
G.  Mint does not have enough money so she will think of someone who can pay 
it.  First she will think of Rue but she remembers that he does not have that 
much money.  Second, she will think about Belle but also remembers that she 
is already in debt.  After that, Klaus but then she knows that Klaus does not 
earn that much money.  Now, there would be someone in her mind and Mint will 
tell Hobbs that someone would be paying it for her but still Hobbs want some 
form of down payment so he will ask you for 5,000 G.
  *Story*

  Go give the 5,000 G that Hobbs is asking you.

  *Story*
   Hobbs will hand you the Cannon Orb and go leave the shop.  Mint will then 
reveal that the one that would be paying for it was Maya.
  *Story*

  After that, head for the Grasslands and Mint will automatically [I think] 
will talk to Belle.

  *Story*
   Belle will say that she have been waiting for Duke and Rod to arrive for 
about an hour already but Rod and Duke will arrive with Rod injured.  They 
will tell Mint that they have challenged Wylaf because they heard that the 
dragon had a Cannon Orb.

   At the start Wylaf does not want to give the Cannon Orb to Rod because 
Wylaf wants to test them if he is worthy to get it.  Rod would be fighting 
Wylaf and Duke will arrive late because he had to fix his act.  They would 
then fight together against Rod to test their hearts.

  "Without heart, we are nothing" - Rod and Duke

   They would win and they would be able to get the Cannon Orb which they 
have brought now but sadly [;_;], Rod cannot pilot Pulsar Inferno Typhoon 
Omega because he has suffered a lot of damage.  Rod will ask Duke to act like 
him and fly his 'baby' to Valen's Fortress, Duke will accept this.
  *Story*

+++++++
+ END +
+++++++++++++++++++++++++++
++ -Get the Cannon Orbs- ++
+++++++++++++++++++++++++++

++++++++++++++
+ Chapter 12 +
++++++++++++++++++++
++ -Final Battle- ++
++++++++++++++++++++

  Go to the Raging Mountains if you like to get the Magic Effect [Hyper].

 *********************
 * 'Raging Mountain' ****************************
 ************************************************
 *  My Status:  HP  165/165     STR  030 + 024  *
 *              MP  163/163     DEF  018 + 024  *
 *  Items:  Magic Effect [Hyper]                *
 ************************************************

  Go to the peak where you fought Wylaf.

  *Story*
   Mint will see Rue and he will thank her because she encouraged him when he 
was about to give up.  Thanks to Mint, he will not give up anymore.  He will 
then ask Wylaf for Dragon Wings and Wylaf would give it to him and he will 
turn into a dragon.  Rue will say to Mint before he leaves for the fortress 
that he is not going to forget Mint.
  
   After that, Wylaf would read Mint's mind and he will know that she wants 
something like that too, so he will give Mint the Magic Effect [Hyper] but he 
still needs to test her if she is worthy to have it.
  *Story*

  *Boss Battle - Wylaf*
   Challenge:  Medium - Hard

   Same things like the previous battle to take note hear.  Avoid the + 
effect of his fire breath to the ground.  Begin casting Blue - Icicle or 
press the attack button continuously before he even drops on the ground so 
that you can immediately damage him.  Avoid the cyclones that he will be 
summoning or else it would take you to the sky and deal you damage.  Also if 
he charges you, avoid it by jumping to another direction.

  After the battle

  *Story*
   Wylaf will recognize that Mint is worthy to have it so he will give the 
Magic Effect [Hyper] to her.  He will say that he will be leaving the 
mountain if Mint has united the world under her rule and he will be serving 
her.  Mint will leave the place and after that Wylaf will call someone to 
come out from hiding.

   Mel will come out and tells Wylaf that it has been along time and just 
like the Aeons, they will be gone soon.  Both of them would agree that the 
world's fate is up to the younger generations now, whether they will destroy 
or protect it.  Mel will wonder if Mint will be ok but Wylaf will say that 
they can trust her.
  *Story*

  You will automatically end up in town.

 ********************
 * 'Town of Carona' *
 ********************

  Now that you are here, I would suggest that if you have not yet destroyed 
the Legendary stuff yet, go beat up Pollywogs and Gudons (remember to get 
only enough since the Legendary stuff will break after 10 meals) [Don't waste 
time beating Fire Blobs and Fungies because +10 HP or +10 MP is not worth it] 
after destroying it, the bartender will give you a Platinum Coin.

  After that, if you think you have missed something, go check out the 
section Side Stuff.  If you have done all of them go to the inn and register 
and go talk to Belle.

  *Story*
   Belle will ask Mint if she wants to go to Valen's Fortress now, choose to 
depart.

   Rod will say that he is counting on Duke to take Pulsar Inferno Typhoon 
Omega.  Duke will say that he will pilot Pinto.  Rod will get mad because it 
is not Pinto but Pulsar Inferno Typhoon -- but he can't finish because his 
injuries hurt.

   On it, as Duke begins the ride, Pinto would be running slowly and Mint 
will assume that

 "Hey I know, Belle's big butt is weighing us down." - Mint

   Duke will flip a switch but it will stop and after a while, it would be 
going real fast and at that speed you will fly and arrive to Valen's 
Fortress.

 **********************
 * 'Valen's Fortress' ***************************
 ************************************************
 *  My Status:  HP  186/186     STR  041 + 024  *
 *              MP  187/187     DEF  025 + 024  *
 *  Items:  Magic Color [Gold Magic]            *
 *          Bronze Coin or  \                   *
 *          Silver Coin or   - (0 - 4x)         *
 *          Gold Coin       /                   *
 *  Enemies:  Behemoth                          *
 *            Shaolon                           *
 *            Fire Blob                         *
 *            Hellhound                         *
 *            Bubba                             *
 *            Jinn                              *
 *  Other Enemies/Bosses:  Pollywog             *
 *                         Saber Tiger          *
 *                         Mandola              *
 *                         Gudon                *
 *                         Witch                *
 *                         Pumpkin              *
 *                         Wabbit               *
 *                         Puppet               *
 *                         Skeleton             *
 *                         Specter              *
 *                         Nightmare            *
 *                         Cloud Whale          *
 *                         Skull Beast          *
 *  Bosses:  Psycho Master                      *
 *           Doll Master                        *
 *           Valen                              *
 *           Valen                              *
 ************************************************

  *Story*
   Mint, Duke, and Belle will arrive at the place also, Mint feels sick 
because of the ride.

   "Barfing is always so refresing." - Mint

   After that, Mint will see Prima Doll, which is a little low on energy, 
because it has just broken the seal.  Prima Doll will tell Mint that he 
stayed awake to give her a good luck charm which is on his amulet.  He will 
give Mint [Gold Magic].  After that, Prima Doll will ask Mint to beat up the 
bad guys and now that he has said that, he needs to rest and transforms 
himself into a cube.  Mint will ask Belle to protect the cube for her and 
Belle will say that she would take care of it and Belle will ask Mint to come 
back early.  Mint then hops on the teleport and proceeds to...
  *Story*

 *************
 * 'Arena I' *
 *************

_______
|     |
|  B  |     A.  You will appear here
|__ __|     B.  3 Gargoyles, Teleports to (C)
  | |
  | |
  | |
__| |__
|     |
|  A  |
|_____|

  You can beat the Shaolon by using Lightning Magic and just jump attack or 
attack 3x then jump back when fighting the Behemoths.  [But also it is a good 
idea to get beaten up here because you can increase your HP].


                  _______
                  |     |
                  |  E  |      C.  Teleports to (B)
                  | ____|      D.  Teleports to (F)
                 / /           E.  Teleports to (H)
                / /
               / /
         _____/ /
         |     |
         |  D  |
         | ____|
        / /
       / /
      / /
_____/ /
|     |
|  C  |
|_____|


  Go to (D) if you want to go somewhere with a Restore HP but if not go to 
(E).

_______
|     |             F.  Teleports to (D)
|  F  |             G.  3 Gargoyles, Restore HP
|____ |
     \ \
      \ \
       \ \
        \ \_____
         |     |
         |  G  |
         |_____|

  Step on (G) and beat up the 3 Gargoyles and step on the Restore HP, go back 
to (F) and step on (E).
_______
|     |     H.  Teleports to (E)
|  J  |     I.  Teleports to (K)
|__ __|     J.  Leads to (L)
  | |
  | |
  | |
__| |__
|     |
|  I  |
|__ __|
  | |
  | |
  | |
__| |__
|     |
|  H  |
|_____|

  Go step on (J).

  But if you have stepped on (I)
_______
|     |
|  K  |     K.  3 Gargoyles, Teleports to (I)
|_____|

  Step on (K) and 3 Gargoyles will appear.  Go trash them all and step on (K) 
again and step on (J) this time.
  
  But if you followed me earlier and stepped on (J)
_______
|     |
|  M  |     L.  You will appear here
|-----|     f.  Attack this to
   s             - begin time
     s           - pass through
  s         s.  Step on these
|--f--|     M.  Gold / Silver / Bronze Coin, Restore HP, Leads to Arena II
|  L  |
|_____|

  Here, you will notice that there is a time bar that is not moving.  Go 
attack (f) and jump across while stepping on the fast moving (s) and step on 
M.

  If you stepped on (M) with
     
     Time           In addition to Restore HP until time runs out, you get
     75.0% - Up     Gold Coin
     50.0% - 74.9%  Silver Coin
     25.0% - 49.9%  Bronze Coin

 **************
 * 'Arena II' *
 **************
                  _______
                  |     |     A.  You will appear here
                  |  C  |     B.  Teleports to (E)
                  | ____|     C.  Teleports to (D)
                 / /
                / /
               / /
         _____/ /
         |     |
         |  B  |
         | ____|
        / /
       / /
      / /
_____/ /
|     |
|  A  |
|_____|

  You will appear at (A), step on (B).

  But if you went to (C)
_______
|     |
|  D  |     D.  Bubba, Teleports to (C)
|_____|

  Step on (D) and a Bubba will appear, dispose of it and step on (D) again, 
and step on (B).

  If you stepped on (B)
_______    _______
|     |____|     |     E.  Teleports to (B)
|  F  ______  E  |     F.  Rock, Teleports to (G)
|_____|    |_____|

  Destroy the Rock by using Black - Bomb or Black - Graviton.  After that, go 
step on the teleporter (F).
                  _______
                  |     |
                  |  I  |     G.  You will appear here
                  | ____|     H.  Teleports to (J)
                 / /          I.  Teleports to (K)
                / /
               / /
         _____/ /
         |     |
         |  H  |
         | ____|
        / /
       / /
      / /
_____/ /
|     |
|  G  |
|_____|

  Here, you cannot go back to (F) anymore so step on (I).

  If you stepped on (H).

_______
|     |
|  J  |     J.  Hellhound, Teleports to (H)
|_____|

  Step on (J) and a Hellhound will appear, defeat it and step on (J) again 
and go to (H).

  If you stepped on (I)
_______    _______
|     |____|     |     K.  Teleports to (I)
|  K  ______  L  |     L.  Teleports to (M)
|_____|    |_____|

  Step on (L).
                  _______
                  |     |     M.  You will appear here
                  |  O  |     N.  Teleports to (R)
                  | ____|     O.  Teleports to (P)
                 / /
                / /
               / /
         _____/ /
         |     |
         |  M  |
         | ____|
        / /
       / /
      / /
_____/ /
|     |
|  N  |
|_____|

  Teleport using (N)

  If you stepped on (O)
_______    _______
|     |____|     |     P.  Teleports to (O)
|  Q  ______  P  |     Q.  Ice, Hellhound
|_____|    |_____|

  First melt the ice by using Fire - (any kind) and something like a 
teleporter will appear and if you step on it (Q) you will fight a Hellhound, 
after that, step on (P) and step on (N).

  But if you followed me and stepped on (N)
_______    _______
|     |____|     |     R.  Teleports to (N)
|  R  ______  S  |     S.  Fire, Leads to (T)
|_____|    |_____|     


  Use Blue - Droplets or Blue - Ripple on (S) and a teleporter will appear, 
step on it.
_______
|     |     T.  You will appear here
|  U  |     f.  Attack this to
|-----|          - begin time
    s            - pass through
   i        s.  Step on this
  s         i.  Step on this but it will spew flame every few seconds
|--f--|     U.  Gold / Silver / Bronze Coin, Restore HP, Leads to Arena III
|  T  |
|_____|

  Another timed room, go attack (f) to begin time and step on the first (s).  
You will see that (i) is blowing fire so avoid it when it is blinking.  Step 
on (i), then jump on (s), and go to (U).  It depends whether what you will 
get again here on (U), and while there is still time, you can restore your 
HP, this (U) will lead to Arena III.

 ***************
 * 'Arena III' *
 ***************
                  _______
                  |     |     A.  You will appear here
                  |  C  |     B.  3 Shaolons, Restore HP
                  | ____|     C.  Teleports to (D)
                 / /
                / /
               / /
         _____/ /
         |     |
         |  A  |
         | ____|
        / /
       / /
      / /
_____/ /
|     |
|  B  |
|_____|

  Here, go first to (B) and fight the 3 Shaolons and step on the Restore HP 
panel.  After that, go to (C).
_______
|     |                    D.  You will appear here
|  F  |                    E.  3 Shaolons
|____ |                    F.  Teleports to (G)
     \ \
      \ \
       \ \
        \ \____
        |     | 
        |  D  |
        |____ |
             \ \
              \ \
               \ \
                \ \_____
                 |     |
                 |  E  |
                 |_____|

  Go to (F)
         _______
         |     |     G.  You will appear here
         |  H  |     H.  Teleports to (I)
         | ____|
        / /
       / /
      / /
_____/ /
|     |
|  G  |
|_____|

  Step on (H)
_______
|     |                     I.  You will appear here
|  J  |                     J.  3 Shaolons
|____ |                     K.  Teleports to (L)
     \ \
      \ \
       \ \
        \ \_____
         |     |
         |  I  |
         |____ |
              \ \
               \ \
                \ \
                 \ \_____
                  |     |
                  |  K  |
                  |_____|

  Go to (K)
         _______
         |     |     L.  You will appear here
         |  M  |     M.  Teleports to (N)
         | ____|
        / /
       / /
      / /
_____/ /
|     |
|  L  |
|_____|

  Uh... um... go to (M)  [I got so bored typing this and I just hate it if 
someone stole this thing, if somebody claimed that it is his work, like his 
name is not yscirenhoj [read that in reverse 4 letters, then 4 letters then 
the last 2 letters], send me something about it at hp.moc.liamasde@yscirenhoj 
[type it in reverse, the last letter first which is j and the last letter 
which is h] notify me and I will thank you a lot.*

* - I put that there because as I said above, I was bored and so I would hate 
the guy that will / have stolen this thing and that I am assuming that those 
people wouldn't read the walkthrough so they would not find that written 
there and you can tell me all about the thief.
_______
|     |                      N.  You will appear here
|  O  |                      O.  3 Shaolons
|____ |                      P.  Teleports to (Q)
     \ \
      \ \
       \ \
        \ \_____
         |     |
         |  N  |
         |____ |
              \ \
               \ \
                \ \
                 \ \_____
                  |     |
                  |  P  |
                  |_____|

  Step on (P)


                  _______
                  |     |     Q.  You will appear here
                  |  S  |     R.  3 Shaolons
                  | ____|     S.  Leads to (T)
                 / /
                / /
               / /
         _____/ /
         |     |
         |  R  |
         | ____|
        / /
       / /
      / /
_____/ /
|     |
|  Q  |
|_____|

  Here, go (S)

_______
|     |     T.  You will appear here
|  U  |     f.  Attack this to
|-----|          - start the time
  i              - pass through
    i       i.  Step on this but it will spew flame every few seconds
   s        s.  Step on this
  i         U.  Gold / Silver / Bronze Coin, Restore HP, Leads to Arena IV
    i
|--f--|
|  T  |
|_____|

  You will appear at (T), attack the (f), be careful and jump to (i) only 
after the fire, step on (s), step on the (i) again, go step on (U).  Again 
the item you will get depending on the time and you can restore your HP until 
the time runs out.

 **************
 * 'Arena IV' *
 **************

_______    _______    _______
|     |____|     |____|     |     A.  You will appear here
|  B  ______  A  ______  C  |     B.  Teleports to (D)
|_____|    |_____|    |_____|     C.  Teleports to (G)

  Go to (B) first, actually you can start with any of the 2 but I want to go 
to (B) first.
_______
|     |     D.  Teleports to (B)
|  E  |     E.  Behemoth
|__ __|     F.  Behemoth
  | |
  | |
  | |
__| |__
|     |
|  D  |
|__ __|
  | |
  | |
  | |
__| |__
|     |
|  F  |
|_____|

  Go kill the Behemoths that are in (E) and (F), then go to (D) and step on 
(C).
_______
|     |     G.  Teleports to (C)
|  H  |     H.  Behemoth
|__ __|     I.  Behemoth
  | |
  | |
  | |
__| |__
|     |
|  G  |
|__ __|
  | |
  | |
  | |
__| |__
|     |
|  I  |
|_____|

  Again, dispose of the 2 Behemoths on (H) and (I) and go step on (G).
_______    _______    _______
|     |____|     |____|     |     A.  Behemoth, Leads to (J)
|  B  ______  A  ______  C  |     B.  Teleports to (D)
|_____|    |_____|    |_____|     C.  Teleports to (G)

  Now that you have killed all 4 behemoths, if you step on (A), a behemoth 
will fight you.  Defeat it and a teleporter can now be seen and is ready to 
be accessed, step on (A).

_______
|     |     J.  You will appear here
|  K  |     f.  Attack this to
|-----|          - start the time
   i             - pass through
    i       s.  Step on this
  s         i.  Step on this but it will spew flame every few seconds
    s       U.  Gold / Silver / Bronze Coin, Restore HP, Leads to the Inner
   s            Sanctum*
|--f--|
|  J  |       * - just copied what iamnothing called the place
|_____|

  The last timed room, go attack (f) to begin the time and jump to the (s)s 
and to the (i)s, be careful about the flame again and after that, you can get 
a coin and restore HP and it will lead you to the Inner Sanctum.

 *******************
 * 'Inner Sanctum' *
 *******************

  _____
  |   |
  | = |       s.  Save Point
  |_ _|
   | |
   | |
   | |
   | |
___| |___
| s     |
|       |
|_______|

  Go save at (s) and step on (=).

  In a bird's eye view, the place looks like this (below)


    _____________
   /   / 1   \   \
  / 8 /____ __\ 2 \
 /\   /       \   /\
|  \ /         \ /  |
| 7 |           | 3 |
|  / \         / \  |
 \/   \_______/   \/
  \ 6 \   5   / 4 /
   \___\____ /___/

  *Story*
   Mint will arrive at room (1) and will wonder why the 2 center I don't know 
what they are called or [IDKWTAC] are lighted.
  *Story*

Room 2, 4, 6 & 8 is like a curved room that has enemies (Jinns and 
Hellhounds).  They can be used if you want to refill your MP.

Here is what you should do:

  Your objective is to light the two [IDKWTAC] on the center.

  for example: I means [IDKWTAC]
          
   I I I I
     \ /
      |
   Light these two and keep the ones beside them unlighted.

  A rock will fall and you have to take them to room 1.
   Note that you cannot attack / fight, even magic when you are carrying a 
rock.

  Room 1: Use Blue - Droplets to extinguish the two lighted [IDKWTAC] (2 and 
3) and use Fire - Burner on the two of them (2 and 3).  A red stone will 
drop.
_______________
|   1 2 3 4   |     1 and 4 - Unlit
|      s      |     2 and 3 - Lit
|     s s     |     s.  That is where the stones are to be placed
|_____ s______|

  Room 3: Use Red - Burner on the two at the center (2 and 3), a rock will be 
floating on top of your head, take that to room 1.

______________
|  1 2 3 4   |     All [IDKWTAC] Unlit
|            |
|            |
|____________|

  Room 5: Use Red - Burner on (2) and use Green - Wave on (3).  Take the rock 
to room 1.

                    1, 2 and 4 - Unlit
                    3 - It has a low flame

  Room 7: Use Blue - Droplets on (1 and 4).  Take the rock to room 1.

                    All [IDKWTAC] Lit

  After placing the rocks at room one, you will go to another room.

  *Story*
   Mint will see Psycho Master and Psycho Master will say that he cannot 
allow her to go on further and disturb what the Doll Master is doing.  It is 
because that the Doll Master is taking the Cursed Crossways wherein you will 
face the fears of your past.  He also cannot allow you to go back and you 
have to end the battle there.
  *Story*

  *Boss Battle - Psycho Master*
   Challenge:  Easy - Medium

   Do not touch the invisible barrier because it will deal you damage.  Note 
again that you can only attack him at his back.  When he floats and chases 
you, run around the room (but avoid the invisible barrier) and around him.  
When he casts the blue floating things, just get hit by them, it is only 
cheap damage anyway.  Use Blue - Restore if you want to Recover HP.

  *Story*
   Psycho Master will say that even though you have defeated him, you cannot 
go after the Doll Master because the Cursed Crossways is a difficult test.  
After that Mint will kick him and she will proceed to the next room and is 
confident that she can conquer the next test, the Cursed Crossways.
  *Story*

 **********************
 * 'Cursed Crossways' *
 **********************
___________________
|1_______2_______3|
| |     | |     | |     1.  Pollywog, Saber Tiger, Madola
| |     | |     | |     2.  Nightmare
| |_____| |_____| |     3.  Gudon, Fire Blob, Bubba
|4_______ _______5|     4.  Cloud Whale
| |     | |     | |     5.  Skull Beast
| |     | |     | |     6.  Puppet, Specter, Skeleton
| |_____| |_____| |     7.  Wabbit, Pumpkin, Witch
|6_______A_______7|

  Here you have to go through all rooms, beating the enemies in there.  The 
enemies here are pitiful so you can easily defeat them.  Also if you are low 
on HP in the degree of:  Ultra low - Fight at 1 or 3
                         Low       - Fight at 3 or 7
                         Medium    - Fight at 6 or 7
  to regain health.

  After beating all the rooms, the center will have a save point and (A) will 
become a teleporter which has a Restore HP, save and hop onto it.

  *Story*
   In the next room, Mint will see Doll Master who is beating Rue up.  Doll 
Master is opening the final seal that would lead to the Dewprism.  Doll 
Master will say that he is impressed that Mint was able to get that far 
because in the first place, she was just some lousy princess [or something 
like that] and now it turned out that she is the one that is going to stop 
him.  Doll Master will ask what Mint's reason is.

   "Oh?  Enlighten me.  If you have come here for justice, it would be the 
joke of the century." - Doll Master

   Mint will say that she journeyed that far not for justice but to get hold 
of the Dewprism and conquer the world.  She will also say that she wants to 
send Doll Master to hell because she was homeless for the past 2 years 
because of him.  Doll Master will clarify this and will say to Mint that it 
was not his fault that Mint was not going to be queen because it was the 
decision of the High Council, together with the King.  Now, Mint will 
contradict what she said earlier that she have come for justice and the two 
are going to fight..
  *Story*

  *Boss Battle - Doll Master*
   Challenge:  Easy

   Just attack him or use White - Arrow.  Don't even think of evading his 
attacks because they are pitiful.  Since his efforts are pathetic, it could 
help his pride that he damaged you by a little bit or something.

  *Story*
   After the battle, Mint will continually attack Doll Master and Doll Master 
will utter something about his goal and the relic.  After saying that, he 
will disappear and leave his mask.  Mint will approach Rue who is still 
unconscious and tries to wake him up.  He would not respond so Mint decided 
to go for the relic but Rue will say "Claire" so Mint decided to drag Rue and 
say that ok, she will revive Claire with HER Dewprism.  She will go to the 
next room while dragging Rue.

   In the next room, Mint will see the Dewprism and she will express her 
claim but someone will arrive.  Mint will ask who the guy is but he will say 
that Mint is in his fortress and she doesn't know who he is.  Mint will 
realize that she is talking to Valen but will wonder that how come he is 
still alive because all the Aeons are dead.  Valen can read Mint's mind and 
he will answer the question and that he is only a spirit.  Mint will ask if 
she can have the Dewprism because Valen cannot use it without a physical body 
but Valen will take over Rue's body, wherein he will say that a doll's body 
is good enough for him [so Rue is a doll].  Valen will say something about 
purifying the world and he will be god but Mint will say that it is her world 
and that nobody can destroy it.  For that, Valen will summon some creatures 
and you will be the one to experience his purification.
  *Story*

  *Boss Battle - Valen*
   Challenge:  Medium 
  
   Here, you have to damage Valen which is in Rue's body.  You can use Yellow 
- Trine or Yellow - Final Flash when Valen is near you.  Regain your HP by 
using Blue - Restore, and your MP by attacking the guy that Valen will 
summon.  If he summons the guy, attack the guy until it is dead.  If it is 
moving around while in a slicing pose, just jump when it is coming your way.  
If it is jumping around, just jump when it is about to land on the ground.  
When it is doing something stupid [like standing and doing some pose], attack 
it because it will restore Valen's health.

  *Story*
   After that, there would be struggle within Rue's body and Valen's spirit 
will be cast out by the spirit of Claire that is residing in Rue's body. 
Maya will arrive and she is going to attack Valen using the Book of Cosmos.  
She will say that even though it is very much weaker than the Dewprism, it 
doesn't matter because Valen cannot use the Dewprism without a physical body.  
Valen will say that actually he can use it if he decides to become the Light.  
He will tell something about the power of the Dewprism to turn a light into a 
new and superior light.  After saying those things, he will enter the 
Dewprism to become the 'Light'.  Maya will ask Mint for both of them to work 
together and she will give Mint the power of the Book of Cosmos, which has 
Magic Effect [Cosmos] in order to fight Valen.
  *Story*

  *Boss Battle - Valen*
   Challenge:  Easy - Medium

   Here, the only time you can damage him when he is a bit red and that is 
after storming you with a White - Vulcan like attack.  If you are low on HP, 
just use Blue - Restore and attack Valen six times when he is on the ground 
for a full MP (you can also restore MP in the same way).  When he is flying, 
he will attempt to grab you so just run away from it and just run to some 
direction when it is going to blast you with the 2 barreled White - Vulcan 
like attack.  When you are seeing an overhead view, it is preparing for the 
suck maneuver.  Here, just run down and move left or right so you can avoid 
the shots and avoid getting sucked in.  Now, when he is hovering, he will 
storm you with the White - Vulcan like attack.  When that happens, set your 
magic to Yellow - Final Flash or Yellow - Trine and hold triangle while you 
are being hit with the White - Vulcan - like attack for an immediate fire.  
If you use Yellow - Final Flash, two of that would get rid of him.

  *Story*
   After the battle ... will ... and ....  ... will ... and the ....  ... 
will ... but ... at the ... will be ... the ....
  *Story*

 ********************
 * 'Town of Carona' *
 ********************

  You will be automatically in the inn and

  *Story*
   ... will say that ....  ... will ... and that ....  will ... to ... and 
... tell ... when ....
  *Story*

+++++++
+ END +
++++++++++++++++++++
++ -Final Battle- ++
++++++++++++++++++++

++++++++++++++
+ Chapter 13 +
++++++++++++++++++
++ -After Math- ++
++++++++++++++++++

  Here is what you do

  1)  Go out of your room
  2)  Get the hell out of the inn
  3)  Go to the Grasslands and talk to Rod
  4)  Head for Klaus' house and go to the basement
  5)  Go to the church and leave
  6)  Enter the Hotel

  *Story for all of them*
   ... will be ... and ... are too.  ... will be ... and ... will be ....  At 
the ... will ....  At the ... and ... but ... so ....
  *Story*

+++++++
+ END +
++++++++++++++++++
++ -After Math- ++
++++++++++++++++++ 

 Congratulations, you have finished Mint's story.

  If you have finished Mint's story only:
   - After the credits, you will see something like End of Mint's story.  You 
will be asked if you want to save the game which is Rue 0:00.  Save your game 
and you will see Mint's picture has a color now.  After that, you will be 
asked if you want to: - Play the Rue Episode
                      - Return to the Title Screen
                      - Return to the Save Screen
      do anything you want.

  But if you have finished Rue's and Mint's story, proceed to the next 
section, So you've finished the game.


#######################################
## ---So You've Finished the Game--- ##
#######################################

  If you have finished the game, both Rue and Mint, after the credits you 
will be able to see an epilogue about what is going to happen in their lives 
next now that ... and ... is gone.  The game would leave you something to 
wonder about in maybe the next sequel or just for rumors or story that you 
could tell other people because there is another ... for ... to ... which ... 
and that ... asks ... to ...

  You can also choose to save the game and start the game with either Rue and 
Mint with them having the current status that you have left them with.  Also, 
the save occupies only 1 space and that it contains 2 characters on 1 save 
space.  There have been rumors floating around that you can fight the final 
boss together for something but none of them has really been proven.

  I think that this save is just there to add some 'thought' that the game 
having a replay value [just like Chrono Trigger's - New Game Plus Mode] 
though it is really not necessary because there are no bonus dungeons or 
quest [As for me and the others think as of now] that you can go to.


######################
## ---Side Stuff--- ##
######################

  This section contains the things that you *may* miss if you just cruised 
through the game.  More details are in the walkthrough so you can try finding 
the item or the word by using the find feature of the word processor that you 
are using.

+++++++++++++++
++ ---Rue--- ++
+++++++++++++++

  Dream Stone
   - The Last Hero
     - +4 STR
  Mysterious Statue
   - +10 MP / 6,000 G
  Legendary Items
   - Dishes
     - Platinum Coin

++++++++++++++++
++ ---Mint--- ++
++++++++++++++++

  Dream Stone
   - The Last Hero
     - +4 STR
  Magic Effect [Power]
  Magic Effect [Circle]
  Brooch
   - Discount at the Tavern / 6,000 G
  Legendary Items
   - Dishes
     - Platinum Coin
  Magic Effect [Hyper]


####################
## ---The Town--- ##
####################

  You will be staying at the Town of Carona the whole game so you better get 
used to it.  There are no other towns in the game (just like Brave Fencer 
Musashi). 

                ___________
                |  _ 1 _  |                    1.  Church
        ________|__|___|__|________            2.  Hotel
        |         |__A__|         |            3.  Klaus' House
        |_____    |_| |_|    _____|            4.  Item Shop
        |    =               |    |            5.  Inn
        |  2 |               =  3 |
________|____=               |____|_______
=____B___                         ___C____=    A.  Leads to the Docks
        |_____               _____|            B.  Leads to Hobb's & Tavern
        |    =               =    |            C.  Leads to the Grasslands
        |  4 |               |  5 |            D.  Exit
        |____|    _=====_    =____|
        |_________|  D  |_________|

  1.  Church - Being run by Doyle, talk to him if you want to pray and give 
donations.  By giving donations, he will give you coins.  [Better call it the 
Coin Shop rather than a church].  Coins are used when you are knocked out (O 
HP) and you want to continue the game at the same spot.
      ___________________________________________________________________
      |  Donation   |  Coins            |  Description                  |
      |------------------------------------------------------------------
      |   1,000 G   |  10 Bronze Coins   |  Full HP & 1/4 MP            |
      |   5,000 G   |   5 Silver Coins   |  Full HP & 1/2 MP            |
      |  10,000 G   |   2 Gold Coins     |  Full HP & MP                |
      |  30,000 G   |   1 Platinum Coin  |  Full HP & MP, +1 STR & DEF  |
      |----------------------------------|------------------------------|

  2.  Hotel - Being run by Leeson, the guy at the counter and Solin, the 
bellboy or security guard, talk to Leeson and pay 500 G to get a hotel room.  
Sleeping in a hotel is just like sleeping in the inn but if you sleep in a 
hotel, you may get a dream that is somewhat related to the side quests (for 
example after 'World Domination, Baby', if you sleep there, you will dream of 
a monkey going down the stump of the tree then you need to go there and 
follow what the monkey did).  

              Also, in the hotel room, sometimes there are items that can be 
found.  I already found the Dream Stone and a Bronze Coin together with 
Silver Coin.  I found out that these (through an experience) that these items 
appear at random (except for the Dream Stone) so check the Hotel if you want 
to.

  3.  Klaus' House - As the name states, this is Klaus' house.  You need to 
go back here most of the time or all of the time after completing a quest in 
which you got an item which needs to be interpreted by Klaus.  Many parts of 
the story takes place in this house, such as talking about something that is 
part of the storyline.  You can also give the Mysterious Statue to Klaus for 
a +10 MP [Rue Only].

  4.  Item Shop - Being run by Tonio, this is the place to buy the bonus 
items (bonuses for strength or defense).  You can sell your Monster Coins, 
Stones and the rare stuff that you found in the game here (DO NOT SELL RARE 
STUFF ESPECIALLY THE RARE WINE, NEVER EVER EVER SELL THE RARE WINE).
The bonuses doesn't add up (example if you buy Bronze Bracer which is +4 then 
buy Silver Bracer +8, your bonus will be +8 and NOT +12).

  Items that I have bought so far - to be updated as I progress
        ________________________________________________________
        | Item              |  Cost      |  Description        |
        |------------------------------------------------------|
        |  Bronze Bracer    |   1,000 G  | +4 Strength Bonus   |
        |  Silver Bracer    |   3,000 G  | +8 Strength Bonus   |
        |  Gold Bracer      |   3,500 G  | +12 Strength Bonus  |
        |  Platinum Bracer  |   4,500 G  | +16 Strength Bonus  |
        |  Mythril Bracer   |   5,500 G  | +20 Strength Bonus  |
        |  Brave Bracer     |   6,500 G  | +24 Strength Bonus  |
        |------------------------------------------------------|
        |  Bronze Belt      |   1,000 G  | +4 Defense Bonus    |
        |  Silver Belt      |   3,000 G  | +8 Defense Bonus    |
        |  Gold Belt        |   3,500 G  | +12 Defense Bonus   |
        |  Platinum Belt    |   4,500 G  | +16 Defense Bonus   |
        |  Mythril Bracer   |   5,500 G  | +20 Defense Bonus   |
        |  Black Belt       |   6,500 G  | +24 Defense Bonus   |
        |------------------------------------------------------|

  5.  Inn - After the first Atelier, you can stay here for free.  Here, you 
can recover your HP (HP Only).  You can save your game and go to your room 
too.

  A.  Docks - Some coins just come out at the docks at random so be sure to 
check them when you feel like it.

______________________ 
|     |  6   _|      |      Town of Carona (B)
=     |___|=|    ____|       
|                |   |      6.  Tavern
|                = 7 |      7.  Hobbs' Shop
|                |___|       
|                    |      
|____________________|

  6.  Tavern - Being run by the bartender together with the waitress Annette.  
At the first time, if you talk to Annette many times, she will treat you with 
Milk or Root beer.  But after that, you have to buy them from the bartender.  
Also after getting the Brooch at Gamul Forest [Mint Only], you can give it to 
Annette and she will give you a discount on the drinks.  The drinks here 
restores MP.  For me, it is not worth it because I whack enemies if I want MP 
(it costs free and I get to earn money too!).
     _________________________________________________________________
     |  Drink             |  Cost   |  Discounted Cost  |  Restores  |
     |---------------------------------------------------------------|
     |  Milk              |   50 G  |  10 G             |  10% MP    |
     |  Root Beer         |  120 G  |  30 G             |  25% MP    |
     |  Tropical Delight  |  220 G  |  50 G             |  50% MP    |
     |---------------------------------------------------------------|

               Also, here, if you give the 3 Legendary Stuff, the Legendary 
Sword, also known as the Kitchen Knife, the Legendary Shield or a Frying Pan, 
and the Legendary Helmet or a pot to the bartender, he can create dishes that 
will increase your parameters (just like buying from Hobbs' Shop).  After 
cooking a number of dishes he will say that he has overused his items and it 
will break (after cooking 10 times) but he will give you a Platinum Coin.
     _________________________________________________________________
     |  Dish               |  Enemies Required  |  Status Raised     |
     |---------------------------------------------------------------|
     |  Minced Fire Blobs  |  50 Fire Blobs     |  +10 Maximum HP    |
     |  Mushroom Soup      |  60 Fungies        |  +10 Maximum MP    |
     |  Pollywog Souffle   |  50 Pollywogs      |  +2 Base Strength  |
     |  Gudon Liver Soup   |  30 Gudons         |  +2 Base Defense   |
     |---------------------------------------------------------------|
     
  7.  Hobbs' Shop - Shop owned by Hobbs, you can upgrade your base status 
here.  At first it is expensive (30,000 G each) but when you have the Rare 
Wine (found in the Underground Ruins), you can give it to him and he will 
give you a discount (now, 5,000 G).  (SO DO NOT SELL THE RARE WINE FOR HOW 
MANY 1000 - 5000 G BECAUSE IT IS NOT, AND DEFINITELY NOT WORTH IT.)
  _________________________________________________________________________
  |  Upgrade   |  Effects           |  Original Cost  |  Discounted Cost  |
  |-----------------------------------------------------------------------|
  |  Strength  |  Base Strength +1  |  30,000 G       |  5,000 G          |
  |  Defense   |  Base Defense +1   |  30,000 G       |  5,000 G          |
  |  HP        |  Maximum HP +10    |  30,000 G       |  5,000 G          |
  |  MP        |  Maximum MP +10    |  30,000 G       |  5,000 G          |
  |-----------------------------------------------------------------------|

______________=__
||    |         |      Town of Carona - Grasslands (C)
||____|         |
||_PO_|         |       -  this is where you will be fighting Rod
|               |       -  Pulsar Inferno Typhoon Omega or Pinto (by Mint)
|               |        
|+++++++++++++++|      
|               |
|_______________|

  This is the place where in you can fight Rod for 100 G and if you win he 
will give you 1000 G.  Also this is the place to go to during the nighttime 
because if you do, you can hear many things about Rod's past [;_;] and he can 
encourage you to go on with your quest (and to go to sleep [^_^]).

  Note that Rod's ability, speed, and status increase every time you fight 
him.  He also changes his weapons once in a while.

  Rods weapons:  (Silver Breeze, Golden Gale, Black Tornado and )

  D.  The Town's Gate - Most of the time, this is where you have to leave 
town.


#########################
## ---Rental Manual--- ##
#########################

  The next section is part of the FAQ, given to me by David Blake or 
(iamnothing).  I was given permission to use this and if you do not believe 
me, ask him (Why?  Do you think I am a ripper of FAQs?  After ... [sniff] ... 
all ... the ... [sniff] hard ... [sniff] work [sniff] that ... [sniff] ... I 
... did, [sniff] ... this is ... [sniff] how you will ... judge [sniff] me.  
I ... don't [sniff] ... understand) E-Mail him at 
(iamnothing@inconnu.isu.edu), but he sent me an E-Mail that there are many of 
you guys bugging him, so I suggest that if you trust me a bit, go E-Mail me 
and I will forward his e-mail to you but if you don't then go e-mail him.

_____________________________________________________________________________
COPYRIGHT NOTICE

This work is copyright c 2000, David Blake. It may not be modified from its 
original format or posted to any web site or used in any publication, free or 
otherwise, without my express permission. To obtain permission, please write 
to: iamnothing@inconnu.isu.edu.

Threads of Fate and Dewprism are copyright c 2000/1999, Squaresoft.

_____________________________________________________________________________
GENERAL NOTICE TO GAMERS

Do not use www.gamesdomain.com or www.consoledomain.com since they do not 
update their faqs from the original version they post (often incomplete) and 
refuse any contact with the authors, including requesting to post the FAQ in 
the first place. I guess if you find this there, they've stolen it.

Always get this and almost all FAQ's/Walkthroughs at www.gamefaqs.com first.

_____________________________________________________________________________
RENTAL MANUAL

  This is not meant to completely replace the manual for Threads of Fate / 
Dewprism, but it is for people who are renting the game from a place that 
does not include instructions in any form with the game. If you copied the 
game, fuck you.

+--- Controls ---------------------------------------------------------------
| Square   - Choose Magic/Form
| Triangle - Use Magic/Form 
| X        - Attack/Perform Action
| O        - Jump
+--- Characters -------------------------------------------------------------
| Mint
|   Mint is a feisty, spoiled princess who wants to dominate the world and 
|   get revenge on her sister.
| Rue
|   Rue is a serious character who is trying to get the [Relic] to save his 
|   friend.
+--- Around Carona ----------------------------------------------------------
| Hotel (500 gold/night)
|   Dream Stone in room. Sells for 2000 gold.
|
| Church
|   Pray and donate at the Church to get more coins.
|      1,000 Gold gives you 10 Bronze Coins
|      5,000 Gold gives you  5 Silver Coins
|     10,000 Gold gives you  2 Gold Coins
|     30,000 Gold gives you  1 Platinum Coin
|
| General Store
|   Buy different weapons and armor here.
|
| Inn
|   Room to stay in and place to save the game.
|
| Tavern
|   You can give the Legendary Items to the cook to get different things. The
|   drinks recover MP.
|
| Specialty Shop
|   You can give him the Rare Wine and he'll lower the prices from 30,000 to 
|   5,000 gold. You can buy skills here.
|
| Docks
|   Check back every now and again since randomly coins will appear.
|
| Outskirts
|   Talk to Rod here and fight with him.
|
| Main Gates
|   You can access the different areas from here.
+----------------------------------------------------------------------------

_____________________________________________________________________________
######################
## ---Beastiary --- ##
######################

  I've tried to be as complete as possible getting stats on the different 
enemies in the game.

=====================================================
  NAME     - Name of the enemy
  LOCATION - Where they're located.
  HP       - Hit Points (approximately)
  WEAK     - Weaknesses
  GOLD     - How much you'll make from it at the shop 

+--------------+--------------------------+----+------+------+
| NAME         | LOCATION                 | HP | WEAK | GOLD |
+--------------+--------------------------+----+------+------+
| Behemoth     | Valen's Fortress         |
| Blood        | Carona Forest            |
| Bubba        | Raging Mountain          |
| Chimera      |
| Cloud Whale  | Gamul Forest             |
|              | Valen's Fortress         |
| Cockadoo     | Mel's Atelier            |
| Duke         | Mel's Atelier/           |
|              | Underground Cavern/      |
|              | Raging Mountain          |
| Fire Blob    | Raging Mountain          |
| Fungie       | Mel's Atelier            |
| Gamulian     | Gamul Forest             |
| Gargoyle     | Carona Forest            |
| Gorotan      | Mel's Atelier            |    |       | 5000 |
| Gudon        | Underground Cavern       |
| Hell Hound   | Valen's Fortress         |
| Imp          | Mel's Atelier            |
| Jinn         | Valen's Fortress         |
| King Ant     | Underground Cavern       |
| Little Bat   |
| Mandola      | Carona Forest            |
| Nightmare    | Outside Cadmon's Atelier |
| Ootang       | Gamul Forest/            |
|              | Raging Mountain          | 
| Pollywog     | Carona Forest/           | 13 |      |   10 |
|              | Raging Mountain          |
| Pumpkin      | Maya's Tower             |
| Puppet       | Carona Forest/           |
|              | Underground Ruins        |
| Rue          |
| Saber Tiger  | Carona Forest            |
| Shaolon      | Valen's Fortress         |
| Skeleton     |
| Skull Beast  | Underground Cavern       |
| Specter      | Raging Mountain          |
| Smokey       | Carona Forest            |
| Stinger      | Carona Forest            |
| Wabbit       | Maya's Tower             |
| Witch        | Maya's Tower             |
+--------------+--------------------------+----+------+------+

_____________________________________________________________________________
THANKS

  CJayC and GameFAQs for hosting this walkthrough and running the best site 
for gaming on the net.
  
  Fellow FAQ writers (too many to name) like Nemesis, Yee Seng Fu, 
Marshmallow, Dallas, Kao Megura, Dan Simpson and the rest of the crew at 
GameFAQs.
  
  My ferrets Kiki and Tuffy, and www.sluggy.com for giving me the names...
_____________________________________________________________________________

  I included the Copyright Notice, the General Notice and the Thanks Section 
because most likely, he wants it there.

###############################
## ---Transformation List--- ##
###############################

  Rue is the character that can transform, and he can transform into 
monsters.  You can transform by getting monster coins, in which you can only 
keep 4 at a time.  The different monsters have different abilities (though 
sometimes a few have the same) that Rue can use if he transforms.
________________________________________________________________________
| Monster Name | Ability       | MP Usage |  Buttons        |  Element |
|----------------------------------------------------------------------|
| Pollywog     | Tail Slap     |   0 MP   |  Triangle       | Physical |
|              | Bite          |   0 MP   |  X              | Physical |
|----------------------------------------------------------------------|
| Saber Tiger  | Thrust        |   1 MP   |  Triangle       | Physical |
|              | Bite          |   0 MP   |  X              | Physical |
|----------------------------------------------------------------------|
| Mandola      | Bloom         |   0 MP   |  Triangle       | N/A      |
|              | Seed          |   3 MP   |  X              | Physical |
|----------------------------------------------------------------------|
| Stinger      | Rolling Spine |   1 MP   |  Triangle + Dir | Physical |
|              | Spine         |   0 MP   |  X              | Physical |
|----------------------------------------------------------------------|
| Gargoyle     | Sonic Wave    |   1 MP   |  Triangle       | Wind     |
|              | Kick          |   0 MP   |  X              | Physical |
|              | Double Jump   |   0 MP   |  Circle Circle  | N/A      |
|----------------------------------------------------------------------|
| Gudon        | Flame         |   4 MP   |  Triangle       | Fire     |
|              | Tail Slap     |   0 MP   |  X              | Physical |
|----------------------------------------------------------------------|
| Imp          | Shooting Star |   4 MP   |  Triangle       | Light    |
|              | Strike        |   0 MP   |  X              | Light    |
|----------------------------------------------------------------------|
| Fungie       | Sparkle       |   4 MP    |  Triangle       |  Light    |
|              | Head Slam     |   0 MP    |  X              |  Light    |
|------------------------------------------------------------------------|


######################
## ---Magic List--- ##
######################
  
  Mint is the character that uses magic.  Magic is divided into classes or 
colors and it has different effects such as Wide, Normal, Super etc.  You can 
gain magic classes or colors from certain events (you can't miss it) and the 
effects can be acquired from chests, people / dragon and bodies of slayed 
monsters.

  ________________________________________________________________________
  |  Class   |  Effect  |  Magic Name     |  MP Usage  |  Description    |
  |----------------------------------------------------------------------|
  |  Blue    |  Wide    |  Cutter         |    4 MP    |  Triple Blades  |
  |          |  Normal  |  Droplets       |    2 MP    |  Rain Drops     |
  |          |  Super   |  Icicle         |    4 MP    |  Drop Ice       | 
  |          |  Power   |  Ripple         |    4 MP    |  Wave Shot      |
  |          |  Circle  |  Crystal        |    6 MP    |  Diamond        |
  |          |  Hyper   |  Restore        |  100 MP*   |  Restore HP     |
  |          |  Cosmos  |  N/A            |  N/A       |  N/A            |
  |----------------------------------------------------------------------|
  |  White   |  Wide    |  Spread         |    4 MP    |  5 Way Shot     |
  |          |  Normal  |  Vulcan         |    1 MP    |  Rapid Fire     |
  |          |  Super   |  N/A            |     N/A    |  N/A            |
  |          |  Power   |  Arrow          |    4 MP    |  Piercing Shot  |
  |          |  Circle  |  Satellite      |   10 MP    |  Orbit Shot     |
  |          |  Hyper   |  N/A            |     N/A    |  N/A            |
  |          |  Cosmos  |  N/A            |  N/A       |  N/A            |
  |----------------------------------------------------------------------|
  |  Red     |  Wide    |  Bullet         |    4 MP    |  Low Fire       |
  |          |  Normal  |  Burner         |    2 MP    |  Fire           |
  |          |  Super   |  Napalm         |    6 MP    |  Wild Fire      |
  |          |  Power   |  Flare          |    6 MP    |  Fire Ball      |
  |          |  Circle  |  Delta          |    6 MP    |  Triple Flame   |
  |          |  Hyper   |  Fire Heart     |   80 MP*   |  Fire Coat      |
  |          |  Cosmos  |  N/A            |  N/A       |  N/A            |
  |----------------------------------------------------------------------|
  |  Green   |  Wide    |  Typhoon        |    2 MP    |  Whirlwind      |
  |          |  Normal  |  Wave           |    3 MP    |  Wind           |
  |          |  Super   |  Impulse        |    6 MP    |  Circle         |
  |          |  Power   |  Gale           |    3 MP    |  Low Wind       |
  |          |  Circle  |  Cyclone        |    3 MP    |  High Wind      |  
  |          |  Hyper   |  Nightingale    |   80 MP*   |  Invincible     |
  |          |  Cosmos  |  N/A            |  N/A       |  N/A            |
  |----------------------------------------------------------------------|
  |  Black   |  Wide    |  Dark Mist      |    6 MP    |  Black Smoke    |
  |          |  Normal  |  Bomb           |    5 MP    |  Blow-up Rocks  |
  |          |  Super   |  Dynamite       |   10 MP    |  Explosion      |
  |          |  Power   |  Graviton       |    6 MP    |  Black Ball     |
  |          |  Circle  |  Drill          |    6 MP    |  Big Drill      |
  |          |  Hyper   |  Shadow Strike  |   50 MP    |  Deadly Dash    |
  |          |  Cosmos  |  N/A            |  N/A       |  N/A            |
  |----------------------------------------------------------------------|
  |  Yellow  |  Wide    |  
  |          |  Normal  |
  |          |  Super   |  Trine          |    ? MP    |  Triple Chase   |
  |          |  Power   |  Bolt           |   10 MP    |  Lightning      |
  |          |  Circle  |  Forces         |    8 MP    |  Loop           |
  |          |  Hyper   |  Final Flash    |  100 MP*   |  Big Burst      |
  |          |  Cosmos  |  N/A            |  N/A       |  N/A            |
  |----------------------------------------------------------------------|
  |  Gold    |  Wide    |  N/A            |  N/A       |  N/A            |
  |          |  Normal  |  N/A            |  N/A       |  N/A            |
  |          |  Super   |  N/A            |  N/A       |  N/A            |
  |          |  Power   |  N/A            |  N/A       |  N/A            |
  |          |  Circle  |  N/A            |  N/A       |  N/A            |
  |          |  Hyper   |  N/A            |  N/A       |  N/A            |
  |          |  Cosmos  |  Valiant        |   10 MP    |  Hold Barrier   |
  |          |                                            Release Fire   |
  |----------------------------------------------------------------------|

    * - The following magic uses all your MP but it needs the corresponding 
MP to cast.

 ___________________________________________________________________________
 |  Magic Effect  |  Where to acquire or How to Acquire                    |
 |-------------------------------------------------------------------------|
 |  Wide          |  Already there from the beginning                      |
 |  Normal        |  Already there from the beginning                      |
 |  Super         |  Acquired in the frozen room at the Underground Ruins  |
 |  Power*        |  Return to the Underground Ruins and examine the body  |
 |                |   of Skull Beast in the circular stairs room           |
 |  Circle*       |  In Carona Forest cliffs.  There is a rock there where |
 |                    you need to use Black - Graviton and it will appear  |
 |  Hyper         |  Return to the Peak or Crater of Raging Mountains at   |
 |                |  the Final Battle chapter.  You need to fight again    |
 |  Cosmos        |  Will be given to you by Maya at Valen's Fortress      |
 |-------------------------------------------------------------------------|

  * - Thanks to iamnothing for these two.

#####################
## ---Item List--- ## - to be updated soon
#####################

 This is the list of the items I have found so far.
_____________________________________________________________________________
| Item             | Description                      | Cost     | Sell     |
|---------------------------------------------------------------------------|
| Bronze Coin      | Continue with Full HP & 1/4 MP   |    100 G |     50 G |
| Silver Coin      | Continue with Full HP & 1/2 MP   |  1,000 G |    500 G |
| Gold Coin        | Continue with Full HP & MP       |  5,000 G |  2,500 G |
| Platinum Coin    | Same as above & +1 STR, DEF      | 30,000 G | 15,000 G |
----------------------------------------------------------------------------|
| Bronze Bracer    | Bonus Strength +4                |  1,000 G |   N/A    |
| Silver Bracer    | Bonus Strength +8                |  3,000 G |   N/A    |
| Gold Bracer      | Bonus Strength +12               |  3,500 G |   N/A    |
| Platinum Bracer  | Bonus Strength +16               |  4,500 G |   N/A    |
| Mythril Bracer   | Bonus Strength +20               |  5,500 G |   N/A    |
| Brave Bracer     | Bonus Strength +24               |  6,500 G |   N/A    |
|---------------------------------------------------------------------------|
| Bronze Belt      | Bonus Defense +4                 |  1,000 G |   N/A    |
| Silver Belt      | Bonus Defense +8                 |  3,000 G |   N/A    |
| Gold Belt        | Bonus Defense +12                |  3,500 G |   N/A    |
| Platinum Belt    | Bonus Defense +16                |  4,500 G |   N/A    |
| Mythril Belt     | Bonus Defense +20                |  5,500 G |   N/A    |
| Black Belt       | Bonus Defense +24                |  6,500 G |   N/A    |
|---------------------------------------------------------------------------|
| Night Stone      | ??? / Sell for money             |   N/A    |    500 G |
| Moon Stone       | ??? / Sell for money             |   N/A    |  1,000 G |
| Dream Stone      | Needed to dream / Sell for money |   N/A    |  2,000 G |
| Star Stone       | ??? / Sell for money             |   N/A    |  3,000 G |
|---------------------------------------------------------------------------|
| The Last Hero    | Give to Rod for +4 Base Strength |   N/A    |DON'T SELL|
| Rare Wine        | Give to Hobbs for discount       |   N/A    |DON'T SELL|
| Legendary Sword  | Give to the Bartender for dishes |   N/A    |DON'T SELL|
| Brooch           | Give to Annette for tavern discnt|   N/A    |  6,000 G |
| Mysterious Doll  | Give to Klaus for +10 MP         |   N/A    |  6,000 G |
| Legendary Shield | Give to the Bartender for dishes |   N/A    |DON'T SELL|
| Legendary Helmet | Give to the Bartender for dishes |   N/A    |DON'T SELL|
|---------------------------------------------------------------------------|
| Cube             | Storage place of Prima Doll      |   N/A    |CAN'T SELL|
| Tiara            | For Prima Doll's Intelligence    |   N/A    |CAN'T SELL|
| Earrings         | Parts for Prima Doll             |   N/A    |CAN'T SELL|
| Phantomite       | Mineral used to create the Amulet|   N/A    |CAN'T SELL|
| Amulet           | Amulet needed to break the seal  |   N/A    |CAN'T SELL|
|---------------------------------------------------------------------------|


###########################
## ---Boss Strategies--- ##
###########################

+++++++++++++++
++ ---Rue--- ++
+++++++++++++++
 
++++++++++++++++
++ ---Mint--- ++
++++++++++++++++

 *Blood and Smokey*
  Challenge:  Easy

  What you do here is run until only one is at your back [try to trap one 
using obstacles].  When he is alone, Set Magic to White - Vulcan.  Blast him 
until about 18 - 25 hits and the fight is over.

 *Nightmare*
  Challenge:  Easy - Medium    

  Just try running around, while evading the attacks and when Nightmare 
closes, jump away.  After getting used to his pattern, beat it up to the 
finish by using White - Spread.  When you are low on MP, try attacking and 
evading attacks.

 *Skull Beast*
  Challenge:  Medium

  During your fight, it will sometimes breathe fire.  If that happens, just 
jump to avoid it to another place.  After that, he / it (whatever) will be 
tired and he / it will be blinking and go pound him / it silly.  Sometimes it 
would be jumping, just do not go to that place and you won't take any damage.


 *Belle*
  Challenge:  Easy

  Just beat her like silly.  But , if you want a flawless victory, avoid her 
when there are things that are circling around her until she throws them to 
you (avoid those too!).

 *Blood and Smokey*
  Challenge:  Easy

  Use White - Vulcan to kill any one of them.

  *Starlight Duke*
   Challenge:  Easy - Medium
  
   To damage him, you have to kick him until he lies flat or let him tire by 
making him jump high or after him spinning.  If he is lying flat, use White - 
Spread.  If he is spinning, just jump out of the way.  He has a final move 
which he executes when you drained his life to 0, it will take out 20 damage 
from you.

  *Rod*
   Challenge:  it depends

   For me, I have not fought him recently so he sucks.  I just whacked away 
at him and he lost.

  *Belle with Hexagon*
   Challenge:  Medium

   Here just run around and avoid the hands of hexagon (by jumping aside) if 
it tries to grab you.  Just try to kick Belle until the floor rise and jump 
up the risen floor and from there, kick Belle (about 5 kick attacks).

  *Cloud Whale*
   Challenge:  Medium

    To damage it, you can use White - Vulcan when its mouth opens (the blue-
green part) but in this way, it will take you in its mouth and spit you out 
(but it is all right).  If it creates a tidal wave, jump to avoid the water 
rushing from the source, to the raft, and to where you are standing.  You can 
also attack the red part when it is charging for a water-spray attack.

   *Belle with Hexagon and Duke*
    Challenge:  Medium

    First go beat the hell out of Duke, he is so annoying, constantly doing 
uppercuts to you.  After he is done, concentrate on Belle and Hexagon.  You 
need to jump kick her.  Try doing that at Hexagon's back or after Hexagon has 
finished doing his grab attack (move / jump away).  After beating Belle out, 
she will jump down and fight you face to face.  Same strategy as before, just 
attack her normally but avoid her while she has the swirling white stuff 
around her until she throws it.  Also jump if she casts the fire attack.

   *Wylaf*
    Challenge:  Medium

    To damage him, you can use Blue - Icicle WHILE he swoops down at you (it 
will eventually hit him and would cause him to go back up).  If you are low 
on MP, try attacking WHILE he again swoops down.  He has other attacks that 
are quite easy to avoid.  Like if he breathes fire to the ground, just avoid 
the ground and a + radius.  The fire will remain there so avoid that too.  If 
he rapidly swoops down at you, just try to jump to other directions to avoid.  
When his HP is below half, he will withdraw from the battle.

   *Trap Master*
    Challenge:  Easy

    All you have to do here is to stand on the center and cast White - 
Vulcan.  He will just die.  Just avoid jumping too much and stepping on 
blinking platforms.  You can die in this battle if you want.

   *Blood and Smokey*
    Challenge:  Easy

     You can either use White - Vulcan or just attack them till they lose.  
It doesn't matter.

   *Gorotan*
    Challenge:  Medium
    
     Avoid the star thingies that are around him and it will just go farther 
away from him, leaving himself unprotected from your beating.  Go near him 
and cast Red - Napalm or just attack him to conserve MP, them immediately 
jump/run aside to avoid the lightning bolt.

   *Psycho Master*
    Challenge:  Easy - Medium

     To defeat him, you have to attack his back.  Never attack his front 
because he will grab you and deal you damage.  If he throws certain attacks 
like a round thing that would move from his body to the outer surrounding 
areas and stuff, you can jump that attack.  If he floating and trying to move 
closer to you, just run away and move in a circular motion around him.

   *Trap Master*
    Challenge:  Easy - Medium

    Just use White - Vulcan while you are at the middle platform, he will 
just die and leave you nothing to worry about.  If you wish to a have a 
flawless battle, if a shadow appears on top of you, get out of there because 
an spiked ball will fall.  After that, do not step on the blinking platforms 
because they can deal you damage.

   *Maya*
    Challenge:  Easy

    Just whack her till she dies.  If she summon pumpkins, go whack them all 
to gain some HP or MP.  But if she turns you into a pumpkin just jump and run 
around and she won't be able to get you.

   *Wylaf*
    Challenge:  Medium - Hard

    Same things like the previous battle to take note hear.  Avoid the + 
effect of his fire breath to the ground.  Begin casting Blue - Icicle or 
press the attack button continuously before he even drops on the ground so 
that you can immediately damage him.  Avoid the cyclones that he will be 
summoning or else it would take you to the sky and deal you damage.  Also if 
he charges you, avoid it by jumping to another direction.

   *Psycho Master*
    Challenge:  Easy - Medium

    Do not touch the invisible barrier because it will deal you damage.  Note 
again that you can only attack him at his back.  When he floats and chases 
you, run around the room (but avoid the invisible barrier) and around him.  
When he casts the blue floating things, just get hit by them, it is only 
cheap damage anyway.  Use Blue - Restore if you want to Recover HP.

   *Doll Master*
    Challenge:  Easy

    Just attack him or use White - Arrow.  Don't even think of evading his 
attacks because they are pitiful.  Since his efforts are pathetic, it could 
help his pride that he damaged you by a little bit or something.

   *Valen*
    Challenge:  Medium 
  
    Here, you have to damage Valen which is in Rue's body.  You can use 
Yellow - Trine or Yellow - Final Flash when Valen is near you.  Regain your 
HP by using Blue - Restore, and your MP by attacking the guy that Valen will 
summon.  If he summons the guy, attack the guy until it is dead.  If it is 
moving around while in a slicing pose, just jump when it is coming your way.  
If it is jumping around, just jump when it is about to land on the ground.  
When it is doing something stupid [like standing and doing some pose], attack 
it because it will restore Valen's health.


   *Valen*
    Challenge:  Easy - Medium

    Here, the only time you can damage him when he is a bit red and that is 
after storming you with a White - Vulcan like attack.  If you are low on HP, 
just use Blue - Restore and attack Valen six times when he is on the ground 
for a full MP (you can also restore MP in the same way).  When he is flying, 
he will attempt to grab you so just run away from it and just run to some 
direction when it is going to blast you with the 2 barreled White - Vulcan 
like attack.  When you are seeing an overhead view, it is preparing for the 
suck maneuver.  Here, just run down and move left or right so you can avoid 
the shots and avoid getting sucked in.  Now, when he is hovering, he will 
storm you with the White - Vulcan like attack.  When that happens, set your 
magic to Yellow - Final Flash or Yellow - Trine and hold triangle while you 
are being hit with the White - Vulcan - like attack for an immediate fire.  
If you use Yellow - Final Flash, two of that would get rid of him.

######################
## ---Cool Stuff--- ##
######################
  
Outside the Carona Forest Atelier
  Try running around the perimeter of the place and looking at your shadow.  
The shadow depends on the lighting of the place.  Pretty cool huh!

After talking
  After talking to people or talking to the Johnny Wolf (most obvious way to 
see this), if you walk away, your head will still be turned towards their 
direction, until you have walked far enough.

Pushing pumpkins
  At the Klaus House when the 'trap', the pumpkins fall onto Mint's head, 
when they are on the ground, you can push them.  Put them anywhere.

Push the dog
  At certain times, you can push Johnny Wolf.  Take him anywhere.

More shadows
  In the final battle (against Valen combined with Dewprism), you can see 
your shadow and his shadow.

Taking the dog out for a walk
  At the final chapter, after talking to Rod and going back to the 
Grasslands, if you talk to Johnny Wolf, he will follow you.

#######################
## ---Game Quotes--- ##
#######################

  These are the cool game quotes that I cared to write while I was playing 
the game.  The sad [;_;] part is that I only began taking down all of these 
near the end of Mint's game so I did not get them all.  I plan to add some 
quotes that would really mean something but for now, have fun with the cool 
quotes I wrote down.

**********************************************************
 -Quotes that would make you think about them [at least a few seconds]-

"It's heart that matters."  - Rod

"Without heart, we are nothing" - Rod and Duke

"When the master of the house falls, the house goes with him, at least that's 
what I've read" - Duke

"As long as you're alive, there's always a chance... There's always hope." - 
Rue

"Excessive power only leads to destruction.  Do not make that mistake." - 
Maya

"Fulfilling duties for the sake of others is important at times.  However, if 
you are bound by your duties, you will be nothing but a puppet.  Rue, if you 
wish to break out of your wretched destiny, follow your will to the end." - 
Wylaf

"You are your own, now go, and carry out your will." - Wylaf

"Your strength comes from your will, not from your duty.  Indeed you wish to 
save Claire from with in you.  It is your sworn promise.  It is your will." - 
Wylaf

"It is will.  it's my will that comes from my heart." - Rue

"I'm gonna live by my will." - Rue

**********************************************************
 -Quotes that are pretty cool [for me] (because it is quite rare for a LEAD 
FEMALE , [no you have to get this, LEAD FEMALE, I really mean LEAD FEMALE] 
character in an RPG to have these kinds of dialogues)-

"What's wrong with you?  Why are you looking at me funny?  Is there a booger 
on my face?" - Mel

"Pinto" - Mint

"Yur a cockee buthed and Wer not gona forgiv you.  Wer gona chop and womp yor 
sory but!  Wer gona be at the forrest so you beter com!" - Blood and Smokey

"Pulsar Infermo Typhoon Omega" - Mint

"Pulser Inferno Typhoon Omega" - Mint

"Quasar Inferno Typhoon Omega" - Mint

"Pulsar Inferno Typhoon Gamma" - Mint

"I am certain it is far beyond your comprehension Mint." - Prima Doll

"Alright!  Time for me to kick some major butt!" - Mint

"I can't wait to wring her neck." - Mint

"Yeah yeah, just shut up and let's fight" - Mint

"That [expletive] bastard!!! He is sooo dead!!!" - Mint

"Dooprison" - Elena

"What are you, stupid or what?  I'm here to kick your butt." - Trap Master

"Hey I know, Belle's big butt is weighing us down." - Mint

"(Barfing is always so refreshing.)" - Mint

"That was one helluva ride was it.  I tell ya, it was my heart that got us 
here."  - Duke

"Oh?  Enlighten me.  If you have come here for justice, it would be the joke 
of the century." - Doll Master

"You pissed me off!  Your sneaky, malicious character makes me sick!  You're 
such a coward, picking on Prima, using an imposter for Maya, attacking a 
helpless town...!  Just the sight of you makes me wanna strangle you." - Mint

"SHUT UP!  I'm gonna send you back to hell right now." - Mint

"What is all this purification mumbo jumbo!?" - Mint


##################
## ---Thanks--- ##
##################

 - Thanks a lot to David Blake (iamnothing@inconnu.isu.edu) for answering my 
questions on how to make a good FAQ/Walkthrough and how to follow the 
guidelines properly.  Also, for allowing me to use his FAQ as a reference and 
to add all (but I did not put all) of the things written on his FAQ in this 
document.  And for answering some of my questions regarding the game.

 *Page Owners*
  - Also, thanks a lot to CJayC, the GameFAQs guy, for placing my 
FAQ/Walkthrough on his page (www.gamefaqs.com) and other FAQS.

  - Thanks to the following for asking me for permission first before placing 
this document on their site:
    - Al Maloo (vgstrategies.guide@about.com) of Game Advice 
(www.gameadvice.com)
    - Matt Price (kiah@rpgamer.com) of RPGamer (www.rpgamer.com)
    - Midnite Angel Aeris (angelaeris@rpg-vortex.com) of RPG-Vortex (www.rpg-
vortex.com)
    - Dave (dave@cheatcc.com) of Cheatcc (www.cheatcc.com)

 *Other help and info*

  - Thanks to UnknownGreatOne (unknowngreatone@aol.com) for
   1) E-Mailing me about the item, 'The Last Hero'
      - actually I know what to do with it but for some stupid reason, I
        forgot to remove the 'I do not know what to do with it' in the
        walkthrough
   2) Something about the Final Boss
  -  Another one about the Last Hero, thanks to Crashed518 
(crashed518@aol.com).

######################################
## ---Copyrights and Legal Stuff--- ##
######################################
  
  "Threads of Fate" and other related words like the game quotes that are 
contained in this FAQ/Walkthrough are copyrights of Square Co. Ltd.  

  "Brave Fencer Musashi" is a copyright of Square Co. Ltd. and Square 
Electronic Arts.

  "Alundra" is a copyright of Matrix and Working Designs.

  "Alundra 2" is a copyright of Matrix, Activision and Sony.

  "Star Ocean 2: The Second Story" is a copyright of Tri-Ace, Enix and Sony.

  Also, all other copyrights are properties by their respective owners.

  Copyright 2000 by John Eric Sy and is protected by the International 
Copyright Law.  This document may not be altered in any way or form.  Also, 
it cannot be used for commercial or profitable reasons. This FAQ/Walkthrough 
may freely be distributed to everyone as long as it stays in one piece, is 
not altered and the author is credited.

