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                         Kirby's Dream Land FAQ
                   Version 1.0 (Last Updated: 6/10/00)
                By Devin Morgan (devin_morgan@netzero.net)

       This file is Copyright (c)2000 Devin Morgan. All rights reserved.

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Table of Contents

1. What's New
2. Introduction
3. Story
4. Controls
5. Items
6. Enemies
7. Bosses
8. Game Genie Codes
9. Game Shark Codes
10. Credits
11. Copyright Notice
12. Contact Information

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-=  1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 1.0 (6/10/00): This is the first version of this FAQ. It was originally
a part of the Ultimate Kirby Guide, but it is now a separate FAQ.

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-=-=-=-=-=-=-=-=-=-=-=
-=  2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

Kirby's Dream Land is the very first Kirby game released for the Gameboy. It is
a very basic game with 5 short levels and a bunch of pretty easy bosses. Since
it's the first in the series, it obviously isn't that advanced as the newest in
the Kirby series is today (different abilities, moves, etc.), it isn't really
recommended you play this game unless you want to play a classic platform game
for Gameboy.

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-=-=-=-=-=-=-=-=
-=  3. Story  -=
-=-=-=-=-=-=-=-=

On a tiny star somewhere far, far away from earth, there is a very special
place known as Dream Land. The Dream Landers are very happy people who use
their magical sparkling stars to play and work among the heavens. That is until
one night when the gluttonous King DeDeDe and his rotten band of thieves
swooped down from neighboring Mt. DeDeDe for a midnight snack in Dream Land.
Not only did they steal all their food, but they stole the Dream Landers'
treasured Sparkling Stars as well.

Because the Dream Landers didn't have the Sparkling Stars to gather food
anymore they began to get very hungry. Suddenly a spry little boy named Kirby
happened along and said "Don't worry, I'll get your food and your Sparkling
Stars back!" With these words, Kirby set off on his quest toward the dreaded
Mt. DeDeDe. We wish him luck!

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-=  4. Controls -=
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Start: Pauses game

A: Jump (press while flying to fly higher)

B: Inhale or spit out enemies, blocks, etc.

Up: Fly in the air (press B to spit out the air in your mouth and fall down to
the ground.)

Down: Squat down

Left and Right: Move in either direction

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-=  5. Items  -=
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1-Up: When collected, you gain an extra life.

Bag of Magic Food: This allows you to recover all your vitality when collected.


Candy: This treat lets you become invincible and able to run through and defeat
enemies. It only lasts for a limited time, though.

Microphone: When you see one of these in the game, inhale it and spit it out to
defeat all the enemies on the screen as you use it!

Mint Leaf: When used, Kirby floats indefinitely. He can shoot out air puffs
endlessly with the leaf, too.

Pep Brew: This small bottle replenishes your vitality by two. They are about
the most common of the items throughout the game.

Sparkling Star: This "item" only appears after you defeat one of the bosses.
You MUST take it to advance to the following level.

Spicy Food: This spicy dish gives Kirby the power to spit out fireballs at a
VERY rapid pace, killing any enemies that come in contact with them!
Unfortunately, it only lasts a limited amount of time.

Warp Star: When you get on one, it brings you to the next area of a stage.

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-=  6. Enemies  -=
-=-=-=-=-=-=-=-=-=

Babut: Watch where he flies, or he might fly into you.

Birdy: This bird may fly in your direction, so watch out.

Blipper: There's something fishy about the fish. He leaps out of the water in
five seconds.

Bronto Burt: He will launch himself when you're close, or simply fly up and
down.

Broom Hatter: She's a dilly on cleanliness, so she sweeps the floor.

Bumping Boo: A ghost that can launch himself after you is this one!

Cappy: Cappy will hide under a mushroom hat until you suck it off.

Chucky: This little googly fellow pops out of a box at certain times, trying to
scare you.

Coconut Bomb: Falling from trees is his specialty.

Florry: Florry is really bored, so he just spins in a big triangle.

Glunk: Be careful he doesn't pop out diamonds on you!

Gordo: One touch and you are not going to be happy anymore.

Grizzo: Grizzo is some sort of mutated bovine who anxiously searches for help.

Kabu: Magically, he can disappear and reappear.

Metallic Kabu: It wants attention, but if you ignore it, Metallic Kabu will get
really mad and chase you!

Mumbies: A mutated mummy can harm you well.

Poppy Bros. Jr.: Poppy Bros. Jr. will walk back and forth as he pleases. He
sometimes rides Grizzo.

Scarfy: If you try to suck up this little fellow, he goes wild!

Shelkoo: This guy can shoot beams if he's mad enough.

Shelled Kany: He does very little, so don't worry about him.

Shotzo: Shotzo will try and shoot you from whatever direction it can get to.

Sir Kibble: He will throw knives at you. Dodge them, or you'll get hurt!

Squishy: Expect him to merely leap around, or possibly fly.

Tick: Falling from the sky is what Tick does.

Trapo: Very rarely seen, he will just fly by.

Waddle Dee: This is your average enemy, and he does little for defenses or
attacks.

Waddle Doo: This guy can shoot also beams if he's mad enough.

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-=  7. Bosses -=
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Wispy Woods
    Found In: Stage 1
    Strategy: This big tree seems to be the first boss in a lot of Kirby games.
The trick to defeating him is simple; inhale the apples that fall from his
leaves and blast them back at him. Put an end to his evil ways and he cries
because you beat him (what a wimp!).

Lololo and Lalala
    Found In: Stage 2
    Strategy: This infamous duo will pop out of a series of doors and push
their little bricks towards you. You can sneak up behind them and blast them
with their own bricks. Three hits each and they'll blow up, as well as the
castle.

Kaboola
    Found In: Stage 3
    Strategy: This gal is a blimp! Avoid her cannonballs and spit air pellets
at her. When she flashes, she'll dash at you. Avoid her when she dashes and
keep spitting air pellets at her. It takes thirty hits to make this blimp run
away, to be seen again only once.

Kracko
    Found In: Stage 4
    Strategy: This boss isn't that hard. Just inhale the Waddle Doos he tosses
at you and blast them back at him. Watch out, as Kracko will also try to zap
you with his favorite lightning! If you stay at the highest corner, Kracko
can't damage you. Six hits and he'll explode into a BLITHERING mess!

King Dedede
    Found In: Stage 5
    Strategy: King Dedede is pretty easy. All you gotta do is wait for him to
release a star when he smashes down by jumping or swinging his hammer down.
Inhale the star that he releases and fire it back at him. It takes ten hits to
defeat King Dedede. On the final blow, he will be blown out of the castle!

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-=  8. Game Genie Codes -=
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1. Infinite Lives: FA6-DBB-4C1

2. Infinite Life Bars (Except Against Stage Bosses): FA4-63B-4C1

3. Start with 2 Lives: 021-BBF-F7E

4. Start with 5 Lives: 051-BBF-F7E

5. Start with 9 Lives: 091-BBF-F7E

6. Start with 2 Life Bars: 021-C0F-F72

7. Start with 5 Life Bars: 051-C0F-F72

8. Start with 9 Life Bars: 091-C0F-F72

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-=  9. Game Shark Codes -=
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1. Invincibility: 0146F5D3

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-=  10. Credits -=
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Skainter (jones5@blazenetme.net): For sending me information on the bosses in
this game, as well as the list of enemies in the game!

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-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  11. Copyright Notice  -=
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This FAQ is Copyright (c)2000 Devin Morgan. This FAQ is for private and
personal use only. It may NOT be used on any website other than the following
sites:

GameFAQs (http://www.gamefaqs.com)
Game Winners (http://www.gamewinners.com)
Video Game Strategies (http://vgstrategies.about.com)
Game Advice (http://www.gameadvice.com)

          If you find this or any of my other FAQs on any other site, contact
me immediately! Please do not ask me if you may post this FAQ on your site or
publish it in your magazine, book, etc., because the answer is no. If you use
ANY information from within this FAQ, please give me FULL credit for what you
took and do not alter my information in any way, shape, or form. The most
recent version of this FAQ can always be found at the sites listed above.

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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=  12. Contact Information   -=
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If you have anything that you would wish to contribute to this FAQ, anything to
correct, or have any questions about something not already covered in this FAQ,
please e-mail me at devin_morgan@netzero.net. You will be given full credit for
whatever you submit. Please do not send me flames or nasty e-mails; that will
only result in your e-mail address being blocked from contacting me. Thanks for
reading this FAQ, and check out all my other work at this URL:

http://www.gamefaqs.com/features/recognition/3579.html

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