Faq for Super Robot Wars Alpha
for the Sony Playstation Console by
Blackjoker <Blackjoker_ad@yahoo.com>

*Feel free to contact me if i have made any errors or if you know something about
 this game that millions of people would want to know.

Copyright Statement:This Faq may only be reproduced once into a single PC for 
personal use only.Commercial use of this Faq is prohibited unless approved by 
copyright owner.Notification of the author is required if the faq is to be used 
elsewhere other then www.gamefaqs.com.This copyright extends to all contents in this
and all duplicates of this faq whether in part or whole.

Version 1.0:Basically i put in all the info i know about each scenario.
Version 1.1:Finished the first major branch section.

This faq describes the routes available under the Super Robot Route.
Do note this faq does give spoilers or hints and the requirements for completing a 
scenario.I believe experimentation is often the best way to enjoy a Super Robot Wars game.
That way each time you play Super Robot Wars Alpha, you get a different experience which is 
probably why you bought the game anyway.Though i will do a complete walkthrough if there are
99 people requesting it.Or if i have time leftover from watching Hamsters being furry.

Special Thanks to:
Zhou Tai An for relevant information which has been useful.
Racheal for emotional support.
Gamefaqs for being a great place to be.
Sony for creating the Sony Playstation.
Banpresto for making such great games.
Coca-cola for relieving stress.
World Wrestling Federation for great sports entertainment.
The couch potatoes who actually wait for a faq to be written before playing the game.

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This is how the Faq is arranged.
Scenario ??
Winning Condition ??
Losing Condition ??

Choice ??

Ap ??

Convince ??

Turn surprises ??

*Comment ??

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Do note this Faq is for the Super Robot Route.
Note as well that defeat of main character or carrier is automatic Gameover.

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Scenario 1
Winning Condition-Kill all enemies.
Losing Condition-Main Character or Mazinger Glider is defeated.

Choose 2nd option +1

Turn 2:Mazinger-Glider appears.

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Scenario 2
Winning Condition-Kill all enemies.
                 -Kill enemy leader.
Losing Condition-Defeat of units.
                -Enemy reach base.
                -Main Character defeated(turn 3).

Clear stage without Mazinger Glider changing into Mazinger Z.+1

Turn 3:Mazinger Glider and Main Character appears.

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Scenario 3
Winning Condition-Kill all enemies.
                 -Do not let enemies reach base.
Losing Condition-Enemies reach base.
                -Either one of Getter team is defeated.

Use Getter 1 against Air monster, Getter 2 against Land monster, Getter 3 against Sea monster +1

*Once the 3 enemies are destroyed, another 3 enemies appear.After defeating them a whole group 
 of enemy reinforcements appear.Main character and Mazinger team appear to assist. 

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Scenario 4
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all units.

Defeat any one of the 3 Black Stars before they retreat (on turn 3) +1

Choose 1st option

*After attacking Ma Kube, Mazinger enemies appear.Next turn, the rest of Getter Team appear.

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Scenario 5
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all units.

Destroy all enemies by turn 7.+1

Turn 3:Enemy reinforcement appear.
Turn 3:Enemy reinforcement appear.
Turn 4:SRX Team appear.

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Scenario 6
Winning condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
                -Carrier is destroyed.

Choose 2nd option +1

Depending on whether you thought of AUEG as allies or enemies, you get a different stage.
For those who chose "Enemy" you will first fight Deathscythe Gundam and Ahgamar.At turn 3,
Mashima and his forces will appear.Next turn Ahgamar will launch AUEG units to assist.
If you chose "Allies" you will ally with the AUEG forces and Mashima will appear at turn 3.

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Scenario 7
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

*Enemy numbers will double if by this stage you have at least 4 APs.

Turn 4:Friendly reinforcement will appear.

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Scenario 8
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Choose 1st option +1

*After destroying the first BF, a group of BF under the so called BF Expert will appear.
The next turn, friendly reinforcements will appear.
(Has anyone noticed that Giant Robo works nearly in the same manner as Siezbehn from Xenogears)

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Scenario 9
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
                -Cybaster destroyed.
                -Carrier destroyed.



Turn 4:Enemy reinforcement appears.
Turn 5:Enemy reinforcement appears.

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Scenario 10
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Choose 2nd option +1

*If you let Ryo go, he will appear in turn 2 to assist Raideen team.
*If you do not let Ryo go, he will go anyway and the SRX team will follow him.Turn 2 also.

Turn 2:Enemy reinforcement appear.
Turn 3:Raideen appear.

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Scenario 11
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all enemies.
                -Gato escapes within 3 turns.(First 3 turns only)
                -Kou Uraki is defeated within 3 turns.(First 3 turns only)

Surround Gato's GP-02, not allowing it to escape or reduce GP-02 hp to 50% +1

Turn 3:Gato escapes/enemy reinforcement appears.Next turn Londo Bell forces appear to assist.

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Scenario 12
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Destroy Cima +1
Destroy Ma Kube +1
Destroy Gato before Turn 3 +1

After Gato withdraws, Giant Sea monster will appear.

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Scenario 13
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Choose 1st option if you wish to get Tallgeese III

Use Deathscythe pilot to convince Heero-Yui once all OZ forces are destroyed.(Failure)

*Once all enemies are dead, Heero will fight you so do not put weak robots near him.

Turn 3:Gundam reinforcements appear.

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Scenario 14
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Defeat all BF units before Turn 4 +1

Turn 2:Raideen appears.
Turn 4:Quattre and Wufei appears.

Once all BF enemies are defeated, Wufei and Quattre will appear automatically.

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Scenario 15
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Choose 2nd option +1

Turn 3:EVA-0 appears.
Turn 5:Londo-Bell appears.

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Scenario 16
Winning Condition-Kill the Angel.
Losing Condition-Defeat of all allied units.
                -EVA-01 runs out of EN.

Destroy the Angel without EVA-01 going berzerk(?) +1

Turn 3:Londo Bell appears if picked 2nd option.

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Scenario 17
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Turn 3:Friendly reinforcements appear.
Turn 5:Enemy reinforcement appear.

Destroy enemy mothership(Gorgon) +1

*Once GR2 is destroyed, all enemies will withdraw.

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Scenario 18
Winning Condition-Kill all enemies.
Losing Condition-Defeat of allied units.
                -Enemies reach the base.

Choose 1st option +1

Turn 4:Main Character appears.
Turn 5:SRX Team appears.

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Scenario 19
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
                -Enemies reach the base.

*After attacking Getter G, followed by sequence will appear a group of enemies.Getter Robo G and
the Texas will appear.Next turn, allied reinforcements will appear.After destroy the mothership
another one will appear with Dragon King and Tiger King.Just destroy the mothership to win since
the two monsters are invulnerable to all attacks.

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Scenario 20
Winning Condition-EVA Units are not attacked for 4 Turns.
Losing Condition-EVA Units are attacked.
                -Shinji or Rei defeated.
                -Carrier destroyed.
                -Defeat of all allied units.

Defeat all enemies excluding Angel in 2 Turns +1

Turn2:R-Gun appears.

*From here the path branches out into 3 paths.
1st choice takes you along the Gundam Route.[A]
2nd choice takes you along the Super Robot Route.[B]
3rd choice takes you along the EVA route.[C]
All three routes converge at Scenario 27
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Route A (Gundam Route) Scenario 21

Scenario 21
Winning Condition-Rainhorse Jr survives for 8 turns.
Losing Condition-Rainhorse Jr is destroyed in less then 8 turns.

Choose 1st option +1

Convince Four Murasame twice if you wish to get her later.

Turn 2:Allied reinforcements appear.
Turn 3:Zeta Gundam appear.
Turn 4:Psycho Gundam appears.

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Scenario 22
Winning Condition-Survive for 3 Turns.
                 -Defeat all enemies.
Losing Condition-Allied units are destroyed.

Destroy Cima once she appears +1(She retreats if HP is 50%)

Turn 4:Allied units appear.
Turn 5:Allied units appear.
Turn 5:Kou and main Character appears.

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Scenario 23
Winning Condition-Defeat all enemies.
Losing Condition-Carrier destroyed.
                -Defeat of all allied units.
                -Judo Ashita is killed.(First 4 turns)

Judo Ashita reaches Ahgama in less then 5 turns +1
                              more then 5 turns -1

ZZ Gundam destroys Mashima`s Hama Hama +1

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Scenario 24
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Kou or Main Character destroys GP-02A +1

Turn 3:Enemy reinforcement appear.
Turn 4:Allied reinforcements appear.

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Scenario 25
Winning Condition-Defenders last for 3 turns.
                 -Kill all enemies.
Losing Condition-Defenders are wiped out in 3 turns.
                -Defeat of all allied units.

F91 attacks the mobile suit which took Cecily once +1
Next turn Zechs and Noin will appear.Next turn enemy reinforcements arrive.Next turn allied 
reinforcements arrive.

Goto Route C Scenario 26.

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Route B (Super Robot Route) 

Scenario 21
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Kill Witall +1 and Shapiro +1(They both escape when hp is 50%)

*After killing all enemies, Shapiro and Witall will appear.After killing their escorts,
 allied units will appear.

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Scenario 22
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
                -Combattler V is destroyed.

Turn 4:Voltez V appear.
Turn 4:Enemy reinforcement appear.
Turn 6:Allied reinforcement appear.

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Scenario 23
Winning Condition-Defeat all enemies.
Losing Condition-Mazinger-Z is destroyed.

If you want to beat the scenario without Great Mazinger then you need to stay in in the base
and hope a lot of enemies miss.Hope you upgraded the Mazinger Rocket Punch and Breath of Fire.
Though you would have to upgrade its speed, armor, HP, EN a lot.

Destroy Dark General +1 and Dante +1(They both escape when HP is 50%)


*After defeating Dragon King and Tiger King, Dark General will appear.

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Scenario 24
Winning Condition-No Combattler Unit is killed.
Losing Condition -One of the Combattler unit is destroyed.

Give the item to Voltez V +1

After destroying the creature that is causing the interference, allied reinforcement will appear.

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Scenario 25
Winning Condition-Defeat all enemies.
Losing Condition-Raideen is destroyed.

Convince Garalea with Shou.

Turn 3:Allied reinforcements appear.
Turn 4:Wufei appears.(enemy)

After destroying the enemy boss, Shou and Ahgamar will appear.
Use Shou to convince Garalea and the scenario will end.

*Goto Route C Scenario 26

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Route C (EVA Route) 

Scenario 21
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
               
*If you want Todd to join later, have Shou destroy Todd.

Turn 3:Friendly aura units appear.

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Scenario 22
Winning Condition-All allied units reach the other side of the map in 8 Turns.
Losing Condition-All allied units fail to reach the other side of the map in 8 Turns.
                -Defeat of all allied units.

Escape in 5 turns +1
Escape in 7 turns -1
Escape in 8 turns -2
Shou personally kills Todd and the other guy +1

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Scenario 23
Winning Condition-Guru-Garan reaches the other side of the map.
Losing Condition-Guru-Garan destroyed.
                -Defeat of all allied units.

Choose 1st option +1

*Have Shou defeat Todd if you wish Todd to join later.

Turn 2:Todd appears in Dunbine.
Turn 3:Shou receives Billvine.

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Scenario 24
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
                -Shou Zama is killed.
                -Ahgamar destroyed.
                -Guru-Garan destroyed.

Turn 2:Shou Zama and team will appear.

Shou kills Bambalis +1


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Scenario 25
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Shou convinces Garalea +1

*Convince Garalea and she will disappear after a group of enemy units appear.Next Turn, Ahgamar
 forces appear. The next turn, rest of Londo Bell appears.The next turn, more enemies appear
 and the next turn Trowa and Quattre will appear.

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Scenario 26
Winning Condition-Angel is destroyed.
Losing Condition-Asuka killed.
                -Carrier destroyed.

(For Route B and C only)1st choice option +1
(For Route B and C only)2nd choice option -1
(For Route C only)3rd choice option +1

Destroy Angel with EVA in 3 Turns. +1

*After Angel is destroyed, the forces of Zion appear.The next turn, Gundam reinforcements arrive
 in Rainhorse Jr.

*Have Christina McKenzie(NT-01) attack and kill Bernard Wiseman(Zaku).

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Scenario 27
Winning Condition-Kill all enemies.
Losing Condition-Cybaster is destroyed.
                -Defeat of all allied units.

Choose to go to Antaria +1
Destroy Gear-Gearing +1 (You definitely want Shou Zama at level 35 minimum to pull this off as
                         well as upgraded heavily Hyper Aura Slash and hope for critical.)

Bishoot and the Gear-Gearing will retreat at 50%.

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Scenario 28
Winning Condition-Destroy Angel.
Losing Condition-Angel reach the base.
                -Angel destroy Rainhorse Jr or Macross.

Kill Angel using Rei +1
Kill Angel using Rainhorse Jr +2 (To pull this off, you need to get the angel to run out of EN.)

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Scenario 29
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.

Destroy 1 unit -1
Destroy 2 unit -2

Convince main character partner after attacking twice till partner HP is lower then 50%.
If you convinced the main character partner, the scenario will end.

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Scenario 30 (Use EVA units)
Winning Condition-Destroy Angel.
Losing Condition-Macross is destroyed.
                -Defeat of all allied units.

Defeat Angel on the first turn +2
Defeat Angel in the same turn +1

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Scenario 30 (Use Super Robots)
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
                -Cybaster is destroyed.
                -Carrier is destroyed.

After killing the Angel, enemy units will appear.

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Scenario 31(Use pure power)
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allies.
                -Skull Squadron is wiped out.
                -Macross is attacked.

*Choose 2nd choice option +1

Enemy reinforcements in Turn 3.

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Scenario 31(Use EVA units AT field to defend Macross)
Winning Condition-Kill all enemies.
Losing Condition-Defeat of all allied units.
                -Macross is attacked.

*Choose 2nd choice option +1

Turn 3:Enemy reinforcements will appear.
Turn 4:Enemy reinforcements will appear.

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More coming on next update which is in 24 hours.


