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*******************************************************************************

                         B I G   S K Y   T R O O P E R                         
            FAQ/Walkthrough for the SNES version of Big Sky Trooper
      This document is Copyright (C)2000, Dallas (Dallas@DodgerStats.com)

  The latest version of this FAQ/Walkthrough can always be found at GameFAQs:
                            http://www.gamefaqs.com

*******************************************************************************

=-----------------=
=Table of Contents=
=-----------------=                            
   i. Introduction & Version History
   I. Controls
  II. Basic Play Concept
 III. Manual
  IV. Walkthrough
   V. Items
  VI. My Review
 VII. Credits
VIII. Contact Inormation
  IX. Legal Disclaimer
   X. Closing

*******************************************************************************

=---------------------------------=
=i. Introduction & Version History=
=---------------------------------=
Hello, and thank you for taking the time to read my FAQ/Walkthrough for Big
Sky Trooper on the SNES. The game, which has been severely under-rated, seems
to be quite popular since it was once ranked #22 on the top 30 most requested
games at GameFAQs.

Therefore, I decided to give the game a try. From what I played I was amazed.
The Title, I feel, is rather misleading, but if you really think about it, it
makes perfect sense. The game involves one main concept which you will be using
all throughout the game, and I've explained it later in this FAQ.

So, what is Big Sky Trooper all about? Basically, it contains a bit of "Asteroids"
type play, which is where you are in your ship and you shoot alien slugs in
outer space rather than shooting asteroids. This is, however, a very small,
irrelevant part of the game.

Once you finish that, it's all out action on each planet. You go around 
shooting all alien slugs in sight, collect items, and try and complete your
mission by going from planet to planet.

The overall concept of the game has been very nicely, organized out making
the game very easy to write for. So for all you shooter fans, I hope you
enjoy playing Big Sky Trooper and I hope you enjoy reading my FAQ for it
even more. Good Luck!


Version History:
----------------
V0.1 (05/25/2000): Initial Release. Mission 1 Walkthrough complete.
                   All other sections, excluding "ITEMS" complete.

*******************************************************************************

=-----------=
=I. Controls=
=-----------=
Here are the controls on the standard SNES controller, I don't condone 3rd
party products, so if you have a 3rd party controller for your SNES, I don't
know it's structure, therefore you must figure out the controls for your own.

A Button - Confirm; Propel Ship

B Button - Cancel; Make Dialogue quicker; Fire Weapon

X Button - Same as A during gameplay

Y Button - Same as B during gameplay; Press when in Chamber; Activate Item

Start - Pause the game; Confirm

Select - N/A

D-Pad - Move Ship; Move Character; 8-Direction

*******************************************************************************

=----------------------=
=II. Basic Play Concept=
=----------------------=
You will basically be doing a total of 7 steps at each planet you come to,
I've described all 7 steps below.


1.) SPACE COMBAT
----------------
At each planet, you will first have to kill off all alien slugs in outer space
before you can drop down to a planet. To kill them, play just like asteroids,
turn around, use "A" to propel yourself, and "B" to shoot all aliens. When
all of them have been defeated, you can then drop down to the planet itself.


2.) DROP DOWN TO PLANET
-----------------------
Now that the outside slugs are gone, go to the Air Lock, which is in the
center of the ship. Press "A" in the Air Lock and you will switch to the
robot character, who is the only one capable of dropping to the planet.
He then drops out of the airlock and lands directly on the planet.


3.) READ SECRET MESSAGE
-----------------------
On each planet, there is a secret message placed for you. It's inside of
a little blue capsule with a flag hanging out. Press "A" near the capsue
to read your secret message. These messages are helpful in completing your
mission.


4.) SHOOT GROUND SLUGS
----------------------
Now, the next step you must complete before leaving a planet is to kill
all ground alien slugs. You've already killed the Space slugs, but now
you must walk around and do the same with the ground slugs. Kill all of
the alien slugs you encounter, and once they've all been removed from
the planet, you will receive a confirmation from Fido.


5.) COLLECT ITEMS
-----------------
Once you have defeated all of the ground slugs, walk around the planet
and pick up and miscellaneous items you may have missed while you were
killing the slugs. There are also sometimes treasure chests, or boxes
contaning valuable items. You can also get items sometimes after killing
a slug, so keep your eyes peeled.


6.) GO BACK UP TO DIRE WOLF
---------------------------
Once you've defeated all ground slugs and collected all misc. items,
it's time to return back up to the planet. Press Start and "ready" or
"equip" the Fido Icon into your item carrier by pressing "A." Press
"Y" to use the Fido Icon, it will call Fido and he will beam you
back up to the Dire Wolf (ship).


7.) DEPLOY TRANSPORT RELAY
--------------------------
Once you've completed the first 6 steps above, you MUST deploy the
transport relay on each planet in order to travel on to the next.
To do so, go to the viewport, it will show the current planet you
are on. Press "A" to deploy transport relay, which will open up
the path to the next planet.


These are the 7 steps necessary for completing this game. Use them
in all planets in each of your missions and you will be highly 
successful. Now, when it comes to the "main planet" or "goal planet"
which is the last planet in your mission, you will of course have
to do something different, but my walkthrough covers all of that
later in this document.

*******************************************************************************

=-----------=
=III. Manual=
=-----------=
When you hear the word, "Manual," you may asuume I would be speaking of the
instruction manual. But I'm not. There is an in game "guide" or "manual" which
describes the basics of the game, it covers all sections listed below.


MENU SCREEN
On the menu screen, the MAP ICON activates the SKYWAY MAP, the view icon
activates the VIEWPORT, and the FIDO icon activates Fido, your guide dog.


TRANSPORTATION
If you want to transport down to a planet, stand in the AIR LOCK and press
the "A" Button. If you want to transport UP to the Dire Wolf, ready the
FIDO icon and press "Y" to call Fido for assistance.


HEALING WOUNDS
If you want to heal your wounds, stand in the FIRST AID STATION, ready
a neenapod and press the "Y" button. Each time you heal, you use up one
neenapod.


SAVING THE GAME
If you want to save your current game, approach one of the sleep chambers
and press the "A" button.


SPACE COMBAT
Press "A" to thrust the Dire Wolf (ship) forward, and use the D-Pad to
steer and turn it. Once you acquire them, launch Space Mines with "Y"
and Quark Torpedoes with "X."

*******************************************************************************

=---------------=
=IV. Walkthrough=
=---------------=
Remember to use the 7 steps I've listed above in order to help you with your
missions. I've gone into great detail for each planet here, and I've even
written out each planets secret message. Follow the walkthrough carefully
and you should have no problems in beating this game.


*******************
STARTING A NEW GAME
*******************
After the title screen, you can choose either the Boy Character, Girl Character,
or Robot Character, it makes no difference who you choose, because the Robot
character will always be dropping down to the planets no matter who you choose.

Once you've selected a character, you will talk to the General via a large
TV Screen. He will explain what's going on and says he needs YOU to help.
You will have to pass 3 very easy tests, in fact you will always pass them,
no matter what.

The first test is your Physical Condition, the general will take your 
temperature and it will always fill up to the top, and he will say you are
hot for the job. Just a little humouric value in the game.

The 2nd test is also a cinch. Press "A" whenever you see a slug on the
screen. Once you press it on 3 slugs you will pass that test, you cannot
fail any of these tests, by the way.

The 3rd and final test he puts you through is nothing but writing your
name. Type your name and that's it. He automatical makes you a 21-star
general on your first day! You are ready for gameplay. Once you are inside 
the Dire Wolf (ship) walk UP from the Air Lock to the main screen. Here you 
will talk to Fido, your guide dog, he will give you some useful information 
on playing, and give you your first mission.


*********
MISSION 1
*********
Mission Order: 
Procced to Planet Hornbeam and rescue Secret Agent from invading slugs.


--------------
PLANET DETERIA
--------------
Secret Message: If you've got any STAR FUEL DRUMS you can blow up
                weakened walls. If not, come back later. Signed,
                Agent Myra LaBrasse.

Okay, first off you'll have to do Step 1, which is to kill all space
slugs preventing you from dropping down to the planet. Turn your ship
in all directions and use "B" to fire and "A" to thrust, kill all little
space slugs you see wondering around the planet. Once you've killed
them all off, Fido will congratulate you and you can then drop down
to the planet. 

Head over to the Air Lock, and press "A." You will transform into the
robot and then drop down onto the first planet, Deteria. Once here,
search around the planet. You will find about 2-3 big slugs, shoot
each one multiple times, and it will divide into 2 smaller slugs, kill
those and collect any items they leave.

Do the same thing with all other slugs you find on the planet, and once
you kill them all, Fido will give you confirmation that you have done so.
The little spider enemies on this planet do not count as slugs, but they
do get in the way, so kill them.

Right now, you won't be able to collect any items in any boxes because
you need the star fuel drums (which you get later) to blow up the weak
walls blocking you from reaching the boxes. So once you've killed all
slugs, head back up to the Dire Wolf (ship) by pressing Start, putting
the Fido Icon into the main item carrier and press "Y" to beam back up.

Now that you have finished with this planet, go to the ViewPort. Once
here, press "A" to deploy transport relay, opening up the path to the
next planet, which is Arborea (north from Deteria).


--------------
PLANET ARBOREA
--------------
Secret Message: I'm on the next planet, please hurry, I need to talk
                to you. Signed, Agent Myra LaBrasse.

First things first, you'll have to destroy the space slugs again. Turn
your ship, "A" to thrust, "B" to fire, and kill all invading space slugs,
once they've been defeated, Fido will congratulate you, and it's time to
drop down to the planet.

Head to the air lock, and press "A" to change into the Robot and drop
down to planet Arborea. Once hear, read the secret message right next
to you. This planet is sort of a jungle like planet with lots of trees.

After reading the secret message, search the planet for the slugs.
Remember, in each planet you will only see 2 main screens, if you
continue to walk past these screens you will just keep seeing the same
ones over and over again. So don't think you are travelling over a huge
planet, just two or three main screens over and over again.

Some of the slugs are hidden in between sets of trees making them hard
to shoot at, but you will only have to kill about 4 or 5 slugs before
you get rid of them all. Once you've done so, scavenger around for misc.
items on the planet, then beam back up to the Dire Wolf using the Fido 
Icon.

Now, go to the viewport, and deploy trasport relay, which will open
up the path to the next planet, which is what I call the "goal planet"
because it's the planet you have been trying to reach in order to
complete your mission. Once you finish with this next planet, Mission
1 will be complete. Head north and east to the next planet in line,
Planet HornBeam.

 
---------------
PLANET HORNBEAM
---------------
Secret Message: I'm somewhere on this planet. See ya soon!
                Signed, Agent LaBrasse.

Okay, first off, you'll have to do the normal, defeat the space slugs
which are blocking you from dropping down to the planet. On this planet
you will notice that the space slugs travel faster and in greater numbers
here, that's because this is the goal planet and it needs to be protected
greatly. Once you kill them all and get Fido's congratulations, it's time
to drop to the planet.

Step into the Air Lock and press "A." You will again turn into the robot
and drop down onto Planet Hornbeam. Read the secret message right next
to you, then scavenger the planet for ground slugs. You will see Agent
LaBrasse inside a little place, but she refuses to talk to you until you
defeat all the ground slugs.

So search the planet and kill off all the slugs, then once Fido has told
you they are all gone, head to where Agent LaBrasse is, you'll see she is
enclosed inside a room and there is a big door blocking you from getting 
inside. So go around the left side of the room and open up the box you
see for an item.

Then make your way to the back of the room where you will find a box in
the center. Open it to get a Battery, but you will also open up the gate
by opening this box. Now go back to the front and inside to talk to Agent
LaBrasse. She will thank you for saving her life and then tell you a 
dark secret. We are losing the war.

She then tells you about the 4 machines (Quantam Mechanics) that the
slugs are out to destroy, and if they succeed reality will soon be
gone. Your job is to find and repair them. She then asks you if you
will do the job, say yes. She then gives you her spare Slug Detector.
And she finally gives you an electrokey which you need to unlock the
Electronic Chip for Fido to open new parts of the galaxy on the map.

It also reveals one of the 4 Quantam Mechanics machines. She then says
that Fido will help find the planets and asks you if you understand.
Say yes, unless you want to her to explain it again. She then leaves
you. Scavenger the planet and find any items you missed, then beam
back up once you are done.

Mission 1 Complete.


*********
MISSION 2
*********
Coming Soon...

*******************************************************************************

=--------=
=V. Items=
=--------=
Coming Soon...

*******************************************************************************

=-------------=
=VI. My Review=
=-------------=
Coming Soon...

*******************************************************************************

=------------=
=VII. Credits=
=------------=
I would like to thank the following people/companies:

Jeff 'CJayC' Veasey: For posting this FAQ, and running GameFAQs.com

Myself: For writing this FAQ ^_^

*******************************************************************************

=-------------------------=
=VIII. Contact Information=
=-------------------------=
Before sending me any e-mail, I have specified certain guidelines you
must follow. I receive far too much e-mail a day that is nonsense, so
please follow all guidelines if you expect a response from me.

Here are the types of e-mail I will not accept:

* SPAM - Get Rich Quick Scams, Home Loans, any Advertisements.
* Chain Letters - Letters trying to break records, etc.
* l33t Speak - ! d0n'+ w/\n+ l33t $p3/\k 3-m/\!L
* Unconstructive Criticism - Saying my FAQs suck with no reasoning, etc.
* Hate Mail - Same as unconstructive criticism.
* "Rude" mail - Demanding you be credited for something, etc.
* QAA - Questions Already Answered in this FAQ won't be answered.


Here are the types of e-mail I will accept:

* Contributions - Want to contribute something to this FAQ?
* Praise Mail - Praise on any of my FAQs.
* Questions - I accept FAQ questions, or general FAQ writing questions.
* Suggestions - Want to suggest something for my FAQ(s) or writing style?
* Comments - Any positive OR negative comments are accepted.
* Other - If you just feel like chatting, drop me a line.

*******************************************************************************

=--------------=                                                    
=IX. Disclaimer=
=--------------=
This document is Copyright (C)1999-2000, Dallas (Dallas@DodgerStats.com)
It is intended for the sole, non-commercial, private, and person use
of it's audience. This document may not be retransmitted, edited,
altered, published, sold for a profit, given as an incentive to buy,
nor is any of the above to be attempted without the sole consent of
the author himself. This document may only be read and printed both 
for prive, personal use be all viewers. No individual, company,
corporation, incorporation, etc. is exempt from the above terms. If
the above terms are not abided by, legal actions shall take place.

*******************************************************************************
                                                       
=----------=                                                  
=X. Closing=
=----------=
This FAQ now comes to a close. I'd like to give my thanks out to all
of you many readers who have read this, and I want to give a big 
thanks to Jeff "CJayC" Veasey for posting this FAQ and for running the
best darn gaming site on the web today.

Please support the author of this FAQ by visiting his website at:

http://www.dodgerstats.com


-Dallas-


-EOF-           
