              ***** Brother Reed is proud to present *****

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        /   ___   )      THE 
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        \  |___ |  /  \ _____  /  _ \ | /  _ \ | /  ___ \|  /  \
         \   __)|  |\_// ___ \|  (_)  ||  (_)  |(    ___/|  |\_/
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           \__| |__|   \_____/____/   /____/   /         |__|
                             (_______/(_______/    FAQ
                
                     For the Super Nintendo version

                               Version 1.1
                               June 30, 2000
                 This FAQ is copyrighted 2000, Brother Reed
                        E-mail: Stealthman04@aol.com
_______________________________________________________________________

=======================================================================
_______________________________________________________________________

TABLE OF CONTENTS
-----------------
1. Introduction to FAQ
2. Legal Information
3. Hoppers and Hazards
4. Getting the Point
5. Level Breakdown: Hints and Tips
6. Miscellaneous Frog Guts
7. Credits and Thanks
8. Contacting the Author

_______________________________________________________________________

======================= 1. INTRODUCTION TO FAQ ========================
_______________________________________________________________________
     
     Well, this is it. The very first Frogger FAQ on GameFAQs, and 
possibly anywhere else for that matter. I guess that's because, being 
the type of game that it is, Frogger is a difficult game for which to 
write a FAQ. I mean, just hop across the street and into the bays; how 
hard could that be, right? Harder than you think. But, ever attempting 
the impossible, Brother Reed hereby presents to you the unofficial 
Frogger FAQ. 
     The timeless arcade game has finally come to the Super Nintendo 
Entertainment System; but it's still the arcade game. I mean, there 
isn't anything we haven't seen before. So, if you're one of those 
people who has a Frogger arcade game set up in your house, no need to 
go buy the SNES release, because it is EXACTLY the same thing. If you 
want a NEW Frogger adventure, go buy the Playstation version. By the 
way, did I mention that this FAQ is NOT for the Playstation version? 
Good. Got that out of the way. 
     Got questions? Additions? Vital strategies that I missed in my 
clumsiness that you just have to share with the world? PLEASE send them 
to me post haste and let me include them, credit given, in the world's  
first ever Frogger FAQ. See the Chapter 8 of this FAQ for specific e-
mail instructions. So what are we waiting for? Let's get hopping!

_______________________________________________________________________

====================== 2. LEGAL INSTRUCTIONS ==========================
_______________________________________________________________________

     If you want your site to be able to boast this small and 
insignificant FAQ, just e-mail me and ask permission; I will probably 
let you post it. Just make sure that you give the name and address of 
the site, because I want to have a list of all the sites where this is 
posted. By posting this FAQ, you affirm that all of the following 
conditions will be observed.

1. _ALL_ of this FAQ must be included in its original form. It must NOT 
be altered, changed, added to, subtracted from, or otherwise tampered 
with in any way, shape or form, electronically or otherwise.

2. My name, the version, and this fine print must be included.

3. This FAQ must not be posted with a banner add or anything similar.

4. I ask that you update this FAQ within a week of the time the update 
is sent to GameFAQs. If you do not want the responsibility of updating 
it, then don't post it.
 
5. You may convert this document to HTML, change the colors, add game 
pics, etc., as long as the content remains unchanged, and I am 
previously informed that the change shall take place.

6. YOU MUST NOT attempt to revise or update this FAQ apart from the 
updates that I make myself. If you think it needs updating, tell me 
about it. Don't take matters into your own hands. 

This FAQ is intended for individual use. It must not be used for 
financial purposes, i.e. buying, selling, bartering, etc. You may 
however, if the web site allows, print this document for personal use. 

Frogger is a registered trademark of its respective company(s). I am in 
no way affiliated with Nintendo, Kanomi, Hasbro, Majesco Sales, and/or 
any other persons/companies that are/were involved in the production 
and marketing of this game. All copyrights are acknowledged that are 
not specifically mentioned in this FAQ.

_______________________________________________________________________

======================= 3. HOPPERS AND HAZARDS ========================
_______________________________________________________________________

     Frogger has a very interesting concept. Get the frogs safely 
across highway and river and into a warm, cozy stone bay on the other 
side. There are several "characters" (hahaha) in Frogger, and so this 
section will give you a brief over view of the nice, and the not-so-
nice. 

FROGGER
     Your character. No, there is actually not one frog, but several 
frogs, and you have the ability to gain even more as the game goes on. 
The more the merrier. These are just small green blobs with legs 
basically, and they make a little boing noise when they hop. Cute. 

BAY GATORS
     Bay gators are bad. Why? Because they appear just inside the 
safety of a bay, waiting to gobble up unwary green travelers. You can 
still jump into bays occupied by bay gators, provided the head has not 
fully appeared (this has occurred when you hear it growl). 

SWIMMING CROCS
     Think of swimming crocodiles as green logs with a death trap on 
one end. These appear in level three and swim along in the last lane. 
You can jump on their backs and hitch a ride (you'll have to 
eventually), but if you get to close to the head... * snap *

SNAKES
     Yich! Slithery slimy serpents! It seems snaked are doomed forever 
to such stereotypes, but in Frogger it is appropriate to dread these 
reptiles, as they will swiftly bring death to Frogger should he wander 
near one's head. Again, you may jump on its body with no adverse 
effects. They appear first on the center wall and later on some of the 
logs. 

FLIES
     Dragon flies appear randomly in the end bays of odd levels. Odd as 
in the opposite of even, not odd is in peculiar. If you eat one by 
jumping into a bay that it occupies, you get points. 

THE LOG FROG
     Another frog, possible female (that is gathered from the supposed 
bow on her head) that sits on a log out on the river and drifts 
peacefully by, hopping every now and then to attract attention. This 
valuable amphibian wants to get home very badly, and there's a 200 
point reward for the one who sees that she reaches the bay safely. To 
do this, merely pick her up by bumping into her and you will flash red. 
This is to indicate that you are traveling with the log frog now. Enter 
a bay with you passenger, and you get to pass go and collect 200 
points.

DIVING TURTLES
     Some groups of swimming turtles dive underwater, leaving you to 
make a hasty jump to a safer foothold or plop into the raging river 
(which, by the way, is a cause of instant death). Every third group of 
turtles dives. They have four stages: Surfaced (they appear a normal 
yellow), and several stages of diving, in which they get smaller and 
darker three times and then disappear. You can stand on them until they 
submerge completely. 

_______________________________________________________________________

====================== 4. GETTING THE POINT ===========================
_______________________________________________________________________

    This section contains a small and simply chart of how you get 
points in Frogger, as seen in the instruction manual.

WHAT YOU DO                               HOW MANY POINTS YOU GET 
-----------                               -----------------------
Jump into a new lane .................... 10 points
Jump onto a log or turtle ............... 10 points
Reach a bay ............................. 50 points
Eat a fly ............................... 200 points
Deliver log frog to bay ................. 200 points
Finish level (5 frogs) .................. 1,000 points

It seems that you also get points depending on how much time is left on 
the timer when you deliver a frog to a bay. The more time left, the 
more points received. A warning bell (more like a cow bell) will sound 
when you have only 8 seconds left. Also note that you only get points 
the first time you reach a new lane, log or turtle. You can't rack up 
points by jumping back and forth between lanes. 

So what is the point of getting points anyway? Longevity. Need I be 
more specific? EVERY 10,000 POINTS YOU GET AN EXTRA FROG! You need as 
many frogs as you can possibly get, because it's so easy to squash the 
little buggers. So enter the bays with flies while carrying the log 
frog in as little time as possible to score maximum points.

_______________________________________________________________________

==================== LEVEL BREAKDOWN: HINTS AND TIPS ==================
_______________________________________________________________________

LEVEL 1: Getting Started

     Start out with your first of five frogs. You must get him across 
five lanes of traffic, a stone wall in the center, three rows of logs 
and two rows of diving turtles. Almost any fool should be able to do 
this. 
     No, I don't have a whole chapter dedicated to telling you how to 
control your frog, because it is entirely too simple. Let's go over it, 
shall we? Now listen closely, because this can get a little confusing: 
*speaks extra slowly, as if talking to someone dense* UP makes frog go 
up, DOWN makes frog go down, LEFT makes frog go left, and guess what 
RIGHT does... *listens for an answer but no one seems to know* RIGHT 
makes frog go RIGHT, okay? Do we need to review that again? If so, read 
that last sentence again. Then let's get on with it. 
     Move your frog up when possible and right or left to avoid the 
cars. In the sparse traffic stage 1 presents, you can probably just 
wait for a clearing and then charge right through. If not, hop 
horizontally between vehicles (you can hop as fast or faster than all 
vehicles except for the red sports cars in lane 4) until the next lane 
has an opening. Frogger often requires you to take into consideration 
several lanes at a time, and this will come with practice. The wall is 
a safe resting ground, but don't dally too long or your time will run 
out. 
     There will be three rows of diving turtles, one of which you must 
board. One group in three dives periodically and then comes back up. 
Jump preferable on one that likes the sunlight and go from there to one 
of the small logs, to the big ones in the middle. Try to pick up the 
log frog if you see it, because gaining as many points as possible in 
the early stages is essential for success later. Then catch a ride on a 
larger (but still stable) group of turtles, and than onto one of the 
long logs in front of the bays. From there you must press UP when in 
front of a bay to enter. Don't hurry to jump in too soon, or you'll go 
splat on the wall. Get the timing down now, because it only gets 
tougher in succeeding levels. Hard time deciding which bay to enter? If 
one of them harbors a tasty dragon fly, that should make the choice for 
you. 

                           *******************

LEVEL 2: Watch Out for Bay Gators in Level Two

     In stage two the traffic is still fairly slow and spread apart, 
and you should have no trouble if you don't get careless. The river 
still moves slowly enough, and there are no notable changes in the 
level other than the slight increase in traffic and the obvious bay 
gators at the end of the stage. 
     The bay gators should be none too difficult to thwart, just don't 
jump into a bay bearing the zipper-like grin of a fiendish alligator. 
Like I said earlier, if the bay gator is just beginning to move into 
the bay, jump in anyway. He won't hurt you unless he has fully occupied 
the bay. The log frog is especially important here because you won't 
get any flies. 

                           *******************

LEVEL 3: Try Not to Croak in Level Three

     This is where beginners often lose their first frog. It is also 
where most players gain their first frog. By the time the first three 
frogs have reached their bays, you should have surpassed the ten 
thousand point mark. The traffic has picked up considerably, and now 
there is also another major change. Swimming crocodiles alternate with 
the long logs just before the bays. You may have to jump on them to get 
into your desired bay, just stay away from the head. The flies have 
returned to raise your point total, so go for them if you can. I think 
some of the logs are getting shorter now, but I'm not certain. I do 
know that the river is increasing in speed, so keep developing your 
reflexes. 
     Don't think that you have to wait on each log/turtle that you come 
to. For instance, if you are trying to get into a certain bay and you 
are riding on the last string of turtles and the log you would have to 
use is about to pass you up. As soon as you are lined up with the bay 
with a log between you, do a quick double hop forward and spring right 
from the log and into the bay. You will definitely have to employ this 
method in the faster stages. 

                           *******************

LEVEL 4: One Snake Bite and You're Hisssssstory

     No longer can the street be traversed in a straight line; you will 
need to maneuver between cars. 
     Now, as the stage title implies, a snake has appeared to trouble 
your one place to stand, the rock wall in the middle of the screen. It 
slowly and unwaveringly patrols its post. Most of the time you can skip 
right by him, but he will still limit what turtles you can climb on. 
You may end up sliding to the far left and be in danger of going off 
the edge of the screen. 
     If you find yourself in the aforementioned predicament on the 
first set of turtles, get to as far right as you can and wait until you 
get to the very left edge of the screen. Then, at the last nanosecond, 
jump up. You should land on the edge of a passing log. 
     Also, sometimes if you are waiting on the last lane of turtles to 
try and get in the left most bay, you will be pushed off the screen 
before a transport arrives. Note whether the last thing past was a log 
or a gator. There is more space between gators and logs than there are 
between logs and gators, you know? That doesn't make sense? Try it this 
way. If the last thing past you was a log, wait for the gator to show 
up and help you into the bay. If the last thing past was a log, get out 
of there fast; you aren't gonna make it. 

                           *******************

LEVEL 5: Hop Right Up to Level Five

     What? Has the world swallowed a hyper pill? It seems as though 
everything has suddenly undergone a dramatic increase in speed. You 
will need to sharpen your skills for this challenging level. The 
traffic has intensified into a moving wall, and the river is racing so 
fast it'll make your head swim! Stop for a moment and notice the 
traffic patterns before you hop blindly into the mix; you'll thank 
yourself later when you have time to take a breath. You will really 
have to work hard to correctly time your jumps into the bays from the 
backs of crocodiles and the short wooden stubs that would have been 
logs in previous levels. What's worse is that those stupid diving 
turtles always show up right where you need to hop, forcing you either 
to wait for the next ride and hit the edge of the screen or jump onto 
them and drown. In stages such as this and all those following, try to 
get in the left-most bay first, because it is the hardest to enter. 
Then go for the simpler ones. If you are transporting the log frog, go 
for the easy finish to ensure your points. 

                           *******************

LEVEL 6: Level Six is Pretty Slithery

     Just when you thought things couldn't get any worse. Now there is 
not only a snake at the wall, but also on the big log at the center of 
the river, and it's been too long since either has had a nice dish of 
frog legs with ketchup. You're lucky just to cross the street (there's 
never a crossing guard when you need one) let alone traverse the 
rapidly flowing river.  
     There really isn't any more strategy to give, you just have to be 
fast and smart. I wish I could offer you an easy way out. The one thing 
I can tell you is, if you lose a frog (and you WILL lose a frog) DON'T 
PANIC! Panic is a gamer's worst enemy. What often happens is, when a 
player loses one frog, he loses them all in a matter of seconds. Just 
watch your step, and be fearless. One more thing, don't think you can 
slide too close to a moving vehicle. Just barely grazing the edge of a 
fender can squash you flat. 

                           *******************

LEVEL 7: Jump Right into Level Seven

     AAAAAAAAAAAUUUUUUUUUGGHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I CAN'T DO IT! IT'S TOO MUCH! IT'S TOO FAST! I'M JUST A LITTLE FROG, 
HAVE MERCY! Oh, sorry. It's just that this stage is so fast and frantic 
that if you're not careful you'll be re-paving the road with frog guts. 
Not a pretty site. The river is flowing at extremely high speeds, the 
red sports cars are racing by in threes, and the relentless snakes are 
yet hanging around to make you miserable. If you can get through this 
level with a few frogs, you have a fighting chance at the last and most 
difficult frog trap yet. Wait, you say. How could any level be more 
difficult than the one I just beat? You're about to find out. 

                           *******************

LEVEL 8: Level Eight is the Toughest Yet

     Not only is the traffic going faster than ever, especially the red 
cars that cross the screen in a second's time, but also the cars are 
more evenly spaced so there are no large gaps. To make things worse, 
when you get out of the traffic, TWO vile serpents are patrolling the 
center wall. The river is racing at top speed, the logs have been 
shortened, and not only that, but now there aren't any logs in the last 
river lane, just gators, and they have a lot of space between them. 
Already know you that which you need. You need only fine tune your 
speed and accuracy to make it past this final test of your amphibian 
abilities, and hey; a couple of extra frogs wouldn't hurt either. 

                           *******************

!!!!! 1-8: Beyond the Levels

     If and when you complete level 8, you will be given a brief and 
highly anticlimactic message saying, "Great job! You wrapped the 
levels!", and then you will start at !!!!! 1. This is a stage exactly 
like level 1, all the traffic and things are back to normal, but all of 
the snakes are still there. You will have to get through the whole set 
of levels again, with all the snakes wearing you down and chipping away 
at you extra lives. Should you make it through this time, you will then 
start once again at !!!!! 1. Does this ever end? My personal opinion 
is, no. The purpose of Frogger is to get as many points as possible, 
mostly by getting through the levels as many times as possible. So go 
as far as you can until you either die or get bored.

_______________________________________________________________________

==================== 6. MISCELLANEOUS FROG GUTS =======================
_______________________________________________________________________

     Mostly this section is for the posting of things that anyone wants 
to say. Meaning, you are supposed to e-mail me with any comment, 
strategy, etc., so long as it pertains to Frogger, for me to post, and 
in turn, people to read. So PLEASE, I'm begging you, write to me with 
SOMETHING that I can post here. I don't care if you are reading this 
fifty years after the original date and people no longer know or care 
about Frogger, I (hopefully) will still be around and more than happy 
to put it in. I reserve the right to edit and/or add a title to any 
entry containing strong language or bearing no title. Before, though, I 
have just a few things to say:

A WORD ABOUT SCORES: by Brother Reed
     This game is so much like the original arcade game it makes me 
sick. Why, you say? Isn't that a good thing? Well, not entirely. You 
see, on the original game, high scores were saved because the game was 
never turned off or unplugged, and this game is the same way. There is 
no battery backed game pack memory, which means that unless you plan to 
keep you SNES on for the rest of eternity, you cannot keep your high 
scores. So much for motivation...

_______________________________________________________________________

======================= 7. CREDITS AND THANKS =========================
_______________________________________________________________________

This FAQ and the strategies contained within written by: Brother Reed

ASCII original title art by: Brother Reed

Thanks to CjayC at GameFAQs for posting this FAQ, and having the best 
gaming site on the web

Thanks to Hasbro, Kanomi, Majesco Sales, and Nintendo for this simple 
yet perplexingly challenging game

Thanks also to the other sites that post this FAQ. I will update this 
list every time a new FAQ posts this. If this FAQ is posted on any site 
not listed, that site has illegally leeched the file, other than 
vgstrategies.about.com. Al doesn't even have to ask me to use this FAQ. 
He's EARNED the right.

*GameFAQs (www.gamefaqs.com)
*Video Game Strategies (www.vgstrategies.about.com)

OTHER FAQS BY BROTHER REED
--------------------------
Rogue Squadron
Shadows of the Empire
Shadows of the Empire Boss Guide
Mega Man X Boss Guide
Donkey Kong Country Guide to Finding Everything

_______________________________________________________________________

======================= 8. CONTACTING THE AUTHOR ======================
_______________________________________________________________________

     Well, that's pretty much a wrap. If you find any typos, additions, corrections, 
suggestions, or if you have any questions regarding the game or this FAQ, e-mail to 
Stealthman04@aol.com. Try to be nice and exclude any strong language. The latest version 
of this FAQ can always be found at gameFAQs.com. If you see this boss guide on any site 
other than those listed above, it has been illegally leeched. Please tell me about it 
and I will take care of it.   
     Meanwhile, aside from any of the things mentioned above, (i.e., typos, additions, 
new sites posting my FAQ, etc.) I will probably not have to update this. It is fairly 
complete in its current form. Hope it helped you out. 

      



     
     




     


     

 




